@minecraft-docker/mcctl 2.6.0 → 2.7.0

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Files changed (3) hide show
  1. package/CHANGELOG.md +16 -0
  2. package/README.md +8 -16
  3. package/package.json +3 -3
package/CHANGELOG.md CHANGED
@@ -5,6 +5,22 @@ All notable changes to this project will be documented in this file.
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  The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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  and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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+ ## [2.7.0] - 2026-02-18
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+
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+ ### Changed
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+ - **Console Font Overhaul** - Replace Ubuntu font with Roboto Mono (Google Fonts) across all console components
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+ - Layout: Switch from `Ubuntu` to `Roboto_Mono` with CSS variable support
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+ - MUI Theme: Update global fontFamily to Roboto Mono
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+ - 11 components: Unify monospace/code font references from mixed (JetBrains Mono, Fira Code, generic monospace) to Roboto Mono
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+ - Minecraft font preserved for game-related branding elements
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+ ## [2.6.1] - 2026-02-17
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+ ### Fixed
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+ - **Console Restart Badge UX** - Remove individual Restart badges from each settings field and consolidate restart information in StickyActionBar
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+ - Reduces visual clutter in Server Properties tab
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+ - StickyActionBar now shows specific field names requiring restart (e.g., "difficulty, pvp require restart")
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+
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  ## [2.6.0] - 2026-02-17
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  ### Added
package/README.md CHANGED
@@ -77,6 +77,14 @@ mcctl logs myserver
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  ## Changelog
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+ ### v2.7.0 (2026-02-18)
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+ - **feat(console)**: Replace Ubuntu font with Roboto Mono across all console components
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+ - Unified typography: layout, MUI theme, and 11 components updated
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+ - Minecraft font preserved for game branding
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+
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+ ### v2.6.1 (2026-02-17)
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+ - **fix(console)**: Remove individual Restart badges, show specific field names in StickyActionBar
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+
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  ### v2.6.0 (2026-02-17)
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  - **feat(console)**: Server Properties Full UI - 6 sections, ~40 fields with Progressive Disclosure (#365, #366)
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  - **test(api)**: Add 22 ConfigService tests + 6 API integration tests (#367, #368)
@@ -96,22 +104,6 @@ mcctl logs myserver
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  - **feat(console)**: Implement Mods tab functionality (#351, #352)
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  - **feat(cli)**: Add `mcctl playit domain` subcommand (#347, #348)
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- ### v2.3.0 (2026-02-12) - External Play (playit.gg)
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- - **feat(cli)**: Add `mcctl playit` subcommand - start/stop/status/setup (#273, #331)
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- - **feat(api)**: Add playit.gg status and control API endpoints (#292, #332)
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- - **feat(console)**: Add playit.gg external access UI (#274, #333)
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- - **feat(api)**: Add comprehensive audit logging to all mutating routes (#324, #325)
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- ### v2.2.0 (2026-02-11)
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- - **feat(console)**: Whitelist Console UI - toggle ON/OFF, bulk player add, search/filter (#283, #321)
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- - **feat**: Enable whitelist by default on `mcctl create` (#282, #320)
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- - **feat(console)**: Hostname/domain management in server Options tab (#314, #315)
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- ### v2.1.0 (2026-02-09) - Console Feature Completion
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- - **feat**: Modrinth modpack CLI/API support (#244, #245)
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- - **feat**: Admin user management Console UI (#189)
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- - **feat**: OP Level support across all layers (#284, #285, #286, #287)
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-
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  [Full Changelog](https://github.com/smallmiro/minecraft-server-manager/releases)
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  ## AI Assistant
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@minecraft-docker/mcctl",
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- "version": "2.6.0",
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+ "version": "2.7.0",
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  "description": "CLI tool for managing Docker Minecraft servers with mc-router",
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  "type": "module",
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  "bin": {
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  ],
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  "dependencies": {
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  "@clack/prompts": "^0.8.0",
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- "@minecraft-docker/mod-source-modrinth": "^2.6.0",
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- "@minecraft-docker/shared": "^2.6.0",
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+ "@minecraft-docker/mod-source-modrinth": "^2.7.0",
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+ "@minecraft-docker/shared": "^2.7.0",
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  "better-sqlite3": "^12.6.2",
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  "commander": "^12.0.0",
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  "js-yaml": "^4.1.0",