@minecraft/server 1.6.0-beta.1.20.30-preview.25 → 1.6.0-beta.1.20.30-stable

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (3) hide show
  1. package/README.md +1 -3
  2. package/index.d.ts +351 -297
  3. package/package.json +1 -1
package/index.d.ts CHANGED
@@ -7,7 +7,6 @@
7
7
  Copyright (c) Microsoft Corporation.
8
8
  ***************************************************************************** */
9
9
  /**
10
- * @beta
11
10
  * @packageDocumentation
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  * Contains many types related to manipulating a Minecraft
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  * world, including entities, blocks, dimensions, and more.
@@ -16,7 +15,7 @@
16
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  * ```json
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  * {
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  * "module_name": "@minecraft/server",
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- * "version": "1.6.0-internal.1.20.30-preview.25"
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+ * "version": "1.5.0"
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  * }
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  * ```
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  *
@@ -104,47 +103,40 @@ export enum CompoundBlockVolumePositionRelativity {
104
103
  }
105
104
 
106
105
  /**
107
- * @beta
108
106
  * A general purpose relative direction enumeration.
109
107
  */
110
108
  export enum Direction {
111
109
  /**
112
- * @beta
113
110
  * @remarks
114
111
  * Returns the block beneath (y - 1) of this item.
115
112
  *
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113
  */
117
114
  Down = 'Down',
118
115
  /**
119
- * @beta
120
116
  * @remarks
121
117
  * Returns the block to the east (x + 1) of this item.
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118
  *
123
119
  */
124
120
  East = 'East',
125
121
  /**
126
- * @beta
127
122
  * @remarks
128
123
  * Returns the block to the east (z + 1) of this item.
129
124
  *
130
125
  */
131
126
  North = 'North',
132
127
  /**
133
- * @beta
134
128
  * @remarks
135
129
  * Returns the block to the south (z - 1) of this item.
136
130
  *
137
131
  */
138
132
  South = 'South',
139
133
  /**
140
- * @beta
141
134
  * @remarks
142
135
  * Returns the block above (y + 1) of this item.
143
136
  *
144
137
  */
145
138
  Up = 'Up',
146
139
  /**
147
- * @beta
148
140
  * @remarks
149
141
  * Returns the block to the west (x - 1) of this item.
150
142
  *
@@ -153,33 +145,145 @@ export enum Direction {
153
145
  }
154
146
 
155
147
  /**
156
- * @beta
148
+ * Specifies a mechanism for displaying scores on a scoreboard.
157
149
  */
158
150
  export enum DisplaySlotId {
151
+ /**
152
+ * @remarks
153
+ * Displays the score below the player's name.
154
+ *
155
+ */
159
156
  BelowName = 'BelowName',
157
+ /**
158
+ * @remarks
159
+ * Displays the score as a list on the pause screen.
160
+ *
161
+ */
160
162
  List = 'List',
163
+ /**
164
+ * @remarks
165
+ * Displays the score on the side of the player's screen.
166
+ *
167
+ */
161
168
  Sidebar = 'Sidebar',
162
169
  }
163
170
 
164
171
  /**
165
172
  * @beta
173
+ * Specifies different colors for use as dye.
166
174
  */
167
175
  export enum DyeColor {
176
+ /**
177
+ * @beta
178
+ * @remarks
179
+ * Black dye color.
180
+ *
181
+ */
168
182
  Black = 'Black',
183
+ /**
184
+ * @beta
185
+ * @remarks
186
+ * Blue dye color.
187
+ *
188
+ */
169
189
  Blue = 'Blue',
190
+ /**
191
+ * @beta
192
+ * @remarks
193
+ * Brown dye color.
194
+ *
195
+ */
170
196
  Brown = 'Brown',
197
+ /**
198
+ * @beta
199
+ * @remarks
200
+ * Cyan dye color.
201
+ *
202
+ */
171
203
  Cyan = 'Cyan',
204
+ /**
205
+ * @beta
206
+ * @remarks
207
+ * Gray dye color.
208
+ *
209
+ */
172
210
  Gray = 'Gray',
211
+ /**
212
+ * @beta
213
+ * @remarks
214
+ * Green dye color.
215
+ *
216
+ */
173
217
  Green = 'Green',
218
+ /**
219
+ * @beta
220
+ * @remarks
221
+ * Light blue dye color.
222
+ *
223
+ */
174
224
  LightBlue = 'LightBlue',
225
+ /**
226
+ * @beta
227
+ * @remarks
228
+ * Lime dye color.
229
+ *
230
+ */
175
231
  Lime = 'Lime',
232
+ /**
233
+ * @beta
234
+ * @remarks
235
+ * Magenta dye color.
236
+ *
237
+ */
176
238
  Magenta = 'Magenta',
239
+ /**
240
+ * @beta
241
+ * @remarks
242
+ * Orange dye color.
243
+ *
244
+ */
177
245
  Orange = 'Orange',
246
+ /**
247
+ * @beta
248
+ * @remarks
249
+ * Pink dye color.
250
+ *
251
+ */
178
252
  Pink = 'Pink',
253
+ /**
254
+ * @beta
255
+ * @remarks
256
+ * Purple dye color.
257
+ *
258
+ */
179
259
  Purple = 'Purple',
260
+ /**
261
+ * @beta
262
+ * @remarks
263
+ * Red dye color.
264
+ *
265
+ */
180
266
  Red = 'Red',
267
+ /**
268
+ * @beta
269
+ * @remarks
270
+ * Silver dye color.
271
+ *
272
+ */
181
273
  Silver = 'Silver',
274
+ /**
275
+ * @beta
276
+ * @remarks
277
+ * White dye color.
278
+ *
279
+ */
182
280
  White = 'White',
281
+ /**
282
+ * @beta
283
+ * @remarks
284
+ * Yellow dye color.
285
+ *
286
+ */
183
287
  Yellow = 'Yellow',
184
288
  }
185
289
 
@@ -221,9 +325,6 @@ export enum EasingType {
221
325
  Spring = 'Spring',
222
326
  }
223
327
 
224
- /**
225
- * @beta
226
- */
227
328
  export enum EntityDamageCause {
228
329
  anvil = 'anvil',
229
330
  blockExplosion = 'blockExplosion',
@@ -323,13 +424,11 @@ export enum EntityLifetimeState {
323
424
  }
324
425
 
325
426
  /**
326
- * @beta
327
427
  * The equipment slot of the mob. This includes armor, offhand
328
428
  * and mainhand slots.
329
429
  */
330
430
  export enum EquipmentSlot {
331
431
  /**
332
- * @beta
333
432
  * @remarks
334
433
  * The chest slot. This slot is used to hold items such as
335
434
  * Chestplate or Elytra.
@@ -337,7 +436,6 @@ export enum EquipmentSlot {
337
436
  */
338
437
  Chest = 'Chest',
339
438
  /**
340
- * @beta
341
439
  * @remarks
342
440
  * The feet slot. This slot is used to hold items such as
343
441
  * Boots.
@@ -345,7 +443,6 @@ export enum EquipmentSlot {
345
443
  */
346
444
  Feet = 'Feet',
347
445
  /**
348
- * @beta
349
446
  * @remarks
350
447
  * The head slot. This slot is used to hold items such as
351
448
  * Helmets or Carved Pumpkins.
@@ -353,7 +450,6 @@ export enum EquipmentSlot {
353
450
  */
354
451
  Head = 'Head',
355
452
  /**
356
- * @beta
357
453
  * @remarks
358
454
  * The legs slot. This slot is used to hold items such as
359
455
  * Leggings.
@@ -361,7 +457,6 @@ export enum EquipmentSlot {
361
457
  */
362
458
  Legs = 'Legs',
363
459
  /**
364
- * @beta
365
460
  * @remarks
366
461
  * The mainhand slot. For players, the mainhand slot refers to
367
462
  * the currently active hotbar slot.
@@ -369,7 +464,6 @@ export enum EquipmentSlot {
369
464
  */
370
465
  Mainhand = 'Mainhand',
371
466
  /**
372
- * @beta
373
467
  * @remarks
374
468
  * The offhand slot. This slot is used to hold items such as
375
469
  * shields and maps.
@@ -415,12 +509,10 @@ export enum FluidType {
415
509
  }
416
510
 
417
511
  /**
418
- * @beta
419
512
  * Represents a game mode for the current world experience.
420
513
  */
421
514
  export enum GameMode {
422
515
  /**
423
- * @beta
424
516
  * @remarks
425
517
  * World is in a more locked-down experience, where blocks may
426
518
  * not be manipulated.
@@ -428,7 +520,6 @@ export enum GameMode {
428
520
  */
429
521
  adventure = 'adventure',
430
522
  /**
431
- * @beta
432
523
  * @remarks
433
524
  * World is in a full creative mode. In creative mode, the
434
525
  * player has all the resources available in the item selection
@@ -441,7 +532,6 @@ export enum GameMode {
441
532
  */
442
533
  creative = 'creative',
443
534
  /**
444
- * @beta
445
535
  * @remarks
446
536
  * World is in spectator mode. In spectator mode, spectators
447
537
  * are always flying and cannot become grounded. Spectators can
@@ -454,7 +544,6 @@ export enum GameMode {
454
544
  */
455
545
  spectator = 'spectator',
456
546
  /**
457
- * @beta
458
547
  * @remarks
459
548
  * World is in a survival mode, where players can take damage
460
549
  * and entities may not be peaceful. Survival mode is where the
@@ -467,26 +556,22 @@ export enum GameMode {
467
556
  }
468
557
 
469
558
  /**
470
- * @beta
471
559
  * Describes how an an item can be moved within a container.
472
560
  */
473
561
  export enum ItemLockMode {
474
562
  /**
475
- * @beta
476
563
  * @remarks
477
564
  * The item cannot be dropped or crafted with.
478
565
  *
479
566
  */
480
567
  inventory = 'inventory',
481
568
  /**
482
- * @beta
483
569
  * @remarks
484
570
  * The item has no container restrictions.
485
571
  *
486
572
  */
487
573
  none = 'none',
488
574
  /**
489
- * @beta
490
575
  * @remarks
491
576
  * The item cannot be moved from its slot, dropped or crafted
492
577
  * with.
@@ -513,13 +598,11 @@ export enum MoonPhase {
513
598
  }
514
599
 
515
600
  /**
516
- * @beta
517
601
  * Used for specifying a sort order for how to display an
518
602
  * objective and its list of participants.
519
603
  */
520
604
  export enum ObjectiveSortOrder {
521
605
  /**
522
- * @beta
523
606
  * @remarks
524
607
  * Objective participant list is displayed in ascending (e.g.,
525
608
  * A-Z) order.
@@ -527,7 +610,6 @@ export enum ObjectiveSortOrder {
527
610
  */
528
611
  Ascending = 0,
529
612
  /**
530
- * @beta
531
613
  * @remarks
532
614
  * Objective participant list is displayed in descending (e.g.,
533
615
  * Z-A) order.
@@ -537,19 +619,16 @@ export enum ObjectiveSortOrder {
537
619
  }
538
620
 
539
621
  /**
540
- * @beta
541
622
  * Contains objectives and participants for the scoreboard.
542
623
  */
543
624
  export enum ScoreboardIdentityType {
544
625
  /**
545
- * @beta
546
626
  * @remarks
547
627
  * This scoreboard participant is tied to an entity.
548
628
  *
549
629
  */
550
630
  Entity = 'Entity',
551
631
  /**
552
- * @beta
553
632
  * @remarks
554
633
  * This scoreboard participant is tied to a pseudo player
555
634
  * entity - typically this is used to store scores as data or
@@ -558,7 +637,6 @@ export enum ScoreboardIdentityType {
558
637
  */
559
638
  FakePlayer = 'FakePlayer',
560
639
  /**
561
- * @beta
562
640
  * @remarks
563
641
  * This scoreboard participant is tied to a player.
564
642
  *
@@ -567,12 +645,10 @@ export enum ScoreboardIdentityType {
567
645
  }
568
646
 
569
647
  /**
570
- * @beta
571
648
  * Describes where the script event originated from.
572
649
  */
573
650
  export enum ScriptEventSource {
574
651
  /**
575
- * @beta
576
652
  * @remarks
577
653
  * The script event originated from a Block such as a Command
578
654
  * Block.
@@ -580,7 +656,6 @@ export enum ScriptEventSource {
580
656
  */
581
657
  Block = 'Block',
582
658
  /**
583
- * @beta
584
659
  * @remarks
585
660
  * The script event originated from an Entity such as a Player,
586
661
  * Command Block Minecart or Animation Controller.
@@ -588,14 +663,12 @@ export enum ScriptEventSource {
588
663
  */
589
664
  Entity = 'Entity',
590
665
  /**
591
- * @beta
592
666
  * @remarks
593
667
  * The script event originated from an NPC dialogue.
594
668
  *
595
669
  */
596
670
  NPCDialogue = 'NPCDialogue',
597
671
  /**
598
- * @beta
599
672
  * @remarks
600
673
  * The script event originated from the server, such as from a
601
674
  * runCommand API call or a dedicated server console.
@@ -626,7 +699,6 @@ export enum SignSide {
626
699
  }
627
700
 
628
701
  /**
629
- * @beta
630
702
  * Provides numeric values for common periods in the Minecraft
631
703
  * day.
632
704
  */
@@ -666,15 +738,34 @@ export enum WatchdogTerminateReason {
666
738
 
667
739
  /**
668
740
  * @beta
741
+ * Used to specify the type of weather condition within the
742
+ * world.
669
743
  */
670
744
  export enum WeatherType {
745
+ /**
746
+ * @beta
747
+ * @remarks
748
+ * Specifies a clear weather condition.
749
+ *
750
+ */
671
751
  Clear = 'Clear',
752
+ /**
753
+ * @beta
754
+ * @remarks
755
+ * Specifies a rain weather condition.
756
+ *
757
+ */
672
758
  Rain = 'Rain',
759
+ /**
760
+ * @beta
761
+ * @remarks
762
+ * Specifies a rain and thunder weather condition.
763
+ *
764
+ */
673
765
  Thunder = 'Thunder',
674
766
  }
675
767
 
676
768
  /**
677
- * @beta
678
769
  * Represents a block in a dimension. A block represents a
679
770
  * unique X, Y, and Z within a dimension and get/sets the state
680
771
  * of the block at that location. This type was significantly
@@ -695,17 +786,25 @@ export class Block {
695
786
  * space).
696
787
  *
697
788
  * @throws This property can throw when used.
789
+ *
790
+ * {@link LocationInUnloadedChunkError}
791
+ *
792
+ * {@link LocationOutOfWorldBoundariesError}
698
793
  */
699
794
  readonly isAir: boolean;
700
795
  /**
701
796
  * @beta
702
797
  * @remarks
703
798
  * Returns true if this block is a liquid block - (e.g., a
704
- * water block and a lava black are liquid, while an air block
799
+ * water block and a lava block are liquid, while an air block
705
800
  * and a stone block are not. Water logged blocks are not
706
801
  * liquid blocks).
707
802
  *
708
803
  * @throws This property can throw when used.
804
+ *
805
+ * {@link LocationInUnloadedChunkError}
806
+ *
807
+ * {@link LocationOutOfWorldBoundariesError}
709
808
  */
710
809
  readonly isLiquid: boolean;
711
810
  /**
@@ -716,6 +815,10 @@ export class Block {
716
815
  * ladder block and a fence block are not).
717
816
  *
718
817
  * @throws This property can throw when used.
818
+ *
819
+ * {@link LocationInUnloadedChunkError}
820
+ *
821
+ * {@link LocationOutOfWorldBoundariesError}
719
822
  */
720
823
  readonly isSolid: boolean;
721
824
  /**
@@ -740,6 +843,10 @@ export class Block {
740
843
  * block.
741
844
  *
742
845
  * @throws This property can throw when used.
846
+ *
847
+ * {@link LocationInUnloadedChunkError}
848
+ *
849
+ * {@link LocationOutOfWorldBoundariesError}
743
850
  */
744
851
  readonly permutation: BlockPermutation;
745
852
  /**
@@ -748,6 +855,10 @@ export class Block {
748
855
  * Gets the type of block.
749
856
  *
750
857
  * @throws This property can throw when used.
858
+ *
859
+ * {@link LocationInUnloadedChunkError}
860
+ *
861
+ * {@link LocationOutOfWorldBoundariesError}
751
862
  */
752
863
  readonly 'type': BlockType;
753
864
  /**
@@ -756,6 +867,10 @@ export class Block {
756
867
  * Identifier of the type of block for this block.
757
868
  *
758
869
  * @throws This property can throw when used.
870
+ *
871
+ * {@link LocationInUnloadedChunkError}
872
+ *
873
+ * {@link LocationOutOfWorldBoundariesError}
759
874
  */
760
875
  readonly typeId: string;
761
876
  /**
@@ -792,10 +907,15 @@ export class Block {
792
907
  * Returns `true` if the block type or permutation can be
793
908
  * placed on this block, else `false`.
794
909
  * @throws This function can throw errors.
910
+ *
911
+ * {@link Error}
912
+ *
913
+ * {@link LocationInUnloadedChunkError}
914
+ *
915
+ * {@link LocationOutOfWorldBoundariesError}
795
916
  */
796
917
  canPlace(blockToPlace: BlockPermutation | BlockType | string, faceToPlaceOn?: Direction): boolean;
797
918
  /**
798
- * @beta
799
919
  * @remarks
800
920
  * Gets additional configuration properties (a component) for
801
921
  * specific capabilities of particular blocks - for example, an
@@ -808,6 +928,10 @@ export class Block {
808
928
  * Returns the component object if it is present on the
809
929
  * particular block.
810
930
  * @throws This function can throw errors.
931
+ *
932
+ * {@link LocationInUnloadedChunkError}
933
+ *
934
+ * {@link LocationOutOfWorldBoundariesError}
811
935
  */
812
936
  getComponent(componentName: string): BlockComponent | undefined;
813
937
  /**
@@ -823,6 +947,10 @@ export class Block {
823
947
  * Whether additional data facets of the item stack are
824
948
  * included.
825
949
  * @throws This function can throw errors.
950
+ *
951
+ * {@link LocationInUnloadedChunkError}
952
+ *
953
+ * {@link LocationOutOfWorldBoundariesError}
826
954
  */
827
955
  getItemStack(amount?: number, withData?: boolean): ItemStack;
828
956
  /**
@@ -834,6 +962,10 @@ export class Block {
834
962
  * Returns undefined if redstone power is not applicable to
835
963
  * this block.
836
964
  * @throws This function can throw errors.
965
+ *
966
+ * {@link LocationInUnloadedChunkError}
967
+ *
968
+ * {@link LocationOutOfWorldBoundariesError}
837
969
  */
838
970
  getRedstonePower(): number | undefined;
839
971
  /**
@@ -844,6 +976,10 @@ export class Block {
844
976
  * @returns
845
977
  * The list of tags that the block has.
846
978
  * @throws This function can throw errors.
979
+ *
980
+ * {@link LocationInUnloadedChunkError}
981
+ *
982
+ * {@link LocationOutOfWorldBoundariesError}
847
983
  */
848
984
  getTags(): string[];
849
985
  /**
@@ -858,6 +994,10 @@ export class Block {
858
994
  * Returns `true` if the permutation of this block has the tag,
859
995
  * else `false`.
860
996
  * @throws This function can throw errors.
997
+ *
998
+ * {@link LocationInUnloadedChunkError}
999
+ *
1000
+ * {@link LocationOutOfWorldBoundariesError}
861
1001
  * @example check_block_tags.js
862
1002
  * ```typescript
863
1003
  * import { world } from "@minecraft/server";
@@ -872,7 +1012,6 @@ export class Block {
872
1012
  */
873
1013
  hasTag(tag: string): boolean;
874
1014
  /**
875
- * @beta
876
1015
  * @remarks
877
1016
  * Returns true if this reference to a block is still valid
878
1017
  * (for example, if the block is unloaded, references to that
@@ -893,6 +1032,10 @@ export class Block {
893
1032
  * Permutation that contains a set of property states for the
894
1033
  * Block.
895
1034
  * @throws This function can throw errors.
1035
+ *
1036
+ * {@link LocationInUnloadedChunkError}
1037
+ *
1038
+ * {@link LocationOutOfWorldBoundariesError}
896
1039
  */
897
1040
  setPermutation(permutation: BlockPermutation): void;
898
1041
  /**
@@ -906,6 +1049,12 @@ export class Block {
906
1049
  * Identifier of the type of block to apply - for example,
907
1050
  * minecraft:powered_repeater.
908
1051
  * @throws This function can throw errors.
1052
+ *
1053
+ * {@link Error}
1054
+ *
1055
+ * {@link LocationInUnloadedChunkError}
1056
+ *
1057
+ * {@link LocationOutOfWorldBoundariesError}
909
1058
  */
910
1059
  setType(blockType: BlockType | string): void;
911
1060
  /**
@@ -923,6 +1072,10 @@ export class Block {
923
1072
  * Returns `true` if the block permutation data was
924
1073
  * successfully set, else `false`.
925
1074
  * @throws This function can throw errors.
1075
+ *
1076
+ * {@link LocationInUnloadedChunkError}
1077
+ *
1078
+ * {@link LocationOutOfWorldBoundariesError}
926
1079
  */
927
1080
  trySetPermutation(permutation: BlockPermutation): boolean;
928
1081
  }
@@ -967,14 +1120,12 @@ export class BlockAreaSize {
967
1120
  }
968
1121
 
969
1122
  /**
970
- * @beta
971
1123
  * Base type for components associated with blocks.
972
1124
  */
973
1125
  // @ts-ignore Class inheritance allowed for native defined classes
974
1126
  export class BlockComponent extends Component {
975
1127
  private constructor();
976
1128
  /**
977
- * @beta
978
1129
  * @remarks
979
1130
  * Block instance that this component pertains to.
980
1131
  *
@@ -983,7 +1134,6 @@ export class BlockComponent extends Component {
983
1134
  }
984
1135
 
985
1136
  /**
986
- * @beta
987
1137
  * Contains information regarding an event that impacts a
988
1138
  * specific block.
989
1139
  */
@@ -1055,7 +1205,6 @@ export class BlockExplodeAfterEventSignal {
1055
1205
  }
1056
1206
 
1057
1207
  /**
1058
- * @beta
1059
1208
  * Represents the inventory of a block in the world. Used with
1060
1209
  * blocks like chests.
1061
1210
  */
@@ -1149,7 +1298,6 @@ export class BlockLocationIterator implements Iterable<Vector3> {
1149
1298
  }
1150
1299
 
1151
1300
  /**
1152
- * @beta
1153
1301
  * Contains the combination of type {@link BlockType} and
1154
1302
  * properties (also sometimes called block state) which
1155
1303
  * describe a block (but does not belong to a specific {@link
@@ -1628,10 +1776,28 @@ export class BlockType {
1628
1776
 
1629
1777
  /**
1630
1778
  * @beta
1779
+ * Contains a catalog of Minecraft Block Types that are
1780
+ * available in this world.
1631
1781
  */
1632
1782
  export class BlockTypes {
1633
1783
  private constructor();
1784
+ /**
1785
+ * @remarks
1786
+ * Returns a BlockType object for the specified identifier.
1787
+ *
1788
+ * @param typeName
1789
+ * Identifier of the block type. Should follow a namespace:id
1790
+ * pattern, such as minecraft:dirt.
1791
+ * @returns
1792
+ * BlockType object, or undefined if the block type is not
1793
+ * available within this world.
1794
+ */
1634
1795
  static get(typeName: string): BlockType | undefined;
1796
+ /**
1797
+ * @remarks
1798
+ * Returns a collection of all available block types.
1799
+ *
1800
+ */
1635
1801
  static getAll(): BlockType[];
1636
1802
  }
1637
1803
 
@@ -1943,7 +2109,6 @@ export class BoundingBoxUtils {
1943
2109
  }
1944
2110
 
1945
2111
  /**
1946
- * @beta
1947
2112
  * Contains information related to changes to a button push.
1948
2113
  */
1949
2114
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -1958,7 +2123,6 @@ export class ButtonPushAfterEvent extends BlockEvent {
1958
2123
  }
1959
2124
 
1960
2125
  /**
1961
- * @beta
1962
2126
  * Manages callbacks that are connected to when a button is
1963
2127
  * pushed.
1964
2128
  */
@@ -1969,11 +2133,18 @@ export class ButtonPushAfterEventSignal extends IButtonPushAfterEventSignal {
1969
2133
 
1970
2134
  /**
1971
2135
  * @beta
2136
+ * Contains methods relating to the active camera for the
2137
+ * specified player.
1972
2138
  */
1973
2139
  export class Camera {
1974
2140
  private constructor();
1975
2141
  /**
1976
2142
  * @remarks
2143
+ * Clears the active camera for the specified player. Causes
2144
+ * the specified players to end any in-progress camera
2145
+ * perspectives, including any eased camera motions, and return
2146
+ * to their normal perspective.
2147
+ *
1977
2148
  * This function can't be called in read-only mode.
1978
2149
  *
1979
2150
  * @throws This function can throw errors.
@@ -1981,15 +2152,26 @@ export class Camera {
1981
2152
  clear(): void;
1982
2153
  /**
1983
2154
  * @remarks
2155
+ * Begins a camera fade transition. A fade transition is a
2156
+ * full-screen color that fades-in, holds, and then fades-out.
2157
+ *
1984
2158
  * This function can't be called in read-only mode.
1985
2159
  *
2160
+ * @param fadeCameraOptions
2161
+ * Additional options around camera fade operations.
1986
2162
  * @throws This function can throw errors.
1987
2163
  */
1988
2164
  fade(fadeCameraOptions?: CameraFadeOptions): void;
1989
2165
  /**
1990
2166
  * @remarks
2167
+ * Sets the current active camera for the specified player.
2168
+ *
1991
2169
  * This function can't be called in read-only mode.
1992
2170
  *
2171
+ * @param cameraPreset
2172
+ * Identifier of a camera preset file defined within JSON.
2173
+ * @param setOptions
2174
+ * Additional options for the camera.
1993
2175
  * @throws This function can throw errors.
1994
2176
  */
1995
2177
  setCamera(
@@ -2149,7 +2331,6 @@ export class CommandResult {
2149
2331
  }
2150
2332
 
2151
2333
  /**
2152
- * @beta
2153
2334
  * Base class for downstream Component implementations.
2154
2335
  */
2155
2336
  export class Component {
@@ -2161,7 +2342,6 @@ export class Component {
2161
2342
  */
2162
2343
  readonly typeId: string;
2163
2344
  /**
2164
- * @beta
2165
2345
  * @remarks
2166
2346
  * Returns whether the component is valid. A component is
2167
2347
  * considered valid if its owner is valid, in addition to any
@@ -2426,7 +2606,6 @@ export class CompoundBlockVolume {
2426
2606
  }
2427
2607
 
2428
2608
  /**
2429
- * @beta
2430
2609
  * Represents a container that can hold sets of items. Used
2431
2610
  * with entities such as Players, Chest Minecarts, Llamas, and
2432
2611
  * more.
@@ -2512,7 +2691,6 @@ export class Container {
2512
2691
  */
2513
2692
  getSlot(slot: number): ContainerSlot;
2514
2693
  /**
2515
- * @beta
2516
2694
  * @remarks
2517
2695
  * Returns whether a container object (or the entity or block
2518
2696
  * that this container is associated with) is still available
@@ -3058,6 +3236,10 @@ export class Dimension {
3058
3236
  * @param explosionOptions
3059
3237
  * Additional configurable options for the explosion.
3060
3238
  * @throws This function can throw errors.
3239
+ *
3240
+ * {@link LocationInUnloadedChunkError}
3241
+ *
3242
+ * {@link LocationOutOfWorldBoundariesError}
3061
3243
  * @example createExplosion.ts
3062
3244
  * ```typescript
3063
3245
  * const overworld = mc.world.getDimension("overworld");
@@ -3122,7 +3304,6 @@ export class Dimension {
3122
3304
  options?: BlockFillOptions,
3123
3305
  ): number;
3124
3306
  /**
3125
- * @beta
3126
3307
  * @remarks
3127
3308
  * Returns a block instance at the given location.
3128
3309
  *
@@ -3140,10 +3321,13 @@ export class Dimension {
3140
3321
  * trying to interact with a position outside of dimension
3141
3322
  * height range
3142
3323
  *
3324
+ *
3325
+ * {@link LocationInUnloadedChunkError}
3326
+ *
3327
+ * {@link LocationOutOfWorldBoundariesError}
3143
3328
  */
3144
3329
  getBlock(location: Vector3): Block | undefined;
3145
3330
  /**
3146
- * @beta
3147
3331
  * @remarks
3148
3332
  * Gets the first block that intersects with a vector emanating
3149
3333
  * from a location.
@@ -3157,7 +3341,6 @@ export class Dimension {
3157
3341
  */
3158
3342
  getBlockFromRay(location: Vector3, direction: Vector3, options?: BlockRaycastOptions): BlockRaycastHit | undefined;
3159
3343
  /**
3160
- * @beta
3161
3344
  * @remarks
3162
3345
  * Returns a set of entities based on a set of conditions
3163
3346
  * defined via the EntityQueryOptions set of filter criteria.
@@ -3226,7 +3409,6 @@ export class Dimension {
3226
3409
  */
3227
3410
  getEntities(options?: EntityQueryOptions): Entity[];
3228
3411
  /**
3229
- * @beta
3230
3412
  * @remarks
3231
3413
  * Returns a set of entities at a particular location.
3232
3414
  *
@@ -3237,7 +3419,6 @@ export class Dimension {
3237
3419
  */
3238
3420
  getEntitiesAtBlockLocation(location: Vector3): Entity[];
3239
3421
  /**
3240
- * @beta
3241
3422
  * @remarks
3242
3423
  * Gets entities that intersect with a specified vector
3243
3424
  * emanating from a location.
@@ -3247,7 +3428,6 @@ export class Dimension {
3247
3428
  */
3248
3429
  getEntitiesFromRay(location: Vector3, direction: Vector3, options?: EntityRaycastOptions): EntityRaycastHit[];
3249
3430
  /**
3250
- * @beta
3251
3431
  * @remarks
3252
3432
  * Returns a set of players based on a set of conditions
3253
3433
  * defined via the EntityQueryOptions set of filter criteria.
@@ -3261,7 +3441,6 @@ export class Dimension {
3261
3441
  */
3262
3442
  getPlayers(options?: EntityQueryOptions): Player[];
3263
3443
  /**
3264
- * @beta
3265
3444
  * @remarks
3266
3445
  * Runs a command synchronously using the context of the
3267
3446
  * broader dimenion.
@@ -3280,6 +3459,8 @@ export class Dimension {
3280
3459
  * command. Note that in many cases, if the command does not
3281
3460
  * operate (e.g., a target selector found no matches), this
3282
3461
  * method will not throw an exception.
3462
+ *
3463
+ * {@link CommandError}
3283
3464
  */
3284
3465
  runCommand(commandString: string): CommandResult;
3285
3466
  /**
@@ -3320,7 +3501,6 @@ export class Dimension {
3320
3501
  */
3321
3502
  setWeather(weatherType: WeatherType, duration?: number): void;
3322
3503
  /**
3323
- * @beta
3324
3504
  * @remarks
3325
3505
  * Creates a new entity (e.g., a mob) at the specified
3326
3506
  * location.
@@ -3335,6 +3515,10 @@ export class Dimension {
3335
3515
  * @returns
3336
3516
  * Newly created entity at the specified location.
3337
3517
  * @throws This function can throw errors.
3518
+ *
3519
+ * {@link LocationInUnloadedChunkError}
3520
+ *
3521
+ * {@link LocationOutOfWorldBoundariesError}
3338
3522
  * @example createOldHorse.ts
3339
3523
  * ```typescript
3340
3524
  * const overworld = mc.world.getDimension("overworld");
@@ -3377,7 +3561,6 @@ export class Dimension {
3377
3561
  */
3378
3562
  spawnEntity(identifier: string, location: Vector3): Entity;
3379
3563
  /**
3380
- * @beta
3381
3564
  * @remarks
3382
3565
  * Creates a new item stack as an entity at the specified
3383
3566
  * location.
@@ -3389,6 +3572,10 @@ export class Dimension {
3389
3572
  * @returns
3390
3573
  * Newly created item stack entity at the specified location.
3391
3574
  * @throws This function can throw errors.
3575
+ *
3576
+ * {@link LocationInUnloadedChunkError}
3577
+ *
3578
+ * {@link LocationOutOfWorldBoundariesError}
3392
3579
  * @example itemStacks.ts
3393
3580
  * ```typescript
3394
3581
  * const overworld = mc.world.getDimension('overworld');
@@ -3420,7 +3607,6 @@ export class Dimension {
3420
3607
  */
3421
3608
  spawnItem(itemStack: ItemStack, location: Vector3): Entity;
3422
3609
  /**
3423
- * @beta
3424
3610
  * @remarks
3425
3611
  * Creates a new particle emitter at a specified location in
3426
3612
  * the world.
@@ -3435,6 +3621,10 @@ export class Dimension {
3435
3621
  * A set of optional, customizable variables that can be
3436
3622
  * adjusted for this particle.
3437
3623
  * @throws This function can throw errors.
3624
+ *
3625
+ * {@link LocationInUnloadedChunkError}
3626
+ *
3627
+ * {@link LocationOutOfWorldBoundariesError}
3438
3628
  * @example spawnParticle.ts
3439
3629
  * ```typescript
3440
3630
  * for (let i = 0; i < 100; i++) {
@@ -3460,6 +3650,11 @@ export class Dimension {
3460
3650
  */
3461
3651
  export class DimensionType {
3462
3652
  private constructor();
3653
+ /**
3654
+ * @remarks
3655
+ * Identifier of the dimension type.
3656
+ *
3657
+ */
3463
3658
  readonly typeId: string;
3464
3659
  }
3465
3660
 
@@ -3525,7 +3720,6 @@ export class DynamicPropertiesDefinition {
3525
3720
  }
3526
3721
 
3527
3722
  /**
3528
- * @beta
3529
3723
  * Represents an effect - like poison - that has been added to
3530
3724
  * an Entity.
3531
3725
  */
@@ -3638,7 +3832,6 @@ export class EffectAddAfterEventSignal {
3638
3832
  }
3639
3833
 
3640
3834
  /**
3641
- * @beta
3642
3835
  * Represents a type of effect - like poison - that can be
3643
3836
  * applied to an entity.
3644
3837
  */
@@ -3875,7 +4068,6 @@ export class EnchantmentTypes {
3875
4068
  export class Entity {
3876
4069
  private constructor();
3877
4070
  /**
3878
- * @beta
3879
4071
  * @remarks
3880
4072
  * Dimension that the entity is currently within.
3881
4073
  *
@@ -3986,7 +4178,6 @@ export class Entity {
3986
4178
  */
3987
4179
  readonly lifetimeState: EntityLifetimeState;
3988
4180
  /**
3989
- * @beta
3990
4181
  * @remarks
3991
4182
  * Current location of the entity.
3992
4183
  *
@@ -3994,7 +4185,6 @@ export class Entity {
3994
4185
  */
3995
4186
  readonly location: Vector3;
3996
4187
  /**
3997
- * @beta
3998
4188
  * @remarks
3999
4189
  * Given name of the entity.
4000
4190
  *
@@ -4003,7 +4193,6 @@ export class Entity {
4003
4193
  */
4004
4194
  nameTag: string;
4005
4195
  /**
4006
- * @beta
4007
4196
  * @remarks
4008
4197
  * Returns a scoreboard identity that represents this entity.
4009
4198
  * Will remain valid when the entity is killed.
@@ -4028,7 +4217,6 @@ export class Entity {
4028
4217
  */
4029
4218
  readonly typeId: string;
4030
4219
  /**
4031
- * @beta
4032
4220
  * @remarks
4033
4221
  * Adds or updates an effect, like poison, to the entity.
4034
4222
  *
@@ -4087,7 +4275,6 @@ export class Entity {
4087
4275
  */
4088
4276
  addEffect(effectType: EffectType | string, duration: number, options?: EntityEffectOptions): void;
4089
4277
  /**
4090
- * @beta
4091
4278
  * @remarks
4092
4279
  * Adds a specified tag to an entity.
4093
4280
  *
@@ -4122,7 +4309,6 @@ export class Entity {
4122
4309
  */
4123
4310
  addTag(tag: string): boolean;
4124
4311
  /**
4125
- * @beta
4126
4312
  * @remarks
4127
4313
  * Applies a set of damage to an entity.
4128
4314
  *
@@ -4155,7 +4341,6 @@ export class Entity {
4155
4341
  */
4156
4342
  applyDamage(amount: number, options?: EntityApplyDamageByProjectileOptions | EntityApplyDamageOptions): boolean;
4157
4343
  /**
4158
- * @beta
4159
4344
  * @remarks
4160
4345
  * Applies impulse vector to the current velocity of the
4161
4346
  * entity.
@@ -4177,7 +4362,6 @@ export class Entity {
4177
4362
  */
4178
4363
  applyImpulse(vector: Vector3): void;
4179
4364
  /**
4180
- * @beta
4181
4365
  * @remarks
4182
4366
  * Applies impulse vector to the current velocity of the
4183
4367
  * entity.
@@ -4213,7 +4397,6 @@ export class Entity {
4213
4397
  */
4214
4398
  applyKnockback(directionX: number, directionZ: number, horizontalStrength: number, verticalStrength: number): void;
4215
4399
  /**
4216
- * @beta
4217
4400
  * @remarks
4218
4401
  * Sets the current velocity of the Entity to zero. Note that
4219
4402
  * this method may not have an impact on Players.
@@ -4277,7 +4460,6 @@ export class Entity {
4277
4460
  */
4278
4461
  extinguishFire(useEffects?: boolean): boolean;
4279
4462
  /**
4280
- * @beta
4281
4463
  * @remarks
4282
4464
  * Returns the first intersecting block from the direction that
4283
4465
  * this entity is looking at.
@@ -4291,7 +4473,6 @@ export class Entity {
4291
4473
  */
4292
4474
  getBlockFromViewDirection(options?: BlockRaycastOptions): BlockRaycastHit | undefined;
4293
4475
  /**
4294
- * @beta
4295
4476
  * @remarks
4296
4477
  * Gets a component (that represents additional capabilities)
4297
4478
  * for an entity.
@@ -4307,7 +4488,6 @@ export class Entity {
4307
4488
  */
4308
4489
  getComponent(componentId: string): EntityComponent | undefined;
4309
4490
  /**
4310
- * @beta
4311
4491
  * @remarks
4312
4492
  * Returns all components that are both present on this entity
4313
4493
  * and supported by the API.
@@ -4331,7 +4511,6 @@ export class Entity {
4331
4511
  */
4332
4512
  getDynamicProperty(identifier: string): boolean | number | string | Vector3 | undefined;
4333
4513
  /**
4334
- * @beta
4335
4514
  * @remarks
4336
4515
  * Returns the effect for the specified EffectType on the
4337
4516
  * entity, undefined if the effect is not present, or throws an
@@ -4347,7 +4526,6 @@ export class Entity {
4347
4526
  */
4348
4527
  getEffect(effectType: EffectType | string): Effect | undefined;
4349
4528
  /**
4350
- * @beta
4351
4529
  * @remarks
4352
4530
  * Returns a set of effects applied to this entity.
4353
4531
  *
@@ -4357,7 +4535,6 @@ export class Entity {
4357
4535
  */
4358
4536
  getEffects(): Effect[];
4359
4537
  /**
4360
- * @beta
4361
4538
  * @remarks
4362
4539
  * Gets the entities that this entity is looking at by
4363
4540
  * performing a ray cast from the view of this entity.
@@ -4371,7 +4548,6 @@ export class Entity {
4371
4548
  */
4372
4549
  getEntitiesFromViewDirection(options?: EntityRaycastOptions): EntityRaycastHit[];
4373
4550
  /**
4374
- * @beta
4375
4551
  * @remarks
4376
4552
  * Returns the current location of the head component of this
4377
4553
  * entity.
@@ -4412,7 +4588,6 @@ export class Entity {
4412
4588
  */
4413
4589
  getRotation(): Vector2;
4414
4590
  /**
4415
- * @beta
4416
4591
  * @remarks
4417
4592
  * Returns all tags associated with an entity.
4418
4593
  *
@@ -4422,7 +4597,6 @@ export class Entity {
4422
4597
  */
4423
4598
  getTags(): string[];
4424
4599
  /**
4425
- * @beta
4426
4600
  * @remarks
4427
4601
  * Returns the current velocity vector of the entity.
4428
4602
  *
@@ -4442,7 +4616,6 @@ export class Entity {
4442
4616
  */
4443
4617
  getVelocity(): Vector3;
4444
4618
  /**
4445
- * @beta
4446
4619
  * @remarks
4447
4620
  * Returns the current view direction of the entity.
4448
4621
  *
@@ -4452,7 +4625,6 @@ export class Entity {
4452
4625
  */
4453
4626
  getViewDirection(): Vector3;
4454
4627
  /**
4455
- * @beta
4456
4628
  * @remarks
4457
4629
  * Returns true if the specified component is present on this
4458
4630
  * entity.
@@ -4467,7 +4639,6 @@ export class Entity {
4467
4639
  */
4468
4640
  hasComponent(componentId: string): boolean;
4469
4641
  /**
4470
- * @beta
4471
4642
  * @remarks
4472
4643
  * Returns whether an entity has a particular tag.
4473
4644
  *
@@ -4479,7 +4650,6 @@ export class Entity {
4479
4650
  */
4480
4651
  hasTag(tag: string): boolean;
4481
4652
  /**
4482
- * @beta
4483
4653
  * @remarks
4484
4654
  * Returns whether the entity can be manipulated by script. A
4485
4655
  * Player is considered valid when it's EntityLifetimeState is
@@ -4490,7 +4660,6 @@ export class Entity {
4490
4660
  */
4491
4661
  isValid(): boolean;
4492
4662
  /**
4493
- * @beta
4494
4663
  * @remarks
4495
4664
  * Kills this entity. The entity will drop loot as normal.
4496
4665
  *
@@ -4561,7 +4730,6 @@ export class Entity {
4561
4730
  */
4562
4731
  removeDynamicProperty(identifier: string): boolean;
4563
4732
  /**
4564
- * @beta
4565
4733
  * @remarks
4566
4734
  * Removes the specified EffectType on the entity, or returns
4567
4735
  * false if the effect is not present.
@@ -4577,7 +4745,6 @@ export class Entity {
4577
4745
  */
4578
4746
  removeEffect(effectType: EffectType | string): boolean;
4579
4747
  /**
4580
- * @beta
4581
4748
  * @remarks
4582
4749
  * Removes a specified tag from an entity.
4583
4750
  *
@@ -4611,7 +4778,6 @@ export class Entity {
4611
4778
  */
4612
4779
  resetProperty(identifier: string): boolean | number | string;
4613
4780
  /**
4614
- * @beta
4615
4781
  * @remarks
4616
4782
  * Runs a synchronous command on the entity.
4617
4783
  *
@@ -4624,6 +4790,10 @@ export class Entity {
4624
4790
  * A command result containing whether the command was
4625
4791
  * successful.
4626
4792
  * @throws This function can throw errors.
4793
+ *
4794
+ * {@link CommandError}
4795
+ *
4796
+ * {@link Error}
4627
4797
  */
4628
4798
  runCommand(commandString: string): CommandResult;
4629
4799
  /**
@@ -4741,7 +4911,6 @@ export class Entity {
4741
4911
  */
4742
4912
  setRotation(rotation: Vector2): void;
4743
4913
  /**
4744
- * @beta
4745
4914
  * @remarks
4746
4915
  * Teleports the selected entity to a new location
4747
4916
  *
@@ -4774,7 +4943,6 @@ export class Entity {
4774
4943
  */
4775
4944
  teleport(location: Vector3, teleportOptions?: TeleportOptions): void;
4776
4945
  /**
4777
- * @beta
4778
4946
  * @remarks
4779
4947
  * Triggers an entity type event. For every entity, a number of
4780
4948
  * events are defined in an entities' definition for key entity
@@ -4798,7 +4966,6 @@ export class Entity {
4798
4966
  */
4799
4967
  triggerEvent(eventName: string): void;
4800
4968
  /**
4801
- * @beta
4802
4969
  * @remarks
4803
4970
  * Attempts to try a teleport, but may not complete the
4804
4971
  * teleport operation (for example, if there are blocks at the
@@ -4890,7 +5057,6 @@ export class EntityAgeableComponent extends EntityComponent {
4890
5057
  }
4891
5058
 
4892
5059
  /**
4893
- * @beta
4894
5060
  * This is a base abstract class for any entity component that
4895
5061
  * centers around a number and can have a minimum, maximum, and
4896
5062
  * default defined value.
@@ -4970,7 +5136,6 @@ export class EntityAttributeComponent extends EntityComponent {
4970
5136
  }
4971
5137
 
4972
5138
  /**
4973
- * @beta
4974
5139
  * Base class for a family of entity movement events.
4975
5140
  */
4976
5141
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -5078,7 +5243,6 @@ export class EntityBreathableComponent extends EntityComponent {
5078
5243
  }
5079
5244
 
5080
5245
  /**
5081
- * @beta
5082
5246
  * When added, this component signifies that the entity can
5083
5247
  * climb up ladders.
5084
5248
  */
@@ -5089,7 +5253,6 @@ export class EntityCanClimbComponent extends EntityComponent {
5089
5253
  }
5090
5254
 
5091
5255
  /**
5092
- * @beta
5093
5256
  * When added, this component signifies that the entity can
5094
5257
  * fly, and the pathfinder won't be restricted to paths where a
5095
5258
  * solid block is required underneath it.
@@ -5101,7 +5264,6 @@ export class EntityCanFlyComponent extends EntityComponent {
5101
5264
  }
5102
5265
 
5103
5266
  /**
5104
- * @beta
5105
5267
  * When added, this component signifies that the entity can
5106
5268
  * power jump like the horse does within Minecraft.
5107
5269
  */
@@ -5112,7 +5274,6 @@ export class EntityCanPowerJumpComponent extends EntityComponent {
5112
5274
  }
5113
5275
 
5114
5276
  /**
5115
- * @beta
5116
5277
  * Defines the entity's color. Only works on certain entities
5117
5278
  * that have predefined color values (e.g., sheep, llama,
5118
5279
  * shulker).
@@ -5132,7 +5293,6 @@ export class EntityColorComponent extends EntityComponent {
5132
5293
  }
5133
5294
 
5134
5295
  /**
5135
- * @beta
5136
5296
  * Base class for downstream entity components.
5137
5297
  */
5138
5298
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -5173,7 +5333,6 @@ export class EntityDefinitionFeedItem {
5173
5333
  }
5174
5334
 
5175
5335
  /**
5176
- * @beta
5177
5336
  * Contains data related to the death of an entity in the game.
5178
5337
  */
5179
5338
  export class EntityDieAfterEvent {
@@ -5194,7 +5353,6 @@ export class EntityDieAfterEvent {
5194
5353
  }
5195
5354
 
5196
5355
  /**
5197
- * @beta
5198
5356
  * Supports registering for an event that fires after an entity
5199
5357
  * has died.
5200
5358
  */
@@ -5232,7 +5390,6 @@ export class EntityDieAfterEventSignal {
5232
5390
  }
5233
5391
 
5234
5392
  /**
5235
- * @beta
5236
5393
  * Provides access to a mob's equipment slots. This component
5237
5394
  * exists for all mob entities.
5238
5395
  */
@@ -5286,7 +5443,6 @@ export class EntityEquippableComponent extends EntityComponent {
5286
5443
  }
5287
5444
 
5288
5445
  /**
5289
- * @beta
5290
5446
  * When added, this component signifies that this entity
5291
5447
  * doesn't take damage from fire.
5292
5448
  */
@@ -5297,7 +5453,6 @@ export class EntityFireImmuneComponent extends EntityComponent {
5297
5453
  }
5298
5454
 
5299
5455
  /**
5300
- * @beta
5301
5456
  * When added, this component signifies that this entity can
5302
5457
  * float in liquid blocks.
5303
5458
  */
@@ -5308,7 +5463,6 @@ export class EntityFloatsInLiquidComponent extends EntityComponent {
5308
5463
  }
5309
5464
 
5310
5465
  /**
5311
- * @beta
5312
5466
  * Represents the flying speed of an entity.
5313
5467
  */
5314
5468
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -5326,7 +5480,6 @@ export class EntityFlyingSpeedComponent extends EntityComponent {
5326
5480
  }
5327
5481
 
5328
5482
  /**
5329
- * @beta
5330
5483
  * Defines how much friction affects this entity.
5331
5484
  */
5332
5485
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -5345,7 +5498,6 @@ export class EntityFrictionModifierComponent extends EntityComponent {
5345
5498
  }
5346
5499
 
5347
5500
  /**
5348
- * @beta
5349
5501
  * Sets the offset from the ground that the entity is actually
5350
5502
  * at.
5351
5503
  */
@@ -5354,7 +5506,9 @@ export class EntityGroundOffsetComponent extends EntityComponent {
5354
5506
  private constructor();
5355
5507
  /**
5356
5508
  * @remarks
5357
- * Value of this particular ground offset.
5509
+ * Value of this particular ground offset. Note that this value
5510
+ * is effectively read only; setting the ground offset value
5511
+ * will not have an impact on the related entity.
5358
5512
  *
5359
5513
  * This property can't be edited in read-only mode.
5360
5514
  *
@@ -5364,7 +5518,6 @@ export class EntityGroundOffsetComponent extends EntityComponent {
5364
5518
  }
5365
5519
 
5366
5520
  /**
5367
- * @beta
5368
5521
  * Defines the interactions with this entity for healing it.
5369
5522
  */
5370
5523
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -5400,7 +5553,6 @@ export class EntityHealableComponent extends EntityComponent {
5400
5553
  }
5401
5554
 
5402
5555
  /**
5403
- * @beta
5404
5556
  * Contains information related to an entity when its health
5405
5557
  * changes. Warning: don't change the health of an entity in
5406
5558
  * this event, or it will cause an infinite loop!
@@ -5428,7 +5580,6 @@ export class EntityHealthChangedAfterEvent {
5428
5580
  }
5429
5581
 
5430
5582
  /**
5431
- * @beta
5432
5583
  * Manages callbacks that are connected to when the health of
5433
5584
  * an entity changes.
5434
5585
  */
@@ -5459,7 +5610,6 @@ export class EntityHealthChangedAfterEventSignal {
5459
5610
  }
5460
5611
 
5461
5612
  /**
5462
- * @beta
5463
5613
  * Defines the health properties of an entity.
5464
5614
  */
5465
5615
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -5469,7 +5619,6 @@ export class EntityHealthComponent extends EntityAttributeComponent {
5469
5619
  }
5470
5620
 
5471
5621
  /**
5472
- * @beta
5473
5622
  * Contains information related to an entity hitting a block.
5474
5623
  */
5475
5624
  export class EntityHitBlockAfterEvent {
@@ -5495,7 +5644,6 @@ export class EntityHitBlockAfterEvent {
5495
5644
  }
5496
5645
 
5497
5646
  /**
5498
- * @beta
5499
5647
  * Manages callbacks that are connected to when an entity hits
5500
5648
  * a block.
5501
5649
  */
@@ -5526,7 +5674,6 @@ export class EntityHitBlockAfterEventSignal {
5526
5674
  }
5527
5675
 
5528
5676
  /**
5529
- * @beta
5530
5677
  * Contains information related to an entity hitting (melee
5531
5678
  * attacking) another entity.
5532
5679
  */
@@ -5547,7 +5694,6 @@ export class EntityHitEntityAfterEvent {
5547
5694
  }
5548
5695
 
5549
5696
  /**
5550
- * @beta
5551
5697
  * Manages callbacks that are connected to when an entity makes
5552
5698
  * a melee attack on another entity.
5553
5699
  */
@@ -5578,7 +5724,6 @@ export class EntityHitEntityAfterEventSignal {
5578
5724
  }
5579
5725
 
5580
5726
  /**
5581
- * @beta
5582
5727
  * Contains information related to an entity getting hurt.
5583
5728
  */
5584
5729
  export class EntityHurtAfterEvent {
@@ -5605,7 +5750,6 @@ export class EntityHurtAfterEvent {
5605
5750
  }
5606
5751
 
5607
5752
  /**
5608
- * @beta
5609
5753
  * Manages callbacks that are connected to when an entity is
5610
5754
  * hurt.
5611
5755
  */
@@ -5634,7 +5778,6 @@ export class EntityHurtAfterEventSignal {
5634
5778
  }
5635
5779
 
5636
5780
  /**
5637
- * @beta
5638
5781
  * Defines this entity's inventory properties.
5639
5782
  */
5640
5783
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -5696,7 +5839,6 @@ export class EntityInventoryComponent extends EntityComponent {
5696
5839
  }
5697
5840
 
5698
5841
  /**
5699
- * @beta
5700
5842
  * When added, this component signifies that this entity is a
5701
5843
  * baby.
5702
5844
  */
@@ -5707,7 +5849,6 @@ export class EntityIsBabyComponent extends EntityComponent {
5707
5849
  }
5708
5850
 
5709
5851
  /**
5710
- * @beta
5711
5852
  * When added, this component signifies that this entity is
5712
5853
  * charged.
5713
5854
  */
@@ -5718,7 +5859,6 @@ export class EntityIsChargedComponent extends EntityComponent {
5718
5859
  }
5719
5860
 
5720
5861
  /**
5721
- * @beta
5722
5862
  * When added, this component signifies that this entity is
5723
5863
  * currently carrying a chest.
5724
5864
  */
@@ -5729,7 +5869,6 @@ export class EntityIsChestedComponent extends EntityComponent {
5729
5869
  }
5730
5870
 
5731
5871
  /**
5732
- * @beta
5733
5872
  * When added, this component signifies that dyes can be used
5734
5873
  * on this entity to change its color.
5735
5874
  */
@@ -5740,7 +5879,6 @@ export class EntityIsDyeableComponent extends EntityComponent {
5740
5879
  }
5741
5880
 
5742
5881
  /**
5743
- * @beta
5744
5882
  * When added, this component signifies that this entity can
5745
5883
  * hide from hostile mobs while invisible.
5746
5884
  */
@@ -5751,7 +5889,6 @@ export class EntityIsHiddenWhenInvisibleComponent extends EntityComponent {
5751
5889
  }
5752
5890
 
5753
5891
  /**
5754
- * @beta
5755
5892
  * When added, this component signifies that this entity this
5756
5893
  * currently on fire.
5757
5894
  */
@@ -5762,7 +5899,6 @@ export class EntityIsIgnitedComponent extends EntityComponent {
5762
5899
  }
5763
5900
 
5764
5901
  /**
5765
- * @beta
5766
5902
  * When added, this component signifies that this entity is an
5767
5903
  * illager captain.
5768
5904
  */
@@ -5773,7 +5909,6 @@ export class EntityIsIllagerCaptainComponent extends EntityComponent {
5773
5909
  }
5774
5910
 
5775
5911
  /**
5776
- * @beta
5777
5912
  * When added, this component signifies that this entity is
5778
5913
  * currently saddled.
5779
5914
  */
@@ -5784,7 +5919,6 @@ export class EntityIsSaddledComponent extends EntityComponent {
5784
5919
  }
5785
5920
 
5786
5921
  /**
5787
- * @beta
5788
5922
  * When added, this component signifies that this entity is
5789
5923
  * currently shaking.
5790
5924
  */
@@ -5795,7 +5929,6 @@ export class EntityIsShakingComponent extends EntityComponent {
5795
5929
  }
5796
5930
 
5797
5931
  /**
5798
- * @beta
5799
5932
  * When added, this component signifies that this entity is
5800
5933
  * currently sheared.
5801
5934
  */
@@ -5806,7 +5939,6 @@ export class EntityIsShearedComponent extends EntityComponent {
5806
5939
  }
5807
5940
 
5808
5941
  /**
5809
- * @beta
5810
5942
  * When added, this component signifies that this entity can be
5811
5943
  * stacked.
5812
5944
  */
@@ -5817,7 +5949,6 @@ export class EntityIsStackableComponent extends EntityComponent {
5817
5949
  }
5818
5950
 
5819
5951
  /**
5820
- * @beta
5821
5952
  * When added, this component signifies that this entity is
5822
5953
  * currently stunned.
5823
5954
  */
@@ -5828,7 +5959,6 @@ export class EntityIsStunnedComponent extends EntityComponent {
5828
5959
  }
5829
5960
 
5830
5961
  /**
5831
- * @beta
5832
5962
  * When added, this component signifies that this entity is
5833
5963
  * currently tamed.
5834
5964
  */
@@ -5839,7 +5969,6 @@ export class EntityIsTamedComponent extends EntityComponent {
5839
5969
  }
5840
5970
 
5841
5971
  /**
5842
- * @beta
5843
5972
  * If added onto the entity, this indicates that the entity
5844
5973
  * represents a free-floating item in the world. Lets you
5845
5974
  * retrieve the actual item stack contents via the itemStack
@@ -5986,7 +6115,6 @@ export class EntityLoadAfterEventSignal {
5986
6115
  }
5987
6116
 
5988
6117
  /**
5989
- * @beta
5990
6118
  * Additional variant value. Can be used to further
5991
6119
  * differentiate variants.
5992
6120
  */
@@ -6027,7 +6155,6 @@ export class EntityMountTamingComponent extends EntityComponent {
6027
6155
  }
6028
6156
 
6029
6157
  /**
6030
- * @beta
6031
6158
  * When added, this movement control allows the mob to swim in
6032
6159
  * water and walk on land.
6033
6160
  */
@@ -6038,7 +6165,6 @@ export class EntityMovementAmphibiousComponent extends EntityBaseMovementCompone
6038
6165
  }
6039
6166
 
6040
6167
  /**
6041
- * @beta
6042
6168
  * This component accents the movement of an entity.
6043
6169
  */
6044
6170
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -6058,7 +6184,6 @@ export class EntityMovementComponent extends EntityAttributeComponent {
6058
6184
  }
6059
6185
 
6060
6186
  /**
6061
- * @beta
6062
6187
  * When added, this move control causes the mob to fly.
6063
6188
  */
6064
6189
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -6068,7 +6193,6 @@ export class EntityMovementFlyComponent extends EntityBaseMovementComponent {
6068
6193
  }
6069
6194
 
6070
6195
  /**
6071
- * @beta
6072
6196
  * When added, this move control allows a mob to fly, swim,
6073
6197
  * climb, etc.
6074
6198
  */
@@ -6103,7 +6227,6 @@ export class EntityMovementGlideComponent extends EntityBaseMovementComponent {
6103
6227
  }
6104
6228
 
6105
6229
  /**
6106
- * @beta
6107
6230
  * When added, this move control causes the mob to hover.
6108
6231
  */
6109
6232
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -6113,7 +6236,6 @@ export class EntityMovementHoverComponent extends EntityBaseMovementComponent {
6113
6236
  }
6114
6237
 
6115
6238
  /**
6116
- * @beta
6117
6239
  * Move control that causes the mob to jump as it moves with a
6118
6240
  * specified delay between jumps.
6119
6241
  */
@@ -6124,7 +6246,6 @@ export class EntityMovementJumpComponent extends EntityBaseMovementComponent {
6124
6246
  }
6125
6247
 
6126
6248
  /**
6127
- * @beta
6128
6249
  * When added, this move control causes the mob to hop as it
6129
6250
  * moves.
6130
6251
  */
@@ -6402,7 +6523,6 @@ export class EntityOnFireComponent extends EntityComponent {
6402
6523
  }
6403
6524
 
6404
6525
  /**
6405
- * @beta
6406
6526
  * Sets the distance through which the entity can push through.
6407
6527
  */
6408
6528
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -6666,7 +6786,6 @@ export class EntityRidingComponent extends EntityComponent {
6666
6786
  }
6667
6787
 
6668
6788
  /**
6669
- * @beta
6670
6789
  * Sets the entity's visual size.
6671
6790
  */
6672
6791
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -6684,7 +6803,6 @@ export class EntityScaleComponent extends EntityComponent {
6684
6803
  }
6685
6804
 
6686
6805
  /**
6687
- * @beta
6688
6806
  * Skin Id value. Can be used to differentiate skins, such as
6689
6807
  * base skins for villagers.
6690
6808
  */
@@ -6903,7 +7021,6 @@ export class EntityUnderwaterMovementComponent extends EntityAttributeComponent
6903
7021
  }
6904
7022
 
6905
7023
  /**
6906
- * @beta
6907
7024
  * Used to differentiate the component group of a variant of an
6908
7025
  * entity from others. (e.g. ocelot, villager).
6909
7026
  */
@@ -6922,7 +7039,6 @@ export class EntityVariantComponent extends EntityComponent {
6922
7039
  }
6923
7040
 
6924
7041
  /**
6925
- * @beta
6926
7042
  * When added, this component signifies that this entity wants
6927
7043
  * to become a jockey.
6928
7044
  */
@@ -7042,7 +7158,6 @@ export class ExplosionBeforeEventSignal {
7042
7158
  }
7043
7159
 
7044
7160
  /**
7045
- * @beta
7046
7161
  * As part of the Healable component, represents a specific
7047
7162
  * item that can be fed to an entity to cause health effects.
7048
7163
  */
@@ -7074,7 +7189,6 @@ export class FeedItem {
7074
7189
  }
7075
7190
 
7076
7191
  /**
7077
- * @beta
7078
7192
  * Represents an effect that is applied as a result of a food
7079
7193
  * item being fed to an entity.
7080
7194
  */
@@ -7141,7 +7255,6 @@ export class FluidContainer {
7141
7255
  }
7142
7256
 
7143
7257
  /**
7144
- * @beta
7145
7258
  * Provides an adaptable interface for callers to subscribe to
7146
7259
  * an event that fires when a button is pushed.
7147
7260
  */
@@ -7163,7 +7276,6 @@ export class IButtonPushAfterEventSignal {
7163
7276
  }
7164
7277
 
7165
7278
  /**
7166
- * @beta
7167
7279
  * Provides an adaptable interface for callers to subscribe to
7168
7280
  * an event that fires after a lever is used.
7169
7281
  */
@@ -7185,7 +7297,6 @@ export class ILeverActionAfterEventSignal {
7185
7297
  }
7186
7298
 
7187
7299
  /**
7188
- * @beta
7189
7300
  * Provides an adaptable interface for callers to subscribe to
7190
7301
  * an event that fires after a player joins a world.
7191
7302
  */
@@ -7207,7 +7318,6 @@ export class IPlayerJoinAfterEventSignal {
7207
7318
  }
7208
7319
 
7209
7320
  /**
7210
- * @beta
7211
7321
  * Provides an adaptable interface for callers to subscribe to
7212
7322
  * an event that fires after a player leaves a world.
7213
7323
  */
@@ -7229,7 +7339,6 @@ export class IPlayerLeaveAfterEventSignal {
7229
7339
  }
7230
7340
 
7231
7341
  /**
7232
- * @beta
7233
7342
  * Provides an adaptable interface for callers to subscribe to
7234
7343
  * an event that fires after a player spawns.
7235
7344
  */
@@ -7251,7 +7360,6 @@ export class IPlayerSpawnAfterEventSignal {
7251
7360
  }
7252
7361
 
7253
7362
  /**
7254
- * @beta
7255
7363
  * Contains information related to a chargeable item completing
7256
7364
  * being charged.
7257
7365
  */
@@ -7279,7 +7387,6 @@ export class ItemCompleteUseAfterEvent {
7279
7387
  }
7280
7388
 
7281
7389
  /**
7282
- * @beta
7283
7390
  * Manages callbacks that are connected to the completion of
7284
7391
  * charging for a chargeable item.
7285
7392
  */
@@ -7307,7 +7414,6 @@ export class ItemCompleteUseAfterEventSignal {
7307
7414
  }
7308
7415
 
7309
7416
  /**
7310
- * @beta
7311
7417
  * Base class for item components.
7312
7418
  */
7313
7419
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -7585,7 +7691,6 @@ export class ItemFoodComponent extends ItemComponent {
7585
7691
  }
7586
7692
 
7587
7693
  /**
7588
- * @beta
7589
7694
  * Contains information related to a chargeable item when the
7590
7695
  * player has finished using the item and released the build
7591
7696
  * action.
@@ -7614,7 +7719,6 @@ export class ItemReleaseUseAfterEvent {
7614
7719
  }
7615
7720
 
7616
7721
  /**
7617
- * @beta
7618
7722
  * Manages callbacks that are connected to the releasing of
7619
7723
  * charging for a chargeable item.
7620
7724
  */
@@ -7642,7 +7746,6 @@ export class ItemReleaseUseAfterEventSignal {
7642
7746
  }
7643
7747
 
7644
7748
  /**
7645
- * @beta
7646
7749
  * Defines a collection of items.
7647
7750
  */
7648
7751
  export class ItemStack {
@@ -7797,7 +7900,6 @@ export class ItemStack {
7797
7900
  */
7798
7901
  getComponents(): ItemComponent[];
7799
7902
  /**
7800
- * @beta
7801
7903
  * @remarks
7802
7904
  * Returns the lore value - a secondary display string - for an
7803
7905
  * ItemStack.
@@ -7897,7 +7999,6 @@ export class ItemStack {
7897
7999
  */
7898
8000
  setCanPlaceOn(blockIdentifiers?: string[]): void;
7899
8001
  /**
7900
- * @beta
7901
8002
  * @remarks
7902
8003
  * Sets the lore value - a secondary display string - for an
7903
8004
  * ItemStack. The lore list is cleared if set to an empty
@@ -7954,7 +8055,6 @@ export class ItemStack {
7954
8055
  }
7955
8056
 
7956
8057
  /**
7957
- * @beta
7958
8058
  * Contains information related to a chargeable item starting
7959
8059
  * to be charged.
7960
8060
  */
@@ -7982,7 +8082,6 @@ export class ItemStartUseAfterEvent {
7982
8082
  }
7983
8083
 
7984
8084
  /**
7985
- * @beta
7986
8085
  * Manages callbacks that are connected to the start of
7987
8086
  * charging for a chargeable item.
7988
8087
  */
@@ -8010,7 +8109,6 @@ export class ItemStartUseAfterEventSignal {
8010
8109
  }
8011
8110
 
8012
8111
  /**
8013
- * @beta
8014
8112
  * Contains information related to an item being used on a
8015
8113
  * block. This event fires when a player presses the the Use
8016
8114
  * Item / Place Block button to successfully use an item or
@@ -8047,7 +8145,6 @@ export class ItemStartUseOnAfterEvent {
8047
8145
  }
8048
8146
 
8049
8147
  /**
8050
- * @beta
8051
8148
  * Manages callbacks that are connected to an item starting
8052
8149
  * being used on a block event.
8053
8150
  */
@@ -8075,7 +8172,6 @@ export class ItemStartUseOnAfterEventSignal {
8075
8172
  }
8076
8173
 
8077
8174
  /**
8078
- * @beta
8079
8175
  * Contains information related to a chargeable item has
8080
8176
  * finished an items use cycle, or when the player has released
8081
8177
  * the use action with the item.
@@ -8104,7 +8200,6 @@ export class ItemStopUseAfterEvent {
8104
8200
  }
8105
8201
 
8106
8202
  /**
8107
- * @beta
8108
8203
  * Manages callbacks that are connected to the stopping of
8109
8204
  * charging for an item that has a registered
8110
8205
  * minecraft:chargeable component.
@@ -8133,7 +8228,6 @@ export class ItemStopUseAfterEventSignal {
8133
8228
  }
8134
8229
 
8135
8230
  /**
8136
- * @beta
8137
8231
  * Contains information related to an item that has stopped
8138
8232
  * being used on a block. This event fires when a player
8139
8233
  * successfully uses an item or places a block by pressing the
@@ -8165,7 +8259,6 @@ export class ItemStopUseOnAfterEvent {
8165
8259
  }
8166
8260
 
8167
8261
  /**
8168
- * @beta
8169
8262
  * Manages callbacks that are connected to an item stops used
8170
8263
  * on a block event.
8171
8264
  */
@@ -8193,7 +8286,6 @@ export class ItemStopUseOnAfterEventSignal {
8193
8286
  }
8194
8287
 
8195
8288
  /**
8196
- * @beta
8197
8289
  * Represents the type of an item - for example, Wool.
8198
8290
  */
8199
8291
  export class ItemType {
@@ -8229,7 +8321,6 @@ export class ItemTypes {
8229
8321
  }
8230
8322
 
8231
8323
  /**
8232
- * @beta
8233
8324
  * Contains information related to an item being used. This
8234
8325
  * event fires when an item is successfully used by a player.
8235
8326
  */
@@ -8250,7 +8341,6 @@ export class ItemUseAfterEvent {
8250
8341
  }
8251
8342
 
8252
8343
  /**
8253
- * @beta
8254
8344
  * Manages callbacks that are connected to an item use event.
8255
8345
  */
8256
8346
  export class ItemUseAfterEventSignal {
@@ -8275,7 +8365,6 @@ export class ItemUseAfterEventSignal {
8275
8365
  }
8276
8366
 
8277
8367
  /**
8278
- * @beta
8279
8368
  * Contains information related to an item being used.
8280
8369
  */
8281
8370
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -8290,7 +8379,6 @@ export class ItemUseBeforeEvent extends ItemUseAfterEvent {
8290
8379
  }
8291
8380
 
8292
8381
  /**
8293
- * @beta
8294
8382
  * Manages callbacks that fire before an item is used.
8295
8383
  */
8296
8384
  export class ItemUseBeforeEventSignal {
@@ -8315,7 +8403,6 @@ export class ItemUseBeforeEventSignal {
8315
8403
  }
8316
8404
 
8317
8405
  /**
8318
- * @beta
8319
8406
  * Contains information related to an item being used on a
8320
8407
  * block. This event fires when an item is successfully used on
8321
8408
  * a block by a player.
@@ -8356,7 +8443,6 @@ export class ItemUseOnAfterEvent {
8356
8443
  }
8357
8444
 
8358
8445
  /**
8359
- * @beta
8360
8446
  * Manages callbacks that are connected to an item being used
8361
8447
  * on a block event.
8362
8448
  */
@@ -8384,7 +8470,6 @@ export class ItemUseOnAfterEventSignal {
8384
8470
  }
8385
8471
 
8386
8472
  /**
8387
- * @beta
8388
8473
  * Contains information related to an item being used on a
8389
8474
  * block.
8390
8475
  */
@@ -8400,7 +8485,6 @@ export class ItemUseOnBeforeEvent extends ItemUseOnAfterEvent {
8400
8485
  }
8401
8486
 
8402
8487
  /**
8403
- * @beta
8404
8488
  * Manages callbacks that fire before an item being used on a
8405
8489
  * block event.
8406
8490
  */
@@ -8428,7 +8512,6 @@ export class ItemUseOnBeforeEventSignal {
8428
8512
  }
8429
8513
 
8430
8514
  /**
8431
- * @beta
8432
8515
  * Contains information related to changes to a lever
8433
8516
  * activating or deactivating.
8434
8517
  */
@@ -8451,7 +8534,6 @@ export class LeverActionAfterEvent extends BlockEvent {
8451
8534
  }
8452
8535
 
8453
8536
  /**
8454
- * @beta
8455
8537
  * Manages callbacks that are connected to lever moves
8456
8538
  * (activates or deactivates).
8457
8539
  */
@@ -8530,7 +8612,6 @@ export class MinecraftDimensionTypes {
8530
8612
  }
8531
8613
 
8532
8614
  /**
8533
- * @beta
8534
8615
  * Contains a set of additional variable values for further
8535
8616
  * defining how rendering and animations function.
8536
8617
  */
@@ -8557,6 +8638,17 @@ export class MolangVariableMap {
8557
8638
  * @throws This function can throw errors.
8558
8639
  */
8559
8640
  setColorRGBA(variableName: string, color: RGBA): void;
8641
+ /**
8642
+ * @remarks
8643
+ * Sets a numeric (decimal) value within the Molang variable
8644
+ * map.
8645
+ *
8646
+ * @param variableName
8647
+ * Name of the float-based number to set.
8648
+ * @param number
8649
+ * Value for the Molang-based variable to set.
8650
+ * @throws This function can throw errors.
8651
+ */
8560
8652
  setFloat(variableName: string, number: number): void;
8561
8653
  /**
8562
8654
  * @remarks
@@ -8874,7 +8966,6 @@ export class Player extends Entity {
8874
8966
  */
8875
8967
  readonly name: string;
8876
8968
  /**
8877
- * @beta
8878
8969
  * @remarks
8879
8970
  * Contains methods for manipulating the on-screen display of a
8880
8971
  * Player.
@@ -8952,7 +9043,6 @@ export class Player extends Entity {
8952
9043
  */
8953
9044
  getItemCooldown(itemCategory: string): number;
8954
9045
  /**
8955
- * @beta
8956
9046
  * @remarks
8957
9047
  * Gets the current spawn point of the player.
8958
9048
  *
@@ -8976,7 +9066,6 @@ export class Player extends Entity {
8976
9066
  */
8977
9067
  isOp(): boolean;
8978
9068
  /**
8979
- * @beta
8980
9069
  * @remarks
8981
9070
  * Plays a sound that only this particular player can hear.
8982
9071
  *
@@ -9035,7 +9124,6 @@ export class Player extends Entity {
9035
9124
  */
9036
9125
  resetLevel(): void;
9037
9126
  /**
9038
- * @beta
9039
9127
  * @remarks
9040
9128
  * Sends a message to the player.
9041
9129
  *
@@ -9097,7 +9185,6 @@ export class Player extends Entity {
9097
9185
  */
9098
9186
  setOp(isOp: boolean): void;
9099
9187
  /**
9100
- * @beta
9101
9188
  * @remarks
9102
9189
  * Sets the current starting spawn point for this particular
9103
9190
  * player.
@@ -9105,6 +9192,10 @@ export class Player extends Entity {
9105
9192
  * This function can't be called in read-only mode.
9106
9193
  *
9107
9194
  * @throws This function can throw errors.
9195
+ *
9196
+ * {@link Error}
9197
+ *
9198
+ * {@link LocationOutOfWorldBoundariesError}
9108
9199
  */
9109
9200
  setSpawnPoint(spawnPoint?: DimensionLocation): void;
9110
9201
  /**
@@ -9280,7 +9371,6 @@ export class PlayerIterator implements Iterable<Player> {
9280
9371
  }
9281
9372
 
9282
9373
  /**
9283
- * @beta
9284
9374
  * Contains information regarding a player that has joined.
9285
9375
  * See the playerSpawn event for more detailed information that
9286
9376
  * could be returned after the first time a player has spawned
@@ -9303,7 +9393,6 @@ export class PlayerJoinAfterEvent {
9303
9393
  }
9304
9394
 
9305
9395
  /**
9306
- * @beta
9307
9396
  * Manages callbacks that are connected to a player joining the
9308
9397
  * world.
9309
9398
  */
@@ -9313,7 +9402,6 @@ export class PlayerJoinAfterEventSignal extends IPlayerJoinAfterEventSignal {
9313
9402
  }
9314
9403
 
9315
9404
  /**
9316
- * @beta
9317
9405
  * Contains information regarding a player that has left the
9318
9406
  * world.
9319
9407
  */
@@ -9335,7 +9423,6 @@ export class PlayerLeaveAfterEvent {
9335
9423
  }
9336
9424
 
9337
9425
  /**
9338
- * @beta
9339
9426
  * Manages callbacks that are connected to a player leaving the
9340
9427
  * world.
9341
9428
  */
@@ -9464,7 +9551,6 @@ export class PlayerPlaceBlockBeforeEventSignal {
9464
9551
  }
9465
9552
 
9466
9553
  /**
9467
- * @beta
9468
9554
  * An event that contains more information about a player
9469
9555
  * spawning.
9470
9556
  */
@@ -9490,7 +9576,6 @@ export class PlayerSpawnAfterEvent {
9490
9576
  }
9491
9577
 
9492
9578
  /**
9493
- * @beta
9494
9579
  * Registers an event when a player is spawned (or re-spawned
9495
9580
  * after death) and fully ready within the world.
9496
9581
  */
@@ -9500,7 +9585,6 @@ export class PlayerSpawnAfterEventSignal extends IPlayerSpawnAfterEventSignal {
9500
9585
  }
9501
9586
 
9502
9587
  /**
9503
- * @beta
9504
9588
  * Contains information related to changes to a pressure plate
9505
9589
  * pop.
9506
9590
  */
@@ -9524,7 +9608,6 @@ export class PressurePlatePopAfterEvent extends BlockEvent {
9524
9608
  }
9525
9609
 
9526
9610
  /**
9527
- * @beta
9528
9611
  * Manages callbacks that are connected to when a pressure
9529
9612
  * plate is popped.
9530
9613
  */
@@ -9552,7 +9635,6 @@ export class PressurePlatePopAfterEventSignal {
9552
9635
  }
9553
9636
 
9554
9637
  /**
9555
- * @beta
9556
9638
  * Contains information related to changes to a pressure plate
9557
9639
  * push.
9558
9640
  */
@@ -9582,7 +9664,6 @@ export class PressurePlatePushAfterEvent extends BlockEvent {
9582
9664
  }
9583
9665
 
9584
9666
  /**
9585
- * @beta
9586
9667
  * Manages callbacks that are connected to when a pressure
9587
9668
  * plate is pushed.
9588
9669
  */
@@ -9610,7 +9691,6 @@ export class PressurePlatePushAfterEventSignal {
9610
9691
  }
9611
9692
 
9612
9693
  /**
9613
- * @beta
9614
9694
  * Contains information related to a projectile hitting a
9615
9695
  * block.
9616
9696
  */
@@ -9658,7 +9738,6 @@ export class ProjectileHitBlockAfterEvent {
9658
9738
  }
9659
9739
 
9660
9740
  /**
9661
- * @beta
9662
9741
  * Manages callbacks that are connected to when a projectile
9663
9742
  * hits a block.
9664
9743
  */
@@ -9686,7 +9765,6 @@ export class ProjectileHitBlockAfterEventSignal {
9686
9765
  }
9687
9766
 
9688
9767
  /**
9689
- * @beta
9690
9768
  * Contains information related to a projectile hitting an
9691
9769
  * entity.
9692
9770
  */
@@ -9734,7 +9812,6 @@ export class ProjectileHitEntityAfterEvent {
9734
9812
  }
9735
9813
 
9736
9814
  /**
9737
- * @beta
9738
9815
  * Manages callbacks that are connected to when a projectile
9739
9816
  * hits an entity.
9740
9817
  */
@@ -9794,7 +9871,6 @@ export class PropertyRegistry {
9794
9871
  }
9795
9872
 
9796
9873
  /**
9797
- * @beta
9798
9874
  * Contains objectives and participants for the scoreboard.
9799
9875
  */
9800
9876
  export class Scoreboard {
@@ -9872,7 +9948,6 @@ export class Scoreboard {
9872
9948
  }
9873
9949
 
9874
9950
  /**
9875
- * @beta
9876
9951
  * Contains an identity of the scoreboard item.
9877
9952
  */
9878
9953
  export class ScoreboardIdentity {
@@ -9903,11 +9978,16 @@ export class ScoreboardIdentity {
9903
9978
  * @throws This function can throw errors.
9904
9979
  */
9905
9980
  getEntity(): Entity | undefined;
9981
+ /**
9982
+ * @remarks
9983
+ * Returns true if the ScoreboardIdentity reference is still
9984
+ * valid.
9985
+ *
9986
+ */
9906
9987
  isValid(): boolean;
9907
9988
  }
9908
9989
 
9909
9990
  /**
9910
- * @beta
9911
9991
  * Contains objectives and participants for the scoreboard.
9912
9992
  */
9913
9993
  export class ScoreboardObjective {
@@ -9970,6 +10050,12 @@ export class ScoreboardObjective {
9970
10050
  * @throws This function can throw errors.
9971
10051
  */
9972
10052
  hasParticipant(participant: Entity | ScoreboardIdentity | string): boolean;
10053
+ /**
10054
+ * @remarks
10055
+ * Returns true if the ScoreboardObjective reference is still
10056
+ * valid.
10057
+ *
10058
+ */
9973
10059
  isValid(): boolean;
9974
10060
  /**
9975
10061
  * @remarks
@@ -9999,7 +10085,6 @@ export class ScoreboardObjective {
9999
10085
  }
10000
10086
 
10001
10087
  /**
10002
- * @beta
10003
10088
  * Contains a pair of a scoreboard participant and its
10004
10089
  * respective score.
10005
10090
  */
@@ -10020,7 +10105,6 @@ export class ScoreboardScoreInfo {
10020
10105
  }
10021
10106
 
10022
10107
  /**
10023
- * @beta
10024
10108
  * Contains information about user interface elements that are
10025
10109
  * showing up on the screen.
10026
10110
  */
@@ -10109,7 +10193,6 @@ export class ScreenDisplay {
10109
10193
  }
10110
10194
 
10111
10195
  /**
10112
- * @beta
10113
10196
  * Returns additional data about a /scriptevent command
10114
10197
  * invocation.
10115
10198
  */
@@ -10158,7 +10241,6 @@ export class ScriptEventCommandMessageAfterEvent {
10158
10241
  }
10159
10242
 
10160
10243
  /**
10161
- * @beta
10162
10244
  * Allows for registering an event handler that responds to
10163
10245
  * inbound /scriptevent commands.
10164
10246
  */
@@ -10257,7 +10339,6 @@ export class ServerMessageAfterEventSignal {
10257
10339
  export class System {
10258
10340
  private constructor();
10259
10341
  /**
10260
- * @beta
10261
10342
  * @remarks
10262
10343
  * Returns a collection of after-events for system-level
10263
10344
  * operations.
@@ -10273,14 +10354,12 @@ export class System {
10273
10354
  */
10274
10355
  readonly beforeEvents: SystemBeforeEvents;
10275
10356
  /**
10276
- * @beta
10277
10357
  * @remarks
10278
10358
  * Represents the current world tick of the server.
10279
10359
  *
10280
10360
  */
10281
10361
  readonly currentTick: number;
10282
10362
  /**
10283
- * @beta
10284
10363
  * @remarks
10285
10364
  * Cancels the execution of a function run that was previously
10286
10365
  * scheduled via the `run` function.
@@ -10317,7 +10396,6 @@ export class System {
10317
10396
  */
10318
10397
  run(callback: () => void): number;
10319
10398
  /**
10320
- * @beta
10321
10399
  * @remarks
10322
10400
  * Runs a set of code on an interval.
10323
10401
  *
@@ -10340,7 +10418,6 @@ export class System {
10340
10418
  */
10341
10419
  runInterval(callback: () => void, tickInterval?: number): number;
10342
10420
  /**
10343
- * @beta
10344
10421
  * @remarks
10345
10422
  * Runs a set of code at a future time specified by tickDelay.
10346
10423
  *
@@ -10357,7 +10434,6 @@ export class System {
10357
10434
  }
10358
10435
 
10359
10436
  /**
10360
- * @beta
10361
10437
  * Provides a set of events that fire within the broader
10362
10438
  * scripting system within Minecraft.
10363
10439
  */
@@ -10396,7 +10472,6 @@ export class SystemBeforeEvents {
10396
10472
  }
10397
10473
 
10398
10474
  /**
10399
- * @beta
10400
10475
  * Contains information related to changes to a target block
10401
10476
  * hit.
10402
10477
  */
@@ -10430,7 +10505,6 @@ export class TargetBlockHitAfterEvent extends BlockEvent {
10430
10505
  }
10431
10506
 
10432
10507
  /**
10433
- * @beta
10434
10508
  * Manages callbacks that are connected to when a target block
10435
10509
  * is hit.
10436
10510
  */
@@ -10477,7 +10551,6 @@ export class Trigger {
10477
10551
  }
10478
10552
 
10479
10553
  /**
10480
- * @beta
10481
10554
  * Contains information related to changes to a trip wire trip.
10482
10555
  */
10483
10556
  // @ts-ignore Class inheritance allowed for native defined classes
@@ -10498,7 +10571,6 @@ export class TripWireTripAfterEvent extends BlockEvent {
10498
10571
  }
10499
10572
 
10500
10573
  /**
10501
- * @beta
10502
10574
  * Manages callbacks that are connected to when a trip wire is
10503
10575
  * tripped.
10504
10576
  */
@@ -10818,7 +10890,6 @@ export class WeatherChangeAfterEventSignal {
10818
10890
  export class World {
10819
10891
  private constructor();
10820
10892
  /**
10821
- * @beta
10822
10893
  * @remarks
10823
10894
  * Contains a set of events that are applicable to the entirety
10824
10895
  * of the world. Event callbacks are called in a deferred
@@ -10827,7 +10898,6 @@ export class World {
10827
10898
  */
10828
10899
  readonly afterEvents: WorldAfterEvents;
10829
10900
  /**
10830
- * @beta
10831
10901
  * @remarks
10832
10902
  * Contains a set of events that are applicable to the entirety
10833
10903
  * of the world. Event callbacks are called immediately. Event
@@ -10836,7 +10906,6 @@ export class World {
10836
10906
  */
10837
10907
  readonly beforeEvents: WorldBeforeEvents;
10838
10908
  /**
10839
- * @beta
10840
10909
  * @remarks
10841
10910
  * Returns the general global scoreboard that applies to the
10842
10911
  * world.
@@ -10858,7 +10927,6 @@ export class World {
10858
10927
  */
10859
10928
  broadcastClientMessage(id: string, value: string): void;
10860
10929
  /**
10861
- * @beta
10862
10930
  * @remarks
10863
10931
  * Returns the absolute time since the start of the world.
10864
10932
  *
@@ -10872,7 +10940,6 @@ export class World {
10872
10940
  */
10873
10941
  getAllPlayers(): Player[];
10874
10942
  /**
10875
- * @beta
10876
10943
  * @remarks
10877
10944
  * Returns the current day.
10878
10945
  *
@@ -10882,7 +10949,6 @@ export class World {
10882
10949
  */
10883
10950
  getDay(): number;
10884
10951
  /**
10885
- * @beta
10886
10952
  * @remarks
10887
10953
  * Returns the default Overworld spawn location.
10888
10954
  *
@@ -10993,7 +11059,6 @@ export class World {
10993
11059
  */
10994
11060
  getMoonPhase(): MoonPhase;
10995
11061
  /**
10996
- * @beta
10997
11062
  * @remarks
10998
11063
  * Returns a set of players based on a set of conditions
10999
11064
  * defined via the EntityQueryOptions set of filter criteria.
@@ -11008,7 +11073,6 @@ export class World {
11008
11073
  */
11009
11074
  getPlayers(options?: EntityQueryOptions): Player[];
11010
11075
  /**
11011
- * @beta
11012
11076
  * @remarks
11013
11077
  * Returns the time of day.
11014
11078
  *
@@ -11017,7 +11081,6 @@ export class World {
11017
11081
  */
11018
11082
  getTimeOfDay(): number;
11019
11083
  /**
11020
- * @beta
11021
11084
  * @remarks
11022
11085
  * Plays a particular music track for all players.
11023
11086
  *
@@ -11051,7 +11114,6 @@ export class World {
11051
11114
  */
11052
11115
  playMusic(trackID: string, musicOptions?: MusicOptions): void;
11053
11116
  /**
11054
- * @beta
11055
11117
  * @remarks
11056
11118
  * Plays a sound for all players.
11057
11119
  *
@@ -11089,13 +11151,14 @@ export class World {
11089
11151
  */
11090
11152
  playSound(soundID: string, location: Vector3, soundOptions?: WorldSoundOptions): void;
11091
11153
  /**
11092
- * @beta
11093
11154
  * @remarks
11094
11155
  * Queues an additional music track for players. If a track is
11095
11156
  * not playing, a music track will play.
11096
11157
  *
11097
11158
  * This function can't be called in read-only mode.
11098
11159
  *
11160
+ * @param musicOptions
11161
+ * Additional options for the music track.
11099
11162
  * @throws
11100
11163
  * An error will be thrown if volume is less than 0.0.
11101
11164
  * An error will be thrown if fade is less than 0.0.
@@ -11113,7 +11176,6 @@ export class World {
11113
11176
  */
11114
11177
  removeDynamicProperty(identifier: string): boolean;
11115
11178
  /**
11116
- * @beta
11117
11179
  * @remarks
11118
11180
  * Sends a message to all players.
11119
11181
  *
@@ -11152,7 +11214,6 @@ export class World {
11152
11214
  */
11153
11215
  sendMessage(message: (RawMessage | string)[] | RawMessage | string): void;
11154
11216
  /**
11155
- * @beta
11156
11217
  * @remarks
11157
11218
  * Sets the world time.
11158
11219
  *
@@ -11163,7 +11224,6 @@ export class World {
11163
11224
  */
11164
11225
  setAbsoluteTime(absoluteTime: number): void;
11165
11226
  /**
11166
- * @beta
11167
11227
  * @remarks
11168
11228
  * Sets a default spawn location for all players.
11169
11229
  *
@@ -11174,6 +11234,10 @@ export class World {
11174
11234
  * within the overworld dimension.
11175
11235
  * @throws
11176
11236
  * Throws if the provided spawn location is out of bounds.
11237
+ *
11238
+ * {@link Error}
11239
+ *
11240
+ * {@link LocationOutOfWorldBoundariesError}
11177
11241
  */
11178
11242
  setDefaultSpawnLocation(spawnLocation: Vector3): void;
11179
11243
  /**
@@ -11245,7 +11309,6 @@ export class World {
11245
11309
  */
11246
11310
  setDynamicProperty(identifier: string, value: boolean | number | string | Vector3): void;
11247
11311
  /**
11248
- * @beta
11249
11312
  * @remarks
11250
11313
  * Sets the time of day.
11251
11314
  *
@@ -11259,7 +11322,6 @@ export class World {
11259
11322
  */
11260
11323
  setTimeOfDay(timeOfDay: number | TimeOfDay): void;
11261
11324
  /**
11262
- * @beta
11263
11325
  * @remarks
11264
11326
  * Stops any music tracks from playing.
11265
11327
  *
@@ -11270,7 +11332,6 @@ export class World {
11270
11332
  }
11271
11333
 
11272
11334
  /**
11273
- * @beta
11274
11335
  * Contains a set of events that are available across the scope
11275
11336
  * of the World.
11276
11337
  */
@@ -11317,21 +11378,18 @@ export class WorldAfterEvents {
11317
11378
  */
11318
11379
  readonly effectAdd: EffectAddAfterEventSignal;
11319
11380
  /**
11320
- * @beta
11321
11381
  * @remarks
11322
11382
  * This event fires when an entity dies.
11323
11383
  *
11324
11384
  */
11325
11385
  readonly entityDie: EntityDieAfterEventSignal;
11326
11386
  /**
11327
- * @beta
11328
11387
  * @remarks
11329
11388
  * This event fires when entity health changes in any degree.
11330
11389
  *
11331
11390
  */
11332
11391
  readonly entityHealthChanged: EntityHealthChangedAfterEventSignal;
11333
11392
  /**
11334
- * @beta
11335
11393
  * @remarks
11336
11394
  * This event fires when an entity hits (that is, melee
11337
11395
  * attacks) a block.
@@ -11339,7 +11397,6 @@ export class WorldAfterEvents {
11339
11397
  */
11340
11398
  readonly entityHitBlock: EntityHitBlockAfterEventSignal;
11341
11399
  /**
11342
- * @beta
11343
11400
  * @remarks
11344
11401
  * This event fires when an entity hits (that is, melee
11345
11402
  * attacks) another entity.
@@ -11347,7 +11404,6 @@ export class WorldAfterEvents {
11347
11404
  */
11348
11405
  readonly entityHitEntity: EntityHitEntityAfterEventSignal;
11349
11406
  /**
11350
- * @beta
11351
11407
  * @remarks
11352
11408
  * This event fires when an entity is hurt (takes damage).
11353
11409
  *
@@ -11355,10 +11411,17 @@ export class WorldAfterEvents {
11355
11411
  readonly entityHurt: EntityHurtAfterEventSignal;
11356
11412
  /**
11357
11413
  * @beta
11414
+ * @remarks
11415
+ * Fires when an entity is loaded.
11416
+ *
11358
11417
  */
11359
11418
  readonly entityLoad: EntityLoadAfterEventSignal;
11360
11419
  /**
11361
11420
  * @beta
11421
+ * @remarks
11422
+ * Fires when an entity is removed (for example, potentially
11423
+ * unloaded, or removed after being killed).
11424
+ *
11362
11425
  */
11363
11426
  readonly entityRemove: EntityRemoveAfterEventSignal;
11364
11427
  /**
@@ -11376,7 +11439,6 @@ export class WorldAfterEvents {
11376
11439
  */
11377
11440
  readonly explosion: ExplosionAfterEventSignal;
11378
11441
  /**
11379
- * @beta
11380
11442
  * @remarks
11381
11443
  * This event fires when a chargeable item completes charging.
11382
11444
  *
@@ -11393,7 +11455,6 @@ export class WorldAfterEvents {
11393
11455
  */
11394
11456
  readonly itemDefinitionEvent: ItemDefinitionAfterEventSignal;
11395
11457
  /**
11396
- * @beta
11397
11458
  * @remarks
11398
11459
  * This event fires when a chargeable item is released from
11399
11460
  * charging.
@@ -11401,14 +11462,12 @@ export class WorldAfterEvents {
11401
11462
  */
11402
11463
  readonly itemReleaseUse: ItemReleaseUseAfterEventSignal;
11403
11464
  /**
11404
- * @beta
11405
11465
  * @remarks
11406
11466
  * This event fires when a chargeable item starts charging.
11407
11467
  *
11408
11468
  */
11409
11469
  readonly itemStartUse: ItemStartUseAfterEventSignal;
11410
11470
  /**
11411
- * @beta
11412
11471
  * @remarks
11413
11472
  * This event fires when a player successfully uses an item or
11414
11473
  * places a block by pressing the Use Item / Place Block
@@ -11419,14 +11478,12 @@ export class WorldAfterEvents {
11419
11478
  */
11420
11479
  readonly itemStartUseOn: ItemStartUseOnAfterEventSignal;
11421
11480
  /**
11422
- * @beta
11423
11481
  * @remarks
11424
11482
  * This event fires when a chargeable item stops charging.
11425
11483
  *
11426
11484
  */
11427
11485
  readonly itemStopUse: ItemStopUseAfterEventSignal;
11428
11486
  /**
11429
- * @beta
11430
11487
  * @remarks
11431
11488
  * This event fires when a player releases the Use Item / Place
11432
11489
  * Block button after successfully using an item. Note: This
@@ -11435,7 +11492,6 @@ export class WorldAfterEvents {
11435
11492
  */
11436
11493
  readonly itemStopUseOn: ItemStopUseOnAfterEventSignal;
11437
11494
  /**
11438
- * @beta
11439
11495
  * @remarks
11440
11496
  * This event fires when an item is successfully used by a
11441
11497
  * player.
@@ -11443,7 +11499,6 @@ export class WorldAfterEvents {
11443
11499
  */
11444
11500
  readonly itemUse: ItemUseAfterEventSignal;
11445
11501
  /**
11446
- * @beta
11447
11502
  * @remarks
11448
11503
  * This event fires when an item is used on a block by a
11449
11504
  * player.
@@ -11508,7 +11563,6 @@ export class WorldAfterEvents {
11508
11563
  */
11509
11564
  readonly playerSpawn: PlayerSpawnAfterEventSignal;
11510
11565
  /**
11511
- * @beta
11512
11566
  * @remarks
11513
11567
  * A pressure plate has popped back up (i.e., there are no
11514
11568
  * entities on the pressure plate.)
@@ -11516,7 +11570,6 @@ export class WorldAfterEvents {
11516
11570
  */
11517
11571
  readonly pressurePlatePop: PressurePlatePopAfterEventSignal;
11518
11572
  /**
11519
- * @beta
11520
11573
  * @remarks
11521
11574
  * A pressure plate has pushed (at least one entity has moved
11522
11575
  * onto a pressure plate.)
@@ -11524,28 +11577,24 @@ export class WorldAfterEvents {
11524
11577
  */
11525
11578
  readonly pressurePlatePush: PressurePlatePushAfterEventSignal;
11526
11579
  /**
11527
- * @beta
11528
11580
  * @remarks
11529
11581
  * This event fires when a projectile hits a block.
11530
11582
  *
11531
11583
  */
11532
11584
  readonly projectileHitBlock: ProjectileHitBlockAfterEventSignal;
11533
11585
  /**
11534
- * @beta
11535
11586
  * @remarks
11536
11587
  * This event fires when a projectile hits an entity.
11537
11588
  *
11538
11589
  */
11539
11590
  readonly projectileHitEntity: ProjectileHitEntityAfterEventSignal;
11540
11591
  /**
11541
- * @beta
11542
11592
  * @remarks
11543
11593
  * A target block was hit.
11544
11594
  *
11545
11595
  */
11546
11596
  readonly targetBlockHit: TargetBlockHitAfterEventSignal;
11547
11597
  /**
11548
- * @beta
11549
11598
  * @remarks
11550
11599
  * A trip wire was tripped.
11551
11600
  *
@@ -11571,7 +11620,6 @@ export class WorldAfterEvents {
11571
11620
  }
11572
11621
 
11573
11622
  /**
11574
- * @beta
11575
11623
  * A set of events that fire before an actual action occurs. In
11576
11624
  * most cases, you can potentially cancel or modify the
11577
11625
  * impending event. Note that in before events any APIs that
@@ -11599,6 +11647,10 @@ export class WorldBeforeEvents {
11599
11647
  readonly dataDrivenEntityTriggerEvent: DataDrivenEntityTriggerBeforeEventSignal;
11600
11648
  /**
11601
11649
  * @beta
11650
+ * @remarks
11651
+ * Fires before an entity is removed from the world (for
11652
+ * example, unloaded or removed after being killed.)
11653
+ *
11602
11654
  */
11603
11655
  readonly entityRemove: EntityRemoveBeforeEventSignal;
11604
11656
  /**
@@ -11755,7 +11807,6 @@ export interface BlockFillOptions {
11755
11807
  }
11756
11808
 
11757
11809
  /**
11758
- * @beta
11759
11810
  * Contains more information for events where a block is hit.
11760
11811
  */
11761
11812
  export interface BlockHitInformation {
@@ -11781,7 +11832,6 @@ export interface BlockHitInformation {
11781
11832
  }
11782
11833
 
11783
11834
  /**
11784
- * @beta
11785
11835
  * Contains information for block raycast hit results.
11786
11836
  */
11787
11837
  export interface BlockRaycastHit {
@@ -11807,7 +11857,6 @@ export interface BlockRaycastHit {
11807
11857
  }
11808
11858
 
11809
11859
  /**
11810
- * @beta
11811
11860
  * Contains additional options for configuring a block raycast
11812
11861
  * query.
11813
11862
  */
@@ -11918,26 +11967,64 @@ export interface BoundingBox {
11918
11967
 
11919
11968
  /**
11920
11969
  * @beta
11970
+ * Contains options associated with a camera ease operation.
11921
11971
  */
11922
11972
  export interface CameraEaseOptions {
11973
+ /**
11974
+ * @remarks
11975
+ * Time for the ease operation.
11976
+ *
11977
+ */
11923
11978
  easeTime?: number;
11979
+ /**
11980
+ * @remarks
11981
+ * Type of ease operation to use.
11982
+ *
11983
+ */
11924
11984
  easeType?: EasingType;
11925
11985
  }
11926
11986
 
11927
11987
  /**
11928
11988
  * @beta
11989
+ * Used to initiate a full-screen color fade.
11929
11990
  */
11930
11991
  export interface CameraFadeOptions {
11992
+ /**
11993
+ * @remarks
11994
+ * Fade color to use.
11995
+ *
11996
+ */
11931
11997
  fadeColor?: RGB;
11998
+ /**
11999
+ * @remarks
12000
+ * Time in seconds for the fade-in, hold, and fade-out seconds.
12001
+ *
12002
+ */
11932
12003
  fadeTime?: CameraFadeTimeOptions;
11933
12004
  }
11934
12005
 
11935
12006
  /**
11936
12007
  * @beta
12008
+ * Contains timings for a fade transition.
11937
12009
  */
11938
12010
  export interface CameraFadeTimeOptions {
12011
+ /**
12012
+ * @remarks
12013
+ * Time, in seconds, for a fade-in.
12014
+ *
12015
+ */
11939
12016
  fadeInTime: number;
12017
+ /**
12018
+ * @remarks
12019
+ * Time, in seconds, for a fade-out.
12020
+ *
12021
+ */
11940
12022
  fadeOutTime: number;
12023
+ /**
12024
+ * @remarks
12025
+ * Time, in seconds, to hold the full screen color.
12026
+ *
12027
+ */
11941
12028
  holdTime: number;
11942
12029
  }
11943
12030
 
@@ -11976,7 +12063,6 @@ export interface CompoundBlockVolumeItem {
11976
12063
  }
11977
12064
 
11978
12065
  /**
11979
- * @beta
11980
12066
  * An exact coordinate within the world, including its
11981
12067
  * dimension and location.
11982
12068
  */
@@ -12008,7 +12094,6 @@ export interface DimensionLocation {
12008
12094
  }
12009
12095
 
12010
12096
  /**
12011
- * @beta
12012
12097
  * Additional options for when damage has been applied via a
12013
12098
  * projectile.
12014
12099
  */
@@ -12028,7 +12113,6 @@ export interface EntityApplyDamageByProjectileOptions {
12028
12113
  }
12029
12114
 
12030
12115
  /**
12031
- * @beta
12032
12116
  * Additional descriptions and metadata for a damage event.
12033
12117
  */
12034
12118
  export interface EntityApplyDamageOptions {
@@ -12047,7 +12131,6 @@ export interface EntityApplyDamageOptions {
12047
12131
  }
12048
12132
 
12049
12133
  /**
12050
- * @beta
12051
12134
  * Provides information about how damage has been applied to an
12052
12135
  * entity.
12053
12136
  */
@@ -12103,7 +12186,6 @@ export interface EntityDataDrivenTriggerEventOptions {
12103
12186
  }
12104
12187
 
12105
12188
  /**
12106
- * @beta
12107
12189
  * Contains additional options for entity effects.
12108
12190
  */
12109
12191
  export interface EntityEffectOptions {
@@ -12122,7 +12204,6 @@ export interface EntityEffectOptions {
12122
12204
  }
12123
12205
 
12124
12206
  /**
12125
- * @beta
12126
12207
  * Contains optional parameters for registering an entity
12127
12208
  * event.
12128
12209
  */
@@ -12144,7 +12225,6 @@ export interface EntityEventOptions {
12144
12225
  }
12145
12226
 
12146
12227
  /**
12147
- * @beta
12148
12228
  * Contains additional information about an entity that was
12149
12229
  * hit.
12150
12230
  */
@@ -12158,7 +12238,6 @@ export interface EntityHitInformation {
12158
12238
  }
12159
12239
 
12160
12240
  /**
12161
- * @beta
12162
12241
  * Contains options for selecting entities within an area.
12163
12242
  */
12164
12243
  export interface EntityQueryOptions {
@@ -12329,7 +12408,6 @@ export interface EntityQueryOptions {
12329
12408
  }
12330
12409
 
12331
12410
  /**
12332
- * @beta
12333
12411
  * Contains additional options for filtering players based on
12334
12412
  * their score for an objective.
12335
12413
  */
@@ -12364,7 +12442,6 @@ export interface EntityQueryScoreOptions {
12364
12442
  }
12365
12443
 
12366
12444
  /**
12367
- * @beta
12368
12445
  * Contains information for entity raycast hit results.
12369
12446
  */
12370
12447
  export interface EntityRaycastHit {
@@ -12383,7 +12460,6 @@ export interface EntityRaycastHit {
12383
12460
  }
12384
12461
 
12385
12462
  /**
12386
- * @beta
12387
12463
  * Contains additional options for an entity raycast operation.
12388
12464
  */
12389
12465
  export interface EntityRaycastOptions {
@@ -12430,7 +12506,6 @@ export interface ExplosionOptions {
12430
12506
  }
12431
12507
 
12432
12508
  /**
12433
- * @beta
12434
12509
  * Additional configuration options for {@link
12435
12510
  * World.playMusic}/{@link World.queueMusic} methods.
12436
12511
  */
@@ -12509,7 +12584,6 @@ export interface PlayAnimationOptions {
12509
12584
  }
12510
12585
 
12511
12586
  /**
12512
- * @beta
12513
12587
  * Additional options for how a sound plays for a player.
12514
12588
  */
12515
12589
  export interface PlayerSoundOptions {
@@ -12535,7 +12609,6 @@ export interface PlayerSoundOptions {
12535
12609
  }
12536
12610
 
12537
12611
  /**
12538
- * @beta
12539
12612
  * Defines a JSON structure that is used for more flexible.
12540
12613
  */
12541
12614
  export interface RawMessage {
@@ -12577,7 +12650,6 @@ export interface RawMessage {
12577
12650
  }
12578
12651
 
12579
12652
  /**
12580
- * @beta
12581
12653
  * Provides a description of a score token to use within a raw
12582
12654
  * message.
12583
12655
  */
@@ -12614,7 +12686,6 @@ export interface RawText {
12614
12686
  }
12615
12687
 
12616
12688
  /**
12617
- * @beta
12618
12689
  * Represents a fully customizable color within Minecraft.
12619
12690
  */
12620
12691
  export interface RGB {
@@ -12642,7 +12713,6 @@ export interface RGB {
12642
12713
  }
12643
12714
 
12644
12715
  /**
12645
- * @beta
12646
12716
  * Represents a fully customizable color within Minecraft.
12647
12717
  */
12648
12718
  export interface RGBA {
@@ -12677,7 +12747,6 @@ export interface RGBA {
12677
12747
  }
12678
12748
 
12679
12749
  /**
12680
- * @beta
12681
12750
  * Contains additional options for how a scoreboard should be
12682
12751
  * displayed within its display slot.
12683
12752
  */
@@ -12739,7 +12808,6 @@ export interface ScriptCameraSetRotOptions {
12739
12808
  }
12740
12809
 
12741
12810
  /**
12742
- * @beta
12743
12811
  * Contains additional options for registering a script event
12744
12812
  * event callback.
12745
12813
  */
@@ -12754,7 +12822,6 @@ export interface ScriptEventMessageFilterOptions {
12754
12822
  }
12755
12823
 
12756
12824
  /**
12757
- * @beta
12758
12825
  * Contains additional options for teleporting an entity.
12759
12826
  */
12760
12827
  export interface TeleportOptions {
@@ -12794,7 +12861,6 @@ export interface TeleportOptions {
12794
12861
  }
12795
12862
 
12796
12863
  /**
12797
- * @beta
12798
12864
  * Contains additional options for displaying a title and
12799
12865
  * optional subtitle.
12800
12866
  */
@@ -12833,7 +12899,6 @@ export interface TitleDisplayOptions {
12833
12899
  }
12834
12900
 
12835
12901
  /**
12836
- * @beta
12837
12902
  * Represents a two-directional vector.
12838
12903
  */
12839
12904
  export interface Vector2 {
@@ -12852,7 +12917,6 @@ export interface Vector2 {
12852
12917
  }
12853
12918
 
12854
12919
  /**
12855
- * @beta
12856
12920
  * Contains a description of a vector.
12857
12921
  */
12858
12922
  export interface Vector3 {
@@ -12877,7 +12941,6 @@ export interface Vector3 {
12877
12941
  }
12878
12942
 
12879
12943
  /**
12880
- * @beta
12881
12944
  * Contains additional options for a world-level playSound
12882
12945
  * occurrence.
12883
12946
  */
@@ -12896,25 +12959,16 @@ export interface WorldSoundOptions {
12896
12959
  volume?: number;
12897
12960
  }
12898
12961
 
12899
- /**
12900
- * @beta
12901
- */
12902
12962
  // @ts-ignore Class inheritance allowed for native defined classes
12903
12963
  export class CommandError extends Error {
12904
12964
  private constructor();
12905
12965
  }
12906
12966
 
12907
- /**
12908
- * @beta
12909
- */
12910
12967
  // @ts-ignore Class inheritance allowed for native defined classes
12911
12968
  export class LocationInUnloadedChunkError extends Error {
12912
12969
  private constructor();
12913
12970
  }
12914
12971
 
12915
- /**
12916
- * @beta
12917
- */
12918
12972
  // @ts-ignore Class inheritance allowed for native defined classes
12919
12973
  export class LocationOutOfWorldBoundariesError extends Error {
12920
12974
  private constructor();