@minecraft/server 1.9.0-rc.1.20.80-preview.21 → 1.9.0

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Files changed (2) hide show
  1. package/index.d.ts +1 -65
  2. package/package.json +1 -1
package/index.d.ts CHANGED
@@ -15,40 +15,35 @@
15
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  * ```json
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  * {
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  * "module_name": "@minecraft/server",
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- * "version": "1.8.0"
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+ * "version": "1.9.0"
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  * }
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  * ```
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  *
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  */
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  import * as minecraftcommon from '@minecraft/common';
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  /**
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- * @beta
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  * An enumeration describing the state of a block piston.
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  */
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  export enum BlockPistonState {
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  /**
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- * @beta
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  * @remarks
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  * Whether the piston is fully expanded.
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  *
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  */
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  Expanded = 'Expanded',
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  /**
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- * @beta
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  * @remarks
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  * Whether the piston is in the process of expanding.
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  *
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  */
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  Expanding = 'Expanding',
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  /**
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- * @beta
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  * @remarks
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  * Whether the piston is fully retracted.
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  *
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  */
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  Retracted = 'Retracted',
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  /**
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- * @beta
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  * @remarks
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  * Whether the piston is in the process of retracting.
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  *
@@ -123,117 +118,100 @@ export enum DisplaySlotId {
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  }
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  /**
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- * @beta
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  * Specifies different colors for use as dye.
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  */
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  export enum DyeColor {
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  /**
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- * @beta
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  * @remarks
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  * Black dye color.
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  *
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  */
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  Black = 'Black',
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  /**
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- * @beta
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  * @remarks
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  * Blue dye color.
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  *
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  */
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  Blue = 'Blue',
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  /**
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- * @beta
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  * @remarks
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  * Brown dye color.
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  *
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  */
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  Brown = 'Brown',
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  /**
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- * @beta
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  * @remarks
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  * Cyan dye color.
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  *
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  */
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  Cyan = 'Cyan',
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  /**
159
- * @beta
160
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  * @remarks
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  * Gray dye color.
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  *
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  */
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  Gray = 'Gray',
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  /**
166
- * @beta
167
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  * @remarks
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  * Green dye color.
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  *
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  */
171
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  Green = 'Green',
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  /**
173
- * @beta
174
161
  * @remarks
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  * Light blue dye color.
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  *
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  */
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  LightBlue = 'LightBlue',
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  /**
180
- * @beta
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  * @remarks
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  * Lime dye color.
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  *
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  */
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  Lime = 'Lime',
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  /**
187
- * @beta
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  * @remarks
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  * Magenta dye color.
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  *
191
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  */
192
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  Magenta = 'Magenta',
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  /**
194
- * @beta
195
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  * @remarks
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  * Orange dye color.
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  *
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  */
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  Orange = 'Orange',
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  /**
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- * @beta
202
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  * @remarks
203
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  * Pink dye color.
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  *
205
188
  */
206
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  Pink = 'Pink',
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  /**
208
- * @beta
209
191
  * @remarks
210
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  * Purple dye color.
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  *
212
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  */
213
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  Purple = 'Purple',
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  /**
215
- * @beta
216
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  * @remarks
217
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  * Red dye color.
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  *
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  */
220
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  Red = 'Red',
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  /**
222
- * @beta
223
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  * @remarks
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  * Silver dye color.
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  *
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  */
227
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  Silver = 'Silver',
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  /**
229
- * @beta
230
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  * @remarks
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  * White dye color.
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  *
233
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  */
234
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  White = 'White',
235
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  /**
236
- * @beta
237
215
  * @remarks
238
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  * Yellow dye color.
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  *
@@ -823,19 +801,16 @@ export enum ScriptEventSource {
823
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  }
824
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825
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  /**
826
- * @beta
827
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  * Represents a side of a sign.
828
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  */
829
806
  export enum SignSide {
830
807
  /**
831
- * @beta
832
808
  * @remarks
833
809
  * The back of the sign.
834
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  *
835
811
  */
836
812
  Back = 'Back',
837
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  /**
838
- * @beta
839
814
  * @remarks
840
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  * The front of the sign.
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  *
@@ -1305,7 +1280,6 @@ export class BlockInventoryComponent extends BlockComponent {
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  export class BlockPermutation {
1306
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  private constructor();
1307
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  /**
1308
- * @beta
1309
1283
  * @remarks
1310
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  * Returns all available block states associated with this
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  * block.
@@ -1402,7 +1376,6 @@ export class BlockPermutation {
1402
1376
  }
1403
1377
 
1404
1378
  /**
1405
- * @beta
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1379
  * When present, this block has piston-like behavior. Contains
1407
1380
  * additional properties for discovering block piston state.
1408
1381
  */
@@ -1444,7 +1417,6 @@ export class BlockPistonComponent extends BlockComponent {
1444
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  }
1445
1418
 
1446
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  /**
1447
- * @beta
1448
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  * Represents a block that can display text on it.
1449
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  * @example addTwoSidedSign.ts
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  * ```typescript
@@ -1676,7 +1648,6 @@ export class BlockSignComponent extends BlockComponent {
1676
1648
  }
1677
1649
 
1678
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  /**
1679
- * @beta
1680
1651
  * Enumerates all {@link BlockStateType}s.
1681
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  */
1682
1653
  export class BlockStates {
@@ -1699,7 +1670,6 @@ export class BlockStates {
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  }
1700
1671
 
1701
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  /**
1702
- * @beta
1703
1673
  * Represents a configurable state value of a block instance.
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1674
  * For example, the facing direction of stairs is accessible as
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  * a block state.
@@ -1996,7 +1966,6 @@ export class Container {
1996
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  */
1997
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  getItem(slot: number): ItemStack | undefined;
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  /**
1999
- * @beta
2000
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  * @remarks
2001
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  * Returns a container slot. This acts as a reference to a slot
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1971
  * at the given index for this container.
@@ -2138,7 +2107,6 @@ export class Container {
2138
2107
  }
2139
2108
 
2140
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  /**
2141
- * @beta
2142
2110
  * Represents a slot within a broader container (e.g., entity
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2111
  * inventory.)
2144
2112
  */
@@ -2562,7 +2530,6 @@ export class Dimension {
2562
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  */
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  readonly id: string;
2564
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  /**
2565
- * @beta
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2533
  * @remarks
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  * Creates an explosion at the specified location.
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2535
  *
@@ -2920,7 +2887,6 @@ export class Dimension {
2920
2887
  }
2921
2888
 
2922
2889
  /**
2923
- * @beta
2924
2890
  * Represents a type of dimension.
2925
2891
  */
2926
2892
  export class DimensionType {
@@ -2934,7 +2900,6 @@ export class DimensionType {
2934
2900
  }
2935
2901
 
2936
2902
  /**
2937
- * @beta
2938
2903
  * Used for accessing all available dimension types.
2939
2904
  */
2940
2905
  export class DimensionTypes {
@@ -3127,7 +3092,6 @@ export class EffectType {
3127
3092
  }
3128
3093
 
3129
3094
  /**
3130
- * @beta
3131
3095
  * Represents a type of effect - like poison - that can be
3132
3096
  * applied to an entity.
3133
3097
  */
@@ -3497,7 +3461,6 @@ export class Entity {
3497
3461
  */
3498
3462
  clearVelocity(): void;
3499
3463
  /**
3500
- * @beta
3501
3464
  * @remarks
3502
3465
  * Extinguishes the fire if the entity is on fire. Note that
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3466
  * you can call getComponent('minecraft:onfire') and, if
@@ -3807,7 +3770,6 @@ export class Entity {
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3770
  */
3808
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  matches(options: EntityQueryOptions): boolean;
3809
3772
  /**
3810
- * @beta
3811
3773
  * @remarks
3812
3774
  * Cause the entity to play the given animation.
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3775
  *
@@ -3929,7 +3891,6 @@ export class Entity {
3929
3891
  */
3930
3892
  setDynamicProperty(identifier: string, value?: boolean | number | string | Vector3): void;
3931
3893
  /**
3932
- * @beta
3933
3894
  * @remarks
3934
3895
  * Sets an entity on fire (if it is not in water or rain). Note
3935
3896
  * that you can call getComponent('minecraft:onfire') and, if
@@ -4354,7 +4315,6 @@ export class EntityEquippableComponent extends EntityComponent {
4354
4315
  */
4355
4316
  getEquipment(equipmentSlot: EquipmentSlot): ItemStack | undefined;
4356
4317
  /**
4357
- * @beta
4358
4318
  * @remarks
4359
4319
  * Gets the ContainerSlot corresponding to the given
4360
4320
  * EquipmentSlot.
@@ -5100,7 +5060,6 @@ export class EntityMovementSkipComponent extends EntityBaseMovementComponent {
5100
5060
  }
5101
5061
 
5102
5062
  /**
5103
- * @beta
5104
5063
  * When present on an entity, this entity is on fire.
5105
5064
  * @example setEntityOnFire.ts
5106
5065
  * ```typescript
@@ -5759,7 +5718,6 @@ export class ItemComponent extends Component {
5759
5718
  }
5760
5719
 
5761
5720
  /**
5762
- * @beta
5763
5721
  * When present on an item, this item can take damage in the
5764
5722
  * process of being used. Note that this component only applies
5765
5723
  * to data-driven items.
@@ -5813,7 +5771,6 @@ export class ItemDurabilityComponent extends ItemComponent {
5813
5771
  }
5814
5772
 
5815
5773
  /**
5816
- * @beta
5817
5774
  * When present on an item, this item is consumable by
5818
5775
  * entities. Note that this component only applies to
5819
5776
  * data-driven items.
@@ -6059,7 +6016,6 @@ export class ItemStack {
6059
6016
  */
6060
6017
  constructor(itemType: ItemType | string, amount?: number);
6061
6018
  /**
6062
- * @beta
6063
6019
  * @remarks
6064
6020
  * Clears all dynamic properties that have been set on this
6065
6021
  * item stack.
@@ -6137,7 +6093,6 @@ export class ItemStack {
6137
6093
  */
6138
6094
  getComponents(): ItemComponent[];
6139
6095
  /**
6140
- * @beta
6141
6096
  * @remarks
6142
6097
  * Returns a property value.
6143
6098
  *
@@ -6149,7 +6104,6 @@ export class ItemStack {
6149
6104
  */
6150
6105
  getDynamicProperty(identifier: string): boolean | number | string | Vector3 | undefined;
6151
6106
  /**
6152
- * @beta
6153
6107
  * @remarks
6154
6108
  * Returns the available set of dynamic property identifiers
6155
6109
  * that have been used on this entity.
@@ -6159,7 +6113,6 @@ export class ItemStack {
6159
6113
  */
6160
6114
  getDynamicPropertyIds(): string[];
6161
6115
  /**
6162
- * @beta
6163
6116
  * @remarks
6164
6117
  * Returns the total size, in bytes, of all the dynamic
6165
6118
  * properties that are currently stored for this entity. This
@@ -6293,7 +6246,6 @@ export class ItemStack {
6293
6246
  */
6294
6247
  setCanPlaceOn(blockIdentifiers?: string[]): void;
6295
6248
  /**
6296
- * @beta
6297
6249
  * @remarks
6298
6250
  * Sets a specified property to a value. Note: This function
6299
6251
  * only works with non-stackable items.
@@ -6949,7 +6901,6 @@ export class MolangVariableMap {
6949
6901
  }
6950
6902
 
6951
6903
  /**
6952
- * @beta
6953
6904
  * Contains information related to changes to a piston
6954
6905
  * expanding or retracting.
6955
6906
  * @example pistonAfterEvent.ts
@@ -6981,7 +6932,6 @@ export class PistonActivateAfterEvent extends BlockEvent {
6981
6932
  }
6982
6933
 
6983
6934
  /**
6984
- * @beta
6985
6935
  * Manages callbacks that are connected to piston activations.
6986
6936
  * @example pistonAfterEvent.ts
6987
6937
  * ```typescript
@@ -8833,7 +8783,6 @@ export class TripWireTripAfterEventSignal {
8833
8783
  }
8834
8784
 
8835
8785
  /**
8836
- * @beta
8837
8786
  * Contains information related to changes in weather in the
8838
8787
  * environment.
8839
8788
  */
@@ -8860,7 +8809,6 @@ export class WeatherChangeAfterEvent {
8860
8809
  }
8861
8810
 
8862
8811
  /**
8863
- * @beta
8864
8812
  * Manages callbacks that are connected to weather changing.
8865
8813
  */
8866
8814
  export class WeatherChangeAfterEventSignal {
@@ -9401,7 +9349,6 @@ export class WorldAfterEvents {
9401
9349
  */
9402
9350
  readonly dataDrivenEntityTrigger: DataDrivenEntityTriggerAfterEventSignal;
9403
9351
  /**
9404
- * @beta
9405
9352
  * @remarks
9406
9353
  * This event fires when an effect, like poisoning, is added to
9407
9354
  * an entity.
@@ -9460,7 +9407,6 @@ export class WorldAfterEvents {
9460
9407
  */
9461
9408
  readonly entitySpawn: EntitySpawnAfterEventSignal;
9462
9409
  /**
9463
- * @beta
9464
9410
  * @remarks
9465
9411
  * This event is fired after an explosion occurs.
9466
9412
  *
@@ -9530,7 +9476,6 @@ export class WorldAfterEvents {
9530
9476
  */
9531
9477
  readonly leverAction: LeverActionAfterEventSignal;
9532
9478
  /**
9533
- * @beta
9534
9479
  * @remarks
9535
9480
  * This event fires when a piston expands or retracts.
9536
9481
  *
@@ -9615,7 +9560,6 @@ export class WorldAfterEvents {
9615
9560
  */
9616
9561
  readonly tripWireTrip: TripWireTripAfterEventSignal;
9617
9562
  /**
9618
- * @beta
9619
9563
  * @remarks
9620
9564
  * This event will be triggered when the weather changes within
9621
9565
  * Minecraft.
@@ -9634,7 +9578,6 @@ export class WorldAfterEvents {
9634
9578
  export class WorldBeforeEvents {
9635
9579
  private constructor();
9636
9580
  /**
9637
- * @beta
9638
9581
  * @remarks
9639
9582
  * This event is triggered after an event has been added to an
9640
9583
  * entity.
@@ -9649,7 +9592,6 @@ export class WorldBeforeEvents {
9649
9592
  */
9650
9593
  readonly entityRemove: EntityRemoveBeforeEventSignal;
9651
9594
  /**
9652
- * @beta
9653
9595
  * @remarks
9654
9596
  * This event is fired after an explosion occurs.
9655
9597
  *
@@ -10449,7 +10391,6 @@ export interface EntityRaycastOptions {
10449
10391
  }
10450
10392
 
10451
10393
  /**
10452
- * @beta
10453
10394
  * Additional configuration options for the {@link
10454
10395
  * Dimension.createExplosion} method.
10455
10396
  * @example createExplosions.ts
@@ -10524,7 +10465,6 @@ export interface MusicOptions {
10524
10465
  }
10525
10466
 
10526
10467
  /**
10527
- * @beta
10528
10468
  * Contains additional options for how an animation is played.
10529
10469
  */
10530
10470
  export interface PlayAnimationOptions {
@@ -10709,7 +10649,6 @@ export interface RawMessageScore {
10709
10649
  }
10710
10650
 
10711
10651
  /**
10712
- * @beta
10713
10652
  * A `RawMessage` with only the `rawtext` property. When a
10714
10653
  * `RawMessage` is serialized the contents are put into a
10715
10654
  * rawtext property, so this is useful when reading saved
@@ -10966,9 +10905,6 @@ export class CommandError extends Error {
10966
10905
  private constructor();
10967
10906
  }
10968
10907
 
10969
- /**
10970
- * @beta
10971
- */
10972
10908
  // @ts-ignore Class inheritance allowed for native defined classes
10973
10909
  export class InvalidContainerSlotError extends Error {
10974
10910
  private constructor();
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@minecraft/server",
3
- "version": "1.9.0-rc.1.20.80-preview.21",
3
+ "version": "1.9.0",
4
4
  "description": "",
5
5
  "contributors": [
6
6
  {