@minecraft/server 2.5.0-rc.1.26.0-preview.28 → 2.5.0-rc.1.26.10-preview.20

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Files changed (2) hide show
  1. package/index.d.ts +23 -39
  2. package/package.json +2 -2
package/index.d.ts CHANGED
@@ -3308,6 +3308,7 @@ export class Block {
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  * Number of instances of this block to place in the item
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  * stack.
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  * Defaults to: 1
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+ * Bounds: [1, 255]
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  * @param withData
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  * Whether additional data facets of the item stack are
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  * included.
@@ -4222,6 +4223,7 @@ export class BlockPermutation {
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  * Number of instances of this block to place in the prototype
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  * item stack.
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  * Defaults to: 1
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+ * Bounds: [1, 255]
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  */
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  getItemStack(amount?: number): ItemStack | undefined;
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  /**
@@ -5466,6 +5468,7 @@ export class Container {
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  *
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  * @param slot
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  * Zero-based index of the slot to retrieve items from.
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+ * Minimum value: 0
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  * @throws
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  * Throws if the container is invalid or if the `slot` index is
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  * out of bounds.
@@ -5499,6 +5502,7 @@ export class Container {
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  * @param slot
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  * The index of the slot to return. This index must be within
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  * the bounds of the container.
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+ * Minimum value: 0
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  * @throws
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  * Throws if the container is invalid or if the `slot` index is
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  * out of bounds.
@@ -5514,9 +5518,11 @@ export class Container {
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  * @param fromSlot
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  * Zero-based index of the slot to transfer an item from, on
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  * this container.
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+ * Minimum value: 0
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  * @param toSlot
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  * Zero-based index of the slot to transfer an item to, on
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  * `toContainer`.
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+ * Minimum value: 0
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  * @param toContainer
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  * Target container to transfer to. Note this can be the same
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  * container as the source.
@@ -5565,6 +5571,7 @@ export class Container {
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  *
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  * @param slot
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  * Zero-based index of the slot to set an item at.
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+ * Minimum value: 0
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  * @param itemStack
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  * Stack of items to place within the specified slot. Setting
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  * `itemStack` to undefined will clear the slot.
@@ -5585,8 +5592,10 @@ export class Container {
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  *
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  * @param slot
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  * Zero-based index of the slot to swap from this container.
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+ * Minimum value: 0
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  * @param otherSlot
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  * Zero-based index of the slot to swap with.
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+ * Minimum value: 0
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  * @param otherContainer
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  * Target container to swap with. Note this can be the same
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  * container as this source.
@@ -5609,6 +5618,7 @@ export class Container {
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  * @param fromSlot
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  * Zero-based index of the slot to transfer an item from, on
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  * this container.
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+ * Minimum value: 0
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  * @param toContainer
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  * Target container to transfer to. Note this can be the same
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  * container as the source.
@@ -5668,6 +5678,7 @@ export class ContainerSlot {
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  *
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  * This property can't be edited in restricted-execution mode.
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  *
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+ * Bounds: [1, 255]
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  * @throws
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  * Throws if the value is outside the range of 1-255.
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  */
@@ -6281,6 +6292,7 @@ export class Dimension {
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  * The location of the explosion.
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  * @param radius
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  * Radius, in blocks, of the explosion to create.
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+ * Bounds: [0, 1000]
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  * @param explosionOptions
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  * Additional configurable options for the explosion.
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  * @throws This function can throw errors.
@@ -6801,6 +6813,7 @@ export class Dimension {
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  * Sets the duration of the weather (in ticks). If no duration
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  * is provided, the duration will be set to a random duration
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  * between 300 and 900 seconds.
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+ * Bounds: [1, 1000000]
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  * @throws This function can throw errors.
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  */
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  setWeather(weatherType: WeatherType, duration?: number): void;
@@ -7523,6 +7536,7 @@ export class Entity {
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  * 20 ticks per second. Use {@link TicksPerSecond} constant to
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  * convert between ticks and seconds. The value must be within
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  * the range [0, 20000000].
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+ * Bounds: [1, 20000000]
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  * @param options
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  * Additional options for the effect.
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  * @returns
@@ -9418,37 +9432,6 @@ export class EntityHurtAfterEvent {
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  readonly hurtEntity: Entity;
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  }
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- /**
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- * Manages callbacks that are connected to when an entity is
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- * hurt.
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- */
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- export class EntityHurtAfterEventSignal {
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- private constructor();
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- /**
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- * @remarks
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- * Adds a callback that will be called when an entity is hurt.
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- *
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- * This function can't be called in restricted-execution mode.
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- *
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- * This function can be called in early-execution mode.
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- *
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- */
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- subscribe(
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- callback: (arg0: EntityHurtAfterEvent) => void,
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- options?: EntityEventOptions,
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- ): (arg0: EntityHurtAfterEvent) => void;
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- /**
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- * @remarks
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- * Removes a callback from being called when an entity is hurt.
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- *
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- * This function can't be called in restricted-execution mode.
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- *
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- * This function can be called in early-execution mode.
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- *
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- */
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- unsubscribe(callback: (arg0: EntityHurtAfterEvent) => void): void;
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- }
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-
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  /**
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  * Defines this entity's inventory properties.
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  */
@@ -12348,6 +12331,7 @@ export class ItemDurabilityComponent extends ItemComponent {
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  * chance. Incoming unbreaking parameter must be within the
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  * range [0, 3].
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  * Defaults to: 0
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+ * Bounds: [0, 3]
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  * @throws This function can throw errors.
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  */
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  getDamageChance(unbreakingEnchantmentLevel?: number): number;
@@ -12786,6 +12770,7 @@ export class ItemStack {
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  *
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  * This property can't be edited in restricted-execution mode.
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  *
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+ * Bounds: [1, 255]
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  * @throws
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  * Throws if the value is outside the range of 1-255.
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  */
@@ -12883,6 +12868,7 @@ export class ItemStack {
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  * size. Note that certain items can only have one item in the
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  * stack.
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  * Defaults to: 1
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+ * Bounds: [1, 255]
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  * @throws
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  * Throws if `itemType` is invalid, or if `amount` is outside
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  * the range of 1-255.
@@ -14546,6 +14532,7 @@ export class Player extends Entity {
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  * @param amount
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  * Amount of experience to add. Note that this can be negative.
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  * Min/max bounds at -2^24 ~ 2^24
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+ * Bounds: [-16777216, 16777216]
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  * @returns
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  * Returns the current experience of the Player.
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  * @throws This function can throw errors.
@@ -14560,6 +14547,7 @@ export class Player extends Entity {
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  *
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  * @param amount
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  * Amount to add to the player. Min/max bounds at -2^24 ~ 2^24
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+ * Bounds: [-16777216, 16777216]
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  * @returns
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  * Returns the current level of the Player.
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  * @throws This function can throw errors.
@@ -14947,6 +14935,7 @@ export class Player extends Entity {
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  * cooldown for.
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  * @param tickDuration
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  * Duration in ticks of the item cooldown.
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+ * Bounds: [0, 32767]
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  * @throws This function can throw errors.
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  */
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  startItemCooldown(cooldownCategory: string, tickDuration: number): void;
@@ -18104,6 +18093,7 @@ export class StructureManager {
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  * templates.
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  * @param maxDepth
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  * The maximum recursion depth for the jigsaw structure.
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+ * Bounds: [1, 20]
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  * @param dimension
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  * The dimension to place the jigsaw structure in.
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  * @param location
@@ -19364,14 +19354,6 @@ export class WorldAfterEvents {
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  *
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  */
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  readonly entityHitEntity: EntityHitEntityAfterEventSignal;
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- /**
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- * @remarks
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- * This event fires when an entity is hurt (takes damage).
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- *
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- * This property can be read in early-execution mode.
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- *
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- */
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- readonly entityHurt: EntityHurtAfterEventSignal;
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  /**
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  * @remarks
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  * Fires when an entity is loaded.
@@ -21160,6 +21142,7 @@ export interface HotbarEventOptions {
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  * The slot indexes to consider. Values should be between 0 and
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  * 8, inclusive. If not specified, all slots are considered.
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  *
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+ * Bounds: [0, 8]
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  */
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  allowedSlots?: number[];
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  }
@@ -21197,6 +21180,7 @@ export interface InventoryItemEventOptions {
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  * The slot indexes to consider. Values should be positive
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  * numbers. If not specified, all slots are considered.
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  *
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+ * Bounds: [0, 1000]
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  */
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  allowedSlots?: number[];
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  /**
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@minecraft/server",
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- "version": "2.5.0-rc.1.26.0-preview.28",
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+ "version": "2.5.0-rc.1.26.10-preview.20",
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  "description": "",
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  "contributors": [
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  {
@@ -14,7 +14,7 @@
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  ],
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  "peerDependencies": {
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  "@minecraft/common": "^1.2.0",
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- "@minecraft/vanilla-data": ">=1.20.70 || 1.26.0-preview.28"
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+ "@minecraft/vanilla-data": ">=1.20.70 || 1.26.10-preview.20"
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  },
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  "license": "MIT"
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  }