@minecraft/server 1.8.0-beta.1.20.50-preview.21 → 1.8.0-beta.1.20.50-preview.23

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (3) hide show
  1. package/README.md +0 -2
  2. package/index.d.ts +128 -495
  3. package/package.json +2 -2
package/index.d.ts CHANGED
@@ -7,7 +7,6 @@
7
7
  Copyright (c) Microsoft Corporation.
8
8
  ***************************************************************************** */
9
9
  /**
10
- * @beta
11
10
  * @packageDocumentation
12
11
  * Contains many types related to manipulating a Minecraft
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  * world, including entities, blocks, dimensions, and more.
@@ -16,7 +15,7 @@
16
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  * ```json
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  * {
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  * "module_name": "@minecraft/server",
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- * "version": "1.8.0-internal.1.20.50-preview.21"
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+ * "version": "1.6.0"
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  * }
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  * ```
22
21
  *
@@ -129,47 +128,40 @@ export enum Difficulty {
129
128
  }
130
129
 
131
130
  /**
132
- * @beta
133
131
  * A general purpose relative direction enumeration.
134
132
  */
135
133
  export enum Direction {
136
134
  /**
137
- * @beta
138
135
  * @remarks
139
136
  * Returns the {@link Block} beneath (y - 1) of this item.
140
137
  *
141
138
  */
142
139
  Down = 'Down',
143
140
  /**
144
- * @beta
145
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  * @remarks
146
142
  * Returns the {@link Block} to the east (x + 1) of this item.
147
143
  *
148
144
  */
149
145
  East = 'East',
150
146
  /**
151
- * @beta
152
147
  * @remarks
153
148
  * Returns the {@link Block} to the east (z + 1) of this item.
154
149
  *
155
150
  */
156
151
  North = 'North',
157
152
  /**
158
- * @beta
159
153
  * @remarks
160
154
  * Returns the {@link Block} to the south (z - 1) of this item.
161
155
  *
162
156
  */
163
157
  South = 'South',
164
158
  /**
165
- * @beta
166
159
  * @remarks
167
160
  * Returns the {@link Block} above (y + 1) of this item.
168
161
  *
169
162
  */
170
163
  Up = 'Up',
171
164
  /**
172
- * @beta
173
165
  * @remarks
174
166
  * Returns the {@link Block} to the west (x - 1) of this item.
175
167
  *
@@ -178,26 +170,22 @@ export enum Direction {
178
170
  }
179
171
 
180
172
  /**
181
- * @beta
182
173
  * Specifies a mechanism for displaying scores on a scoreboard.
183
174
  */
184
175
  export enum DisplaySlotId {
185
176
  /**
186
- * @beta
187
177
  * @remarks
188
178
  * Displays the score below the player's name.
189
179
  *
190
180
  */
191
181
  BelowName = 'BelowName',
192
182
  /**
193
- * @beta
194
183
  * @remarks
195
184
  * Displays the score as a list on the pause screen.
196
185
  *
197
186
  */
198
187
  List = 'List',
199
188
  /**
200
- * @beta
201
189
  * @remarks
202
190
  * Displays the score on the side of the player's screen.
203
191
  *
@@ -324,9 +312,6 @@ export enum DyeColor {
324
312
  Yellow = 'Yellow',
325
313
  }
326
314
 
327
- /**
328
- * @beta
329
- */
330
315
  export enum EasingType {
331
316
  InBack = 'InBack',
332
317
  InBounce = 'InBounce',
@@ -416,6 +401,7 @@ export enum EntityComponentTypes {
416
401
  NavigationGeneric = 'minecraft:navigation.generic',
417
402
  NavigationHover = 'minecraft:navigation.hover',
418
403
  NavigationWalk = 'minecraft:navigation.walk',
404
+ Npc = 'minecraft:npc',
419
405
  OnFire = 'minecraft:onfire',
420
406
  PushThrough = 'minecraft:push_through',
421
407
  Rideable = 'minecraft:rideable',
@@ -430,19 +416,16 @@ export enum EntityComponentTypes {
430
416
  }
431
417
 
432
418
  /**
433
- * @beta
434
419
  * Describes the source of damage from an Entity.
435
420
  */
436
421
  export enum EntityDamageCause {
437
422
  /**
438
- * @beta
439
423
  * @remarks
440
424
  * Damage caused by a falling anvil.
441
425
  *
442
426
  */
443
427
  anvil = 'anvil',
444
428
  /**
445
- * @beta
446
429
  * @remarks
447
430
  * Damage caused from a non-Entity explosion. For example, an
448
431
  * exploding bed.
@@ -451,14 +434,12 @@ export enum EntityDamageCause {
451
434
  blockExplosion = 'blockExplosion',
452
435
  campfire = 'campfire',
453
436
  /**
454
- * @beta
455
437
  * @remarks
456
438
  * Unused.
457
439
  *
458
440
  */
459
441
  charging = 'charging',
460
442
  /**
461
- * @beta
462
443
  * @remarks
463
444
  * Damage caused by physically touching an Entity or Block. For
464
445
  * example, touching a Sweet Berry bush or Pufferfish.
@@ -466,7 +447,6 @@ export enum EntityDamageCause {
466
447
  */
467
448
  contact = 'contact',
468
449
  /**
469
- * @beta
470
450
  * @remarks
471
451
  * Damage caused by an Entity being out of air and inside a
472
452
  * liquid block.
@@ -474,14 +454,12 @@ export enum EntityDamageCause {
474
454
  */
475
455
  drowning = 'drowning',
476
456
  /**
477
- * @beta
478
457
  * @remarks
479
458
  * Damage caused by an Entity attack.
480
459
  *
481
460
  */
482
461
  entityAttack = 'entityAttack',
483
462
  /**
484
- * @beta
485
463
  * @remarks
486
464
  * Damage caused by an Entity explosion. For example, a Creeper
487
465
  * or Wither.
@@ -489,14 +467,12 @@ export enum EntityDamageCause {
489
467
  */
490
468
  entityExplosion = 'entityExplosion',
491
469
  /**
492
- * @beta
493
470
  * @remarks
494
471
  * Damage caused by falling onto the ground.
495
472
  *
496
473
  */
497
474
  fall = 'fall',
498
475
  /**
499
- * @beta
500
476
  * @remarks
501
477
  * Damage caused by falling blocks. Note: Anvils and
502
478
  * Stalactites have their own damage causes.
@@ -504,28 +480,24 @@ export enum EntityDamageCause {
504
480
  */
505
481
  fallingBlock = 'fallingBlock',
506
482
  /**
507
- * @beta
508
483
  * @remarks
509
484
  * Damage caused by catching on fire.
510
485
  *
511
486
  */
512
487
  fire = 'fire',
513
488
  /**
514
- * @beta
515
489
  * @remarks
516
490
  * Damage caused by burning over time.
517
491
  *
518
492
  */
519
493
  fireTick = 'fireTick',
520
494
  /**
521
- * @beta
522
495
  * @remarks
523
496
  * Damage caused by fireworks.
524
497
  *
525
498
  */
526
499
  fireworks = 'fireworks',
527
500
  /**
528
- * @beta
529
501
  * @remarks
530
502
  * Damage caused by flying into a wall at high speed while
531
503
  * gliding with Elytra.
@@ -533,28 +505,24 @@ export enum EntityDamageCause {
533
505
  */
534
506
  flyIntoWall = 'flyIntoWall',
535
507
  /**
536
- * @beta
537
508
  * @remarks
538
509
  * Damage caused by staying inside a Powder Snow block.
539
510
  *
540
511
  */
541
512
  freezing = 'freezing',
542
513
  /**
543
- * @beta
544
514
  * @remarks
545
515
  * Damage caused by touching a Lava block.
546
516
  *
547
517
  */
548
518
  lava = 'lava',
549
519
  /**
550
- * @beta
551
520
  * @remarks
552
521
  * Damage caused by being struck by lightning.
553
522
  *
554
523
  */
555
524
  lightning = 'lightning',
556
525
  /**
557
- * @beta
558
526
  * @remarks
559
527
  * Damage caused by magical attacks. For example, Evoker Fang
560
528
  * or Conduit Block.
@@ -562,14 +530,12 @@ export enum EntityDamageCause {
562
530
  */
563
531
  magic = 'magic',
564
532
  /**
565
- * @beta
566
533
  * @remarks
567
534
  * Damage caused by touching a Magma block.
568
535
  *
569
536
  */
570
537
  magma = 'magma',
571
538
  /**
572
- * @beta
573
539
  * @remarks
574
540
  * Damage caused by no source. For example, from a command or
575
541
  * script.
@@ -577,7 +543,6 @@ export enum EntityDamageCause {
577
543
  */
578
544
  none = 'none',
579
545
  /**
580
- * @beta
581
546
  * @remarks
582
547
  * Damage caused by an indirect source. For example, setting a
583
548
  * mob's health to 0 in a behavior pack.
@@ -585,14 +550,12 @@ export enum EntityDamageCause {
585
550
  */
586
551
  override = 'override',
587
552
  /**
588
- * @beta
589
553
  * @remarks
590
554
  * Damage caused by a Piston.
591
555
  *
592
556
  */
593
557
  piston = 'piston',
594
558
  /**
595
- * @beta
596
559
  * @remarks
597
560
  * Damage caused by a projectile.
598
561
  *
@@ -602,28 +565,24 @@ export enum EntityDamageCause {
602
565
  sonicBoom = 'sonicBoom',
603
566
  soulCampfire = 'soulCampfire',
604
567
  /**
605
- * @beta
606
568
  * @remarks
607
569
  * Damage caused by a falling Stalactite block.
608
570
  *
609
571
  */
610
572
  stalactite = 'stalactite',
611
573
  /**
612
- * @beta
613
574
  * @remarks
614
575
  * Damage caused by touching a Stalagmite block.
615
576
  *
616
577
  */
617
578
  stalagmite = 'stalagmite',
618
579
  /**
619
- * @beta
620
580
  * @remarks
621
581
  * Damage caused over time by having an empty hunger bar.
622
582
  *
623
583
  */
624
584
  starve = 'starve',
625
585
  /**
626
- * @beta
627
586
  * @remarks
628
587
  * Damage caused by an Entity being out of air and inside a
629
588
  * non-liquid block.
@@ -631,7 +590,6 @@ export enum EntityDamageCause {
631
590
  */
632
591
  suffocation = 'suffocation',
633
592
  /**
634
- * @beta
635
593
  * @remarks
636
594
  * Damage caused by an Entity killing itself. For example, from
637
595
  * the /kill command.
@@ -639,7 +597,6 @@ export enum EntityDamageCause {
639
597
  */
640
598
  suicide = 'suicide',
641
599
  /**
642
- * @beta
643
600
  * @remarks
644
601
  * Damage caused by an Entity being in an inhabitable climate.
645
602
  * For example, a Snow Golem in a biome with a temperature
@@ -648,7 +605,6 @@ export enum EntityDamageCause {
648
605
  */
649
606
  temperature = 'temperature',
650
607
  /**
651
- * @beta
652
608
  * @remarks
653
609
  * Damage caused by the Thorns armor enchantment and by the
654
610
  * Guardian thorns effect.
@@ -656,14 +612,12 @@ export enum EntityDamageCause {
656
612
  */
657
613
  thorns = 'thorns',
658
614
  /**
659
- * @beta
660
615
  * @remarks
661
616
  * Damage caused over time by falling into the void.
662
617
  *
663
618
  */
664
619
  'void' = 'void',
665
620
  /**
666
- * @beta
667
621
  * @remarks
668
622
  * Damage caused by the Wither effect. For example, from
669
623
  * touching a Wither Rose.
@@ -673,12 +627,10 @@ export enum EntityDamageCause {
673
627
  }
674
628
 
675
629
  /**
676
- * @beta
677
630
  * An enumeration describing initialization cause of an entity.
678
631
  */
679
632
  export enum EntityInitializationCause {
680
633
  /**
681
- * @beta
682
634
  * @remarks
683
635
  * Case when an entity is created as child of other entity or
684
636
  * entities, e.g., cows making a cow or slimes making smaller
@@ -687,7 +639,6 @@ export enum EntityInitializationCause {
687
639
  */
688
640
  Born = 'Born',
689
641
  /**
690
- * @beta
691
642
  * @remarks
692
643
  * Case when an entity is created by an event, e.g., Wandering
693
644
  * trader spawning llamas.
@@ -696,14 +647,12 @@ export enum EntityInitializationCause {
696
647
  Event = 'Event',
697
648
  Loaded = 'Loaded',
698
649
  /**
699
- * @beta
700
650
  * @remarks
701
651
  * Case when an entity is naturally spawned in the world.
702
652
  *
703
653
  */
704
654
  Spawned = 'Spawned',
705
655
  /**
706
- * @beta
707
656
  * @remarks
708
657
  * Case when an entity is transformed into another entity.
709
658
  *
@@ -737,13 +686,11 @@ export enum EntityLifetimeState {
737
686
  }
738
687
 
739
688
  /**
740
- * @beta
741
689
  * The equipment slot of the mob. This includes armor, offhand
742
690
  * and mainhand slots.
743
691
  */
744
692
  export enum EquipmentSlot {
745
693
  /**
746
- * @beta
747
694
  * @remarks
748
695
  * The chest slot. This slot is used to hold items such as
749
696
  * Chestplate or Elytra.
@@ -751,7 +698,6 @@ export enum EquipmentSlot {
751
698
  */
752
699
  Chest = 'Chest',
753
700
  /**
754
- * @beta
755
701
  * @remarks
756
702
  * The feet slot. This slot is used to hold items such as
757
703
  * Boots.
@@ -759,7 +705,6 @@ export enum EquipmentSlot {
759
705
  */
760
706
  Feet = 'Feet',
761
707
  /**
762
- * @beta
763
708
  * @remarks
764
709
  * The head slot. This slot is used to hold items such as
765
710
  * Helmets or Carved Pumpkins.
@@ -767,7 +712,6 @@ export enum EquipmentSlot {
767
712
  */
768
713
  Head = 'Head',
769
714
  /**
770
- * @beta
771
715
  * @remarks
772
716
  * The legs slot. This slot is used to hold items such as
773
717
  * Leggings.
@@ -775,7 +719,6 @@ export enum EquipmentSlot {
775
719
  */
776
720
  Legs = 'Legs',
777
721
  /**
778
- * @beta
779
722
  * @remarks
780
723
  * The mainhand slot. For players, the mainhand slot refers to
781
724
  * the currently active hotbar slot.
@@ -783,7 +726,6 @@ export enum EquipmentSlot {
783
726
  */
784
727
  Mainhand = 'Mainhand',
785
728
  /**
786
- * @beta
787
729
  * @remarks
788
730
  * The offhand slot. This slot is used to hold items such as
789
731
  * shields and maps.
@@ -829,12 +771,10 @@ export enum FluidType {
829
771
  }
830
772
 
831
773
  /**
832
- * @beta
833
774
  * Represents a game mode for the current world experience.
834
775
  */
835
776
  export enum GameMode {
836
777
  /**
837
- * @beta
838
778
  * @remarks
839
779
  * World is in a more locked-down experience, where blocks may
840
780
  * not be manipulated.
@@ -842,7 +782,6 @@ export enum GameMode {
842
782
  */
843
783
  adventure = 'adventure',
844
784
  /**
845
- * @beta
846
785
  * @remarks
847
786
  * World is in a full creative mode. In creative mode, the
848
787
  * player has all the resources available in the item selection
@@ -855,7 +794,6 @@ export enum GameMode {
855
794
  */
856
795
  creative = 'creative',
857
796
  /**
858
- * @beta
859
797
  * @remarks
860
798
  * World is in spectator mode. In spectator mode, spectators
861
799
  * are always flying and cannot become grounded. Spectators can
@@ -868,7 +806,6 @@ export enum GameMode {
868
806
  */
869
807
  spectator = 'spectator',
870
808
  /**
871
- * @beta
872
809
  * @remarks
873
810
  * World is in a survival mode, where players can take damage
874
811
  * and entities may not be peaceful. Survival mode is where the
@@ -891,26 +828,22 @@ export enum ItemComponentTypes {
891
828
  }
892
829
 
893
830
  /**
894
- * @beta
895
831
  * Describes how an an item can be moved within a container.
896
832
  */
897
833
  export enum ItemLockMode {
898
834
  /**
899
- * @beta
900
835
  * @remarks
901
836
  * The item cannot be dropped or crafted with.
902
837
  *
903
838
  */
904
839
  inventory = 'inventory',
905
840
  /**
906
- * @beta
907
841
  * @remarks
908
842
  * The item has no container restrictions.
909
843
  *
910
844
  */
911
845
  none = 'none',
912
846
  /**
913
- * @beta
914
847
  * @remarks
915
848
  * The item cannot be moved from its slot, dropped or crafted
916
849
  * with.
@@ -920,7 +853,6 @@ export enum ItemLockMode {
920
853
  }
921
854
 
922
855
  /**
923
- * @beta
924
856
  * Enum containing the different phases of the moon based on
925
857
  * the current day.,Obtain the current MoonPhase using
926
858
  * world.getMoonPhase.
@@ -933,7 +865,6 @@ export enum ItemLockMode {
933
865
  */
934
866
  export enum MoonPhase {
935
867
  /**
936
- * @beta
937
868
  * @remarks
938
869
  * The brightest moon phase. During this phase, cats have a 50%
939
870
  * chance of spawning as black cats.
@@ -941,49 +872,42 @@ export enum MoonPhase {
941
872
  */
942
873
  FullMoon = 0,
943
874
  /**
944
- * @beta
945
875
  * @remarks
946
876
  * The phase following the Full Moon.
947
877
  *
948
878
  */
949
879
  WaningGibbous = 1,
950
880
  /**
951
- * @beta
952
881
  * @remarks
953
882
  * The phase following the Waxing Crescent.
954
883
  *
955
884
  */
956
885
  FirstQuarter = 2,
957
886
  /**
958
- * @beta
959
887
  * @remarks
960
888
  * The phase following the Last Quarter.
961
889
  *
962
890
  */
963
891
  WaningCrescent = 3,
964
892
  /**
965
- * @beta
966
893
  * @remarks
967
894
  * The darkest moon phase.
968
895
  *
969
896
  */
970
897
  NewMoon = 4,
971
898
  /**
972
- * @beta
973
899
  * @remarks
974
900
  * The phase following the New Moon.
975
901
  *
976
902
  */
977
903
  WaxingCrescent = 5,
978
904
  /**
979
- * @beta
980
905
  * @remarks
981
906
  * The phase following the Waning Gibbous.
982
907
  *
983
908
  */
984
909
  LastQuarter = 6,
985
910
  /**
986
- * @beta
987
911
  * @remarks
988
912
  * The phase following the First Quarter.
989
913
  *
@@ -992,13 +916,11 @@ export enum MoonPhase {
992
916
  }
993
917
 
994
918
  /**
995
- * @beta
996
919
  * Used for specifying a sort order for how to display an
997
920
  * objective and its list of participants.
998
921
  */
999
922
  export enum ObjectiveSortOrder {
1000
923
  /**
1001
- * @beta
1002
924
  * @remarks
1003
925
  * Objective participant list is displayed in ascending (e.g.,
1004
926
  * A-Z) order.
@@ -1006,7 +928,6 @@ export enum ObjectiveSortOrder {
1006
928
  */
1007
929
  Ascending = 0,
1008
930
  /**
1009
- * @beta
1010
931
  * @remarks
1011
932
  * Objective participant list is displayed in descending (e.g.,
1012
933
  * Z-A) order.
@@ -1016,19 +937,16 @@ export enum ObjectiveSortOrder {
1016
937
  }
1017
938
 
1018
939
  /**
1019
- * @beta
1020
940
  * Contains objectives and participants for the scoreboard.
1021
941
  */
1022
942
  export enum ScoreboardIdentityType {
1023
943
  /**
1024
- * @beta
1025
944
  * @remarks
1026
945
  * This scoreboard participant is tied to an entity.
1027
946
  *
1028
947
  */
1029
948
  Entity = 'Entity',
1030
949
  /**
1031
- * @beta
1032
950
  * @remarks
1033
951
  * This scoreboard participant is tied to a pseudo player
1034
952
  * entity - typically this is used to store scores as data or
@@ -1037,7 +955,6 @@ export enum ScoreboardIdentityType {
1037
955
  */
1038
956
  FakePlayer = 'FakePlayer',
1039
957
  /**
1040
- * @beta
1041
958
  * @remarks
1042
959
  * This scoreboard participant is tied to a player.
1043
960
  *
@@ -1046,12 +963,10 @@ export enum ScoreboardIdentityType {
1046
963
  }
1047
964
 
1048
965
  /**
1049
- * @beta
1050
966
  * Describes where the script event originated from.
1051
967
  */
1052
968
  export enum ScriptEventSource {
1053
969
  /**
1054
- * @beta
1055
970
  * @remarks
1056
971
  * The script event originated from a Block such as a Command
1057
972
  * Block.
@@ -1059,7 +974,6 @@ export enum ScriptEventSource {
1059
974
  */
1060
975
  Block = 'Block',
1061
976
  /**
1062
- * @beta
1063
977
  * @remarks
1064
978
  * The script event originated from an Entity such as a Player,
1065
979
  * Command Block Minecart or Animation Controller.
@@ -1067,14 +981,12 @@ export enum ScriptEventSource {
1067
981
  */
1068
982
  Entity = 'Entity',
1069
983
  /**
1070
- * @beta
1071
984
  * @remarks
1072
985
  * The script event originated from an NPC dialogue.
1073
986
  *
1074
987
  */
1075
988
  NPCDialogue = 'NPCDialogue',
1076
989
  /**
1077
- * @beta
1078
990
  * @remarks
1079
991
  * The script event originated from the server, such as from a
1080
992
  * runCommand API call or a dedicated server console.
@@ -1105,7 +1017,6 @@ export enum SignSide {
1105
1017
  }
1106
1018
 
1107
1019
  /**
1108
- * @beta
1109
1020
  * Provides numeric values for common periods in the Minecraft
1110
1021
  * day.
1111
1022
  */
@@ -1144,27 +1055,23 @@ export enum WatchdogTerminateReason {
1144
1055
  }
1145
1056
 
1146
1057
  /**
1147
- * @beta
1148
1058
  * Used to specify the type of weather condition within the
1149
1059
  * world.
1150
1060
  */
1151
1061
  export enum WeatherType {
1152
1062
  /**
1153
- * @beta
1154
1063
  * @remarks
1155
1064
  * Specifies a clear weather condition.
1156
1065
  *
1157
1066
  */
1158
1067
  Clear = 'Clear',
1159
1068
  /**
1160
- * @beta
1161
1069
  * @remarks
1162
1070
  * Specifies a rain weather condition.
1163
1071
  *
1164
1072
  */
1165
1073
  Rain = 'Rain',
1166
1074
  /**
1167
- * @beta
1168
1075
  * @remarks
1169
1076
  * Specifies a rain and thunder weather condition.
1170
1077
  *
@@ -1280,6 +1187,7 @@ export type EntityComponentTypeMap = {
1280
1187
  'minecraft:navigation.generic': EntityNavigationGenericComponent;
1281
1188
  'minecraft:navigation.hover': EntityNavigationHoverComponent;
1282
1189
  'minecraft:navigation.walk': EntityNavigationWalkComponent;
1190
+ 'minecraft:npc': EntityNpcComponent;
1283
1191
  'minecraft:onfire': EntityOnFireComponent;
1284
1192
  'minecraft:push_through': EntityPushThroughComponent;
1285
1193
  'minecraft:rideable': EntityRideableComponent;
@@ -1308,6 +1216,7 @@ export type EntityComponentTypeMap = {
1308
1216
  'navigation.generic': EntityNavigationGenericComponent;
1309
1217
  'navigation.hover': EntityNavigationHoverComponent;
1310
1218
  'navigation.walk': EntityNavigationWalkComponent;
1219
+ npc: EntityNpcComponent;
1311
1220
  onfire: EntityOnFireComponent;
1312
1221
  push_through: EntityPushThroughComponent;
1313
1222
  rideable: EntityRideableComponent;
@@ -1337,7 +1246,6 @@ export type ItemComponentTypeMap = {
1337
1246
  };
1338
1247
 
1339
1248
  /**
1340
- * @beta
1341
1249
  * Represents a block in a dimension. A block represents a
1342
1250
  * unique X, Y, and Z within a dimension and get/sets the state
1343
1251
  * of the block at that location. This type was significantly
@@ -1352,7 +1260,6 @@ export class Block {
1352
1260
  */
1353
1261
  readonly dimension: Dimension;
1354
1262
  /**
1355
- * @beta
1356
1263
  * @remarks
1357
1264
  * Returns true if this block is an air block (i.e., empty
1358
1265
  * space).
@@ -1365,7 +1272,6 @@ export class Block {
1365
1272
  */
1366
1273
  readonly isAir: boolean;
1367
1274
  /**
1368
- * @beta
1369
1275
  * @remarks
1370
1276
  * Returns true if this block is a liquid block - (e.g., a
1371
1277
  * water block and a lava block are liquid, while an air block
@@ -1549,7 +1455,6 @@ export class Block {
1549
1455
  */
1550
1456
  east(steps?: number): Block | undefined;
1551
1457
  /**
1552
- * @beta
1553
1458
  * @remarks
1554
1459
  * Gets a component (that represents additional capabilities)
1555
1460
  * for a block - for example, an inventory component of a chest
@@ -1651,7 +1556,6 @@ export class Block {
1651
1556
  */
1652
1557
  hasTag(tag: string): boolean;
1653
1558
  /**
1654
- * @beta
1655
1559
  * @remarks
1656
1560
  * Returns true if this reference to a block is still valid
1657
1561
  * (for example, if the block is unloaded, references to that
@@ -1814,14 +1718,12 @@ export class BlockAreaSize {
1814
1718
  }
1815
1719
 
1816
1720
  /**
1817
- * @beta
1818
1721
  * Base type for components associated with blocks.
1819
1722
  */
1820
1723
  // @ts-ignore Class inheritance allowed for native defined classes
1821
1724
  export class BlockComponent extends Component {
1822
1725
  private constructor();
1823
1726
  /**
1824
- * @beta
1825
1727
  * @remarks
1826
1728
  * Block instance that this component pertains to.
1827
1729
  *
@@ -1830,7 +1732,6 @@ export class BlockComponent extends Component {
1830
1732
  }
1831
1733
 
1832
1734
  /**
1833
- * @beta
1834
1735
  * Contains information regarding an event that impacts a
1835
1736
  * specific block.
1836
1737
  */
@@ -1902,7 +1803,6 @@ export class BlockExplodeAfterEventSignal {
1902
1803
  }
1903
1804
 
1904
1805
  /**
1905
- * @beta
1906
1806
  * Represents the inventory of a block in the world. Used with
1907
1807
  * blocks like chests.
1908
1808
  */
@@ -1996,7 +1896,6 @@ export class BlockLocationIterator implements Iterable<Vector3> {
1996
1896
  }
1997
1897
 
1998
1898
  /**
1999
- * @beta
2000
1899
  * Contains the combination of type {@link BlockType} and
2001
1900
  * properties (also sometimes called block state) which
2002
1901
  * describe a block (but does not belong to a specific {@link
@@ -2808,7 +2707,6 @@ export class BoundingBoxUtils {
2808
2707
  }
2809
2708
 
2810
2709
  /**
2811
- * @beta
2812
2710
  * Contains information related to changes to a button push.
2813
2711
  */
2814
2712
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -2823,7 +2721,6 @@ export class ButtonPushAfterEvent extends BlockEvent {
2823
2721
  }
2824
2722
 
2825
2723
  /**
2826
- * @beta
2827
2724
  * Manages callbacks that are connected to when a button is
2828
2725
  * pushed.
2829
2726
  */
@@ -2833,7 +2730,6 @@ export class ButtonPushAfterEventSignal extends IButtonPushAfterEventSignal {
2833
2730
  }
2834
2731
 
2835
2732
  /**
2836
- * @beta
2837
2733
  * Contains methods relating to the active camera for the
2838
2734
  * specified player.
2839
2735
  */
@@ -3032,7 +2928,6 @@ export class CommandResult {
3032
2928
  }
3033
2929
 
3034
2930
  /**
3035
- * @beta
3036
2931
  * Base class for downstream Component implementations.
3037
2932
  */
3038
2933
  export class Component {
@@ -3044,7 +2939,6 @@ export class Component {
3044
2939
  */
3045
2940
  readonly typeId: string;
3046
2941
  /**
3047
- * @beta
3048
2942
  * @remarks
3049
2943
  * Returns whether the component is valid. A component is
3050
2944
  * considered valid if its owner is valid, in addition to any
@@ -3309,7 +3203,6 @@ export class CompoundBlockVolume {
3309
3203
  }
3310
3204
 
3311
3205
  /**
3312
- * @beta
3313
3206
  * Represents a container that can hold sets of items. Used
3314
3207
  * with entities such as Players, Chest Minecarts, Llamas, and
3315
3208
  * more.
@@ -3395,7 +3288,6 @@ export class Container {
3395
3288
  */
3396
3289
  getSlot(slot: number): ContainerSlot;
3397
3290
  /**
3398
- * @beta
3399
3291
  * @remarks
3400
3292
  * Returns whether a container object (or the entity or block
3401
3293
  * that this container is associated with) is still available
@@ -3740,14 +3632,12 @@ export class DataDrivenEntityTriggerAfterEvent {
3740
3632
  * Name of the data driven event being triggered.
3741
3633
  *
3742
3634
  */
3743
- readonly id: string;
3635
+ readonly eventId: string;
3744
3636
  /**
3745
3637
  * @remarks
3746
3638
  * An updateable list of modifications to component state that
3747
3639
  * are the effect of this triggered event.
3748
3640
  *
3749
- * This function can't be called in read-only mode.
3750
- *
3751
3641
  */
3752
3642
  getModifiers(): DefinitionModifier[];
3753
3643
  }
@@ -3860,56 +3750,6 @@ export class DataDrivenEntityTriggerBeforeEventSignal {
3860
3750
  unsubscribe(callback: (arg: DataDrivenEntityTriggerBeforeEvent) => void): void;
3861
3751
  }
3862
3752
 
3863
- /**
3864
- * @beta
3865
- * Contains a set of updates to the component definition state
3866
- * of an entity.
3867
- */
3868
- export class DefinitionModifier {
3869
- /**
3870
- * @remarks
3871
- * Retrieves the list of component groups that will be added
3872
- * via this definition modification.
3873
- *
3874
- */
3875
- getComponentGroupsToAdd(): string[];
3876
- /**
3877
- * @remarks
3878
- * Retrieves the list of component groups that will be removed
3879
- * via this definition modification.
3880
- *
3881
- */
3882
- getComponentGroupsToRemove(): string[];
3883
- /**
3884
- * @remarks
3885
- * Retrieves the list of entity definition events that will be
3886
- * fired via this update.
3887
- *
3888
- */
3889
- getTriggers(): Trigger[];
3890
- /**
3891
- * @remarks
3892
- * Updates the list of component groups that will be added via
3893
- * this definition modification.
3894
- *
3895
- */
3896
- setComponentGroupsToAdd(newGroups: string[]): void;
3897
- /**
3898
- * @remarks
3899
- * Updates the list of component groups that will be removed
3900
- * via this definition modification.
3901
- *
3902
- */
3903
- setComponentGroupsToRemove(removedGroups: string[]): void;
3904
- /**
3905
- * @remarks
3906
- * Updates the list of entity definition events that will be
3907
- * fired via this update.
3908
- *
3909
- */
3910
- setTriggers(newTriggers: Trigger[]): void;
3911
- }
3912
-
3913
3753
  /**
3914
3754
  * A class that represents a particular dimension (e.g., The
3915
3755
  * End) within a world.
@@ -4012,7 +3852,6 @@ export class Dimension {
4012
3852
  options?: BlockFillOptions,
4013
3853
  ): number;
4014
3854
  /**
4015
- * @beta
4016
3855
  * @remarks
4017
3856
  * Returns a block instance at the given location.
4018
3857
  *
@@ -4037,7 +3876,6 @@ export class Dimension {
4037
3876
  */
4038
3877
  getBlock(location: Vector3): Block | undefined;
4039
3878
  /**
4040
- * @beta
4041
3879
  * @remarks
4042
3880
  * Gets the first block that intersects with a vector emanating
4043
3881
  * from a location.
@@ -4051,7 +3889,6 @@ export class Dimension {
4051
3889
  */
4052
3890
  getBlockFromRay(location: Vector3, direction: Vector3, options?: BlockRaycastOptions): BlockRaycastHit | undefined;
4053
3891
  /**
4054
- * @beta
4055
3892
  * @remarks
4056
3893
  * Returns a set of entities based on a set of conditions
4057
3894
  * defined via the EntityQueryOptions set of filter criteria.
@@ -4120,7 +3957,6 @@ export class Dimension {
4120
3957
  */
4121
3958
  getEntities(options?: EntityQueryOptions): Entity[];
4122
3959
  /**
4123
- * @beta
4124
3960
  * @remarks
4125
3961
  * Returns a set of entities at a particular location.
4126
3962
  *
@@ -4131,7 +3967,6 @@ export class Dimension {
4131
3967
  */
4132
3968
  getEntitiesAtBlockLocation(location: Vector3): Entity[];
4133
3969
  /**
4134
- * @beta
4135
3970
  * @remarks
4136
3971
  * Gets entities that intersect with a specified vector
4137
3972
  * emanating from a location.
@@ -4141,7 +3976,6 @@ export class Dimension {
4141
3976
  */
4142
3977
  getEntitiesFromRay(location: Vector3, direction: Vector3, options?: EntityRaycastOptions): EntityRaycastHit[];
4143
3978
  /**
4144
- * @beta
4145
3979
  * @remarks
4146
3980
  * Returns a set of players based on a set of conditions
4147
3981
  * defined via the EntityQueryOptions set of filter criteria.
@@ -4162,7 +3996,6 @@ export class Dimension {
4162
3996
  */
4163
3997
  getWeather(): WeatherType;
4164
3998
  /**
4165
- * @beta
4166
3999
  * @remarks
4167
4000
  * Runs a command synchronously using the context of the
4168
4001
  * broader dimenion.
@@ -4207,7 +4040,6 @@ export class Dimension {
4207
4040
  */
4208
4041
  runCommandAsync(commandString: string): Promise<CommandResult>;
4209
4042
  /**
4210
- * @beta
4211
4043
  * @remarks
4212
4044
  * Sets the current weather within the dimension
4213
4045
  *
@@ -4223,7 +4055,6 @@ export class Dimension {
4223
4055
  */
4224
4056
  setWeather(weatherType: WeatherType, duration?: number): void;
4225
4057
  /**
4226
- * @beta
4227
4058
  * @remarks
4228
4059
  * Creates a new entity (e.g., a mob) at the specified
4229
4060
  * location.
@@ -4284,7 +4115,6 @@ export class Dimension {
4284
4115
  */
4285
4116
  spawnEntity(identifier: string, location: Vector3): Entity;
4286
4117
  /**
4287
- * @beta
4288
4118
  * @remarks
4289
4119
  * Creates a new item stack as an entity at the specified
4290
4120
  * location.
@@ -4331,7 +4161,6 @@ export class Dimension {
4331
4161
  */
4332
4162
  spawnItem(itemStack: ItemStack, location: Vector3): Entity;
4333
4163
  /**
4334
- * @beta
4335
4164
  * @remarks
4336
4165
  * Creates a new particle emitter at a specified location in
4337
4166
  * the world.
@@ -4404,7 +4233,6 @@ export class DimensionTypes {
4404
4233
  }
4405
4234
 
4406
4235
  /**
4407
- * @beta
4408
4236
  * Represents an effect - like poison - that has been added to
4409
4237
  * an Entity.
4410
4238
  */
@@ -4565,7 +4393,6 @@ export class EffectAddBeforeEventSignal {
4565
4393
  }
4566
4394
 
4567
4395
  /**
4568
- * @beta
4569
4396
  * Represents a type of effect - like poison - that can be
4570
4397
  * applied to an entity.
4571
4398
  */
@@ -4802,7 +4629,6 @@ export class EnchantmentTypes {
4802
4629
  export class Entity {
4803
4630
  private constructor();
4804
4631
  /**
4805
- * @beta
4806
4632
  * @remarks
4807
4633
  * Dimension that the entity is currently within.
4808
4634
  *
@@ -4831,7 +4657,6 @@ export class Entity {
4831
4657
  */
4832
4658
  readonly id: string;
4833
4659
  /**
4834
- * @beta
4835
4660
  * @remarks
4836
4661
  * Whether the entity is touching a climbable block. For
4837
4662
  * example, a player next to a ladder or a spider next to a
@@ -4841,7 +4666,6 @@ export class Entity {
4841
4666
  */
4842
4667
  readonly isClimbing: boolean;
4843
4668
  /**
4844
- * @beta
4845
4669
  * @remarks
4846
4670
  * Whether the entity has a fall distance greater than 0, or
4847
4671
  * greater than 1 while gliding.
@@ -4850,7 +4674,6 @@ export class Entity {
4850
4674
  */
4851
4675
  readonly isFalling: boolean;
4852
4676
  /**
4853
- * @beta
4854
4677
  * @remarks
4855
4678
  * Whether any part of the entity is inside a water block.
4856
4679
  *
@@ -4858,7 +4681,6 @@ export class Entity {
4858
4681
  */
4859
4682
  readonly isInWater: boolean;
4860
4683
  /**
4861
- * @beta
4862
4684
  * @remarks
4863
4685
  * Whether the entity is on top of a solid block.
4864
4686
  *
@@ -4866,7 +4688,6 @@ export class Entity {
4866
4688
  */
4867
4689
  readonly isOnGround: boolean;
4868
4690
  /**
4869
- * @beta
4870
4691
  * @remarks
4871
4692
  * If true, the entity is currently sleeping.
4872
4693
  *
@@ -4874,7 +4695,6 @@ export class Entity {
4874
4695
  */
4875
4696
  readonly isSleeping: boolean;
4876
4697
  /**
4877
- * @beta
4878
4698
  * @remarks
4879
4699
  * Whether the entity is sneaking - that is, moving more slowly
4880
4700
  * and more quietly.
@@ -4884,7 +4704,6 @@ export class Entity {
4884
4704
  */
4885
4705
  isSneaking: boolean;
4886
4706
  /**
4887
- * @beta
4888
4707
  * @remarks
4889
4708
  * Whether the entity is sprinting. For example, a player using
4890
4709
  * the sprint action, an ocelot running away or a pig boosting
@@ -4894,7 +4713,6 @@ export class Entity {
4894
4713
  */
4895
4714
  readonly isSprinting: boolean;
4896
4715
  /**
4897
- * @beta
4898
4716
  * @remarks
4899
4717
  * Whether the entity is in the swimming state. For example, a
4900
4718
  * player using the swim action or a fish in water.
@@ -4913,7 +4731,6 @@ export class Entity {
4913
4731
  */
4914
4732
  readonly lifetimeState: EntityLifetimeState;
4915
4733
  /**
4916
- * @beta
4917
4734
  * @remarks
4918
4735
  * Current location of the entity.
4919
4736
  *
@@ -4921,7 +4738,6 @@ export class Entity {
4921
4738
  */
4922
4739
  readonly location: Vector3;
4923
4740
  /**
4924
- * @beta
4925
4741
  * @remarks
4926
4742
  * Given name of the entity.
4927
4743
  *
@@ -4930,7 +4746,6 @@ export class Entity {
4930
4746
  */
4931
4747
  nameTag: string;
4932
4748
  /**
4933
- * @beta
4934
4749
  * @remarks
4935
4750
  * Returns a scoreboard identity that represents this entity.
4936
4751
  * Will remain valid when the entity is killed.
@@ -4941,11 +4756,12 @@ export class Entity {
4941
4756
  * @beta
4942
4757
  * @remarks
4943
4758
  * Retrieves or sets an entity that is used as the target of
4944
- * AI-related behaviors, like attacking.
4759
+ * AI-related behaviors, like attacking. If the entity
4760
+ * currently has no target returns undefined.
4945
4761
  *
4946
4762
  * @throws This property can throw when used.
4947
4763
  */
4948
- readonly target: Entity;
4764
+ readonly target?: Entity;
4949
4765
  /**
4950
4766
  * @remarks
4951
4767
  * Identifier of the type of the entity - for example,
@@ -4955,7 +4771,6 @@ export class Entity {
4955
4771
  */
4956
4772
  readonly typeId: string;
4957
4773
  /**
4958
- * @beta
4959
4774
  * @remarks
4960
4775
  * Adds or updates an effect, like poison, to the entity.
4961
4776
  *
@@ -5014,7 +4829,6 @@ export class Entity {
5014
4829
  */
5015
4830
  addEffect(effectType: EffectType | string, duration: number, options?: EntityEffectOptions): void;
5016
4831
  /**
5017
- * @beta
5018
4832
  * @remarks
5019
4833
  * Adds a specified tag to an entity.
5020
4834
  *
@@ -5049,7 +4863,6 @@ export class Entity {
5049
4863
  */
5050
4864
  addTag(tag: string): boolean;
5051
4865
  /**
5052
- * @beta
5053
4866
  * @remarks
5054
4867
  * Applies a set of damage to an entity.
5055
4868
  *
@@ -5082,7 +4895,6 @@ export class Entity {
5082
4895
  */
5083
4896
  applyDamage(amount: number, options?: EntityApplyDamageByProjectileOptions | EntityApplyDamageOptions): boolean;
5084
4897
  /**
5085
- * @beta
5086
4898
  * @remarks
5087
4899
  * Applies impulse vector to the current velocity of the
5088
4900
  * entity.
@@ -5104,7 +4916,6 @@ export class Entity {
5104
4916
  */
5105
4917
  applyImpulse(vector: Vector3): void;
5106
4918
  /**
5107
- * @beta
5108
4919
  * @remarks
5109
4920
  * Applies impulse vector to the current velocity of the
5110
4921
  * entity.
@@ -5145,7 +4956,6 @@ export class Entity {
5145
4956
  */
5146
4957
  clearDynamicProperties(): void;
5147
4958
  /**
5148
- * @beta
5149
4959
  * @remarks
5150
4960
  * Sets the current velocity of the Entity to zero. Note that
5151
4961
  * this method may not have an impact on Players.
@@ -5209,7 +5019,6 @@ export class Entity {
5209
5019
  */
5210
5020
  extinguishFire(useEffects?: boolean): boolean;
5211
5021
  /**
5212
- * @beta
5213
5022
  * @remarks
5214
5023
  * Returns the first intersecting block from the direction that
5215
5024
  * this entity is looking at.
@@ -5223,7 +5032,6 @@ export class Entity {
5223
5032
  */
5224
5033
  getBlockFromViewDirection(options?: BlockRaycastOptions): BlockRaycastHit | undefined;
5225
5034
  /**
5226
- * @beta
5227
5035
  * @remarks
5228
5036
  * Gets a component (that represents additional capabilities)
5229
5037
  * for an entity.
@@ -5239,7 +5047,6 @@ export class Entity {
5239
5047
  */
5240
5048
  getComponent<T extends keyof EntityComponentTypeMap>(componentId: T): EntityComponentTypeMap[T] | undefined;
5241
5049
  /**
5242
- * @beta
5243
5050
  * @remarks
5244
5051
  * Returns all components that are both present on this entity
5245
5052
  * and supported by the API.
@@ -5273,7 +5080,6 @@ export class Entity {
5273
5080
  */
5274
5081
  getDynamicPropertyTotalByteCount(): number;
5275
5082
  /**
5276
- * @beta
5277
5083
  * @remarks
5278
5084
  * Returns the effect for the specified EffectType on the
5279
5085
  * entity, undefined if the effect is not present, or throws an
@@ -5289,7 +5095,6 @@ export class Entity {
5289
5095
  */
5290
5096
  getEffect(effectType: EffectType | string): Effect | undefined;
5291
5097
  /**
5292
- * @beta
5293
5098
  * @remarks
5294
5099
  * Returns a set of effects applied to this entity.
5295
5100
  *
@@ -5299,7 +5104,6 @@ export class Entity {
5299
5104
  */
5300
5105
  getEffects(): Effect[];
5301
5106
  /**
5302
- * @beta
5303
5107
  * @remarks
5304
5108
  * Gets the entities that this entity is looking at by
5305
5109
  * performing a ray cast from the view of this entity.
@@ -5313,7 +5117,6 @@ export class Entity {
5313
5117
  */
5314
5118
  getEntitiesFromViewDirection(options?: EntityRaycastOptions): EntityRaycastHit[];
5315
5119
  /**
5316
- * @beta
5317
5120
  * @remarks
5318
5121
  * Returns the current location of the head component of this
5319
5122
  * entity.
@@ -5325,7 +5128,6 @@ export class Entity {
5325
5128
  */
5326
5129
  getHeadLocation(): Vector3;
5327
5130
  /**
5328
- * @beta
5329
5131
  * @remarks
5330
5132
  * Gets an entity Property value. If the property was set using
5331
5133
  * the setProperty function within the same tick, the updated
@@ -5343,7 +5145,6 @@ export class Entity {
5343
5145
  */
5344
5146
  getProperty(identifier: string): boolean | number | string | undefined;
5345
5147
  /**
5346
- * @beta
5347
5148
  * @remarks
5348
5149
  * Returns the current rotation component of this entity.
5349
5150
  *
@@ -5354,17 +5155,13 @@ export class Entity {
5354
5155
  */
5355
5156
  getRotation(): Vector2;
5356
5157
  /**
5357
- * @beta
5358
5158
  * @remarks
5359
- * Returns all tags associated with an entity.
5360
- *
5361
5159
  * @returns
5362
- * Returns the current rotation component of this entity.
5160
+ * Returns all tags associated with an entity.
5363
5161
  * @throws This function can throw errors.
5364
5162
  */
5365
5163
  getTags(): string[];
5366
5164
  /**
5367
- * @beta
5368
5165
  * @remarks
5369
5166
  * Returns the current velocity vector of the entity.
5370
5167
  *
@@ -5384,7 +5181,6 @@ export class Entity {
5384
5181
  */
5385
5182
  getVelocity(): Vector3;
5386
5183
  /**
5387
- * @beta
5388
5184
  * @remarks
5389
5185
  * Returns the current view direction of the entity.
5390
5186
  *
@@ -5394,7 +5190,6 @@ export class Entity {
5394
5190
  */
5395
5191
  getViewDirection(): Vector3;
5396
5192
  /**
5397
- * @beta
5398
5193
  * @remarks
5399
5194
  * Returns true if the specified component is present on this
5400
5195
  * entity.
@@ -5409,7 +5204,6 @@ export class Entity {
5409
5204
  */
5410
5205
  hasComponent(componentId: string): boolean;
5411
5206
  /**
5412
- * @beta
5413
5207
  * @remarks
5414
5208
  * Returns whether an entity has a particular tag.
5415
5209
  *
@@ -5421,7 +5215,6 @@ export class Entity {
5421
5215
  */
5422
5216
  hasTag(tag: string): boolean;
5423
5217
  /**
5424
- * @beta
5425
5218
  * @remarks
5426
5219
  * Returns whether the entity can be manipulated by script. A
5427
5220
  * Player is considered valid when it's EntityLifetimeState is
@@ -5432,7 +5225,6 @@ export class Entity {
5432
5225
  */
5433
5226
  isValid(): boolean;
5434
5227
  /**
5435
- * @beta
5436
5228
  * @remarks
5437
5229
  * Kills this entity. The entity will drop loot as normal.
5438
5230
  *
@@ -5465,6 +5257,14 @@ export class Entity {
5465
5257
  kill(): boolean;
5466
5258
  /**
5467
5259
  * @beta
5260
+ * @remarks
5261
+ * Matches the entity against the passed in options. Uses the
5262
+ * location of the entity for matching if the location is not
5263
+ * specified in the passed in EntityQueryOptions.
5264
+ *
5265
+ * @returns
5266
+ * Returns true if the entity matches the criteria in the
5267
+ * passed in EntityQueryOptions, otherwise it returns false.
5468
5268
  * @throws This function can throw errors.
5469
5269
  */
5470
5270
  matches(options: EntityQueryOptions): boolean;
@@ -5496,7 +5296,6 @@ export class Entity {
5496
5296
  */
5497
5297
  remove(): void;
5498
5298
  /**
5499
- * @beta
5500
5299
  * @remarks
5501
5300
  * Removes the specified EffectType on the entity, or returns
5502
5301
  * false if the effect is not present.
@@ -5512,7 +5311,6 @@ export class Entity {
5512
5311
  */
5513
5312
  removeEffect(effectType: EffectType | string): boolean;
5514
5313
  /**
5515
- * @beta
5516
5314
  * @remarks
5517
5315
  * Removes a specified tag from an entity.
5518
5316
  *
@@ -5526,7 +5324,6 @@ export class Entity {
5526
5324
  */
5527
5325
  removeTag(tag: string): boolean;
5528
5326
  /**
5529
- * @beta
5530
5327
  * @remarks
5531
5328
  * Resets an Entity Property back to its default value, as
5532
5329
  * specified in the Entity's definition. This property change
@@ -5550,7 +5347,6 @@ export class Entity {
5550
5347
  */
5551
5348
  resetProperty(identifier: string): boolean | number | string;
5552
5349
  /**
5553
- * @beta
5554
5350
  * @remarks
5555
5351
  * Runs a synchronous command on the entity.
5556
5352
  *
@@ -5646,7 +5442,6 @@ export class Entity {
5646
5442
  */
5647
5443
  setOnFire(seconds: number, useEffects?: boolean): boolean;
5648
5444
  /**
5649
- * @beta
5650
5445
  * @remarks
5651
5446
  * Sets an Entity Property to the provided value. This property
5652
5447
  * change is not applied until the next tick.
@@ -5670,7 +5465,6 @@ export class Entity {
5670
5465
  */
5671
5466
  setProperty(identifier: string, value: boolean | number | string): void;
5672
5467
  /**
5673
- * @beta
5674
5468
  * @remarks
5675
5469
  * Sets the main rotation of the entity.
5676
5470
  *
@@ -5684,7 +5478,6 @@ export class Entity {
5684
5478
  */
5685
5479
  setRotation(rotation: Vector2): void;
5686
5480
  /**
5687
- * @beta
5688
5481
  * @remarks
5689
5482
  * Teleports the selected entity to a new location
5690
5483
  *
@@ -5717,7 +5510,6 @@ export class Entity {
5717
5510
  */
5718
5511
  teleport(location: Vector3, teleportOptions?: TeleportOptions): void;
5719
5512
  /**
5720
- * @beta
5721
5513
  * @remarks
5722
5514
  * Triggers an entity type event. For every entity, a number of
5723
5515
  * events are defined in an entities' definition for key entity
@@ -5741,7 +5533,6 @@ export class Entity {
5741
5533
  */
5742
5534
  triggerEvent(eventName: string): void;
5743
5535
  /**
5744
- * @beta
5745
5536
  * @remarks
5746
5537
  * Attempts to try a teleport, but may not complete the
5747
5538
  * teleport operation (for example, if there are blocks at the
@@ -5833,7 +5624,6 @@ export class EntityAgeableComponent extends EntityComponent {
5833
5624
  }
5834
5625
 
5835
5626
  /**
5836
- * @beta
5837
5627
  * This is a base abstract class for any entity component that
5838
5628
  * centers around a number and can have a minimum, maximum, and
5839
5629
  * default defined value.
@@ -5913,7 +5703,6 @@ export class EntityAttributeComponent extends EntityComponent {
5913
5703
  }
5914
5704
 
5915
5705
  /**
5916
- * @beta
5917
5706
  * Base class for a family of entity movement events.
5918
5707
  */
5919
5708
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -6021,7 +5810,6 @@ export class EntityBreathableComponent extends EntityComponent {
6021
5810
  }
6022
5811
 
6023
5812
  /**
6024
- * @beta
6025
5813
  * When added, this component signifies that the entity can
6026
5814
  * climb up ladders.
6027
5815
  */
@@ -6032,7 +5820,6 @@ export class EntityCanClimbComponent extends EntityComponent {
6032
5820
  }
6033
5821
 
6034
5822
  /**
6035
- * @beta
6036
5823
  * When added, this component signifies that the entity can
6037
5824
  * fly, and the pathfinder won't be restricted to paths where a
6038
5825
  * solid block is required underneath it.
@@ -6044,7 +5831,6 @@ export class EntityCanFlyComponent extends EntityComponent {
6044
5831
  }
6045
5832
 
6046
5833
  /**
6047
- * @beta
6048
5834
  * When added, this component signifies that the entity can
6049
5835
  * power jump like the horse does within Minecraft.
6050
5836
  */
@@ -6055,7 +5841,6 @@ export class EntityCanPowerJumpComponent extends EntityComponent {
6055
5841
  }
6056
5842
 
6057
5843
  /**
6058
- * @beta
6059
5844
  * Defines the entity's color. Only works on certain entities
6060
5845
  * that have predefined color values (e.g., sheep, llama,
6061
5846
  * shulker).
@@ -6075,7 +5860,6 @@ export class EntityColorComponent extends EntityComponent {
6075
5860
  }
6076
5861
 
6077
5862
  /**
6078
- * @beta
6079
5863
  * Base class for downstream entity components.
6080
5864
  */
6081
5865
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -6084,10 +5868,11 @@ export class EntityComponent extends Component {
6084
5868
  /**
6085
5869
  * @beta
6086
5870
  * @remarks
6087
- * The entity that owns this component.
5871
+ * The entity that owns this component. The entity will be
5872
+ * undefined if it has been removed.
6088
5873
  *
6089
5874
  */
6090
- readonly entity: Entity;
5875
+ readonly entity?: Entity;
6091
5876
  }
6092
5877
 
6093
5878
  /**
@@ -6116,7 +5901,6 @@ export class EntityDefinitionFeedItem {
6116
5901
  }
6117
5902
 
6118
5903
  /**
6119
- * @beta
6120
5904
  * Contains data related to the death of an entity in the game.
6121
5905
  */
6122
5906
  export class EntityDieAfterEvent {
@@ -6137,7 +5921,6 @@ export class EntityDieAfterEvent {
6137
5921
  }
6138
5922
 
6139
5923
  /**
6140
- * @beta
6141
5924
  * Supports registering for an event that fires after an entity
6142
5925
  * has died.
6143
5926
  */
@@ -6175,7 +5958,6 @@ export class EntityDieAfterEventSignal {
6175
5958
  }
6176
5959
 
6177
5960
  /**
6178
- * @beta
6179
5961
  * Provides access to a mob's equipment slots. This component
6180
5962
  * exists for all mob entities.
6181
5963
  */
@@ -6229,7 +6011,6 @@ export class EntityEquippableComponent extends EntityComponent {
6229
6011
  }
6230
6012
 
6231
6013
  /**
6232
- * @beta
6233
6014
  * When added, this component signifies that this entity
6234
6015
  * doesn't take damage from fire.
6235
6016
  */
@@ -6240,7 +6021,6 @@ export class EntityFireImmuneComponent extends EntityComponent {
6240
6021
  }
6241
6022
 
6242
6023
  /**
6243
- * @beta
6244
6024
  * When added, this component signifies that this entity can
6245
6025
  * float in liquid blocks.
6246
6026
  */
@@ -6251,7 +6031,6 @@ export class EntityFloatsInLiquidComponent extends EntityComponent {
6251
6031
  }
6252
6032
 
6253
6033
  /**
6254
- * @beta
6255
6034
  * Represents the flying speed of an entity.
6256
6035
  */
6257
6036
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -6269,7 +6048,6 @@ export class EntityFlyingSpeedComponent extends EntityComponent {
6269
6048
  }
6270
6049
 
6271
6050
  /**
6272
- * @beta
6273
6051
  * Defines how much friction affects this entity.
6274
6052
  */
6275
6053
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -6288,7 +6066,6 @@ export class EntityFrictionModifierComponent extends EntityComponent {
6288
6066
  }
6289
6067
 
6290
6068
  /**
6291
- * @beta
6292
6069
  * Sets the offset from the ground that the entity is actually
6293
6070
  * at.
6294
6071
  */
@@ -6309,7 +6086,6 @@ export class EntityGroundOffsetComponent extends EntityComponent {
6309
6086
  }
6310
6087
 
6311
6088
  /**
6312
- * @beta
6313
6089
  * Defines the interactions with this entity for healing it.
6314
6090
  */
6315
6091
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -6345,7 +6121,6 @@ export class EntityHealableComponent extends EntityComponent {
6345
6121
  }
6346
6122
 
6347
6123
  /**
6348
- * @beta
6349
6124
  * Contains information related to an entity when its health
6350
6125
  * changes. Warning: don't change the health of an entity in
6351
6126
  * this event, or it will cause an infinite loop!
@@ -6373,7 +6148,6 @@ export class EntityHealthChangedAfterEvent {
6373
6148
  }
6374
6149
 
6375
6150
  /**
6376
- * @beta
6377
6151
  * Manages callbacks that are connected to when the health of
6378
6152
  * an entity changes.
6379
6153
  */
@@ -6404,7 +6178,6 @@ export class EntityHealthChangedAfterEventSignal {
6404
6178
  }
6405
6179
 
6406
6180
  /**
6407
- * @beta
6408
6181
  * Defines the health properties of an entity.
6409
6182
  */
6410
6183
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -6414,7 +6187,6 @@ export class EntityHealthComponent extends EntityAttributeComponent {
6414
6187
  }
6415
6188
 
6416
6189
  /**
6417
- * @beta
6418
6190
  * Contains information related to an entity hitting a block.
6419
6191
  */
6420
6192
  export class EntityHitBlockAfterEvent {
@@ -6440,7 +6212,6 @@ export class EntityHitBlockAfterEvent {
6440
6212
  }
6441
6213
 
6442
6214
  /**
6443
- * @beta
6444
6215
  * Manages callbacks that are connected to when an entity hits
6445
6216
  * a block.
6446
6217
  */
@@ -6471,7 +6242,6 @@ export class EntityHitBlockAfterEventSignal {
6471
6242
  }
6472
6243
 
6473
6244
  /**
6474
- * @beta
6475
6245
  * Contains information related to an entity hitting (melee
6476
6246
  * attacking) another entity.
6477
6247
  */
@@ -6492,7 +6262,6 @@ export class EntityHitEntityAfterEvent {
6492
6262
  }
6493
6263
 
6494
6264
  /**
6495
- * @beta
6496
6265
  * Manages callbacks that are connected to when an entity makes
6497
6266
  * a melee attack on another entity.
6498
6267
  */
@@ -6523,7 +6292,6 @@ export class EntityHitEntityAfterEventSignal {
6523
6292
  }
6524
6293
 
6525
6294
  /**
6526
- * @beta
6527
6295
  * Contains information related to an entity getting hurt.
6528
6296
  */
6529
6297
  export class EntityHurtAfterEvent {
@@ -6550,7 +6318,6 @@ export class EntityHurtAfterEvent {
6550
6318
  }
6551
6319
 
6552
6320
  /**
6553
- * @beta
6554
6321
  * Manages callbacks that are connected to when an entity is
6555
6322
  * hurt.
6556
6323
  */
@@ -6579,7 +6346,6 @@ export class EntityHurtAfterEventSignal {
6579
6346
  }
6580
6347
 
6581
6348
  /**
6582
- * @beta
6583
6349
  * Defines this entity's inventory properties.
6584
6350
  */
6585
6351
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -6603,11 +6369,12 @@ export class EntityInventoryComponent extends EntityComponent {
6603
6369
  readonly canBeSiphonedFrom: boolean;
6604
6370
  /**
6605
6371
  * @remarks
6606
- * Defines the container for this entity.
6372
+ * Defines the container for this entity. The container will be
6373
+ * undefined if the entity has been removed.
6607
6374
  *
6608
6375
  * @throws This property can throw when used.
6609
6376
  */
6610
- readonly container: Container;
6377
+ readonly container?: Container;
6611
6378
  /**
6612
6379
  * @remarks
6613
6380
  * Type of container this entity has.
@@ -6641,7 +6408,6 @@ export class EntityInventoryComponent extends EntityComponent {
6641
6408
  }
6642
6409
 
6643
6410
  /**
6644
- * @beta
6645
6411
  * When added, this component signifies that this entity is a
6646
6412
  * baby.
6647
6413
  */
@@ -6652,7 +6418,6 @@ export class EntityIsBabyComponent extends EntityComponent {
6652
6418
  }
6653
6419
 
6654
6420
  /**
6655
- * @beta
6656
6421
  * When added, this component signifies that this entity is
6657
6422
  * charged.
6658
6423
  */
@@ -6663,7 +6428,6 @@ export class EntityIsChargedComponent extends EntityComponent {
6663
6428
  }
6664
6429
 
6665
6430
  /**
6666
- * @beta
6667
6431
  * When added, this component signifies that this entity is
6668
6432
  * currently carrying a chest.
6669
6433
  */
@@ -6674,7 +6438,6 @@ export class EntityIsChestedComponent extends EntityComponent {
6674
6438
  }
6675
6439
 
6676
6440
  /**
6677
- * @beta
6678
6441
  * When added, this component signifies that dyes can be used
6679
6442
  * on this entity to change its color.
6680
6443
  */
@@ -6685,7 +6448,6 @@ export class EntityIsDyeableComponent extends EntityComponent {
6685
6448
  }
6686
6449
 
6687
6450
  /**
6688
- * @beta
6689
6451
  * When added, this component signifies that this entity can
6690
6452
  * hide from hostile mobs while invisible.
6691
6453
  */
@@ -6696,7 +6458,6 @@ export class EntityIsHiddenWhenInvisibleComponent extends EntityComponent {
6696
6458
  }
6697
6459
 
6698
6460
  /**
6699
- * @beta
6700
6461
  * When added, this component signifies that this entity this
6701
6462
  * currently on fire.
6702
6463
  */
@@ -6707,7 +6468,6 @@ export class EntityIsIgnitedComponent extends EntityComponent {
6707
6468
  }
6708
6469
 
6709
6470
  /**
6710
- * @beta
6711
6471
  * When added, this component signifies that this entity is an
6712
6472
  * illager captain.
6713
6473
  */
@@ -6718,7 +6478,6 @@ export class EntityIsIllagerCaptainComponent extends EntityComponent {
6718
6478
  }
6719
6479
 
6720
6480
  /**
6721
- * @beta
6722
6481
  * When added, this component signifies that this entity is
6723
6482
  * currently saddled.
6724
6483
  */
@@ -6729,7 +6488,6 @@ export class EntityIsSaddledComponent extends EntityComponent {
6729
6488
  }
6730
6489
 
6731
6490
  /**
6732
- * @beta
6733
6491
  * When added, this component signifies that this entity is
6734
6492
  * currently shaking.
6735
6493
  */
@@ -6740,7 +6498,6 @@ export class EntityIsShakingComponent extends EntityComponent {
6740
6498
  }
6741
6499
 
6742
6500
  /**
6743
- * @beta
6744
6501
  * When added, this component signifies that this entity is
6745
6502
  * currently sheared.
6746
6503
  */
@@ -6751,7 +6508,6 @@ export class EntityIsShearedComponent extends EntityComponent {
6751
6508
  }
6752
6509
 
6753
6510
  /**
6754
- * @beta
6755
6511
  * When added, this component signifies that this entity can be
6756
6512
  * stacked.
6757
6513
  */
@@ -6762,7 +6518,6 @@ export class EntityIsStackableComponent extends EntityComponent {
6762
6518
  }
6763
6519
 
6764
6520
  /**
6765
- * @beta
6766
6521
  * When added, this component signifies that this entity is
6767
6522
  * currently stunned.
6768
6523
  */
@@ -6773,7 +6528,6 @@ export class EntityIsStunnedComponent extends EntityComponent {
6773
6528
  }
6774
6529
 
6775
6530
  /**
6776
- * @beta
6777
6531
  * When added, this component signifies that this entity is
6778
6532
  * currently tamed.
6779
6533
  */
@@ -6784,7 +6538,6 @@ export class EntityIsTamedComponent extends EntityComponent {
6784
6538
  }
6785
6539
 
6786
6540
  /**
6787
- * @beta
6788
6541
  * If added onto the entity, this indicates that the entity
6789
6542
  * represents a free-floating item in the world. Lets you
6790
6543
  * retrieve the actual item stack contents via the itemStack
@@ -6880,7 +6633,6 @@ export class EntityLeashableComponent extends EntityComponent {
6880
6633
  }
6881
6634
 
6882
6635
  /**
6883
- * @beta
6884
6636
  * Contains data related to an entity loaded within the world.
6885
6637
  * This could happen when an unloaded chunk is reloaded, or
6886
6638
  * when an entity changes dimensions.
@@ -6898,7 +6650,6 @@ export class EntityLoadAfterEvent {
6898
6650
  }
6899
6651
 
6900
6652
  /**
6901
- * @beta
6902
6653
  * Registers a script-based event handler for handling what
6903
6654
  * happens when an entity loads.
6904
6655
  */
@@ -6931,7 +6682,6 @@ export class EntityLoadAfterEventSignal {
6931
6682
  }
6932
6683
 
6933
6684
  /**
6934
- * @beta
6935
6685
  * Additional variant value. Can be used to further
6936
6686
  * differentiate variants.
6937
6687
  */
@@ -6972,7 +6722,6 @@ export class EntityMountTamingComponent extends EntityComponent {
6972
6722
  }
6973
6723
 
6974
6724
  /**
6975
- * @beta
6976
6725
  * When added, this movement control allows the mob to swim in
6977
6726
  * water and walk on land.
6978
6727
  */
@@ -6983,7 +6732,6 @@ export class EntityMovementAmphibiousComponent extends EntityBaseMovementCompone
6983
6732
  }
6984
6733
 
6985
6734
  /**
6986
- * @beta
6987
6735
  * This component accents the movement of an entity.
6988
6736
  */
6989
6737
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -7003,7 +6751,6 @@ export class EntityMovementComponent extends EntityAttributeComponent {
7003
6751
  }
7004
6752
 
7005
6753
  /**
7006
- * @beta
7007
6754
  * When added, this move control causes the mob to fly.
7008
6755
  */
7009
6756
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -7013,7 +6760,6 @@ export class EntityMovementFlyComponent extends EntityBaseMovementComponent {
7013
6760
  }
7014
6761
 
7015
6762
  /**
7016
- * @beta
7017
6763
  * When added, this move control allows a mob to fly, swim,
7018
6764
  * climb, etc.
7019
6765
  */
@@ -7048,7 +6794,6 @@ export class EntityMovementGlideComponent extends EntityBaseMovementComponent {
7048
6794
  }
7049
6795
 
7050
6796
  /**
7051
- * @beta
7052
6797
  * When added, this move control causes the mob to hover.
7053
6798
  */
7054
6799
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -7058,7 +6803,6 @@ export class EntityMovementHoverComponent extends EntityBaseMovementComponent {
7058
6803
  }
7059
6804
 
7060
6805
  /**
7061
- * @beta
7062
6806
  * Move control that causes the mob to jump as it moves with a
7063
6807
  * specified delay between jumps.
7064
6808
  */
@@ -7069,7 +6813,6 @@ export class EntityMovementJumpComponent extends EntityBaseMovementComponent {
7069
6813
  }
7070
6814
 
7071
6815
  /**
7072
- * @beta
7073
6816
  * When added, this move control causes the mob to hop as it
7074
6817
  * moves.
7075
6818
  */
@@ -7330,6 +7073,42 @@ export class EntityNavigationWalkComponent extends EntityNavigationComponent {
7330
7073
  static readonly componentId = 'minecraft:navigation.walk';
7331
7074
  }
7332
7075
 
7076
+ /**
7077
+ * @beta
7078
+ * Adds NPC capabilities to an entity such as custom skin,
7079
+ * name, and dialogue interactions.
7080
+ */
7081
+ // @ts-ignore Class inheritance allowed for native defined classes
7082
+ export class EntityNpcComponent extends EntityComponent {
7083
+ private constructor();
7084
+ /**
7085
+ * @remarks
7086
+ * The DialogueScene that is opened when players first interact
7087
+ * with the NPC.
7088
+ *
7089
+ * This property can't be edited in read-only mode.
7090
+ *
7091
+ */
7092
+ defaultScene: string;
7093
+ /**
7094
+ * @remarks
7095
+ * The name of the NPC as it is displayed to players.
7096
+ *
7097
+ * This property can't be edited in read-only mode.
7098
+ *
7099
+ */
7100
+ name: string;
7101
+ /**
7102
+ * @remarks
7103
+ * The index of the skin the NPC will use.
7104
+ *
7105
+ * This property can't be edited in read-only mode.
7106
+ *
7107
+ */
7108
+ skinIndex: number;
7109
+ static readonly componentId = 'minecraft:npc';
7110
+ }
7111
+
7333
7112
  /**
7334
7113
  * @beta
7335
7114
  * When present on an entity, this entity is on fire.
@@ -7347,7 +7126,6 @@ export class EntityOnFireComponent extends EntityComponent {
7347
7126
  }
7348
7127
 
7349
7128
  /**
7350
- * @beta
7351
7129
  * Sets the distance through which the entity can push through.
7352
7130
  */
7353
7131
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -7365,7 +7143,6 @@ export class EntityPushThroughComponent extends EntityComponent {
7365
7143
  }
7366
7144
 
7367
7145
  /**
7368
- * @beta
7369
7146
  * Data for an event that happens when an entity is removed
7370
7147
  * from the world (for example, the entity is unloaded because
7371
7148
  * it is not close to players.)
@@ -7388,7 +7165,6 @@ export class EntityRemoveAfterEvent {
7388
7165
  }
7389
7166
 
7390
7167
  /**
7391
- * @beta
7392
7168
  * Allows registration for an event that fires when an entity
7393
7169
  * is removed from the game (for example, unloaded, or a few
7394
7170
  * seconds after they are dead.)
@@ -7427,7 +7203,6 @@ export class EntityRemoveAfterEventSignal {
7427
7203
  }
7428
7204
 
7429
7205
  /**
7430
- * @beta
7431
7206
  * Data for an event that happens when an entity is being
7432
7207
  * removed from the world (for example, the entity is unloaded
7433
7208
  * because it is not close to players.)
@@ -7443,7 +7218,6 @@ export class EntityRemoveBeforeEvent {
7443
7218
  }
7444
7219
 
7445
7220
  /**
7446
- * @beta
7447
7221
  * Allows registration for an event that fires when an entity
7448
7222
  * is being removed from the game (for example, unloaded, or a
7449
7223
  * few seconds after they are dead.)
@@ -7611,7 +7385,6 @@ export class EntityRidingComponent extends EntityComponent {
7611
7385
  }
7612
7386
 
7613
7387
  /**
7614
- * @beta
7615
7388
  * Sets the entity's visual size.
7616
7389
  */
7617
7390
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -7629,7 +7402,6 @@ export class EntityScaleComponent extends EntityComponent {
7629
7402
  }
7630
7403
 
7631
7404
  /**
7632
- * @beta
7633
7405
  * Skin Id value. Can be used to differentiate skins, such as
7634
7406
  * base skins for villagers.
7635
7407
  */
@@ -7648,7 +7420,6 @@ export class EntitySkinIdComponent extends EntityComponent {
7648
7420
  }
7649
7421
 
7650
7422
  /**
7651
- * @beta
7652
7423
  * Contains data related to an entity spawning within the
7653
7424
  * world.
7654
7425
  */
@@ -7671,7 +7442,6 @@ export class EntitySpawnAfterEvent {
7671
7442
  }
7672
7443
 
7673
7444
  /**
7674
- * @beta
7675
7445
  * Registers a script-based event handler for handling what
7676
7446
  * happens when an entity spawns.
7677
7447
  */
@@ -7827,7 +7597,7 @@ export class EntityTypes {
7827
7597
  * Retrieves an entity type using a string-based identifier.
7828
7598
  *
7829
7599
  */
7830
- static get(identifier: string): EntityType;
7600
+ static get(identifier: string): EntityType | undefined;
7831
7601
  /**
7832
7602
  * @remarks
7833
7603
  * Retrieves an iterator of all entity types within this world.
@@ -7848,7 +7618,6 @@ export class EntityUnderwaterMovementComponent extends EntityAttributeComponent
7848
7618
  }
7849
7619
 
7850
7620
  /**
7851
- * @beta
7852
7621
  * Used to differentiate the component group of a variant of an
7853
7622
  * entity from others. (e.g. ocelot, villager).
7854
7623
  */
@@ -7867,7 +7636,6 @@ export class EntityVariantComponent extends EntityComponent {
7867
7636
  }
7868
7637
 
7869
7638
  /**
7870
- * @beta
7871
7639
  * When added, this component signifies that this entity wants
7872
7640
  * to become a jockey.
7873
7641
  */
@@ -7987,7 +7755,6 @@ export class ExplosionBeforeEventSignal {
7987
7755
  }
7988
7756
 
7989
7757
  /**
7990
- * @beta
7991
7758
  * As part of the Healable component, represents a specific
7992
7759
  * item that can be fed to an entity to cause health effects.
7993
7760
  */
@@ -8019,7 +7786,6 @@ export class FeedItem {
8019
7786
  }
8020
7787
 
8021
7788
  /**
8022
- * @beta
8023
7789
  * Represents an effect that is applied as a result of a food
8024
7790
  * item being fed to an entity.
8025
7791
  */
@@ -8086,7 +7852,6 @@ export class FluidContainer {
8086
7852
  }
8087
7853
 
8088
7854
  /**
8089
- * @beta
8090
7855
  * Provides an adaptable interface for callers to subscribe to
8091
7856
  * an event that fires when a button is pushed.
8092
7857
  */
@@ -8112,7 +7877,6 @@ export class IButtonPushAfterEventSignal {
8112
7877
  }
8113
7878
 
8114
7879
  /**
8115
- * @beta
8116
7880
  * Provides an adaptable interface for callers to subscribe to
8117
7881
  * an event that fires after a lever is used.
8118
7882
  */
@@ -8138,7 +7902,6 @@ export class ILeverActionAfterEventSignal {
8138
7902
  }
8139
7903
 
8140
7904
  /**
8141
- * @beta
8142
7905
  * Provides an adaptable interface for callers to subscribe to
8143
7906
  * an event that fires after a player joins a world.
8144
7907
  */
@@ -8164,7 +7927,6 @@ export class IPlayerJoinAfterEventSignal {
8164
7927
  }
8165
7928
 
8166
7929
  /**
8167
- * @beta
8168
7930
  * Provides an adaptable interface for callers to subscribe to
8169
7931
  * an event that fires after a player leaves a world.
8170
7932
  */
@@ -8190,7 +7952,6 @@ export class IPlayerLeaveAfterEventSignal {
8190
7952
  }
8191
7953
 
8192
7954
  /**
8193
- * @beta
8194
7955
  * Provides an adaptable interface for callers to subscribe to
8195
7956
  * an event that fires after a player spawns.
8196
7957
  */
@@ -8216,7 +7977,6 @@ export class IPlayerSpawnAfterEventSignal {
8216
7977
  }
8217
7978
 
8218
7979
  /**
8219
- * @beta
8220
7980
  * Contains information related to a chargeable item completing
8221
7981
  * being charged.
8222
7982
  */
@@ -8244,7 +8004,6 @@ export class ItemCompleteUseAfterEvent {
8244
8004
  }
8245
8005
 
8246
8006
  /**
8247
- * @beta
8248
8007
  * Manages callbacks that are connected to the completion of
8249
8008
  * charging for a chargeable item.
8250
8009
  */
@@ -8272,7 +8031,6 @@ export class ItemCompleteUseAfterEventSignal {
8272
8031
  }
8273
8032
 
8274
8033
  /**
8275
- * @beta
8276
8034
  * Base class for item components.
8277
8035
  */
8278
8036
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -8550,7 +8308,6 @@ export class ItemFoodComponent extends ItemComponent {
8550
8308
  }
8551
8309
 
8552
8310
  /**
8553
- * @beta
8554
8311
  * Contains information related to a chargeable item when the
8555
8312
  * player has finished using the item and released the build
8556
8313
  * action.
@@ -8579,7 +8336,6 @@ export class ItemReleaseUseAfterEvent {
8579
8336
  }
8580
8337
 
8581
8338
  /**
8582
- * @beta
8583
8339
  * Manages callbacks that are connected to the releasing of
8584
8340
  * charging for a chargeable item.
8585
8341
  */
@@ -8607,7 +8363,6 @@ export class ItemReleaseUseAfterEventSignal {
8607
8363
  }
8608
8364
 
8609
8365
  /**
8610
- * @beta
8611
8366
  * Defines a collection of items.
8612
8367
  */
8613
8368
  export class ItemStack {
@@ -8702,7 +8457,6 @@ export class ItemStack {
8702
8457
  */
8703
8458
  constructor(itemType: ItemType | string, amount?: number);
8704
8459
  /**
8705
- * @beta
8706
8460
  * @remarks
8707
8461
  * Creates an exact copy of the item stack, including any
8708
8462
  * custom data or properties.
@@ -8712,7 +8466,6 @@ export class ItemStack {
8712
8466
  */
8713
8467
  clone(): ItemStack;
8714
8468
  /**
8715
- * @beta
8716
8469
  * @remarks
8717
8470
  * Get the list of block types this item can break in Adventure
8718
8471
  * mode.
@@ -8722,7 +8475,6 @@ export class ItemStack {
8722
8475
  */
8723
8476
  getCanDestroy(): string[];
8724
8477
  /**
8725
- * @beta
8726
8478
  * @remarks
8727
8479
  * Get the list of block types this item can be placed on in
8728
8480
  * Adventure mode.
@@ -8761,7 +8513,6 @@ export class ItemStack {
8761
8513
  */
8762
8514
  getComponents(): ItemComponent[];
8763
8515
  /**
8764
- * @beta
8765
8516
  * @remarks
8766
8517
  * Returns the lore value - a secondary display string - for an
8767
8518
  * ItemStack.
@@ -8772,7 +8523,6 @@ export class ItemStack {
8772
8523
  */
8773
8524
  getLore(): string[];
8774
8525
  /**
8775
- * @beta
8776
8526
  * @remarks
8777
8527
  * Returns a set of tags associated with this item stack.
8778
8528
  *
@@ -8790,7 +8540,6 @@ export class ItemStack {
8790
8540
  */
8791
8541
  hasComponent(componentId: string): boolean;
8792
8542
  /**
8793
- * @beta
8794
8543
  * @remarks
8795
8544
  * Checks whether this item stack has a particular tag
8796
8545
  * associated with it.
@@ -8818,7 +8567,6 @@ export class ItemStack {
8818
8567
  */
8819
8568
  isStackableWith(itemStack: ItemStack): boolean;
8820
8569
  /**
8821
- * @beta
8822
8570
  * @remarks
8823
8571
  * The list of block types this item can break in Adventure
8824
8572
  * mode. The block names are displayed in the item's tooltip.
@@ -8839,7 +8587,6 @@ export class ItemStack {
8839
8587
  */
8840
8588
  setCanDestroy(blockIdentifiers?: string[]): void;
8841
8589
  /**
8842
- * @beta
8843
8590
  * @remarks
8844
8591
  * The list of block types this item can be placed on in
8845
8592
  * Adventure mode. This is only applicable to block items. The
@@ -8861,7 +8608,6 @@ export class ItemStack {
8861
8608
  */
8862
8609
  setCanPlaceOn(blockIdentifiers?: string[]): void;
8863
8610
  /**
8864
- * @beta
8865
8611
  * @remarks
8866
8612
  * Sets the lore value - a secondary display string - for an
8867
8613
  * ItemStack. The lore list is cleared if set to an empty
@@ -8918,7 +8664,6 @@ export class ItemStack {
8918
8664
  }
8919
8665
 
8920
8666
  /**
8921
- * @beta
8922
8667
  * Contains information related to a chargeable item starting
8923
8668
  * to be charged.
8924
8669
  */
@@ -8946,7 +8691,6 @@ export class ItemStartUseAfterEvent {
8946
8691
  }
8947
8692
 
8948
8693
  /**
8949
- * @beta
8950
8694
  * Manages callbacks that are connected to the start of
8951
8695
  * charging for a chargeable item.
8952
8696
  */
@@ -8974,7 +8718,6 @@ export class ItemStartUseAfterEventSignal {
8974
8718
  }
8975
8719
 
8976
8720
  /**
8977
- * @beta
8978
8721
  * Contains information related to an item being used on a
8979
8722
  * block. This event fires when a player presses the the Use
8980
8723
  * Item / Place Block button to successfully use an item or
@@ -8998,10 +8741,12 @@ export class ItemStartUseOnAfterEvent {
8998
8741
  readonly blockFace: Direction;
8999
8742
  /**
9000
8743
  * @remarks
9001
- * The impacted item stack that is starting to be used.
8744
+ * The impacted item stack that is starting to be used. Can be
8745
+ * undefined in some gameplay scenarios like pushing a button
8746
+ * with an empty hand.
9002
8747
  *
9003
8748
  */
9004
- readonly itemStack: ItemStack;
8749
+ readonly itemStack?: ItemStack;
9005
8750
  /**
9006
8751
  * @remarks
9007
8752
  * Returns the source entity that triggered this item event.
@@ -9011,7 +8756,6 @@ export class ItemStartUseOnAfterEvent {
9011
8756
  }
9012
8757
 
9013
8758
  /**
9014
- * @beta
9015
8759
  * Manages callbacks that are connected to an item starting
9016
8760
  * being used on a block event.
9017
8761
  */
@@ -9039,7 +8783,6 @@ export class ItemStartUseOnAfterEventSignal {
9039
8783
  }
9040
8784
 
9041
8785
  /**
9042
- * @beta
9043
8786
  * Contains information related to a chargeable item has
9044
8787
  * finished an items use cycle, or when the player has released
9045
8788
  * the use action with the item.
@@ -9049,9 +8792,11 @@ export class ItemStopUseAfterEvent {
9049
8792
  /**
9050
8793
  * @remarks
9051
8794
  * The impacted item stack that is stopping being charged.
8795
+ * ItemStopUseAfterEvent can be called when teleporting to a
8796
+ * different dimension and this can be undefined.
9052
8797
  *
9053
8798
  */
9054
- readonly itemStack: ItemStack;
8799
+ readonly itemStack?: ItemStack;
9055
8800
  /**
9056
8801
  * @remarks
9057
8802
  * Returns the source entity that triggered this item event.
@@ -9068,7 +8813,6 @@ export class ItemStopUseAfterEvent {
9068
8813
  }
9069
8814
 
9070
8815
  /**
9071
- * @beta
9072
8816
  * Manages callbacks that are connected to the stopping of
9073
8817
  * charging for an item that has a registered
9074
8818
  * minecraft:chargeable component.
@@ -9097,7 +8841,6 @@ export class ItemStopUseAfterEventSignal {
9097
8841
  }
9098
8842
 
9099
8843
  /**
9100
- * @beta
9101
8844
  * Contains information related to an item that has stopped
9102
8845
  * being used on a block. This event fires when a player
9103
8846
  * successfully uses an item or places a block by pressing the
@@ -9129,7 +8872,6 @@ export class ItemStopUseOnAfterEvent {
9129
8872
  }
9130
8873
 
9131
8874
  /**
9132
- * @beta
9133
8875
  * Manages callbacks that are connected to an item stops used
9134
8876
  * on a block event.
9135
8877
  */
@@ -9157,7 +8899,6 @@ export class ItemStopUseOnAfterEventSignal {
9157
8899
  }
9158
8900
 
9159
8901
  /**
9160
- * @beta
9161
8902
  * Represents the type of an item - for example, Wool.
9162
8903
  */
9163
8904
  export class ItemType {
@@ -9193,7 +8934,6 @@ export class ItemTypes {
9193
8934
  }
9194
8935
 
9195
8936
  /**
9196
- * @beta
9197
8937
  * Contains information related to an item being used on a
9198
8938
  * block. This event fires when an item used by a player
9199
8939
  * successfully triggers an entity interaction.
@@ -9215,7 +8955,6 @@ export class ItemUseAfterEvent {
9215
8955
  }
9216
8956
 
9217
8957
  /**
9218
- * @beta
9219
8958
  * Manages callbacks that are connected to an item use event.
9220
8959
  */
9221
8960
  export class ItemUseAfterEventSignal {
@@ -9240,7 +8979,6 @@ export class ItemUseAfterEventSignal {
9240
8979
  }
9241
8980
 
9242
8981
  /**
9243
- * @beta
9244
8982
  * Contains information related to an item being used.
9245
8983
  */
9246
8984
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -9255,7 +8993,6 @@ export class ItemUseBeforeEvent extends ItemUseAfterEvent {
9255
8993
  }
9256
8994
 
9257
8995
  /**
9258
- * @beta
9259
8996
  * Manages callbacks that fire before an item is used.
9260
8997
  */
9261
8998
  export class ItemUseBeforeEventSignal {
@@ -9280,7 +9017,6 @@ export class ItemUseBeforeEventSignal {
9280
9017
  }
9281
9018
 
9282
9019
  /**
9283
- * @beta
9284
9020
  * Contains information related to an item being used on a
9285
9021
  * block. This event fires when an item used by a player
9286
9022
  * successfully triggers a block interaction.
@@ -9321,7 +9057,6 @@ export class ItemUseOnAfterEvent {
9321
9057
  }
9322
9058
 
9323
9059
  /**
9324
- * @beta
9325
9060
  * Manages callbacks that are connected to an item being used
9326
9061
  * on a block event.
9327
9062
  */
@@ -9349,7 +9084,6 @@ export class ItemUseOnAfterEventSignal {
9349
9084
  }
9350
9085
 
9351
9086
  /**
9352
- * @beta
9353
9087
  * Contains information related to an item being used on a
9354
9088
  * block.
9355
9089
  */
@@ -9365,7 +9099,6 @@ export class ItemUseOnBeforeEvent extends ItemUseOnAfterEvent {
9365
9099
  }
9366
9100
 
9367
9101
  /**
9368
- * @beta
9369
9102
  * Manages callbacks that fire before an item being used on a
9370
9103
  * block event.
9371
9104
  */
@@ -9393,7 +9126,6 @@ export class ItemUseOnBeforeEventSignal {
9393
9126
  }
9394
9127
 
9395
9128
  /**
9396
- * @beta
9397
9129
  * Contains information related to changes to a lever
9398
9130
  * activating or deactivating.
9399
9131
  */
@@ -9416,7 +9148,6 @@ export class LeverActionAfterEvent extends BlockEvent {
9416
9148
  }
9417
9149
 
9418
9150
  /**
9419
- * @beta
9420
9151
  * Manages callbacks that are connected to lever moves
9421
9152
  * (activates or deactivates).
9422
9153
  */
@@ -9495,7 +9226,6 @@ export class MinecraftDimensionTypes {
9495
9226
  }
9496
9227
 
9497
9228
  /**
9498
- * @beta
9499
9229
  * Contains a set of additional variable values for further
9500
9230
  * defining how rendering and animations function.
9501
9231
  */
@@ -9792,7 +9522,6 @@ export class PistonActivateBeforeEventSignal {
9792
9522
  export class Player extends Entity {
9793
9523
  private constructor();
9794
9524
  /**
9795
- * @beta
9796
9525
  * @remarks
9797
9526
  * The player's Camera.
9798
9527
  *
@@ -9800,7 +9529,6 @@ export class Player extends Entity {
9800
9529
  */
9801
9530
  readonly camera: Camera;
9802
9531
  /**
9803
- * @beta
9804
9532
  * @remarks
9805
9533
  * If true, the player is currently emoting.
9806
9534
  *
@@ -9808,7 +9536,6 @@ export class Player extends Entity {
9808
9536
  */
9809
9537
  readonly isEmoting: boolean;
9810
9538
  /**
9811
- * @beta
9812
9539
  * @remarks
9813
9540
  * Whether the player is flying. For example, in Creative or
9814
9541
  * Spectator mode.
@@ -9817,7 +9544,6 @@ export class Player extends Entity {
9817
9544
  */
9818
9545
  readonly isFlying: boolean;
9819
9546
  /**
9820
- * @beta
9821
9547
  * @remarks
9822
9548
  * Whether the player is gliding with Elytra.
9823
9549
  *
@@ -9825,7 +9551,6 @@ export class Player extends Entity {
9825
9551
  */
9826
9552
  readonly isGliding: boolean;
9827
9553
  /**
9828
- * @beta
9829
9554
  * @remarks
9830
9555
  * Whether the player is jumping. This will remain true while
9831
9556
  * the player is holding the jump action.
@@ -9834,7 +9559,6 @@ export class Player extends Entity {
9834
9559
  */
9835
9560
  readonly isJumping: boolean;
9836
9561
  /**
9837
- * @beta
9838
9562
  * @remarks
9839
9563
  * The current overall level for the player, based on their
9840
9564
  * experience.
@@ -9850,7 +9574,6 @@ export class Player extends Entity {
9850
9574
  */
9851
9575
  readonly name: string;
9852
9576
  /**
9853
- * @beta
9854
9577
  * @remarks
9855
9578
  * Contains methods for manipulating the on-screen display of a
9856
9579
  * Player.
@@ -9868,7 +9591,6 @@ export class Player extends Entity {
9868
9591
  */
9869
9592
  selectedSlot: number;
9870
9593
  /**
9871
- * @beta
9872
9594
  * @remarks
9873
9595
  * The overall total set of experience needed to achieve the
9874
9596
  * next level for a player.
@@ -9877,7 +9599,6 @@ export class Player extends Entity {
9877
9599
  */
9878
9600
  readonly totalXpNeededForNextLevel: number;
9879
9601
  /**
9880
- * @beta
9881
9602
  * @remarks
9882
9603
  * The current set of experience achieved for the player.
9883
9604
  *
@@ -9885,7 +9606,6 @@ export class Player extends Entity {
9885
9606
  */
9886
9607
  readonly xpEarnedAtCurrentLevel: number;
9887
9608
  /**
9888
- * @beta
9889
9609
  * @remarks
9890
9610
  * Adds/removes experience to/from the Player and returns the
9891
9611
  * current experience of the Player.
@@ -9901,7 +9621,6 @@ export class Player extends Entity {
9901
9621
  */
9902
9622
  addExperience(amount: number): number;
9903
9623
  /**
9904
- * @beta
9905
9624
  * @remarks
9906
9625
  * Adds/removes level to/from the Player and returns the
9907
9626
  * current level of the Player.
@@ -9928,7 +9647,6 @@ export class Player extends Entity {
9928
9647
  */
9929
9648
  getItemCooldown(itemCategory: string): number;
9930
9649
  /**
9931
- * @beta
9932
9650
  * @remarks
9933
9651
  * Gets the current spawn point of the player.
9934
9652
  *
@@ -9936,7 +9654,6 @@ export class Player extends Entity {
9936
9654
  */
9937
9655
  getSpawnPoint(): DimensionLocation | undefined;
9938
9656
  /**
9939
- * @beta
9940
9657
  * @remarks
9941
9658
  * Gets the total experience of the Player.
9942
9659
  *
@@ -9967,7 +9684,6 @@ export class Player extends Entity {
9967
9684
  */
9968
9685
  playMusic(trackId: string, musicOptions?: MusicOptions): void;
9969
9686
  /**
9970
- * @beta
9971
9687
  * @remarks
9972
9688
  * Plays a sound that only this particular player can hear.
9973
9689
  *
@@ -10033,7 +9749,6 @@ export class Player extends Entity {
10033
9749
  */
10034
9750
  queueMusic(trackId: string, musicOptions?: MusicOptions): void;
10035
9751
  /**
10036
- * @beta
10037
9752
  * @remarks
10038
9753
  * Resets the level of the player.
10039
9754
  *
@@ -10043,7 +9758,6 @@ export class Player extends Entity {
10043
9758
  */
10044
9759
  resetLevel(): void;
10045
9760
  /**
10046
- * @beta
10047
9761
  * @remarks
10048
9762
  * Sends a message to the player.
10049
9763
  *
@@ -10105,7 +9819,6 @@ export class Player extends Entity {
10105
9819
  */
10106
9820
  setOp(isOp: boolean): void;
10107
9821
  /**
10108
- * @beta
10109
9822
  * @remarks
10110
9823
  * Sets the current starting spawn point for this particular
10111
9824
  * player.
@@ -10149,7 +9862,6 @@ export class Player extends Entity {
10149
9862
  }
10150
9863
 
10151
9864
  /**
10152
- * @beta
10153
9865
  * Contains information regarding an event after a player
10154
9866
  * breaks a block.
10155
9867
  */
@@ -10186,7 +9898,6 @@ export class PlayerBreakBlockAfterEvent extends BlockEvent {
10186
9898
  }
10187
9899
 
10188
9900
  /**
10189
- * @beta
10190
9901
  * Manages callbacks that are connected to when a player breaks
10191
9902
  * a block.
10192
9903
  */
@@ -10217,7 +9928,6 @@ export class PlayerBreakBlockAfterEventSignal {
10217
9928
  }
10218
9929
 
10219
9930
  /**
10220
- * @beta
10221
9931
  * Contains information regarding an event before a player
10222
9932
  * breaks a block.
10223
9933
  */
@@ -10246,7 +9956,6 @@ export class PlayerBreakBlockBeforeEvent extends BlockEvent {
10246
9956
  }
10247
9957
 
10248
9958
  /**
10249
- * @beta
10250
9959
  * Manages callbacks that are connected to before a player
10251
9960
  * breaks a block.
10252
9961
  */
@@ -10277,7 +9986,6 @@ export class PlayerBreakBlockBeforeEventSignal {
10277
9986
  }
10278
9987
 
10279
9988
  /**
10280
- * @beta
10281
9989
  * Contains information related to changes to a player's
10282
9990
  * dimension having been changed.
10283
9991
  */
@@ -10317,7 +10025,6 @@ export class PlayerDimensionChangeAfterEvent {
10317
10025
  }
10318
10026
 
10319
10027
  /**
10320
- * @beta
10321
10028
  * Manages callbacks that are connected to successful player
10322
10029
  * dimension changes.
10323
10030
  */
@@ -10387,11 +10094,16 @@ export class PlayerInteractWithBlockAfterEvent {
10387
10094
 
10388
10095
  /**
10389
10096
  * @beta
10097
+ * Manages callbacks that are connected to after a player
10098
+ * interacts with a block.
10390
10099
  */
10391
10100
  export class PlayerInteractWithBlockAfterEventSignal {
10392
10101
  private constructor();
10393
10102
  /**
10394
10103
  * @remarks
10104
+ * Adds a callback that will be called after a player interacts
10105
+ * with a block.
10106
+ *
10395
10107
  * This function can't be called in read-only mode.
10396
10108
  *
10397
10109
  */
@@ -10400,6 +10112,9 @@ export class PlayerInteractWithBlockAfterEventSignal {
10400
10112
  ): (arg: PlayerInteractWithBlockAfterEvent) => void;
10401
10113
  /**
10402
10114
  * @remarks
10115
+ * Removes a callback from being called after a player
10116
+ * interacts with a block.
10117
+ *
10403
10118
  * This function can't be called in read-only mode.
10404
10119
  *
10405
10120
  * @throws This function can throw errors.
@@ -10456,11 +10171,16 @@ export class PlayerInteractWithBlockBeforeEvent {
10456
10171
 
10457
10172
  /**
10458
10173
  * @beta
10174
+ * Manages callbacks that are connected to before a player
10175
+ * interacts with a block.
10459
10176
  */
10460
10177
  export class PlayerInteractWithBlockBeforeEventSignal {
10461
10178
  private constructor();
10462
10179
  /**
10463
10180
  * @remarks
10181
+ * Adds a callback that will be called before a player
10182
+ * interacts with a block.
10183
+ *
10464
10184
  * This function can't be called in read-only mode.
10465
10185
  *
10466
10186
  */
@@ -10469,6 +10189,9 @@ export class PlayerInteractWithBlockBeforeEventSignal {
10469
10189
  ): (arg: PlayerInteractWithBlockBeforeEvent) => void;
10470
10190
  /**
10471
10191
  * @remarks
10192
+ * Removes a callback from being called before a player
10193
+ * interacts with a block.
10194
+ *
10472
10195
  * This function can't be called in read-only mode.
10473
10196
  *
10474
10197
  * @throws This function can throw errors.
@@ -10506,11 +10229,16 @@ export class PlayerInteractWithEntityAfterEvent {
10506
10229
 
10507
10230
  /**
10508
10231
  * @beta
10232
+ * Manages callbacks that are connected to after a player
10233
+ * interacts with an entity.
10509
10234
  */
10510
10235
  export class PlayerInteractWithEntityAfterEventSignal {
10511
10236
  private constructor();
10512
10237
  /**
10513
10238
  * @remarks
10239
+ * Adds a callback that will be called after a player interacts
10240
+ * with an entity.
10241
+ *
10514
10242
  * This function can't be called in read-only mode.
10515
10243
  *
10516
10244
  */
@@ -10519,6 +10247,9 @@ export class PlayerInteractWithEntityAfterEventSignal {
10519
10247
  ): (arg: PlayerInteractWithEntityAfterEvent) => void;
10520
10248
  /**
10521
10249
  * @remarks
10250
+ * Removes a callback from being called after a player
10251
+ * interacts with an entity.
10252
+ *
10522
10253
  * This function can't be called in read-only mode.
10523
10254
  *
10524
10255
  * @throws This function can throw errors.
@@ -10562,11 +10293,16 @@ export class PlayerInteractWithEntityBeforeEvent {
10562
10293
 
10563
10294
  /**
10564
10295
  * @beta
10296
+ * Manages callbacks that are connected to before a player
10297
+ * interacts with an entity.
10565
10298
  */
10566
10299
  export class PlayerInteractWithEntityBeforeEventSignal {
10567
10300
  private constructor();
10568
10301
  /**
10569
10302
  * @remarks
10303
+ * Adds a callback that will be called before a player
10304
+ * interacts with an entity.
10305
+ *
10570
10306
  * This function can't be called in read-only mode.
10571
10307
  *
10572
10308
  */
@@ -10575,6 +10311,9 @@ export class PlayerInteractWithEntityBeforeEventSignal {
10575
10311
  ): (arg: PlayerInteractWithEntityBeforeEvent) => void;
10576
10312
  /**
10577
10313
  * @remarks
10314
+ * Removes a callback from being called before a player
10315
+ * interacts with an entity.
10316
+ *
10578
10317
  * This function can't be called in read-only mode.
10579
10318
  *
10580
10319
  * @throws This function can throw errors.
@@ -10609,7 +10348,6 @@ export class PlayerIterator implements Iterable<Player> {
10609
10348
  }
10610
10349
 
10611
10350
  /**
10612
- * @beta
10613
10351
  * Contains information regarding a player that has joined.
10614
10352
  * See the playerSpawn event for more detailed information that
10615
10353
  * could be returned after the first time a player has spawned
@@ -10632,7 +10370,6 @@ export class PlayerJoinAfterEvent {
10632
10370
  }
10633
10371
 
10634
10372
  /**
10635
- * @beta
10636
10373
  * Manages callbacks that are connected to a player joining the
10637
10374
  * world.
10638
10375
  */
@@ -10642,7 +10379,6 @@ export class PlayerJoinAfterEventSignal extends IPlayerJoinAfterEventSignal {
10642
10379
  }
10643
10380
 
10644
10381
  /**
10645
- * @beta
10646
10382
  * Contains information regarding a player that has left the
10647
10383
  * world.
10648
10384
  */
@@ -10664,7 +10400,6 @@ export class PlayerLeaveAfterEvent {
10664
10400
  }
10665
10401
 
10666
10402
  /**
10667
- * @beta
10668
10403
  * Manages callbacks that are connected to a player leaving the
10669
10404
  * world.
10670
10405
  */
@@ -10702,7 +10437,6 @@ export class PlayerLeaveBeforeEventSignal {
10702
10437
  }
10703
10438
 
10704
10439
  /**
10705
- * @beta
10706
10440
  * Contains information regarding an event where a player
10707
10441
  * places a block.
10708
10442
  */
@@ -10718,7 +10452,6 @@ export class PlayerPlaceBlockAfterEvent extends BlockEvent {
10718
10452
  }
10719
10453
 
10720
10454
  /**
10721
- * @beta
10722
10455
  * Manages callbacks that are connected to when a block is
10723
10456
  * placed by a player.
10724
10457
  */
@@ -10821,7 +10554,6 @@ export class PlayerPlaceBlockBeforeEventSignal {
10821
10554
  }
10822
10555
 
10823
10556
  /**
10824
- * @beta
10825
10557
  * An event that contains more information about a player
10826
10558
  * spawning.
10827
10559
  */
@@ -10847,7 +10579,6 @@ export class PlayerSpawnAfterEvent {
10847
10579
  }
10848
10580
 
10849
10581
  /**
10850
- * @beta
10851
10582
  * Registers an event when a player is spawned (or re-spawned
10852
10583
  * after death) and fully ready within the world.
10853
10584
  */
@@ -10857,7 +10588,6 @@ export class PlayerSpawnAfterEventSignal extends IPlayerSpawnAfterEventSignal {
10857
10588
  }
10858
10589
 
10859
10590
  /**
10860
- * @beta
10861
10591
  * Contains information related to changes to a pressure plate
10862
10592
  * pop.
10863
10593
  */
@@ -10881,7 +10611,6 @@ export class PressurePlatePopAfterEvent extends BlockEvent {
10881
10611
  }
10882
10612
 
10883
10613
  /**
10884
- * @beta
10885
10614
  * Manages callbacks that are connected to when a pressure
10886
10615
  * plate is popped.
10887
10616
  */
@@ -10909,7 +10638,6 @@ export class PressurePlatePopAfterEventSignal {
10909
10638
  }
10910
10639
 
10911
10640
  /**
10912
- * @beta
10913
10641
  * Contains information related to changes to a pressure plate
10914
10642
  * push.
10915
10643
  */
@@ -10939,7 +10667,6 @@ export class PressurePlatePushAfterEvent extends BlockEvent {
10939
10667
  }
10940
10668
 
10941
10669
  /**
10942
- * @beta
10943
10670
  * Manages callbacks that are connected to when a pressure
10944
10671
  * plate is pushed.
10945
10672
  */
@@ -10967,7 +10694,6 @@ export class PressurePlatePushAfterEventSignal {
10967
10694
  }
10968
10695
 
10969
10696
  /**
10970
- * @beta
10971
10697
  * Contains information related to a projectile hitting a
10972
10698
  * block.
10973
10699
  */
@@ -11015,7 +10741,6 @@ export class ProjectileHitBlockAfterEvent {
11015
10741
  }
11016
10742
 
11017
10743
  /**
11018
- * @beta
11019
10744
  * Manages callbacks that are connected to when a projectile
11020
10745
  * hits a block.
11021
10746
  */
@@ -11043,7 +10768,6 @@ export class ProjectileHitBlockAfterEventSignal {
11043
10768
  }
11044
10769
 
11045
10770
  /**
11046
- * @beta
11047
10771
  * Contains information related to a projectile hitting an
11048
10772
  * entity.
11049
10773
  */
@@ -11091,7 +10815,6 @@ export class ProjectileHitEntityAfterEvent {
11091
10815
  }
11092
10816
 
11093
10817
  /**
11094
- * @beta
11095
10818
  * Manages callbacks that are connected to when a projectile
11096
10819
  * hits an entity.
11097
10820
  */
@@ -11119,7 +10842,6 @@ export class ProjectileHitEntityAfterEventSignal {
11119
10842
  }
11120
10843
 
11121
10844
  /**
11122
- * @beta
11123
10845
  * Contains objectives and participants for the scoreboard.
11124
10846
  */
11125
10847
  export class Scoreboard {
@@ -11197,7 +10919,6 @@ export class Scoreboard {
11197
10919
  }
11198
10920
 
11199
10921
  /**
11200
- * @beta
11201
10922
  * Contains an identity of the scoreboard item.
11202
10923
  */
11203
10924
  export class ScoreboardIdentity {
@@ -11238,7 +10959,6 @@ export class ScoreboardIdentity {
11238
10959
  }
11239
10960
 
11240
10961
  /**
11241
- * @beta
11242
10962
  * Contains objectives and participants for the scoreboard.
11243
10963
  */
11244
10964
  export class ScoreboardObjective {
@@ -11336,7 +11056,6 @@ export class ScoreboardObjective {
11336
11056
  }
11337
11057
 
11338
11058
  /**
11339
- * @beta
11340
11059
  * Contains a pair of a scoreboard participant and its
11341
11060
  * respective score.
11342
11061
  */
@@ -11357,7 +11076,6 @@ export class ScoreboardScoreInfo {
11357
11076
  }
11358
11077
 
11359
11078
  /**
11360
- * @beta
11361
11079
  * Contains information about user interface elements that are
11362
11080
  * showing up on the screen.
11363
11081
  */
@@ -11446,7 +11164,6 @@ export class ScreenDisplay {
11446
11164
  }
11447
11165
 
11448
11166
  /**
11449
- * @beta
11450
11167
  * Returns additional data about a /scriptevent command
11451
11168
  * invocation.
11452
11169
  */
@@ -11495,7 +11212,6 @@ export class ScriptEventCommandMessageAfterEvent {
11495
11212
  }
11496
11213
 
11497
11214
  /**
11498
- * @beta
11499
11215
  * Allows for registering an event handler that responds to
11500
11216
  * inbound /scriptevent commands.
11501
11217
  */
@@ -11594,7 +11310,6 @@ export class ServerMessageAfterEventSignal {
11594
11310
  export class System {
11595
11311
  private constructor();
11596
11312
  /**
11597
- * @beta
11598
11313
  * @remarks
11599
11314
  * Returns a collection of after-events for system-level
11600
11315
  * operations.
@@ -11610,14 +11325,12 @@ export class System {
11610
11325
  */
11611
11326
  readonly beforeEvents: SystemBeforeEvents;
11612
11327
  /**
11613
- * @beta
11614
11328
  * @remarks
11615
11329
  * Represents the current world tick of the server.
11616
11330
  *
11617
11331
  */
11618
11332
  readonly currentTick: number;
11619
11333
  /**
11620
- * @beta
11621
11334
  * @remarks
11622
11335
  * Cancels the execution of a function run that was previously
11623
11336
  * scheduled via the `run` function.
@@ -11654,7 +11367,6 @@ export class System {
11654
11367
  */
11655
11368
  run(callback: () => void): number;
11656
11369
  /**
11657
- * @beta
11658
11370
  * @remarks
11659
11371
  * Runs a set of code on an interval.
11660
11372
  *
@@ -11677,7 +11389,6 @@ export class System {
11677
11389
  */
11678
11390
  runInterval(callback: () => void, tickInterval?: number): number;
11679
11391
  /**
11680
- * @beta
11681
11392
  * @remarks
11682
11393
  * Runs a set of code at a future time specified by tickDelay.
11683
11394
  *
@@ -11694,7 +11405,6 @@ export class System {
11694
11405
  }
11695
11406
 
11696
11407
  /**
11697
- * @beta
11698
11408
  * Provides a set of events that fire within the broader
11699
11409
  * scripting system within Minecraft.
11700
11410
  */
@@ -11733,7 +11443,6 @@ export class SystemBeforeEvents {
11733
11443
  }
11734
11444
 
11735
11445
  /**
11736
- * @beta
11737
11446
  * Contains information related to changes to a target block
11738
11447
  * hit.
11739
11448
  */
@@ -11767,7 +11476,6 @@ export class TargetBlockHitAfterEvent extends BlockEvent {
11767
11476
  }
11768
11477
 
11769
11478
  /**
11770
- * @beta
11771
11479
  * Manages callbacks that are connected to when a target block
11772
11480
  * is hit.
11773
11481
  */
@@ -11814,7 +11522,6 @@ export class Trigger {
11814
11522
  }
11815
11523
 
11816
11524
  /**
11817
- * @beta
11818
11525
  * Contains information related to changes to a trip wire trip.
11819
11526
  */
11820
11527
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -11835,7 +11542,6 @@ export class TripWireTripAfterEvent extends BlockEvent {
11835
11542
  }
11836
11543
 
11837
11544
  /**
11838
- * @beta
11839
11545
  * Manages callbacks that are connected to when a trip wire is
11840
11546
  * tripped.
11841
11547
  */
@@ -12155,7 +11861,6 @@ export class WeatherChangeAfterEventSignal {
12155
11861
  export class World {
12156
11862
  private constructor();
12157
11863
  /**
12158
- * @beta
12159
11864
  * @remarks
12160
11865
  * Contains a set of events that are applicable to the entirety
12161
11866
  * of the world. Event callbacks are called in a deferred
@@ -12164,7 +11869,6 @@ export class World {
12164
11869
  */
12165
11870
  readonly afterEvents: WorldAfterEvents;
12166
11871
  /**
12167
- * @beta
12168
11872
  * @remarks
12169
11873
  * Contains a set of events that are applicable to the entirety
12170
11874
  * of the world. Event callbacks are called immediately. Event
@@ -12173,7 +11877,6 @@ export class World {
12173
11877
  */
12174
11878
  readonly beforeEvents: WorldBeforeEvents;
12175
11879
  /**
12176
- * @beta
12177
11880
  * @remarks
12178
11881
  * Returns the general global scoreboard that applies to the
12179
11882
  * world.
@@ -12199,7 +11902,6 @@ export class World {
12199
11902
  */
12200
11903
  clearDynamicProperties(): void;
12201
11904
  /**
12202
- * @beta
12203
11905
  * @remarks
12204
11906
  * Returns the absolute time since the start of the world.
12205
11907
  *
@@ -12213,7 +11915,6 @@ export class World {
12213
11915
  */
12214
11916
  getAllPlayers(): Player[];
12215
11917
  /**
12216
- * @beta
12217
11918
  * @remarks
12218
11919
  * Returns the current day.
12219
11920
  *
@@ -12223,7 +11924,6 @@ export class World {
12223
11924
  */
12224
11925
  getDay(): number;
12225
11926
  /**
12226
- * @beta
12227
11927
  * @remarks
12228
11928
  * Returns the default Overworld spawn location.
12229
11929
  *
@@ -12335,14 +12035,12 @@ export class World {
12335
12035
  */
12336
12036
  getEntity(id: string): Entity | undefined;
12337
12037
  /**
12338
- * @beta
12339
12038
  * @remarks
12340
12039
  * Returns the MoonPhase for the current time.
12341
12040
  *
12342
12041
  */
12343
12042
  getMoonPhase(): MoonPhase;
12344
12043
  /**
12345
- * @beta
12346
12044
  * @remarks
12347
12045
  * Returns a set of players based on a set of conditions
12348
12046
  * defined via the EntityQueryOptions set of filter criteria.
@@ -12357,7 +12055,6 @@ export class World {
12357
12055
  */
12358
12056
  getPlayers(options?: EntityQueryOptions): Player[];
12359
12057
  /**
12360
- * @beta
12361
12058
  * @remarks
12362
12059
  * Returns the time of day.
12363
12060
  *
@@ -12366,7 +12063,6 @@ export class World {
12366
12063
  */
12367
12064
  getTimeOfDay(): number;
12368
12065
  /**
12369
- * @beta
12370
12066
  * @remarks
12371
12067
  * Plays a particular music track for all players.
12372
12068
  *
@@ -12400,7 +12096,6 @@ export class World {
12400
12096
  */
12401
12097
  playMusic(trackId: string, musicOptions?: MusicOptions): void;
12402
12098
  /**
12403
- * @beta
12404
12099
  * @remarks
12405
12100
  * Plays a sound for all players.
12406
12101
  *
@@ -12438,7 +12133,6 @@ export class World {
12438
12133
  */
12439
12134
  playSound(soundId: string, location: Vector3, soundOptions?: WorldSoundOptions): void;
12440
12135
  /**
12441
- * @beta
12442
12136
  * @remarks
12443
12137
  * Queues an additional music track for players. If a track is
12444
12138
  * not playing, a music track will play.
@@ -12456,7 +12150,6 @@ export class World {
12456
12150
  */
12457
12151
  queueMusic(trackId: string, musicOptions?: MusicOptions): void;
12458
12152
  /**
12459
- * @beta
12460
12153
  * @remarks
12461
12154
  * Sends a message to all players.
12462
12155
  *
@@ -12495,7 +12188,6 @@ export class World {
12495
12188
  */
12496
12189
  sendMessage(message: (RawMessage | string)[] | RawMessage | string): void;
12497
12190
  /**
12498
- * @beta
12499
12191
  * @remarks
12500
12192
  * Sets the world time.
12501
12193
  *
@@ -12506,7 +12198,6 @@ export class World {
12506
12198
  */
12507
12199
  setAbsoluteTime(absoluteTime: number): void;
12508
12200
  /**
12509
- * @beta
12510
12201
  * @remarks
12511
12202
  * Sets a default spawn location for all players.
12512
12203
  *
@@ -12590,7 +12281,6 @@ export class World {
12590
12281
  */
12591
12282
  setDynamicProperty(identifier: string, value?: boolean | number | string | Vector3): void;
12592
12283
  /**
12593
- * @beta
12594
12284
  * @remarks
12595
12285
  * Sets the time of day.
12596
12286
  *
@@ -12604,7 +12294,6 @@ export class World {
12604
12294
  */
12605
12295
  setTimeOfDay(timeOfDay: number | TimeOfDay): void;
12606
12296
  /**
12607
- * @beta
12608
12297
  * @remarks
12609
12298
  * Stops any music tracks from playing.
12610
12299
  *
@@ -12615,7 +12304,6 @@ export class World {
12615
12304
  }
12616
12305
 
12617
12306
  /**
12618
- * @beta
12619
12307
  * Contains a set of events that are available across the scope
12620
12308
  * of the World.
12621
12309
  */
@@ -12662,21 +12350,18 @@ export class WorldAfterEvents {
12662
12350
  */
12663
12351
  readonly effectAdd: EffectAddAfterEventSignal;
12664
12352
  /**
12665
- * @beta
12666
12353
  * @remarks
12667
12354
  * This event fires when an entity dies.
12668
12355
  *
12669
12356
  */
12670
12357
  readonly entityDie: EntityDieAfterEventSignal;
12671
12358
  /**
12672
- * @beta
12673
12359
  * @remarks
12674
12360
  * This event fires when entity health changes in any degree.
12675
12361
  *
12676
12362
  */
12677
12363
  readonly entityHealthChanged: EntityHealthChangedAfterEventSignal;
12678
12364
  /**
12679
- * @beta
12680
12365
  * @remarks
12681
12366
  * This event fires when an entity hits (that is, melee
12682
12367
  * attacks) a block.
@@ -12684,7 +12369,6 @@ export class WorldAfterEvents {
12684
12369
  */
12685
12370
  readonly entityHitBlock: EntityHitBlockAfterEventSignal;
12686
12371
  /**
12687
- * @beta
12688
12372
  * @remarks
12689
12373
  * This event fires when an entity hits (that is, melee
12690
12374
  * attacks) another entity.
@@ -12692,21 +12376,18 @@ export class WorldAfterEvents {
12692
12376
  */
12693
12377
  readonly entityHitEntity: EntityHitEntityAfterEventSignal;
12694
12378
  /**
12695
- * @beta
12696
12379
  * @remarks
12697
12380
  * This event fires when an entity is hurt (takes damage).
12698
12381
  *
12699
12382
  */
12700
12383
  readonly entityHurt: EntityHurtAfterEventSignal;
12701
12384
  /**
12702
- * @beta
12703
12385
  * @remarks
12704
12386
  * Fires when an entity is loaded.
12705
12387
  *
12706
12388
  */
12707
12389
  readonly entityLoad: EntityLoadAfterEventSignal;
12708
12390
  /**
12709
- * @beta
12710
12391
  * @remarks
12711
12392
  * Fires when an entity is removed (for example, potentially
12712
12393
  * unloaded, or removed after being killed).
@@ -12714,7 +12395,6 @@ export class WorldAfterEvents {
12714
12395
  */
12715
12396
  readonly entityRemove: EntityRemoveAfterEventSignal;
12716
12397
  /**
12717
- * @beta
12718
12398
  * @remarks
12719
12399
  * This event fires when an entity is spawned.
12720
12400
  *
@@ -12728,7 +12408,6 @@ export class WorldAfterEvents {
12728
12408
  */
12729
12409
  readonly explosion: ExplosionAfterEventSignal;
12730
12410
  /**
12731
- * @beta
12732
12411
  * @remarks
12733
12412
  * This event fires when a chargeable item completes charging.
12734
12413
  *
@@ -12745,7 +12424,6 @@ export class WorldAfterEvents {
12745
12424
  */
12746
12425
  readonly itemDefinitionEvent: ItemDefinitionAfterEventSignal;
12747
12426
  /**
12748
- * @beta
12749
12427
  * @remarks
12750
12428
  * This event fires when a chargeable item is released from
12751
12429
  * charging.
@@ -12753,14 +12431,12 @@ export class WorldAfterEvents {
12753
12431
  */
12754
12432
  readonly itemReleaseUse: ItemReleaseUseAfterEventSignal;
12755
12433
  /**
12756
- * @beta
12757
12434
  * @remarks
12758
12435
  * This event fires when a chargeable item starts charging.
12759
12436
  *
12760
12437
  */
12761
12438
  readonly itemStartUse: ItemStartUseAfterEventSignal;
12762
12439
  /**
12763
- * @beta
12764
12440
  * @remarks
12765
12441
  * This event fires when a player successfully uses an item or
12766
12442
  * places a block by pressing the Use Item / Place Block
@@ -12771,14 +12447,12 @@ export class WorldAfterEvents {
12771
12447
  */
12772
12448
  readonly itemStartUseOn: ItemStartUseOnAfterEventSignal;
12773
12449
  /**
12774
- * @beta
12775
12450
  * @remarks
12776
12451
  * This event fires when a chargeable item stops charging.
12777
12452
  *
12778
12453
  */
12779
12454
  readonly itemStopUse: ItemStopUseAfterEventSignal;
12780
12455
  /**
12781
- * @beta
12782
12456
  * @remarks
12783
12457
  * This event fires when a player releases the Use Item / Place
12784
12458
  * Block button after successfully using an item. Note: This
@@ -12787,7 +12461,6 @@ export class WorldAfterEvents {
12787
12461
  */
12788
12462
  readonly itemStopUseOn: ItemStopUseOnAfterEventSignal;
12789
12463
  /**
12790
- * @beta
12791
12464
  * @remarks
12792
12465
  * This event fires when an item is successfully used by a
12793
12466
  * player.
@@ -12795,7 +12468,6 @@ export class WorldAfterEvents {
12795
12468
  */
12796
12469
  readonly itemUse: ItemUseAfterEventSignal;
12797
12470
  /**
12798
- * @beta
12799
12471
  * @remarks
12800
12472
  * This event fires when an item is used on a block by a
12801
12473
  * player.
@@ -12824,14 +12496,12 @@ export class WorldAfterEvents {
12824
12496
  */
12825
12497
  readonly pistonActivate: PistonActivateAfterEventSignal;
12826
12498
  /**
12827
- * @beta
12828
12499
  * @remarks
12829
12500
  * This event fires for a block that is broken by a player.
12830
12501
  *
12831
12502
  */
12832
12503
  readonly playerBreakBlock: PlayerBreakBlockAfterEventSignal;
12833
12504
  /**
12834
- * @beta
12835
12505
  * @remarks
12836
12506
  * Fires when a player moved to a different dimension.
12837
12507
  *
@@ -12860,7 +12530,6 @@ export class WorldAfterEvents {
12860
12530
  */
12861
12531
  readonly playerLeave: PlayerLeaveAfterEventSignal;
12862
12532
  /**
12863
- * @beta
12864
12533
  * @remarks
12865
12534
  * This event fires for a block that is placed by a player.
12866
12535
  *
@@ -12875,7 +12544,6 @@ export class WorldAfterEvents {
12875
12544
  */
12876
12545
  readonly playerSpawn: PlayerSpawnAfterEventSignal;
12877
12546
  /**
12878
- * @beta
12879
12547
  * @remarks
12880
12548
  * A pressure plate has popped back up (i.e., there are no
12881
12549
  * entities on the pressure plate.)
@@ -12883,7 +12551,6 @@ export class WorldAfterEvents {
12883
12551
  */
12884
12552
  readonly pressurePlatePop: PressurePlatePopAfterEventSignal;
12885
12553
  /**
12886
- * @beta
12887
12554
  * @remarks
12888
12555
  * A pressure plate has pushed (at least one entity has moved
12889
12556
  * onto a pressure plate.)
@@ -12891,28 +12558,24 @@ export class WorldAfterEvents {
12891
12558
  */
12892
12559
  readonly pressurePlatePush: PressurePlatePushAfterEventSignal;
12893
12560
  /**
12894
- * @beta
12895
12561
  * @remarks
12896
12562
  * This event fires when a projectile hits a block.
12897
12563
  *
12898
12564
  */
12899
12565
  readonly projectileHitBlock: ProjectileHitBlockAfterEventSignal;
12900
12566
  /**
12901
- * @beta
12902
12567
  * @remarks
12903
12568
  * This event fires when a projectile hits an entity.
12904
12569
  *
12905
12570
  */
12906
12571
  readonly projectileHitEntity: ProjectileHitEntityAfterEventSignal;
12907
12572
  /**
12908
- * @beta
12909
12573
  * @remarks
12910
12574
  * A target block was hit.
12911
12575
  *
12912
12576
  */
12913
12577
  readonly targetBlockHit: TargetBlockHitAfterEventSignal;
12914
12578
  /**
12915
- * @beta
12916
12579
  * @remarks
12917
12580
  * A trip wire was tripped.
12918
12581
  *
@@ -12938,7 +12601,6 @@ export class WorldAfterEvents {
12938
12601
  }
12939
12602
 
12940
12603
  /**
12941
- * @beta
12942
12604
  * A set of events that fire before an actual action occurs. In
12943
12605
  * most cases, you can potentially cancel or modify the
12944
12606
  * impending event. Note that in before events any APIs that
@@ -12973,7 +12635,6 @@ export class WorldBeforeEvents {
12973
12635
  */
12974
12636
  readonly effectAdd: EffectAddBeforeEventSignal;
12975
12637
  /**
12976
- * @beta
12977
12638
  * @remarks
12978
12639
  * Fires before an entity is removed from the world (for
12979
12640
  * example, unloaded or removed after being killed.)
@@ -13019,7 +12680,6 @@ export class WorldBeforeEvents {
13019
12680
  */
13020
12681
  readonly pistonActivate: PistonActivateBeforeEventSignal;
13021
12682
  /**
13022
- * @beta
13023
12683
  * @remarks
13024
12684
  * This event fires before a block is broken by a player.
13025
12685
  *
@@ -13089,7 +12749,6 @@ export class WorldInitializeAfterEventSignal {
13089
12749
  }
13090
12750
 
13091
12751
  /**
13092
- * @beta
13093
12752
  * Contains optional parameters for registering a block event.
13094
12753
  */
13095
12754
  export interface BlockEventOptions {
@@ -13124,7 +12783,6 @@ export interface BlockFillOptions {
13124
12783
  }
13125
12784
 
13126
12785
  /**
13127
- * @beta
13128
12786
  * Contains more information for events where a block is hit.
13129
12787
  */
13130
12788
  export interface BlockHitInformation {
@@ -13150,7 +12808,6 @@ export interface BlockHitInformation {
13150
12808
  }
13151
12809
 
13152
12810
  /**
13153
- * @beta
13154
12811
  * Contains information for block raycast hit results.
13155
12812
  */
13156
12813
  export interface BlockRaycastHit {
@@ -13176,7 +12833,6 @@ export interface BlockRaycastHit {
13176
12833
  }
13177
12834
 
13178
12835
  /**
13179
- * @beta
13180
12836
  * Contains additional options for configuring a block raycast
13181
12837
  * query.
13182
12838
  */
@@ -13285,15 +12941,11 @@ export interface BoundingBox {
13285
12941
  min: Vector3;
13286
12942
  }
13287
12943
 
13288
- /**
13289
- * @beta
13290
- */
13291
12944
  export interface CameraDefaultOptions {
13292
12945
  easeOptions: CameraEaseOptions;
13293
12946
  }
13294
12947
 
13295
12948
  /**
13296
- * @beta
13297
12949
  * Contains options associated with a camera ease operation.
13298
12950
  */
13299
12951
  export interface CameraEaseOptions {
@@ -13312,7 +12964,6 @@ export interface CameraEaseOptions {
13312
12964
  }
13313
12965
 
13314
12966
  /**
13315
- * @beta
13316
12967
  * Used to initiate a full-screen color fade.
13317
12968
  */
13318
12969
  export interface CameraFadeOptions {
@@ -13331,7 +12982,6 @@ export interface CameraFadeOptions {
13331
12982
  }
13332
12983
 
13333
12984
  /**
13334
- * @beta
13335
12985
  * Contains timings for a fade transition.
13336
12986
  */
13337
12987
  export interface CameraFadeTimeOptions {
@@ -13355,35 +13005,23 @@ export interface CameraFadeTimeOptions {
13355
13005
  holdTime: number;
13356
13006
  }
13357
13007
 
13358
- /**
13359
- * @beta
13360
- */
13361
13008
  export interface CameraSetFacingOptions {
13362
13009
  easeOptions?: CameraEaseOptions;
13363
13010
  facingEntity: Entity;
13364
13011
  location?: Vector3;
13365
13012
  }
13366
13013
 
13367
- /**
13368
- * @beta
13369
- */
13370
13014
  export interface CameraSetLocationOptions {
13371
13015
  easeOptions?: CameraEaseOptions;
13372
13016
  location: Vector3;
13373
13017
  }
13374
13018
 
13375
- /**
13376
- * @beta
13377
- */
13378
13019
  export interface CameraSetPosOptions {
13379
13020
  easeOptions?: CameraEaseOptions;
13380
13021
  facingLocation: Vector3;
13381
13022
  location?: Vector3;
13382
13023
  }
13383
13024
 
13384
- /**
13385
- * @beta
13386
- */
13387
13025
  export interface CameraSetRotOptions {
13388
13026
  easeOptions?: CameraEaseOptions;
13389
13027
  location?: Vector3;
@@ -13426,6 +13064,34 @@ export interface CompoundBlockVolumeItem {
13426
13064
 
13427
13065
  /**
13428
13066
  * @beta
13067
+ * Contains a set of updates to the component definition state
13068
+ * of an entity.
13069
+ */
13070
+ export interface DefinitionModifier {
13071
+ /**
13072
+ * @remarks
13073
+ * Retrieves the list of component groups that will be added
13074
+ * via this definition modification.
13075
+ *
13076
+ */
13077
+ addedComponentGroups: string[];
13078
+ /**
13079
+ * @remarks
13080
+ * The list of component groups that will be removed via this
13081
+ * definition modification.
13082
+ *
13083
+ */
13084
+ removedComponentGroups: string[];
13085
+ /**
13086
+ * @remarks
13087
+ * The list of entity definition events that will be fired via
13088
+ * this update.
13089
+ *
13090
+ */
13091
+ triggers: Trigger[];
13092
+ }
13093
+
13094
+ /**
13429
13095
  * An exact coordinate within the world, including its
13430
13096
  * dimension and location.
13431
13097
  */
@@ -13457,7 +13123,6 @@ export interface DimensionLocation {
13457
13123
  }
13458
13124
 
13459
13125
  /**
13460
- * @beta
13461
13126
  * Additional options for when damage has been applied via a
13462
13127
  * projectile.
13463
13128
  */
@@ -13477,7 +13142,6 @@ export interface EntityApplyDamageByProjectileOptions {
13477
13142
  }
13478
13143
 
13479
13144
  /**
13480
- * @beta
13481
13145
  * Additional descriptions and metadata for a damage event.
13482
13146
  */
13483
13147
  export interface EntityApplyDamageOptions {
@@ -13496,7 +13160,6 @@ export interface EntityApplyDamageOptions {
13496
13160
  }
13497
13161
 
13498
13162
  /**
13499
- * @beta
13500
13163
  * Provides information about how damage has been applied to an
13501
13164
  * entity.
13502
13165
  */
@@ -13552,7 +13215,6 @@ export interface EntityDataDrivenTriggerEventOptions {
13552
13215
  }
13553
13216
 
13554
13217
  /**
13555
- * @beta
13556
13218
  * Contains additional options for entity effects.
13557
13219
  */
13558
13220
  export interface EntityEffectOptions {
@@ -13571,7 +13233,6 @@ export interface EntityEffectOptions {
13571
13233
  }
13572
13234
 
13573
13235
  /**
13574
- * @beta
13575
13236
  * Contains optional parameters for registering an entity
13576
13237
  * event.
13577
13238
  */
@@ -13593,7 +13254,6 @@ export interface EntityEventOptions {
13593
13254
  }
13594
13255
 
13595
13256
  /**
13596
- * @beta
13597
13257
  * Contains additional information about an entity that was
13598
13258
  * hit.
13599
13259
  */
@@ -13603,11 +13263,10 @@ export interface EntityHitInformation {
13603
13263
  * Entity that was hit.
13604
13264
  *
13605
13265
  */
13606
- entity: Entity;
13266
+ entity?: Entity;
13607
13267
  }
13608
13268
 
13609
13269
  /**
13610
- * @beta
13611
13270
  * Contains options for selecting entities within an area.
13612
13271
  */
13613
13272
  export interface EntityQueryOptions {
@@ -13778,7 +13437,6 @@ export interface EntityQueryOptions {
13778
13437
  }
13779
13438
 
13780
13439
  /**
13781
- * @beta
13782
13440
  * Contains additional options for filtering players based on
13783
13441
  * their score for an objective.
13784
13442
  */
@@ -13813,7 +13471,6 @@ export interface EntityQueryScoreOptions {
13813
13471
  }
13814
13472
 
13815
13473
  /**
13816
- * @beta
13817
13474
  * Contains information for entity raycast hit results.
13818
13475
  */
13819
13476
  export interface EntityRaycastHit {
@@ -13832,7 +13489,6 @@ export interface EntityRaycastHit {
13832
13489
  }
13833
13490
 
13834
13491
  /**
13835
- * @beta
13836
13492
  * Contains additional options for an entity raycast operation.
13837
13493
  */
13838
13494
  export interface EntityRaycastOptions {
@@ -13879,7 +13535,6 @@ export interface ExplosionOptions {
13879
13535
  }
13880
13536
 
13881
13537
  /**
13882
- * @beta
13883
13538
  * Additional configuration options for {@link
13884
13539
  * World.playMusic}/{@link World.queueMusic} methods.
13885
13540
  */
@@ -13938,7 +13593,6 @@ export interface PlayAnimationOptions {
13938
13593
  }
13939
13594
 
13940
13595
  /**
13941
- * @beta
13942
13596
  * Additional options for how a sound plays for a player.
13943
13597
  */
13944
13598
  export interface PlayerSoundOptions {
@@ -13964,7 +13618,6 @@ export interface PlayerSoundOptions {
13964
13618
  }
13965
13619
 
13966
13620
  /**
13967
- * @beta
13968
13621
  * Defines a JSON structure that is used for more flexible.
13969
13622
  */
13970
13623
  export interface RawMessage {
@@ -14006,7 +13659,6 @@ export interface RawMessage {
14006
13659
  }
14007
13660
 
14008
13661
  /**
14009
- * @beta
14010
13662
  * Provides a description of a score token to use within a raw
14011
13663
  * message.
14012
13664
  */
@@ -14043,7 +13695,6 @@ export interface RawText {
14043
13695
  }
14044
13696
 
14045
13697
  /**
14046
- * @beta
14047
13698
  * Represents a fully customizable color within Minecraft.
14048
13699
  */
14049
13700
  export interface RGB {
@@ -14071,7 +13722,6 @@ export interface RGB {
14071
13722
  }
14072
13723
 
14073
13724
  /**
14074
- * @beta
14075
13725
  * Represents a fully customizable color within Minecraft.
14076
13726
  */
14077
13727
  export interface RGBA {
@@ -14106,7 +13756,6 @@ export interface RGBA {
14106
13756
  }
14107
13757
 
14108
13758
  /**
14109
- * @beta
14110
13759
  * Contains additional options for how a scoreboard should be
14111
13760
  * displayed within its display slot.
14112
13761
  */
@@ -14126,7 +13775,6 @@ export interface ScoreboardObjectiveDisplayOptions {
14126
13775
  }
14127
13776
 
14128
13777
  /**
14129
- * @beta
14130
13778
  * Contains additional options for registering a script event
14131
13779
  * event callback.
14132
13780
  */
@@ -14141,7 +13789,6 @@ export interface ScriptEventMessageFilterOptions {
14141
13789
  }
14142
13790
 
14143
13791
  /**
14144
- * @beta
14145
13792
  * Contains additional options for teleporting an entity.
14146
13793
  */
14147
13794
  export interface TeleportOptions {
@@ -14181,7 +13828,6 @@ export interface TeleportOptions {
14181
13828
  }
14182
13829
 
14183
13830
  /**
14184
- * @beta
14185
13831
  * Contains additional options for displaying a title and
14186
13832
  * optional subtitle.
14187
13833
  */
@@ -14220,7 +13866,6 @@ export interface TitleDisplayOptions {
14220
13866
  }
14221
13867
 
14222
13868
  /**
14223
- * @beta
14224
13869
  * Represents a two-directional vector.
14225
13870
  */
14226
13871
  export interface Vector2 {
@@ -14239,7 +13884,6 @@ export interface Vector2 {
14239
13884
  }
14240
13885
 
14241
13886
  /**
14242
- * @beta
14243
13887
  * Contains a description of a vector.
14244
13888
  */
14245
13889
  export interface Vector3 {
@@ -14264,7 +13908,6 @@ export interface Vector3 {
14264
13908
  }
14265
13909
 
14266
13910
  /**
14267
- * @beta
14268
13911
  * Contains additional options for a world-level playSound
14269
13912
  * occurrence.
14270
13913
  */
@@ -14283,32 +13926,22 @@ export interface WorldSoundOptions {
14283
13926
  volume?: number;
14284
13927
  }
14285
13928
 
14286
- /**
14287
- * @beta
14288
- */
14289
13929
  // @ts-ignore Class inheritance allowed for native defined classes
14290
13930
  export class CommandError extends Error {
14291
13931
  private constructor();
14292
13932
  }
14293
13933
 
14294
- /**
14295
- * @beta
14296
- */
14297
13934
  // @ts-ignore Class inheritance allowed for native defined classes
14298
13935
  export class LocationInUnloadedChunkError extends Error {
14299
13936
  private constructor();
14300
13937
  }
14301
13938
 
14302
- /**
14303
- * @beta
14304
- */
14305
13939
  // @ts-ignore Class inheritance allowed for native defined classes
14306
13940
  export class LocationOutOfWorldBoundariesError extends Error {
14307
13941
  private constructor();
14308
13942
  }
14309
13943
 
14310
13944
  /**
14311
- * @beta
14312
13945
  * @remarks
14313
13946
  * Holds the number of MoonPhases
14314
13947
  *