@minecraft/server 2.4.0-rc.1.21.130-preview.28 → 2.4.0

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Files changed (3) hide show
  1. package/README.md +0 -2
  2. package/index.d.ts +0 -86
  3. package/package.json +2 -2
package/README.md CHANGED
@@ -2,8 +2,6 @@
2
2
 
3
3
  Contains many types related to manipulating a Minecraft world, including entities, blocks, dimensions, and more.
4
4
 
5
- ## **NOTE: This version of this module is still in pre-release. It may change or it may be removed in future releases.**
6
-
7
5
  See full documentation for this module here:
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9
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  https://learn.microsoft.com/en-us/minecraft/creator/scriptapi/minecraft/server/minecraft-server
package/index.d.ts CHANGED
@@ -7,7 +7,6 @@
7
7
  Copyright (c) Microsoft Corporation.
8
8
  ***************************************************************************** */
9
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  /**
10
- * @preview
11
10
  * @packageDocumentation
12
11
  * Contains many types related to manipulating a Minecraft
13
12
  * world, including entities, blocks, dimensions, and more.
@@ -231,7 +230,6 @@ export enum ContainerRulesErrorReason {
231
230
  }
232
231
 
233
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  /**
234
- * @rc
235
233
  * Control Scheme types which define how the player moves in
236
234
  * response to player inputs.
237
235
  * See the following page for more details on control schemes:
@@ -2028,9 +2026,6 @@ export enum ItemComponentTypes {
2028
2026
  */
2029
2027
  Food = 'minecraft:food',
2030
2028
  Inventory = 'minecraft:inventory',
2031
- /**
2032
- * @rc
2033
- */
2034
2029
  Potion = 'minecraft:potion',
2035
2030
  }
2036
2031
 
@@ -2060,7 +2055,6 @@ export enum ItemLockMode {
2060
2055
  }
2061
2056
 
2062
2057
  /**
2063
- * @rc
2064
2058
  * Specifies how to handle waterloggable blocks overlapping
2065
2059
  * with existing liquid.
2066
2060
  */
@@ -3516,7 +3510,6 @@ export class BlockComponent extends Component {
3516
3510
  }
3517
3511
 
3518
3512
  /**
3519
- * @rc
3520
3513
  * Contains information regarding a specific block being
3521
3514
  * broken.
3522
3515
  */
@@ -4294,9 +4287,6 @@ export class BlockPistonComponent extends BlockComponent {
4294
4287
  getAttachedBlocksLocations(): Vector3[];
4295
4288
  }
4296
4289
 
4297
- /**
4298
- * @rc
4299
- */
4300
4290
  // @ts-ignore Class inheritance allowed for native defined classes
4301
4291
  export class BlockPrecipitationInteractionsComponent extends BlockComponent {
4302
4292
  private constructor();
@@ -4393,7 +4383,6 @@ export class BlockRecordPlayerComponent extends BlockComponent {
4393
4383
  }
4394
4384
 
4395
4385
  /**
4396
- * @rc
4397
4386
  * Represents a block that can output a redstone signal.
4398
4387
  */
4399
4388
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -6019,7 +6008,6 @@ export class CustomComponentParameters {
6019
6008
  }
6020
6009
 
6021
6010
  /**
6022
- * @rc
6023
6011
  * Loot item condition that checks whether the loot source was
6024
6012
  * damaged by a specific type of entity.
6025
6013
  */
@@ -7104,7 +7092,6 @@ export class EffectTypes {
7104
7092
  }
7105
7093
 
7106
7094
  /**
7107
- * @rc
7108
7095
  * Represents a completely empty entry in a loot pool. If this
7109
7096
  * entry is chosen, no items will drop.
7110
7097
  */
@@ -7113,9 +7100,6 @@ export class EmptyLootItem extends LootPoolEntry {
7113
7100
  private constructor();
7114
7101
  }
7115
7102
 
7116
- /**
7117
- * @rc
7118
- */
7119
7103
  export class EnchantInfo {
7120
7104
  private constructor();
7121
7105
  readonly enchantment: string;
@@ -7171,7 +7155,6 @@ export class EnchantmentTypes {
7171
7155
  }
7172
7156
 
7173
7157
  /**
7174
- * @rc
7175
7158
  * Loot item function that applies a random enchant to the
7176
7159
  * dropped item using the same algorithm used while enchanting
7177
7160
  * equipment vanilla mobs spawn with.
@@ -7189,7 +7172,6 @@ export class EnchantRandomEquipmentFunction extends LootItemFunction {
7189
7172
  }
7190
7173
 
7191
7174
  /**
7192
- * @rc
7193
7175
  * Loot item function that randomly enchants the dropped item.
7194
7176
  */
7195
7177
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -7205,7 +7187,6 @@ export class EnchantRandomlyFunction extends LootItemFunction {
7205
7187
  }
7206
7188
 
7207
7189
  /**
7208
- * @rc
7209
7190
  * Loot item function that applies a random enchant to the
7210
7191
  * dropped item.
7211
7192
  */
@@ -7690,7 +7671,6 @@ export class Entity {
7690
7671
  */
7691
7672
  extinguishFire(useEffects?: boolean): boolean;
7692
7673
  /**
7693
- * @rc
7694
7674
  * @remarks
7695
7675
  * Gets the entity's collision bounds.
7696
7676
  *
@@ -7702,7 +7682,6 @@ export class Entity {
7702
7682
  */
7703
7683
  getAABB(): AABB;
7704
7684
  /**
7705
- * @rc
7706
7685
  * @remarks
7707
7686
  * Gets the solid blocks that this entity is directly standing
7708
7687
  * on. Ignores pressure plates.
@@ -7734,7 +7713,6 @@ export class Entity {
7734
7713
  */
7735
7714
  getBlockFromViewDirection(options?: BlockRaycastOptions): BlockRaycastHit | undefined;
7736
7715
  /**
7737
- * @rc
7738
7716
  * @remarks
7739
7717
  * Gets a single solid block closest to the center of the
7740
7718
  * entity that this entity is directly standing on. Ignores
@@ -9002,7 +8980,6 @@ export class EntityFrictionModifierComponent extends EntityComponent {
9002
8980
  }
9003
8981
 
9004
8982
  /**
9005
- * @rc
9006
8983
  * Loot item condition that checks the value of the mark
9007
8984
  * variant of a mob as it drops its loot.
9008
8985
  */
@@ -9019,7 +8996,6 @@ export class EntityHasMarkVariantCondition extends LootItemCondition {
9019
8996
  }
9020
8997
 
9021
8998
  /**
9022
- * @rc
9023
8999
  * Loot item condition that checks the variant value of a mob
9024
9000
  * as it drops its loot.
9025
9001
  */
@@ -9573,7 +9549,6 @@ export class EntityItemComponent extends EntityComponent {
9573
9549
  }
9574
9550
 
9575
9551
  /**
9576
- * @rc
9577
9552
  * Loot item condition that checks the entity type of the
9578
9553
  * entity dropping its loot.
9579
9554
  */
@@ -11008,7 +10983,6 @@ export class EntityWantsJockeyComponent extends EntityComponent {
11008
10983
  }
11009
10984
 
11010
10985
  /**
11011
- * @rc
11012
10986
  * Loot item function that modifies a dropped treasure map to
11013
10987
  * mark a location.
11014
10988
  */
@@ -11135,7 +11109,6 @@ export class ExplosionBeforeEventSignal {
11135
11109
  }
11136
11110
 
11137
11111
  /**
11138
- * @rc
11139
11112
  * Loot item function that determines whether or not loot drops
11140
11113
  * should be destroyed by explosions.
11141
11114
  */
@@ -11212,7 +11185,6 @@ export class FeedItemEffect {
11212
11185
  }
11213
11186
 
11214
11187
  /**
11215
- * @rc
11216
11188
  * Loot item function that populates a dropped container item
11217
11189
  * using another loot table.
11218
11190
  */
@@ -11573,7 +11545,6 @@ export class InputInfo {
11573
11545
  }
11574
11546
 
11575
11547
  /**
11576
- * @rc
11577
11548
  * Loot item condition that checks whether or not the entity
11578
11549
  * dropping loot is a baby.
11579
11550
  */
@@ -12497,7 +12468,6 @@ export class ItemInventoryComponent extends ItemComponent {
12497
12468
  }
12498
12469
 
12499
12470
  /**
12500
- * @rc
12501
12471
  * When present on an item, this item is a potion item.
12502
12472
  */
12503
12473
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -13512,7 +13482,6 @@ export class ItemUseOnEvent {
13512
13482
  }
13513
13483
 
13514
13484
  /**
13515
- * @rc
13516
13485
  * Loot item condition that checks whether or not the drop
13517
13486
  * source was killed by a specific type of entity.
13518
13487
  */
@@ -13529,7 +13498,6 @@ export class KilledByEntityCondition extends LootItemCondition {
13529
13498
  }
13530
13499
 
13531
13500
  /**
13532
- * @rc
13533
13501
  * Loot item condition that checks whether or not the source of
13534
13502
  * the loot drop was killed by the player.
13535
13503
  */
@@ -13539,7 +13507,6 @@ export class KilledByPlayerCondition extends LootItemCondition {
13539
13507
  }
13540
13508
 
13541
13509
  /**
13542
- * @rc
13543
13510
  * Loot item condition that checks whether or not the source of
13544
13511
  * the loot drop was killed by the player or any of the
13545
13512
  * player's pets.
@@ -13701,7 +13668,6 @@ export class ListBlockVolume extends BlockVolumeBase {
13701
13668
  }
13702
13669
 
13703
13670
  /**
13704
- * @rc
13705
13671
  * Loot item function that drops extra items if the provided
13706
13672
  * tool has the looting enchant.
13707
13673
  */
@@ -13719,7 +13685,6 @@ export class LootingEnchantFunction extends LootItemFunction {
13719
13685
  }
13720
13686
 
13721
13687
  /**
13722
- * @rc
13723
13688
  * Represents a loot pool entry containing an item to drop.
13724
13689
  */
13725
13690
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -13735,7 +13700,6 @@ export class LootItem extends LootPoolEntry {
13735
13700
  }
13736
13701
 
13737
13702
  /**
13738
- * @rc
13739
13703
  * An abstract base class from which all loot item conditions
13740
13704
  * are derived. A loot item condition is a set of rules or
13741
13705
  * requirements which must be met for a loot drop to happen.
@@ -13745,7 +13709,6 @@ export class LootItemCondition {
13745
13709
  }
13746
13710
 
13747
13711
  /**
13748
- * @rc
13749
13712
  * An abstract base class from which all loot item functions
13750
13713
  * are derived. Loot item functions can modify loot drops in a
13751
13714
  * variety of ways as they happen, optionally dependent on a
@@ -13757,7 +13720,6 @@ export class LootItemFunction {
13757
13720
  }
13758
13721
 
13759
13722
  /**
13760
- * @rc
13761
13723
  * A collection of entries which individually determine loot
13762
13724
  * drops. Can contain values determining drop outcomes,
13763
13725
  * including rolls, bonus rolls and tiers.
@@ -13797,7 +13759,6 @@ export class LootPool {
13797
13759
  }
13798
13760
 
13799
13761
  /**
13800
- * @rc
13801
13762
  * Represents one entry within Loot Table, which describes one
13802
13763
  * possible drop when a loot drop occurs. Can contain an item,
13803
13764
  * another loot table, a path to another loot table, or an
@@ -13826,7 +13787,6 @@ export class LootPoolEntry {
13826
13787
  }
13827
13788
 
13828
13789
  /**
13829
- * @rc
13830
13790
  * Represents the values which determine loot drops in a tiered
13831
13791
  * loot pool. Potential drops from tiered loot pools are
13832
13792
  * ordered, and chosen via logic controlled by the values in
@@ -13862,7 +13822,6 @@ export class LootPoolTiers {
13862
13822
  }
13863
13823
 
13864
13824
  /**
13865
- * @rc
13866
13825
  * Represents a single Loot Table, which determines what items
13867
13826
  * are generated when killing a mob, breaking a block, filling
13868
13827
  * a container, and more.
@@ -13886,7 +13845,6 @@ export class LootTable {
13886
13845
  }
13887
13846
 
13888
13847
  /**
13889
- * @rc
13890
13848
  * Represents a loot pool entry containing another separate,
13891
13849
  * nested loot table.
13892
13850
  */
@@ -13986,7 +13944,6 @@ export class LootTableManager {
13986
13944
  */
13987
13945
  generateLootFromEntityType(entityType: EntityType, tool?: ItemStack): ItemStack[] | undefined;
13988
13946
  /**
13989
- * @rc
13990
13947
  * @remarks
13991
13948
  * Generates loot from a given LootTable.
13992
13949
  *
@@ -13999,7 +13956,6 @@ export class LootTableManager {
13999
13956
  */
14000
13957
  generateLootFromTable(lootTable: LootTable, tool?: ItemStack): ItemStack[] | undefined;
14001
13958
  /**
14002
- * @rc
14003
13959
  * @remarks
14004
13960
  * Retrieves a single loot table from the level's current
14005
13961
  * registry.
@@ -14016,7 +13972,6 @@ export class LootTableManager {
14016
13972
  }
14017
13973
 
14018
13974
  /**
14019
- * @rc
14020
13975
  * Represents a loot pool entry containing a reference to
14021
13976
  * another loot table, described by its path.
14022
13977
  */
@@ -14033,7 +13988,6 @@ export class LootTableReference extends LootPoolEntry {
14033
13988
  }
14034
13989
 
14035
13990
  /**
14036
- * @rc
14037
13991
  * Loot item condition that checks whether an appropriate tool
14038
13992
  * was used to trigger the loot event. Can describe item type,
14039
13993
  * count, durability, enchantments, or arrays of item tags to
@@ -14160,7 +14114,6 @@ export class MolangVariableMap {
14160
14114
  }
14161
14115
 
14162
14116
  /**
14163
- * @rc
14164
14117
  * Loot item condition that checks whether the looting entity
14165
14118
  * is currently a passenger of a specific type of entity.
14166
14119
  */
@@ -14474,7 +14427,6 @@ export class Player extends Entity {
14474
14427
  */
14475
14428
  clearPropertyOverridesForEntity(targetEntity: Entity | string): void;
14476
14429
  /**
14477
- * @rc
14478
14430
  * @remarks
14479
14431
  * Returns the player's current control scheme.
14480
14432
  *
@@ -14705,7 +14657,6 @@ export class Player extends Entity {
14705
14657
  */
14706
14658
  sendMessage(message: (RawMessage | string)[] | RawMessage | string): void;
14707
14659
  /**
14708
- * @rc
14709
14660
  * @remarks
14710
14661
  * Set a player's control scheme. The player's active camera
14711
14662
  * preset must be set by scripts like with camera.setCamera()
@@ -16126,7 +16077,6 @@ export class PlayerSpawnAfterEventSignal {
16126
16077
  }
16127
16078
 
16128
16079
  /**
16129
- * @rc
16130
16080
  * Represents how the potion effect is delivered.
16131
16081
  */
16132
16082
  export class PotionDeliveryType {
@@ -16135,7 +16085,6 @@ export class PotionDeliveryType {
16135
16085
  }
16136
16086
 
16137
16087
  /**
16138
- * @rc
16139
16088
  * Represents a type of potion effect - like healing or
16140
16089
  * leaping.
16141
16090
  */
@@ -16155,7 +16104,6 @@ export class PotionEffectType {
16155
16104
  }
16156
16105
 
16157
16106
  /**
16158
- * @rc
16159
16107
  * Used for accessing all potion effect types, delivery types,
16160
16108
  * and creating potions.
16161
16109
  */
@@ -16483,7 +16431,6 @@ export class ProjectileHitEntityAfterEventSignal {
16483
16431
  }
16484
16432
 
16485
16433
  /**
16486
- * @rc
16487
16434
  * Loot item function that randomly modifies the data value of
16488
16435
  * the item dropped.
16489
16436
  */
@@ -16500,7 +16447,6 @@ export class RandomAuxValueFunction extends LootItemFunction {
16500
16447
  }
16501
16448
 
16502
16449
  /**
16503
- * @rc
16504
16450
  * Loot item function that randomly modifies the block state of
16505
16451
  * the item dropped.
16506
16452
  */
@@ -16519,7 +16465,6 @@ export class RandomBlockStateFunction extends LootItemFunction {
16519
16465
  }
16520
16466
 
16521
16467
  /**
16522
- * @rc
16523
16468
  * Loot item condition that applies a given value to the
16524
16469
  * chances that loot will drop.
16525
16470
  */
@@ -16535,7 +16480,6 @@ export class RandomChanceCondition extends LootItemCondition {
16535
16480
  }
16536
16481
 
16537
16482
  /**
16538
- * @rc
16539
16483
  * Loot item condition that applies a given value to the
16540
16484
  * chances that loot will drop, modified by the level of
16541
16485
  * looting enchantment on the tool used.
@@ -16559,7 +16503,6 @@ export class RandomChanceWithLootingCondition extends LootItemCondition {
16559
16503
  }
16560
16504
 
16561
16505
  /**
16562
- * @rc
16563
16506
  * Loot item condition that applies given values to the chances
16564
16507
  * that loot will drop based on the current difficulty level.
16565
16508
  */
@@ -16577,7 +16520,6 @@ export class RandomDifficultyChanceCondition extends LootItemCondition {
16577
16520
  }
16578
16521
 
16579
16522
  /**
16580
- * @rc
16581
16523
  * Loot item function that applies a randomly dye to the
16582
16524
  * dropped item.
16583
16525
  */
@@ -16587,7 +16529,6 @@ export class RandomDyeFunction extends LootItemFunction {
16587
16529
  }
16588
16530
 
16589
16531
  /**
16590
- * @rc
16591
16532
  * Loot item condition that applies a given value to the
16592
16533
  * chances that loot will drop, modified by the region the drop
16593
16534
  * is happening within.
@@ -17289,7 +17230,6 @@ export class Seat {
17289
17230
  }
17290
17231
 
17291
17232
  /**
17292
- * @rc
17293
17233
  * Loot item function that modifies the trim on a dropped armor
17294
17234
  * item.
17295
17235
  */
@@ -17311,7 +17251,6 @@ export class SetArmorTrimFunction extends LootItemFunction {
17311
17251
  }
17312
17252
 
17313
17253
  /**
17314
- * @rc
17315
17254
  * Loot item function that modifies the type of a banner that
17316
17255
  * drops.
17317
17256
  */
@@ -17327,7 +17266,6 @@ export class SetBannerDetailsFunction extends LootItemFunction {
17327
17266
  }
17328
17267
 
17329
17268
  /**
17330
- * @rc
17331
17269
  * Loot item function that modifies the contents of a dropped
17332
17270
  * book.
17333
17271
  */
@@ -17355,7 +17293,6 @@ export class SetBookContentsFunction extends LootItemFunction {
17355
17293
  }
17356
17294
 
17357
17295
  /**
17358
- * @rc
17359
17296
  * Loot item function that modifies the dropped item's data
17360
17297
  * value based on its color index. Defaults to zero if no color
17361
17298
  * index is set.
@@ -17366,7 +17303,6 @@ export class SetDataFromColorIndexFunction extends LootItemFunction {
17366
17303
  }
17367
17304
 
17368
17305
  /**
17369
- * @rc
17370
17306
  * Loot item function that modifies the number items that drop
17371
17307
  * from the loot pool entry.
17372
17308
  */
@@ -17384,7 +17320,6 @@ export class SetItemCountFunction extends LootItemFunction {
17384
17320
  }
17385
17321
 
17386
17322
  /**
17387
- * @rc
17388
17323
  * Loot item function that modifies the durability value of the
17389
17324
  * item dropped.
17390
17325
  */
@@ -17402,7 +17337,6 @@ export class SetItemDamageFunction extends LootItemFunction {
17402
17337
  }
17403
17338
 
17404
17339
  /**
17405
- * @rc
17406
17340
  * Loot item function that modifies the data value of the item
17407
17341
  * dropped.
17408
17342
  */
@@ -17419,7 +17353,6 @@ export class SetItemDataFunction extends LootItemFunction {
17419
17353
  }
17420
17354
 
17421
17355
  /**
17422
- * @rc
17423
17356
  * Loot item function that modifies the lore of the item
17424
17357
  * dropped.
17425
17358
  */
@@ -17435,7 +17368,6 @@ export class SetItemLoreFunction extends LootItemFunction {
17435
17368
  }
17436
17369
 
17437
17370
  /**
17438
- * @rc
17439
17371
  * Loot item function that modifies the name of the item
17440
17372
  * dropped.
17441
17373
  */
@@ -17451,7 +17383,6 @@ export class SetItemNameFunction extends LootItemFunction {
17451
17383
  }
17452
17384
 
17453
17385
  /**
17454
- * @rc
17455
17386
  * Loot item function that modifies an ominous bottle's
17456
17387
  * amplifier value.
17457
17388
  */
@@ -17469,7 +17400,6 @@ export class SetOminousBottleFunction extends LootItemFunction {
17469
17400
  }
17470
17401
 
17471
17402
  /**
17472
- * @rc
17473
17403
  * Loot item function that assigns a type to a dropped potion.
17474
17404
  */
17475
17405
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -17484,7 +17414,6 @@ export class SetPotionFunction extends LootItemFunction {
17484
17414
  }
17485
17415
 
17486
17416
  /**
17487
- * @rc
17488
17417
  * Loot item function that assigns an entity type to a dropped
17489
17418
  * spawn egg. Does not work on any items other than spawn eggs.
17490
17419
  */
@@ -17500,7 +17429,6 @@ export class SetSpawnEggFunction extends LootItemFunction {
17500
17429
  }
17501
17430
 
17502
17431
  /**
17503
- * @rc
17504
17432
  * Loot item function that modifies the effects of a dropped
17505
17433
  * stew item.
17506
17434
  */
@@ -17561,7 +17489,6 @@ export class ShutdownEvent {
17561
17489
  }
17562
17490
 
17563
17491
  /**
17564
- * @rc
17565
17492
  * Loot item function that processes the dropped item as if it
17566
17493
  * was smelted or cooked in a furnace.
17567
17494
  */
@@ -17571,7 +17498,6 @@ export class SmeltItemFunction extends LootItemFunction {
17571
17498
  }
17572
17499
 
17573
17500
  /**
17574
- * @rc
17575
17501
  * Loot item function that applies one or several predefined
17576
17502
  * enchants to the dropped item.
17577
17503
  */
@@ -19606,7 +19532,6 @@ export class WorldLoadAfterEventSignal {
19606
19532
  }
19607
19533
 
19608
19534
  /**
19609
- * @rc
19610
19535
  * Axis-aligned bounding box.
19611
19536
  */
19612
19537
  export interface AABB {
@@ -19672,7 +19597,6 @@ export interface BlockCustomComponent {
19672
19597
  */
19673
19598
  beforeOnPlayerPlace?: (arg0: BlockComponentPlayerPlaceBeforeEvent, arg1: CustomComponentParameters) => void;
19674
19599
  /**
19675
- * @rc
19676
19600
  * @remarks
19677
19601
  * This function will be called when a specific block is
19678
19602
  * destroyed.
@@ -20900,7 +20824,6 @@ export interface ExplosionOptions {
20900
20824
  }
20901
20825
 
20902
20826
  /**
20903
- * @rc
20904
20827
  * Contains additional options for getBlockStandingOn and
20905
20828
  * getAllBlocksStandingOn.
20906
20829
  */
@@ -21114,7 +21037,6 @@ export interface JigsawPlaceOptions {
21114
21037
  */
21115
21038
  keepJigsaws?: boolean;
21116
21039
  /**
21117
- * @rc
21118
21040
  * @remarks
21119
21041
  * Specifies how to handle waterloggable blocks overlapping
21120
21042
  * with existing liquid. Defaults to `ApplyWaterlogging`.
@@ -21151,7 +21073,6 @@ export interface JigsawStructurePlaceOptions {
21151
21073
  */
21152
21074
  keepJigsaws?: boolean;
21153
21075
  /**
21154
- * @rc
21155
21076
  * @remarks
21156
21077
  * Specifies how to handle waterloggable blocks overlapping
21157
21078
  * with existing liquid. Defaults to `ApplyWaterlogging`.
@@ -22006,7 +21927,6 @@ export class EntitySpawnError extends Error {
22006
21927
  }
22007
21928
 
22008
21929
  /**
22009
- * @rc
22010
21930
  * The error can occur when a block is invalid. This can also
22011
21931
  * occur when accessing components on a block that doesn't have
22012
21932
  * them.
@@ -22081,17 +22001,11 @@ export class InvalidIteratorError extends Error {
22081
22001
  private constructor();
22082
22002
  }
22083
22003
 
22084
- /**
22085
- * @rc
22086
- */
22087
22004
  // @ts-ignore Class inheritance allowed for native defined classes
22088
22005
  export class InvalidPotionDeliveryTypeError extends Error {
22089
22006
  private constructor();
22090
22007
  }
22091
22008
 
22092
- /**
22093
- * @rc
22094
- */
22095
22009
  // @ts-ignore Class inheritance allowed for native defined classes
22096
22010
  export class InvalidPotionEffectTypeError extends Error {
22097
22011
  private constructor();
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@minecraft/server",
3
- "version": "2.4.0-rc.1.21.130-preview.28",
3
+ "version": "2.4.0",
4
4
  "description": "",
5
5
  "contributors": [
6
6
  {
@@ -14,7 +14,7 @@
14
14
  ],
15
15
  "peerDependencies": {
16
16
  "@minecraft/common": "^1.2.0",
17
- "@minecraft/vanilla-data": ">=1.20.70 || 1.21.130-preview.28"
17
+ "@minecraft/vanilla-data": ">=1.20.70"
18
18
  },
19
19
  "license": "MIT"
20
20
  }