@minecraft/server 1.2.0-beta.1.19.80-preview.20 → 1.2.0-beta.1.19.80-preview.21
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/index.d.ts +51 -69
- package/package.json +1 -1
package/index.d.ts
CHANGED
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@@ -16,7 +16,7 @@
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* ```json
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* {
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* "module_name": "@minecraft/server",
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-
* "version": "1.2.0-internal.1.19.80-preview.
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+
* "version": "1.2.0-internal.1.19.80-preview.21"
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* }
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* ```
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*
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@@ -143,6 +143,14 @@ export enum EntityDamageCause {
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'void' = 'void',
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wither = 'wither',
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}
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export enum EquipmentSlot {
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chest = 'chest',
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feet = 'feet',
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head = 'head',
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legs = 'legs',
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mainhand = 'mainhand',
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offhand = 'offhand',
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}
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/**
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* @beta
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* Represents the type of fluid for use within a fluid
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@@ -290,33 +298,17 @@ export enum WatchdogTerminateReason {
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* @beta
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* An event that fires as players enter chat messages.
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*/
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-
export class BeforeChatEvent {
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export class BeforeChatEvent extends ChatEvent {
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protected constructor();
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/**
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* If set to true in a beforeChat event handler, this message
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* is not broadcast out.
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*/
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cancel: boolean;
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/**
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* Message that is being broadcast. In a beforeChat event
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* handler, _message_ can be updated with edits before the
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* message is displayed to players.
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*/
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message: string;
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/**
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* Player that sent the chat message.
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*/
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sender: Player;
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/**
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* If true, this message is directly targeted to one or more
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* players (i.e., is not broadcast.)
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*/
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sendToTargets: boolean;
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getTargets(): Player[];
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setTargets(players: Player[]): void;
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}
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// tslint:disable-next-line:no-unnecessary-class
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-
export class BeforeChatEventSignal_deprecated extends
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export class BeforeChatEventSignal_deprecated extends IBeforeChatEventSignal_deprecated {
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protected constructor();
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}
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/**
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@@ -343,7 +335,7 @@ export class BeforeDataDrivenEntityTriggerEvent {
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setModifiers(modifiers: DefinitionModifier[]): void;
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}
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// tslint:disable-next-line:no-unnecessary-class
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export class BeforeDataDrivenEntityTriggerEventSignal_deprecated extends
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export class BeforeDataDrivenEntityTriggerEventSignal_deprecated extends IBeforeDataDrivenEntityTriggerEventSignal_deprecated {
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protected constructor();
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}
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/**
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@@ -351,29 +343,20 @@ export class BeforeDataDrivenEntityTriggerEventSignal_deprecated extends IBefore
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* Contains information regarding an explosion that has
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* happened.
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*/
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-
export class BeforeExplosionEvent {
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export class BeforeExplosionEvent extends ExplosionEvent {
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protected constructor();
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/**
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* If set to true, cancels the explosion event.
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*/
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cancel: boolean;
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/**
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* Dimension where the explosion has occurred.
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*/
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readonly dimension: Dimension;
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/**
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* Optional source of the explosion.
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*/
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readonly source: Entity;
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getImpactedBlocks(): Vector3[];
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setImpactedBlocks(blocks: Vector3[]): void;
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}
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// tslint:disable-next-line:no-unnecessary-class
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export class BeforeExplosionEventSignal_deprecated extends
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export class BeforeExplosionEventSignal_deprecated extends IBeforeExplosionEventSignal_deprecated {
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protected constructor();
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}
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// tslint:disable-next-line:no-unnecessary-class
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export class BeforeItemDefinitionEventSignal_deprecated extends
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export class BeforeItemDefinitionEventSignal_deprecated extends IBeforeItemDefinitionEventSignal_deprecated {
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protected constructor();
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}
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/**
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@@ -381,48 +364,27 @@ export class BeforeItemDefinitionEventSignal_deprecated extends IBeforeItemDefin
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* Contains information related to a triggering of a custom
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* item definition change.
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*/
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export class BeforeItemDefinitionTriggeredEvent {
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export class BeforeItemDefinitionTriggeredEvent extends ItemDefinitionTriggeredEvent {
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protected constructor();
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/**
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* If set to true, will cancel the application of this item
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* definition change.
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*/
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cancel: boolean;
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/**
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* Name of the data-driven item event that is triggering this
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* change.
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*/
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readonly eventName: string;
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/**
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* The impacted item stack that is being used.
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*/
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item: ItemStack;
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/**
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* Returns the source entity that triggered this item event.
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*/
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readonly source: Entity;
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}
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/**
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* @beta
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* Contains information related to an item being used.
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*/
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export class BeforeItemUseEvent {
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export class BeforeItemUseEvent extends ItemUseEvent {
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protected constructor();
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/**
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* If set to true, this will cancel the item use behavior.
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*/
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cancel: boolean;
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/**
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* The impacted item stack that is being used.
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*/
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item: ItemStack;
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/**
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* Returns the source entity that triggered this item event.
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*/
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readonly source: Entity;
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}
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// tslint:disable-next-line:no-unnecessary-class
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-
export class BeforeItemUseEventSignal_deprecated extends
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export class BeforeItemUseEventSignal_deprecated extends IBeforeItemUseEventSignal_deprecated {
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protected constructor();
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}
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/**
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@@ -438,7 +400,7 @@ export class BeforeItemUseOnEvent extends ItemUseOnEvent {
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cancel: boolean;
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}
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// tslint:disable-next-line:no-unnecessary-class
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export class BeforeItemUseOnEventSignal_deprecated extends
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export class BeforeItemUseOnEventSignal_deprecated extends IBeforeItemUseOnEventSignal_deprecated {
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protected constructor();
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}
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/**
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readonly piston: BlockPistonComponent;
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}
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// tslint:disable-next-line:no-unnecessary-class
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export class BeforePistonActivateEventSignal_deprecated extends
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export class BeforePistonActivateEventSignal_deprecated extends IBeforePistonActivateEventSignal_deprecated {
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protected constructor();
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}
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/**
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* Throws if the slot's container is invalid.
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*/
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getLore(): string[];
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getTags(): string[];
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hasTag(tag: string): boolean;
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/**
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* @remarks
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* Returns whether this item stack can be stacked with the
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export class EntityDieEventSignal_deprecated extends IEntityDieEventSignal {
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protected constructor();
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}
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export class EntityEquipmentInventoryComponent extends EntityComponent {
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protected constructor();
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static readonly componentId = 'minecraft:equipment_inventory';
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getEquipment(equipmentSlot: EquipmentSlot): ItemStack | undefined;
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getEquipmentSlot(equipmentSlot: EquipmentSlot): ContainerSlot;
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setEquipment(equipmentSlot: EquipmentSlot, itemStack?: ItemStack): void;
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}
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/**
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* @beta
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* When added, this component signifies that this entity
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static readonly minFillLevel = 0;
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}
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export class
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export class IBeforeChatEventSignal_deprecated {
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protected constructor();
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subscribe(callback: (arg: BeforeChatEvent) => void): (arg: BeforeChatEvent) => void;
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unsubscribe(callback: (arg: BeforeChatEvent) => void): void;
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}
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export class
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export class IBeforeDataDrivenEntityTriggerEventSignal_deprecated {
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protected constructor();
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subscribe(
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callback: (arg: BeforeDataDrivenEntityTriggerEvent) => void,
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): (arg: BeforeDataDrivenEntityTriggerEvent) => void;
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unsubscribe(callback: (arg: BeforeDataDrivenEntityTriggerEvent) => void): void;
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}
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export class
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export class IBeforeExplosionEventSignal_deprecated {
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protected constructor();
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subscribe(callback: (arg: BeforeExplosionEvent) => void): (arg: BeforeExplosionEvent) => void;
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unsubscribe(callback: (arg: BeforeExplosionEvent) => void): void;
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}
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export class
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export class IBeforeItemDefinitionEventSignal_deprecated {
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protected constructor();
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subscribe(
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callback: (arg: BeforeItemDefinitionTriggeredEvent) => void,
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): (arg: BeforeItemDefinitionTriggeredEvent) => void;
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unsubscribe(callback: (arg: BeforeItemDefinitionTriggeredEvent) => void): void;
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}
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export class
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export class IBeforeItemUseEventSignal_deprecated {
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protected constructor();
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subscribe(callback: (arg: BeforeItemUseEvent) => void): (arg: BeforeItemUseEvent) => void;
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unsubscribe(callback: (arg: BeforeItemUseEvent) => void): void;
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}
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export class
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export class IBeforeItemUseOnEventSignal_deprecated {
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protected constructor();
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subscribe(callback: (arg: BeforeItemUseOnEvent) => void): (arg: BeforeItemUseOnEvent) => void;
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unsubscribe(callback: (arg: BeforeItemUseOnEvent) => void): void;
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}
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export class
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export class IBeforePistonActivateEventSignal_deprecated {
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protected constructor();
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subscribe(callback: (arg: BeforePistonActivateEvent) => void): (arg: BeforePistonActivateEvent) => void;
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unsubscribe(callback: (arg: BeforePistonActivateEvent) => void): void;
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* returns an empty array.
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*/
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getLore(): string[];
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getTags(): string[];
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/**
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* @remarks
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* Returns true if the specified component is present on this
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* is assumed.
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*/
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hasComponent(componentId: string): boolean;
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hasTag(tag: string): boolean;
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/**
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* @remarks
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* Returns whether this item stack can be stacked with the
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*/
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static readonly acaciaDoor: BlockType;
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static readonly acaciaFence: BlockType;
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/**
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*/
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*/
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static readonly birchDoor: BlockType;
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static readonly birchFence: BlockType;
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/**
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* Represents a dark oak door within Minecraft.
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static readonly darkOakDoor: BlockType;
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static readonly darkOakFence: BlockType;
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/**
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*/
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static readonly farmland: BlockType;
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/**
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* Represents a fence within Minecraft.
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*/
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static readonly fence: BlockType;
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/**
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* Represents a fence gate within Minecraft.
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*/
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* Represents a jungle wood door within Minecraft.
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*/
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static readonly jungleDoor: BlockType;
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static readonly jungleFence: BlockType;
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/**
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*/
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*/
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static readonly noteblock: BlockType;
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static readonly oakFence: BlockType;
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static readonly oakHangingSign: BlockType;
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static readonly oakLog: BlockType;
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/**
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* Represents a spruce wood door within Minecraft.
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*/
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static readonly spruceDoor: BlockType;
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static readonly spruceFence: BlockType;
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/**
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*/
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@@ -7635,6 +7610,7 @@ export class MinecraftBlockTypes {
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* Represents a structure void within Minecraft.
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*/
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static readonly structureVoid: BlockType;
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+
static readonly suspiciousGravel: BlockType;
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static readonly suspiciousSand: BlockType;
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/**
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* Represents a sweet berry bush within Minecraft.
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@@ -8258,6 +8234,7 @@ export class MinecraftItemTypes {
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* Minecraft.
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*/
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static readonly acaciaDoor: ItemType;
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+
static readonly acaciaFence: ItemType;
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/**
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* Represents an item that can place an acacia fence gate
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* within Minecraft.
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@@ -8415,6 +8392,7 @@ export class MinecraftItemTypes {
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* Minecraft.
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*/
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static readonly birchDoor: ItemType;
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+
static readonly birchFence: ItemType;
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/**
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* Represents an item that can place a birch fence gate within
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* Minecraft.
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@@ -8911,6 +8889,7 @@ export class MinecraftItemTypes {
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* Minecraft.
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*/
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static readonly darkOakDoor: ItemType;
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+
static readonly darkOakFence: ItemType;
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/**
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* Represents an item that can place a dark oak fence gate
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* within Minecraft.
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@@ -9487,6 +9466,7 @@ export class MinecraftItemTypes {
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* Minecraft.
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*/
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static readonly jungleDoor: ItemType;
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+
static readonly jungleFence: ItemType;
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/**
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* Represents an item that can place a jungle wood fence gate
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* within Minecraft.
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@@ -9831,6 +9811,7 @@ export class MinecraftItemTypes {
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static readonly noteblock: ItemType;
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static readonly oakBoat: ItemType;
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static readonly oakChestBoat: ItemType;
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+
static readonly oakFence: ItemType;
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static readonly oakLog: ItemType;
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static readonly oakSign: ItemType;
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/**
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@@ -10394,6 +10375,7 @@ export class MinecraftItemTypes {
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* Minecraft.
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*/
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|
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|
static readonly spruceDoor: ItemType;
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|
10378
|
+
static readonly spruceFence: ItemType;
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|
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|
/**
|
|
10398
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* Represents an item that can place a spruce wood fence gate
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|
10399
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* within Minecraft.
|