@mindot/will 0.6.0 → 0.7.0

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@@ -23,10 +23,73 @@
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  import { logger } from '#core/logger'
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  import { reconcileInvocation } from '#agency/reconcile.learning'
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+ import { NULL_ARBITER, isNullArbiter } from '#stem/policy/arbiter'
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+ import type { PolicyArbiter, PolicyInvocation, Verdict } from '#stem/policy/arbiter'
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+ import {
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+ getVerdictRecorder, getVerdictSource, type PolicyVerdictRecord,
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+ } from '#stem/policy/verdict.recorder'
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  import type { effectorInvocation } from '#types'
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  import type { WillInstance } from '#stem/index'
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+ /** A denial awaiting application as a refusal ack at the next tick boundary. */
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+ interface PendingRefusal {
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+ intentId: string
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+ schema: string
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+ reasonCode: string
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+ finality: string
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+ }
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+
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+ /** How long an escalated intent is held awaiting a resolution before it degrades
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+ * to a refusal — 2× the host-ack timeout, so a human has real time to answer. */
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+ const ESCALATION_TTL_TICKS = 30
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+
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+ /** An escalation the Will has raised: the intent is held, the ask is voiced once,
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+ * and the original payload is kept so an approval can dispatch it to the world. */
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+ interface Escalation {
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+ intentId: string
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+ schema: string
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+ reasonCode: string
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+ /** The withheld invocation payload — replayed to the host on approval. */
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+ payload: Record<string, unknown>
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+ expiresAt: number
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+ }
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+
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+ /** A host's answer to an escalation, applied at the next tick boundary. */
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+ interface PendingResolution {
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+ intentId: string
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+ approved: boolean
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+ }
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+
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  export class effectorController {
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+ /** The Policy Decision Point consulted before an invocation reaches the world.
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+ * Defaults to the no-op arbiter, so an unconfigured Will is byte-identical. */
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+ private _arbiter: PolicyArbiter = NULL_ARBITER
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+
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+ /**
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+ * Denials queued during a step's flush, drained at the NEXT tick boundary
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+ * (POLICY_REAFFERENCE P1). Keyed by willId — harness state, exactly like
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+ * `pendingEffectorInvocations`; never simulation state, so it does not touch
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+ * `simulation.step` determinism and is regenerated on any re-execution.
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+ */
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+ private _pendingRefusals = new Map<string, PendingRefusal[]>()
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+
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+ /** Escalations awaiting their first application (mark intent + voice the ask). */
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+ private _newEscalations = new Map<string, Escalation[]>()
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+ /** Escalations currently held, keyed by intent id — the resolvable set. */
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+ private _activeEscalations = new Map<string, Map<string, Escalation>>()
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+ /** Host answers awaiting application at the next tick boundary. */
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+ private _pendingResolutions = new Map<string, PendingResolution[]>()
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+
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+ /**
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+ * Install a Policy Decision Point (POLICY_REAFFERENCE P0). Passing null
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+ * restores the no-op default. The arbiter sees only the proposed act — never
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+ * simulation state — and its verdict decides whether the invocation is
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+ * handed to the host at all.
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+ */
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+ setArbiter( arbiter: PolicyArbiter | null ): void {
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+ this._arbiter = arbiter ?? NULL_ARBITER
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+ }
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+
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  /**
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  * Update the set of allowed communication effectors at runtime via AccessGrants
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  * (the permission / sense gate the senses + reply path read).
@@ -43,6 +106,273 @@ export class effectorController {
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  * echoes it on its result-ack, and `confirmExecution` uses it to find the intent.
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  */
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  bufferInvocation( instance: WillInstance, payload: Record<string, unknown> ): void {
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+ const willId = instance.config.id
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+
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+ // Replay: a registered source re-feeds the recorded verdict instead of
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+ // re-consulting a live (or absent) PDP — the arbiter is an external oracle,
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+ // exactly like the LLM. Checked FIRST so replay never re-enters the arbiter.
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+ const source = getVerdictSource( willId )
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+ if( source ){
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+ const invocation = toPolicyInvocation( instance, payload )
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+ const record = source.verdictFor( invocation.tick, invocation.intentId )
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+ // A miss means the live run had no verdict here (null arbiter at record
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+ // time) — the invocation was simply buffered, so reproduce that.
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+ if( record ) this._applyVerdict( instance, payload, invocation, recordToVerdict( record ) )
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+ else this._buffer( instance, payload )
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+ return
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+ }
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+
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+ // Fast path: no policy configured ⇒ the seam does not exist. No allocation,
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+ // no branch beyond this one — the byte-identical guarantee.
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+ if( isNullArbiter( this._arbiter ) ){
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+ this._buffer( instance, payload )
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+ return
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+ }
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+
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+ const invocation = toPolicyInvocation( instance, payload )
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+ let verdict: Verdict | Promise<Verdict>
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+
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+ // An arbiter that throws must never become an implicit allow.
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+ try { verdict = this._arbiter.evaluate( invocation ) }
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+ catch( err ){
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+ logger.error(`[policy] arbiter "${this._arbiter.name}" threw for "${invocation.schema}" — failing closed:`, err )
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+ return
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+ }
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+
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+ if( verdict instanceof Promise ){
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+ // An external PDP resolves out of tick. Safe by construction: the executor
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+ // holds the intent 'awaiting' for AWAIT_TIMEOUT (15 ticks), and the refusal
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+ // queue drains each tick, so a verdict landing a few ticks late still lands.
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+ void verdict.then(
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+ v => this._recordAndApply( instance, payload, invocation, v ),
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+ err => logger.error(`[policy] arbiter "${this._arbiter.name}" rejected for "${invocation.schema}" — failing closed:`, err ),
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+ )
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+ return
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+ }
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+
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+ this._recordAndApply( instance, payload, invocation, verdict )
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+ }
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+
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+ /** Capture the verdict on the tape (if a recorder is attached), then enforce it. */
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+ private _recordAndApply(
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+ instance: WillInstance,
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+ payload: Record<string, unknown>,
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+ invocation: PolicyInvocation,
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+ verdict: Verdict,
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+ ): void {
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+ const sink = getVerdictRecorder( instance.config.id )
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+ sink?.recordVerdict({
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+ tick: invocation.tick,
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+ willId: instance.config.id,
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+ intentId: invocation.intentId,
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+ schema: invocation.schema,
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+ arbiter: this._arbiter.name,
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+ decision: verdict.decision,
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+ ...( verdict.reasonCode ? { reasonCode: verdict.reasonCode } : {} ),
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+ ...( verdict.finality ? { finality: verdict.finality } : {} ),
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+ ...( verdict.counterfactual ? { counterfactual: verdict.counterfactual } : {} ),
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+ timestamp: Date.now(),
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+ })
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+ this._applyVerdict( instance, payload, invocation, verdict )
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+ }
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+
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+ /**
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+ * Enforce a verdict (POLICY_REAFFERENCE P1).
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+ *
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+ * • allow → hand the invocation to the world.
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+ * • deny → queue a refusal ack, applied at the next tick boundary via
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+ * `confirmExecution` — the same lifecycle as a host rejection,
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+ * so the mind meets *world resistance*, not a permission dialog.
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+ * • escalate → raise a held escalation (POLICY_REAFFERENCE P4): the intent is
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+ * held (the executor stops timing it out), the Will voices a
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+ * first-person ask once, and a host resolution later approves
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+ * (dispatch) or denies (refuse). Unresolved, it degrades to a
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+ * refusal at ESCALATION_TTL_TICKS.
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+ *
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+ * P1's refusal reconciles as a plain FAILURE — safe, but the wrong learning
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+ * signal (forbidden ≠ unskilled). P2 routes it to affordance AVAILABILITY
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+ * instead of competence.
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+ */
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+ private _applyVerdict(
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+ instance: WillInstance,
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+ payload: Record<string, unknown>,
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+ invocation: PolicyInvocation,
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+ verdict: Verdict,
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+ ): void {
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+ if( verdict.decision === 'allow'){
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+ this._buffer( instance, payload )
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+ return
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+ }
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+
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+ const cf = verdict.counterfactual
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+ logger.info(
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+ `[policy] ${verdict.decision.toUpperCase()} "${invocation.schema}" intent "${invocation.intentId}"` +
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+ ` — ${verdict.reasonCode ?? 'no reason code'}` +
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+ ( verdict.finality ? ` (${verdict.finality})` : '') +
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+ ( cf ? ` [${cf.field}: requested ${JSON.stringify( cf.requested )}, allowed ${JSON.stringify( cf.allowed )}]` : ''),
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+ )
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+
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+ if( verdict.decision === 'deny'){
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+ const queue = this._pendingRefusals.get( instance.config.id ) ?? []
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+ queue.push({
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+ intentId: invocation.intentId,
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+ schema: invocation.schema,
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+ reasonCode: verdict.reasonCode ?? 'POLICY_DENIED',
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+ finality: verdict.finality ?? 'instance',
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+ })
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+ this._pendingRefusals.set( instance.config.id, queue )
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+ return
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+ }
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+
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+ // 'escalate' — raise a held escalation, applied (marked + voiced) at the boundary.
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+ const escalations = this._newEscalations.get( instance.config.id ) ?? []
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+ escalations.push({
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+ intentId: invocation.intentId,
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+ schema: invocation.schema,
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+ reasonCode: verdict.reasonCode ?? 'APPROVAL_REQUIRED',
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+ payload,
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+ expiresAt: 0, // stamped when applied (we don't have the current tick here)
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+ })
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+ this._newEscalations.set( instance.config.id, escalations )
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+ }
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+
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+ /**
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+ * Record a host's answer to an escalation (POLICY_REAFFERENCE P4). Applied at
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+ * the next tick boundary so every simulation-state write stays on the boundary:
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+ * approve dispatches the held invocation to the world; deny refuses it. A
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+ * no-op if the intent id is not (or no longer) an active escalation.
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+ */
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+ resolveEscalation( instance: WillInstance, intentId: string, approved: boolean ): void {
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+ const queue = this._pendingResolutions.get( instance.config.id ) ?? []
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+ queue.push({ intentId, approved })
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+ this._pendingResolutions.set( instance.config.id, queue )
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+ }
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+
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+ /**
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+ * Apply queued policy refusals as failure acks (POLICY_REAFFERENCE P1).
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+ * Called by the tick loop at the same boundary as inbound acks — BEFORE the
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+ * step, stamped to this tick — so a denial reconciled here is the exact
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+ * lifecycle of a host rejection that arrived between ticks.
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+ */
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+ applyPolicyOutcomes( instance: WillInstance ): void {
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+ const tick = instance.tickCount
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+ this._applyResolutions( instance ) // host answers land first
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+ this._expireEscalations( instance, tick ) // then time out the unanswered
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+ this._applyNewEscalations( instance, tick ) // then raise + voice the newest
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+ this._applyRefusals( instance ) // then the plain denials
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+ }
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+
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+ /** Drain queued refusals into failure acks (POLICY_REAFFERENCE P1). */
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+ private _applyRefusals( instance: WillInstance ): void {
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+ const queue = this._pendingRefusals.get( instance.config.id )
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+ if( !queue || queue.length === 0 ) return
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+ this._pendingRefusals.set( instance.config.id, [] )
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+
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+ for( const refusal of queue )
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+ this.confirmExecution( instance, refusal.intentId, {
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+ success: false,
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+ refused: true,
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+ finality: refusal.finality === 'class' ? 'class' : 'instance',
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+ description: `refused by policy: ${refusal.reasonCode} (${refusal.finality})`,
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+ } )
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+ }
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+
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+ /** Raise each newly-escalated intent (POLICY_REAFFERENCE P4): mark it held in
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+ * simulation state, voice the ask ONCE, and move it to the resolvable set. */
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+ private _applyNewEscalations( instance: WillInstance, tick: number ): void {
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+ const pending = this._newEscalations.get( instance.config.id )
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+ if( !pending || pending.length === 0 ) return
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+ this._newEscalations.set( instance.config.id, [] )
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+
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+ const active = this._activeEscalations.get( instance.config.id ) ?? new Map<string, Escalation>()
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+ for( const esc of pending ){
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+ esc.expiresAt = tick + ESCALATION_TTL_TICKS
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+ this._markEscalated( instance, esc.intentId, esc.expiresAt )
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+ this._voiceEscalation( instance, esc )
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+ active.set( esc.intentId, esc )
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+ }
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+ this._activeEscalations.set( instance.config.id, active )
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+ }
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+
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+ /** Apply host answers to active escalations (POLICY_REAFFERENCE P4). */
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+ private _applyResolutions( instance: WillInstance ): void {
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+ const queue = this._pendingResolutions.get( instance.config.id )
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+ if( !queue || queue.length === 0 ) return
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+ this._pendingResolutions.set( instance.config.id, [] )
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+
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+ const active = this._activeEscalations.get( instance.config.id )
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+ for( const { intentId, approved } of queue ){
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+ const esc = active?.get( intentId )
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+ if( !esc ) continue // unknown / already resolved — ignore
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+ active!.delete( intentId )
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+ this._clearEscalated( instance, intentId ) // release the executor's hold
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+ if( approved ){
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+ this._buffer( instance, esc.payload ) // dispatch the held invocation now
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+ logger.info(`[policy] escalation APPROVED → dispatching "${esc.schema}" intent "${intentId}"`)
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+ }
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+ else {
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+ this._queueRefusal( instance, esc.intentId, esc.schema, esc.reasonCode, 'class')
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+ logger.info(`[policy] escalation DENIED → refusing "${esc.schema}" intent "${intentId}"`)
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+ }
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+ }
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+ }
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+
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+ /** Degrade escalations no one answered in time into instance-refusals (P4). */
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+ private _expireEscalations( instance: WillInstance, tick: number ): void {
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+ const active = this._activeEscalations.get( instance.config.id )
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+ if( !active || active.size === 0 ) return
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+ for( const [ intentId, esc ] of active ){
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+ if( tick < esc.expiresAt ) continue
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+ active.delete( intentId )
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+ this._clearEscalated( instance, intentId )
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+ this._queueRefusal( instance, esc.intentId, esc.schema, 'ESCALATION_EXPIRED', 'instance')
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+ logger.info(`[policy] escalation EXPIRED → refusing "${esc.schema}" intent "${intentId}"`)
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+ }
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+ }
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+
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+ /** Push a refusal onto the queue drained by _applyRefusals this same tick. */
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+ private _queueRefusal(
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+ instance: WillInstance, intentId: string, schema: string, reasonCode: string, finality: 'class' | 'instance',
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+ ): void {
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+ const queue = this._pendingRefusals.get( instance.config.id ) ?? []
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+ queue.push({ intentId, schema, reasonCode, finality })
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+ this._pendingRefusals.set( instance.config.id, queue )
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+ }
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+
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+ /** Mark the awaiting intent held: the executor stops timing it out (P4). */
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+ private _markEscalated( instance: WillInstance, intentId: string, expiresAt: number ): void {
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+ const intent = instance.simulation.stateManager.snapshot().entities.get( intentId )
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+ if( !intent || intent.type !== 'agency.intent') return
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+ instance.simulation.stateManager.setEntity({
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+ id: intent.id,
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+ type: intent.type,
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+ metadata: { ...( intent.metadata ?? {} ), escalated: true, escalationExpiresAt: expiresAt },
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+ })
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+ }
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+
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+ /** Release the hold so the executor resumes normal timeout for this intent. */
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+ private _clearEscalated( instance: WillInstance, intentId: string ): void {
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+ const intent = instance.simulation.stateManager.snapshot().entities.get( intentId )
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+ if( !intent || intent.type !== 'agency.intent') return
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+ const meta = { ...( intent.metadata ?? {} ) } as Record<string, unknown>
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+ delete meta['escalated']; delete meta['escalationExpiresAt']
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+ instance.simulation.stateManager.setEntity({ id: intent.id, type: intent.type, metadata: meta })
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+ }
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+
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+ /** Voice the escalation as a first-person broadcast ask — once, at raise time. */
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+ private _voiceEscalation( instance: WillInstance, esc: Escalation ): void {
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+ try {
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+ instance.cognition.outboxWriter.enqueue({
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+ targetEntityId: '*',
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+ content: escalationAsk( esc.schema, esc.reasonCode ),
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+ effectorName: 'broadcast',
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+ })
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+ }
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+ catch( err ){ logger.warn(`[policy] escalation voice failed for "${esc.schema}": ${errMsg( err )}`) }
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+ }
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+
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+ /** Queue an approved invocation for the delivery layer. */
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+ private _buffer( instance: WillInstance, payload: Record<string, unknown> ): void {
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  const intentId = ( payload.intentId as string ) ?? ''
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  instance.pendingEffectorInvocations.push({
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  id: intentId,
@@ -86,6 +416,10 @@ export class effectorController {
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  success: boolean
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  description: string
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  metrics?: Record<string, number>
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+ /** POLICY_REAFFERENCE P2 — set when the ack is a policy refusal, so the
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+ * ReafferenceEngine routes it to availability rather than competence. */
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+ refused?: boolean
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+ finality?: 'class' | 'instance'
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  },
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  ): void {
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  const tick = instance.tickCount
@@ -142,3 +476,48 @@ export class effectorController {
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  function num( v: unknown, fallback: number ): number {
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  return typeof v === 'number' && Number.isFinite( v ) ? v : fallback
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  }
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+
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+ /** First-person ask for an escalated action, carrying the reason's MEANING (P4).
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+ * Kept template-simple here; the facet-authored version is a later refinement. */
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+ function escalationAsk( schema: string, reasonCode: string ): string {
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+ const meaning = ESCALATION_MEANINGS[ reasonCode ] ?? 'I need your approval before I can do this'
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+ return `I want to ${ schema }, but ${ meaning }. May I go ahead?`
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+ }
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+
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+ /** reasonCode → human meaning. Unknown codes fall back to a generic phrase. */
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+ const ESCALATION_MEANINGS: Record<string, string> = {
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+ APPROVAL_REQUIRED: 'I need your approval before I can on my own',
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+ WRITE_REQUIRES_APPROVAL: "it writes to the world and I shouldn't on my own",
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+ PAYMENT_REQUIRES_APPROVAL: 'it moves money and I must not do that unattended',
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+ DEPLOY_REQUIRES_APPROVAL: 'it ships something and needs a human to sign off',
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+ }
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+
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+ function errMsg( err: unknown ): string {
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+ return err instanceof Error ? err.message : String( err )
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+ }
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+
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+ /** Reconstruct an enforceable Verdict from a recorded verdict (replay path). */
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+ function recordToVerdict( record: PolicyVerdictRecord ): Verdict {
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+ return {
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+ decision: record.decision,
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+ ...( record.reasonCode ? { reasonCode: record.reasonCode } : {} ),
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+ ...( record.finality ? { finality: record.finality } : {} ),
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+ ...( record.counterfactual ? { counterfactual: record.counterfactual } : {} ),
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+ }
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+ }
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+
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+ /**
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+ * Project the `agency.invocation` payload onto the policy boundary's view of a
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+ * proposed act. Only the act crosses — no cognitive internals, no state handle.
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+ */
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+ function toPolicyInvocation( instance: WillInstance, payload: Record<string, unknown> ): PolicyInvocation {
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+ return {
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+ willId: instance.config.id,
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+ intentId: ( payload.intentId as string ) ?? '',
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+ schema: ( payload.schema as string ) ?? '',
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+ parameters: ( payload.parameters as Record<string, unknown> ) ?? {},
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+ ...( typeof payload.targetEntityId === 'string' ? { targetEntityId: payload.targetEntityId } : {} ),
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+ ...( typeof payload.description === 'string' ? { description: payload.description } : {} ),
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+ tick: ( payload.tick as number ) ?? 0,
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+ }
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+ }