@minecraft/server 1.7.0-beta.1.20.40-preview.23 → 1.7.0-beta.1.20.40-stable

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (3) hide show
  1. package/README.md +0 -2
  2. package/index.d.ts +374 -431
  3. package/package.json +2 -2
package/index.d.ts CHANGED
@@ -7,7 +7,6 @@
7
7
  Copyright (c) Microsoft Corporation.
8
8
  ***************************************************************************** */
9
9
  /**
10
- * @beta
11
10
  * @packageDocumentation
12
11
  * Contains many types related to manipulating a Minecraft
13
12
  * world, including entities, blocks, dimensions, and more.
@@ -16,7 +15,7 @@
16
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  * ```json
17
16
  * {
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  * "module_name": "@minecraft/server",
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- * "version": "1.7.0-internal.1.20.40-preview.23"
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+ * "version": "1.6.0"
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  * }
21
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  * ```
22
21
  *
@@ -115,75 +114,64 @@ export enum Difficulty {
115
114
  }
116
115
 
117
116
  /**
118
- * @beta
119
117
  * A general purpose relative direction enumeration.
120
118
  */
121
119
  export enum Direction {
122
120
  /**
123
- * @beta
124
121
  * @remarks
125
- * Returns the block beneath (y - 1) of this item.
122
+ * Returns the {@link Block} beneath (y - 1) of this item.
126
123
  *
127
124
  */
128
125
  Down = 'Down',
129
126
  /**
130
- * @beta
131
127
  * @remarks
132
- * Returns the block to the east (x + 1) of this item.
128
+ * Returns the {@link Block} to the east (x + 1) of this item.
133
129
  *
134
130
  */
135
131
  East = 'East',
136
132
  /**
137
- * @beta
138
133
  * @remarks
139
- * Returns the block to the east (z + 1) of this item.
134
+ * Returns the {@link Block} to the east (z + 1) of this item.
140
135
  *
141
136
  */
142
137
  North = 'North',
143
138
  /**
144
- * @beta
145
139
  * @remarks
146
- * Returns the block to the south (z - 1) of this item.
140
+ * Returns the {@link Block} to the south (z - 1) of this item.
147
141
  *
148
142
  */
149
143
  South = 'South',
150
144
  /**
151
- * @beta
152
145
  * @remarks
153
- * Returns the block above (y + 1) of this item.
146
+ * Returns the {@link Block} above (y + 1) of this item.
154
147
  *
155
148
  */
156
149
  Up = 'Up',
157
150
  /**
158
- * @beta
159
151
  * @remarks
160
- * Returns the block to the west (x - 1) of this item.
152
+ * Returns the {@link Block} to the west (x - 1) of this item.
161
153
  *
162
154
  */
163
155
  West = 'West',
164
156
  }
165
157
 
166
158
  /**
167
- * @beta
168
159
  * Specifies a mechanism for displaying scores on a scoreboard.
169
160
  */
170
161
  export enum DisplaySlotId {
171
162
  /**
172
- * @beta
173
163
  * @remarks
174
164
  * Displays the score below the player's name.
175
165
  *
176
166
  */
177
167
  BelowName = 'BelowName',
178
168
  /**
179
- * @beta
180
169
  * @remarks
181
170
  * Displays the score as a list on the pause screen.
182
171
  *
183
172
  */
184
173
  List = 'List',
185
174
  /**
186
- * @beta
187
175
  * @remarks
188
176
  * Displays the score on the side of the player's screen.
189
177
  *
@@ -310,9 +298,6 @@ export enum DyeColor {
310
298
  Yellow = 'Yellow',
311
299
  }
312
300
 
313
- /**
314
- * @beta
315
- */
316
301
  export enum EasingType {
317
302
  InBack = 'InBack',
318
303
  InBounce = 'InBounce',
@@ -349,53 +334,221 @@ export enum EasingType {
349
334
  }
350
335
 
351
336
  /**
352
- * @beta
337
+ * Describes the source of damage from an Entity.
353
338
  */
354
339
  export enum EntityDamageCause {
340
+ /**
341
+ * @remarks
342
+ * Damage caused by a falling anvil.
343
+ *
344
+ */
355
345
  anvil = 'anvil',
346
+ /**
347
+ * @remarks
348
+ * Damage caused from a non-Entity explosion. For example, an
349
+ * exploding bed.
350
+ *
351
+ */
356
352
  blockExplosion = 'blockExplosion',
357
353
  campfire = 'campfire',
354
+ /**
355
+ * @remarks
356
+ * Unused.
357
+ *
358
+ */
358
359
  charging = 'charging',
360
+ /**
361
+ * @remarks
362
+ * Damage caused by physically touching an Entity or Block. For
363
+ * example, touching a Sweet Berry bush or Pufferfish.
364
+ *
365
+ */
359
366
  contact = 'contact',
367
+ /**
368
+ * @remarks
369
+ * Damage caused by an Entity being out of air and inside a
370
+ * liquid block.
371
+ *
372
+ */
360
373
  drowning = 'drowning',
374
+ /**
375
+ * @remarks
376
+ * Damage caused by an Entity attack.
377
+ *
378
+ */
361
379
  entityAttack = 'entityAttack',
380
+ /**
381
+ * @remarks
382
+ * Damage caused by an Entity explosion. For example, a Creeper
383
+ * or Wither.
384
+ *
385
+ */
362
386
  entityExplosion = 'entityExplosion',
387
+ /**
388
+ * @remarks
389
+ * Damage caused by falling onto the ground.
390
+ *
391
+ */
363
392
  fall = 'fall',
393
+ /**
394
+ * @remarks
395
+ * Damage caused by falling blocks. Note: Anvils and
396
+ * Stalactites have their own damage causes.
397
+ *
398
+ */
364
399
  fallingBlock = 'fallingBlock',
400
+ /**
401
+ * @remarks
402
+ * Damage caused by catching on fire.
403
+ *
404
+ */
365
405
  fire = 'fire',
406
+ /**
407
+ * @remarks
408
+ * Damage caused by burning over time.
409
+ *
410
+ */
366
411
  fireTick = 'fireTick',
412
+ /**
413
+ * @remarks
414
+ * Damage caused by fireworks.
415
+ *
416
+ */
367
417
  fireworks = 'fireworks',
418
+ /**
419
+ * @remarks
420
+ * Damage caused by flying into a wall at high speed while
421
+ * gliding with Elytra.
422
+ *
423
+ */
368
424
  flyIntoWall = 'flyIntoWall',
425
+ /**
426
+ * @remarks
427
+ * Damage caused by staying inside a Powder Snow block.
428
+ *
429
+ */
369
430
  freezing = 'freezing',
431
+ /**
432
+ * @remarks
433
+ * Damage caused by touching a Lava block.
434
+ *
435
+ */
370
436
  lava = 'lava',
437
+ /**
438
+ * @remarks
439
+ * Damage caused by being struck by lightning.
440
+ *
441
+ */
371
442
  lightning = 'lightning',
443
+ /**
444
+ * @remarks
445
+ * Damage caused by magical attacks. For example, Evoker Fang
446
+ * or Conduit Block.
447
+ *
448
+ */
372
449
  magic = 'magic',
450
+ /**
451
+ * @remarks
452
+ * Damage caused by touching a Magma block.
453
+ *
454
+ */
373
455
  magma = 'magma',
456
+ /**
457
+ * @remarks
458
+ * Damage caused by no source. For example, from a command or
459
+ * script.
460
+ *
461
+ */
374
462
  none = 'none',
463
+ /**
464
+ * @remarks
465
+ * Damage caused by an indirect source. For example, setting a
466
+ * mob's health to 0 in a behavior pack.
467
+ *
468
+ */
375
469
  override = 'override',
470
+ /**
471
+ * @remarks
472
+ * Damage caused by a Piston.
473
+ *
474
+ */
376
475
  piston = 'piston',
476
+ /**
477
+ * @remarks
478
+ * Damage caused by a projectile.
479
+ *
480
+ */
377
481
  projectile = 'projectile',
378
482
  ramAttack = 'ramAttack',
379
483
  sonicBoom = 'sonicBoom',
380
484
  soulCampfire = 'soulCampfire',
485
+ /**
486
+ * @remarks
487
+ * Damage caused by a falling Stalactite block.
488
+ *
489
+ */
381
490
  stalactite = 'stalactite',
491
+ /**
492
+ * @remarks
493
+ * Damage caused by touching a Stalagmite block.
494
+ *
495
+ */
382
496
  stalagmite = 'stalagmite',
497
+ /**
498
+ * @remarks
499
+ * Damage caused over time by having an empty hunger bar.
500
+ *
501
+ */
383
502
  starve = 'starve',
503
+ /**
504
+ * @remarks
505
+ * Damage caused by an Entity being out of air and inside a
506
+ * non-liquid block.
507
+ *
508
+ */
384
509
  suffocation = 'suffocation',
510
+ /**
511
+ * @remarks
512
+ * Damage caused by an Entity killing itself. For example, from
513
+ * the /kill command.
514
+ *
515
+ */
385
516
  suicide = 'suicide',
517
+ /**
518
+ * @remarks
519
+ * Damage caused by an Entity being in an inhabitable climate.
520
+ * For example, a Snow Golem in a biome with a temperature
521
+ * greater than 1.
522
+ *
523
+ */
386
524
  temperature = 'temperature',
525
+ /**
526
+ * @remarks
527
+ * Damage caused by the Thorns armor enchantment and by the
528
+ * Guardian thorns effect.
529
+ *
530
+ */
387
531
  thorns = 'thorns',
532
+ /**
533
+ * @remarks
534
+ * Damage caused over time by falling into the void.
535
+ *
536
+ */
388
537
  'void' = 'void',
538
+ /**
539
+ * @remarks
540
+ * Damage caused by the Wither effect. For example, from
541
+ * touching a Wither Rose.
542
+ *
543
+ */
389
544
  wither = 'wither',
390
545
  }
391
546
 
392
547
  /**
393
- * @beta
394
548
  * An enumeration describing initialization cause of an entity.
395
549
  */
396
550
  export enum EntityInitializationCause {
397
551
  /**
398
- * @beta
399
552
  * @remarks
400
553
  * Case when an entity is created as child of other entity or
401
554
  * entities, e.g., cows making a cow or slimes making smaller
@@ -404,7 +557,6 @@ export enum EntityInitializationCause {
404
557
  */
405
558
  Born = 'Born',
406
559
  /**
407
- * @beta
408
560
  * @remarks
409
561
  * Case when an entity is created by an event, e.g., Wandering
410
562
  * trader spawning llamas.
@@ -413,14 +565,12 @@ export enum EntityInitializationCause {
413
565
  Event = 'Event',
414
566
  Loaded = 'Loaded',
415
567
  /**
416
- * @beta
417
568
  * @remarks
418
569
  * Case when an entity is naturally spawned in the world.
419
570
  *
420
571
  */
421
572
  Spawned = 'Spawned',
422
573
  /**
423
- * @beta
424
574
  * @remarks
425
575
  * Case when an entity is transformed into another entity.
426
576
  *
@@ -454,13 +604,11 @@ export enum EntityLifetimeState {
454
604
  }
455
605
 
456
606
  /**
457
- * @beta
458
607
  * The equipment slot of the mob. This includes armor, offhand
459
608
  * and mainhand slots.
460
609
  */
461
610
  export enum EquipmentSlot {
462
611
  /**
463
- * @beta
464
612
  * @remarks
465
613
  * The chest slot. This slot is used to hold items such as
466
614
  * Chestplate or Elytra.
@@ -468,7 +616,6 @@ export enum EquipmentSlot {
468
616
  */
469
617
  Chest = 'Chest',
470
618
  /**
471
- * @beta
472
619
  * @remarks
473
620
  * The feet slot. This slot is used to hold items such as
474
621
  * Boots.
@@ -476,7 +623,6 @@ export enum EquipmentSlot {
476
623
  */
477
624
  Feet = 'Feet',
478
625
  /**
479
- * @beta
480
626
  * @remarks
481
627
  * The head slot. This slot is used to hold items such as
482
628
  * Helmets or Carved Pumpkins.
@@ -484,7 +630,6 @@ export enum EquipmentSlot {
484
630
  */
485
631
  Head = 'Head',
486
632
  /**
487
- * @beta
488
633
  * @remarks
489
634
  * The legs slot. This slot is used to hold items such as
490
635
  * Leggings.
@@ -492,7 +637,6 @@ export enum EquipmentSlot {
492
637
  */
493
638
  Legs = 'Legs',
494
639
  /**
495
- * @beta
496
640
  * @remarks
497
641
  * The mainhand slot. For players, the mainhand slot refers to
498
642
  * the currently active hotbar slot.
@@ -500,7 +644,6 @@ export enum EquipmentSlot {
500
644
  */
501
645
  Mainhand = 'Mainhand',
502
646
  /**
503
- * @beta
504
647
  * @remarks
505
648
  * The offhand slot. This slot is used to hold items such as
506
649
  * shields and maps.
@@ -546,12 +689,10 @@ export enum FluidType {
546
689
  }
547
690
 
548
691
  /**
549
- * @beta
550
692
  * Represents a game mode for the current world experience.
551
693
  */
552
694
  export enum GameMode {
553
695
  /**
554
- * @beta
555
696
  * @remarks
556
697
  * World is in a more locked-down experience, where blocks may
557
698
  * not be manipulated.
@@ -559,7 +700,6 @@ export enum GameMode {
559
700
  */
560
701
  adventure = 'adventure',
561
702
  /**
562
- * @beta
563
703
  * @remarks
564
704
  * World is in a full creative mode. In creative mode, the
565
705
  * player has all the resources available in the item selection
@@ -572,7 +712,6 @@ export enum GameMode {
572
712
  */
573
713
  creative = 'creative',
574
714
  /**
575
- * @beta
576
715
  * @remarks
577
716
  * World is in spectator mode. In spectator mode, spectators
578
717
  * are always flying and cannot become grounded. Spectators can
@@ -585,7 +724,6 @@ export enum GameMode {
585
724
  */
586
725
  spectator = 'spectator',
587
726
  /**
588
- * @beta
589
727
  * @remarks
590
728
  * World is in a survival mode, where players can take damage
591
729
  * and entities may not be peaceful. Survival mode is where the
@@ -598,26 +736,22 @@ export enum GameMode {
598
736
  }
599
737
 
600
738
  /**
601
- * @beta
602
739
  * Describes how an an item can be moved within a container.
603
740
  */
604
741
  export enum ItemLockMode {
605
742
  /**
606
- * @beta
607
743
  * @remarks
608
744
  * The item cannot be dropped or crafted with.
609
745
  *
610
746
  */
611
747
  inventory = 'inventory',
612
748
  /**
613
- * @beta
614
749
  * @remarks
615
750
  * The item has no container restrictions.
616
751
  *
617
752
  */
618
753
  none = 'none',
619
754
  /**
620
- * @beta
621
755
  * @remarks
622
756
  * The item cannot be moved from its slot, dropped or crafted
623
757
  * with.
@@ -627,30 +761,74 @@ export enum ItemLockMode {
627
761
  }
628
762
 
629
763
  /**
630
- * @beta
631
764
  * Enum containing the different phases of the moon based on
632
- * the current day.
633
- * Obtain the current MoonPhase using world.getMoonPhase
765
+ * the current day.,Obtain the current MoonPhase using
766
+ * world.getMoonPhase.
767
+ *
768
+ * The fullness of the moon controls various mob behaviors such
769
+ * as the number of slimes that spawn in Swamp biomes, the
770
+ * chance skeletons and zombies have to spawn with armor, as
771
+ * well as the chance for spiders to spawn with certain status
772
+ * effects.
634
773
  */
635
774
  export enum MoonPhase {
775
+ /**
776
+ * @remarks
777
+ * The brightest moon phase. During this phase, cats have a 50%
778
+ * chance of spawning as black cats.
779
+ *
780
+ */
636
781
  FullMoon = 0,
782
+ /**
783
+ * @remarks
784
+ * The phase following the Full Moon.
785
+ *
786
+ */
637
787
  WaningGibbous = 1,
788
+ /**
789
+ * @remarks
790
+ * The phase following the Waxing Crescent.
791
+ *
792
+ */
638
793
  FirstQuarter = 2,
794
+ /**
795
+ * @remarks
796
+ * The phase following the Last Quarter.
797
+ *
798
+ */
639
799
  WaningCrescent = 3,
800
+ /**
801
+ * @remarks
802
+ * The darkest moon phase.
803
+ *
804
+ */
640
805
  NewMoon = 4,
806
+ /**
807
+ * @remarks
808
+ * The phase following the New Moon.
809
+ *
810
+ */
641
811
  WaxingCrescent = 5,
812
+ /**
813
+ * @remarks
814
+ * The phase following the Waning Gibbous.
815
+ *
816
+ */
642
817
  LastQuarter = 6,
818
+ /**
819
+ * @remarks
820
+ * The phase following the First Quarter.
821
+ *
822
+ */
643
823
  WaxingGibbous = 7,
644
824
  }
645
825
 
646
826
  /**
647
- * @beta
648
827
  * Used for specifying a sort order for how to display an
649
828
  * objective and its list of participants.
650
829
  */
651
830
  export enum ObjectiveSortOrder {
652
831
  /**
653
- * @beta
654
832
  * @remarks
655
833
  * Objective participant list is displayed in ascending (e.g.,
656
834
  * A-Z) order.
@@ -658,7 +836,6 @@ export enum ObjectiveSortOrder {
658
836
  */
659
837
  Ascending = 0,
660
838
  /**
661
- * @beta
662
839
  * @remarks
663
840
  * Objective participant list is displayed in descending (e.g.,
664
841
  * Z-A) order.
@@ -668,19 +845,16 @@ export enum ObjectiveSortOrder {
668
845
  }
669
846
 
670
847
  /**
671
- * @beta
672
848
  * Contains objectives and participants for the scoreboard.
673
849
  */
674
850
  export enum ScoreboardIdentityType {
675
851
  /**
676
- * @beta
677
852
  * @remarks
678
853
  * This scoreboard participant is tied to an entity.
679
854
  *
680
855
  */
681
856
  Entity = 'Entity',
682
857
  /**
683
- * @beta
684
858
  * @remarks
685
859
  * This scoreboard participant is tied to a pseudo player
686
860
  * entity - typically this is used to store scores as data or
@@ -689,7 +863,6 @@ export enum ScoreboardIdentityType {
689
863
  */
690
864
  FakePlayer = 'FakePlayer',
691
865
  /**
692
- * @beta
693
866
  * @remarks
694
867
  * This scoreboard participant is tied to a player.
695
868
  *
@@ -698,12 +871,10 @@ export enum ScoreboardIdentityType {
698
871
  }
699
872
 
700
873
  /**
701
- * @beta
702
874
  * Describes where the script event originated from.
703
875
  */
704
876
  export enum ScriptEventSource {
705
877
  /**
706
- * @beta
707
878
  * @remarks
708
879
  * The script event originated from a Block such as a Command
709
880
  * Block.
@@ -711,7 +882,6 @@ export enum ScriptEventSource {
711
882
  */
712
883
  Block = 'Block',
713
884
  /**
714
- * @beta
715
885
  * @remarks
716
886
  * The script event originated from an Entity such as a Player,
717
887
  * Command Block Minecart or Animation Controller.
@@ -719,14 +889,12 @@ export enum ScriptEventSource {
719
889
  */
720
890
  Entity = 'Entity',
721
891
  /**
722
- * @beta
723
892
  * @remarks
724
893
  * The script event originated from an NPC dialogue.
725
894
  *
726
895
  */
727
896
  NPCDialogue = 'NPCDialogue',
728
897
  /**
729
- * @beta
730
898
  * @remarks
731
899
  * The script event originated from the server, such as from a
732
900
  * runCommand API call or a dedicated server console.
@@ -757,7 +925,6 @@ export enum SignSide {
757
925
  }
758
926
 
759
927
  /**
760
- * @beta
761
928
  * Provides numeric values for common periods in the Minecraft
762
929
  * day.
763
930
  */
@@ -796,27 +963,23 @@ export enum WatchdogTerminateReason {
796
963
  }
797
964
 
798
965
  /**
799
- * @beta
800
966
  * Used to specify the type of weather condition within the
801
967
  * world.
802
968
  */
803
969
  export enum WeatherType {
804
970
  /**
805
- * @beta
806
971
  * @remarks
807
972
  * Specifies a clear weather condition.
808
973
  *
809
974
  */
810
975
  Clear = 'Clear',
811
976
  /**
812
- * @beta
813
977
  * @remarks
814
978
  * Specifies a rain weather condition.
815
979
  *
816
980
  */
817
981
  Rain = 'Rain',
818
982
  /**
819
- * @beta
820
983
  * @remarks
821
984
  * Specifies a rain and thunder weather condition.
822
985
  *
@@ -825,7 +988,6 @@ export enum WeatherType {
825
988
  }
826
989
 
827
990
  /**
828
- * @beta
829
991
  * Represents a block in a dimension. A block represents a
830
992
  * unique X, Y, and Z within a dimension and get/sets the state
831
993
  * of the block at that location. This type was significantly
@@ -840,7 +1002,6 @@ export class Block {
840
1002
  */
841
1003
  readonly dimension: Dimension;
842
1004
  /**
843
- * @beta
844
1005
  * @remarks
845
1006
  * Returns true if this block is an air block (i.e., empty
846
1007
  * space).
@@ -853,7 +1014,6 @@ export class Block {
853
1014
  */
854
1015
  readonly isAir: boolean;
855
1016
  /**
856
- * @beta
857
1017
  * @remarks
858
1018
  * Returns true if this block is a liquid block - (e.g., a
859
1019
  * water block and a lava block are liquid, while an air block
@@ -953,6 +1113,12 @@ export class Block {
953
1113
  readonly z: number;
954
1114
  /**
955
1115
  * @beta
1116
+ * @remarks
1117
+ * Returns the {@link Block} above this block (positive in the
1118
+ * Y direction).
1119
+ *
1120
+ * @param steps
1121
+ * Number of steps above to step before returning.
956
1122
  * @throws This function can throw errors.
957
1123
  *
958
1124
  * {@link LocationInUnloadedChunkError}
@@ -962,6 +1128,12 @@ export class Block {
962
1128
  above(steps?: number): Block | undefined;
963
1129
  /**
964
1130
  * @beta
1131
+ * @remarks
1132
+ * Returns the {@link Block} below this block (negative in the
1133
+ * Y direction).
1134
+ *
1135
+ * @param steps
1136
+ * Number of steps below to step before returning.
965
1137
  * @throws This function can throw errors.
966
1138
  *
967
1139
  * {@link LocationInUnloadedChunkError}
@@ -971,6 +1143,10 @@ export class Block {
971
1143
  below(steps?: number): Block | undefined;
972
1144
  /**
973
1145
  * @beta
1146
+ * @remarks
1147
+ * Returns the {@link @minecraft/server.Location} of the center
1148
+ * of this block on the X and Z axis.
1149
+ *
974
1150
  */
975
1151
  bottomCenter(): Vector3;
976
1152
  /**
@@ -999,10 +1175,20 @@ export class Block {
999
1175
  canPlace(blockToPlace: BlockPermutation | BlockType | string, faceToPlaceOn?: Direction): boolean;
1000
1176
  /**
1001
1177
  * @beta
1178
+ * @remarks
1179
+ * Returns the {@link @minecraft/server.Location} of the center
1180
+ * of this block on the X, Y, and Z axis.
1181
+ *
1002
1182
  */
1003
1183
  center(): Vector3;
1004
1184
  /**
1005
1185
  * @beta
1186
+ * @remarks
1187
+ * Returns the {@link Block} to the east of this block
1188
+ * (positive in the X direction).
1189
+ *
1190
+ * @param steps
1191
+ * Number of steps to the east to step before returning.
1006
1192
  * @throws This function can throw errors.
1007
1193
  *
1008
1194
  * {@link LocationInUnloadedChunkError}
@@ -1011,18 +1197,14 @@ export class Block {
1011
1197
  */
1012
1198
  east(steps?: number): Block | undefined;
1013
1199
  /**
1014
- * @beta
1015
1200
  * @remarks
1016
- * Gets additional configuration properties (a component) for
1017
- * specific capabilities of particular blocks - for example, an
1018
- * inventory component of a chest block.
1201
+ * Gets a component (that represents additional capabilities)
1202
+ * for a block - for example, an inventory component of a chest
1203
+ * block.
1019
1204
  *
1020
- * @param componentName
1021
- * Identifier of the component. If a namespace is not
1022
- * specified, minecraft: is assumed.
1023
1205
  * @returns
1024
- * Returns the component object if it is present on the
1025
- * particular block.
1206
+ * Returns the component if it exists on the block, otherwise
1207
+ * undefined.
1026
1208
  * @throws This function can throw errors.
1027
1209
  *
1028
1210
  * {@link LocationInUnloadedChunkError}
@@ -1042,6 +1224,9 @@ export class Block {
1042
1224
  * @param withData
1043
1225
  * Whether additional data facets of the item stack are
1044
1226
  * included.
1227
+ * @returns
1228
+ * An itemStack with the specified amount of items and data.
1229
+ * Returns undefined if block type is incompatible.
1045
1230
  * @throws This function can throw errors.
1046
1231
  *
1047
1232
  * {@link LocationInUnloadedChunkError}
@@ -1108,7 +1293,6 @@ export class Block {
1108
1293
  */
1109
1294
  hasTag(tag: string): boolean;
1110
1295
  /**
1111
- * @beta
1112
1296
  * @remarks
1113
1297
  * Returns true if this reference to a block is still valid
1114
1298
  * (for example, if the block is unloaded, references to that
@@ -1120,6 +1304,12 @@ export class Block {
1120
1304
  isValid(): boolean;
1121
1305
  /**
1122
1306
  * @beta
1307
+ * @remarks
1308
+ * Returns the {@link Block} to the north of this block
1309
+ * (negative in the Z direction).
1310
+ *
1311
+ * @param steps
1312
+ * Number of steps to the north to step before returning.
1123
1313
  * @throws This function can throw errors.
1124
1314
  *
1125
1315
  * {@link LocationInUnloadedChunkError}
@@ -1174,6 +1364,12 @@ export class Block {
1174
1364
  setType(blockType: BlockType | string): void;
1175
1365
  /**
1176
1366
  * @beta
1367
+ * @remarks
1368
+ * Returns the {@link Block} to the south of this block
1369
+ * (positive in the Z direction).
1370
+ *
1371
+ * @param steps
1372
+ * Number of steps to the south to step before returning.
1177
1373
  * @throws This function can throw errors.
1178
1374
  *
1179
1375
  * {@link LocationInUnloadedChunkError}
@@ -1204,6 +1400,12 @@ export class Block {
1204
1400
  trySetPermutation(permutation: BlockPermutation): boolean;
1205
1401
  /**
1206
1402
  * @beta
1403
+ * @remarks
1404
+ * Returns the {@link Block} to the west of this block
1405
+ * (negative in the X direction).
1406
+ *
1407
+ * @param steps
1408
+ * Number of steps to the west to step before returning.
1207
1409
  * @throws This function can throw errors.
1208
1410
  *
1209
1411
  * {@link LocationInUnloadedChunkError}
@@ -1253,14 +1455,12 @@ export class BlockAreaSize {
1253
1455
  }
1254
1456
 
1255
1457
  /**
1256
- * @beta
1257
1458
  * Base type for components associated with blocks.
1258
1459
  */
1259
1460
  // @ts-ignore Class inheritance allowed for native defined classes
1260
1461
  export class BlockComponent extends Component {
1261
1462
  private constructor();
1262
1463
  /**
1263
- * @beta
1264
1464
  * @remarks
1265
1465
  * Block instance that this component pertains to.
1266
1466
  *
@@ -1269,7 +1469,6 @@ export class BlockComponent extends Component {
1269
1469
  }
1270
1470
 
1271
1471
  /**
1272
- * @beta
1273
1472
  * Contains information regarding an event that impacts a
1274
1473
  * specific block.
1275
1474
  */
@@ -1341,7 +1540,6 @@ export class BlockExplodeAfterEventSignal {
1341
1540
  }
1342
1541
 
1343
1542
  /**
1344
- * @beta
1345
1543
  * Represents the inventory of a block in the world. Used with
1346
1544
  * blocks like chests.
1347
1545
  */
@@ -1435,7 +1633,6 @@ export class BlockLocationIterator implements Iterable<Vector3> {
1435
1633
  }
1436
1634
 
1437
1635
  /**
1438
- * @beta
1439
1636
  * Contains the combination of type {@link BlockType} and
1440
1637
  * properties (also sometimes called block state) which
1441
1638
  * describe a block (but does not belong to a specific {@link
@@ -1855,8 +2052,8 @@ export class BlockStates {
1855
2052
  * Retrieves a specific block state instance.
1856
2053
  *
1857
2054
  * @returns
1858
- * Returns the block state instance if it is found. If the
1859
- * block state instance is not found returns undefined.
2055
+ * Returns the {@link Block} state instance if it is found. If
2056
+ * the block state instance is not found returns undefined.
1860
2057
  */
1861
2058
  static get(stateName: string): BlockStateType | undefined;
1862
2059
  /**
@@ -2247,7 +2444,6 @@ export class BoundingBoxUtils {
2247
2444
  }
2248
2445
 
2249
2446
  /**
2250
- * @beta
2251
2447
  * Contains information related to changes to a button push.
2252
2448
  */
2253
2449
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -2262,7 +2458,6 @@ export class ButtonPushAfterEvent extends BlockEvent {
2262
2458
  }
2263
2459
 
2264
2460
  /**
2265
- * @beta
2266
2461
  * Manages callbacks that are connected to when a button is
2267
2462
  * pushed.
2268
2463
  */
@@ -2272,7 +2467,6 @@ export class ButtonPushAfterEventSignal extends IButtonPushAfterEventSignal {
2272
2467
  }
2273
2468
 
2274
2469
  /**
2275
- * @beta
2276
2470
  * Contains methods relating to the active camera for the
2277
2471
  * specified player.
2278
2472
  */
@@ -2471,7 +2665,6 @@ export class CommandResult {
2471
2665
  }
2472
2666
 
2473
2667
  /**
2474
- * @beta
2475
2668
  * Base class for downstream Component implementations.
2476
2669
  */
2477
2670
  export class Component {
@@ -2483,7 +2676,6 @@ export class Component {
2483
2676
  */
2484
2677
  readonly typeId: string;
2485
2678
  /**
2486
- * @beta
2487
2679
  * @remarks
2488
2680
  * Returns whether the component is valid. A component is
2489
2681
  * considered valid if its owner is valid, in addition to any
@@ -2748,7 +2940,6 @@ export class CompoundBlockVolume {
2748
2940
  }
2749
2941
 
2750
2942
  /**
2751
- * @beta
2752
2943
  * Represents a container that can hold sets of items. Used
2753
2944
  * with entities such as Players, Chest Minecarts, Llamas, and
2754
2945
  * more.
@@ -2834,7 +3025,6 @@ export class Container {
2834
3025
  */
2835
3026
  getSlot(slot: number): ContainerSlot;
2836
3027
  /**
2837
- * @beta
2838
3028
  * @remarks
2839
3029
  * Returns whether a container object (or the entity or block
2840
3030
  * that this container is associated with) is still available
@@ -2923,6 +3113,9 @@ export class Container {
2923
3113
  * @param toContainer
2924
3114
  * Target container to transfer to. Note this can be the same
2925
3115
  * container as the source.
3116
+ * @returns
3117
+ * An itemStack with the items that couldn't be transferred.
3118
+ * Returns undefined if all items were transferred.
2926
3119
  * @throws
2927
3120
  * Throws if either this container or `toContainer` are invalid
2928
3121
  * or if the `fromSlot` or `toSlot` indices out of bounds.
@@ -3448,7 +3641,6 @@ export class Dimension {
3448
3641
  options?: BlockFillOptions,
3449
3642
  ): number;
3450
3643
  /**
3451
- * @beta
3452
3644
  * @remarks
3453
3645
  * Returns a block instance at the given location.
3454
3646
  *
@@ -3473,7 +3665,6 @@ export class Dimension {
3473
3665
  */
3474
3666
  getBlock(location: Vector3): Block | undefined;
3475
3667
  /**
3476
- * @beta
3477
3668
  * @remarks
3478
3669
  * Gets the first block that intersects with a vector emanating
3479
3670
  * from a location.
@@ -3487,7 +3678,6 @@ export class Dimension {
3487
3678
  */
3488
3679
  getBlockFromRay(location: Vector3, direction: Vector3, options?: BlockRaycastOptions): BlockRaycastHit | undefined;
3489
3680
  /**
3490
- * @beta
3491
3681
  * @remarks
3492
3682
  * Returns a set of entities based on a set of conditions
3493
3683
  * defined via the EntityQueryOptions set of filter criteria.
@@ -3556,7 +3746,6 @@ export class Dimension {
3556
3746
  */
3557
3747
  getEntities(options?: EntityQueryOptions): Entity[];
3558
3748
  /**
3559
- * @beta
3560
3749
  * @remarks
3561
3750
  * Returns a set of entities at a particular location.
3562
3751
  *
@@ -3567,7 +3756,6 @@ export class Dimension {
3567
3756
  */
3568
3757
  getEntitiesAtBlockLocation(location: Vector3): Entity[];
3569
3758
  /**
3570
- * @beta
3571
3759
  * @remarks
3572
3760
  * Gets entities that intersect with a specified vector
3573
3761
  * emanating from a location.
@@ -3577,7 +3765,6 @@ export class Dimension {
3577
3765
  */
3578
3766
  getEntitiesFromRay(location: Vector3, direction: Vector3, options?: EntityRaycastOptions): EntityRaycastHit[];
3579
3767
  /**
3580
- * @beta
3581
3768
  * @remarks
3582
3769
  * Returns a set of players based on a set of conditions
3583
3770
  * defined via the EntityQueryOptions set of filter criteria.
@@ -3598,7 +3785,6 @@ export class Dimension {
3598
3785
  */
3599
3786
  getWeather(): WeatherType;
3600
3787
  /**
3601
- * @beta
3602
3788
  * @remarks
3603
3789
  * Runs a command synchronously using the context of the
3604
3790
  * broader dimenion.
@@ -3643,7 +3829,6 @@ export class Dimension {
3643
3829
  */
3644
3830
  runCommandAsync(commandString: string): Promise<CommandResult>;
3645
3831
  /**
3646
- * @beta
3647
3832
  * @remarks
3648
3833
  * Sets the current weather within the dimension
3649
3834
  *
@@ -3659,7 +3844,6 @@ export class Dimension {
3659
3844
  */
3660
3845
  setWeather(weatherType: WeatherType, duration?: number): void;
3661
3846
  /**
3662
- * @beta
3663
3847
  * @remarks
3664
3848
  * Creates a new entity (e.g., a mob) at the specified
3665
3849
  * location.
@@ -3720,7 +3904,6 @@ export class Dimension {
3720
3904
  */
3721
3905
  spawnEntity(identifier: string, location: Vector3): Entity;
3722
3906
  /**
3723
- * @beta
3724
3907
  * @remarks
3725
3908
  * Creates a new item stack as an entity at the specified
3726
3909
  * location.
@@ -3767,7 +3950,6 @@ export class Dimension {
3767
3950
  */
3768
3951
  spawnItem(itemStack: ItemStack, location: Vector3): Entity;
3769
3952
  /**
3770
- * @beta
3771
3953
  * @remarks
3772
3954
  * Creates a new particle emitter at a specified location in
3773
3955
  * the world.
@@ -3840,7 +4022,6 @@ export class DimensionTypes {
3840
4022
  }
3841
4023
 
3842
4024
  /**
3843
- * @beta
3844
4025
  * Represents an effect - like poison - that has been added to
3845
4026
  * an Entity.
3846
4027
  */
@@ -3905,8 +4086,6 @@ export class EffectAddAfterEvent {
3905
4086
  effect: Effect;
3906
4087
  /**
3907
4088
  * @remarks
3908
- * Additional variant number for the effect.
3909
- *
3910
4089
  * This property can't be edited in read-only mode.
3911
4090
  *
3912
4091
  */
@@ -3953,7 +4132,6 @@ export class EffectAddAfterEventSignal {
3953
4132
  }
3954
4133
 
3955
4134
  /**
3956
- * @beta
3957
4135
  * Represents a type of effect - like poison - that can be
3958
4136
  * applied to an entity.
3959
4137
  */
@@ -4190,7 +4368,6 @@ export class EnchantmentTypes {
4190
4368
  export class Entity {
4191
4369
  private constructor();
4192
4370
  /**
4193
- * @beta
4194
4371
  * @remarks
4195
4372
  * Dimension that the entity is currently within.
4196
4373
  *
@@ -4219,7 +4396,6 @@ export class Entity {
4219
4396
  */
4220
4397
  readonly id: string;
4221
4398
  /**
4222
- * @beta
4223
4399
  * @remarks
4224
4400
  * Whether the entity is touching a climbable block. For
4225
4401
  * example, a player next to a ladder or a spider next to a
@@ -4229,7 +4405,6 @@ export class Entity {
4229
4405
  */
4230
4406
  readonly isClimbing: boolean;
4231
4407
  /**
4232
- * @beta
4233
4408
  * @remarks
4234
4409
  * Whether the entity has a fall distance greater than 0, or
4235
4410
  * greater than 1 while gliding.
@@ -4238,7 +4413,6 @@ export class Entity {
4238
4413
  */
4239
4414
  readonly isFalling: boolean;
4240
4415
  /**
4241
- * @beta
4242
4416
  * @remarks
4243
4417
  * Whether any part of the entity is inside a water block.
4244
4418
  *
@@ -4246,7 +4420,6 @@ export class Entity {
4246
4420
  */
4247
4421
  readonly isInWater: boolean;
4248
4422
  /**
4249
- * @beta
4250
4423
  * @remarks
4251
4424
  * Whether the entity is on top of a solid block.
4252
4425
  *
@@ -4254,7 +4427,6 @@ export class Entity {
4254
4427
  */
4255
4428
  readonly isOnGround: boolean;
4256
4429
  /**
4257
- * @beta
4258
4430
  * @remarks
4259
4431
  * If true, the entity is currently sleeping.
4260
4432
  *
@@ -4262,7 +4434,6 @@ export class Entity {
4262
4434
  */
4263
4435
  readonly isSleeping: boolean;
4264
4436
  /**
4265
- * @beta
4266
4437
  * @remarks
4267
4438
  * Whether the entity is sneaking - that is, moving more slowly
4268
4439
  * and more quietly.
@@ -4272,7 +4443,6 @@ export class Entity {
4272
4443
  */
4273
4444
  isSneaking: boolean;
4274
4445
  /**
4275
- * @beta
4276
4446
  * @remarks
4277
4447
  * Whether the entity is sprinting. For example, a player using
4278
4448
  * the sprint action, an ocelot running away or a pig boosting
@@ -4282,7 +4452,6 @@ export class Entity {
4282
4452
  */
4283
4453
  readonly isSprinting: boolean;
4284
4454
  /**
4285
- * @beta
4286
4455
  * @remarks
4287
4456
  * Whether the entity is in the swimming state. For example, a
4288
4457
  * player using the swim action or a fish in water.
@@ -4301,7 +4470,6 @@ export class Entity {
4301
4470
  */
4302
4471
  readonly lifetimeState: EntityLifetimeState;
4303
4472
  /**
4304
- * @beta
4305
4473
  * @remarks
4306
4474
  * Current location of the entity.
4307
4475
  *
@@ -4309,7 +4477,6 @@ export class Entity {
4309
4477
  */
4310
4478
  readonly location: Vector3;
4311
4479
  /**
4312
- * @beta
4313
4480
  * @remarks
4314
4481
  * Given name of the entity.
4315
4482
  *
@@ -4318,7 +4485,6 @@ export class Entity {
4318
4485
  */
4319
4486
  nameTag: string;
4320
4487
  /**
4321
- * @beta
4322
4488
  * @remarks
4323
4489
  * Returns a scoreboard identity that represents this entity.
4324
4490
  * Will remain valid when the entity is killed.
@@ -4329,7 +4495,8 @@ export class Entity {
4329
4495
  * @beta
4330
4496
  * @remarks
4331
4497
  * Retrieves or sets an entity that is used as the target of
4332
- * AI-related behaviors, like attacking.
4498
+ * AI-related behaviors, like attacking. If the entity
4499
+ * currently has no target returns undefined.
4333
4500
  *
4334
4501
  * @throws This property can throw when used.
4335
4502
  */
@@ -4343,7 +4510,6 @@ export class Entity {
4343
4510
  */
4344
4511
  readonly typeId: string;
4345
4512
  /**
4346
- * @beta
4347
4513
  * @remarks
4348
4514
  * Adds or updates an effect, like poison, to the entity.
4349
4515
  *
@@ -4402,7 +4568,6 @@ export class Entity {
4402
4568
  */
4403
4569
  addEffect(effectType: EffectType | string, duration: number, options?: EntityEffectOptions): void;
4404
4570
  /**
4405
- * @beta
4406
4571
  * @remarks
4407
4572
  * Adds a specified tag to an entity.
4408
4573
  *
@@ -4437,7 +4602,6 @@ export class Entity {
4437
4602
  */
4438
4603
  addTag(tag: string): boolean;
4439
4604
  /**
4440
- * @beta
4441
4605
  * @remarks
4442
4606
  * Applies a set of damage to an entity.
4443
4607
  *
@@ -4470,7 +4634,6 @@ export class Entity {
4470
4634
  */
4471
4635
  applyDamage(amount: number, options?: EntityApplyDamageByProjectileOptions | EntityApplyDamageOptions): boolean;
4472
4636
  /**
4473
- * @beta
4474
4637
  * @remarks
4475
4638
  * Applies impulse vector to the current velocity of the
4476
4639
  * entity.
@@ -4492,7 +4655,6 @@ export class Entity {
4492
4655
  */
4493
4656
  applyImpulse(vector: Vector3): void;
4494
4657
  /**
4495
- * @beta
4496
4658
  * @remarks
4497
4659
  * Applies impulse vector to the current velocity of the
4498
4660
  * entity.
@@ -4533,7 +4695,6 @@ export class Entity {
4533
4695
  */
4534
4696
  clearDynamicProperties(): void;
4535
4697
  /**
4536
- * @beta
4537
4698
  * @remarks
4538
4699
  * Sets the current velocity of the Entity to zero. Note that
4539
4700
  * this method may not have an impact on Players.
@@ -4597,7 +4758,6 @@ export class Entity {
4597
4758
  */
4598
4759
  extinguishFire(useEffects?: boolean): boolean;
4599
4760
  /**
4600
- * @beta
4601
4761
  * @remarks
4602
4762
  * Returns the first intersecting block from the direction that
4603
4763
  * this entity is looking at.
@@ -4611,23 +4771,21 @@ export class Entity {
4611
4771
  */
4612
4772
  getBlockFromViewDirection(options?: BlockRaycastOptions): BlockRaycastHit | undefined;
4613
4773
  /**
4614
- * @beta
4615
4774
  * @remarks
4616
4775
  * Gets a component (that represents additional capabilities)
4617
4776
  * for an entity.
4618
4777
  *
4619
4778
  * @param componentId
4620
- * The identifier of the component (e.g., 'minecraft:rideable')
4621
- * to retrieve. If no namespace prefix is specified,
4622
- * 'minecraft:' is assumed. If the component is not present on
4623
- * the entity, undefined is returned.
4779
+ * The identifier of the component (e.g., 'minecraft:health').
4780
+ * If no namespace prefix is specified, 'minecraft:' is
4781
+ * assumed. Available component IDs can be found as part of the
4782
+ * {@link @minecraft/server.EntityComponentTypes} enum.
4624
4783
  * @returns
4625
4784
  * Returns the component if it exists on the entity, otherwise
4626
4785
  * undefined.
4627
4786
  */
4628
4787
  getComponent(componentId: string): EntityComponent | undefined;
4629
4788
  /**
4630
- * @beta
4631
4789
  * @remarks
4632
4790
  * Returns all components that are both present on this entity
4633
4791
  * and supported by the API.
@@ -4661,7 +4819,6 @@ export class Entity {
4661
4819
  */
4662
4820
  getDynamicPropertyTotalByteCount(): number;
4663
4821
  /**
4664
- * @beta
4665
4822
  * @remarks
4666
4823
  * Returns the effect for the specified EffectType on the
4667
4824
  * entity, undefined if the effect is not present, or throws an
@@ -4677,7 +4834,6 @@ export class Entity {
4677
4834
  */
4678
4835
  getEffect(effectType: EffectType | string): Effect | undefined;
4679
4836
  /**
4680
- * @beta
4681
4837
  * @remarks
4682
4838
  * Returns a set of effects applied to this entity.
4683
4839
  *
@@ -4687,7 +4843,6 @@ export class Entity {
4687
4843
  */
4688
4844
  getEffects(): Effect[];
4689
4845
  /**
4690
- * @beta
4691
4846
  * @remarks
4692
4847
  * Gets the entities that this entity is looking at by
4693
4848
  * performing a ray cast from the view of this entity.
@@ -4701,7 +4856,6 @@ export class Entity {
4701
4856
  */
4702
4857
  getEntitiesFromViewDirection(options?: EntityRaycastOptions): EntityRaycastHit[];
4703
4858
  /**
4704
- * @beta
4705
4859
  * @remarks
4706
4860
  * Returns the current location of the head component of this
4707
4861
  * entity.
@@ -4713,7 +4867,6 @@ export class Entity {
4713
4867
  */
4714
4868
  getHeadLocation(): Vector3;
4715
4869
  /**
4716
- * @beta
4717
4870
  * @remarks
4718
4871
  * Gets an entity Property value. If the property was set using
4719
4872
  * the setProperty function within the same tick, the updated
@@ -4731,7 +4884,6 @@ export class Entity {
4731
4884
  */
4732
4885
  getProperty(identifier: string): boolean | number | string | undefined;
4733
4886
  /**
4734
- * @beta
4735
4887
  * @remarks
4736
4888
  * Returns the current rotation component of this entity.
4737
4889
  *
@@ -4742,17 +4894,13 @@ export class Entity {
4742
4894
  */
4743
4895
  getRotation(): Vector2;
4744
4896
  /**
4745
- * @beta
4746
4897
  * @remarks
4747
- * Returns all tags associated with an entity.
4748
- *
4749
4898
  * @returns
4750
- * Returns the current rotation component of this entity.
4899
+ * Returns all tags associated with an entity.
4751
4900
  * @throws This function can throw errors.
4752
4901
  */
4753
4902
  getTags(): string[];
4754
4903
  /**
4755
- * @beta
4756
4904
  * @remarks
4757
4905
  * Returns the current velocity vector of the entity.
4758
4906
  *
@@ -4772,7 +4920,6 @@ export class Entity {
4772
4920
  */
4773
4921
  getVelocity(): Vector3;
4774
4922
  /**
4775
- * @beta
4776
4923
  * @remarks
4777
4924
  * Returns the current view direction of the entity.
4778
4925
  *
@@ -4782,7 +4929,6 @@ export class Entity {
4782
4929
  */
4783
4930
  getViewDirection(): Vector3;
4784
4931
  /**
4785
- * @beta
4786
4932
  * @remarks
4787
4933
  * Returns true if the specified component is present on this
4788
4934
  * entity.
@@ -4797,7 +4943,6 @@ export class Entity {
4797
4943
  */
4798
4944
  hasComponent(componentId: string): boolean;
4799
4945
  /**
4800
- * @beta
4801
4946
  * @remarks
4802
4947
  * Returns whether an entity has a particular tag.
4803
4948
  *
@@ -4809,7 +4954,6 @@ export class Entity {
4809
4954
  */
4810
4955
  hasTag(tag: string): boolean;
4811
4956
  /**
4812
- * @beta
4813
4957
  * @remarks
4814
4958
  * Returns whether the entity can be manipulated by script. A
4815
4959
  * Player is considered valid when it's EntityLifetimeState is
@@ -4820,7 +4964,6 @@ export class Entity {
4820
4964
  */
4821
4965
  isValid(): boolean;
4822
4966
  /**
4823
- * @beta
4824
4967
  * @remarks
4825
4968
  * Kills this entity. The entity will drop loot as normal.
4826
4969
  *
@@ -4853,6 +4996,14 @@ export class Entity {
4853
4996
  kill(): boolean;
4854
4997
  /**
4855
4998
  * @beta
4999
+ * @remarks
5000
+ * Matches the entity against the passed in options. Uses the
5001
+ * location of the entity for matching if the location is not
5002
+ * specified in the passed in EntityQueryOptions.
5003
+ *
5004
+ * @returns
5005
+ * Returns true if the entity matches the criteria in the
5006
+ * passed in EntityQueryOptions, otherwise it returns false.
4856
5007
  * @throws This function can throw errors.
4857
5008
  */
4858
5009
  matches(options: EntityQueryOptions): boolean;
@@ -4884,7 +5035,6 @@ export class Entity {
4884
5035
  */
4885
5036
  remove(): void;
4886
5037
  /**
4887
- * @beta
4888
5038
  * @remarks
4889
5039
  * Removes the specified EffectType on the entity, or returns
4890
5040
  * false if the effect is not present.
@@ -4900,7 +5050,6 @@ export class Entity {
4900
5050
  */
4901
5051
  removeEffect(effectType: EffectType | string): boolean;
4902
5052
  /**
4903
- * @beta
4904
5053
  * @remarks
4905
5054
  * Removes a specified tag from an entity.
4906
5055
  *
@@ -4914,7 +5063,6 @@ export class Entity {
4914
5063
  */
4915
5064
  removeTag(tag: string): boolean;
4916
5065
  /**
4917
- * @beta
4918
5066
  * @remarks
4919
5067
  * Resets an Entity Property back to its default value, as
4920
5068
  * specified in the Entity's definition. This property change
@@ -4938,7 +5086,6 @@ export class Entity {
4938
5086
  */
4939
5087
  resetProperty(identifier: string): boolean | number | string;
4940
5088
  /**
4941
- * @beta
4942
5089
  * @remarks
4943
5090
  * Runs a synchronous command on the entity.
4944
5091
  *
@@ -5034,7 +5181,6 @@ export class Entity {
5034
5181
  */
5035
5182
  setOnFire(seconds: number, useEffects?: boolean): boolean;
5036
5183
  /**
5037
- * @beta
5038
5184
  * @remarks
5039
5185
  * Sets an Entity Property to the provided value. This property
5040
5186
  * change is not applied until the next tick.
@@ -5058,7 +5204,6 @@ export class Entity {
5058
5204
  */
5059
5205
  setProperty(identifier: string, value: boolean | number | string): void;
5060
5206
  /**
5061
- * @beta
5062
5207
  * @remarks
5063
5208
  * Sets the main rotation of the entity.
5064
5209
  *
@@ -5072,7 +5217,6 @@ export class Entity {
5072
5217
  */
5073
5218
  setRotation(rotation: Vector2): void;
5074
5219
  /**
5075
- * @beta
5076
5220
  * @remarks
5077
5221
  * Teleports the selected entity to a new location
5078
5222
  *
@@ -5105,7 +5249,6 @@ export class Entity {
5105
5249
  */
5106
5250
  teleport(location: Vector3, teleportOptions?: TeleportOptions): void;
5107
5251
  /**
5108
- * @beta
5109
5252
  * @remarks
5110
5253
  * Triggers an entity type event. For every entity, a number of
5111
5254
  * events are defined in an entities' definition for key entity
@@ -5129,7 +5272,6 @@ export class Entity {
5129
5272
  */
5130
5273
  triggerEvent(eventName: string): void;
5131
5274
  /**
5132
- * @beta
5133
5275
  * @remarks
5134
5276
  * Attempts to try a teleport, but may not complete the
5135
5277
  * teleport operation (for example, if there are blocks at the
@@ -5221,7 +5363,6 @@ export class EntityAgeableComponent extends EntityComponent {
5221
5363
  }
5222
5364
 
5223
5365
  /**
5224
- * @beta
5225
5366
  * This is a base abstract class for any entity component that
5226
5367
  * centers around a number and can have a minimum, maximum, and
5227
5368
  * default defined value.
@@ -5301,7 +5442,6 @@ export class EntityAttributeComponent extends EntityComponent {
5301
5442
  }
5302
5443
 
5303
5444
  /**
5304
- * @beta
5305
5445
  * Base class for a family of entity movement events.
5306
5446
  */
5307
5447
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -5409,7 +5549,6 @@ export class EntityBreathableComponent extends EntityComponent {
5409
5549
  }
5410
5550
 
5411
5551
  /**
5412
- * @beta
5413
5552
  * When added, this component signifies that the entity can
5414
5553
  * climb up ladders.
5415
5554
  */
@@ -5420,7 +5559,6 @@ export class EntityCanClimbComponent extends EntityComponent {
5420
5559
  }
5421
5560
 
5422
5561
  /**
5423
- * @beta
5424
5562
  * When added, this component signifies that the entity can
5425
5563
  * fly, and the pathfinder won't be restricted to paths where a
5426
5564
  * solid block is required underneath it.
@@ -5432,7 +5570,6 @@ export class EntityCanFlyComponent extends EntityComponent {
5432
5570
  }
5433
5571
 
5434
5572
  /**
5435
- * @beta
5436
5573
  * When added, this component signifies that the entity can
5437
5574
  * power jump like the horse does within Minecraft.
5438
5575
  */
@@ -5443,7 +5580,6 @@ export class EntityCanPowerJumpComponent extends EntityComponent {
5443
5580
  }
5444
5581
 
5445
5582
  /**
5446
- * @beta
5447
5583
  * Defines the entity's color. Only works on certain entities
5448
5584
  * that have predefined color values (e.g., sheep, llama,
5449
5585
  * shulker).
@@ -5463,7 +5599,6 @@ export class EntityColorComponent extends EntityComponent {
5463
5599
  }
5464
5600
 
5465
5601
  /**
5466
- * @beta
5467
5602
  * Base class for downstream entity components.
5468
5603
  */
5469
5604
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -5472,7 +5607,8 @@ export class EntityComponent extends Component {
5472
5607
  /**
5473
5608
  * @beta
5474
5609
  * @remarks
5475
- * The entity that owns this component.
5610
+ * The entity that owns this component. The entity will be
5611
+ * undefined if it has been removed.
5476
5612
  *
5477
5613
  */
5478
5614
  readonly entity: Entity;
@@ -5504,7 +5640,6 @@ export class EntityDefinitionFeedItem {
5504
5640
  }
5505
5641
 
5506
5642
  /**
5507
- * @beta
5508
5643
  * Contains data related to the death of an entity in the game.
5509
5644
  */
5510
5645
  export class EntityDieAfterEvent {
@@ -5525,7 +5660,6 @@ export class EntityDieAfterEvent {
5525
5660
  }
5526
5661
 
5527
5662
  /**
5528
- * @beta
5529
5663
  * Supports registering for an event that fires after an entity
5530
5664
  * has died.
5531
5665
  */
@@ -5563,7 +5697,6 @@ export class EntityDieAfterEventSignal {
5563
5697
  }
5564
5698
 
5565
5699
  /**
5566
- * @beta
5567
5700
  * Provides access to a mob's equipment slots. This component
5568
5701
  * exists for all mob entities.
5569
5702
  */
@@ -5617,7 +5750,6 @@ export class EntityEquippableComponent extends EntityComponent {
5617
5750
  }
5618
5751
 
5619
5752
  /**
5620
- * @beta
5621
5753
  * When added, this component signifies that this entity
5622
5754
  * doesn't take damage from fire.
5623
5755
  */
@@ -5628,7 +5760,6 @@ export class EntityFireImmuneComponent extends EntityComponent {
5628
5760
  }
5629
5761
 
5630
5762
  /**
5631
- * @beta
5632
5763
  * When added, this component signifies that this entity can
5633
5764
  * float in liquid blocks.
5634
5765
  */
@@ -5639,7 +5770,6 @@ export class EntityFloatsInLiquidComponent extends EntityComponent {
5639
5770
  }
5640
5771
 
5641
5772
  /**
5642
- * @beta
5643
5773
  * Represents the flying speed of an entity.
5644
5774
  */
5645
5775
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -5657,7 +5787,6 @@ export class EntityFlyingSpeedComponent extends EntityComponent {
5657
5787
  }
5658
5788
 
5659
5789
  /**
5660
- * @beta
5661
5790
  * Defines how much friction affects this entity.
5662
5791
  */
5663
5792
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -5676,7 +5805,6 @@ export class EntityFrictionModifierComponent extends EntityComponent {
5676
5805
  }
5677
5806
 
5678
5807
  /**
5679
- * @beta
5680
5808
  * Sets the offset from the ground that the entity is actually
5681
5809
  * at.
5682
5810
  */
@@ -5697,7 +5825,6 @@ export class EntityGroundOffsetComponent extends EntityComponent {
5697
5825
  }
5698
5826
 
5699
5827
  /**
5700
- * @beta
5701
5828
  * Defines the interactions with this entity for healing it.
5702
5829
  */
5703
5830
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -5733,7 +5860,6 @@ export class EntityHealableComponent extends EntityComponent {
5733
5860
  }
5734
5861
 
5735
5862
  /**
5736
- * @beta
5737
5863
  * Contains information related to an entity when its health
5738
5864
  * changes. Warning: don't change the health of an entity in
5739
5865
  * this event, or it will cause an infinite loop!
@@ -5761,7 +5887,6 @@ export class EntityHealthChangedAfterEvent {
5761
5887
  }
5762
5888
 
5763
5889
  /**
5764
- * @beta
5765
5890
  * Manages callbacks that are connected to when the health of
5766
5891
  * an entity changes.
5767
5892
  */
@@ -5792,7 +5917,6 @@ export class EntityHealthChangedAfterEventSignal {
5792
5917
  }
5793
5918
 
5794
5919
  /**
5795
- * @beta
5796
5920
  * Defines the health properties of an entity.
5797
5921
  */
5798
5922
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -5802,7 +5926,6 @@ export class EntityHealthComponent extends EntityAttributeComponent {
5802
5926
  }
5803
5927
 
5804
5928
  /**
5805
- * @beta
5806
5929
  * Contains information related to an entity hitting a block.
5807
5930
  */
5808
5931
  export class EntityHitBlockAfterEvent {
@@ -5828,7 +5951,6 @@ export class EntityHitBlockAfterEvent {
5828
5951
  }
5829
5952
 
5830
5953
  /**
5831
- * @beta
5832
5954
  * Manages callbacks that are connected to when an entity hits
5833
5955
  * a block.
5834
5956
  */
@@ -5859,7 +5981,6 @@ export class EntityHitBlockAfterEventSignal {
5859
5981
  }
5860
5982
 
5861
5983
  /**
5862
- * @beta
5863
5984
  * Contains information related to an entity hitting (melee
5864
5985
  * attacking) another entity.
5865
5986
  */
@@ -5880,7 +6001,6 @@ export class EntityHitEntityAfterEvent {
5880
6001
  }
5881
6002
 
5882
6003
  /**
5883
- * @beta
5884
6004
  * Manages callbacks that are connected to when an entity makes
5885
6005
  * a melee attack on another entity.
5886
6006
  */
@@ -5911,7 +6031,6 @@ export class EntityHitEntityAfterEventSignal {
5911
6031
  }
5912
6032
 
5913
6033
  /**
5914
- * @beta
5915
6034
  * Contains information related to an entity getting hurt.
5916
6035
  */
5917
6036
  export class EntityHurtAfterEvent {
@@ -5938,7 +6057,6 @@ export class EntityHurtAfterEvent {
5938
6057
  }
5939
6058
 
5940
6059
  /**
5941
- * @beta
5942
6060
  * Manages callbacks that are connected to when an entity is
5943
6061
  * hurt.
5944
6062
  */
@@ -5967,7 +6085,6 @@ export class EntityHurtAfterEventSignal {
5967
6085
  }
5968
6086
 
5969
6087
  /**
5970
- * @beta
5971
6088
  * Defines this entity's inventory properties.
5972
6089
  */
5973
6090
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -5991,7 +6108,8 @@ export class EntityInventoryComponent extends EntityComponent {
5991
6108
  readonly canBeSiphonedFrom: boolean;
5992
6109
  /**
5993
6110
  * @remarks
5994
- * Defines the container for this entity.
6111
+ * Defines the container for this entity. The container will be
6112
+ * undefined if the entity has been removed.
5995
6113
  *
5996
6114
  * @throws This property can throw when used.
5997
6115
  */
@@ -6029,7 +6147,6 @@ export class EntityInventoryComponent extends EntityComponent {
6029
6147
  }
6030
6148
 
6031
6149
  /**
6032
- * @beta
6033
6150
  * When added, this component signifies that this entity is a
6034
6151
  * baby.
6035
6152
  */
@@ -6040,7 +6157,6 @@ export class EntityIsBabyComponent extends EntityComponent {
6040
6157
  }
6041
6158
 
6042
6159
  /**
6043
- * @beta
6044
6160
  * When added, this component signifies that this entity is
6045
6161
  * charged.
6046
6162
  */
@@ -6051,7 +6167,6 @@ export class EntityIsChargedComponent extends EntityComponent {
6051
6167
  }
6052
6168
 
6053
6169
  /**
6054
- * @beta
6055
6170
  * When added, this component signifies that this entity is
6056
6171
  * currently carrying a chest.
6057
6172
  */
@@ -6062,7 +6177,6 @@ export class EntityIsChestedComponent extends EntityComponent {
6062
6177
  }
6063
6178
 
6064
6179
  /**
6065
- * @beta
6066
6180
  * When added, this component signifies that dyes can be used
6067
6181
  * on this entity to change its color.
6068
6182
  */
@@ -6073,7 +6187,6 @@ export class EntityIsDyeableComponent extends EntityComponent {
6073
6187
  }
6074
6188
 
6075
6189
  /**
6076
- * @beta
6077
6190
  * When added, this component signifies that this entity can
6078
6191
  * hide from hostile mobs while invisible.
6079
6192
  */
@@ -6084,7 +6197,6 @@ export class EntityIsHiddenWhenInvisibleComponent extends EntityComponent {
6084
6197
  }
6085
6198
 
6086
6199
  /**
6087
- * @beta
6088
6200
  * When added, this component signifies that this entity this
6089
6201
  * currently on fire.
6090
6202
  */
@@ -6095,7 +6207,6 @@ export class EntityIsIgnitedComponent extends EntityComponent {
6095
6207
  }
6096
6208
 
6097
6209
  /**
6098
- * @beta
6099
6210
  * When added, this component signifies that this entity is an
6100
6211
  * illager captain.
6101
6212
  */
@@ -6106,7 +6217,6 @@ export class EntityIsIllagerCaptainComponent extends EntityComponent {
6106
6217
  }
6107
6218
 
6108
6219
  /**
6109
- * @beta
6110
6220
  * When added, this component signifies that this entity is
6111
6221
  * currently saddled.
6112
6222
  */
@@ -6117,7 +6227,6 @@ export class EntityIsSaddledComponent extends EntityComponent {
6117
6227
  }
6118
6228
 
6119
6229
  /**
6120
- * @beta
6121
6230
  * When added, this component signifies that this entity is
6122
6231
  * currently shaking.
6123
6232
  */
@@ -6128,7 +6237,6 @@ export class EntityIsShakingComponent extends EntityComponent {
6128
6237
  }
6129
6238
 
6130
6239
  /**
6131
- * @beta
6132
6240
  * When added, this component signifies that this entity is
6133
6241
  * currently sheared.
6134
6242
  */
@@ -6139,7 +6247,6 @@ export class EntityIsShearedComponent extends EntityComponent {
6139
6247
  }
6140
6248
 
6141
6249
  /**
6142
- * @beta
6143
6250
  * When added, this component signifies that this entity can be
6144
6251
  * stacked.
6145
6252
  */
@@ -6150,7 +6257,6 @@ export class EntityIsStackableComponent extends EntityComponent {
6150
6257
  }
6151
6258
 
6152
6259
  /**
6153
- * @beta
6154
6260
  * When added, this component signifies that this entity is
6155
6261
  * currently stunned.
6156
6262
  */
@@ -6161,7 +6267,6 @@ export class EntityIsStunnedComponent extends EntityComponent {
6161
6267
  }
6162
6268
 
6163
6269
  /**
6164
- * @beta
6165
6270
  * When added, this component signifies that this entity is
6166
6271
  * currently tamed.
6167
6272
  */
@@ -6172,7 +6277,6 @@ export class EntityIsTamedComponent extends EntityComponent {
6172
6277
  }
6173
6278
 
6174
6279
  /**
6175
- * @beta
6176
6280
  * If added onto the entity, this indicates that the entity
6177
6281
  * represents a free-floating item in the world. Lets you
6178
6282
  * retrieve the actual item stack contents via the itemStack
@@ -6268,7 +6372,6 @@ export class EntityLeashableComponent extends EntityComponent {
6268
6372
  }
6269
6373
 
6270
6374
  /**
6271
- * @beta
6272
6375
  * Contains data related to an entity loaded within the world.
6273
6376
  * This could happen when an unloaded chunk is reloaded, or
6274
6377
  * when an entity changes dimensions.
@@ -6286,7 +6389,6 @@ export class EntityLoadAfterEvent {
6286
6389
  }
6287
6390
 
6288
6391
  /**
6289
- * @beta
6290
6392
  * Registers a script-based event handler for handling what
6291
6393
  * happens when an entity loads.
6292
6394
  */
@@ -6319,7 +6421,6 @@ export class EntityLoadAfterEventSignal {
6319
6421
  }
6320
6422
 
6321
6423
  /**
6322
- * @beta
6323
6424
  * Additional variant value. Can be used to further
6324
6425
  * differentiate variants.
6325
6426
  */
@@ -6360,7 +6461,6 @@ export class EntityMountTamingComponent extends EntityComponent {
6360
6461
  }
6361
6462
 
6362
6463
  /**
6363
- * @beta
6364
6464
  * When added, this movement control allows the mob to swim in
6365
6465
  * water and walk on land.
6366
6466
  */
@@ -6371,7 +6471,6 @@ export class EntityMovementAmphibiousComponent extends EntityBaseMovementCompone
6371
6471
  }
6372
6472
 
6373
6473
  /**
6374
- * @beta
6375
6474
  * This component accents the movement of an entity.
6376
6475
  */
6377
6476
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -6391,7 +6490,6 @@ export class EntityMovementComponent extends EntityAttributeComponent {
6391
6490
  }
6392
6491
 
6393
6492
  /**
6394
- * @beta
6395
6493
  * When added, this move control causes the mob to fly.
6396
6494
  */
6397
6495
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -6401,7 +6499,6 @@ export class EntityMovementFlyComponent extends EntityBaseMovementComponent {
6401
6499
  }
6402
6500
 
6403
6501
  /**
6404
- * @beta
6405
6502
  * When added, this move control allows a mob to fly, swim,
6406
6503
  * climb, etc.
6407
6504
  */
@@ -6436,7 +6533,6 @@ export class EntityMovementGlideComponent extends EntityBaseMovementComponent {
6436
6533
  }
6437
6534
 
6438
6535
  /**
6439
- * @beta
6440
6536
  * When added, this move control causes the mob to hover.
6441
6537
  */
6442
6538
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -6446,7 +6542,6 @@ export class EntityMovementHoverComponent extends EntityBaseMovementComponent {
6446
6542
  }
6447
6543
 
6448
6544
  /**
6449
- * @beta
6450
6545
  * Move control that causes the mob to jump as it moves with a
6451
6546
  * specified delay between jumps.
6452
6547
  */
@@ -6457,7 +6552,6 @@ export class EntityMovementJumpComponent extends EntityBaseMovementComponent {
6457
6552
  }
6458
6553
 
6459
6554
  /**
6460
- * @beta
6461
6555
  * When added, this move control causes the mob to hop as it
6462
6556
  * moves.
6463
6557
  */
@@ -6735,7 +6829,6 @@ export class EntityOnFireComponent extends EntityComponent {
6735
6829
  }
6736
6830
 
6737
6831
  /**
6738
- * @beta
6739
6832
  * Sets the distance through which the entity can push through.
6740
6833
  */
6741
6834
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -6753,7 +6846,6 @@ export class EntityPushThroughComponent extends EntityComponent {
6753
6846
  }
6754
6847
 
6755
6848
  /**
6756
- * @beta
6757
6849
  * Data for an event that happens when an entity is removed
6758
6850
  * from the world (for example, the entity is unloaded because
6759
6851
  * it is not close to players.)
@@ -6776,7 +6868,6 @@ export class EntityRemoveAfterEvent {
6776
6868
  }
6777
6869
 
6778
6870
  /**
6779
- * @beta
6780
6871
  * Allows registration for an event that fires when an entity
6781
6872
  * is removed from the game (for example, unloaded, or a few
6782
6873
  * seconds after they are dead.)
@@ -6815,7 +6906,6 @@ export class EntityRemoveAfterEventSignal {
6815
6906
  }
6816
6907
 
6817
6908
  /**
6818
- * @beta
6819
6909
  * Data for an event that happens when an entity is being
6820
6910
  * removed from the world (for example, the entity is unloaded
6821
6911
  * because it is not close to players.)
@@ -6831,7 +6921,6 @@ export class EntityRemoveBeforeEvent {
6831
6921
  }
6832
6922
 
6833
6923
  /**
6834
- * @beta
6835
6924
  * Allows registration for an event that fires when an entity
6836
6925
  * is being removed from the game (for example, unloaded, or a
6837
6926
  * few seconds after they are dead.)
@@ -6999,7 +7088,6 @@ export class EntityRidingComponent extends EntityComponent {
6999
7088
  }
7000
7089
 
7001
7090
  /**
7002
- * @beta
7003
7091
  * Sets the entity's visual size.
7004
7092
  */
7005
7093
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -7017,7 +7105,6 @@ export class EntityScaleComponent extends EntityComponent {
7017
7105
  }
7018
7106
 
7019
7107
  /**
7020
- * @beta
7021
7108
  * Skin Id value. Can be used to differentiate skins, such as
7022
7109
  * base skins for villagers.
7023
7110
  */
@@ -7036,7 +7123,6 @@ export class EntitySkinIdComponent extends EntityComponent {
7036
7123
  }
7037
7124
 
7038
7125
  /**
7039
- * @beta
7040
7126
  * Contains data related to an entity spawning within the
7041
7127
  * world.
7042
7128
  */
@@ -7059,7 +7145,6 @@ export class EntitySpawnAfterEvent {
7059
7145
  }
7060
7146
 
7061
7147
  /**
7062
- * @beta
7063
7148
  * Registers a script-based event handler for handling what
7064
7149
  * happens when an entity spawns.
7065
7150
  */
@@ -7236,7 +7321,6 @@ export class EntityUnderwaterMovementComponent extends EntityAttributeComponent
7236
7321
  }
7237
7322
 
7238
7323
  /**
7239
- * @beta
7240
7324
  * Used to differentiate the component group of a variant of an
7241
7325
  * entity from others. (e.g. ocelot, villager).
7242
7326
  */
@@ -7255,7 +7339,6 @@ export class EntityVariantComponent extends EntityComponent {
7255
7339
  }
7256
7340
 
7257
7341
  /**
7258
- * @beta
7259
7342
  * When added, this component signifies that this entity wants
7260
7343
  * to become a jockey.
7261
7344
  */
@@ -7375,7 +7458,6 @@ export class ExplosionBeforeEventSignal {
7375
7458
  }
7376
7459
 
7377
7460
  /**
7378
- * @beta
7379
7461
  * As part of the Healable component, represents a specific
7380
7462
  * item that can be fed to an entity to cause health effects.
7381
7463
  */
@@ -7407,7 +7489,6 @@ export class FeedItem {
7407
7489
  }
7408
7490
 
7409
7491
  /**
7410
- * @beta
7411
7492
  * Represents an effect that is applied as a result of a food
7412
7493
  * item being fed to an entity.
7413
7494
  */
@@ -7474,7 +7555,6 @@ export class FluidContainer {
7474
7555
  }
7475
7556
 
7476
7557
  /**
7477
- * @beta
7478
7558
  * Provides an adaptable interface for callers to subscribe to
7479
7559
  * an event that fires when a button is pushed.
7480
7560
  */
@@ -7482,12 +7562,16 @@ export class IButtonPushAfterEventSignal {
7482
7562
  private constructor();
7483
7563
  /**
7484
7564
  * @remarks
7565
+ * Subscribes to the event.
7566
+ *
7485
7567
  * This function can't be called in read-only mode.
7486
7568
  *
7487
7569
  */
7488
7570
  subscribe(callback: (arg: ButtonPushAfterEvent) => void): (arg: ButtonPushAfterEvent) => void;
7489
7571
  /**
7490
7572
  * @remarks
7573
+ * Unsubscribes from the event.
7574
+ *
7491
7575
  * This function can't be called in read-only mode.
7492
7576
  *
7493
7577
  * @throws This function can throw errors.
@@ -7496,7 +7580,6 @@ export class IButtonPushAfterEventSignal {
7496
7580
  }
7497
7581
 
7498
7582
  /**
7499
- * @beta
7500
7583
  * Provides an adaptable interface for callers to subscribe to
7501
7584
  * an event that fires after a lever is used.
7502
7585
  */
@@ -7504,12 +7587,16 @@ export class ILeverActionAfterEventSignal {
7504
7587
  private constructor();
7505
7588
  /**
7506
7589
  * @remarks
7590
+ * Subscribes to the event.
7591
+ *
7507
7592
  * This function can't be called in read-only mode.
7508
7593
  *
7509
7594
  */
7510
7595
  subscribe(callback: (arg: LeverActionAfterEvent) => void): (arg: LeverActionAfterEvent) => void;
7511
7596
  /**
7512
7597
  * @remarks
7598
+ * Unsubscribes from the event.
7599
+ *
7513
7600
  * This function can't be called in read-only mode.
7514
7601
  *
7515
7602
  * @throws This function can throw errors.
@@ -7518,7 +7605,6 @@ export class ILeverActionAfterEventSignal {
7518
7605
  }
7519
7606
 
7520
7607
  /**
7521
- * @beta
7522
7608
  * Provides an adaptable interface for callers to subscribe to
7523
7609
  * an event that fires after a player joins a world.
7524
7610
  */
@@ -7526,12 +7612,16 @@ export class IPlayerJoinAfterEventSignal {
7526
7612
  private constructor();
7527
7613
  /**
7528
7614
  * @remarks
7615
+ * Subscribes to the event.
7616
+ *
7529
7617
  * This function can't be called in read-only mode.
7530
7618
  *
7531
7619
  */
7532
7620
  subscribe(callback: (arg: PlayerJoinAfterEvent) => void): (arg: PlayerJoinAfterEvent) => void;
7533
7621
  /**
7534
7622
  * @remarks
7623
+ * Unsubscribes from the event.
7624
+ *
7535
7625
  * This function can't be called in read-only mode.
7536
7626
  *
7537
7627
  * @throws This function can throw errors.
@@ -7540,7 +7630,6 @@ export class IPlayerJoinAfterEventSignal {
7540
7630
  }
7541
7631
 
7542
7632
  /**
7543
- * @beta
7544
7633
  * Provides an adaptable interface for callers to subscribe to
7545
7634
  * an event that fires after a player leaves a world.
7546
7635
  */
@@ -7548,12 +7637,16 @@ export class IPlayerLeaveAfterEventSignal {
7548
7637
  private constructor();
7549
7638
  /**
7550
7639
  * @remarks
7640
+ * Subscribes to the event.
7641
+ *
7551
7642
  * This function can't be called in read-only mode.
7552
7643
  *
7553
7644
  */
7554
7645
  subscribe(callback: (arg: PlayerLeaveAfterEvent) => void): (arg: PlayerLeaveAfterEvent) => void;
7555
7646
  /**
7556
7647
  * @remarks
7648
+ * Unsubscribes from the event.
7649
+ *
7557
7650
  * This function can't be called in read-only mode.
7558
7651
  *
7559
7652
  * @throws This function can throw errors.
@@ -7562,7 +7655,6 @@ export class IPlayerLeaveAfterEventSignal {
7562
7655
  }
7563
7656
 
7564
7657
  /**
7565
- * @beta
7566
7658
  * Provides an adaptable interface for callers to subscribe to
7567
7659
  * an event that fires after a player spawns.
7568
7660
  */
@@ -7570,12 +7662,16 @@ export class IPlayerSpawnAfterEventSignal {
7570
7662
  private constructor();
7571
7663
  /**
7572
7664
  * @remarks
7665
+ * Subscribes to the event.
7666
+ *
7573
7667
  * This function can't be called in read-only mode.
7574
7668
  *
7575
7669
  */
7576
7670
  subscribe(callback: (arg: PlayerSpawnAfterEvent) => void): (arg: PlayerSpawnAfterEvent) => void;
7577
7671
  /**
7578
7672
  * @remarks
7673
+ * Unsubscribes from the event.
7674
+ *
7579
7675
  * This function can't be called in read-only mode.
7580
7676
  *
7581
7677
  * @throws This function can throw errors.
@@ -7584,7 +7680,6 @@ export class IPlayerSpawnAfterEventSignal {
7584
7680
  }
7585
7681
 
7586
7682
  /**
7587
- * @beta
7588
7683
  * Contains information related to a chargeable item completing
7589
7684
  * being charged.
7590
7685
  */
@@ -7612,7 +7707,6 @@ export class ItemCompleteUseAfterEvent {
7612
7707
  }
7613
7708
 
7614
7709
  /**
7615
- * @beta
7616
7710
  * Manages callbacks that are connected to the completion of
7617
7711
  * charging for a chargeable item.
7618
7712
  */
@@ -7640,7 +7734,6 @@ export class ItemCompleteUseAfterEventSignal {
7640
7734
  }
7641
7735
 
7642
7736
  /**
7643
- * @beta
7644
7737
  * Base class for item components.
7645
7738
  */
7646
7739
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -7918,7 +8011,6 @@ export class ItemFoodComponent extends ItemComponent {
7918
8011
  }
7919
8012
 
7920
8013
  /**
7921
- * @beta
7922
8014
  * Contains information related to a chargeable item when the
7923
8015
  * player has finished using the item and released the build
7924
8016
  * action.
@@ -7947,7 +8039,6 @@ export class ItemReleaseUseAfterEvent {
7947
8039
  }
7948
8040
 
7949
8041
  /**
7950
- * @beta
7951
8042
  * Manages callbacks that are connected to the releasing of
7952
8043
  * charging for a chargeable item.
7953
8044
  */
@@ -7975,7 +8066,6 @@ export class ItemReleaseUseAfterEventSignal {
7975
8066
  }
7976
8067
 
7977
8068
  /**
7978
- * @beta
7979
8069
  * Defines a collection of items.
7980
8070
  */
7981
8071
  export class ItemStack {
@@ -8070,7 +8160,6 @@ export class ItemStack {
8070
8160
  */
8071
8161
  constructor(itemType: ItemType | string, amount?: number);
8072
8162
  /**
8073
- * @beta
8074
8163
  * @remarks
8075
8164
  * Creates an exact copy of the item stack, including any
8076
8165
  * custom data or properties.
@@ -8080,7 +8169,6 @@ export class ItemStack {
8080
8169
  */
8081
8170
  clone(): ItemStack;
8082
8171
  /**
8083
- * @beta
8084
8172
  * @remarks
8085
8173
  * Get the list of block types this item can break in Adventure
8086
8174
  * mode.
@@ -8090,7 +8178,6 @@ export class ItemStack {
8090
8178
  */
8091
8179
  getCanDestroy(): string[];
8092
8180
  /**
8093
- * @beta
8094
8181
  * @remarks
8095
8182
  * Get the list of block types this item can be placed on in
8096
8183
  * Adventure mode.
@@ -8105,15 +8192,18 @@ export class ItemStack {
8105
8192
  * for an item stack.
8106
8193
  *
8107
8194
  * @param componentId
8108
- * The identifier of the component (e.g., 'minecraft:food') to
8109
- * retrieve. If no namespace prefix is specified, 'minecraft:'
8110
- * is assumed. If the component is not present on the item
8111
- * stack or doesn't exist, undefined is returned.
8195
+ * The identifier of the component (e.g., 'minecraft:food'). If
8196
+ * no namespace prefix is specified, 'minecraft:' is assumed.
8197
+ * Available component IDs can be found as part of the {@link
8198
+ * @minecraft/server.ItemComponentTypes} enum.
8199
+ * @returns
8200
+ * Returns the component if it exists on the item stack,
8201
+ * otherwise undefined.
8112
8202
  * @example durability.ts
8113
8203
  * ```typescript
8114
8204
  * // Get the maximum durability of a custom sword item
8115
- * const itemStack = new ItemStack("custom:sword");
8116
- * const durability = itemStack.getComponent("minecraft:durability") as ItemDurabilityComponent;
8205
+ * const itemStack = new ItemStack('custom:sword');
8206
+ * const durability = itemStack.getComponent(ItemComponentTypes.Durability);
8117
8207
  * const maxDurability = durability.maxDurability;
8118
8208
  * ```
8119
8209
  */
@@ -8126,7 +8216,6 @@ export class ItemStack {
8126
8216
  */
8127
8217
  getComponents(): ItemComponent[];
8128
8218
  /**
8129
- * @beta
8130
8219
  * @remarks
8131
8220
  * Returns the lore value - a secondary display string - for an
8132
8221
  * ItemStack.
@@ -8137,7 +8226,6 @@ export class ItemStack {
8137
8226
  */
8138
8227
  getLore(): string[];
8139
8228
  /**
8140
- * @beta
8141
8229
  * @remarks
8142
8230
  * Returns a set of tags associated with this item stack.
8143
8231
  *
@@ -8155,7 +8243,6 @@ export class ItemStack {
8155
8243
  */
8156
8244
  hasComponent(componentId: string): boolean;
8157
8245
  /**
8158
- * @beta
8159
8246
  * @remarks
8160
8247
  * Checks whether this item stack has a particular tag
8161
8248
  * associated with it.
@@ -8183,7 +8270,6 @@ export class ItemStack {
8183
8270
  */
8184
8271
  isStackableWith(itemStack: ItemStack): boolean;
8185
8272
  /**
8186
- * @beta
8187
8273
  * @remarks
8188
8274
  * The list of block types this item can break in Adventure
8189
8275
  * mode. The block names are displayed in the item's tooltip.
@@ -8204,7 +8290,6 @@ export class ItemStack {
8204
8290
  */
8205
8291
  setCanDestroy(blockIdentifiers?: string[]): void;
8206
8292
  /**
8207
- * @beta
8208
8293
  * @remarks
8209
8294
  * The list of block types this item can be placed on in
8210
8295
  * Adventure mode. This is only applicable to block items. The
@@ -8226,7 +8311,6 @@ export class ItemStack {
8226
8311
  */
8227
8312
  setCanPlaceOn(blockIdentifiers?: string[]): void;
8228
8313
  /**
8229
- * @beta
8230
8314
  * @remarks
8231
8315
  * Sets the lore value - a secondary display string - for an
8232
8316
  * ItemStack. The lore list is cleared if set to an empty
@@ -8283,7 +8367,6 @@ export class ItemStack {
8283
8367
  }
8284
8368
 
8285
8369
  /**
8286
- * @beta
8287
8370
  * Contains information related to a chargeable item starting
8288
8371
  * to be charged.
8289
8372
  */
@@ -8311,7 +8394,6 @@ export class ItemStartUseAfterEvent {
8311
8394
  }
8312
8395
 
8313
8396
  /**
8314
- * @beta
8315
8397
  * Manages callbacks that are connected to the start of
8316
8398
  * charging for a chargeable item.
8317
8399
  */
@@ -8339,7 +8421,6 @@ export class ItemStartUseAfterEventSignal {
8339
8421
  }
8340
8422
 
8341
8423
  /**
8342
- * @beta
8343
8424
  * Contains information related to an item being used on a
8344
8425
  * block. This event fires when a player presses the the Use
8345
8426
  * Item / Place Block button to successfully use an item or
@@ -8363,7 +8444,9 @@ export class ItemStartUseOnAfterEvent {
8363
8444
  readonly blockFace: Direction;
8364
8445
  /**
8365
8446
  * @remarks
8366
- * The impacted item stack that is starting to be used.
8447
+ * The impacted item stack that is starting to be used. Can be
8448
+ * undefined in some gameplay scenarios like pushing a button
8449
+ * with an empty hand.
8367
8450
  *
8368
8451
  */
8369
8452
  readonly itemStack: ItemStack;
@@ -8376,7 +8459,6 @@ export class ItemStartUseOnAfterEvent {
8376
8459
  }
8377
8460
 
8378
8461
  /**
8379
- * @beta
8380
8462
  * Manages callbacks that are connected to an item starting
8381
8463
  * being used on a block event.
8382
8464
  */
@@ -8404,7 +8486,6 @@ export class ItemStartUseOnAfterEventSignal {
8404
8486
  }
8405
8487
 
8406
8488
  /**
8407
- * @beta
8408
8489
  * Contains information related to a chargeable item has
8409
8490
  * finished an items use cycle, or when the player has released
8410
8491
  * the use action with the item.
@@ -8414,6 +8495,8 @@ export class ItemStopUseAfterEvent {
8414
8495
  /**
8415
8496
  * @remarks
8416
8497
  * The impacted item stack that is stopping being charged.
8498
+ * ItemStopUseAfterEvent can be called when teleporting to a
8499
+ * different dimension and this can be undefined.
8417
8500
  *
8418
8501
  */
8419
8502
  readonly itemStack: ItemStack;
@@ -8433,7 +8516,6 @@ export class ItemStopUseAfterEvent {
8433
8516
  }
8434
8517
 
8435
8518
  /**
8436
- * @beta
8437
8519
  * Manages callbacks that are connected to the stopping of
8438
8520
  * charging for an item that has a registered
8439
8521
  * minecraft:chargeable component.
@@ -8462,7 +8544,6 @@ export class ItemStopUseAfterEventSignal {
8462
8544
  }
8463
8545
 
8464
8546
  /**
8465
- * @beta
8466
8547
  * Contains information related to an item that has stopped
8467
8548
  * being used on a block. This event fires when a player
8468
8549
  * successfully uses an item or places a block by pressing the
@@ -8494,7 +8575,6 @@ export class ItemStopUseOnAfterEvent {
8494
8575
  }
8495
8576
 
8496
8577
  /**
8497
- * @beta
8498
8578
  * Manages callbacks that are connected to an item stops used
8499
8579
  * on a block event.
8500
8580
  */
@@ -8522,7 +8602,6 @@ export class ItemStopUseOnAfterEventSignal {
8522
8602
  }
8523
8603
 
8524
8604
  /**
8525
- * @beta
8526
8605
  * Represents the type of an item - for example, Wool.
8527
8606
  */
8528
8607
  export class ItemType {
@@ -8558,9 +8637,9 @@ export class ItemTypes {
8558
8637
  }
8559
8638
 
8560
8639
  /**
8561
- * @beta
8562
- * Contains information related to an item being used. This
8563
- * event fires when an item is successfully used by a player.
8640
+ * Contains information related to an item being used on a
8641
+ * block. This event fires when an item used by a player
8642
+ * successfully triggers an entity interaction.
8564
8643
  */
8565
8644
  export class ItemUseAfterEvent {
8566
8645
  private constructor();
@@ -8579,7 +8658,6 @@ export class ItemUseAfterEvent {
8579
8658
  }
8580
8659
 
8581
8660
  /**
8582
- * @beta
8583
8661
  * Manages callbacks that are connected to an item use event.
8584
8662
  */
8585
8663
  export class ItemUseAfterEventSignal {
@@ -8604,7 +8682,6 @@ export class ItemUseAfterEventSignal {
8604
8682
  }
8605
8683
 
8606
8684
  /**
8607
- * @beta
8608
8685
  * Contains information related to an item being used.
8609
8686
  */
8610
8687
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -8619,7 +8696,6 @@ export class ItemUseBeforeEvent extends ItemUseAfterEvent {
8619
8696
  }
8620
8697
 
8621
8698
  /**
8622
- * @beta
8623
8699
  * Manages callbacks that fire before an item is used.
8624
8700
  */
8625
8701
  export class ItemUseBeforeEventSignal {
@@ -8644,10 +8720,9 @@ export class ItemUseBeforeEventSignal {
8644
8720
  }
8645
8721
 
8646
8722
  /**
8647
- * @beta
8648
8723
  * Contains information related to an item being used on a
8649
- * block. This event fires when an item is successfully used on
8650
- * a block by a player.
8724
+ * block. This event fires when an item used by a player
8725
+ * successfully triggers a block interaction.
8651
8726
  */
8652
8727
  export class ItemUseOnAfterEvent {
8653
8728
  private constructor();
@@ -8685,7 +8760,6 @@ export class ItemUseOnAfterEvent {
8685
8760
  }
8686
8761
 
8687
8762
  /**
8688
- * @beta
8689
8763
  * Manages callbacks that are connected to an item being used
8690
8764
  * on a block event.
8691
8765
  */
@@ -8713,7 +8787,6 @@ export class ItemUseOnAfterEventSignal {
8713
8787
  }
8714
8788
 
8715
8789
  /**
8716
- * @beta
8717
8790
  * Contains information related to an item being used on a
8718
8791
  * block.
8719
8792
  */
@@ -8729,7 +8802,6 @@ export class ItemUseOnBeforeEvent extends ItemUseOnAfterEvent {
8729
8802
  }
8730
8803
 
8731
8804
  /**
8732
- * @beta
8733
8805
  * Manages callbacks that fire before an item being used on a
8734
8806
  * block event.
8735
8807
  */
@@ -8757,7 +8829,6 @@ export class ItemUseOnBeforeEventSignal {
8757
8829
  }
8758
8830
 
8759
8831
  /**
8760
- * @beta
8761
8832
  * Contains information related to changes to a lever
8762
8833
  * activating or deactivating.
8763
8834
  */
@@ -8780,7 +8851,6 @@ export class LeverActionAfterEvent extends BlockEvent {
8780
8851
  }
8781
8852
 
8782
8853
  /**
8783
- * @beta
8784
8854
  * Manages callbacks that are connected to lever moves
8785
8855
  * (activates or deactivates).
8786
8856
  */
@@ -8859,7 +8929,6 @@ export class MinecraftDimensionTypes {
8859
8929
  }
8860
8930
 
8861
8931
  /**
8862
- * @beta
8863
8932
  * Contains a set of additional variable values for further
8864
8933
  * defining how rendering and animations function.
8865
8934
  */
@@ -9156,7 +9225,6 @@ export class PistonActivateBeforeEventSignal {
9156
9225
  export class Player extends Entity {
9157
9226
  private constructor();
9158
9227
  /**
9159
- * @beta
9160
9228
  * @remarks
9161
9229
  * The player's Camera.
9162
9230
  *
@@ -9164,7 +9232,6 @@ export class Player extends Entity {
9164
9232
  */
9165
9233
  readonly camera: Camera;
9166
9234
  /**
9167
- * @beta
9168
9235
  * @remarks
9169
9236
  * If true, the player is currently emoting.
9170
9237
  *
@@ -9172,7 +9239,6 @@ export class Player extends Entity {
9172
9239
  */
9173
9240
  readonly isEmoting: boolean;
9174
9241
  /**
9175
- * @beta
9176
9242
  * @remarks
9177
9243
  * Whether the player is flying. For example, in Creative or
9178
9244
  * Spectator mode.
@@ -9181,7 +9247,6 @@ export class Player extends Entity {
9181
9247
  */
9182
9248
  readonly isFlying: boolean;
9183
9249
  /**
9184
- * @beta
9185
9250
  * @remarks
9186
9251
  * Whether the player is gliding with Elytra.
9187
9252
  *
@@ -9189,7 +9254,6 @@ export class Player extends Entity {
9189
9254
  */
9190
9255
  readonly isGliding: boolean;
9191
9256
  /**
9192
- * @beta
9193
9257
  * @remarks
9194
9258
  * Whether the player is jumping. This will remain true while
9195
9259
  * the player is holding the jump action.
@@ -9198,7 +9262,6 @@ export class Player extends Entity {
9198
9262
  */
9199
9263
  readonly isJumping: boolean;
9200
9264
  /**
9201
- * @beta
9202
9265
  * @remarks
9203
9266
  * The current overall level for the player, based on their
9204
9267
  * experience.
@@ -9214,7 +9277,6 @@ export class Player extends Entity {
9214
9277
  */
9215
9278
  readonly name: string;
9216
9279
  /**
9217
- * @beta
9218
9280
  * @remarks
9219
9281
  * Contains methods for manipulating the on-screen display of a
9220
9282
  * Player.
@@ -9232,7 +9294,6 @@ export class Player extends Entity {
9232
9294
  */
9233
9295
  selectedSlot: number;
9234
9296
  /**
9235
- * @beta
9236
9297
  * @remarks
9237
9298
  * The overall total set of experience needed to achieve the
9238
9299
  * next level for a player.
@@ -9241,7 +9302,6 @@ export class Player extends Entity {
9241
9302
  */
9242
9303
  readonly totalXpNeededForNextLevel: number;
9243
9304
  /**
9244
- * @beta
9245
9305
  * @remarks
9246
9306
  * The current set of experience achieved for the player.
9247
9307
  *
@@ -9249,7 +9309,6 @@ export class Player extends Entity {
9249
9309
  */
9250
9310
  readonly xpEarnedAtCurrentLevel: number;
9251
9311
  /**
9252
- * @beta
9253
9312
  * @remarks
9254
9313
  * Adds/removes experience to/from the Player and returns the
9255
9314
  * current experience of the Player.
@@ -9265,7 +9324,6 @@ export class Player extends Entity {
9265
9324
  */
9266
9325
  addExperience(amount: number): number;
9267
9326
  /**
9268
- * @beta
9269
9327
  * @remarks
9270
9328
  * Adds/removes level to/from the Player and returns the
9271
9329
  * current level of the Player.
@@ -9292,7 +9350,6 @@ export class Player extends Entity {
9292
9350
  */
9293
9351
  getItemCooldown(itemCategory: string): number;
9294
9352
  /**
9295
- * @beta
9296
9353
  * @remarks
9297
9354
  * Gets the current spawn point of the player.
9298
9355
  *
@@ -9300,7 +9357,6 @@ export class Player extends Entity {
9300
9357
  */
9301
9358
  getSpawnPoint(): DimensionLocation | undefined;
9302
9359
  /**
9303
- * @beta
9304
9360
  * @remarks
9305
9361
  * Gets the total experience of the Player.
9306
9362
  *
@@ -9331,7 +9387,6 @@ export class Player extends Entity {
9331
9387
  */
9332
9388
  playMusic(trackId: string, musicOptions?: MusicOptions): void;
9333
9389
  /**
9334
- * @beta
9335
9390
  * @remarks
9336
9391
  * Plays a sound that only this particular player can hear.
9337
9392
  *
@@ -9397,7 +9452,6 @@ export class Player extends Entity {
9397
9452
  */
9398
9453
  queueMusic(trackId: string, musicOptions?: MusicOptions): void;
9399
9454
  /**
9400
- * @beta
9401
9455
  * @remarks
9402
9456
  * Resets the level of the player.
9403
9457
  *
@@ -9407,7 +9461,6 @@ export class Player extends Entity {
9407
9461
  */
9408
9462
  resetLevel(): void;
9409
9463
  /**
9410
- * @beta
9411
9464
  * @remarks
9412
9465
  * Sends a message to the player.
9413
9466
  *
@@ -9469,7 +9522,6 @@ export class Player extends Entity {
9469
9522
  */
9470
9523
  setOp(isOp: boolean): void;
9471
9524
  /**
9472
- * @beta
9473
9525
  * @remarks
9474
9526
  * Sets the current starting spawn point for this particular
9475
9527
  * player.
@@ -9513,7 +9565,6 @@ export class Player extends Entity {
9513
9565
  }
9514
9566
 
9515
9567
  /**
9516
- * @beta
9517
9568
  * Contains information regarding an event after a player
9518
9569
  * breaks a block.
9519
9570
  */
@@ -9550,7 +9601,6 @@ export class PlayerBreakBlockAfterEvent extends BlockEvent {
9550
9601
  }
9551
9602
 
9552
9603
  /**
9553
- * @beta
9554
9604
  * Manages callbacks that are connected to when a player breaks
9555
9605
  * a block.
9556
9606
  */
@@ -9581,7 +9631,6 @@ export class PlayerBreakBlockAfterEventSignal {
9581
9631
  }
9582
9632
 
9583
9633
  /**
9584
- * @beta
9585
9634
  * Contains information regarding an event before a player
9586
9635
  * breaks a block.
9587
9636
  */
@@ -9610,7 +9659,6 @@ export class PlayerBreakBlockBeforeEvent extends BlockEvent {
9610
9659
  }
9611
9660
 
9612
9661
  /**
9613
- * @beta
9614
9662
  * Manages callbacks that are connected to before a player
9615
9663
  * breaks a block.
9616
9664
  */
@@ -9641,7 +9689,6 @@ export class PlayerBreakBlockBeforeEventSignal {
9641
9689
  }
9642
9690
 
9643
9691
  /**
9644
- * @beta
9645
9692
  * Contains information related to changes to a player's
9646
9693
  * dimension having been changed.
9647
9694
  */
@@ -9681,7 +9728,6 @@ export class PlayerDimensionChangeAfterEvent {
9681
9728
  }
9682
9729
 
9683
9730
  /**
9684
- * @beta
9685
9731
  * Manages callbacks that are connected to successful player
9686
9732
  * dimension changes.
9687
9733
  */
@@ -9751,11 +9797,16 @@ export class PlayerInteractWithBlockAfterEvent {
9751
9797
 
9752
9798
  /**
9753
9799
  * @beta
9800
+ * Manages callbacks that are connected to after a player
9801
+ * interacts with a block.
9754
9802
  */
9755
9803
  export class PlayerInteractWithBlockAfterEventSignal {
9756
9804
  private constructor();
9757
9805
  /**
9758
9806
  * @remarks
9807
+ * Adds a callback that will be called after a player interacts
9808
+ * with a block.
9809
+ *
9759
9810
  * This function can't be called in read-only mode.
9760
9811
  *
9761
9812
  */
@@ -9764,6 +9815,9 @@ export class PlayerInteractWithBlockAfterEventSignal {
9764
9815
  ): (arg: PlayerInteractWithBlockAfterEvent) => void;
9765
9816
  /**
9766
9817
  * @remarks
9818
+ * Removes a callback from being called after a player
9819
+ * interacts with a block.
9820
+ *
9767
9821
  * This function can't be called in read-only mode.
9768
9822
  *
9769
9823
  * @throws This function can throw errors.
@@ -9820,11 +9874,16 @@ export class PlayerInteractWithBlockBeforeEvent {
9820
9874
 
9821
9875
  /**
9822
9876
  * @beta
9877
+ * Manages callbacks that are connected to before a player
9878
+ * interacts with a block.
9823
9879
  */
9824
9880
  export class PlayerInteractWithBlockBeforeEventSignal {
9825
9881
  private constructor();
9826
9882
  /**
9827
9883
  * @remarks
9884
+ * Adds a callback that will be called before a player
9885
+ * interacts with a block.
9886
+ *
9828
9887
  * This function can't be called in read-only mode.
9829
9888
  *
9830
9889
  */
@@ -9833,6 +9892,9 @@ export class PlayerInteractWithBlockBeforeEventSignal {
9833
9892
  ): (arg: PlayerInteractWithBlockBeforeEvent) => void;
9834
9893
  /**
9835
9894
  * @remarks
9895
+ * Removes a callback from being called before a player
9896
+ * interacts with a block.
9897
+ *
9836
9898
  * This function can't be called in read-only mode.
9837
9899
  *
9838
9900
  * @throws This function can throw errors.
@@ -9870,11 +9932,16 @@ export class PlayerInteractWithEntityAfterEvent {
9870
9932
 
9871
9933
  /**
9872
9934
  * @beta
9935
+ * Manages callbacks that are connected to after a player
9936
+ * interacts with an entity.
9873
9937
  */
9874
9938
  export class PlayerInteractWithEntityAfterEventSignal {
9875
9939
  private constructor();
9876
9940
  /**
9877
9941
  * @remarks
9942
+ * Adds a callback that will be called after a player interacts
9943
+ * with an entity.
9944
+ *
9878
9945
  * This function can't be called in read-only mode.
9879
9946
  *
9880
9947
  */
@@ -9883,6 +9950,9 @@ export class PlayerInteractWithEntityAfterEventSignal {
9883
9950
  ): (arg: PlayerInteractWithEntityAfterEvent) => void;
9884
9951
  /**
9885
9952
  * @remarks
9953
+ * Removes a callback from being called after a player
9954
+ * interacts with an entity.
9955
+ *
9886
9956
  * This function can't be called in read-only mode.
9887
9957
  *
9888
9958
  * @throws This function can throw errors.
@@ -9926,11 +9996,16 @@ export class PlayerInteractWithEntityBeforeEvent {
9926
9996
 
9927
9997
  /**
9928
9998
  * @beta
9999
+ * Manages callbacks that are connected to before a player
10000
+ * interacts with an entity.
9929
10001
  */
9930
10002
  export class PlayerInteractWithEntityBeforeEventSignal {
9931
10003
  private constructor();
9932
10004
  /**
9933
10005
  * @remarks
10006
+ * Adds a callback that will be called before a player
10007
+ * interacts with an entity.
10008
+ *
9934
10009
  * This function can't be called in read-only mode.
9935
10010
  *
9936
10011
  */
@@ -9939,6 +10014,9 @@ export class PlayerInteractWithEntityBeforeEventSignal {
9939
10014
  ): (arg: PlayerInteractWithEntityBeforeEvent) => void;
9940
10015
  /**
9941
10016
  * @remarks
10017
+ * Removes a callback from being called before a player
10018
+ * interacts with an entity.
10019
+ *
9942
10020
  * This function can't be called in read-only mode.
9943
10021
  *
9944
10022
  * @throws This function can throw errors.
@@ -9973,7 +10051,6 @@ export class PlayerIterator implements Iterable<Player> {
9973
10051
  }
9974
10052
 
9975
10053
  /**
9976
- * @beta
9977
10054
  * Contains information regarding a player that has joined.
9978
10055
  * See the playerSpawn event for more detailed information that
9979
10056
  * could be returned after the first time a player has spawned
@@ -9996,7 +10073,6 @@ export class PlayerJoinAfterEvent {
9996
10073
  }
9997
10074
 
9998
10075
  /**
9999
- * @beta
10000
10076
  * Manages callbacks that are connected to a player joining the
10001
10077
  * world.
10002
10078
  */
@@ -10006,7 +10082,6 @@ export class PlayerJoinAfterEventSignal extends IPlayerJoinAfterEventSignal {
10006
10082
  }
10007
10083
 
10008
10084
  /**
10009
- * @beta
10010
10085
  * Contains information regarding a player that has left the
10011
10086
  * world.
10012
10087
  */
@@ -10028,7 +10103,6 @@ export class PlayerLeaveAfterEvent {
10028
10103
  }
10029
10104
 
10030
10105
  /**
10031
- * @beta
10032
10106
  * Manages callbacks that are connected to a player leaving the
10033
10107
  * world.
10034
10108
  */
@@ -10066,7 +10140,6 @@ export class PlayerLeaveBeforeEventSignal {
10066
10140
  }
10067
10141
 
10068
10142
  /**
10069
- * @beta
10070
10143
  * Contains information regarding an event where a player
10071
10144
  * places a block.
10072
10145
  */
@@ -10082,7 +10155,6 @@ export class PlayerPlaceBlockAfterEvent extends BlockEvent {
10082
10155
  }
10083
10156
 
10084
10157
  /**
10085
- * @beta
10086
10158
  * Manages callbacks that are connected to when a block is
10087
10159
  * placed by a player.
10088
10160
  */
@@ -10185,7 +10257,6 @@ export class PlayerPlaceBlockBeforeEventSignal {
10185
10257
  }
10186
10258
 
10187
10259
  /**
10188
- * @beta
10189
10260
  * An event that contains more information about a player
10190
10261
  * spawning.
10191
10262
  */
@@ -10211,7 +10282,6 @@ export class PlayerSpawnAfterEvent {
10211
10282
  }
10212
10283
 
10213
10284
  /**
10214
- * @beta
10215
10285
  * Registers an event when a player is spawned (or re-spawned
10216
10286
  * after death) and fully ready within the world.
10217
10287
  */
@@ -10221,7 +10291,6 @@ export class PlayerSpawnAfterEventSignal extends IPlayerSpawnAfterEventSignal {
10221
10291
  }
10222
10292
 
10223
10293
  /**
10224
- * @beta
10225
10294
  * Contains information related to changes to a pressure plate
10226
10295
  * pop.
10227
10296
  */
@@ -10245,7 +10314,6 @@ export class PressurePlatePopAfterEvent extends BlockEvent {
10245
10314
  }
10246
10315
 
10247
10316
  /**
10248
- * @beta
10249
10317
  * Manages callbacks that are connected to when a pressure
10250
10318
  * plate is popped.
10251
10319
  */
@@ -10273,7 +10341,6 @@ export class PressurePlatePopAfterEventSignal {
10273
10341
  }
10274
10342
 
10275
10343
  /**
10276
- * @beta
10277
10344
  * Contains information related to changes to a pressure plate
10278
10345
  * push.
10279
10346
  */
@@ -10303,7 +10370,6 @@ export class PressurePlatePushAfterEvent extends BlockEvent {
10303
10370
  }
10304
10371
 
10305
10372
  /**
10306
- * @beta
10307
10373
  * Manages callbacks that are connected to when a pressure
10308
10374
  * plate is pushed.
10309
10375
  */
@@ -10331,7 +10397,6 @@ export class PressurePlatePushAfterEventSignal {
10331
10397
  }
10332
10398
 
10333
10399
  /**
10334
- * @beta
10335
10400
  * Contains information related to a projectile hitting a
10336
10401
  * block.
10337
10402
  */
@@ -10379,7 +10444,6 @@ export class ProjectileHitBlockAfterEvent {
10379
10444
  }
10380
10445
 
10381
10446
  /**
10382
- * @beta
10383
10447
  * Manages callbacks that are connected to when a projectile
10384
10448
  * hits a block.
10385
10449
  */
@@ -10407,7 +10471,6 @@ export class ProjectileHitBlockAfterEventSignal {
10407
10471
  }
10408
10472
 
10409
10473
  /**
10410
- * @beta
10411
10474
  * Contains information related to a projectile hitting an
10412
10475
  * entity.
10413
10476
  */
@@ -10455,7 +10518,6 @@ export class ProjectileHitEntityAfterEvent {
10455
10518
  }
10456
10519
 
10457
10520
  /**
10458
- * @beta
10459
10521
  * Manages callbacks that are connected to when a projectile
10460
10522
  * hits an entity.
10461
10523
  */
@@ -10483,7 +10545,6 @@ export class ProjectileHitEntityAfterEventSignal {
10483
10545
  }
10484
10546
 
10485
10547
  /**
10486
- * @beta
10487
10548
  * Contains objectives and participants for the scoreboard.
10488
10549
  */
10489
10550
  export class Scoreboard {
@@ -10561,7 +10622,6 @@ export class Scoreboard {
10561
10622
  }
10562
10623
 
10563
10624
  /**
10564
- * @beta
10565
10625
  * Contains an identity of the scoreboard item.
10566
10626
  */
10567
10627
  export class ScoreboardIdentity {
@@ -10602,7 +10662,6 @@ export class ScoreboardIdentity {
10602
10662
  }
10603
10663
 
10604
10664
  /**
10605
- * @beta
10606
10665
  * Contains objectives and participants for the scoreboard.
10607
10666
  */
10608
10667
  export class ScoreboardObjective {
@@ -10700,7 +10759,6 @@ export class ScoreboardObjective {
10700
10759
  }
10701
10760
 
10702
10761
  /**
10703
- * @beta
10704
10762
  * Contains a pair of a scoreboard participant and its
10705
10763
  * respective score.
10706
10764
  */
@@ -10721,7 +10779,6 @@ export class ScoreboardScoreInfo {
10721
10779
  }
10722
10780
 
10723
10781
  /**
10724
- * @beta
10725
10782
  * Contains information about user interface elements that are
10726
10783
  * showing up on the screen.
10727
10784
  */
@@ -10810,7 +10867,6 @@ export class ScreenDisplay {
10810
10867
  }
10811
10868
 
10812
10869
  /**
10813
- * @beta
10814
10870
  * Returns additional data about a /scriptevent command
10815
10871
  * invocation.
10816
10872
  */
@@ -10859,7 +10915,6 @@ export class ScriptEventCommandMessageAfterEvent {
10859
10915
  }
10860
10916
 
10861
10917
  /**
10862
- * @beta
10863
10918
  * Allows for registering an event handler that responds to
10864
10919
  * inbound /scriptevent commands.
10865
10920
  */
@@ -10958,7 +11013,6 @@ export class ServerMessageAfterEventSignal {
10958
11013
  export class System {
10959
11014
  private constructor();
10960
11015
  /**
10961
- * @beta
10962
11016
  * @remarks
10963
11017
  * Returns a collection of after-events for system-level
10964
11018
  * operations.
@@ -10974,14 +11028,12 @@ export class System {
10974
11028
  */
10975
11029
  readonly beforeEvents: SystemBeforeEvents;
10976
11030
  /**
10977
- * @beta
10978
11031
  * @remarks
10979
11032
  * Represents the current world tick of the server.
10980
11033
  *
10981
11034
  */
10982
11035
  readonly currentTick: number;
10983
11036
  /**
10984
- * @beta
10985
11037
  * @remarks
10986
11038
  * Cancels the execution of a function run that was previously
10987
11039
  * scheduled via the `run` function.
@@ -11018,7 +11070,6 @@ export class System {
11018
11070
  */
11019
11071
  run(callback: () => void): number;
11020
11072
  /**
11021
- * @beta
11022
11073
  * @remarks
11023
11074
  * Runs a set of code on an interval.
11024
11075
  *
@@ -11041,7 +11092,6 @@ export class System {
11041
11092
  */
11042
11093
  runInterval(callback: () => void, tickInterval?: number): number;
11043
11094
  /**
11044
- * @beta
11045
11095
  * @remarks
11046
11096
  * Runs a set of code at a future time specified by tickDelay.
11047
11097
  *
@@ -11058,7 +11108,6 @@ export class System {
11058
11108
  }
11059
11109
 
11060
11110
  /**
11061
- * @beta
11062
11111
  * Provides a set of events that fire within the broader
11063
11112
  * scripting system within Minecraft.
11064
11113
  */
@@ -11097,7 +11146,6 @@ export class SystemBeforeEvents {
11097
11146
  }
11098
11147
 
11099
11148
  /**
11100
- * @beta
11101
11149
  * Contains information related to changes to a target block
11102
11150
  * hit.
11103
11151
  */
@@ -11131,7 +11179,6 @@ export class TargetBlockHitAfterEvent extends BlockEvent {
11131
11179
  }
11132
11180
 
11133
11181
  /**
11134
- * @beta
11135
11182
  * Manages callbacks that are connected to when a target block
11136
11183
  * is hit.
11137
11184
  */
@@ -11178,7 +11225,6 @@ export class Trigger {
11178
11225
  }
11179
11226
 
11180
11227
  /**
11181
- * @beta
11182
11228
  * Contains information related to changes to a trip wire trip.
11183
11229
  */
11184
11230
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -11199,7 +11245,6 @@ export class TripWireTripAfterEvent extends BlockEvent {
11199
11245
  }
11200
11246
 
11201
11247
  /**
11202
- * @beta
11203
11248
  * Manages callbacks that are connected to when a trip wire is
11204
11249
  * tripped.
11205
11250
  */
@@ -11519,7 +11564,6 @@ export class WeatherChangeAfterEventSignal {
11519
11564
  export class World {
11520
11565
  private constructor();
11521
11566
  /**
11522
- * @beta
11523
11567
  * @remarks
11524
11568
  * Contains a set of events that are applicable to the entirety
11525
11569
  * of the world. Event callbacks are called in a deferred
@@ -11528,7 +11572,6 @@ export class World {
11528
11572
  */
11529
11573
  readonly afterEvents: WorldAfterEvents;
11530
11574
  /**
11531
- * @beta
11532
11575
  * @remarks
11533
11576
  * Contains a set of events that are applicable to the entirety
11534
11577
  * of the world. Event callbacks are called immediately. Event
@@ -11537,7 +11580,6 @@ export class World {
11537
11580
  */
11538
11581
  readonly beforeEvents: WorldBeforeEvents;
11539
11582
  /**
11540
- * @beta
11541
11583
  * @remarks
11542
11584
  * Returns the general global scoreboard that applies to the
11543
11585
  * world.
@@ -11563,7 +11605,6 @@ export class World {
11563
11605
  */
11564
11606
  clearDynamicProperties(): void;
11565
11607
  /**
11566
- * @beta
11567
11608
  * @remarks
11568
11609
  * Returns the absolute time since the start of the world.
11569
11610
  *
@@ -11577,7 +11618,6 @@ export class World {
11577
11618
  */
11578
11619
  getAllPlayers(): Player[];
11579
11620
  /**
11580
- * @beta
11581
11621
  * @remarks
11582
11622
  * Returns the current day.
11583
11623
  *
@@ -11587,7 +11627,6 @@ export class World {
11587
11627
  */
11588
11628
  getDay(): number;
11589
11629
  /**
11590
- * @beta
11591
11630
  * @remarks
11592
11631
  * Returns the default Overworld spawn location.
11593
11632
  *
@@ -11699,14 +11738,12 @@ export class World {
11699
11738
  */
11700
11739
  getEntity(id: string): Entity | undefined;
11701
11740
  /**
11702
- * @beta
11703
11741
  * @remarks
11704
11742
  * Returns the MoonPhase for the current time.
11705
11743
  *
11706
11744
  */
11707
11745
  getMoonPhase(): MoonPhase;
11708
11746
  /**
11709
- * @beta
11710
11747
  * @remarks
11711
11748
  * Returns a set of players based on a set of conditions
11712
11749
  * defined via the EntityQueryOptions set of filter criteria.
@@ -11721,7 +11758,6 @@ export class World {
11721
11758
  */
11722
11759
  getPlayers(options?: EntityQueryOptions): Player[];
11723
11760
  /**
11724
- * @beta
11725
11761
  * @remarks
11726
11762
  * Returns the time of day.
11727
11763
  *
@@ -11730,7 +11766,6 @@ export class World {
11730
11766
  */
11731
11767
  getTimeOfDay(): number;
11732
11768
  /**
11733
- * @beta
11734
11769
  * @remarks
11735
11770
  * Plays a particular music track for all players.
11736
11771
  *
@@ -11764,7 +11799,6 @@ export class World {
11764
11799
  */
11765
11800
  playMusic(trackId: string, musicOptions?: MusicOptions): void;
11766
11801
  /**
11767
- * @beta
11768
11802
  * @remarks
11769
11803
  * Plays a sound for all players.
11770
11804
  *
@@ -11802,7 +11836,6 @@ export class World {
11802
11836
  */
11803
11837
  playSound(soundId: string, location: Vector3, soundOptions?: WorldSoundOptions): void;
11804
11838
  /**
11805
- * @beta
11806
11839
  * @remarks
11807
11840
  * Queues an additional music track for players. If a track is
11808
11841
  * not playing, a music track will play.
@@ -11820,7 +11853,6 @@ export class World {
11820
11853
  */
11821
11854
  queueMusic(trackId: string, musicOptions?: MusicOptions): void;
11822
11855
  /**
11823
- * @beta
11824
11856
  * @remarks
11825
11857
  * Sends a message to all players.
11826
11858
  *
@@ -11859,7 +11891,6 @@ export class World {
11859
11891
  */
11860
11892
  sendMessage(message: (RawMessage | string)[] | RawMessage | string): void;
11861
11893
  /**
11862
- * @beta
11863
11894
  * @remarks
11864
11895
  * Sets the world time.
11865
11896
  *
@@ -11870,7 +11901,6 @@ export class World {
11870
11901
  */
11871
11902
  setAbsoluteTime(absoluteTime: number): void;
11872
11903
  /**
11873
- * @beta
11874
11904
  * @remarks
11875
11905
  * Sets a default spawn location for all players.
11876
11906
  *
@@ -11954,7 +11984,6 @@ export class World {
11954
11984
  */
11955
11985
  setDynamicProperty(identifier: string, value?: boolean | number | string | Vector3): void;
11956
11986
  /**
11957
- * @beta
11958
11987
  * @remarks
11959
11988
  * Sets the time of day.
11960
11989
  *
@@ -11968,7 +11997,6 @@ export class World {
11968
11997
  */
11969
11998
  setTimeOfDay(timeOfDay: number | TimeOfDay): void;
11970
11999
  /**
11971
- * @beta
11972
12000
  * @remarks
11973
12001
  * Stops any music tracks from playing.
11974
12002
  *
@@ -11979,7 +12007,6 @@ export class World {
11979
12007
  }
11980
12008
 
11981
12009
  /**
11982
- * @beta
11983
12010
  * Contains a set of events that are available across the scope
11984
12011
  * of the World.
11985
12012
  */
@@ -12026,21 +12053,18 @@ export class WorldAfterEvents {
12026
12053
  */
12027
12054
  readonly effectAdd: EffectAddAfterEventSignal;
12028
12055
  /**
12029
- * @beta
12030
12056
  * @remarks
12031
12057
  * This event fires when an entity dies.
12032
12058
  *
12033
12059
  */
12034
12060
  readonly entityDie: EntityDieAfterEventSignal;
12035
12061
  /**
12036
- * @beta
12037
12062
  * @remarks
12038
12063
  * This event fires when entity health changes in any degree.
12039
12064
  *
12040
12065
  */
12041
12066
  readonly entityHealthChanged: EntityHealthChangedAfterEventSignal;
12042
12067
  /**
12043
- * @beta
12044
12068
  * @remarks
12045
12069
  * This event fires when an entity hits (that is, melee
12046
12070
  * attacks) a block.
@@ -12048,7 +12072,6 @@ export class WorldAfterEvents {
12048
12072
  */
12049
12073
  readonly entityHitBlock: EntityHitBlockAfterEventSignal;
12050
12074
  /**
12051
- * @beta
12052
12075
  * @remarks
12053
12076
  * This event fires when an entity hits (that is, melee
12054
12077
  * attacks) another entity.
@@ -12056,21 +12079,18 @@ export class WorldAfterEvents {
12056
12079
  */
12057
12080
  readonly entityHitEntity: EntityHitEntityAfterEventSignal;
12058
12081
  /**
12059
- * @beta
12060
12082
  * @remarks
12061
12083
  * This event fires when an entity is hurt (takes damage).
12062
12084
  *
12063
12085
  */
12064
12086
  readonly entityHurt: EntityHurtAfterEventSignal;
12065
12087
  /**
12066
- * @beta
12067
12088
  * @remarks
12068
12089
  * Fires when an entity is loaded.
12069
12090
  *
12070
12091
  */
12071
12092
  readonly entityLoad: EntityLoadAfterEventSignal;
12072
12093
  /**
12073
- * @beta
12074
12094
  * @remarks
12075
12095
  * Fires when an entity is removed (for example, potentially
12076
12096
  * unloaded, or removed after being killed).
@@ -12078,7 +12098,6 @@ export class WorldAfterEvents {
12078
12098
  */
12079
12099
  readonly entityRemove: EntityRemoveAfterEventSignal;
12080
12100
  /**
12081
- * @beta
12082
12101
  * @remarks
12083
12102
  * This event fires when an entity is spawned.
12084
12103
  *
@@ -12092,7 +12111,6 @@ export class WorldAfterEvents {
12092
12111
  */
12093
12112
  readonly explosion: ExplosionAfterEventSignal;
12094
12113
  /**
12095
- * @beta
12096
12114
  * @remarks
12097
12115
  * This event fires when a chargeable item completes charging.
12098
12116
  *
@@ -12109,7 +12127,6 @@ export class WorldAfterEvents {
12109
12127
  */
12110
12128
  readonly itemDefinitionEvent: ItemDefinitionAfterEventSignal;
12111
12129
  /**
12112
- * @beta
12113
12130
  * @remarks
12114
12131
  * This event fires when a chargeable item is released from
12115
12132
  * charging.
@@ -12117,14 +12134,12 @@ export class WorldAfterEvents {
12117
12134
  */
12118
12135
  readonly itemReleaseUse: ItemReleaseUseAfterEventSignal;
12119
12136
  /**
12120
- * @beta
12121
12137
  * @remarks
12122
12138
  * This event fires when a chargeable item starts charging.
12123
12139
  *
12124
12140
  */
12125
12141
  readonly itemStartUse: ItemStartUseAfterEventSignal;
12126
12142
  /**
12127
- * @beta
12128
12143
  * @remarks
12129
12144
  * This event fires when a player successfully uses an item or
12130
12145
  * places a block by pressing the Use Item / Place Block
@@ -12135,14 +12150,12 @@ export class WorldAfterEvents {
12135
12150
  */
12136
12151
  readonly itemStartUseOn: ItemStartUseOnAfterEventSignal;
12137
12152
  /**
12138
- * @beta
12139
12153
  * @remarks
12140
12154
  * This event fires when a chargeable item stops charging.
12141
12155
  *
12142
12156
  */
12143
12157
  readonly itemStopUse: ItemStopUseAfterEventSignal;
12144
12158
  /**
12145
- * @beta
12146
12159
  * @remarks
12147
12160
  * This event fires when a player releases the Use Item / Place
12148
12161
  * Block button after successfully using an item. Note: This
@@ -12151,7 +12164,6 @@ export class WorldAfterEvents {
12151
12164
  */
12152
12165
  readonly itemStopUseOn: ItemStopUseOnAfterEventSignal;
12153
12166
  /**
12154
- * @beta
12155
12167
  * @remarks
12156
12168
  * This event fires when an item is successfully used by a
12157
12169
  * player.
@@ -12159,7 +12171,6 @@ export class WorldAfterEvents {
12159
12171
  */
12160
12172
  readonly itemUse: ItemUseAfterEventSignal;
12161
12173
  /**
12162
- * @beta
12163
12174
  * @remarks
12164
12175
  * This event fires when an item is used on a block by a
12165
12176
  * player.
@@ -12188,14 +12199,12 @@ export class WorldAfterEvents {
12188
12199
  */
12189
12200
  readonly pistonActivate: PistonActivateAfterEventSignal;
12190
12201
  /**
12191
- * @beta
12192
12202
  * @remarks
12193
12203
  * This event fires for a block that is broken by a player.
12194
12204
  *
12195
12205
  */
12196
12206
  readonly playerBreakBlock: PlayerBreakBlockAfterEventSignal;
12197
12207
  /**
12198
- * @beta
12199
12208
  * @remarks
12200
12209
  * Fires when a player moved to a different dimension.
12201
12210
  *
@@ -12224,7 +12233,6 @@ export class WorldAfterEvents {
12224
12233
  */
12225
12234
  readonly playerLeave: PlayerLeaveAfterEventSignal;
12226
12235
  /**
12227
- * @beta
12228
12236
  * @remarks
12229
12237
  * This event fires for a block that is placed by a player.
12230
12238
  *
@@ -12239,7 +12247,6 @@ export class WorldAfterEvents {
12239
12247
  */
12240
12248
  readonly playerSpawn: PlayerSpawnAfterEventSignal;
12241
12249
  /**
12242
- * @beta
12243
12250
  * @remarks
12244
12251
  * A pressure plate has popped back up (i.e., there are no
12245
12252
  * entities on the pressure plate.)
@@ -12247,7 +12254,6 @@ export class WorldAfterEvents {
12247
12254
  */
12248
12255
  readonly pressurePlatePop: PressurePlatePopAfterEventSignal;
12249
12256
  /**
12250
- * @beta
12251
12257
  * @remarks
12252
12258
  * A pressure plate has pushed (at least one entity has moved
12253
12259
  * onto a pressure plate.)
@@ -12255,28 +12261,24 @@ export class WorldAfterEvents {
12255
12261
  */
12256
12262
  readonly pressurePlatePush: PressurePlatePushAfterEventSignal;
12257
12263
  /**
12258
- * @beta
12259
12264
  * @remarks
12260
12265
  * This event fires when a projectile hits a block.
12261
12266
  *
12262
12267
  */
12263
12268
  readonly projectileHitBlock: ProjectileHitBlockAfterEventSignal;
12264
12269
  /**
12265
- * @beta
12266
12270
  * @remarks
12267
12271
  * This event fires when a projectile hits an entity.
12268
12272
  *
12269
12273
  */
12270
12274
  readonly projectileHitEntity: ProjectileHitEntityAfterEventSignal;
12271
12275
  /**
12272
- * @beta
12273
12276
  * @remarks
12274
12277
  * A target block was hit.
12275
12278
  *
12276
12279
  */
12277
12280
  readonly targetBlockHit: TargetBlockHitAfterEventSignal;
12278
12281
  /**
12279
- * @beta
12280
12282
  * @remarks
12281
12283
  * A trip wire was tripped.
12282
12284
  *
@@ -12302,7 +12304,6 @@ export class WorldAfterEvents {
12302
12304
  }
12303
12305
 
12304
12306
  /**
12305
- * @beta
12306
12307
  * A set of events that fire before an actual action occurs. In
12307
12308
  * most cases, you can potentially cancel or modify the
12308
12309
  * impending event. Note that in before events any APIs that
@@ -12329,7 +12330,6 @@ export class WorldBeforeEvents {
12329
12330
  */
12330
12331
  readonly dataDrivenEntityTriggerEvent: DataDrivenEntityTriggerBeforeEventSignal;
12331
12332
  /**
12332
- * @beta
12333
12333
  * @remarks
12334
12334
  * Fires before an entity is removed from the world (for
12335
12335
  * example, unloaded or removed after being killed.)
@@ -12375,7 +12375,6 @@ export class WorldBeforeEvents {
12375
12375
  */
12376
12376
  readonly pistonActivate: PistonActivateBeforeEventSignal;
12377
12377
  /**
12378
- * @beta
12379
12378
  * @remarks
12380
12379
  * This event fires before a block is broken by a player.
12381
12380
  *
@@ -12445,7 +12444,6 @@ export class WorldInitializeAfterEventSignal {
12445
12444
  }
12446
12445
 
12447
12446
  /**
12448
- * @beta
12449
12447
  * Contains optional parameters for registering a block event.
12450
12448
  */
12451
12449
  export interface BlockEventOptions {
@@ -12480,7 +12478,6 @@ export interface BlockFillOptions {
12480
12478
  }
12481
12479
 
12482
12480
  /**
12483
- * @beta
12484
12481
  * Contains more information for events where a block is hit.
12485
12482
  */
12486
12483
  export interface BlockHitInformation {
@@ -12506,7 +12503,6 @@ export interface BlockHitInformation {
12506
12503
  }
12507
12504
 
12508
12505
  /**
12509
- * @beta
12510
12506
  * Contains information for block raycast hit results.
12511
12507
  */
12512
12508
  export interface BlockRaycastHit {
@@ -12532,7 +12528,6 @@ export interface BlockRaycastHit {
12532
12528
  }
12533
12529
 
12534
12530
  /**
12535
- * @beta
12536
12531
  * Contains additional options for configuring a block raycast
12537
12532
  * query.
12538
12533
  */
@@ -12641,15 +12636,11 @@ export interface BoundingBox {
12641
12636
  min: Vector3;
12642
12637
  }
12643
12638
 
12644
- /**
12645
- * @beta
12646
- */
12647
12639
  export interface CameraDefaultOptions {
12648
12640
  easeOptions: CameraEaseOptions;
12649
12641
  }
12650
12642
 
12651
12643
  /**
12652
- * @beta
12653
12644
  * Contains options associated with a camera ease operation.
12654
12645
  */
12655
12646
  export interface CameraEaseOptions {
@@ -12668,7 +12659,6 @@ export interface CameraEaseOptions {
12668
12659
  }
12669
12660
 
12670
12661
  /**
12671
- * @beta
12672
12662
  * Used to initiate a full-screen color fade.
12673
12663
  */
12674
12664
  export interface CameraFadeOptions {
@@ -12687,7 +12677,6 @@ export interface CameraFadeOptions {
12687
12677
  }
12688
12678
 
12689
12679
  /**
12690
- * @beta
12691
12680
  * Contains timings for a fade transition.
12692
12681
  */
12693
12682
  export interface CameraFadeTimeOptions {
@@ -12711,35 +12700,23 @@ export interface CameraFadeTimeOptions {
12711
12700
  holdTime: number;
12712
12701
  }
12713
12702
 
12714
- /**
12715
- * @beta
12716
- */
12717
12703
  export interface CameraSetFacingOptions {
12718
12704
  easeOptions?: CameraEaseOptions;
12719
12705
  facingEntity: Entity;
12720
12706
  location?: Vector3;
12721
12707
  }
12722
12708
 
12723
- /**
12724
- * @beta
12725
- */
12726
12709
  export interface CameraSetLocationOptions {
12727
12710
  easeOptions?: CameraEaseOptions;
12728
12711
  location: Vector3;
12729
12712
  }
12730
12713
 
12731
- /**
12732
- * @beta
12733
- */
12734
12714
  export interface CameraSetPosOptions {
12735
12715
  easeOptions?: CameraEaseOptions;
12736
12716
  facingLocation: Vector3;
12737
12717
  location?: Vector3;
12738
12718
  }
12739
12719
 
12740
- /**
12741
- * @beta
12742
- */
12743
12720
  export interface CameraSetRotOptions {
12744
12721
  easeOptions?: CameraEaseOptions;
12745
12722
  location?: Vector3;
@@ -12781,7 +12758,6 @@ export interface CompoundBlockVolumeItem {
12781
12758
  }
12782
12759
 
12783
12760
  /**
12784
- * @beta
12785
12761
  * An exact coordinate within the world, including its
12786
12762
  * dimension and location.
12787
12763
  */
@@ -12813,7 +12789,6 @@ export interface DimensionLocation {
12813
12789
  }
12814
12790
 
12815
12791
  /**
12816
- * @beta
12817
12792
  * Additional options for when damage has been applied via a
12818
12793
  * projectile.
12819
12794
  */
@@ -12833,7 +12808,6 @@ export interface EntityApplyDamageByProjectileOptions {
12833
12808
  }
12834
12809
 
12835
12810
  /**
12836
- * @beta
12837
12811
  * Additional descriptions and metadata for a damage event.
12838
12812
  */
12839
12813
  export interface EntityApplyDamageOptions {
@@ -12852,7 +12826,6 @@ export interface EntityApplyDamageOptions {
12852
12826
  }
12853
12827
 
12854
12828
  /**
12855
- * @beta
12856
12829
  * Provides information about how damage has been applied to an
12857
12830
  * entity.
12858
12831
  */
@@ -12908,7 +12881,6 @@ export interface EntityDataDrivenTriggerEventOptions {
12908
12881
  }
12909
12882
 
12910
12883
  /**
12911
- * @beta
12912
12884
  * Contains additional options for entity effects.
12913
12885
  */
12914
12886
  export interface EntityEffectOptions {
@@ -12927,7 +12899,6 @@ export interface EntityEffectOptions {
12927
12899
  }
12928
12900
 
12929
12901
  /**
12930
- * @beta
12931
12902
  * Contains optional parameters for registering an entity
12932
12903
  * event.
12933
12904
  */
@@ -12949,7 +12920,6 @@ export interface EntityEventOptions {
12949
12920
  }
12950
12921
 
12951
12922
  /**
12952
- * @beta
12953
12923
  * Contains additional information about an entity that was
12954
12924
  * hit.
12955
12925
  */
@@ -12963,7 +12933,6 @@ export interface EntityHitInformation {
12963
12933
  }
12964
12934
 
12965
12935
  /**
12966
- * @beta
12967
12936
  * Contains options for selecting entities within an area.
12968
12937
  */
12969
12938
  export interface EntityQueryOptions {
@@ -13134,7 +13103,6 @@ export interface EntityQueryOptions {
13134
13103
  }
13135
13104
 
13136
13105
  /**
13137
- * @beta
13138
13106
  * Contains additional options for filtering players based on
13139
13107
  * their score for an objective.
13140
13108
  */
@@ -13169,7 +13137,6 @@ export interface EntityQueryScoreOptions {
13169
13137
  }
13170
13138
 
13171
13139
  /**
13172
- * @beta
13173
13140
  * Contains information for entity raycast hit results.
13174
13141
  */
13175
13142
  export interface EntityRaycastHit {
@@ -13188,7 +13155,6 @@ export interface EntityRaycastHit {
13188
13155
  }
13189
13156
 
13190
13157
  /**
13191
- * @beta
13192
13158
  * Contains additional options for an entity raycast operation.
13193
13159
  */
13194
13160
  export interface EntityRaycastOptions {
@@ -13235,7 +13201,6 @@ export interface ExplosionOptions {
13235
13201
  }
13236
13202
 
13237
13203
  /**
13238
- * @beta
13239
13204
  * Additional configuration options for {@link
13240
13205
  * World.playMusic}/{@link World.queueMusic} methods.
13241
13206
  */
@@ -13314,7 +13279,6 @@ export interface PlayAnimationOptions {
13314
13279
  }
13315
13280
 
13316
13281
  /**
13317
- * @beta
13318
13282
  * Additional options for how a sound plays for a player.
13319
13283
  */
13320
13284
  export interface PlayerSoundOptions {
@@ -13340,7 +13304,6 @@ export interface PlayerSoundOptions {
13340
13304
  }
13341
13305
 
13342
13306
  /**
13343
- * @beta
13344
13307
  * Defines a JSON structure that is used for more flexible.
13345
13308
  */
13346
13309
  export interface RawMessage {
@@ -13382,7 +13345,6 @@ export interface RawMessage {
13382
13345
  }
13383
13346
 
13384
13347
  /**
13385
- * @beta
13386
13348
  * Provides a description of a score token to use within a raw
13387
13349
  * message.
13388
13350
  */
@@ -13419,7 +13381,6 @@ export interface RawText {
13419
13381
  }
13420
13382
 
13421
13383
  /**
13422
- * @beta
13423
13384
  * Represents a fully customizable color within Minecraft.
13424
13385
  */
13425
13386
  export interface RGB {
@@ -13447,7 +13408,6 @@ export interface RGB {
13447
13408
  }
13448
13409
 
13449
13410
  /**
13450
- * @beta
13451
13411
  * Represents a fully customizable color within Minecraft.
13452
13412
  */
13453
13413
  export interface RGBA {
@@ -13482,7 +13442,6 @@ export interface RGBA {
13482
13442
  }
13483
13443
 
13484
13444
  /**
13485
- * @beta
13486
13445
  * Contains additional options for how a scoreboard should be
13487
13446
  * displayed within its display slot.
13488
13447
  */
@@ -13502,7 +13461,6 @@ export interface ScoreboardObjectiveDisplayOptions {
13502
13461
  }
13503
13462
 
13504
13463
  /**
13505
- * @beta
13506
13464
  * Contains additional options for registering a script event
13507
13465
  * event callback.
13508
13466
  */
@@ -13517,7 +13475,6 @@ export interface ScriptEventMessageFilterOptions {
13517
13475
  }
13518
13476
 
13519
13477
  /**
13520
- * @beta
13521
13478
  * Contains additional options for teleporting an entity.
13522
13479
  */
13523
13480
  export interface TeleportOptions {
@@ -13557,7 +13514,6 @@ export interface TeleportOptions {
13557
13514
  }
13558
13515
 
13559
13516
  /**
13560
- * @beta
13561
13517
  * Contains additional options for displaying a title and
13562
13518
  * optional subtitle.
13563
13519
  */
@@ -13596,7 +13552,6 @@ export interface TitleDisplayOptions {
13596
13552
  }
13597
13553
 
13598
13554
  /**
13599
- * @beta
13600
13555
  * Represents a two-directional vector.
13601
13556
  */
13602
13557
  export interface Vector2 {
@@ -13615,7 +13570,6 @@ export interface Vector2 {
13615
13570
  }
13616
13571
 
13617
13572
  /**
13618
- * @beta
13619
13573
  * Contains a description of a vector.
13620
13574
  */
13621
13575
  export interface Vector3 {
@@ -13640,7 +13594,6 @@ export interface Vector3 {
13640
13594
  }
13641
13595
 
13642
13596
  /**
13643
- * @beta
13644
13597
  * Contains additional options for a world-level playSound
13645
13598
  * occurrence.
13646
13599
  */
@@ -13659,32 +13612,22 @@ export interface WorldSoundOptions {
13659
13612
  volume?: number;
13660
13613
  }
13661
13614
 
13662
- /**
13663
- * @beta
13664
- */
13665
13615
  // @ts-ignore Class inheritance allowed for native defined classes
13666
13616
  export class CommandError extends Error {
13667
13617
  private constructor();
13668
13618
  }
13669
13619
 
13670
- /**
13671
- * @beta
13672
- */
13673
13620
  // @ts-ignore Class inheritance allowed for native defined classes
13674
13621
  export class LocationInUnloadedChunkError extends Error {
13675
13622
  private constructor();
13676
13623
  }
13677
13624
 
13678
- /**
13679
- * @beta
13680
- */
13681
13625
  // @ts-ignore Class inheritance allowed for native defined classes
13682
13626
  export class LocationOutOfWorldBoundariesError extends Error {
13683
13627
  private constructor();
13684
13628
  }
13685
13629
 
13686
13630
  /**
13687
- * @beta
13688
13631
  * @remarks
13689
13632
  * Holds the number of MoonPhases
13690
13633
  *