@minecraft/server 1.7.0-beta.1.20.40-preview.24 → 1.7.0-beta.1.20.40-stable

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (3) hide show
  1. package/README.md +0 -2
  2. package/index.d.ts +53 -436
  3. package/package.json +2 -2
package/index.d.ts CHANGED
@@ -7,7 +7,6 @@
7
7
  Copyright (c) Microsoft Corporation.
8
8
  ***************************************************************************** */
9
9
  /**
10
- * @beta
11
10
  * @packageDocumentation
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  * Contains many types related to manipulating a Minecraft
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  * world, including entities, blocks, dimensions, and more.
@@ -16,7 +15,7 @@
16
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  * ```json
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  * {
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  * "module_name": "@minecraft/server",
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- * "version": "1.7.0-internal.1.20.40-preview.24"
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+ * "version": "1.6.0"
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  * }
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  * ```
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  *
@@ -115,47 +114,40 @@ export enum Difficulty {
115
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  }
116
115
 
117
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  /**
118
- * @beta
119
117
  * A general purpose relative direction enumeration.
120
118
  */
121
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  export enum Direction {
122
120
  /**
123
- * @beta
124
121
  * @remarks
125
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  * Returns the {@link Block} beneath (y - 1) of this item.
126
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  *
127
124
  */
128
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  Down = 'Down',
129
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  /**
130
- * @beta
131
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  * @remarks
132
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  * Returns the {@link Block} to the east (x + 1) of this item.
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  *
134
130
  */
135
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  East = 'East',
136
132
  /**
137
- * @beta
138
133
  * @remarks
139
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  * Returns the {@link Block} to the east (z + 1) of this item.
140
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  *
141
136
  */
142
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  North = 'North',
143
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  /**
144
- * @beta
145
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  * @remarks
146
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  * Returns the {@link Block} to the south (z - 1) of this item.
147
141
  *
148
142
  */
149
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  South = 'South',
150
144
  /**
151
- * @beta
152
145
  * @remarks
153
146
  * Returns the {@link Block} above (y + 1) of this item.
154
147
  *
155
148
  */
156
149
  Up = 'Up',
157
150
  /**
158
- * @beta
159
151
  * @remarks
160
152
  * Returns the {@link Block} to the west (x - 1) of this item.
161
153
  *
@@ -164,26 +156,22 @@ export enum Direction {
164
156
  }
165
157
 
166
158
  /**
167
- * @beta
168
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  * Specifies a mechanism for displaying scores on a scoreboard.
169
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  */
170
161
  export enum DisplaySlotId {
171
162
  /**
172
- * @beta
173
163
  * @remarks
174
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  * Displays the score below the player's name.
175
165
  *
176
166
  */
177
167
  BelowName = 'BelowName',
178
168
  /**
179
- * @beta
180
169
  * @remarks
181
170
  * Displays the score as a list on the pause screen.
182
171
  *
183
172
  */
184
173
  List = 'List',
185
174
  /**
186
- * @beta
187
175
  * @remarks
188
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  * Displays the score on the side of the player's screen.
189
177
  *
@@ -310,9 +298,6 @@ export enum DyeColor {
310
298
  Yellow = 'Yellow',
311
299
  }
312
300
 
313
- /**
314
- * @beta
315
- */
316
301
  export enum EasingType {
317
302
  InBack = 'InBack',
318
303
  InBounce = 'InBounce',
@@ -349,19 +334,16 @@ export enum EasingType {
349
334
  }
350
335
 
351
336
  /**
352
- * @beta
353
337
  * Describes the source of damage from an Entity.
354
338
  */
355
339
  export enum EntityDamageCause {
356
340
  /**
357
- * @beta
358
341
  * @remarks
359
342
  * Damage caused by a falling anvil.
360
343
  *
361
344
  */
362
345
  anvil = 'anvil',
363
346
  /**
364
- * @beta
365
347
  * @remarks
366
348
  * Damage caused from a non-Entity explosion. For example, an
367
349
  * exploding bed.
@@ -370,14 +352,12 @@ export enum EntityDamageCause {
370
352
  blockExplosion = 'blockExplosion',
371
353
  campfire = 'campfire',
372
354
  /**
373
- * @beta
374
355
  * @remarks
375
356
  * Unused.
376
357
  *
377
358
  */
378
359
  charging = 'charging',
379
360
  /**
380
- * @beta
381
361
  * @remarks
382
362
  * Damage caused by physically touching an Entity or Block. For
383
363
  * example, touching a Sweet Berry bush or Pufferfish.
@@ -385,7 +365,6 @@ export enum EntityDamageCause {
385
365
  */
386
366
  contact = 'contact',
387
367
  /**
388
- * @beta
389
368
  * @remarks
390
369
  * Damage caused by an Entity being out of air and inside a
391
370
  * liquid block.
@@ -393,14 +372,12 @@ export enum EntityDamageCause {
393
372
  */
394
373
  drowning = 'drowning',
395
374
  /**
396
- * @beta
397
375
  * @remarks
398
376
  * Damage caused by an Entity attack.
399
377
  *
400
378
  */
401
379
  entityAttack = 'entityAttack',
402
380
  /**
403
- * @beta
404
381
  * @remarks
405
382
  * Damage caused by an Entity explosion. For example, a Creeper
406
383
  * or Wither.
@@ -408,14 +385,12 @@ export enum EntityDamageCause {
408
385
  */
409
386
  entityExplosion = 'entityExplosion',
410
387
  /**
411
- * @beta
412
388
  * @remarks
413
389
  * Damage caused by falling onto the ground.
414
390
  *
415
391
  */
416
392
  fall = 'fall',
417
393
  /**
418
- * @beta
419
394
  * @remarks
420
395
  * Damage caused by falling blocks. Note: Anvils and
421
396
  * Stalactites have their own damage causes.
@@ -423,28 +398,24 @@ export enum EntityDamageCause {
423
398
  */
424
399
  fallingBlock = 'fallingBlock',
425
400
  /**
426
- * @beta
427
401
  * @remarks
428
402
  * Damage caused by catching on fire.
429
403
  *
430
404
  */
431
405
  fire = 'fire',
432
406
  /**
433
- * @beta
434
407
  * @remarks
435
408
  * Damage caused by burning over time.
436
409
  *
437
410
  */
438
411
  fireTick = 'fireTick',
439
412
  /**
440
- * @beta
441
413
  * @remarks
442
414
  * Damage caused by fireworks.
443
415
  *
444
416
  */
445
417
  fireworks = 'fireworks',
446
418
  /**
447
- * @beta
448
419
  * @remarks
449
420
  * Damage caused by flying into a wall at high speed while
450
421
  * gliding with Elytra.
@@ -452,28 +423,24 @@ export enum EntityDamageCause {
452
423
  */
453
424
  flyIntoWall = 'flyIntoWall',
454
425
  /**
455
- * @beta
456
426
  * @remarks
457
427
  * Damage caused by staying inside a Powder Snow block.
458
428
  *
459
429
  */
460
430
  freezing = 'freezing',
461
431
  /**
462
- * @beta
463
432
  * @remarks
464
433
  * Damage caused by touching a Lava block.
465
434
  *
466
435
  */
467
436
  lava = 'lava',
468
437
  /**
469
- * @beta
470
438
  * @remarks
471
439
  * Damage caused by being struck by lightning.
472
440
  *
473
441
  */
474
442
  lightning = 'lightning',
475
443
  /**
476
- * @beta
477
444
  * @remarks
478
445
  * Damage caused by magical attacks. For example, Evoker Fang
479
446
  * or Conduit Block.
@@ -481,14 +448,12 @@ export enum EntityDamageCause {
481
448
  */
482
449
  magic = 'magic',
483
450
  /**
484
- * @beta
485
451
  * @remarks
486
452
  * Damage caused by touching a Magma block.
487
453
  *
488
454
  */
489
455
  magma = 'magma',
490
456
  /**
491
- * @beta
492
457
  * @remarks
493
458
  * Damage caused by no source. For example, from a command or
494
459
  * script.
@@ -496,7 +461,6 @@ export enum EntityDamageCause {
496
461
  */
497
462
  none = 'none',
498
463
  /**
499
- * @beta
500
464
  * @remarks
501
465
  * Damage caused by an indirect source. For example, setting a
502
466
  * mob's health to 0 in a behavior pack.
@@ -504,14 +468,12 @@ export enum EntityDamageCause {
504
468
  */
505
469
  override = 'override',
506
470
  /**
507
- * @beta
508
471
  * @remarks
509
472
  * Damage caused by a Piston.
510
473
  *
511
474
  */
512
475
  piston = 'piston',
513
476
  /**
514
- * @beta
515
477
  * @remarks
516
478
  * Damage caused by a projectile.
517
479
  *
@@ -521,28 +483,24 @@ export enum EntityDamageCause {
521
483
  sonicBoom = 'sonicBoom',
522
484
  soulCampfire = 'soulCampfire',
523
485
  /**
524
- * @beta
525
486
  * @remarks
526
487
  * Damage caused by a falling Stalactite block.
527
488
  *
528
489
  */
529
490
  stalactite = 'stalactite',
530
491
  /**
531
- * @beta
532
492
  * @remarks
533
493
  * Damage caused by touching a Stalagmite block.
534
494
  *
535
495
  */
536
496
  stalagmite = 'stalagmite',
537
497
  /**
538
- * @beta
539
498
  * @remarks
540
499
  * Damage caused over time by having an empty hunger bar.
541
500
  *
542
501
  */
543
502
  starve = 'starve',
544
503
  /**
545
- * @beta
546
504
  * @remarks
547
505
  * Damage caused by an Entity being out of air and inside a
548
506
  * non-liquid block.
@@ -550,7 +508,6 @@ export enum EntityDamageCause {
550
508
  */
551
509
  suffocation = 'suffocation',
552
510
  /**
553
- * @beta
554
511
  * @remarks
555
512
  * Damage caused by an Entity killing itself. For example, from
556
513
  * the /kill command.
@@ -558,7 +515,6 @@ export enum EntityDamageCause {
558
515
  */
559
516
  suicide = 'suicide',
560
517
  /**
561
- * @beta
562
518
  * @remarks
563
519
  * Damage caused by an Entity being in an inhabitable climate.
564
520
  * For example, a Snow Golem in a biome with a temperature
@@ -567,7 +523,6 @@ export enum EntityDamageCause {
567
523
  */
568
524
  temperature = 'temperature',
569
525
  /**
570
- * @beta
571
526
  * @remarks
572
527
  * Damage caused by the Thorns armor enchantment and by the
573
528
  * Guardian thorns effect.
@@ -575,14 +530,12 @@ export enum EntityDamageCause {
575
530
  */
576
531
  thorns = 'thorns',
577
532
  /**
578
- * @beta
579
533
  * @remarks
580
534
  * Damage caused over time by falling into the void.
581
535
  *
582
536
  */
583
537
  'void' = 'void',
584
538
  /**
585
- * @beta
586
539
  * @remarks
587
540
  * Damage caused by the Wither effect. For example, from
588
541
  * touching a Wither Rose.
@@ -592,12 +545,10 @@ export enum EntityDamageCause {
592
545
  }
593
546
 
594
547
  /**
595
- * @beta
596
548
  * An enumeration describing initialization cause of an entity.
597
549
  */
598
550
  export enum EntityInitializationCause {
599
551
  /**
600
- * @beta
601
552
  * @remarks
602
553
  * Case when an entity is created as child of other entity or
603
554
  * entities, e.g., cows making a cow or slimes making smaller
@@ -606,7 +557,6 @@ export enum EntityInitializationCause {
606
557
  */
607
558
  Born = 'Born',
608
559
  /**
609
- * @beta
610
560
  * @remarks
611
561
  * Case when an entity is created by an event, e.g., Wandering
612
562
  * trader spawning llamas.
@@ -615,14 +565,12 @@ export enum EntityInitializationCause {
615
565
  Event = 'Event',
616
566
  Loaded = 'Loaded',
617
567
  /**
618
- * @beta
619
568
  * @remarks
620
569
  * Case when an entity is naturally spawned in the world.
621
570
  *
622
571
  */
623
572
  Spawned = 'Spawned',
624
573
  /**
625
- * @beta
626
574
  * @remarks
627
575
  * Case when an entity is transformed into another entity.
628
576
  *
@@ -656,13 +604,11 @@ export enum EntityLifetimeState {
656
604
  }
657
605
 
658
606
  /**
659
- * @beta
660
607
  * The equipment slot of the mob. This includes armor, offhand
661
608
  * and mainhand slots.
662
609
  */
663
610
  export enum EquipmentSlot {
664
611
  /**
665
- * @beta
666
612
  * @remarks
667
613
  * The chest slot. This slot is used to hold items such as
668
614
  * Chestplate or Elytra.
@@ -670,7 +616,6 @@ export enum EquipmentSlot {
670
616
  */
671
617
  Chest = 'Chest',
672
618
  /**
673
- * @beta
674
619
  * @remarks
675
620
  * The feet slot. This slot is used to hold items such as
676
621
  * Boots.
@@ -678,7 +623,6 @@ export enum EquipmentSlot {
678
623
  */
679
624
  Feet = 'Feet',
680
625
  /**
681
- * @beta
682
626
  * @remarks
683
627
  * The head slot. This slot is used to hold items such as
684
628
  * Helmets or Carved Pumpkins.
@@ -686,7 +630,6 @@ export enum EquipmentSlot {
686
630
  */
687
631
  Head = 'Head',
688
632
  /**
689
- * @beta
690
633
  * @remarks
691
634
  * The legs slot. This slot is used to hold items such as
692
635
  * Leggings.
@@ -694,7 +637,6 @@ export enum EquipmentSlot {
694
637
  */
695
638
  Legs = 'Legs',
696
639
  /**
697
- * @beta
698
640
  * @remarks
699
641
  * The mainhand slot. For players, the mainhand slot refers to
700
642
  * the currently active hotbar slot.
@@ -702,7 +644,6 @@ export enum EquipmentSlot {
702
644
  */
703
645
  Mainhand = 'Mainhand',
704
646
  /**
705
- * @beta
706
647
  * @remarks
707
648
  * The offhand slot. This slot is used to hold items such as
708
649
  * shields and maps.
@@ -748,12 +689,10 @@ export enum FluidType {
748
689
  }
749
690
 
750
691
  /**
751
- * @beta
752
692
  * Represents a game mode for the current world experience.
753
693
  */
754
694
  export enum GameMode {
755
695
  /**
756
- * @beta
757
696
  * @remarks
758
697
  * World is in a more locked-down experience, where blocks may
759
698
  * not be manipulated.
@@ -761,7 +700,6 @@ export enum GameMode {
761
700
  */
762
701
  adventure = 'adventure',
763
702
  /**
764
- * @beta
765
703
  * @remarks
766
704
  * World is in a full creative mode. In creative mode, the
767
705
  * player has all the resources available in the item selection
@@ -774,7 +712,6 @@ export enum GameMode {
774
712
  */
775
713
  creative = 'creative',
776
714
  /**
777
- * @beta
778
715
  * @remarks
779
716
  * World is in spectator mode. In spectator mode, spectators
780
717
  * are always flying and cannot become grounded. Spectators can
@@ -787,7 +724,6 @@ export enum GameMode {
787
724
  */
788
725
  spectator = 'spectator',
789
726
  /**
790
- * @beta
791
727
  * @remarks
792
728
  * World is in a survival mode, where players can take damage
793
729
  * and entities may not be peaceful. Survival mode is where the
@@ -800,26 +736,22 @@ export enum GameMode {
800
736
  }
801
737
 
802
738
  /**
803
- * @beta
804
739
  * Describes how an an item can be moved within a container.
805
740
  */
806
741
  export enum ItemLockMode {
807
742
  /**
808
- * @beta
809
743
  * @remarks
810
744
  * The item cannot be dropped or crafted with.
811
745
  *
812
746
  */
813
747
  inventory = 'inventory',
814
748
  /**
815
- * @beta
816
749
  * @remarks
817
750
  * The item has no container restrictions.
818
751
  *
819
752
  */
820
753
  none = 'none',
821
754
  /**
822
- * @beta
823
755
  * @remarks
824
756
  * The item cannot be moved from its slot, dropped or crafted
825
757
  * with.
@@ -829,7 +761,6 @@ export enum ItemLockMode {
829
761
  }
830
762
 
831
763
  /**
832
- * @beta
833
764
  * Enum containing the different phases of the moon based on
834
765
  * the current day.,Obtain the current MoonPhase using
835
766
  * world.getMoonPhase.
@@ -842,7 +773,6 @@ export enum ItemLockMode {
842
773
  */
843
774
  export enum MoonPhase {
844
775
  /**
845
- * @beta
846
776
  * @remarks
847
777
  * The brightest moon phase. During this phase, cats have a 50%
848
778
  * chance of spawning as black cats.
@@ -850,49 +780,42 @@ export enum MoonPhase {
850
780
  */
851
781
  FullMoon = 0,
852
782
  /**
853
- * @beta
854
783
  * @remarks
855
784
  * The phase following the Full Moon.
856
785
  *
857
786
  */
858
787
  WaningGibbous = 1,
859
788
  /**
860
- * @beta
861
789
  * @remarks
862
790
  * The phase following the Waxing Crescent.
863
791
  *
864
792
  */
865
793
  FirstQuarter = 2,
866
794
  /**
867
- * @beta
868
795
  * @remarks
869
796
  * The phase following the Last Quarter.
870
797
  *
871
798
  */
872
799
  WaningCrescent = 3,
873
800
  /**
874
- * @beta
875
801
  * @remarks
876
802
  * The darkest moon phase.
877
803
  *
878
804
  */
879
805
  NewMoon = 4,
880
806
  /**
881
- * @beta
882
807
  * @remarks
883
808
  * The phase following the New Moon.
884
809
  *
885
810
  */
886
811
  WaxingCrescent = 5,
887
812
  /**
888
- * @beta
889
813
  * @remarks
890
814
  * The phase following the Waning Gibbous.
891
815
  *
892
816
  */
893
817
  LastQuarter = 6,
894
818
  /**
895
- * @beta
896
819
  * @remarks
897
820
  * The phase following the First Quarter.
898
821
  *
@@ -901,13 +824,11 @@ export enum MoonPhase {
901
824
  }
902
825
 
903
826
  /**
904
- * @beta
905
827
  * Used for specifying a sort order for how to display an
906
828
  * objective and its list of participants.
907
829
  */
908
830
  export enum ObjectiveSortOrder {
909
831
  /**
910
- * @beta
911
832
  * @remarks
912
833
  * Objective participant list is displayed in ascending (e.g.,
913
834
  * A-Z) order.
@@ -915,7 +836,6 @@ export enum ObjectiveSortOrder {
915
836
  */
916
837
  Ascending = 0,
917
838
  /**
918
- * @beta
919
839
  * @remarks
920
840
  * Objective participant list is displayed in descending (e.g.,
921
841
  * Z-A) order.
@@ -925,19 +845,16 @@ export enum ObjectiveSortOrder {
925
845
  }
926
846
 
927
847
  /**
928
- * @beta
929
848
  * Contains objectives and participants for the scoreboard.
930
849
  */
931
850
  export enum ScoreboardIdentityType {
932
851
  /**
933
- * @beta
934
852
  * @remarks
935
853
  * This scoreboard participant is tied to an entity.
936
854
  *
937
855
  */
938
856
  Entity = 'Entity',
939
857
  /**
940
- * @beta
941
858
  * @remarks
942
859
  * This scoreboard participant is tied to a pseudo player
943
860
  * entity - typically this is used to store scores as data or
@@ -946,7 +863,6 @@ export enum ScoreboardIdentityType {
946
863
  */
947
864
  FakePlayer = 'FakePlayer',
948
865
  /**
949
- * @beta
950
866
  * @remarks
951
867
  * This scoreboard participant is tied to a player.
952
868
  *
@@ -955,12 +871,10 @@ export enum ScoreboardIdentityType {
955
871
  }
956
872
 
957
873
  /**
958
- * @beta
959
874
  * Describes where the script event originated from.
960
875
  */
961
876
  export enum ScriptEventSource {
962
877
  /**
963
- * @beta
964
878
  * @remarks
965
879
  * The script event originated from a Block such as a Command
966
880
  * Block.
@@ -968,7 +882,6 @@ export enum ScriptEventSource {
968
882
  */
969
883
  Block = 'Block',
970
884
  /**
971
- * @beta
972
885
  * @remarks
973
886
  * The script event originated from an Entity such as a Player,
974
887
  * Command Block Minecart or Animation Controller.
@@ -976,14 +889,12 @@ export enum ScriptEventSource {
976
889
  */
977
890
  Entity = 'Entity',
978
891
  /**
979
- * @beta
980
892
  * @remarks
981
893
  * The script event originated from an NPC dialogue.
982
894
  *
983
895
  */
984
896
  NPCDialogue = 'NPCDialogue',
985
897
  /**
986
- * @beta
987
898
  * @remarks
988
899
  * The script event originated from the server, such as from a
989
900
  * runCommand API call or a dedicated server console.
@@ -1014,7 +925,6 @@ export enum SignSide {
1014
925
  }
1015
926
 
1016
927
  /**
1017
- * @beta
1018
928
  * Provides numeric values for common periods in the Minecraft
1019
929
  * day.
1020
930
  */
@@ -1053,27 +963,23 @@ export enum WatchdogTerminateReason {
1053
963
  }
1054
964
 
1055
965
  /**
1056
- * @beta
1057
966
  * Used to specify the type of weather condition within the
1058
967
  * world.
1059
968
  */
1060
969
  export enum WeatherType {
1061
970
  /**
1062
- * @beta
1063
971
  * @remarks
1064
972
  * Specifies a clear weather condition.
1065
973
  *
1066
974
  */
1067
975
  Clear = 'Clear',
1068
976
  /**
1069
- * @beta
1070
977
  * @remarks
1071
978
  * Specifies a rain weather condition.
1072
979
  *
1073
980
  */
1074
981
  Rain = 'Rain',
1075
982
  /**
1076
- * @beta
1077
983
  * @remarks
1078
984
  * Specifies a rain and thunder weather condition.
1079
985
  *
@@ -1082,7 +988,6 @@ export enum WeatherType {
1082
988
  }
1083
989
 
1084
990
  /**
1085
- * @beta
1086
991
  * Represents a block in a dimension. A block represents a
1087
992
  * unique X, Y, and Z within a dimension and get/sets the state
1088
993
  * of the block at that location. This type was significantly
@@ -1097,7 +1002,6 @@ export class Block {
1097
1002
  */
1098
1003
  readonly dimension: Dimension;
1099
1004
  /**
1100
- * @beta
1101
1005
  * @remarks
1102
1006
  * Returns true if this block is an air block (i.e., empty
1103
1007
  * space).
@@ -1110,7 +1014,6 @@ export class Block {
1110
1014
  */
1111
1015
  readonly isAir: boolean;
1112
1016
  /**
1113
- * @beta
1114
1017
  * @remarks
1115
1018
  * Returns true if this block is a liquid block - (e.g., a
1116
1019
  * water block and a lava block are liquid, while an air block
@@ -1294,7 +1197,6 @@ export class Block {
1294
1197
  */
1295
1198
  east(steps?: number): Block | undefined;
1296
1199
  /**
1297
- * @beta
1298
1200
  * @remarks
1299
1201
  * Gets a component (that represents additional capabilities)
1300
1202
  * for a block - for example, an inventory component of a chest
@@ -1391,7 +1293,6 @@ export class Block {
1391
1293
  */
1392
1294
  hasTag(tag: string): boolean;
1393
1295
  /**
1394
- * @beta
1395
1296
  * @remarks
1396
1297
  * Returns true if this reference to a block is still valid
1397
1298
  * (for example, if the block is unloaded, references to that
@@ -1554,14 +1455,12 @@ export class BlockAreaSize {
1554
1455
  }
1555
1456
 
1556
1457
  /**
1557
- * @beta
1558
1458
  * Base type for components associated with blocks.
1559
1459
  */
1560
1460
  // @ts-ignore Class inheritance allowed for native defined classes
1561
1461
  export class BlockComponent extends Component {
1562
1462
  private constructor();
1563
1463
  /**
1564
- * @beta
1565
1464
  * @remarks
1566
1465
  * Block instance that this component pertains to.
1567
1466
  *
@@ -1570,7 +1469,6 @@ export class BlockComponent extends Component {
1570
1469
  }
1571
1470
 
1572
1471
  /**
1573
- * @beta
1574
1472
  * Contains information regarding an event that impacts a
1575
1473
  * specific block.
1576
1474
  */
@@ -1642,7 +1540,6 @@ export class BlockExplodeAfterEventSignal {
1642
1540
  }
1643
1541
 
1644
1542
  /**
1645
- * @beta
1646
1543
  * Represents the inventory of a block in the world. Used with
1647
1544
  * blocks like chests.
1648
1545
  */
@@ -1736,7 +1633,6 @@ export class BlockLocationIterator implements Iterable<Vector3> {
1736
1633
  }
1737
1634
 
1738
1635
  /**
1739
- * @beta
1740
1636
  * Contains the combination of type {@link BlockType} and
1741
1637
  * properties (also sometimes called block state) which
1742
1638
  * describe a block (but does not belong to a specific {@link
@@ -2548,7 +2444,6 @@ export class BoundingBoxUtils {
2548
2444
  }
2549
2445
 
2550
2446
  /**
2551
- * @beta
2552
2447
  * Contains information related to changes to a button push.
2553
2448
  */
2554
2449
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -2563,7 +2458,6 @@ export class ButtonPushAfterEvent extends BlockEvent {
2563
2458
  }
2564
2459
 
2565
2460
  /**
2566
- * @beta
2567
2461
  * Manages callbacks that are connected to when a button is
2568
2462
  * pushed.
2569
2463
  */
@@ -2573,7 +2467,6 @@ export class ButtonPushAfterEventSignal extends IButtonPushAfterEventSignal {
2573
2467
  }
2574
2468
 
2575
2469
  /**
2576
- * @beta
2577
2470
  * Contains methods relating to the active camera for the
2578
2471
  * specified player.
2579
2472
  */
@@ -2772,7 +2665,6 @@ export class CommandResult {
2772
2665
  }
2773
2666
 
2774
2667
  /**
2775
- * @beta
2776
2668
  * Base class for downstream Component implementations.
2777
2669
  */
2778
2670
  export class Component {
@@ -2784,7 +2676,6 @@ export class Component {
2784
2676
  */
2785
2677
  readonly typeId: string;
2786
2678
  /**
2787
- * @beta
2788
2679
  * @remarks
2789
2680
  * Returns whether the component is valid. A component is
2790
2681
  * considered valid if its owner is valid, in addition to any
@@ -3049,7 +2940,6 @@ export class CompoundBlockVolume {
3049
2940
  }
3050
2941
 
3051
2942
  /**
3052
- * @beta
3053
2943
  * Represents a container that can hold sets of items. Used
3054
2944
  * with entities such as Players, Chest Minecarts, Llamas, and
3055
2945
  * more.
@@ -3135,7 +3025,6 @@ export class Container {
3135
3025
  */
3136
3026
  getSlot(slot: number): ContainerSlot;
3137
3027
  /**
3138
- * @beta
3139
3028
  * @remarks
3140
3029
  * Returns whether a container object (or the entity or block
3141
3030
  * that this container is associated with) is still available
@@ -3752,7 +3641,6 @@ export class Dimension {
3752
3641
  options?: BlockFillOptions,
3753
3642
  ): number;
3754
3643
  /**
3755
- * @beta
3756
3644
  * @remarks
3757
3645
  * Returns a block instance at the given location.
3758
3646
  *
@@ -3777,7 +3665,6 @@ export class Dimension {
3777
3665
  */
3778
3666
  getBlock(location: Vector3): Block | undefined;
3779
3667
  /**
3780
- * @beta
3781
3668
  * @remarks
3782
3669
  * Gets the first block that intersects with a vector emanating
3783
3670
  * from a location.
@@ -3791,7 +3678,6 @@ export class Dimension {
3791
3678
  */
3792
3679
  getBlockFromRay(location: Vector3, direction: Vector3, options?: BlockRaycastOptions): BlockRaycastHit | undefined;
3793
3680
  /**
3794
- * @beta
3795
3681
  * @remarks
3796
3682
  * Returns a set of entities based on a set of conditions
3797
3683
  * defined via the EntityQueryOptions set of filter criteria.
@@ -3860,7 +3746,6 @@ export class Dimension {
3860
3746
  */
3861
3747
  getEntities(options?: EntityQueryOptions): Entity[];
3862
3748
  /**
3863
- * @beta
3864
3749
  * @remarks
3865
3750
  * Returns a set of entities at a particular location.
3866
3751
  *
@@ -3871,7 +3756,6 @@ export class Dimension {
3871
3756
  */
3872
3757
  getEntitiesAtBlockLocation(location: Vector3): Entity[];
3873
3758
  /**
3874
- * @beta
3875
3759
  * @remarks
3876
3760
  * Gets entities that intersect with a specified vector
3877
3761
  * emanating from a location.
@@ -3881,7 +3765,6 @@ export class Dimension {
3881
3765
  */
3882
3766
  getEntitiesFromRay(location: Vector3, direction: Vector3, options?: EntityRaycastOptions): EntityRaycastHit[];
3883
3767
  /**
3884
- * @beta
3885
3768
  * @remarks
3886
3769
  * Returns a set of players based on a set of conditions
3887
3770
  * defined via the EntityQueryOptions set of filter criteria.
@@ -3902,7 +3785,6 @@ export class Dimension {
3902
3785
  */
3903
3786
  getWeather(): WeatherType;
3904
3787
  /**
3905
- * @beta
3906
3788
  * @remarks
3907
3789
  * Runs a command synchronously using the context of the
3908
3790
  * broader dimenion.
@@ -3947,7 +3829,6 @@ export class Dimension {
3947
3829
  */
3948
3830
  runCommandAsync(commandString: string): Promise<CommandResult>;
3949
3831
  /**
3950
- * @beta
3951
3832
  * @remarks
3952
3833
  * Sets the current weather within the dimension
3953
3834
  *
@@ -3963,7 +3844,6 @@ export class Dimension {
3963
3844
  */
3964
3845
  setWeather(weatherType: WeatherType, duration?: number): void;
3965
3846
  /**
3966
- * @beta
3967
3847
  * @remarks
3968
3848
  * Creates a new entity (e.g., a mob) at the specified
3969
3849
  * location.
@@ -4024,7 +3904,6 @@ export class Dimension {
4024
3904
  */
4025
3905
  spawnEntity(identifier: string, location: Vector3): Entity;
4026
3906
  /**
4027
- * @beta
4028
3907
  * @remarks
4029
3908
  * Creates a new item stack as an entity at the specified
4030
3909
  * location.
@@ -4071,7 +3950,6 @@ export class Dimension {
4071
3950
  */
4072
3951
  spawnItem(itemStack: ItemStack, location: Vector3): Entity;
4073
3952
  /**
4074
- * @beta
4075
3953
  * @remarks
4076
3954
  * Creates a new particle emitter at a specified location in
4077
3955
  * the world.
@@ -4144,7 +4022,6 @@ export class DimensionTypes {
4144
4022
  }
4145
4023
 
4146
4024
  /**
4147
- * @beta
4148
4025
  * Represents an effect - like poison - that has been added to
4149
4026
  * an Entity.
4150
4027
  */
@@ -4255,7 +4132,6 @@ export class EffectAddAfterEventSignal {
4255
4132
  }
4256
4133
 
4257
4134
  /**
4258
- * @beta
4259
4135
  * Represents a type of effect - like poison - that can be
4260
4136
  * applied to an entity.
4261
4137
  */
@@ -4492,7 +4368,6 @@ export class EnchantmentTypes {
4492
4368
  export class Entity {
4493
4369
  private constructor();
4494
4370
  /**
4495
- * @beta
4496
4371
  * @remarks
4497
4372
  * Dimension that the entity is currently within.
4498
4373
  *
@@ -4521,7 +4396,6 @@ export class Entity {
4521
4396
  */
4522
4397
  readonly id: string;
4523
4398
  /**
4524
- * @beta
4525
4399
  * @remarks
4526
4400
  * Whether the entity is touching a climbable block. For
4527
4401
  * example, a player next to a ladder or a spider next to a
@@ -4531,7 +4405,6 @@ export class Entity {
4531
4405
  */
4532
4406
  readonly isClimbing: boolean;
4533
4407
  /**
4534
- * @beta
4535
4408
  * @remarks
4536
4409
  * Whether the entity has a fall distance greater than 0, or
4537
4410
  * greater than 1 while gliding.
@@ -4540,7 +4413,6 @@ export class Entity {
4540
4413
  */
4541
4414
  readonly isFalling: boolean;
4542
4415
  /**
4543
- * @beta
4544
4416
  * @remarks
4545
4417
  * Whether any part of the entity is inside a water block.
4546
4418
  *
@@ -4548,7 +4420,6 @@ export class Entity {
4548
4420
  */
4549
4421
  readonly isInWater: boolean;
4550
4422
  /**
4551
- * @beta
4552
4423
  * @remarks
4553
4424
  * Whether the entity is on top of a solid block.
4554
4425
  *
@@ -4556,7 +4427,6 @@ export class Entity {
4556
4427
  */
4557
4428
  readonly isOnGround: boolean;
4558
4429
  /**
4559
- * @beta
4560
4430
  * @remarks
4561
4431
  * If true, the entity is currently sleeping.
4562
4432
  *
@@ -4564,7 +4434,6 @@ export class Entity {
4564
4434
  */
4565
4435
  readonly isSleeping: boolean;
4566
4436
  /**
4567
- * @beta
4568
4437
  * @remarks
4569
4438
  * Whether the entity is sneaking - that is, moving more slowly
4570
4439
  * and more quietly.
@@ -4574,7 +4443,6 @@ export class Entity {
4574
4443
  */
4575
4444
  isSneaking: boolean;
4576
4445
  /**
4577
- * @beta
4578
4446
  * @remarks
4579
4447
  * Whether the entity is sprinting. For example, a player using
4580
4448
  * the sprint action, an ocelot running away or a pig boosting
@@ -4584,7 +4452,6 @@ export class Entity {
4584
4452
  */
4585
4453
  readonly isSprinting: boolean;
4586
4454
  /**
4587
- * @beta
4588
4455
  * @remarks
4589
4456
  * Whether the entity is in the swimming state. For example, a
4590
4457
  * player using the swim action or a fish in water.
@@ -4603,7 +4470,6 @@ export class Entity {
4603
4470
  */
4604
4471
  readonly lifetimeState: EntityLifetimeState;
4605
4472
  /**
4606
- * @beta
4607
4473
  * @remarks
4608
4474
  * Current location of the entity.
4609
4475
  *
@@ -4611,7 +4477,6 @@ export class Entity {
4611
4477
  */
4612
4478
  readonly location: Vector3;
4613
4479
  /**
4614
- * @beta
4615
4480
  * @remarks
4616
4481
  * Given name of the entity.
4617
4482
  *
@@ -4620,7 +4485,6 @@ export class Entity {
4620
4485
  */
4621
4486
  nameTag: string;
4622
4487
  /**
4623
- * @beta
4624
4488
  * @remarks
4625
4489
  * Returns a scoreboard identity that represents this entity.
4626
4490
  * Will remain valid when the entity is killed.
@@ -4631,7 +4495,8 @@ export class Entity {
4631
4495
  * @beta
4632
4496
  * @remarks
4633
4497
  * Retrieves or sets an entity that is used as the target of
4634
- * AI-related behaviors, like attacking.
4498
+ * AI-related behaviors, like attacking. If the entity
4499
+ * currently has no target returns undefined.
4635
4500
  *
4636
4501
  * @throws This property can throw when used.
4637
4502
  */
@@ -4645,7 +4510,6 @@ export class Entity {
4645
4510
  */
4646
4511
  readonly typeId: string;
4647
4512
  /**
4648
- * @beta
4649
4513
  * @remarks
4650
4514
  * Adds or updates an effect, like poison, to the entity.
4651
4515
  *
@@ -4704,7 +4568,6 @@ export class Entity {
4704
4568
  */
4705
4569
  addEffect(effectType: EffectType | string, duration: number, options?: EntityEffectOptions): void;
4706
4570
  /**
4707
- * @beta
4708
4571
  * @remarks
4709
4572
  * Adds a specified tag to an entity.
4710
4573
  *
@@ -4739,7 +4602,6 @@ export class Entity {
4739
4602
  */
4740
4603
  addTag(tag: string): boolean;
4741
4604
  /**
4742
- * @beta
4743
4605
  * @remarks
4744
4606
  * Applies a set of damage to an entity.
4745
4607
  *
@@ -4772,7 +4634,6 @@ export class Entity {
4772
4634
  */
4773
4635
  applyDamage(amount: number, options?: EntityApplyDamageByProjectileOptions | EntityApplyDamageOptions): boolean;
4774
4636
  /**
4775
- * @beta
4776
4637
  * @remarks
4777
4638
  * Applies impulse vector to the current velocity of the
4778
4639
  * entity.
@@ -4794,7 +4655,6 @@ export class Entity {
4794
4655
  */
4795
4656
  applyImpulse(vector: Vector3): void;
4796
4657
  /**
4797
- * @beta
4798
4658
  * @remarks
4799
4659
  * Applies impulse vector to the current velocity of the
4800
4660
  * entity.
@@ -4835,7 +4695,6 @@ export class Entity {
4835
4695
  */
4836
4696
  clearDynamicProperties(): void;
4837
4697
  /**
4838
- * @beta
4839
4698
  * @remarks
4840
4699
  * Sets the current velocity of the Entity to zero. Note that
4841
4700
  * this method may not have an impact on Players.
@@ -4899,7 +4758,6 @@ export class Entity {
4899
4758
  */
4900
4759
  extinguishFire(useEffects?: boolean): boolean;
4901
4760
  /**
4902
- * @beta
4903
4761
  * @remarks
4904
4762
  * Returns the first intersecting block from the direction that
4905
4763
  * this entity is looking at.
@@ -4913,7 +4771,6 @@ export class Entity {
4913
4771
  */
4914
4772
  getBlockFromViewDirection(options?: BlockRaycastOptions): BlockRaycastHit | undefined;
4915
4773
  /**
4916
- * @beta
4917
4774
  * @remarks
4918
4775
  * Gets a component (that represents additional capabilities)
4919
4776
  * for an entity.
@@ -4929,7 +4786,6 @@ export class Entity {
4929
4786
  */
4930
4787
  getComponent(componentId: string): EntityComponent | undefined;
4931
4788
  /**
4932
- * @beta
4933
4789
  * @remarks
4934
4790
  * Returns all components that are both present on this entity
4935
4791
  * and supported by the API.
@@ -4963,7 +4819,6 @@ export class Entity {
4963
4819
  */
4964
4820
  getDynamicPropertyTotalByteCount(): number;
4965
4821
  /**
4966
- * @beta
4967
4822
  * @remarks
4968
4823
  * Returns the effect for the specified EffectType on the
4969
4824
  * entity, undefined if the effect is not present, or throws an
@@ -4979,7 +4834,6 @@ export class Entity {
4979
4834
  */
4980
4835
  getEffect(effectType: EffectType | string): Effect | undefined;
4981
4836
  /**
4982
- * @beta
4983
4837
  * @remarks
4984
4838
  * Returns a set of effects applied to this entity.
4985
4839
  *
@@ -4989,7 +4843,6 @@ export class Entity {
4989
4843
  */
4990
4844
  getEffects(): Effect[];
4991
4845
  /**
4992
- * @beta
4993
4846
  * @remarks
4994
4847
  * Gets the entities that this entity is looking at by
4995
4848
  * performing a ray cast from the view of this entity.
@@ -5003,7 +4856,6 @@ export class Entity {
5003
4856
  */
5004
4857
  getEntitiesFromViewDirection(options?: EntityRaycastOptions): EntityRaycastHit[];
5005
4858
  /**
5006
- * @beta
5007
4859
  * @remarks
5008
4860
  * Returns the current location of the head component of this
5009
4861
  * entity.
@@ -5015,7 +4867,6 @@ export class Entity {
5015
4867
  */
5016
4868
  getHeadLocation(): Vector3;
5017
4869
  /**
5018
- * @beta
5019
4870
  * @remarks
5020
4871
  * Gets an entity Property value. If the property was set using
5021
4872
  * the setProperty function within the same tick, the updated
@@ -5033,7 +4884,6 @@ export class Entity {
5033
4884
  */
5034
4885
  getProperty(identifier: string): boolean | number | string | undefined;
5035
4886
  /**
5036
- * @beta
5037
4887
  * @remarks
5038
4888
  * Returns the current rotation component of this entity.
5039
4889
  *
@@ -5044,17 +4894,13 @@ export class Entity {
5044
4894
  */
5045
4895
  getRotation(): Vector2;
5046
4896
  /**
5047
- * @beta
5048
4897
  * @remarks
5049
- * Returns all tags associated with an entity.
5050
- *
5051
4898
  * @returns
5052
- * Returns the current rotation component of this entity.
4899
+ * Returns all tags associated with an entity.
5053
4900
  * @throws This function can throw errors.
5054
4901
  */
5055
4902
  getTags(): string[];
5056
4903
  /**
5057
- * @beta
5058
4904
  * @remarks
5059
4905
  * Returns the current velocity vector of the entity.
5060
4906
  *
@@ -5074,7 +4920,6 @@ export class Entity {
5074
4920
  */
5075
4921
  getVelocity(): Vector3;
5076
4922
  /**
5077
- * @beta
5078
4923
  * @remarks
5079
4924
  * Returns the current view direction of the entity.
5080
4925
  *
@@ -5084,7 +4929,6 @@ export class Entity {
5084
4929
  */
5085
4930
  getViewDirection(): Vector3;
5086
4931
  /**
5087
- * @beta
5088
4932
  * @remarks
5089
4933
  * Returns true if the specified component is present on this
5090
4934
  * entity.
@@ -5099,7 +4943,6 @@ export class Entity {
5099
4943
  */
5100
4944
  hasComponent(componentId: string): boolean;
5101
4945
  /**
5102
- * @beta
5103
4946
  * @remarks
5104
4947
  * Returns whether an entity has a particular tag.
5105
4948
  *
@@ -5111,7 +4954,6 @@ export class Entity {
5111
4954
  */
5112
4955
  hasTag(tag: string): boolean;
5113
4956
  /**
5114
- * @beta
5115
4957
  * @remarks
5116
4958
  * Returns whether the entity can be manipulated by script. A
5117
4959
  * Player is considered valid when it's EntityLifetimeState is
@@ -5122,7 +4964,6 @@ export class Entity {
5122
4964
  */
5123
4965
  isValid(): boolean;
5124
4966
  /**
5125
- * @beta
5126
4967
  * @remarks
5127
4968
  * Kills this entity. The entity will drop loot as normal.
5128
4969
  *
@@ -5155,6 +4996,14 @@ export class Entity {
5155
4996
  kill(): boolean;
5156
4997
  /**
5157
4998
  * @beta
4999
+ * @remarks
5000
+ * Matches the entity against the passed in options. Uses the
5001
+ * location of the entity for matching if the location is not
5002
+ * specified in the passed in EntityQueryOptions.
5003
+ *
5004
+ * @returns
5005
+ * Returns true if the entity matches the criteria in the
5006
+ * passed in EntityQueryOptions, otherwise it returns false.
5158
5007
  * @throws This function can throw errors.
5159
5008
  */
5160
5009
  matches(options: EntityQueryOptions): boolean;
@@ -5186,7 +5035,6 @@ export class Entity {
5186
5035
  */
5187
5036
  remove(): void;
5188
5037
  /**
5189
- * @beta
5190
5038
  * @remarks
5191
5039
  * Removes the specified EffectType on the entity, or returns
5192
5040
  * false if the effect is not present.
@@ -5202,7 +5050,6 @@ export class Entity {
5202
5050
  */
5203
5051
  removeEffect(effectType: EffectType | string): boolean;
5204
5052
  /**
5205
- * @beta
5206
5053
  * @remarks
5207
5054
  * Removes a specified tag from an entity.
5208
5055
  *
@@ -5216,7 +5063,6 @@ export class Entity {
5216
5063
  */
5217
5064
  removeTag(tag: string): boolean;
5218
5065
  /**
5219
- * @beta
5220
5066
  * @remarks
5221
5067
  * Resets an Entity Property back to its default value, as
5222
5068
  * specified in the Entity's definition. This property change
@@ -5240,7 +5086,6 @@ export class Entity {
5240
5086
  */
5241
5087
  resetProperty(identifier: string): boolean | number | string;
5242
5088
  /**
5243
- * @beta
5244
5089
  * @remarks
5245
5090
  * Runs a synchronous command on the entity.
5246
5091
  *
@@ -5336,7 +5181,6 @@ export class Entity {
5336
5181
  */
5337
5182
  setOnFire(seconds: number, useEffects?: boolean): boolean;
5338
5183
  /**
5339
- * @beta
5340
5184
  * @remarks
5341
5185
  * Sets an Entity Property to the provided value. This property
5342
5186
  * change is not applied until the next tick.
@@ -5360,7 +5204,6 @@ export class Entity {
5360
5204
  */
5361
5205
  setProperty(identifier: string, value: boolean | number | string): void;
5362
5206
  /**
5363
- * @beta
5364
5207
  * @remarks
5365
5208
  * Sets the main rotation of the entity.
5366
5209
  *
@@ -5374,7 +5217,6 @@ export class Entity {
5374
5217
  */
5375
5218
  setRotation(rotation: Vector2): void;
5376
5219
  /**
5377
- * @beta
5378
5220
  * @remarks
5379
5221
  * Teleports the selected entity to a new location
5380
5222
  *
@@ -5407,7 +5249,6 @@ export class Entity {
5407
5249
  */
5408
5250
  teleport(location: Vector3, teleportOptions?: TeleportOptions): void;
5409
5251
  /**
5410
- * @beta
5411
5252
  * @remarks
5412
5253
  * Triggers an entity type event. For every entity, a number of
5413
5254
  * events are defined in an entities' definition for key entity
@@ -5431,7 +5272,6 @@ export class Entity {
5431
5272
  */
5432
5273
  triggerEvent(eventName: string): void;
5433
5274
  /**
5434
- * @beta
5435
5275
  * @remarks
5436
5276
  * Attempts to try a teleport, but may not complete the
5437
5277
  * teleport operation (for example, if there are blocks at the
@@ -5523,7 +5363,6 @@ export class EntityAgeableComponent extends EntityComponent {
5523
5363
  }
5524
5364
 
5525
5365
  /**
5526
- * @beta
5527
5366
  * This is a base abstract class for any entity component that
5528
5367
  * centers around a number and can have a minimum, maximum, and
5529
5368
  * default defined value.
@@ -5603,7 +5442,6 @@ export class EntityAttributeComponent extends EntityComponent {
5603
5442
  }
5604
5443
 
5605
5444
  /**
5606
- * @beta
5607
5445
  * Base class for a family of entity movement events.
5608
5446
  */
5609
5447
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -5711,7 +5549,6 @@ export class EntityBreathableComponent extends EntityComponent {
5711
5549
  }
5712
5550
 
5713
5551
  /**
5714
- * @beta
5715
5552
  * When added, this component signifies that the entity can
5716
5553
  * climb up ladders.
5717
5554
  */
@@ -5722,7 +5559,6 @@ export class EntityCanClimbComponent extends EntityComponent {
5722
5559
  }
5723
5560
 
5724
5561
  /**
5725
- * @beta
5726
5562
  * When added, this component signifies that the entity can
5727
5563
  * fly, and the pathfinder won't be restricted to paths where a
5728
5564
  * solid block is required underneath it.
@@ -5734,7 +5570,6 @@ export class EntityCanFlyComponent extends EntityComponent {
5734
5570
  }
5735
5571
 
5736
5572
  /**
5737
- * @beta
5738
5573
  * When added, this component signifies that the entity can
5739
5574
  * power jump like the horse does within Minecraft.
5740
5575
  */
@@ -5745,7 +5580,6 @@ export class EntityCanPowerJumpComponent extends EntityComponent {
5745
5580
  }
5746
5581
 
5747
5582
  /**
5748
- * @beta
5749
5583
  * Defines the entity's color. Only works on certain entities
5750
5584
  * that have predefined color values (e.g., sheep, llama,
5751
5585
  * shulker).
@@ -5765,7 +5599,6 @@ export class EntityColorComponent extends EntityComponent {
5765
5599
  }
5766
5600
 
5767
5601
  /**
5768
- * @beta
5769
5602
  * Base class for downstream entity components.
5770
5603
  */
5771
5604
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -5774,7 +5607,8 @@ export class EntityComponent extends Component {
5774
5607
  /**
5775
5608
  * @beta
5776
5609
  * @remarks
5777
- * The entity that owns this component.
5610
+ * The entity that owns this component. The entity will be
5611
+ * undefined if it has been removed.
5778
5612
  *
5779
5613
  */
5780
5614
  readonly entity: Entity;
@@ -5806,7 +5640,6 @@ export class EntityDefinitionFeedItem {
5806
5640
  }
5807
5641
 
5808
5642
  /**
5809
- * @beta
5810
5643
  * Contains data related to the death of an entity in the game.
5811
5644
  */
5812
5645
  export class EntityDieAfterEvent {
@@ -5827,7 +5660,6 @@ export class EntityDieAfterEvent {
5827
5660
  }
5828
5661
 
5829
5662
  /**
5830
- * @beta
5831
5663
  * Supports registering for an event that fires after an entity
5832
5664
  * has died.
5833
5665
  */
@@ -5865,7 +5697,6 @@ export class EntityDieAfterEventSignal {
5865
5697
  }
5866
5698
 
5867
5699
  /**
5868
- * @beta
5869
5700
  * Provides access to a mob's equipment slots. This component
5870
5701
  * exists for all mob entities.
5871
5702
  */
@@ -5919,7 +5750,6 @@ export class EntityEquippableComponent extends EntityComponent {
5919
5750
  }
5920
5751
 
5921
5752
  /**
5922
- * @beta
5923
5753
  * When added, this component signifies that this entity
5924
5754
  * doesn't take damage from fire.
5925
5755
  */
@@ -5930,7 +5760,6 @@ export class EntityFireImmuneComponent extends EntityComponent {
5930
5760
  }
5931
5761
 
5932
5762
  /**
5933
- * @beta
5934
5763
  * When added, this component signifies that this entity can
5935
5764
  * float in liquid blocks.
5936
5765
  */
@@ -5941,7 +5770,6 @@ export class EntityFloatsInLiquidComponent extends EntityComponent {
5941
5770
  }
5942
5771
 
5943
5772
  /**
5944
- * @beta
5945
5773
  * Represents the flying speed of an entity.
5946
5774
  */
5947
5775
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -5959,7 +5787,6 @@ export class EntityFlyingSpeedComponent extends EntityComponent {
5959
5787
  }
5960
5788
 
5961
5789
  /**
5962
- * @beta
5963
5790
  * Defines how much friction affects this entity.
5964
5791
  */
5965
5792
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -5978,7 +5805,6 @@ export class EntityFrictionModifierComponent extends EntityComponent {
5978
5805
  }
5979
5806
 
5980
5807
  /**
5981
- * @beta
5982
5808
  * Sets the offset from the ground that the entity is actually
5983
5809
  * at.
5984
5810
  */
@@ -5999,7 +5825,6 @@ export class EntityGroundOffsetComponent extends EntityComponent {
5999
5825
  }
6000
5826
 
6001
5827
  /**
6002
- * @beta
6003
5828
  * Defines the interactions with this entity for healing it.
6004
5829
  */
6005
5830
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -6035,7 +5860,6 @@ export class EntityHealableComponent extends EntityComponent {
6035
5860
  }
6036
5861
 
6037
5862
  /**
6038
- * @beta
6039
5863
  * Contains information related to an entity when its health
6040
5864
  * changes. Warning: don't change the health of an entity in
6041
5865
  * this event, or it will cause an infinite loop!
@@ -6063,7 +5887,6 @@ export class EntityHealthChangedAfterEvent {
6063
5887
  }
6064
5888
 
6065
5889
  /**
6066
- * @beta
6067
5890
  * Manages callbacks that are connected to when the health of
6068
5891
  * an entity changes.
6069
5892
  */
@@ -6094,7 +5917,6 @@ export class EntityHealthChangedAfterEventSignal {
6094
5917
  }
6095
5918
 
6096
5919
  /**
6097
- * @beta
6098
5920
  * Defines the health properties of an entity.
6099
5921
  */
6100
5922
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -6104,7 +5926,6 @@ export class EntityHealthComponent extends EntityAttributeComponent {
6104
5926
  }
6105
5927
 
6106
5928
  /**
6107
- * @beta
6108
5929
  * Contains information related to an entity hitting a block.
6109
5930
  */
6110
5931
  export class EntityHitBlockAfterEvent {
@@ -6130,7 +5951,6 @@ export class EntityHitBlockAfterEvent {
6130
5951
  }
6131
5952
 
6132
5953
  /**
6133
- * @beta
6134
5954
  * Manages callbacks that are connected to when an entity hits
6135
5955
  * a block.
6136
5956
  */
@@ -6161,7 +5981,6 @@ export class EntityHitBlockAfterEventSignal {
6161
5981
  }
6162
5982
 
6163
5983
  /**
6164
- * @beta
6165
5984
  * Contains information related to an entity hitting (melee
6166
5985
  * attacking) another entity.
6167
5986
  */
@@ -6182,7 +6001,6 @@ export class EntityHitEntityAfterEvent {
6182
6001
  }
6183
6002
 
6184
6003
  /**
6185
- * @beta
6186
6004
  * Manages callbacks that are connected to when an entity makes
6187
6005
  * a melee attack on another entity.
6188
6006
  */
@@ -6213,7 +6031,6 @@ export class EntityHitEntityAfterEventSignal {
6213
6031
  }
6214
6032
 
6215
6033
  /**
6216
- * @beta
6217
6034
  * Contains information related to an entity getting hurt.
6218
6035
  */
6219
6036
  export class EntityHurtAfterEvent {
@@ -6240,7 +6057,6 @@ export class EntityHurtAfterEvent {
6240
6057
  }
6241
6058
 
6242
6059
  /**
6243
- * @beta
6244
6060
  * Manages callbacks that are connected to when an entity is
6245
6061
  * hurt.
6246
6062
  */
@@ -6269,7 +6085,6 @@ export class EntityHurtAfterEventSignal {
6269
6085
  }
6270
6086
 
6271
6087
  /**
6272
- * @beta
6273
6088
  * Defines this entity's inventory properties.
6274
6089
  */
6275
6090
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -6293,7 +6108,8 @@ export class EntityInventoryComponent extends EntityComponent {
6293
6108
  readonly canBeSiphonedFrom: boolean;
6294
6109
  /**
6295
6110
  * @remarks
6296
- * Defines the container for this entity.
6111
+ * Defines the container for this entity. The container will be
6112
+ * undefined if the entity has been removed.
6297
6113
  *
6298
6114
  * @throws This property can throw when used.
6299
6115
  */
@@ -6331,7 +6147,6 @@ export class EntityInventoryComponent extends EntityComponent {
6331
6147
  }
6332
6148
 
6333
6149
  /**
6334
- * @beta
6335
6150
  * When added, this component signifies that this entity is a
6336
6151
  * baby.
6337
6152
  */
@@ -6342,7 +6157,6 @@ export class EntityIsBabyComponent extends EntityComponent {
6342
6157
  }
6343
6158
 
6344
6159
  /**
6345
- * @beta
6346
6160
  * When added, this component signifies that this entity is
6347
6161
  * charged.
6348
6162
  */
@@ -6353,7 +6167,6 @@ export class EntityIsChargedComponent extends EntityComponent {
6353
6167
  }
6354
6168
 
6355
6169
  /**
6356
- * @beta
6357
6170
  * When added, this component signifies that this entity is
6358
6171
  * currently carrying a chest.
6359
6172
  */
@@ -6364,7 +6177,6 @@ export class EntityIsChestedComponent extends EntityComponent {
6364
6177
  }
6365
6178
 
6366
6179
  /**
6367
- * @beta
6368
6180
  * When added, this component signifies that dyes can be used
6369
6181
  * on this entity to change its color.
6370
6182
  */
@@ -6375,7 +6187,6 @@ export class EntityIsDyeableComponent extends EntityComponent {
6375
6187
  }
6376
6188
 
6377
6189
  /**
6378
- * @beta
6379
6190
  * When added, this component signifies that this entity can
6380
6191
  * hide from hostile mobs while invisible.
6381
6192
  */
@@ -6386,7 +6197,6 @@ export class EntityIsHiddenWhenInvisibleComponent extends EntityComponent {
6386
6197
  }
6387
6198
 
6388
6199
  /**
6389
- * @beta
6390
6200
  * When added, this component signifies that this entity this
6391
6201
  * currently on fire.
6392
6202
  */
@@ -6397,7 +6207,6 @@ export class EntityIsIgnitedComponent extends EntityComponent {
6397
6207
  }
6398
6208
 
6399
6209
  /**
6400
- * @beta
6401
6210
  * When added, this component signifies that this entity is an
6402
6211
  * illager captain.
6403
6212
  */
@@ -6408,7 +6217,6 @@ export class EntityIsIllagerCaptainComponent extends EntityComponent {
6408
6217
  }
6409
6218
 
6410
6219
  /**
6411
- * @beta
6412
6220
  * When added, this component signifies that this entity is
6413
6221
  * currently saddled.
6414
6222
  */
@@ -6419,7 +6227,6 @@ export class EntityIsSaddledComponent extends EntityComponent {
6419
6227
  }
6420
6228
 
6421
6229
  /**
6422
- * @beta
6423
6230
  * When added, this component signifies that this entity is
6424
6231
  * currently shaking.
6425
6232
  */
@@ -6430,7 +6237,6 @@ export class EntityIsShakingComponent extends EntityComponent {
6430
6237
  }
6431
6238
 
6432
6239
  /**
6433
- * @beta
6434
6240
  * When added, this component signifies that this entity is
6435
6241
  * currently sheared.
6436
6242
  */
@@ -6441,7 +6247,6 @@ export class EntityIsShearedComponent extends EntityComponent {
6441
6247
  }
6442
6248
 
6443
6249
  /**
6444
- * @beta
6445
6250
  * When added, this component signifies that this entity can be
6446
6251
  * stacked.
6447
6252
  */
@@ -6452,7 +6257,6 @@ export class EntityIsStackableComponent extends EntityComponent {
6452
6257
  }
6453
6258
 
6454
6259
  /**
6455
- * @beta
6456
6260
  * When added, this component signifies that this entity is
6457
6261
  * currently stunned.
6458
6262
  */
@@ -6463,7 +6267,6 @@ export class EntityIsStunnedComponent extends EntityComponent {
6463
6267
  }
6464
6268
 
6465
6269
  /**
6466
- * @beta
6467
6270
  * When added, this component signifies that this entity is
6468
6271
  * currently tamed.
6469
6272
  */
@@ -6474,7 +6277,6 @@ export class EntityIsTamedComponent extends EntityComponent {
6474
6277
  }
6475
6278
 
6476
6279
  /**
6477
- * @beta
6478
6280
  * If added onto the entity, this indicates that the entity
6479
6281
  * represents a free-floating item in the world. Lets you
6480
6282
  * retrieve the actual item stack contents via the itemStack
@@ -6570,7 +6372,6 @@ export class EntityLeashableComponent extends EntityComponent {
6570
6372
  }
6571
6373
 
6572
6374
  /**
6573
- * @beta
6574
6375
  * Contains data related to an entity loaded within the world.
6575
6376
  * This could happen when an unloaded chunk is reloaded, or
6576
6377
  * when an entity changes dimensions.
@@ -6588,7 +6389,6 @@ export class EntityLoadAfterEvent {
6588
6389
  }
6589
6390
 
6590
6391
  /**
6591
- * @beta
6592
6392
  * Registers a script-based event handler for handling what
6593
6393
  * happens when an entity loads.
6594
6394
  */
@@ -6621,7 +6421,6 @@ export class EntityLoadAfterEventSignal {
6621
6421
  }
6622
6422
 
6623
6423
  /**
6624
- * @beta
6625
6424
  * Additional variant value. Can be used to further
6626
6425
  * differentiate variants.
6627
6426
  */
@@ -6662,7 +6461,6 @@ export class EntityMountTamingComponent extends EntityComponent {
6662
6461
  }
6663
6462
 
6664
6463
  /**
6665
- * @beta
6666
6464
  * When added, this movement control allows the mob to swim in
6667
6465
  * water and walk on land.
6668
6466
  */
@@ -6673,7 +6471,6 @@ export class EntityMovementAmphibiousComponent extends EntityBaseMovementCompone
6673
6471
  }
6674
6472
 
6675
6473
  /**
6676
- * @beta
6677
6474
  * This component accents the movement of an entity.
6678
6475
  */
6679
6476
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -6693,7 +6490,6 @@ export class EntityMovementComponent extends EntityAttributeComponent {
6693
6490
  }
6694
6491
 
6695
6492
  /**
6696
- * @beta
6697
6493
  * When added, this move control causes the mob to fly.
6698
6494
  */
6699
6495
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -6703,7 +6499,6 @@ export class EntityMovementFlyComponent extends EntityBaseMovementComponent {
6703
6499
  }
6704
6500
 
6705
6501
  /**
6706
- * @beta
6707
6502
  * When added, this move control allows a mob to fly, swim,
6708
6503
  * climb, etc.
6709
6504
  */
@@ -6738,7 +6533,6 @@ export class EntityMovementGlideComponent extends EntityBaseMovementComponent {
6738
6533
  }
6739
6534
 
6740
6535
  /**
6741
- * @beta
6742
6536
  * When added, this move control causes the mob to hover.
6743
6537
  */
6744
6538
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -6748,7 +6542,6 @@ export class EntityMovementHoverComponent extends EntityBaseMovementComponent {
6748
6542
  }
6749
6543
 
6750
6544
  /**
6751
- * @beta
6752
6545
  * Move control that causes the mob to jump as it moves with a
6753
6546
  * specified delay between jumps.
6754
6547
  */
@@ -6759,7 +6552,6 @@ export class EntityMovementJumpComponent extends EntityBaseMovementComponent {
6759
6552
  }
6760
6553
 
6761
6554
  /**
6762
- * @beta
6763
6555
  * When added, this move control causes the mob to hop as it
6764
6556
  * moves.
6765
6557
  */
@@ -7037,7 +6829,6 @@ export class EntityOnFireComponent extends EntityComponent {
7037
6829
  }
7038
6830
 
7039
6831
  /**
7040
- * @beta
7041
6832
  * Sets the distance through which the entity can push through.
7042
6833
  */
7043
6834
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -7055,7 +6846,6 @@ export class EntityPushThroughComponent extends EntityComponent {
7055
6846
  }
7056
6847
 
7057
6848
  /**
7058
- * @beta
7059
6849
  * Data for an event that happens when an entity is removed
7060
6850
  * from the world (for example, the entity is unloaded because
7061
6851
  * it is not close to players.)
@@ -7078,7 +6868,6 @@ export class EntityRemoveAfterEvent {
7078
6868
  }
7079
6869
 
7080
6870
  /**
7081
- * @beta
7082
6871
  * Allows registration for an event that fires when an entity
7083
6872
  * is removed from the game (for example, unloaded, or a few
7084
6873
  * seconds after they are dead.)
@@ -7117,7 +6906,6 @@ export class EntityRemoveAfterEventSignal {
7117
6906
  }
7118
6907
 
7119
6908
  /**
7120
- * @beta
7121
6909
  * Data for an event that happens when an entity is being
7122
6910
  * removed from the world (for example, the entity is unloaded
7123
6911
  * because it is not close to players.)
@@ -7133,7 +6921,6 @@ export class EntityRemoveBeforeEvent {
7133
6921
  }
7134
6922
 
7135
6923
  /**
7136
- * @beta
7137
6924
  * Allows registration for an event that fires when an entity
7138
6925
  * is being removed from the game (for example, unloaded, or a
7139
6926
  * few seconds after they are dead.)
@@ -7301,7 +7088,6 @@ export class EntityRidingComponent extends EntityComponent {
7301
7088
  }
7302
7089
 
7303
7090
  /**
7304
- * @beta
7305
7091
  * Sets the entity's visual size.
7306
7092
  */
7307
7093
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -7319,7 +7105,6 @@ export class EntityScaleComponent extends EntityComponent {
7319
7105
  }
7320
7106
 
7321
7107
  /**
7322
- * @beta
7323
7108
  * Skin Id value. Can be used to differentiate skins, such as
7324
7109
  * base skins for villagers.
7325
7110
  */
@@ -7338,7 +7123,6 @@ export class EntitySkinIdComponent extends EntityComponent {
7338
7123
  }
7339
7124
 
7340
7125
  /**
7341
- * @beta
7342
7126
  * Contains data related to an entity spawning within the
7343
7127
  * world.
7344
7128
  */
@@ -7361,7 +7145,6 @@ export class EntitySpawnAfterEvent {
7361
7145
  }
7362
7146
 
7363
7147
  /**
7364
- * @beta
7365
7148
  * Registers a script-based event handler for handling what
7366
7149
  * happens when an entity spawns.
7367
7150
  */
@@ -7538,7 +7321,6 @@ export class EntityUnderwaterMovementComponent extends EntityAttributeComponent
7538
7321
  }
7539
7322
 
7540
7323
  /**
7541
- * @beta
7542
7324
  * Used to differentiate the component group of a variant of an
7543
7325
  * entity from others. (e.g. ocelot, villager).
7544
7326
  */
@@ -7557,7 +7339,6 @@ export class EntityVariantComponent extends EntityComponent {
7557
7339
  }
7558
7340
 
7559
7341
  /**
7560
- * @beta
7561
7342
  * When added, this component signifies that this entity wants
7562
7343
  * to become a jockey.
7563
7344
  */
@@ -7677,7 +7458,6 @@ export class ExplosionBeforeEventSignal {
7677
7458
  }
7678
7459
 
7679
7460
  /**
7680
- * @beta
7681
7461
  * As part of the Healable component, represents a specific
7682
7462
  * item that can be fed to an entity to cause health effects.
7683
7463
  */
@@ -7709,7 +7489,6 @@ export class FeedItem {
7709
7489
  }
7710
7490
 
7711
7491
  /**
7712
- * @beta
7713
7492
  * Represents an effect that is applied as a result of a food
7714
7493
  * item being fed to an entity.
7715
7494
  */
@@ -7776,7 +7555,6 @@ export class FluidContainer {
7776
7555
  }
7777
7556
 
7778
7557
  /**
7779
- * @beta
7780
7558
  * Provides an adaptable interface for callers to subscribe to
7781
7559
  * an event that fires when a button is pushed.
7782
7560
  */
@@ -7802,7 +7580,6 @@ export class IButtonPushAfterEventSignal {
7802
7580
  }
7803
7581
 
7804
7582
  /**
7805
- * @beta
7806
7583
  * Provides an adaptable interface for callers to subscribe to
7807
7584
  * an event that fires after a lever is used.
7808
7585
  */
@@ -7828,7 +7605,6 @@ export class ILeverActionAfterEventSignal {
7828
7605
  }
7829
7606
 
7830
7607
  /**
7831
- * @beta
7832
7608
  * Provides an adaptable interface for callers to subscribe to
7833
7609
  * an event that fires after a player joins a world.
7834
7610
  */
@@ -7854,7 +7630,6 @@ export class IPlayerJoinAfterEventSignal {
7854
7630
  }
7855
7631
 
7856
7632
  /**
7857
- * @beta
7858
7633
  * Provides an adaptable interface for callers to subscribe to
7859
7634
  * an event that fires after a player leaves a world.
7860
7635
  */
@@ -7880,7 +7655,6 @@ export class IPlayerLeaveAfterEventSignal {
7880
7655
  }
7881
7656
 
7882
7657
  /**
7883
- * @beta
7884
7658
  * Provides an adaptable interface for callers to subscribe to
7885
7659
  * an event that fires after a player spawns.
7886
7660
  */
@@ -7906,7 +7680,6 @@ export class IPlayerSpawnAfterEventSignal {
7906
7680
  }
7907
7681
 
7908
7682
  /**
7909
- * @beta
7910
7683
  * Contains information related to a chargeable item completing
7911
7684
  * being charged.
7912
7685
  */
@@ -7934,7 +7707,6 @@ export class ItemCompleteUseAfterEvent {
7934
7707
  }
7935
7708
 
7936
7709
  /**
7937
- * @beta
7938
7710
  * Manages callbacks that are connected to the completion of
7939
7711
  * charging for a chargeable item.
7940
7712
  */
@@ -7962,7 +7734,6 @@ export class ItemCompleteUseAfterEventSignal {
7962
7734
  }
7963
7735
 
7964
7736
  /**
7965
- * @beta
7966
7737
  * Base class for item components.
7967
7738
  */
7968
7739
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -8240,7 +8011,6 @@ export class ItemFoodComponent extends ItemComponent {
8240
8011
  }
8241
8012
 
8242
8013
  /**
8243
- * @beta
8244
8014
  * Contains information related to a chargeable item when the
8245
8015
  * player has finished using the item and released the build
8246
8016
  * action.
@@ -8269,7 +8039,6 @@ export class ItemReleaseUseAfterEvent {
8269
8039
  }
8270
8040
 
8271
8041
  /**
8272
- * @beta
8273
8042
  * Manages callbacks that are connected to the releasing of
8274
8043
  * charging for a chargeable item.
8275
8044
  */
@@ -8297,7 +8066,6 @@ export class ItemReleaseUseAfterEventSignal {
8297
8066
  }
8298
8067
 
8299
8068
  /**
8300
- * @beta
8301
8069
  * Defines a collection of items.
8302
8070
  */
8303
8071
  export class ItemStack {
@@ -8392,7 +8160,6 @@ export class ItemStack {
8392
8160
  */
8393
8161
  constructor(itemType: ItemType | string, amount?: number);
8394
8162
  /**
8395
- * @beta
8396
8163
  * @remarks
8397
8164
  * Creates an exact copy of the item stack, including any
8398
8165
  * custom data or properties.
@@ -8402,7 +8169,6 @@ export class ItemStack {
8402
8169
  */
8403
8170
  clone(): ItemStack;
8404
8171
  /**
8405
- * @beta
8406
8172
  * @remarks
8407
8173
  * Get the list of block types this item can break in Adventure
8408
8174
  * mode.
@@ -8412,7 +8178,6 @@ export class ItemStack {
8412
8178
  */
8413
8179
  getCanDestroy(): string[];
8414
8180
  /**
8415
- * @beta
8416
8181
  * @remarks
8417
8182
  * Get the list of block types this item can be placed on in
8418
8183
  * Adventure mode.
@@ -8451,7 +8216,6 @@ export class ItemStack {
8451
8216
  */
8452
8217
  getComponents(): ItemComponent[];
8453
8218
  /**
8454
- * @beta
8455
8219
  * @remarks
8456
8220
  * Returns the lore value - a secondary display string - for an
8457
8221
  * ItemStack.
@@ -8462,7 +8226,6 @@ export class ItemStack {
8462
8226
  */
8463
8227
  getLore(): string[];
8464
8228
  /**
8465
- * @beta
8466
8229
  * @remarks
8467
8230
  * Returns a set of tags associated with this item stack.
8468
8231
  *
@@ -8480,7 +8243,6 @@ export class ItemStack {
8480
8243
  */
8481
8244
  hasComponent(componentId: string): boolean;
8482
8245
  /**
8483
- * @beta
8484
8246
  * @remarks
8485
8247
  * Checks whether this item stack has a particular tag
8486
8248
  * associated with it.
@@ -8508,7 +8270,6 @@ export class ItemStack {
8508
8270
  */
8509
8271
  isStackableWith(itemStack: ItemStack): boolean;
8510
8272
  /**
8511
- * @beta
8512
8273
  * @remarks
8513
8274
  * The list of block types this item can break in Adventure
8514
8275
  * mode. The block names are displayed in the item's tooltip.
@@ -8529,7 +8290,6 @@ export class ItemStack {
8529
8290
  */
8530
8291
  setCanDestroy(blockIdentifiers?: string[]): void;
8531
8292
  /**
8532
- * @beta
8533
8293
  * @remarks
8534
8294
  * The list of block types this item can be placed on in
8535
8295
  * Adventure mode. This is only applicable to block items. The
@@ -8551,7 +8311,6 @@ export class ItemStack {
8551
8311
  */
8552
8312
  setCanPlaceOn(blockIdentifiers?: string[]): void;
8553
8313
  /**
8554
- * @beta
8555
8314
  * @remarks
8556
8315
  * Sets the lore value - a secondary display string - for an
8557
8316
  * ItemStack. The lore list is cleared if set to an empty
@@ -8608,7 +8367,6 @@ export class ItemStack {
8608
8367
  }
8609
8368
 
8610
8369
  /**
8611
- * @beta
8612
8370
  * Contains information related to a chargeable item starting
8613
8371
  * to be charged.
8614
8372
  */
@@ -8636,7 +8394,6 @@ export class ItemStartUseAfterEvent {
8636
8394
  }
8637
8395
 
8638
8396
  /**
8639
- * @beta
8640
8397
  * Manages callbacks that are connected to the start of
8641
8398
  * charging for a chargeable item.
8642
8399
  */
@@ -8664,7 +8421,6 @@ export class ItemStartUseAfterEventSignal {
8664
8421
  }
8665
8422
 
8666
8423
  /**
8667
- * @beta
8668
8424
  * Contains information related to an item being used on a
8669
8425
  * block. This event fires when a player presses the the Use
8670
8426
  * Item / Place Block button to successfully use an item or
@@ -8688,7 +8444,9 @@ export class ItemStartUseOnAfterEvent {
8688
8444
  readonly blockFace: Direction;
8689
8445
  /**
8690
8446
  * @remarks
8691
- * The impacted item stack that is starting to be used.
8447
+ * The impacted item stack that is starting to be used. Can be
8448
+ * undefined in some gameplay scenarios like pushing a button
8449
+ * with an empty hand.
8692
8450
  *
8693
8451
  */
8694
8452
  readonly itemStack: ItemStack;
@@ -8701,7 +8459,6 @@ export class ItemStartUseOnAfterEvent {
8701
8459
  }
8702
8460
 
8703
8461
  /**
8704
- * @beta
8705
8462
  * Manages callbacks that are connected to an item starting
8706
8463
  * being used on a block event.
8707
8464
  */
@@ -8729,7 +8486,6 @@ export class ItemStartUseOnAfterEventSignal {
8729
8486
  }
8730
8487
 
8731
8488
  /**
8732
- * @beta
8733
8489
  * Contains information related to a chargeable item has
8734
8490
  * finished an items use cycle, or when the player has released
8735
8491
  * the use action with the item.
@@ -8739,6 +8495,8 @@ export class ItemStopUseAfterEvent {
8739
8495
  /**
8740
8496
  * @remarks
8741
8497
  * The impacted item stack that is stopping being charged.
8498
+ * ItemStopUseAfterEvent can be called when teleporting to a
8499
+ * different dimension and this can be undefined.
8742
8500
  *
8743
8501
  */
8744
8502
  readonly itemStack: ItemStack;
@@ -8758,7 +8516,6 @@ export class ItemStopUseAfterEvent {
8758
8516
  }
8759
8517
 
8760
8518
  /**
8761
- * @beta
8762
8519
  * Manages callbacks that are connected to the stopping of
8763
8520
  * charging for an item that has a registered
8764
8521
  * minecraft:chargeable component.
@@ -8787,7 +8544,6 @@ export class ItemStopUseAfterEventSignal {
8787
8544
  }
8788
8545
 
8789
8546
  /**
8790
- * @beta
8791
8547
  * Contains information related to an item that has stopped
8792
8548
  * being used on a block. This event fires when a player
8793
8549
  * successfully uses an item or places a block by pressing the
@@ -8819,7 +8575,6 @@ export class ItemStopUseOnAfterEvent {
8819
8575
  }
8820
8576
 
8821
8577
  /**
8822
- * @beta
8823
8578
  * Manages callbacks that are connected to an item stops used
8824
8579
  * on a block event.
8825
8580
  */
@@ -8847,7 +8602,6 @@ export class ItemStopUseOnAfterEventSignal {
8847
8602
  }
8848
8603
 
8849
8604
  /**
8850
- * @beta
8851
8605
  * Represents the type of an item - for example, Wool.
8852
8606
  */
8853
8607
  export class ItemType {
@@ -8883,7 +8637,6 @@ export class ItemTypes {
8883
8637
  }
8884
8638
 
8885
8639
  /**
8886
- * @beta
8887
8640
  * Contains information related to an item being used on a
8888
8641
  * block. This event fires when an item used by a player
8889
8642
  * successfully triggers an entity interaction.
@@ -8905,7 +8658,6 @@ export class ItemUseAfterEvent {
8905
8658
  }
8906
8659
 
8907
8660
  /**
8908
- * @beta
8909
8661
  * Manages callbacks that are connected to an item use event.
8910
8662
  */
8911
8663
  export class ItemUseAfterEventSignal {
@@ -8930,7 +8682,6 @@ export class ItemUseAfterEventSignal {
8930
8682
  }
8931
8683
 
8932
8684
  /**
8933
- * @beta
8934
8685
  * Contains information related to an item being used.
8935
8686
  */
8936
8687
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -8945,7 +8696,6 @@ export class ItemUseBeforeEvent extends ItemUseAfterEvent {
8945
8696
  }
8946
8697
 
8947
8698
  /**
8948
- * @beta
8949
8699
  * Manages callbacks that fire before an item is used.
8950
8700
  */
8951
8701
  export class ItemUseBeforeEventSignal {
@@ -8970,7 +8720,6 @@ export class ItemUseBeforeEventSignal {
8970
8720
  }
8971
8721
 
8972
8722
  /**
8973
- * @beta
8974
8723
  * Contains information related to an item being used on a
8975
8724
  * block. This event fires when an item used by a player
8976
8725
  * successfully triggers a block interaction.
@@ -9011,7 +8760,6 @@ export class ItemUseOnAfterEvent {
9011
8760
  }
9012
8761
 
9013
8762
  /**
9014
- * @beta
9015
8763
  * Manages callbacks that are connected to an item being used
9016
8764
  * on a block event.
9017
8765
  */
@@ -9039,7 +8787,6 @@ export class ItemUseOnAfterEventSignal {
9039
8787
  }
9040
8788
 
9041
8789
  /**
9042
- * @beta
9043
8790
  * Contains information related to an item being used on a
9044
8791
  * block.
9045
8792
  */
@@ -9055,7 +8802,6 @@ export class ItemUseOnBeforeEvent extends ItemUseOnAfterEvent {
9055
8802
  }
9056
8803
 
9057
8804
  /**
9058
- * @beta
9059
8805
  * Manages callbacks that fire before an item being used on a
9060
8806
  * block event.
9061
8807
  */
@@ -9083,7 +8829,6 @@ export class ItemUseOnBeforeEventSignal {
9083
8829
  }
9084
8830
 
9085
8831
  /**
9086
- * @beta
9087
8832
  * Contains information related to changes to a lever
9088
8833
  * activating or deactivating.
9089
8834
  */
@@ -9106,7 +8851,6 @@ export class LeverActionAfterEvent extends BlockEvent {
9106
8851
  }
9107
8852
 
9108
8853
  /**
9109
- * @beta
9110
8854
  * Manages callbacks that are connected to lever moves
9111
8855
  * (activates or deactivates).
9112
8856
  */
@@ -9185,7 +8929,6 @@ export class MinecraftDimensionTypes {
9185
8929
  }
9186
8930
 
9187
8931
  /**
9188
- * @beta
9189
8932
  * Contains a set of additional variable values for further
9190
8933
  * defining how rendering and animations function.
9191
8934
  */
@@ -9482,7 +9225,6 @@ export class PistonActivateBeforeEventSignal {
9482
9225
  export class Player extends Entity {
9483
9226
  private constructor();
9484
9227
  /**
9485
- * @beta
9486
9228
  * @remarks
9487
9229
  * The player's Camera.
9488
9230
  *
@@ -9490,7 +9232,6 @@ export class Player extends Entity {
9490
9232
  */
9491
9233
  readonly camera: Camera;
9492
9234
  /**
9493
- * @beta
9494
9235
  * @remarks
9495
9236
  * If true, the player is currently emoting.
9496
9237
  *
@@ -9498,7 +9239,6 @@ export class Player extends Entity {
9498
9239
  */
9499
9240
  readonly isEmoting: boolean;
9500
9241
  /**
9501
- * @beta
9502
9242
  * @remarks
9503
9243
  * Whether the player is flying. For example, in Creative or
9504
9244
  * Spectator mode.
@@ -9507,7 +9247,6 @@ export class Player extends Entity {
9507
9247
  */
9508
9248
  readonly isFlying: boolean;
9509
9249
  /**
9510
- * @beta
9511
9250
  * @remarks
9512
9251
  * Whether the player is gliding with Elytra.
9513
9252
  *
@@ -9515,7 +9254,6 @@ export class Player extends Entity {
9515
9254
  */
9516
9255
  readonly isGliding: boolean;
9517
9256
  /**
9518
- * @beta
9519
9257
  * @remarks
9520
9258
  * Whether the player is jumping. This will remain true while
9521
9259
  * the player is holding the jump action.
@@ -9524,7 +9262,6 @@ export class Player extends Entity {
9524
9262
  */
9525
9263
  readonly isJumping: boolean;
9526
9264
  /**
9527
- * @beta
9528
9265
  * @remarks
9529
9266
  * The current overall level for the player, based on their
9530
9267
  * experience.
@@ -9540,7 +9277,6 @@ export class Player extends Entity {
9540
9277
  */
9541
9278
  readonly name: string;
9542
9279
  /**
9543
- * @beta
9544
9280
  * @remarks
9545
9281
  * Contains methods for manipulating the on-screen display of a
9546
9282
  * Player.
@@ -9558,7 +9294,6 @@ export class Player extends Entity {
9558
9294
  */
9559
9295
  selectedSlot: number;
9560
9296
  /**
9561
- * @beta
9562
9297
  * @remarks
9563
9298
  * The overall total set of experience needed to achieve the
9564
9299
  * next level for a player.
@@ -9567,7 +9302,6 @@ export class Player extends Entity {
9567
9302
  */
9568
9303
  readonly totalXpNeededForNextLevel: number;
9569
9304
  /**
9570
- * @beta
9571
9305
  * @remarks
9572
9306
  * The current set of experience achieved for the player.
9573
9307
  *
@@ -9575,7 +9309,6 @@ export class Player extends Entity {
9575
9309
  */
9576
9310
  readonly xpEarnedAtCurrentLevel: number;
9577
9311
  /**
9578
- * @beta
9579
9312
  * @remarks
9580
9313
  * Adds/removes experience to/from the Player and returns the
9581
9314
  * current experience of the Player.
@@ -9591,7 +9324,6 @@ export class Player extends Entity {
9591
9324
  */
9592
9325
  addExperience(amount: number): number;
9593
9326
  /**
9594
- * @beta
9595
9327
  * @remarks
9596
9328
  * Adds/removes level to/from the Player and returns the
9597
9329
  * current level of the Player.
@@ -9618,7 +9350,6 @@ export class Player extends Entity {
9618
9350
  */
9619
9351
  getItemCooldown(itemCategory: string): number;
9620
9352
  /**
9621
- * @beta
9622
9353
  * @remarks
9623
9354
  * Gets the current spawn point of the player.
9624
9355
  *
@@ -9626,7 +9357,6 @@ export class Player extends Entity {
9626
9357
  */
9627
9358
  getSpawnPoint(): DimensionLocation | undefined;
9628
9359
  /**
9629
- * @beta
9630
9360
  * @remarks
9631
9361
  * Gets the total experience of the Player.
9632
9362
  *
@@ -9657,7 +9387,6 @@ export class Player extends Entity {
9657
9387
  */
9658
9388
  playMusic(trackId: string, musicOptions?: MusicOptions): void;
9659
9389
  /**
9660
- * @beta
9661
9390
  * @remarks
9662
9391
  * Plays a sound that only this particular player can hear.
9663
9392
  *
@@ -9723,7 +9452,6 @@ export class Player extends Entity {
9723
9452
  */
9724
9453
  queueMusic(trackId: string, musicOptions?: MusicOptions): void;
9725
9454
  /**
9726
- * @beta
9727
9455
  * @remarks
9728
9456
  * Resets the level of the player.
9729
9457
  *
@@ -9733,7 +9461,6 @@ export class Player extends Entity {
9733
9461
  */
9734
9462
  resetLevel(): void;
9735
9463
  /**
9736
- * @beta
9737
9464
  * @remarks
9738
9465
  * Sends a message to the player.
9739
9466
  *
@@ -9795,7 +9522,6 @@ export class Player extends Entity {
9795
9522
  */
9796
9523
  setOp(isOp: boolean): void;
9797
9524
  /**
9798
- * @beta
9799
9525
  * @remarks
9800
9526
  * Sets the current starting spawn point for this particular
9801
9527
  * player.
@@ -9839,7 +9565,6 @@ export class Player extends Entity {
9839
9565
  }
9840
9566
 
9841
9567
  /**
9842
- * @beta
9843
9568
  * Contains information regarding an event after a player
9844
9569
  * breaks a block.
9845
9570
  */
@@ -9876,7 +9601,6 @@ export class PlayerBreakBlockAfterEvent extends BlockEvent {
9876
9601
  }
9877
9602
 
9878
9603
  /**
9879
- * @beta
9880
9604
  * Manages callbacks that are connected to when a player breaks
9881
9605
  * a block.
9882
9606
  */
@@ -9907,7 +9631,6 @@ export class PlayerBreakBlockAfterEventSignal {
9907
9631
  }
9908
9632
 
9909
9633
  /**
9910
- * @beta
9911
9634
  * Contains information regarding an event before a player
9912
9635
  * breaks a block.
9913
9636
  */
@@ -9936,7 +9659,6 @@ export class PlayerBreakBlockBeforeEvent extends BlockEvent {
9936
9659
  }
9937
9660
 
9938
9661
  /**
9939
- * @beta
9940
9662
  * Manages callbacks that are connected to before a player
9941
9663
  * breaks a block.
9942
9664
  */
@@ -9967,7 +9689,6 @@ export class PlayerBreakBlockBeforeEventSignal {
9967
9689
  }
9968
9690
 
9969
9691
  /**
9970
- * @beta
9971
9692
  * Contains information related to changes to a player's
9972
9693
  * dimension having been changed.
9973
9694
  */
@@ -10007,7 +9728,6 @@ export class PlayerDimensionChangeAfterEvent {
10007
9728
  }
10008
9729
 
10009
9730
  /**
10010
- * @beta
10011
9731
  * Manages callbacks that are connected to successful player
10012
9732
  * dimension changes.
10013
9733
  */
@@ -10077,11 +9797,16 @@ export class PlayerInteractWithBlockAfterEvent {
10077
9797
 
10078
9798
  /**
10079
9799
  * @beta
9800
+ * Manages callbacks that are connected to after a player
9801
+ * interacts with a block.
10080
9802
  */
10081
9803
  export class PlayerInteractWithBlockAfterEventSignal {
10082
9804
  private constructor();
10083
9805
  /**
10084
9806
  * @remarks
9807
+ * Adds a callback that will be called after a player interacts
9808
+ * with a block.
9809
+ *
10085
9810
  * This function can't be called in read-only mode.
10086
9811
  *
10087
9812
  */
@@ -10090,6 +9815,9 @@ export class PlayerInteractWithBlockAfterEventSignal {
10090
9815
  ): (arg: PlayerInteractWithBlockAfterEvent) => void;
10091
9816
  /**
10092
9817
  * @remarks
9818
+ * Removes a callback from being called after a player
9819
+ * interacts with a block.
9820
+ *
10093
9821
  * This function can't be called in read-only mode.
10094
9822
  *
10095
9823
  * @throws This function can throw errors.
@@ -10146,11 +9874,16 @@ export class PlayerInteractWithBlockBeforeEvent {
10146
9874
 
10147
9875
  /**
10148
9876
  * @beta
9877
+ * Manages callbacks that are connected to before a player
9878
+ * interacts with a block.
10149
9879
  */
10150
9880
  export class PlayerInteractWithBlockBeforeEventSignal {
10151
9881
  private constructor();
10152
9882
  /**
10153
9883
  * @remarks
9884
+ * Adds a callback that will be called before a player
9885
+ * interacts with a block.
9886
+ *
10154
9887
  * This function can't be called in read-only mode.
10155
9888
  *
10156
9889
  */
@@ -10159,6 +9892,9 @@ export class PlayerInteractWithBlockBeforeEventSignal {
10159
9892
  ): (arg: PlayerInteractWithBlockBeforeEvent) => void;
10160
9893
  /**
10161
9894
  * @remarks
9895
+ * Removes a callback from being called before a player
9896
+ * interacts with a block.
9897
+ *
10162
9898
  * This function can't be called in read-only mode.
10163
9899
  *
10164
9900
  * @throws This function can throw errors.
@@ -10196,11 +9932,16 @@ export class PlayerInteractWithEntityAfterEvent {
10196
9932
 
10197
9933
  /**
10198
9934
  * @beta
9935
+ * Manages callbacks that are connected to after a player
9936
+ * interacts with an entity.
10199
9937
  */
10200
9938
  export class PlayerInteractWithEntityAfterEventSignal {
10201
9939
  private constructor();
10202
9940
  /**
10203
9941
  * @remarks
9942
+ * Adds a callback that will be called after a player interacts
9943
+ * with an entity.
9944
+ *
10204
9945
  * This function can't be called in read-only mode.
10205
9946
  *
10206
9947
  */
@@ -10209,6 +9950,9 @@ export class PlayerInteractWithEntityAfterEventSignal {
10209
9950
  ): (arg: PlayerInteractWithEntityAfterEvent) => void;
10210
9951
  /**
10211
9952
  * @remarks
9953
+ * Removes a callback from being called after a player
9954
+ * interacts with an entity.
9955
+ *
10212
9956
  * This function can't be called in read-only mode.
10213
9957
  *
10214
9958
  * @throws This function can throw errors.
@@ -10252,11 +9996,16 @@ export class PlayerInteractWithEntityBeforeEvent {
10252
9996
 
10253
9997
  /**
10254
9998
  * @beta
9999
+ * Manages callbacks that are connected to before a player
10000
+ * interacts with an entity.
10255
10001
  */
10256
10002
  export class PlayerInteractWithEntityBeforeEventSignal {
10257
10003
  private constructor();
10258
10004
  /**
10259
10005
  * @remarks
10006
+ * Adds a callback that will be called before a player
10007
+ * interacts with an entity.
10008
+ *
10260
10009
  * This function can't be called in read-only mode.
10261
10010
  *
10262
10011
  */
@@ -10265,6 +10014,9 @@ export class PlayerInteractWithEntityBeforeEventSignal {
10265
10014
  ): (arg: PlayerInteractWithEntityBeforeEvent) => void;
10266
10015
  /**
10267
10016
  * @remarks
10017
+ * Removes a callback from being called before a player
10018
+ * interacts with an entity.
10019
+ *
10268
10020
  * This function can't be called in read-only mode.
10269
10021
  *
10270
10022
  * @throws This function can throw errors.
@@ -10299,7 +10051,6 @@ export class PlayerIterator implements Iterable<Player> {
10299
10051
  }
10300
10052
 
10301
10053
  /**
10302
- * @beta
10303
10054
  * Contains information regarding a player that has joined.
10304
10055
  * See the playerSpawn event for more detailed information that
10305
10056
  * could be returned after the first time a player has spawned
@@ -10322,7 +10073,6 @@ export class PlayerJoinAfterEvent {
10322
10073
  }
10323
10074
 
10324
10075
  /**
10325
- * @beta
10326
10076
  * Manages callbacks that are connected to a player joining the
10327
10077
  * world.
10328
10078
  */
@@ -10332,7 +10082,6 @@ export class PlayerJoinAfterEventSignal extends IPlayerJoinAfterEventSignal {
10332
10082
  }
10333
10083
 
10334
10084
  /**
10335
- * @beta
10336
10085
  * Contains information regarding a player that has left the
10337
10086
  * world.
10338
10087
  */
@@ -10354,7 +10103,6 @@ export class PlayerLeaveAfterEvent {
10354
10103
  }
10355
10104
 
10356
10105
  /**
10357
- * @beta
10358
10106
  * Manages callbacks that are connected to a player leaving the
10359
10107
  * world.
10360
10108
  */
@@ -10392,7 +10140,6 @@ export class PlayerLeaveBeforeEventSignal {
10392
10140
  }
10393
10141
 
10394
10142
  /**
10395
- * @beta
10396
10143
  * Contains information regarding an event where a player
10397
10144
  * places a block.
10398
10145
  */
@@ -10408,7 +10155,6 @@ export class PlayerPlaceBlockAfterEvent extends BlockEvent {
10408
10155
  }
10409
10156
 
10410
10157
  /**
10411
- * @beta
10412
10158
  * Manages callbacks that are connected to when a block is
10413
10159
  * placed by a player.
10414
10160
  */
@@ -10511,7 +10257,6 @@ export class PlayerPlaceBlockBeforeEventSignal {
10511
10257
  }
10512
10258
 
10513
10259
  /**
10514
- * @beta
10515
10260
  * An event that contains more information about a player
10516
10261
  * spawning.
10517
10262
  */
@@ -10537,7 +10282,6 @@ export class PlayerSpawnAfterEvent {
10537
10282
  }
10538
10283
 
10539
10284
  /**
10540
- * @beta
10541
10285
  * Registers an event when a player is spawned (or re-spawned
10542
10286
  * after death) and fully ready within the world.
10543
10287
  */
@@ -10547,7 +10291,6 @@ export class PlayerSpawnAfterEventSignal extends IPlayerSpawnAfterEventSignal {
10547
10291
  }
10548
10292
 
10549
10293
  /**
10550
- * @beta
10551
10294
  * Contains information related to changes to a pressure plate
10552
10295
  * pop.
10553
10296
  */
@@ -10571,7 +10314,6 @@ export class PressurePlatePopAfterEvent extends BlockEvent {
10571
10314
  }
10572
10315
 
10573
10316
  /**
10574
- * @beta
10575
10317
  * Manages callbacks that are connected to when a pressure
10576
10318
  * plate is popped.
10577
10319
  */
@@ -10599,7 +10341,6 @@ export class PressurePlatePopAfterEventSignal {
10599
10341
  }
10600
10342
 
10601
10343
  /**
10602
- * @beta
10603
10344
  * Contains information related to changes to a pressure plate
10604
10345
  * push.
10605
10346
  */
@@ -10629,7 +10370,6 @@ export class PressurePlatePushAfterEvent extends BlockEvent {
10629
10370
  }
10630
10371
 
10631
10372
  /**
10632
- * @beta
10633
10373
  * Manages callbacks that are connected to when a pressure
10634
10374
  * plate is pushed.
10635
10375
  */
@@ -10657,7 +10397,6 @@ export class PressurePlatePushAfterEventSignal {
10657
10397
  }
10658
10398
 
10659
10399
  /**
10660
- * @beta
10661
10400
  * Contains information related to a projectile hitting a
10662
10401
  * block.
10663
10402
  */
@@ -10705,7 +10444,6 @@ export class ProjectileHitBlockAfterEvent {
10705
10444
  }
10706
10445
 
10707
10446
  /**
10708
- * @beta
10709
10447
  * Manages callbacks that are connected to when a projectile
10710
10448
  * hits a block.
10711
10449
  */
@@ -10733,7 +10471,6 @@ export class ProjectileHitBlockAfterEventSignal {
10733
10471
  }
10734
10472
 
10735
10473
  /**
10736
- * @beta
10737
10474
  * Contains information related to a projectile hitting an
10738
10475
  * entity.
10739
10476
  */
@@ -10781,7 +10518,6 @@ export class ProjectileHitEntityAfterEvent {
10781
10518
  }
10782
10519
 
10783
10520
  /**
10784
- * @beta
10785
10521
  * Manages callbacks that are connected to when a projectile
10786
10522
  * hits an entity.
10787
10523
  */
@@ -10809,7 +10545,6 @@ export class ProjectileHitEntityAfterEventSignal {
10809
10545
  }
10810
10546
 
10811
10547
  /**
10812
- * @beta
10813
10548
  * Contains objectives and participants for the scoreboard.
10814
10549
  */
10815
10550
  export class Scoreboard {
@@ -10887,7 +10622,6 @@ export class Scoreboard {
10887
10622
  }
10888
10623
 
10889
10624
  /**
10890
- * @beta
10891
10625
  * Contains an identity of the scoreboard item.
10892
10626
  */
10893
10627
  export class ScoreboardIdentity {
@@ -10928,7 +10662,6 @@ export class ScoreboardIdentity {
10928
10662
  }
10929
10663
 
10930
10664
  /**
10931
- * @beta
10932
10665
  * Contains objectives and participants for the scoreboard.
10933
10666
  */
10934
10667
  export class ScoreboardObjective {
@@ -11026,7 +10759,6 @@ export class ScoreboardObjective {
11026
10759
  }
11027
10760
 
11028
10761
  /**
11029
- * @beta
11030
10762
  * Contains a pair of a scoreboard participant and its
11031
10763
  * respective score.
11032
10764
  */
@@ -11047,7 +10779,6 @@ export class ScoreboardScoreInfo {
11047
10779
  }
11048
10780
 
11049
10781
  /**
11050
- * @beta
11051
10782
  * Contains information about user interface elements that are
11052
10783
  * showing up on the screen.
11053
10784
  */
@@ -11136,7 +10867,6 @@ export class ScreenDisplay {
11136
10867
  }
11137
10868
 
11138
10869
  /**
11139
- * @beta
11140
10870
  * Returns additional data about a /scriptevent command
11141
10871
  * invocation.
11142
10872
  */
@@ -11185,7 +10915,6 @@ export class ScriptEventCommandMessageAfterEvent {
11185
10915
  }
11186
10916
 
11187
10917
  /**
11188
- * @beta
11189
10918
  * Allows for registering an event handler that responds to
11190
10919
  * inbound /scriptevent commands.
11191
10920
  */
@@ -11284,7 +11013,6 @@ export class ServerMessageAfterEventSignal {
11284
11013
  export class System {
11285
11014
  private constructor();
11286
11015
  /**
11287
- * @beta
11288
11016
  * @remarks
11289
11017
  * Returns a collection of after-events for system-level
11290
11018
  * operations.
@@ -11300,14 +11028,12 @@ export class System {
11300
11028
  */
11301
11029
  readonly beforeEvents: SystemBeforeEvents;
11302
11030
  /**
11303
- * @beta
11304
11031
  * @remarks
11305
11032
  * Represents the current world tick of the server.
11306
11033
  *
11307
11034
  */
11308
11035
  readonly currentTick: number;
11309
11036
  /**
11310
- * @beta
11311
11037
  * @remarks
11312
11038
  * Cancels the execution of a function run that was previously
11313
11039
  * scheduled via the `run` function.
@@ -11344,7 +11070,6 @@ export class System {
11344
11070
  */
11345
11071
  run(callback: () => void): number;
11346
11072
  /**
11347
- * @beta
11348
11073
  * @remarks
11349
11074
  * Runs a set of code on an interval.
11350
11075
  *
@@ -11367,7 +11092,6 @@ export class System {
11367
11092
  */
11368
11093
  runInterval(callback: () => void, tickInterval?: number): number;
11369
11094
  /**
11370
- * @beta
11371
11095
  * @remarks
11372
11096
  * Runs a set of code at a future time specified by tickDelay.
11373
11097
  *
@@ -11384,7 +11108,6 @@ export class System {
11384
11108
  }
11385
11109
 
11386
11110
  /**
11387
- * @beta
11388
11111
  * Provides a set of events that fire within the broader
11389
11112
  * scripting system within Minecraft.
11390
11113
  */
@@ -11423,7 +11146,6 @@ export class SystemBeforeEvents {
11423
11146
  }
11424
11147
 
11425
11148
  /**
11426
- * @beta
11427
11149
  * Contains information related to changes to a target block
11428
11150
  * hit.
11429
11151
  */
@@ -11457,7 +11179,6 @@ export class TargetBlockHitAfterEvent extends BlockEvent {
11457
11179
  }
11458
11180
 
11459
11181
  /**
11460
- * @beta
11461
11182
  * Manages callbacks that are connected to when a target block
11462
11183
  * is hit.
11463
11184
  */
@@ -11504,7 +11225,6 @@ export class Trigger {
11504
11225
  }
11505
11226
 
11506
11227
  /**
11507
- * @beta
11508
11228
  * Contains information related to changes to a trip wire trip.
11509
11229
  */
11510
11230
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -11525,7 +11245,6 @@ export class TripWireTripAfterEvent extends BlockEvent {
11525
11245
  }
11526
11246
 
11527
11247
  /**
11528
- * @beta
11529
11248
  * Manages callbacks that are connected to when a trip wire is
11530
11249
  * tripped.
11531
11250
  */
@@ -11845,7 +11564,6 @@ export class WeatherChangeAfterEventSignal {
11845
11564
  export class World {
11846
11565
  private constructor();
11847
11566
  /**
11848
- * @beta
11849
11567
  * @remarks
11850
11568
  * Contains a set of events that are applicable to the entirety
11851
11569
  * of the world. Event callbacks are called in a deferred
@@ -11854,7 +11572,6 @@ export class World {
11854
11572
  */
11855
11573
  readonly afterEvents: WorldAfterEvents;
11856
11574
  /**
11857
- * @beta
11858
11575
  * @remarks
11859
11576
  * Contains a set of events that are applicable to the entirety
11860
11577
  * of the world. Event callbacks are called immediately. Event
@@ -11863,7 +11580,6 @@ export class World {
11863
11580
  */
11864
11581
  readonly beforeEvents: WorldBeforeEvents;
11865
11582
  /**
11866
- * @beta
11867
11583
  * @remarks
11868
11584
  * Returns the general global scoreboard that applies to the
11869
11585
  * world.
@@ -11889,7 +11605,6 @@ export class World {
11889
11605
  */
11890
11606
  clearDynamicProperties(): void;
11891
11607
  /**
11892
- * @beta
11893
11608
  * @remarks
11894
11609
  * Returns the absolute time since the start of the world.
11895
11610
  *
@@ -11903,7 +11618,6 @@ export class World {
11903
11618
  */
11904
11619
  getAllPlayers(): Player[];
11905
11620
  /**
11906
- * @beta
11907
11621
  * @remarks
11908
11622
  * Returns the current day.
11909
11623
  *
@@ -11913,7 +11627,6 @@ export class World {
11913
11627
  */
11914
11628
  getDay(): number;
11915
11629
  /**
11916
- * @beta
11917
11630
  * @remarks
11918
11631
  * Returns the default Overworld spawn location.
11919
11632
  *
@@ -12025,14 +11738,12 @@ export class World {
12025
11738
  */
12026
11739
  getEntity(id: string): Entity | undefined;
12027
11740
  /**
12028
- * @beta
12029
11741
  * @remarks
12030
11742
  * Returns the MoonPhase for the current time.
12031
11743
  *
12032
11744
  */
12033
11745
  getMoonPhase(): MoonPhase;
12034
11746
  /**
12035
- * @beta
12036
11747
  * @remarks
12037
11748
  * Returns a set of players based on a set of conditions
12038
11749
  * defined via the EntityQueryOptions set of filter criteria.
@@ -12047,7 +11758,6 @@ export class World {
12047
11758
  */
12048
11759
  getPlayers(options?: EntityQueryOptions): Player[];
12049
11760
  /**
12050
- * @beta
12051
11761
  * @remarks
12052
11762
  * Returns the time of day.
12053
11763
  *
@@ -12056,7 +11766,6 @@ export class World {
12056
11766
  */
12057
11767
  getTimeOfDay(): number;
12058
11768
  /**
12059
- * @beta
12060
11769
  * @remarks
12061
11770
  * Plays a particular music track for all players.
12062
11771
  *
@@ -12090,7 +11799,6 @@ export class World {
12090
11799
  */
12091
11800
  playMusic(trackId: string, musicOptions?: MusicOptions): void;
12092
11801
  /**
12093
- * @beta
12094
11802
  * @remarks
12095
11803
  * Plays a sound for all players.
12096
11804
  *
@@ -12128,7 +11836,6 @@ export class World {
12128
11836
  */
12129
11837
  playSound(soundId: string, location: Vector3, soundOptions?: WorldSoundOptions): void;
12130
11838
  /**
12131
- * @beta
12132
11839
  * @remarks
12133
11840
  * Queues an additional music track for players. If a track is
12134
11841
  * not playing, a music track will play.
@@ -12146,7 +11853,6 @@ export class World {
12146
11853
  */
12147
11854
  queueMusic(trackId: string, musicOptions?: MusicOptions): void;
12148
11855
  /**
12149
- * @beta
12150
11856
  * @remarks
12151
11857
  * Sends a message to all players.
12152
11858
  *
@@ -12185,7 +11891,6 @@ export class World {
12185
11891
  */
12186
11892
  sendMessage(message: (RawMessage | string)[] | RawMessage | string): void;
12187
11893
  /**
12188
- * @beta
12189
11894
  * @remarks
12190
11895
  * Sets the world time.
12191
11896
  *
@@ -12196,7 +11901,6 @@ export class World {
12196
11901
  */
12197
11902
  setAbsoluteTime(absoluteTime: number): void;
12198
11903
  /**
12199
- * @beta
12200
11904
  * @remarks
12201
11905
  * Sets a default spawn location for all players.
12202
11906
  *
@@ -12280,7 +11984,6 @@ export class World {
12280
11984
  */
12281
11985
  setDynamicProperty(identifier: string, value?: boolean | number | string | Vector3): void;
12282
11986
  /**
12283
- * @beta
12284
11987
  * @remarks
12285
11988
  * Sets the time of day.
12286
11989
  *
@@ -12294,7 +11997,6 @@ export class World {
12294
11997
  */
12295
11998
  setTimeOfDay(timeOfDay: number | TimeOfDay): void;
12296
11999
  /**
12297
- * @beta
12298
12000
  * @remarks
12299
12001
  * Stops any music tracks from playing.
12300
12002
  *
@@ -12305,7 +12007,6 @@ export class World {
12305
12007
  }
12306
12008
 
12307
12009
  /**
12308
- * @beta
12309
12010
  * Contains a set of events that are available across the scope
12310
12011
  * of the World.
12311
12012
  */
@@ -12352,21 +12053,18 @@ export class WorldAfterEvents {
12352
12053
  */
12353
12054
  readonly effectAdd: EffectAddAfterEventSignal;
12354
12055
  /**
12355
- * @beta
12356
12056
  * @remarks
12357
12057
  * This event fires when an entity dies.
12358
12058
  *
12359
12059
  */
12360
12060
  readonly entityDie: EntityDieAfterEventSignal;
12361
12061
  /**
12362
- * @beta
12363
12062
  * @remarks
12364
12063
  * This event fires when entity health changes in any degree.
12365
12064
  *
12366
12065
  */
12367
12066
  readonly entityHealthChanged: EntityHealthChangedAfterEventSignal;
12368
12067
  /**
12369
- * @beta
12370
12068
  * @remarks
12371
12069
  * This event fires when an entity hits (that is, melee
12372
12070
  * attacks) a block.
@@ -12374,7 +12072,6 @@ export class WorldAfterEvents {
12374
12072
  */
12375
12073
  readonly entityHitBlock: EntityHitBlockAfterEventSignal;
12376
12074
  /**
12377
- * @beta
12378
12075
  * @remarks
12379
12076
  * This event fires when an entity hits (that is, melee
12380
12077
  * attacks) another entity.
@@ -12382,21 +12079,18 @@ export class WorldAfterEvents {
12382
12079
  */
12383
12080
  readonly entityHitEntity: EntityHitEntityAfterEventSignal;
12384
12081
  /**
12385
- * @beta
12386
12082
  * @remarks
12387
12083
  * This event fires when an entity is hurt (takes damage).
12388
12084
  *
12389
12085
  */
12390
12086
  readonly entityHurt: EntityHurtAfterEventSignal;
12391
12087
  /**
12392
- * @beta
12393
12088
  * @remarks
12394
12089
  * Fires when an entity is loaded.
12395
12090
  *
12396
12091
  */
12397
12092
  readonly entityLoad: EntityLoadAfterEventSignal;
12398
12093
  /**
12399
- * @beta
12400
12094
  * @remarks
12401
12095
  * Fires when an entity is removed (for example, potentially
12402
12096
  * unloaded, or removed after being killed).
@@ -12404,7 +12098,6 @@ export class WorldAfterEvents {
12404
12098
  */
12405
12099
  readonly entityRemove: EntityRemoveAfterEventSignal;
12406
12100
  /**
12407
- * @beta
12408
12101
  * @remarks
12409
12102
  * This event fires when an entity is spawned.
12410
12103
  *
@@ -12418,7 +12111,6 @@ export class WorldAfterEvents {
12418
12111
  */
12419
12112
  readonly explosion: ExplosionAfterEventSignal;
12420
12113
  /**
12421
- * @beta
12422
12114
  * @remarks
12423
12115
  * This event fires when a chargeable item completes charging.
12424
12116
  *
@@ -12435,7 +12127,6 @@ export class WorldAfterEvents {
12435
12127
  */
12436
12128
  readonly itemDefinitionEvent: ItemDefinitionAfterEventSignal;
12437
12129
  /**
12438
- * @beta
12439
12130
  * @remarks
12440
12131
  * This event fires when a chargeable item is released from
12441
12132
  * charging.
@@ -12443,14 +12134,12 @@ export class WorldAfterEvents {
12443
12134
  */
12444
12135
  readonly itemReleaseUse: ItemReleaseUseAfterEventSignal;
12445
12136
  /**
12446
- * @beta
12447
12137
  * @remarks
12448
12138
  * This event fires when a chargeable item starts charging.
12449
12139
  *
12450
12140
  */
12451
12141
  readonly itemStartUse: ItemStartUseAfterEventSignal;
12452
12142
  /**
12453
- * @beta
12454
12143
  * @remarks
12455
12144
  * This event fires when a player successfully uses an item or
12456
12145
  * places a block by pressing the Use Item / Place Block
@@ -12461,14 +12150,12 @@ export class WorldAfterEvents {
12461
12150
  */
12462
12151
  readonly itemStartUseOn: ItemStartUseOnAfterEventSignal;
12463
12152
  /**
12464
- * @beta
12465
12153
  * @remarks
12466
12154
  * This event fires when a chargeable item stops charging.
12467
12155
  *
12468
12156
  */
12469
12157
  readonly itemStopUse: ItemStopUseAfterEventSignal;
12470
12158
  /**
12471
- * @beta
12472
12159
  * @remarks
12473
12160
  * This event fires when a player releases the Use Item / Place
12474
12161
  * Block button after successfully using an item. Note: This
@@ -12477,7 +12164,6 @@ export class WorldAfterEvents {
12477
12164
  */
12478
12165
  readonly itemStopUseOn: ItemStopUseOnAfterEventSignal;
12479
12166
  /**
12480
- * @beta
12481
12167
  * @remarks
12482
12168
  * This event fires when an item is successfully used by a
12483
12169
  * player.
@@ -12485,7 +12171,6 @@ export class WorldAfterEvents {
12485
12171
  */
12486
12172
  readonly itemUse: ItemUseAfterEventSignal;
12487
12173
  /**
12488
- * @beta
12489
12174
  * @remarks
12490
12175
  * This event fires when an item is used on a block by a
12491
12176
  * player.
@@ -12514,14 +12199,12 @@ export class WorldAfterEvents {
12514
12199
  */
12515
12200
  readonly pistonActivate: PistonActivateAfterEventSignal;
12516
12201
  /**
12517
- * @beta
12518
12202
  * @remarks
12519
12203
  * This event fires for a block that is broken by a player.
12520
12204
  *
12521
12205
  */
12522
12206
  readonly playerBreakBlock: PlayerBreakBlockAfterEventSignal;
12523
12207
  /**
12524
- * @beta
12525
12208
  * @remarks
12526
12209
  * Fires when a player moved to a different dimension.
12527
12210
  *
@@ -12550,7 +12233,6 @@ export class WorldAfterEvents {
12550
12233
  */
12551
12234
  readonly playerLeave: PlayerLeaveAfterEventSignal;
12552
12235
  /**
12553
- * @beta
12554
12236
  * @remarks
12555
12237
  * This event fires for a block that is placed by a player.
12556
12238
  *
@@ -12565,7 +12247,6 @@ export class WorldAfterEvents {
12565
12247
  */
12566
12248
  readonly playerSpawn: PlayerSpawnAfterEventSignal;
12567
12249
  /**
12568
- * @beta
12569
12250
  * @remarks
12570
12251
  * A pressure plate has popped back up (i.e., there are no
12571
12252
  * entities on the pressure plate.)
@@ -12573,7 +12254,6 @@ export class WorldAfterEvents {
12573
12254
  */
12574
12255
  readonly pressurePlatePop: PressurePlatePopAfterEventSignal;
12575
12256
  /**
12576
- * @beta
12577
12257
  * @remarks
12578
12258
  * A pressure plate has pushed (at least one entity has moved
12579
12259
  * onto a pressure plate.)
@@ -12581,28 +12261,24 @@ export class WorldAfterEvents {
12581
12261
  */
12582
12262
  readonly pressurePlatePush: PressurePlatePushAfterEventSignal;
12583
12263
  /**
12584
- * @beta
12585
12264
  * @remarks
12586
12265
  * This event fires when a projectile hits a block.
12587
12266
  *
12588
12267
  */
12589
12268
  readonly projectileHitBlock: ProjectileHitBlockAfterEventSignal;
12590
12269
  /**
12591
- * @beta
12592
12270
  * @remarks
12593
12271
  * This event fires when a projectile hits an entity.
12594
12272
  *
12595
12273
  */
12596
12274
  readonly projectileHitEntity: ProjectileHitEntityAfterEventSignal;
12597
12275
  /**
12598
- * @beta
12599
12276
  * @remarks
12600
12277
  * A target block was hit.
12601
12278
  *
12602
12279
  */
12603
12280
  readonly targetBlockHit: TargetBlockHitAfterEventSignal;
12604
12281
  /**
12605
- * @beta
12606
12282
  * @remarks
12607
12283
  * A trip wire was tripped.
12608
12284
  *
@@ -12628,7 +12304,6 @@ export class WorldAfterEvents {
12628
12304
  }
12629
12305
 
12630
12306
  /**
12631
- * @beta
12632
12307
  * A set of events that fire before an actual action occurs. In
12633
12308
  * most cases, you can potentially cancel or modify the
12634
12309
  * impending event. Note that in before events any APIs that
@@ -12655,7 +12330,6 @@ export class WorldBeforeEvents {
12655
12330
  */
12656
12331
  readonly dataDrivenEntityTriggerEvent: DataDrivenEntityTriggerBeforeEventSignal;
12657
12332
  /**
12658
- * @beta
12659
12333
  * @remarks
12660
12334
  * Fires before an entity is removed from the world (for
12661
12335
  * example, unloaded or removed after being killed.)
@@ -12701,7 +12375,6 @@ export class WorldBeforeEvents {
12701
12375
  */
12702
12376
  readonly pistonActivate: PistonActivateBeforeEventSignal;
12703
12377
  /**
12704
- * @beta
12705
12378
  * @remarks
12706
12379
  * This event fires before a block is broken by a player.
12707
12380
  *
@@ -12771,7 +12444,6 @@ export class WorldInitializeAfterEventSignal {
12771
12444
  }
12772
12445
 
12773
12446
  /**
12774
- * @beta
12775
12447
  * Contains optional parameters for registering a block event.
12776
12448
  */
12777
12449
  export interface BlockEventOptions {
@@ -12806,7 +12478,6 @@ export interface BlockFillOptions {
12806
12478
  }
12807
12479
 
12808
12480
  /**
12809
- * @beta
12810
12481
  * Contains more information for events where a block is hit.
12811
12482
  */
12812
12483
  export interface BlockHitInformation {
@@ -12832,7 +12503,6 @@ export interface BlockHitInformation {
12832
12503
  }
12833
12504
 
12834
12505
  /**
12835
- * @beta
12836
12506
  * Contains information for block raycast hit results.
12837
12507
  */
12838
12508
  export interface BlockRaycastHit {
@@ -12858,7 +12528,6 @@ export interface BlockRaycastHit {
12858
12528
  }
12859
12529
 
12860
12530
  /**
12861
- * @beta
12862
12531
  * Contains additional options for configuring a block raycast
12863
12532
  * query.
12864
12533
  */
@@ -12967,15 +12636,11 @@ export interface BoundingBox {
12967
12636
  min: Vector3;
12968
12637
  }
12969
12638
 
12970
- /**
12971
- * @beta
12972
- */
12973
12639
  export interface CameraDefaultOptions {
12974
12640
  easeOptions: CameraEaseOptions;
12975
12641
  }
12976
12642
 
12977
12643
  /**
12978
- * @beta
12979
12644
  * Contains options associated with a camera ease operation.
12980
12645
  */
12981
12646
  export interface CameraEaseOptions {
@@ -12994,7 +12659,6 @@ export interface CameraEaseOptions {
12994
12659
  }
12995
12660
 
12996
12661
  /**
12997
- * @beta
12998
12662
  * Used to initiate a full-screen color fade.
12999
12663
  */
13000
12664
  export interface CameraFadeOptions {
@@ -13013,7 +12677,6 @@ export interface CameraFadeOptions {
13013
12677
  }
13014
12678
 
13015
12679
  /**
13016
- * @beta
13017
12680
  * Contains timings for a fade transition.
13018
12681
  */
13019
12682
  export interface CameraFadeTimeOptions {
@@ -13037,35 +12700,23 @@ export interface CameraFadeTimeOptions {
13037
12700
  holdTime: number;
13038
12701
  }
13039
12702
 
13040
- /**
13041
- * @beta
13042
- */
13043
12703
  export interface CameraSetFacingOptions {
13044
12704
  easeOptions?: CameraEaseOptions;
13045
12705
  facingEntity: Entity;
13046
12706
  location?: Vector3;
13047
12707
  }
13048
12708
 
13049
- /**
13050
- * @beta
13051
- */
13052
12709
  export interface CameraSetLocationOptions {
13053
12710
  easeOptions?: CameraEaseOptions;
13054
12711
  location: Vector3;
13055
12712
  }
13056
12713
 
13057
- /**
13058
- * @beta
13059
- */
13060
12714
  export interface CameraSetPosOptions {
13061
12715
  easeOptions?: CameraEaseOptions;
13062
12716
  facingLocation: Vector3;
13063
12717
  location?: Vector3;
13064
12718
  }
13065
12719
 
13066
- /**
13067
- * @beta
13068
- */
13069
12720
  export interface CameraSetRotOptions {
13070
12721
  easeOptions?: CameraEaseOptions;
13071
12722
  location?: Vector3;
@@ -13107,7 +12758,6 @@ export interface CompoundBlockVolumeItem {
13107
12758
  }
13108
12759
 
13109
12760
  /**
13110
- * @beta
13111
12761
  * An exact coordinate within the world, including its
13112
12762
  * dimension and location.
13113
12763
  */
@@ -13139,7 +12789,6 @@ export interface DimensionLocation {
13139
12789
  }
13140
12790
 
13141
12791
  /**
13142
- * @beta
13143
12792
  * Additional options for when damage has been applied via a
13144
12793
  * projectile.
13145
12794
  */
@@ -13159,7 +12808,6 @@ export interface EntityApplyDamageByProjectileOptions {
13159
12808
  }
13160
12809
 
13161
12810
  /**
13162
- * @beta
13163
12811
  * Additional descriptions and metadata for a damage event.
13164
12812
  */
13165
12813
  export interface EntityApplyDamageOptions {
@@ -13178,7 +12826,6 @@ export interface EntityApplyDamageOptions {
13178
12826
  }
13179
12827
 
13180
12828
  /**
13181
- * @beta
13182
12829
  * Provides information about how damage has been applied to an
13183
12830
  * entity.
13184
12831
  */
@@ -13234,7 +12881,6 @@ export interface EntityDataDrivenTriggerEventOptions {
13234
12881
  }
13235
12882
 
13236
12883
  /**
13237
- * @beta
13238
12884
  * Contains additional options for entity effects.
13239
12885
  */
13240
12886
  export interface EntityEffectOptions {
@@ -13253,7 +12899,6 @@ export interface EntityEffectOptions {
13253
12899
  }
13254
12900
 
13255
12901
  /**
13256
- * @beta
13257
12902
  * Contains optional parameters for registering an entity
13258
12903
  * event.
13259
12904
  */
@@ -13275,7 +12920,6 @@ export interface EntityEventOptions {
13275
12920
  }
13276
12921
 
13277
12922
  /**
13278
- * @beta
13279
12923
  * Contains additional information about an entity that was
13280
12924
  * hit.
13281
12925
  */
@@ -13289,7 +12933,6 @@ export interface EntityHitInformation {
13289
12933
  }
13290
12934
 
13291
12935
  /**
13292
- * @beta
13293
12936
  * Contains options for selecting entities within an area.
13294
12937
  */
13295
12938
  export interface EntityQueryOptions {
@@ -13460,7 +13103,6 @@ export interface EntityQueryOptions {
13460
13103
  }
13461
13104
 
13462
13105
  /**
13463
- * @beta
13464
13106
  * Contains additional options for filtering players based on
13465
13107
  * their score for an objective.
13466
13108
  */
@@ -13495,7 +13137,6 @@ export interface EntityQueryScoreOptions {
13495
13137
  }
13496
13138
 
13497
13139
  /**
13498
- * @beta
13499
13140
  * Contains information for entity raycast hit results.
13500
13141
  */
13501
13142
  export interface EntityRaycastHit {
@@ -13514,7 +13155,6 @@ export interface EntityRaycastHit {
13514
13155
  }
13515
13156
 
13516
13157
  /**
13517
- * @beta
13518
13158
  * Contains additional options for an entity raycast operation.
13519
13159
  */
13520
13160
  export interface EntityRaycastOptions {
@@ -13561,7 +13201,6 @@ export interface ExplosionOptions {
13561
13201
  }
13562
13202
 
13563
13203
  /**
13564
- * @beta
13565
13204
  * Additional configuration options for {@link
13566
13205
  * World.playMusic}/{@link World.queueMusic} methods.
13567
13206
  */
@@ -13640,7 +13279,6 @@ export interface PlayAnimationOptions {
13640
13279
  }
13641
13280
 
13642
13281
  /**
13643
- * @beta
13644
13282
  * Additional options for how a sound plays for a player.
13645
13283
  */
13646
13284
  export interface PlayerSoundOptions {
@@ -13666,7 +13304,6 @@ export interface PlayerSoundOptions {
13666
13304
  }
13667
13305
 
13668
13306
  /**
13669
- * @beta
13670
13307
  * Defines a JSON structure that is used for more flexible.
13671
13308
  */
13672
13309
  export interface RawMessage {
@@ -13708,7 +13345,6 @@ export interface RawMessage {
13708
13345
  }
13709
13346
 
13710
13347
  /**
13711
- * @beta
13712
13348
  * Provides a description of a score token to use within a raw
13713
13349
  * message.
13714
13350
  */
@@ -13745,7 +13381,6 @@ export interface RawText {
13745
13381
  }
13746
13382
 
13747
13383
  /**
13748
- * @beta
13749
13384
  * Represents a fully customizable color within Minecraft.
13750
13385
  */
13751
13386
  export interface RGB {
@@ -13773,7 +13408,6 @@ export interface RGB {
13773
13408
  }
13774
13409
 
13775
13410
  /**
13776
- * @beta
13777
13411
  * Represents a fully customizable color within Minecraft.
13778
13412
  */
13779
13413
  export interface RGBA {
@@ -13808,7 +13442,6 @@ export interface RGBA {
13808
13442
  }
13809
13443
 
13810
13444
  /**
13811
- * @beta
13812
13445
  * Contains additional options for how a scoreboard should be
13813
13446
  * displayed within its display slot.
13814
13447
  */
@@ -13828,7 +13461,6 @@ export interface ScoreboardObjectiveDisplayOptions {
13828
13461
  }
13829
13462
 
13830
13463
  /**
13831
- * @beta
13832
13464
  * Contains additional options for registering a script event
13833
13465
  * event callback.
13834
13466
  */
@@ -13843,7 +13475,6 @@ export interface ScriptEventMessageFilterOptions {
13843
13475
  }
13844
13476
 
13845
13477
  /**
13846
- * @beta
13847
13478
  * Contains additional options for teleporting an entity.
13848
13479
  */
13849
13480
  export interface TeleportOptions {
@@ -13883,7 +13514,6 @@ export interface TeleportOptions {
13883
13514
  }
13884
13515
 
13885
13516
  /**
13886
- * @beta
13887
13517
  * Contains additional options for displaying a title and
13888
13518
  * optional subtitle.
13889
13519
  */
@@ -13922,7 +13552,6 @@ export interface TitleDisplayOptions {
13922
13552
  }
13923
13553
 
13924
13554
  /**
13925
- * @beta
13926
13555
  * Represents a two-directional vector.
13927
13556
  */
13928
13557
  export interface Vector2 {
@@ -13941,7 +13570,6 @@ export interface Vector2 {
13941
13570
  }
13942
13571
 
13943
13572
  /**
13944
- * @beta
13945
13573
  * Contains a description of a vector.
13946
13574
  */
13947
13575
  export interface Vector3 {
@@ -13966,7 +13594,6 @@ export interface Vector3 {
13966
13594
  }
13967
13595
 
13968
13596
  /**
13969
- * @beta
13970
13597
  * Contains additional options for a world-level playSound
13971
13598
  * occurrence.
13972
13599
  */
@@ -13985,32 +13612,22 @@ export interface WorldSoundOptions {
13985
13612
  volume?: number;
13986
13613
  }
13987
13614
 
13988
- /**
13989
- * @beta
13990
- */
13991
13615
  // @ts-ignore Class inheritance allowed for native defined classes
13992
13616
  export class CommandError extends Error {
13993
13617
  private constructor();
13994
13618
  }
13995
13619
 
13996
- /**
13997
- * @beta
13998
- */
13999
13620
  // @ts-ignore Class inheritance allowed for native defined classes
14000
13621
  export class LocationInUnloadedChunkError extends Error {
14001
13622
  private constructor();
14002
13623
  }
14003
13624
 
14004
- /**
14005
- * @beta
14006
- */
14007
13625
  // @ts-ignore Class inheritance allowed for native defined classes
14008
13626
  export class LocationOutOfWorldBoundariesError extends Error {
14009
13627
  private constructor();
14010
13628
  }
14011
13629
 
14012
13630
  /**
14013
- * @beta
14014
13631
  * @remarks
14015
13632
  * Holds the number of MoonPhases
14016
13633
  *