@minecraft/server 1.6.0-rc.1.20.50-preview.21 → 1.6.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (3) hide show
  1. package/README.md +0 -2
  2. package/index.d.ts +12 -442
  3. package/package.json +2 -2
package/index.d.ts CHANGED
@@ -7,7 +7,6 @@
7
7
  Copyright (c) Microsoft Corporation.
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  ***************************************************************************** */
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  /**
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- * @beta
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  * @packageDocumentation
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  * Contains many types related to manipulating a Minecraft
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  * world, including entities, blocks, dimensions, and more.
@@ -16,54 +15,47 @@
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  * ```json
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  * {
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  * "module_name": "@minecraft/server",
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- * "version": "1.8.0-internal.1.20.50-preview.21"
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+ * "version": "1.6.0"
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  * }
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  * ```
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  *
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  */
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  import * as minecraftcommon from '@minecraft/common';
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  /**
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- * @beta
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  * A general purpose relative direction enumeration.
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  */
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  export enum Direction {
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  /**
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- * @beta
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  * @remarks
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  * Returns the {@link Block} beneath (y - 1) of this item.
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  *
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  */
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  Down = 'Down',
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  /**
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- * @beta
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  * @remarks
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  * Returns the {@link Block} to the east (x + 1) of this item.
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  *
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  */
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  East = 'East',
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  /**
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- * @beta
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  * @remarks
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  * Returns the {@link Block} to the east (z + 1) of this item.
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  *
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  */
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  North = 'North',
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  /**
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- * @beta
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  * @remarks
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  * Returns the {@link Block} to the south (z - 1) of this item.
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  *
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  */
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  South = 'South',
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  /**
59
- * @beta
60
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  * @remarks
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  * Returns the {@link Block} above (y + 1) of this item.
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  *
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  */
64
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  Up = 'Up',
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  /**
66
- * @beta
67
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  * @remarks
68
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  * Returns the {@link Block} to the west (x - 1) of this item.
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  *
@@ -72,26 +64,22 @@ export enum Direction {
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  }
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74
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  /**
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- * @beta
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  * Specifies a mechanism for displaying scores on a scoreboard.
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  */
78
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  export enum DisplaySlotId {
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  /**
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- * @beta
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  * @remarks
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  * Displays the score below the player's name.
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  *
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  */
85
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  BelowName = 'BelowName',
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  /**
87
- * @beta
88
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  * @remarks
89
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  * Displays the score as a list on the pause screen.
90
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  *
91
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  */
92
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  List = 'List',
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  /**
94
- * @beta
95
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  * @remarks
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  * Displays the score on the side of the player's screen.
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  *
@@ -99,9 +87,6 @@ export enum DisplaySlotId {
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  Sidebar = 'Sidebar',
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  }
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102
- /**
103
- * @beta
104
- */
105
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  export enum EasingType {
106
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  InBack = 'InBack',
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  InBounce = 'InBounce',
@@ -138,19 +123,16 @@ export enum EasingType {
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  }
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140
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  /**
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- * @beta
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  * Describes the source of damage from an Entity.
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  */
144
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  export enum EntityDamageCause {
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  /**
146
- * @beta
147
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  * @remarks
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  * Damage caused by a falling anvil.
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  *
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  */
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  anvil = 'anvil',
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  /**
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- * @beta
154
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  * @remarks
155
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  * Damage caused from a non-Entity explosion. For example, an
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  * exploding bed.
@@ -159,14 +141,12 @@ export enum EntityDamageCause {
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  blockExplosion = 'blockExplosion',
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  campfire = 'campfire',
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  /**
162
- * @beta
163
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  * @remarks
164
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  * Unused.
165
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  *
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  */
167
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  charging = 'charging',
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  /**
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- * @beta
170
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  * @remarks
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  * Damage caused by physically touching an Entity or Block. For
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  * example, touching a Sweet Berry bush or Pufferfish.
@@ -174,7 +154,6 @@ export enum EntityDamageCause {
174
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  */
175
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  contact = 'contact',
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  /**
177
- * @beta
178
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  * @remarks
179
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  * Damage caused by an Entity being out of air and inside a
180
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  * liquid block.
@@ -182,14 +161,12 @@ export enum EntityDamageCause {
182
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  */
183
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  drowning = 'drowning',
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  /**
185
- * @beta
186
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  * @remarks
187
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  * Damage caused by an Entity attack.
188
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  *
189
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  */
190
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  entityAttack = 'entityAttack',
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  /**
192
- * @beta
193
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  * @remarks
194
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  * Damage caused by an Entity explosion. For example, a Creeper
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  * or Wither.
@@ -197,14 +174,12 @@ export enum EntityDamageCause {
197
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  */
198
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  entityExplosion = 'entityExplosion',
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  /**
200
- * @beta
201
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  * @remarks
202
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  * Damage caused by falling onto the ground.
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  *
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  */
205
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  fall = 'fall',
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  /**
207
- * @beta
208
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  * @remarks
209
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  * Damage caused by falling blocks. Note: Anvils and
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  * Stalactites have their own damage causes.
@@ -212,28 +187,24 @@ export enum EntityDamageCause {
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  */
213
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  fallingBlock = 'fallingBlock',
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  /**
215
- * @beta
216
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  * @remarks
217
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  * Damage caused by catching on fire.
218
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  *
219
193
  */
220
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  fire = 'fire',
221
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  /**
222
- * @beta
223
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  * @remarks
224
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  * Damage caused by burning over time.
225
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  *
226
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  */
227
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  fireTick = 'fireTick',
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  /**
229
- * @beta
230
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  * @remarks
231
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  * Damage caused by fireworks.
232
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  *
233
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  */
234
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  fireworks = 'fireworks',
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  /**
236
- * @beta
237
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  * @remarks
238
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  * Damage caused by flying into a wall at high speed while
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  * gliding with Elytra.
@@ -241,28 +212,24 @@ export enum EntityDamageCause {
241
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  */
242
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  flyIntoWall = 'flyIntoWall',
243
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  /**
244
- * @beta
245
215
  * @remarks
246
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  * Damage caused by staying inside a Powder Snow block.
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  *
248
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  */
249
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  freezing = 'freezing',
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  /**
251
- * @beta
252
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  * @remarks
253
222
  * Damage caused by touching a Lava block.
254
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  *
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  */
256
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  lava = 'lava',
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  /**
258
- * @beta
259
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  * @remarks
260
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  * Damage caused by being struck by lightning.
261
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  *
262
230
  */
263
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  lightning = 'lightning',
264
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  /**
265
- * @beta
266
233
  * @remarks
267
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  * Damage caused by magical attacks. For example, Evoker Fang
268
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  * or Conduit Block.
@@ -270,14 +237,12 @@ export enum EntityDamageCause {
270
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  */
271
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  magic = 'magic',
272
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  /**
273
- * @beta
274
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  * @remarks
275
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  * Damage caused by touching a Magma block.
276
242
  *
277
243
  */
278
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  magma = 'magma',
279
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  /**
280
- * @beta
281
246
  * @remarks
282
247
  * Damage caused by no source. For example, from a command or
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  * script.
@@ -285,7 +250,6 @@ export enum EntityDamageCause {
285
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  */
286
251
  none = 'none',
287
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  /**
288
- * @beta
289
253
  * @remarks
290
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  * Damage caused by an indirect source. For example, setting a
291
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  * mob's health to 0 in a behavior pack.
@@ -293,14 +257,12 @@ export enum EntityDamageCause {
293
257
  */
294
258
  override = 'override',
295
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  /**
296
- * @beta
297
260
  * @remarks
298
261
  * Damage caused by a Piston.
299
262
  *
300
263
  */
301
264
  piston = 'piston',
302
265
  /**
303
- * @beta
304
266
  * @remarks
305
267
  * Damage caused by a projectile.
306
268
  *
@@ -310,28 +272,24 @@ export enum EntityDamageCause {
310
272
  sonicBoom = 'sonicBoom',
311
273
  soulCampfire = 'soulCampfire',
312
274
  /**
313
- * @beta
314
275
  * @remarks
315
276
  * Damage caused by a falling Stalactite block.
316
277
  *
317
278
  */
318
279
  stalactite = 'stalactite',
319
280
  /**
320
- * @beta
321
281
  * @remarks
322
282
  * Damage caused by touching a Stalagmite block.
323
283
  *
324
284
  */
325
285
  stalagmite = 'stalagmite',
326
286
  /**
327
- * @beta
328
287
  * @remarks
329
288
  * Damage caused over time by having an empty hunger bar.
330
289
  *
331
290
  */
332
291
  starve = 'starve',
333
292
  /**
334
- * @beta
335
293
  * @remarks
336
294
  * Damage caused by an Entity being out of air and inside a
337
295
  * non-liquid block.
@@ -339,7 +297,6 @@ export enum EntityDamageCause {
339
297
  */
340
298
  suffocation = 'suffocation',
341
299
  /**
342
- * @beta
343
300
  * @remarks
344
301
  * Damage caused by an Entity killing itself. For example, from
345
302
  * the /kill command.
@@ -347,7 +304,6 @@ export enum EntityDamageCause {
347
304
  */
348
305
  suicide = 'suicide',
349
306
  /**
350
- * @beta
351
307
  * @remarks
352
308
  * Damage caused by an Entity being in an inhabitable climate.
353
309
  * For example, a Snow Golem in a biome with a temperature
@@ -356,7 +312,6 @@ export enum EntityDamageCause {
356
312
  */
357
313
  temperature = 'temperature',
358
314
  /**
359
- * @beta
360
315
  * @remarks
361
316
  * Damage caused by the Thorns armor enchantment and by the
362
317
  * Guardian thorns effect.
@@ -364,14 +319,12 @@ export enum EntityDamageCause {
364
319
  */
365
320
  thorns = 'thorns',
366
321
  /**
367
- * @beta
368
322
  * @remarks
369
323
  * Damage caused over time by falling into the void.
370
324
  *
371
325
  */
372
326
  'void' = 'void',
373
327
  /**
374
- * @beta
375
328
  * @remarks
376
329
  * Damage caused by the Wither effect. For example, from
377
330
  * touching a Wither Rose.
@@ -381,12 +334,10 @@ export enum EntityDamageCause {
381
334
  }
382
335
 
383
336
  /**
384
- * @beta
385
337
  * An enumeration describing initialization cause of an entity.
386
338
  */
387
339
  export enum EntityInitializationCause {
388
340
  /**
389
- * @beta
390
341
  * @remarks
391
342
  * Case when an entity is created as child of other entity or
392
343
  * entities, e.g., cows making a cow or slimes making smaller
@@ -395,7 +346,6 @@ export enum EntityInitializationCause {
395
346
  */
396
347
  Born = 'Born',
397
348
  /**
398
- * @beta
399
349
  * @remarks
400
350
  * Case when an entity is created by an event, e.g., Wandering
401
351
  * trader spawning llamas.
@@ -404,14 +354,12 @@ export enum EntityInitializationCause {
404
354
  Event = 'Event',
405
355
  Loaded = 'Loaded',
406
356
  /**
407
- * @beta
408
357
  * @remarks
409
358
  * Case when an entity is naturally spawned in the world.
410
359
  *
411
360
  */
412
361
  Spawned = 'Spawned',
413
362
  /**
414
- * @beta
415
363
  * @remarks
416
364
  * Case when an entity is transformed into another entity.
417
365
  *
@@ -420,13 +368,11 @@ export enum EntityInitializationCause {
420
368
  }
421
369
 
422
370
  /**
423
- * @beta
424
371
  * The equipment slot of the mob. This includes armor, offhand
425
372
  * and mainhand slots.
426
373
  */
427
374
  export enum EquipmentSlot {
428
375
  /**
429
- * @beta
430
376
  * @remarks
431
377
  * The chest slot. This slot is used to hold items such as
432
378
  * Chestplate or Elytra.
@@ -434,7 +380,6 @@ export enum EquipmentSlot {
434
380
  */
435
381
  Chest = 'Chest',
436
382
  /**
437
- * @beta
438
383
  * @remarks
439
384
  * The feet slot. This slot is used to hold items such as
440
385
  * Boots.
@@ -442,7 +387,6 @@ export enum EquipmentSlot {
442
387
  */
443
388
  Feet = 'Feet',
444
389
  /**
445
- * @beta
446
390
  * @remarks
447
391
  * The head slot. This slot is used to hold items such as
448
392
  * Helmets or Carved Pumpkins.
@@ -450,7 +394,6 @@ export enum EquipmentSlot {
450
394
  */
451
395
  Head = 'Head',
452
396
  /**
453
- * @beta
454
397
  * @remarks
455
398
  * The legs slot. This slot is used to hold items such as
456
399
  * Leggings.
@@ -458,7 +401,6 @@ export enum EquipmentSlot {
458
401
  */
459
402
  Legs = 'Legs',
460
403
  /**
461
- * @beta
462
404
  * @remarks
463
405
  * The mainhand slot. For players, the mainhand slot refers to
464
406
  * the currently active hotbar slot.
@@ -466,7 +408,6 @@ export enum EquipmentSlot {
466
408
  */
467
409
  Mainhand = 'Mainhand',
468
410
  /**
469
- * @beta
470
411
  * @remarks
471
412
  * The offhand slot. This slot is used to hold items such as
472
413
  * shields and maps.
@@ -476,12 +417,10 @@ export enum EquipmentSlot {
476
417
  }
477
418
 
478
419
  /**
479
- * @beta
480
420
  * Represents a game mode for the current world experience.
481
421
  */
482
422
  export enum GameMode {
483
423
  /**
484
- * @beta
485
424
  * @remarks
486
425
  * World is in a more locked-down experience, where blocks may
487
426
  * not be manipulated.
@@ -489,7 +428,6 @@ export enum GameMode {
489
428
  */
490
429
  adventure = 'adventure',
491
430
  /**
492
- * @beta
493
431
  * @remarks
494
432
  * World is in a full creative mode. In creative mode, the
495
433
  * player has all the resources available in the item selection
@@ -502,7 +440,6 @@ export enum GameMode {
502
440
  */
503
441
  creative = 'creative',
504
442
  /**
505
- * @beta
506
443
  * @remarks
507
444
  * World is in spectator mode. In spectator mode, spectators
508
445
  * are always flying and cannot become grounded. Spectators can
@@ -515,7 +452,6 @@ export enum GameMode {
515
452
  */
516
453
  spectator = 'spectator',
517
454
  /**
518
- * @beta
519
455
  * @remarks
520
456
  * World is in a survival mode, where players can take damage
521
457
  * and entities may not be peaceful. Survival mode is where the
@@ -528,26 +464,22 @@ export enum GameMode {
528
464
  }
529
465
 
530
466
  /**
531
- * @beta
532
467
  * Describes how an an item can be moved within a container.
533
468
  */
534
469
  export enum ItemLockMode {
535
470
  /**
536
- * @beta
537
471
  * @remarks
538
472
  * The item cannot be dropped or crafted with.
539
473
  *
540
474
  */
541
475
  inventory = 'inventory',
542
476
  /**
543
- * @beta
544
477
  * @remarks
545
478
  * The item has no container restrictions.
546
479
  *
547
480
  */
548
481
  none = 'none',
549
482
  /**
550
- * @beta
551
483
  * @remarks
552
484
  * The item cannot be moved from its slot, dropped or crafted
553
485
  * with.
@@ -557,7 +489,6 @@ export enum ItemLockMode {
557
489
  }
558
490
 
559
491
  /**
560
- * @beta
561
492
  * Enum containing the different phases of the moon based on
562
493
  * the current day.,Obtain the current MoonPhase using
563
494
  * world.getMoonPhase.
@@ -570,7 +501,6 @@ export enum ItemLockMode {
570
501
  */
571
502
  export enum MoonPhase {
572
503
  /**
573
- * @beta
574
504
  * @remarks
575
505
  * The brightest moon phase. During this phase, cats have a 50%
576
506
  * chance of spawning as black cats.
@@ -578,49 +508,42 @@ export enum MoonPhase {
578
508
  */
579
509
  FullMoon = 0,
580
510
  /**
581
- * @beta
582
511
  * @remarks
583
512
  * The phase following the Full Moon.
584
513
  *
585
514
  */
586
515
  WaningGibbous = 1,
587
516
  /**
588
- * @beta
589
517
  * @remarks
590
518
  * The phase following the Waxing Crescent.
591
519
  *
592
520
  */
593
521
  FirstQuarter = 2,
594
522
  /**
595
- * @beta
596
523
  * @remarks
597
524
  * The phase following the Last Quarter.
598
525
  *
599
526
  */
600
527
  WaningCrescent = 3,
601
528
  /**
602
- * @beta
603
529
  * @remarks
604
530
  * The darkest moon phase.
605
531
  *
606
532
  */
607
533
  NewMoon = 4,
608
534
  /**
609
- * @beta
610
535
  * @remarks
611
536
  * The phase following the New Moon.
612
537
  *
613
538
  */
614
539
  WaxingCrescent = 5,
615
540
  /**
616
- * @beta
617
541
  * @remarks
618
542
  * The phase following the Waning Gibbous.
619
543
  *
620
544
  */
621
545
  LastQuarter = 6,
622
546
  /**
623
- * @beta
624
547
  * @remarks
625
548
  * The phase following the First Quarter.
626
549
  *
@@ -629,13 +552,11 @@ export enum MoonPhase {
629
552
  }
630
553
 
631
554
  /**
632
- * @beta
633
555
  * Used for specifying a sort order for how to display an
634
556
  * objective and its list of participants.
635
557
  */
636
558
  export enum ObjectiveSortOrder {
637
559
  /**
638
- * @beta
639
560
  * @remarks
640
561
  * Objective participant list is displayed in ascending (e.g.,
641
562
  * A-Z) order.
@@ -643,7 +564,6 @@ export enum ObjectiveSortOrder {
643
564
  */
644
565
  Ascending = 0,
645
566
  /**
646
- * @beta
647
567
  * @remarks
648
568
  * Objective participant list is displayed in descending (e.g.,
649
569
  * Z-A) order.
@@ -653,19 +573,16 @@ export enum ObjectiveSortOrder {
653
573
  }
654
574
 
655
575
  /**
656
- * @beta
657
576
  * Contains objectives and participants for the scoreboard.
658
577
  */
659
578
  export enum ScoreboardIdentityType {
660
579
  /**
661
- * @beta
662
580
  * @remarks
663
581
  * This scoreboard participant is tied to an entity.
664
582
  *
665
583
  */
666
584
  Entity = 'Entity',
667
585
  /**
668
- * @beta
669
586
  * @remarks
670
587
  * This scoreboard participant is tied to a pseudo player
671
588
  * entity - typically this is used to store scores as data or
@@ -674,7 +591,6 @@ export enum ScoreboardIdentityType {
674
591
  */
675
592
  FakePlayer = 'FakePlayer',
676
593
  /**
677
- * @beta
678
594
  * @remarks
679
595
  * This scoreboard participant is tied to a player.
680
596
  *
@@ -683,12 +599,10 @@ export enum ScoreboardIdentityType {
683
599
  }
684
600
 
685
601
  /**
686
- * @beta
687
602
  * Describes where the script event originated from.
688
603
  */
689
604
  export enum ScriptEventSource {
690
605
  /**
691
- * @beta
692
606
  * @remarks
693
607
  * The script event originated from a Block such as a Command
694
608
  * Block.
@@ -696,7 +610,6 @@ export enum ScriptEventSource {
696
610
  */
697
611
  Block = 'Block',
698
612
  /**
699
- * @beta
700
613
  * @remarks
701
614
  * The script event originated from an Entity such as a Player,
702
615
  * Command Block Minecart or Animation Controller.
@@ -704,14 +617,12 @@ export enum ScriptEventSource {
704
617
  */
705
618
  Entity = 'Entity',
706
619
  /**
707
- * @beta
708
620
  * @remarks
709
621
  * The script event originated from an NPC dialogue.
710
622
  *
711
623
  */
712
624
  NPCDialogue = 'NPCDialogue',
713
625
  /**
714
- * @beta
715
626
  * @remarks
716
627
  * The script event originated from the server, such as from a
717
628
  * runCommand API call or a dedicated server console.
@@ -721,7 +632,6 @@ export enum ScriptEventSource {
721
632
  }
722
633
 
723
634
  /**
724
- * @beta
725
635
  * Provides numeric values for common periods in the Minecraft
726
636
  * day.
727
637
  */
@@ -735,27 +645,23 @@ export enum TimeOfDay {
735
645
  }
736
646
 
737
647
  /**
738
- * @beta
739
648
  * Used to specify the type of weather condition within the
740
649
  * world.
741
650
  */
742
651
  export enum WeatherType {
743
652
  /**
744
- * @beta
745
653
  * @remarks
746
654
  * Specifies a clear weather condition.
747
655
  *
748
656
  */
749
657
  Clear = 'Clear',
750
658
  /**
751
- * @beta
752
659
  * @remarks
753
660
  * Specifies a rain weather condition.
754
661
  *
755
662
  */
756
663
  Rain = 'Rain',
757
664
  /**
758
- * @beta
759
665
  * @remarks
760
666
  * Specifies a rain and thunder weather condition.
761
667
  *
@@ -764,7 +670,6 @@ export enum WeatherType {
764
670
  }
765
671
 
766
672
  /**
767
- * @beta
768
673
  * Represents a block in a dimension. A block represents a
769
674
  * unique X, Y, and Z within a dimension and get/sets the state
770
675
  * of the block at that location. This type was significantly
@@ -779,7 +684,6 @@ export class Block {
779
684
  */
780
685
  readonly dimension: Dimension;
781
686
  /**
782
- * @beta
783
687
  * @remarks
784
688
  * Returns true if this block is an air block (i.e., empty
785
689
  * space).
@@ -792,7 +696,6 @@ export class Block {
792
696
  */
793
697
  readonly isAir: boolean;
794
698
  /**
795
- * @beta
796
699
  * @remarks
797
700
  * Returns true if this block is a liquid block - (e.g., a
798
701
  * water block and a lava block are liquid, while an air block
@@ -844,17 +747,11 @@ export class Block {
844
747
  */
845
748
  readonly z: number;
846
749
  /**
847
- * @beta
848
750
  * @remarks
849
751
  * Gets a component (that represents additional capabilities)
850
752
  * for a block - for example, an inventory component of a chest
851
753
  * block.
852
754
  *
853
- * @param componentId
854
- * The identifier of the component (e.g.,
855
- * 'minecraft:inventory'). If no namespace prefix is specified,
856
- * 'minecraft:' is assumed. Available component IDs can be
857
- * found as part of the {@link BlockComponentTypes} enum.
858
755
  * @returns
859
756
  * Returns the component if it exists on the block, otherwise
860
757
  * undefined.
@@ -864,9 +761,8 @@ export class Block {
864
761
  *
865
762
  * {@link LocationOutOfWorldBoundariesError}
866
763
  */
867
- getComponent(componentId: string): BlockComponent | undefined;
764
+ getComponent(componentName: string): BlockComponent | undefined;
868
765
  /**
869
- * @beta
870
766
  * @remarks
871
767
  * Returns true if this reference to a block is still valid
872
768
  * (for example, if the block is unloaded, references to that
@@ -896,14 +792,12 @@ export class Block {
896
792
  }
897
793
 
898
794
  /**
899
- * @beta
900
795
  * Base type for components associated with blocks.
901
796
  */
902
797
  // @ts-ignore Class inheritance allowed for native defined classes
903
798
  export class BlockComponent extends Component {
904
799
  private constructor();
905
800
  /**
906
- * @beta
907
801
  * @remarks
908
802
  * Block instance that this component pertains to.
909
803
  *
@@ -912,7 +806,6 @@ export class BlockComponent extends Component {
912
806
  }
913
807
 
914
808
  /**
915
- * @beta
916
809
  * Contains information regarding an event that impacts a
917
810
  * specific block.
918
811
  */
@@ -934,7 +827,6 @@ export class BlockEvent {
934
827
  }
935
828
 
936
829
  /**
937
- * @beta
938
830
  * Represents the inventory of a block in the world. Used with
939
831
  * blocks like chests.
940
832
  */
@@ -952,7 +844,6 @@ export class BlockInventoryComponent extends BlockComponent {
952
844
  }
953
845
 
954
846
  /**
955
- * @beta
956
847
  * Contains the combination of type {@link BlockType} and
957
848
  * properties (also sometimes called block state) which
958
849
  * describe a block (but does not belong to a specific {@link
@@ -1024,7 +915,6 @@ export class BlockPermutation {
1024
915
  }
1025
916
 
1026
917
  /**
1027
- * @beta
1028
918
  * Contains information related to changes to a button push.
1029
919
  */
1030
920
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -1039,7 +929,6 @@ export class ButtonPushAfterEvent extends BlockEvent {
1039
929
  }
1040
930
 
1041
931
  /**
1042
- * @beta
1043
932
  * Manages callbacks that are connected to when a button is
1044
933
  * pushed.
1045
934
  */
@@ -1049,7 +938,6 @@ export class ButtonPushAfterEventSignal extends IButtonPushAfterEventSignal {
1049
938
  }
1050
939
 
1051
940
  /**
1052
- * @beta
1053
941
  * Contains methods relating to the active camera for the
1054
942
  * specified player.
1055
943
  */
@@ -1118,7 +1006,6 @@ export class CommandResult {
1118
1006
  }
1119
1007
 
1120
1008
  /**
1121
- * @beta
1122
1009
  * Base class for downstream Component implementations.
1123
1010
  */
1124
1011
  export class Component {
@@ -1130,7 +1017,6 @@ export class Component {
1130
1017
  */
1131
1018
  readonly typeId: string;
1132
1019
  /**
1133
- * @beta
1134
1020
  * @remarks
1135
1021
  * Returns whether the component is valid. A component is
1136
1022
  * considered valid if its owner is valid, in addition to any
@@ -1144,7 +1030,6 @@ export class Component {
1144
1030
  }
1145
1031
 
1146
1032
  /**
1147
- * @beta
1148
1033
  * Represents a container that can hold sets of items. Used
1149
1034
  * with entities such as Players, Chest Minecarts, Llamas, and
1150
1035
  * more.
@@ -1216,7 +1101,6 @@ export class Container {
1216
1101
  */
1217
1102
  getItem(slot: number): ItemStack | undefined;
1218
1103
  /**
1219
- * @beta
1220
1104
  * @remarks
1221
1105
  * Returns whether a container object (or the entity or block
1222
1106
  * that this container is associated with) is still available
@@ -1335,7 +1219,6 @@ export class Dimension {
1335
1219
  */
1336
1220
  readonly id: string;
1337
1221
  /**
1338
- * @beta
1339
1222
  * @remarks
1340
1223
  * Returns a block instance at the given location.
1341
1224
  *
@@ -1360,7 +1243,6 @@ export class Dimension {
1360
1243
  */
1361
1244
  getBlock(location: Vector3): Block | undefined;
1362
1245
  /**
1363
- * @beta
1364
1246
  * @remarks
1365
1247
  * Gets the first block that intersects with a vector emanating
1366
1248
  * from a location.
@@ -1374,7 +1256,6 @@ export class Dimension {
1374
1256
  */
1375
1257
  getBlockFromRay(location: Vector3, direction: Vector3, options?: BlockRaycastOptions): BlockRaycastHit | undefined;
1376
1258
  /**
1377
- * @beta
1378
1259
  * @remarks
1379
1260
  * Returns a set of entities based on a set of conditions
1380
1261
  * defined via the EntityQueryOptions set of filter criteria.
@@ -1443,7 +1324,6 @@ export class Dimension {
1443
1324
  */
1444
1325
  getEntities(options?: EntityQueryOptions): Entity[];
1445
1326
  /**
1446
- * @beta
1447
1327
  * @remarks
1448
1328
  * Returns a set of entities at a particular location.
1449
1329
  *
@@ -1454,7 +1334,6 @@ export class Dimension {
1454
1334
  */
1455
1335
  getEntitiesAtBlockLocation(location: Vector3): Entity[];
1456
1336
  /**
1457
- * @beta
1458
1337
  * @remarks
1459
1338
  * Gets entities that intersect with a specified vector
1460
1339
  * emanating from a location.
@@ -1464,7 +1343,6 @@ export class Dimension {
1464
1343
  */
1465
1344
  getEntitiesFromRay(location: Vector3, direction: Vector3, options?: EntityRaycastOptions): EntityRaycastHit[];
1466
1345
  /**
1467
- * @beta
1468
1346
  * @remarks
1469
1347
  * Returns a set of players based on a set of conditions
1470
1348
  * defined via the EntityQueryOptions set of filter criteria.
@@ -1478,7 +1356,6 @@ export class Dimension {
1478
1356
  */
1479
1357
  getPlayers(options?: EntityQueryOptions): Player[];
1480
1358
  /**
1481
- * @beta
1482
1359
  * @remarks
1483
1360
  * Runs a command synchronously using the context of the
1484
1361
  * broader dimenion.
@@ -1523,7 +1400,6 @@ export class Dimension {
1523
1400
  */
1524
1401
  runCommandAsync(commandString: string): Promise<CommandResult>;
1525
1402
  /**
1526
- * @beta
1527
1403
  * @remarks
1528
1404
  * Sets the current weather within the dimension
1529
1405
  *
@@ -1539,7 +1415,6 @@ export class Dimension {
1539
1415
  */
1540
1416
  setWeather(weatherType: WeatherType, duration?: number): void;
1541
1417
  /**
1542
- * @beta
1543
1418
  * @remarks
1544
1419
  * Creates a new entity (e.g., a mob) at the specified
1545
1420
  * location.
@@ -1600,7 +1475,6 @@ export class Dimension {
1600
1475
  */
1601
1476
  spawnEntity(identifier: string, location: Vector3): Entity;
1602
1477
  /**
1603
- * @beta
1604
1478
  * @remarks
1605
1479
  * Creates a new item stack as an entity at the specified
1606
1480
  * location.
@@ -1647,7 +1521,6 @@ export class Dimension {
1647
1521
  */
1648
1522
  spawnItem(itemStack: ItemStack, location: Vector3): Entity;
1649
1523
  /**
1650
- * @beta
1651
1524
  * @remarks
1652
1525
  * Creates a new particle emitter at a specified location in
1653
1526
  * the world.
@@ -1686,7 +1559,6 @@ export class Dimension {
1686
1559
  }
1687
1560
 
1688
1561
  /**
1689
- * @beta
1690
1562
  * Represents an effect - like poison - that has been added to
1691
1563
  * an Entity.
1692
1564
  */
@@ -1735,7 +1607,6 @@ export class Effect {
1735
1607
  }
1736
1608
 
1737
1609
  /**
1738
- * @beta
1739
1610
  * Represents a type of effect - like poison - that can be
1740
1611
  * applied to an entity.
1741
1612
  */
@@ -1758,7 +1629,6 @@ export class EffectType {
1758
1629
  export class Entity {
1759
1630
  private constructor();
1760
1631
  /**
1761
- * @beta
1762
1632
  * @remarks
1763
1633
  * Dimension that the entity is currently within.
1764
1634
  *
@@ -1777,7 +1647,6 @@ export class Entity {
1777
1647
  */
1778
1648
  readonly id: string;
1779
1649
  /**
1780
- * @beta
1781
1650
  * @remarks
1782
1651
  * Whether the entity is touching a climbable block. For
1783
1652
  * example, a player next to a ladder or a spider next to a
@@ -1787,7 +1656,6 @@ export class Entity {
1787
1656
  */
1788
1657
  readonly isClimbing: boolean;
1789
1658
  /**
1790
- * @beta
1791
1659
  * @remarks
1792
1660
  * Whether the entity has a fall distance greater than 0, or
1793
1661
  * greater than 1 while gliding.
@@ -1796,7 +1664,6 @@ export class Entity {
1796
1664
  */
1797
1665
  readonly isFalling: boolean;
1798
1666
  /**
1799
- * @beta
1800
1667
  * @remarks
1801
1668
  * Whether any part of the entity is inside a water block.
1802
1669
  *
@@ -1804,7 +1671,6 @@ export class Entity {
1804
1671
  */
1805
1672
  readonly isInWater: boolean;
1806
1673
  /**
1807
- * @beta
1808
1674
  * @remarks
1809
1675
  * Whether the entity is on top of a solid block.
1810
1676
  *
@@ -1812,7 +1678,6 @@ export class Entity {
1812
1678
  */
1813
1679
  readonly isOnGround: boolean;
1814
1680
  /**
1815
- * @beta
1816
1681
  * @remarks
1817
1682
  * If true, the entity is currently sleeping.
1818
1683
  *
@@ -1820,7 +1685,6 @@ export class Entity {
1820
1685
  */
1821
1686
  readonly isSleeping: boolean;
1822
1687
  /**
1823
- * @beta
1824
1688
  * @remarks
1825
1689
  * Whether the entity is sneaking - that is, moving more slowly
1826
1690
  * and more quietly.
@@ -1830,7 +1694,6 @@ export class Entity {
1830
1694
  */
1831
1695
  isSneaking: boolean;
1832
1696
  /**
1833
- * @beta
1834
1697
  * @remarks
1835
1698
  * Whether the entity is sprinting. For example, a player using
1836
1699
  * the sprint action, an ocelot running away or a pig boosting
@@ -1840,7 +1703,6 @@ export class Entity {
1840
1703
  */
1841
1704
  readonly isSprinting: boolean;
1842
1705
  /**
1843
- * @beta
1844
1706
  * @remarks
1845
1707
  * Whether the entity is in the swimming state. For example, a
1846
1708
  * player using the swim action or a fish in water.
@@ -1849,7 +1711,6 @@ export class Entity {
1849
1711
  */
1850
1712
  readonly isSwimming: boolean;
1851
1713
  /**
1852
- * @beta
1853
1714
  * @remarks
1854
1715
  * Current location of the entity.
1855
1716
  *
@@ -1857,7 +1718,6 @@ export class Entity {
1857
1718
  */
1858
1719
  readonly location: Vector3;
1859
1720
  /**
1860
- * @beta
1861
1721
  * @remarks
1862
1722
  * Given name of the entity.
1863
1723
  *
@@ -1866,7 +1726,6 @@ export class Entity {
1866
1726
  */
1867
1727
  nameTag: string;
1868
1728
  /**
1869
- * @beta
1870
1729
  * @remarks
1871
1730
  * Returns a scoreboard identity that represents this entity.
1872
1731
  * Will remain valid when the entity is killed.
@@ -1882,7 +1741,6 @@ export class Entity {
1882
1741
  */
1883
1742
  readonly typeId: string;
1884
1743
  /**
1885
- * @beta
1886
1744
  * @remarks
1887
1745
  * Adds or updates an effect, like poison, to the entity.
1888
1746
  *
@@ -1941,7 +1799,6 @@ export class Entity {
1941
1799
  */
1942
1800
  addEffect(effectType: EffectType | string, duration: number, options?: EntityEffectOptions): void;
1943
1801
  /**
1944
- * @beta
1945
1802
  * @remarks
1946
1803
  * Adds a specified tag to an entity.
1947
1804
  *
@@ -1976,7 +1833,6 @@ export class Entity {
1976
1833
  */
1977
1834
  addTag(tag: string): boolean;
1978
1835
  /**
1979
- * @beta
1980
1836
  * @remarks
1981
1837
  * Applies a set of damage to an entity.
1982
1838
  *
@@ -2009,7 +1865,6 @@ export class Entity {
2009
1865
  */
2010
1866
  applyDamage(amount: number, options?: EntityApplyDamageByProjectileOptions | EntityApplyDamageOptions): boolean;
2011
1867
  /**
2012
- * @beta
2013
1868
  * @remarks
2014
1869
  * Applies impulse vector to the current velocity of the
2015
1870
  * entity.
@@ -2031,7 +1886,6 @@ export class Entity {
2031
1886
  */
2032
1887
  applyImpulse(vector: Vector3): void;
2033
1888
  /**
2034
- * @beta
2035
1889
  * @remarks
2036
1890
  * Applies impulse vector to the current velocity of the
2037
1891
  * entity.
@@ -2067,7 +1921,6 @@ export class Entity {
2067
1921
  */
2068
1922
  applyKnockback(directionX: number, directionZ: number, horizontalStrength: number, verticalStrength: number): void;
2069
1923
  /**
2070
- * @beta
2071
1924
  * @remarks
2072
1925
  * Sets the current velocity of the Entity to zero. Note that
2073
1926
  * this method may not have an impact on Players.
@@ -2087,7 +1940,6 @@ export class Entity {
2087
1940
  */
2088
1941
  clearVelocity(): void;
2089
1942
  /**
2090
- * @beta
2091
1943
  * @remarks
2092
1944
  * Returns the first intersecting block from the direction that
2093
1945
  * this entity is looking at.
@@ -2101,7 +1953,6 @@ export class Entity {
2101
1953
  */
2102
1954
  getBlockFromViewDirection(options?: BlockRaycastOptions): BlockRaycastHit | undefined;
2103
1955
  /**
2104
- * @beta
2105
1956
  * @remarks
2106
1957
  * Gets a component (that represents additional capabilities)
2107
1958
  * for an entity.
@@ -2110,14 +1961,13 @@ export class Entity {
2110
1961
  * The identifier of the component (e.g., 'minecraft:health').
2111
1962
  * If no namespace prefix is specified, 'minecraft:' is
2112
1963
  * assumed. Available component IDs can be found as part of the
2113
- * {@link EntityComponentTypes} enum.
1964
+ * {@link @minecraft/server.EntityComponentTypes} enum.
2114
1965
  * @returns
2115
1966
  * Returns the component if it exists on the entity, otherwise
2116
1967
  * undefined.
2117
1968
  */
2118
1969
  getComponent(componentId: string): EntityComponent | undefined;
2119
1970
  /**
2120
- * @beta
2121
1971
  * @remarks
2122
1972
  * Returns all components that are both present on this entity
2123
1973
  * and supported by the API.
@@ -2128,7 +1978,6 @@ export class Entity {
2128
1978
  */
2129
1979
  getComponents(): EntityComponent[];
2130
1980
  /**
2131
- * @beta
2132
1981
  * @remarks
2133
1982
  * Returns the effect for the specified EffectType on the
2134
1983
  * entity, undefined if the effect is not present, or throws an
@@ -2144,7 +1993,6 @@ export class Entity {
2144
1993
  */
2145
1994
  getEffect(effectType: EffectType | string): Effect | undefined;
2146
1995
  /**
2147
- * @beta
2148
1996
  * @remarks
2149
1997
  * Returns a set of effects applied to this entity.
2150
1998
  *
@@ -2154,7 +2002,6 @@ export class Entity {
2154
2002
  */
2155
2003
  getEffects(): Effect[];
2156
2004
  /**
2157
- * @beta
2158
2005
  * @remarks
2159
2006
  * Gets the entities that this entity is looking at by
2160
2007
  * performing a ray cast from the view of this entity.
@@ -2168,7 +2015,6 @@ export class Entity {
2168
2015
  */
2169
2016
  getEntitiesFromViewDirection(options?: EntityRaycastOptions): EntityRaycastHit[];
2170
2017
  /**
2171
- * @beta
2172
2018
  * @remarks
2173
2019
  * Returns the current location of the head component of this
2174
2020
  * entity.
@@ -2180,7 +2026,6 @@ export class Entity {
2180
2026
  */
2181
2027
  getHeadLocation(): Vector3;
2182
2028
  /**
2183
- * @beta
2184
2029
  * @remarks
2185
2030
  * Gets an entity Property value. If the property was set using
2186
2031
  * the setProperty function within the same tick, the updated
@@ -2198,7 +2043,6 @@ export class Entity {
2198
2043
  */
2199
2044
  getProperty(identifier: string): boolean | number | string | undefined;
2200
2045
  /**
2201
- * @beta
2202
2046
  * @remarks
2203
2047
  * Returns the current rotation component of this entity.
2204
2048
  *
@@ -2209,17 +2053,13 @@ export class Entity {
2209
2053
  */
2210
2054
  getRotation(): Vector2;
2211
2055
  /**
2212
- * @beta
2213
2056
  * @remarks
2214
- * Returns all tags associated with an entity.
2215
- *
2216
2057
  * @returns
2217
- * Returns the current rotation component of this entity.
2058
+ * Returns all tags associated with an entity.
2218
2059
  * @throws This function can throw errors.
2219
2060
  */
2220
2061
  getTags(): string[];
2221
2062
  /**
2222
- * @beta
2223
2063
  * @remarks
2224
2064
  * Returns the current velocity vector of the entity.
2225
2065
  *
@@ -2239,7 +2079,6 @@ export class Entity {
2239
2079
  */
2240
2080
  getVelocity(): Vector3;
2241
2081
  /**
2242
- * @beta
2243
2082
  * @remarks
2244
2083
  * Returns the current view direction of the entity.
2245
2084
  *
@@ -2249,7 +2088,6 @@ export class Entity {
2249
2088
  */
2250
2089
  getViewDirection(): Vector3;
2251
2090
  /**
2252
- * @beta
2253
2091
  * @remarks
2254
2092
  * Returns true if the specified component is present on this
2255
2093
  * entity.
@@ -2264,7 +2102,6 @@ export class Entity {
2264
2102
  */
2265
2103
  hasComponent(componentId: string): boolean;
2266
2104
  /**
2267
- * @beta
2268
2105
  * @remarks
2269
2106
  * Returns whether an entity has a particular tag.
2270
2107
  *
@@ -2276,7 +2113,6 @@ export class Entity {
2276
2113
  */
2277
2114
  hasTag(tag: string): boolean;
2278
2115
  /**
2279
- * @beta
2280
2116
  * @remarks
2281
2117
  * Returns whether the entity can be manipulated by script. A
2282
2118
  * Player is considered valid when it's EntityLifetimeState is
@@ -2287,7 +2123,6 @@ export class Entity {
2287
2123
  */
2288
2124
  isValid(): boolean;
2289
2125
  /**
2290
- * @beta
2291
2126
  * @remarks
2292
2127
  * Kills this entity. The entity will drop loot as normal.
2293
2128
  *
@@ -2319,7 +2154,6 @@ export class Entity {
2319
2154
  */
2320
2155
  kill(): boolean;
2321
2156
  /**
2322
- * @beta
2323
2157
  * @remarks
2324
2158
  * Removes the specified EffectType on the entity, or returns
2325
2159
  * false if the effect is not present.
@@ -2335,7 +2169,6 @@ export class Entity {
2335
2169
  */
2336
2170
  removeEffect(effectType: EffectType | string): boolean;
2337
2171
  /**
2338
- * @beta
2339
2172
  * @remarks
2340
2173
  * Removes a specified tag from an entity.
2341
2174
  *
@@ -2349,7 +2182,6 @@ export class Entity {
2349
2182
  */
2350
2183
  removeTag(tag: string): boolean;
2351
2184
  /**
2352
- * @beta
2353
2185
  * @remarks
2354
2186
  * Resets an Entity Property back to its default value, as
2355
2187
  * specified in the Entity's definition. This property change
@@ -2373,7 +2205,6 @@ export class Entity {
2373
2205
  */
2374
2206
  resetProperty(identifier: string): boolean | number | string;
2375
2207
  /**
2376
- * @beta
2377
2208
  * @remarks
2378
2209
  * Runs a synchronous command on the entity.
2379
2210
  *
@@ -2408,7 +2239,6 @@ export class Entity {
2408
2239
  */
2409
2240
  runCommandAsync(commandString: string): Promise<CommandResult>;
2410
2241
  /**
2411
- * @beta
2412
2242
  * @remarks
2413
2243
  * Sets an Entity Property to the provided value. This property
2414
2244
  * change is not applied until the next tick.
@@ -2432,7 +2262,6 @@ export class Entity {
2432
2262
  */
2433
2263
  setProperty(identifier: string, value: boolean | number | string): void;
2434
2264
  /**
2435
- * @beta
2436
2265
  * @remarks
2437
2266
  * Sets the main rotation of the entity.
2438
2267
  *
@@ -2446,7 +2275,6 @@ export class Entity {
2446
2275
  */
2447
2276
  setRotation(rotation: Vector2): void;
2448
2277
  /**
2449
- * @beta
2450
2278
  * @remarks
2451
2279
  * Teleports the selected entity to a new location
2452
2280
  *
@@ -2479,7 +2307,6 @@ export class Entity {
2479
2307
  */
2480
2308
  teleport(location: Vector3, teleportOptions?: TeleportOptions): void;
2481
2309
  /**
2482
- * @beta
2483
2310
  * @remarks
2484
2311
  * Triggers an entity type event. For every entity, a number of
2485
2312
  * events are defined in an entities' definition for key entity
@@ -2503,7 +2330,6 @@ export class Entity {
2503
2330
  */
2504
2331
  triggerEvent(eventName: string): void;
2505
2332
  /**
2506
- * @beta
2507
2333
  * @remarks
2508
2334
  * Attempts to try a teleport, but may not complete the
2509
2335
  * teleport operation (for example, if there are blocks at the
@@ -2525,7 +2351,6 @@ export class Entity {
2525
2351
  }
2526
2352
 
2527
2353
  /**
2528
- * @beta
2529
2354
  * This is a base abstract class for any entity component that
2530
2355
  * centers around a number and can have a minimum, maximum, and
2531
2356
  * default defined value.
@@ -2605,7 +2430,6 @@ export class EntityAttributeComponent extends EntityComponent {
2605
2430
  }
2606
2431
 
2607
2432
  /**
2608
- * @beta
2609
2433
  * Base class for a family of entity movement events.
2610
2434
  */
2611
2435
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -2621,7 +2445,6 @@ export class EntityBaseMovementComponent extends EntityComponent {
2621
2445
  }
2622
2446
 
2623
2447
  /**
2624
- * @beta
2625
2448
  * When added, this component signifies that the entity can
2626
2449
  * climb up ladders.
2627
2450
  */
@@ -2632,7 +2455,6 @@ export class EntityCanClimbComponent extends EntityComponent {
2632
2455
  }
2633
2456
 
2634
2457
  /**
2635
- * @beta
2636
2458
  * When added, this component signifies that the entity can
2637
2459
  * fly, and the pathfinder won't be restricted to paths where a
2638
2460
  * solid block is required underneath it.
@@ -2644,7 +2466,6 @@ export class EntityCanFlyComponent extends EntityComponent {
2644
2466
  }
2645
2467
 
2646
2468
  /**
2647
- * @beta
2648
2469
  * When added, this component signifies that the entity can
2649
2470
  * power jump like the horse does within Minecraft.
2650
2471
  */
@@ -2655,7 +2476,6 @@ export class EntityCanPowerJumpComponent extends EntityComponent {
2655
2476
  }
2656
2477
 
2657
2478
  /**
2658
- * @beta
2659
2479
  * Defines the entity's color. Only works on certain entities
2660
2480
  * that have predefined color values (e.g., sheep, llama,
2661
2481
  * shulker).
@@ -2675,7 +2495,6 @@ export class EntityColorComponent extends EntityComponent {
2675
2495
  }
2676
2496
 
2677
2497
  /**
2678
- * @beta
2679
2498
  * Base class for downstream entity components.
2680
2499
  */
2681
2500
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -2684,7 +2503,6 @@ export class EntityComponent extends Component {
2684
2503
  }
2685
2504
 
2686
2505
  /**
2687
- * @beta
2688
2506
  * Contains data related to the death of an entity in the game.
2689
2507
  */
2690
2508
  export class EntityDieAfterEvent {
@@ -2705,7 +2523,6 @@ export class EntityDieAfterEvent {
2705
2523
  }
2706
2524
 
2707
2525
  /**
2708
- * @beta
2709
2526
  * Supports registering for an event that fires after an entity
2710
2527
  * has died.
2711
2528
  */
@@ -2743,7 +2560,6 @@ export class EntityDieAfterEventSignal {
2743
2560
  }
2744
2561
 
2745
2562
  /**
2746
- * @beta
2747
2563
  * Provides access to a mob's equipment slots. This component
2748
2564
  * exists for all mob entities.
2749
2565
  */
@@ -2781,7 +2597,6 @@ export class EntityEquippableComponent extends EntityComponent {
2781
2597
  }
2782
2598
 
2783
2599
  /**
2784
- * @beta
2785
2600
  * When added, this component signifies that this entity
2786
2601
  * doesn't take damage from fire.
2787
2602
  */
@@ -2792,7 +2607,6 @@ export class EntityFireImmuneComponent extends EntityComponent {
2792
2607
  }
2793
2608
 
2794
2609
  /**
2795
- * @beta
2796
2610
  * When added, this component signifies that this entity can
2797
2611
  * float in liquid blocks.
2798
2612
  */
@@ -2803,7 +2617,6 @@ export class EntityFloatsInLiquidComponent extends EntityComponent {
2803
2617
  }
2804
2618
 
2805
2619
  /**
2806
- * @beta
2807
2620
  * Represents the flying speed of an entity.
2808
2621
  */
2809
2622
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -2821,7 +2634,6 @@ export class EntityFlyingSpeedComponent extends EntityComponent {
2821
2634
  }
2822
2635
 
2823
2636
  /**
2824
- * @beta
2825
2637
  * Defines how much friction affects this entity.
2826
2638
  */
2827
2639
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -2840,7 +2652,6 @@ export class EntityFrictionModifierComponent extends EntityComponent {
2840
2652
  }
2841
2653
 
2842
2654
  /**
2843
- * @beta
2844
2655
  * Sets the offset from the ground that the entity is actually
2845
2656
  * at.
2846
2657
  */
@@ -2861,7 +2672,6 @@ export class EntityGroundOffsetComponent extends EntityComponent {
2861
2672
  }
2862
2673
 
2863
2674
  /**
2864
- * @beta
2865
2675
  * Defines the interactions with this entity for healing it.
2866
2676
  */
2867
2677
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -2888,7 +2698,6 @@ export class EntityHealableComponent extends EntityComponent {
2888
2698
  }
2889
2699
 
2890
2700
  /**
2891
- * @beta
2892
2701
  * Contains information related to an entity when its health
2893
2702
  * changes. Warning: don't change the health of an entity in
2894
2703
  * this event, or it will cause an infinite loop!
@@ -2916,7 +2725,6 @@ export class EntityHealthChangedAfterEvent {
2916
2725
  }
2917
2726
 
2918
2727
  /**
2919
- * @beta
2920
2728
  * Manages callbacks that are connected to when the health of
2921
2729
  * an entity changes.
2922
2730
  */
@@ -2947,7 +2755,6 @@ export class EntityHealthChangedAfterEventSignal {
2947
2755
  }
2948
2756
 
2949
2757
  /**
2950
- * @beta
2951
2758
  * Defines the health properties of an entity.
2952
2759
  */
2953
2760
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -2957,7 +2764,6 @@ export class EntityHealthComponent extends EntityAttributeComponent {
2957
2764
  }
2958
2765
 
2959
2766
  /**
2960
- * @beta
2961
2767
  * Contains information related to an entity hitting a block.
2962
2768
  */
2963
2769
  export class EntityHitBlockAfterEvent {
@@ -2983,7 +2789,6 @@ export class EntityHitBlockAfterEvent {
2983
2789
  }
2984
2790
 
2985
2791
  /**
2986
- * @beta
2987
2792
  * Manages callbacks that are connected to when an entity hits
2988
2793
  * a block.
2989
2794
  */
@@ -3014,7 +2819,6 @@ export class EntityHitBlockAfterEventSignal {
3014
2819
  }
3015
2820
 
3016
2821
  /**
3017
- * @beta
3018
2822
  * Contains information related to an entity hitting (melee
3019
2823
  * attacking) another entity.
3020
2824
  */
@@ -3035,7 +2839,6 @@ export class EntityHitEntityAfterEvent {
3035
2839
  }
3036
2840
 
3037
2841
  /**
3038
- * @beta
3039
2842
  * Manages callbacks that are connected to when an entity makes
3040
2843
  * a melee attack on another entity.
3041
2844
  */
@@ -3066,7 +2869,6 @@ export class EntityHitEntityAfterEventSignal {
3066
2869
  }
3067
2870
 
3068
2871
  /**
3069
- * @beta
3070
2872
  * Contains information related to an entity getting hurt.
3071
2873
  */
3072
2874
  export class EntityHurtAfterEvent {
@@ -3093,7 +2895,6 @@ export class EntityHurtAfterEvent {
3093
2895
  }
3094
2896
 
3095
2897
  /**
3096
- * @beta
3097
2898
  * Manages callbacks that are connected to when an entity is
3098
2899
  * hurt.
3099
2900
  */
@@ -3122,7 +2923,6 @@ export class EntityHurtAfterEventSignal {
3122
2923
  }
3123
2924
 
3124
2925
  /**
3125
- * @beta
3126
2926
  * Defines this entity's inventory properties.
3127
2927
  */
3128
2928
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -3146,7 +2946,8 @@ export class EntityInventoryComponent extends EntityComponent {
3146
2946
  readonly canBeSiphonedFrom: boolean;
3147
2947
  /**
3148
2948
  * @remarks
3149
- * Defines the container for this entity.
2949
+ * Defines the container for this entity. The container will be
2950
+ * undefined if the entity has been removed.
3150
2951
  *
3151
2952
  * @throws This property can throw when used.
3152
2953
  */
@@ -3184,7 +2985,6 @@ export class EntityInventoryComponent extends EntityComponent {
3184
2985
  }
3185
2986
 
3186
2987
  /**
3187
- * @beta
3188
2988
  * When added, this component signifies that this entity is a
3189
2989
  * baby.
3190
2990
  */
@@ -3195,7 +2995,6 @@ export class EntityIsBabyComponent extends EntityComponent {
3195
2995
  }
3196
2996
 
3197
2997
  /**
3198
- * @beta
3199
2998
  * When added, this component signifies that this entity is
3200
2999
  * charged.
3201
3000
  */
@@ -3206,7 +3005,6 @@ export class EntityIsChargedComponent extends EntityComponent {
3206
3005
  }
3207
3006
 
3208
3007
  /**
3209
- * @beta
3210
3008
  * When added, this component signifies that this entity is
3211
3009
  * currently carrying a chest.
3212
3010
  */
@@ -3217,7 +3015,6 @@ export class EntityIsChestedComponent extends EntityComponent {
3217
3015
  }
3218
3016
 
3219
3017
  /**
3220
- * @beta
3221
3018
  * When added, this component signifies that dyes can be used
3222
3019
  * on this entity to change its color.
3223
3020
  */
@@ -3228,7 +3025,6 @@ export class EntityIsDyeableComponent extends EntityComponent {
3228
3025
  }
3229
3026
 
3230
3027
  /**
3231
- * @beta
3232
3028
  * When added, this component signifies that this entity can
3233
3029
  * hide from hostile mobs while invisible.
3234
3030
  */
@@ -3239,7 +3035,6 @@ export class EntityIsHiddenWhenInvisibleComponent extends EntityComponent {
3239
3035
  }
3240
3036
 
3241
3037
  /**
3242
- * @beta
3243
3038
  * When added, this component signifies that this entity this
3244
3039
  * currently on fire.
3245
3040
  */
@@ -3250,7 +3045,6 @@ export class EntityIsIgnitedComponent extends EntityComponent {
3250
3045
  }
3251
3046
 
3252
3047
  /**
3253
- * @beta
3254
3048
  * When added, this component signifies that this entity is an
3255
3049
  * illager captain.
3256
3050
  */
@@ -3261,7 +3055,6 @@ export class EntityIsIllagerCaptainComponent extends EntityComponent {
3261
3055
  }
3262
3056
 
3263
3057
  /**
3264
- * @beta
3265
3058
  * When added, this component signifies that this entity is
3266
3059
  * currently saddled.
3267
3060
  */
@@ -3272,7 +3065,6 @@ export class EntityIsSaddledComponent extends EntityComponent {
3272
3065
  }
3273
3066
 
3274
3067
  /**
3275
- * @beta
3276
3068
  * When added, this component signifies that this entity is
3277
3069
  * currently shaking.
3278
3070
  */
@@ -3283,7 +3075,6 @@ export class EntityIsShakingComponent extends EntityComponent {
3283
3075
  }
3284
3076
 
3285
3077
  /**
3286
- * @beta
3287
3078
  * When added, this component signifies that this entity is
3288
3079
  * currently sheared.
3289
3080
  */
@@ -3294,7 +3085,6 @@ export class EntityIsShearedComponent extends EntityComponent {
3294
3085
  }
3295
3086
 
3296
3087
  /**
3297
- * @beta
3298
3088
  * When added, this component signifies that this entity can be
3299
3089
  * stacked.
3300
3090
  */
@@ -3305,7 +3095,6 @@ export class EntityIsStackableComponent extends EntityComponent {
3305
3095
  }
3306
3096
 
3307
3097
  /**
3308
- * @beta
3309
3098
  * When added, this component signifies that this entity is
3310
3099
  * currently stunned.
3311
3100
  */
@@ -3316,7 +3105,6 @@ export class EntityIsStunnedComponent extends EntityComponent {
3316
3105
  }
3317
3106
 
3318
3107
  /**
3319
- * @beta
3320
3108
  * When added, this component signifies that this entity is
3321
3109
  * currently tamed.
3322
3110
  */
@@ -3327,7 +3115,6 @@ export class EntityIsTamedComponent extends EntityComponent {
3327
3115
  }
3328
3116
 
3329
3117
  /**
3330
- * @beta
3331
3118
  * If added onto the entity, this indicates that the entity
3332
3119
  * represents a free-floating item in the world. Lets you
3333
3120
  * retrieve the actual item stack contents via the itemStack
@@ -3347,7 +3134,6 @@ export class EntityItemComponent extends EntityComponent {
3347
3134
  }
3348
3135
 
3349
3136
  /**
3350
- * @beta
3351
3137
  * Contains data related to an entity loaded within the world.
3352
3138
  * This could happen when an unloaded chunk is reloaded, or
3353
3139
  * when an entity changes dimensions.
@@ -3365,7 +3151,6 @@ export class EntityLoadAfterEvent {
3365
3151
  }
3366
3152
 
3367
3153
  /**
3368
- * @beta
3369
3154
  * Registers a script-based event handler for handling what
3370
3155
  * happens when an entity loads.
3371
3156
  */
@@ -3398,7 +3183,6 @@ export class EntityLoadAfterEventSignal {
3398
3183
  }
3399
3184
 
3400
3185
  /**
3401
- * @beta
3402
3186
  * Additional variant value. Can be used to further
3403
3187
  * differentiate variants.
3404
3188
  */
@@ -3417,7 +3201,6 @@ export class EntityMarkVariantComponent extends EntityComponent {
3417
3201
  }
3418
3202
 
3419
3203
  /**
3420
- * @beta
3421
3204
  * When added, this movement control allows the mob to swim in
3422
3205
  * water and walk on land.
3423
3206
  */
@@ -3428,7 +3211,6 @@ export class EntityMovementAmphibiousComponent extends EntityBaseMovementCompone
3428
3211
  }
3429
3212
 
3430
3213
  /**
3431
- * @beta
3432
3214
  * This component accents the movement of an entity.
3433
3215
  */
3434
3216
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -3438,7 +3220,6 @@ export class EntityMovementBasicComponent extends EntityBaseMovementComponent {
3438
3220
  }
3439
3221
 
3440
3222
  /**
3441
- * @beta
3442
3223
  * When added, this move control causes the mob to fly.
3443
3224
  */
3444
3225
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -3448,7 +3229,6 @@ export class EntityMovementFlyComponent extends EntityBaseMovementComponent {
3448
3229
  }
3449
3230
 
3450
3231
  /**
3451
- * @beta
3452
3232
  * When added, this move control allows a mob to fly, swim,
3453
3233
  * climb, etc.
3454
3234
  */
@@ -3459,7 +3239,6 @@ export class EntityMovementGenericComponent extends EntityBaseMovementComponent
3459
3239
  }
3460
3240
 
3461
3241
  /**
3462
- * @beta
3463
3242
  * When added, this move control causes the mob to hover.
3464
3243
  */
3465
3244
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -3469,7 +3248,6 @@ export class EntityMovementHoverComponent extends EntityBaseMovementComponent {
3469
3248
  }
3470
3249
 
3471
3250
  /**
3472
- * @beta
3473
3251
  * Move control that causes the mob to jump as it moves with a
3474
3252
  * specified delay between jumps.
3475
3253
  */
@@ -3480,7 +3258,6 @@ export class EntityMovementJumpComponent extends EntityBaseMovementComponent {
3480
3258
  }
3481
3259
 
3482
3260
  /**
3483
- * @beta
3484
3261
  * When added, this move control causes the mob to hop as it
3485
3262
  * moves.
3486
3263
  */
@@ -3491,7 +3268,6 @@ export class EntityMovementSkipComponent extends EntityBaseMovementComponent {
3491
3268
  }
3492
3269
 
3493
3270
  /**
3494
- * @beta
3495
3271
  * Sets the distance through which the entity can push through.
3496
3272
  */
3497
3273
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -3509,7 +3285,6 @@ export class EntityPushThroughComponent extends EntityComponent {
3509
3285
  }
3510
3286
 
3511
3287
  /**
3512
- * @beta
3513
3288
  * Data for an event that happens when an entity is removed
3514
3289
  * from the world (for example, the entity is unloaded because
3515
3290
  * it is not close to players.)
@@ -3532,7 +3307,6 @@ export class EntityRemoveAfterEvent {
3532
3307
  }
3533
3308
 
3534
3309
  /**
3535
- * @beta
3536
3310
  * Allows registration for an event that fires when an entity
3537
3311
  * is removed from the game (for example, unloaded, or a few
3538
3312
  * seconds after they are dead.)
@@ -3571,7 +3345,6 @@ export class EntityRemoveAfterEventSignal {
3571
3345
  }
3572
3346
 
3573
3347
  /**
3574
- * @beta
3575
3348
  * Data for an event that happens when an entity is being
3576
3349
  * removed from the world (for example, the entity is unloaded
3577
3350
  * because it is not close to players.)
@@ -3587,7 +3360,6 @@ export class EntityRemoveBeforeEvent {
3587
3360
  }
3588
3361
 
3589
3362
  /**
3590
- * @beta
3591
3363
  * Allows registration for an event that fires when an entity
3592
3364
  * is being removed from the game (for example, unloaded, or a
3593
3365
  * few seconds after they are dead.)
@@ -3621,7 +3393,6 @@ export class EntityRemoveBeforeEventSignal {
3621
3393
  }
3622
3394
 
3623
3395
  /**
3624
- * @beta
3625
3396
  * Sets the entity's visual size.
3626
3397
  */
3627
3398
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -3639,7 +3410,6 @@ export class EntityScaleComponent extends EntityComponent {
3639
3410
  }
3640
3411
 
3641
3412
  /**
3642
- * @beta
3643
3413
  * Skin Id value. Can be used to differentiate skins, such as
3644
3414
  * base skins for villagers.
3645
3415
  */
@@ -3658,7 +3428,6 @@ export class EntitySkinIdComponent extends EntityComponent {
3658
3428
  }
3659
3429
 
3660
3430
  /**
3661
- * @beta
3662
3431
  * Contains data related to an entity spawning within the
3663
3432
  * world.
3664
3433
  */
@@ -3681,7 +3450,6 @@ export class EntitySpawnAfterEvent {
3681
3450
  }
3682
3451
 
3683
3452
  /**
3684
- * @beta
3685
3453
  * Registers a script-based event handler for handling what
3686
3454
  * happens when an entity spawns.
3687
3455
  */
@@ -3729,7 +3497,6 @@ export class EntitySpawnAfterEventSignal {
3729
3497
  }
3730
3498
 
3731
3499
  /**
3732
- * @beta
3733
3500
  * Used to differentiate the component group of a variant of an
3734
3501
  * entity from others. (e.g. ocelot, villager).
3735
3502
  */
@@ -3748,7 +3515,6 @@ export class EntityVariantComponent extends EntityComponent {
3748
3515
  }
3749
3516
 
3750
3517
  /**
3751
- * @beta
3752
3518
  * When added, this component signifies that this entity wants
3753
3519
  * to become a jockey.
3754
3520
  */
@@ -3759,7 +3525,6 @@ export class EntityWantsJockeyComponent extends EntityComponent {
3759
3525
  }
3760
3526
 
3761
3527
  /**
3762
- * @beta
3763
3528
  * As part of the Healable component, represents a specific
3764
3529
  * item that can be fed to an entity to cause health effects.
3765
3530
  */
@@ -3791,7 +3556,6 @@ export class FeedItem {
3791
3556
  }
3792
3557
 
3793
3558
  /**
3794
- * @beta
3795
3559
  * Represents an effect that is applied as a result of a food
3796
3560
  * item being fed to an entity.
3797
3561
  */
@@ -3828,7 +3592,6 @@ export class FeedItemEffect {
3828
3592
  }
3829
3593
 
3830
3594
  /**
3831
- * @beta
3832
3595
  * Provides an adaptable interface for callers to subscribe to
3833
3596
  * an event that fires when a button is pushed.
3834
3597
  */
@@ -3854,7 +3617,6 @@ export class IButtonPushAfterEventSignal {
3854
3617
  }
3855
3618
 
3856
3619
  /**
3857
- * @beta
3858
3620
  * Provides an adaptable interface for callers to subscribe to
3859
3621
  * an event that fires after a lever is used.
3860
3622
  */
@@ -3880,7 +3642,6 @@ export class ILeverActionAfterEventSignal {
3880
3642
  }
3881
3643
 
3882
3644
  /**
3883
- * @beta
3884
3645
  * Provides an adaptable interface for callers to subscribe to
3885
3646
  * an event that fires after a player joins a world.
3886
3647
  */
@@ -3906,7 +3667,6 @@ export class IPlayerJoinAfterEventSignal {
3906
3667
  }
3907
3668
 
3908
3669
  /**
3909
- * @beta
3910
3670
  * Provides an adaptable interface for callers to subscribe to
3911
3671
  * an event that fires after a player leaves a world.
3912
3672
  */
@@ -3932,7 +3692,6 @@ export class IPlayerLeaveAfterEventSignal {
3932
3692
  }
3933
3693
 
3934
3694
  /**
3935
- * @beta
3936
3695
  * Provides an adaptable interface for callers to subscribe to
3937
3696
  * an event that fires after a player spawns.
3938
3697
  */
@@ -3958,7 +3717,6 @@ export class IPlayerSpawnAfterEventSignal {
3958
3717
  }
3959
3718
 
3960
3719
  /**
3961
- * @beta
3962
3720
  * Contains information related to a chargeable item completing
3963
3721
  * being charged.
3964
3722
  */
@@ -3986,7 +3744,6 @@ export class ItemCompleteUseAfterEvent {
3986
3744
  }
3987
3745
 
3988
3746
  /**
3989
- * @beta
3990
3747
  * Manages callbacks that are connected to the completion of
3991
3748
  * charging for a chargeable item.
3992
3749
  */
@@ -4014,7 +3771,6 @@ export class ItemCompleteUseAfterEventSignal {
4014
3771
  }
4015
3772
 
4016
3773
  /**
4017
- * @beta
4018
3774
  * Base class for item components.
4019
3775
  */
4020
3776
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -4023,7 +3779,6 @@ export class ItemComponent extends Component {
4023
3779
  }
4024
3780
 
4025
3781
  /**
4026
- * @beta
4027
3782
  * Contains information related to a chargeable item when the
4028
3783
  * player has finished using the item and released the build
4029
3784
  * action.
@@ -4052,7 +3807,6 @@ export class ItemReleaseUseAfterEvent {
4052
3807
  }
4053
3808
 
4054
3809
  /**
4055
- * @beta
4056
3810
  * Manages callbacks that are connected to the releasing of
4057
3811
  * charging for a chargeable item.
4058
3812
  */
@@ -4080,7 +3834,6 @@ export class ItemReleaseUseAfterEventSignal {
4080
3834
  }
4081
3835
 
4082
3836
  /**
4083
- * @beta
4084
3837
  * Defines a collection of items.
4085
3838
  */
4086
3839
  export class ItemStack {
@@ -4175,7 +3928,6 @@ export class ItemStack {
4175
3928
  */
4176
3929
  constructor(itemType: ItemType | string, amount?: number);
4177
3930
  /**
4178
- * @beta
4179
3931
  * @remarks
4180
3932
  * Creates an exact copy of the item stack, including any
4181
3933
  * custom data or properties.
@@ -4185,7 +3937,6 @@ export class ItemStack {
4185
3937
  */
4186
3938
  clone(): ItemStack;
4187
3939
  /**
4188
- * @beta
4189
3940
  * @remarks
4190
3941
  * Get the list of block types this item can break in Adventure
4191
3942
  * mode.
@@ -4195,7 +3946,6 @@ export class ItemStack {
4195
3946
  */
4196
3947
  getCanDestroy(): string[];
4197
3948
  /**
4198
- * @beta
4199
3949
  * @remarks
4200
3950
  * Get the list of block types this item can be placed on in
4201
3951
  * Adventure mode.
@@ -4213,7 +3963,7 @@ export class ItemStack {
4213
3963
  * The identifier of the component (e.g., 'minecraft:food'). If
4214
3964
  * no namespace prefix is specified, 'minecraft:' is assumed.
4215
3965
  * Available component IDs can be found as part of the {@link
4216
- * ItemComponentTypes} enum.
3966
+ * @minecraft/server.ItemComponentTypes} enum.
4217
3967
  * @returns
4218
3968
  * Returns the component if it exists on the item stack,
4219
3969
  * otherwise undefined.
@@ -4234,7 +3984,6 @@ export class ItemStack {
4234
3984
  */
4235
3985
  getComponents(): ItemComponent[];
4236
3986
  /**
4237
- * @beta
4238
3987
  * @remarks
4239
3988
  * Returns the lore value - a secondary display string - for an
4240
3989
  * ItemStack.
@@ -4245,7 +3994,6 @@ export class ItemStack {
4245
3994
  */
4246
3995
  getLore(): string[];
4247
3996
  /**
4248
- * @beta
4249
3997
  * @remarks
4250
3998
  * Returns a set of tags associated with this item stack.
4251
3999
  *
@@ -4263,7 +4011,6 @@ export class ItemStack {
4263
4011
  */
4264
4012
  hasComponent(componentId: string): boolean;
4265
4013
  /**
4266
- * @beta
4267
4014
  * @remarks
4268
4015
  * Checks whether this item stack has a particular tag
4269
4016
  * associated with it.
@@ -4291,7 +4038,6 @@ export class ItemStack {
4291
4038
  */
4292
4039
  isStackableWith(itemStack: ItemStack): boolean;
4293
4040
  /**
4294
- * @beta
4295
4041
  * @remarks
4296
4042
  * The list of block types this item can break in Adventure
4297
4043
  * mode. The block names are displayed in the item's tooltip.
@@ -4312,7 +4058,6 @@ export class ItemStack {
4312
4058
  */
4313
4059
  setCanDestroy(blockIdentifiers?: string[]): void;
4314
4060
  /**
4315
- * @beta
4316
4061
  * @remarks
4317
4062
  * The list of block types this item can be placed on in
4318
4063
  * Adventure mode. This is only applicable to block items. The
@@ -4334,7 +4079,6 @@ export class ItemStack {
4334
4079
  */
4335
4080
  setCanPlaceOn(blockIdentifiers?: string[]): void;
4336
4081
  /**
4337
- * @beta
4338
4082
  * @remarks
4339
4083
  * Sets the lore value - a secondary display string - for an
4340
4084
  * ItemStack. The lore list is cleared if set to an empty
@@ -4377,7 +4121,6 @@ export class ItemStack {
4377
4121
  }
4378
4122
 
4379
4123
  /**
4380
- * @beta
4381
4124
  * Contains information related to a chargeable item starting
4382
4125
  * to be charged.
4383
4126
  */
@@ -4405,7 +4148,6 @@ export class ItemStartUseAfterEvent {
4405
4148
  }
4406
4149
 
4407
4150
  /**
4408
- * @beta
4409
4151
  * Manages callbacks that are connected to the start of
4410
4152
  * charging for a chargeable item.
4411
4153
  */
@@ -4433,7 +4175,6 @@ export class ItemStartUseAfterEventSignal {
4433
4175
  }
4434
4176
 
4435
4177
  /**
4436
- * @beta
4437
4178
  * Contains information related to an item being used on a
4438
4179
  * block. This event fires when a player presses the the Use
4439
4180
  * Item / Place Block button to successfully use an item or
@@ -4457,7 +4198,9 @@ export class ItemStartUseOnAfterEvent {
4457
4198
  readonly blockFace: Direction;
4458
4199
  /**
4459
4200
  * @remarks
4460
- * The impacted item stack that is starting to be used.
4201
+ * The impacted item stack that is starting to be used. Can be
4202
+ * undefined in some gameplay scenarios like pushing a button
4203
+ * with an empty hand.
4461
4204
  *
4462
4205
  */
4463
4206
  readonly itemStack: ItemStack;
@@ -4470,7 +4213,6 @@ export class ItemStartUseOnAfterEvent {
4470
4213
  }
4471
4214
 
4472
4215
  /**
4473
- * @beta
4474
4216
  * Manages callbacks that are connected to an item starting
4475
4217
  * being used on a block event.
4476
4218
  */
@@ -4498,7 +4240,6 @@ export class ItemStartUseOnAfterEventSignal {
4498
4240
  }
4499
4241
 
4500
4242
  /**
4501
- * @beta
4502
4243
  * Contains information related to a chargeable item has
4503
4244
  * finished an items use cycle, or when the player has released
4504
4245
  * the use action with the item.
@@ -4508,6 +4249,8 @@ export class ItemStopUseAfterEvent {
4508
4249
  /**
4509
4250
  * @remarks
4510
4251
  * The impacted item stack that is stopping being charged.
4252
+ * ItemStopUseAfterEvent can be called when teleporting to a
4253
+ * different dimension and this can be undefined.
4511
4254
  *
4512
4255
  */
4513
4256
  readonly itemStack: ItemStack;
@@ -4527,7 +4270,6 @@ export class ItemStopUseAfterEvent {
4527
4270
  }
4528
4271
 
4529
4272
  /**
4530
- * @beta
4531
4273
  * Manages callbacks that are connected to the stopping of
4532
4274
  * charging for an item that has a registered
4533
4275
  * minecraft:chargeable component.
@@ -4556,7 +4298,6 @@ export class ItemStopUseAfterEventSignal {
4556
4298
  }
4557
4299
 
4558
4300
  /**
4559
- * @beta
4560
4301
  * Contains information related to an item that has stopped
4561
4302
  * being used on a block. This event fires when a player
4562
4303
  * successfully uses an item or places a block by pressing the
@@ -4588,7 +4329,6 @@ export class ItemStopUseOnAfterEvent {
4588
4329
  }
4589
4330
 
4590
4331
  /**
4591
- * @beta
4592
4332
  * Manages callbacks that are connected to an item stops used
4593
4333
  * on a block event.
4594
4334
  */
@@ -4616,7 +4356,6 @@ export class ItemStopUseOnAfterEventSignal {
4616
4356
  }
4617
4357
 
4618
4358
  /**
4619
- * @beta
4620
4359
  * Represents the type of an item - for example, Wool.
4621
4360
  */
4622
4361
  export class ItemType {
@@ -4631,7 +4370,6 @@ export class ItemType {
4631
4370
  }
4632
4371
 
4633
4372
  /**
4634
- * @beta
4635
4373
  * Contains information related to an item being used on a
4636
4374
  * block. This event fires when an item used by a player
4637
4375
  * successfully triggers an entity interaction.
@@ -4653,7 +4391,6 @@ export class ItemUseAfterEvent {
4653
4391
  }
4654
4392
 
4655
4393
  /**
4656
- * @beta
4657
4394
  * Manages callbacks that are connected to an item use event.
4658
4395
  */
4659
4396
  export class ItemUseAfterEventSignal {
@@ -4678,7 +4415,6 @@ export class ItemUseAfterEventSignal {
4678
4415
  }
4679
4416
 
4680
4417
  /**
4681
- * @beta
4682
4418
  * Contains information related to an item being used.
4683
4419
  */
4684
4420
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -4693,7 +4429,6 @@ export class ItemUseBeforeEvent extends ItemUseAfterEvent {
4693
4429
  }
4694
4430
 
4695
4431
  /**
4696
- * @beta
4697
4432
  * Manages callbacks that fire before an item is used.
4698
4433
  */
4699
4434
  export class ItemUseBeforeEventSignal {
@@ -4718,7 +4453,6 @@ export class ItemUseBeforeEventSignal {
4718
4453
  }
4719
4454
 
4720
4455
  /**
4721
- * @beta
4722
4456
  * Contains information related to an item being used on a
4723
4457
  * block. This event fires when an item used by a player
4724
4458
  * successfully triggers a block interaction.
@@ -4759,7 +4493,6 @@ export class ItemUseOnAfterEvent {
4759
4493
  }
4760
4494
 
4761
4495
  /**
4762
- * @beta
4763
4496
  * Manages callbacks that are connected to an item being used
4764
4497
  * on a block event.
4765
4498
  */
@@ -4787,7 +4520,6 @@ export class ItemUseOnAfterEventSignal {
4787
4520
  }
4788
4521
 
4789
4522
  /**
4790
- * @beta
4791
4523
  * Contains information related to an item being used on a
4792
4524
  * block.
4793
4525
  */
@@ -4803,7 +4535,6 @@ export class ItemUseOnBeforeEvent extends ItemUseOnAfterEvent {
4803
4535
  }
4804
4536
 
4805
4537
  /**
4806
- * @beta
4807
4538
  * Manages callbacks that fire before an item being used on a
4808
4539
  * block event.
4809
4540
  */
@@ -4831,7 +4562,6 @@ export class ItemUseOnBeforeEventSignal {
4831
4562
  }
4832
4563
 
4833
4564
  /**
4834
- * @beta
4835
4565
  * Contains information related to changes to a lever
4836
4566
  * activating or deactivating.
4837
4567
  */
@@ -4854,7 +4584,6 @@ export class LeverActionAfterEvent extends BlockEvent {
4854
4584
  }
4855
4585
 
4856
4586
  /**
4857
- * @beta
4858
4587
  * Manages callbacks that are connected to lever moves
4859
4588
  * (activates or deactivates).
4860
4589
  */
@@ -4906,7 +4635,6 @@ export class MinecraftDimensionTypes {
4906
4635
  }
4907
4636
 
4908
4637
  /**
4909
- * @beta
4910
4638
  * Contains a set of additional variable values for further
4911
4639
  * defining how rendering and animations function.
4912
4640
  */
@@ -4981,7 +4709,6 @@ export class MolangVariableMap {
4981
4709
  export class Player extends Entity {
4982
4710
  private constructor();
4983
4711
  /**
4984
- * @beta
4985
4712
  * @remarks
4986
4713
  * The player's Camera.
4987
4714
  *
@@ -4989,7 +4716,6 @@ export class Player extends Entity {
4989
4716
  */
4990
4717
  readonly camera: Camera;
4991
4718
  /**
4992
- * @beta
4993
4719
  * @remarks
4994
4720
  * If true, the player is currently emoting.
4995
4721
  *
@@ -4997,7 +4723,6 @@ export class Player extends Entity {
4997
4723
  */
4998
4724
  readonly isEmoting: boolean;
4999
4725
  /**
5000
- * @beta
5001
4726
  * @remarks
5002
4727
  * Whether the player is flying. For example, in Creative or
5003
4728
  * Spectator mode.
@@ -5006,7 +4731,6 @@ export class Player extends Entity {
5006
4731
  */
5007
4732
  readonly isFlying: boolean;
5008
4733
  /**
5009
- * @beta
5010
4734
  * @remarks
5011
4735
  * Whether the player is gliding with Elytra.
5012
4736
  *
@@ -5014,7 +4738,6 @@ export class Player extends Entity {
5014
4738
  */
5015
4739
  readonly isGliding: boolean;
5016
4740
  /**
5017
- * @beta
5018
4741
  * @remarks
5019
4742
  * Whether the player is jumping. This will remain true while
5020
4743
  * the player is holding the jump action.
@@ -5023,7 +4746,6 @@ export class Player extends Entity {
5023
4746
  */
5024
4747
  readonly isJumping: boolean;
5025
4748
  /**
5026
- * @beta
5027
4749
  * @remarks
5028
4750
  * The current overall level for the player, based on their
5029
4751
  * experience.
@@ -5039,7 +4761,6 @@ export class Player extends Entity {
5039
4761
  */
5040
4762
  readonly name: string;
5041
4763
  /**
5042
- * @beta
5043
4764
  * @remarks
5044
4765
  * Contains methods for manipulating the on-screen display of a
5045
4766
  * Player.
@@ -5048,7 +4769,6 @@ export class Player extends Entity {
5048
4769
  */
5049
4770
  readonly onScreenDisplay: ScreenDisplay;
5050
4771
  /**
5051
- * @beta
5052
4772
  * @remarks
5053
4773
  * The overall total set of experience needed to achieve the
5054
4774
  * next level for a player.
@@ -5057,7 +4777,6 @@ export class Player extends Entity {
5057
4777
  */
5058
4778
  readonly totalXpNeededForNextLevel: number;
5059
4779
  /**
5060
- * @beta
5061
4780
  * @remarks
5062
4781
  * The current set of experience achieved for the player.
5063
4782
  *
@@ -5065,7 +4784,6 @@ export class Player extends Entity {
5065
4784
  */
5066
4785
  readonly xpEarnedAtCurrentLevel: number;
5067
4786
  /**
5068
- * @beta
5069
4787
  * @remarks
5070
4788
  * Adds/removes experience to/from the Player and returns the
5071
4789
  * current experience of the Player.
@@ -5081,7 +4799,6 @@ export class Player extends Entity {
5081
4799
  */
5082
4800
  addExperience(amount: number): number;
5083
4801
  /**
5084
- * @beta
5085
4802
  * @remarks
5086
4803
  * Adds/removes level to/from the Player and returns the
5087
4804
  * current level of the Player.
@@ -5096,7 +4813,6 @@ export class Player extends Entity {
5096
4813
  */
5097
4814
  addLevels(amount: number): number;
5098
4815
  /**
5099
- * @beta
5100
4816
  * @remarks
5101
4817
  * Gets the current spawn point of the player.
5102
4818
  *
@@ -5104,7 +4820,6 @@ export class Player extends Entity {
5104
4820
  */
5105
4821
  getSpawnPoint(): DimensionLocation | undefined;
5106
4822
  /**
5107
- * @beta
5108
4823
  * @remarks
5109
4824
  * Gets the total experience of the Player.
5110
4825
  *
@@ -5112,7 +4827,6 @@ export class Player extends Entity {
5112
4827
  */
5113
4828
  getTotalXp(): number;
5114
4829
  /**
5115
- * @beta
5116
4830
  * @remarks
5117
4831
  * Plays a sound that only this particular player can hear.
5118
4832
  *
@@ -5148,7 +4862,6 @@ export class Player extends Entity {
5148
4862
  */
5149
4863
  playSound(soundId: string, soundOptions?: PlayerSoundOptions): void;
5150
4864
  /**
5151
- * @beta
5152
4865
  * @remarks
5153
4866
  * Resets the level of the player.
5154
4867
  *
@@ -5158,7 +4871,6 @@ export class Player extends Entity {
5158
4871
  */
5159
4872
  resetLevel(): void;
5160
4873
  /**
5161
- * @beta
5162
4874
  * @remarks
5163
4875
  * Sends a message to the player.
5164
4876
  *
@@ -5209,7 +4921,6 @@ export class Player extends Entity {
5209
4921
  */
5210
4922
  sendMessage(message: (RawMessage | string)[] | RawMessage | string): void;
5211
4923
  /**
5212
- * @beta
5213
4924
  * @remarks
5214
4925
  * Sets the current starting spawn point for this particular
5215
4926
  * player.
@@ -5226,7 +4937,6 @@ export class Player extends Entity {
5226
4937
  }
5227
4938
 
5228
4939
  /**
5229
- * @beta
5230
4940
  * Contains information regarding an event after a player
5231
4941
  * breaks a block.
5232
4942
  */
@@ -5263,7 +4973,6 @@ export class PlayerBreakBlockAfterEvent extends BlockEvent {
5263
4973
  }
5264
4974
 
5265
4975
  /**
5266
- * @beta
5267
4976
  * Manages callbacks that are connected to when a player breaks
5268
4977
  * a block.
5269
4978
  */
@@ -5294,7 +5003,6 @@ export class PlayerBreakBlockAfterEventSignal {
5294
5003
  }
5295
5004
 
5296
5005
  /**
5297
- * @beta
5298
5006
  * Contains information regarding an event before a player
5299
5007
  * breaks a block.
5300
5008
  */
@@ -5323,7 +5031,6 @@ export class PlayerBreakBlockBeforeEvent extends BlockEvent {
5323
5031
  }
5324
5032
 
5325
5033
  /**
5326
- * @beta
5327
5034
  * Manages callbacks that are connected to before a player
5328
5035
  * breaks a block.
5329
5036
  */
@@ -5354,7 +5061,6 @@ export class PlayerBreakBlockBeforeEventSignal {
5354
5061
  }
5355
5062
 
5356
5063
  /**
5357
- * @beta
5358
5064
  * Contains information related to changes to a player's
5359
5065
  * dimension having been changed.
5360
5066
  */
@@ -5394,7 +5100,6 @@ export class PlayerDimensionChangeAfterEvent {
5394
5100
  }
5395
5101
 
5396
5102
  /**
5397
- * @beta
5398
5103
  * Manages callbacks that are connected to successful player
5399
5104
  * dimension changes.
5400
5105
  */
@@ -5422,7 +5127,6 @@ export class PlayerDimensionChangeAfterEventSignal {
5422
5127
  }
5423
5128
 
5424
5129
  /**
5425
- * @beta
5426
5130
  * Contains information regarding a player that has joined.
5427
5131
  * See the playerSpawn event for more detailed information that
5428
5132
  * could be returned after the first time a player has spawned
@@ -5445,7 +5149,6 @@ export class PlayerJoinAfterEvent {
5445
5149
  }
5446
5150
 
5447
5151
  /**
5448
- * @beta
5449
5152
  * Manages callbacks that are connected to a player joining the
5450
5153
  * world.
5451
5154
  */
@@ -5455,7 +5158,6 @@ export class PlayerJoinAfterEventSignal extends IPlayerJoinAfterEventSignal {
5455
5158
  }
5456
5159
 
5457
5160
  /**
5458
- * @beta
5459
5161
  * Contains information regarding a player that has left the
5460
5162
  * world.
5461
5163
  */
@@ -5477,7 +5179,6 @@ export class PlayerLeaveAfterEvent {
5477
5179
  }
5478
5180
 
5479
5181
  /**
5480
- * @beta
5481
5182
  * Manages callbacks that are connected to a player leaving the
5482
5183
  * world.
5483
5184
  */
@@ -5487,7 +5188,6 @@ export class PlayerLeaveAfterEventSignal extends IPlayerLeaveAfterEventSignal {
5487
5188
  }
5488
5189
 
5489
5190
  /**
5490
- * @beta
5491
5191
  * Contains information regarding an event where a player
5492
5192
  * places a block.
5493
5193
  */
@@ -5503,7 +5203,6 @@ export class PlayerPlaceBlockAfterEvent extends BlockEvent {
5503
5203
  }
5504
5204
 
5505
5205
  /**
5506
- * @beta
5507
5206
  * Manages callbacks that are connected to when a block is
5508
5207
  * placed by a player.
5509
5208
  */
@@ -5534,7 +5233,6 @@ export class PlayerPlaceBlockAfterEventSignal {
5534
5233
  }
5535
5234
 
5536
5235
  /**
5537
- * @beta
5538
5236
  * An event that contains more information about a player
5539
5237
  * spawning.
5540
5238
  */
@@ -5560,7 +5258,6 @@ export class PlayerSpawnAfterEvent {
5560
5258
  }
5561
5259
 
5562
5260
  /**
5563
- * @beta
5564
5261
  * Registers an event when a player is spawned (or re-spawned
5565
5262
  * after death) and fully ready within the world.
5566
5263
  */
@@ -5570,7 +5267,6 @@ export class PlayerSpawnAfterEventSignal extends IPlayerSpawnAfterEventSignal {
5570
5267
  }
5571
5268
 
5572
5269
  /**
5573
- * @beta
5574
5270
  * Contains information related to changes to a pressure plate
5575
5271
  * pop.
5576
5272
  */
@@ -5594,7 +5290,6 @@ export class PressurePlatePopAfterEvent extends BlockEvent {
5594
5290
  }
5595
5291
 
5596
5292
  /**
5597
- * @beta
5598
5293
  * Manages callbacks that are connected to when a pressure
5599
5294
  * plate is popped.
5600
5295
  */
@@ -5622,7 +5317,6 @@ export class PressurePlatePopAfterEventSignal {
5622
5317
  }
5623
5318
 
5624
5319
  /**
5625
- * @beta
5626
5320
  * Contains information related to changes to a pressure plate
5627
5321
  * push.
5628
5322
  */
@@ -5652,7 +5346,6 @@ export class PressurePlatePushAfterEvent extends BlockEvent {
5652
5346
  }
5653
5347
 
5654
5348
  /**
5655
- * @beta
5656
5349
  * Manages callbacks that are connected to when a pressure
5657
5350
  * plate is pushed.
5658
5351
  */
@@ -5680,7 +5373,6 @@ export class PressurePlatePushAfterEventSignal {
5680
5373
  }
5681
5374
 
5682
5375
  /**
5683
- * @beta
5684
5376
  * Contains information related to a projectile hitting a
5685
5377
  * block.
5686
5378
  */
@@ -5728,7 +5420,6 @@ export class ProjectileHitBlockAfterEvent {
5728
5420
  }
5729
5421
 
5730
5422
  /**
5731
- * @beta
5732
5423
  * Manages callbacks that are connected to when a projectile
5733
5424
  * hits a block.
5734
5425
  */
@@ -5756,7 +5447,6 @@ export class ProjectileHitBlockAfterEventSignal {
5756
5447
  }
5757
5448
 
5758
5449
  /**
5759
- * @beta
5760
5450
  * Contains information related to a projectile hitting an
5761
5451
  * entity.
5762
5452
  */
@@ -5804,7 +5494,6 @@ export class ProjectileHitEntityAfterEvent {
5804
5494
  }
5805
5495
 
5806
5496
  /**
5807
- * @beta
5808
5497
  * Manages callbacks that are connected to when a projectile
5809
5498
  * hits an entity.
5810
5499
  */
@@ -5832,7 +5521,6 @@ export class ProjectileHitEntityAfterEventSignal {
5832
5521
  }
5833
5522
 
5834
5523
  /**
5835
- * @beta
5836
5524
  * Contains objectives and participants for the scoreboard.
5837
5525
  */
5838
5526
  export class Scoreboard {
@@ -5910,7 +5598,6 @@ export class Scoreboard {
5910
5598
  }
5911
5599
 
5912
5600
  /**
5913
- * @beta
5914
5601
  * Contains an identity of the scoreboard item.
5915
5602
  */
5916
5603
  export class ScoreboardIdentity {
@@ -5951,7 +5638,6 @@ export class ScoreboardIdentity {
5951
5638
  }
5952
5639
 
5953
5640
  /**
5954
- * @beta
5955
5641
  * Contains objectives and participants for the scoreboard.
5956
5642
  */
5957
5643
  export class ScoreboardObjective {
@@ -6049,7 +5735,6 @@ export class ScoreboardObjective {
6049
5735
  }
6050
5736
 
6051
5737
  /**
6052
- * @beta
6053
5738
  * Contains a pair of a scoreboard participant and its
6054
5739
  * respective score.
6055
5740
  */
@@ -6070,7 +5755,6 @@ export class ScoreboardScoreInfo {
6070
5755
  }
6071
5756
 
6072
5757
  /**
6073
- * @beta
6074
5758
  * Contains information about user interface elements that are
6075
5759
  * showing up on the screen.
6076
5760
  */
@@ -6159,7 +5843,6 @@ export class ScreenDisplay {
6159
5843
  }
6160
5844
 
6161
5845
  /**
6162
- * @beta
6163
5846
  * Returns additional data about a /scriptevent command
6164
5847
  * invocation.
6165
5848
  */
@@ -6208,7 +5891,6 @@ export class ScriptEventCommandMessageAfterEvent {
6208
5891
  }
6209
5892
 
6210
5893
  /**
6211
- * @beta
6212
5894
  * Allows for registering an event handler that responds to
6213
5895
  * inbound /scriptevent commands.
6214
5896
  */
@@ -6242,7 +5924,6 @@ export class ScriptEventCommandMessageAfterEventSignal {
6242
5924
  export class System {
6243
5925
  private constructor();
6244
5926
  /**
6245
- * @beta
6246
5927
  * @remarks
6247
5928
  * Returns a collection of after-events for system-level
6248
5929
  * operations.
@@ -6250,14 +5931,12 @@ export class System {
6250
5931
  */
6251
5932
  readonly afterEvents: SystemAfterEvents;
6252
5933
  /**
6253
- * @beta
6254
5934
  * @remarks
6255
5935
  * Represents the current world tick of the server.
6256
5936
  *
6257
5937
  */
6258
5938
  readonly currentTick: number;
6259
5939
  /**
6260
- * @beta
6261
5940
  * @remarks
6262
5941
  * Cancels the execution of a function run that was previously
6263
5942
  * scheduled via the `run` function.
@@ -6294,7 +5973,6 @@ export class System {
6294
5973
  */
6295
5974
  run(callback: () => void): number;
6296
5975
  /**
6297
- * @beta
6298
5976
  * @remarks
6299
5977
  * Runs a set of code on an interval.
6300
5978
  *
@@ -6317,7 +5995,6 @@ export class System {
6317
5995
  */
6318
5996
  runInterval(callback: () => void, tickInterval?: number): number;
6319
5997
  /**
6320
- * @beta
6321
5998
  * @remarks
6322
5999
  * Runs a set of code at a future time specified by tickDelay.
6323
6000
  *
@@ -6334,7 +6011,6 @@ export class System {
6334
6011
  }
6335
6012
 
6336
6013
  /**
6337
- * @beta
6338
6014
  * Provides a set of events that fire within the broader
6339
6015
  * scripting system within Minecraft.
6340
6016
  */
@@ -6351,7 +6027,6 @@ export class SystemAfterEvents {
6351
6027
  }
6352
6028
 
6353
6029
  /**
6354
- * @beta
6355
6030
  * Contains information related to changes to a target block
6356
6031
  * hit.
6357
6032
  */
@@ -6385,7 +6060,6 @@ export class TargetBlockHitAfterEvent extends BlockEvent {
6385
6060
  }
6386
6061
 
6387
6062
  /**
6388
- * @beta
6389
6063
  * Manages callbacks that are connected to when a target block
6390
6064
  * is hit.
6391
6065
  */
@@ -6413,7 +6087,6 @@ export class TargetBlockHitAfterEventSignal {
6413
6087
  }
6414
6088
 
6415
6089
  /**
6416
- * @beta
6417
6090
  * Contains information related to changes to a trip wire trip.
6418
6091
  */
6419
6092
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -6434,7 +6107,6 @@ export class TripWireTripAfterEvent extends BlockEvent {
6434
6107
  }
6435
6108
 
6436
6109
  /**
6437
- * @beta
6438
6110
  * Manages callbacks that are connected to when a trip wire is
6439
6111
  * tripped.
6440
6112
  */
@@ -6468,7 +6140,6 @@ export class TripWireTripAfterEventSignal {
6468
6140
  export class World {
6469
6141
  private constructor();
6470
6142
  /**
6471
- * @beta
6472
6143
  * @remarks
6473
6144
  * Contains a set of events that are applicable to the entirety
6474
6145
  * of the world. Event callbacks are called in a deferred
@@ -6477,7 +6148,6 @@ export class World {
6477
6148
  */
6478
6149
  readonly afterEvents: WorldAfterEvents;
6479
6150
  /**
6480
- * @beta
6481
6151
  * @remarks
6482
6152
  * Contains a set of events that are applicable to the entirety
6483
6153
  * of the world. Event callbacks are called immediately. Event
@@ -6486,7 +6156,6 @@ export class World {
6486
6156
  */
6487
6157
  readonly beforeEvents: WorldBeforeEvents;
6488
6158
  /**
6489
- * @beta
6490
6159
  * @remarks
6491
6160
  * Returns the general global scoreboard that applies to the
6492
6161
  * world.
@@ -6494,7 +6163,6 @@ export class World {
6494
6163
  */
6495
6164
  readonly scoreboard: Scoreboard;
6496
6165
  /**
6497
- * @beta
6498
6166
  * @remarks
6499
6167
  * Returns the absolute time since the start of the world.
6500
6168
  *
@@ -6508,7 +6176,6 @@ export class World {
6508
6176
  */
6509
6177
  getAllPlayers(): Player[];
6510
6178
  /**
6511
- * @beta
6512
6179
  * @remarks
6513
6180
  * Returns the current day.
6514
6181
  *
@@ -6518,7 +6185,6 @@ export class World {
6518
6185
  */
6519
6186
  getDay(): number;
6520
6187
  /**
6521
- * @beta
6522
6188
  * @remarks
6523
6189
  * Returns the default Overworld spawn location.
6524
6190
  *
@@ -6542,14 +6208,12 @@ export class World {
6542
6208
  */
6543
6209
  getDimension(dimensionId: string): Dimension;
6544
6210
  /**
6545
- * @beta
6546
6211
  * @remarks
6547
6212
  * Returns the MoonPhase for the current time.
6548
6213
  *
6549
6214
  */
6550
6215
  getMoonPhase(): MoonPhase;
6551
6216
  /**
6552
- * @beta
6553
6217
  * @remarks
6554
6218
  * Returns a set of players based on a set of conditions
6555
6219
  * defined via the EntityQueryOptions set of filter criteria.
@@ -6564,7 +6228,6 @@ export class World {
6564
6228
  */
6565
6229
  getPlayers(options?: EntityQueryOptions): Player[];
6566
6230
  /**
6567
- * @beta
6568
6231
  * @remarks
6569
6232
  * Returns the time of day.
6570
6233
  *
@@ -6573,7 +6236,6 @@ export class World {
6573
6236
  */
6574
6237
  getTimeOfDay(): number;
6575
6238
  /**
6576
- * @beta
6577
6239
  * @remarks
6578
6240
  * Plays a particular music track for all players.
6579
6241
  *
@@ -6607,7 +6269,6 @@ export class World {
6607
6269
  */
6608
6270
  playMusic(trackId: string, musicOptions?: MusicOptions): void;
6609
6271
  /**
6610
- * @beta
6611
6272
  * @remarks
6612
6273
  * Plays a sound for all players.
6613
6274
  *
@@ -6645,7 +6306,6 @@ export class World {
6645
6306
  */
6646
6307
  playSound(soundId: string, location: Vector3, soundOptions?: WorldSoundOptions): void;
6647
6308
  /**
6648
- * @beta
6649
6309
  * @remarks
6650
6310
  * Queues an additional music track for players. If a track is
6651
6311
  * not playing, a music track will play.
@@ -6663,7 +6323,6 @@ export class World {
6663
6323
  */
6664
6324
  queueMusic(trackId: string, musicOptions?: MusicOptions): void;
6665
6325
  /**
6666
- * @beta
6667
6326
  * @remarks
6668
6327
  * Sends a message to all players.
6669
6328
  *
@@ -6702,7 +6361,6 @@ export class World {
6702
6361
  */
6703
6362
  sendMessage(message: (RawMessage | string)[] | RawMessage | string): void;
6704
6363
  /**
6705
- * @beta
6706
6364
  * @remarks
6707
6365
  * Sets the world time.
6708
6366
  *
@@ -6713,7 +6371,6 @@ export class World {
6713
6371
  */
6714
6372
  setAbsoluteTime(absoluteTime: number): void;
6715
6373
  /**
6716
- * @beta
6717
6374
  * @remarks
6718
6375
  * Sets a default spawn location for all players.
6719
6376
  *
@@ -6731,7 +6388,6 @@ export class World {
6731
6388
  */
6732
6389
  setDefaultSpawnLocation(spawnLocation: Vector3): void;
6733
6390
  /**
6734
- * @beta
6735
6391
  * @remarks
6736
6392
  * Sets the time of day.
6737
6393
  *
@@ -6745,7 +6401,6 @@ export class World {
6745
6401
  */
6746
6402
  setTimeOfDay(timeOfDay: number | TimeOfDay): void;
6747
6403
  /**
6748
- * @beta
6749
6404
  * @remarks
6750
6405
  * Stops any music tracks from playing.
6751
6406
  *
@@ -6756,7 +6411,6 @@ export class World {
6756
6411
  }
6757
6412
 
6758
6413
  /**
6759
- * @beta
6760
6414
  * Contains a set of events that are available across the scope
6761
6415
  * of the World.
6762
6416
  */
@@ -6769,21 +6423,18 @@ export class WorldAfterEvents {
6769
6423
  */
6770
6424
  readonly buttonPush: ButtonPushAfterEventSignal;
6771
6425
  /**
6772
- * @beta
6773
6426
  * @remarks
6774
6427
  * This event fires when an entity dies.
6775
6428
  *
6776
6429
  */
6777
6430
  readonly entityDie: EntityDieAfterEventSignal;
6778
6431
  /**
6779
- * @beta
6780
6432
  * @remarks
6781
6433
  * This event fires when entity health changes in any degree.
6782
6434
  *
6783
6435
  */
6784
6436
  readonly entityHealthChanged: EntityHealthChangedAfterEventSignal;
6785
6437
  /**
6786
- * @beta
6787
6438
  * @remarks
6788
6439
  * This event fires when an entity hits (that is, melee
6789
6440
  * attacks) a block.
@@ -6791,7 +6442,6 @@ export class WorldAfterEvents {
6791
6442
  */
6792
6443
  readonly entityHitBlock: EntityHitBlockAfterEventSignal;
6793
6444
  /**
6794
- * @beta
6795
6445
  * @remarks
6796
6446
  * This event fires when an entity hits (that is, melee
6797
6447
  * attacks) another entity.
@@ -6799,21 +6449,18 @@ export class WorldAfterEvents {
6799
6449
  */
6800
6450
  readonly entityHitEntity: EntityHitEntityAfterEventSignal;
6801
6451
  /**
6802
- * @beta
6803
6452
  * @remarks
6804
6453
  * This event fires when an entity is hurt (takes damage).
6805
6454
  *
6806
6455
  */
6807
6456
  readonly entityHurt: EntityHurtAfterEventSignal;
6808
6457
  /**
6809
- * @beta
6810
6458
  * @remarks
6811
6459
  * Fires when an entity is loaded.
6812
6460
  *
6813
6461
  */
6814
6462
  readonly entityLoad: EntityLoadAfterEventSignal;
6815
6463
  /**
6816
- * @beta
6817
6464
  * @remarks
6818
6465
  * Fires when an entity is removed (for example, potentially
6819
6466
  * unloaded, or removed after being killed).
@@ -6821,21 +6468,18 @@ export class WorldAfterEvents {
6821
6468
  */
6822
6469
  readonly entityRemove: EntityRemoveAfterEventSignal;
6823
6470
  /**
6824
- * @beta
6825
6471
  * @remarks
6826
6472
  * This event fires when an entity is spawned.
6827
6473
  *
6828
6474
  */
6829
6475
  readonly entitySpawn: EntitySpawnAfterEventSignal;
6830
6476
  /**
6831
- * @beta
6832
6477
  * @remarks
6833
6478
  * This event fires when a chargeable item completes charging.
6834
6479
  *
6835
6480
  */
6836
6481
  readonly itemCompleteUse: ItemCompleteUseAfterEventSignal;
6837
6482
  /**
6838
- * @beta
6839
6483
  * @remarks
6840
6484
  * This event fires when a chargeable item is released from
6841
6485
  * charging.
@@ -6843,14 +6487,12 @@ export class WorldAfterEvents {
6843
6487
  */
6844
6488
  readonly itemReleaseUse: ItemReleaseUseAfterEventSignal;
6845
6489
  /**
6846
- * @beta
6847
6490
  * @remarks
6848
6491
  * This event fires when a chargeable item starts charging.
6849
6492
  *
6850
6493
  */
6851
6494
  readonly itemStartUse: ItemStartUseAfterEventSignal;
6852
6495
  /**
6853
- * @beta
6854
6496
  * @remarks
6855
6497
  * This event fires when a player successfully uses an item or
6856
6498
  * places a block by pressing the Use Item / Place Block
@@ -6861,14 +6503,12 @@ export class WorldAfterEvents {
6861
6503
  */
6862
6504
  readonly itemStartUseOn: ItemStartUseOnAfterEventSignal;
6863
6505
  /**
6864
- * @beta
6865
6506
  * @remarks
6866
6507
  * This event fires when a chargeable item stops charging.
6867
6508
  *
6868
6509
  */
6869
6510
  readonly itemStopUse: ItemStopUseAfterEventSignal;
6870
6511
  /**
6871
- * @beta
6872
6512
  * @remarks
6873
6513
  * This event fires when a player releases the Use Item / Place
6874
6514
  * Block button after successfully using an item. Note: This
@@ -6877,7 +6517,6 @@ export class WorldAfterEvents {
6877
6517
  */
6878
6518
  readonly itemStopUseOn: ItemStopUseOnAfterEventSignal;
6879
6519
  /**
6880
- * @beta
6881
6520
  * @remarks
6882
6521
  * This event fires when an item is successfully used by a
6883
6522
  * player.
@@ -6885,7 +6524,6 @@ export class WorldAfterEvents {
6885
6524
  */
6886
6525
  readonly itemUse: ItemUseAfterEventSignal;
6887
6526
  /**
6888
- * @beta
6889
6527
  * @remarks
6890
6528
  * This event fires when an item is used on a block by a
6891
6529
  * player.
@@ -6899,14 +6537,12 @@ export class WorldAfterEvents {
6899
6537
  */
6900
6538
  readonly leverAction: LeverActionAfterEventSignal;
6901
6539
  /**
6902
- * @beta
6903
6540
  * @remarks
6904
6541
  * This event fires for a block that is broken by a player.
6905
6542
  *
6906
6543
  */
6907
6544
  readonly playerBreakBlock: PlayerBreakBlockAfterEventSignal;
6908
6545
  /**
6909
- * @beta
6910
6546
  * @remarks
6911
6547
  * Fires when a player moved to a different dimension.
6912
6548
  *
@@ -6927,7 +6563,6 @@ export class WorldAfterEvents {
6927
6563
  */
6928
6564
  readonly playerLeave: PlayerLeaveAfterEventSignal;
6929
6565
  /**
6930
- * @beta
6931
6566
  * @remarks
6932
6567
  * This event fires for a block that is placed by a player.
6933
6568
  *
@@ -6942,7 +6577,6 @@ export class WorldAfterEvents {
6942
6577
  */
6943
6578
  readonly playerSpawn: PlayerSpawnAfterEventSignal;
6944
6579
  /**
6945
- * @beta
6946
6580
  * @remarks
6947
6581
  * A pressure plate has popped back up (i.e., there are no
6948
6582
  * entities on the pressure plate.)
@@ -6950,7 +6584,6 @@ export class WorldAfterEvents {
6950
6584
  */
6951
6585
  readonly pressurePlatePop: PressurePlatePopAfterEventSignal;
6952
6586
  /**
6953
- * @beta
6954
6587
  * @remarks
6955
6588
  * A pressure plate has pushed (at least one entity has moved
6956
6589
  * onto a pressure plate.)
@@ -6958,28 +6591,24 @@ export class WorldAfterEvents {
6958
6591
  */
6959
6592
  readonly pressurePlatePush: PressurePlatePushAfterEventSignal;
6960
6593
  /**
6961
- * @beta
6962
6594
  * @remarks
6963
6595
  * This event fires when a projectile hits a block.
6964
6596
  *
6965
6597
  */
6966
6598
  readonly projectileHitBlock: ProjectileHitBlockAfterEventSignal;
6967
6599
  /**
6968
- * @beta
6969
6600
  * @remarks
6970
6601
  * This event fires when a projectile hits an entity.
6971
6602
  *
6972
6603
  */
6973
6604
  readonly projectileHitEntity: ProjectileHitEntityAfterEventSignal;
6974
6605
  /**
6975
- * @beta
6976
6606
  * @remarks
6977
6607
  * A target block was hit.
6978
6608
  *
6979
6609
  */
6980
6610
  readonly targetBlockHit: TargetBlockHitAfterEventSignal;
6981
6611
  /**
6982
- * @beta
6983
6612
  * @remarks
6984
6613
  * A trip wire was tripped.
6985
6614
  *
@@ -6988,7 +6617,6 @@ export class WorldAfterEvents {
6988
6617
  }
6989
6618
 
6990
6619
  /**
6991
- * @beta
6992
6620
  * A set of events that fire before an actual action occurs. In
6993
6621
  * most cases, you can potentially cancel or modify the
6994
6622
  * impending event. Note that in before events any APIs that
@@ -6998,7 +6626,6 @@ export class WorldAfterEvents {
6998
6626
  export class WorldBeforeEvents {
6999
6627
  private constructor();
7000
6628
  /**
7001
- * @beta
7002
6629
  * @remarks
7003
6630
  * Fires before an entity is removed from the world (for
7004
6631
  * example, unloaded or removed after being killed.)
@@ -7020,7 +6647,6 @@ export class WorldBeforeEvents {
7020
6647
  */
7021
6648
  readonly itemUseOn: ItemUseOnBeforeEventSignal;
7022
6649
  /**
7023
- * @beta
7024
6650
  * @remarks
7025
6651
  * This event fires before a block is broken by a player.
7026
6652
  *
@@ -7029,7 +6655,6 @@ export class WorldBeforeEvents {
7029
6655
  }
7030
6656
 
7031
6657
  /**
7032
- * @beta
7033
6658
  * Contains optional parameters for registering a block event.
7034
6659
  */
7035
6660
  export interface BlockEventOptions {
@@ -7050,7 +6675,6 @@ export interface BlockEventOptions {
7050
6675
  }
7051
6676
 
7052
6677
  /**
7053
- * @beta
7054
6678
  * Contains more information for events where a block is hit.
7055
6679
  */
7056
6680
  export interface BlockHitInformation {
@@ -7076,7 +6700,6 @@ export interface BlockHitInformation {
7076
6700
  }
7077
6701
 
7078
6702
  /**
7079
- * @beta
7080
6703
  * Contains information for block raycast hit results.
7081
6704
  */
7082
6705
  export interface BlockRaycastHit {
@@ -7102,7 +6725,6 @@ export interface BlockRaycastHit {
7102
6725
  }
7103
6726
 
7104
6727
  /**
7105
- * @beta
7106
6728
  * Contains additional options for configuring a block raycast
7107
6729
  * query.
7108
6730
  */
@@ -7129,15 +6751,11 @@ export interface BlockRaycastOptions {
7129
6751
  maxDistance?: number;
7130
6752
  }
7131
6753
 
7132
- /**
7133
- * @beta
7134
- */
7135
6754
  export interface CameraDefaultOptions {
7136
6755
  easeOptions: CameraEaseOptions;
7137
6756
  }
7138
6757
 
7139
6758
  /**
7140
- * @beta
7141
6759
  * Contains options associated with a camera ease operation.
7142
6760
  */
7143
6761
  export interface CameraEaseOptions {
@@ -7156,7 +6774,6 @@ export interface CameraEaseOptions {
7156
6774
  }
7157
6775
 
7158
6776
  /**
7159
- * @beta
7160
6777
  * Used to initiate a full-screen color fade.
7161
6778
  */
7162
6779
  export interface CameraFadeOptions {
@@ -7175,7 +6792,6 @@ export interface CameraFadeOptions {
7175
6792
  }
7176
6793
 
7177
6794
  /**
7178
- * @beta
7179
6795
  * Contains timings for a fade transition.
7180
6796
  */
7181
6797
  export interface CameraFadeTimeOptions {
@@ -7199,35 +6815,23 @@ export interface CameraFadeTimeOptions {
7199
6815
  holdTime: number;
7200
6816
  }
7201
6817
 
7202
- /**
7203
- * @beta
7204
- */
7205
6818
  export interface CameraSetFacingOptions {
7206
6819
  easeOptions?: CameraEaseOptions;
7207
6820
  facingEntity: Entity;
7208
6821
  location?: Vector3;
7209
6822
  }
7210
6823
 
7211
- /**
7212
- * @beta
7213
- */
7214
6824
  export interface CameraSetLocationOptions {
7215
6825
  easeOptions?: CameraEaseOptions;
7216
6826
  location: Vector3;
7217
6827
  }
7218
6828
 
7219
- /**
7220
- * @beta
7221
- */
7222
6829
  export interface CameraSetPosOptions {
7223
6830
  easeOptions?: CameraEaseOptions;
7224
6831
  facingLocation: Vector3;
7225
6832
  location?: Vector3;
7226
6833
  }
7227
6834
 
7228
- /**
7229
- * @beta
7230
- */
7231
6835
  export interface CameraSetRotOptions {
7232
6836
  easeOptions?: CameraEaseOptions;
7233
6837
  location?: Vector3;
@@ -7235,7 +6839,6 @@ export interface CameraSetRotOptions {
7235
6839
  }
7236
6840
 
7237
6841
  /**
7238
- * @beta
7239
6842
  * An exact coordinate within the world, including its
7240
6843
  * dimension and location.
7241
6844
  */
@@ -7267,7 +6870,6 @@ export interface DimensionLocation {
7267
6870
  }
7268
6871
 
7269
6872
  /**
7270
- * @beta
7271
6873
  * Additional options for when damage has been applied via a
7272
6874
  * projectile.
7273
6875
  */
@@ -7287,7 +6889,6 @@ export interface EntityApplyDamageByProjectileOptions {
7287
6889
  }
7288
6890
 
7289
6891
  /**
7290
- * @beta
7291
6892
  * Additional descriptions and metadata for a damage event.
7292
6893
  */
7293
6894
  export interface EntityApplyDamageOptions {
@@ -7306,7 +6907,6 @@ export interface EntityApplyDamageOptions {
7306
6907
  }
7307
6908
 
7308
6909
  /**
7309
- * @beta
7310
6910
  * Provides information about how damage has been applied to an
7311
6911
  * entity.
7312
6912
  */
@@ -7332,7 +6932,6 @@ export interface EntityDamageSource {
7332
6932
  }
7333
6933
 
7334
6934
  /**
7335
- * @beta
7336
6935
  * Contains additional options for entity effects.
7337
6936
  */
7338
6937
  export interface EntityEffectOptions {
@@ -7351,7 +6950,6 @@ export interface EntityEffectOptions {
7351
6950
  }
7352
6951
 
7353
6952
  /**
7354
- * @beta
7355
6953
  * Contains optional parameters for registering an entity
7356
6954
  * event.
7357
6955
  */
@@ -7373,7 +6971,6 @@ export interface EntityEventOptions {
7373
6971
  }
7374
6972
 
7375
6973
  /**
7376
- * @beta
7377
6974
  * Contains additional information about an entity that was
7378
6975
  * hit.
7379
6976
  */
@@ -7387,7 +6984,6 @@ export interface EntityHitInformation {
7387
6984
  }
7388
6985
 
7389
6986
  /**
7390
- * @beta
7391
6987
  * Contains options for selecting entities within an area.
7392
6988
  */
7393
6989
  export interface EntityQueryOptions {
@@ -7550,7 +7146,6 @@ export interface EntityQueryOptions {
7550
7146
  }
7551
7147
 
7552
7148
  /**
7553
- * @beta
7554
7149
  * Contains additional options for filtering players based on
7555
7150
  * their score for an objective.
7556
7151
  */
@@ -7585,7 +7180,6 @@ export interface EntityQueryScoreOptions {
7585
7180
  }
7586
7181
 
7587
7182
  /**
7588
- * @beta
7589
7183
  * Contains information for entity raycast hit results.
7590
7184
  */
7591
7185
  export interface EntityRaycastHit {
@@ -7604,7 +7198,6 @@ export interface EntityRaycastHit {
7604
7198
  }
7605
7199
 
7606
7200
  /**
7607
- * @beta
7608
7201
  * Contains additional options for an entity raycast operation.
7609
7202
  */
7610
7203
  export interface EntityRaycastOptions {
@@ -7617,7 +7210,6 @@ export interface EntityRaycastOptions {
7617
7210
  }
7618
7211
 
7619
7212
  /**
7620
- * @beta
7621
7213
  * Additional configuration options for {@link
7622
7214
  * World.playMusic}/{@link World.queueMusic} methods.
7623
7215
  */
@@ -7643,7 +7235,6 @@ export interface MusicOptions {
7643
7235
  }
7644
7236
 
7645
7237
  /**
7646
- * @beta
7647
7238
  * Additional options for how a sound plays for a player.
7648
7239
  */
7649
7240
  export interface PlayerSoundOptions {
@@ -7669,7 +7260,6 @@ export interface PlayerSoundOptions {
7669
7260
  }
7670
7261
 
7671
7262
  /**
7672
- * @beta
7673
7263
  * Defines a JSON structure that is used for more flexible.
7674
7264
  */
7675
7265
  export interface RawMessage {
@@ -7711,7 +7301,6 @@ export interface RawMessage {
7711
7301
  }
7712
7302
 
7713
7303
  /**
7714
- * @beta
7715
7304
  * Provides a description of a score token to use within a raw
7716
7305
  * message.
7717
7306
  */
@@ -7731,7 +7320,6 @@ export interface RawMessageScore {
7731
7320
  }
7732
7321
 
7733
7322
  /**
7734
- * @beta
7735
7323
  * Represents a fully customizable color within Minecraft.
7736
7324
  */
7737
7325
  export interface RGB {
@@ -7759,7 +7347,6 @@ export interface RGB {
7759
7347
  }
7760
7348
 
7761
7349
  /**
7762
- * @beta
7763
7350
  * Represents a fully customizable color within Minecraft.
7764
7351
  */
7765
7352
  export interface RGBA {
@@ -7794,7 +7381,6 @@ export interface RGBA {
7794
7381
  }
7795
7382
 
7796
7383
  /**
7797
- * @beta
7798
7384
  * Contains additional options for how a scoreboard should be
7799
7385
  * displayed within its display slot.
7800
7386
  */
@@ -7814,7 +7400,6 @@ export interface ScoreboardObjectiveDisplayOptions {
7814
7400
  }
7815
7401
 
7816
7402
  /**
7817
- * @beta
7818
7403
  * Contains additional options for registering a script event
7819
7404
  * event callback.
7820
7405
  */
@@ -7829,7 +7414,6 @@ export interface ScriptEventMessageFilterOptions {
7829
7414
  }
7830
7415
 
7831
7416
  /**
7832
- * @beta
7833
7417
  * Contains additional options for teleporting an entity.
7834
7418
  */
7835
7419
  export interface TeleportOptions {
@@ -7869,7 +7453,6 @@ export interface TeleportOptions {
7869
7453
  }
7870
7454
 
7871
7455
  /**
7872
- * @beta
7873
7456
  * Contains additional options for displaying a title and
7874
7457
  * optional subtitle.
7875
7458
  */
@@ -7908,7 +7491,6 @@ export interface TitleDisplayOptions {
7908
7491
  }
7909
7492
 
7910
7493
  /**
7911
- * @beta
7912
7494
  * Represents a two-directional vector.
7913
7495
  */
7914
7496
  export interface Vector2 {
@@ -7927,7 +7509,6 @@ export interface Vector2 {
7927
7509
  }
7928
7510
 
7929
7511
  /**
7930
- * @beta
7931
7512
  * Contains a description of a vector.
7932
7513
  */
7933
7514
  export interface Vector3 {
@@ -7952,7 +7533,6 @@ export interface Vector3 {
7952
7533
  }
7953
7534
 
7954
7535
  /**
7955
- * @beta
7956
7536
  * Contains additional options for a world-level playSound
7957
7537
  * occurrence.
7958
7538
  */
@@ -7971,32 +7551,22 @@ export interface WorldSoundOptions {
7971
7551
  volume?: number;
7972
7552
  }
7973
7553
 
7974
- /**
7975
- * @beta
7976
- */
7977
7554
  // @ts-ignore Class inheritance allowed for native defined classes
7978
7555
  export class CommandError extends Error {
7979
7556
  private constructor();
7980
7557
  }
7981
7558
 
7982
- /**
7983
- * @beta
7984
- */
7985
7559
  // @ts-ignore Class inheritance allowed for native defined classes
7986
7560
  export class LocationInUnloadedChunkError extends Error {
7987
7561
  private constructor();
7988
7562
  }
7989
7563
 
7990
- /**
7991
- * @beta
7992
- */
7993
7564
  // @ts-ignore Class inheritance allowed for native defined classes
7994
7565
  export class LocationOutOfWorldBoundariesError extends Error {
7995
7566
  private constructor();
7996
7567
  }
7997
7568
 
7998
7569
  /**
7999
- * @beta
8000
7570
  * @remarks
8001
7571
  * Holds the number of MoonPhases
8002
7572
  *