@minecraft/server 2.3.0-beta.1.21.110-preview.23 → 2.3.0-beta.1.21.110-preview.25

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Files changed (2) hide show
  1. package/index.d.ts +442 -31
  2. package/package.json +2 -2
package/index.d.ts CHANGED
@@ -133,7 +133,7 @@ export enum BlockVolumeIntersection {
133
133
  }
134
134
 
135
135
  /**
136
- * @beta
136
+ * @rc
137
137
  * An enum of error reasons relating to using {@link
138
138
  * ItemBookComponent}.
139
139
  */
@@ -1891,6 +1891,26 @@ export enum GraphicsMode {
1891
1891
  Simple = 'Simple',
1892
1892
  }
1893
1893
 
1894
+ /**
1895
+ * @beta
1896
+ * Specifies options related to the item currently being held
1897
+ * by an entity.
1898
+ */
1899
+ export enum HeldItemOption {
1900
+ /**
1901
+ * @remarks
1902
+ * Any item is being held.
1903
+ *
1904
+ */
1905
+ AnyItem = 'AnyItem',
1906
+ /**
1907
+ * @remarks
1908
+ * No item is being held.
1909
+ *
1910
+ */
1911
+ NoItem = 'NoItem',
1912
+ }
1913
+
1894
1914
  export enum HudElement {
1895
1915
  PaperDoll = 0,
1896
1916
  Armor = 1,
@@ -2076,7 +2096,7 @@ export enum InputPermissionCategory {
2076
2096
  */
2077
2097
  export enum ItemComponentTypes {
2078
2098
  /**
2079
- * @beta
2099
+ * @rc
2080
2100
  * @remarks
2081
2101
  * The minecraft:book component.
2082
2102
  *
@@ -5708,6 +5728,23 @@ export class Camera {
5708
5728
  | CameraSetRotOptions
5709
5729
  | CameraTargetOptions,
5710
5730
  ): void;
5731
+ /**
5732
+ * @beta
5733
+ * @remarks
5734
+ * Sets the current active camera with easing.
5735
+ *
5736
+ * This function can't be called in read-only mode.
5737
+ *
5738
+ * @param cameraPreset
5739
+ * Identifier of a camera preset file defined within JSON.
5740
+ * @param easeOptions
5741
+ * Options to ease the camera from the previous camera to the
5742
+ * current one.
5743
+ * @throws
5744
+ * Throws when easing to minecraft:first_person presets
5745
+ * currently without the experimental cameras toggle enabled.
5746
+ */
5747
+ setCameraWithEase(cameraPreset: string, easeOptions: EaseOptions): void;
5711
5748
  /**
5712
5749
  * @remarks
5713
5750
  * Sets the current active camera for the specified player and
@@ -5725,7 +5762,7 @@ export class Camera {
5725
5762
  */
5726
5763
  setDefaultCamera(cameraPreset: string, easeOptions?: EaseOptions): void;
5727
5764
  /**
5728
- * @beta
5765
+ * @rc
5729
5766
  * @remarks
5730
5767
  * This function can't be called in read-only mode.
5731
5768
  *
@@ -6811,7 +6848,7 @@ export class ContainerSlot {
6811
6848
  */
6812
6849
  getLore(): string[];
6813
6850
  /**
6814
- * @beta
6851
+ * @rc
6815
6852
  * @remarks
6816
6853
  * Returns the lore value - a secondary display string - for an
6817
6854
  * ItemStack. String lore lines will be converted to a {@link
@@ -7301,8 +7338,6 @@ export class Dimension {
7301
7338
  * time to complete, so avoid using many of these calls within
7302
7339
  * a particular tick.
7303
7340
  *
7304
- * This function can't be called in read-only mode.
7305
- *
7306
7341
  * @param pos
7307
7342
  * Starting location to look for a biome to find.
7308
7343
  * @param biomeToFind
@@ -7319,6 +7354,24 @@ export class Dimension {
7319
7354
  * {@link Error}
7320
7355
  */
7321
7356
  findClosestBiome(pos: Vector3, biomeToFind: BiomeType | string, options?: BiomeSearchOptions): Vector3 | undefined;
7357
+ /**
7358
+ * @beta
7359
+ * @remarks
7360
+ * Returns the biome type at the specified location.
7361
+ *
7362
+ * @param location
7363
+ * Location at which to check the biome.
7364
+ * @throws
7365
+ * An error will be thrown if the location is out of world
7366
+ * bounds.
7367
+ * An error will be thrown if the location is in an unloaded
7368
+ * chunk.
7369
+ *
7370
+ * {@link LocationInUnloadedChunkError}
7371
+ *
7372
+ * {@link LocationOutOfWorldBoundariesError}
7373
+ */
7374
+ getBiome(location: Vector3): BiomeType;
7322
7375
  /**
7323
7376
  * @remarks
7324
7377
  * Returns a block instance at the given location.
@@ -7349,8 +7402,6 @@ export class Dimension {
7349
7402
  * based on the given options (by default will find the first
7350
7403
  * solid block above).
7351
7404
  *
7352
- * This function can't be called in read-only mode.
7353
- *
7354
7405
  * @param location
7355
7406
  * Location to retrieve the block above from.
7356
7407
  * @param options
@@ -7364,8 +7415,6 @@ export class Dimension {
7364
7415
  * based on the given options (by default will find the first
7365
7416
  * solid block below).
7366
7417
  *
7367
- * This function can't be called in read-only mode.
7368
- *
7369
7418
  * @param location
7370
7419
  * Location to retrieve the block below from.
7371
7420
  * @param options
@@ -7531,8 +7580,6 @@ export class Dimension {
7531
7580
  * Returns the total brightness level of light shining on a
7532
7581
  * certain block position.
7533
7582
  *
7534
- * This function can't be called in read-only mode.
7535
- *
7536
7583
  * @param location
7537
7584
  * Location of the block we want to check the brightness of.
7538
7585
  * @returns
@@ -7567,8 +7614,6 @@ export class Dimension {
7567
7614
  * Returns the brightness level of light shining from the sky
7568
7615
  * on a certain block position.
7569
7616
  *
7570
- * This function can't be called in read-only mode.
7571
- *
7572
7617
  * @param location
7573
7618
  * Position of the block we want to check the brightness of.
7574
7619
  * @returns
@@ -7584,8 +7629,6 @@ export class Dimension {
7584
7629
  * @remarks
7585
7630
  * Returns the highest block at the given XZ location.
7586
7631
  *
7587
- * This function can't be called in read-only mode.
7588
- *
7589
7632
  * @param locationXZ
7590
7633
  * Location to retrieve the topmost block for.
7591
7634
  * @param minHeight
@@ -7599,13 +7642,21 @@ export class Dimension {
7599
7642
  * @remarks
7600
7643
  * Returns the current weather.
7601
7644
  *
7602
- * This function can't be called in read-only mode.
7603
- *
7604
7645
  * @returns
7605
7646
  * Returns a WeatherType that explains the broad category of
7606
7647
  * weather that is currently going on.
7607
7648
  */
7608
7649
  getWeather(): WeatherType;
7650
+ /**
7651
+ * @beta
7652
+ * @remarks
7653
+ * Returns true if the chunk at the given location is loaded
7654
+ * (and valid for use with scripting).
7655
+ *
7656
+ * @param location
7657
+ * Location to check if the chunk is loaded.
7658
+ */
7659
+ isChunkLoaded(location: Vector3): boolean;
7609
7660
  /**
7610
7661
  * @remarks
7611
7662
  * Places the given feature into the dimension at the specified
@@ -8206,6 +8257,16 @@ export class EffectTypes {
8206
8257
  static getAll(): EffectType[];
8207
8258
  }
8208
8259
 
8260
+ /**
8261
+ * @beta
8262
+ * Represents a completely empty entry in a loot pool. If this
8263
+ * entry is chosen, no items will drop.
8264
+ */
8265
+ // @ts-ignore Class inheritance allowed for native defined classes
8266
+ export class EmptyLootItem extends LootPoolEntry {
8267
+ private constructor();
8268
+ }
8269
+
8209
8270
  /**
8210
8271
  * Contains information on a type of enchantment.
8211
8272
  */
@@ -8726,6 +8787,23 @@ export class Entity {
8726
8787
  * ```
8727
8788
  */
8728
8789
  extinguishFire(useEffects?: boolean): boolean;
8790
+ /**
8791
+ * @beta
8792
+ * @remarks
8793
+ * Gets the solid blocks that this entity is directly standing
8794
+ * on. Ignores pressure plates.
8795
+ *
8796
+ * @param options
8797
+ * Additional configuration options for what blocks are
8798
+ * returned.
8799
+ * @returns
8800
+ * The solid blocks that this entity is directly standing on.
8801
+ * Returns an empty list if the entity is jumping or flying.
8802
+ * @throws This function can throw errors.
8803
+ *
8804
+ * {@link InvalidEntityError}
8805
+ */
8806
+ getAllBlocksStandingOn(options?: GetBlocksStandingOnOptions): Block[];
8729
8807
  /**
8730
8808
  * @remarks
8731
8809
  * Returns the first intersecting block from the direction that
@@ -8741,6 +8819,24 @@ export class Entity {
8741
8819
  * {@link InvalidEntityError}
8742
8820
  */
8743
8821
  getBlockFromViewDirection(options?: BlockRaycastOptions): BlockRaycastHit | undefined;
8822
+ /**
8823
+ * @beta
8824
+ * @remarks
8825
+ * Gets a single solid block closest to the center of the
8826
+ * entity that this entity is directly standing on. Ignores
8827
+ * pressure plates.
8828
+ *
8829
+ * @param options
8830
+ * Additional configuration options for what block is returned.
8831
+ * @returns
8832
+ * A single solid block closest to the center of the entity
8833
+ * that this entity is directly standing on. Undefined if
8834
+ * entity is flying or jumping.
8835
+ * @throws This function can throw errors.
8836
+ *
8837
+ * {@link InvalidEntityError}
8838
+ */
8839
+ getBlockStandingOn(options?: GetBlocksStandingOnOptions): Block | undefined;
8744
8840
  /**
8745
8841
  * @remarks
8746
8842
  * Gets a component (that represents additional capabilities)
@@ -12531,7 +12627,7 @@ export class InputInfo {
12531
12627
  }
12532
12628
 
12533
12629
  /**
12534
- * @beta
12630
+ * @rc
12535
12631
  * When present on an item, this item is a book item. Can
12536
12632
  * access and modify the contents of the book and sign it.
12537
12633
  */
@@ -13844,7 +13940,7 @@ export class ItemStack {
13844
13940
  */
13845
13941
  getLore(): string[];
13846
13942
  /**
13847
- * @beta
13943
+ * @rc
13848
13944
  * @remarks
13849
13945
  * Returns the lore value - a secondary display string - for an
13850
13946
  * ItemStack. String lore lines will be converted to a {@link
@@ -14615,6 +14711,166 @@ export class ListBlockVolume extends BlockVolumeBase {
14615
14711
 
14616
14712
  /**
14617
14713
  * @beta
14714
+ * Represents a loot pool entry containing an item to drop.
14715
+ */
14716
+ // @ts-ignore Class inheritance allowed for native defined classes
14717
+ export class LootItem extends LootPoolEntry {
14718
+ private constructor();
14719
+ /**
14720
+ * @remarks
14721
+ * The name of the item contained in this entry.
14722
+ *
14723
+ */
14724
+ readonly name?: ItemType;
14725
+ }
14726
+
14727
+ /**
14728
+ * @beta
14729
+ * A collection of entries which individually determine loot
14730
+ * drops. Can contain values determining drop outcomes,
14731
+ * including rolls, bonus rolls and tiers.
14732
+ */
14733
+ export class LootPool {
14734
+ private constructor();
14735
+ /**
14736
+ * @remarks
14737
+ * Returns the number of extra times a loot pool will be rolled
14738
+ * based on the player's luck level, represented as a range
14739
+ * from minimum to maximum rolls.
14740
+ *
14741
+ */
14742
+ readonly bonusRolls: minecraftcommon.NumberRange;
14743
+ /**
14744
+ * @remarks
14745
+ * Gets a complete list of all loot pool entries contained in
14746
+ * the loot pool.
14747
+ *
14748
+ */
14749
+ readonly entries: LootPoolEntry[];
14750
+ /**
14751
+ * @remarks
14752
+ * Returns the number of times a loot pool will be rolled,
14753
+ * represented as a range from minimum to maximum rolls.
14754
+ *
14755
+ */
14756
+ readonly rolls: minecraftcommon.NumberRange;
14757
+ /**
14758
+ * @remarks
14759
+ * Gets the loot pool tier values for a given table if they
14760
+ * exist.
14761
+ *
14762
+ */
14763
+ readonly tiers?: LootPoolTiers;
14764
+ }
14765
+
14766
+ /**
14767
+ * @beta
14768
+ * Represents one entry within Loot Table, which describes one
14769
+ * possible drop when a loot drop occurs. Can contain an item,
14770
+ * another loot table, a path to another loot table, or an
14771
+ * empty drop.
14772
+ */
14773
+ export class LootPoolEntry {
14774
+ private constructor();
14775
+ /**
14776
+ * @remarks
14777
+ * Gets the quality of a given loot pool entry.
14778
+ *
14779
+ */
14780
+ readonly quality: number;
14781
+ /**
14782
+ * @remarks
14783
+ * Gets the subtable of a given loot pool entry.
14784
+ *
14785
+ */
14786
+ readonly subTable?: LootPoolEntry;
14787
+ /**
14788
+ * @remarks
14789
+ * Gets the weight of a given loot pool entry.
14790
+ *
14791
+ */
14792
+ readonly weight: number;
14793
+ }
14794
+
14795
+ /**
14796
+ * @beta
14797
+ * Represents the values which determine loot drops in a tiered
14798
+ * loot pool. Potential drops from tiered loot pools are
14799
+ * ordered, and chosen via logic controlled by the values in
14800
+ * this object.
14801
+ */
14802
+ export class LootPoolTiers {
14803
+ private constructor();
14804
+ /**
14805
+ * @remarks
14806
+ * The chance for each bonus roll attempt to upgrade the tier
14807
+ * of the dropped item.
14808
+ *
14809
+ */
14810
+ readonly bonusChance: number;
14811
+ /**
14812
+ * @remarks
14813
+ * The number of attempts for the loot drop to upgrade its
14814
+ * tier, thereby incrementing its position in the loot pool
14815
+ * entry array, resulting in a higher tier drop.
14816
+ *
14817
+ */
14818
+ readonly bonusRolls: number;
14819
+ /**
14820
+ * @remarks
14821
+ * Represents the upper bound for the starting point in
14822
+ * determining which tier of loot to drop. The lower bound is
14823
+ * always 1. For example, a value of 3 would result in the tier
14824
+ * drop logic starting at a randomly selected position in the
14825
+ * loot pool entry array between 1 and 3.
14826
+ *
14827
+ */
14828
+ readonly initialRange: number;
14829
+ }
14830
+
14831
+ /**
14832
+ * @beta
14833
+ * Represents a single Loot Table, which determines what items
14834
+ * are generated when killing a mob, breaking a block, filling
14835
+ * a container, and more.
14836
+ */
14837
+ export class LootTable {
14838
+ private constructor();
14839
+ /**
14840
+ * @remarks
14841
+ * Returns the path to the JSON file that represents this loot
14842
+ * table. Does not include file extension, or 'loot_tables/'
14843
+ * folder prefix. Example: `entities/creeper`.
14844
+ *
14845
+ */
14846
+ readonly path: string;
14847
+ /**
14848
+ * @remarks
14849
+ * Returns the array of loot pools on a given loot table.
14850
+ *
14851
+ */
14852
+ readonly pools: LootPool[];
14853
+ }
14854
+
14855
+ /**
14856
+ * @beta
14857
+ * Represents a loot pool entry containing another separate,
14858
+ * nested loot table.
14859
+ */
14860
+ // @ts-ignore Class inheritance allowed for native defined classes
14861
+ export class LootTableEntry extends LootPoolEntry {
14862
+ private constructor();
14863
+ /**
14864
+ * @remarks
14865
+ * Gets the loot table stored as a subtable in the parent loot
14866
+ * pool.
14867
+ *
14868
+ */
14869
+ readonly lootTable: LootTable;
14870
+ }
14871
+
14872
+ /**
14873
+ * @rc
14618
14874
  * Manager for Loot Table related APIs. Allows for generation
14619
14875
  * of drops from blocks and entities according to their loot
14620
14876
  * tables.
@@ -14697,6 +14953,51 @@ export class LootTableManager {
14697
14953
  * Can be empty if no loot dropped.
14698
14954
  */
14699
14955
  generateLootFromEntityType(entityType: EntityType, tool?: ItemStack): ItemStack[] | undefined;
14956
+ /**
14957
+ * @beta
14958
+ * @remarks
14959
+ * Generates loot from a given LootTable.
14960
+ *
14961
+ * @param tool
14962
+ * Optional. The tool to use in the looting operation.
14963
+ * @returns
14964
+ * An array of item stacks dropped from the loot drop event.
14965
+ * Can be empty if no loot dropped, or undefined if the
14966
+ * provided tool is insufficient to mine the block.
14967
+ */
14968
+ generateLootFromTable(lootTable: LootTable, tool?: ItemStack): ItemStack[] | undefined;
14969
+ /**
14970
+ * @beta
14971
+ * @remarks
14972
+ * Retrieves a single loot table from the level's current
14973
+ * registry.
14974
+ *
14975
+ * @param path
14976
+ * Path to the table to retrieve. Does not include file
14977
+ * extension, or 'loot_tables/' folder prefix. Example:
14978
+ * `entities/creeper`.
14979
+ * @returns
14980
+ * Returns a LootTable if one is found, or `undefined` if the
14981
+ * provided path does not correspond to an existing loot table.
14982
+ */
14983
+ getLootTable(path: string): LootTable | undefined;
14984
+ }
14985
+
14986
+ /**
14987
+ * @beta
14988
+ * Represents a loot pool entry containing a reference to
14989
+ * another loot table, described by its path.
14990
+ */
14991
+ // @ts-ignore Class inheritance allowed for native defined classes
14992
+ export class LootTableReference extends LootPoolEntry {
14993
+ private constructor();
14994
+ /**
14995
+ * @remarks
14996
+ * The path to the referenced loot table. Example:
14997
+ * `loot_tables/chests/village/village_bundle.json`
14998
+ *
14999
+ */
15000
+ readonly path: string;
14700
15001
  }
14701
15002
 
14702
15003
  /**
@@ -14811,7 +15112,7 @@ export class PackSettingChangeAfterEvent {
14811
15112
  * The value of the setting.
14812
15113
  *
14813
15114
  */
14814
- readonly settingValue: boolean | number;
15115
+ readonly settingValue: boolean | number | string;
14815
15116
  }
14816
15117
 
14817
15118
  /**
@@ -16923,6 +17224,65 @@ export class PlayerSpawnAfterEventSignal {
16923
17224
  unsubscribe(callback: (arg0: PlayerSpawnAfterEvent) => void): void;
16924
17225
  }
16925
17226
 
17227
+ /**
17228
+ * @beta
17229
+ * Contains information regarding a player starting to swing
17230
+ * their arm.
17231
+ */
17232
+ export class PlayerSwingStartAfterEvent {
17233
+ private constructor();
17234
+ /**
17235
+ * @remarks
17236
+ * The item stack being held by the player at the start of
17237
+ * their swing.
17238
+ *
17239
+ */
17240
+ readonly heldItemStack?: ItemStack;
17241
+ /**
17242
+ * @remarks
17243
+ * Source Player for this event.
17244
+ *
17245
+ */
17246
+ readonly player: Player;
17247
+ }
17248
+
17249
+ /**
17250
+ * @beta
17251
+ * Manages callbacks that are connected to when a player starts
17252
+ * to swing their arm (e.g. attacking, using an item,
17253
+ * interacting).
17254
+ */
17255
+ export class PlayerSwingStartAfterEventSignal {
17256
+ private constructor();
17257
+ /**
17258
+ * @remarks
17259
+ * Adds a callback that will be called when a player starts to
17260
+ * swing their arm (e.g. attacking, using an item,
17261
+ * interacting).
17262
+ *
17263
+ * This function can't be called in read-only mode.
17264
+ *
17265
+ * This function can be called in early-execution mode.
17266
+ *
17267
+ */
17268
+ subscribe(
17269
+ callback: (arg0: PlayerSwingStartAfterEvent) => void,
17270
+ options?: PlayerSwingEventOptions,
17271
+ ): (arg0: PlayerSwingStartAfterEvent) => void;
17272
+ /**
17273
+ * @remarks
17274
+ * Removes a callback from being called when a player starts to
17275
+ * swing their arm (e.g. attacking, using an item,
17276
+ * interacting).
17277
+ *
17278
+ * This function can't be called in read-only mode.
17279
+ *
17280
+ * This function can be called in early-execution mode.
17281
+ *
17282
+ */
17283
+ unsubscribe(callback: (arg0: PlayerSwingStartAfterEvent) => void): void;
17284
+ }
17285
+
16926
17286
  /**
16927
17287
  * @beta
16928
17288
  * Represents how the potion effect is delivered.
@@ -19382,7 +19742,14 @@ export class World {
19382
19742
  */
19383
19743
  getEntity(id: string): Entity | undefined;
19384
19744
  /**
19385
- * @beta
19745
+ * @rc
19746
+ * @remarks
19747
+ * Returns a manager capable of generating loot from an
19748
+ * assortment of sources.
19749
+ *
19750
+ * @returns
19751
+ * A loot table manager with a variety of loot generation
19752
+ * methods.
19386
19753
  */
19387
19754
  getLootTableManager(): LootTableManager;
19388
19755
  /**
@@ -19399,7 +19766,7 @@ export class World {
19399
19766
  * This function can be called in early-execution mode.
19400
19767
  *
19401
19768
  */
19402
- getPackSettings(): Record<string, boolean | number>;
19769
+ getPackSettings(): Record<string, boolean | number | string>;
19403
19770
  /**
19404
19771
  * @remarks
19405
19772
  * Returns a set of players based on a set of conditions
@@ -20008,6 +20375,13 @@ export class WorldAfterEvents {
20008
20375
  *
20009
20376
  */
20010
20377
  readonly playerSpawn: PlayerSpawnAfterEventSignal;
20378
+ /**
20379
+ * @beta
20380
+ * @remarks
20381
+ * This property can be read in early-execution mode.
20382
+ *
20383
+ */
20384
+ readonly playerSwingStart: PlayerSwingStartAfterEventSignal;
20011
20385
  /**
20012
20386
  * @remarks
20013
20387
  * A pressure plate has popped back up (i.e., there are no
@@ -20580,12 +20954,8 @@ export interface CameraFixedBoomOptions {
20580
20954
  }
20581
20955
 
20582
20956
  /**
20583
- * @beta
20957
+ * @rc
20584
20958
  * Used to change the field of view of the current camera.
20585
- *
20586
- * Required Experiments:
20587
- * - Required Experiment Toggle: Experimental Creator Cameras
20588
- *
20589
20959
  */
20590
20960
  export interface CameraFovOptions {
20591
20961
  easeOptions?: EaseOptions;
@@ -21565,6 +21935,29 @@ export interface ExplosionOptions {
21565
21935
  source?: Entity;
21566
21936
  }
21567
21937
 
21938
+ /**
21939
+ * @beta
21940
+ * Contains additional options for getBlockStandingOn and
21941
+ * getAllBlocksStandingOn.
21942
+ */
21943
+ export interface GetBlocksStandingOnOptions {
21944
+ /**
21945
+ * @remarks
21946
+ * When specified, the function will include / exclude what
21947
+ * block(s) are returned based on the block filter.
21948
+ *
21949
+ */
21950
+ blockFilter?: BlockFilter;
21951
+ /**
21952
+ * @remarks
21953
+ * If true, all blocks of height 0.2 or lower like trapdoors
21954
+ * and carpets will be ignored, and the block underneath will
21955
+ * be returned.
21956
+ *
21957
+ */
21958
+ ignoreThinBlocks?: boolean;
21959
+ }
21960
+
21568
21961
  /**
21569
21962
  * Greater than operator.
21570
21963
  */
@@ -21959,6 +22352,24 @@ export interface PlayerSoundOptions {
21959
22352
  volume?: number;
21960
22353
  }
21961
22354
 
22355
+ /**
22356
+ * @beta
22357
+ * An interface that is passed into {@link
22358
+ * @minecraft/Server.PlayerSwingStartAfterEvent.subscribe} that
22359
+ * filters out which events are passed to the provided
22360
+ * callback.
22361
+ */
22362
+ export interface PlayerSwingEventOptions {
22363
+ /**
22364
+ * @remarks
22365
+ * The held item option that the callback should be called for.
22366
+ * If undefined, the callback will be called whether or not the
22367
+ * player is holding an item in their hand.
22368
+ *
22369
+ */
22370
+ heldItemOption?: HeldItemOption;
22371
+ }
22372
+
21962
22373
  /**
21963
22374
  * Optional arguments for
21964
22375
  * @minecraft/server.EntityProjectileComponent.shoot.
@@ -22566,7 +22977,7 @@ export class BlockCustomComponentReloadVersionError extends Error {
22566
22977
  }
22567
22978
 
22568
22979
  /**
22569
- * @beta
22980
+ * @rc
22570
22981
  * Errors that can be thrown when using {@link
22571
22982
  * ItemBookComponent}.
22572
22983
  */
@@ -22584,7 +22995,7 @@ export class BookError extends Error {
22584
22995
  }
22585
22996
 
22586
22997
  /**
22587
- * @beta
22998
+ * @rc
22588
22999
  * The error called if page content being set on an {@link
22589
23000
  * ItemBookComponent} are invalid ie. exceeding the maximum
22590
23001
  * page length.
@@ -22729,7 +23140,7 @@ export class InvalidEntityError extends Error {
22729
23140
  }
22730
23141
 
22731
23142
  /**
22732
- * @beta
23143
+ * @rc
22733
23144
  * The error called when an item is invalid. This can occur
22734
23145
  * when accessing components on a removed item.
22735
23146
  */
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@minecraft/server",
3
- "version": "2.3.0-beta.1.21.110-preview.23",
3
+ "version": "2.3.0-beta.1.21.110-preview.25",
4
4
  "description": "",
5
5
  "contributors": [
6
6
  {
@@ -14,7 +14,7 @@
14
14
  ],
15
15
  "peerDependencies": {
16
16
  "@minecraft/common": "^1.2.0",
17
- "@minecraft/vanilla-data": ">=1.20.70 || 1.21.110-preview.23"
17
+ "@minecraft/vanilla-data": ">=1.20.70 || 1.21.110-preview.25"
18
18
  },
19
19
  "license": "MIT"
20
20
  }