@mineproness/tensorloop 2.1.63 → 2.1.65
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/src/Embedding/index.js +1 -1
- package/src/Softmax/index.js +1 -1
- package/src/Tokenizer/index.js +2 -2
- package/src/shaders/CalculateLoss.wgsl +3 -8
- package/src/shaders/ComputeDInput.wgsl +1 -1
- package/src/shaders/LB.wgsl +2 -2
- package/src/shaders/RB.wgsl +1 -1
- package/src/shaders/RF.wgsl +1 -1
- package/src/shaders/SB.wgsl +4 -0
package/package.json
CHANGED
package/src/Embedding/index.js
CHANGED
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@@ -98,7 +98,7 @@ export class Embedding {
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this.param = await this.gpu.createUniFormBuffer(this.oldParam.byteLength);
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this.tokenBuffer = await this.gpu.createBuffer(4 * token.length)
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}
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-
if (this.oldParam[
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101
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+
if (this.oldParam[0] !== lr) {
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this.oldParam = new Float32Array([lr, 0]);
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this.gpu.WriteBuffer(this.param, this.oldParam)
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}
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package/src/Softmax/index.js
CHANGED
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@@ -123,7 +123,7 @@ export class Softmax {
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const targetBuffer = await this.gpu.createBuffer(target.length * Float32Array.BYTES_PER_ELEMENT)
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const loss = await this.gpu.createBuffer(4 * tokenCount)
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const acc = await this.gpu.createBuffer(4 * 2)
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-
await this.gpu.WriteBuffer(targetBuffer, new
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await this.gpu.WriteBuffer(targetBuffer, new Uint32Array(target))
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const bind = await this.device.createBindGroup({
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layout: await this.lossPipline.getBindGroupLayout(0),
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entries: [
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package/src/Tokenizer/index.js
CHANGED
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@@ -27,7 +27,7 @@ export class Tokenizer {
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const output = []
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for (let a = 0; a < splitedWords.length; a++) {
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const word = splitedWords[a]
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-
if (this.WordtoID[word]) {
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if (this.WordtoID[word] !== undefined) {
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output.push(word)
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} else {
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let max = word.length
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@@ -36,7 +36,7 @@ export class Tokenizer {
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const regPatten = new RegExp(`.{0,${max}}`, "g")
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const wordsliced = word.match(regPatten).filter((e) => e.length > 0)
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const matched = wordsliced.flatMap(e => {
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if (this.WordtoID[e]) {
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if (this.WordtoID[e] !== undefined) {
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return true
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}
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return false
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@@ -23,13 +23,8 @@ var <uniform> params: Params;
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@compute @workgroup_size(4)
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fn main(@builtin(global_invocation_id) id : vec3<u32>) {
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let
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let start = token * params.vocabSize;
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let end = start + params.vocabSize;
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var targetIndex = targetToken[token];
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let total: u32 = params.tokenCount * params.vocabSize;
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let probalitils = probs[token * params.vocabSize + u32(targetIndex)];
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let index = id.x;
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var targetIndex = targetToken[index];
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let probalitils = probs[index * params.vocabSize + u32(targetIndex)];
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loss[index] = -log(probalitils + 1e-15);
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}
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package/src/shaders/LB.wgsl
CHANGED
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@@ -44,14 +44,14 @@ fn main(@builtin(global_invocation_id) id: vec3<u32>) {
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let dW = inputValue * gradient;
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dWeights += f32(dW);
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}
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let vClap = weight[index] - params.lr * max(-
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let vClap = weight[index] - params.lr * max(- 15.0, min(15.0, dWeights));
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weight[index] = vClap;
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if (inputIndex == 0u) {
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var dBias = 0.0;
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for (var token = 0u; token < u32(params.tokenCount); token++) {
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dBias += f32(outGradient[token * u32(params.vocabSize) + outputIndex]);
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}
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bias[outputIndex] = bias[outputIndex] - params.lr * max(-
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bias[outputIndex] = bias[outputIndex] - params.lr * max(- 15.0, min(15.0, dBias));
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}
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}
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package/src/shaders/RB.wgsl
CHANGED
package/src/shaders/RF.wgsl
CHANGED
package/src/shaders/SB.wgsl
CHANGED
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@@ -27,6 +27,10 @@ fn main(@builtin(global_invocation_id) id: vec3<u32>) {
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let vocabIndex = index % params.vocabSize;
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let start = token * params.vocabSize;
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let end = start + params.vocabSize;
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let total = params.tokenCount * params.vocabSize;
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if (index >= total) {
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return;
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}
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var targetIndex = targetToken[token];
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let total: u32 = params.tokenCount * params.vocabSize;
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output[index] = probs[index];
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