@minecraft/server 1.12.0-beta.1.21.0-preview.26 → 1.12.0-beta.1.21.0-stable

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (2) hide show
  1. package/index.d.ts +1 -143
  2. package/package.json +1 -1
package/index.d.ts CHANGED
@@ -15,7 +15,7 @@
15
15
  * ```json
16
16
  * {
17
17
  * "module_name": "@minecraft/server",
18
- * "version": "1.10.0"
18
+ * "version": "1.11.0"
19
19
  * }
20
20
  * ```
21
21
  *
@@ -383,9 +383,6 @@ export enum EasingType {
383
383
  Spring = 'Spring',
384
384
  }
385
385
 
386
- /**
387
- * @beta
388
- */
389
386
  export enum EnchantmentSlot {
390
387
  ArmorFeet = 'ArmorFeet',
391
388
  ArmorHead = 'ArmorHead',
@@ -879,12 +876,8 @@ export enum GameMode {
879
876
  survival = 'survival',
880
877
  }
881
878
 
882
- /**
883
- * @beta
884
- */
885
879
  export enum GameRule {
886
880
  /**
887
- * @beta
888
881
  * @remarks
889
882
  * Whether command blocks should notify admins when they
890
883
  * perform commands.
@@ -892,35 +885,30 @@ export enum GameRule {
892
885
  */
893
886
  CommandBlockOutput = 'commandBlockOutput',
894
887
  /**
895
- * @beta
896
888
  * @remarks
897
889
  * Controls whether command blocks can execute commands.
898
890
  *
899
891
  */
900
892
  CommandBlocksEnabled = 'commandBlocksEnabled',
901
893
  /**
902
- * @beta
903
894
  * @remarks
904
895
  * Controls whether the day and night cycles progress.
905
896
  *
906
897
  */
907
898
  DoDayLightCycle = 'doDayLightCycle',
908
899
  /**
909
- * @beta
910
900
  * @remarks
911
901
  * Controls whether non-mob entities do drops. ie. Item Frame
912
902
  *
913
903
  */
914
904
  DoEntityDrops = 'doEntityDrops',
915
905
  /**
916
- * @beta
917
906
  * @remarks
918
907
  * Controls whether fire spreads.
919
908
  *
920
909
  */
921
910
  DoFireTick = 'doFireTick',
922
911
  /**
923
- * @beta
924
912
  * @remarks
925
913
  * Controls whether players immediately respawn or are shown
926
914
  * the death screen.
@@ -928,7 +916,6 @@ export enum GameRule {
928
916
  */
929
917
  DoImmediateRespawn = 'doImmediateRespawn',
930
918
  /**
931
- * @beta
932
919
  * @remarks
933
920
  * Controls whether players deal with the effects of not
934
921
  * sleeping (such as Phantom spawning).
@@ -936,7 +923,6 @@ export enum GameRule {
936
923
  */
937
924
  DoInsomnia = 'doInsomnia',
938
925
  /**
939
- * @beta
940
926
  * @remarks
941
927
  * Determines whether players should be able to craft only
942
928
  * those recipes that they've unlocked first - when
@@ -945,63 +931,54 @@ export enum GameRule {
945
931
  */
946
932
  DoLimitedCrafting = 'doLimitedCrafting',
947
933
  /**
948
- * @beta
949
934
  * @remarks
950
935
  * Controls whether mobs drop loot.
951
936
  *
952
937
  */
953
938
  DoMobLoot = 'doMobLoot',
954
939
  /**
955
- * @beta
956
940
  * @remarks
957
941
  * Controls whether mobs spawn naturally in the world.
958
942
  *
959
943
  */
960
944
  DoMobSpawning = 'doMobSpawning',
961
945
  /**
962
- * @beta
963
946
  * @remarks
964
947
  * Controls whether blocks drop items when destroyed.
965
948
  *
966
949
  */
967
950
  DoTileDrops = 'doTileDrops',
968
951
  /**
969
- * @beta
970
952
  * @remarks
971
953
  * Controls whether the weather can change naturally.
972
954
  *
973
955
  */
974
956
  DoWeatherCycle = 'doWeatherCycle',
975
957
  /**
976
- * @beta
977
958
  * @remarks
978
959
  * Controls whether entities take damage from drowning.
979
960
  *
980
961
  */
981
962
  DrowningDamage = 'drowningDamage',
982
963
  /**
983
- * @beta
984
964
  * @remarks
985
965
  * Controls whether entities take damage from falling.
986
966
  *
987
967
  */
988
968
  FallDamage = 'fallDamage',
989
969
  /**
990
- * @beta
991
970
  * @remarks
992
971
  * Controls whether entities take damage from fire.
993
972
  *
994
973
  */
995
974
  FireDamage = 'fireDamage',
996
975
  /**
997
- * @beta
998
976
  * @remarks
999
977
  * Controls whether there is damage from freezing.
1000
978
  *
1001
979
  */
1002
980
  FreezeDamage = 'freezeDamage',
1003
981
  /**
1004
- * @beta
1005
982
  * @remarks
1006
983
  * The maximum number of commands that can be executed
1007
984
  * simultaneously by the /function command.
@@ -1009,7 +986,6 @@ export enum GameRule {
1009
986
  */
1010
987
  FunctionCommandLimit = 'functionCommandLimit',
1011
988
  /**
1012
- * @beta
1013
989
  * @remarks
1014
990
  * Controls whether players keep their inventories when they
1015
991
  * die.
@@ -1017,7 +993,6 @@ export enum GameRule {
1017
993
  */
1018
994
  KeepInventory = 'keepInventory',
1019
995
  /**
1020
- * @beta
1021
996
  * @remarks
1022
997
  * The maximum number of chained commands that can execute per
1023
998
  * tick.
@@ -1025,7 +1000,6 @@ export enum GameRule {
1025
1000
  */
1026
1001
  MaxCommandChainLength = 'maxCommandChainLength',
1027
1002
  /**
1028
- * @beta
1029
1003
  * @remarks
1030
1004
  * Controls whether mob griefing can happen in the world.
1031
1005
  * Example: A Creeper explosion destroying blocks.
@@ -1033,14 +1007,12 @@ export enum GameRule {
1033
1007
  */
1034
1008
  MobGriefing = 'mobGriefing',
1035
1009
  /**
1036
- * @beta
1037
1010
  * @remarks
1038
1011
  * Controls whether players can regenerate health.
1039
1012
  *
1040
1013
  */
1041
1014
  NaturalRegeneration = 'naturalRegeneration',
1042
1015
  /**
1043
- * @beta
1044
1016
  * @remarks
1045
1017
  * The percentage of players required to be sleeping in order
1046
1018
  * to advance to the next day.
@@ -1048,7 +1020,6 @@ export enum GameRule {
1048
1020
  */
1049
1021
  PlayersSleepingPercentage = 'playersSleepingPercentage',
1050
1022
  /**
1051
- * @beta
1052
1023
  * @remarks
1053
1024
  * Controls whether projectiles (entities with a projectile
1054
1025
  * component, like Arrows, thrown Tridents or Fireworks) can
@@ -1059,14 +1030,12 @@ export enum GameRule {
1059
1030
  */
1060
1031
  ProjectilesCanBreakBlocks = 'projectilesCanBreakBlocks',
1061
1032
  /**
1062
- * @beta
1063
1033
  * @remarks
1064
1034
  * Controls whether players can damage each other.
1065
1035
  *
1066
1036
  */
1067
1037
  Pvp = 'pvp',
1068
1038
  /**
1069
- * @beta
1070
1039
  * @remarks
1071
1040
  * Controls how frequently random ticks occur. A value of 0 or
1072
1041
  * less will disable random ticks. The default value is 1.
@@ -1074,7 +1043,6 @@ export enum GameRule {
1074
1043
  */
1075
1044
  RandomTickSpeed = 'randomTickSpeed',
1076
1045
  /**
1077
- * @beta
1078
1046
  * @remarks
1079
1047
  * Controls whether built-in (vanilla) recipes automatically
1080
1048
  * unlock as the player progresses through the game (one
@@ -1084,7 +1052,6 @@ export enum GameRule {
1084
1052
  */
1085
1053
  RecipesUnlock = 'recipesUnlock',
1086
1054
  /**
1087
- * @beta
1088
1055
  * @remarks
1089
1056
  * Controls whether respawn blocks (e.g. Bed, Respawn Anchor)
1090
1057
  * explode in other dimensions.
@@ -1092,7 +1059,6 @@ export enum GameRule {
1092
1059
  */
1093
1060
  RespawnBlocksExplode = 'respawnBlocksExplode',
1094
1061
  /**
1095
- * @beta
1096
1062
  * @remarks
1097
1063
  * Controls whether command output is displayed to players.
1098
1064
  * Also controls whether Command Block output is stored by
@@ -1101,14 +1067,12 @@ export enum GameRule {
1101
1067
  */
1102
1068
  SendCommandFeedback = 'sendCommandFeedback',
1103
1069
  /**
1104
- * @beta
1105
1070
  * @remarks
1106
1071
  * Controls whether Border Block effects are shown.
1107
1072
  *
1108
1073
  */
1109
1074
  ShowBorderEffect = 'showBorderEffect',
1110
1075
  /**
1111
- * @beta
1112
1076
  * @remarks
1113
1077
  * Controls whether player coordinates are displayed.
1114
1078
  *
@@ -1116,14 +1080,12 @@ export enum GameRule {
1116
1080
  ShowCoordinates = 'showCoordinates',
1117
1081
  ShowDaysPlayed = 'showDaysPlayed',
1118
1082
  /**
1119
- * @beta
1120
1083
  * @remarks
1121
1084
  * Controls whether death messages are displayed in chat.
1122
1085
  *
1123
1086
  */
1124
1087
  ShowDeathMessages = 'showDeathMessages',
1125
1088
  /**
1126
- * @beta
1127
1089
  * @remarks
1128
1090
  * Controls whether standard player notifications for recipes
1129
1091
  * will show. When set to false, 'player unlocked recipes' are
@@ -1132,7 +1094,6 @@ export enum GameRule {
1132
1094
  */
1133
1095
  ShowRecipeMessages = 'showRecipeMessages',
1134
1096
  /**
1135
- * @beta
1136
1097
  * @remarks
1137
1098
  * Controls whether item tags are shown. E.g. 'Can Place On',
1138
1099
  * 'Can Destroy', item lock icons, etc.
@@ -1140,7 +1101,6 @@ export enum GameRule {
1140
1101
  */
1141
1102
  ShowTags = 'showTags',
1142
1103
  /**
1143
- * @beta
1144
1104
  * @remarks
1145
1105
  * The block radius from world spawn that a player is allowed
1146
1106
  * to spawn in. Does not affect Adventure mode. The default
@@ -1149,7 +1109,6 @@ export enum GameRule {
1149
1109
  */
1150
1110
  SpawnRadius = 'spawnRadius',
1151
1111
  /**
1152
- * @beta
1153
1112
  * @remarks
1154
1113
  * Affects whether TNT blocks can be lit.
1155
1114
  *
@@ -1158,9 +1117,6 @@ export enum GameRule {
1158
1117
  TntExplosionDropDecay = 'tntExplosionDropDecay',
1159
1118
  }
1160
1119
 
1161
- /**
1162
- * @beta
1163
- */
1164
1120
  export enum HudElement {
1165
1121
  PaperDoll = 0,
1166
1122
  Armor = 1,
@@ -1177,9 +1133,6 @@ export enum HudElement {
1177
1133
  ItemText = 12,
1178
1134
  }
1179
1135
 
1180
- /**
1181
- * @beta
1182
- */
1183
1136
  export enum HudVisibility {
1184
1137
  Hide = 0,
1185
1138
  Reset = 1,
@@ -1345,9 +1298,6 @@ export enum ObjectiveSortOrder {
1345
1298
  Descending = 1,
1346
1299
  }
1347
1300
 
1348
- /**
1349
- * @beta
1350
- */
1351
1301
  export enum PaletteColor {
1352
1302
  White = 0,
1353
1303
  Orange = 1,
@@ -1867,7 +1817,6 @@ export class Block {
1867
1817
  */
1868
1818
  readonly permutation: BlockPermutation;
1869
1819
  /**
1870
- * @beta
1871
1820
  * @remarks
1872
1821
  * Gets the type of block.
1873
1822
  *
@@ -1879,7 +1828,6 @@ export class Block {
1879
1828
  */
1880
1829
  readonly 'type': BlockType;
1881
1830
  /**
1882
- * @beta
1883
1831
  * @remarks
1884
1832
  * Identifier of the type of block for this block.
1885
1833
  *
@@ -2097,7 +2045,6 @@ export class Block {
2097
2045
  */
2098
2046
  isValid(): boolean;
2099
2047
  /**
2100
- * @beta
2101
2048
  * @remarks
2102
2049
  * Tests whether this block matches a specific criteria.
2103
2050
  *
@@ -2164,7 +2111,6 @@ export class Block {
2164
2111
  */
2165
2112
  setPermutation(permutation: BlockPermutation): void;
2166
2113
  /**
2167
- * @beta
2168
2114
  * @remarks
2169
2115
  * Sets the type of block.
2170
2116
  *
@@ -2673,7 +2619,6 @@ export class BlockLocationIterator implements Iterable<Vector3> {
2673
2619
  export class BlockPermutation {
2674
2620
  private constructor();
2675
2621
  /**
2676
- * @beta
2677
2622
  * @remarks
2678
2623
  * The {@link BlockType} that the permutation has.
2679
2624
  *
@@ -3213,7 +3158,6 @@ export class BlockType {
3213
3158
  */
3214
3159
  readonly canBeWaterlogged: boolean;
3215
3160
  /**
3216
- * @beta
3217
3161
  * @remarks
3218
3162
  * Block type name - for example, `minecraft:acacia_stairs`.
3219
3163
  *
@@ -3222,7 +3166,6 @@ export class BlockType {
3222
3166
  }
3223
3167
 
3224
3168
  /**
3225
- * @beta
3226
3169
  * Contains a catalog of Minecraft Block Types that are
3227
3170
  * available in this world.
3228
3171
  */
@@ -3343,7 +3286,6 @@ export class BlockVolume extends BlockVolumeBase {
3343
3286
  }
3344
3287
 
3345
3288
  /**
3346
- * @beta
3347
3289
  * Base type for BlockVolumes.
3348
3290
  */
3349
3291
  export class BlockVolumeBase {
@@ -5081,7 +5023,6 @@ export class Dimension {
5081
5023
  */
5082
5024
  getWeather(): WeatherType;
5083
5025
  /**
5084
- * @beta
5085
5026
  * @remarks
5086
5027
  * This function can't be called in read-only mode.
5087
5028
  *
@@ -5540,7 +5481,6 @@ export class EffectTypes {
5540
5481
  }
5541
5482
 
5542
5483
  /**
5543
- * @beta
5544
5484
  * Contains information on a type of enchantment.
5545
5485
  */
5546
5486
  export class EnchantmentType {
@@ -5563,7 +5503,6 @@ export class EnchantmentType {
5563
5503
  }
5564
5504
 
5565
5505
  /**
5566
- * @beta
5567
5506
  * Contains a catalog of Minecraft Enchantment Types that are
5568
5507
  * available in this world.
5569
5508
  */
@@ -6553,7 +6492,6 @@ export class Entity {
6553
6492
  }
6554
6493
 
6555
6494
  /**
6556
- * @beta
6557
6495
  * When added, this component makes the entity spawn with a
6558
6496
  * rider of the specified entityType.
6559
6497
  */
@@ -6847,9 +6785,6 @@ export class EntityCanPowerJumpComponent extends EntityComponent {
6847
6785
  static readonly componentId = 'minecraft:can_power_jump';
6848
6786
  }
6849
6787
 
6850
- /**
6851
- * @beta
6852
- */
6853
6788
  // @ts-ignore Class inheritance allowed for native defined classes
6854
6789
  export class EntityColor2Component extends EntityComponent {
6855
6790
  private constructor();
@@ -6886,7 +6821,6 @@ export class EntityColorComponent extends EntityComponent {
6886
6821
  export class EntityComponent extends Component {
6887
6822
  private constructor();
6888
6823
  /**
6889
- * @beta
6890
6824
  * @remarks
6891
6825
  * The entity that owns this component. The entity will be
6892
6826
  * undefined if it has been removed.
@@ -7917,7 +7851,6 @@ export class EntityMovementSwayComponent extends EntityBaseMovementComponent {
7917
7851
  }
7918
7852
 
7919
7853
  /**
7920
- * @beta
7921
7854
  * Allows this entity to generate paths that include vertical
7922
7855
  * walls (for example, like Minecraft spiders do.)
7923
7856
  */
@@ -7928,7 +7861,6 @@ export class EntityNavigationClimbComponent extends EntityNavigationComponent {
7928
7861
  }
7929
7862
 
7930
7863
  /**
7931
- * @beta
7932
7864
  * Allows this entity to generate paths that include vertical
7933
7865
  * walls (for example, like Minecraft spiders do.)
7934
7866
  */
@@ -8086,7 +8018,6 @@ export class EntityNavigationComponent extends EntityComponent {
8086
8018
  }
8087
8019
 
8088
8020
  /**
8089
- * @beta
8090
8021
  * Allows this entity to generate paths by flying around the
8091
8022
  * air like the regular Ghast.
8092
8023
  */
@@ -8097,7 +8028,6 @@ export class EntityNavigationFloatComponent extends EntityNavigationComponent {
8097
8028
  }
8098
8029
 
8099
8030
  /**
8100
- * @beta
8101
8031
  * Allows this entity to generate paths in the air (for
8102
8032
  * example, like Minecraft parrots do.)
8103
8033
  */
@@ -8108,7 +8038,6 @@ export class EntityNavigationFlyComponent extends EntityNavigationComponent {
8108
8038
  }
8109
8039
 
8110
8040
  /**
8111
- * @beta
8112
8041
  * Allows this entity to generate paths by walking, swimming,
8113
8042
  * flying and/or climbing around and jumping up and down a
8114
8043
  * block.
@@ -8120,7 +8049,6 @@ export class EntityNavigationGenericComponent extends EntityNavigationComponent
8120
8049
  }
8121
8050
 
8122
8051
  /**
8123
- * @beta
8124
8052
  * Allows this entity to generate paths in the air (for
8125
8053
  * example, like the Minecraft Bees do.) Keeps them from
8126
8054
  * falling out of the skies and doing predictive movement.
@@ -8132,7 +8060,6 @@ export class EntityNavigationHoverComponent extends EntityNavigationComponent {
8132
8060
  }
8133
8061
 
8134
8062
  /**
8135
- * @beta
8136
8063
  * Allows this entity to generate paths by walking around and
8137
8064
  * jumping up and down a block like regular mobs.
8138
8065
  */
@@ -8507,7 +8434,6 @@ export class EntityRemoveBeforeEventSignal {
8507
8434
  }
8508
8435
 
8509
8436
  /**
8510
- * @beta
8511
8437
  * When added, this component adds the capability that an
8512
8438
  * entity can be ridden by another entity.
8513
8439
  */
@@ -8630,7 +8556,6 @@ export class EntityRideableComponent extends EntityComponent {
8630
8556
  }
8631
8557
 
8632
8558
  /**
8633
- * @beta
8634
8559
  * This component is added to any entity when it is riding
8635
8560
  * another entity.
8636
8561
  */
@@ -8834,7 +8759,6 @@ export class EntityTameableComponent extends EntityComponent {
8834
8759
  }
8835
8760
 
8836
8761
  /**
8837
- * @beta
8838
8762
  * Contains options for taming a rideable entity based on the
8839
8763
  * entity that mounts it.
8840
8764
  */
@@ -9191,7 +9115,6 @@ export class FluidContainer {
9191
9115
  }
9192
9116
 
9193
9117
  /**
9194
- * @beta
9195
9118
  * Contains information regarding a changed world.gameRules
9196
9119
  * property.
9197
9120
  */
@@ -9214,7 +9137,6 @@ export class GameRuleChangeAfterEvent {
9214
9137
  }
9215
9138
 
9216
9139
  /**
9217
- * @beta
9218
9140
  * Manages callbacks that are connected to when a
9219
9141
  * world.gameRules property has changed.
9220
9142
  */
@@ -9241,7 +9163,6 @@ export class GameRuleChangeAfterEventSignal {
9241
9163
  }
9242
9164
 
9243
9165
  /**
9244
- * @beta
9245
9166
  * Represents the game rules for a world experience.
9246
9167
  */
9247
9168
  export class GameRules {
@@ -9966,7 +9887,6 @@ export class ItemDurabilityComponent extends ItemComponent {
9966
9887
  }
9967
9888
 
9968
9889
  /**
9969
- * @beta
9970
9890
  * When present on an item, this item can have enchantments
9971
9891
  * applied to it.
9972
9892
  * @example givePlayerIronFireSword.ts
@@ -10560,7 +10480,6 @@ export class ItemStack {
10560
10480
  */
10561
10481
  isStackableWith(itemStack: ItemStack): boolean;
10562
10482
  /**
10563
- * @beta
10564
10483
  * @remarks
10565
10484
  * Version safe way of checking if an item matches.
10566
10485
  *
@@ -11234,9 +11153,6 @@ export class LeverActionAfterEventSignal extends ILeverActionAfterEventSignal {
11234
11153
  private constructor();
11235
11154
  }
11236
11155
 
11237
- /**
11238
- * @beta
11239
- */
11240
11156
  // @ts-ignore Class inheritance allowed for native defined classes
11241
11157
  export class ListBlockVolume extends BlockVolumeBase {
11242
11158
  constructor(locations: Vector3[]);
@@ -11528,7 +11444,6 @@ export class Player extends Entity {
11528
11444
  */
11529
11445
  readonly onScreenDisplay: ScreenDisplay;
11530
11446
  /**
11531
- * @beta
11532
11447
  * @remarks
11533
11448
  * This property can't be edited in read-only mode.
11534
11449
  *
@@ -11593,12 +11508,10 @@ export class Player extends Entity {
11593
11508
  */
11594
11509
  eatItem(itemStack: ItemStack): void;
11595
11510
  /**
11596
- * @beta
11597
11511
  * @throws This function can throw errors.
11598
11512
  */
11599
11513
  getGameMode(): GameMode;
11600
11514
  /**
11601
- * @beta
11602
11515
  * @remarks
11603
11516
  * Gets the current item cooldown time for a particular
11604
11517
  * cooldown category.
@@ -11734,7 +11647,6 @@ export class Player extends Entity {
11734
11647
  */
11735
11648
  sendMessage(message: (RawMessage | string)[] | RawMessage | string): void;
11736
11649
  /**
11737
- * @beta
11738
11650
  * @remarks
11739
11651
  * This function can't be called in read-only mode.
11740
11652
  *
@@ -11815,7 +11727,6 @@ export class Player extends Entity {
11815
11727
  */
11816
11728
  spawnParticle(effectName: string, location: Vector3, molangVariables?: MolangVariableMap): void;
11817
11729
  /**
11818
- * @beta
11819
11730
  * @remarks
11820
11731
  * Sets the item cooldown time for a particular cooldown
11821
11732
  * category.
@@ -12029,9 +11940,6 @@ export class PlayerDimensionChangeAfterEventSignal {
12029
11940
  unsubscribe(callback: (arg: PlayerDimensionChangeAfterEvent) => void): void;
12030
11941
  }
12031
11942
 
12032
- /**
12033
- * @beta
12034
- */
12035
11943
  export class PlayerGameModeChangeAfterEvent {
12036
11944
  private constructor();
12037
11945
  readonly fromGameMode: GameMode;
@@ -12039,9 +11947,6 @@ export class PlayerGameModeChangeAfterEvent {
12039
11947
  readonly toGameMode: GameMode;
12040
11948
  }
12041
11949
 
12042
- /**
12043
- * @beta
12044
- */
12045
11950
  export class PlayerGameModeChangeAfterEventSignal {
12046
11951
  private constructor();
12047
11952
  /**
@@ -12058,9 +11963,6 @@ export class PlayerGameModeChangeAfterEventSignal {
12058
11963
  unsubscribe(callback: (arg: PlayerGameModeChangeAfterEvent) => void): void;
12059
11964
  }
12060
11965
 
12061
- /**
12062
- * @beta
12063
- */
12064
11966
  export class PlayerGameModeChangeBeforeEvent {
12065
11967
  private constructor();
12066
11968
  cancel: boolean;
@@ -12069,9 +11971,6 @@ export class PlayerGameModeChangeBeforeEvent {
12069
11971
  toGameMode: GameMode;
12070
11972
  }
12071
11973
 
12072
- /**
12073
- * @beta
12074
- */
12075
11974
  export class PlayerGameModeChangeBeforeEventSignal {
12076
11975
  private constructor();
12077
11976
  /**
@@ -13223,7 +13122,6 @@ export class ScoreboardScoreInfo {
13223
13122
  export class ScreenDisplay {
13224
13123
  private constructor();
13225
13124
  /**
13226
- * @beta
13227
13125
  * @remarks
13228
13126
  * This function can't be called in read-only mode.
13229
13127
  *
@@ -13231,7 +13129,6 @@ export class ScreenDisplay {
13231
13129
  */
13232
13130
  getHiddenHudElements(): HudElement[];
13233
13131
  /**
13234
- * @beta
13235
13132
  * @remarks
13236
13133
  * This function can't be called in read-only mode.
13237
13134
  *
@@ -13239,7 +13136,6 @@ export class ScreenDisplay {
13239
13136
  */
13240
13137
  hideAllExcept(hudElements?: HudElement[]): void;
13241
13138
  /**
13242
- * @beta
13243
13139
  * @remarks
13244
13140
  * This function can't be called in read-only mode.
13245
13141
  *
@@ -13254,7 +13150,6 @@ export class ScreenDisplay {
13254
13150
  */
13255
13151
  isValid(): boolean;
13256
13152
  /**
13257
- * @beta
13258
13153
  * @remarks
13259
13154
  * This function can't be called in read-only mode.
13260
13155
  *
@@ -13274,7 +13169,6 @@ export class ScreenDisplay {
13274
13169
  */
13275
13170
  setActionBar(text: (RawMessage | string)[] | RawMessage | string): void;
13276
13171
  /**
13277
- * @beta
13278
13172
  * @remarks
13279
13173
  * This function can't be called in read-only mode.
13280
13174
  *
@@ -13427,7 +13321,6 @@ export class ScriptEventCommandMessageAfterEventSignal {
13427
13321
  }
13428
13322
 
13429
13323
  /**
13430
- * @beta
13431
13324
  * Describes a particular seating position on this rideable
13432
13325
  * entity.
13433
13326
  */
@@ -13571,7 +13464,6 @@ export class Structure {
13571
13464
  */
13572
13465
  isValid(): boolean;
13573
13466
  /**
13574
- * @beta
13575
13467
  * @remarks
13576
13468
  * Creates a copy of a Structure and saves it with a new name.
13577
13469
  *
@@ -13597,7 +13489,6 @@ export class Structure {
13597
13489
  */
13598
13490
  saveAs(identifier: string, saveMode?: StructureSaveMode): Structure;
13599
13491
  /**
13600
- * @beta
13601
13492
  * @remarks
13602
13493
  * Saves a modified Structure to the world file.
13603
13494
  *
@@ -13610,7 +13501,6 @@ export class Structure {
13610
13501
  */
13611
13502
  saveToWorld(): void;
13612
13503
  /**
13613
- * @beta
13614
13504
  * @remarks
13615
13505
  * Sets a BlockPermutation within a Structure.
13616
13506
  *
@@ -13671,7 +13561,6 @@ export class StructureManager {
13671
13561
  */
13672
13562
  createEmpty(identifier: string, size: Vector3, saveMode?: StructureSaveMode): Structure;
13673
13563
  /**
13674
- * @beta
13675
13564
  * @remarks
13676
13565
  * Creates a new Structure from blocks in the world. This is
13677
13566
  * functionally equivalent to the /structure save command.
@@ -13737,7 +13626,6 @@ export class StructureManager {
13737
13626
  */
13738
13627
  get(identifier: string): Structure | undefined;
13739
13628
  /**
13740
- * @beta
13741
13629
  * @remarks
13742
13630
  * This function can't be called in read-only mode.
13743
13631
  *
@@ -14275,7 +14163,6 @@ export class WeatherChangeAfterEventSignal {
14275
14163
  }
14276
14164
 
14277
14165
  /**
14278
- * @beta
14279
14166
  * Contains information related to changes in weather in the
14280
14167
  * environment.
14281
14168
  */
@@ -14309,7 +14196,6 @@ export class WeatherChangeBeforeEvent {
14309
14196
  }
14310
14197
 
14311
14198
  /**
14312
- * @beta
14313
14199
  * Manages callbacks that are connected to before weather
14314
14200
  * changing.
14315
14201
  */
@@ -14356,7 +14242,6 @@ export class World {
14356
14242
  */
14357
14243
  readonly beforeEvents: WorldBeforeEvents;
14358
14244
  /**
14359
- * @beta
14360
14245
  * @remarks
14361
14246
  * The game rules that apply to the world.
14362
14247
  *
@@ -14958,7 +14843,6 @@ export class WorldAfterEvents {
14958
14843
  */
14959
14844
  readonly explosion: ExplosionAfterEventSignal;
14960
14845
  /**
14961
- * @beta
14962
14846
  * @remarks
14963
14847
  * This event fires when a world.gameRules property has
14964
14848
  * changed.
@@ -15054,9 +14938,6 @@ export class WorldAfterEvents {
15054
14938
  *
15055
14939
  */
15056
14940
  readonly playerDimensionChange: PlayerDimensionChangeAfterEventSignal;
15057
- /**
15058
- * @beta
15059
- */
15060
14941
  readonly playerGameModeChange: PlayerGameModeChangeAfterEventSignal;
15061
14942
  /**
15062
14943
  * @beta
@@ -15218,9 +15099,6 @@ export class WorldBeforeEvents {
15218
15099
  *
15219
15100
  */
15220
15101
  readonly playerBreakBlock: PlayerBreakBlockBeforeEventSignal;
15221
- /**
15222
- * @beta
15223
- */
15224
15102
  readonly playerGameModeChange: PlayerGameModeChangeBeforeEventSignal;
15225
15103
  /**
15226
15104
  * @beta
@@ -15249,9 +15127,6 @@ export class WorldBeforeEvents {
15249
15127
  *
15250
15128
  */
15251
15129
  readonly playerPlaceBlock: PlayerPlaceBlockBeforeEventSignal;
15252
- /**
15253
- * @beta
15254
- */
15255
15130
  readonly weatherChange: WeatherChangeBeforeEventSignal;
15256
15131
  /**
15257
15132
  * @beta
@@ -15770,7 +15645,6 @@ export interface DimensionLocation {
15770
15645
  }
15771
15646
 
15772
15647
  /**
15773
- * @beta
15774
15648
  * This interface represents a specific leveled enchantment
15775
15649
  * that is applied to an item.
15776
15650
  */
@@ -16391,7 +16265,6 @@ export interface EntityQueryOptions extends EntityFilter {
16391
16265
  */
16392
16266
  minDistance?: number;
16393
16267
  /**
16394
- * @beta
16395
16268
  * @remarks
16396
16269
  * In conjunction with location, specified a cuboid volume of
16397
16270
  * entities to include.
@@ -17265,25 +17138,16 @@ export class CommandError extends Error {
17265
17138
  private constructor();
17266
17139
  }
17267
17140
 
17268
- /**
17269
- * @beta
17270
- */
17271
17141
  // @ts-ignore Class inheritance allowed for native defined classes
17272
17142
  export class EnchantmentLevelOutOfBoundsError extends Error {
17273
17143
  private constructor();
17274
17144
  }
17275
17145
 
17276
- /**
17277
- * @beta
17278
- */
17279
17146
  // @ts-ignore Class inheritance allowed for native defined classes
17280
17147
  export class EnchantmentTypeNotCompatibleError extends Error {
17281
17148
  private constructor();
17282
17149
  }
17283
17150
 
17284
- /**
17285
- * @beta
17286
- */
17287
17151
  // @ts-ignore Class inheritance allowed for native defined classes
17288
17152
  export class EnchantmentTypeUnknownIdError extends Error {
17289
17153
  private constructor();
@@ -17381,13 +17245,7 @@ export class UnloadedChunksError extends Error {
17381
17245
  private constructor();
17382
17246
  }
17383
17247
 
17384
- /**
17385
- * @beta
17386
- */
17387
17248
  export const HudElementsCount = 13;
17388
- /**
17389
- * @beta
17390
- */
17391
17249
  export const HudVisibilityCount = 2;
17392
17250
  /**
17393
17251
  * @remarks
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@minecraft/server",
3
- "version": "1.12.0-beta.1.21.0-preview.26",
3
+ "version": "1.12.0-beta.1.21.0-stable",
4
4
  "description": "",
5
5
  "contributors": [
6
6
  {