@minecraft/server 1.19.0-rc.1.21.90-preview.20 → 1.19.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +0 -2
- package/index.d.ts +0 -33
- package/package.json +1 -1
package/README.md
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Contains many types related to manipulating a Minecraft world, including entities, blocks, dimensions, and more.
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## **NOTE: This version of this module is still in pre-release. It may change or it may be removed in future releases.**
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See full documentation for this module here:
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https://learn.microsoft.com/en-us/minecraft/creator/legacyscriptapi/minecraft/server-1xx/minecraft-server
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package/index.d.ts
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Copyright (c) Microsoft Corporation.
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***************************************************************************** */
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/**
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* @preview
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* @packageDocumentation
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* Contains many types related to manipulating a Minecraft
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* world, including entities, blocks, dimensions, and more.
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@@ -128,7 +127,6 @@ export enum CustomComponentNameErrorReason {
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}
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/**
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* @rc
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* An enumeration for the various difficulty levels of
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* Minecraft.
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*/
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@@ -1200,8 +1198,6 @@ export enum FluidType {
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*/
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export enum GameMode {
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/**
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* @deprecated This property is deprecated and will be removed in 2.0.0.
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*
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* @remarks
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* World is in a more locked-down experience, where blocks may
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* not be manipulated.
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*/
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adventure = 'adventure',
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/**
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* @deprecated This property is deprecated and will be removed in 2.0.0.
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*
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* @remarks
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* World is in a full creative mode. In creative mode, the
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* player has all the resources available in the item selection
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*/
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creative = 'creative',
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/**
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* @deprecated This property is deprecated and will be removed in 2.0.0.
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*
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* @remarks
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* World is in spectator mode. In spectator mode, spectators
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* are always flying and cannot become grounded. Spectators can
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*/
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spectator = 'spectator',
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/**
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* @deprecated This property is deprecated and will be removed in 2.0.0.
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*
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* @remarks
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* World is in a survival mode, where players can take damage
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* and entities may not be peaceful. Survival mode is where the
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}
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/**
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* @deprecated This class is deprecated and will be removed in 2.0.0.
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*
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* Contains information regarding a specific block being
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* destroyed.
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*/
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export class BlockComponentPlayerDestroyEvent extends BlockEvent {
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private constructor();
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/**
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* @remarks
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* Returns permutation information about this block before it
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* was destroyed.
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*/
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readonly destroyedBlockPermutation: BlockPermutation;
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/**
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*
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* @remarks
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* The player that destroyed this block.
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*
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*/
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getTopmostBlock(locationXZ: VectorXZ, minHeight?: number): Block | undefined;
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/**
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* @rc
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* @remarks
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* Places the given feature into the dimension at the specified
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* location.
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*/
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placeFeature(featureName: string, location: Vector3, shouldThrow?: boolean): boolean;
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/**
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* @rc
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* @remarks
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* Places the given feature rule into the dimension at the
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* specified location.
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*/
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addLevels(amount: number): number;
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/**
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* @rc
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* @remarks
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* For this player, removes all overrides of any Entity
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* Properties on the target Entity. This change is not applied
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*/
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queueMusic(trackId: string, musicOptions?: MusicOptions): void;
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/**
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* @rc
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* @remarks
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* For this player, removes the override on an Entity Property.
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* This change is not applied until the next tick and will not
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*/
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setGameMode(gameMode?: GameMode): void;
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/**
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* @remarks
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* For this player, overrides an Entity Property on the target
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* Entity to the provided value. This property must be client
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options?: StructurePlaceOptions,
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): void;
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* @remarks
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* Places a partial jigsaw structure in the world. This is
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* useful for debugging connections between jigsaw blocks.
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options?: JigsawPlaceOptions,
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): BlockBoundingBox;
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/**
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* @remarks
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* Places a jigsaw structure in the world.
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*
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*/
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getDefaultSpawnLocation(): Vector3;
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* Gets the difficulty from the world.
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*
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setDefaultSpawnLocation(spawnLocation: Vector3): void;
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/**
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* Sets the worlds difficulty.
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*
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onPlace?: (arg0: BlockComponentOnPlaceEvent) => void;
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/**
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reason: NamespaceNameErrorReason;
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}
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// @ts-ignore Class inheritance allowed for native defined classes
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export class PlaceJigsawError extends Error {
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private constructor();
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