@minecraft/server 1.9.0-beta.1.20.60-preview.20 → 1.9.0-beta.1.20.60-preview.21

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Files changed (2) hide show
  1. package/index.d.ts +203 -67
  2. package/package.json +2 -2
package/index.d.ts CHANGED
@@ -119,11 +119,37 @@ export enum CompoundBlockVolumePositionRelativity {
119
119
 
120
120
  /**
121
121
  * @beta
122
+ * An enumeration for the various difficulty levels of
123
+ * Minecraft.
122
124
  */
123
125
  export enum Difficulty {
126
+ /**
127
+ * @beta
128
+ * @remarks
129
+ * Peaceful difficulty level.
130
+ *
131
+ */
124
132
  Peaceful = 0,
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+ /**
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+ * @beta
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+ * @remarks
136
+ * Easy difficulty level.
137
+ *
138
+ */
125
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  Easy = 1,
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+ /**
141
+ * @beta
142
+ * @remarks
143
+ * Normal difficulty level.
144
+ *
145
+ */
126
146
  Normal = 2,
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+ /**
148
+ * @beta
149
+ * @remarks
150
+ * Hard difficulty level.
151
+ *
152
+ */
127
153
  Hard = 3,
128
154
  }
129
155
 
@@ -640,11 +666,16 @@ export enum EntityInitializationCause {
640
666
  Born = 'Born',
641
667
  /**
642
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  * @remarks
643
- * Case when an entity is created by an event, e.g., Wandering
644
- * trader spawning llamas.
669
+ * Case when an entity is created by an event, e.g., a
670
+ * Wandering trader spawning llamas.
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671
  *
646
672
  */
647
673
  Event = 'Event',
674
+ /**
675
+ * @remarks
676
+ * Case when an entity is loaded into the world.
677
+ *
678
+ */
648
679
  Loaded = 'Loaded',
649
680
  /**
650
681
  * @remarks
@@ -1021,11 +1052,47 @@ export enum SignSide {
1021
1052
  * day.
1022
1053
  */
1023
1054
  export enum TimeOfDay {
1055
+ /**
1056
+ * @remarks
1057
+ * Sets the time to the start of the day, which is time of the
1058
+ * day 1,000 (or the equivalent of 7am) in Minecraft.
1059
+ *
1060
+ */
1024
1061
  Day = 1000,
1062
+ /**
1063
+ * @remarks
1064
+ * Sets the time to noon, which is time of the day 6,000 in
1065
+ * Minecraft.
1066
+ *
1067
+ */
1025
1068
  Noon = 6000,
1069
+ /**
1070
+ * @remarks
1071
+ * Sets the time to sunset, which is time of the day 12,000 (or
1072
+ * the equivalent of 6pm) in Minecraft.
1073
+ *
1074
+ */
1026
1075
  Sunset = 12000,
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+ /**
1077
+ * @remarks
1078
+ * Sets the time to night, which is time of the day 13,000 (or
1079
+ * the equivalent of 7:00pm) in Minecraft.
1080
+ *
1081
+ */
1027
1082
  Night = 13000,
1083
+ /**
1084
+ * @remarks
1085
+ * Sets the time to midnight, which is time of the day 18,000
1086
+ * (or the equivalent of 12:00am) in Minecraft.
1087
+ *
1088
+ */
1028
1089
  Midnight = 18000,
1090
+ /**
1091
+ * @remarks
1092
+ * Sets the time to sunrise, which is time of the day 23,000
1093
+ * (or the equivalent of 5am) in Minecraft.
1094
+ *
1095
+ */
1029
1096
  Sunrise = 23000,
1030
1097
  }
1031
1098
 
@@ -1582,6 +1649,16 @@ export class Block {
1582
1649
  north(steps?: number): Block | undefined;
1583
1650
  /**
1584
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  * @beta
1652
+ * @remarks
1653
+ * Returns a block at an offset relative vector to this block.
1654
+ *
1655
+ * @param offset
1656
+ * The offset vector. For example, an offset of 0, 1, 0 will
1657
+ * return the block above the current block.
1658
+ * @returns
1659
+ * Block at the specified offset, or undefined if that block
1660
+ * could not be retrieved (for example, the block and its
1661
+ * relative chunk is not loaded yet.)
1585
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  * @throws This function can throw errors.
1586
1663
  *
1587
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  * {@link LocationInUnloadedChunkError}
@@ -2790,33 +2867,24 @@ export class ChatSendAfterEvent {
2790
2867
  private constructor();
2791
2868
  /**
2792
2869
  * @remarks
2793
- * Message that is being broadcast. In a beforeChat event
2794
- * handler, _message_ can be updated with edits before the
2795
- * message is displayed to players.
2870
+ * Message that is being broadcast.
2796
2871
  *
2797
2872
  */
2798
- message: string;
2873
+ readonly message: string;
2799
2874
  /**
2800
2875
  * @remarks
2801
2876
  * Player that sent the chat message.
2802
2877
  *
2803
2878
  */
2804
- sender: Player;
2879
+ readonly sender: Player;
2805
2880
  /**
2806
2881
  * @remarks
2807
- * If true, this message is directly targeted to one or more
2882
+ * Optional list of players that will receive this message. If
2883
+ * defined, this message is directly targeted to one or more
2808
2884
  * players (i.e., is not broadcast.)
2809
2885
  *
2810
2886
  */
2811
- sendToTargets: boolean;
2812
- /**
2813
- * @remarks
2814
- * List of players that will receive this message.
2815
- *
2816
- * @returns
2817
- * List of player objects.
2818
- */
2819
- getTargets(): Player[];
2887
+ readonly targets?: Player[];
2820
2888
  }
2821
2889
 
2822
2890
  /**
@@ -2863,8 +2931,7 @@ export class ChatSendAfterEventSignal {
2863
2931
  * @beta
2864
2932
  * An event that fires as players enter chat messages.
2865
2933
  */
2866
- // @ts-ignore Class inheritance allowed for native defined classes
2867
- export class ChatSendBeforeEvent extends ChatSendAfterEvent {
2934
+ export class ChatSendBeforeEvent {
2868
2935
  private constructor();
2869
2936
  /**
2870
2937
  * @remarks
@@ -2875,13 +2942,24 @@ export class ChatSendBeforeEvent extends ChatSendAfterEvent {
2875
2942
  cancel: boolean;
2876
2943
  /**
2877
2944
  * @remarks
2878
- * Sets an updated list of players that will receive this
2879
- * message.
2945
+ * Message that is being broadcast.
2946
+ *
2947
+ */
2948
+ readonly message: string;
2949
+ /**
2950
+ * @remarks
2951
+ * Player that sent the chat message.
2880
2952
  *
2881
- * @param players
2882
- * Updated array of players that should receive this message.
2883
2953
  */
2884
- setTargets(players: Player[]): void;
2954
+ readonly sender: Player;
2955
+ /**
2956
+ * @remarks
2957
+ * Optional list of players that will receive this message. If
2958
+ * defined, this message is directly targeted to one or more
2959
+ * players (i.e., is not broadcast.)
2960
+ *
2961
+ */
2962
+ readonly targets?: Player[];
2885
2963
  }
2886
2964
 
2887
2965
  /**
@@ -3991,8 +4069,13 @@ export class Dimension {
3991
4069
  /**
3992
4070
  * @beta
3993
4071
  * @remarks
4072
+ * Returns the current weather.
4073
+ *
3994
4074
  * This function can't be called in read-only mode.
3995
4075
  *
4076
+ * @returns
4077
+ * Returns a WeatherType that explains the broad category of
4078
+ * weather that is currently going on.
3996
4079
  */
3997
4080
  getWeather(): WeatherType;
3998
4081
  /**
@@ -4291,18 +4374,14 @@ export class EffectAddAfterEvent {
4291
4374
  * @remarks
4292
4375
  * Additional properties and details of the effect.
4293
4376
  *
4294
- * This property can't be edited in read-only mode.
4295
- *
4296
4377
  */
4297
- effect: Effect;
4378
+ readonly effect: Effect;
4298
4379
  /**
4299
4380
  * @remarks
4300
4381
  * Entity that the effect is being added to.
4301
4382
  *
4302
- * This property can't be edited in read-only mode.
4303
- *
4304
4383
  */
4305
- entity: Entity;
4384
+ readonly entity: Entity;
4306
4385
  }
4307
4386
 
4308
4387
  /**
@@ -4349,6 +4428,11 @@ export class EffectAddBeforeEvent {
4349
4428
  *
4350
4429
  */
4351
4430
  cancel: boolean;
4431
+ /**
4432
+ * @remarks
4433
+ * Effect duration.
4434
+ *
4435
+ */
4352
4436
  duration: number;
4353
4437
  /**
4354
4438
  * @remarks
@@ -4952,6 +5036,10 @@ export class Entity {
4952
5036
  applyKnockback(directionX: number, directionZ: number, horizontalStrength: number, verticalStrength: number): void;
4953
5037
  /**
4954
5038
  * @beta
5039
+ * @remarks
5040
+ * Clears all dynamic properties that have been set on this
5041
+ * entity.
5042
+ *
4955
5043
  * @throws This function can throw errors.
4956
5044
  */
4957
5045
  clearDynamicProperties(): void;
@@ -5071,11 +5159,25 @@ export class Entity {
5071
5159
  getDynamicProperty(identifier: string): boolean | number | string | Vector3 | undefined;
5072
5160
  /**
5073
5161
  * @beta
5162
+ * @remarks
5163
+ * Returns the available set of dynamic property identifiers
5164
+ * that have been used on this entity.
5165
+ *
5166
+ * @returns
5167
+ * A string array of the dynamic properties set on this entity.
5074
5168
  * @throws This function can throw errors.
5075
5169
  */
5076
5170
  getDynamicPropertyIds(): string[];
5077
5171
  /**
5078
5172
  * @beta
5173
+ * @remarks
5174
+ * Returns the total size, in bytes, of all the dynamic
5175
+ * properties that are currently stored for this entity. This
5176
+ * can be useful for diagnosing performance warning signs - if,
5177
+ * for example, an entity has many megabytes of associated
5178
+ * dynamic properties, it may be slow to load on various
5179
+ * devices.
5180
+ *
5079
5181
  * @throws This function can throw errors.
5080
5182
  */
5081
5183
  getDynamicPropertyTotalByteCount(): number;
@@ -5969,8 +6071,6 @@ export class EntityEquippableComponent extends EntityComponent {
5969
6071
  * @remarks
5970
6072
  * Gets the equipped item for the given EquipmentSlot.
5971
6073
  *
5972
- * This function can't be called in read-only mode.
5973
- *
5974
6074
  * @param equipmentSlot
5975
6075
  * The equipment slot. e.g. "head", "chest", "offhand"
5976
6076
  * @returns
@@ -5985,8 +6085,6 @@ export class EntityEquippableComponent extends EntityComponent {
5985
6085
  * Gets the ContainerSlot corresponding to the given
5986
6086
  * EquipmentSlot.
5987
6087
  *
5988
- * This function can't be called in read-only mode.
5989
- *
5990
6088
  * @param equipmentSlot
5991
6089
  * The equipment slot. e.g. "head", "chest", "offhand".
5992
6090
  * @returns
@@ -7603,7 +7701,7 @@ export class EntityTypes {
7603
7701
  * Retrieves an iterator of all entity types within this world.
7604
7702
  *
7605
7703
  */
7606
- static getAll(): EntityTypeIterator;
7704
+ static getAll(): EntityType[];
7607
7705
  }
7608
7706
 
7609
7707
  /**
@@ -8213,23 +8311,16 @@ export class ItemDurabilityComponent extends ItemComponent {
8213
8311
  *
8214
8312
  * This function can't be called in read-only mode.
8215
8313
  *
8216
- * @param unbreaking
8217
- * Unbreaking factor to consider in factoring the damage
8218
- * chance. Incoming unbreaking parameter must be greater than
8219
- * 0.
8220
8314
  * @throws This function can throw errors.
8221
8315
  */
8222
- getDamageChance(unbreaking?: number): number;
8316
+ getDamageChance(unbreakingEnchantmentLevel?: number): number;
8223
8317
  /**
8224
8318
  * @remarks
8225
- * A range of numbers that describes the chance of the item
8226
- * losing durability.
8227
- *
8228
8319
  * This function can't be called in read-only mode.
8229
8320
  *
8230
8321
  * @throws This function can throw errors.
8231
8322
  */
8232
- getDamageRange(): minecraftcommon.NumberRange;
8323
+ getDamageChanceRange(): minecraftcommon.NumberRange;
8233
8324
  }
8234
8325
 
8235
8326
  /**
@@ -9835,8 +9926,18 @@ export class Player extends Entity {
9835
9926
  /**
9836
9927
  * @beta
9837
9928
  * @remarks
9929
+ * Creates a new particle emitter at a specified location in
9930
+ * the world. Only visible to the target player.
9931
+ *
9838
9932
  * This function can't be called in read-only mode.
9839
9933
  *
9934
+ * @param effectName
9935
+ * Identifier of the particle to create.
9936
+ * @param location
9937
+ * The location at which to create the particle emitter.
9938
+ * @param molangVariables
9939
+ * A set of optional, customizable variables that can be
9940
+ * adjusted for this particle.
9840
9941
  * @throws This function can throw errors.
9841
9942
  *
9842
9943
  * {@link Error}
@@ -9844,6 +9945,26 @@ export class Player extends Entity {
9844
9945
  * {@link LocationInUnloadedChunkError}
9845
9946
  *
9846
9947
  * {@link LocationOutOfWorldBoundariesError}
9948
+ * @example spawnParticle.ts
9949
+ * ```typescript
9950
+ * for (let i = 0; i < 100; i++) {
9951
+ * const molang = new mc.MolangVariableMap();
9952
+ *
9953
+ * molang.setColorRGB("variable.color", {
9954
+ * red: Math.random(),
9955
+ * green: Math.random(),
9956
+ * blue: Math.random(),
9957
+ * alpha: 1,
9958
+ * });
9959
+ *
9960
+ * let newLocation = {
9961
+ * x: targetLocation.x + Math.floor(Math.random() * 8) - 4,
9962
+ * y: targetLocation.y + Math.floor(Math.random() * 8) - 4,
9963
+ * z: targetLocation.z + Math.floor(Math.random() * 8) - 4,
9964
+ * };
9965
+ * player.spawnParticle("minecraft:colored_flame_particle", newLocation, molang);
9966
+ * }
9967
+ * ```
9847
9968
  */
9848
9969
  spawnParticle(effectName: string, location: Vector3, molangVariables?: MolangVariableMap): void;
9849
9970
  /**
@@ -11908,6 +12029,10 @@ export class World {
11908
12029
  broadcastClientMessage(id: string, value: string): void;
11909
12030
  /**
11910
12031
  * @beta
12032
+ * @remarks
12033
+ * Clears the set of dynamic properties declared for this
12034
+ * behavior pack within the world.
12035
+ *
11911
12036
  */
11912
12037
  clearDynamicProperties(): void;
11913
12038
  /**
@@ -12024,10 +12149,21 @@ export class World {
12024
12149
  getDynamicProperty(identifier: string): boolean | number | string | Vector3 | undefined;
12025
12150
  /**
12026
12151
  * @beta
12152
+ * @remarks
12153
+ * Gets a set of dynamic property identifiers that have been
12154
+ * set in this world.
12155
+ *
12156
+ * @returns
12157
+ * A string array of active dynamic property identifiers.
12027
12158
  */
12028
12159
  getDynamicPropertyIds(): string[];
12029
12160
  /**
12030
12161
  * @beta
12162
+ * @remarks
12163
+ * Gets the total byte count of dynamic properties. This could
12164
+ * potentially be used for your own analytics to ensure you're
12165
+ * not storing gigantic sets of dynamic properties.
12166
+ *
12031
12167
  */
12032
12168
  getDynamicPropertyTotalByteCount(): number;
12033
12169
  /**
@@ -12349,7 +12485,7 @@ export class WorldAfterEvents {
12349
12485
  * entity.
12350
12486
  *
12351
12487
  */
12352
- readonly dataDrivenEntityTriggerEvent: DataDrivenEntityTriggerAfterEventSignal;
12488
+ readonly dataDrivenEntityTrigger: DataDrivenEntityTriggerAfterEventSignal;
12353
12489
  /**
12354
12490
  * @beta
12355
12491
  * @remarks
@@ -12518,10 +12654,16 @@ export class WorldAfterEvents {
12518
12654
  readonly playerDimensionChange: PlayerDimensionChangeAfterEventSignal;
12519
12655
  /**
12520
12656
  * @beta
12657
+ * @remarks
12658
+ * An event for when a player interacts with a block.
12659
+ *
12521
12660
  */
12522
12661
  readonly playerInteractWithBlock: PlayerInteractWithBlockAfterEventSignal;
12523
12662
  /**
12524
12663
  * @beta
12664
+ * @remarks
12665
+ * This event fires when a player interacts with an entity.
12666
+ *
12525
12667
  */
12526
12668
  readonly playerInteractWithEntity: PlayerInteractWithEntityAfterEventSignal;
12527
12669
  /**
@@ -12696,14 +12838,23 @@ export class WorldBeforeEvents {
12696
12838
  readonly playerBreakBlock: PlayerBreakBlockBeforeEventSignal;
12697
12839
  /**
12698
12840
  * @beta
12841
+ * @remarks
12842
+ * Fires before a player interacts with a block.
12843
+ *
12699
12844
  */
12700
12845
  readonly playerInteractWithBlock: PlayerInteractWithBlockBeforeEventSignal;
12701
12846
  /**
12702
12847
  * @beta
12848
+ * @remarks
12849
+ * Fires before a player interacts with an entity.
12850
+ *
12703
12851
  */
12704
12852
  readonly playerInteractWithEntity: PlayerInteractWithEntityBeforeEventSignal;
12705
12853
  /**
12706
12854
  * @beta
12855
+ * @remarks
12856
+ * Fires when a player leaves the game.
12857
+ *
12707
12858
  */
12708
12859
  readonly playerLeave: PlayerLeaveBeforeEventSignal;
12709
12860
  /**
@@ -12951,6 +13102,11 @@ export interface BoundingBox {
12951
13102
  }
12952
13103
 
12953
13104
  export interface CameraDefaultOptions {
13105
+ /**
13106
+ * @remarks
13107
+ * Sets a set of easing options for the camera.
13108
+ *
13109
+ */
12954
13110
  easeOptions: CameraEaseOptions;
12955
13111
  }
12956
13112
 
@@ -13734,7 +13890,8 @@ export interface RGB {
13734
13890
  /**
13735
13891
  * Represents a fully customizable color within Minecraft.
13736
13892
  */
13737
- export interface RGBA {
13893
+ // @ts-ignore Class inheritance allowed for native defined classes
13894
+ export interface RGBA extends RGB {
13738
13895
  /**
13739
13896
  * @remarks
13740
13897
  * Determines a color's alpha (opacity) component. Valid values
@@ -13742,27 +13899,6 @@ export interface RGBA {
13742
13899
  *
13743
13900
  */
13744
13901
  alpha: number;
13745
- /**
13746
- * @remarks
13747
- * Determines a color's blue component. Valid values are
13748
- * between 0 and 1.0.
13749
- *
13750
- */
13751
- blue: number;
13752
- /**
13753
- * @remarks
13754
- * Determines a color's green component. Valid values are
13755
- * between 0 and 1.0.
13756
- *
13757
- */
13758
- green: number;
13759
- /**
13760
- * @remarks
13761
- * Determines a color's red component. Valid values are between
13762
- * 0 and 1.0.
13763
- *
13764
- */
13765
- red: number;
13766
13902
  }
13767
13903
 
13768
13904
  /**
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@minecraft/server",
3
- "version": "1.9.0-beta.1.20.60-preview.20",
3
+ "version": "1.9.0-beta.1.20.60-preview.21",
4
4
  "description": "",
5
5
  "contributors": [
6
6
  {
@@ -13,7 +13,7 @@
13
13
  }
14
14
  ],
15
15
  "dependencies": {
16
- "@minecraft/common": "^1.1.0-rc.1.20.60-preview.20"
16
+ "@minecraft/common": "^1.1.0-rc.1.20.60-preview.21"
17
17
  },
18
18
  "license": "MIT"
19
19
  }