@minecraft/server 2.5.0-beta.1.21.130-preview.28 → 2.5.0-beta.1.21.131-stable

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Files changed (2) hide show
  1. package/index.d.ts +0 -85
  2. package/package.json +2 -2
package/index.d.ts CHANGED
@@ -299,7 +299,6 @@ export enum ContainerRulesErrorReason {
299
299
  }
300
300
 
301
301
  /**
302
- * @rc
303
302
  * Control Scheme types which define how the player moves in
304
303
  * response to player inputs.
305
304
  * See the following page for more details on control schemes:
@@ -2205,9 +2204,6 @@ export enum ItemComponentTypes {
2205
2204
  */
2206
2205
  Food = 'minecraft:food',
2207
2206
  Inventory = 'minecraft:inventory',
2208
- /**
2209
- * @rc
2210
- */
2211
2207
  Potion = 'minecraft:potion',
2212
2208
  }
2213
2209
 
@@ -2237,7 +2233,6 @@ export enum ItemLockMode {
2237
2233
  }
2238
2234
 
2239
2235
  /**
2240
- * @rc
2241
2236
  * Specifies how to handle waterloggable blocks overlapping
2242
2237
  * with existing liquid.
2243
2238
  */
@@ -4480,7 +4475,6 @@ export class BlockComponent extends Component {
4480
4475
  }
4481
4476
 
4482
4477
  /**
4483
- * @rc
4484
4478
  * Contains information regarding a specific block being
4485
4479
  * broken.
4486
4480
  */
@@ -5288,9 +5282,6 @@ export class BlockPistonComponent extends BlockComponent {
5288
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  getAttachedBlocksLocations(): Vector3[];
5289
5283
  }
5290
5284
 
5291
- /**
5292
- * @rc
5293
- */
5294
5285
  // @ts-ignore Class inheritance allowed for native defined classes
5295
5286
  export class BlockPrecipitationInteractionsComponent extends BlockComponent {
5296
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  private constructor();
@@ -5387,7 +5378,6 @@ export class BlockRecordPlayerComponent extends BlockComponent {
5387
5378
  }
5388
5379
 
5389
5380
  /**
5390
- * @rc
5391
5381
  * Represents a block that can output a redstone signal.
5392
5382
  */
5393
5383
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -7470,7 +7460,6 @@ export class CustomComponentParameters {
7470
7460
  }
7471
7461
 
7472
7462
  /**
7473
- * @rc
7474
7463
  * Loot item condition that checks whether the loot source was
7475
7464
  * damaged by a specific type of entity.
7476
7465
  */
@@ -8633,7 +8622,6 @@ export class EffectTypes {
8633
8622
  }
8634
8623
 
8635
8624
  /**
8636
- * @rc
8637
8625
  * Represents a completely empty entry in a loot pool. If this
8638
8626
  * entry is chosen, no items will drop.
8639
8627
  */
@@ -8642,9 +8630,6 @@ export class EmptyLootItem extends LootPoolEntry {
8642
8630
  private constructor();
8643
8631
  }
8644
8632
 
8645
- /**
8646
- * @rc
8647
- */
8648
8633
  export class EnchantInfo {
8649
8634
  private constructor();
8650
8635
  readonly enchantment: string;
@@ -8700,7 +8685,6 @@ export class EnchantmentTypes {
8700
8685
  }
8701
8686
 
8702
8687
  /**
8703
- * @rc
8704
8688
  * Loot item function that applies a random enchant to the
8705
8689
  * dropped item using the same algorithm used while enchanting
8706
8690
  * equipment vanilla mobs spawn with.
@@ -8718,7 +8702,6 @@ export class EnchantRandomEquipmentFunction extends LootItemFunction {
8718
8702
  }
8719
8703
 
8720
8704
  /**
8721
- * @rc
8722
8705
  * Loot item function that randomly enchants the dropped item.
8723
8706
  */
8724
8707
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -8734,7 +8717,6 @@ export class EnchantRandomlyFunction extends LootItemFunction {
8734
8717
  }
8735
8718
 
8736
8719
  /**
8737
- * @rc
8738
8720
  * Loot item function that applies a random enchant to the
8739
8721
  * dropped item.
8740
8722
  */
@@ -9231,7 +9213,6 @@ export class Entity {
9231
9213
  */
9232
9214
  extinguishFire(useEffects?: boolean): boolean;
9233
9215
  /**
9234
- * @rc
9235
9216
  * @remarks
9236
9217
  * Gets the entity's collision bounds.
9237
9218
  *
@@ -9243,7 +9224,6 @@ export class Entity {
9243
9224
  */
9244
9225
  getAABB(): AABB;
9245
9226
  /**
9246
- * @rc
9247
9227
  * @remarks
9248
9228
  * Gets the solid blocks that this entity is directly standing
9249
9229
  * on. Ignores pressure plates.
@@ -9275,7 +9255,6 @@ export class Entity {
9275
9255
  */
9276
9256
  getBlockFromViewDirection(options?: BlockRaycastOptions): BlockRaycastHit | undefined;
9277
9257
  /**
9278
- * @rc
9279
9258
  * @remarks
9280
9259
  * Gets a single solid block closest to the center of the
9281
9260
  * entity that this entity is directly standing on. Ignores
@@ -10567,7 +10546,6 @@ export class EntityFrictionModifierComponent extends EntityComponent {
10567
10546
  }
10568
10547
 
10569
10548
  /**
10570
- * @rc
10571
10549
  * Loot item condition that checks the value of the mark
10572
10550
  * variant of a mob as it drops its loot.
10573
10551
  */
@@ -10584,7 +10562,6 @@ export class EntityHasMarkVariantCondition extends LootItemCondition {
10584
10562
  }
10585
10563
 
10586
10564
  /**
10587
- * @rc
10588
10565
  * Loot item condition that checks the variant value of a mob
10589
10566
  * as it drops its loot.
10590
10567
  */
@@ -11138,7 +11115,6 @@ export class EntityItemComponent extends EntityComponent {
11138
11115
  }
11139
11116
 
11140
11117
  /**
11141
- * @rc
11142
11118
  * Loot item condition that checks the entity type of the
11143
11119
  * entity dropping its loot.
11144
11120
  */
@@ -12609,7 +12585,6 @@ export class EntityWantsJockeyComponent extends EntityComponent {
12609
12585
  }
12610
12586
 
12611
12587
  /**
12612
- * @rc
12613
12588
  * Loot item function that modifies a dropped treasure map to
12614
12589
  * mark a location.
12615
12590
  */
@@ -12736,7 +12711,6 @@ export class ExplosionBeforeEventSignal {
12736
12711
  }
12737
12712
 
12738
12713
  /**
12739
- * @rc
12740
12714
  * Loot item function that determines whether or not loot drops
12741
12715
  * should be destroyed by explosions.
12742
12716
  */
@@ -12817,7 +12791,6 @@ export class FeedItemEffect {
12817
12791
  }
12818
12792
 
12819
12793
  /**
12820
- * @rc
12821
12794
  * Loot item function that populates a dropped container item
12822
12795
  * using another loot table.
12823
12796
  */
@@ -13185,7 +13158,6 @@ export class InputInfo {
13185
13158
  }
13186
13159
 
13187
13160
  /**
13188
- * @rc
13189
13161
  * Loot item condition that checks whether or not the entity
13190
13162
  * dropping loot is a baby.
13191
13163
  */
@@ -14120,7 +14092,6 @@ export class ItemInventoryComponent extends ItemComponent {
14120
14092
  }
14121
14093
 
14122
14094
  /**
14123
- * @rc
14124
14095
  * When present on an item, this item is a potion item.
14125
14096
  */
14126
14097
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -15135,7 +15106,6 @@ export class ItemUseOnEvent {
15135
15106
  }
15136
15107
 
15137
15108
  /**
15138
- * @rc
15139
15109
  * Loot item condition that checks whether or not the drop
15140
15110
  * source was killed by a specific type of entity.
15141
15111
  */
@@ -15152,7 +15122,6 @@ export class KilledByEntityCondition extends LootItemCondition {
15152
15122
  }
15153
15123
 
15154
15124
  /**
15155
- * @rc
15156
15125
  * Loot item condition that checks whether or not the source of
15157
15126
  * the loot drop was killed by the player.
15158
15127
  */
@@ -15162,7 +15131,6 @@ export class KilledByPlayerCondition extends LootItemCondition {
15162
15131
  }
15163
15132
 
15164
15133
  /**
15165
- * @rc
15166
15134
  * Loot item condition that checks whether or not the source of
15167
15135
  * the loot drop was killed by the player or any of the
15168
15136
  * player's pets.
@@ -15339,7 +15307,6 @@ export class ListBlockVolume extends BlockVolumeBase {
15339
15307
  }
15340
15308
 
15341
15309
  /**
15342
- * @rc
15343
15310
  * Loot item function that drops extra items if the provided
15344
15311
  * tool has the looting enchant.
15345
15312
  */
@@ -15357,7 +15324,6 @@ export class LootingEnchantFunction extends LootItemFunction {
15357
15324
  }
15358
15325
 
15359
15326
  /**
15360
- * @rc
15361
15327
  * Represents a loot pool entry containing an item to drop.
15362
15328
  */
15363
15329
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -15373,7 +15339,6 @@ export class LootItem extends LootPoolEntry {
15373
15339
  }
15374
15340
 
15375
15341
  /**
15376
- * @rc
15377
15342
  * An abstract base class from which all loot item conditions
15378
15343
  * are derived. A loot item condition is a set of rules or
15379
15344
  * requirements which must be met for a loot drop to happen.
@@ -15383,7 +15348,6 @@ export class LootItemCondition {
15383
15348
  }
15384
15349
 
15385
15350
  /**
15386
- * @rc
15387
15351
  * An abstract base class from which all loot item functions
15388
15352
  * are derived. Loot item functions can modify loot drops in a
15389
15353
  * variety of ways as they happen, optionally dependent on a
@@ -15395,7 +15359,6 @@ export class LootItemFunction {
15395
15359
  }
15396
15360
 
15397
15361
  /**
15398
- * @rc
15399
15362
  * A collection of entries which individually determine loot
15400
15363
  * drops. Can contain values determining drop outcomes,
15401
15364
  * including rolls, bonus rolls and tiers.
@@ -15435,7 +15398,6 @@ export class LootPool {
15435
15398
  }
15436
15399
 
15437
15400
  /**
15438
- * @rc
15439
15401
  * Represents one entry within Loot Table, which describes one
15440
15402
  * possible drop when a loot drop occurs. Can contain an item,
15441
15403
  * another loot table, a path to another loot table, or an
@@ -15464,7 +15426,6 @@ export class LootPoolEntry {
15464
15426
  }
15465
15427
 
15466
15428
  /**
15467
- * @rc
15468
15429
  * Represents the values which determine loot drops in a tiered
15469
15430
  * loot pool. Potential drops from tiered loot pools are
15470
15431
  * ordered, and chosen via logic controlled by the values in
@@ -15500,7 +15461,6 @@ export class LootPoolTiers {
15500
15461
  }
15501
15462
 
15502
15463
  /**
15503
- * @rc
15504
15464
  * Represents a single Loot Table, which determines what items
15505
15465
  * are generated when killing a mob, breaking a block, filling
15506
15466
  * a container, and more.
@@ -15524,7 +15484,6 @@ export class LootTable {
15524
15484
  }
15525
15485
 
15526
15486
  /**
15527
- * @rc
15528
15487
  * Represents a loot pool entry containing another separate,
15529
15488
  * nested loot table.
15530
15489
  */
@@ -15624,7 +15583,6 @@ export class LootTableManager {
15624
15583
  */
15625
15584
  generateLootFromEntityType(entityType: EntityType, tool?: ItemStack): ItemStack[] | undefined;
15626
15585
  /**
15627
- * @rc
15628
15586
  * @remarks
15629
15587
  * Generates loot from a given LootTable.
15630
15588
  *
@@ -15637,7 +15595,6 @@ export class LootTableManager {
15637
15595
  */
15638
15596
  generateLootFromTable(lootTable: LootTable, tool?: ItemStack): ItemStack[] | undefined;
15639
15597
  /**
15640
- * @rc
15641
15598
  * @remarks
15642
15599
  * Retrieves a single loot table from the level's current
15643
15600
  * registry.
@@ -15654,7 +15611,6 @@ export class LootTableManager {
15654
15611
  }
15655
15612
 
15656
15613
  /**
15657
- * @rc
15658
15614
  * Represents a loot pool entry containing a reference to
15659
15615
  * another loot table, described by its path.
15660
15616
  */
@@ -15671,7 +15627,6 @@ export class LootTableReference extends LootPoolEntry {
15671
15627
  }
15672
15628
 
15673
15629
  /**
15674
- * @rc
15675
15630
  * Loot item condition that checks whether an appropriate tool
15676
15631
  * was used to trigger the loot event. Can describe item type,
15677
15632
  * count, durability, enchantments, or arrays of item tags to
@@ -15868,7 +15823,6 @@ export class PackSettingChangeAfterEventSignal {
15868
15823
  }
15869
15824
 
15870
15825
  /**
15871
- * @rc
15872
15826
  * Loot item condition that checks whether the looting entity
15873
15827
  * is currently a passenger of a specific type of entity.
15874
15828
  */
@@ -16203,7 +16157,6 @@ export class Player extends Entity {
16203
16157
  */
16204
16158
  getAimAssist(): PlayerAimAssist;
16205
16159
  /**
16206
- * @rc
16207
16160
  * @remarks
16208
16161
  * Returns the player's current control scheme.
16209
16162
  *
@@ -16445,7 +16398,6 @@ export class Player extends Entity {
16445
16398
  */
16446
16399
  sendMessage(message: (RawMessage | string)[] | RawMessage | string): void;
16447
16400
  /**
16448
- * @rc
16449
16401
  * @remarks
16450
16402
  * Set a player's control scheme. The player's active camera
16451
16403
  * preset must be set by scripts like with camera.setCamera()
@@ -18147,7 +18099,6 @@ export class PlayerUseNameTagAfterEventSignal {
18147
18099
  }
18148
18100
 
18149
18101
  /**
18150
- * @rc
18151
18102
  * Represents how the potion effect is delivered.
18152
18103
  */
18153
18104
  export class PotionDeliveryType {
@@ -18156,7 +18107,6 @@ export class PotionDeliveryType {
18156
18107
  }
18157
18108
 
18158
18109
  /**
18159
- * @rc
18160
18110
  * Represents a type of potion effect - like healing or
18161
18111
  * leaping.
18162
18112
  */
@@ -18176,7 +18126,6 @@ export class PotionEffectType {
18176
18126
  }
18177
18127
 
18178
18128
  /**
18179
- * @rc
18180
18129
  * Used for accessing all potion effect types, delivery types,
18181
18130
  * and creating potions.
18182
18131
  */
@@ -18504,7 +18453,6 @@ export class ProjectileHitEntityAfterEventSignal {
18504
18453
  }
18505
18454
 
18506
18455
  /**
18507
- * @rc
18508
18456
  * Loot item function that randomly modifies the data value of
18509
18457
  * the item dropped.
18510
18458
  */
@@ -18521,7 +18469,6 @@ export class RandomAuxValueFunction extends LootItemFunction {
18521
18469
  }
18522
18470
 
18523
18471
  /**
18524
- * @rc
18525
18472
  * Loot item function that randomly modifies the block state of
18526
18473
  * the item dropped.
18527
18474
  */
@@ -18540,7 +18487,6 @@ export class RandomBlockStateFunction extends LootItemFunction {
18540
18487
  }
18541
18488
 
18542
18489
  /**
18543
- * @rc
18544
18490
  * Loot item condition that applies a given value to the
18545
18491
  * chances that loot will drop.
18546
18492
  */
@@ -18556,7 +18502,6 @@ export class RandomChanceCondition extends LootItemCondition {
18556
18502
  }
18557
18503
 
18558
18504
  /**
18559
- * @rc
18560
18505
  * Loot item condition that applies a given value to the
18561
18506
  * chances that loot will drop, modified by the level of
18562
18507
  * looting enchantment on the tool used.
@@ -18580,7 +18525,6 @@ export class RandomChanceWithLootingCondition extends LootItemCondition {
18580
18525
  }
18581
18526
 
18582
18527
  /**
18583
- * @rc
18584
18528
  * Loot item condition that applies given values to the chances
18585
18529
  * that loot will drop based on the current difficulty level.
18586
18530
  */
@@ -18598,7 +18542,6 @@ export class RandomDifficultyChanceCondition extends LootItemCondition {
18598
18542
  }
18599
18543
 
18600
18544
  /**
18601
- * @rc
18602
18545
  * Loot item function that applies a randomly dye to the
18603
18546
  * dropped item.
18604
18547
  */
@@ -18608,7 +18551,6 @@ export class RandomDyeFunction extends LootItemFunction {
18608
18551
  }
18609
18552
 
18610
18553
  /**
18611
- * @rc
18612
18554
  * Loot item condition that applies a given value to the
18613
18555
  * chances that loot will drop, modified by the region the drop
18614
18556
  * is happening within.
@@ -19342,7 +19284,6 @@ export class ServerMessageAfterEventSignal {
19342
19284
  }
19343
19285
 
19344
19286
  /**
19345
- * @rc
19346
19287
  * Loot item function that modifies the trim on a dropped armor
19347
19288
  * item.
19348
19289
  */
@@ -19364,7 +19305,6 @@ export class SetArmorTrimFunction extends LootItemFunction {
19364
19305
  }
19365
19306
 
19366
19307
  /**
19367
- * @rc
19368
19308
  * Loot item function that modifies the type of a banner that
19369
19309
  * drops.
19370
19310
  */
@@ -19380,7 +19320,6 @@ export class SetBannerDetailsFunction extends LootItemFunction {
19380
19320
  }
19381
19321
 
19382
19322
  /**
19383
- * @rc
19384
19323
  * Loot item function that modifies the contents of a dropped
19385
19324
  * book.
19386
19325
  */
@@ -19408,7 +19347,6 @@ export class SetBookContentsFunction extends LootItemFunction {
19408
19347
  }
19409
19348
 
19410
19349
  /**
19411
- * @rc
19412
19350
  * Loot item function that modifies the dropped item's data
19413
19351
  * value based on its color index. Defaults to zero if no color
19414
19352
  * index is set.
@@ -19419,7 +19357,6 @@ export class SetDataFromColorIndexFunction extends LootItemFunction {
19419
19357
  }
19420
19358
 
19421
19359
  /**
19422
- * @rc
19423
19360
  * Loot item function that modifies the number items that drop
19424
19361
  * from the loot pool entry.
19425
19362
  */
@@ -19437,7 +19374,6 @@ export class SetItemCountFunction extends LootItemFunction {
19437
19374
  }
19438
19375
 
19439
19376
  /**
19440
- * @rc
19441
19377
  * Loot item function that modifies the durability value of the
19442
19378
  * item dropped.
19443
19379
  */
@@ -19455,7 +19391,6 @@ export class SetItemDamageFunction extends LootItemFunction {
19455
19391
  }
19456
19392
 
19457
19393
  /**
19458
- * @rc
19459
19394
  * Loot item function that modifies the data value of the item
19460
19395
  * dropped.
19461
19396
  */
@@ -19472,7 +19407,6 @@ export class SetItemDataFunction extends LootItemFunction {
19472
19407
  }
19473
19408
 
19474
19409
  /**
19475
- * @rc
19476
19410
  * Loot item function that modifies the lore of the item
19477
19411
  * dropped.
19478
19412
  */
@@ -19488,7 +19422,6 @@ export class SetItemLoreFunction extends LootItemFunction {
19488
19422
  }
19489
19423
 
19490
19424
  /**
19491
- * @rc
19492
19425
  * Loot item function that modifies the name of the item
19493
19426
  * dropped.
19494
19427
  */
@@ -19504,7 +19437,6 @@ export class SetItemNameFunction extends LootItemFunction {
19504
19437
  }
19505
19438
 
19506
19439
  /**
19507
- * @rc
19508
19440
  * Loot item function that modifies an ominous bottle's
19509
19441
  * amplifier value.
19510
19442
  */
@@ -19522,7 +19454,6 @@ export class SetOminousBottleFunction extends LootItemFunction {
19522
19454
  }
19523
19455
 
19524
19456
  /**
19525
- * @rc
19526
19457
  * Loot item function that assigns a type to a dropped potion.
19527
19458
  */
19528
19459
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -19537,7 +19468,6 @@ export class SetPotionFunction extends LootItemFunction {
19537
19468
  }
19538
19469
 
19539
19470
  /**
19540
- * @rc
19541
19471
  * Loot item function that assigns an entity type to a dropped
19542
19472
  * spawn egg. Does not work on any items other than spawn eggs.
19543
19473
  */
@@ -19553,7 +19483,6 @@ export class SetSpawnEggFunction extends LootItemFunction {
19553
19483
  }
19554
19484
 
19555
19485
  /**
19556
- * @rc
19557
19486
  * Loot item function that modifies the effects of a dropped
19558
19487
  * stew item.
19559
19488
  */
@@ -19614,7 +19543,6 @@ export class ShutdownEvent {
19614
19543
  }
19615
19544
 
19616
19545
  /**
19617
- * @rc
19618
19546
  * Loot item function that processes the dropped item as if it
19619
19547
  * was smelted or cooked in a furnace.
19620
19548
  */
@@ -19624,7 +19552,6 @@ export class SmeltItemFunction extends LootItemFunction {
19624
19552
  }
19625
19553
 
19626
19554
  /**
19627
- * @rc
19628
19555
  * Loot item function that applies one or several predefined
19629
19556
  * enchants to the dropped item.
19630
19557
  */
@@ -21966,7 +21893,6 @@ export class WorldLoadAfterEventSignal {
21966
21893
  }
21967
21894
 
21968
21895
  /**
21969
- * @rc
21970
21896
  * Axis-aligned bounding box.
21971
21897
  */
21972
21898
  export interface AABB {
@@ -22065,7 +21991,6 @@ export interface BlockCustomComponent {
22065
21991
  */
22066
21992
  beforeOnPlayerPlace?: (arg0: BlockComponentPlayerPlaceBeforeEvent, arg1: CustomComponentParameters) => void;
22067
21993
  /**
22068
- * @rc
22069
21994
  * @remarks
22070
21995
  * This function will be called when a specific block is
22071
21996
  * destroyed.
@@ -23354,7 +23279,6 @@ export interface ExplosionOptions {
23354
23279
  }
23355
23280
 
23356
23281
  /**
23357
- * @rc
23358
23282
  * Contains additional options for getBlockStandingOn and
23359
23283
  * getAllBlocksStandingOn.
23360
23284
  */
@@ -23568,7 +23492,6 @@ export interface JigsawPlaceOptions {
23568
23492
  */
23569
23493
  keepJigsaws?: boolean;
23570
23494
  /**
23571
- * @rc
23572
23495
  * @remarks
23573
23496
  * Specifies how to handle waterloggable blocks overlapping
23574
23497
  * with existing liquid. Defaults to `ApplyWaterlogging`.
@@ -23605,7 +23528,6 @@ export interface JigsawStructurePlaceOptions {
23605
23528
  */
23606
23529
  keepJigsaws?: boolean;
23607
23530
  /**
23608
- * @rc
23609
23531
  * @remarks
23610
23532
  * Specifies how to handle waterloggable blocks overlapping
23611
23533
  * with existing liquid. Defaults to `ApplyWaterlogging`.
@@ -24642,7 +24564,6 @@ export class EntitySpawnError extends Error {
24642
24564
  }
24643
24565
 
24644
24566
  /**
24645
- * @rc
24646
24567
  * The error can occur when a block is invalid. This can also
24647
24568
  * occur when accessing components on a block that doesn't have
24648
24569
  * them.
@@ -24717,17 +24638,11 @@ export class InvalidIteratorError extends Error {
24717
24638
  private constructor();
24718
24639
  }
24719
24640
 
24720
- /**
24721
- * @rc
24722
- */
24723
24641
  // @ts-ignore Class inheritance allowed for native defined classes
24724
24642
  export class InvalidPotionDeliveryTypeError extends Error {
24725
24643
  private constructor();
24726
24644
  }
24727
24645
 
24728
- /**
24729
- * @rc
24730
- */
24731
24646
  // @ts-ignore Class inheritance allowed for native defined classes
24732
24647
  export class InvalidPotionEffectTypeError extends Error {
24733
24648
  private constructor();
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@minecraft/server",
3
- "version": "2.5.0-beta.1.21.130-preview.28",
3
+ "version": "2.5.0-beta.1.21.131-stable",
4
4
  "description": "",
5
5
  "contributors": [
6
6
  {
@@ -14,7 +14,7 @@
14
14
  ],
15
15
  "peerDependencies": {
16
16
  "@minecraft/common": "^1.2.0",
17
- "@minecraft/vanilla-data": ">=1.20.70 || 1.21.130-preview.28"
17
+ "@minecraft/vanilla-data": ">=1.20.70"
18
18
  },
19
19
  "license": "MIT"
20
20
  }