@minecraft/server 2.1.0-beta.1.21.90-preview.28 → 2.2.0-beta.1.21.100-preview.20
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/index.d.ts +51 -22
- package/package.json +1 -1
package/index.d.ts
CHANGED
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@@ -16,7 +16,7 @@
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* ```json
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* {
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* "module_name": "@minecraft/server",
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-
* "version": "2.
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+
* "version": "2.2.0-beta"
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* }
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* ```
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*
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@@ -2056,7 +2056,7 @@ export enum ItemComponentTypes {
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*/
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Durability = 'minecraft:durability',
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/**
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* @
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* @rc
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*/
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Dyeable = 'minecraft:dyeable',
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/**
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@@ -2241,7 +2241,7 @@ export enum MoonPhase {
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}
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/**
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* @
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* @rc
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*/
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export enum MovementType {
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Immovable = 'Immovable',
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@@ -2418,7 +2418,7 @@ export enum PlatformType {
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}
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/**
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* @
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* @rc
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* Specifies the player inventory type.
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*/
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export enum PlayerInventoryType {
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@@ -2542,7 +2542,7 @@ export enum SignSide {
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}
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/**
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-
* @
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* @rc
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*/
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export enum StickyType {
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None = 'None',
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@@ -4692,7 +4692,7 @@ export class BlockMapColorComponent extends BlockComponent {
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}
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/**
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* @
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* @rc
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*/
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// @ts-ignore Class inheritance allowed for native defined classes
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export class BlockMovableComponent extends BlockComponent {
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@@ -5232,9 +5232,7 @@ export class BlockSignComponent extends BlockComponent {
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* @param message
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* The message to set on the sign. If set to a string, then
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* call `getText` to read that string. If set to a RawMessage,
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* then calling `getRawText` will return a RawText.
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* RawText, then calling `getRawText` will return the same
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* object that was passed in.
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* then calling `getRawText` will return a RawText.
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* @param side
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* The side of the sign the message will be set on. If not
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* provided, the message will be set on the front side of the
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@@ -5244,7 +5242,7 @@ export class BlockSignComponent extends BlockComponent {
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* Throws if the provided message is greater than 512
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* characters in length.
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*/
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setText(message: RawMessage |
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setText(message: RawMessage | string, side?: SignSide): void;
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/**
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* @remarks
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* Sets the dye color of the text.
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@@ -6936,7 +6934,7 @@ export class ContainerSlot {
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* @throws
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* Throws if the slot's container is invalid.
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*
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* {@link
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* {@link minecraftcommon.ArgumentOutOfBoundsError}
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*
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* {@link InvalidContainerSlotError}
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*/
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@@ -8458,6 +8456,10 @@ export class Entity {
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* @param vector
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* Impulse vector.
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* @throws This function can throw errors.
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*
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* {@link minecraftcommon.ArgumentOutOfBoundsError}
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*
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* {@link Error}
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* @example applyImpulse.ts
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* ```typescript
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* import { DimensionLocation } from "@minecraft/server";
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@@ -12750,7 +12752,7 @@ export class ItemDurabilityComponent extends ItemComponent {
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}
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/**
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* @
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* @rc
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* When present on an item, this item can be dyed.
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*/
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// @ts-ignore Class inheritance allowed for native defined classes
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@@ -13566,6 +13568,8 @@ export class ItemStack {
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* new line. The maximum lore line count is 20. The maximum
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* lore line length is 50 characters.
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* @throws This function can throw errors.
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*
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* {@link minecraftcommon.ArgumentOutOfBoundsError}
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* @example diamondAwesomeSword.ts
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* ```typescript
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* import { EntityComponentTypes, ItemStack, Player } from '@minecraft/server';
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@@ -15429,7 +15433,7 @@ export class PlayerGameModeChangeBeforeEventSignal {
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}
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/**
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* @
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* @rc
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* Contains information regarding an event after changing the
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* selected hotbar slot for a player.
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*/
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@@ -15462,7 +15466,7 @@ export class PlayerHotbarSelectedSlotChangeAfterEvent {
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}
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/**
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* @
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* @rc
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* Manages callbacks that are connected after a player selected
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* hotbar slot is changed.
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*/
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@@ -15944,7 +15948,7 @@ export class PlayerInteractWithEntityBeforeEventSignal {
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}
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/**
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* @
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* @rc
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* Contains information regarding an event after a player's
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* inventory item changes.
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*/
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}
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/**
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* @
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* @rc
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* Manages callbacks that are connected after a player's
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* inventory item is changed.
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*/
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@@ -19312,8 +19316,10 @@ export class WorldAfterEvents {
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*/
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readonly playerGameModeChange: PlayerGameModeChangeAfterEventSignal;
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/**
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* @
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* @rc
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* @remarks
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* This event fires when a player's selected slot changes.
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*
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* This property can be read in early-execution mode.
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*
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*/
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*/
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readonly playerInteractWithEntity: PlayerInteractWithEntityAfterEventSignal;
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/**
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* @
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* @rc
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* @remarks
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* This event fires when an item gets added or removed to the
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* player's inventory.
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*
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* This property can be read in early-execution mode.
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*
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*/
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@@ -20962,13 +20971,14 @@ export interface GreaterThanOrEqualsComparison {
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}
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/**
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* Contains additional filtering options for hotbar events.
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*/
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export interface HotbarEventOptions {
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/**
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* @remarks
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* The slot indexes to consider.
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* The slot indexes to consider. Values should be between 0 and
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* 8, inclusive. If not specified, all slots are considered.
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*/
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allowedSlots?: number[];
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}
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/**
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* Contains additional filtering options for inventory item
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* events.
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export interface InventoryItemEventOptions {
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/**
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* @remarks
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* The slot indexes to consider.
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* The slot indexes to consider. Values should be positive
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* numbers. If not specified, all slots are considered.
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allowedSlots?: number[];
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@@ -22080,6 +22091,24 @@ export class InvalidEntityError extends Error {
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type: string;
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}
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/**
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* @beta
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* The error called when an item is invalid. This can occur
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* when accessing components on a removed item.
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*/
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// @ts-ignore Class inheritance allowed for native defined classes
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export class InvalidItemStackError extends Error {
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private constructor();
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/**
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* @remarks
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* The type of the item that is now invalid.
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*
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* This property can be read in early-execution mode.
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*
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itemType: ItemType;
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}
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// @ts-ignore Class inheritance allowed for native defined classes
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export class InvalidIteratorError extends Error {
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private constructor();
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