@minecraft/server 1.9.0-beta.1.20.60-preview.23 → 1.9.0-beta.1.20.60-preview.25

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (2) hide show
  1. package/index.d.ts +594 -74
  2. package/package.json +1 -1
package/index.d.ts CHANGED
@@ -37,11 +37,36 @@ export enum BlockComponentTypes {
37
37
 
38
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  /**
39
39
  * @beta
40
+ * An enumeration describing the state of a block piston.
40
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  */
41
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  export enum BlockPistonState {
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+ /**
44
+ * @beta
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+ * @remarks
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+ * Whether the piston is fully expanded.
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+ *
48
+ */
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  Expanded = 'Expanded',
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+ /**
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+ * @beta
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+ * @remarks
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+ * Whether the piston is in the process of expanding.
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+ *
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+ */
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  Expanding = 'Expanding',
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+ /**
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+ * @beta
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+ * @remarks
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+ * Whether the piston is fully retracted.
61
+ *
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+ */
44
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  Retracted = 'Retracted',
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+ /**
65
+ * @beta
66
+ * @remarks
67
+ * Whether the piston is in the process of retracting.
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+ *
69
+ */
45
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  Retracting = 'Retracting',
46
71
  }
47
72
 
@@ -861,11 +886,37 @@ export enum GameMode {
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862
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  /**
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  * @beta
889
+ * The types of item components that are accessible via
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+ * function ItemStack.getComponent.
864
891
  */
865
892
  export enum ItemComponentTypes {
893
+ /**
894
+ * @beta
895
+ * @remarks
896
+ * The minecraft:cooldown component.
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+ *
898
+ */
866
899
  Cooldown = 'minecraft:cooldown',
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+ /**
901
+ * @beta
902
+ * @remarks
903
+ * The minecraft:durability component.
904
+ *
905
+ */
867
906
  Durability = 'minecraft:durability',
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+ /**
908
+ * @beta
909
+ * @remarks
910
+ * The minecraft:enchantable component.
911
+ *
912
+ */
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913
  Enchantable = 'minecraft:enchantable',
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+ /**
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+ * @beta
916
+ * @remarks
917
+ * The minecraft:food component.
918
+ *
919
+ */
869
920
  Food = 'minecraft:food',
870
921
  }
871
922
 
@@ -1325,6 +1376,23 @@ export type ItemComponentTypeMap = {
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1376
  'minecraft:food': ItemFoodComponent;
1326
1377
  };
1327
1378
 
1379
+ /**
1380
+ * @beta
1381
+ */
1382
+ export class BiomeType {
1383
+ private constructor();
1384
+ readonly id: string;
1385
+ }
1386
+
1387
+ /**
1388
+ * @beta
1389
+ */
1390
+ export class BiomeTypes {
1391
+ private constructor();
1392
+ static get(typeName: string): BiomeType | undefined;
1393
+ static getAll(): BiomeType[];
1394
+ }
1395
+
1328
1396
  /**
1329
1397
  * Represents a block in a dimension. A block represents a
1330
1398
  * unique X, Y, and Z within a dimension and get/sets the state
@@ -1384,10 +1452,13 @@ export class Block {
1384
1452
  * @remarks
1385
1453
  * Returns or sets whether this block has a liquid on it.
1386
1454
  *
1387
- * This property can't be edited in read-only mode.
1455
+ * @throws This property can throw when used.
1456
+ *
1457
+ * {@link LocationInUnloadedChunkError}
1388
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  *
1459
+ * {@link LocationOutOfWorldBoundariesError}
1389
1460
  */
1390
- isWaterlogged: boolean;
1461
+ readonly isWaterlogged: boolean;
1391
1462
  /**
1392
1463
  * @remarks
1393
1464
  * Coordinates of the specified block.
@@ -1640,6 +1711,17 @@ export class Block {
1640
1711
  * True if this block object is still working and valid.
1641
1712
  */
1642
1713
  isValid(): boolean;
1714
+ /**
1715
+ * @beta
1716
+ * @throws This function can throw errors.
1717
+ *
1718
+ * {@link Error}
1719
+ *
1720
+ * {@link LocationInUnloadedChunkError}
1721
+ *
1722
+ * {@link LocationOutOfWorldBoundariesError}
1723
+ */
1724
+ matches(blockName: string, states?: Record<string, boolean | number | string>): boolean;
1643
1725
  /**
1644
1726
  * @remarks
1645
1727
  * Returns the {@link Block} to the north of this block
@@ -1708,6 +1790,20 @@ export class Block {
1708
1790
  * {@link LocationOutOfWorldBoundariesError}
1709
1791
  */
1710
1792
  setType(blockType: BlockType | string): void;
1793
+ /**
1794
+ * @beta
1795
+ * @remarks
1796
+ * This function can't be called in read-only mode.
1797
+ *
1798
+ * @throws This function can throw errors.
1799
+ *
1800
+ * {@link Error}
1801
+ *
1802
+ * {@link LocationInUnloadedChunkError}
1803
+ *
1804
+ * {@link LocationOutOfWorldBoundariesError}
1805
+ */
1806
+ setWaterlogged(isWaterlogged: boolean): void;
1711
1807
  /**
1712
1808
  * @remarks
1713
1809
  * Returns the {@link Block} to the south of this block
@@ -2156,6 +2252,9 @@ export class BlockPistonComponent extends BlockComponent {
2156
2252
  */
2157
2253
  readonly isMoving: boolean;
2158
2254
  /**
2255
+ * @remarks
2256
+ * The current state of the piston.
2257
+ *
2159
2258
  * @throws This property can throw when used.
2160
2259
  */
2161
2260
  readonly state: BlockPistonState;
@@ -2169,6 +2268,10 @@ export class BlockPistonComponent extends BlockComponent {
2169
2268
  */
2170
2269
  getAttachedBlocks(): Block[];
2171
2270
  /**
2271
+ * @remarks
2272
+ * Retrieves a set of block locations that this piston is
2273
+ * connected with.
2274
+ *
2172
2275
  * @throws This function can throw errors.
2173
2276
  */
2174
2277
  getAttachedBlocksLocations(): Vector3[];
@@ -2300,30 +2403,53 @@ export class BlockSignComponent extends BlockComponent {
2300
2403
  * The side of the sign the message will be set on. If not
2301
2404
  * provided, the message will be set on the front side of the
2302
2405
  * sign.
2303
- * @throws This function can throw errors.
2406
+ * @throws
2407
+ * Throws if the provided message is greater than 512
2408
+ * characters in length.
2304
2409
  * @example SetRawMessage.ts
2305
2410
  * ```typescript
2306
- * const helloWorldMessage: RawMessage = { text: 'Hello World' };
2411
+ * const signLocation: Vector3 = { x: 0, y: -60, z: 0 }; // Replace with your sign's coordinates
2412
+ * const block = world.getDimension("overworld").getBlock(signLocation);
2413
+ * if (!block) {
2414
+ * world.sendMessage("Could not find a block at specified location.");
2415
+ * return;
2416
+ * }
2417
+ * const sign = block.getComponent("minecraft:sign") as BlockSignComponent;
2418
+ * const helloWorldMessage: RawMessage = { text: "Hello World" };
2307
2419
  * sign.setText(helloWorldMessage);
2308
2420
  *
2309
2421
  * // Sign text will be saved as a RawText
2310
- * const result: RawText = sign.getRawText();
2311
- * JSON.stringify(result); // { rawtext: [{ text: 'Hello World' }] };
2422
+ * const result = sign.getRawText();
2423
+ * world.sendMessage(JSON.stringify(result)); // { rawtext: [{ text: 'Hello World' }] };
2312
2424
  * ```
2313
2425
  * @example SetRawText.ts
2314
2426
  * ```typescript
2315
- * const helloWorldText: RawText = { rawtext: [{ text: 'Hello World' }] };
2427
+ * const signLocation: Vector3 = { x: 0, y: -60, z: 0 }; // Replace with your sign's coordinates
2428
+ * const block = world.getDimension("overworld").getBlock(signLocation);
2429
+ * if (!block) {
2430
+ * world.sendMessage("Could not find a block at specified location.");
2431
+ * return;
2432
+ * }
2433
+ * const sign = block.getComponent("minecraft:sign") as BlockSignComponent;
2434
+ * const helloWorldText: RawText = { rawtext: [{ text: "Hello World" }] };
2316
2435
  * sign.setText(helloWorldText);
2317
2436
  *
2318
2437
  * // There will be no data transformation unlike calling setText with a RawMessage
2319
- * const result: RawText = sign.getRawText();
2320
- * JSON.stringify(result); // { rawtext: [{ text: 'Hello World' }] };
2438
+ * const result = sign.getRawText();
2439
+ * world.sendMessage(JSON.stringify(result)); // { rawtext: [{ text: 'Hello World' }] };
2321
2440
  * ```
2322
2441
  * @example SetString.ts
2323
2442
  * ```typescript
2443
+ * const signLocation: Vector3 = { x: 0, y: -60, z: 0 }; // Replace with your sign's coordinates
2444
+ * const block = world.getDimension("overworld").getBlock(signLocation);
2445
+ * if (!block) {
2446
+ * world.sendMessage("Could not find a block at specified location.");
2447
+ * return;
2448
+ * }
2449
+ * const sign = block.getComponent("minecraft:sign") as BlockSignComponent;
2324
2450
  * // Set sign to say 'Hello'
2325
- * sign.setText('Hello');
2326
- * sign.getText(); // 'Hello'
2451
+ * sign.setText("Hello World");
2452
+ * world.sendMessage(sign.getText() ?? "undefined"); // 'Hello World'
2327
2453
  * ```
2328
2454
  */
2329
2455
  setText(message: RawMessage | RawText | string, side?: SignSide): void;
@@ -3484,6 +3610,8 @@ export class ContainerSlot {
3484
3610
  *
3485
3611
  * @throws
3486
3612
  * Throws if the slot's container is invalid.
3613
+ *
3614
+ * {@link InvalidContainerSlotError}
3487
3615
  */
3488
3616
  readonly isStackable: boolean;
3489
3617
  /**
@@ -3515,6 +3643,8 @@ export class ContainerSlot {
3515
3643
  *
3516
3644
  * @throws
3517
3645
  * Throws if the slot's container is invalid.
3646
+ *
3647
+ * {@link InvalidContainerSlotError}
3518
3648
  */
3519
3649
  readonly maxAmount: number;
3520
3650
  /**
@@ -3536,6 +3666,10 @@ export class ContainerSlot {
3536
3666
  *
3537
3667
  * @throws
3538
3668
  * Throws if the slot's container is invalid.
3669
+ *
3670
+ * {@link minecraftcommon.EngineError}
3671
+ *
3672
+ * {@link InvalidContainerSlotError}
3539
3673
  */
3540
3674
  readonly 'type': ItemType;
3541
3675
  /**
@@ -3546,22 +3680,74 @@ export class ContainerSlot {
3546
3680
  *
3547
3681
  * @throws
3548
3682
  * Throws if the slot's container is invalid.
3683
+ *
3684
+ * {@link InvalidContainerSlotError}
3549
3685
  */
3550
- readonly typeId?: string;
3686
+ readonly typeId: string;
3551
3687
  /**
3552
- * @throws This function can throw errors.
3688
+ * @remarks
3689
+ * Clears all dynamic properties that have been set on this
3690
+ * item stack.
3691
+ *
3692
+ * @throws
3693
+ * Throws if the slot's container is invalid.
3694
+ *
3695
+ * {@link InvalidContainerSlotError}
3553
3696
  */
3554
3697
  clearDynamicProperties(): void;
3555
3698
  /**
3556
3699
  * @throws This function can throw errors.
3700
+ *
3701
+ * {@link InvalidContainerSlotError}
3557
3702
  */
3558
- getDynamicProperty(identifier: string): boolean | number | string | Vector3 | undefined;
3703
+ getCanDestroy(): string[];
3559
3704
  /**
3560
3705
  * @throws This function can throw errors.
3706
+ *
3707
+ * {@link InvalidContainerSlotError}
3708
+ */
3709
+ getCanPlaceOn(): string[];
3710
+ /**
3711
+ * @remarks
3712
+ * Returns a property value.
3713
+ *
3714
+ * @param identifier
3715
+ * The property identifier.
3716
+ * @returns
3717
+ * Returns the value for the property, or undefined if the
3718
+ * property has not been set.
3719
+ * @throws
3720
+ * Throws if the slot's container is invalid.
3721
+ *
3722
+ * {@link InvalidContainerSlotError}
3723
+ */
3724
+ getDynamicProperty(identifier: string): boolean | number | string | Vector3 | undefined;
3725
+ /**
3726
+ * @remarks
3727
+ * Returns the available set of dynamic property identifiers
3728
+ * that have been used on this item stack.
3729
+ *
3730
+ * @returns
3731
+ * A string array of the dynamic properties set on this entity.
3732
+ * @throws
3733
+ * Throws if the slot's container is invalid.
3734
+ *
3735
+ * {@link InvalidContainerSlotError}
3561
3736
  */
3562
3737
  getDynamicPropertyIds(): string[];
3563
3738
  /**
3564
- * @throws This function can throw errors.
3739
+ * @remarks
3740
+ * Returns the total size, in bytes, of all the dynamic
3741
+ * properties that are currently stored for this entity. This
3742
+ * includes the size of both the key and the value. This can
3743
+ * be useful for diagnosing performance warning signs - if, for
3744
+ * example, an entity has many megabytes of associated dynamic
3745
+ * properties, it may be slow to load on various devices.
3746
+ *
3747
+ * @throws
3748
+ * Throws if the slot's container is invalid.
3749
+ *
3750
+ * {@link InvalidContainerSlotError}
3565
3751
  */
3566
3752
  getDynamicPropertyTotalByteCount(): number;
3567
3753
  /**
@@ -3572,7 +3758,10 @@ export class ContainerSlot {
3572
3758
  * @returns
3573
3759
  * Returns a copy of the item in the slot. Returns undefined if
3574
3760
  * the slot is empty.
3575
- * @throws This function can throw errors.
3761
+ * @throws
3762
+ * Throws if the slot's container is invalid.
3763
+ *
3764
+ * {@link InvalidContainerSlotError}
3576
3765
  */
3577
3766
  getItem(): ItemStack | undefined;
3578
3767
  /**
@@ -3585,6 +3774,8 @@ export class ContainerSlot {
3585
3774
  * returns an empty array.
3586
3775
  * @throws
3587
3776
  * Throws if the slot's container is invalid.
3777
+ *
3778
+ * {@link InvalidContainerSlotError}
3588
3779
  */
3589
3780
  getLore(): string[];
3590
3781
  /**
@@ -3594,9 +3785,18 @@ export class ContainerSlot {
3594
3785
  * @returns
3595
3786
  * Returns all tags for the item in the slot. Return an empty
3596
3787
  * array if the the slot is empty.
3597
- * @throws This function can throw errors.
3788
+ * @throws
3789
+ * Throws if the slot's container is invalid.
3790
+ *
3791
+ * {@link InvalidContainerSlotError}
3598
3792
  */
3599
3793
  getTags(): string[];
3794
+ /**
3795
+ * @throws This function can throw errors.
3796
+ *
3797
+ * {@link InvalidContainerSlotError}
3798
+ */
3799
+ hasItem(): boolean;
3600
3800
  /**
3601
3801
  * @remarks
3602
3802
  * Returns whether the item in the slot slot has the given tag.
@@ -3606,7 +3806,10 @@ export class ContainerSlot {
3606
3806
  * @returns
3607
3807
  * Returns false when the slot is empty or the item in the slot
3608
3808
  * does not have the given tag.
3609
- * @throws This function can throw errors.
3809
+ * @throws
3810
+ * Throws if the slot's container is invalid.
3811
+ *
3812
+ * {@link InvalidContainerSlotError}
3610
3813
  */
3611
3814
  hasTag(tag: string): boolean;
3612
3815
  /**
@@ -3624,6 +3827,8 @@ export class ContainerSlot {
3624
3827
  * given `itemStack`.
3625
3828
  * @throws
3626
3829
  * Throws if the slot's container is invalid.
3830
+ *
3831
+ * {@link InvalidContainerSlotError}
3627
3832
  */
3628
3833
  isStackableWith(itemStack: ItemStack): boolean;
3629
3834
  /**
@@ -3647,6 +3852,10 @@ export class ContainerSlot {
3647
3852
  * @throws
3648
3853
  * Throws if the slot's container is invalid. Also throws if
3649
3854
  * any of the provided block identifiers are invalid.
3855
+ *
3856
+ * {@link Error}
3857
+ *
3858
+ * {@link InvalidContainerSlotError}
3650
3859
  */
3651
3860
  setCanDestroy(blockIdentifiers?: string[]): void;
3652
3861
  /**
@@ -3663,10 +3872,26 @@ export class ContainerSlot {
3663
3872
  * @throws
3664
3873
  * Throws if the slot's container is invalid. Also throws if
3665
3874
  * any of the provided block identifiers are invalid.
3875
+ *
3876
+ * {@link Error}
3877
+ *
3878
+ * {@link InvalidContainerSlotError}
3666
3879
  */
3667
3880
  setCanPlaceOn(blockIdentifiers?: string[]): void;
3668
3881
  /**
3669
- * @throws This function can throw errors.
3882
+ * @remarks
3883
+ * Sets a specified property to a value.
3884
+ *
3885
+ * @param identifier
3886
+ * The property identifier.
3887
+ * @param value
3888
+ * Data value of the property to set.
3889
+ * @throws
3890
+ * Throws if the slot's container is invalid.
3891
+ *
3892
+ * {@link Error}
3893
+ *
3894
+ * {@link InvalidContainerSlotError}
3670
3895
  */
3671
3896
  setDynamicProperty(identifier: string, value?: boolean | number | string | Vector3): void;
3672
3897
  /**
@@ -3678,7 +3903,10 @@ export class ContainerSlot {
3678
3903
  *
3679
3904
  * @param itemStack
3680
3905
  * The ItemStack to be placed in the slot.
3681
- * @throws This function can throw errors.
3906
+ * @throws
3907
+ * Throws if the slot's container is invalid.
3908
+ *
3909
+ * {@link InvalidContainerSlotError}
3682
3910
  */
3683
3911
  setItem(itemStack?: ItemStack): void;
3684
3912
  /**
@@ -3693,6 +3921,10 @@ export class ContainerSlot {
3693
3921
  * will clear the lore.
3694
3922
  * @throws
3695
3923
  * Throws if the slot's container is invalid.
3924
+ *
3925
+ * {@link Error}
3926
+ *
3927
+ * {@link InvalidContainerSlotError}
3696
3928
  */
3697
3929
  setLore(loreList?: string[]): void;
3698
3930
  }
@@ -3934,6 +4166,18 @@ export class Dimension {
3934
4166
  block: BlockPermutation | BlockType | string,
3935
4167
  options?: BlockFillOptions,
3936
4168
  ): number;
4169
+ /**
4170
+ * @beta
4171
+ * @remarks
4172
+ * This function can't be called in read-only mode.
4173
+ *
4174
+ * @throws This function can throw errors.
4175
+ *
4176
+ * {@link minecraftcommon.EngineError}
4177
+ *
4178
+ * {@link Error}
4179
+ */
4180
+ findClosestBiome(pos: Vector3, biomeToFind: BiomeType | string, options?: BiomeSearchOptions): Vector3 | undefined;
3937
4181
  /**
3938
4182
  * @remarks
3939
4183
  * Returns a block instance at the given location.
@@ -4549,7 +4793,8 @@ export class EnchantmentType {
4549
4793
 
4550
4794
  /**
4551
4795
  * @beta
4552
- * Provides a list of enchantment types.
4796
+ * Contains a catalog of Minecraft Enchantment Types that are
4797
+ * available in this world.
4553
4798
  */
4554
4799
  export class EnchantmentTypes {
4555
4800
  private constructor();
@@ -5029,11 +5274,11 @@ export class Entity {
5029
5274
  /**
5030
5275
  * @remarks
5031
5276
  * Returns the total size, in bytes, of all the dynamic
5032
- * properties that are currently stored for this entity. This
5033
- * can be useful for diagnosing performance warning signs - if,
5034
- * for example, an entity has many megabytes of associated
5035
- * dynamic properties, it may be slow to load on various
5036
- * devices.
5277
+ * properties that are currently stored for this entity. This
5278
+ * includes the size of both the key and the value. This can
5279
+ * be useful for diagnosing performance warning signs - if, for
5280
+ * example, an entity has many megabytes of associated dynamic
5281
+ * properties, it may be slow to load on various devices.
5037
5282
  *
5038
5283
  * @throws This function can throw errors.
5039
5284
  */
@@ -5115,8 +5360,10 @@ export class Entity {
5115
5360
  getRotation(): Vector2;
5116
5361
  /**
5117
5362
  * @remarks
5363
+ * Returns all tags associated with the entity.
5364
+ *
5118
5365
  * @returns
5119
- * Returns all tags associated with an entity.
5366
+ * An array containing all tags as strings.
5120
5367
  * @throws This function can throw errors.
5121
5368
  */
5122
5369
  getTags(): string[];
@@ -5220,10 +5467,13 @@ export class Entity {
5220
5467
  * location of the entity for matching if the location is not
5221
5468
  * specified in the passed in EntityQueryOptions.
5222
5469
  *
5470
+ * @param options
5471
+ * The query to perform the match against.
5223
5472
  * @returns
5224
5473
  * Returns true if the entity matches the criteria in the
5225
5474
  * passed in EntityQueryOptions, otherwise it returns false.
5226
- * @throws This function can throw errors.
5475
+ * @throws
5476
+ * Throws if the query options are misconfigured.
5227
5477
  */
5228
5478
  matches(options: EntityQueryOptions): boolean;
5229
5479
  /**
@@ -7079,90 +7329,143 @@ export class EntityOnFireComponent extends EntityComponent {
7079
7329
 
7080
7330
  /**
7081
7331
  * @beta
7332
+ * The projectile component controls the properties of a
7333
+ * projectile entity and allows it to be shot in a given
7334
+ * direction.
7335
+ * This component is present when the entity has the
7336
+ * minecraft:projectile component.
7082
7337
  */
7083
7338
  // @ts-ignore Class inheritance allowed for native defined classes
7084
7339
  export class EntityProjectileComponent extends EntityComponent {
7085
7340
  private constructor();
7086
7341
  /**
7087
7342
  * @remarks
7343
+ * The fraction of the projectile's speed maintained every tick
7344
+ * while traveling through air.
7345
+ *
7088
7346
  * This property can't be edited in read-only mode.
7089
7347
  *
7090
7348
  */
7091
7349
  airInertia: number;
7092
7350
  /**
7093
7351
  * @remarks
7352
+ * If true, the entity will be set on fire when hurt. The
7353
+ * default burn duration is 5 seconds. This duration can be
7354
+ * modified via the onFireTime property. The entity will not
7355
+ * catch fire if immune or if the entity is wet.
7356
+ *
7094
7357
  * This property can't be edited in read-only mode.
7095
7358
  *
7096
7359
  */
7097
7360
  catchFireOnHurt: boolean;
7098
7361
  /**
7099
7362
  * @remarks
7363
+ * If true, the projectile will spawn crit particles when hit
7364
+ * by a player. E.g. Player attacking a Shulker bullet.
7365
+ *
7100
7366
  * This property can't be edited in read-only mode.
7101
7367
  *
7102
7368
  */
7103
7369
  critParticlesOnProjectileHurt: boolean;
7104
7370
  /**
7105
7371
  * @remarks
7372
+ * If true, the projectile will be destroyed when it takes
7373
+ * damage. E.g. Player attacking a Shulker bullet.
7374
+ *
7106
7375
  * This property can't be edited in read-only mode.
7107
7376
  *
7108
7377
  */
7109
7378
  destroyOnProjectileHurt: boolean;
7110
7379
  /**
7111
7380
  * @remarks
7381
+ * The gravity applied to the projectile. When the entity is
7382
+ * not on the ground, subtracts this amount from the
7383
+ * projectile’s change in vertical position every tick. The
7384
+ * higher the value, the faster the projectile falls. If
7385
+ * negative, the entity will rise instead of fall.
7386
+ *
7112
7387
  * This property can't be edited in read-only mode.
7113
7388
  *
7114
7389
  */
7115
7390
  gravity: number;
7116
7391
  /**
7117
7392
  * @remarks
7393
+ * The sound that plays when the projectile hits an entity.
7394
+ *
7118
7395
  * This property can't be edited in read-only mode.
7119
7396
  *
7120
7397
  */
7121
7398
  hitEntitySound?: string;
7122
7399
  /**
7123
7400
  * @remarks
7401
+ * The sound that plays when the projectile hits a block.
7402
+ *
7124
7403
  * This property can't be edited in read-only mode.
7125
7404
  *
7126
7405
  */
7127
7406
  hitGroundSound?: string;
7128
7407
  /**
7129
7408
  * @remarks
7409
+ * The particle that spawns when the projectile hits something.
7410
+ *
7130
7411
  * This property can't be edited in read-only mode.
7131
7412
  *
7132
7413
  */
7133
7414
  hitParticle?: string;
7134
7415
  /**
7135
7416
  * @remarks
7417
+ * If true and the weather is thunder and the entity has line
7418
+ * of sight to the sky, the entity will be struck by lightning
7419
+ * when hit. E.g. A thrown Trident with the Channeling
7420
+ * enchantment.
7421
+ *
7136
7422
  * This property can't be edited in read-only mode.
7137
7423
  *
7138
7424
  */
7139
7425
  lightningStrikeOnHit: boolean;
7140
7426
  /**
7141
7427
  * @remarks
7428
+ * The fraction of the projectile's speed maintained every tick
7429
+ * while traveling through a liquid.
7430
+ *
7142
7431
  * This property can't be edited in read-only mode.
7143
7432
  *
7144
7433
  */
7145
7434
  liquidInertia: number;
7146
7435
  /**
7147
7436
  * @remarks
7437
+ * Duration in seconds that the entity hit will be on fire for
7438
+ * when catchFireOnHurt is set to true.
7439
+ *
7148
7440
  * This property can't be edited in read-only mode.
7149
7441
  *
7150
7442
  */
7151
7443
  onFireTime: number;
7152
7444
  /**
7153
7445
  * @remarks
7446
+ * The owner of the projectile. This is used to determine what
7447
+ * the projectile can collide with and damage. It also
7448
+ * determines which entity is assigned as the attacker.
7449
+ *
7154
7450
  * This property can't be edited in read-only mode.
7155
7451
  *
7156
7452
  */
7157
7453
  owner?: Entity;
7158
7454
  /**
7159
7455
  * @remarks
7456
+ * If true, the projectile will bounce off mobs when no damage
7457
+ * is taken. E.g. A spawning wither.
7458
+ *
7160
7459
  * This property can't be edited in read-only mode.
7161
7460
  *
7162
7461
  */
7163
7462
  shouldBounceOnHit: boolean;
7164
7463
  /**
7165
7464
  * @remarks
7465
+ * If true, the projectile will stop moving when an entity is
7466
+ * hit as thought it had been blocked. E.g. Thrown trident on
7467
+ * hit behavior.
7468
+ *
7166
7469
  * This property can't be edited in read-only mode.
7167
7470
  *
7168
7471
  */
@@ -7170,9 +7473,18 @@ export class EntityProjectileComponent extends EntityComponent {
7170
7473
  static readonly componentId = 'minecraft:projectile';
7171
7474
  /**
7172
7475
  * @remarks
7476
+ * Shoots the projectile with a given velocity. The projectile
7477
+ * will be shot from its current location.
7478
+ *
7173
7479
  * This function can't be called in read-only mode.
7174
7480
  *
7175
- * @throws This function can throw errors.
7481
+ * @param velocity
7482
+ * The velocity to fire the projectile. This controls both the
7483
+ * speed and direction which which the projectile will be shot.
7484
+ * @param options
7485
+ * Optional configuration for the shoot.
7486
+ * @throws
7487
+ * Throws if the component or entity no longer exist.
7176
7488
  */
7177
7489
  shoot(velocity: Vector3, options?: ProjectileShootOptions): void;
7178
7490
  }
@@ -8104,7 +8416,7 @@ export class ItemCooldownComponent extends ItemComponent {
8104
8416
  readonly cooldownCategory: string;
8105
8417
  /**
8106
8418
  * @remarks
8107
- * Amount of time, in ticks, that remain for this item
8419
+ * Amount of time, in ticks, it will take this item to
8108
8420
  * cooldown.
8109
8421
  *
8110
8422
  * @throws This property can throw when used.
@@ -8266,6 +8578,11 @@ export class ItemDurabilityComponent extends ItemComponent {
8266
8578
  getDamageChance(unbreakingEnchantmentLevel?: number): number;
8267
8579
  /**
8268
8580
  * @remarks
8581
+ * Returns the min and max variables used by the damage chance
8582
+ * formula:
8583
+ * chance = (min + ((max - min) / (unbreaking + 1)))
8584
+ *
8585
+ *
8269
8586
  * This function can't be called in read-only mode.
8270
8587
  *
8271
8588
  * @throws This function can throw errors.
@@ -8275,6 +8592,8 @@ export class ItemDurabilityComponent extends ItemComponent {
8275
8592
 
8276
8593
  /**
8277
8594
  * @beta
8595
+ * When present on an item, this item can have enchantments
8596
+ * applied to it.
8278
8597
  */
8279
8598
  // @ts-ignore Class inheritance allowed for native defined classes
8280
8599
  export class ItemEnchantableComponent extends ItemComponent {
@@ -8282,9 +8601,24 @@ export class ItemEnchantableComponent extends ItemComponent {
8282
8601
  static readonly componentId = 'minecraft:enchantable';
8283
8602
  /**
8284
8603
  * @remarks
8604
+ * Adds an enchantment to the item stack.
8605
+ *
8285
8606
  * This function can't be called in read-only mode.
8286
8607
  *
8287
- * @throws This function can throw errors.
8608
+ * @param enchantment
8609
+ * The enchantment interface to be added.
8610
+ * @throws
8611
+ * ScriptItemEnchantmentUnknownIdError: Exception thrown if the
8612
+ * enchantment type does not exist.
8613
+ *
8614
+ * ScriptItemEnchantmentLevelOutOfBoundsError: Exception thrown
8615
+ * if the enchantment level is outside the allowable range for
8616
+ * the given enchantment type.
8617
+ *
8618
+ * ScriptItemEnchantmentTypeNotCompatibleError: Exception
8619
+ * thrown if the enchantment is not compatible with the item
8620
+ * stack.
8621
+ *
8288
8622
  *
8289
8623
  * {@link EnchantmentLevelOutOfBoundsError}
8290
8624
  *
@@ -8297,9 +8631,24 @@ export class ItemEnchantableComponent extends ItemComponent {
8297
8631
  addEnchantment(enchantment: Enchantment): void;
8298
8632
  /**
8299
8633
  * @remarks
8634
+ * Adds a list of enchantments to the item stack.
8635
+ *
8300
8636
  * This function can't be called in read-only mode.
8301
8637
  *
8302
- * @throws This function can throw errors.
8638
+ * @param enchantments
8639
+ * The list of enchantments to be added.
8640
+ * @throws
8641
+ * ScriptItemEnchantmentUnknownIdError: Exception thrown if any
8642
+ * enchantment type does not exist.
8643
+ *
8644
+ * ScriptItemEnchantmentLevelOutOfBoundsError: Exception thrown
8645
+ * if any enchantment level is outside the allowable range for
8646
+ * the given enchantment type.
8647
+ *
8648
+ * ScriptItemEnchantmentTypeNotCompatibleError: Exception
8649
+ * thrown if any enchantment is not compatible with the item
8650
+ * stack.
8651
+ *
8303
8652
  *
8304
8653
  * {@link EnchantmentLevelOutOfBoundsError}
8305
8654
  *
@@ -8311,7 +8660,23 @@ export class ItemEnchantableComponent extends ItemComponent {
8311
8660
  */
8312
8661
  addEnchantments(enchantments: Enchantment[]): void;
8313
8662
  /**
8314
- * @throws This function can throw errors.
8663
+ * @remarks
8664
+ * Checks whether an enchantment can be added to the item
8665
+ * stack.
8666
+ *
8667
+ * @param enchantment
8668
+ * The enchantment interface to be added.
8669
+ * @returns
8670
+ * Returns true if the enchantment can be added to the item
8671
+ * stack.
8672
+ * @throws
8673
+ * ScriptItemEnchantmentUnknownIdError: Exception thrown if the
8674
+ * enchantment type does not exist.
8675
+ *
8676
+ * ScriptItemEnchantmentLevelOutOfBoundsError: Exception thrown
8677
+ * if the enchantment level is outside the allowable range for
8678
+ * the given enchantment type.
8679
+ *
8315
8680
  *
8316
8681
  * {@link EnchantmentLevelOutOfBoundsError}
8317
8682
  *
@@ -8319,23 +8684,50 @@ export class ItemEnchantableComponent extends ItemComponent {
8319
8684
  */
8320
8685
  canAddEnchantment(enchantment: Enchantment): boolean;
8321
8686
  /**
8322
- * @throws This function can throw errors.
8687
+ * @remarks
8688
+ * Gets the enchantment of a given type from the item stack.
8689
+ *
8690
+ * @param enchantmentType
8691
+ * The enchantment type to get.
8692
+ * @returns
8693
+ * Returns the enchantment if it exists on the item stack.
8694
+ * @throws
8695
+ * ScriptItemEnchantmentUnknownIdError: Exception thrown if the
8696
+ * enchantment type does not exist.
8697
+ *
8323
8698
  *
8324
8699
  * {@link EnchantmentTypeUnknownIdError}
8325
8700
  */
8326
8701
  getEnchantment(enchantmentType: EnchantmentType | string): Enchantment | undefined;
8327
8702
  /**
8703
+ * @remarks
8704
+ * Gets all enchantments on the item stack.
8705
+ *
8706
+ * @returns
8707
+ * Returns a list of enchantments on the item stack.
8328
8708
  * @throws This function can throw errors.
8329
8709
  */
8330
8710
  getEnchantments(): Enchantment[];
8331
8711
  /**
8332
- * @throws This function can throw errors.
8712
+ * @remarks
8713
+ * Checks whether an item stack has a given enchantment type.
8714
+ *
8715
+ * @param enchantmentType
8716
+ * The enchantment type to check for.
8717
+ * @returns
8718
+ * Returns true if the item stack has the enchantment type.
8719
+ * @throws
8720
+ * ScriptItemEnchantmentUnknownIdError: Exception thrown if the
8721
+ * enchantment type does not exist.
8722
+ *
8333
8723
  *
8334
8724
  * {@link EnchantmentTypeUnknownIdError}
8335
8725
  */
8336
8726
  hasEnchantment(enchantmentType: EnchantmentType | string): boolean;
8337
8727
  /**
8338
8728
  * @remarks
8729
+ * Removes all enchantments applied to this item stack.
8730
+ *
8339
8731
  * This function can't be called in read-only mode.
8340
8732
  *
8341
8733
  * @throws This function can throw errors.
@@ -8343,9 +8735,16 @@ export class ItemEnchantableComponent extends ItemComponent {
8343
8735
  removeAllEnchantments(): void;
8344
8736
  /**
8345
8737
  * @remarks
8738
+ * Removes an enchantment of the given type.
8739
+ *
8346
8740
  * This function can't be called in read-only mode.
8347
8741
  *
8348
- * @throws This function can throw errors.
8742
+ * @param enchantmentType
8743
+ * The enchantment type to remove.
8744
+ * @throws
8745
+ * ScriptItemEnchantmentUnknownIdError: Exception thrown if the
8746
+ * enchantment type does not exist.
8747
+ *
8349
8748
  *
8350
8749
  * {@link EnchantmentTypeUnknownIdError}
8351
8750
  *
@@ -8550,6 +8949,10 @@ export class ItemStack {
8550
8949
  constructor(itemType: ItemType | string, amount?: number);
8551
8950
  /**
8552
8951
  * @beta
8952
+ * @remarks
8953
+ * Clears all dynamic properties that have been set on this
8954
+ * item stack.
8955
+ *
8553
8956
  */
8554
8957
  clearDynamicProperties(): void;
8555
8958
  /**
@@ -8610,14 +9013,36 @@ export class ItemStack {
8610
9013
  getComponents(): ItemComponent[];
8611
9014
  /**
8612
9015
  * @beta
9016
+ * @remarks
9017
+ * Returns a property value.
9018
+ *
9019
+ * @param identifier
9020
+ * The property identifier.
9021
+ * @returns
9022
+ * Returns the value for the property, or undefined if the
9023
+ * property has not been set.
8613
9024
  */
8614
9025
  getDynamicProperty(identifier: string): boolean | number | string | Vector3 | undefined;
8615
9026
  /**
8616
9027
  * @beta
9028
+ * @remarks
9029
+ * Returns the available set of dynamic property identifiers
9030
+ * that have been used on this entity.
9031
+ *
9032
+ * @returns
9033
+ * A string array of the dynamic properties set on this entity.
8617
9034
  */
8618
9035
  getDynamicPropertyIds(): string[];
8619
9036
  /**
8620
9037
  * @beta
9038
+ * @remarks
9039
+ * Returns the total size, in bytes, of all the dynamic
9040
+ * properties that are currently stored for this entity. This
9041
+ * includes the size of both the key and the value. This can
9042
+ * be useful for diagnosing performance warning signs - if, for
9043
+ * example, an entity has many megabytes of associated dynamic
9044
+ * properties, it may be slow to load on various devices.
9045
+ *
8621
9046
  */
8622
9047
  getDynamicPropertyTotalByteCount(): number;
8623
9048
  /**
@@ -8717,7 +9142,16 @@ export class ItemStack {
8717
9142
  setCanPlaceOn(blockIdentifiers?: string[]): void;
8718
9143
  /**
8719
9144
  * @beta
8720
- * @throws This function can throw errors.
9145
+ * @remarks
9146
+ * Sets a specified property to a value. Note: This function
9147
+ * only works with non-stackable items.
9148
+ *
9149
+ * @param identifier
9150
+ * The property identifier.
9151
+ * @param value
9152
+ * Data value of the property to set.
9153
+ * @throws
9154
+ * Throws if the item stack is stackable.
8721
9155
  */
8722
9156
  setDynamicProperty(identifier: string, value?: boolean | number | string | Vector3): void;
8723
9157
  /**
@@ -9443,52 +9877,45 @@ export class PistonActivateAfterEventSignal {
9443
9877
  *
9444
9878
  * @example pistonAfterEvent.ts
9445
9879
  * ```typescript
9446
- * // set up a couple of piston blocks
9447
- * let piston = overworld.getBlock(targetLocation);
9448
- * let button = overworld.getBlock({ x: targetLocation.x, y: targetLocation.y + 1, z: targetLocation.z });
9880
+ * // set up a couple of piston blocks
9881
+ * let piston = overworld.getBlock(targetLocation);
9882
+ * let button = overworld.getBlock({
9883
+ * x: targetLocation.x,
9884
+ * y: targetLocation.y + 1,
9885
+ * z: targetLocation.z,
9886
+ * });
9449
9887
  *
9450
- * if (piston === undefined || button === undefined) {
9451
- * log("Could not find block at location.");
9452
- * return -1;
9453
- * }
9888
+ * if (piston === undefined || button === undefined) {
9889
+ * log("Could not find block at location.");
9890
+ * return -1;
9891
+ * }
9454
9892
  *
9455
- * piston.setPermutation(mc.BlockPermutation.resolve('piston').withState('facing_direction', 3));
9456
- * button.setPermutation(mc.BlockPermutation.resolve('acacia_button').withState('facing_direction', 1));
9893
+ * piston.setPermutation(
9894
+ * mc.BlockPermutation.resolve("piston").withState("facing_direction", 3)
9895
+ * );
9896
+ * button.setPermutation(
9897
+ * mc.BlockPermutation.resolve("acacia_button").withState("facing_direction", 1)
9898
+ * );
9457
9899
  *
9458
- * mc.world.afterEvents.pistonActivate.subscribe((pistonEvent: mc.PistonActivateAfterEvent) => {
9900
+ * mc.world.afterEvents.pistonActivate.subscribe(
9901
+ * (pistonEvent: mc.PistonActivateAfterEvent) => {
9459
9902
  * let eventLoc = pistonEvent.piston.block.location;
9460
9903
  *
9461
- * if (eventLoc.x === targetLocation.x && eventLoc.y === targetLocation.y && eventLoc.z === targetLocation.z) {
9904
+ * if (
9905
+ * eventLoc.x === targetLocation.x &&
9906
+ * eventLoc.y === targetLocation.y &&
9907
+ * eventLoc.z === targetLocation.z
9908
+ * ) {
9462
9909
  * log(
9463
9910
  * "Piston event at " +
9464
9911
  * mc.system.currentTick +
9465
9912
  * (pistonEvent.piston.isMoving ? " Moving" : "") +
9466
- * (pistonEvent.piston.isExpanding ? " Expanding" : "") +
9467
- * (pistonEvent.piston.isExpanded ? " Expanded" : "") +
9468
- * (pistonEvent.piston.isRetracting ? " Retracting" : "") +
9469
- * (pistonEvent.piston.isRetracted ? " Retracted" : "")
9913
+ * " State: " +
9914
+ * pistonEvent.piston.state
9470
9915
  * );
9471
9916
  * }
9472
- * });
9473
- * ```
9474
- * @example pistonEvent.ts
9475
- * ```typescript
9476
- * let canceled = false;
9477
- *
9478
- * const pistonLoc: mc.Vector3 = {
9479
- * x: Math.floor(targetLocation.x) + 1,
9480
- * y: Math.floor(targetLocation.y) + 2,
9481
- * z: Math.floor(targetLocation.z) + 1,
9482
- * };
9483
- *
9484
- * const pistonCallback = mc.world.beforeEvents.pistonActivate.subscribe((pistonEvent: mc.PistonActivateBeforeEvent) => {
9485
- * if (pistonEvent.piston.location.equals(pistonLoc)) {
9486
- * log("Cancelling piston event");
9487
- * pistonEvent.cancel = true;
9488
- * canceled = true;
9489
9917
  * }
9490
- * });
9491
- *
9918
+ * );
9492
9919
  * ```
9493
9920
  */
9494
9921
  subscribe(callback: (arg: PistonActivateAfterEvent) => void): (arg: PistonActivateAfterEvent) => void;
@@ -9626,9 +10053,15 @@ export class Player extends Entity {
9626
10053
  /**
9627
10054
  * @beta
9628
10055
  * @remarks
10056
+ * Eats an item, providing the item's hunger and saturation
10057
+ * effects to the player. Can only be used on food items.
10058
+ *
9629
10059
  * This function can't be called in read-only mode.
9630
10060
  *
9631
- * @throws This function can throw errors.
10061
+ * @param itemStack
10062
+ * The item to eat.
10063
+ * @throws
10064
+ * Throws if the item is not a food item.
9632
10065
  */
9633
10066
  eatItem(itemStack: ItemStack): void;
9634
10067
  /**
@@ -10441,21 +10874,40 @@ export class PlayerLeaveAfterEventSignal extends IPlayerLeaveAfterEventSignal {
10441
10874
  private constructor();
10442
10875
  }
10443
10876
 
10877
+ /**
10878
+ * Contains information regarding a player that is leaving the
10879
+ * world.
10880
+ */
10444
10881
  export class PlayerLeaveBeforeEvent {
10445
10882
  private constructor();
10883
+ /**
10884
+ * @remarks
10885
+ * The leaving player.
10886
+ *
10887
+ */
10446
10888
  readonly player: Player;
10447
10889
  }
10448
10890
 
10891
+ /**
10892
+ * Manages callbacks that are connected to a player leaving the
10893
+ * world.
10894
+ */
10449
10895
  export class PlayerLeaveBeforeEventSignal {
10450
10896
  private constructor();
10451
10897
  /**
10452
10898
  * @remarks
10899
+ * Adds a callback that will be called when a player leaves the
10900
+ * world.
10901
+ *
10453
10902
  * This function can't be called in read-only mode.
10454
10903
  *
10455
10904
  */
10456
10905
  subscribe(callback: (arg: PlayerLeaveBeforeEvent) => void): (arg: PlayerLeaveBeforeEvent) => void;
10457
10906
  /**
10458
10907
  * @remarks
10908
+ * Removes a callback that will be called when a player leaves
10909
+ * the world.
10910
+ *
10459
10911
  * This function can't be called in read-only mode.
10460
10912
  *
10461
10913
  * @throws This function can throw errors.
@@ -10535,6 +10987,11 @@ export class PlayerPlaceBlockBeforeEvent extends BlockEvent {
10535
10987
  *
10536
10988
  */
10537
10989
  readonly faceLocation: Vector3;
10990
+ /**
10991
+ * @remarks
10992
+ * The block permutation that is being placed.
10993
+ *
10994
+ */
10538
10995
  readonly permutationBeingPlaced: BlockPermutation;
10539
10996
  /**
10540
10997
  * @remarks
@@ -11352,6 +11809,10 @@ export class System {
11352
11809
  *
11353
11810
  */
11354
11811
  readonly currentTick: number;
11812
+ /**
11813
+ * @beta
11814
+ */
11815
+ clearJob(jobId: number): void;
11355
11816
  /**
11356
11817
  * @remarks
11357
11818
  * Cancels the execution of a function run that was previously
@@ -11410,6 +11871,10 @@ export class System {
11410
11871
  * ```
11411
11872
  */
11412
11873
  runInterval(callback: () => void, tickInterval?: number): number;
11874
+ /**
11875
+ * @beta
11876
+ */
11877
+ runJob(generator: Generator<void, void, void>): number;
11413
11878
  /**
11414
11879
  * @remarks
11415
11880
  * Runs a set of code at a future time specified by tickDelay.
@@ -11876,6 +12341,37 @@ export class WeatherChangeAfterEventSignal {
11876
12341
  unsubscribe(callback: (arg: WeatherChangeAfterEvent) => void): void;
11877
12342
  }
11878
12343
 
12344
+ /**
12345
+ * @beta
12346
+ */
12347
+ export class WeatherChangeBeforeEvent {
12348
+ private constructor();
12349
+ cancel: boolean;
12350
+ duration: number;
12351
+ newWeather: WeatherType;
12352
+ readonly previousWeather: WeatherType;
12353
+ }
12354
+
12355
+ /**
12356
+ * @beta
12357
+ */
12358
+ export class WeatherChangeBeforeEventSignal {
12359
+ private constructor();
12360
+ /**
12361
+ * @remarks
12362
+ * This function can't be called in read-only mode.
12363
+ *
12364
+ */
12365
+ subscribe(callback: (arg: WeatherChangeBeforeEvent) => void): (arg: WeatherChangeBeforeEvent) => void;
12366
+ /**
12367
+ * @remarks
12368
+ * This function can't be called in read-only mode.
12369
+ *
12370
+ * @throws This function can throw errors.
12371
+ */
12372
+ unsubscribe(callback: (arg: WeatherChangeBeforeEvent) => void): void;
12373
+ }
12374
+
11879
12375
  /**
11880
12376
  * A class that wraps the state of a world - a set of
11881
12377
  * dimensions and the environment of Minecraft.
@@ -12742,6 +13238,10 @@ export class WorldBeforeEvents {
12742
13238
  *
12743
13239
  */
12744
13240
  readonly playerPlaceBlock: PlayerPlaceBlockBeforeEventSignal;
13241
+ /**
13242
+ * @beta
13243
+ */
13244
+ readonly weatherChange: WeatherChangeBeforeEventSignal;
12745
13245
  }
12746
13246
 
12747
13247
  /**
@@ -12786,6 +13286,13 @@ export class WorldInitializeAfterEventSignal {
12786
13286
  unsubscribe(callback: (arg: WorldInitializeAfterEvent) => void): void;
12787
13287
  }
12788
13288
 
13289
+ /**
13290
+ * @beta
13291
+ */
13292
+ export interface BiomeSearchOptions {
13293
+ boundingSize?: Vector3;
13294
+ }
13295
+
12789
13296
  /**
12790
13297
  * Contains optional parameters for registering a block event.
12791
13298
  */
@@ -13168,8 +13675,8 @@ export interface DimensionLocation {
13168
13675
 
13169
13676
  /**
13170
13677
  * @beta
13171
- * This class represents a specific leveled enchantment that is
13172
- * applied to an item.
13678
+ * This interface represents a specific leveled enchantment
13679
+ * that is applied to an item.
13173
13680
  */
13174
13681
  export interface Enchantment {
13175
13682
  /**
@@ -13647,6 +14154,11 @@ export interface PlayAnimationOptions {
13647
14154
  *
13648
14155
  */
13649
14156
  nextState?: string;
14157
+ /**
14158
+ * @remarks
14159
+ * A list of players the animation will be visible to.
14160
+ *
14161
+ */
13650
14162
  players?: string[];
13651
14163
  /**
13652
14164
  * @remarks
@@ -14007,6 +14519,14 @@ export class EnchantmentTypeUnknownIdError extends Error {
14007
14519
  private constructor();
14008
14520
  }
14009
14521
 
14522
+ /**
14523
+ * @beta
14524
+ */
14525
+ // @ts-ignore Class inheritance allowed for native defined classes
14526
+ export class InvalidContainerSlotError extends Error {
14527
+ private constructor();
14528
+ }
14529
+
14010
14530
  // @ts-ignore Class inheritance allowed for native defined classes
14011
14531
  export class LocationInUnloadedChunkError extends Error {
14012
14532
  private constructor();
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@minecraft/server",
3
- "version": "1.9.0-beta.1.20.60-preview.23",
3
+ "version": "1.9.0-beta.1.20.60-preview.25",
4
4
  "description": "",
5
5
  "contributors": [
6
6
  {