@mindstudio-ai/agent 0.1.60 → 0.1.62

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package/llms.txt CHANGED
@@ -433,6 +433,14 @@ Fetch recent message history from a Slack channel.
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  - Input: `{ connectionId?: string, channelId: string, limit?: number, startDate?: string, endDate?: string, includeImages?: boolean, includeRawMessage?: boolean }`
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  - Output: `{ messages: { from: string, content: string, timestamp?: string, images?: string[], rawMessage?: { app_id?: string, assistant_app_thread?: { first_user_thread_reply?: string, title?: string, title_blocks?: unknown[] }, attachments?: { actions?: unknown[], app_id?: string, app_unfurl_url?: string, author_icon?: string, author_id?: string, author_link?: string, author_name?: string, author_subname?: string, blocks?: unknown[], bot_id?: string, bot_team_id?: string, callback_id?: string, channel_id?: string, channel_name?: string, channel_team?: string, color?: string, fallback?: string, fields?: unknown[], file_id?: string, filename?: string, files?: unknown[], footer?: string, footer_icon?: string, from_url?: string, hide_border?: boolean, hide_color?: boolean, id?: number, image_bytes?: number, image_height?: number, image_url?: string, image_width?: number, indent?: boolean, is_app_unfurl?: boolean, is_file_attachment?: boolean, is_msg_unfurl?: boolean, is_reply_unfurl?: boolean, is_thread_root_unfurl?: boolean, list?: unknown, list_record?: unknown, list_record_id?: string, list_records?: unknown[], list_schema?: unknown[], list_view?: unknown, list_view_id?: string, message_blocks?: unknown[], metadata?: unknown, mimetype?: string, mrkdwn_in?: string[], msg_subtype?: string, original_url?: string, pretext?: string, preview?: unknown, service_icon?: string, service_name?: string, service_url?: string, size?: number, text?: string, thumb_height?: number, thumb_url?: string, thumb_width?: number, title?: string, title_link?: string, ts?: string, url?: string, video_html?: string, video_html_height?: number, video_html_width?: number, video_url?: string }[], blocks?: { accessory?: unknown, alt_text?: string, api_decoration_available?: boolean, app_collaborators?: string[], app_id?: string, author_name?: string, block_id?: string, bot_user_id?: string, button_label?: string, call?: unknown, call_id?: string, description?: unknown, developer_trace_id?: string, dispatch_action?: boolean, element?: unknown, elements?: unknown[], expand?: boolean, external_id?: string, fallback?: string, fields?: unknown[], file?: unknown, file_id?: string, function_trigger_id?: string, hint?: unknown, image_bytes?: number, image_height?: number, image_url?: string, image_width?: number, is_animated?: boolean, is_workflow_app?: boolean, label?: unknown, optional?: boolean, owning_team_id?: string, provider_icon_url?: string, provider_name?: string, sales_home_workflow_app_type?: number, share_url?: string, slack_file?: unknown, source?: string, text?: unknown, thumbnail_url?: string, title?: unknown, title_url?: string, trigger_subtype?: string, trigger_type?: string, type?: unknown, url?: string, video_url?: string, workflow_id?: string }[], bot_id?: string, bot_profile?: { app_id?: string, deleted?: boolean, icons?: unknown, id?: string, name?: string, team_id?: string, updated?: number }, client_msg_id?: string, display_as_bot?: boolean, edited?: { ts?: string, user?: string }, files?: { access?: string, alt_txt?: string, app_id?: string, app_name?: string, attachments?: unknown[], blocks?: unknown[], bot_id?: string, can_toggle_canvas_lock?: boolean, canvas_printing_enabled?: boolean, canvas_template_mode?: string, cc?: unknown[], channel_actions_count?: number, channel_actions_ts?: string, channels?: string[], comments_count?: number, converted_pdf?: string, created?: number, deanimate?: string, deanimate_gif?: string, display_as_bot?: boolean, dm_mpdm_users_with_file_access?: unknown[], duration_ms?: number, edit_link?: string, edit_timestamp?: number, editable?: boolean, editor?: string, editors?: string[], external_id?: string, external_type?: string, external_url?: string, favorites?: unknown[], file_access?: string, filetype?: string, from?: unknown[], groups?: string[], has_more?: boolean, has_more_shares?: boolean, has_rich_preview?: boolean, headers?: unknown, hls?: string, hls_embed?: string, id?: string, image_exif_rotation?: number, ims?: string[], initial_comment?: unknown, is_channel_space?: boolean, is_external?: boolean, is_public?: boolean, is_restricted_sharing_enabled?: boolean, is_starred?: boolean, last_editor?: string, last_read?: number, lines?: number, lines_more?: number, linked_channel_id?: string, list_csv_download_url?: string, list_limits?: unknown, list_metadata?: unknown, media_display_type?: string, media_progress?: unknown, mimetype?: string, mode?: string, mp4?: string, mp4_low?: string, name?: string, non_owner_editable?: boolean, num_stars?: number, org_or_workspace_access?: string, original_attachment_count?: number, original_h?: string, original_w?: string, permalink?: string, permalink_public?: string, pinned_to?: string[], pjpeg?: string, plain_text?: string, pretty_type?: string, preview?: string, preview_highlight?: string, preview_is_truncated?: boolean, preview_plain_text?: string, private_channels_with_file_access_count?: number, private_file_with_access_count?: number, public_url_shared?: boolean, quip_thread_id?: string, reactions?: unknown[], saved?: unknown, sent_to_self?: boolean, shares?: unknown, show_badge?: boolean, simplified_html?: string, size?: number, source_team?: string, subject?: string, subtype?: string, team_pref_version_history_enabled?: boolean, teams_shared_with?: unknown[], template_conversion_ts?: number, template_description?: string, template_icon?: string, template_name?: string, template_title?: string, thumb_1024?: string, thumb_1024_gif?: string, thumb_1024_h?: string, thumb_1024_w?: string, thumb_160?: string, thumb_160_gif?: string, thumb_160_h?: string, thumb_160_w?: string, thumb_360?: string, thumb_360_gif?: string, thumb_360_h?: string, thumb_360_w?: string, thumb_480?: string, thumb_480_gif?: string, thumb_480_h?: string, thumb_480_w?: string, thumb_64?: string, thumb_64_gif?: string, thumb_64_h?: string, thumb_64_w?: string, thumb_720?: string, thumb_720_gif?: string, thumb_720_h?: string, thumb_720_w?: string, thumb_80?: string, thumb_800?: string, thumb_800_gif?: string, thumb_800_h?: string, thumb_800_w?: string, thumb_80_gif?: string, thumb_80_h?: string, thumb_80_w?: string, thumb_960?: string, thumb_960_gif?: string, thumb_960_h?: string, thumb_960_w?: string, thumb_gif?: string, thumb_pdf?: string, thumb_pdf_h?: string, thumb_pdf_w?: string, thumb_tiny?: string, thumb_video?: string, thumb_video_h?: number, thumb_video_w?: number, timestamp?: number, title?: string, title_blocks?: unknown[], to?: unknown[], transcription?: unknown, update_notification?: number, updated?: number, url_private?: string, url_private_download?: string, url_static_preview?: string, user?: string, user_team?: string, username?: string, vtt?: string }[], icons?: { emoji?: string, image_36?: string, image_48?: string, image_64?: string, image_72?: string }, inviter?: string, is_locked?: boolean, latest_reply?: string, metadata?: { event_payload?: unknown, event_type?: string }, parent_user_id?: string, purpose?: string, reactions?: { count?: number, name?: string, url?: string, users?: string[] }[], reply_count?: number, reply_users?: string[], reply_users_count?: number, root?: { bot_id?: string, icons?: unknown, latest_reply?: string, parent_user_id?: string, reply_count?: number, reply_users?: string[], reply_users_count?: number, subscribed?: boolean, subtype?: string, text?: string, thread_ts?: string, ts?: string, type?: string, username?: string }, subscribed?: boolean, subtype?: string, team?: string, text?: string, thread_ts?: string, topic?: string, ts?: string, type?: string, upload?: boolean, user?: string, username?: string, x_files?: string[] } }[] }`
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+ #### generate3dModel
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+ Generate a 3D model using a 3D generation model.
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+ - Text-to-3D models use the prompt field.
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+ - Image-to-3D and multi-view models take image URLs through the selected model's configuration inputs.
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+ - The output is standardized as a GLB URL plus optional FBX/OBJ/USDZ, thumbnail, texture maps, and provider task ID.
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+ - Input: `{ prompt?: string, intermediateAsset?: boolean, threeDModelOverride?: { model: string, config?: object } }`
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+ - Output: `{ prompt?: string, glbUrl: string, fbxUrl?: string, objUrl?: string, usdzUrl?: string, thumbnailUrl?: string, textureUrls?: object[], providerTaskId?: string, resolvedConfig?: object }`
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+
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  #### generateAsset
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  Generate an HTML asset and export it as a webpage, PDF, or image
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  - Agents can generate HTML documents and export as webpage, PDFs, images, or videos. They do this by using the "generatePdf" block, which defines an HTML page with variables, and then the generation process renders the page to create the output and save its URL at the specified variable.
@@ -1387,6 +1395,61 @@ Create a post on LinkedIn from the connected account.
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  - Input: `{ message: string, visibility: "PUBLIC" | "CONNECTIONS", imageUrl?: string, videoUrl?: string, documentUrl?: string, articleUrl?: string, titleText?: string, descriptionText?: string, connectionId?: string }`
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  - Output: `unknown`
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+ ### Meshy
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+
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+ #### meshyAnimate
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+ Apply a preset animation to a rigged 3D character model using Meshy.
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+ - Requires a rig_task_id from a previously completed Meshy rigging step.
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+ - Select an animation from Meshy's library of 600+ preset animations.
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+ - Only works with humanoid (bipedal) rigged characters.
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+ - Supports post-processing: FPS change (24/25/30/60), FBX-to-USDZ conversion, or armature extraction.
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+ - Animation categories: DailyActions, WalkAndRun, Fighting, Dancing, BodyMovements.
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+ - Input: `{ rigTaskId: string, actionId: number }`
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+ - Output: `{ glbUrl: string, fbxUrl?: string, objUrl?: string, usdzUrl?: string, thumbnailUrl?: string, textureUrls?: object[], animations?: { name: string, glbUrl?: string, fbxUrl?: string }[], providerTaskId?: string }`
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+
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+ #### meshyImageTo3d
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+ Generate a 3D model from one or more images using Meshy. Uses the multi-image-to-3D endpoint.
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+ - Accepts 1-4 image URLs. All images should depict the same object from different angles for best results.
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+ - By default generates with textures. Set shouldTexture to false for mesh-only output.
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+ - Uses should_remesh: false to preserve UV mapping integrity.
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+ - Input: `{ imageUrls: string[], shouldTexture?: boolean, topology?: string, targetPolycount?: number, symmetryMode?: string, poseMode?: string, textureImageUrl?: string }`
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+ - Output: `{ glbUrl: string, fbxUrl?: string, objUrl?: string, usdzUrl?: string, thumbnailUrl?: string, textureUrls?: object[], animations?: { name: string, glbUrl?: string, fbxUrl?: string }[], providerTaskId?: string }`
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+
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+ #### meshyRemesh
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+ Remesh an existing 3D model to adjust topology, polygon count, or convert formats using Meshy.
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+ - Provide either an input task ID (from a previous Meshy step) or a model URL.
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+ - Defaults to triangle topology with 30,000 target polys.
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+ - Useful for reducing face count before rigging (max 300k faces for rigging).
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+ - Input: `{ inputTaskId?: string, modelUrl?: string, topology?: string, targetPolycount?: number, resizeHeight?: number }`
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+ - Output: `{ glbUrl: string, fbxUrl?: string, objUrl?: string, usdzUrl?: string, thumbnailUrl?: string, textureUrls?: object[], animations?: { name: string, glbUrl?: string, fbxUrl?: string }[], providerTaskId?: string }`
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+
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+ #### meshyRig
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+ Auto-rig a humanoid 3D model and generate basic walking/running animations using Meshy.
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+ - Only works well with standard humanoid (bipedal) models with clearly defined limbs.
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+ - Prefers model_url over input_task_id for cleaner rigging input.
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+ - Models with more than 300,000 faces should be remeshed first.
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+ - Returns rigged model files and optional basic animations.
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+ - Input: `{ inputTaskId?: string, modelUrl?: string, heightMeters?: number }`
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+ - Output: `{ glbUrl: string, fbxUrl?: string, objUrl?: string, usdzUrl?: string, thumbnailUrl?: string, textureUrls?: object[], animations?: { name: string, glbUrl?: string, fbxUrl?: string }[], providerTaskId?: string }`
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+
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+ #### meshyTextTo3d
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+ Generate a 3D model preview from a text prompt using Meshy. Produces an untextured mesh (preview stage).
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+ - Creates a text-to-3D preview task (mesh generation only, no texture).
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+ - Use the Meshy Texture step to apply textures to the preview.
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+ - Maximum prompt length is 600 characters.
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+ - Input: `{ prompt: string, modelType?: string, topology?: string, targetPolycount?: number, symmetryMode?: string, poseMode?: string }`
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+ - Output: `{ glbUrl: string, fbxUrl?: string, objUrl?: string, usdzUrl?: string, thumbnailUrl?: string, textureUrls?: object[], animations?: { name: string, glbUrl?: string, fbxUrl?: string }[], providerTaskId?: string }`
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+
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+ #### meshyTexture
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+ Apply or replace textures on a 3D model using a text prompt or reference image via Meshy.
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+ - Provide either an input task ID (from a previous Meshy step) or a model URL.
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+ - Provide either a text style prompt or an image style URL to guide texturing.
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+ - Supports .glb, .gltf, .obj, .fbx, .stl model formats when using modelUrl.
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+ - By default preserves original UVs (enableOriginalUv = true).
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+ - Works with any model source: text-to-3D previews, image-to-3D, remeshed models, or external files.
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+ - Input: `{ inputTaskId?: string, modelUrl?: string, textStylePrompt?: string, imageStyleUrl?: string, enableOriginalUv?: boolean, enablePbr?: boolean }`
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+ - Output: `{ glbUrl: string, fbxUrl?: string, objUrl?: string, usdzUrl?: string, thumbnailUrl?: string, textureUrls?: object[], animations?: { name: string, glbUrl?: string, fbxUrl?: string }[], providerTaskId?: string }`
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+
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  ### Meta Threads
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  #### scrapeMetaThreadsProfile
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@mindstudio-ai/agent",
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- "version": "0.1.60",
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+ "version": "0.1.62",
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  "description": "TypeScript SDK for MindStudio direct step execution",
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  "type": "module",
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  "main": "./dist/index.js",