@minecraft/server 2.0.0-beta.1.21.70-preview.22 → 2.0.0-beta.1.21.70-preview.23

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Files changed (2) hide show
  1. package/index.d.ts +0 -60
  2. package/package.json +1 -1
package/index.d.ts CHANGED
@@ -1677,7 +1677,6 @@ export enum InputButton {
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  }
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  /**
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- * @rc
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  * Describes the type of input of a device.
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  */
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  export enum InputMode {
@@ -1729,7 +1728,6 @@ export enum InputPermissionCategory {
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  */
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  Movement = 2,
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  /**
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- * @rc
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  * @remarks
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  * Player input for moving laterally in the world. This would
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  * be WASD on a keyboard or the movement joystick on gamepad or
@@ -1738,7 +1736,6 @@ export enum InputPermissionCategory {
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  */
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  LateralMovement = 4,
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  /**
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- * @rc
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  * @remarks
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  * Player input relating to sneak. This also affects flying
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  * down.
@@ -1746,7 +1743,6 @@ export enum InputPermissionCategory {
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  */
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  Sneak = 5,
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  /**
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- * @rc
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  * @remarks
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  * Player input relating to jumping. This also affects flying
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  * up.
@@ -1754,14 +1750,12 @@ export enum InputPermissionCategory {
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  */
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  Jump = 6,
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  /**
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- * @rc
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  * @remarks
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  * Player input relating to mounting vehicles.
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  *
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  */
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  Mount = 7,
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  /**
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- * @rc
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  * @remarks
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  * Player input relating to dismounting. When disabled, the
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  * player can still dismount vehicles by other means, for
@@ -1771,28 +1765,24 @@ export enum InputPermissionCategory {
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  */
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  Dismount = 8,
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  /**
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- * @rc
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  * @remarks
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  * Player input relating to moving the player forward.
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  *
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  */
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  MoveForward = 9,
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  /**
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- * @rc
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  * @remarks
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  * Player input relating to moving the player backward.
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  *
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  */
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  MoveBackward = 10,
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  /**
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- * @rc
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  * @remarks
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  * Player input relating to moving the player left.
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  *
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  */
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  MoveLeft = 11,
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  /**
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- * @rc
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  * @remarks
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  * Player input relating to moving the player right.
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  *
@@ -1805,9 +1795,6 @@ export enum InputPermissionCategory {
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  * function ItemStack.getComponent.
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  */
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  export enum ItemComponentTypes {
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- /**
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- * @rc
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- */
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  Compostable = 'minecraft:compostable',
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  /**
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  * @remarks
@@ -2639,10 +2626,6 @@ export type ItemComponentTypeMap = {
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  * @beta
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  * Handle to an aim-assist category that exists in the
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  * world.aimAssist registry.
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- *
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- * Required Experiments:
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- * - Camera Aim Assist
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- *
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  */
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  export class AimAssistCategory {
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  private constructor();
@@ -2702,10 +2685,6 @@ export class AimAssistCategory {
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  * @beta
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  * Settings used with AimAssistRegistry.addCategory for
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  * creation of the AimAssistCategory.
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- *
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- * Required Experiments:
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- * - Camera Aim Assist
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- *
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  */
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  export class AimAssistCategorySettings {
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  /**
@@ -2786,10 +2765,6 @@ export class AimAssistCategorySettings {
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  * @beta
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  * Handle to an aim-assist preset that exists in the
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  * world.aimAssist registry.
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- *
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- * Required Experiments:
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- * - Camera Aim Assist
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- *
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  */
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  export class AimAssistPreset {
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  private constructor();
@@ -2859,10 +2834,6 @@ export class AimAssistPreset {
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  * @beta
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  * Settings used with AimAssistRegistry.addPreset for creation
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  * of the AimAssistPreset.
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- *
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- * Required Experiments:
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- * - Camera Aim Assist
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- *
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  */
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  export class AimAssistPresetSettings {
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  /**
@@ -2961,10 +2932,6 @@ export class AimAssistPresetSettings {
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  * @beta
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  * A container for APIs related to the world's aim-assist
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  * settings.
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- *
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- * Required Experiments:
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- * - Camera Aim Assist
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- *
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  */
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  export class AimAssistRegistry {
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  private constructor();
@@ -3163,7 +3130,6 @@ export class Block {
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  */
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  readonly isValid: boolean;
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  /**
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- * @rc
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  * @remarks
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  * Returns or sets whether this block has water on it.
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  *
@@ -3598,7 +3564,6 @@ export class Block {
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  */
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  setType(blockType: BlockType | string): void;
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  /**
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- * @rc
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  * @remarks
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  * Sets whether this block has a water logged state - for
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  * example, whether stairs are submerged within water.
@@ -11553,7 +11518,6 @@ export class GameRules {
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  }
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  /**
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- * @rc
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  * Contains the input information for a client instance.
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  */
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  export class InputInfo {
@@ -11888,7 +11852,6 @@ export class ItemComponentUseOnEvent extends ItemUseOnEvent {
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  }
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  /**
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- * @rc
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  * When present, the item can be composted in the composter
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  * block if the composting chance is in the range [1 - 100].
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  */
@@ -13793,7 +13756,6 @@ export class Player extends Entity {
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  */
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  readonly graphicsMode: GraphicsMode;
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  /**
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- * @rc
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  * @remarks
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  * Contains the player's input information.
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  *
@@ -13927,10 +13889,6 @@ export class Player extends Entity {
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  * @remarks
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  * The player's aim-assist settings.
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  *
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- *
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- * Required Experiments:
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- * - Camera Aim Assist
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- *
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  */
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  getAimAssist(): PlayerAimAssist;
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  /**
@@ -14264,10 +14222,6 @@ export class Player extends Entity {
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  /**
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  * @beta
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  * A container for APIs related to player aim-assist.
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- *
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- * Required Experiments:
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- * - Camera Aim Assist
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- *
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  */
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  export class PlayerAimAssist {
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  private constructor();
@@ -14738,7 +14692,6 @@ export class PlayerGameModeChangeBeforeEventSignal {
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  }
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  /**
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- * @rc
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  * Event data for when a player input mode changes.
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  */
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  export class PlayerInputModeChangeAfterEvent {
@@ -14764,7 +14717,6 @@ export class PlayerInputModeChangeAfterEvent {
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  }
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  /**
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- * @rc
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  * Manages callbacks that are connected to player input mode.
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  */
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  export class PlayerInputModeChangeAfterEventSignal {
@@ -14859,7 +14811,6 @@ export class PlayerInputPermissionCategoryChangeAfterEventSignal {
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  export class PlayerInputPermissions {
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  private constructor();
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  /**
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- * @rc
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  * @remarks
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  * Returns true if an input permission is enabled.
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  *
@@ -14871,7 +14822,6 @@ export class PlayerInputPermissions {
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  */
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  isPermissionCategoryEnabled(permissionCategory: InputPermissionCategory): boolean;
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  /**
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- * @rc
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  * @remarks
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  * Enable or disable an input permission. When enabled the
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  * input will work, when disabled will not work.
@@ -17749,10 +17699,6 @@ export class World {
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  * The aim-assist presets and categories that can be used in
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  * the world.
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  *
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- *
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- * Required Experiments:
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- * - Camera Aim Assist
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- *
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  */
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  getAimAssist(): AimAssistRegistry;
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  /**
@@ -18364,7 +18310,6 @@ export class WorldAfterEvents {
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  readonly playerEmote: PlayerEmoteAfterEventSignal;
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  readonly playerGameModeChange: PlayerGameModeChangeAfterEventSignal;
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  /**
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- * @rc
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  * @remarks
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  * This event fires when a player's {@link InputMode} changes.
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  *
@@ -20061,10 +20006,6 @@ export interface PlayAnimationOptions {
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  /**
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  * @beta
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  * Settings relating to a player's aim-assist targeting.
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- *
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- * Required Experiments:
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- * - Camera Aim Assist
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- *
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  */
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  export interface PlayerAimAssistSettings {
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  /**
@@ -20773,7 +20714,6 @@ export class InvalidContainerSlotError extends Error {
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  }
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  /**
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- * @rc
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  * The error called when an entity is invalid. This can occur
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  * when accessing components on a removed entity.
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  */
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@minecraft/server",
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- "version": "2.0.0-beta.1.21.70-preview.22",
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+ "version": "2.0.0-beta.1.21.70-preview.23",
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  "description": "",
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  "contributors": [
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  {