@minecraft/server-ui 1.0.0-beta.1.19.60-preview.26 → 1.0.0-beta.1.19.60-stable
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/index.d.ts +1 -1
- package/package.json +2 -2
- package/tests.ts +10 -10
package/index.d.ts
CHANGED
package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@minecraft/server-ui",
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-
"version": "1.0.0-beta.1.19.60-
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"version": "1.0.0-beta.1.19.60-stable",
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"description": "",
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"contributors": [
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{
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@@ -13,7 +13,7 @@
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}
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],
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"dependencies": {
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-
"@minecraft/server": "1.1.0-beta.1.19.60-
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"@minecraft/server": "1.1.0-beta.1.19.60-stable"
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},
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"license": "MIT"
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}
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package/tests.ts
CHANGED
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@@ -1,7 +1,7 @@
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/* eslint-disable @typescript-eslint/no-unused-vars */
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import * as mc from '@minecraft/server';
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export async function showActionForm(log: (message: string, status?: number) => void, targetLocation: mc.
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export async function showActionForm(log: (message: string, status?: number) => void, targetLocation: mc.Vector3) {
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const players = mc.world.getPlayers();
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const playerList = Array.from(players);
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@@ -26,7 +26,7 @@ export async function showActionForm(log: (message: string, status?: number) =>
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}
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}
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-
export function showFavoriteMonth(log: (message: string, status?: number) => void, targetLocation: mc.
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export function showFavoriteMonth(log: (message: string, status?: number) => void, targetLocation: mc.Vector3) {
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const players = mc.world.getPlayers();
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const playerList = Array.from(players);
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@@ -53,13 +53,13 @@ export default class SampleManager {
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tickCount = 0;
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_availableFuncs: {
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[name: string]: Array<(log: (message: string, status?: number) => void, location: mc.
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[name: string]: Array<(log: (message: string, status?: number) => void, location: mc.Vector3) => void>;
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};
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pendingFuncs: Array<{
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name: string;
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func: (log: (message: string, status?: number) => void, location: mc.
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location: mc.
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func: (log: (message: string, status?: number) => void, location: mc.Vector3) => void;
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location: mc.Vector3;
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}> = [];
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gameplayLogger(message: string, status?: number) {
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@@ -86,7 +86,7 @@ export default class SampleManager {
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}
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const nearbyBlockLoc = nearbyBlock.location;
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const nearbyLoc =
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const nearbyLoc = { x: nearbyBlockLoc.x, y: nearbyBlockLoc.y + 1, z: nearbyBlockLoc.z };
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const sampleId = message.substring(5).trim();
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@@ -116,8 +116,8 @@ export default class SampleManager {
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runSample(
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sampleId: string,
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snippetFunctions: Array<(log: (message: string, status?: number) => void, location: mc.
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targetLocation: mc.
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snippetFunctions: Array<(log: (message: string, status?: number) => void, location: mc.Vector3) => void>,
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targetLocation: mc.Vector3,
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) {
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for (let i = snippetFunctions.length - 1; i >= 0; i--) {
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this.pendingFuncs.push({ name: sampleId, func: snippetFunctions[i], location: targetLocation });
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@@ -148,7 +148,7 @@ export default class SampleManager {
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}
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registerSamples(sampleSet: {
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[name: string]: Array<(log: (message: string, status?: number) => void, location: mc.
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[name: string]: Array<(log: (message: string, status?: number) => void, location: mc.Vector3) => void>;
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}) {
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for (const sampleKey in sampleSet) {
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if (sampleKey.length > 1 && sampleSet[sampleKey]) {
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@@ -161,7 +161,7 @@ export default class SampleManager {
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import * as mcui from '@minecraft/server-ui'; // keep in for ui samples
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const mojangMinecraftUIFuncs: {
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[name: string]: Array<(log: (message: string, status?: number) => void, location: mc.
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[name: string]: Array<(log: (message: string, status?: number) => void, location: mc.Vector3) => void>;
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} = {
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showActionForm: [showActionForm],
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showFavoriteMonth: [showFavoriteMonth],
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