@minecraft/server-admin 1.0.0-beta.1.21.80-preview.22 → 1.0.0-beta.1.21.80-preview.26

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Files changed (2) hide show
  1. package/index.d.ts +88 -1
  2. package/package.json +2 -2
package/index.d.ts CHANGED
@@ -26,6 +26,75 @@
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  */
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  import * as minecraftcommon from '@minecraft/common';
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  import * as minecraftserver from '@minecraft/server';
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+ export class AdminBeforeEvents {
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+ private constructor();
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+ /**
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+ * @remarks
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+ * This event is fired before a player joins the world. Unlike
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+ * other before events, this event is a before event that you
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+ * can delay several ticks by not resolving the promise
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+ * returned in the subscribe function. If the promise is
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+ * rejected, the client is rejected.
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+ *
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+ */
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+ readonly asyncPlayerJoin: AsyncPlayerJoinBeforeEventSignal;
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+ }
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+
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+ /**
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+ * The data available before a player joins the world.
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+ */
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+ export class AsyncPlayerJoinBeforeEvent {
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+ private constructor();
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+ /**
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+ * @remarks
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+ * The player's name
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+ *
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+ */
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+ readonly name: string;
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+ /**
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+ * @remarks
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+ * An identifier that can be used to identify a player across
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+ * sessions.
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+ *
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+ */
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+ readonly persistentId: string;
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+ /**
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+ * @remarks
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+ * Call this to disconnect a player. They will be allowed to
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+ * try to join again.
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+ *
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+ * @throws This function can throw errors.
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+ *
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+ * {@link DisconnectedError}
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+ */
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+ disconnect(reason?: string): void;
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+ /**
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+ * @remarks
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+ * Will return true if the player is still waiting to join the
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+ * world. If they disconnect then it will return false.
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+ *
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+ */
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+ isValid(): boolean;
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+ }
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+
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+ export class AsyncPlayerJoinBeforeEventSignal {
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+ private constructor();
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+ /**
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+ * @remarks
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+ * Add a callback that's ran before a player joins the world.
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+ * This callback returns a promise and the player won't join
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+ * until that promise is resolved. If the promise is not
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+ * resolved within a reasonable time, the player joining will
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+ * be rejected. If the player joining leaves/disconnects, then
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+ * the event data's isValid will return false.
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+ *
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+ */
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+ subscribe(
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+ callback: (arg0: AsyncPlayerJoinBeforeEvent) => Promise<void>,
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+ ): (arg0: AsyncPlayerJoinBeforeEvent) => Promise<void>;
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+ unsubscribe(callback: (arg0: AsyncPlayerJoinBeforeEvent) => Promise<void>): boolean;
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+ }
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+
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  /**
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  * This represents a placeholder object that represents a
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  * secret string. The contents of that string are not available
@@ -136,7 +205,24 @@ export class ServerVariables {
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  * This function can be called in early-execution mode.
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  *
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  */
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- get(name: string): any | undefined;
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+ get(name: string): unknown | undefined;
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+ }
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+
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+ /**
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+ * An error that is thrown when trying to interact with a join
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+ * event and the player is disconnected.
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+ */
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+ // @ts-ignore Class inheritance allowed for native defined classes
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+ export class DisconnectedError extends Error {
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+ private constructor();
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+ /**
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+ * @remarks
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+ * The id of the player that was disconnected.
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+ *
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+ * This property can be read in early-execution mode.
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+ *
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+ */
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+ id: string;
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  }
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  /**
@@ -154,6 +240,7 @@ export class ServerVariables {
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  * @throws This function can throw errors.
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  */
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  export function transferPlayer(player: minecraftserver.Player, host: string, port: number): void;
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+ export const beforeEvents: AdminBeforeEvents;
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  /**
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  * @remarks
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  * A globally available object that returns a list of
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@minecraft/server-admin",
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- "version": "1.0.0-beta.1.21.80-preview.22",
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+ "version": "1.0.0-beta.1.21.80-preview.26",
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  "description": "",
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  "contributors": [
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  {
@@ -14,7 +14,7 @@
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  ],
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  "dependencies": {
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  "@minecraft/common": "^1.0.0",
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- "@minecraft/server": "^1.17.0 || ^2.0.0-beta.1.21.80-preview.22"
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+ "@minecraft/server": "^1.17.0 || ^2.0.0-beta.1.21.80-preview.26"
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  },
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  "license": "MIT"
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  }