@minecraft/server 2.4.0-rc.1.26.0-preview.24 → 2.4.0

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Files changed (3) hide show
  1. package/README.md +0 -2
  2. package/index.d.ts +0 -117
  3. package/package.json +2 -2
package/README.md CHANGED
@@ -2,8 +2,6 @@
2
2
 
3
3
  Contains many types related to manipulating a Minecraft world, including entities, blocks, dimensions, and more.
4
4
 
5
- ## **NOTE: This version of this module is still in pre-release. It may change or it may be removed in future releases.**
6
-
7
5
  See full documentation for this module here:
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6
 
9
7
  https://learn.microsoft.com/en-us/minecraft/creator/scriptapi/minecraft/server/minecraft-server
package/index.d.ts CHANGED
@@ -7,7 +7,6 @@
7
7
  Copyright (c) Microsoft Corporation.
8
8
  ***************************************************************************** */
9
9
  /**
10
- * @preview
11
10
  * @packageDocumentation
12
11
  * Contains many types related to manipulating a Minecraft
13
12
  * world, including entities, blocks, dimensions, and more.
@@ -231,7 +230,6 @@ export enum ContainerRulesErrorReason {
231
230
  }
232
231
 
233
232
  /**
234
- * @rc
235
233
  * Control Scheme types which define how the player moves in
236
234
  * response to player inputs.
237
235
  * See the following page for more details on control schemes:
@@ -2028,9 +2026,6 @@ export enum ItemComponentTypes {
2028
2026
  */
2029
2027
  Food = 'minecraft:food',
2030
2028
  Inventory = 'minecraft:inventory',
2031
- /**
2032
- * @rc
2033
- */
2034
2029
  Potion = 'minecraft:potion',
2035
2030
  }
2036
2031
 
@@ -2060,7 +2055,6 @@ export enum ItemLockMode {
2060
2055
  }
2061
2056
 
2062
2057
  /**
2063
- * @rc
2064
2058
  * Specifies how to handle waterloggable blocks overlapping
2065
2059
  * with existing liquid.
2066
2060
  */
@@ -3516,7 +3510,6 @@ export class BlockComponent extends Component {
3516
3510
  }
3517
3511
 
3518
3512
  /**
3519
- * @rc
3520
3513
  * Contains information regarding a specific block being
3521
3514
  * broken.
3522
3515
  */
@@ -3674,23 +3667,6 @@ export class BlockComponentRandomTickEvent extends BlockEvent {
3674
3667
  private constructor();
3675
3668
  }
3676
3669
 
3677
- /**
3678
- * Contains information regarding a specific block redstone
3679
- * update event.
3680
- */
3681
- // @ts-ignore Class inheritance allowed for native defined classes
3682
- export class BlockComponentRedstoneUpdateEvent extends BlockEvent {
3683
- private constructor();
3684
- /**
3685
- * @remarks
3686
- * The redstone signal strength passing through this block. It
3687
- * is guaranteed to be >= the `min_power` of the block's
3688
- * 'minecraft:redstone_consumer' component.
3689
- *
3690
- */
3691
- readonly powerLevel: number;
3692
- }
3693
-
3694
3670
  export class BlockComponentRegistry {
3695
3671
  private constructor();
3696
3672
  /**
@@ -4010,9 +3986,6 @@ export class BlockMapColorComponent extends BlockComponent {
4010
3986
  static readonly componentId = 'minecraft:map_color';
4011
3987
  }
4012
3988
 
4013
- /**
4014
- * Represents a block that can move (such as a piston).
4015
- */
4016
3989
  // @ts-ignore Class inheritance allowed for native defined classes
4017
3990
  export class BlockMovableComponent extends BlockComponent {
4018
3991
  private constructor();
@@ -4314,11 +4287,6 @@ export class BlockPistonComponent extends BlockComponent {
4314
4287
  getAttachedBlocksLocations(): Vector3[];
4315
4288
  }
4316
4289
 
4317
- /**
4318
- * @rc
4319
- * Represents a how a block interacts with precipitation (such
4320
- * as rain or snow).
4321
- */
4322
4290
  // @ts-ignore Class inheritance allowed for native defined classes
4323
4291
  export class BlockPrecipitationInteractionsComponent extends BlockComponent {
4324
4292
  private constructor();
@@ -4415,7 +4383,6 @@ export class BlockRecordPlayerComponent extends BlockComponent {
4415
4383
  }
4416
4384
 
4417
4385
  /**
4418
- * @rc
4419
4386
  * Represents a block that can output a redstone signal.
4420
4387
  */
4421
4388
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -6041,7 +6008,6 @@ export class CustomComponentParameters {
6041
6008
  }
6042
6009
 
6043
6010
  /**
6044
- * @rc
6045
6011
  * Loot item condition that checks whether the loot source was
6046
6012
  * damaged by a specific type of entity.
6047
6013
  */
@@ -7126,7 +7092,6 @@ export class EffectTypes {
7126
7092
  }
7127
7093
 
7128
7094
  /**
7129
- * @rc
7130
7095
  * Represents a completely empty entry in a loot pool. If this
7131
7096
  * entry is chosen, no items will drop.
7132
7097
  */
@@ -7135,9 +7100,6 @@ export class EmptyLootItem extends LootPoolEntry {
7135
7100
  private constructor();
7136
7101
  }
7137
7102
 
7138
- /**
7139
- * @rc
7140
- */
7141
7103
  export class EnchantInfo {
7142
7104
  private constructor();
7143
7105
  readonly enchantment: string;
@@ -7193,7 +7155,6 @@ export class EnchantmentTypes {
7193
7155
  }
7194
7156
 
7195
7157
  /**
7196
- * @rc
7197
7158
  * Loot item function that applies a random enchant to the
7198
7159
  * dropped item using the same algorithm used while enchanting
7199
7160
  * equipment vanilla mobs spawn with.
@@ -7211,7 +7172,6 @@ export class EnchantRandomEquipmentFunction extends LootItemFunction {
7211
7172
  }
7212
7173
 
7213
7174
  /**
7214
- * @rc
7215
7175
  * Loot item function that randomly enchants the dropped item.
7216
7176
  */
7217
7177
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -7227,7 +7187,6 @@ export class EnchantRandomlyFunction extends LootItemFunction {
7227
7187
  }
7228
7188
 
7229
7189
  /**
7230
- * @rc
7231
7190
  * Loot item function that applies a random enchant to the
7232
7191
  * dropped item.
7233
7192
  */
@@ -7712,7 +7671,6 @@ export class Entity {
7712
7671
  */
7713
7672
  extinguishFire(useEffects?: boolean): boolean;
7714
7673
  /**
7715
- * @rc
7716
7674
  * @remarks
7717
7675
  * Gets the entity's collision bounds.
7718
7676
  *
@@ -7724,7 +7682,6 @@ export class Entity {
7724
7682
  */
7725
7683
  getAABB(): AABB;
7726
7684
  /**
7727
- * @rc
7728
7685
  * @remarks
7729
7686
  * Gets the solid blocks that this entity is directly standing
7730
7687
  * on. Ignores pressure plates.
@@ -7756,7 +7713,6 @@ export class Entity {
7756
7713
  */
7757
7714
  getBlockFromViewDirection(options?: BlockRaycastOptions): BlockRaycastHit | undefined;
7758
7715
  /**
7759
- * @rc
7760
7716
  * @remarks
7761
7717
  * Gets a single solid block closest to the center of the
7762
7718
  * entity that this entity is directly standing on. Ignores
@@ -9024,7 +8980,6 @@ export class EntityFrictionModifierComponent extends EntityComponent {
9024
8980
  }
9025
8981
 
9026
8982
  /**
9027
- * @rc
9028
8983
  * Loot item condition that checks the value of the mark
9029
8984
  * variant of a mob as it drops its loot.
9030
8985
  */
@@ -9041,7 +8996,6 @@ export class EntityHasMarkVariantCondition extends LootItemCondition {
9041
8996
  }
9042
8997
 
9043
8998
  /**
9044
- * @rc
9045
8999
  * Loot item condition that checks the variant value of a mob
9046
9000
  * as it drops its loot.
9047
9001
  */
@@ -9595,7 +9549,6 @@ export class EntityItemComponent extends EntityComponent {
9595
9549
  }
9596
9550
 
9597
9551
  /**
9598
- * @rc
9599
9552
  * Loot item condition that checks the entity type of the
9600
9553
  * entity dropping its loot.
9601
9554
  */
@@ -11030,7 +10983,6 @@ export class EntityWantsJockeyComponent extends EntityComponent {
11030
10983
  }
11031
10984
 
11032
10985
  /**
11033
- * @rc
11034
10986
  * Loot item function that modifies a dropped treasure map to
11035
10987
  * mark a location.
11036
10988
  */
@@ -11157,7 +11109,6 @@ export class ExplosionBeforeEventSignal {
11157
11109
  }
11158
11110
 
11159
11111
  /**
11160
- * @rc
11161
11112
  * Loot item function that determines whether or not loot drops
11162
11113
  * should be destroyed by explosions.
11163
11114
  */
@@ -11234,7 +11185,6 @@ export class FeedItemEffect {
11234
11185
  }
11235
11186
 
11236
11187
  /**
11237
- * @rc
11238
11188
  * Loot item function that populates a dropped container item
11239
11189
  * using another loot table.
11240
11190
  */
@@ -11595,7 +11545,6 @@ export class InputInfo {
11595
11545
  }
11596
11546
 
11597
11547
  /**
11598
- * @rc
11599
11548
  * Loot item condition that checks whether or not the entity
11600
11549
  * dropping loot is a baby.
11601
11550
  */
@@ -12519,7 +12468,6 @@ export class ItemInventoryComponent extends ItemComponent {
12519
12468
  }
12520
12469
 
12521
12470
  /**
12522
- * @rc
12523
12471
  * When present on an item, this item is a potion item.
12524
12472
  */
12525
12473
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -13534,7 +13482,6 @@ export class ItemUseOnEvent {
13534
13482
  }
13535
13483
 
13536
13484
  /**
13537
- * @rc
13538
13485
  * Loot item condition that checks whether or not the drop
13539
13486
  * source was killed by a specific type of entity.
13540
13487
  */
@@ -13551,7 +13498,6 @@ export class KilledByEntityCondition extends LootItemCondition {
13551
13498
  }
13552
13499
 
13553
13500
  /**
13554
- * @rc
13555
13501
  * Loot item condition that checks whether or not the source of
13556
13502
  * the loot drop was killed by the player.
13557
13503
  */
@@ -13561,7 +13507,6 @@ export class KilledByPlayerCondition extends LootItemCondition {
13561
13507
  }
13562
13508
 
13563
13509
  /**
13564
- * @rc
13565
13510
  * Loot item condition that checks whether or not the source of
13566
13511
  * the loot drop was killed by the player or any of the
13567
13512
  * player's pets.
@@ -13723,7 +13668,6 @@ export class ListBlockVolume extends BlockVolumeBase {
13723
13668
  }
13724
13669
 
13725
13670
  /**
13726
- * @rc
13727
13671
  * Loot item function that drops extra items if the provided
13728
13672
  * tool has the looting enchant.
13729
13673
  */
@@ -13741,7 +13685,6 @@ export class LootingEnchantFunction extends LootItemFunction {
13741
13685
  }
13742
13686
 
13743
13687
  /**
13744
- * @rc
13745
13688
  * Represents a loot pool entry containing an item to drop.
13746
13689
  */
13747
13690
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -13757,7 +13700,6 @@ export class LootItem extends LootPoolEntry {
13757
13700
  }
13758
13701
 
13759
13702
  /**
13760
- * @rc
13761
13703
  * An abstract base class from which all loot item conditions
13762
13704
  * are derived. A loot item condition is a set of rules or
13763
13705
  * requirements which must be met for a loot drop to happen.
@@ -13767,7 +13709,6 @@ export class LootItemCondition {
13767
13709
  }
13768
13710
 
13769
13711
  /**
13770
- * @rc
13771
13712
  * An abstract base class from which all loot item functions
13772
13713
  * are derived. Loot item functions can modify loot drops in a
13773
13714
  * variety of ways as they happen, optionally dependent on a
@@ -13779,7 +13720,6 @@ export class LootItemFunction {
13779
13720
  }
13780
13721
 
13781
13722
  /**
13782
- * @rc
13783
13723
  * A collection of entries which individually determine loot
13784
13724
  * drops. Can contain values determining drop outcomes,
13785
13725
  * including rolls, bonus rolls and tiers.
@@ -13819,7 +13759,6 @@ export class LootPool {
13819
13759
  }
13820
13760
 
13821
13761
  /**
13822
- * @rc
13823
13762
  * Represents one entry within Loot Table, which describes one
13824
13763
  * possible drop when a loot drop occurs. Can contain an item,
13825
13764
  * another loot table, a path to another loot table, or an
@@ -13848,7 +13787,6 @@ export class LootPoolEntry {
13848
13787
  }
13849
13788
 
13850
13789
  /**
13851
- * @rc
13852
13790
  * Represents the values which determine loot drops in a tiered
13853
13791
  * loot pool. Potential drops from tiered loot pools are
13854
13792
  * ordered, and chosen via logic controlled by the values in
@@ -13884,7 +13822,6 @@ export class LootPoolTiers {
13884
13822
  }
13885
13823
 
13886
13824
  /**
13887
- * @rc
13888
13825
  * Represents a single Loot Table, which determines what items
13889
13826
  * are generated when killing a mob, breaking a block, filling
13890
13827
  * a container, and more.
@@ -13908,7 +13845,6 @@ export class LootTable {
13908
13845
  }
13909
13846
 
13910
13847
  /**
13911
- * @rc
13912
13848
  * Represents a loot pool entry containing another separate,
13913
13849
  * nested loot table.
13914
13850
  */
@@ -14008,7 +13944,6 @@ export class LootTableManager {
14008
13944
  */
14009
13945
  generateLootFromEntityType(entityType: EntityType, tool?: ItemStack): ItemStack[] | undefined;
14010
13946
  /**
14011
- * @rc
14012
13947
  * @remarks
14013
13948
  * Generates loot from a given LootTable.
14014
13949
  *
@@ -14021,7 +13956,6 @@ export class LootTableManager {
14021
13956
  */
14022
13957
  generateLootFromTable(lootTable: LootTable, tool?: ItemStack): ItemStack[] | undefined;
14023
13958
  /**
14024
- * @rc
14025
13959
  * @remarks
14026
13960
  * Retrieves a single loot table from the level's current
14027
13961
  * registry.
@@ -14038,7 +13972,6 @@ export class LootTableManager {
14038
13972
  }
14039
13973
 
14040
13974
  /**
14041
- * @rc
14042
13975
  * Represents a loot pool entry containing a reference to
14043
13976
  * another loot table, described by its path.
14044
13977
  */
@@ -14055,7 +13988,6 @@ export class LootTableReference extends LootPoolEntry {
14055
13988
  }
14056
13989
 
14057
13990
  /**
14058
- * @rc
14059
13991
  * Loot item condition that checks whether an appropriate tool
14060
13992
  * was used to trigger the loot event. Can describe item type,
14061
13993
  * count, durability, enchantments, or arrays of item tags to
@@ -14182,7 +14114,6 @@ export class MolangVariableMap {
14182
14114
  }
14183
14115
 
14184
14116
  /**
14185
- * @rc
14186
14117
  * Loot item condition that checks whether the looting entity
14187
14118
  * is currently a passenger of a specific type of entity.
14188
14119
  */
@@ -14496,7 +14427,6 @@ export class Player extends Entity {
14496
14427
  */
14497
14428
  clearPropertyOverridesForEntity(targetEntity: Entity | string): void;
14498
14429
  /**
14499
- * @rc
14500
14430
  * @remarks
14501
14431
  * Returns the player's current control scheme.
14502
14432
  *
@@ -14727,7 +14657,6 @@ export class Player extends Entity {
14727
14657
  */
14728
14658
  sendMessage(message: (RawMessage | string)[] | RawMessage | string): void;
14729
14659
  /**
14730
- * @rc
14731
14660
  * @remarks
14732
14661
  * Set a player's control scheme. The player's active camera
14733
14662
  * preset must be set by scripts like with camera.setCamera()
@@ -16148,7 +16077,6 @@ export class PlayerSpawnAfterEventSignal {
16148
16077
  }
16149
16078
 
16150
16079
  /**
16151
- * @rc
16152
16080
  * Represents how the potion effect is delivered.
16153
16081
  */
16154
16082
  export class PotionDeliveryType {
@@ -16157,7 +16085,6 @@ export class PotionDeliveryType {
16157
16085
  }
16158
16086
 
16159
16087
  /**
16160
- * @rc
16161
16088
  * Represents a type of potion effect - like healing or
16162
16089
  * leaping.
16163
16090
  */
@@ -16177,7 +16104,6 @@ export class PotionEffectType {
16177
16104
  }
16178
16105
 
16179
16106
  /**
16180
- * @rc
16181
16107
  * Used for accessing all potion effect types, delivery types,
16182
16108
  * and creating potions.
16183
16109
  */
@@ -16505,7 +16431,6 @@ export class ProjectileHitEntityAfterEventSignal {
16505
16431
  }
16506
16432
 
16507
16433
  /**
16508
- * @rc
16509
16434
  * Loot item function that randomly modifies the data value of
16510
16435
  * the item dropped.
16511
16436
  */
@@ -16522,7 +16447,6 @@ export class RandomAuxValueFunction extends LootItemFunction {
16522
16447
  }
16523
16448
 
16524
16449
  /**
16525
- * @rc
16526
16450
  * Loot item function that randomly modifies the block state of
16527
16451
  * the item dropped.
16528
16452
  */
@@ -16541,7 +16465,6 @@ export class RandomBlockStateFunction extends LootItemFunction {
16541
16465
  }
16542
16466
 
16543
16467
  /**
16544
- * @rc
16545
16468
  * Loot item condition that applies a given value to the
16546
16469
  * chances that loot will drop.
16547
16470
  */
@@ -16557,7 +16480,6 @@ export class RandomChanceCondition extends LootItemCondition {
16557
16480
  }
16558
16481
 
16559
16482
  /**
16560
- * @rc
16561
16483
  * Loot item condition that applies a given value to the
16562
16484
  * chances that loot will drop, modified by the level of
16563
16485
  * looting enchantment on the tool used.
@@ -16581,7 +16503,6 @@ export class RandomChanceWithLootingCondition extends LootItemCondition {
16581
16503
  }
16582
16504
 
16583
16505
  /**
16584
- * @rc
16585
16506
  * Loot item condition that applies given values to the chances
16586
16507
  * that loot will drop based on the current difficulty level.
16587
16508
  */
@@ -16599,7 +16520,6 @@ export class RandomDifficultyChanceCondition extends LootItemCondition {
16599
16520
  }
16600
16521
 
16601
16522
  /**
16602
- * @rc
16603
16523
  * Loot item function that applies a randomly dye to the
16604
16524
  * dropped item.
16605
16525
  */
@@ -16609,7 +16529,6 @@ export class RandomDyeFunction extends LootItemFunction {
16609
16529
  }
16610
16530
 
16611
16531
  /**
16612
- * @rc
16613
16532
  * Loot item condition that applies a given value to the
16614
16533
  * chances that loot will drop, modified by the region the drop
16615
16534
  * is happening within.
@@ -17311,7 +17230,6 @@ export class Seat {
17311
17230
  }
17312
17231
 
17313
17232
  /**
17314
- * @rc
17315
17233
  * Loot item function that modifies the trim on a dropped armor
17316
17234
  * item.
17317
17235
  */
@@ -17333,7 +17251,6 @@ export class SetArmorTrimFunction extends LootItemFunction {
17333
17251
  }
17334
17252
 
17335
17253
  /**
17336
- * @rc
17337
17254
  * Loot item function that modifies the type of a banner that
17338
17255
  * drops.
17339
17256
  */
@@ -17349,7 +17266,6 @@ export class SetBannerDetailsFunction extends LootItemFunction {
17349
17266
  }
17350
17267
 
17351
17268
  /**
17352
- * @rc
17353
17269
  * Loot item function that modifies the contents of a dropped
17354
17270
  * book.
17355
17271
  */
@@ -17377,7 +17293,6 @@ export class SetBookContentsFunction extends LootItemFunction {
17377
17293
  }
17378
17294
 
17379
17295
  /**
17380
- * @rc
17381
17296
  * Loot item function that modifies the dropped item's data
17382
17297
  * value based on its color index. Defaults to zero if no color
17383
17298
  * index is set.
@@ -17388,7 +17303,6 @@ export class SetDataFromColorIndexFunction extends LootItemFunction {
17388
17303
  }
17389
17304
 
17390
17305
  /**
17391
- * @rc
17392
17306
  * Loot item function that modifies the number items that drop
17393
17307
  * from the loot pool entry.
17394
17308
  */
@@ -17406,7 +17320,6 @@ export class SetItemCountFunction extends LootItemFunction {
17406
17320
  }
17407
17321
 
17408
17322
  /**
17409
- * @rc
17410
17323
  * Loot item function that modifies the durability value of the
17411
17324
  * item dropped.
17412
17325
  */
@@ -17424,7 +17337,6 @@ export class SetItemDamageFunction extends LootItemFunction {
17424
17337
  }
17425
17338
 
17426
17339
  /**
17427
- * @rc
17428
17340
  * Loot item function that modifies the data value of the item
17429
17341
  * dropped.
17430
17342
  */
@@ -17441,7 +17353,6 @@ export class SetItemDataFunction extends LootItemFunction {
17441
17353
  }
17442
17354
 
17443
17355
  /**
17444
- * @rc
17445
17356
  * Loot item function that modifies the lore of the item
17446
17357
  * dropped.
17447
17358
  */
@@ -17457,7 +17368,6 @@ export class SetItemLoreFunction extends LootItemFunction {
17457
17368
  }
17458
17369
 
17459
17370
  /**
17460
- * @rc
17461
17371
  * Loot item function that modifies the name of the item
17462
17372
  * dropped.
17463
17373
  */
@@ -17473,7 +17383,6 @@ export class SetItemNameFunction extends LootItemFunction {
17473
17383
  }
17474
17384
 
17475
17385
  /**
17476
- * @rc
17477
17386
  * Loot item function that modifies an ominous bottle's
17478
17387
  * amplifier value.
17479
17388
  */
@@ -17491,7 +17400,6 @@ export class SetOminousBottleFunction extends LootItemFunction {
17491
17400
  }
17492
17401
 
17493
17402
  /**
17494
- * @rc
17495
17403
  * Loot item function that assigns a type to a dropped potion.
17496
17404
  */
17497
17405
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -17506,7 +17414,6 @@ export class SetPotionFunction extends LootItemFunction {
17506
17414
  }
17507
17415
 
17508
17416
  /**
17509
- * @rc
17510
17417
  * Loot item function that assigns an entity type to a dropped
17511
17418
  * spawn egg. Does not work on any items other than spawn eggs.
17512
17419
  */
@@ -17522,7 +17429,6 @@ export class SetSpawnEggFunction extends LootItemFunction {
17522
17429
  }
17523
17430
 
17524
17431
  /**
17525
- * @rc
17526
17432
  * Loot item function that modifies the effects of a dropped
17527
17433
  * stew item.
17528
17434
  */
@@ -17583,7 +17489,6 @@ export class ShutdownEvent {
17583
17489
  }
17584
17490
 
17585
17491
  /**
17586
- * @rc
17587
17492
  * Loot item function that processes the dropped item as if it
17588
17493
  * was smelted or cooked in a furnace.
17589
17494
  */
@@ -17593,7 +17498,6 @@ export class SmeltItemFunction extends LootItemFunction {
17593
17498
  }
17594
17499
 
17595
17500
  /**
17596
- * @rc
17597
17501
  * Loot item function that applies one or several predefined
17598
17502
  * enchants to the dropped item.
17599
17503
  */
@@ -19628,7 +19532,6 @@ export class WorldLoadAfterEventSignal {
19628
19532
  }
19629
19533
 
19630
19534
  /**
19631
- * @rc
19632
19535
  * Axis-aligned bounding box.
19633
19536
  */
19634
19537
  export interface AABB {
@@ -19694,7 +19597,6 @@ export interface BlockCustomComponent {
19694
19597
  */
19695
19598
  beforeOnPlayerPlace?: (arg0: BlockComponentPlayerPlaceBeforeEvent, arg1: CustomComponentParameters) => void;
19696
19599
  /**
19697
- * @rc
19698
19600
  * @remarks
19699
19601
  * This function will be called when a specific block is
19700
19602
  * destroyed.
@@ -19736,15 +19638,6 @@ export interface BlockCustomComponent {
19736
19638
  *
19737
19639
  */
19738
19640
  onRandomTick?: (arg0: BlockComponentRandomTickEvent, arg1: CustomComponentParameters) => void;
19739
- /**
19740
- * @remarks
19741
- * This function will be called when an 'onRedstoneUpdate'
19742
- * engine event occurs if the block has a
19743
- * `minecraft:redstone_consumer` component and the redstone
19744
- * signal strength is >= to the components `min_power` field.
19745
- *
19746
- */
19747
- onRedstoneUpdate?: (arg0: BlockComponentRedstoneUpdateEvent, arg1: CustomComponentParameters) => void;
19748
19641
  /**
19749
19642
  * @remarks
19750
19643
  * This function will be called when an entity steps off the
@@ -20931,7 +20824,6 @@ export interface ExplosionOptions {
20931
20824
  }
20932
20825
 
20933
20826
  /**
20934
- * @rc
20935
20827
  * Contains additional options for getBlockStandingOn and
20936
20828
  * getAllBlocksStandingOn.
20937
20829
  */
@@ -21145,7 +21037,6 @@ export interface JigsawPlaceOptions {
21145
21037
  */
21146
21038
  keepJigsaws?: boolean;
21147
21039
  /**
21148
- * @rc
21149
21040
  * @remarks
21150
21041
  * Specifies how to handle waterloggable blocks overlapping
21151
21042
  * with existing liquid. Defaults to `ApplyWaterlogging`.
@@ -21182,7 +21073,6 @@ export interface JigsawStructurePlaceOptions {
21182
21073
  */
21183
21074
  keepJigsaws?: boolean;
21184
21075
  /**
21185
- * @rc
21186
21076
  * @remarks
21187
21077
  * Specifies how to handle waterloggable blocks overlapping
21188
21078
  * with existing liquid. Defaults to `ApplyWaterlogging`.
@@ -22037,7 +21927,6 @@ export class EntitySpawnError extends Error {
22037
21927
  }
22038
21928
 
22039
21929
  /**
22040
- * @rc
22041
21930
  * The error can occur when a block is invalid. This can also
22042
21931
  * occur when accessing components on a block that doesn't have
22043
21932
  * them.
@@ -22112,17 +22001,11 @@ export class InvalidIteratorError extends Error {
22112
22001
  private constructor();
22113
22002
  }
22114
22003
 
22115
- /**
22116
- * @rc
22117
- */
22118
22004
  // @ts-ignore Class inheritance allowed for native defined classes
22119
22005
  export class InvalidPotionDeliveryTypeError extends Error {
22120
22006
  private constructor();
22121
22007
  }
22122
22008
 
22123
- /**
22124
- * @rc
22125
- */
22126
22009
  // @ts-ignore Class inheritance allowed for native defined classes
22127
22010
  export class InvalidPotionEffectTypeError extends Error {
22128
22011
  private constructor();
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@minecraft/server",
3
- "version": "2.4.0-rc.1.26.0-preview.24",
3
+ "version": "2.4.0",
4
4
  "description": "",
5
5
  "contributors": [
6
6
  {
@@ -14,7 +14,7 @@
14
14
  ],
15
15
  "peerDependencies": {
16
16
  "@minecraft/common": "^1.2.0",
17
- "@minecraft/vanilla-data": ">=1.20.70 || 1.26.0-preview.24"
17
+ "@minecraft/vanilla-data": ">=1.20.70"
18
18
  },
19
19
  "license": "MIT"
20
20
  }