@minecraft-docker/mcctl 2.6.0 → 2.7.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +16 -0
- package/README.md +8 -16
- package/package.json +3 -3
package/CHANGELOG.md
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@@ -5,6 +5,22 @@ All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [2.7.0] - 2026-02-18
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### Changed
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- **Console Font Overhaul** - Replace Ubuntu font with Roboto Mono (Google Fonts) across all console components
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- Layout: Switch from `Ubuntu` to `Roboto_Mono` with CSS variable support
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- MUI Theme: Update global fontFamily to Roboto Mono
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- 11 components: Unify monospace/code font references from mixed (JetBrains Mono, Fira Code, generic monospace) to Roboto Mono
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- Minecraft font preserved for game-related branding elements
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## [2.6.1] - 2026-02-17
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### Fixed
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- **Console Restart Badge UX** - Remove individual Restart badges from each settings field and consolidate restart information in StickyActionBar
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- Reduces visual clutter in Server Properties tab
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- StickyActionBar now shows specific field names requiring restart (e.g., "difficulty, pvp require restart")
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## [2.6.0] - 2026-02-17
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### Added
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package/README.md
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@@ -77,6 +77,14 @@ mcctl logs myserver
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## Changelog
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### v2.7.0 (2026-02-18)
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- **feat(console)**: Replace Ubuntu font with Roboto Mono across all console components
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- Unified typography: layout, MUI theme, and 11 components updated
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- Minecraft font preserved for game branding
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### v2.6.1 (2026-02-17)
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- **fix(console)**: Remove individual Restart badges, show specific field names in StickyActionBar
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### v2.6.0 (2026-02-17)
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- **feat(console)**: Server Properties Full UI - 6 sections, ~40 fields with Progressive Disclosure (#365, #366)
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- **test(api)**: Add 22 ConfigService tests + 6 API integration tests (#367, #368)
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@@ -96,22 +104,6 @@ mcctl logs myserver
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- **feat(console)**: Implement Mods tab functionality (#351, #352)
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- **feat(cli)**: Add `mcctl playit domain` subcommand (#347, #348)
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### v2.3.0 (2026-02-12) - External Play (playit.gg)
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- **feat(cli)**: Add `mcctl playit` subcommand - start/stop/status/setup (#273, #331)
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- **feat(api)**: Add playit.gg status and control API endpoints (#292, #332)
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- **feat(console)**: Add playit.gg external access UI (#274, #333)
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- **feat(api)**: Add comprehensive audit logging to all mutating routes (#324, #325)
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### v2.2.0 (2026-02-11)
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- **feat(console)**: Whitelist Console UI - toggle ON/OFF, bulk player add, search/filter (#283, #321)
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- **feat**: Enable whitelist by default on `mcctl create` (#282, #320)
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- **feat(console)**: Hostname/domain management in server Options tab (#314, #315)
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### v2.1.0 (2026-02-09) - Console Feature Completion
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- **feat**: Modrinth modpack CLI/API support (#244, #245)
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- **feat**: Admin user management Console UI (#189)
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- **feat**: OP Level support across all layers (#284, #285, #286, #287)
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[Full Changelog](https://github.com/smallmiro/minecraft-server-manager/releases)
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## AI Assistant
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package/package.json
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@@ -1,6 +1,6 @@
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{
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"name": "@minecraft-docker/mcctl",
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"version": "2.
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"version": "2.7.0",
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"description": "CLI tool for managing Docker Minecraft servers with mc-router",
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"type": "module",
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"bin": {
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],
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"dependencies": {
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"@clack/prompts": "^0.8.0",
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"@minecraft-docker/mod-source-modrinth": "^2.
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"@minecraft-docker/shared": "^2.
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"@minecraft-docker/mod-source-modrinth": "^2.7.0",
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"@minecraft-docker/shared": "^2.7.0",
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"better-sqlite3": "^12.6.2",
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"commander": "^12.0.0",
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"js-yaml": "^4.1.0",
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