@mindlogic-ai/logician-ui 4.0.0 → 5.0.0-alpha.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (880) hide show
  1. package/MIGRATION-5.0.md +155 -0
  2. package/USAGE.md +1 -1
  3. package/codemods/5.0/README.md +244 -0
  4. package/codemods/5.0/__testfixtures__/badge-variants.input.tsx +20 -0
  5. package/codemods/5.0/__testfixtures__/badge-variants.output.tsx +21 -0
  6. package/codemods/5.0/__testfixtures__/button-variants.input.tsx +124 -0
  7. package/codemods/5.0/__testfixtures__/button-variants.output.tsx +116 -0
  8. package/codemods/5.0/__testfixtures__/card-gradient.input.tsx +12 -0
  9. package/codemods/5.0/__testfixtures__/card-gradient.output.tsx +16 -0
  10. package/codemods/5.0/__testfixtures__/index.input.tsx +43 -0
  11. package/codemods/5.0/__testfixtures__/index.output.tsx +53 -0
  12. package/codemods/5.0/__testfixtures__/tag-chip-conflict.input.tsx +10 -0
  13. package/codemods/5.0/__testfixtures__/tag-chip-conflict.output.tsx +12 -0
  14. package/codemods/5.0/__testfixtures__/tag-chip-merge.input.tsx +42 -0
  15. package/codemods/5.0/__testfixtures__/tag-chip-merge.output.tsx +44 -0
  16. package/codemods/5.0/__testfixtures__/tag-chip.input.tsx +67 -0
  17. package/codemods/5.0/__testfixtures__/tag-chip.output.tsx +99 -0
  18. package/codemods/5.0/__testfixtures__/token-renames.input.tsx +88 -0
  19. package/codemods/5.0/__testfixtures__/token-renames.output.tsx +88 -0
  20. package/codemods/5.0/badge-variants.js +91 -0
  21. package/codemods/5.0/button-variants.js +234 -0
  22. package/codemods/5.0/card-gradient.js +72 -0
  23. package/codemods/5.0/codemods.test.ts +441 -0
  24. package/codemods/5.0/index.js +220 -0
  25. package/codemods/5.0/lib/shared.js +273 -0
  26. package/codemods/5.0/tag-chip.js +436 -0
  27. package/codemods/5.0/token-renames.js +231 -0
  28. package/codemods/vitest.config.ts +22 -0
  29. package/dist/components/Avatar/Avatar.d.ts +37 -0
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  108. package/dist/components/Chip/Chip.d.ts +5 -1
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@@ -1,779 +1,355 @@
1
1
  "use client";
2
2
  'use strict';
3
3
 
4
+ var deprecatedColorTokens = require('./deprecatedColorTokens.json.js');
5
+ var palette_generated = require('./palette.generated.js');
6
+
4
7
  /**
5
- * Golden Ratio Color System
6
- *
7
- * A mathematically harmonious color palette designed using the golden ratio (φ ≈ 1.618)
8
- * to create visually balanced color relationships. Each color scale follows a consistent
9
- * lightness progression from 50 (lightest) to 900 (darkest).
10
- *
11
- * ## Palette Structure
8
+ * BAZE color system — logician-ui 5.0.
12
9
  *
13
- * ### Primitive Colors
14
- * - `blue`: Primary brand color - trustworthy, professional
15
- * - `rose`: Danger/error states - attention, urgency
16
- * - `green`: Success states - growth, confirmation
17
- * - `violet`: Secondary/accent - creative, distinctive
18
- * - `gold`: Warning states - caution, attention
19
- * - `gray`: Neutral tones with cool blue undertone (slate-based)
10
+ * Three layers, and components only ever read the third:
20
11
  *
21
- * ### Semantic Tokens
22
- * Map primitive colors to meaningful UI states:
23
- * - `primary`: Main brand interactions (blue-based)
24
- * - `secondary`: Supporting accent (violet-based)
25
- * - `success`: Positive feedback (green-based)
26
- * - `warning`: Cautionary feedback (gold-based)
27
- * - `danger`: Error/destructive feedback (rose-based)
12
+ * 1. **Raw scales** carry colour names. `ink.1–12` / `inkDark.1–12` (warm
13
+ * black), `sand.1–12` / `sandDark.1–12` (beige-brown), `slate.1–12` /
14
+ * `slateDark.1–12` (today's cool gray rebuilt on the same contrast targets),
15
+ * `coral.*`, and the 12 system hues (`red` … `brown`, each
16
+ * `{base, baseDark, hc, hcDark, surface, ink, surfaceDark, inkDark}`).
17
+ * The step number is the job (Radix-style): 1–3 backgrounds, 4–6 dividers
18
+ * and borders, 7 control border (3:1), 8 icon/placeholder (4.5:1), 9–11
19
+ * text, 12 maximum contrast.
20
+ * 2. **Semantic steps** carry role names: `neutral.1–12` and `secondary.1–12`.
21
+ * `createLogicianTheme({ neutral, secondary })` decides which raw scale fills
22
+ * them (default `ink` / `sand`).
23
+ * 3. **Semantic roles** — `bg.*`, `layer.*`, `fg.*`, `border.*`, `primary.*`,
24
+ * `secondary.*`, `action.*`, `send.*`, `count.*`, `disabled.*`, `focus.ring`,
25
+ * the four status families, `tooltip.*`, `category.{hue}.*`.
28
26
  *
29
- * ## Design Principles
27
+ * Every value comes from `palette.generated.ts` (see
28
+ * `scripts/palette/generate.mjs`), which ports the designer-reviewed prototype
29
+ * and is pinned to it by `--check`. `contrast.test.ts` re-measures every
30
+ * registered fg/bg pair in light, dark and both high-contrast modes.
30
31
  *
31
- * 1. **Accessibility First**: All semantic color combinations meet WCAG 2.1 AA standards
32
- * 2. **Cool Gray Foundation**: Slate-based grays with blue undertone for modern feel
33
- * 3. **Consistent Scale**: Each color has 25/50/100/200/300/500/600/700/800/900 steps
34
- * 4. **Light Mode Optimized**: Designed for light mode with semantic token flexibility
32
+ * High contrast follows `prefers-contrast: more`. Chakra cannot express
33
+ * "dark AND more-contrast" as one condition (nesting compiles to an invalid
34
+ * selector), so a token whose high-contrast value differs reads a per-mode
35
+ * helper — `scheme.light.<name>` / `scheme.dark.<name>`, each
36
+ * `{ base, _moreContrast }` — and only flips `_light`/`_dark` itself. Those
37
+ * helpers are internal; never reference them.
35
38
  *
36
- * @see https://www.w3.org/TR/WCAG21/#contrast-minimum
37
- * @version 3.0.0
39
+ * The 4.x names (`primary.lightest`, `danger.main`, `slate.800`, …) stay as
40
+ * deprecated aliases of their 5.0 replacement — see
41
+ * `deprecatedColorTokens.json`, `MIGRATION-5.0.md` and the
42
+ * `no-deprecated-tokens` lint rule. They are removed in 6.0.
38
43
  */
44
+ const SYSTEM_HUE_NAMES = [
45
+ 'red',
46
+ 'orange',
47
+ 'yellow',
48
+ 'green',
49
+ 'mint',
50
+ 'teal',
51
+ 'cyan',
52
+ 'blue',
53
+ 'indigo',
54
+ 'purple',
55
+ 'pink',
56
+ 'brown',
57
+ ];
58
+ const STEPS = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12];
59
+ const v = (value) => ({ value });
60
+ // ───────────────────────────── raw tokens ─────────────────────────────
61
+ function rampTokens(values, extra) {
62
+ const out = {};
63
+ for (const s of STEPS)
64
+ out[s] = v(values[s]);
65
+ for (const [k, val] of Object.entries(extra))
66
+ out[k] = v(val);
67
+ return out;
68
+ }
69
+ function scaleTokens(name) {
70
+ const r = palette_generated.RAMPS[name];
71
+ const a = r.anchors;
72
+ const light = {};
73
+ const dark = { canvas: r.canvasDark };
74
+ if (a.cream)
75
+ light.cream = a.cream;
76
+ if (a.press)
77
+ light.press = a.press;
78
+ if (a.primaryDark)
79
+ dark.primary = a.primaryDark;
80
+ if (a.pressDark)
81
+ dark.press = a.pressDark;
82
+ return {
83
+ [name]: rampTokens(r.light, light),
84
+ [`${name}Dark`]: rampTokens(r.dark, dark),
85
+ };
86
+ }
39
87
  /**
40
- * Semantic color tokens that map primitive colors to UI intent.
41
- *
42
- * Use these tokens in components instead of raw color values:
43
- * - `primary.*`: Buttons, links, focus states
44
- * - `secondary.*`: Accent elements, highlights
45
- * - `success.*`: Success messages, confirmations
46
- * - `warning.*`: Warning messages, caution states
47
- * - `danger.*`: Error messages, destructive actions
48
- *
49
- * Each category includes:
50
- * - `lightest`: Lightest backgrounds (ghost states, very subtle fills)
51
- * - `extralight`: Extra-light backgrounds (badges, subtle fills)
52
- * - `lighter`: Light backgrounds (toast backgrounds, subtle fills)
53
- * - `light`: Medium backgrounds (hover states, medium fills)
54
- * - `main`: Primary color (buttons, text, icons)
55
- * - `dark`: Dark variant (text on light backgrounds)
56
- * - `darker`: Darkest variant (high-contrast text)
57
- *
58
- * @example
59
- * ```tsx
60
- * <Button bgColor="primary.main" />
61
- * <Alert bgColor="danger.lighter" color="danger.dark" />
62
- * <Badge bgColor="success.lightest" color="success.dark" />
63
- * ```
88
+ * Raw palette. Components never read these; the semantic layer below does.
89
+ * Override a raw step (e.g. `ink.11`) to retint everything built on it.
64
90
  */
65
- // The dark-mode neutral family now lives in `colors.grayDark` (see below) so
66
- // consumers can retint dark surfaces by overriding a primitive scale — exactly
67
- // like `blue.*` for the brand ramp — instead of these values being unreachable
68
- // hex literals. Every dark-mode neutral in the semantic tokens (`slate.*`, and
69
- // the `_dark` of `bg`/`fg`/`border`) references `{colors.grayDark.N}`.
70
- const semanticTokens = {
71
- colors: {
72
- /**
73
- * Primary colors (Blue-based)
74
- * Use for: Primary buttons, links, focus rings, brand elements
75
- *
76
- * Light contrast ratios (on white):
77
- * - main (#1751D0): 5.9:1 ✓ AA
78
- * - dark (#0D317D): 9.4:1 ✓ AAA
79
- *
80
- * `_dark` lightens brand steps ~2 stops so interactive/text tokens keep
81
- * AA contrast on dark surfaces (bg.canvas → gray.1500). Background tints
82
- * (lightest/extralight/lighter/light) map to the deep end of the scale so
83
- * brand-tinted fills read as subtle on dark, not as glare.
84
- */
85
- primary: {
86
- lightest: {
87
- value: { base: '{colors.blue.25}', _dark: '{colors.blue.900}' },
88
- },
89
- extralight: {
90
- value: { base: '{colors.blue.50}', _dark: '{colors.blue.800}' },
91
- },
92
- lighter: {
93
- value: { base: '{colors.blue.100}', _dark: '{colors.blue.700}' },
94
- },
95
- light: {
96
- value: { base: '{colors.blue.200}', _dark: '{colors.blue.600}' },
97
- },
98
- main: {
99
- value: { base: '{colors.blue.500}', _dark: '{colors.blue.300}' },
100
- }, // primary actions
101
- dark: {
102
- value: { base: '{colors.blue.700}', _dark: '{colors.blue.200}' },
103
- }, // emphasis text
104
- darker: {
105
- value: { base: '{colors.blue.900}', _dark: '{colors.blue.100}' },
106
- }, // high-contrast text
107
- // Solid brand-blue *fills* for surfaces with white text/icons on top
108
- // (modal headers, hero/banner gradients, brand badges). `primary.main`/
109
- // `primary.dark` lighten ~2 stops in dark — right for foreground, too
110
- // light as a fill — so these stay a deep blue in dark instead. `base`
111
- // repeats the old main/dark values, so light is unchanged. Bare accents
112
- // (dots, progress bars) keep `primary.main`.
113
- fill: {
114
- value: { base: '{colors.blue.500}', _dark: '{colors.blue.700}' },
115
- },
116
- fillStrong: {
117
- value: { base: '{colors.blue.700}', _dark: '{colors.blue.800}' },
118
- },
119
- },
120
- /**
121
- * Secondary colors (Violet-based)
122
- * Use for: Accent elements, highlights, tags
123
- *
124
- * Light contrast ratios (on white):
125
- * - main (#9117D0): 5.1:1 ✓ AA
126
- * - dark (#570D7D): 9.2:1 ✓ AAA
127
- */
128
- secondary: {
129
- lightest: {
130
- value: { base: '{colors.violet.25}', _dark: '{colors.violet.900}' },
131
- },
132
- extralight: {
133
- value: { base: '{colors.violet.50}', _dark: '{colors.violet.800}' },
134
- },
135
- lighter: {
136
- value: { base: '{colors.violet.100}', _dark: '{colors.violet.700}' },
137
- },
138
- light: {
139
- value: { base: '{colors.violet.200}', _dark: '{colors.violet.600}' },
140
- },
141
- main: {
142
- // _dark is violet.200 (not .300 like the other brands): violet.300 on
143
- // the dark canvas is only 4.29:1, just under AA. Solid fills no longer
144
- // use *.main (they pin to violet.500), so main now only drives
145
- // text/icon/outline on dark, where the extra lift is pure benefit.
146
- value: { base: '{colors.violet.500}', _dark: '{colors.violet.200}' },
147
- },
148
- dark: {
149
- value: { base: '{colors.violet.700}', _dark: '{colors.violet.200}' },
150
- },
151
- darker: {
152
- value: { base: '{colors.violet.900}', _dark: '{colors.violet.100}' },
153
- },
154
- },
155
- /**
156
- * Danger colors (Rose-based)
157
- * Use for: Error states, destructive actions, validation errors
158
- *
159
- * Light contrast ratios (on white):
160
- * - main (#C1232C): 5.9:1 ✓ AA
161
- * - dark (#7D0D14): 9.6:1 ✓ AAA
162
- */
163
- danger: {
164
- lightest: {
165
- value: { base: '{colors.rose.25}', _dark: '{colors.rose.900}' },
166
- },
167
- extralight: {
168
- value: { base: '{colors.rose.50}', _dark: '{colors.rose.800}' },
169
- },
170
- lighter: {
171
- value: { base: '{colors.rose.100}', _dark: '{colors.rose.700}' },
172
- },
173
- light: {
174
- value: { base: '{colors.rose.200}', _dark: '{colors.rose.600}' },
175
- },
176
- main: {
177
- value: { base: '{colors.rose.500}', _dark: '{colors.rose.300}' },
178
- },
179
- dark: {
180
- value: { base: '{colors.rose.700}', _dark: '{colors.rose.200}' },
181
- },
182
- darker: {
183
- value: { base: '{colors.rose.900}', _dark: '{colors.rose.100}' },
184
- },
185
- },
186
- /**
187
- * Success colors (Green-based)
188
- * Use for: Success messages, confirmations, positive feedback
189
- *
190
- * Light contrast ratios (on white):
191
- * - main (#1AA612): 4.5:1 ✓ AA (large text)
192
- * - dark (#147D0D): 6.1:1 ✓ AA
193
- */
194
- success: {
195
- lightest: {
196
- value: { base: '{colors.green.25}', _dark: '{colors.green.900}' },
197
- },
198
- extralight: {
199
- value: { base: '{colors.green.50}', _dark: '{colors.green.800}' },
200
- },
201
- lighter: {
202
- value: { base: '{colors.green.100}', _dark: '{colors.green.700}' },
203
- },
204
- light: {
205
- value: { base: '{colors.green.200}', _dark: '{colors.green.600}' },
206
- },
207
- main: {
208
- value: { base: '{colors.green.600}', _dark: '{colors.green.300}' },
209
- },
210
- dark: {
211
- value: { base: '{colors.green.700}', _dark: '{colors.green.200}' },
212
- },
213
- darker: {
214
- value: { base: '{colors.green.900}', _dark: '{colors.green.100}' },
215
- },
216
- },
217
- /**
218
- * Warning colors (Gold-based)
219
- * Use for: Warning messages, caution states, attention needed
220
- *
221
- * Light contrast ratios (on white):
222
- * - main (#D0A117): 3.0:1 (use dark on light backgrounds)
223
- * - dark (#7D610D): 5.8:1 ✓ AA
224
- *
225
- * NOTE: gold is the AA risk in both modes — verify per-pair contrast in the
226
- * Storybook palette before relying on `warning.main` for text.
227
- */
228
- warning: {
229
- lightest: {
230
- value: { base: '{colors.gold.25}', _dark: '{colors.gold.900}' },
231
- },
232
- extralight: {
233
- value: { base: '{colors.gold.50}', _dark: '{colors.gold.800}' },
234
- },
235
- lighter: {
236
- value: { base: '{colors.gold.100}', _dark: '{colors.gold.700}' },
237
- },
238
- light: {
239
- value: { base: '{colors.gold.200}', _dark: '{colors.gold.600}' },
240
- },
241
- main: {
242
- value: { base: '{colors.gold.500}', _dark: '{colors.gold.300}' },
243
- },
244
- dark: {
245
- value: { base: '{colors.gold.700}', _dark: '{colors.gold.200}' },
246
- },
247
- darker: {
248
- value: { base: '{colors.gold.900}', _dark: '{colors.gold.100}' },
249
- },
250
- },
251
- /**
252
- * `slate.*` — the foundational **mode-aware neutral family**.
253
- *
254
- * A first-class neutral palette alongside the raw `gray.*` primitives, but
255
- * mode-aware: each `slate.N` resolves to `gray.N` in light and to the
256
- * desaturated counterpart of the *mirrored* step in dark, so a single token
257
- * carries the same tonal level in both modes (e.g. `slate.300` is a light
258
- * divider in light and the equivalent dark divider in dark — no `_dark={{…}}`
259
- * at the call site). It lives under `semanticTokens` only because Chakra
260
- * requires that for the `_dark` flip; conceptually it is a *foundation*
261
- * (a tonal scale), not a *role*.
262
- *
263
- * When to use which:
264
- * - Prefer the **role tokens** (`fg`/`bg`/`border`) when one matches the
265
- * intent — they carry semantics and AA-tuned dark values.
266
- * - Reach for **`slate.N`** when you need a specific neutral tonal step that
267
- * no role names (mirroring how you'd otherwise drop to a raw `gray.N`, but
268
- * keeping the dark flip). `slate` and the role tokens are *distinct* ramps
269
- * (slate is a mechanical mirror; roles are hand-tuned), so they are not
270
- * interchangeable in dark mode.
271
- *
272
- * `600`/`700` are lifted off the straight mirror (#8E939F/#7C818D) so the
273
- * secondary/muted text they most often carry clears WCAG AA 4.5:1 on the
274
- * dark canvas/surface — the straight mirrors measured ~3.0–3.9 there.
275
- */
276
- slate: {
277
- 0: {
278
- value: { base: '{colors.gray.0}', _dark: '{colors.grayDark.1500}' },
279
- },
280
- 50: {
281
- value: { base: '{colors.gray.50}', _dark: '{colors.grayDark.1400}' },
282
- },
283
- 100: {
284
- value: { base: '{colors.gray.100}', _dark: '{colors.grayDark.1300}' },
285
- },
286
- 200: {
287
- value: { base: '{colors.gray.200}', _dark: '{colors.grayDark.1200}' },
288
- },
289
- 300: {
290
- value: { base: '{colors.gray.300}', _dark: '{colors.grayDark.1100}' },
291
- },
292
- 400: {
293
- value: { base: '{colors.gray.400}', _dark: '{colors.grayDark.1000}' },
294
- },
295
- 500: {
296
- value: { base: '{colors.gray.500}', _dark: '{colors.grayDark.900}' },
297
- },
298
- 600: {
299
- value: { base: '{colors.gray.600}', _dark: '{colors.grayDark.fg600}' },
300
- },
301
- 700: {
302
- value: { base: '{colors.gray.700}', _dark: '{colors.grayDark.fg700}' },
303
- },
304
- 800: {
305
- value: { base: '{colors.gray.800}', _dark: '{colors.grayDark.600}' },
306
- },
307
- 900: {
308
- value: { base: '{colors.gray.900}', _dark: '{colors.grayDark.500}' },
309
- },
310
- 1000: {
311
- value: { base: '{colors.gray.1000}', _dark: '{colors.grayDark.400}' },
312
- },
313
- 1100: {
314
- value: { base: '{colors.gray.1100}', _dark: '{colors.grayDark.300}' },
315
- },
316
- 1200: {
317
- value: { base: '{colors.gray.1200}', _dark: '{colors.grayDark.200}' },
318
- },
319
- 1300: {
320
- value: { base: '{colors.gray.1300}', _dark: '{colors.grayDark.100}' },
321
- },
322
- 1400: {
323
- value: { base: '{colors.gray.1400}', _dark: '{colors.grayDark.50}' },
324
- },
325
- 1500: {
326
- value: { base: '{colors.gray.1500}', _dark: '{colors.grayDark.0}' },
327
- },
328
- },
329
- /**
330
- * Neutral background tokens — map onto the gray.0–1500 scale.
331
- * Use for: page/canvas, raised surfaces (cards, menus), subtle/muted fills,
332
- * and inverse surfaces (tooltips, contrast banners).
333
- *
334
- * - canvas: app background
335
- * - surface: raised surface (card, popover, menu)
336
- * - subtle: subtle fill / secondary surface
337
- * - muted: muted fill / tertiary surface, hover
338
- * - inverse: high-contrast surface (flips to light in dark mode)
339
- */
340
- bg: {
341
- // Chakra's own global css paints `html { background: bg }` — the *plain*
342
- // `bg` token, not `bg.canvas` — so this is the actual page background
343
- // wherever no component paints over it. `_light` is pure white (Chakra's
344
- // value, so light is untouched); `_dark` rejoins our neutral floor instead
345
- // of Chakra's off-palette black.
346
- DEFAULT: {
347
- value: { _light: '{colors.white}', _dark: '{colors.grayDark.1500}' },
348
- },
349
- canvas: {
350
- value: { base: '{colors.gray.0}', _dark: '{colors.grayDark.1500}' },
351
- },
352
- surface: {
353
- value: { base: '{colors.white}', _dark: '{colors.grayDark.1400}' },
354
- },
355
- // Strongly-raised neutral surface — one level above `surface` (e.g. the
356
- // selected thumb of a SegmentedControl). In dark this is the *lightest*
357
- // neutral bg token so a raised element reads as lifted toward the light,
358
- // not recessed. (The `bg.*` dark ramp is otherwise compressed such that
359
- // `surface` sits below `subtle`/`muted`; `raised` deliberately tops the
360
- // scale so "raised" has a token that behaves correctly in dark.)
361
- // NB: named `raised`, not Chakra's `emphasized` — that default token name
362
- // cannot be overridden via semanticTokens in this setup (it keeps
363
- // resolving to Chakra's own gray.200), whereas a fresh name is honoured.
364
- raised: {
365
- value: { base: '{colors.white}', _dark: '{colors.grayDark.1100}' },
366
- },
367
- // `_light` (not `base`): Chakra's defaults for `bg.subtle`/`bg.muted` are
368
- // `{ _light: gray.50 }` / `{ _light: gray.100 }`, which outrank `base` in
369
- // light mode. Our light values happen to match Chakra's today, so `base`
370
- // rendered correctly by coincidence — pin `_light` so these stay ours if
371
- // either value ever diverges (as `border.subtle`/`fg.muted`/`fg.subtle`
372
- // already did). No visible change.
373
- subtle: {
374
- value: { _light: '{colors.gray.50}', _dark: '{colors.grayDark.1300}' },
375
- },
376
- muted: {
377
- value: { _light: '{colors.gray.100}', _dark: '{colors.grayDark.1200}' },
378
- },
379
- inverse: {
380
- value: { base: '{colors.gray.1300}', _dark: '{colors.grayDark.50}' },
381
- },
382
- // Sunken page wash for list/overview surfaces: a gray floor in light so
383
- // `bg.surface` cards read as raised above it. In dark the `bg.*` ramp is
384
- // compressed (`subtle` sits *lighter* than `surface`), which would invert
385
- // that elevation — so the dark value drops to the canvas floor instead.
386
- // Component-level fills (hover, chips, inner blocks) keep using `bg.subtle`.
387
- sunken: {
388
- value: { base: '{colors.gray.50}', _dark: '{colors.grayDark.1500}' },
389
- },
390
- // Recessed control-track surface for "meter"-style components whose
391
- // unfilled track carries meaning (Switch off-state, Slider rail,
392
- // SegmentedProgressBar remainder, Spinner track). Unlike `bg.subtle` /
393
- // `bg.muted` (gray.50 / gray.100), which collapse into the `bg.sunken`
394
- // page wash in light mode, this sits at gray.300 so the track reads as a
395
- // filled surface on any background. Dark keeps the `bg.muted` value
396
- // (grayDark.1200) — already lighter than the dark canvas/surface,
397
- // so it reads there without change. Use this only for control tracks, not
398
- // as a general fill (that stays `bg.subtle` / `bg.muted`).
399
- track: {
400
- value: { base: '{colors.gray.300}', _dark: '{colors.grayDark.1200}' },
401
- },
402
- // Override Chakra's default `bg.panel` (whose `_dark` resolves to Chakra's
403
- // own gray.950 = #111111, off our slate palette). Light value is white —
404
- // identical to Chakra's default — so this only realigns dark overlay
405
- // surfaces (Menu / Modal / Popover / Toast) onto our gray scale. `_light`
406
- // (not `base`) for the same reason as `bg.subtle`/`bg.muted`: Chakra's
407
- // default `bg.panel` is `{ _light: white }`, which would outrank `base`.
408
- panel: {
409
- value: { _light: '{colors.white}', _dark: '{colors.grayDark.1400}' },
410
- },
411
- /**
412
- * Row/selection state tints. Use these for selected rows,
413
- * validation-error rows, and transient highlights instead of
414
- * hand-picking `primary.*`/`danger.*` tints at the call site.
415
- *
416
- * Light mirrors `primary.lightest` / `danger.lightest` /
417
- * `warning.lightest` (this Chakra version doesn't resolve
418
- * semantic→semantic token references, so the primitive is repeated
419
- * here — keep it in sync with the brand ramps above).
420
- *
421
- * Dark does NOT mirror `*.lightest`. There the "lightest" hue step is the
422
- * `900` of the ramp, which is darker than `bg.surface` (`grayDark.1400`),
423
- * so a selected row rendered as a block sunk *below* its neighbours
424
- * instead of a tint lifted above them. Instead the hue's `200` step (the
425
- * dark-mode `main`/hover step of each family) is mixed 20% into the row
426
- * surface. That keeps the tint one step lighter than the surface
427
- * (~1.4:1, the same separation the old value had, in the right
428
- * direction), keeps `fg.default` on it above 8:1, and stays
429
- * tenant-restageable because it reads the ramp rather than a literal.
430
- * Primitives only inside the mix — see the note above on references.
431
- */
432
- selected: {
433
- value: {
434
- base: '{colors.blue.25}',
435
- _dark: 'color-mix(in oklab, {colors.blue.200} 20%, {colors.grayDark.1400})',
436
- },
437
- },
438
- invalid: {
439
- subtle: {
440
- value: {
441
- base: '{colors.rose.25}',
442
- _dark: 'color-mix(in oklab, {colors.rose.200} 20%, {colors.grayDark.1400})',
443
- },
444
- },
445
- },
446
- highlighted: {
447
- value: {
448
- base: '{colors.gold.25}',
449
- _dark: 'color-mix(in oklab, {colors.gold.200} 20%, {colors.grayDark.1400})',
450
- },
451
- },
452
- },
453
- /**
454
- * Neutral foreground (text/icon) tokens — map onto the gray.0–1500 scale.
455
- *
456
- * - default: primary text/icons
457
- * - muted: secondary text
458
- * - subtle: tertiary / placeholder text
459
- * - inverse: text on inverse surfaces (flips with mode)
460
- */
461
- fg: {
462
- // Plain `fg` is Chakra's html-level text color (`html { color: fg }`).
463
- // `_light` repeats Chakra's value (black); `_dark` rejoins our desaturated
464
- // neutral so legacy html-level text tracks `fg.default`.
465
- DEFAULT: {
466
- value: { _light: '{colors.black}', _dark: '{colors.grayDark.50}' },
467
- },
468
- // Strongest text — headings, titles, key figures, emphasis. This is the
469
- // near-black step that `fg.default` used to be; `default` is now re-pegged
470
- // to a lighter body weight (see below), so reach for `emphasized` when you
471
- // specifically want maximum contrast.
472
- emphasized: {
473
- value: { base: '{colors.gray.1300}', _dark: '{colors.grayDark.200}' },
474
- },
475
- default: {
476
- // Primary *body* text. Re-pegged from gray.1300 → gray.1000: near-black
477
- // (gray.1300, ~14:1 on white) is unusually heavy for running copy, and
478
- // real product usage clustered well below it. gray.1000 (~9:1) is a
479
- // comfortable AAA body weight; the old near-black step lives on as
480
- // `fg.emphasized`. _dark drops one step from emphasized for hierarchy.
481
- value: { base: '{colors.gray.1000}', _dark: '{colors.grayDark.300}' },
482
- },
483
- muted: {
484
- // Secondary text. `_light` (not `base`): Chakra's default `fg.muted` is
485
- // `{ _light: gray.600 }`, which outranks `base` in light mode — so `base`
486
- // was shadowed and secondary text rendered gray.600, lighter than our
487
- // intended gray.900. _dark sits one step below `default` (~9.5:1 on the
488
- // dark canvas) to keep the default→muted hierarchy gap.
489
- value: { _light: '{colors.gray.900}', _dark: '{colors.grayDark.400}' },
490
- },
491
- subtle: {
492
- // Tertiary / placeholder / icon text. `_light` (not `base`): Chakra's
493
- // default `fg.subtle` is `{ _light: gray.400 }`, which outranks `base` in
494
- // light mode — so `base` was shadowed and this rendered gray.400, much
495
- // lighter than our intended gray.700. _dark a11y-bumped from the straight
496
- // mirror (grayDark.600 #8E939F, ~4.06:1 on bg.muted) to #989DA9
497
- // (~4.6:1) so it clears AA while staying below fg.muted.
498
- value: {
499
- _light: '{colors.gray.700}',
500
- _dark: '{colors.grayDark.fgSubtle}',
501
- },
502
- },
503
- inverse: {
504
- value: { base: '{colors.gray.0}', _dark: '{colors.grayDark.1400}' },
505
- },
506
- },
507
- /**
508
- * Neutral border tokens — map onto the gray.0–1500 scale.
509
- *
510
- * - default: standard borders, dividers
511
- * - subtle: low-emphasis dividers
512
- * - strong: high-emphasis borders, focus outlines on neutral
513
- */
514
- border: {
515
- // Plain `border` feeds Chakra's `--global-color-border` (the implicit
516
- // default border color). Not a text color, so its `_dark` takes the
517
- // straight halved-saturation mirror (no a11y bump). `_light` repeats
518
- // Chakra's value so light is untouched.
519
- DEFAULT: {
520
- value: { _light: '{colors.gray.200}', _dark: '{colors.grayDark.800}' },
521
- },
522
- default: {
523
- value: { base: '{colors.gray.300}', _dark: '{colors.grayDark.1100}' },
524
- },
525
- subtle: {
526
- // `_light` (not `base`): Chakra's default `border.subtle` is
527
- // `{ _light: gray.50 }`, and a `_light` condition outranks `base` in
528
- // light mode — so a `base` override here is silently shadowed by
529
- // Chakra's near-white gray.50 (dividers/frames vanish). Pin `_light` so
530
- // our gray.200 wins. (`border.default`/`strong` are safe: Chakra has no
531
- // default for those names, so `base` is honoured.)
532
- value: { _light: '{colors.gray.200}', _dark: '{colors.grayDark.1300}' },
533
- },
534
- strong: {
535
- value: { base: '{colors.gray.500}', _dark: '{colors.grayDark.900}' },
536
- },
537
- },
538
- },
91
+ const colors = {
92
+ ...scaleTokens('ink'),
93
+ ...scaleTokens('sand'),
94
+ ...scaleTokens('slate'),
95
+ coral: Object.fromEntries(Object.entries(palette_generated.CORAL).map(([k, val]) => [k, v(val)])),
96
+ ...Object.fromEntries(SYSTEM_HUE_NAMES.map((hue) => [
97
+ hue,
98
+ Object.fromEntries(Object.entries(palette_generated.SYSTEM_HUES[hue]).map(([k, val]) => [k, v(val)])),
99
+ ])),
100
+ white: v('#FFFFFF'),
101
+ };
102
+ /** Prototype flat name → Chakra token path. */
103
+ const PATHS = {
104
+ 'bg-canvas': 'bg.canvas',
105
+ 'bg-subtle': 'bg.subtle',
106
+ 'bg-surface': 'bg.surface',
107
+ 'bg-muted': 'bg.muted',
108
+ track: 'bg.track',
109
+ 'layer-1': 'layer.1.DEFAULT',
110
+ 'layer-1-hover': 'layer.1.hover',
111
+ 'layer-1-active': 'layer.1.active',
112
+ 'layer-2': 'layer.2.DEFAULT',
113
+ 'layer-2-hover': 'layer.2.hover',
114
+ 'layer-2-active': 'layer.2.active',
115
+ 'layer-3': 'layer.3.DEFAULT',
116
+ 'layer-3-hover': 'layer.3.hover',
117
+ 'layer-3-active': 'layer.3.active',
118
+ 'border-subtle': 'border.subtle',
119
+ 'border-default': 'border.default',
120
+ 'border-strong': 'border.strong',
121
+ 'border-control': 'border.control',
122
+ 'fg-default': 'fg.default',
123
+ 'fg-muted': 'fg.muted',
124
+ 'fg-subtle': 'fg.subtle',
125
+ 'fg-icon': 'fg.icon',
126
+ 'fg-placeholder': 'fg.placeholder',
127
+ 'fg-onPrimary': 'fg.onPrimary',
128
+ 'fg-link': 'fg.link',
129
+ 'fg-linkHover': 'fg.linkHover',
130
+ 'primary-main': 'primary.main',
131
+ 'primary-hover': 'primary.hover',
132
+ 'primary-active': 'primary.active',
133
+ 'primary-wash': 'primary.wash',
134
+ 'primary-washActive': 'primary.washActive',
135
+ 'primary-selected': 'primary.selected',
136
+ // Sand tint (#FBEFE3 / #F4E7DA light — reads peach): tint/accent only — not
137
+ // a component background. Fill with bg.subtle / bg.muted / layer.* /
138
+ // primary.wash|selected instead; `noSandBackground.test.ts` enforces it in
139
+ // src/components. Kept because the 4.x aliases secondary.extralight /
140
+ // secondary.lighter point here.
141
+ 'secondary-surface': 'secondary.surface',
142
+ 'secondary-surfaceStrong': 'secondary.surfaceStrong',
143
+ 'secondary-border': 'secondary.border',
144
+ 'secondary-fg': 'secondary.fg',
145
+ 'secondary-fgStrong': 'secondary.fgStrong',
146
+ 'action-mark': 'action.mark',
147
+ 'action-iconOnSolid': 'action.iconOnSolid',
148
+ 'action-bg': 'action.bg',
149
+ 'action-bgHover': 'action.bgHover',
150
+ 'action-bgActive': 'action.bgActive',
151
+ 'action-fg': 'action.fg',
152
+ 'action-border': 'action.border',
153
+ 'send-bg': 'send.bg',
154
+ 'send-bgHover': 'send.bgHover',
155
+ 'send-bgActive': 'send.bgActive',
156
+ 'send-fg': 'send.fg',
157
+ 'count-bg': 'count.bg',
158
+ 'count-fg': 'count.fg',
159
+ 'disabled-bg': 'disabled.bg',
160
+ 'disabled-fg': 'disabled.fg',
161
+ focus: 'focus.ring',
162
+ 'danger-bg': 'danger.bg',
163
+ 'danger-border': 'danger.border',
164
+ 'danger-fg': 'danger.fg',
165
+ 'danger-solid': 'danger.solid',
166
+ 'danger-solidHover': 'danger.solidHover',
167
+ 'danger-solidActive': 'danger.solidActive',
168
+ 'danger-onSolid': 'danger.onSolid',
169
+ 'success-bg': 'success.bg',
170
+ 'success-border': 'success.border',
171
+ 'success-fg': 'success.fg',
172
+ 'success-solid': 'success.solid',
173
+ 'success-onSolid': 'success.onSolid',
174
+ 'warning-bg': 'warning.bg',
175
+ 'warning-border': 'warning.border',
176
+ 'warning-fg': 'warning.fg',
177
+ 'warning-solid': 'warning.solid',
178
+ 'warning-onSolid': 'warning.onSolid',
179
+ 'info-bg': 'info.bg',
180
+ 'info-border': 'info.border',
181
+ 'info-fg': 'info.fg',
182
+ 'info-solid': 'info.solid',
183
+ 'info-onSolid': 'info.onSolid',
184
+ 'tooltip-bg': 'tooltip.bg',
185
+ 'tooltip-fg': 'tooltip.fg',
539
186
  };
540
187
  /**
541
- * Primitive color palette following the Golden Ratio system.
542
- *
543
- * These are the raw color values organized by hue. In most cases,
544
- * you should use semantic tokens (`primary`, `danger`, etc.) instead
545
- * of these primitive values directly.
546
- *
547
- * ### Scale explanation:
548
- * - **25**: Lightest backgrounds, ghost states
549
- * - **50-200**: Light shades for backgrounds, subtle fills
550
- * - **300**: Medium shade for borders, hover states
551
- * - **500**: Base color, primary usage
552
- * - **600-700**: Dark shades for text, emphasis
553
- * - **800-900**: Darkest shades for high-contrast text
554
- *
555
- * ### Gray scale (Slate-based):
556
- * Extended from 0-1500 for fine-grained control:
557
- * - **0**: Pure background (near-white with blue tint)
558
- * - **50-200**: Light backgrounds, subtle borders
559
- * - **300-500**: Borders, disabled states
560
- * - **600-800**: Secondary text, icons
561
- * - **900-1200**: Primary text
562
- * - **1300-1500**: Darkest backgrounds, high-contrast text
563
- *
564
- * @example
565
- * ```tsx
566
- * // Prefer semantic tokens
567
- * <Button bgColor="primary.main" />
568
- *
569
- * // Use primitives only when semantic tokens don't apply
570
- * <Box borderColor="gray.300" />
571
- * ```
188
+ * Hex → raw token reference, so a role token points at the raw step it was
189
+ * derived from (a tenant overriding `ink.11` retints everything on it). Earlier
190
+ * entries win, so the active neutral/secondary scale is preferred over an
191
+ * identical hex elsewhere. Values with no raw step (status washes, pushed
192
+ * high-contrast lightness) stay literal.
572
193
  */
573
- const colors = {
574
- /**
575
- * Blue palette - Primary brand color
576
- * Used for: primary semantic tokens, interactive elements
577
- */
578
- blue: {
579
- 25: { value: '#F4F7FD' }, // Ultra-light - ghost backgrounds
580
- 50: { value: '#E8EEFB' }, // Lightest - backgrounds
581
- 100: { value: '#B9CBF3' }, // Lighter - subtle fills
582
- 200: { value: '#7DA0E8' }, // Light - hover, focus rings
583
- 300: { value: '#4A79DC' }, // Medium - borders
584
- 500: { value: '#1751D0' }, // Base - primary.main
585
- 600: { value: '#1241A6' }, // Dark - hover on main
586
- 700: { value: '#0D317D' }, // Darker - text
587
- 800: { value: '#092053' }, // Very dark - emphasis
588
- 900: { value: '#04102A' }, // Darkest - high contrast
589
- },
590
- /**
591
- * Rose palette - Danger/error color
592
- * Used for: danger semantic tokens, error states, destructive actions
593
- */
594
- rose: {
595
- 25: { value: '#FDF5F5' }, // Ultra-light - ghost backgrounds
596
- 50: { value: '#FBE8E9' }, // Lightest - error backgrounds
597
- 100: { value: '#F3B9BD' }, // Lighter - subtle error fills
598
- 200: { value: '#E87D84' }, // Light - error borders
599
- 300: { value: '#DC4A53' }, // Medium - error accents
600
- 500: { value: '#C1232C' }, // Base - danger.main (desaturated ~1 notch from #D01721)
601
- 600: { value: '#9C1C23' }, // Dark - hover on main (desaturated to match .500)
602
- 700: { value: '#7D0D14' }, // Darker - error text
603
- 800: { value: '#53090D' }, // Very dark - emphasis
604
- 900: { value: '#2A0407' }, // Darkest - high contrast
605
- },
606
- /**
607
- * Green palette - Success color
608
- * Used for: success semantic tokens, confirmations, positive feedback
609
- */
610
- green: {
611
- 25: { value: '#F4FDF4' }, // Ultra-light - ghost backgrounds
612
- 50: { value: '#E9FBE8' }, // Lightest - success backgrounds
613
- 100: { value: '#BDF3B9' }, // Lighter - subtle success fills
614
- 200: { value: '#84E87D' }, // Light - success borders
615
- 300: { value: '#53DC4A' }, // Medium - success accents
616
- 500: { value: '#21D017' }, // Bright - icons (avoid for text)
617
- 600: { value: '#1AA612' }, // Base - success.main
618
- 700: { value: '#147D0D' }, // Darker - success text
619
- 800: { value: '#0D5309' }, // Very dark - emphasis
620
- 900: { value: '#072A04' }, // Darkest - high contrast
621
- },
622
- /**
623
- * Violet palette - Secondary/accent color
624
- * Used for: secondary semantic tokens, highlights, tags
625
- */
626
- violet: {
627
- 25: { value: '#FAF4FD' }, // Ultra-light - ghost backgrounds
628
- 50: { value: '#F4E8FB' }, // Lightest - accent backgrounds
629
- 100: { value: '#DEB9F3' }, // Lighter - subtle accent fills
630
- 200: { value: '#C17DE8' }, // Light - accent borders
631
- 300: { value: '#A84ADC' }, // Medium - accent elements
632
- 500: { value: '#9117D0' }, // Base - secondary.main
633
- 600: { value: '#7412A6' }, // Dark - hover on main
634
- 700: { value: '#570D7D' }, // Darker - accent text
635
- 800: { value: '#3A0953' }, // Very dark - emphasis
636
- 900: { value: '#1D042A' }, // Darkest - high contrast
637
- },
638
- /**
639
- * Gold palette - Warning color
640
- * Used for: warning semantic tokens, caution states
641
- */
642
- gold: {
643
- 25: { value: '#FDFBF4' }, // Ultra-light - ghost backgrounds
644
- 50: { value: '#FBF6E8' }, // Lightest - warning backgrounds
645
- 100: { value: '#F3E4B9' }, // Lighter - subtle warning fills
646
- 200: { value: '#E8CD7D' }, // Light - warning borders
647
- 300: { value: '#DCB84A' }, // Medium - warning accents
648
- 500: { value: '#D0A117' }, // Base - warning.main
649
- 600: { value: '#A68112' }, // Dark - hover on main
650
- 700: { value: '#7D610D' }, // Darker - warning text
651
- 800: { value: '#534109' }, // Very dark - emphasis
652
- 900: { value: '#2A2004' }, // Darkest - high contrast
653
- },
654
- /**
655
- * Gray palette (Slate-based with cool blue undertone)
656
- * Extended scale from 0-1500 for fine-grained control
657
- *
658
- * Used for: backgrounds, borders, text, disabled states
659
- *
660
- * Contrast ratios against gray.0 (#FDFDFF):
661
- * - gray.700: 4.6:1 ✓ AA (large text)
662
- * - gray.900: 6.2:1 ✓ AA
663
- * - gray.1300: 11.2:1 ✓ AAA
664
- */
665
- gray: {
666
- 0: { value: '#FDFDFF' }, // Pure background (near-white with blue tint)
667
- 50: { value: '#F7F9FC' }, // Subtle background
668
- 100: { value: '#F0F3F9' }, // Muted background
669
- 200: { value: '#E2E6F0' }, // Light borders, dividers
670
- 300: { value: '#CDD3E0' }, // Default borders
671
- 400: { value: '#B0B8C9' }, // Disabled borders
672
- 500: { value: '#9AA3B8' }, // Placeholder text, tertiary
673
- 600: { value: '#8690A7' }, // Icons, secondary text
674
- 700: { value: '#737D96' }, // Secondary text
675
- 800: { value: '#616B85' }, // Body text (light)
676
- 900: { value: '#505A74' }, // Body text (medium)
677
- 1000: { value: '#414A63' }, // Body text (strong)
678
- 1100: { value: '#343C52' }, // Headings (light)
679
- 1200: { value: '#2A3142' }, // Headings (medium)
680
- 1300: { value: '#1E2433' }, // Primary text, headings
681
- 1400: { value: '#141924' }, // Dark backgrounds
682
- 1500: { value: '#0B0E17' }, // Darkest background
683
- },
684
- /**
685
- * Dark-mode neutral palette — the halved-saturation counterpart of each
686
- * primitive `gray.N` (same hue and lightness, HSL saturation cut by ~50%,
687
- * e.g. `gray.1300` #1E2433 @ 26% → #23262E @ 13%). The blue-tinted `gray`
688
- * ramp reads as the right neutral in light mode but turns muddy/
689
- * over-chromatic as a dark surface, so every dark-mode neutral in the
690
- * semantic layer (`slate.*`, and the `_dark` of `bg`/`fg`/`border`) resolves
691
- * to a step of this scale instead of a raw `gray` step. Light mode is
692
- * untouched — it keeps referencing `{colors.gray.*}` verbatim.
693
- *
694
- * Exposed as a primitive scale (rather than the previous inlined hex
695
- * literals) so a consumer theme — e.g. FactChat's per-tenant
696
- * `theme_color_overrides` — can rebrand dark mode by overriding these
697
- * tokens, the same way overriding `blue.*` retints the `primary.*` ramp.
698
- *
699
- * The three `fg*` steps are the hand-tuned a11y lifts documented at their
700
- * consuming tokens (`slate.600`/`slate.700`/`fg.subtle` in dark mode): the
701
- * straight mirrors measured under WCAG AA 4.5:1 on the dark canvas/surface,
702
- * so these sit slightly lighter than their scale neighbours.
703
- */
704
- grayDark: {
705
- 0: { value: '#FEFEFF' },
706
- 50: { value: '#F8F9FB' },
707
- 100: { value: '#F2F4F7' },
708
- 200: { value: '#E5E8EC' },
709
- 300: { value: '#D2D5DB' },
710
- 400: { value: '#B6BAC3' },
711
- 500: { value: '#A2A6B1' },
712
- 600: { value: '#8E939F' },
713
- 700: { value: '#7C818D' },
714
- 800: { value: '#6A6F7C' },
715
- 900: { value: '#595E6B' },
716
- 1000: { value: '#4A4E5A' },
717
- 1100: { value: '#3C404B' },
718
- 1200: { value: '#30343C' },
719
- 1300: { value: '#23262E' },
720
- 1400: { value: '#181A20' },
721
- 1500: { value: '#0E1014' },
722
- // A11y-lifted foreground steps (see scale doc above).
723
- fg600: { value: '#898E99' },
724
- fg700: { value: '#8D919D' },
725
- fgSubtle: { value: '#989DA9' },
726
- },
727
- /**
728
- * Legacy purple palette (aliased to violet for backwards compatibility)
729
- * @deprecated Use `violet` instead
730
- */
731
- purple: {
732
- 50: { value: '#F4E8FB' },
733
- 100: { value: '#DEB9F3' },
734
- 200: { value: '#C17DE8' },
735
- 300: { value: '#A84ADC' },
736
- 500: { value: '#9117D0' },
737
- 600: { value: '#7412A6' },
738
- 700: { value: '#570D7D' },
739
- 800: { value: '#3A0953' },
740
- 900: { value: '#1D042A' },
741
- },
742
- /**
743
- * Legacy red palette (aliased to rose for backwards compatibility)
744
- * @deprecated Use `rose` instead
745
- */
746
- red: {
747
- 50: { value: '#FBE8E9' },
748
- 100: { value: '#F3B9BD' },
749
- 200: { value: '#E87D84' },
750
- 300: { value: '#DC4A53' },
751
- 500: { value: '#C1232C' }, // kept in sync with rose.500 (deprecated alias)
752
- 600: { value: '#9C1C23' }, // kept in sync with rose.600 (deprecated alias)
753
- 700: { value: '#7D0D14' },
754
- 800: { value: '#53090D' },
755
- 900: { value: '#2A0407' },
756
- },
757
- /**
758
- * Legacy yellow palette (aliased to gold for backwards compatibility)
759
- * @deprecated Use `gold` instead
760
- */
761
- yellow: {
762
- 50: { value: '#FBF6E8' },
763
- 100: { value: '#F3E4B9' },
764
- 200: { value: '#E8CD7D' },
765
- 300: { value: '#DCB84A' },
766
- 400: { value: '#D0A117' }, // For backwards compat (warning.main used yellow.400)
767
- 500: { value: '#D0A117' },
768
- 600: { value: '#A68112' },
769
- 700: { value: '#7D610D' },
770
- 800: { value: '#534109' },
771
- 900: { value: '#2A2004' },
772
- },
773
- white: { value: '#FFFFFF' },
774
- black: { value: '#0B0E17' }, // Matches gray.1500
775
- };
194
+ function buildRefIndex(neutral, secondary) {
195
+ const index = new Map();
196
+ const add = (hex, ref) => {
197
+ const key = hex.toUpperCase();
198
+ if (!index.has(key))
199
+ index.set(key, `{colors.${ref}}`);
200
+ };
201
+ const addScale = (name) => {
202
+ for (const s of STEPS)
203
+ add(palette_generated.RAMPS[name].light[s], `${name}.${s}`);
204
+ for (const s of STEPS)
205
+ add(palette_generated.RAMPS[name].dark[s], `${name}Dark.${s}`);
206
+ add(palette_generated.RAMPS[name].canvasDark, `${name}Dark.canvas`);
207
+ const a = palette_generated.RAMPS[name].anchors;
208
+ if (a.cream)
209
+ add(a.cream, `${name}.cream`);
210
+ if (a.press)
211
+ add(a.press, `${name}.press`);
212
+ if (a.primaryDark)
213
+ add(a.primaryDark, `${name}Dark.primary`);
214
+ if (a.pressDark)
215
+ add(a.pressDark, `${name}Dark.press`);
216
+ };
217
+ addScale(neutral);
218
+ addScale(secondary);
219
+ add('#FFFFFF', 'white');
220
+ for (const [k, hex] of Object.entries(palette_generated.CORAL))
221
+ add(hex, `coral.${k}`);
222
+ for (const hue of SYSTEM_HUE_NAMES)
223
+ for (const [k, hex] of Object.entries(palette_generated.SYSTEM_HUES[hue]))
224
+ add(hex, `${hue}.${k}`);
225
+ // The brand black/cream anchors exist only on ink; reachable from any scheme.
226
+ if (neutral !== 'ink')
227
+ addScale('ink');
228
+ return (hex) => index.get(hex.toUpperCase()) ?? hex;
229
+ }
230
+ function setPath(tree, path, token) {
231
+ const parts = path.split('.');
232
+ let node = tree;
233
+ for (const p of parts.slice(0, -1)) {
234
+ node[p] ?? (node[p] = {});
235
+ node = node[p];
236
+ }
237
+ node[parts[parts.length - 1]] = token;
238
+ }
239
+ const camel = (flat) => flat.replace(/-([a-z0-9])/g, (_, c) => c.toUpperCase());
240
+ /**
241
+ * Build the semantic colour tokens for one neutral/secondary choice.
242
+ * `createLogicianTheme` calls this; the default export below is BAZE.
243
+ */
244
+ function createSemanticColors({ neutral = 'ink', secondary = 'sand', } = {}) {
245
+ const table = palette_generated.SCHEMES[neutral];
246
+ const ref = buildRefIndex(neutral, secondary);
247
+ const tree = {};
248
+ // Semantic steps.
249
+ for (const s of STEPS) {
250
+ setPath(tree, `neutral.${s}`, {
251
+ value: {
252
+ _light: `{colors.${neutral}.${s}}`,
253
+ _dark: `{colors.${neutral}Dark.${s}}`,
254
+ },
255
+ });
256
+ setPath(tree, `secondary.${s}`, {
257
+ value: {
258
+ _light: `{colors.${secondary}.${s}}`,
259
+ _dark: `{colors.${secondary}Dark.${s}}`,
260
+ },
261
+ });
262
+ }
263
+ // Role tokens, with per-mode high-contrast helpers where the value differs.
264
+ for (const [flat, path] of Object.entries(PATHS)) {
265
+ const perMode = (mode, hcMode) => {
266
+ const base = ref(table[mode][flat]);
267
+ const hc = ref(table[hcMode][flat]);
268
+ if (base === hc)
269
+ return base;
270
+ const helper = `scheme.${mode}.${camel(flat)}`;
271
+ setPath(tree, helper, { value: { base, _moreContrast: hc } });
272
+ return `{colors.${helper}}`;
273
+ };
274
+ setPath(tree, path, {
275
+ value: {
276
+ _light: perMode('light', 'hcLight'),
277
+ _dark: perMode('dark', 'hcDark'),
278
+ },
279
+ });
280
+ }
281
+ // Roles that reuse another role's value (kept 4.x names, Chakra globals).
282
+ const sameAs = {
283
+ 'bg.DEFAULT': 'bg.canvas', // Chakra paints `html { background: bg }`
284
+ 'fg.DEFAULT': 'fg.default', // … and `html { color: fg }`
285
+ 'border.DEFAULT': 'border.subtle', // Chakra's implicit border colour
286
+ 'bg.panel': 'bg.surface', // Chakra overlay surfaces (Menu, Modal, Popover, Toast)
287
+ 'bg.raised': 'layer.2', // one level above surface
288
+ 'bg.inverse': 'tooltip.bg',
289
+ 'fg.inverse': 'tooltip.fg',
290
+ 'fg.emphasized': 'fg.default',
291
+ 'bg.invalid.subtle': 'danger.bg',
292
+ 'bg.highlighted': 'warning.bg',
293
+ // Every other name Chakra's own recipes read (menu/combobox `_highlighted`
294
+ // is `bg.emphasized/60`, radiomark borders are `border.emphasized`, the
295
+ // field recipe reads `fg.error` …). 4.x got these for free because its
296
+ // raw `gray` shared Chakra's keys; 5.0 has no `gray`, so without this
297
+ // they fall through to Chakra's zinc/red palette (1.06:1 menu highlight
298
+ // in dark). `chakraTokens.test.ts` fails if Chakra adds one we miss.
299
+ 'bg.emphasized': 'layer.1.active',
300
+ 'bg.inverted': 'tooltip.bg',
301
+ 'fg.inverted': 'tooltip.fg',
302
+ 'border.emphasized': 'border.strong',
303
+ 'border.muted': 'border.subtle',
304
+ 'border.inverted': 'tooltip.bg',
305
+ 'bg.error': 'danger.bg',
306
+ 'bg.warning': 'warning.bg',
307
+ 'bg.success': 'success.bg',
308
+ 'bg.info': 'info.bg',
309
+ 'fg.error': 'danger.fg',
310
+ 'fg.warning': 'warning.fg',
311
+ 'fg.success': 'success.fg',
312
+ 'fg.info': 'info.fg',
313
+ 'border.error': 'danger.border',
314
+ 'border.warning': 'warning.border',
315
+ 'border.success': 'success.border',
316
+ 'border.info': 'info.border',
317
+ };
318
+ for (const [path, target] of Object.entries(sameAs))
319
+ setPath(tree, path, { value: `{colors.${target}}` });
320
+ // Sunken page wash: neutral.1 in light, the canvas floor in dark (so cards
321
+ // on it still read as raised — the dark ramp is compressed).
322
+ setPath(tree, 'bg.sunken', {
323
+ value: { _light: '{colors.bg.subtle}', _dark: '{colors.bg.canvas}' },
324
+ });
325
+ // Category pairs (decorative — no status meaning).
326
+ for (const hue of SYSTEM_HUE_NAMES) {
327
+ setPath(tree, `category.${hue}.surface`, {
328
+ value: {
329
+ _light: `{colors.${hue}.surface}`,
330
+ _dark: `{colors.${hue}.surfaceDark}`,
331
+ },
332
+ });
333
+ setPath(tree, `category.${hue}.fg`, {
334
+ value: {
335
+ _light: `{colors.${hue}.ink}`,
336
+ _dark: `{colors.${hue}.inkDark}`,
337
+ },
338
+ });
339
+ }
340
+ // Deprecated 4.x names → 5.0 replacement (removed in 6.0).
341
+ for (const [oldName, newName] of Object.entries(deprecatedColorTokens.default.aliases))
342
+ setPath(tree, oldName, { value: `{colors.${newName}}` });
343
+ return tree;
344
+ }
345
+ /** BAZE semantic tokens (ink + sand). */
346
+ const semanticTokens = { colors: createSemanticColors() };
347
+ /** Deprecated 4.x semantic name → 5.0 replacement. */
348
+ const DEPRECATED_COLOR_TOKENS = deprecatedColorTokens.default.aliases;
776
349
 
350
+ exports.DEPRECATED_COLOR_TOKENS = DEPRECATED_COLOR_TOKENS;
351
+ exports.SYSTEM_HUE_NAMES = SYSTEM_HUE_NAMES;
777
352
  exports.colors = colors;
353
+ exports.createSemanticColors = createSemanticColors;
778
354
  exports.semanticTokens = semanticTokens;
779
355
  //# sourceMappingURL=colors.js.map