@minecraft/server 1.1.0-rc.1.20.0-preview.21 → 1.1.0

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Files changed (3) hide show
  1. package/README.md +0 -2
  2. package/index.d.ts +60 -36
  3. package/package.json +1 -1
package/README.md CHANGED
@@ -2,8 +2,6 @@
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  Contains many types related to manipulating a Minecraft world, including entities, blocks, dimensions, and more.
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- ## **NOTE: This version of this module is still in pre-release. It may change or it may be removed in future releases.**
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-
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  See full documentation for this module here:
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  https://learn.microsoft.com/en-us/minecraft/creator/scriptapi/@minecraft/server/@minecraft/server
package/index.d.ts CHANGED
@@ -7,7 +7,6 @@
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  Copyright (c) Microsoft Corporation.
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  ***************************************************************************** */
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  /**
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- * @beta
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  * @packageDocumentation
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  * Contains many types related to manipulating a Minecraft
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  * world, including entities, blocks, dimensions, and more.
@@ -16,18 +15,16 @@
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  * ```json
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  * {
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  * "module_name": "@minecraft/server",
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- * "version": "1.3.0-internal.1.20.0-preview.21"
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+ * "version": "1.1.0"
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  * }
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  * ```
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  *
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  */
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  /**
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- * @beta
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  * Represents a game mode for the current world experience.
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  */
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  export enum GameMode {
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  /**
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- * @beta
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  * @remarks
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  * World is in a more locked-down experience, where blocks may
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  * not be manipulated.
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  */
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  adventure = 'adventure',
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  /**
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- * @beta
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  * @remarks
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  * World is in a full creative mode. In creative mode, the
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  * player has all the resources available in the item selection
@@ -49,7 +45,6 @@ export enum GameMode {
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  creative = 'creative',
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  spectator = 'spectator',
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  /**
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- * @beta
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  * @remarks
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  * World is in a survival mode, where players can take damage
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  * and entities may not be peaceful. Survival mode is where the
@@ -60,8 +55,8 @@ export enum GameMode {
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  */
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  survival = 'survival',
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  }
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+
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  /**
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- * @beta
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  * Represents a block in a dimension. A block represents a
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  * unique X, Y, and Z within a dimension and get/sets the state
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  * of the block at that location. This type was significantly
@@ -122,8 +117,8 @@ export class Block {
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  */
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  setPermutation(permutation: BlockPermutation): void;
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  }
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+
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  /**
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- * @beta
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  * Contains the combination of type {@link BlockType} and
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  * properties (also sometimes called block state) which
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  * describe a block (but does not belong to a specific {@link
@@ -137,22 +132,29 @@ export class BlockPermutation {
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  * this permutation. If states is not specified, matches checks
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  * against the set of types more broadly.
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  *
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+ * This function can't be called in read-only mode.
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+ *
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  * @param blockName
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  * An optional set of states to compare against.
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  */
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- matches(blockName: string, states?: Record<string, boolean | number | string>): boolean;
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+ matches(blockName: string, properties?: Record<string, boolean | number | string>): boolean;
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  /**
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  * @remarks
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  * Given a type identifier and an optional set of properties,
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  * will return a BlockPermutation object that is usable in
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  * other block APIs (e.g., block.setPermutation)
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  *
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+ * This function can't be called in read-only mode.
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+ *
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  * @param blockName
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  * Identifier of the block to check.
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+ * @param properties
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+ * Optional additional set of properties to check against.
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  * @throws This function can throw errors.
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  */
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- static resolve(blockName: string, states?: Record<string, boolean | number | string>): BlockPermutation;
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+ static resolve(blockName: string, properties?: Record<string, boolean | number | string>): BlockPermutation;
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  }
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+
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  /**
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  * Contains return data on the result of a command execution.
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  */
@@ -167,6 +169,7 @@ export class CommandResult {
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  */
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  readonly successCount: number;
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  }
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+
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  /**
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  * A class that represents a particular dimension (e.g., The
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  * End) within a world.
@@ -181,11 +184,12 @@ export class Dimension {
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  */
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  readonly id: string;
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  /**
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- * @beta
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  * @remarks
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  * Returns a block instance at the given location. This method
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  * was introduced as of version 1.17.10.21.
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  *
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+ * This function can't be called in read-only mode.
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+ *
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  * @param location
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  * The location at which to return a block.
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  * @returns
@@ -194,11 +198,12 @@ export class Dimension {
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  */
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  getBlock(location: Vector3): Block;
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  /**
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- * @beta
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  * @remarks
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  * Returns a set of entities based on a set of conditions
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  * defined via the EntityQueryOptions set of filter criteria.
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  *
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+ * This function can't be called in read-only mode.
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+ *
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  * @param options
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  * Additional options that can be used to filter the set of
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  * entities returned.
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  */
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  getEntities(options?: EntityQueryOptions): Entity[];
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  /**
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- * @beta
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  * @remarks
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  * Returns a set of entities at a particular location.
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  *
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+ * This function can't be called in read-only mode.
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+ *
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  * @param location
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  * The location at which to return entities.
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  * @returns
@@ -238,11 +244,12 @@ export class Dimension {
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  */
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  getEntitiesAtBlockLocation(location: Vector3): Entity[];
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  /**
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- * @beta
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  * @remarks
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  * Returns a set of players based on a set of conditions
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  * defined via the EntityQueryOptions set of filter criteria.
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  *
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+ * This function can't be called in read-only mode.
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+ *
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  * @param options
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  * Additional options that can be used to filter the set of
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  * players returned.
@@ -258,6 +265,8 @@ export class Dimension {
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  * of 128 asynchronous commands that can be run in a given
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  * tick.
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  *
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+ * This function can't be called in read-only mode.
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+ *
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  * @param commandString
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  * Command to run. Note that command strings should not start
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  * with slash.
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  */
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  runCommandAsync(commandString: string): Promise<CommandResult>;
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  }
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+
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  /**
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  * Represents the state of an entity (a mob, the player, or
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  * other moving objects like minecarts) in the world.
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  export class Entity {
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  protected constructor();
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  /**
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- * @beta
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  * @remarks
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  * Dimension that the entity is currently within.
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  *
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  */
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  readonly id: string;
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  /**
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- * @beta
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  * @remarks
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  * Current location of the entity.
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  *
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  */
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  readonly location: Vector3;
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  /**
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- * @beta
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  * @remarks
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  * Given name of the entity.
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  *
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  */
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  readonly typeId: string;
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  /**
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- * @beta
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  * @remarks
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  * Returns the current location of the head component of this
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  * entity.
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  *
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+ * This function can't be called in read-only mode.
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+ *
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  * @throws This function can throw errors.
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  */
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  getHeadLocation(): Vector3;
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  /**
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- * @beta
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  * @remarks
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  * Returns the current velocity vector of the entity.
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  *
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+ * This function can't be called in read-only mode.
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+ *
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  * @throws This function can throw errors.
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  */
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  getVelocity(): Vector3;
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  /**
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- * @beta
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  * @remarks
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  * Returns the current view direction of the entity.
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  *
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+ * This function can't be called in read-only mode.
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+ *
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  * @throws This function can throw errors.
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  */
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  getViewDirection(): Vector3;
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  * this entity. Note that there is a maximum queue of 128
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  * asynchronous commands that can be run in a given tick.
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  *
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+ * This function can't be called in read-only mode.
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+ *
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  * @param commandString
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  * Command to run. Note that command strings should not start
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  * with slash.
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  */
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  runCommandAsync(commandString: string): Promise<CommandResult>;
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  }
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+
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  /**
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  * A collection of default Minecraft dimension types.
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  */
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  */
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  static readonly theEnd = 'minecraft:the_end';
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  }
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+
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  /**
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  * Represents a player within the world.
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  */
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  */
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  readonly name: string;
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  /**
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- * @beta
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  * @remarks
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  * Sends a message to the player.
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  *
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+ * This function can't be called in read-only mode.
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+ *
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  * @param message
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  * The message to be displayed.
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  * @throws
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  */
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  sendMessage(message: (RawMessage | string)[] | RawMessage | string): void;
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  }
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+
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  /**
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  * A class that provides system-level events and functions.
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  */
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  export class System {
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  protected constructor();
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  /**
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- * @beta
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  * @remarks
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  * Represents the current world tick of the server.
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  *
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  */
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  readonly currentTick: number;
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  /**
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- * @beta
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  * @remarks
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  * Cancels the execution of a function run that was previously
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  * scheduled via the `run` function.
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  *
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+ * This function can't be called in read-only mode.
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+ *
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  */
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  clearRun(runId: number): void;
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  /**
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  * frequently used to implement delayed behaviors and game
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  * loops.
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  *
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+ * This function can't be called in read-only mode.
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+ *
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  * @param callback
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  * Function callback to run when the tickDelay time criteria is
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  * met.
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  */
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  run(callback: () => void): number;
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  /**
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- * @beta
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  * @remarks
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  * Runs a set of code on an interval.
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  *
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+ * This function can't be called in read-only mode.
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+ *
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  * @param callback
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  * Functional code that will run when this interval occurs.
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  * @param tickInterval
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  */
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  runInterval(callback: () => void, tickInterval?: number): number;
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  /**
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  * @remarks
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  * Runs a set of code at a future time specified by tickDelay.
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  *
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+ * This function can't be called in read-only mode.
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+ *
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  * @param callback
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  * Functional code that will run when this timeout occurs.
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  * @param tickDelay
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  */
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  runTimeout(callback: () => void, tickDelay?: number): number;
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  }
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  /**
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  * A class that wraps the state of a world - a set of
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  * dimensions and the environment of Minecraft.
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  * @remarks
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  * Returns an array of all active players within the world.
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  *
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+ * This function can't be called in read-only mode.
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+ *
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  * @throws This function can throw errors.
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  */
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  getAllPlayers(): Player[];
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  * @remarks
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  * Returns a dimension object.
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  *
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+ * This function can't be called in read-only mode.
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+ *
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  * @returns
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  * The requested dimension
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  * @throws
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  */
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  getDimension(dimensionId: string): Dimension;
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  /**
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- * @beta
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  * @remarks
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  * Returns a set of players based on a set of conditions
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  * defined via the EntityQueryOptions set of filter criteria.
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  *
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+ * This function can't be called in read-only mode.
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+ *
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  * @param options
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  * Additional options that can be used to filter the set of
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  * players returned.
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  */
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  getPlayers(options?: EntityQueryOptions): Player[];
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  /**
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- * @beta
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  * @remarks
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  * Sends a message to all players.
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  *
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+ * This function can't be called in read-only mode.
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+ *
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  * @param message
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  * The message to be displayed.
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  * @throws
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  */
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  sendMessage(message: (RawMessage | string)[] | RawMessage | string): void;
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  }
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  /**
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  * Contains options for selecting entities within an area.
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  */
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  export interface EntityQueryOptions {
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  */
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  type?: string;
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  }
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  /**
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- * @beta
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  * Contains additional options for filtering players based on
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  * their score for an objective.
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  */
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  */
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  objective?: string;
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  }
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- /**
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- * @beta
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- */
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  export interface RawMessage {
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  rawtext?: RawMessage[];
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  score?: RawMessageScore;
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  translate?: string;
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  with?: string[] | RawMessage;
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  }
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- /**
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- * @beta
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- */
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  export interface RawMessageScore {
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  name?: string;
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  objective?: string;
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  }
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+
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  /**
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- * @beta
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  * Contains a description of a vector.
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  */
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  export interface Vector3 {
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  */
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  z: number;
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  }
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+
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  /**
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  * @remarks
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  * A class that provides system-level events and functions.
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@minecraft/server",
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- "version": "1.1.0-rc.1.20.0-preview.21",
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+ "version": "1.1.0",
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  "description": "",
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  "contributors": [
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  {