@minicode-dev/chat 0.1.7 → 0.1.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +25 -0
- package/dist/chunks/{BattleshipGameCard-CAWHxqJE.js → BattleshipGameCard-BFqA0cjT.js} +247 -246
- package/dist/chunks/{BattleshipGameCard-CAWHxqJE.js.map → BattleshipGameCard-BFqA0cjT.js.map} +1 -1
- package/dist/chunks/{ChatContext-CUiEAMKK.js → ChatContext-dty_KPDX.js} +2 -2
- package/dist/chunks/{ChatContext-CUiEAMKK.js.map → ChatContext-dty_KPDX.js.map} +1 -1
- package/dist/chunks/TanksGameCard-D0n-lzTs.js +1535 -0
- package/dist/chunks/TanksGameCard-D0n-lzTs.js.map +1 -0
- package/dist/chunks/TanksLiveGameCard-BmNRXP66.js +849 -0
- package/dist/chunks/TanksLiveGameCard-BmNRXP66.js.map +1 -0
- package/dist/chunks/WebRtcLab-B7xBlJy1.js +510 -0
- package/dist/chunks/WebRtcLab-B7xBlJy1.js.map +1 -0
- package/dist/chunks/{connect4Sounds-BDXQAvU1.js → connect4Sounds-BN7d_TM2.js} +654 -618
- package/dist/chunks/connect4Sounds-BN7d_TM2.js.map +1 -0
- package/dist/chunks/createLiveScene-CtYPcOPo.js +364 -0
- package/dist/chunks/createLiveScene-CtYPcOPo.js.map +1 -0
- package/dist/chunks/createPeerLink-qei05vpV.js +478 -0
- package/dist/chunks/createPeerLink-qei05vpV.js.map +1 -0
- package/dist/chunks/createTankScene-CV7Brxmt.js +685 -0
- package/dist/chunks/createTankScene-CV7Brxmt.js.map +1 -0
- package/dist/chunks/fx-BHsl4S_J.js +1470 -0
- package/dist/chunks/fx-BHsl4S_J.js.map +1 -0
- package/dist/chunks/gameStatus-Cu1Z8un9.js +69 -0
- package/dist/chunks/gameStatus-Cu1Z8un9.js.map +1 -0
- package/dist/chunks/signalFaults-Dv2YjjKy.js +36 -0
- package/dist/chunks/signalFaults-Dv2YjjKy.js.map +1 -0
- package/dist/chunks/tanksSounds-C99OD2xD.js +177 -0
- package/dist/chunks/tanksSounds-C99OD2xD.js.map +1 -0
- package/dist/index.js +1861 -1829
- package/dist/index.js.map +1 -1
- package/dist/styles.css +1 -1
- package/index.d.ts +61 -0
- package/package.json +1 -1
- package/dist/chunks/TanksGameCard-BEnXTz_J.js +0 -1705
- package/dist/chunks/TanksGameCard-BEnXTz_J.js.map +0 -1
- package/dist/chunks/connect4Sounds-BDXQAvU1.js.map +0 -1
- package/dist/chunks/createTankScene-BuliAxwR.js +0 -2150
- package/dist/chunks/createTankScene-BuliAxwR.js.map +0 -1
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import { t as e } from "./core-geo-UJY-tH9L.js";
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import { ACESFilmicToneMapping as t, AdditiveBlending as n, BackSide as r, BufferAttribute as i, BufferGeometry as a, CanvasTexture as o, Clock as s, Color as c, DirectionalLight as l, DodecahedronGeometry as u, DoubleSide as d, DynamicDrawUsage as f, Fog as p, Group as m, HemisphereLight as h, IcosahedronGeometry as g, InstancedMesh as _, LinearFilter as v, Matrix4 as y, Mesh as b, MeshBasicMaterial as x, MeshLambertMaterial as S, MeshStandardMaterial as C, NormalBlending as w, Object3D as T, OctahedronGeometry as E, PCFSoftShadowMap as D, PerspectiveCamera as ee, PlaneGeometry as te, PointLight as O, Points as ne, Quaternion as k, RepeatWrapping as A, Scene as re, ShaderMaterial as ie, SphereGeometry as ae, Sprite as j, SpriteMaterial as oe, Vector3 as M, WebGLRenderer as se, sRGBEncoding as ce } from "three";
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// src/games/tanks/scene/util.js
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var N = (e) => new c(e).convertSRGBToLinear(), le = (e, t, n) => e < t ? t : e > n ? n : e, P = (e) => e < 0 ? 0 : e > 1 ? 1 : e, ue = (e, t, n) => {
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return r * r * (3 - 2 * r);
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return n.minFilter = v, n.magFilter = v, n.generateMipmaps = !1, t && (n.wrapS = A, n.wrapT = A), n;
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return i.addColorStop(0, "rgba(255,255,255,1)"), i.addColorStop(.18, "rgba(255,255,255,0.85)"), i.addColorStop(.45, "rgba(255,255,255,0.32)"), i.addColorStop(1, "rgba(255,255,255,0)"), n.fillStyle = i, n.fillRect(0, 0, e, e), B(t);
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l.addColorStop(0, "rgba(255,255,255,0.55)"), l.addColorStop(.6, "rgba(255,255,255,0.25)"), l.addColorStop(1, "rgba(255,255,255,0)"), n.fillStyle = l, n.fillRect(0, 0, e, e);
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return i.addColorStop(0, "rgba(255,255,255,0)"), i.addColorStop(.62, "rgba(255,255,255,0)"), i.addColorStop(.8, "rgba(255,255,255,0.55)"), i.addColorStop(.9, "rgba(255,255,255,1)"), i.addColorStop(1, "rgba(255,255,255,0)"), n.fillStyle = i, n.fillRect(0, 0, e, e), B(t);
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return i.addColorStop(0, "rgba(0,0,0,0.6)"), i.addColorStop(.55, "rgba(0,0,0,0.38)"), i.addColorStop(1, "rgba(0,0,0,0)"), n.fillStyle = i, n.fillRect(0, 0, e, e), B(t);
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t.fillStyle = "#3b3b3e", t.fillRect(0, 0, 64, 32);
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t.fillStyle = "#1b1b1d", t.fillRect(n, 0, 6, 32), t.fillStyle = "#5a5a5f", t.fillRect(n + 6, 0, 2, 32), t.fillStyle = "#2a2a2d", t.fillRect(n + 8, 13, 8, 6);
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return t.fillStyle = "rgba(0,0,0,0.35)", t.fillRect(0, 0, 64, 3), t.fillRect(0, 29, 64, 3), B(e, !0);
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// src/games/tanks/scene/terrain.js
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var V = {
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grassLo: N("#2f6a37"),
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grassMid: N("#4c8a3d"),
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grassHi: N("#6e9a46"),
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dry: N("#98915a"),
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dirt: N("#76603f"),
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rock: N("#7d7670"),
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rockHi: N("#a39d94"),
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scorch: N("#2b221d"),
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scorchRim: N("#5b4129"),
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lip: N("#355f2b"),
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soil1: N("#5c3e27"),
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soil2: N("#73502f"),
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soil3: N("#5e3f27"),
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bedrock: N("#38312e")
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}, _e = 4, H = new c(), ve = new c();
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function ye() {
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let e = new a(), t = new S({ vertexColors: !0 }), n = new b(e, t);
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n.receiveShadow = !0, n.matrixAutoUpdate = !1, n.frustumCulled = !1;
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let r = 0, o = 160, s = 2, c = null, l = null, u = 0, d = 1, p = -16, m = null, h = null, g = null, _ = null, v = (e, t) => c[t * r + e];
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function y(t) {
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let n = (r - 1) * (r - 1) * 6 + 4 * (r - 1) * _e * 6;
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m = new Float32Array(n * 3), h = new Float32Array(n * 3), g = new Float32Array(n * 3), e.setAttribute("position", new i(m, 3).setUsage(f)), e.setAttribute("normal", new i(h, 3).setUsage(f)), e.setAttribute("color", new i(g, 3).setUsage(f)), c = new Float32Array(r * r), l = new Float32Array(r * r);
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let c = P((e - u) / Math.max(1, d - u));
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s.copy(V.grassLo).lerp(V.grassMid, ue(0, .45, c)), s.lerp(V.grassHi, ue(.45, .8, c));
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let l = 1 - t;
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s.lerp(V.dry, ue(.12, .22, l) * .45), s.lerp(V.dirt, ue(.16, .3, l)), s.lerp(c > .7 ? V.rockHi : V.rock, ue(.3, .45, l));
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let f = Math.min(r, i, o - r, o - i);
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s.lerp(V.lip, (1 - ue(0, 3.5, f)) * .55), n > .01 && (ve.copy(V.scorchRim).lerp(V.scorch, ue(.35, .8, n)), s.lerp(ve, ue(0, .45, n) * .92));
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let p = .93 + L(a, r * .37 + i * .11) * .14;
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s.multiplyScalar(p);
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function C(e, t, n, r, i, a, o, s, c, l, u) {
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let d = i - t, f = a - n, p = o - r, _ = s - t, v = c - n, y = l - r, b = f * y - p * v, x = p * _ - d * y, S = d * v - f * _, C = Math.hypot(b, x, S) || 1;
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b /= C, x /= C, S /= C, m[e] = t, m[e + 1] = n, m[e + 2] = r, m[e + 3] = i, m[e + 4] = a, m[e + 5] = o, m[e + 6] = s, m[e + 7] = c, m[e + 8] = l;
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for (let t = 0; t < 9; t += 3) h[e + t] = b, h[e + t + 1] = x, h[e + t + 2] = S, g[e + t] = u.r, g[e + t + 1] = u.g, g[e + t + 2] = u.b;
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let o = t % r, u = t / r | 0, d = n % r, f = n / r | 0, p = i % r, m = i / r | 0, h = o * s, g = u * s, _ = c[t], v = d * s, y = f * s, b = c[n], S = p * s, w = m * s, T = c[i], E = v - h, D = b - _, ee = y - g, te = S - h, O = T - _, ne = w - g, k = D * ne - ee * O, A = ee * te - E * ne, re = E * O - D * te, ie = Math.hypot(k, A, re) || 1, ae = (_ + b + T) / 3, j = (l[t] + l[n] + l[i]) / 3;
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return x(ae, Math.abs(A) / ie, j, (h + v + S) / 3, (g + y + w) / 3, a, H), A >= 0 ? C(e, h, _, g, v, b, y, S, T, w, H) : C(e, h, _, g, S, T, w, v, b, y, H);
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let E = /* @__PURE__ */ new Float32Array(5), D = /* @__PURE__ */ new Float32Array(5), ee = [
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V.bedrock
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let p = i * s, m = a * s, g = o * s, _ = c * s;
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H.copy(ee[r]).multiplyScalar(.9 + L(n * 3.1 + e, r * 5.7) * .18), e !== 2 && e !== 3 ? (t = C(t, p, E[r], m, g, D[r], _, g, D[r + 1], _, H), t = C(t, p, E[r], m, g, D[r + 1], _, p, E[r + 1], m, H)) : (t = C(t, p, E[r], m, g, D[r + 1], _, g, D[r], _, H), t = C(t, p, E[r], m, p, E[r + 1], m, g, D[r + 1], _, H));
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let n = Math.min(Math.max(e / s, 0), r - 1.0001), i = Math.min(Math.max(t / s, 0), r - 1.0001), a = Math.floor(n), o = Math.floor(i), l = n - a, u = i - o, d = v(a, o), f = v(a + 1, o), p = v(a + 1, o + 1), m = v(a, o + 1);
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if (n === _ && i === r && a === o) return "same";
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i === r && m || (y(i), f = !0), o = a, s = o / (r - 1);
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let e = Infinity, t = -Infinity;
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for (let i = 0; i < r * r; i++) n[i] < e && (e = n[i]), n[i] > t && (t = n[i]);
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}
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return c.set(n.subarray ? n.subarray(0, r * r) : Array.prototype.slice.call(n, 0, r * r)), te(), e.computeBoundingSphere(), f ? "rebuilt" : "updated";
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let a = n, o = a * 1.25, u = Math.max(0, Math.floor((e - o) / s)), d = Math.min(r - 1, Math.ceil((e + o) / s)), f = Math.max(0, Math.floor((t - o) / s)), p = Math.min(r - 1, Math.ceil((t + o) / s));
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for (let n = f; n <= p; n++) for (let f = u; f <= d; f++) {
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let u = f * s - e, d = n * s - t, p = Math.sqrt(u * u + d * d), m = n * r + f;
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if (p < a && i > 0) {
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te();
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var be = "\nvarying vec3 vDir;\nvoid main() {\n vDir = normalize(position);\n vec4 p = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n gl_Position = p.xyww;\n}\n", U = "\nuniform vec3 uTop;\nuniform vec3 uMid;\nuniform vec3 uHorizon;\nuniform vec3 uBottom;\nuniform vec3 uSunDir;\nuniform vec3 uSunColor;\nvarying vec3 vDir;\nvoid main() {\n vec3 d = normalize(vDir);\n float h = d.y;\n vec3 col = mix(uHorizon, uMid, smoothstep(0.0, 0.22, h));\n col = mix(col, uTop, smoothstep(0.18, 0.75, h));\n col = mix(col, uBottom, smoothstep(0.0, -0.25, h));\n float s = max(dot(d, normalize(uSunDir)), 0.0);\n col += uSunColor * (pow(s, 900.0) * 3.0 + pow(s, 24.0) * 0.45 + pow(s, 4.0) * 0.12);\n gl_FragColor = vec4(col, 1.0);\n #include <encodings_fragment>\n}\n", xe = {
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mid: N("#c98f98"),
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horizon: N("#f7b27f"),
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bottom: N("#d9a091"),
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};
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function Se(e) {
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let t = new ae(600, 32, 16), n = new ie({
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uniforms: {
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return i.renderOrder = -10, i.frustumCulled = !1, {
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}
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function Ce(e, t) {
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let n = [], r = [], o = xe.horizon, s = t || {
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231
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x: .6,
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y: .4,
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z: .6
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}, c = (e, t, i, a, c, l) => {
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let u = t[0] - e[0], d = t[1] - e[1], f = t[2] - e[2], p = i[0] - e[0], m = i[1] - e[1], h = i[2] - e[2], g = d * h - f * m, _ = f * p - u * h, v = u * m - d * p, y = Math.hypot(g, _, v) || 1, b = .78 + .32 * Math.max(0, (g * s.x + _ * s.y + v * s.z) / y);
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for (let s of [
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e,
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t,
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239
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i
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]) {
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n.push(s[0], s[1], s[2]);
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let e = P((s[1] - c) / (l - c)) * .75 + .25;
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243
|
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r.push(o.r + (a.r * b - o.r) * e, o.g + (a.g * b - o.g) * e, o.b + (a.b * b - o.b) * e);
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}
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245
|
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}, l = (t, n, r, i, a, o, s) => {
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let l = [];
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247
|
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for (let i = 0; i < a; i++) {
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248
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let o = i / a * Math.PI * 2, c = i % 2 == 1, u = .45 + .25 * Math.sin(o * 3 + s) + .15 * Math.sin(o * 7 + s * 2) + (c ? .18 + .2 * L(i * 1.7, s) : -.12), d = n + (r - n) * P(u), f = t - (c ? .6 : .2) * d;
|
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249
|
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l.push([
|
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250
|
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e.x + Math.cos(o) * f,
|
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d,
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252
|
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e.z + Math.sin(o) * f,
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253
|
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o
|
|
254
|
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]);
|
|
255
|
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}
|
|
256
|
-
for (let n = 0; n < a; n++) {
|
|
257
|
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let s = l[n], u = l[(n + 1) % a], d = [
|
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258
|
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e.x + Math.cos(s[3]) * t,
|
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259
|
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o,
|
|
260
|
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e.z + Math.sin(s[3]) * t
|
|
261
|
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], f = [
|
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262
|
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e.x + Math.cos(u[3]) * t,
|
|
263
|
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o,
|
|
264
|
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e.z + Math.sin(u[3]) * t
|
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265
|
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];
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266
|
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c(d, f, u, i, o, r), c(d, u, s, i, o, r);
|
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267
|
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}
|
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268
|
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};
|
|
269
|
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l(560, 25, 90, N("#c99a98"), 90, -30, 1.3), l(470, 8, 46, N("#94738a"), 120, -30, 4.1);
|
|
270
|
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let u = new a();
|
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271
|
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u.setAttribute("position", new i(new Float32Array(n), 3)), u.setAttribute("color", new i(new Float32Array(r), 3));
|
|
272
|
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let d = new x({
|
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vertexColors: !0,
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274
|
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fog: !1,
|
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275
|
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side: 2,
|
|
276
|
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toneMapped: !1
|
|
277
|
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}), f = new b(u, d);
|
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|
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return f.renderOrder = -9, f.frustumCulled = !1, {
|
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mesh: f,
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|
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dispose() {
|
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281
|
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u.dispose(), d.dispose();
|
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|
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}
|
|
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|
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};
|
|
284
|
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}
|
|
285
|
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// src/games/tanks/scene/decor.js
|
|
286
|
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var we = {
|
|
287
|
-
low: 70,
|
|
288
|
-
medium: 170,
|
|
289
|
-
high: 320
|
|
290
|
-
}, W = new c(1, 1, 1), G = N("#3b332e");
|
|
291
|
-
function Te() {
|
|
292
|
-
let t = new e();
|
|
293
|
-
t.prism(0, 0, 0, .32, .32, 1.6, 5, N("#6b4a2f"), 0, .7);
|
|
294
|
-
let n = [
|
|
295
|
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N("#2f6b34"),
|
|
296
|
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N("#3d8240"),
|
|
297
|
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N("#57a04c")
|
|
298
|
-
];
|
|
299
|
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return [
|
|
300
|
-
[
|
|
301
|
-
1.1,
|
|
302
|
-
2,
|
|
303
|
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2.6
|
|
304
|
-
],
|
|
305
|
-
[
|
|
306
|
-
2.4,
|
|
307
|
-
1.55,
|
|
308
|
-
2.3
|
|
309
|
-
],
|
|
310
|
-
[
|
|
311
|
-
3.6,
|
|
312
|
-
1.05,
|
|
313
|
-
2
|
|
314
|
-
]
|
|
315
|
-
].forEach(([e, r, i], a) => {
|
|
316
|
-
t.prism(0, e, 0, r, r, i, 7, n[a], 0, .02);
|
|
317
|
-
for (let i = 0; i < 7; i++) {
|
|
318
|
-
let a = i / 7 * Math.PI * 2, o = (i + 1) / 7 * Math.PI * 2;
|
|
319
|
-
t.tri([
|
|
320
|
-
0,
|
|
321
|
-
e,
|
|
322
|
-
0
|
|
323
|
-
], [
|
|
324
|
-
Math.cos(a) * r,
|
|
325
|
-
e,
|
|
326
|
-
Math.sin(a) * r
|
|
327
|
-
], [
|
|
328
|
-
Math.cos(o) * r,
|
|
329
|
-
e,
|
|
330
|
-
Math.sin(o) * r
|
|
331
|
-
], [
|
|
332
|
-
0,
|
|
333
|
-
e + 1,
|
|
334
|
-
0
|
|
335
|
-
], n[0]);
|
|
336
|
-
}
|
|
337
|
-
}), t.build();
|
|
338
|
-
}
|
|
339
|
-
function K() {
|
|
340
|
-
let e = new u(1, 0), t = e.attributes.position;
|
|
341
|
-
for (let e = 0; e < t.count; e++) {
|
|
342
|
-
let n = t.getX(e), r = t.getY(e), i = t.getZ(e), a = .78 + L(n * 3.1 + i * 1.7, r * 2.3) * .42;
|
|
343
|
-
t.setXYZ(e, n * a, Math.max(-.35, r * a * .8), i * a);
|
|
344
|
-
}
|
|
345
|
-
e.computeVertexNormals();
|
|
346
|
-
let n = e.attributes.normal, r = new Float32Array(t.count * 3), o = N("#7f7d7a"), s = N("#5f5d5b"), l = N("#6f8f45"), d = new c();
|
|
347
|
-
for (let e = 0; e < t.count; e += 3) {
|
|
348
|
-
let t = n.getY(e);
|
|
349
|
-
d.copy(L(e, 3) > .5 ? o : s), t > .75 && d.lerp(l, .55);
|
|
350
|
-
for (let t = 0; t < 3; t++) r[(e + t) * 3] = d.r, r[(e + t) * 3 + 1] = d.g, r[(e + t) * 3 + 2] = d.b;
|
|
351
|
-
}
|
|
352
|
-
let f = new a();
|
|
353
|
-
return f.setAttribute("position", t), f.setAttribute("normal", n), f.setAttribute("color", new i(r, 3)), f.translate(0, .35, 0), e.dispose(), f;
|
|
354
|
-
}
|
|
355
|
-
function Ee() {
|
|
356
|
-
let t = new e(), n = [
|
|
357
|
-
N("#8f8c88"),
|
|
358
|
-
N("#7b7874"),
|
|
359
|
-
N("#a29e98")
|
|
360
|
-
];
|
|
361
|
-
for (let e = 0; e < 3; e++) {
|
|
362
|
-
let r = (e + .5) / 3.4, i = e % 2 ? .5 / 3 : 0;
|
|
363
|
-
for (let a = -1; a <= 3; a++) {
|
|
364
|
-
let o = -.5 + a / 3 + i, s = o + 1 / 3 - .015;
|
|
365
|
-
o = Math.max(-.5, o), s = Math.min(.5, s), !(s - o < .02) && t.box((o + s) / 2, r, 0, s - o, .2741176470588235, .92 + (L(e, a) - .5) * .06, n[(e + a + 3) % 3]);
|
|
366
|
-
}
|
|
367
|
-
}
|
|
368
|
-
return t.box(0, .94, 0, 1.02, .12, 1, N("#b3afa8")), t.build();
|
|
369
|
-
}
|
|
370
|
-
function De() {
|
|
371
|
-
let e = Te(), t = K(), n = Ee(), r = new S({ vertexColors: !0 }), i = new S({ vertexColors: !0 }), a = new S({ vertexColors: !0 }), o = null, s = null, l = null, u = new T(), d = [], p = "", m = "high", h = !1, g = null, v = null;
|
|
372
|
-
function y(e, t, n) {
|
|
373
|
-
let r = new _(e, t, Math.max(1, n));
|
|
374
|
-
return r.count = n, r.frustumCulled = !1, r.instanceMatrix.setUsage(f), r;
|
|
375
|
-
}
|
|
376
|
-
function b() {
|
|
377
|
-
for (let e of [
|
|
378
|
-
o,
|
|
379
|
-
s,
|
|
380
|
-
l
|
|
381
|
-
]) e && (e.removeFromParent(), e.dispose());
|
|
382
|
-
o = s = l = null;
|
|
383
|
-
}
|
|
384
|
-
function x(e) {
|
|
385
|
-
let t = e.decor || [], n = e.obstacles || [], r = 0;
|
|
386
|
-
for (let e of t) r += e.x * 3.1 + e.z * 7.7 + (e.scale || 1);
|
|
387
|
-
for (let e of n) r += e.x * 1.3 + e.z * 5.1 + e.h;
|
|
388
|
-
return `${t.length}|${n.length}|${r.toFixed(3)}|${m}`;
|
|
389
|
-
}
|
|
390
|
-
function C(c, _, S) {
|
|
391
|
-
let C = x(_);
|
|
392
|
-
if (C === p && o) return ee(S), !1;
|
|
393
|
-
p = C, g = S, v = _, b();
|
|
394
|
-
let T = _.decor || [], E = _.obstacles || [], te = R(T.length * 131 + E.length * 7 + 1), O = we[m] || 170, ne = T.filter((e) => e.kind === "tree").slice(0, O), k = T.filter((e) => e.kind !== "tree"), A = E.filter((e) => e.kind !== "wall"), re = E.filter((e) => e.kind === "wall");
|
|
395
|
-
d = ne.map((e) => ({
|
|
396
|
-
x: e.x,
|
|
397
|
-
z: e.z,
|
|
398
|
-
s: (e.scale || 1) * 1.15,
|
|
399
|
-
rot: te() * Math.PI * 2,
|
|
400
|
-
tint: .85 + te() * .3,
|
|
401
|
-
burnt: !1,
|
|
402
|
-
lean: 0,
|
|
403
|
-
leanDir: te() * Math.PI * 2
|
|
404
|
-
})), o = y(e, r, d.length), o.castShadow = h;
|
|
405
|
-
for (let e = 0; e < d.length; e++) o.setColorAt(e, W);
|
|
406
|
-
o.instanceColor && o.instanceColor.setUsage(f), s = y(t, i, k.length + A.length), s.castShadow = h, s.receiveShadow = h;
|
|
407
|
-
let ie = 0;
|
|
408
|
-
for (let e of k) {
|
|
409
|
-
let t = (e.scale || 1) * 1.2;
|
|
410
|
-
u.position.set(e.x, S.heightAt(e.x, e.z) - .15 * t, e.z), u.rotation.set(0, te() * 6.28, 0), u.scale.set(t * (.8 + te() * .5), t * (.6 + te() * .4), t * (.8 + te() * .5)), u.updateMatrix(), s.setMatrixAt(ie++, u.matrix);
|
|
411
|
-
}
|
|
412
|
-
for (let e of A) {
|
|
413
|
-
let t = w(S, e);
|
|
414
|
-
u.position.set(e.x, t - .3, e.z), u.rotation.set(0, L(e.x, e.z) * 6.28, 0), u.scale.set(e.w * .62, (e.h + .3) / 1.15, e.d * .62), u.updateMatrix(), s.setMatrixAt(ie++, u.matrix);
|
|
415
|
-
}
|
|
416
|
-
return s.instanceMatrix.needsUpdate = !0, l = y(n, a, re.length), l.castShadow = h, l.receiveShadow = h, re.forEach((e, t) => {
|
|
417
|
-
let n = w(S, e);
|
|
418
|
-
u.position.set(e.x, n - .4, e.z), u.rotation.set(0, 0, 0), u.scale.set(e.w, e.h + .4, e.d), u.updateMatrix(), l.setMatrixAt(t, u.matrix);
|
|
419
|
-
}), l.instanceMatrix.needsUpdate = !0, D(S), c.add(o, s, l), !0;
|
|
420
|
-
}
|
|
421
|
-
function w(e, t) {
|
|
422
|
-
let n = Infinity;
|
|
423
|
-
for (let [r, i] of [
|
|
424
|
-
[-.5, -.5],
|
|
425
|
-
[.5, -.5],
|
|
426
|
-
[.5, .5],
|
|
427
|
-
[-.5, .5],
|
|
428
|
-
[0, 0]
|
|
429
|
-
]) n = Math.min(n, e.heightAt(t.x + r * t.w, t.z + i * t.d));
|
|
430
|
-
return n;
|
|
431
|
-
}
|
|
432
|
-
let E = new c();
|
|
433
|
-
function D(e) {
|
|
434
|
-
if (o) {
|
|
435
|
-
for (let t = 0; t < d.length; t++) {
|
|
436
|
-
let n = d[t];
|
|
437
|
-
u.position.set(n.x, e.heightAt(n.x, n.z) - .2, n.z), u.rotation.set(Math.cos(n.leanDir) * n.lean, n.rot, Math.sin(n.leanDir) * n.lean), u.scale.setScalar(n.s), u.updateMatrix(), o.setMatrixAt(t, u.matrix), n.burnt ? E.copy(G) : E.setScalar(n.tint), o.setColorAt(t, E);
|
|
438
|
-
}
|
|
439
|
-
o.instanceMatrix.needsUpdate = !0, o.instanceColor && (o.instanceColor.needsUpdate = !0);
|
|
440
|
-
}
|
|
441
|
-
}
|
|
442
|
-
function ee(e) {
|
|
443
|
-
D(e);
|
|
444
|
-
}
|
|
445
|
-
function te(e, t, n, r) {
|
|
446
|
-
let i = !1;
|
|
447
|
-
for (let e of d) {
|
|
448
|
-
let a = Math.hypot(e.x - t, e.z - n);
|
|
449
|
-
a < r * 1.25 && (e.burnt = !0, e.lean = Math.min(1.1, e.lean + (1 - a / (r * 1.25)) * .9), e.leanDir = Math.atan2(e.z - n, e.x - t) + Math.PI / 2, i = !0);
|
|
450
|
-
}
|
|
451
|
-
return i && D(e), i;
|
|
452
|
-
}
|
|
453
|
-
return {
|
|
454
|
-
build: C,
|
|
455
|
-
blast: te,
|
|
456
|
-
reground: ee,
|
|
457
|
-
setQuality(e, t) {
|
|
458
|
-
m = e, v && g && t && C(t, v, g);
|
|
459
|
-
},
|
|
460
|
-
setShadows(e) {
|
|
461
|
-
h = e, o && (o.castShadow = e), s && (s.castShadow = s.receiveShadow = e), l && (l.castShadow = l.receiveShadow = e);
|
|
462
|
-
},
|
|
463
|
-
dispose() {
|
|
464
|
-
b(), e.dispose(), t.dispose(), n.dispose(), r.dispose(), i.dispose(), a.dispose();
|
|
465
|
-
}
|
|
466
|
-
};
|
|
467
|
-
}
|
|
468
|
-
// src/games/tanks/scene/tank.js
|
|
469
|
-
var Oe = 1.15, ke = {
|
|
470
|
-
green: {
|
|
471
|
-
tint: N("#7fa35c"),
|
|
472
|
-
accent: N("#22c55e"),
|
|
473
|
-
hex: "#22c55e"
|
|
474
|
-
},
|
|
475
|
-
red: {
|
|
476
|
-
tint: N("#b8584a"),
|
|
477
|
-
accent: N("#ef4444"),
|
|
478
|
-
hex: "#ef4444"
|
|
479
|
-
}
|
|
480
|
-
}, Ae = N("#e9e6dc"), je = N("#c9c4b6"), q = N("#6d6a64"), Me = N("#2a2927"), J = N("#55565b"), Y = N("#ffffff"), Ne = 1.35, X = .74, Z = .36, Pe = [
|
|
481
|
-
-2.1,
|
|
482
|
-
-1.05,
|
|
483
|
-
0,
|
|
484
|
-
1.05,
|
|
485
|
-
2.1
|
|
486
|
-
], Fe = [
|
|
487
|
-
2.85,
|
|
488
|
-
.62,
|
|
489
|
-
.3
|
|
490
|
-
], Ie = [
|
|
491
|
-
-2.85,
|
|
492
|
-
.62,
|
|
493
|
-
.3
|
|
494
|
-
], Q = .9, Le = new M(-.35, 1.6, 0), Re = new M(1.55, .42, 0), ze = new M(4.7, 0, 0), Be = (e, t, n, r, i = n) => [
|
|
495
|
-
[e, -i],
|
|
496
|
-
[e, i],
|
|
497
|
-
[t - r, n],
|
|
498
|
-
[t, n - r * 1.6],
|
|
499
|
-
[t, -(n - r * 1.6)],
|
|
500
|
-
[t - r, -n]
|
|
501
|
-
];
|
|
502
|
-
function Ve(e, t, n, r = 0, i = null) {
|
|
503
|
-
let a = 0, o = 0, s = 0;
|
|
504
|
-
for (let e of t) for (let t of e.pts) a += e.x, o += t[0], s++;
|
|
505
|
-
let c = [
|
|
506
|
-
a / s,
|
|
507
|
-
o / s,
|
|
508
|
-
0
|
|
509
|
-
];
|
|
510
|
-
for (let a = 0; a < t.length - 1; a++) {
|
|
511
|
-
let o = t[a], s = t[a + 1], l = o.pts.length;
|
|
512
|
-
for (let t = 0; t < l; t++) {
|
|
513
|
-
let a = (t + 1) % l, u = [
|
|
514
|
-
o.x,
|
|
515
|
-
o.pts[t][0],
|
|
516
|
-
o.pts[t][1]
|
|
517
|
-
], d = [
|
|
518
|
-
o.x,
|
|
519
|
-
o.pts[a][0],
|
|
520
|
-
o.pts[a][1]
|
|
521
|
-
], f = [
|
|
522
|
-
s.x,
|
|
523
|
-
s.pts[t][0],
|
|
524
|
-
s.pts[t][1]
|
|
525
|
-
], p = [
|
|
526
|
-
s.x,
|
|
527
|
-
s.pts[a][0],
|
|
528
|
-
s.pts[a][1]
|
|
529
|
-
], m = i && o.pts[t][0] === o.pts[a][0] && o.pts[t][0] > c[1];
|
|
530
|
-
e.quad(u, d, p, f, c, m ? i : n, r);
|
|
531
|
-
}
|
|
532
|
-
}
|
|
533
|
-
for (let i of [t[0], t[t.length - 1]]) {
|
|
534
|
-
let t = [
|
|
535
|
-
i.x,
|
|
536
|
-
0,
|
|
537
|
-
0
|
|
538
|
-
];
|
|
539
|
-
for (let e of i.pts) t[1] += e[0] / i.pts.length;
|
|
540
|
-
for (let a = 0; a < i.pts.length; a++) {
|
|
541
|
-
let o = i.pts[a], s = i.pts[(a + 1) % i.pts.length];
|
|
542
|
-
e.tri(t, [
|
|
543
|
-
i.x,
|
|
544
|
-
o[0],
|
|
545
|
-
o[1]
|
|
546
|
-
], [
|
|
547
|
-
i.x,
|
|
548
|
-
s[0],
|
|
549
|
-
s[1]
|
|
550
|
-
], c, n, r);
|
|
551
|
-
}
|
|
552
|
-
}
|
|
553
|
-
}
|
|
554
|
-
function He(e, t, n, r, i, a, o, s = 0, c = 0, l = 0) {
|
|
555
|
-
let u = [
|
|
556
|
-
(t + n) / 2,
|
|
557
|
-
s,
|
|
558
|
-
c
|
|
559
|
-
];
|
|
560
|
-
for (let d = 0; d < a; d++) {
|
|
561
|
-
let f = d / a * Math.PI * 2 + Math.PI / a, p = (d + 1) / a * Math.PI * 2 + Math.PI / a, m = (e, t, n) => [
|
|
562
|
-
e,
|
|
563
|
-
s + Math.cos(n) * t,
|
|
564
|
-
c + Math.sin(n) * t
|
|
565
|
-
];
|
|
566
|
-
e.quad(m(t, r, f), m(t, r, p), m(n, i, p), m(n, i, f), u, o, l), e.tri([
|
|
567
|
-
t,
|
|
568
|
-
s,
|
|
569
|
-
c
|
|
570
|
-
], m(t, r, f), m(t, r, p), [
|
|
571
|
-
n,
|
|
572
|
-
s,
|
|
573
|
-
c
|
|
574
|
-
], o, l), e.tri([
|
|
575
|
-
n,
|
|
576
|
-
s,
|
|
577
|
-
c
|
|
578
|
-
], m(n, i, f), m(n, i, p), [
|
|
579
|
-
t,
|
|
580
|
-
s,
|
|
581
|
-
c
|
|
582
|
-
], o, l);
|
|
583
|
-
}
|
|
584
|
-
}
|
|
585
|
-
function Ue(e, t, n, r, i, a, o = 0, s = 0) {
|
|
586
|
-
let c = [
|
|
587
|
-
o,
|
|
588
|
-
s,
|
|
589
|
-
(t + n) / 2
|
|
590
|
-
];
|
|
591
|
-
for (let l = 0; l < i; l++) {
|
|
592
|
-
let u = l / i * Math.PI * 2, d = (l + 1) / i * Math.PI * 2, f = (e, t) => [
|
|
593
|
-
o + Math.cos(t) * r,
|
|
594
|
-
s + Math.sin(t) * r,
|
|
595
|
-
e
|
|
596
|
-
];
|
|
597
|
-
e.quad(f(t, u), f(t, d), f(n, d), f(n, u), c, a), e.tri([
|
|
598
|
-
o,
|
|
599
|
-
s,
|
|
600
|
-
t
|
|
601
|
-
], f(t, u), f(t, d), [
|
|
602
|
-
o,
|
|
603
|
-
s,
|
|
604
|
-
n
|
|
605
|
-
], a), e.tri([
|
|
606
|
-
o,
|
|
607
|
-
s,
|
|
608
|
-
n
|
|
609
|
-
], f(n, u), f(n, d), [
|
|
610
|
-
o,
|
|
611
|
-
s,
|
|
612
|
-
t
|
|
613
|
-
], a);
|
|
614
|
-
}
|
|
615
|
-
}
|
|
616
|
-
function We() {
|
|
617
|
-
let t = new e();
|
|
618
|
-
Ve(t, [
|
|
619
|
-
{
|
|
620
|
-
x: -3,
|
|
621
|
-
pts: [
|
|
622
|
-
[.5, -.9],
|
|
623
|
-
[.5, .9],
|
|
624
|
-
[1, .98],
|
|
625
|
-
[1, -.98]
|
|
626
|
-
]
|
|
627
|
-
},
|
|
628
|
-
{
|
|
629
|
-
x: 2.55,
|
|
630
|
-
pts: [
|
|
631
|
-
[.45, -.9],
|
|
632
|
-
[.45, .9],
|
|
633
|
-
[1, .98],
|
|
634
|
-
[1, -.98]
|
|
635
|
-
]
|
|
636
|
-
},
|
|
637
|
-
{
|
|
638
|
-
x: 3.15,
|
|
639
|
-
pts: [
|
|
640
|
-
[.85, -.85],
|
|
641
|
-
[.85, .85],
|
|
642
|
-
[1, .95],
|
|
643
|
-
[1, -.95]
|
|
644
|
-
]
|
|
645
|
-
}
|
|
646
|
-
], q), Ve(t, [
|
|
647
|
-
{
|
|
648
|
-
x: -3.15,
|
|
649
|
-
pts: Be(.98, 1.48, 1.68, .1)
|
|
650
|
-
},
|
|
651
|
-
{
|
|
652
|
-
x: -2.95,
|
|
653
|
-
pts: Be(.95, 1.6, 1.8, .14)
|
|
654
|
-
},
|
|
655
|
-
{
|
|
656
|
-
x: 1.85,
|
|
657
|
-
pts: Be(.95, 1.6, 1.8, .14)
|
|
658
|
-
},
|
|
659
|
-
{
|
|
660
|
-
x: 3.3,
|
|
661
|
-
pts: Be(.95, 1.1, 1.72, .06)
|
|
662
|
-
}
|
|
663
|
-
], Ae, 0, je), t.box(-2.2, 1.62, 0, 1.1, .05, 1.7, Me);
|
|
664
|
-
for (let e = 0; e < 4; e++) t.box(-2.65 + e * .3, 1.66, 0, .12, .03, 1.6, q);
|
|
665
|
-
t.box(-3.18, 1.22, .9, .12, .28, .5, Me), t.box(-3.18, 1.22, -.9, .12, .28, .5, Me);
|
|
666
|
-
for (let e of [-1, 1]) Ve(t, [{
|
|
667
|
-
x: -2.95,
|
|
668
|
-
pts: [
|
|
669
|
-
[.62, e * 1.82],
|
|
670
|
-
[.98, e * 1.8],
|
|
671
|
-
[.98, e * 1.88],
|
|
672
|
-
[.62, e * 1.9]
|
|
673
|
-
]
|
|
674
|
-
}, {
|
|
675
|
-
x: 2.35,
|
|
676
|
-
pts: [
|
|
677
|
-
[.62, e * 1.82],
|
|
678
|
-
[.98, e * 1.8],
|
|
679
|
-
[.98, e * 1.88],
|
|
680
|
-
[.62, e * 1.9]
|
|
681
|
-
]
|
|
682
|
-
}], je), t.box(-1.3, 1.72, e * 1.4, 1.3, .24, .5, q), t.box(.7, 1.7, e * 1.45, .7, .2, .4, je), t.box(3.2, .92, e * 1.25, .25, .14, .22, Me);
|
|
683
|
-
return t.prism(1.35, 1.6, .55, .32, .32, .08, 6, q), t.box(1.8, 1.61, -.45, .35, .06, .5, Me), t.build();
|
|
684
|
-
}
|
|
685
|
-
function Ge() {
|
|
686
|
-
let t = new e();
|
|
687
|
-
for (let e of [-1, 1]) t.box(-.3, 1, e * 1.905, 5, .07, .03, Y, 1), t.box(-.3, .66, e * 1.915, 5, .04, .03, Y, 1), t.box(-3.19, 1.4, e * 1.3, .04, .12, .4, Y, 1);
|
|
688
|
-
return t.box(2.9, 1.24, 0, .6, .02, .22, Y, 1), t.build();
|
|
689
|
-
}
|
|
690
|
-
function Ke() {
|
|
691
|
-
let t = new e();
|
|
692
|
-
for (let e of [-1, 1]) t.box(3.24, 1.16, e * 1.3, .12, .16, .26, Y, 1);
|
|
693
|
-
return t.build();
|
|
694
|
-
}
|
|
695
|
-
function qe() {
|
|
696
|
-
let t = new e();
|
|
697
|
-
Ve(t, [
|
|
698
|
-
{
|
|
699
|
-
x: -2.25,
|
|
700
|
-
pts: Be(.05, .62, 1, .1, .95)
|
|
701
|
-
},
|
|
702
|
-
{
|
|
703
|
-
x: -1.55,
|
|
704
|
-
pts: Be(0, .8, 1.32, .14, 1.25)
|
|
705
|
-
},
|
|
706
|
-
{
|
|
707
|
-
x: .85,
|
|
708
|
-
pts: Be(0, .8, 1.35, .14, 1.28)
|
|
709
|
-
},
|
|
710
|
-
{
|
|
711
|
-
x: 1.75,
|
|
712
|
-
pts: Be(.05, .55, .85, .08, .95)
|
|
713
|
-
}
|
|
714
|
-
], Ae, 0, je), t.prism(-.2, -.08, 0, 1.15, 1.15, .1, 10, Me), t.prism(-.75, .8, .55, .4, .4, .22, 8, q, 0, .9), t.prism(-.75, 1.02, .55, .3, .3, .07, 8, je), t.box(-.2, .86, -.6, .6, .1, .45, q), t.box(.55, .92, -.75, .42, .26, .3, q), t.box(.77, .94, -.75, .02, .16, .22, Me), t.box(-2.3, .45, 0, .32, .4, 1.7, Me);
|
|
715
|
-
for (let e of [-1, 1]) for (let n = 0; n < 3; n++) t.box(1 - n * .12, .58, e * (1.18 + n * .03), .22, .12, .12, q);
|
|
716
|
-
return t.box(-1.85, 1.5, -.85, .04, 1.5, .04, Me), t.build();
|
|
717
|
-
}
|
|
718
|
-
function Je() {
|
|
719
|
-
let t = new e();
|
|
720
|
-
for (let e of [-1, 1]) t.box(-.35, .42, e * 1.34, 2.3, .1, .03, Y, 1);
|
|
721
|
-
return t.box(-2.42, .45, 0, .03, .08, 1.6, Y, 1), t.box(-1.85, 2.27, -.85, .08, .08, .08, Y, 1), t.build();
|
|
722
|
-
}
|
|
723
|
-
function Ye() {
|
|
724
|
-
let t = new e();
|
|
725
|
-
return Ve(t, [{
|
|
726
|
-
x: -.05,
|
|
727
|
-
pts: [
|
|
728
|
-
[-.32, -.5],
|
|
729
|
-
[-.32, .5],
|
|
730
|
-
[.3, .5],
|
|
731
|
-
[.3, -.5]
|
|
732
|
-
]
|
|
733
|
-
}, {
|
|
734
|
-
x: .55,
|
|
735
|
-
pts: [
|
|
736
|
-
[-.22, -.36],
|
|
737
|
-
[-.22, .36],
|
|
738
|
-
[.22, .36],
|
|
739
|
-
[.22, -.36]
|
|
740
|
-
]
|
|
741
|
-
}], q), He(t, .5, 4.3, .15, .12, 10, je), He(t, 1.9, 2.55, .21, .21, 10, q), He(t, 4.25, 4.7, .19, .19, 8, J), t.box(4.47, 0, 0, .18, .3, .46, Me), t.build();
|
|
742
|
-
}
|
|
743
|
-
function Xe() {
|
|
744
|
-
let t = new e();
|
|
745
|
-
Ue(t, -.31079999999999997, X * .42, Z, 10, Me), Ue(t, .30079999999999996, .35079999999999995, Z * .66, 10, je), Ue(t, -.35079999999999995, -.30079999999999996, Z * .66, 10, je);
|
|
746
|
-
for (let e = 0; e < 3; e++) {
|
|
747
|
-
let n = e / 3 * Math.PI, r = Math.cos(n), i = Math.sin(n), a = Z * .55, o = .07;
|
|
748
|
-
for (let e of [.37079999999999996, -.37079999999999996]) {
|
|
749
|
-
let n = [
|
|
750
|
-
0,
|
|
751
|
-
0,
|
|
752
|
-
e > 0 ? e - .1 : e + .1
|
|
753
|
-
];
|
|
754
|
-
t.quad([
|
|
755
|
-
-r * a - i * o,
|
|
756
|
-
-i * a + r * o,
|
|
757
|
-
e
|
|
758
|
-
], [
|
|
759
|
-
r * a - i * o,
|
|
760
|
-
i * a + r * o,
|
|
761
|
-
e
|
|
762
|
-
], [
|
|
763
|
-
r * a + i * o,
|
|
764
|
-
i * a - r * o,
|
|
765
|
-
e
|
|
766
|
-
], [
|
|
767
|
-
-r * a + i * o,
|
|
768
|
-
-i * a - r * o,
|
|
769
|
-
e
|
|
770
|
-
], n, q);
|
|
771
|
-
}
|
|
772
|
-
}
|
|
773
|
-
return Ue(t, -.3908, .3908, .08, 6, J), t.build();
|
|
774
|
-
}
|
|
775
|
-
function Ze() {
|
|
776
|
-
let e = [], t = (t, n, r, i, a, o) => {
|
|
777
|
-
for (let s = 0; s <= o; s++) {
|
|
778
|
-
let c = i + (a - i) * s / o;
|
|
779
|
-
e.push([t + Math.cos(c) * r, n + Math.sin(c) * r]);
|
|
780
|
-
}
|
|
781
|
-
}, n = .38;
|
|
782
|
-
e.push([-2.1, -0]), e.push([2.1, -0]), t(Fe[0], Fe[1], n, -2, Math.PI / 2, 6), t(Ie[0], Ie[1], n, Math.PI / 2, Math.PI + 2, 6), e.push(e[0]);
|
|
783
|
-
let r = [0];
|
|
784
|
-
for (let t = 1; t < e.length; t++) r.push(r[t - 1] + Math.hypot(e[t][0] - e[t - 1][0], e[t][1] - e[t - 1][1]));
|
|
785
|
-
let o = [], s = [], c = [];
|
|
786
|
-
for (let t of [-1, 1]) {
|
|
787
|
-
let n = t * Ne - X / 2, i = t * Ne + X / 2;
|
|
788
|
-
for (let t = 0; t < e.length - 1; t++) {
|
|
789
|
-
let [a, l] = e[t], [u, d] = e[t + 1], f = d - l, p = -(u - a), m = Math.hypot(f, p) || 1;
|
|
790
|
-
f /= m, p /= m;
|
|
791
|
-
let h = r[t] / Q, g = r[t + 1] / Q, _ = [
|
|
792
|
-
[
|
|
793
|
-
a,
|
|
794
|
-
l,
|
|
795
|
-
n,
|
|
796
|
-
h,
|
|
797
|
-
0
|
|
798
|
-
],
|
|
799
|
-
[
|
|
800
|
-
u,
|
|
801
|
-
d,
|
|
802
|
-
n,
|
|
803
|
-
g,
|
|
804
|
-
0
|
|
805
|
-
],
|
|
806
|
-
[
|
|
807
|
-
u,
|
|
808
|
-
d,
|
|
809
|
-
i,
|
|
810
|
-
g,
|
|
811
|
-
1
|
|
812
|
-
],
|
|
813
|
-
[
|
|
814
|
-
a,
|
|
815
|
-
l,
|
|
816
|
-
n,
|
|
817
|
-
h,
|
|
818
|
-
0
|
|
819
|
-
],
|
|
820
|
-
[
|
|
821
|
-
u,
|
|
822
|
-
d,
|
|
823
|
-
i,
|
|
824
|
-
g,
|
|
825
|
-
1
|
|
826
|
-
],
|
|
827
|
-
[
|
|
828
|
-
a,
|
|
829
|
-
l,
|
|
830
|
-
i,
|
|
831
|
-
h,
|
|
832
|
-
1
|
|
833
|
-
]
|
|
834
|
-
];
|
|
835
|
-
for (let e of _) o.push(e[0], e[1] + .02, e[2]), s.push(f, p, 0), c.push(e[3], e[4]);
|
|
836
|
-
}
|
|
837
|
-
}
|
|
838
|
-
let l = new a();
|
|
839
|
-
return l.setAttribute("position", new i(new Float32Array(o), 3)), l.setAttribute("normal", new i(new Float32Array(s), 3)), l.setAttribute("uv", new i(new Float32Array(c), 2)), l.computeBoundingSphere(), l;
|
|
840
|
-
}
|
|
841
|
-
var Qe = (() => {
|
|
842
|
-
let e = [];
|
|
843
|
-
for (let t of [-1, 1]) {
|
|
844
|
-
for (let n of Pe) e.push({
|
|
845
|
-
x: n,
|
|
846
|
-
y: Z,
|
|
847
|
-
z: t * Ne,
|
|
848
|
-
r: Z
|
|
849
|
-
});
|
|
850
|
-
e.push({
|
|
851
|
-
x: Fe[0],
|
|
852
|
-
y: Fe[1],
|
|
853
|
-
z: t * Ne,
|
|
854
|
-
r: Fe[2]
|
|
855
|
-
}), e.push({
|
|
856
|
-
x: Ie[0],
|
|
857
|
-
y: Ie[1],
|
|
858
|
-
z: t * Ne,
|
|
859
|
-
r: Ie[2]
|
|
860
|
-
});
|
|
861
|
-
}
|
|
862
|
-
return e;
|
|
863
|
-
})();
|
|
864
|
-
function $e() {
|
|
865
|
-
let e = {
|
|
866
|
-
hull: We(),
|
|
867
|
-
hullAccent: Ge(),
|
|
868
|
-
lamps: Ke(),
|
|
869
|
-
turret: qe(),
|
|
870
|
-
turretAccent: Je(),
|
|
871
|
-
gun: Ye(),
|
|
872
|
-
wheel: Xe(),
|
|
873
|
-
track: Ze()
|
|
874
|
-
};
|
|
875
|
-
return e.dispose = () => {
|
|
876
|
-
for (let t of Object.keys(e)) e[t] && e[t].isBufferGeometry && e[t].dispose();
|
|
877
|
-
}, e;
|
|
878
|
-
}
|
|
879
|
-
var et = N("#3a3431"), tt = N("#2a201b");
|
|
880
|
-
function nt(e, t, { id: n, color: r = "green", quality: i = "high" }) {
|
|
881
|
-
let a = ke[r] || ke.green, o = new m();
|
|
882
|
-
o.scale.setScalar(Oe);
|
|
883
|
-
let s = new m();
|
|
884
|
-
o.add(s);
|
|
885
|
-
let c = new m();
|
|
886
|
-
c.position.copy(Le);
|
|
887
|
-
let l = new m();
|
|
888
|
-
l.position.copy(Re), c.add(l), s.add(c);
|
|
889
|
-
let u = new x({ color: a.accent.clone() });
|
|
890
|
-
u.color.multiplyScalar(1.35);
|
|
891
|
-
let f = t.trackTex.clone();
|
|
892
|
-
f.needsUpdate = !0;
|
|
893
|
-
let p = null, h = null, g = new b(e.hull, null), _ = new b(e.hullAccent, u), v = new b(e.lamps, t.lampMat), w = new b(e.track, null), T = new b(e.turret, null), E = new b(e.turretAccent, u), D = new b(e.gun, null);
|
|
894
|
-
s.add(g, _, v, w), c.add(T, E), l.add(D);
|
|
895
|
-
let ee = [
|
|
896
|
-
g,
|
|
897
|
-
w,
|
|
898
|
-
T,
|
|
899
|
-
D
|
|
900
|
-
];
|
|
901
|
-
function te(e) {
|
|
902
|
-
p && p.dispose(), h && h.dispose(), e === "low" ? (p = new S({
|
|
903
|
-
vertexColors: !0,
|
|
904
|
-
color: a.tint.clone()
|
|
905
|
-
}), h = new S({
|
|
906
|
-
map: f,
|
|
907
|
-
color: N("#9a9a9a"),
|
|
908
|
-
side: d
|
|
909
|
-
})) : (p = new C({
|
|
910
|
-
vertexColors: !0,
|
|
911
|
-
color: a.tint.clone(),
|
|
912
|
-
roughness: .62,
|
|
913
|
-
metalness: .18,
|
|
914
|
-
flatShading: !0
|
|
915
|
-
}), h = new C({
|
|
916
|
-
map: f,
|
|
917
|
-
color: N("#a0a0a0"),
|
|
918
|
-
roughness: .85,
|
|
919
|
-
metalness: .2,
|
|
920
|
-
side: d
|
|
921
|
-
})), g.material = p, T.material = p, D.material = p, w.material = h, O.charred && ne();
|
|
922
|
-
}
|
|
923
|
-
let O = {
|
|
924
|
-
id: n,
|
|
925
|
-
color: r,
|
|
926
|
-
alive: !0,
|
|
927
|
-
charred: !1,
|
|
928
|
-
hp: 100,
|
|
929
|
-
maxHp: 100,
|
|
930
|
-
x: 0,
|
|
931
|
-
y: 0,
|
|
932
|
-
z: 0,
|
|
933
|
-
hullYaw: 0,
|
|
934
|
-
yaw: 0,
|
|
935
|
-
pitch: 10,
|
|
936
|
-
targetYaw: null,
|
|
937
|
-
targetPitch: null,
|
|
938
|
-
recoil: 0,
|
|
939
|
-
hitFlash: 0,
|
|
940
|
-
trackDist: 0,
|
|
941
|
-
wheelSpin: 0,
|
|
942
|
-
smokeAcc: 0,
|
|
943
|
-
blown: null
|
|
944
|
-
};
|
|
945
|
-
function ne() {
|
|
946
|
-
p.color.copy(et), u.color.copy(tt), v.visible = !1, h && h.color.copy(N("#3a3836"));
|
|
947
|
-
}
|
|
948
|
-
te(i);
|
|
949
|
-
let A = new M(0, 1, 0), re = new M(), ie = new k(), ae = new k(), j = new k(), oe = !1;
|
|
950
|
-
function se(e, t = 0) {
|
|
951
|
-
o.position.set(O.x, O.y, O.z), e.normalAt(O.x, O.z, re, 2.2), j.setFromUnitVectors(A, re), !oe || t <= 0 ? (ie.copy(j), oe = !0) : ie.slerp(j, 1 - Math.exp(-10 * t)), ae.setFromAxisAngle(A, -O.hullYaw * Math.PI / 180), s.quaternion.copy(ie).multiply(ae), c.rotation.y = -(O.yaw - O.hullYaw) * Math.PI / 180, l.rotation.z = O.pitch * Math.PI / 180, l.position.x = Re.x - O.recoil * .55;
|
|
952
|
-
}
|
|
953
|
-
function ce(e) {
|
|
954
|
-
O.charred !== e && (O.charred = e, e ? ne() : (p.color.copy(a.tint), u.color.copy(a.accent).multiplyScalar(1.35), v.visible = !0, h.color.copy(N(i === "low" ? "#9a9a9a" : "#a0a0a0"))));
|
|
955
|
-
}
|
|
956
|
-
function le(e) {
|
|
957
|
-
p.emissive.setRGB(1 * e, .45 * e, .2 * e);
|
|
958
|
-
}
|
|
959
|
-
function P(e) {
|
|
960
|
-
for (let t of ee) t.castShadow = e, t.receiveShadow = e;
|
|
961
|
-
}
|
|
962
|
-
let ue = new y(), F = new k(), I = new M(), de = new M(), L = new M(0, 0, 1);
|
|
963
|
-
function R(e, t) {
|
|
964
|
-
s.updateWorldMatrix(!0, !1);
|
|
965
|
-
for (let n = 0; n < Qe.length; n++) {
|
|
966
|
-
let r = Qe[n];
|
|
967
|
-
F.setFromAxisAngle(L, -O.trackDist / r.r), de.setScalar(r.r / Z), I.set(r.x, r.y, r.z), ue.compose(I, F, de), ue.premultiply(s.matrixWorld), e.setMatrixAt(t + n, ue);
|
|
968
|
-
}
|
|
969
|
-
}
|
|
970
|
-
return {
|
|
971
|
-
id: n,
|
|
972
|
-
team: a,
|
|
973
|
-
root: o,
|
|
974
|
-
body: s,
|
|
975
|
-
turret: c,
|
|
976
|
-
gun: l,
|
|
977
|
-
turretMesh: T,
|
|
978
|
-
turretAccent: E,
|
|
979
|
-
state: O,
|
|
980
|
-
trackTex: f,
|
|
981
|
-
place: se,
|
|
982
|
-
setCharred: ce,
|
|
983
|
-
setFlash: le,
|
|
984
|
-
setShadows: P,
|
|
985
|
-
writeWheels: R,
|
|
986
|
-
setQuality(e) {
|
|
987
|
-
i = e, te(e);
|
|
988
|
-
},
|
|
989
|
-
scrollTracks(e) {
|
|
990
|
-
O.trackDist += e, f.offset.x = -O.trackDist / Q;
|
|
991
|
-
},
|
|
992
|
-
muzzleWorld(e) {
|
|
993
|
-
return l.updateWorldMatrix(!0, !1), e.copy(ze).applyMatrix4(l.matrixWorld);
|
|
994
|
-
},
|
|
995
|
-
gunDirWorld(e) {
|
|
996
|
-
return l.updateWorldMatrix(!0, !1), e.set(1, 0, 0).transformDirection(l.matrixWorld);
|
|
997
|
-
},
|
|
998
|
-
localToWorld(e, t, n, r) {
|
|
999
|
-
return s.updateWorldMatrix(!0, !1), e.set(t, n, r).applyMatrix4(s.matrixWorld);
|
|
1000
|
-
},
|
|
1001
|
-
dispose() {
|
|
1002
|
-
p.dispose(), h.dispose(), u.dispose(), f.dispose(), o.removeFromParent();
|
|
1003
|
-
}
|
|
1004
|
-
};
|
|
1005
|
-
}
|
|
1006
|
-
function rt() {
|
|
1007
|
-
return {
|
|
1008
|
-
trackTex: ge(),
|
|
1009
|
-
lampMat: new x({ color: N("#fff1c2").multiplyScalar(1.6) }),
|
|
1010
|
-
dispose() {
|
|
1011
|
-
this.trackTex.dispose(), this.lampMat.dispose();
|
|
1012
|
-
}
|
|
1013
|
-
};
|
|
1014
|
-
}
|
|
1015
|
-
// src/games/tanks/scene/fx.js
|
|
1016
|
-
var it = {
|
|
1017
|
-
low: 250,
|
|
1018
|
-
medium: 520,
|
|
1019
|
-
high: 900
|
|
1020
|
-
}, at = 20, ot = 0, st = 1, ct = 2, lt = 3, ut = 4, dt = 5, ft = 6, pt = 7, mt = 8, ht = 9, gt = 10, _t = 11, vt = 12, yt = 13, bt = 14, xt = 15, St = 16, Ct = 17, wt = 18, Tt = 19, Et = 8, Dt = 4, Ot = 56, kt = 320, $ = {
|
|
1021
|
-
white: N("#fff6e0"),
|
|
1022
|
-
yellow: N("#ffd36b"),
|
|
1023
|
-
orange: N("#ff7a1a"),
|
|
1024
|
-
red: N("#b3200e"),
|
|
1025
|
-
ember: N("#ffb347"),
|
|
1026
|
-
smoke: N("#5b5552"),
|
|
1027
|
-
smokeLight: N("#9a918a"),
|
|
1028
|
-
smokeDark: N("#2c2826"),
|
|
1029
|
-
dirt: N("#6e5034"),
|
|
1030
|
-
dirtLight: N("#a07a50"),
|
|
1031
|
-
spark: N("#ffe2a8"),
|
|
1032
|
-
dust: N("#c9ad85"),
|
|
1033
|
-
exhaust: N("#3a3633")
|
|
1034
|
-
}, At = "\nuniform float uScale;\nuniform float uMaxSize;\nattribute vec4 aColor;\nattribute float aSize;\nvarying vec4 vColor;\nvoid main() {\n vec4 mv = modelViewMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * mv;\n gl_PointSize = aColor.a > 0.003 ? min(aSize * uScale / max(-mv.z, 0.5), uMaxSize) : 0.0;\n vColor = aColor;\n}\n", jt = "\nuniform sampler2D uMap;\nvarying vec4 vColor;\nvoid main() {\n float a = texture2D(uMap, gl_PointCoord).a * vColor.a;\n gl_FragColor = vec4(vColor.rgb, a);\n #include <encodings_fragment>\n}\n", Mt = "\nuniform sampler2D uMap;\nvarying vec4 vColor;\nvoid main() {\n float a = texture2D(uMap, gl_PointCoord).a * vColor.a;\n if (a < 0.004) discard;\n gl_FragColor = vec4(vColor.rgb, a);\n #include <encodings_fragment>\n}\n";
|
|
1035
|
-
function Nt(e, t, r, o) {
|
|
1036
|
-
let s = new Float32Array(e * at), c = new Float32Array(e * 3), l = new Float32Array(e * 4), u = new Float32Array(e), d = new a();
|
|
1037
|
-
d.setAttribute("position", new i(c, 3).setUsage(f)), d.setAttribute("aColor", new i(l, 4).setUsage(f)), d.setAttribute("aSize", new i(u, 1).setUsage(f)), d.setDrawRange(0, 0);
|
|
1038
|
-
let p = new ie({
|
|
1039
|
-
uniforms: {
|
|
1040
|
-
uScale: o,
|
|
1041
|
-
uMap: { value: r },
|
|
1042
|
-
uMaxSize: { value: 512 }
|
|
1043
|
-
},
|
|
1044
|
-
vertexShader: At,
|
|
1045
|
-
fragmentShader: t ? jt : Mt,
|
|
1046
|
-
transparent: !0,
|
|
1047
|
-
depthWrite: !1,
|
|
1048
|
-
blending: t ? n : w,
|
|
1049
|
-
premultipliedAlpha: !1
|
|
1050
|
-
}), m = new ne(d, p);
|
|
1051
|
-
m.frustumCulled = !1, m.renderOrder = t ? 6 : 5;
|
|
1052
|
-
let h = 0, g = 0, _ = e, v = null;
|
|
1053
|
-
return {
|
|
1054
|
-
points: m,
|
|
1055
|
-
get count() {
|
|
1056
|
-
return h;
|
|
1057
|
-
},
|
|
1058
|
-
setCap(t) {
|
|
1059
|
-
_ = Math.min(e, t), h > _ && (h = _);
|
|
1060
|
-
},
|
|
1061
|
-
setWind(e) {
|
|
1062
|
-
v = e;
|
|
1063
|
-
},
|
|
1064
|
-
spawn(e, t, n, r, i, a, o, c, l, u, d, f, p, m, v = 0) {
|
|
1065
|
-
let y;
|
|
1066
|
-
h < _ ? y = h++ : (y = g, g = (g + 1) % _);
|
|
1067
|
-
let b = y * at;
|
|
1068
|
-
s[b + ot] = e, s[b + st] = t, s[b + ct] = n, s[b + lt] = r, s[b + ut] = i, s[b + dt] = a, s[b + ft] = 0, s[b + pt] = o, s[b + mt] = c, s[b + ht] = l, s[b + gt] = u.r, s[b + _t] = u.g, s[b + vt] = u.b, s[b + yt] = d.r, s[b + bt] = d.g, s[b + xt] = d.b, s[b + St] = f, s[b + Ct] = p, s[b + wt] = m, s[b + Tt] = v;
|
|
1069
|
-
},
|
|
1070
|
-
update(e) {
|
|
1071
|
-
let t = 0, n = v ? v.x : 0, r = v ? v.z : 0;
|
|
1072
|
-
for (; t < h;) {
|
|
1073
|
-
let i = t * at, a = s[i + ft] + e;
|
|
1074
|
-
if (a >= s[i + pt]) {
|
|
1075
|
-
h--, t !== h && s.copyWithin(i, h * at, h * at + at);
|
|
1076
|
-
continue;
|
|
1077
|
-
}
|
|
1078
|
-
s[i + ft] = a;
|
|
1079
|
-
let o = Math.exp(-s[i + Ct] * e), d = s[i + wt];
|
|
1080
|
-
s[i + lt] = s[i + lt] * o + (d > 0 ? n * .35 * e : 0), s[i + ut] = s[i + ut] * o - d * e, s[i + dt] = s[i + dt] * o + (d > 0 ? r * .35 * e : 0), s[i + ot] += s[i + lt] * e, s[i + st] += s[i + ut] * e, s[i + ct] += s[i + dt] * e;
|
|
1081
|
-
let f = a / s[i + pt], p = f < .6 ? f / .6 : 1, m = p * p * (3 - 2 * p), g = 1 + s[i + Tt] * (1 - f) * (1 - f) * (1 - f), _ = t * 3;
|
|
1082
|
-
c[_] = s[i + ot], c[_ + 1] = s[i + st], c[_ + 2] = s[i + ct];
|
|
1083
|
-
let v = t * 4;
|
|
1084
|
-
l[v] = (s[i + gt] + (s[i + yt] - s[i + gt]) * m) * g, l[v + 1] = (s[i + _t] + (s[i + bt] - s[i + _t]) * m) * g, l[v + 2] = (s[i + vt] + (s[i + xt] - s[i + vt]) * m) * g;
|
|
1085
|
-
let y = f < .06 ? f / .06 : 1, b = f > .55 ? 1 - (f - .55) / .45 : 1;
|
|
1086
|
-
l[v + 3] = s[i + St] * y * b, u[t] = s[i + mt] + (s[i + ht] - s[i + mt]) * Math.sqrt(f), t++;
|
|
1087
|
-
}
|
|
1088
|
-
return d.setDrawRange(0, h), m.visible = h > 0, h > 0 && (d.attributes.position.updateRange.count = h * 3, d.attributes.aColor.updateRange.count = h * 4, d.attributes.aSize.updateRange.count = h, d.attributes.position.needsUpdate = !0, d.attributes.aColor.needsUpdate = !0, d.attributes.aSize.needsUpdate = !0), h > 0;
|
|
1089
|
-
},
|
|
1090
|
-
clear() {
|
|
1091
|
-
h = 0, d.setDrawRange(0, 0), m.visible = !1;
|
|
1092
|
-
},
|
|
1093
|
-
dispose() {
|
|
1094
|
-
d.dispose(), p.dispose();
|
|
1095
|
-
}
|
|
1096
|
-
};
|
|
1097
|
-
}
|
|
1098
|
-
function Pt(e, { quality: t = "high", reducedMotion: r = !1, heightAt: o }) {
|
|
1099
|
-
let s = fe(64), l = pe(64), u = me(128), p = { value: 600 }, m = it.high, h = Nt(Math.round(m * .55), !0, s, p), v = Nt(Math.round(m * .45), !1, l, p);
|
|
1100
|
-
e.add(v.points, h.points);
|
|
1101
|
-
let y = 1, C = new O(N("#ffb066"), 0, 60, 2);
|
|
1102
|
-
e.add(C);
|
|
1103
|
-
let w = 0, D = 6, ee = new E(.28, 0);
|
|
1104
|
-
ee.scale(2.2, 1, 1);
|
|
1105
|
-
let k = new x({ color: N("#fff1cf").multiplyScalar(2) }), A = [];
|
|
1106
|
-
for (let t = 0; t < Et; t++) {
|
|
1107
|
-
let t = new b(ee, k);
|
|
1108
|
-
t.visible = !1;
|
|
1109
|
-
let r = new oe({
|
|
1110
|
-
map: s,
|
|
1111
|
-
color: N("#ff9440").multiplyScalar(1.2),
|
|
1112
|
-
blending: n,
|
|
1113
|
-
depthWrite: !1,
|
|
1114
|
-
transparent: !0
|
|
1115
|
-
}), i = new j(r);
|
|
1116
|
-
i.scale.setScalar(4), i.visible = !1, i.renderOrder = 7, e.add(t, i), A.push({
|
|
1117
|
-
mesh: t,
|
|
1118
|
-
glow: i,
|
|
1119
|
-
active: !1,
|
|
1120
|
-
px: 0,
|
|
1121
|
-
py: 0,
|
|
1122
|
-
pz: 0,
|
|
1123
|
-
has: !1,
|
|
1124
|
-
acc: 0
|
|
1125
|
-
});
|
|
1126
|
-
}
|
|
1127
|
-
let re = [];
|
|
1128
|
-
for (let t = 0; t < 3; t++) {
|
|
1129
|
-
let t = new oe({
|
|
1130
|
-
map: s,
|
|
1131
|
-
color: new c(1, .8, .5),
|
|
1132
|
-
blending: n,
|
|
1133
|
-
depthWrite: !1,
|
|
1134
|
-
transparent: !0
|
|
1135
|
-
}), r = new j(t);
|
|
1136
|
-
r.visible = !1, r.renderOrder = 8, e.add(r), re.push({
|
|
1137
|
-
s: r,
|
|
1138
|
-
t: 0,
|
|
1139
|
-
dur: .2,
|
|
1140
|
-
size: 4,
|
|
1141
|
-
color: new c()
|
|
1142
|
-
});
|
|
1143
|
-
}
|
|
1144
|
-
let ae = 0, se = new te(1, 1);
|
|
1145
|
-
se.rotateX(-Math.PI / 2);
|
|
1146
|
-
let ce = [];
|
|
1147
|
-
for (let t = 0; t < Dt; t++) {
|
|
1148
|
-
let t = new x({
|
|
1149
|
-
map: u,
|
|
1150
|
-
color: N("#ffd9a0"),
|
|
1151
|
-
transparent: !0,
|
|
1152
|
-
blending: n,
|
|
1153
|
-
depthWrite: !1,
|
|
1154
|
-
side: d,
|
|
1155
|
-
fog: !1
|
|
1156
|
-
}), r = new b(se, t);
|
|
1157
|
-
r.visible = !1, r.renderOrder = 4, e.add(r), ce.push({
|
|
1158
|
-
m: r,
|
|
1159
|
-
t: 0,
|
|
1160
|
-
dur: .6,
|
|
1161
|
-
r: 10
|
|
1162
|
-
});
|
|
1163
|
-
}
|
|
1164
|
-
let le = 0, P = new g(.32, 0);
|
|
1165
|
-
P.computeVertexNormals();
|
|
1166
|
-
let ue = new S({ color: 16777215 }), F = new _(P, ue, Ot);
|
|
1167
|
-
F.frustumCulled = !1, F.instanceMatrix.setUsage(f);
|
|
1168
|
-
let I = new T();
|
|
1169
|
-
I.scale.setScalar(0), I.updateMatrix();
|
|
1170
|
-
for (let e = 0; e < Ot; e++) F.setMatrixAt(e, I.matrix), F.setColorAt(e, $.dirt);
|
|
1171
|
-
F.instanceColor.setUsage(f), e.add(F);
|
|
1172
|
-
let de = [];
|
|
1173
|
-
for (let e = 0; e < Ot; e++) de.push({
|
|
1174
|
-
alive: !1,
|
|
1175
|
-
p: new M(),
|
|
1176
|
-
v: new M(),
|
|
1177
|
-
r: new M(),
|
|
1178
|
-
w: new M(),
|
|
1179
|
-
life: 0,
|
|
1180
|
-
s: 1,
|
|
1181
|
-
rest: !1,
|
|
1182
|
-
smoke: !1,
|
|
1183
|
-
acc: 0
|
|
1184
|
-
});
|
|
1185
|
-
let L = 0, R = 0, z = new Float32Array(kt * 3), B = new Float32Array(kt * 4), he = new Float32Array(kt), ge = { value: 16 }, V = new a();
|
|
1186
|
-
V.setAttribute("position", new i(z, 3).setUsage(f)), V.setAttribute("aColor", new i(B, 4).setUsage(f)), V.setAttribute("aSize", new i(he, 1).setUsage(f)), V.setDrawRange(0, 0);
|
|
1187
|
-
let _e = new ie({
|
|
1188
|
-
uniforms: {
|
|
1189
|
-
uScale: p,
|
|
1190
|
-
uMap: { value: s },
|
|
1191
|
-
uMaxSize: ge
|
|
1192
|
-
},
|
|
1193
|
-
vertexShader: At,
|
|
1194
|
-
fragmentShader: jt,
|
|
1195
|
-
transparent: !0,
|
|
1196
|
-
depthWrite: !1,
|
|
1197
|
-
depthTest: !1,
|
|
1198
|
-
blending: n
|
|
1199
|
-
}), H = new ne(V, _e);
|
|
1200
|
-
H.frustumCulled = !1, H.visible = !1, H.renderOrder = 9;
|
|
1201
|
-
let ve = new x({
|
|
1202
|
-
map: u,
|
|
1203
|
-
color: N("#fff3c4").multiplyScalar(1.4),
|
|
1204
|
-
transparent: !0,
|
|
1205
|
-
blending: n,
|
|
1206
|
-
depthWrite: !1,
|
|
1207
|
-
depthTest: !1,
|
|
1208
|
-
side: d,
|
|
1209
|
-
fog: !1
|
|
1210
|
-
}), ye = new b(se, ve);
|
|
1211
|
-
ye.visible = !1, ye.renderOrder = 9, e.add(H, ye);
|
|
1212
|
-
let be = 0, U = null, xe = 0, Se = N("#fff0c0"), Ce = new M();
|
|
1213
|
-
function we(e) {
|
|
1214
|
-
t = e;
|
|
1215
|
-
let n = it[e] || it.high;
|
|
1216
|
-
y = n / it.high, h.setCap(Math.round(n * .55)), v.setCap(Math.round(n * .45));
|
|
1217
|
-
}
|
|
1218
|
-
we(t);
|
|
1219
|
-
let W = Math.random, G = (e) => (W() * 2 - 1) * e, Te = (e) => Math.max(1, Math.round(e * y));
|
|
1220
|
-
function K(e, t, n, r, i, a) {
|
|
1221
|
-
let o = re[ae];
|
|
1222
|
-
ae = (ae + 1) % re.length, o.s.position.set(e, t, n), o.t = 0, o.dur = a, o.size = r, o.color.copy(i), o.s.material.color.copy(i), o.s.visible = !0, o.s.scale.setScalar(r);
|
|
1223
|
-
}
|
|
1224
|
-
function Ee(e, t, n, r, i = 60, a = 6) {
|
|
1225
|
-
C.position.set(e, t, n), C.distance = i, r >= w && (w = r, D = a);
|
|
1226
|
-
}
|
|
1227
|
-
function De(e, t, n, r, i = .6, a = null) {
|
|
1228
|
-
let o = ce[le];
|
|
1229
|
-
le = (le + 1) % ce.length, o.m.position.set(e, t + .25, n), o.t = 0, o.dur = i, o.r = r, o.m.visible = !0, o.m.scale.setScalar(.1), o.m.material.color.copy(a || $.yellow);
|
|
1230
|
-
}
|
|
1231
|
-
function Oe(e, t, n, r, i, a, o = 1, s = !1) {
|
|
1232
|
-
for (let c = 0; c < r; c++) {
|
|
1233
|
-
let r = de[L], c = L;
|
|
1234
|
-
L = (L + 1) % Ot, r.alive = !0, r.rest = !1, r.p.set(e + G(.6), t + .4, n + G(.6));
|
|
1235
|
-
let l = W() * Math.PI * 2, u = i * (.35 + W() * .65);
|
|
1236
|
-
r.v.set(Math.cos(l) * u * .6, i * (.6 + W() * .7), Math.sin(l) * u * .6), r.r.set(W() * 6, W() * 6, W() * 6), r.w.set(G(9), G(9), G(9)), r.life = 2.6 + W() * 1.6, r.s = o * (.5 + W() * .9), r.smoke = s && W() < .5, r.acc = 0, F.setColorAt(c, a);
|
|
1237
|
-
}
|
|
1238
|
-
R += r, F.instanceColor.needsUpdate = !0;
|
|
1239
|
-
}
|
|
1240
|
-
function ke(e, t) {
|
|
1241
|
-
K(e.x + t.x * .6, e.y + t.y * .6, e.z + t.z * .6, 4.5, $.orange, .14), Ee(e.x, e.y + .5, e.z, 3.5, 40, 12);
|
|
1242
|
-
let n = Te(26);
|
|
1243
|
-
for (let r = 0; r < n; r++) {
|
|
1244
|
-
let n = 6 + W() * 14;
|
|
1245
|
-
h.spawn(e.x, e.y, e.z, t.x * n + G(2), t.y * n + G(2), t.z * n + G(2), .12 + W() * .18, .9, 1.8, $.white, $.orange, .9, 5, 0, 2);
|
|
1246
|
-
}
|
|
1247
|
-
let r = Te(14);
|
|
1248
|
-
for (let n = 0; n < r; n++) {
|
|
1249
|
-
let n = 2 + W() * 6;
|
|
1250
|
-
v.spawn(e.x, e.y, e.z, t.x * n + G(1.5), t.y * n + G(1) + .6, t.z * n + G(1.5), 1.2 + W() * 1.2, 1, 3.6, $.smokeLight, $.smoke, .45, 2.2, -.4);
|
|
1251
|
-
}
|
|
1252
|
-
}
|
|
1253
|
-
function Ae(e, n, r, i, a, o, s = !1) {
|
|
1254
|
-
let c = Math.hypot(i - e, a - n, o - r), l = Math.min(24, Math.ceil(c / (t === "low" ? 1.6 : .8)));
|
|
1255
|
-
for (let t = 0; t < l; t++) {
|
|
1256
|
-
let c = (t + W()) / l, u = e + (i - e) * c, d = n + (a - n) * c, f = r + (o - r) * c;
|
|
1257
|
-
h.spawn(u, d, f, G(.3), G(.3), G(.3), .25 + W() * .2, s ? 1.1 : .8, .2, $.yellow, $.red, .8, 1, 0, 1), t % 2 == 0 && v.spawn(u, d, f, G(.4), .3 + W() * .4, G(.4), 1.1 + W() * .9, .5, s ? 2.4 : 1.8, $.smokeLight, $.smoke, .32, 1.5, -.25);
|
|
1258
|
-
}
|
|
1259
|
-
}
|
|
1260
|
-
function je(e, n, r, i, a) {
|
|
1261
|
-
let o = Math.max(2, i || 6), s = o >= 7, c = o / 6;
|
|
1262
|
-
K(e, n + 1.2 * c, r, 7 * c, $.yellow, .22), Ee(e, n + 3, r, s ? 5 : 3.5, 30 + o * 5, 3.5), De(e, n, r, o * 2.4, .55, $.yellow), De(e, n, r, o * 1.4, .9, $.orange);
|
|
1263
|
-
let l = Te(70 * c);
|
|
1264
|
-
for (let t = 0; t < l; t++) {
|
|
1265
|
-
let t = W() * Math.PI * 2, i = Math.acos(W() * .9), a = (4 + W() * 9) * c, o = Math.cos(t) * Math.sin(i) * a, s = Math.sin(t) * Math.sin(i) * a, l = Math.cos(i) * a * .9 + 2;
|
|
1266
|
-
h.spawn(e + G(.6), n + .6, r + G(.6), o, l, s, .45 + W() * .5, 1.8 * c, 3.8 * c, $.yellow, $.red, .55, 4.5, -2.5, 1.6);
|
|
1267
|
-
}
|
|
1268
|
-
let u = Te(46 * c);
|
|
1269
|
-
for (let t = 0; t < u; t++) {
|
|
1270
|
-
let t = W() * Math.PI * 2, i = (9 + W() * 16) * c;
|
|
1271
|
-
h.spawn(e, n + .8, r, Math.cos(t) * i * .7, (6 + W() * 14) * c, Math.sin(t) * i * .7, .7 + W() * .9, .35, .15, $.spark, $.ember, 1, .8, 16, 1.5);
|
|
1272
|
-
}
|
|
1273
|
-
let d = Te(40 * c);
|
|
1274
|
-
for (let t = 0; t < d; t++) {
|
|
1275
|
-
let t = W() * Math.PI * 2, i = (1 + W() * 4) * c;
|
|
1276
|
-
v.spawn(e + G(1.2 * c), n + .8 + W() * 2 * c, r + G(1.2 * c), Math.cos(t) * i, 2.5 + W() * 4, Math.sin(t) * i, 2 + W() * 2.2, 2.4 * c, 6.5 * c, $.smoke, $.smokeLight, .62, 1.4, -.6);
|
|
1277
|
-
}
|
|
1278
|
-
if (a === "terrain" || a === "obstacle") {
|
|
1279
|
-
let i = Te(48 * c), o = a === "obstacle" ? $.smokeLight : $.dirt;
|
|
1280
|
-
for (let t = 0; t < i; t++) {
|
|
1281
|
-
let t = W() * Math.PI * 2, i = (2 + W() * 6) * c;
|
|
1282
|
-
v.spawn(e, n + .3, r, Math.cos(t) * i, (8 + W() * 12) * c, Math.sin(t) * i, .9 + W() * .7, 1 * c, 2.2 * c, o, $.dirtLight, .95, .6, 18);
|
|
1283
|
-
}
|
|
1284
|
-
Oe(e, n, r, Math.round((t === "low" ? 8 : 16) * c), 13 * c, a === "obstacle" ? N("#8b8680") : $.dirt, 1.1);
|
|
1285
|
-
} else a === "tank" && Oe(e, n, r, t === "low" ? 6 : 12, 14, N("#3a3633"), .9, !0);
|
|
1286
|
-
}
|
|
1287
|
-
function q(e, t, n) {
|
|
1288
|
-
K(e, t, n, 5, $.yellow, .18), Ee(e, t, n, 2.5, 30, 10);
|
|
1289
|
-
let r = Te(30);
|
|
1290
|
-
for (let i = 0; i < r; i++) {
|
|
1291
|
-
let r = W() * Math.PI * 2, i = W() * Math.PI, a = 5 + W() * 6;
|
|
1292
|
-
h.spawn(e, t, n, Math.cos(r) * Math.sin(i) * a, Math.cos(i) * a, Math.sin(r) * Math.sin(i) * a, .3 + W() * .3, .6, .2, $.spark, $.orange, 1, 2, 4, 1);
|
|
1293
|
-
}
|
|
1294
|
-
for (let r = 0; r < Te(8); r++) v.spawn(e, t, n, G(1), G(1), G(1), 1 + W(), 1, 3, $.smokeLight, $.smoke, .4, 1, -.3);
|
|
1295
|
-
}
|
|
1296
|
-
function Me(e, t, n) {
|
|
1297
|
-
for (let r = 0; r < Te(10); r++) v.spawn(e, t, n, G(1.5), G(1), G(1.5), .8 + W(), 1, 3, $.smokeLight, $.smoke, .35, 1, 0);
|
|
1298
|
-
}
|
|
1299
|
-
function J(e, t, n) {
|
|
1300
|
-
K(e, t, n, 7, $.white, .18);
|
|
1301
|
-
for (let r = 0; r < Te(40); r++) {
|
|
1302
|
-
let r = W() * Math.PI * 2, i = 10 + W() * 14;
|
|
1303
|
-
h.spawn(e, t, n, Math.cos(r) * i, 4 + W() * 12, Math.sin(r) * i, .5 + W() * .5, .35, .12, $.white, $.ember, 1, 1.2, 18, 2);
|
|
1304
|
-
}
|
|
1305
|
-
}
|
|
1306
|
-
function Y(e, n, r) {
|
|
1307
|
-
je(e, n + .8, r, 10, "tank"), K(e, n + 3, r, 15, $.orange, .4), Ee(e, n + 4, r, 7, 80, 2.2), De(e, n, r, 32, 1, $.orange), Oe(e, n + 1, r, t === "low" ? 10 : 20, 18, N("#2f2b29"), 1.3, !0);
|
|
1308
|
-
for (let t = 0; t < Te(60); t++) {
|
|
1309
|
-
let t = W() * Math.PI * 2, i = 2 + W() * 5;
|
|
1310
|
-
v.spawn(e + G(2), n + 2 + W() * 4, r + G(2), Math.cos(t) * i, 4 + W() * 6, Math.sin(t) * i, 3 + W() * 2.5, 3, 9, $.smokeDark, $.smoke, .7, 1, -.7);
|
|
1311
|
-
}
|
|
1312
|
-
}
|
|
1313
|
-
function Ne(e, n, r, i, a, o) {
|
|
1314
|
-
for (o.smokeAcc += i * (a >= 2 ? 16 : 7) * (t === "low" ? .5 : 1); o.smokeAcc >= 1;) {
|
|
1315
|
-
--o.smokeAcc;
|
|
1316
|
-
let t = a >= 2;
|
|
1317
|
-
v.spawn(e + G(.5), n, r + G(.5), G(.4), 2.2 + W() * 1.6, G(.4), 2.6 + W() * 1.8, 1, t ? 6 : 4, t ? $.smokeDark : $.smoke, $.smokeLight, t ? .55 : .36, .5, -.35), t && h.spawn(e + G(.6), n - .2, r + G(.6), G(.6), 2 + W() * 2, G(.6), .45 + W() * .35, 1.6, .7, $.yellow, $.red, .8, 1.5, -1, 1.5);
|
|
1318
|
-
}
|
|
1319
|
-
}
|
|
1320
|
-
function X(e, t, n) {
|
|
1321
|
-
v.spawn(e, t, n, G(.4), .8 + W() * .6, G(.4), .9 + W() * .5, .4, 1.4, $.exhaust, $.smoke, .4, 1.5, -.2);
|
|
1322
|
-
}
|
|
1323
|
-
function Z(e, t, n, r = 1) {
|
|
1324
|
-
v.spawn(e + G(.4), t + .1, n + G(.4), G(1.2), .6 + W() * .9, G(1.2), 1 + W() * .8, .8, 2.8 * r, $.dust, $.dirtLight, .42, 1.8, .2);
|
|
1325
|
-
}
|
|
1326
|
-
function Pe(e, t, n, r) {
|
|
1327
|
-
K(e, t, n, 6, r, .3);
|
|
1328
|
-
let i = Te(70);
|
|
1329
|
-
for (let a = 0; a < i; a++) {
|
|
1330
|
-
let i = W() * Math.PI * 2, a = Math.acos(W() * 2 - 1), o = 7 + W() * 2;
|
|
1331
|
-
h.spawn(e, t, n, Math.cos(i) * Math.sin(a) * o, Math.cos(a) * o, Math.sin(i) * Math.sin(a) * o, 1.1 + W() * .6, 1.1, .35, $.white, r, 1, 1.6, 3.5, 1.2);
|
|
1332
|
-
}
|
|
1333
|
-
}
|
|
1334
|
-
function Fe(e, t, n, r, i) {
|
|
1335
|
-
let a = A[e];
|
|
1336
|
-
a.active = !0, a.has = !1, a.mesh.visible = !0, a.glow.visible = !0, a.glow.scale.setScalar(i ? 3.6 : 2.6), a.mesh.scale.setScalar(i ? 1.3 : .9), Ie(e, t, n, r);
|
|
1337
|
-
}
|
|
1338
|
-
function Ie(e, t, n, r) {
|
|
1339
|
-
let i = A[e];
|
|
1340
|
-
i.has && (Ce.set(t, n, r), Math.abs(t - i.px) + Math.abs(n - i.py) + Math.abs(r - i.pz) > 1e-4 && (i.mesh.lookAt(Ce), i.mesh.rotateY(-Math.PI / 2), Ae(i.px, i.py, i.pz, t, n, r, i.mesh.scale.x > 1))), i.mesh.position.set(t, n, r), i.glow.position.set(t, n, r), i.px = t, i.py = n, i.pz = r, i.has = !0;
|
|
1341
|
-
}
|
|
1342
|
-
function Q(e) {
|
|
1343
|
-
let t = A[e];
|
|
1344
|
-
t.active = !1, t.mesh.visible = !1, t.glow.visible = !1;
|
|
1345
|
-
}
|
|
1346
|
-
function Le(e) {
|
|
1347
|
-
if (U = e && e.length >= 6 ? e : null, !U) {
|
|
1348
|
-
H.visible = !1, ye.visible = !1, be = 0;
|
|
1349
|
-
return;
|
|
1350
|
-
}
|
|
1351
|
-
let t = 1.6, n = 0, r = t;
|
|
1352
|
-
z[0] = U[0], z[1] = U[1], z[2] = U[2];
|
|
1353
|
-
let i = 1;
|
|
1354
|
-
for (let e = 3; e + 2 < U.length && i < kt; e += 3) {
|
|
1355
|
-
let a = U[e - 3], o = U[e - 2], s = U[e - 1], c = U[e], l = U[e + 1], u = U[e + 2], d = Math.hypot(c - a, l - o, u - s);
|
|
1356
|
-
for (; d > 0 && r <= n + d && i < kt;) {
|
|
1357
|
-
let e = (r - n) / d;
|
|
1358
|
-
z[i * 3] = a + (c - a) * e, z[i * 3 + 1] = o + (l - o) * e, z[i * 3 + 2] = s + (u - s) * e, i++, r += t;
|
|
1359
|
-
}
|
|
1360
|
-
n += d;
|
|
1361
|
-
}
|
|
1362
|
-
be = i;
|
|
1363
|
-
let a = U[U.length - 3], o = U[U.length - 2], s = U[U.length - 1];
|
|
1364
|
-
ye.position.set(a, o + .3, s), ye.scale.setScalar(5), ye.visible = !0, H.visible = !0, Re();
|
|
1365
|
-
}
|
|
1366
|
-
function Re() {
|
|
1367
|
-
for (let e = 0; e < be; e++) {
|
|
1368
|
-
let t = e / Math.max(1, be - 1), n = .55 + .45 * Math.cos(e * .55 - xe * 7);
|
|
1369
|
-
B[e * 4] = Se.r * (1.4 - t * .3), B[e * 4 + 1] = Se.g * (1.3 - t * .4), B[e * 4 + 2] = Se.b * (1.1 - t * .5), B[e * 4 + 3] = (.35 + .65 * n) * (1 - t * .45), he[e] = .55 + .25 * n;
|
|
1370
|
-
}
|
|
1371
|
-
V.setDrawRange(0, be), V.attributes.position.needsUpdate = !0, V.attributes.aColor.needsUpdate = !0, V.attributes.aSize.needsUpdate = !0;
|
|
1372
|
-
}
|
|
1373
|
-
function ze(e, t, n, r) {
|
|
1374
|
-
p.value = n.getDrawingBufferSize(Ce).y * .5 * t.projectionMatrix.elements[5], ge.value = 11 * n.getPixelRatio();
|
|
1375
|
-
let i = !1;
|
|
1376
|
-
h.update(e) && (i = !0), v.update(e) && (i = !0), w > .01 ? (w *= Math.exp(-D * e), C.intensity = w, i = !0) : C.intensity !== 0 && (w = 0, C.intensity = 0);
|
|
1377
|
-
for (let t of re) {
|
|
1378
|
-
if (!t.s.visible) continue;
|
|
1379
|
-
t.t += e;
|
|
1380
|
-
let n = t.t / t.dur;
|
|
1381
|
-
n >= 1 ? t.s.visible = !1 : (i = !0, t.s.scale.setScalar(t.size * (.6 + .6 * n)), t.s.material.opacity = 1 - n * n);
|
|
1382
|
-
}
|
|
1383
|
-
for (let t of ce) {
|
|
1384
|
-
if (!t.m.visible) continue;
|
|
1385
|
-
t.t += e;
|
|
1386
|
-
let n = t.t / t.dur;
|
|
1387
|
-
if (n >= 1) {
|
|
1388
|
-
t.m.visible = !1;
|
|
1389
|
-
continue;
|
|
1390
|
-
}
|
|
1391
|
-
i = !0;
|
|
1392
|
-
let r = 1 - (1 - n) * (1 - n) * (1 - n);
|
|
1393
|
-
t.m.scale.setScalar(Math.max(.1, t.r * r)), t.m.material.opacity = (1 - n) * .9;
|
|
1394
|
-
}
|
|
1395
|
-
for (let e of A) e.active && (i = !0);
|
|
1396
|
-
if (R > 0) {
|
|
1397
|
-
R = 0;
|
|
1398
|
-
for (let t = 0; t < Ot; t++) {
|
|
1399
|
-
let n = de[t];
|
|
1400
|
-
if (!n.alive) continue;
|
|
1401
|
-
if (n.life -= e, n.life <= 0) {
|
|
1402
|
-
n.alive = !1, I.scale.setScalar(0), I.updateMatrix(), F.setMatrixAt(t, I.matrix);
|
|
1403
|
-
continue;
|
|
1404
|
-
}
|
|
1405
|
-
if (R++, !n.rest) {
|
|
1406
|
-
n.v.y -= 22 * e, n.p.addScaledVector(n.v, e), n.r.addScaledVector(n.w, e);
|
|
1407
|
-
let t = o(n.p.x, n.p.z) + .15 * n.s;
|
|
1408
|
-
if (n.p.y < t && (n.p.y = t, n.v.y < -2 ? (n.v.y *= -.32, n.v.x *= .55, n.v.z *= .55, n.w.multiplyScalar(.6)) : n.rest = !0), n.smoke) for (n.acc += e * 22; n.acc >= 1;) --n.acc, v.spawn(n.p.x, n.p.y, n.p.z, 0, .4, 0, .7, .35, 1.4, $.smoke, $.smokeLight, .4, 1, -.2);
|
|
1409
|
-
}
|
|
1410
|
-
let r = Math.min(1, n.life / .5);
|
|
1411
|
-
I.position.copy(n.p), I.rotation.set(n.r.x, n.r.y, n.r.z), I.scale.setScalar(n.s * r), I.updateMatrix(), F.setMatrixAt(t, I.matrix);
|
|
1412
|
-
}
|
|
1413
|
-
F.instanceMatrix.needsUpdate = !0, R > 0 && (i = !0);
|
|
1414
|
-
}
|
|
1415
|
-
return be > 0 && r && (xe += e, Re(), ye.material.opacity = .7 + .3 * Math.sin(xe * 5), ye.rotation.y += e * .8), i;
|
|
1416
|
-
}
|
|
1417
|
-
function Be() {
|
|
1418
|
-
h.clear(), v.clear();
|
|
1419
|
-
for (let e = 0; e < Et; e++) Q(e);
|
|
1420
|
-
for (let e of re) e.s.visible = !1;
|
|
1421
|
-
for (let e of ce) e.m.visible = !1;
|
|
1422
|
-
for (let e of de) e.alive = !1;
|
|
1423
|
-
I.scale.setScalar(0), I.updateMatrix();
|
|
1424
|
-
for (let e = 0; e < Ot; e++) F.setMatrixAt(e, I.matrix);
|
|
1425
|
-
F.instanceMatrix.needsUpdate = !0, w = 0, C.intensity = 0;
|
|
1426
|
-
}
|
|
1427
|
-
return {
|
|
1428
|
-
muzzle: ke,
|
|
1429
|
-
trail: Ae,
|
|
1430
|
-
explosion: je,
|
|
1431
|
-
bigExplosion: Y,
|
|
1432
|
-
pop: q,
|
|
1433
|
-
outPuff: Me,
|
|
1434
|
-
hitSparks: J,
|
|
1435
|
-
emitDamage: Ne,
|
|
1436
|
-
exhaust: X,
|
|
1437
|
-
dust: Z,
|
|
1438
|
-
firework: Pe,
|
|
1439
|
-
flash: K,
|
|
1440
|
-
lightFlash: Ee,
|
|
1441
|
-
ring: De,
|
|
1442
|
-
projShow: Fe,
|
|
1443
|
-
projMove: Ie,
|
|
1444
|
-
projHide: Q,
|
|
1445
|
-
setPreview: Le,
|
|
1446
|
-
update: ze,
|
|
1447
|
-
clear: Be,
|
|
1448
|
-
setQuality: we,
|
|
1449
|
-
setWind(e) {
|
|
1450
|
-
v.setWind(e);
|
|
1451
|
-
},
|
|
1452
|
-
get particleCount() {
|
|
1453
|
-
return h.count + v.count;
|
|
1454
|
-
},
|
|
1455
|
-
get hasPreview() {
|
|
1456
|
-
return be > 0;
|
|
1457
|
-
},
|
|
1458
|
-
dispose() {
|
|
1459
|
-
h.dispose(), v.dispose(), ee.dispose(), k.dispose();
|
|
1460
|
-
for (let e of A) e.glow.material.dispose();
|
|
1461
|
-
for (let e of re) e.s.material.dispose();
|
|
1462
|
-
se.dispose();
|
|
1463
|
-
for (let e of ce) e.m.material.dispose();
|
|
1464
|
-
F.dispose(), P.dispose(), ue.dispose(), V.dispose(), _e.dispose(), ve.dispose(), s.dispose(), l.dispose(), u.dispose(), C.dispose && C.dispose();
|
|
1465
|
-
}
|
|
1466
|
-
};
|
|
1467
|
-
}
|
|
1468
|
-
// src/games/tanks/scene/createTankScene.js
|
|
1469
|
-
var Ft = 1 / 15, It = 4, Lt = .04, Rt = {
|
|
1470
|
-
low: 1.25,
|
|
1471
|
-
medium: 1.5,
|
|
1472
|
-
high: 1.75
|
|
1473
|
-
}, zt = 2048, Bt = new M(.62, .42, .66).normalize();
|
|
1474
|
-
function Vt() {
|
|
1475
|
-
if (typeof window > "u") return "low";
|
|
1476
|
-
let e = !!(window.matchMedia && window.matchMedia("(pointer: coarse)").matches), t = Math.min(window.innerWidth || 0, window.innerHeight || 0) < 640, n = typeof navigator < "u" && navigator.hardwareConcurrency || 8;
|
|
1477
|
-
return e || t || n <= 4 ? "low" : n >= 8 ? "high" : "medium";
|
|
1478
|
-
}
|
|
1479
|
-
function Ht(e) {
|
|
1480
|
-
let t = typeof window < "u" && window.devicePixelRatio || 1;
|
|
1481
|
-
return Math.min(t, Rt[e] || 1.5);
|
|
1482
|
-
}
|
|
1483
|
-
var Ut = (e) => e === "low" || e === "medium" || e === "high" ? e : null;
|
|
1484
|
-
function Wt(e, { quality: n = "auto", reducedMotion: r = !1, onEvent: i } = {}) {
|
|
1485
|
-
if (!e) throw Error("createTankScene: container element required");
|
|
1486
|
-
let a = (e) => {
|
|
1487
|
-
if (typeof i == "function") try {
|
|
1488
|
-
i(e);
|
|
1489
|
-
} catch (e) {
|
|
1490
|
-
typeof console < "u" && console.error(e);
|
|
1491
|
-
}
|
|
1492
|
-
}, o = !Ut(n), c = Ut(n) || Vt(), u = !1, d = new se({
|
|
1493
|
-
antialias: !(c === "low" && (typeof window < "u" && window.devicePixelRatio || 1) >= 2),
|
|
1494
|
-
alpha: !1,
|
|
1495
|
-
stencil: !1,
|
|
1496
|
-
powerPreference: "high-performance"
|
|
1497
|
-
});
|
|
1498
|
-
d.outputEncoding = ce, d.toneMapping = t, d.toneMappingExposure = 1.05, d.shadowMap.enabled = !0, d.shadowMap.type = D, d.shadowMap.autoUpdate = !1, d.setPixelRatio(Ht(c)), d.setClearColor(xe.horizon, 1);
|
|
1499
|
-
let g = d.domElement;
|
|
1500
|
-
g.style.display = "block", g.style.width = "100%", g.style.height = "100%", g.style.outline = "none", e.appendChild(g);
|
|
1501
|
-
let v = Math.max(1, e.clientWidth), w = Math.max(1, e.clientHeight);
|
|
1502
|
-
d.setSize(v, w, !1);
|
|
1503
|
-
let T = new re();
|
|
1504
|
-
T.fog = new p(xe.fog.clone(), 200, 700);
|
|
1505
|
-
let E = new ee(45, v / w, .5, 1400), O = new m();
|
|
1506
|
-
T.add(O);
|
|
1507
|
-
let ne = new h(N("#ffd2b0"), N("#33402f"), .6), k = new l(N("#ffbe7a"), 1.9);
|
|
1508
|
-
k.shadow.mapSize.set(zt, zt), k.shadow.bias = -6e-4, k.shadow.normalBias = .04;
|
|
1509
|
-
let A = k.shadow.camera;
|
|
1510
|
-
A.left = -120, A.right = 120, A.top = 120, A.bottom = -120, A.near = 20, A.far = 520, A.updateProjectionMatrix(), T.add(ne, k, k.target);
|
|
1511
|
-
let ie = Se(Bt);
|
|
1512
|
-
T.add(ie.mesh);
|
|
1513
|
-
let ae = Ce(new M(80, 0, 80), Bt);
|
|
1514
|
-
T.add(ae.mesh);
|
|
1515
|
-
let j = ye();
|
|
1516
|
-
O.add(j.mesh);
|
|
1517
|
-
let oe = De(), P = Pt(T, {
|
|
1518
|
-
quality: c,
|
|
1519
|
-
reducedMotion: r,
|
|
1520
|
-
heightAt: j.heightAt
|
|
1521
|
-
}), ue = $e(), L = rt(), R = /* @__PURE__ */ new Map(), z = [], B = null;
|
|
1522
|
-
function fe() {
|
|
1523
|
-
return c === "low" ? new S({ vertexColors: !0 }) : new C({
|
|
1524
|
-
vertexColors: !0,
|
|
1525
|
-
roughness: .7,
|
|
1526
|
-
metalness: .25
|
|
1527
|
-
});
|
|
1528
|
-
}
|
|
1529
|
-
function pe() {
|
|
1530
|
-
L.wheelMat = fe(), B = new _(ue.wheel, L.wheelMat, It * Qe.length), B.instanceMatrix.setUsage(f), B.frustumCulled = !1, B.count = 0, O.add(B);
|
|
1531
|
-
}
|
|
1532
|
-
pe();
|
|
1533
|
-
let ge = he(64), V = new te(1, 1);
|
|
1534
|
-
V.rotateX(-Math.PI / 2);
|
|
1535
|
-
let _e = new x({
|
|
1536
|
-
map: ge,
|
|
1537
|
-
transparent: !0,
|
|
1538
|
-
depthWrite: !1,
|
|
1539
|
-
polygonOffset: !0,
|
|
1540
|
-
polygonOffsetFactor: -2,
|
|
1541
|
-
polygonOffsetUnits: -2
|
|
1542
|
-
}), H = new _(V, _e, It);
|
|
1543
|
-
H.frustumCulled = !1, H.count = 0, H.renderOrder = 2, O.add(H);
|
|
1544
|
-
let ve = me(128), be = new x({
|
|
1545
|
-
map: ve,
|
|
1546
|
-
transparent: !0,
|
|
1547
|
-
depthWrite: !1,
|
|
1548
|
-
opacity: .85,
|
|
1549
|
-
polygonOffset: !0,
|
|
1550
|
-
polygonOffsetFactor: -3,
|
|
1551
|
-
polygonOffsetUnits: -3
|
|
1552
|
-
}), U = new b(V, be);
|
|
1553
|
-
U.visible = !1, U.renderOrder = 3, O.add(U);
|
|
1554
|
-
let we = null, W = {
|
|
1555
|
-
x: 0,
|
|
1556
|
-
z: 0
|
|
1557
|
-
}, G = 160, Te = !1, K = !0, Ee = !0, Oe = !1, ke = 0, Ae = 0, je = 1, q = 0, Me = [], J = null, Y = null, Ne = new M(80, 0, 80), X = new M(), Z = new M(), Pe = new M(), Fe = new y(), Ie = new M(), Q = {
|
|
1558
|
-
mode: "overview",
|
|
1559
|
-
userMode: "overview",
|
|
1560
|
-
pos: new M(80, 120, 260),
|
|
1561
|
-
target: new M(80, 0, 80),
|
|
1562
|
-
dPos: new M(),
|
|
1563
|
-
dTarget: new M(),
|
|
1564
|
-
focus: new M(),
|
|
1565
|
-
vel: new M(1, 0, 0),
|
|
1566
|
-
tankId: null,
|
|
1567
|
-
orbit: 0,
|
|
1568
|
-
orbitSpeed: 0,
|
|
1569
|
-
radius: 25,
|
|
1570
|
-
lift: 10,
|
|
1571
|
-
rate: 2.5,
|
|
1572
|
-
shake: 0,
|
|
1573
|
-
snap: !0,
|
|
1574
|
-
moving: !0
|
|
1575
|
-
}, Le = !1;
|
|
1576
|
-
function Re() {
|
|
1577
|
-
let e = v / w;
|
|
1578
|
-
Le = e < .85, E.fov = Le ? 62 : e < 1.25 ? 52 : 45, E.aspect = e, E.updateProjectionMatrix();
|
|
1579
|
-
}
|
|
1580
|
-
Re();
|
|
1581
|
-
function ze(e, t = {}) {
|
|
1582
|
-
Q.mode = e, t.tankId !== void 0 && (Q.tankId = t.tankId), t.focus && Q.focus.copy(t.focus), t.orbitFromCurrent && (Q.orbit = Math.atan2(Q.pos.z - Q.focus.z, Q.pos.x - Q.focus.x)), (r || t.cut) && (Q.snap = !0), Q.moving = !0;
|
|
1583
|
-
}
|
|
1584
|
-
function Be() {
|
|
1585
|
-
let e = 0;
|
|
1586
|
-
X.set(0, 0, 0);
|
|
1587
|
-
let t = 0, n = 0, r = 0, i = 0;
|
|
1588
|
-
for (let a of z) {
|
|
1589
|
-
let o = R.get(a);
|
|
1590
|
-
if (!o) continue;
|
|
1591
|
-
let s = o.state;
|
|
1592
|
-
e === 0 ? (t = s.x, n = s.z) : (r = s.x, i = s.z), X.x += s.x, X.y += s.y, X.z += s.z, e++;
|
|
1593
|
-
}
|
|
1594
|
-
e === 0 ? (X.copy(Ne), X.y = j.ready ? j.heightAt(Ne.x, Ne.z) : 0, r = t + 1, i = n) : X.multiplyScalar(1 / e), e < 2 && (r = t + 1, i = n);
|
|
1595
|
-
let a = r - t, o = i - n, s = e >= 2 ? Math.hypot(a, o) : 30, c = E.fov * F / 2;
|
|
1596
|
-
if (Le && e >= 2) {
|
|
1597
|
-
let e = a / s, c = o / s, l = t, u = 0, d = n, f = we == null ? null : R.get(we);
|
|
1598
|
-
f && f.state.x === r && f.state.z === i && (e = -e, c = -c, l = r, d = i), u = j.ready ? j.heightAt(l, d) : X.y;
|
|
1599
|
-
let p = -c, m = e, h = le(s * .3, 16, 70), g = s * .3 + 8, _ = s * .1;
|
|
1600
|
-
Q.dPos.set(l - e * h + p * _, u + g, d - c * h + m * _), Q.dTarget.set(l + e * s * .42, u + 1, d + c * s * .42), Q.rate = 2.2;
|
|
1601
|
-
return;
|
|
1602
|
-
}
|
|
1603
|
-
let l = -o, u = a, d = Math.hypot(l, u) || 1;
|
|
1604
|
-
l /= d, u /= d, u < 0 && (l = -l, u = -u);
|
|
1605
|
-
let f = Le ? .78 : .52, p = Math.atan(Math.tan(c) * E.aspect), m = (s / 2 + 14) / Math.tan(p);
|
|
1606
|
-
m = Math.max(m, 26 / Math.tan(c)), m = le(m * 1.05, 38, 260), Q.dTarget.set(X.x, X.y + 2, X.z), Q.dPos.set(X.x + l * Math.cos(f) * m, X.y + Math.sin(f) * m, X.z + u * Math.cos(f) * m), Q.rate = 2.2;
|
|
1607
|
-
}
|
|
1608
|
-
function Ve(e, t) {
|
|
1609
|
-
let n = e.state, r = (t ? n.hullYaw : n.yaw) * F, i = Math.cos(r), a = Math.sin(r), o = -a, s = i, c = Le ? 24 : 20, l = Le ? 2 : 4.5;
|
|
1610
|
-
Q.dPos.set(n.x - i * c + o * l, n.y + (Le ? 10 : 8.5), n.z - a * c + s * l);
|
|
1611
|
-
let u = le(Math.tan(le(n.pitch, 0, 70) * F) * 4, 0, 10);
|
|
1612
|
-
Q.dTarget.set(n.x + i * 40, n.y + 1 + u, n.z + a * 40), Q.rate = t ? 3 : 4.5;
|
|
1613
|
-
}
|
|
1614
|
-
function He() {
|
|
1615
|
-
let e = Q.vel.x, t = Q.vel.z, n = Math.hypot(e, t) || 1, r = e / n, i = t / n;
|
|
1616
|
-
Q.dPos.set(Q.focus.x - r * 18 - i * 4, Q.focus.y + 6, Q.focus.z - i * 18 + r * 4), Q.dTarget.set(Q.focus.x + Q.vel.x * .35, Q.focus.y + Q.vel.y * .2, Q.focus.z + Q.vel.z * .35), Q.rate = 4.5;
|
|
1617
|
-
}
|
|
1618
|
-
function Ue(e) {
|
|
1619
|
-
Q.orbit += Q.orbitSpeed * e * +!r, Q.dPos.set(Q.focus.x + Math.cos(Q.orbit) * Q.radius, Q.focus.y + Q.lift, Q.focus.z + Math.sin(Q.orbit) * Q.radius), Q.dTarget.set(Q.focus.x, Q.focus.y + (Q.mode === "celebrate" ? 4 : 1.5), Q.focus.z);
|
|
1620
|
-
}
|
|
1621
|
-
function We(e) {
|
|
1622
|
-
let t = Q.tankId == null ? null : R.get(Q.tankId);
|
|
1623
|
-
switch (Q.mode) {
|
|
1624
|
-
case "aim":
|
|
1625
|
-
t ? Ve(t, !1) : Be();
|
|
1626
|
-
break;
|
|
1627
|
-
case "drive":
|
|
1628
|
-
t ? Ve(t, !0) : Be();
|
|
1629
|
-
break;
|
|
1630
|
-
case "follow":
|
|
1631
|
-
He();
|
|
1632
|
-
break;
|
|
1633
|
-
case "impact":
|
|
1634
|
-
Q.radius = 30, Q.lift = 12, Q.orbitSpeed = .22, Q.rate = 2.4, Ue(e);
|
|
1635
|
-
break;
|
|
1636
|
-
case "killcam":
|
|
1637
|
-
t && Q.focus.set(t.state.x, t.state.y, t.state.z), Q.radius = 17, Q.lift = 6.5, Q.orbitSpeed = .32, Q.rate = 2, Ue(e);
|
|
1638
|
-
break;
|
|
1639
|
-
case "celebrate":
|
|
1640
|
-
t && Q.focus.set(t.state.x, t.state.y, t.state.z), Q.radius = Le ? 24 : 19, Q.lift = 4.5, Q.orbitSpeed = .38, Q.rate = 1.8, Ue(e);
|
|
1641
|
-
break;
|
|
1642
|
-
default: Be();
|
|
1643
|
-
}
|
|
1644
|
-
if (j.ready) {
|
|
1645
|
-
let e = j.heightAt(Q.dPos.x, Q.dPos.z) + 3;
|
|
1646
|
-
Q.dPos.y < e && (Q.dPos.y = e);
|
|
1647
|
-
}
|
|
1648
|
-
let n;
|
|
1649
|
-
if (Q.snap) Q.pos.copy(Q.dPos), Q.target.copy(Q.dTarget), Q.snap = !1, n = !0;
|
|
1650
|
-
else {
|
|
1651
|
-
let t = I(Q.rate, e);
|
|
1652
|
-
Q.pos.lerp(Q.dPos, t), Q.target.lerp(Q.dTarget, t), n = Q.pos.distanceToSquared(Q.dPos) > .0025 || Q.target.distanceToSquared(Q.dTarget) > .0025;
|
|
1653
|
-
}
|
|
1654
|
-
if (j.ready) {
|
|
1655
|
-
let e = j.heightAt(Q.pos.x, Q.pos.z) + 2;
|
|
1656
|
-
Q.pos.y < e && (Q.pos.y = e);
|
|
1657
|
-
}
|
|
1658
|
-
if (E.position.copy(Q.pos), Q.shake > .001 && !r) {
|
|
1659
|
-
let t = Q.shake;
|
|
1660
|
-
E.position.x += (Math.random() - .5) * t, E.position.y += (Math.random() - .5) * t, E.position.z += (Math.random() - .5) * t, Q.shake *= Math.exp(-6 * e), n = !0;
|
|
1661
|
-
} else Q.shake = 0;
|
|
1662
|
-
E.lookAt(Q.target);
|
|
1663
|
-
let i = Q.pos.distanceTo(Q.target);
|
|
1664
|
-
return T.fog.near = i * 1.1 + 20, T.fog.far = i * 3.2 + 260, Q.moving = n || Q.mode === "impact" || Q.mode === "killcam" || Q.mode === "celebrate" && !!Y, Q.moving;
|
|
1665
|
-
}
|
|
1666
|
-
function Ge(e, t) {
|
|
1667
|
-
return e.color === "red" || e.color === "green" ? e.color : t === 0 ? "green" : "red";
|
|
1668
|
-
}
|
|
1669
|
-
function Ke(e, t) {
|
|
1670
|
-
let n = R.get(e.id);
|
|
1671
|
-
return n || (n = nt(ue, L, {
|
|
1672
|
-
id: e.id,
|
|
1673
|
-
color: Ge(e, t),
|
|
1674
|
-
quality: c
|
|
1675
|
-
}), n.setShadows(c === "high"), O.add(n.root), R.set(e.id, n), z.push(e.id), n);
|
|
1676
|
-
}
|
|
1677
|
-
function qe(e) {
|
|
1678
|
-
let t = R.get(e);
|
|
1679
|
-
if (!t) return;
|
|
1680
|
-
t.state.blown && t.turret.removeFromParent(), t.dispose(), R.delete(e);
|
|
1681
|
-
let n = z.indexOf(e);
|
|
1682
|
-
n >= 0 && z.splice(n, 1);
|
|
1683
|
-
}
|
|
1684
|
-
function Je(e) {
|
|
1685
|
-
e.state.blown && (e.state.blown = null, e.body.add(e.turret), e.turret.position.set(-.35, 1.6, 0), e.turret.rotation.set(0, 0, 0), e.turret.scale.setScalar(1));
|
|
1686
|
-
}
|
|
1687
|
-
function Ye(e) {
|
|
1688
|
-
let t = e.state;
|
|
1689
|
-
if (t.blown) return;
|
|
1690
|
-
e.place(j), O.attach(e.turret);
|
|
1691
|
-
let n = (t.hullYaw + 120) * F, r = t.x + Math.cos(n) * 4.5, i = t.z + Math.sin(n) * 4.5;
|
|
1692
|
-
e.turret.position.set(r, j.heightAt(r, i) + .2, i), e.turret.rotation.set(.5, n, 2.6), t.blown = {
|
|
1693
|
-
p: e.turret.position.clone(),
|
|
1694
|
-
v: new M(),
|
|
1695
|
-
w: new M(),
|
|
1696
|
-
landed: !0
|
|
1697
|
-
};
|
|
1698
|
-
}
|
|
1699
|
-
function Xe(e) {
|
|
1700
|
-
let t = e.state;
|
|
1701
|
-
if (t.blown) return;
|
|
1702
|
-
O.attach(e.turret);
|
|
1703
|
-
let n = Math.random() * Math.PI * 2;
|
|
1704
|
-
t.blown = {
|
|
1705
|
-
p: e.turret.position.clone(),
|
|
1706
|
-
v: new M(Math.cos(n) * 3.5, 15, Math.sin(n) * 3.5),
|
|
1707
|
-
w: new M((Math.random() - .5) * 6, (Math.random() - .5) * 5, (Math.random() - .5) * 6),
|
|
1708
|
-
landed: !1
|
|
1709
|
-
};
|
|
1710
|
-
}
|
|
1711
|
-
function Ze(e, t) {
|
|
1712
|
-
let n = e.state.blown;
|
|
1713
|
-
if (!n || n.landed) return !1;
|
|
1714
|
-
n.v.y -= 20 * t, n.p.addScaledVector(n.v, t), e.turret.rotation.x += n.w.x * t, e.turret.rotation.y += n.w.y * t, e.turret.rotation.z += n.w.z * t;
|
|
1715
|
-
let r = j.heightAt(n.p.x, n.p.z) + .25;
|
|
1716
|
-
return n.p.y < r && n.v.y < 0 && (n.p.y = r, n.v.y < -5 ? (n.v.y *= -.25, n.v.x *= .5, n.v.z *= .5, n.w.multiplyScalar(.4), P.dust(n.p.x, r, n.p.z, 2), P.dust(n.p.x, r, n.p.z, 2)) : (n.landed = !0, e.turret.rotation.x = Math.round(e.turret.rotation.x / Math.PI) * Math.PI + .25, e.turret.rotation.z = Math.round(e.turret.rotation.z / Math.PI) * Math.PI + .2)), e.turret.position.copy(n.p), K = !0, !0;
|
|
1717
|
-
}
|
|
1718
|
-
function et() {
|
|
1719
|
-
let e = 0, t = 0;
|
|
1720
|
-
for (let n of z) {
|
|
1721
|
-
let r = R.get(n);
|
|
1722
|
-
r.writeWheels(B, e), e += Qe.length;
|
|
1723
|
-
let i = r.state;
|
|
1724
|
-
X.set(i.x, i.y + .08, i.z), Ie.set(7.2, 1, 5.2), Fe.compose(X, r.body.quaternion, Ie), H.setMatrixAt(t++, Fe);
|
|
1725
|
-
}
|
|
1726
|
-
B.count = e, B.instanceMatrix.needsUpdate = !0, H.count = c === "high" ? 0 : t, H.instanceMatrix.needsUpdate = !0;
|
|
1727
|
-
let n = we == null ? null : R.get(we);
|
|
1728
|
-
n && n.state.alive && !J && !Y ? (U.visible = !0, U.position.set(n.state.x, n.state.y + .12, n.state.z), U.quaternion.copy(n.body.quaternion), U.scale.set(9, 1, 9), be.color.copy(n.team.accent).multiplyScalar(1.4)) : U.visible = !1, Ee = !1;
|
|
1729
|
-
}
|
|
1730
|
-
function tt(e) {
|
|
1731
|
-
let t = e.state;
|
|
1732
|
-
return t.alive ? +(t.hp / Math.max(1, t.maxHp) <= .5) : 2;
|
|
1733
|
-
}
|
|
1734
|
-
function it(e, { fromTurn: t = !1 } = {}) {
|
|
1735
|
-
if (!e || u) return;
|
|
1736
|
-
Te = !0, G = e.size || 160, Ne.set(G / 2, 0, G / 2);
|
|
1737
|
-
let n = j.setHeights(e);
|
|
1738
|
-
if (n !== "same") {
|
|
1739
|
-
K = !0;
|
|
1740
|
-
let e = Ne;
|
|
1741
|
-
k.target.position.copy(e), k.position.copy(e).addScaledVector(Bt, 260), k.target.updateMatrixWorld();
|
|
1742
|
-
}
|
|
1743
|
-
oe.build(O, e, j) ? K = !0 : n !== "same" && oe.reground(j), oe.setShadows(c === "high");
|
|
1744
|
-
let r = Array.isArray(e.tanks) ? e.tanks : [], i = /* @__PURE__ */ new Set();
|
|
1745
|
-
r.forEach((n, r) => {
|
|
1746
|
-
if (!n || n.id == null) return;
|
|
1747
|
-
i.add(n.id);
|
|
1748
|
-
let a = Ke(n, r), o = a.state;
|
|
1749
|
-
o.x = +n.x || 0, o.z = +n.z || 0, o.y = Number.isFinite(n.y) ? n.y : j.heightAt(o.x, o.z), o.hullYaw = +n.hullYaw || 0, (t || n.id !== e.activeId || o.targetYaw == null) && (o.yaw = Number.isFinite(n.yaw) ? n.yaw : o.hullYaw, o.pitch = Number.isFinite(n.pitch) ? n.pitch : 10, o.targetYaw = null, o.targetPitch = null), o.hp = Number.isFinite(n.hp) ? n.hp : 100, o.maxHp = Math.max(100, o.maxHp, o.hp);
|
|
1750
|
-
let s = n.alive === void 0 ? o.hp > 0 : !!n.alive;
|
|
1751
|
-
s && !o.alive && (Je(a), a.setCharred(!1)), o.alive = s, s || (a.setCharred(!0), o.blown || Ye(a)), a.place(j);
|
|
1752
|
-
});
|
|
1753
|
-
for (let e of Array.from(R.keys())) i.has(e) || qe(e);
|
|
1754
|
-
we = e.activeId == null ? e.turnPlayerId == null ? we : e.turnPlayerId : e.activeId, W = e.wind || W, P.setWind(W), Ee = !0, K = !0, !J && !Y && (Q.tankId = we, Q.mode !== Q.userMode && ze(Q.userMode));
|
|
1755
|
-
}
|
|
1756
|
-
function* at(e) {
|
|
1757
|
-
let t = 0;
|
|
1758
|
-
for (; t < e;) t += yield;
|
|
1759
|
-
}
|
|
1760
|
-
function* ot(e) {
|
|
1761
|
-
let t = 0;
|
|
1762
|
-
for (; t < e;) yield, t += q;
|
|
1763
|
-
}
|
|
1764
|
-
function st(e, t, n) {
|
|
1765
|
-
let r = e.length / 3 | 0;
|
|
1766
|
-
if (r === 0) return n.set(0, 0, 0);
|
|
1767
|
-
if (t <= 0) return n.set(e[0], e[1], e[2]);
|
|
1768
|
-
if (t >= r - 1) return n.set(e[(r - 1) * 3], e[(r - 1) * 3 + 1], e[(r - 1) * 3 + 2]);
|
|
1769
|
-
let i = Math.floor(t), a = t - i, o = i * 3;
|
|
1770
|
-
return n.set(e[o] + (e[o + 3] - e[o]) * a, e[o + 1] + (e[o + 4] - e[o + 1]) * a, e[o + 2] + (e[o + 5] - e[o + 2]) * a);
|
|
1771
|
-
}
|
|
1772
|
-
function* ct(e) {
|
|
1773
|
-
let t = R.get(e.tankId), n = r ? 2 : 1;
|
|
1774
|
-
t && (t.state.targetYaw = null, t.state.targetPitch = null), U.visible = !1, P.setPreview(null);
|
|
1775
|
-
let i = Array.isArray(e.movePath) ? e.movePath.filter((e) => e && Number.isFinite(e.x) && Number.isFinite(e.z)) : [], o = 0, s = [];
|
|
1776
|
-
for (let e = 1; e < i.length; e++) {
|
|
1777
|
-
let t = Math.hypot(i[e].x - i[e - 1].x, i[e].z - i[e - 1].z);
|
|
1778
|
-
s.push(t), o += t;
|
|
1779
|
-
}
|
|
1780
|
-
if (t && t.state.alive && o > .05) {
|
|
1781
|
-
let e = t.state;
|
|
1782
|
-
ze("drive", { tankId: t.id }), a({
|
|
1783
|
-
type: "engine_start",
|
|
1784
|
-
tankId: t.id
|
|
1785
|
-
}), yield* at(r ? .05 : .35), a({
|
|
1786
|
-
type: "move_start",
|
|
1787
|
-
tankId: t.id
|
|
1788
|
-
});
|
|
1789
|
-
let c = 5 * n, l = 0, u = 0, d = Math.cos(e.hullYaw * F), f = Math.sin(e.hullYaw * F);
|
|
1790
|
-
for (; l < o;) {
|
|
1791
|
-
let n = yield, r = e.x, a = e.z;
|
|
1792
|
-
l = Math.min(o, l + c * n);
|
|
1793
|
-
let p = 0, m = 0;
|
|
1794
|
-
for (; m < s.length - 1 && p + s[m] < l;) p += s[m++];
|
|
1795
|
-
let h = s[m] > 0 ? (l - p) / s[m] : 1, g = i[m], _ = i[m + 1];
|
|
1796
|
-
e.x = g.x + (_.x - g.x) * h, e.z = g.z + (_.z - g.z) * h;
|
|
1797
|
-
let v = Number.isFinite(g.y) ? g.y : j.heightAt(g.x, g.z);
|
|
1798
|
-
e.y = v + ((Number.isFinite(_.y) ? _.y : j.heightAt(_.x, _.z)) - v) * h;
|
|
1799
|
-
let y = e.x - r, b = e.z - a, x = Math.hypot(y, b);
|
|
1800
|
-
if (x > 1e-5) {
|
|
1801
|
-
let r = (y * d + b * f) / x;
|
|
1802
|
-
if (Math.abs(r) < .9) {
|
|
1803
|
-
let t = Math.atan2(b, y) / F, i = de(((r >= 0 ? t : t + 180) - e.hullYaw) * F) / F * I(6, n);
|
|
1804
|
-
e.hullYaw += i, e.yaw += i;
|
|
1805
|
-
}
|
|
1806
|
-
t.scrollTracks(r >= 0 ? x : -x), u += x;
|
|
1807
|
-
}
|
|
1808
|
-
for (t.place(j, n); u > .7;) u -= .7, t.localToWorld(Z, -2.6, .2, 1.4), P.dust(Z.x, Z.y, Z.z), t.localToWorld(Z, -2.6, .2, -1.4), P.dust(Z.x, Z.y, Z.z), t.localToWorld(Z, -3.3, 1.3, .9), P.exhaust(Z.x, Z.y, Z.z);
|
|
1809
|
-
Ee = !0, K = !0;
|
|
1810
|
-
}
|
|
1811
|
-
a({
|
|
1812
|
-
type: "move_end",
|
|
1813
|
-
tankId: t.id
|
|
1814
|
-
});
|
|
1815
|
-
}
|
|
1816
|
-
if (t && t.state.alive) {
|
|
1817
|
-
let i = t.state, o = Number.isFinite(e.yaw) ? e.yaw : i.yaw, s = Number.isFinite(e.pitch) ? e.pitch : i.pitch, c = de((o - i.yaw) * F) / F, l = s - i.pitch;
|
|
1818
|
-
if ((Q.mode !== "drive" && !r || Q.mode === "drive") && ze("aim", { tankId: t.id }), Math.abs(c) > .5 || Math.abs(l) > .5) {
|
|
1819
|
-
a({
|
|
1820
|
-
type: "turret_start",
|
|
1821
|
-
tankId: t.id
|
|
1822
|
-
});
|
|
1823
|
-
let e = 90 * n, r = Math.max(.25, Math.max(Math.abs(c), Math.abs(l)) / e), o = i.yaw, s = i.pitch, u = 0;
|
|
1824
|
-
for (; u < r;) {
|
|
1825
|
-
u += yield;
|
|
1826
|
-
let e = Math.min(1, u / r), n = e * e * (3 - 2 * e);
|
|
1827
|
-
i.yaw = o + c * n, i.pitch = s + l * n, t.place(j), K = !0;
|
|
1828
|
-
}
|
|
1829
|
-
a({
|
|
1830
|
-
type: "turret_end",
|
|
1831
|
-
tankId: t.id
|
|
1832
|
-
});
|
|
1833
|
-
}
|
|
1834
|
-
i.yaw = o, i.pitch = s, t.place(j), yield* at(r ? .05 : .2);
|
|
1835
|
-
}
|
|
1836
|
-
let c = Array.isArray(e.shots) ? e.shots.slice(0, 8) : [], l = Array.isArray(e.craters) ? e.craters.map((e) => ({
|
|
1837
|
-
...e,
|
|
1838
|
-
used: !1
|
|
1839
|
-
})) : [], u = e.damage || {}, d = /* @__PURE__ */ new Set(), f = c.map((e, t) => {
|
|
1840
|
-
let r = e && e.samples && e.samples.length >= 3 ? e.samples : null, i = r ? r.length / 3 | 0 : 0;
|
|
1841
|
-
return {
|
|
1842
|
-
shot: e,
|
|
1843
|
-
samples: r,
|
|
1844
|
-
n: i,
|
|
1845
|
-
start: (Number.isFinite(e && e.startMs) ? e.startMs / 1e3 : 0) / n,
|
|
1846
|
-
dur: Math.max(1, i - 1) * Lt / n,
|
|
1847
|
-
role: e && e.role || "main",
|
|
1848
|
-
slot: t,
|
|
1849
|
-
started: !1,
|
|
1850
|
-
done: !r,
|
|
1851
|
-
offset: new M()
|
|
1852
|
-
};
|
|
1853
|
-
}), p = !1, m = null, h = f.find((e) => e.role === "carrier" && !e.done) || null;
|
|
1854
|
-
if (f.length) {
|
|
1855
|
-
let i = 0, o = f.filter((e) => !e.done).length, s = Math.min(...f.map((e) => e.start));
|
|
1856
|
-
for (; o > 0 && i < 30;) {
|
|
1857
|
-
!p && t && (p = !0, t.muzzleWorld(Z), t.gunDirWorld(Pe), P.muzzle(Z, Pe), t.state.recoil = 1, Q.shake = .6, a({
|
|
1858
|
-
type: "fire",
|
|
1859
|
-
tankId: t.id
|
|
1860
|
-
}));
|
|
1861
|
-
let c = 0, g = 0, _ = 0, v = 0, y = 0, b = 0, x = 0;
|
|
1862
|
-
for (let r of f) {
|
|
1863
|
-
if (r.done) continue;
|
|
1864
|
-
let f = i - r.start;
|
|
1865
|
-
if (f < 0 || !r.started && r.role === "bomblet" && h && !h.done) continue;
|
|
1866
|
-
r.started || (r.started = !0, st(r.samples, 0, X), t && (r.role === "main" || r.role === "carrier") && r.start <= s + 1e-6 && (t.muzzleWorld(Z), r.offset.copy(Z).sub(X)), P.projShow(r.slot, X.x + r.offset.x, X.y + r.offset.y, X.z + r.offset.z, (r.shot.radius || 0) >= 7), a({
|
|
1867
|
-
type: "projectile_start",
|
|
1868
|
-
tankId: e.tankId,
|
|
1869
|
-
role: r.role
|
|
1870
|
-
}));
|
|
1871
|
-
let p = f / Lt * n;
|
|
1872
|
-
if (f >= r.dur) {
|
|
1873
|
-
r.done = !0, o--, P.projHide(r.slot), m = lt(r, l, u, d) || m;
|
|
1874
|
-
continue;
|
|
1875
|
-
}
|
|
1876
|
-
st(r.samples, p, X);
|
|
1877
|
-
let S = Math.max(0, 1 - p / 5);
|
|
1878
|
-
X.addScaledVector(r.offset, S), P.projMove(r.slot, X.x, X.y, X.z), st(r.samples, p + 1, Pe), c += X.x, g += X.y, _ += X.z, v += (Pe.x - X.x) / Lt, y += (Pe.y - X.y) / Lt, b += (Pe.z - X.z) / Lt, x++;
|
|
1879
|
-
}
|
|
1880
|
-
x > 0 ? (Q.focus.set(c / x, g / x, _ / x), Math.hypot(v, b) > .1 && Q.vel.set(v / x, y / x, b / x), Q.mode !== "follow" && !r && ze("follow"), r && Q.mode !== "overview" && ze("overview", { cut: !0 })) : m && Q.mode === "follow" && ze("impact", {
|
|
1881
|
-
focus: m,
|
|
1882
|
-
orbitFromCurrent: !0
|
|
1883
|
-
}), i += yield;
|
|
1884
|
-
}
|
|
1885
|
-
}
|
|
1886
|
-
for (let e of l) e.used || (j.crater(e.x, e.z, e.radius || 4, e.depth || 1), oe.blast(j, e.x, e.z, e.radius || 4), K = !0);
|
|
1887
|
-
for (let e of Object.keys(u)) if (u[e] > 0 && !d.has(e)) {
|
|
1888
|
-
let t = R.get(e);
|
|
1889
|
-
t && (t.state.hitFlash = 1);
|
|
1890
|
-
}
|
|
1891
|
-
m ? (!r && Q.mode !== "impact" && ze("impact", {
|
|
1892
|
-
focus: m,
|
|
1893
|
-
orbitFromCurrent: !0
|
|
1894
|
-
}), r && ze("overview", { cut: !0 }), yield* at(r ? .5 : 1.3)) : yield* at(.4);
|
|
1895
|
-
let g = Array.isArray(e.destroyed) ? e.destroyed : [];
|
|
1896
|
-
for (let e of g) {
|
|
1897
|
-
let t = R.get(e);
|
|
1898
|
-
!t || !t.state.alive && t.state.charred || (r || (ze("killcam", {
|
|
1899
|
-
tankId: e,
|
|
1900
|
-
focus: X.set(t.state.x, t.state.y, t.state.z),
|
|
1901
|
-
orbitFromCurrent: !0
|
|
1902
|
-
}), je = .35, yield* ot(.35)), t.state.alive = !1, t.setCharred(!0), Xe(t), P.bigExplosion(t.state.x, t.state.y + 1, t.state.z), Q.shake = 1.6, K = !0, a({
|
|
1903
|
-
type: "destroyed",
|
|
1904
|
-
tankId: e
|
|
1905
|
-
}), a({
|
|
1906
|
-
type: "big_explosion",
|
|
1907
|
-
tankId: e
|
|
1908
|
-
}), yield* ot(r ? .6 : 1.5), je = 1, yield* at(r ? .3 : 1));
|
|
1909
|
-
}
|
|
1910
|
-
je = 1;
|
|
1911
|
-
}
|
|
1912
|
-
function lt(e, t, n, r) {
|
|
1913
|
-
let i = e.shot.impact || {}, o = e.n, s = Number.isFinite(i.x) ? i.x : e.samples[(o - 1) * 3], c = Number.isFinite(i.y) ? i.y : e.samples[(o - 1) * 3 + 1], l = Number.isFinite(i.z) ? i.z : e.samples[(o - 1) * 3 + 2], u = i.kind || "terrain";
|
|
1914
|
-
if (a({
|
|
1915
|
-
type: "impact",
|
|
1916
|
-
kind: u,
|
|
1917
|
-
tankId: i.tankId,
|
|
1918
|
-
role: e.role
|
|
1919
|
-
}), u === "split") return P.pop(s, c, l), null;
|
|
1920
|
-
if (u === "out") return P.outPuff(s, c, l), null;
|
|
1921
|
-
let d = e.shot.radius || 5;
|
|
1922
|
-
P.explosion(s, c, l, d, u), Q.shake = Math.max(Q.shake, d >= 7 ? 1.4 : .9), d >= 7 && a({ type: "big_explosion" });
|
|
1923
|
-
let f = null, p = Infinity;
|
|
1924
|
-
for (let e of t) {
|
|
1925
|
-
if (e.used) continue;
|
|
1926
|
-
let t = Math.hypot(e.x - s, e.z - l);
|
|
1927
|
-
t < p && (p = t, f = e);
|
|
1928
|
-
}
|
|
1929
|
-
if (f && p < Math.max(3, d * 1.5) && (f.used = !0, j.crater(f.x, f.z, f.radius || d, f.depth || .8)), oe.blast(j, s, l, d), K = !0, u === "tank" && i.tankId != null) {
|
|
1930
|
-
let e = R.get(i.tankId);
|
|
1931
|
-
e && (e.state.hitFlash = 1, P.hitSparks(s, c, l), r.add(String(i.tankId))), a({
|
|
1932
|
-
type: "tank_hit",
|
|
1933
|
-
tankId: i.tankId
|
|
1934
|
-
});
|
|
1935
|
-
}
|
|
1936
|
-
for (let e of Object.keys(n)) {
|
|
1937
|
-
if (!(n[e] > 0) || r.has(e)) continue;
|
|
1938
|
-
let t = R.get(e);
|
|
1939
|
-
t && Math.hypot(t.state.x - s, t.state.z - l) < d * 1.3 && (t.state.hitFlash = 1, r.add(e), a({
|
|
1940
|
-
type: "tank_hit",
|
|
1941
|
-
tankId: e
|
|
1942
|
-
}));
|
|
1943
|
-
}
|
|
1944
|
-
return new M(s, c, l);
|
|
1945
|
-
}
|
|
1946
|
-
function ut() {
|
|
1947
|
-
if (J || !Me.length) return;
|
|
1948
|
-
let e = Me.shift();
|
|
1949
|
-
u || !_t || !Te ? (dt(e), ut()) : (e.gen = ct(e.turn), e.realT = 0, J = e, e.gen.next(0), Ot());
|
|
1950
|
-
}
|
|
1951
|
-
function dt(e) {
|
|
1952
|
-
if (!e.finished) {
|
|
1953
|
-
e.finished = !0, e.timer && clearTimeout(e.timer), J === e && (J = null), je = 1;
|
|
1954
|
-
for (let e = 0; e < 8; e++) P.projHide(e);
|
|
1955
|
-
if (!u) try {
|
|
1956
|
-
let t = e.turn && e.turn.world;
|
|
1957
|
-
t && it(t, { fromTurn: !0 }), ze(Q.userMode, { tankId: we });
|
|
1958
|
-
} catch (e) {
|
|
1959
|
-
typeof console < "u" && console.error(e);
|
|
1960
|
-
}
|
|
1961
|
-
e.resolve();
|
|
1962
|
-
}
|
|
1963
|
-
}
|
|
1964
|
-
function ft() {
|
|
1965
|
-
for (J && dt(J); Me.length;) dt(Me.shift());
|
|
1966
|
-
}
|
|
1967
|
-
function pt() {
|
|
1968
|
-
if (u) return;
|
|
1969
|
-
let t = e.clientWidth, n = e.clientHeight;
|
|
1970
|
-
t && n && (v = t, w = n, d.setSize(t, n, !1), Re(), Ot(.3));
|
|
1971
|
-
}
|
|
1972
|
-
let mt = typeof ResizeObserver < "u" ? new ResizeObserver(pt) : null;
|
|
1973
|
-
mt ? mt.observe(e) : window.addEventListener("resize", pt);
|
|
1974
|
-
let ht = typeof document > "u" || !document.hidden, gt = !0, _t = ht, vt = typeof IntersectionObserver < "u" ? new IntersectionObserver((e) => {
|
|
1975
|
-
gt = e[e.length - 1].isIntersecting, jt();
|
|
1976
|
-
}) : null;
|
|
1977
|
-
vt && vt.observe(e);
|
|
1978
|
-
let yt = () => {
|
|
1979
|
-
ht = !document.hidden, jt();
|
|
1980
|
-
};
|
|
1981
|
-
document.addEventListener("visibilitychange", yt);
|
|
1982
|
-
let bt = !1, xt = (e) => {
|
|
1983
|
-
e && e.preventDefault && e.preventDefault(), bt = !0, jt(), a({ type: "context_lost" });
|
|
1984
|
-
};
|
|
1985
|
-
g.addEventListener("webglcontextlost", xt);
|
|
1986
|
-
let St = new s(!1), Ct = 0, wt = 0, Tt = 0, Et = 0, Dt = {
|
|
1987
|
-
calls: 0,
|
|
1988
|
-
triangles: 0,
|
|
1989
|
-
particles: 0,
|
|
1990
|
-
quality: c,
|
|
1991
|
-
fps: 0
|
|
1992
|
-
};
|
|
1993
|
-
function Ot(e = .05) {
|
|
1994
|
-
u || (ke = Math.max(ke, Ae + e), kt());
|
|
1995
|
-
}
|
|
1996
|
-
function kt() {
|
|
1997
|
-
u || !_t || Ct || (wt && (clearTimeout(wt), wt = 0), St.running || St.start(), Ct = requestAnimationFrame($));
|
|
1998
|
-
}
|
|
1999
|
-
function $() {
|
|
2000
|
-
if (Ct = 0, u || !_t) return;
|
|
2001
|
-
let e = St.getDelta();
|
|
2002
|
-
q = Math.min(e, Ft);
|
|
2003
|
-
let t = q * je;
|
|
2004
|
-
Ae += q;
|
|
2005
|
-
let n = Ae < ke;
|
|
2006
|
-
if (J) {
|
|
2007
|
-
n = !0, J.realT += q;
|
|
2008
|
-
let e;
|
|
2009
|
-
try {
|
|
2010
|
-
e = J.gen.next(t);
|
|
2011
|
-
} catch (t) {
|
|
2012
|
-
typeof console < "u" && console.error(t), e = { done: !0 };
|
|
2013
|
-
}
|
|
2014
|
-
(e.done || J.realT > J.deadline) && dt(J), J || ut();
|
|
2015
|
-
}
|
|
2016
|
-
for (let e of z) {
|
|
2017
|
-
let i = R.get(e), a = i.state, o = !1;
|
|
2018
|
-
if (a.targetYaw != null && !J) {
|
|
2019
|
-
let e = de((a.targetYaw - a.yaw) * F) / F, t = a.targetPitch - a.pitch;
|
|
2020
|
-
if (Math.abs(e) > .02 || Math.abs(t) > .02) {
|
|
2021
|
-
let i = r ? 1 : I(14, q);
|
|
2022
|
-
a.yaw += e * i, a.pitch += t * i, o = !0, n = !0;
|
|
2023
|
-
} else Oe && (a.yaw = a.targetYaw, a.pitch = a.targetPitch, o = !0);
|
|
2024
|
-
}
|
|
2025
|
-
a.recoil > 0 && (a.recoil = Math.max(0, a.recoil - t * 2.2), o = !0, n = !0), a.hitFlash > 0 && (a.hitFlash = Math.max(0, a.hitFlash - t * 2.5), i.setFlash(a.hitFlash * a.hitFlash * 1.5), n = !0), Ze(i, t) && (n = !0), o && (i.place(j), K = !0);
|
|
2026
|
-
let s = tt(i);
|
|
2027
|
-
s > 0 && (a.blown && s >= 2 ? X.set(a.x, a.y + 1.4, a.z) : i.localToWorld(X, s >= 2 ? -.5 : -1.8, 1.8, 0), P.emitDamage(X.x, X.y, X.z, t, s, a));
|
|
2028
|
-
}
|
|
2029
|
-
if (Oe = !1, Y) {
|
|
2030
|
-
let e = Y;
|
|
2031
|
-
if (e.t += q, e.next -= q, n = !0, e.next <= 0 && e.t < 5.5) {
|
|
2032
|
-
e.next = .55;
|
|
2033
|
-
let t = e.id == null ? null : R.get(e.id), n = t ? t.state.x : Ne.x, r = t ? t.state.z : Ne.z, i = t ? t.state.y : j.heightAt(n, r), a = t ? t.team.accent : N("#ffd36b");
|
|
2034
|
-
P.firework(n + (Math.random() - .5) * 10, i + 9 + Math.random() * 3, r + (Math.random() - .5) * 10, a);
|
|
2035
|
-
}
|
|
2036
|
-
e.t > 9 && (Y = null);
|
|
2037
|
-
}
|
|
2038
|
-
Ee && et(), P.update(t, E, d, n || !!J) && (n = !0), We(q) && (n = !0), P.hasPreview && Q.mode === "aim" && (n = n || Ae < ke), K && c === "high" && (d.shadowMap.needsUpdate = !0), K = !1, d.render(T, E);
|
|
2039
|
-
let i = d.info.render;
|
|
2040
|
-
Dt = {
|
|
2041
|
-
calls: i.calls,
|
|
2042
|
-
triangles: i.triangles,
|
|
2043
|
-
particles: P.particleCount,
|
|
2044
|
-
quality: c,
|
|
2045
|
-
fps: e > 0 ? Math.round(1 / e) : 0
|
|
2046
|
-
}, o && n && c !== "low" && Ae > 2 && (Tt += Math.min(e, .25), Et++, Et >= 90 && (Tt / Et > 1 / 38 && Mt(c === "high" ? "medium" : "low"), Tt = 0, Et = 0)), n ? kt() : At() ? wt = setTimeout(() => {
|
|
2047
|
-
wt = 0, kt();
|
|
2048
|
-
}, 40) : St.stop();
|
|
2049
|
-
}
|
|
2050
|
-
function At() {
|
|
2051
|
-
for (let e of z) if (tt(R.get(e)) > 0) return !0;
|
|
2052
|
-
return P.particleCount > 0;
|
|
2053
|
-
}
|
|
2054
|
-
function jt() {
|
|
2055
|
-
let e = !u && !bt && ht && gt;
|
|
2056
|
-
e === _t ? e && kt() : (_t = e, e ? (St.stop(), Ot(.1)) : (Ct && cancelAnimationFrame(Ct), Ct = 0, wt && clearTimeout(wt), wt = 0, St.stop(), ft()));
|
|
2057
|
-
}
|
|
2058
|
-
function Mt(e) {
|
|
2059
|
-
if (e === c) return;
|
|
2060
|
-
c = e, d.setPixelRatio(Ht(e)), d.setSize(v, w, !1);
|
|
2061
|
-
let t = e === "high";
|
|
2062
|
-
k.castShadow = t, oe.setQuality(e, O), oe.setShadows(t), j.mesh.receiveShadow = t;
|
|
2063
|
-
for (let n of R.values()) n.setQuality(e), n.setShadows(t);
|
|
2064
|
-
L.wheelMat && (L.wheelMat.dispose(), L.wheelMat = fe(), B.material = L.wheelMat), B.castShadow = t, P.setQuality(e), k.intensity = e === "low" ? 1.7 : 1.9, ne.intensity = e === "low" ? .55 : .6, Ee = !0, K = !0, Ot(.1);
|
|
2065
|
-
}
|
|
2066
|
-
{
|
|
2067
|
-
let e = c;
|
|
2068
|
-
c = null, Mt(e);
|
|
2069
|
-
}
|
|
2070
|
-
return {
|
|
2071
|
-
setWorld(e) {
|
|
2072
|
-
if (u || !e) return;
|
|
2073
|
-
if (J) {
|
|
2074
|
-
J.turn && (J.turn.world = J.turn.world || e);
|
|
2075
|
-
return;
|
|
2076
|
-
}
|
|
2077
|
-
let t = !Te;
|
|
2078
|
-
it(e), t && (Be(), r ? Q.snap = !0 : (Q.pos.copy(Q.dPos).sub(Q.dTarget).multiplyScalar(1.7).add(Q.dTarget), Q.pos.y += 40, Q.target.copy(Q.dTarget))), Ot(.2);
|
|
2079
|
-
},
|
|
2080
|
-
setAim({ yaw: e, pitch: t, power: n } = {}) {
|
|
2081
|
-
if (u || J) return;
|
|
2082
|
-
let r = we == null ? null : R.get(we);
|
|
2083
|
-
r && r.state.alive && (Number.isFinite(e) ? r.state.targetYaw = e : r.state.targetYaw ?? (r.state.targetYaw = r.state.yaw), Number.isFinite(t) ? r.state.targetPitch = t : r.state.targetPitch ?? (r.state.targetPitch = r.state.pitch), r.state.power = n, Oe = !0, Ot(.6));
|
|
2084
|
-
},
|
|
2085
|
-
setPreview(e) {
|
|
2086
|
-
u || (P.setPreview(e && e.length ? e : null), Ot(1.5));
|
|
2087
|
-
},
|
|
2088
|
-
playTurn(e) {
|
|
2089
|
-
return new Promise((t) => {
|
|
2090
|
-
if (u || !e) {
|
|
2091
|
-
e && e.world && !u && it(e.world, { fromTurn: !0 }), t();
|
|
2092
|
-
return;
|
|
2093
|
-
}
|
|
2094
|
-
let n = Array.isArray(e.shots) ? e.shots : [], r = 4 + (Array.isArray(e.movePath) ? e.movePath.length * .3 : 0);
|
|
2095
|
-
for (let e of n) {
|
|
2096
|
-
let t = e && e.samples ? e.samples.length / 3 : 0;
|
|
2097
|
-
r = Math.max(r, 4 + (e && e.startMs || 0) / 1e3 + t * Lt);
|
|
2098
|
-
}
|
|
2099
|
-
r += (Array.isArray(e.destroyed) ? e.destroyed.length : 0) * 4;
|
|
2100
|
-
let i = {
|
|
2101
|
-
turn: e,
|
|
2102
|
-
resolve: t,
|
|
2103
|
-
finished: !1,
|
|
2104
|
-
deadline: r * 2 + 6,
|
|
2105
|
-
timer: 0
|
|
2106
|
-
};
|
|
2107
|
-
i.timer = setTimeout(() => dt(i), (r * 2 + 12) * 1e3), Me.push(i), Y = null, ut();
|
|
2108
|
-
});
|
|
2109
|
-
},
|
|
2110
|
-
setCameraMode(e) {
|
|
2111
|
-
u || (Q.userMode = e === "aim" ? "aim" : "overview", !J && !Y && ze(Q.userMode, { tankId: we }), Ot(.2));
|
|
2112
|
-
},
|
|
2113
|
-
setQuality(e) {
|
|
2114
|
-
if (u) return;
|
|
2115
|
-
let t = Ut(e);
|
|
2116
|
-
o = !1, t && Mt(t);
|
|
2117
|
-
},
|
|
2118
|
-
celebrate(e) {
|
|
2119
|
-
if (u) return;
|
|
2120
|
-
if (U.visible = !1, e == null || !R.has(e)) {
|
|
2121
|
-
Y = null, ze("overview"), Ot(.5);
|
|
2122
|
-
return;
|
|
2123
|
-
}
|
|
2124
|
-
Y = {
|
|
2125
|
-
id: e,
|
|
2126
|
-
t: 0,
|
|
2127
|
-
next: .3
|
|
2128
|
-
}, ze("celebrate", {
|
|
2129
|
-
tankId: e,
|
|
2130
|
-
orbitFromCurrent: !0
|
|
2131
|
-
});
|
|
2132
|
-
let t = R.get(e);
|
|
2133
|
-
Q.focus.set(t.state.x, t.state.y, t.state.z), Q.orbit = Math.atan2(Q.pos.z - Q.focus.z, Q.pos.x - Q.focus.x), Ot(.5);
|
|
2134
|
-
},
|
|
2135
|
-
resize: pt,
|
|
2136
|
-
getStats() {
|
|
2137
|
-
return { ...Dt };
|
|
2138
|
-
},
|
|
2139
|
-
dispose() {
|
|
2140
|
-
if (!u) {
|
|
2141
|
-
ft(), u = !0, _t = !1, Ct && cancelAnimationFrame(Ct), Ct = 0, wt && clearTimeout(wt), mt ? mt.disconnect() : window.removeEventListener("resize", pt), vt && vt.disconnect(), document.removeEventListener("visibilitychange", yt), g.removeEventListener("webglcontextlost", xt);
|
|
2142
|
-
for (let e of Array.from(R.keys())) qe(e);
|
|
2143
|
-
B.dispose(), L.wheelMat && L.wheelMat.dispose(), L.dispose(), ue.dispose(), H.dispose(), V.dispose(), _e.dispose(), ge.dispose(), be.dispose(), ve.dispose(), P.dispose(), oe.dispose(), j.dispose(), ie.dispose(), ae.dispose(), k.shadow && k.shadow.map && k.shadow.map.dispose(), T.clear(), d.dispose(), d.forceContextLoss(), g.parentNode && g.parentNode.removeChild(g);
|
|
2144
|
-
}
|
|
2145
|
-
}
|
|
2146
|
-
};
|
|
2147
|
-
}
|
|
2148
|
-
export { Wt as createTankScene, Wt as default };
|
|
2149
|
-
|
|
2150
|
-
//# sourceMappingURL=createTankScene-BuliAxwR.js.map
|