@minecraft/server 2.9.0-beta.1.26.30-preview.32 → 2.9.0-rc.1.26.40-preview.23

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Files changed (2) hide show
  1. package/index.d.ts +207 -2346
  2. package/package.json +2 -2
package/index.d.ts CHANGED
@@ -7,7 +7,7 @@
7
7
  Copyright (c) Microsoft Corporation.
8
8
  ***************************************************************************** */
9
9
  /**
10
- * @beta
10
+ * @preview
11
11
  * @packageDocumentation
12
12
  * Contains many types related to manipulating a Minecraft
13
13
  * world, including entities, blocks, dimensions, and more.
@@ -16,7 +16,7 @@
16
16
  * ```json
17
17
  * {
18
18
  * "module_name": "@minecraft/server",
19
- * "version": "2.9.0-beta"
19
+ * "version": "2.9.0"
20
20
  * }
21
21
  * ```
22
22
  *
@@ -47,10 +47,6 @@ export enum AimAssistTargetMode {
47
47
  * function Block.getComponent.
48
48
  */
49
49
  export enum BlockComponentTypes {
50
- /**
51
- * @beta
52
- */
53
- DynamicProperties = 'minecraft:dynamic_properties',
54
50
  FluidContainer = 'minecraft:fluid_container',
55
51
  /**
56
52
  * @remarks
@@ -233,55 +229,6 @@ export enum CommandPermissionLevel {
233
229
  Owner = 4,
234
230
  }
235
231
 
236
- /**
237
- * @beta
238
- * The Action enum determines how the CompoundBlockVolume
239
- * considers the associated CompoundBlockVolumeItem when
240
- * performing inside/outside calculations.
241
- */
242
- export enum CompoundBlockVolumeAction {
243
- /**
244
- * @remarks
245
- * The associated BlockVolume is considered a positive space,
246
- * and any intersection tests are considered hits
247
- *
248
- */
249
- Add = 0,
250
- /**
251
- * @remarks
252
- * The associated BlockVolume is considered a negative or void
253
- * space, and any intersection tests are considered misses.
254
- * Using the Subtract action, it is possible to `punch holes`
255
- * in block volumes so that any intersection tests may pass
256
- * through such spaces
257
- *
258
- */
259
- Subtract = 1,
260
- }
261
-
262
- /**
263
- * @beta
264
- * An enum describing the relativity of the
265
- * CompoundBlockVolumeItem, relative to the parent
266
- * CompoundVolume.
267
- */
268
- export enum CompoundBlockVolumePositionRelativity {
269
- /**
270
- * @remarks
271
- * The locations within the associated BlockVolume are relative
272
- * to the CompoundBlockVolume to which they were added
273
- *
274
- */
275
- Relative = 0,
276
- /**
277
- * @remarks
278
- * The locations within the associated BlockVolume are in
279
- * absolute world space
280
- *
281
- */
282
- Absolute = 1,
283
- }
284
-
285
232
  /**
286
233
  * Reasons that the {@link
287
234
  * @minecraft/server.ContainerRulesError} was thrown.
@@ -384,13 +331,6 @@ export enum CustomCommandErrorReason {
384
331
  *
385
332
  */
386
333
  RegistryReadOnly = 'RegistryReadOnly',
387
- /**
388
- * @beta
389
- * @remarks
390
- * Non enum type command parameters cannot use enumName.
391
- *
392
- */
393
- UnexpectedEnumName = 'UnexpectedEnumName',
394
334
  }
395
335
 
396
336
  /**
@@ -1128,14 +1068,6 @@ export enum EntityComponentTypes {
1128
1068
  *
1129
1069
  */
1130
1070
  NavigationWalk = 'minecraft:navigation.walk',
1131
- /**
1132
- * @beta
1133
- * @remarks
1134
- * Adds NPC capabilities to an entity such as custom skin,
1135
- * name, and dialogue interactions.
1136
- *
1137
- */
1138
- Npc = 'minecraft:npc',
1139
1071
  /**
1140
1072
  * @remarks
1141
1073
  * When present on an entity, this entity is on fire.
@@ -1149,15 +1081,6 @@ export enum EntityComponentTypes {
1149
1081
  *
1150
1082
  */
1151
1083
  Exhaustion = 'minecraft:player.exhaustion',
1152
- /**
1153
- * @beta
1154
- * @remarks
1155
- * Use this component to access and manipulate the fog
1156
- * definitions stack of a player. This is only available on
1157
- * players.
1158
- *
1159
- */
1160
- Fog = 'minecraft:player.fog',
1161
1084
  /**
1162
1085
  * @remarks
1163
1086
  * Use this component to read the hunger of a player. This is
@@ -1629,14 +1552,6 @@ export enum EntitySwingSource {
1629
1552
  * and mainhand slots.
1630
1553
  */
1631
1554
  export enum EquipmentSlot {
1632
- /**
1633
- * @beta
1634
- * @remarks
1635
- * The body slot. This slot is used to hold armor for
1636
- * non-humanoid mobs.
1637
- *
1638
- */
1639
- Body = 'Body',
1640
1555
  /**
1641
1556
  * @remarks
1642
1557
  * The chest slot. This slot is used to hold items such as
@@ -1906,14 +1821,6 @@ export enum GameRule {
1906
1821
  *
1907
1822
  */
1908
1823
  PlayersSleepingPercentage = 'playersSleepingPercentage',
1909
- /**
1910
- * @beta
1911
- * @remarks
1912
- * Controls which player waypoints are automatically added to
1913
- * the players locator bar.
1914
- *
1915
- */
1916
- PlayerWaypoints = 'playerWaypoints',
1917
1824
  /**
1918
1825
  * @remarks
1919
1826
  * Controls whether projectiles (entities with a projectile
@@ -2705,11 +2612,35 @@ export enum PlayerPermissionLevel {
2705
2612
  }
2706
2613
 
2707
2614
  /**
2708
- * @beta
2615
+ * @rc
2616
+ * The split screen slot of a player.
2709
2617
  */
2710
- export enum PlayerWaypointsMode {
2711
- Everyone = 'Everyone',
2712
- Off = 'Off',
2618
+ export enum PlayerSplitScreenSlot {
2619
+ /**
2620
+ * @remarks
2621
+ * The first player in the split screen session. This is the
2622
+ * primary player.
2623
+ *
2624
+ */
2625
+ First = 'First',
2626
+ /**
2627
+ * @remarks
2628
+ * The fourth player in the split screen session.
2629
+ *
2630
+ */
2631
+ Fourth = 'Fourth',
2632
+ /**
2633
+ * @remarks
2634
+ * The second player in the split screen session.
2635
+ *
2636
+ */
2637
+ Second = 'Second',
2638
+ /**
2639
+ * @remarks
2640
+ * The third player in the split screen session.
2641
+ *
2642
+ */
2643
+ Third = 'Third',
2713
2644
  }
2714
2645
 
2715
2646
  /**
@@ -3038,29 +2969,6 @@ export enum TintMethod {
3038
2969
  Water = 'Water',
3039
2970
  }
3040
2971
 
3041
- /**
3042
- * @beta
3043
- * An enumeration with the reason that a watchdog is deciding
3044
- * to terminate execution of a behavior packs' script.
3045
- */
3046
- export enum WatchdogTerminateReason {
3047
- /**
3048
- * @remarks
3049
- * Script runtime for a behavior pack is terminated due to
3050
- * non-responsiveness from script (a hang or infinite loop).
3051
- *
3052
- */
3053
- Hang = 'Hang',
3054
- /**
3055
- * @remarks
3056
- * Script runtime for a behavior pack is terminated due to a
3057
- * stack overflow (a long, and potentially infinite) chain of
3058
- * function calls.
3059
- *
3060
- */
3061
- StackOverflow = 'StackOverflow',
3062
- }
3063
-
3064
2972
  /**
3065
2973
  * @rc
3066
2974
  * Enum representing different texture icons that can be
@@ -3123,11 +3031,9 @@ export type BlockComponentReturnType<T extends string> = T extends keyof BlockCo
3123
3031
  : BlockCustomComponentInstance;
3124
3032
 
3125
3033
  export type BlockComponentTypeMap = {
3126
- dynamic_properties: BlockDynamicPropertiesComponent;
3127
3034
  fluid_container: BlockFluidContainerComponent;
3128
3035
  inventory: BlockInventoryComponent;
3129
3036
  map_color: BlockMapColorComponent;
3130
- 'minecraft:dynamic_properties': BlockDynamicPropertiesComponent;
3131
3037
  'minecraft:fluid_container': BlockFluidContainerComponent;
3132
3038
  'minecraft:inventory': BlockInventoryComponent;
3133
3039
  'minecraft:map_color': BlockMapColorComponent;
@@ -3248,10 +3154,8 @@ export type EntityComponentTypeMap = {
3248
3154
  'minecraft:navigation.generic': EntityNavigationGenericComponent;
3249
3155
  'minecraft:navigation.hover': EntityNavigationHoverComponent;
3250
3156
  'minecraft:navigation.walk': EntityNavigationWalkComponent;
3251
- 'minecraft:npc': EntityNpcComponent;
3252
3157
  'minecraft:onfire': EntityOnFireComponent;
3253
3158
  'minecraft:player.exhaustion': EntityExhaustionComponent;
3254
- 'minecraft:player.fog': EntityFogComponent;
3255
3159
  'minecraft:player.hunger': EntityHungerComponent;
3256
3160
  'minecraft:player.saturation': EntitySaturationComponent;
3257
3161
  'minecraft:projectile': EntityProjectileComponent;
@@ -3283,10 +3187,8 @@ export type EntityComponentTypeMap = {
3283
3187
  'navigation.generic': EntityNavigationGenericComponent;
3284
3188
  'navigation.hover': EntityNavigationHoverComponent;
3285
3189
  'navigation.walk': EntityNavigationWalkComponent;
3286
- npc: EntityNpcComponent;
3287
3190
  onfire: EntityOnFireComponent;
3288
3191
  'player.exhaustion': EntityExhaustionComponent;
3289
- 'player.fog': EntityFogComponent;
3290
3192
  'player.hunger': EntityHungerComponent;
3291
3193
  'player.saturation': EntitySaturationComponent;
3292
3194
  projectile: EntityProjectileComponent;
@@ -3304,15 +3206,6 @@ export type EntityComponentTypeMap = {
3304
3206
  wants_jockey: EntityWantsJockeyComponent;
3305
3207
  };
3306
3208
 
3307
- /**
3308
- * @beta
3309
- */
3310
- export type EntityIdentifierType<T> = [T] extends [never]
3311
- ? VanillaEntityIdentifier
3312
- : T extends string
3313
- ? VanillaEntityIdentifier | T
3314
- : never;
3315
-
3316
3209
  export type ItemComponentReturnType<T extends string> = T extends keyof ItemComponentTypeMap
3317
3210
  ? ItemComponentTypeMap[T]
3318
3211
  : ItemCustomComponentInstance;
@@ -3338,15 +3231,6 @@ export type ItemComponentTypeMap = {
3338
3231
  potion: ItemPotionComponent;
3339
3232
  };
3340
3233
 
3341
- /**
3342
- * @beta
3343
- */
3344
- export type VanillaEntityIdentifier =
3345
- | EntityType
3346
- | minecraftvanilladata.MinecraftEntityTypes
3347
- | `${minecraftvanilladata.MinecraftEntityTypes}`
3348
- | `${minecraftvanilladata.MinecraftEntityTypes}<${string}>`;
3349
-
3350
3234
  /**
3351
3235
  * Handle to an aim-assist category that exists in the
3352
3236
  * world.aimAssist registry.
@@ -3504,9 +3388,7 @@ export class AimAssistCategorySettings {
3504
3388
  * A record mapping block Ids to their priority settings.
3505
3389
  * Larger numbers have greater priority.
3506
3390
  */
3507
- setBlockPriorities(
3508
- blockPriorities: Record<keyof typeof minecraftvanilladata.MinecraftBlockTypes | string, number>,
3509
- ): void;
3391
+ setBlockPriorities(blockPriorities: Record<string, number>): void;
3510
3392
  /**
3511
3393
  * @remarks
3512
3394
  * Sets the priority settings used for block targeting.
@@ -3525,9 +3407,7 @@ export class AimAssistCategorySettings {
3525
3407
  * A record mapping entity Ids to their priority settings.
3526
3408
  * Larger numbers have greater priority.
3527
3409
  */
3528
- setEntityPriorities(
3529
- entityPriorities: Record<keyof typeof minecraftvanilladata.MinecraftEntityTypes | string, number>,
3530
- ): void;
3410
+ setEntityPriorities(entityPriorities: Record<string, number>): void;
3531
3411
  /**
3532
3412
  * @remarks
3533
3413
  * Sets the priority settings used for entity targeting.
@@ -3726,10 +3606,8 @@ export class AimAssistPresetSettings {
3726
3606
  *
3727
3607
  * This function can't be called in restricted-execution mode.
3728
3608
  *
3729
- * @param targets
3730
- * An array of block tags.
3731
3609
  */
3732
- setExcludedBlockTagTargets(targets?: string[]): void;
3610
+ setExcludedBlockTagTargets(blockTagTargets?: string[]): void;
3733
3611
  /**
3734
3612
  * @remarks
3735
3613
  * Sets the list of block Ids to exclude from aim assist
@@ -3737,10 +3615,8 @@ export class AimAssistPresetSettings {
3737
3615
  *
3738
3616
  * This function can't be called in restricted-execution mode.
3739
3617
  *
3740
- * @param targets
3741
- * An array of block Ids.
3742
3618
  */
3743
- setExcludedBlockTargets(targets?: (keyof typeof minecraftvanilladata.MinecraftBlockTypes | string)[]): void;
3619
+ setExcludedBlockTargets(blockTargets?: string[]): void;
3744
3620
  /**
3745
3621
  * @remarks
3746
3622
  * Sets the list of entity Ids to exclude from aim assist
@@ -3748,10 +3624,8 @@ export class AimAssistPresetSettings {
3748
3624
  *
3749
3625
  * This function can't be called in restricted-execution mode.
3750
3626
  *
3751
- * @param targets
3752
- * An array of entity Ids.
3753
3627
  */
3754
- setExcludedEntityTargets(targets?: (keyof typeof minecraftvanilladata.MinecraftEntityTypes | string)[]): void;
3628
+ setExcludedEntityTargets(entityTargets?: string[]): void;
3755
3629
  /**
3756
3630
  * @remarks
3757
3631
  * Sets the list of entity type families to exclude from aim
@@ -3759,10 +3633,8 @@ export class AimAssistPresetSettings {
3759
3633
  *
3760
3634
  * This function can't be called in restricted-execution mode.
3761
3635
  *
3762
- * @param targets
3763
- * An array of entity type families.
3764
3636
  */
3765
- setExcludedEntityTypeFamilyTargets(targets?: string[]): void;
3637
+ setExcludedEntityTypeFamilyTargets(entityTypeFamilyTargets?: string[]): void;
3766
3638
  /**
3767
3639
  * @remarks
3768
3640
  * Sets the per-item aim-assist category Ids.
@@ -3773,7 +3645,7 @@ export class AimAssistPresetSettings {
3773
3645
  * A record mapping item Ids to aim-assist category Ids.
3774
3646
  * Category Ids must have a namespace.
3775
3647
  */
3776
- setItemSettings(itemSettings: Record<keyof typeof minecraftvanilladata.MinecraftItemTypes | string, string>): void;
3648
+ setItemSettings(itemSettings: Record<string, string>): void;
3777
3649
  /**
3778
3650
  * @remarks
3779
3651
  * Sets the list of item Ids that will target liquid blocks
@@ -3784,7 +3656,7 @@ export class AimAssistPresetSettings {
3784
3656
  * @param items
3785
3657
  * An array of item Ids.
3786
3658
  */
3787
- setLiquidTargetingItems(items?: (keyof typeof minecraftvanilladata.MinecraftItemTypes | string)[]): void;
3659
+ setLiquidTargetingItems(items?: string[]): void;
3788
3660
  }
3789
3661
 
3790
3662
  /**
@@ -3890,28 +3762,6 @@ export class AimAssistRegistry {
3890
3762
  getPresets(): AimAssistPreset[];
3891
3763
  }
3892
3764
 
3893
- /**
3894
- * @beta
3895
- * Describes a single banner pattern, which includes a colour
3896
- * and a pattern type.
3897
- */
3898
- export class BannerPattern {
3899
- private constructor();
3900
- /**
3901
- * @remarks
3902
- * The color to apply to this banner pattern.
3903
- *
3904
- */
3905
- readonly color: string;
3906
- /**
3907
- * @remarks
3908
- * The pattern type (e.g. gradient, chevron, cross, etc.) to
3909
- * apply to the banner.
3910
- *
3911
- */
3912
- readonly pattern: string;
3913
- }
3914
-
3915
3765
  /**
3916
3766
  * Describes a type of biome.
3917
3767
  */
@@ -4005,20 +3855,6 @@ export class Block {
4005
3855
  * {@link LocationOutOfWorldBoundariesError}
4006
3856
  */
4007
3857
  readonly isLiquid: boolean;
4008
- /**
4009
- * @beta
4010
- * @remarks
4011
- * Returns true if this block is solid and impassible - (e.g.,
4012
- * a cobblestone block and a diamond block are solid, while a
4013
- * ladder block and a fence block are not).
4014
- *
4015
- * @throws This property can throw when used.
4016
- *
4017
- * {@link LocationInUnloadedChunkError}
4018
- *
4019
- * {@link LocationOutOfWorldBoundariesError}
4020
- */
4021
- readonly isSolid: boolean;
4022
3858
  /**
4023
3859
  * @remarks
4024
3860
  * Returns true if this reference to a block is still valid
@@ -4184,30 +4020,6 @@ export class Block {
4184
4020
  * {@link LocationOutOfWorldBoundariesError}
4185
4021
  */
4186
4022
  canContainLiquid(liquidType: LiquidType): boolean;
4187
- /**
4188
- * @beta
4189
- * @remarks
4190
- * Checks to see whether it is valid to place the specified
4191
- * block type or block permutation, on a specified face on this
4192
- * block.
4193
- *
4194
- * @param blockToPlace
4195
- * Block type or block permutation to check placement for.
4196
- * @param faceToPlaceOn
4197
- * Optional specific face of this block to check placement
4198
- * against.
4199
- * @returns
4200
- * Returns `true` if the block type or permutation can be
4201
- * placed on this block, else `false`.
4202
- * @throws This function can throw errors.
4203
- *
4204
- * {@link Error}
4205
- *
4206
- * {@link LocationInUnloadedChunkError}
4207
- *
4208
- * {@link LocationOutOfWorldBoundariesError}
4209
- */
4210
- canPlace(blockToPlace: BlockPermutation | BlockType | string, faceToPlaceOn?: Direction): boolean;
4211
4023
  /**
4212
4024
  * @remarks
4213
4025
  * Returns the {@link Vector3} of the center of this block on
@@ -4305,16 +4117,7 @@ export class Block {
4305
4117
  */
4306
4118
  getLightLevel(): number;
4307
4119
  /**
4308
- * @beta
4309
- * @throws This function can throw errors.
4310
- *
4311
- * {@link LocationInUnloadedChunkError}
4312
- *
4313
- * {@link LocationOutOfWorldBoundariesError}
4314
- */
4315
- getMapColor(): RGBA;
4316
- /**
4317
- * @beta
4120
+ * @rc
4318
4121
  * @remarks
4319
4122
  * Returns array of all loaded block parts if this block has
4320
4123
  * the 'minecraft:multi_block' trait. If it does not have the
@@ -4594,27 +4397,6 @@ export class Block {
4594
4397
  * {@link LocationOutOfWorldBoundariesError}
4595
4398
  */
4596
4399
  south(steps?: number): Block | undefined;
4597
- /**
4598
- * @beta
4599
- * @remarks
4600
- * Tries to set the block in the dimension to the state of the
4601
- * permutation by first checking if the placement is valid.
4602
- *
4603
- * This function can't be called in restricted-execution mode.
4604
- *
4605
- * @param permutation
4606
- * Permutation that contains a set of property states for the
4607
- * Block.
4608
- * @returns
4609
- * Returns `true` if the block permutation data was
4610
- * successfully set, else `false`.
4611
- * @throws This function can throw errors.
4612
- *
4613
- * {@link LocationInUnloadedChunkError}
4614
- *
4615
- * {@link LocationOutOfWorldBoundariesError}
4616
- */
4617
- trySetPermutation(permutation: BlockPermutation): boolean;
4618
4400
  /**
4619
4401
  * @remarks
4620
4402
  * Returns the {@link Block} to the west of this block
@@ -4632,137 +4414,6 @@ export class Block {
4632
4414
  west(steps?: number): Block | undefined;
4633
4415
  }
4634
4416
 
4635
- /**
4636
- * @beta
4637
- * Bounding Box Utils is a utility class that provides a number
4638
- * of useful functions for the creation and utility of {@link
4639
- * BlockBoundingBox} objects
4640
- */
4641
- export class BlockBoundingBoxUtils {
4642
- private constructor();
4643
- /**
4644
- * @remarks
4645
- * Create a validated instance of a {@link BlockBoundingBox}
4646
- * where the min and max components are guaranteed to be (min
4647
- * <= max)
4648
- *
4649
- * This function can't be called in restricted-execution mode.
4650
- *
4651
- * @param min
4652
- * A corner world location
4653
- * @param max
4654
- * A corner world location diametrically opposite
4655
- */
4656
- static createValid(min: Vector3, max: Vector3): BlockBoundingBox;
4657
- /**
4658
- * @remarks
4659
- * Expand a {@link BlockBoundingBox} by a given amount along
4660
- * each axis.
4661
- * Sizes can be negative to perform contraction.
4662
- * Note: corners can be inverted if the contraction size is
4663
- * greater than the span, but the min/max relationship will
4664
- * remain correct
4665
- *
4666
- * This function can't be called in restricted-execution mode.
4667
- *
4668
- * @returns
4669
- * Return a new {@link BlockBoundingBox} object representing
4670
- * the changes
4671
- */
4672
- static dilate(box: BlockBoundingBox, size: Vector3): BlockBoundingBox;
4673
- /**
4674
- * @remarks
4675
- * Check if two {@link BlockBoundingBox} objects are identical
4676
- *
4677
- * This function can't be called in restricted-execution mode.
4678
- *
4679
- */
4680
- static equals(box: BlockBoundingBox, other: BlockBoundingBox): boolean;
4681
- /**
4682
- * @remarks
4683
- * Expand the initial box object bounds to include the 2nd box
4684
- * argument. The resultant {@link BlockBoundingBox} object
4685
- * will be a BlockBoundingBox which exactly encompasses the two
4686
- * boxes.
4687
- *
4688
- * This function can't be called in restricted-execution mode.
4689
- *
4690
- * @returns
4691
- * A new {@link BlockBoundingBox} instance representing the
4692
- * smallest possible bounding box which can encompass both
4693
- */
4694
- static expand(box: BlockBoundingBox, other: BlockBoundingBox): BlockBoundingBox;
4695
- /**
4696
- * @remarks
4697
- * Calculate the center block of a given {@link
4698
- * BlockBoundingBox} object.
4699
- *
4700
- * This function can't be called in restricted-execution mode.
4701
- *
4702
- * @returns
4703
- * Note that {@link BlockBoundingBox} objects represent whole
4704
- * blocks, so the center of boxes which have odd numbered
4705
- * bounds are not mathematically centered...
4706
- * i.e. a BlockBoundingBox( 0,0,0 -> 3,3,3 ) would have a
4707
- * center of (1,1,1) (not (1.5, 1.5, 1.5) as expected)
4708
- */
4709
- static getCenter(box: BlockBoundingBox): Vector3;
4710
- /**
4711
- * @remarks
4712
- * Calculate the BlockBoundingBox which represents the union
4713
- * area of two intersecting BlockBoundingBoxes
4714
- *
4715
- * This function can't be called in restricted-execution mode.
4716
- *
4717
- */
4718
- static getIntersection(box: BlockBoundingBox, other: BlockBoundingBox): BlockBoundingBox | undefined;
4719
- /**
4720
- * @remarks
4721
- * Get the Span of each of the BlockBoundingBox Axis components
4722
- *
4723
- * This function can't be called in restricted-execution mode.
4724
- *
4725
- */
4726
- static getSpan(box: BlockBoundingBox): Vector3;
4727
- /**
4728
- * @remarks
4729
- * Check to see if two BlockBoundingBox objects intersect
4730
- *
4731
- * This function can't be called in restricted-execution mode.
4732
- *
4733
- */
4734
- static intersects(box: BlockBoundingBox, other: BlockBoundingBox): boolean;
4735
- /**
4736
- * @remarks
4737
- * Check to see if a given coordinate is inside a
4738
- * BlockBoundingBox
4739
- *
4740
- * This function can't be called in restricted-execution mode.
4741
- *
4742
- */
4743
- static isInside(box: BlockBoundingBox, pos: Vector3): boolean;
4744
- /**
4745
- * @remarks
4746
- * Check to see if a BlockBoundingBox is valid (i.e. (min <=
4747
- * max))
4748
- *
4749
- * This function can't be called in restricted-execution mode.
4750
- *
4751
- */
4752
- static isValid(box: BlockBoundingBox): boolean;
4753
- /**
4754
- * @remarks
4755
- * Move a BlockBoundingBox by a given amount
4756
- *
4757
- * This function can't be called in restricted-execution mode.
4758
- *
4759
- * @returns
4760
- * Return a new BlockBoundingBox object which represents the
4761
- * change
4762
- */
4763
- static translate(box: BlockBoundingBox, delta: Vector3): BlockBoundingBox;
4764
- }
4765
-
4766
4417
  /**
4767
4418
  * Base type for components associated with blocks.
4768
4419
  */
@@ -4986,13 +4637,6 @@ export class BlockComponentRandomTickEvent extends BlockEvent {
4986
4637
  // @ts-ignore Class inheritance allowed for native defined classes
4987
4638
  export class BlockComponentRedstoneUpdateEvent extends BlockEvent {
4988
4639
  private constructor();
4989
- /**
4990
- * @beta
4991
- * @remarks
4992
- * The first update event for the redstone component.
4993
- *
4994
- */
4995
- readonly firstUpdate: boolean;
4996
4640
  /**
4997
4641
  * @remarks
4998
4642
  * The redstone signal strength passing through this block. It
@@ -5189,123 +4833,21 @@ export class BlockCustomComponentInstance extends BlockComponent {
5189
4833
  }
5190
4834
 
5191
4835
  /**
5192
- * @beta
5193
- * Represents the dynamic properties of a block in the world.
5194
- * Only available with block entities. Up to 1KBytes of data
5195
- * can be stored per block entity in their dynamic properties
5196
- * storage.
5197
- * @example rememberPlayerInteraction.ts
5198
- * ```typescript
5199
- * import { system } from '@minecraft/server-wrapper';
5200
- *
5201
- * system.beforeEvents.startup.subscribe(initEvent => {
5202
- * initEvent.blockComponentRegistry.registerCustomComponent('scripting_demo_pack:block_entity_onPlayerInteract', {
5203
- * onPlayerInteract: e => {
5204
- * if (e.player === undefined) {
5205
- * return;
5206
- * }
5207
- *
5208
- * const dynamicProperties = e.block.getComponent('minecraft:dynamic_properties');
5209
- * if (!dynamicProperties) {
5210
- * return;
5211
- * }
5212
- *
5213
- * const lastInteractorValue = dynamicProperties.get('last_interactor');
5214
- * const lastVisitor = typeof lastInteractorValue === 'string' ? lastInteractorValue : 'unknown';
5215
- * const lastTick = Number(dynamicProperties.get('last_interact_tick') ?? system.currentTick);
5216
- * const ticksAgo = Math.max(0, system.currentTick - lastTick);
5217
- *
5218
- * if (lastVisitor === e.player.name) {
5219
- * e.player.sendMessage("do you remember that player? I 'member, it was here " + String(ticksAgo) + ' ticks ago!');
5220
- * } else {
5221
- * e.player.sendMessage("oh, I don't remember that player");
5222
- * }
5223
- *
5224
- * dynamicProperties.set('last_interactor', e.player.name);
5225
- * dynamicProperties.set('last_interact_tick', system.currentTick);
5226
- * },
5227
- * });
5228
- * });
5229
- * ```
4836
+ * Contains information regarding an event that impacts a
4837
+ * specific block.
5230
4838
  */
5231
- // @ts-ignore Class inheritance allowed for native defined classes
5232
- export class BlockDynamicPropertiesComponent extends BlockComponent {
4839
+ export class BlockEvent {
5233
4840
  private constructor();
5234
- static readonly componentId = 'minecraft:dynamic_properties';
5235
4841
  /**
5236
4842
  * @remarks
5237
- * Returns a DynamicProperty that was stored with the provided
5238
- * key. Keys are unique to each content pack and cannot be used
5239
- * to retrieve dynamic properties set from other content packs.
5240
- * Returns undefined if the key was not found.
5241
- *
5242
- * @throws This function can throw errors.
5243
- *
5244
- * {@link Error}
5245
- *
5246
- * {@link InvalidBlockComponentError}
5247
- *
5248
- * {@link LocationInUnloadedChunkError}
4843
+ * Block currently in the world at the location of this event.
5249
4844
  *
5250
- * {@link LocationOutOfWorldBoundariesError}
5251
4845
  */
5252
- get(key: string): boolean | number | string | Vector3 | undefined;
4846
+ readonly block: Block;
5253
4847
  /**
5254
4848
  * @remarks
5255
- * Sets a dynamic property with the provided key and value.
5256
- * Keys are unique to each content pack and cannot be used to
5257
- * set dynamic properties for other content packs. Values can
5258
- * be either a Number, a String or a Vector3. Setting a
5259
- * property with an undefined value will remove it from the
5260
- * storage.
5261
- *
5262
- * This function can't be called in restricted-execution mode.
5263
- *
5264
- * @throws This function can throw errors.
5265
- *
5266
- * {@link Error}
5267
- *
5268
- * {@link InvalidBlockComponentError}
5269
- *
5270
- * {@link LocationInUnloadedChunkError}
5271
- *
5272
- * {@link LocationOutOfWorldBoundariesError}
5273
- */
5274
- set(key: string, value?: boolean | number | string | Vector3): void;
5275
- /**
5276
- * @remarks
5277
- * Returns the current size, in bytes, of the dynamic
5278
- * properties storage for this block entity.
5279
- *
5280
- * @throws This function can throw errors.
5281
- *
5282
- * {@link Error}
5283
- *
5284
- * {@link InvalidBlockComponentError}
5285
- *
5286
- * {@link LocationInUnloadedChunkError}
5287
- *
5288
- * {@link LocationOutOfWorldBoundariesError}
5289
- */
5290
- totalByteCount(): number;
5291
- }
5292
-
5293
- /**
5294
- * Contains information regarding an event that impacts a
5295
- * specific block.
5296
- */
5297
- export class BlockEvent {
5298
- private constructor();
5299
- /**
5300
- * @remarks
5301
- * Block currently in the world at the location of this event.
5302
- *
5303
- */
5304
- readonly block: Block;
5305
- /**
5306
- * @remarks
5307
- * Dimension that contains the block that is the subject of
5308
- * this event.
4849
+ * Dimension that contains the block that is the subject of
4850
+ * this event.
5309
4851
  *
5310
4852
  */
5311
4853
  readonly dimension: Dimension;
@@ -5499,18 +5041,6 @@ export class BlockLocationIterator implements Iterable<Vector3> {
5499
5041
  *
5500
5042
  */
5501
5043
  [Symbol.iterator](): Iterator<Vector3>;
5502
- /**
5503
- * @beta
5504
- * @remarks
5505
- * Checks if the underlining block volume has been invalidated.
5506
- * Will return false if the block volume was modified between
5507
- * creating the iterator and iterating it, and true otherwise.
5508
- *
5509
- * @throws This function can throw errors.
5510
- *
5511
- * {@link minecraftcommon.EngineError}
5512
- */
5513
- isValid(): boolean;
5514
5044
  /**
5515
5045
  * @remarks
5516
5046
  * This function can't be called in restricted-execution mode.
@@ -6427,15 +5957,6 @@ export class BlockVolumeBase {
6427
5957
  *
6428
5958
  */
6429
5959
  getBlockLocationIterator(): BlockLocationIterator;
6430
- /**
6431
- * @beta
6432
- * @remarks
6433
- * Return a {@link BlockBoundingBox} object which represents
6434
- * the validated min and max coordinates of the volume
6435
- *
6436
- * @throws This function can throw errors.
6437
- */
6438
- getBoundingBox(): BlockBoundingBox;
6439
5960
  /**
6440
5961
  * @remarks
6441
5962
  * Return the capacity (volume) of the BlockVolume (W*D*H)
@@ -6666,23 +6187,6 @@ export class Camera {
6666
6187
  | CameraSetRotOptions
6667
6188
  | CameraTargetOptions,
6668
6189
  ): void;
6669
- /**
6670
- * @beta
6671
- * @remarks
6672
- * Sets the current active camera with easing.
6673
- *
6674
- * This function can't be called in restricted-execution mode.
6675
- *
6676
- * @param cameraPreset
6677
- * Identifier of a camera preset file defined within JSON.
6678
- * @param easeOptions
6679
- * Options to ease the camera from the previous camera to the
6680
- * current one.
6681
- * @throws
6682
- * Throws when easing to minecraft:first_person presets
6683
- * currently without the experimental cameras toggle enabled.
6684
- */
6685
- setCameraWithEase(cameraPreset: string, easeOptions: EaseOptions): void;
6686
6190
  /**
6687
6191
  * @remarks
6688
6192
  * Sets the current active camera for the specified player and
@@ -6722,164 +6226,6 @@ export class CatmullRomSpline {
6722
6226
  controlPoints: Vector3[];
6723
6227
  }
6724
6228
 
6725
- /**
6726
- * @beta
6727
- * An event that fires as players enter chat messages.
6728
- */
6729
- export class ChatSendAfterEvent {
6730
- private constructor();
6731
- /**
6732
- * @remarks
6733
- * Message that is being broadcast.
6734
- *
6735
- */
6736
- readonly message: string;
6737
- /**
6738
- * @remarks
6739
- * Player that sent the chat message.
6740
- *
6741
- */
6742
- readonly sender: Player;
6743
- /**
6744
- * @remarks
6745
- * Optional list of players that will receive this message. If
6746
- * defined, this message is directly targeted to one or more
6747
- * players (i.e., is not broadcast.)
6748
- *
6749
- */
6750
- readonly targets?: Player[];
6751
- }
6752
-
6753
- /**
6754
- * @beta
6755
- * Manages callbacks that are connected to chat messages being
6756
- * sent.
6757
- */
6758
- export class ChatSendAfterEventSignal {
6759
- private constructor();
6760
- /**
6761
- * @remarks
6762
- * Adds a callback that will be called when new chat messages
6763
- * are sent.
6764
- *
6765
- * This function can't be called in restricted-execution mode.
6766
- *
6767
- * This function can be called in early-execution mode.
6768
- *
6769
- */
6770
- subscribe(callback: (arg0: ChatSendAfterEvent) => void): (arg0: ChatSendAfterEvent) => void;
6771
- /**
6772
- * @remarks
6773
- * Removes a callback from being called when new chat messages
6774
- * are sent.
6775
- *
6776
- * This function can't be called in restricted-execution mode.
6777
- *
6778
- * This function can be called in early-execution mode.
6779
- *
6780
- */
6781
- unsubscribe(callback: (arg0: ChatSendAfterEvent) => void): void;
6782
- }
6783
-
6784
- /**
6785
- * @beta
6786
- * An event that fires as players enter chat messages.
6787
- */
6788
- export class ChatSendBeforeEvent {
6789
- private constructor();
6790
- /**
6791
- * @remarks
6792
- * If set to true in a beforeChat event handler, this message
6793
- * is not broadcast out.
6794
- *
6795
- */
6796
- cancel: boolean;
6797
- /**
6798
- * @remarks
6799
- * Message that is being broadcast.
6800
- *
6801
- */
6802
- readonly message: string;
6803
- /**
6804
- * @remarks
6805
- * Player that sent the chat message.
6806
- *
6807
- */
6808
- readonly sender: Player;
6809
- /**
6810
- * @remarks
6811
- * Optional list of players that will receive this message. If
6812
- * defined, this message is directly targeted to one or more
6813
- * players (i.e., is not broadcast.)
6814
- *
6815
- */
6816
- readonly targets?: Player[];
6817
- }
6818
-
6819
- /**
6820
- * @beta
6821
- * Manages callbacks that are connected to an event that fires
6822
- * before chat messages are sent.
6823
- * @example customCommand.ts
6824
- * ```typescript
6825
- * import { world, DimensionLocation } from '@minecraft/server';
6826
- *
6827
- * function customCommand(targetLocation: DimensionLocation) {
6828
- * const chatCallback = world.beforeEvents.chatSend.subscribe(eventData => {
6829
- * if (eventData.message.includes('cancel')) {
6830
- * // Cancel event if the message contains "cancel"
6831
- * eventData.cancel = true;
6832
- * } else {
6833
- * const args = eventData.message.split(' ');
6834
- *
6835
- * if (args.length > 0) {
6836
- * switch (args[0].toLowerCase()) {
6837
- * case 'echo':
6838
- * // Send a modified version of chat message
6839
- * world.sendMessage(`Echo '${eventData.message.substring(4).trim()}'`);
6840
- * break;
6841
- * case 'help':
6842
- * world.sendMessage(`Available commands: echo <message>`);
6843
- * break;
6844
- * }
6845
- * }
6846
- * }
6847
- * });
6848
- * }
6849
- * ```
6850
- */
6851
- export class ChatSendBeforeEventSignal {
6852
- private constructor();
6853
- /**
6854
- * @remarks
6855
- * Adds a callback that will be called before new chat messages
6856
- * are sent.
6857
- *
6858
- * This function can't be called in restricted-execution mode.
6859
- *
6860
- * This function can be called in early-execution mode.
6861
- *
6862
- * @param callback
6863
- * This closure is called with restricted-execution privilege.
6864
- * @returns
6865
- * Closure that is called with restricted-execution privilege.
6866
- */
6867
- subscribe(callback: (arg0: ChatSendBeforeEvent) => void): (arg0: ChatSendBeforeEvent) => void;
6868
- /**
6869
- * @remarks
6870
- * Removes a callback from being called before new chat
6871
- * messages are sent.
6872
- *
6873
- * This function can't be called in restricted-execution mode.
6874
- *
6875
- * This function can be called in early-execution mode.
6876
- *
6877
- * @param callback
6878
- * This closure is called with restricted-execution privilege.
6879
- */
6880
- unsubscribe(callback: (arg0: ChatSendBeforeEvent) => void): void;
6881
- }
6882
-
6883
6229
  /**
6884
6230
  * Contains the device information for a client instance.
6885
6231
  */
@@ -6953,363 +6299,111 @@ export class Component {
6953
6299
  }
6954
6300
 
6955
6301
  /**
6956
- * @beta
6957
- * The Compound Block Volume is a collection of individual
6958
- * block volume definitions which, as a collection, define a
6959
- * larger volume of (sometimes non-contiguous) irregular
6960
- * shapes.
6961
- * This class is loosely based on the concept of CSG
6962
- * (Computational Solid Geometry) and allows a user to create
6963
- * complex volumes by building a stack of volumes and voids to
6964
- * make a larger single volume.
6965
- * For example - normally a creator would create a hollow cube
6966
- * by creating 6 "wall" surfaces for each face.
6967
- * With a Compound Block Volume, a creator can define a hollow
6968
- * cube by creating a single outer solid cube, and then
6969
- * defining a further single 'void' cube inside the larger one.
6970
- * Similarly, the Compound Block Volume can represent irregular
6971
- * shaped volumes (e.g. a tree consists of a trunk and lots of
6972
- * leaf cubes which are not necessarily contiguously placed).
6973
- * Each of the volumes added to the CompoundBlockVolume are (by
6974
- * default) relative to the origin set (either at construction
6975
- * or via one of the set functions).
6976
- * However, it is also possible to push volumes to the compound
6977
- * collection which are absolute in nature and are not affected
6978
- * by origin changes.
6302
+ * Represents a container that can hold sets of items. Used
6303
+ * with entities such as Players, Chest Minecarts, Llamas, and
6304
+ * more.
6305
+ * @example containers.ts
6306
+ * ```typescript
6307
+ * import { ItemStack, EntityInventoryComponent, BlockInventoryComponent, DimensionLocation } from '@minecraft/server';
6308
+ * import { MinecraftBlockTypes, MinecraftItemTypes, MinecraftEntityTypes } from '@minecraft/vanilla-data';
6309
+ *
6310
+ * function containers(log: (message: string, status?: number) => void, targetLocation: DimensionLocation) {
6311
+ * const xLocation = targetLocation; // left chest location
6312
+ * const xPlusTwoLocation = { x: targetLocation.x + 2, y: targetLocation.y, z: targetLocation.z }; // right chest
6313
+ *
6314
+ * const chestCart = targetLocation.dimension.spawnEntity(MinecraftEntityTypes.ChestMinecart, {
6315
+ * x: targetLocation.x + 4,
6316
+ * y: targetLocation.y,
6317
+ * z: targetLocation.z,
6318
+ * });
6319
+ *
6320
+ * const xChestBlock = targetLocation.dimension.getBlock(xLocation);
6321
+ * const xPlusTwoChestBlock = targetLocation.dimension.getBlock(xPlusTwoLocation);
6322
+ *
6323
+ * if (!xChestBlock || !xPlusTwoChestBlock) {
6324
+ * log('Could not retrieve chest blocks.');
6325
+ * return;
6326
+ * }
6327
+ *
6328
+ * xChestBlock.setType(MinecraftBlockTypes.Chest);
6329
+ * xPlusTwoChestBlock.setType(MinecraftBlockTypes.Chest);
6330
+ *
6331
+ * const xPlusTwoChestInventoryComp = xPlusTwoChestBlock.getComponent('inventory') as BlockInventoryComponent;
6332
+ * const xChestInventoryComponent = xChestBlock.getComponent('inventory') as BlockInventoryComponent;
6333
+ * const chestCartInventoryComp = chestCart.getComponent('inventory') as EntityInventoryComponent;
6334
+ *
6335
+ * const xPlusTwoChestContainer = xPlusTwoChestInventoryComp.container;
6336
+ * const xChestContainer = xChestInventoryComponent.container;
6337
+ * const chestCartContainer = chestCartInventoryComp.container;
6338
+ *
6339
+ * if (!xPlusTwoChestContainer || !xChestContainer || !chestCartContainer) {
6340
+ * log('Could not retrieve chest containers.');
6341
+ * return;
6342
+ * }
6343
+ *
6344
+ * xPlusTwoChestContainer.setItem(0, new ItemStack(MinecraftItemTypes.Apple, 10));
6345
+ * if (xPlusTwoChestContainer.getItem(0)?.typeId !== MinecraftItemTypes.Apple) {
6346
+ * log('Expected apple in x+2 container slot index 0', -1);
6347
+ * }
6348
+ *
6349
+ * xPlusTwoChestContainer.setItem(1, new ItemStack(MinecraftItemTypes.Emerald, 10));
6350
+ * if (xPlusTwoChestContainer.getItem(1)?.typeId !== MinecraftItemTypes.Emerald) {
6351
+ * log('Expected emerald in x+2 container slot index 1', -1);
6352
+ * }
6353
+ *
6354
+ * if (xPlusTwoChestContainer.size !== 27) {
6355
+ * log('Unexpected size: ' + xPlusTwoChestContainer.size, -1);
6356
+ * }
6357
+ *
6358
+ * if (xPlusTwoChestContainer.emptySlotsCount !== 25) {
6359
+ * log('Unexpected emptySlotsCount: ' + xPlusTwoChestContainer.emptySlotsCount, -1);
6360
+ * }
6361
+ *
6362
+ * xChestContainer.setItem(0, new ItemStack(MinecraftItemTypes.Cake, 10));
6363
+ *
6364
+ * xPlusTwoChestContainer.transferItem(0, chestCartContainer); // transfer the apple from the xPlusTwo chest to a chest cart
6365
+ * xPlusTwoChestContainer.swapItems(1, 0, xChestContainer); // swap the cake from x and the emerald from xPlusTwo
6366
+ *
6367
+ * if (chestCartContainer.getItem(0)?.typeId !== MinecraftItemTypes.Apple) {
6368
+ * log('Expected apple in minecraft chest container slot index 0', -1);
6369
+ * }
6370
+ *
6371
+ * if (xChestContainer.getItem(0)?.typeId === MinecraftItemTypes.Emerald) {
6372
+ * log('Expected emerald in x container slot index 0', -1);
6373
+ * }
6374
+ *
6375
+ * if (xPlusTwoChestContainer.getItem(1)?.typeId === MinecraftItemTypes.Cake) {
6376
+ * log('Expected cake in x+2 container slot index 1', -1);
6377
+ * }
6378
+ * }
6379
+ * ```
6979
6380
  */
6980
- export class CompoundBlockVolume {
6381
+ export class Container {
6382
+ private constructor();
6981
6383
  /**
6982
6384
  * @remarks
6983
- * Return the 'capacity' of the bounding rectangle which
6984
- * represents the collection of volumes in the stack
6385
+ * If these rules are defined other container operations will
6386
+ * throw if they cause these rules to be invalidated. For
6387
+ * example, adding a shulker box to a vanilla bundle.
6985
6388
  *
6986
6389
  */
6987
- readonly capacity: number;
6988
- readonly items: CompoundBlockVolumeItem[];
6989
- readonly itemsAbsolute: CompoundBlockVolumeItem[];
6390
+ readonly containerRules?: ContainerRules;
6990
6391
  /**
6991
6392
  * @remarks
6992
- * Return the number of volumes (positive and negative) in the
6993
- * volume stack
6393
+ * Count of the slots in the container that are empty.
6994
6394
  *
6395
+ * @throws
6396
+ * Throws if the container is invalid.
6995
6397
  */
6996
- readonly volumeCount: number;
6398
+ readonly emptySlotsCount: number;
6997
6399
  /**
6998
6400
  * @remarks
6999
- * Create a CompoundBlockVolume object
6401
+ * Returns whether a container object (or the entity or block
6402
+ * that this container is associated with) is still available
6403
+ * for use in this context.
7000
6404
  *
7001
- * @param origin
7002
- * An optional world space origin on which to center the
7003
- * compound volume.
7004
- * If not specified, the origin is set to (0,0,0)
7005
6405
  */
7006
- constructor(origin?: Vector3);
7007
- /**
7008
- * @remarks
7009
- * Clear the contents of the volume stack
7010
- *
7011
- * This function can't be called in restricted-execution mode.
7012
- *
7013
- */
7014
- clear(): void;
7015
- /**
7016
- * @remarks
7017
- * Fetch a Block Location Iterator for the Compound Block
7018
- * Volume. This iterator will allow a creator to iterate
7019
- * across all of the selected volumes within the larger
7020
- * bounding area.
7021
- * Areas of a volume which have been overridden by a
7022
- * subtractive volume will not be included in the iterator
7023
- * step.
7024
- * (i.e. if you push a cube to the stack, and then push a
7025
- * subtractive volume to the same location, then the iterator
7026
- * will step over the initial volume because it is considered
7027
- * negative space)
7028
- * Note that the Block Locations returned by this iterator are
7029
- * in absolute world space (irrespective of whether the
7030
- * compound volume items pushed are absolute or relative)
7031
- *
7032
- * This function can't be called in restricted-execution mode.
7033
- *
7034
- */
7035
- getBlockLocationIterator(): BlockLocationIterator;
7036
- /**
7037
- * @remarks
7038
- * Get the largest bounding box that represents a container for
7039
- * all of the volumes on the stack
7040
- * Note that the bounding box returned is represented in
7041
- * absolute world space (irrespective of whether the compound
7042
- * volume items pushed are absolute or relative)
7043
- *
7044
- * This function can't be called in restricted-execution mode.
7045
- *
7046
- */
7047
- getBoundingBox(): BlockBoundingBox;
7048
- /**
7049
- * @remarks
7050
- * Get the max block location of the outermost bounding
7051
- * rectangle which represents the volumes on the stack.
7052
- * Note that the max location returned is in absolute world
7053
- * space (irrespective of whether the compound volume items
7054
- * pushed are absolute or relative)
7055
- *
7056
- * This function can't be called in restricted-execution mode.
7057
- *
7058
- */
7059
- getMax(): Vector3;
7060
- /**
7061
- * @remarks
7062
- * Get the min block location of the outermost bounding
7063
- * rectangle which represents the volumes on the stack.
7064
- * Note that the min location returned is in absolute world
7065
- * space (irrespective of whether the compound volume items
7066
- * pushed are absolute or relative)
7067
- *
7068
- * This function can't be called in restricted-execution mode.
7069
- *
7070
- */
7071
- getMin(): Vector3;
7072
- /**
7073
- * @remarks
7074
- * Fetch the origin in world space of the compound volume
7075
- *
7076
- * This function can't be called in restricted-execution mode.
7077
- *
7078
- */
7079
- getOrigin(): Vector3;
7080
- /**
7081
- * @remarks
7082
- * Return a boolean which signals if there are any volume items
7083
- * pushed to the volume
7084
- *
7085
- * This function can't be called in restricted-execution mode.
7086
- *
7087
- */
7088
- isEmpty(): boolean;
7089
- /**
7090
- * @remarks
7091
- * Return a boolean representing whether or not a given
7092
- * absolute world space block location is inside a positive
7093
- * block volume.
7094
- * E.g. if the stack contains a large cube followed by a
7095
- * slightly smaller negative cube, and the test location is
7096
- * within the negative cube - the function will return false
7097
- * because it's not 'inside' a volume (it IS inside the
7098
- * bounding rectangle, but it is not inside a positively
7099
- * defined location)
7100
- *
7101
- * This function can't be called in restricted-execution mode.
7102
- *
7103
- */
7104
- isInside(worldLocation: Vector3): boolean;
7105
- /**
7106
- * @remarks
7107
- * Inspect the last entry pushed to the volume stack without
7108
- * affecting the stack contents.
7109
- *
7110
- * This function can't be called in restricted-execution mode.
7111
- *
7112
- * @param forceRelativity
7113
- * Determine whether the function returns a
7114
- * CompoundBlockVolumeItem which is forced into either relative
7115
- * or absolute coordinate system.
7116
- * `true` = force returned item to be relative to volume origin
7117
- * `false` = force returned item to be absolute world space
7118
- * location
7119
- *
7120
- * If no flag is specified, the item returned retains whatever
7121
- * relativity it had when it was pushed
7122
- * @returns
7123
- * Returns undefined if the stack is empty
7124
- */
7125
- peekLastVolume(forceRelativity?: CompoundBlockVolumePositionRelativity): CompoundBlockVolumeItem | undefined;
7126
- /**
7127
- * @remarks
7128
- * Remove the last entry from the volume stack. This will
7129
- * reduce the stack size by one
7130
- *
7131
- * This function can't be called in restricted-execution mode.
7132
- *
7133
- */
7134
- popVolume(): boolean;
7135
- /**
7136
- * @remarks
7137
- * Push a volume item to the stack. The volume item contains
7138
- * an 'action' parameter which determines whether this volume
7139
- * is a positive or negative space.
7140
- * The item also contains a `locationRelativity` which
7141
- * determines whether it is relative or absolute to the
7142
- * compound volume origin
7143
- *
7144
- * This function can't be called in restricted-execution mode.
7145
- *
7146
- * @param item
7147
- * Item to push to the end of the stack
7148
- */
7149
- pushVolume(item: CompoundBlockVolumeItem): void;
7150
- /**
7151
- * @remarks
7152
- * If the volume stack is empty, this function will push the
7153
- * specified item to the stack.
7154
- * If the volume stack is NOT empty, this function will replace
7155
- * the last item on the stack with the new item.
7156
- *
7157
- * This function can't be called in restricted-execution mode.
7158
- *
7159
- * @param item
7160
- * Item to add or replace
7161
- */
7162
- replaceOrAddLastVolume(item: CompoundBlockVolumeItem): boolean;
7163
- /**
7164
- * @remarks
7165
- * Set the origin of the compound volume to an absolute world
7166
- * space location
7167
- *
7168
- * This function can't be called in restricted-execution mode.
7169
- *
7170
- * @param preserveExistingVolumes
7171
- * This optional boolean flag determines whether the relative
7172
- * `CompoundBlockVolumeItem`'s are frozen in place, or are
7173
- * affected by the new origin.
7174
- * Imagine a scenario where you have a series of relative
7175
- * locations around an origin which make up a sphere; all of
7176
- * these locations are in the range of -2 to 2.
7177
- * Push each of these locations to the compound volume as
7178
- * relative items.
7179
- * Now, move the origin and all of the locations representing
7180
- * the sphere move accordingly.
7181
- * However, let's say you want to add a 2nd sphere next to the
7182
- * 1st.
7183
- * In this case, set the new origin a few locations over, but
7184
- * 'preserveExistingVolumes' = true.
7185
- * This will set a new origin, but the existing sphere
7186
- * locations will remain relative to the original origin.
7187
- * Now, you can push the relative sphere locations again (this
7188
- * time they will be relative to the new origin) - resulting in
7189
- * 2 spheres next to each other.
7190
- */
7191
- setOrigin(position: Vector3, preserveExistingVolumes?: boolean): void;
7192
- /**
7193
- * @remarks
7194
- * Similar to {@link CompoundBlockVolume.setOrigin} - this
7195
- * function will translate the origin by a given delta to a new
7196
- * position
7197
- *
7198
- * This function can't be called in restricted-execution mode.
7199
- *
7200
- * @param preserveExistingVolumes
7201
- * See the description for the arguments to {@link
7202
- * CompoundBlockVolume.setOrigin}
7203
- */
7204
- translateOrigin(delta: Vector3, preserveExistingVolumes?: boolean): void;
7205
- }
7206
-
7207
- /**
7208
- * Represents a container that can hold sets of items. Used
7209
- * with entities such as Players, Chest Minecarts, Llamas, and
7210
- * more.
7211
- * @example containers.ts
7212
- * ```typescript
7213
- * import { ItemStack, EntityInventoryComponent, BlockInventoryComponent, DimensionLocation } from '@minecraft/server';
7214
- * import { MinecraftBlockTypes, MinecraftItemTypes, MinecraftEntityTypes } from '@minecraft/vanilla-data';
7215
- *
7216
- * function containers(log: (message: string, status?: number) => void, targetLocation: DimensionLocation) {
7217
- * const xLocation = targetLocation; // left chest location
7218
- * const xPlusTwoLocation = { x: targetLocation.x + 2, y: targetLocation.y, z: targetLocation.z }; // right chest
7219
- *
7220
- * const chestCart = targetLocation.dimension.spawnEntity(MinecraftEntityTypes.ChestMinecart, {
7221
- * x: targetLocation.x + 4,
7222
- * y: targetLocation.y,
7223
- * z: targetLocation.z,
7224
- * });
7225
- *
7226
- * const xChestBlock = targetLocation.dimension.getBlock(xLocation);
7227
- * const xPlusTwoChestBlock = targetLocation.dimension.getBlock(xPlusTwoLocation);
7228
- *
7229
- * if (!xChestBlock || !xPlusTwoChestBlock) {
7230
- * log('Could not retrieve chest blocks.');
7231
- * return;
7232
- * }
7233
- *
7234
- * xChestBlock.setType(MinecraftBlockTypes.Chest);
7235
- * xPlusTwoChestBlock.setType(MinecraftBlockTypes.Chest);
7236
- *
7237
- * const xPlusTwoChestInventoryComp = xPlusTwoChestBlock.getComponent('inventory') as BlockInventoryComponent;
7238
- * const xChestInventoryComponent = xChestBlock.getComponent('inventory') as BlockInventoryComponent;
7239
- * const chestCartInventoryComp = chestCart.getComponent('inventory') as EntityInventoryComponent;
7240
- *
7241
- * const xPlusTwoChestContainer = xPlusTwoChestInventoryComp.container;
7242
- * const xChestContainer = xChestInventoryComponent.container;
7243
- * const chestCartContainer = chestCartInventoryComp.container;
7244
- *
7245
- * if (!xPlusTwoChestContainer || !xChestContainer || !chestCartContainer) {
7246
- * log('Could not retrieve chest containers.');
7247
- * return;
7248
- * }
7249
- *
7250
- * xPlusTwoChestContainer.setItem(0, new ItemStack(MinecraftItemTypes.Apple, 10));
7251
- * if (xPlusTwoChestContainer.getItem(0)?.typeId !== MinecraftItemTypes.Apple) {
7252
- * log('Expected apple in x+2 container slot index 0', -1);
7253
- * }
7254
- *
7255
- * xPlusTwoChestContainer.setItem(1, new ItemStack(MinecraftItemTypes.Emerald, 10));
7256
- * if (xPlusTwoChestContainer.getItem(1)?.typeId !== MinecraftItemTypes.Emerald) {
7257
- * log('Expected emerald in x+2 container slot index 1', -1);
7258
- * }
7259
- *
7260
- * if (xPlusTwoChestContainer.size !== 27) {
7261
- * log('Unexpected size: ' + xPlusTwoChestContainer.size, -1);
7262
- * }
7263
- *
7264
- * if (xPlusTwoChestContainer.emptySlotsCount !== 25) {
7265
- * log('Unexpected emptySlotsCount: ' + xPlusTwoChestContainer.emptySlotsCount, -1);
7266
- * }
7267
- *
7268
- * xChestContainer.setItem(0, new ItemStack(MinecraftItemTypes.Cake, 10));
7269
- *
7270
- * xPlusTwoChestContainer.transferItem(0, chestCartContainer); // transfer the apple from the xPlusTwo chest to a chest cart
7271
- * xPlusTwoChestContainer.swapItems(1, 0, xChestContainer); // swap the cake from x and the emerald from xPlusTwo
7272
- *
7273
- * if (chestCartContainer.getItem(0)?.typeId !== MinecraftItemTypes.Apple) {
7274
- * log('Expected apple in minecraft chest container slot index 0', -1);
7275
- * }
7276
- *
7277
- * if (xChestContainer.getItem(0)?.typeId === MinecraftItemTypes.Emerald) {
7278
- * log('Expected emerald in x container slot index 0', -1);
7279
- * }
7280
- *
7281
- * if (xPlusTwoChestContainer.getItem(1)?.typeId === MinecraftItemTypes.Cake) {
7282
- * log('Expected cake in x+2 container slot index 1', -1);
7283
- * }
7284
- * }
7285
- * ```
7286
- */
7287
- export class Container {
7288
- private constructor();
7289
- /**
7290
- * @remarks
7291
- * If these rules are defined other container operations will
7292
- * throw if they cause these rules to be invalidated. For
7293
- * example, adding a shulker box to a vanilla bundle.
7294
- *
7295
- */
7296
- readonly containerRules?: ContainerRules;
7297
- /**
7298
- * @remarks
7299
- * Count of the slots in the container that are empty.
7300
- *
7301
- * @throws
7302
- * Throws if the container is invalid.
7303
- */
7304
- readonly emptySlotsCount: number;
7305
- /**
7306
- * @remarks
7307
- * Returns whether a container object (or the entity or block
7308
- * that this container is associated with) is still available
7309
- * for use in this context.
7310
- *
7311
- */
7312
- readonly isValid: boolean;
6406
+ readonly isValid: boolean;
7313
6407
  /**
7314
6408
  * @remarks
7315
6409
  * The number of slots in this container. For example, a
@@ -7341,9 +6435,7 @@ export class Container {
7341
6435
  *
7342
6436
  * @param itemStack
7343
6437
  * The stack of items to add.
7344
- * @throws
7345
- * Won't throw {@link ContainerRules} error for over weight
7346
- * limit but will instead add items up to the weight limit.
6438
+ * @throws This function can throw errors.
7347
6439
  *
7348
6440
  * {@link ContainerRulesError}
7349
6441
  *
@@ -7581,8 +6673,6 @@ export class Container {
7581
6673
  * @throws
7582
6674
  * Throws if either this container or `toContainer` are invalid
7583
6675
  * or if the `fromSlot` or `toSlot` indices out of bounds.
7584
- * Won't throw {@link ContainerRules} error for over weight
7585
- * limit but will instead add items up to the weight limit.
7586
6676
  *
7587
6677
  * {@link ContainerRulesError}
7588
6678
  *
@@ -8365,30 +7455,6 @@ export class Dimension {
8365
7455
  block: BlockPermutation | BlockType | string,
8366
7456
  options?: BlockFillOptions,
8367
7457
  ): ListBlockVolume;
8368
- /**
8369
- * @beta
8370
- * @remarks
8371
- * Finds the location of the closest biome of a particular
8372
- * type. Note that the findClosestBiome operation can take some
8373
- * time to complete, so avoid using many of these calls within
8374
- * a particular tick.
8375
- *
8376
- * @param pos
8377
- * Starting location to look for a biome to find.
8378
- * @param biomeToFind
8379
- * Identifier of the biome to look for.
8380
- * @param options
8381
- * Additional selection criteria for a biome search.
8382
- * @returns
8383
- * Returns a location of the biome, or undefined if a biome
8384
- * could not be found.
8385
- * @throws This function can throw errors.
8386
- *
8387
- * {@link minecraftcommon.EngineError}
8388
- *
8389
- * {@link Error}
8390
- */
8391
- findClosestBiome(pos: Vector3, biomeToFind: BiomeType | string, options?: BiomeSearchOptions): Vector3 | undefined;
8392
7458
  /**
8393
7459
  * @remarks
8394
7460
  * Returns the biome type at the specified location.
@@ -8490,8 +7556,12 @@ export class Dimension {
8490
7556
  * locations that satisfied the block filter.
8491
7557
  * @throws This function can throw errors.
8492
7558
  *
7559
+ * {@link minecraftcommon.ArgumentOutOfBoundsError}
7560
+ *
8493
7561
  * {@link Error}
8494
7562
  *
7563
+ * {@link minecraftcommon.InvalidArgumentError}
7564
+ *
8495
7565
  * {@link UnloadedChunksError}
8496
7566
  */
8497
7567
  getBlocks(volume: BlockVolumeBase, filter: BlockFilter, allowUnloadedChunks?: boolean): ListBlockVolume;
@@ -8608,26 +7678,6 @@ export class Dimension {
8608
7678
  * {@link minecraftcommon.UnsupportedFunctionalityError}
8609
7679
  */
8610
7680
  getEntitiesFromRay(location: Vector3, direction: Vector3, options?: EntityRaycastOptions): EntityRaycastHit[];
8611
- /**
8612
- * @beta
8613
- * @remarks
8614
- * Returns a vector of generated structures that contain the
8615
- * specified location (ex: Pillager Outpost, Mineshaft, etc.).
8616
- * The vector will be empty if no structures are found.
8617
- *
8618
- * @param location
8619
- * Location at which to check for structures.
8620
- * @throws
8621
- * An error will be thrown if the location is out of world
8622
- * bounds.
8623
- * An error will be thrown if the location is in an unloaded
8624
- * chunk.
8625
- *
8626
- * {@link LocationInUnloadedChunkError}
8627
- *
8628
- * {@link LocationOutOfWorldBoundariesError}
8629
- */
8630
- getGeneratedStructures(location: Vector3): (minecraftvanilladata.MinecraftFeatureTypes | string)[];
8631
7681
  /**
8632
7682
  * @remarks
8633
7683
  * Returns the total brightness level of light shining on a
@@ -8689,16 +7739,6 @@ export class Dimension {
8689
7739
  * @throws This function can throw errors.
8690
7740
  */
8691
7741
  getTopmostBlock(locationXZ: VectorXZ, minHeight?: number): Block | undefined;
8692
- /**
8693
- * @beta
8694
- * @remarks
8695
- * Returns the current weather.
8696
- *
8697
- * @returns
8698
- * Returns a WeatherType that explains the broad category of
8699
- * weather that is currently going on.
8700
- */
8701
- getWeather(): WeatherType;
8702
7742
  /**
8703
7743
  * @remarks
8704
7744
  * Returns true if the chunk at the given location is loaded
@@ -8944,11 +7984,7 @@ export class Dimension {
8944
7984
  * }
8945
7985
  * ```
8946
7986
  */
8947
- spawnEntity<T = never>(
8948
- identifier: EntityIdentifierType<NoInfer<T>>,
8949
- location: Vector3,
8950
- options?: SpawnEntityOptions,
8951
- ): Entity;
7987
+ spawnEntity(identifier: EntityType | string, location: Vector3, options?: SpawnEntityOptions): Entity;
8952
7988
  /**
8953
7989
  * @remarks
8954
7990
  * Creates a new item stack as an entity at the specified
@@ -9043,71 +8079,31 @@ export class Dimension {
9043
8079
  * ```
9044
8080
  */
9045
8081
  spawnParticle(effectName: string, location: Vector3, molangVariables?: MolangVariableMap): void;
8082
+ }
8083
+
8084
+ /**
8085
+ * @rc
8086
+ * Provides the functionality for registering custom
8087
+ * dimensions. Custom dimensions can only be registered during
8088
+ * the system startup event.
8089
+ */
8090
+ export class DimensionRegistry {
8091
+ private constructor();
9046
8092
  /**
9047
- * @beta
9048
8093
  * @remarks
9049
- * Spawns an experience orb at a specified location in the
9050
- * dimension.
8094
+ * Registers a new custom dimension type. Must be called during
8095
+ * the system startup event. The dimension will be created
8096
+ * using the void generator.
9051
8097
  *
9052
- * This function can't be called in restricted-execution mode.
8098
+ * This function can be called in early-execution mode.
9053
8099
  *
9054
- * @param location
9055
- * The location at which to spawn the experience orb.
9056
- * @param amount
9057
- * The amount of experience to give the experience orb.
9058
- * Bounds: [1, 12000]
8100
+ * @param typeId
8101
+ * The namespaced identifier for the custom dimension (e.g.,
8102
+ * 'mypack:my_dimension'). Must include a namespace and use
8103
+ * only valid identifier characters.
9059
8104
  * @throws This function can throw errors.
9060
8105
  *
9061
- * {@link LocationInUnloadedChunkError}
9062
- *
9063
- * {@link LocationOutOfWorldBoundariesError}
9064
- */
9065
- spawnXp(location: Vector3, amount: number): void;
9066
- /**
9067
- * @beta
9068
- * @remarks
9069
- * Stops all sounds from playing for all players.
9070
- *
9071
- * This function can't be called in restricted-execution mode.
9072
- *
9073
- */
9074
- stopAllSounds(): void;
9075
- /**
9076
- * @beta
9077
- * @remarks
9078
- * Stops a sound from playing for all players.
9079
- *
9080
- * This function can't be called in restricted-execution mode.
9081
- *
9082
- * @param soundId
9083
- * Identifier of the sound.
9084
- */
9085
- stopSound(soundId: string): void;
9086
- }
9087
-
9088
- /**
9089
- * @rc
9090
- * Provides the functionality for registering custom
9091
- * dimensions. Custom dimensions can only be registered during
9092
- * the system startup event.
9093
- */
9094
- export class DimensionRegistry {
9095
- private constructor();
9096
- /**
9097
- * @remarks
9098
- * Registers a new custom dimension type. Must be called during
9099
- * the system startup event. The dimension will be created
9100
- * using the void generator.
9101
- *
9102
- * This function can be called in early-execution mode.
9103
- *
9104
- * @param typeId
9105
- * The namespaced identifier for the custom dimension (e.g.,
9106
- * 'mypack:my_dimension'). Must include a namespace and use
9107
- * only valid identifier characters.
9108
- * @throws This function can throw errors.
9109
- *
9110
- * {@link CustomDimensionAlreadyRegisteredError}
8106
+ * {@link CustomDimensionAlreadyRegisteredError}
9111
8107
  *
9112
8108
  * {@link CustomDimensionInvalidRegistryError}
9113
8109
  *
@@ -9635,7 +8631,7 @@ export class Entity {
9635
8631
  */
9636
8632
  readonly location: Vector3;
9637
8633
  /**
9638
- * @beta
8634
+ * @rc
9639
8635
  * @remarks
9640
8636
  * Boolean which determines if the player nameplate should be
9641
8637
  * depth tested for visibility.
@@ -9645,7 +8641,7 @@ export class Entity {
9645
8641
  */
9646
8642
  nameplateDepthTested: boolean;
9647
8643
  /**
9648
- * @beta
8644
+ * @rc
9649
8645
  * @remarks
9650
8646
  * Float that determines the render distance of this entity's
9651
8647
  * nameplate.
@@ -9669,18 +8665,6 @@ export class Entity {
9669
8665
  *
9670
8666
  */
9671
8667
  readonly scoreboardIdentity?: ScoreboardIdentity;
9672
- /**
9673
- * @beta
9674
- * @remarks
9675
- * Retrieves or sets an entity that is used as the target of
9676
- * AI-related behaviors, like attacking. If the entity
9677
- * currently has no target returns undefined.
9678
- *
9679
- * @throws This property can throw when used.
9680
- *
9681
- * {@link InvalidEntityError}
9682
- */
9683
- readonly target?: Entity;
9684
8668
  /**
9685
8669
  * @remarks
9686
8670
  * Identifier of the type of the entity - for example,
@@ -10921,18 +9905,6 @@ export class EntityBaseMovementComponent extends EntityComponent {
10921
9905
  // @ts-ignore Class inheritance allowed for native defined classes
10922
9906
  export class EntityBreathableComponent extends EntityComponent {
10923
9907
  private constructor();
10924
- /**
10925
- * @beta
10926
- * @remarks
10927
- * The current air supply of the entity.
10928
- *
10929
- * This property can't be edited in restricted-execution mode.
10930
- *
10931
- * @throws
10932
- * Will throw an error if the air supply is out of bounds
10933
- * [suffocationTime, maxAirSupply].
10934
- */
10935
- airSupply: number;
10936
9908
  /**
10937
9909
  * @remarks
10938
9910
  * If true, this entity can breathe in air.
@@ -10961,14 +9933,6 @@ export class EntityBreathableComponent extends EntityComponent {
10961
9933
  * @throws This property can throw when used.
10962
9934
  */
10963
9935
  readonly breathesWater: boolean;
10964
- /**
10965
- * @beta
10966
- * @remarks
10967
- * If true, the entity is able to breathe.
10968
- *
10969
- * @throws This property can throw when used.
10970
- */
10971
- readonly canBreathe: boolean;
10972
9936
  /**
10973
9937
  * @remarks
10974
9938
  * If true, this entity will have visible bubbles while in
@@ -11444,140 +10408,6 @@ export class EntityFlyingSpeedComponent extends EntityComponent {
11444
10408
  static readonly componentId = 'minecraft:flying_speed';
11445
10409
  }
11446
10410
 
11447
- /**
11448
- * @beta
11449
- * Provides access to the fog definitions stack of a player
11450
- * entity, allowing scripts to push, pop, remove, and query
11451
- * active fog definitions.
11452
- */
11453
- // @ts-ignore Class inheritance allowed for native defined classes
11454
- export class EntityFogComponent extends EntityComponent {
11455
- private constructor();
11456
- static readonly componentId = 'minecraft:player.fog';
11457
- /**
11458
- * @remarks
11459
- * Sets the player's fog stack to the given list of fog
11460
- * identifiers, replacing any existing entries.
11461
- *
11462
- * This function can't be called in restricted-execution mode.
11463
- *
11464
- * @param fogIds
11465
- * A stack of fog definition identifiers to set on the player's
11466
- * fog stack (e.g. ['minecraft:fog_bamboo_jungle']). Maximum of
11467
- * 16 entries.
11468
- * @param tag
11469
- * An optional tag to associate with the new entries, used to
11470
- * target them with pop or remove.
11471
- * @throws
11472
- * Throws if the entity is invalid, if more than 16 fog
11473
- * identifiers are provided, or if any fog identifier is
11474
- * invalid.
11475
- *
11476
- * {@link EntityFogComponentError}
11477
- *
11478
- * {@link InvalidEntityError}
11479
- */
11480
- applyStack(fogIds: string[], tag?: string): void;
11481
- /**
11482
- * @remarks
11483
- * Returns the list of fog identifiers currently on the
11484
- * player's fog stack, ordered from bottom to top.
11485
- *
11486
- * This function can't be called in restricted-execution mode.
11487
- *
11488
- * @returns
11489
- * An array of fog definition identifiers currently on the
11490
- * stack.
11491
- * @throws
11492
- * Throws if the entity is invalid.
11493
- *
11494
- * {@link InvalidEntityError}
11495
- */
11496
- getStack(): string[];
11497
- /**
11498
- * @remarks
11499
- * Returns the list of tags currently present on the player's
11500
- * fog stack.
11501
- *
11502
- * This function can't be called in restricted-execution mode.
11503
- *
11504
- * @returns
11505
- * An array of tag strings associated with fog settings on the
11506
- * stack.
11507
- * @throws
11508
- * Throws if the entity is invalid.
11509
- *
11510
- * {@link InvalidEntityError}
11511
- */
11512
- getTags(): string[];
11513
- /**
11514
- * @remarks
11515
- * Removes the most recently pushed fog definition from the
11516
- * player's fog stack.
11517
- *
11518
- * This function can't be called in restricted-execution mode.
11519
- *
11520
- * @param tag
11521
- * An optional tag identifying which entry to pop. If provided,
11522
- * searches the stack from top to bottom and removes the most
11523
- * recently pushed entry with this tag. If omitted, removes the
11524
- * most recently pushed entry regardless of tag.
11525
- * @returns
11526
- * Returns the identifier of the popped fog definition, or
11527
- * undefined if the stack was unchanged.
11528
- * @throws
11529
- * Throws if the entity is invalid.
11530
- *
11531
- * {@link InvalidEntityError}
11532
- */
11533
- pop(tag?: string): string | undefined;
11534
- /**
11535
- * @remarks
11536
- * Pushes a new fog definition onto the player's fog stack.
11537
- *
11538
- * This function can't be called in restricted-execution mode.
11539
- *
11540
- * @param fogId
11541
- * The identifier of the fog definition to push onto the stack
11542
- * (e.g. 'minecraft:fog_bamboo_jungle').
11543
- * @param tag
11544
- * An optional tag used to label this fog definition on the
11545
- * stack, allowing it to be targeted by pop or remove. If
11546
- * omitted, the entry is stored with the tag 'untagged'.
11547
- * @returns
11548
- * Returns the zero-based index at which the fog definition was
11549
- * inserted into the stack.
11550
- * @throws
11551
- * Throws if the entity is invalid, the fog identifier is
11552
- * invalid, or if the stack limit of 16 has been exceeded.
11553
- *
11554
- * {@link EntityFogComponentError}
11555
- *
11556
- * {@link InvalidEntityError}
11557
- */
11558
- push(fogId: string, tag?: string): number;
11559
- /**
11560
- * @remarks
11561
- * Removes all fog definitions with the given tag from the
11562
- * player's fog stack. If no tag is provided, clears all fog
11563
- * definitions.
11564
- *
11565
- * This function can't be called in restricted-execution mode.
11566
- *
11567
- * @param tag
11568
- * An optional tag identifying which the entries to remove. If
11569
- * omitted, clears all fog definitions regardless of tag.
11570
- * @returns
11571
- * Returns true if at least one entry was removed, or false if
11572
- * the stack was unchanged.
11573
- * @throws
11574
- * Throws if the entity is invalid.
11575
- *
11576
- * {@link InvalidEntityError}
11577
- */
11578
- remove(tag?: string): boolean;
11579
- }
11580
-
11581
10411
  /**
11582
10412
  * Defines how much friction affects this entity.
11583
10413
  */
@@ -13058,42 +11888,6 @@ export class EntityNavigationWalkComponent extends EntityNavigationComponent {
13058
11888
  static readonly componentId = 'minecraft:navigation.walk';
13059
11889
  }
13060
11890
 
13061
- /**
13062
- * @beta
13063
- * Adds NPC capabilities to an entity such as custom skin,
13064
- * name, and dialogue interactions.
13065
- */
13066
- // @ts-ignore Class inheritance allowed for native defined classes
13067
- export class EntityNpcComponent extends EntityComponent {
13068
- private constructor();
13069
- /**
13070
- * @remarks
13071
- * The DialogueScene that is opened when players first interact
13072
- * with the NPC.
13073
- *
13074
- * This property can't be edited in restricted-execution mode.
13075
- *
13076
- */
13077
- defaultScene: string;
13078
- /**
13079
- * @remarks
13080
- * The name of the NPC as it is displayed to players.
13081
- *
13082
- * This property can't be edited in restricted-execution mode.
13083
- *
13084
- */
13085
- name: string;
13086
- /**
13087
- * @remarks
13088
- * The index of the skin the NPC will use.
13089
- *
13090
- * This property can't be edited in restricted-execution mode.
13091
- *
13092
- */
13093
- skinIndex: number;
13094
- static readonly componentId = 'minecraft:npc';
13095
- }
13096
-
13097
11891
  /**
13098
11892
  * When present on an entity, this entity is on fire.
13099
11893
  * @example setOnFire.ts
@@ -13766,54 +12560,6 @@ export class EntitySpawnAfterEventSignal {
13766
12560
  unsubscribe(callback: (arg0: EntitySpawnAfterEvent) => void): void;
13767
12561
  }
13768
12562
 
13769
- /**
13770
- * @beta
13771
- * Contains data related to an entity beginning to sneak.
13772
- */
13773
- export class EntityStartSneakingAfterEvent {
13774
- private constructor();
13775
- /**
13776
- * @remarks
13777
- * Entity that has started sneaking.
13778
- *
13779
- */
13780
- readonly entity: Entity;
13781
- }
13782
-
13783
- /**
13784
- * @beta
13785
- * Manages callbacks that are connected to when an entity
13786
- * begins sneaking.
13787
- */
13788
- export class EntityStartSneakingAfterEventSignal {
13789
- private constructor();
13790
- /**
13791
- * @remarks
13792
- * Adds a callback that will be called when an entity begins
13793
- * sneaking.
13794
- *
13795
- * This function can't be called in restricted-execution mode.
13796
- *
13797
- * This function can be called in early-execution mode.
13798
- *
13799
- */
13800
- subscribe(
13801
- callback: (arg0: EntityStartSneakingAfterEvent) => void,
13802
- options?: EntitySneakingChangedEventOptions,
13803
- ): (arg0: EntityStartSneakingAfterEvent) => void;
13804
- /**
13805
- * @remarks
13806
- * Removes a callback from being called when an entity begins
13807
- * sneaking.
13808
- *
13809
- * This function can't be called in restricted-execution mode.
13810
- *
13811
- * This function can be called in early-execution mode.
13812
- *
13813
- */
13814
- unsubscribe(callback: (arg0: EntityStartSneakingAfterEvent) => void): void;
13815
- }
13816
-
13817
12563
  /**
13818
12564
  * Defines the entity's ability to carry items. An entity with
13819
12565
  * a higher strength would have higher potential carry capacity
@@ -14013,7 +12759,7 @@ export class EntityTypes {
14013
12759
  * Retrieves an entity type using a string-based identifier.
14014
12760
  *
14015
12761
  */
14016
- static get<T = never>(identifier: EntityIdentifierType<NoInfer<T>>): EntityType | undefined;
12762
+ static get(identifier: string): EntityType | undefined;
14017
12763
  /**
14018
12764
  * @remarks
14019
12765
  * Retrieves a set of all entity types within this world.
@@ -14610,13 +13356,6 @@ export class GameRules {
14610
13356
  *
14611
13357
  */
14612
13358
  playersSleepingPercentage: number;
14613
- /**
14614
- * @beta
14615
- * @remarks
14616
- * This property can't be edited in restricted-execution mode.
14617
- *
14618
- */
14619
- playerWaypoints: PlayerWaypointsMode;
14620
13359
  /**
14621
13360
  * @remarks
14622
13361
  * This property can't be edited in restricted-execution mode.
@@ -17120,10 +15859,6 @@ export class LootingEnchantFunction extends LootItemFunction {
17120
15859
  // @ts-ignore Class inheritance allowed for native defined classes
17121
15860
  export class LootItem extends LootPoolEntry {
17122
15861
  private constructor();
17123
- /**
17124
- * @beta
17125
- */
17126
- readonly conditions: LootItemCondition[];
17127
15862
  readonly functions: LootItemFunction[];
17128
15863
  /**
17129
15864
  * @remarks
@@ -17479,33 +16214,6 @@ export class MatchToolCondition extends LootItemCondition {
17479
16214
  readonly itemTagsNone: string[];
17480
16215
  }
17481
16216
 
17482
- /**
17483
- * @beta
17484
- * A specific currently-internal event used for passing
17485
- * messages from client to server.
17486
- */
17487
- export class MessageReceiveAfterEvent {
17488
- private constructor();
17489
- /**
17490
- * @remarks
17491
- * The message identifier.
17492
- *
17493
- */
17494
- readonly id: string;
17495
- /**
17496
- * @remarks
17497
- * The message.
17498
- *
17499
- */
17500
- readonly message: string;
17501
- /**
17502
- * @remarks
17503
- * The player who sent the message.
17504
- *
17505
- */
17506
- readonly player: Player;
17507
- }
17508
-
17509
16217
  /**
17510
16218
  * Contains a set of additional variable values for further
17511
16219
  * defining how rendering and animations function.
@@ -17575,61 +16283,18 @@ export class MolangVariableMap {
17575
16283
  }
17576
16284
 
17577
16285
  /**
17578
- * @beta
17579
- * Pack setting name and value that changed.
17580
- */
17581
- export class PackSettingChangeAfterEvent {
17582
- private constructor();
17583
- /**
17584
- * @remarks
17585
- * The name of the setting.
17586
- *
17587
- */
17588
- readonly settingName: string;
17589
- /**
17590
- * @remarks
17591
- * The value of the setting.
17592
- *
17593
- */
17594
- readonly settingValue: boolean | number | string;
17595
- }
17596
-
17597
- /**
17598
- * @beta
16286
+ * Loot item condition that checks whether the looting entity
16287
+ * is currently a passenger of a specific type of entity.
17599
16288
  */
17600
- export class PackSettingChangeAfterEventSignal {
16289
+ // @ts-ignore Class inheritance allowed for native defined classes
16290
+ export class PassengerOfEntityCondition extends LootItemCondition {
17601
16291
  private constructor();
17602
16292
  /**
17603
16293
  * @remarks
17604
- * This function can't be called in restricted-execution mode.
17605
- *
17606
- * This function can be called in early-execution mode.
17607
- *
17608
- */
17609
- subscribe(callback: (arg0: PackSettingChangeAfterEvent) => void): (arg0: PackSettingChangeAfterEvent) => void;
17610
- /**
17611
- * @remarks
17612
- * This function can't be called in restricted-execution mode.
17613
- *
17614
- * This function can be called in early-execution mode.
16294
+ * The entity type required for this condition to pass.
17615
16295
  *
17616
16296
  */
17617
- unsubscribe(callback: (arg0: PackSettingChangeAfterEvent) => void): void;
17618
- }
17619
-
17620
- /**
17621
- * Loot item condition that checks whether the looting entity
17622
- * is currently a passenger of a specific type of entity.
17623
- */
17624
- // @ts-ignore Class inheritance allowed for native defined classes
17625
- export class PassengerOfEntityCondition extends LootItemCondition {
17626
- private constructor();
17627
- /**
17628
- * @remarks
17629
- * The entity type required for this condition to pass.
17630
- *
17631
- */
17632
- readonly entityType: string;
16297
+ readonly entityType: string;
17633
16298
  }
17634
16299
 
17635
16300
  /**
@@ -17784,62 +16449,6 @@ export class Player extends Entity {
17784
16449
  * @throws This property can throw when used.
17785
16450
  */
17786
16451
  readonly camera: Camera;
17787
- /**
17788
- * @beta
17789
- * @remarks
17790
- * The player's chat display name, composed from {@link
17791
- * Player.chatNamePrefix} + {@link Player.name} + {@link
17792
- * Player.chatNameSuffix}. This is the name shown as the author
17793
- * of chat messages sent by this player. To change the name
17794
- * shown above the player's head, use {@link Entity.nameTag}.
17795
- *
17796
- * @throws This property can throw when used.
17797
- *
17798
- * {@link InvalidEntityError}
17799
- */
17800
- readonly chatDisplayName: string;
17801
- /**
17802
- * @beta
17803
- * @remarks
17804
- * An optional string that, when set, is prepended to the text
17805
- * of chat messages sent by this player. Useful for applying
17806
- * formatting or color codes to a player's messages (e.g., '§a'
17807
- * to make their messages green). Does not affect the player's
17808
- * name display - use {@link Player.chatNamePrefix} for the
17809
- * name shown in chat, or {@link Entity.nameTag} for the name
17810
- * above the player's head. Set to undefined to clear.
17811
- *
17812
- * This property can't be edited in restricted-execution mode.
17813
- *
17814
- */
17815
- chatMessagePrefix?: string;
17816
- /**
17817
- * @beta
17818
- * @remarks
17819
- * An optional string that, when set, is prepended to the
17820
- * player's name in chat messages. Does not affect the name tag
17821
- * above the player's head or the player list - use {@link
17822
- * Entity.nameTag} for that. To prefix the message text itself,
17823
- * use {@link Player.chatMessagePrefix}. Set to undefined to
17824
- * clear.
17825
- *
17826
- * This property can't be edited in restricted-execution mode.
17827
- *
17828
- */
17829
- chatNamePrefix?: string;
17830
- /**
17831
- * @beta
17832
- * @remarks
17833
- * An optional string that, when set, is appended to the
17834
- * player's name in chat messages. Does not affect the name tag
17835
- * above the player's head or the player list - use {@link
17836
- * Entity.nameTag} for that. See also {@link
17837
- * Player.chatNamePrefix}. Set to undefined to clear.
17838
- *
17839
- * This property can't be edited in restricted-execution mode.
17840
- *
17841
- */
17842
- chatNameSuffix?: string;
17843
16452
  /**
17844
16453
  * @remarks
17845
16454
  * Contains the player's device information.
@@ -17943,18 +16552,6 @@ export class Player extends Entity {
17943
16552
  * {@link InvalidEntityError}
17944
16553
  */
17945
16554
  readonly playerPermissionLevel: PlayerPermissionLevel;
17946
- /**
17947
- * @beta
17948
- * @remarks
17949
- * Gets the player's Playfab ID.
17950
- *
17951
- * @throws This property can throw when used.
17952
- *
17953
- * {@link minecraftcommon.EngineError}
17954
- *
17955
- * {@link InvalidEntityError}
17956
- */
17957
- readonly playfabId: string;
17958
16555
  /**
17959
16556
  * @remarks
17960
16557
  * This property can't be edited in restricted-execution mode.
@@ -18022,20 +16619,6 @@ export class Player extends Entity {
18022
16619
  * Throws if the Entity or Entity ID is invalid.
18023
16620
  */
18024
16621
  clearPropertyOverridesForEntity(targetEntity: Entity | string): void;
18025
- /**
18026
- * @beta
18027
- * @remarks
18028
- * Eats an item, providing the item's hunger and saturation
18029
- * effects to the player. Can only be used on food items.
18030
- *
18031
- * This function can't be called in restricted-execution mode.
18032
- *
18033
- * @param itemStack
18034
- * The item to eat.
18035
- * @throws
18036
- * Throws if the item is not a food item.
18037
- */
18038
- eatItem(itemStack: ItemStack): void;
18039
16622
  /**
18040
16623
  * @remarks
18041
16624
  * The player's aim-assist settings.
@@ -18069,22 +16652,6 @@ export class Player extends Entity {
18069
16652
  * @throws This function can throw errors.
18070
16653
  */
18071
16654
  getItemCooldown(cooldownCategory: string): number;
18072
- /**
18073
- * @beta
18074
- * @remarks
18075
- * Gets the player's ping in milliseconds.
18076
- *
18077
- * This function can't be called in restricted-execution mode.
18078
- *
18079
- * @returns
18080
- * The player's ping in milliseconds.
18081
- * @throws This function can throw errors.
18082
- *
18083
- * {@link minecraftcommon.EngineError}
18084
- *
18085
- * {@link InvalidEntityError}
18086
- */
18087
- getPing(): number;
18088
16655
  /**
18089
16656
  * @remarks
18090
16657
  * Gets the current spawn point of the player.
@@ -18156,17 +16723,6 @@ export class Player extends Entity {
18156
16723
  * ```
18157
16724
  */
18158
16725
  playSound(soundId: string, soundOptions?: PlayerSoundOptions): SoundInstance;
18159
- /**
18160
- * @beta
18161
- * @remarks
18162
- * This is an internal-facing method for posting a system
18163
- * message to downstream clients.
18164
- *
18165
- * This function can't be called in restricted-execution mode.
18166
- *
18167
- * @throws This function can throw errors.
18168
- */
18169
- postClientMessage(id: string, value: string): void;
18170
16726
  /**
18171
16727
  * @remarks
18172
16728
  * Queues an additional music track that only this particular
@@ -18442,18 +16998,6 @@ export class Player extends Entity {
18442
16998
  * @throws This function can throw errors.
18443
16999
  */
18444
17000
  startItemCooldown(cooldownCategory: string, tickDuration: number): void;
18445
- /**
18446
- * @beta
18447
- * @remarks
18448
- * Stops all sounds from playing for this particular player.
18449
- *
18450
- * This function can't be called in restricted-execution mode.
18451
- *
18452
- * @throws This function can throw errors.
18453
- *
18454
- * {@link InvalidEntityError}
18455
- */
18456
- stopAllSounds(): void;
18457
17001
  /**
18458
17002
  * @remarks
18459
17003
  * Stops any music tracks from playing for this particular
@@ -18464,20 +17008,6 @@ export class Player extends Entity {
18464
17008
  * @throws This function can throw errors.
18465
17009
  */
18466
17010
  stopMusic(): void;
18467
- /**
18468
- * @beta
18469
- * @remarks
18470
- * Stops a sound from playing for this particular player.
18471
- *
18472
- * This function can't be called in restricted-execution mode.
18473
- *
18474
- * @param soundId
18475
- * Identifier of the sound.
18476
- * @throws This function can throw errors.
18477
- *
18478
- * {@link InvalidEntityError}
18479
- */
18480
- stopSound(soundId: string): void;
18481
17011
  }
18482
17012
 
18483
17013
  /**
@@ -18711,83 +17241,6 @@ export class PlayerButtonInputAfterEventSignal {
18711
17241
  unsubscribe(callback: (arg0: PlayerButtonInputAfterEvent) => void): void;
18712
17242
  }
18713
17243
 
18714
- /**
18715
- * @beta
18716
- * Contains information regarding an event after a player
18717
- * cancels breaking a block.
18718
- */
18719
- // @ts-ignore Class inheritance allowed for native defined classes
18720
- export class PlayerCancelBreakingBlockAfterEvent extends BlockEvent {
18721
- private constructor();
18722
- /**
18723
- * @remarks
18724
- * The permutation of the block that the player cancelled
18725
- * breaking.
18726
- *
18727
- */
18728
- readonly blockPermutation: BlockPermutation;
18729
- /**
18730
- * @remarks
18731
- * The progress of breaking the block when the player cancelled
18732
- * in the exclusive range (0, 1).
18733
- *
18734
- */
18735
- readonly breakProgress: number;
18736
- /**
18737
- * @remarks
18738
- * The face of the block that was being broken.
18739
- *
18740
- */
18741
- readonly face: Direction;
18742
- /**
18743
- * @remarks
18744
- * The item stack that the player was using to break the block,
18745
- * or undefined if empty hand.
18746
- *
18747
- */
18748
- readonly heldItemStack?: ItemStack;
18749
- /**
18750
- * @remarks
18751
- * Player that cancelled breaking the block for this event.
18752
- *
18753
- */
18754
- readonly player: Player;
18755
- }
18756
-
18757
- /**
18758
- * @beta
18759
- * Manages callbacks that are connected to when a player
18760
- * cancels breaking a block.
18761
- */
18762
- export class PlayerCancelBreakingBlockAfterEventSignal {
18763
- private constructor();
18764
- /**
18765
- * @remarks
18766
- * Adds a callback that will be called when a player cancels
18767
- * breaking a block.
18768
- *
18769
- * This function can't be called in restricted-execution mode.
18770
- *
18771
- * This function can be called in early-execution mode.
18772
- *
18773
- */
18774
- subscribe(
18775
- callback: (arg0: PlayerCancelBreakingBlockAfterEvent) => void,
18776
- options?: PlayerBreakingBlockEventOptions,
18777
- ): (arg0: PlayerCancelBreakingBlockAfterEvent) => void;
18778
- /**
18779
- * @remarks
18780
- * Removes a callback from being called when a player cancels
18781
- * breaking a block.
18782
- *
18783
- * This function can't be called in restricted-execution mode.
18784
- *
18785
- * This function can be called in early-execution mode.
18786
- *
18787
- */
18788
- unsubscribe(callback: (arg0: PlayerCancelBreakingBlockAfterEvent) => void): void;
18789
- }
18790
-
18791
17244
  /**
18792
17245
  * Represents the players cursor inventory. Used when moving
18793
17246
  * items between between containers in the inventory UI. Not
@@ -19839,88 +18292,6 @@ export class PlayerPlaceBlockAfterEventSignal {
19839
18292
  unsubscribe(callback: (arg0: PlayerPlaceBlockAfterEvent) => void): void;
19840
18293
  }
19841
18294
 
19842
- /**
19843
- * @beta
19844
- * Contains information regarding an event before a player
19845
- * places a block.
19846
- */
19847
- // @ts-ignore Class inheritance allowed for native defined classes
19848
- export class PlayerPlaceBlockBeforeEvent extends BlockEvent {
19849
- private constructor();
19850
- /**
19851
- * @remarks
19852
- * If set to true, cancels the block place event.
19853
- *
19854
- */
19855
- cancel: boolean;
19856
- /**
19857
- * @remarks
19858
- * The face of the block that the new block is being placed on.
19859
- *
19860
- */
19861
- readonly face: Direction;
19862
- /**
19863
- * @remarks
19864
- * Location relative to the bottom north-west corner of the
19865
- * block where the new block is being placed onto.
19866
- *
19867
- */
19868
- readonly faceLocation: Vector3;
19869
- /**
19870
- * @remarks
19871
- * The block permutation that will be placed if the event is
19872
- * not cancelled.
19873
- *
19874
- */
19875
- readonly permutationToPlace: BlockPermutation;
19876
- /**
19877
- * @remarks
19878
- * Player that is placing the block for this event.
19879
- *
19880
- */
19881
- readonly player: Player;
19882
- }
19883
-
19884
- /**
19885
- * @beta
19886
- * Manages callbacks that are connected to before a block is
19887
- * placed by a player.
19888
- */
19889
- export class PlayerPlaceBlockBeforeEventSignal {
19890
- private constructor();
19891
- /**
19892
- * @remarks
19893
- * Adds a callback that will be called before a block is placed
19894
- * by a player.
19895
- *
19896
- * This function can't be called in restricted-execution mode.
19897
- *
19898
- * This function can be called in early-execution mode.
19899
- *
19900
- * @param callback
19901
- * This closure is called with restricted-execution privilege.
19902
- * @returns
19903
- * Closure that is called with restricted-execution privilege.
19904
- */
19905
- subscribe(
19906
- callback: (arg0: PlayerPlaceBlockBeforeEvent) => void,
19907
- options?: BlockEventOptions,
19908
- ): (arg0: PlayerPlaceBlockBeforeEvent) => void;
19909
- /**
19910
- * @remarks
19911
- * Removes a callback from being called before an block is
19912
- * placed by a player.
19913
- *
19914
- * This function can't be called in restricted-execution mode.
19915
- *
19916
- * This function can be called in early-execution mode.
19917
- *
19918
- * @param callback
19919
- * This closure is called with restricted-execution privilege.
19920
- */
19921
- unsubscribe(callback: (arg0: PlayerPlaceBlockBeforeEvent) => void): void;
19922
- }
19923
-
19924
18295
  /**
19925
18296
  * An event that contains more information about a player
19926
18297
  * spawning.
@@ -19975,76 +18346,6 @@ export class PlayerSpawnAfterEventSignal {
19975
18346
  unsubscribe(callback: (arg0: PlayerSpawnAfterEvent) => void): void;
19976
18347
  }
19977
18348
 
19978
- /**
19979
- * @beta
19980
- * Contains information regarding an event after a player
19981
- * starts breaking a block.
19982
- */
19983
- // @ts-ignore Class inheritance allowed for native defined classes
19984
- export class PlayerStartBreakingBlockAfterEvent extends BlockEvent {
19985
- private constructor();
19986
- /**
19987
- * @remarks
19988
- * The permutation of the block that the player is starting to
19989
- * break.
19990
- *
19991
- */
19992
- readonly blockPermutation: BlockPermutation;
19993
- /**
19994
- * @remarks
19995
- * The face of the block being broken.
19996
- *
19997
- */
19998
- readonly face: Direction;
19999
- /**
20000
- * @remarks
20001
- * The item stack that the player is using to break the block,
20002
- * or undefined if empty hand.
20003
- *
20004
- */
20005
- readonly heldItemStack?: ItemStack;
20006
- /**
20007
- * @remarks
20008
- * Player that started breaking the block for this event.
20009
- *
20010
- */
20011
- readonly player: Player;
20012
- }
20013
-
20014
- /**
20015
- * @beta
20016
- * Manages callbacks that are connected to when a player starts
20017
- * breaking a block.
20018
- */
20019
- export class PlayerStartBreakingBlockAfterEventSignal {
20020
- private constructor();
20021
- /**
20022
- * @remarks
20023
- * Adds a callback that will be called when a player starts
20024
- * breaking a block.
20025
- *
20026
- * This function can't be called in restricted-execution mode.
20027
- *
20028
- * This function can be called in early-execution mode.
20029
- *
20030
- */
20031
- subscribe(
20032
- callback: (arg0: PlayerStartBreakingBlockAfterEvent) => void,
20033
- options?: PlayerBreakingBlockEventOptions,
20034
- ): (arg0: PlayerStartBreakingBlockAfterEvent) => void;
20035
- /**
20036
- * @remarks
20037
- * Removes a callback from being called when a player starts
20038
- * breaking a block.
20039
- *
20040
- * This function can't be called in restricted-execution mode.
20041
- *
20042
- * This function can be called in early-execution mode.
20043
- *
20044
- */
20045
- unsubscribe(callback: (arg0: PlayerStartBreakingBlockAfterEvent) => void): void;
20046
- }
20047
-
20048
18349
  /**
20049
18350
  * Contains information regarding a player starting to swing
20050
18351
  * their arm.
@@ -20060,127 +18361,53 @@ export class PlayerSwingStartAfterEvent {
20060
18361
  readonly heldItemStack?: ItemStack;
20061
18362
  /**
20062
18363
  * @remarks
20063
- * Source Player for this event.
20064
- *
20065
- */
20066
- readonly player: Player;
20067
- /**
20068
- * @remarks
20069
- * The source of the Player swing, see {@link
20070
- * EntitySwingSource}.
20071
- *
20072
- */
20073
- readonly swingSource: EntitySwingSource;
20074
- }
20075
-
20076
- /**
20077
- * Manages callbacks that are connected to when a player starts
20078
- * to swing their arm (e.g. attacking, using an item,
20079
- * interacting).
20080
- */
20081
- export class PlayerSwingStartAfterEventSignal {
20082
- private constructor();
20083
- /**
20084
- * @remarks
20085
- * Adds a callback that will be called when a player starts to
20086
- * swing their arm (e.g. attacking, using an item,
20087
- * interacting).
20088
- *
20089
- * This function can't be called in restricted-execution mode.
20090
- *
20091
- * This function can be called in early-execution mode.
20092
- *
20093
- */
20094
- subscribe(
20095
- callback: (arg0: PlayerSwingStartAfterEvent) => void,
20096
- options?: PlayerSwingEventOptions,
20097
- ): (arg0: PlayerSwingStartAfterEvent) => void;
20098
- /**
20099
- * @remarks
20100
- * Removes a callback from being called when a player starts to
20101
- * swing their arm (e.g. attacking, using an item,
20102
- * interacting).
20103
- *
20104
- * This function can't be called in restricted-execution mode.
20105
- *
20106
- * This function can be called in early-execution mode.
20107
- *
20108
- */
20109
- unsubscribe(callback: (arg0: PlayerSwingStartAfterEvent) => void): void;
20110
- }
20111
-
20112
- /**
20113
- * @beta
20114
- * Contains information related to when a player successfully
20115
- * names an Entity with a named Name Tag item.
20116
- */
20117
- export class PlayerUseNameTagAfterEvent {
20118
- private constructor();
20119
- /**
20120
- * @remarks
20121
- * The entity that was named by the player.
20122
- *
20123
- * This property can't be edited in restricted-execution mode.
20124
- *
20125
- */
20126
- entityNamed: Entity;
20127
- /**
20128
- * @remarks
20129
- * The new name that the player has given to the entity.
20130
- *
20131
- * This property can't be edited in restricted-execution mode.
20132
- *
20133
- */
20134
- newName: string;
20135
- /**
20136
- * @remarks
20137
- * Handle to the player that used the name tag.
20138
- *
20139
- * This property can't be edited in restricted-execution mode.
18364
+ * Source Player for this event.
20140
18365
  *
20141
18366
  */
20142
- player: Player;
18367
+ readonly player: Player;
20143
18368
  /**
20144
18369
  * @remarks
20145
- * The previous name of the entity before the player used the
20146
- * name tag. This will be undefined if the entity was not
20147
- * previously named.
20148
- *
20149
- * This property can't be edited in restricted-execution mode.
18370
+ * The source of the Player swing, see {@link
18371
+ * EntitySwingSource}.
20150
18372
  *
20151
18373
  */
20152
- previousName?: string;
18374
+ readonly swingSource: EntitySwingSource;
20153
18375
  }
20154
18376
 
20155
18377
  /**
20156
- * @beta
20157
- * Manages callbacks that are connected to when a player
20158
- * successfully names an Entity with a named Name Tag item.
18378
+ * Manages callbacks that are connected to when a player starts
18379
+ * to swing their arm (e.g. attacking, using an item,
18380
+ * interacting).
20159
18381
  */
20160
- export class PlayerUseNameTagAfterEventSignal {
18382
+ export class PlayerSwingStartAfterEventSignal {
20161
18383
  private constructor();
20162
18384
  /**
20163
18385
  * @remarks
20164
- * Subscribes the specified callback to a player use name tag
20165
- * after event.
18386
+ * Adds a callback that will be called when a player starts to
18387
+ * swing their arm (e.g. attacking, using an item,
18388
+ * interacting).
20166
18389
  *
20167
18390
  * This function can't be called in restricted-execution mode.
20168
18391
  *
20169
18392
  * This function can be called in early-execution mode.
20170
18393
  *
20171
18394
  */
20172
- subscribe(callback: (arg0: PlayerUseNameTagAfterEvent) => void): (arg0: PlayerUseNameTagAfterEvent) => void;
18395
+ subscribe(
18396
+ callback: (arg0: PlayerSwingStartAfterEvent) => void,
18397
+ options?: PlayerSwingEventOptions,
18398
+ ): (arg0: PlayerSwingStartAfterEvent) => void;
20173
18399
  /**
20174
18400
  * @remarks
20175
- * Removes the specified callback from a player use name tag
20176
- * after event.
18401
+ * Removes a callback from being called when a player starts to
18402
+ * swing their arm (e.g. attacking, using an item,
18403
+ * interacting).
20177
18404
  *
20178
18405
  * This function can't be called in restricted-execution mode.
20179
18406
  *
20180
18407
  * This function can be called in early-execution mode.
20181
18408
  *
20182
18409
  */
20183
- unsubscribe(callback: (arg0: PlayerUseNameTagAfterEvent) => void): void;
18410
+ unsubscribe(callback: (arg0: PlayerSwingStartAfterEvent) => void): void;
20184
18411
  }
20185
18412
 
20186
18413
  /**
@@ -20299,10 +18526,10 @@ export class Potions {
20299
18526
  *
20300
18527
  * {@link InvalidPotionEffectTypeError}
20301
18528
  */
20302
- static resolve<
20303
- T extends string = minecraftvanilladata.MinecraftPotionEffectTypes,
20304
- U extends string = minecraftvanilladata.MinecraftPotionDeliveryTypes,
20305
- >(potionEffectType: PotionEffectType | T, potionDeliveryType: PotionDeliveryType | U): ItemStack;
18529
+ static resolve(
18530
+ potionEffectType: PotionEffectType | string,
18531
+ potionDeliveryType: PotionDeliveryType | string,
18532
+ ): ItemStack;
20306
18533
  }
20307
18534
 
20308
18535
  /**
@@ -21511,38 +19738,6 @@ export class Seat {
21511
19738
  readonly seatRotation: number;
21512
19739
  }
21513
19740
 
21514
- /**
21515
- * @beta
21516
- * Manages callbacks that are message passing to a server. This
21517
- * event is not currently fully implemented, and should not be
21518
- * used.
21519
- */
21520
- export class ServerMessageAfterEventSignal {
21521
- private constructor();
21522
- /**
21523
- * @remarks
21524
- * Adds a callback that will be called when an internal message
21525
- * is passed.
21526
- *
21527
- * This function can't be called in restricted-execution mode.
21528
- *
21529
- * This function can be called in early-execution mode.
21530
- *
21531
- */
21532
- subscribe(callback: (arg0: MessageReceiveAfterEvent) => void): (arg0: MessageReceiveAfterEvent) => void;
21533
- /**
21534
- * @remarks
21535
- * Removes a callback from being called when an internal
21536
- * message is passed.
21537
- *
21538
- * This function can't be called in restricted-execution mode.
21539
- *
21540
- * This function can be called in early-execution mode.
21541
- *
21542
- */
21543
- unsubscribe(callback: (arg0: MessageReceiveAfterEvent) => void): void;
21544
- }
21545
-
21546
19741
  /**
21547
19742
  * Loot item function that modifies the trim on a dropped armor
21548
19743
  * item.
@@ -21571,21 +19766,6 @@ export class SetArmorTrimFunction extends LootItemFunction {
21571
19766
  // @ts-ignore Class inheritance allowed for native defined classes
21572
19767
  export class SetBannerDetailsFunction extends LootItemFunction {
21573
19768
  private constructor();
21574
- /**
21575
- * @beta
21576
- * @remarks
21577
- * The base color for the dropped banner.
21578
- *
21579
- */
21580
- readonly baseColor: string;
21581
- /**
21582
- * @beta
21583
- * @remarks
21584
- * An array of {@link BannerPattern} objects used to decorate
21585
- * the banner, including color and pattern type.
21586
- *
21587
- */
21588
- readonly patterns: BannerPattern[];
21589
19769
  /**
21590
19770
  * @remarks
21591
19771
  * The type of banner to drop.
@@ -21831,14 +20011,20 @@ export class SmeltItemFunction extends LootItemFunction {
21831
20011
  }
21832
20012
 
21833
20013
  /**
21834
- * @beta
21835
- * Represents a handle to a sound that has been played.
20014
+ * Represents a handle to a sound that has been played. The
20015
+ * handle is required to control the sound while it is playing
20016
+ * (for example, to call `stop`, `setVolume`, `setPitch`,
20017
+ * `fade`, or `seekTo`). Infinitely-looping sounds (started
20018
+ * with `loop: -1`) stop automatically when the last
20019
+ * `SoundInstance` reference is dropped; retain the handle for
20020
+ * as long as the sound should keep playing.
21836
20021
  */
21837
20022
  export class SoundInstance {
21838
20023
  private constructor();
21839
20024
  /**
20025
+ * @rc
21840
20026
  * @remarks
21841
- * Stops this sound from playing.
20027
+ * Stops this sound instance from playing.
21842
20028
  *
21843
20029
  * This function can't be called in restricted-execution mode.
21844
20030
  *
@@ -22561,19 +20747,6 @@ export class SystemBeforeEvents {
22561
20747
  *
22562
20748
  */
22563
20749
  readonly startup: StartupBeforeEventSignal;
22564
- /**
22565
- * @beta
22566
- * @remarks
22567
- * Fires when the scripting watchdog shuts down the server. The
22568
- * can be due to using too much memory, or by causing
22569
- * significant slowdown or hang.
22570
- * To prevent shutdown, set the event's cancel property to
22571
- * true.
22572
- *
22573
- * This property can be read in early-execution mode.
22574
- *
22575
- */
22576
- readonly watchdogTerminate: WatchdogTerminateBeforeEventSignal;
22577
20750
  }
22578
20751
 
22579
20752
  /**
@@ -22960,71 +21133,6 @@ export class TripWireTripAfterEventSignal {
22960
21133
  unsubscribe(callback: (arg0: TripWireTripAfterEvent) => void): void;
22961
21134
  }
22962
21135
 
22963
- /**
22964
- * @beta
22965
- * Contains information related to a script watchdog
22966
- * termination.
22967
- */
22968
- export class WatchdogTerminateBeforeEvent {
22969
- private constructor();
22970
- /**
22971
- * @remarks
22972
- * If set to true, cancels the termination of the script
22973
- * runtime. Note that depending on server configuration
22974
- * settings, cancellation of the termination may not be
22975
- * allowed.
22976
- *
22977
- */
22978
- cancel: boolean;
22979
- /**
22980
- * @remarks
22981
- * Contains the reason why a script runtime is to be
22982
- * terminated.
22983
- *
22984
- */
22985
- readonly terminateReason: WatchdogTerminateReason;
22986
- }
22987
-
22988
- /**
22989
- * @beta
22990
- * Manages callbacks that are connected to a callback that will
22991
- * be called when a script runtime is being terminated due to a
22992
- * violation of the performance watchdog system.
22993
- */
22994
- export class WatchdogTerminateBeforeEventSignal {
22995
- private constructor();
22996
- /**
22997
- * @remarks
22998
- * Adds a callback that will be called when a script runtime is
22999
- * being terminated due to a violation of the performance
23000
- * watchdog system.
23001
- *
23002
- * This function can't be called in restricted-execution mode.
23003
- *
23004
- * This function can be called in early-execution mode.
23005
- *
23006
- * @param callback
23007
- * This closure is called with restricted-execution privilege.
23008
- * @returns
23009
- * Closure that is called with restricted-execution privilege.
23010
- */
23011
- subscribe(callback: (arg0: WatchdogTerminateBeforeEvent) => void): (arg0: WatchdogTerminateBeforeEvent) => void;
23012
- /**
23013
- * @remarks
23014
- * Removes a callback from being called when a script runtime
23015
- * is being terminated due to a violation of the performance
23016
- * watchdog system.
23017
- *
23018
- * This function can't be called in restricted-execution mode.
23019
- *
23020
- * This function can be called in early-execution mode.
23021
- *
23022
- * @param callback
23023
- * This closure is called with restricted-execution privilege.
23024
- */
23025
- unsubscribe(callback: (arg0: WatchdogTerminateBeforeEvent) => void): void;
23026
- }
23027
-
23028
21136
  /**
23029
21137
  * @rc
23030
21138
  * Base class for waypoints displayed on the player's locator
@@ -23241,15 +21349,6 @@ export class World {
23241
21349
  *
23242
21350
  */
23243
21351
  readonly afterEvents: WorldAfterEvents;
23244
- /**
23245
- * @beta
23246
- * @remarks
23247
- * Enables or disables cheats.
23248
- *
23249
- * This property can't be edited in restricted-execution mode.
23250
- *
23251
- */
23252
- allowCheats: boolean;
23253
21352
  /**
23254
21353
  * @remarks
23255
21354
  * Contains a set of events that are applicable to the entirety
@@ -23328,20 +21427,6 @@ export class World {
23328
21427
  *
23329
21428
  */
23330
21429
  readonly tickingAreaManager: TickingAreaManager;
23331
- /**
23332
- * @beta
23333
- * @remarks
23334
- * A method that is internal-only, used for broadcasting
23335
- * specific messages between client and server.
23336
- *
23337
- * This function can't be called in restricted-execution mode.
23338
- *
23339
- * @param id
23340
- * The message identifier.
23341
- * @param value
23342
- * The message.
23343
- */
23344
- broadcastClientMessage(id: string, value: string): void;
23345
21430
  /**
23346
21431
  * @remarks
23347
21432
  * Clears the set of dynamic properties declared for this
@@ -23834,16 +21919,6 @@ export class WorldAfterEvents {
23834
21919
  *
23835
21920
  */
23836
21921
  readonly buttonPush: ButtonPushAfterEventSignal;
23837
- /**
23838
- * @beta
23839
- * @remarks
23840
- * This event is triggered after a chat message has been
23841
- * broadcast or sent to players.
23842
- *
23843
- * This property can be read in early-execution mode.
23844
- *
23845
- */
23846
- readonly chatSend: ChatSendAfterEventSignal;
23847
21922
  /**
23848
21923
  * @remarks
23849
21924
  * This event is fired when an entity event has been triggered
@@ -23970,15 +22045,6 @@ export class WorldAfterEvents {
23970
22045
  *
23971
22046
  */
23972
22047
  readonly entitySpawn: EntitySpawnAfterEventSignal;
23973
- /**
23974
- * @beta
23975
- * @remarks
23976
- * This event fires when an entity starts sneaking.
23977
- *
23978
- * This property can be read in early-execution mode.
23979
- *
23980
- */
23981
- readonly entityStartSneaking: EntityStartSneakingAfterEventSignal;
23982
22048
  /**
23983
22049
  * @rc
23984
22050
  * @remarks
@@ -24075,25 +22141,6 @@ export class WorldAfterEvents {
24075
22141
  *
24076
22142
  */
24077
22143
  readonly leverAction: LeverActionAfterEventSignal;
24078
- /**
24079
- * @beta
24080
- * @remarks
24081
- * This event is an internal implementation detail, and is
24082
- * otherwise not currently functional.
24083
- *
24084
- * This property can be read in early-execution mode.
24085
- *
24086
- */
24087
- readonly messageReceive: ServerMessageAfterEventSignal;
24088
- /**
24089
- * @beta
24090
- * @remarks
24091
- * This event is triggered when a pack setting is changed.
24092
- *
24093
- * This property can be read in early-execution mode.
24094
- *
24095
- */
24096
- readonly packSettingChange: PackSettingChangeAfterEventSignal;
24097
22144
  /**
24098
22145
  * @remarks
24099
22146
  * This event fires when a piston expands or retracts.
@@ -24119,15 +22166,6 @@ export class WorldAfterEvents {
24119
22166
  *
24120
22167
  */
24121
22168
  readonly playerButtonInput: PlayerButtonInputAfterEventSignal;
24122
- /**
24123
- * @beta
24124
- * @remarks
24125
- * This event fires when a player cancels breaking a block.
24126
- *
24127
- * This property can be read in early-execution mode.
24128
- *
24129
- */
24130
- readonly playerCancelBreakingBlock: PlayerCancelBreakingBlockAfterEventSignal;
24131
22169
  /**
24132
22170
  * @remarks
24133
22171
  * Fires when a player moved to a different dimension.
@@ -24233,31 +22271,12 @@ export class WorldAfterEvents {
24233
22271
  *
24234
22272
  */
24235
22273
  readonly playerSpawn: PlayerSpawnAfterEventSignal;
24236
- /**
24237
- * @beta
24238
- * @remarks
24239
- * This event fires when a player starts breaking a block.
24240
- *
24241
- * This property can be read in early-execution mode.
24242
- *
24243
- */
24244
- readonly playerStartBreakingBlock: PlayerStartBreakingBlockAfterEventSignal;
24245
22274
  /**
24246
22275
  * @remarks
24247
22276
  * This property can be read in early-execution mode.
24248
22277
  *
24249
22278
  */
24250
22279
  readonly playerSwingStart: PlayerSwingStartAfterEventSignal;
24251
- /**
24252
- * @beta
24253
- * @remarks
24254
- * An event for when a player uses a named name tag on an
24255
- * entity.
24256
- *
24257
- * This property can be read in early-execution mode.
24258
- *
24259
- */
24260
- readonly playerUseNameTag: PlayerUseNameTagAfterEventSignal;
24261
22280
  /**
24262
22281
  * @remarks
24263
22282
  * A pressure plate has popped back up (i.e., there are no
@@ -24334,43 +22353,6 @@ export class WorldAfterEvents {
24334
22353
  */
24335
22354
  export class WorldBeforeEvents {
24336
22355
  private constructor();
24337
- /**
24338
- * @beta
24339
- * @remarks
24340
- * This event is triggered after a chat message has been
24341
- * broadcast or sent to players.
24342
- *
24343
- * This property can be read in early-execution mode.
24344
- *
24345
- * @example customCommand.ts
24346
- * ```typescript
24347
- * import { world, DimensionLocation } from '@minecraft/server';
24348
- *
24349
- * function customCommand(targetLocation: DimensionLocation) {
24350
- * const chatCallback = world.beforeEvents.chatSend.subscribe(eventData => {
24351
- * if (eventData.message.includes('cancel')) {
24352
- * // Cancel event if the message contains "cancel"
24353
- * eventData.cancel = true;
24354
- * } else {
24355
- * const args = eventData.message.split(' ');
24356
- *
24357
- * if (args.length > 0) {
24358
- * switch (args[0].toLowerCase()) {
24359
- * case 'echo':
24360
- * // Send a modified version of chat message
24361
- * world.sendMessage(`Echo '${eventData.message.substring(4).trim()}'`);
24362
- * break;
24363
- * case 'help':
24364
- * world.sendMessage(`Available commands: echo <message>`);
24365
- * break;
24366
- * }
24367
- * }
24368
- * }
24369
- * });
24370
- * }
24371
- * ```
24372
- */
24373
- readonly chatSend: ChatSendBeforeEventSignal;
24374
22356
  /**
24375
22357
  * @remarks
24376
22358
  * This event is triggered after an event has been added to an
@@ -24464,15 +22446,6 @@ export class WorldBeforeEvents {
24464
22446
  *
24465
22447
  */
24466
22448
  readonly playerLeave: PlayerLeaveBeforeEventSignal;
24467
- /**
24468
- * @beta
24469
- * @remarks
24470
- * This event fires before a block is placed by a player.
24471
- *
24472
- * This property can be read in early-execution mode.
24473
- *
24474
- */
24475
- readonly playerPlaceBlock: PlayerPlaceBlockBeforeEventSignal;
24476
22449
  /**
24477
22450
  * @remarks
24478
22451
  * This property can be read in early-execution mode.
@@ -24550,27 +22523,13 @@ export interface BiomeFilter {
24550
22523
  includeTags?: string[];
24551
22524
  }
24552
22525
 
24553
- /**
24554
- * @beta
24555
- * Contains additional options for searches for the
24556
- * dimension.findNearestBiome API.
24557
- */
24558
- export interface BiomeSearchOptions {
24559
- /**
24560
- * @remarks
24561
- * Bounding volume size to look within.
24562
- *
24563
- */
24564
- boundingSize?: Vector3;
24565
- }
24566
-
24567
22526
  /**
24568
22527
  * A BlockBoundingBox is an interface to an object which
24569
22528
  * represents an AABB aligned rectangle.
24570
22529
  * The BlockBoundingBox assumes that it was created in a valid
24571
22530
  * state (min <= max) but cannot guarantee it (unless it was
24572
- * created using the associated {@link BlockBoundingBoxUtils}
24573
- * utility functions.
22531
+ * created using the associated {@link
22532
+ * @minecraft/server.BlockBoundingBoxUtils} utility functions.
24574
22533
  * The min/max coordinates represent the diametrically opposite
24575
22534
  * corners of the rectangle.
24576
22535
  * The BlockBoundingBox is not a representation of blocks - it
@@ -25021,40 +22980,6 @@ export interface CameraTargetOptions {
25021
22980
  targetEntity: Entity;
25022
22981
  }
25023
22982
 
25024
- /**
25025
- * @beta
25026
- * This interface defines an entry into the {@link
25027
- * CompoundBlockVolume} which represents a volume of positive
25028
- * or negative space.
25029
- *
25030
- */
25031
- export interface CompoundBlockVolumeItem {
25032
- /**
25033
- * @remarks
25034
- * The 'action' defines how the block volume is represented in
25035
- * the compound block volume stack.
25036
- * 'Add' creates a block volume which is positively selected
25037
- * 'Subtract' creates a block volume which represents a hole or
25038
- * negative space in the overall compound block volume.
25039
- *
25040
- */
25041
- action?: CompoundBlockVolumeAction;
25042
- /**
25043
- * @remarks
25044
- * The relativity enumeration determines whether the
25045
- * BlockVolume specified is positioned relative to the parent
25046
- * compound block volume origin, or in absolute world space.
25047
- *
25048
- */
25049
- locationRelativity?: CompoundBlockVolumePositionRelativity;
25050
- /**
25051
- * @remarks
25052
- * The volume of space
25053
- *
25054
- */
25055
- volume: BlockVolume;
25056
- }
25057
-
25058
22983
  /**
25059
22984
  * @rc
25060
22985
  * Represents the source of a container access.
@@ -25166,15 +23091,6 @@ export interface CustomCommand {
25166
23091
  * command.
25167
23092
  */
25168
23093
  export interface CustomCommandParameter {
25169
- /**
25170
- * @beta
25171
- * @remarks
25172
- * Can be used to reference the enum name when {@link
25173
- * CustomCommandParamType} is 'Enum'. Allows the parameter name
25174
- * to be different from the enum name.
25175
- *
25176
- */
25177
- enumName?: string;
25178
23094
  /**
25179
23095
  * @remarks
25180
23096
  * The name of parameter as it appears on the command line.
@@ -25256,14 +23172,6 @@ export interface DefinitionModifier {
25256
23172
  *
25257
23173
  */
25258
23174
  removedComponentGroups: string[];
25259
- /**
25260
- * @beta
25261
- * @remarks
25262
- * The list of entity definition events that will be fired via
25263
- * this update.
25264
- *
25265
- */
25266
- triggers: Trigger[];
25267
23175
  }
25268
23176
 
25269
23177
  /**
@@ -26065,15 +23973,6 @@ export interface EntityRaycastOptions extends EntityFilter {
26065
23973
  maxDistance?: number;
26066
23974
  }
26067
23975
 
26068
- /**
26069
- * @beta
26070
- * Options used to filter entity start sneaking and stop
26071
- * sneaking events.
26072
- */
26073
- export interface EntitySneakingChangedEventOptions {
26074
- entityFilter?: EntityFilter;
26075
- }
26076
-
26077
23976
  /**
26078
23977
  * @rc
26079
23978
  * Controls when a waypoint is visible based on the state of
@@ -26580,33 +24479,6 @@ export interface PlayerAimAssistSettings {
26580
24479
  viewAngle?: Vector2;
26581
24480
  }
26582
24481
 
26583
- /**
26584
- * @beta
26585
- * An interface that is passed into {@link
26586
- * PlayerStartBreakingBlockAfterEventSignal.subscribe} or
26587
- * {@link PlayerCancelBreakingBlockAfterEventSignal.subscribe}
26588
- * that filters out which events are passed to the provided
26589
- * callback.
26590
- */
26591
- export interface PlayerBreakingBlockEventOptions {
26592
- /**
26593
- * @remarks
26594
- * The {@link BlockFilter} that the callback should be called
26595
- * for. If undefined, the callback will be called for all
26596
- * blocks.
26597
- *
26598
- */
26599
- blockFilter?: BlockFilter;
26600
- /**
26601
- * @remarks
26602
- * The {@link EntityFilter} that the callback should be called
26603
- * for. If undefined, the callback will be called for all
26604
- * players.
26605
- *
26606
- */
26607
- playerFilter?: EntityFilter;
26608
- }
26609
-
26610
24482
  /**
26611
24483
  * Additional options for how a sound plays for a player.
26612
24484
  */
@@ -27632,17 +25504,6 @@ export class EnchantmentTypeUnknownIdError extends Error {
27632
25504
  private constructor();
27633
25505
  }
27634
25506
 
27635
- /**
27636
- * @beta
27637
- * Error thrown by {@link EntityFogComponent} operations when
27638
- * the fog stack limit is exceeded or an invalid fog identifier
27639
- * is provided.
27640
- */
27641
- // @ts-ignore Class inheritance allowed for native defined classes
27642
- export class EntityFogComponentError extends Error {
27643
- private constructor();
27644
- }
27645
-
27646
25507
  // @ts-ignore Class inheritance allowed for native defined classes
27647
25508
  export class EntitySpawnError extends Error {
27648
25509
  private constructor();