@minecraft/server-editor 0.1.0-beta.1.26.0-preview.29 → 0.1.0-beta.1.26.10-preview.20
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/index.d.ts +140 -17
- package/package.json +3 -3
package/index.d.ts
CHANGED
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@@ -983,6 +983,15 @@ export declare enum ListPaneEntryType {
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Text = 3,
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}
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/**
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* Determines theming variation for the list slot
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*/
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export declare enum ListPaneSlotVariant {
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Primary = 0,
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Secondary = 1,
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Muted = 2,
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}
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/**
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* Determines how list pane slots will be sorted
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*/
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@@ -1562,6 +1571,15 @@ export type ListPaneImageEntryParams = {
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visible?: boolean;
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};
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export declare type ListPaneSlotConfiguration = {
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height: number;
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columns?: number;
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clickable?: boolean;
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outline?: boolean;
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variant?: ListPaneSlotVariant;
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entryLayout: ListPaneSlotLayoutEntry[] | ListPaneSlotLayoutSections;
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};
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/**
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* Properties required to create a slot
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*/
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@@ -1570,20 +1588,17 @@ export type ListPaneSlotCreationProps = {
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options?: IListPaneSlotOptions;
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};
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-
export declare type ListPaneSlotLayout = {
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height: number;
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columns?: number;
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clickable?: boolean;
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outline?: boolean;
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entryLayout: ListPaneSlotLayoutEntry[];
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};
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-
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export declare type ListPaneSlotLayoutEntry = {
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type: ListPaneEntryType;
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size?: number | LayoutSize | LayoutFlex;
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alignment?: LayoutAlignment;
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};
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export declare type ListPaneSlotLayoutSections = {
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mainSection: ListPaneSlotLayoutEntry[];
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outerSection: ListPaneSlotLayoutEntry[];
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};
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/**
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* List Pane Text entry creation parameter
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*/
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@@ -2136,11 +2151,53 @@ export declare abstract class BrushShape {
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*/
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constructor(_id: string, _displayName: string, _icon: string);
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abstract applySetting(brushSettings: BrushShapeSettings): void;
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/**
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* @remarks
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* Calculates the bounding box of the shape in local
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* coordinates. Used for region allocation before shape
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* placement.
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*
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* @returns
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* Object with min and max Vector3 bounds
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*/
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abstract calculateBounds(): minecraftserver.BlockBoundingBox;
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abstract createSettingsPane(
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parentPane: IPropertyPane,
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onSettingsChange?: () => void,
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): ISubPanePropertyItem | undefined;
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abstract createShape(): RelativeVolumeListBlockVolume;
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/**
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* @remarks
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* Asynchronously creates the shape, yielding control
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* periodically to avoid timeouts. Use this for large shapes
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* where createShape() may timeout.
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*
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* @param cancelToken
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* Optional token to cancel the operation. Set cancelled to
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* true to abort.
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* @param yieldInterval
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* Number of blocks to process before yielding. Default is
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* 10000.
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* @returns
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* Promise that resolves to the shape positions as Vector3
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* array.
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*/
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abstract createShapeAsync(
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cancelToken?: {
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cancelled: boolean;
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},
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yieldInterval?: number,
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): Promise<RelativeVolumeListBlockVolume>;
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/**
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* @remarks
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* Returns a mathematical estimate of the number of blocks in
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* the shape. Used for UI display and validation before shape
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* creation.
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*
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* @returns
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* Estimated block count
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*/
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abstract estimateBlockCount(): number;
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abstract getSettings(): BrushShapeSettings;
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}
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@@ -2481,8 +2538,16 @@ export declare class ConeBrushShape extends BrushShape {
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zRotation?: number;
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});
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applySetting(brushSettings: ConeBrushShapeSettings): void;
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calculateBounds(): minecraftserver.BlockBoundingBox;
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createSettingsPane(parentPane: IPropertyPane, onSettingsChange?: () => void): ISubPanePropertyItem;
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createShape(): RelativeVolumeListBlockVolume;
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createShapeAsync(
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cancelToken?: {
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cancelled: boolean;
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},
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yieldInterval?: number,
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): Promise<RelativeVolumeListBlockVolume>;
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estimateBlockCount(): number;
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getSettings(): ConeBrushShapeSettings;
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}
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@@ -2505,8 +2570,16 @@ export declare class CuboidBrushShape extends BrushShape {
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zRotation?: number;
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});
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applySetting(brushSettings: CuboidBrushShapeSettings): void;
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calculateBounds(): minecraftserver.BlockBoundingBox;
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createSettingsPane(parentPane: IPropertyPane, onSettingsChange?: () => void): ISubPanePropertyItem;
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createShape(): RelativeVolumeListBlockVolume;
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createShapeAsync(
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cancelToken?: {
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cancelled: boolean;
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},
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yieldInterval?: number,
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): Promise<RelativeVolumeListBlockVolume>;
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estimateBlockCount(): number;
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getSettings(): CuboidBrushShapeSettings;
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}
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@@ -2779,8 +2852,16 @@ export declare class CylinderBrushShape extends BrushShape {
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hideRotation?: boolean;
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});
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applySetting(brushSettings: CylinderBrushShapeSettings): void;
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calculateBounds(): minecraftserver.BlockBoundingBox;
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createSettingsPane(parentPane: IPropertyPane, onSettingsChange?: () => void): ISubPanePropertyItem;
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createShape(): RelativeVolumeListBlockVolume;
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createShapeAsync(
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cancelToken?: {
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cancelled: boolean;
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},
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yieldInterval?: number,
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): Promise<RelativeVolumeListBlockVolume>;
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estimateBlockCount(): number;
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getSettings(): CylinderBrushShapeSettings;
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}
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@@ -2972,8 +3053,16 @@ export declare class EllipsoidBrushShape extends BrushShape {
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zRotation?: number;
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});
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applySetting(brushSettings: EllipsoidBrushShapeSettings): void;
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calculateBounds(): minecraftserver.BlockBoundingBox;
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createSettingsPane(parentPane: IPropertyPane, onSettingsChange?: () => void): ISubPanePropertyItem;
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createShape(): RelativeVolumeListBlockVolume;
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createShapeAsync(
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cancelToken?: {
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cancelled: boolean;
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},
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yieldInterval?: number,
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): Promise<RelativeVolumeListBlockVolume>;
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estimateBlockCount(): number;
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getSettings(): EllipsoidBrushShapeSettings;
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}
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@@ -3625,6 +3714,8 @@ export class ProbabilityBlockPaletteItem extends IBlockPaletteItem {
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* @remarks
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* This function can't be called in restricted-execution mode.
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*
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* @param weight
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* Bounds: [1, 100]
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* @throws This function can throw errors.
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*/
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addBlock(block: minecraftserver.BlockPermutation | minecraftserver.BlockType | string, weight: number): void;
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@@ -3665,8 +3756,16 @@ export declare class PyramidBrushShape extends BrushShape {
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zRotation?: number;
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});
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applySetting(brushSettings: PyramidBrushShapeSettings): void;
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calculateBounds(): minecraftserver.BlockBoundingBox;
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createSettingsPane(parentPane: IPropertyPane, onSettingsChange?: () => void): ISubPanePropertyItem;
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createShape(): RelativeVolumeListBlockVolume;
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createShapeAsync(
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cancelToken?: {
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cancelled: boolean;
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},
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yieldInterval?: number,
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): Promise<RelativeVolumeListBlockVolume>;
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estimateBlockCount(): number;
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getSettings(): PyramidBrushShapeSettings;
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}
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@@ -3975,8 +4074,16 @@ export declare class SingleBlockBrushShape extends BrushShape {
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*/
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constructor();
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applySetting(_settings: BrushShapeSettings): void;
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calculateBounds(): minecraftserver.BlockBoundingBox;
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createSettingsPane(): undefined;
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createShape(): RelativeVolumeListBlockVolume;
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createShapeAsync(
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_cancelToken?: {
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cancelled: boolean;
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},
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_yieldInterval?: number,
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): Promise<RelativeVolumeListBlockVolume>;
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estimateBlockCount(): number;
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getSettings(): BrushShapeSettings;
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}
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@@ -5568,6 +5675,7 @@ export interface GameOptions {
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immediateRespawn?: boolean;
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insomnia?: boolean;
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keepInventory?: boolean;
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keepPlayerData?: boolean;
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lanVisibility?: boolean;
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limitedCrafting?: boolean;
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locatorBar?: boolean;
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@@ -6959,7 +7067,8 @@ export interface IListPanePropertyItem extends IPropertyItemBase, IPane {
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export interface IListPanePropertyItemOptions extends IPropertyItemOptionsBase {
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/**
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* @remarks
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-
*
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* Default slots to initialize the list with. If undefined, the
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* list will be empty.
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*
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*/
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defaultSlots?: ListPaneSlotCreationProps[];
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@@ -6972,17 +7081,10 @@ export interface IListPanePropertyItemOptions extends IPropertyItemOptionsBase {
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fixedHeight?: boolean;
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/**
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* @remarks
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-
* This will be the height of the list
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* This will be the height of the list within the pane
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*
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*/
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height?: number;
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/**
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* @remarks
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* Layout for the list will need to be predefined, and using
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* wrong layout shape while creating slots will throw
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*
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*/
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layout: ListPaneSlotLayout;
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/**
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* @remarks
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* This callback is fired whenever a clickable slot is pressed
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@@ -6996,6 +7098,14 @@ export interface IListPanePropertyItemOptions extends IPropertyItemOptionsBase {
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*
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*/
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onSlotSelectionChange?: (slot: IListPaneSlot, state: boolean) => void;
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/**
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* @remarks
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* Slot configuration for the list. The slot entry layout must
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* be predefined, and using an incorrect layout while creating
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* slots will throw an error.
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*
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*/
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slotConfig: ListPaneSlotConfiguration;
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/**
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* @remarks
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* Localized title of the property item.
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@@ -8855,6 +8965,13 @@ export interface IStringPropertyItem extends IPropertyItemBase {
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*/
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// @ts-ignore Class inheritance allowed for native defined classes
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export interface IStringPropertyItemOptions extends IPropertyItemOptionsBase {
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/**
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* @remarks
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* Shows clear button for the item. If undefined, it will be
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* true.
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*
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*/
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hasClearButton?: boolean;
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/**
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* @remarks
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* If true label text will be hidden. If undefined, the label
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@@ -8868,6 +8985,12 @@ export interface IStringPropertyItemOptions extends IPropertyItemOptionsBase {
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*
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*/
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inlineLabel?: boolean;
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/**
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* @remarks
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* If defined, string will be handled as multiline input.
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*
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*/
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multilineHeight?: number;
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/**
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* @remarks
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* This callback is called when UI control value is changed.
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package/package.json
CHANGED
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1
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{
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"name": "@minecraft/server-editor",
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"version": "0.1.0-beta.1.26.
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"version": "0.1.0-beta.1.26.10-preview.20",
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"description": "",
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"contributors": [
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{
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@@ -14,8 +14,8 @@
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14
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],
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15
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"peerDependencies": {
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"@minecraft/common": "^1.0.0",
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-
"@minecraft/server": "^2.
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"@minecraft/vanilla-data": ">=1.20.70 || 1.26.
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"@minecraft/server": "^2.7.0-beta.1.26.10-preview.20",
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"@minecraft/vanilla-data": ">=1.20.70 || 1.26.10-preview.20"
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},
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20
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"license": "MIT"
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21
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}
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