@minecraft/server 2.5.0-rc.1.26.10-preview.20 → 2.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +0 -2
- package/index.d.ts +39 -34
- package/package.json +2 -2
package/README.md
CHANGED
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@@ -2,8 +2,6 @@
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Contains many types related to manipulating a Minecraft world, including entities, blocks, dimensions, and more.
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-
## **NOTE: This version of this module is still in pre-release. It may change or it may be removed in future releases.**
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-
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See full documentation for this module here:
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https://learn.microsoft.com/en-us/minecraft/creator/scriptapi/minecraft/server/minecraft-server
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package/index.d.ts
CHANGED
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@@ -7,7 +7,6 @@
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Copyright (c) Microsoft Corporation.
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***************************************************************************** */
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/**
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-
* @preview
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* @packageDocumentation
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* Contains many types related to manipulating a Minecraft
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* world, including entities, blocks, dimensions, and more.
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@@ -38,14 +37,12 @@ export enum BlockComponentTypes {
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*/
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Inventory = 'minecraft:inventory',
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/**
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* @rc
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* @remarks
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* Represents the color of a block when displayed on a map.
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*
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*/
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MapColor = 'minecraft:map_color',
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/**
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* @rc
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* @remarks
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* Represents a block that can move (such as a piston).
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*
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@@ -59,7 +56,6 @@ export enum BlockComponentTypes {
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*/
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Piston = 'minecraft:piston',
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/**
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* @rc
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* @remarks
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* Represents a how a block interacts with precipitation (such
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* as rain or snow).
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@@ -73,7 +69,6 @@ export enum BlockComponentTypes {
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*/
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RecordPlayer = 'minecraft:record_player',
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/**
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* @rc
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* @remarks
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* Represents a block that can output a redstone signal.
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*
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@@ -1419,7 +1414,6 @@ export enum EntityInitializationCause {
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}
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/**
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* @rc
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* Enumerator describing the source of an Entity swing. Sent as
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* part of {@link PlayerSwingStartAfterEvent}
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*/
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@@ -1901,7 +1895,6 @@ export enum GraphicsMode {
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}
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/**
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* @rc
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* Specifies options related to the item currently being held
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* by an entity.
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*/
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@@ -3308,7 +3301,6 @@ export class Block {
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* Number of instances of this block to place in the item
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* stack.
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* Defaults to: 1
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* Bounds: [1, 255]
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* @param withData
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* Whether additional data facets of the item stack are
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* included.
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@@ -4223,7 +4215,6 @@ export class BlockPermutation {
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* Number of instances of this block to place in the prototype
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* item stack.
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* Defaults to: 1
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* Bounds: [1, 255]
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*/
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getItemStack(amount?: number): ItemStack | undefined;
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/**
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@@ -5468,7 +5459,6 @@ export class Container {
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*
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* @param slot
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* Zero-based index of the slot to retrieve items from.
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* Minimum value: 0
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* @throws
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* Throws if the container is invalid or if the `slot` index is
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* out of bounds.
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* @param slot
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* The index of the slot to return. This index must be within
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* the bounds of the container.
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* Minimum value: 0
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* @throws
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* Throws if the container is invalid or if the `slot` index is
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* out of bounds.
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* @param fromSlot
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* Zero-based index of the slot to transfer an item from, on
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* this container.
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* Minimum value: 0
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* @param toSlot
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* Zero-based index of the slot to transfer an item to, on
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* `toContainer`.
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* Minimum value: 0
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* @param toContainer
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* Target container to transfer to. Note this can be the same
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* container as the source.
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*
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* @param slot
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* Zero-based index of the slot to set an item at.
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* Minimum value: 0
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* @param itemStack
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* Stack of items to place within the specified slot. Setting
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* `itemStack` to undefined will clear the slot.
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*
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* @param slot
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* Zero-based index of the slot to swap from this container.
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* Minimum value: 0
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* @param otherSlot
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* Zero-based index of the slot to swap with.
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* Minimum value: 0
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* @param otherContainer
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* Target container to swap with. Note this can be the same
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* container as this source.
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* @param fromSlot
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* Zero-based index of the slot to transfer an item from, on
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* this container.
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* Minimum value: 0
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* @param toContainer
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* Target container to transfer to. Note this can be the same
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* container as the source.
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*
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* This property can't be edited in restricted-execution mode.
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*
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* Bounds: [1, 255]
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* @throws
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* Throws if the value is outside the range of 1-255.
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*/
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@@ -6292,7 +6274,6 @@ export class Dimension {
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* The location of the explosion.
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* @param radius
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* Radius, in blocks, of the explosion to create.
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* Bounds: [0, 1000]
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* @param explosionOptions
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* Additional configurable options for the explosion.
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* @throws This function can throw errors.
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@@ -6813,7 +6794,6 @@ export class Dimension {
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* Sets the duration of the weather (in ticks). If no duration
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* is provided, the duration will be set to a random duration
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* between 300 and 900 seconds.
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* Bounds: [1, 1000000]
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* @throws This function can throw errors.
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*/
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setWeather(weatherType: WeatherType, duration?: number): void;
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@@ -7536,7 +7516,6 @@ export class Entity {
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* 20 ticks per second. Use {@link TicksPerSecond} constant to
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* convert between ticks and seconds. The value must be within
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* the range [0, 20000000].
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* Bounds: [1, 20000000]
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* @param options
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* Additional options for the effect.
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* @returns
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@@ -9432,6 +9411,37 @@ export class EntityHurtAfterEvent {
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readonly hurtEntity: Entity;
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}
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/**
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* Manages callbacks that are connected to when an entity is
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* hurt.
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*/
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export class EntityHurtAfterEventSignal {
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private constructor();
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/**
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* @remarks
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* Adds a callback that will be called when an entity is hurt.
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*
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* This function can't be called in restricted-execution mode.
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*
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* This function can be called in early-execution mode.
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*
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*/
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subscribe(
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callback: (arg0: EntityHurtAfterEvent) => void,
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options?: EntityEventOptions,
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): (arg0: EntityHurtAfterEvent) => void;
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/**
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* @remarks
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* Removes a callback from being called when an entity is hurt.
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*
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* This function can't be called in restricted-execution mode.
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*
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* This function can be called in early-execution mode.
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*
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*/
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unsubscribe(callback: (arg0: EntityHurtAfterEvent) => void): void;
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}
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/**
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* Defines this entity's inventory properties.
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*/
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@@ -12331,7 +12341,6 @@ export class ItemDurabilityComponent extends ItemComponent {
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* chance. Incoming unbreaking parameter must be within the
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* range [0, 3].
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* Defaults to: 0
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* Bounds: [0, 3]
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* @throws This function can throw errors.
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*/
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getDamageChance(unbreakingEnchantmentLevel?: number): number;
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*
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* This property can't be edited in restricted-execution mode.
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*
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* @throws
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* Throws if the value is outside the range of 1-255.
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*/
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* size. Note that certain items can only have one item in the
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* stack.
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* Defaults to: 1
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* Bounds: [1, 255]
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* @throws
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* Throws if `itemType` is invalid, or if `amount` is outside
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* the range of 1-255.
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* @param amount
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* Amount of experience to add. Note that this can be negative.
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* Min/max bounds at -2^24 ~ 2^24
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* Bounds: [-16777216, 16777216]
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* @returns
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* Returns the current experience of the Player.
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* @throws This function can throw errors.
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*
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* @param amount
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* Amount to add to the player. Min/max bounds at -2^24 ~ 2^24
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* Bounds: [-16777216, 16777216]
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* @returns
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* Returns the current level of the Player.
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* @throws This function can throw errors.
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* cooldown for.
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* @param tickDuration
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* Duration in ticks of the item cooldown.
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* Bounds: [0, 32767]
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* @throws This function can throw errors.
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*/
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startItemCooldown(cooldownCategory: string, tickDuration: number): void;
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}
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/**
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* @rc
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* Contains information regarding a player starting to swing
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* their arm.
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*/
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}
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/**
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* @rc
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* Manages callbacks that are connected to when a player starts
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* to swing their arm (e.g. attacking, using an item,
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* interacting).
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* templates.
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* @param maxDepth
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* The maximum recursion depth for the jigsaw structure.
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* Bounds: [1, 20]
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* @param dimension
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* The dimension to place the jigsaw structure in.
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* @param location
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@@ -19354,6 +19355,14 @@ export class WorldAfterEvents {
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*
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*/
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readonly entityHitEntity: EntityHitEntityAfterEventSignal;
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/**
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* @remarks
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* This event fires when an entity is hurt (takes damage).
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*
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* This property can be read in early-execution mode.
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*
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*/
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readonly entityHurt: EntityHurtAfterEventSignal;
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/**
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* @remarks
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* Fires when an entity is loaded.
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@@ -19599,7 +19608,6 @@ export class WorldAfterEvents {
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*/
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readonly playerSpawn: PlayerSpawnAfterEventSignal;
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/**
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* @rc
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* @remarks
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* This property can be read in early-execution mode.
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*
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@@ -21142,7 +21150,6 @@ export interface HotbarEventOptions {
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* The slot indexes to consider. Values should be between 0 and
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* 8, inclusive. If not specified, all slots are considered.
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*
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* Bounds: [0, 8]
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*/
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allowedSlots?: number[];
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}
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@@ -21180,7 +21187,6 @@ export interface InventoryItemEventOptions {
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* The slot indexes to consider. Values should be positive
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* numbers. If not specified, all slots are considered.
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*
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* Bounds: [0, 1000]
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*/
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allowedSlots?: number[];
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/**
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@@ -21472,7 +21478,6 @@ export interface PlayerSoundOptions {
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|
21472
21478
|
}
|
|
21473
21479
|
|
|
21474
21480
|
/**
|
|
21475
|
-
* @rc
|
|
21476
21481
|
* An interface that is passed into {@link
|
|
21477
21482
|
* @minecraft/Server.PlayerSwingStartAfterEvent.subscribe} that
|
|
21478
21483
|
* filters out which events are passed to the provided
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@minecraft/server",
|
|
3
|
-
"version": "2.5.0
|
|
3
|
+
"version": "2.5.0",
|
|
4
4
|
"description": "",
|
|
5
5
|
"contributors": [
|
|
6
6
|
{
|
|
@@ -14,7 +14,7 @@
|
|
|
14
14
|
],
|
|
15
15
|
"peerDependencies": {
|
|
16
16
|
"@minecraft/common": "^1.2.0",
|
|
17
|
-
"@minecraft/vanilla-data": ">=1.20.70
|
|
17
|
+
"@minecraft/vanilla-data": ">=1.20.70"
|
|
18
18
|
},
|
|
19
19
|
"license": "MIT"
|
|
20
20
|
}
|