@mindlogic-ai/logician-ui 4.0.0-alpha.8 → 4.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1256) hide show
  1. package/USAGE.md +17 -0
  2. package/dist/components/Appear/Appear.d.ts +45 -0
  3. package/dist/components/Appear/Appear.d.ts.map +1 -0
  4. package/dist/components/Appear/Appear.js +61 -0
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  8. package/dist/components/Appear/Appear.styles.d.ts +18 -0
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  14. package/dist/components/Appear/Appear.types.d.ts +18 -0
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  16. package/dist/components/Appear/index.d.ts +3 -0
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  18. package/dist/components/Badge/Badge.d.ts +2 -15
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  118. package/dist/components/Card/Card.types.d.ts +20 -2
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  120. package/dist/components/Card/index.d.ts +1 -1
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  122. package/dist/components/Checkbox/Checkbox.styles.d.ts +16 -0
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  133. package/dist/components/Chip/Chip.d.ts +3 -16
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  143. package/dist/components/CodeTabs/CodeTabs.js +1 -0
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  147. package/dist/components/Collapsible/CollapsibleContent.d.ts.map +1 -1
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  152. package/dist/components/ColorMode/ColorModeToggle.d.ts.map +1 -1
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  183. package/dist/components/CopyableCode/CopyableCode.d.ts +6 -0
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@@ -0,0 +1,35 @@
1
+ import { ShakeProps } from './Shake.types';
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+ /**
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+ * Shakes once whenever `trigger` changes — the house "no, not that" gesture,
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+ * for a rejected answer, an invalid field, a refused action.
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+ *
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+ * The counterpart to `Pulse`, and the pair has to be kept apart: both replay on
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+ * a trigger, but a pulse draws the eye to something *good* that landed, and a
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+ * shake refuses. A shake used as emphasis reads as an error the reader then goes
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+ * looking for.
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+ *
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+ * Replays the same way `Pulse` does — two byte-identical keyframes alternating
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+ * by play count, because a CSS animation restarts when its name changes. The
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+ * DOM is left alone, which matters more here than anywhere: a shake fires on a
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+ * refusal, so the earlier `key`-driven replay took the keyboard focus of the
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+ * person who had just been told no. The first render never shakes.
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+ *
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+ * **Never let this be the only signal.** It is removed entirely under reduced
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+ * motion, so for some readers nothing happens at all; pair it with colour, an
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+ * icon, or copy that says the same thing.
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+ *
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+ * **Adds one `div` around `children`**, and layout props land on that wrapper
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+ * rather than on the child. Usually the same result — but the child is no longer
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+ * a *direct* child of what surrounds it, so animate the inner element instead of
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+ * wrapping when the parent needs its children directly: a `<tr>` needs `<td>`s,
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+ * and Ark parts (`Menu.List`, `Tree`) walk their own children for focus and
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+ * typeahead.
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+ *
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+ * ```tsx
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+ * <Shake trigger={attempts}>
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+ * <Input aria-invalid={invalid} />
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+ * </Shake>
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+ * ```
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+ */
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+ export declare const Shake: import("react").ForwardRefExoticComponent<ShakeProps & import("react").RefAttributes<HTMLDivElement>>;
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+ //# sourceMappingURL=Shake.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Shake.d.ts","sourceRoot":"","sources":["../../../src/components/Shake/Shake.tsx"],"names":[],"mappings":"AAMA,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAE3C;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA+BG;AACH,eAAO,MAAM,KAAK,uGAoCjB,CAAC"}
@@ -0,0 +1,61 @@
1
+ "use client";
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+ 'use strict';
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+
4
+ var jsxRuntime = require('react/jsx-runtime');
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+ var React = require('react');
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+ var react = require('@chakra-ui/react');
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+ var mergeCss = require('../../utils/mergeCss.js');
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+ var Shake_styles = require('./Shake.styles.js');
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+
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+ /**
11
+ * Shakes once whenever `trigger` changes — the house "no, not that" gesture,
12
+ * for a rejected answer, an invalid field, a refused action.
13
+ *
14
+ * The counterpart to `Pulse`, and the pair has to be kept apart: both replay on
15
+ * a trigger, but a pulse draws the eye to something *good* that landed, and a
16
+ * shake refuses. A shake used as emphasis reads as an error the reader then goes
17
+ * looking for.
18
+ *
19
+ * Replays the same way `Pulse` does — two byte-identical keyframes alternating
20
+ * by play count, because a CSS animation restarts when its name changes. The
21
+ * DOM is left alone, which matters more here than anywhere: a shake fires on a
22
+ * refusal, so the earlier `key`-driven replay took the keyboard focus of the
23
+ * person who had just been told no. The first render never shakes.
24
+ *
25
+ * **Never let this be the only signal.** It is removed entirely under reduced
26
+ * motion, so for some readers nothing happens at all; pair it with colour, an
27
+ * icon, or copy that says the same thing.
28
+ *
29
+ * **Adds one `div` around `children`**, and layout props land on that wrapper
30
+ * rather than on the child. Usually the same result — but the child is no longer
31
+ * a *direct* child of what surrounds it, so animate the inner element instead of
32
+ * wrapping when the parent needs its children directly: a `<tr>` needs `<td>`s,
33
+ * and Ark parts (`Menu.List`, `Tree`) walk their own children for focus and
34
+ * typeahead.
35
+ *
36
+ * ```tsx
37
+ * <Shake trigger={attempts}>
38
+ * <Input aria-invalid={invalid} />
39
+ * </Shake>
40
+ * ```
41
+ */
42
+ const Shake = React.forwardRef(({ trigger, distance, children, css, ...rest }, ref) => {
43
+ // A play counter rather than the trigger itself, so a value that returns to
44
+ // one it held before still fires — two rejections of the same answer are
45
+ // two events, and keying on the value would swallow the second.
46
+ const plays = React.useRef(0);
47
+ const previous = React.useRef(trigger);
48
+ if (previous.current !== trigger) {
49
+ previous.current = trigger;
50
+ plays.current += 1;
51
+ }
52
+ return (jsxRuntime.jsx(react.Box, { ref: ref, display: "inline-flex", ...rest, css: plays.current === 0
53
+ ? css
54
+ : mergeCss.mergeCss(Shake_styles.shakeX(plays.current), distance === undefined
55
+ ? undefined
56
+ : { '--shake-distance': `${distance}px` }, css), children: children }));
57
+ });
58
+ Shake.displayName = 'Shake';
59
+
60
+ exports.Shake = Shake;
61
+ //# sourceMappingURL=Shake.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Shake.js","sources":["../../../src/components/Shake/Shake.tsx"],"sourcesContent":[null],"names":["forwardRef","useRef","_jsx","Box","mergeCss","shakeX"],"mappings":";;;;;;;;;AAQA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA+BG;MACU,KAAK,GAAGA,gBAAU,CAC7B,CACE,EAAE,OAAO,EAAE,QAAQ,EAAE,QAAQ,EAAE,GAAG,EAAE,GAAG,IAAI,EAAc,EACzD,GAAkC,KAChC;;;;AAIF,IAAA,MAAM,KAAK,GAAGC,YAAM,CAAC,CAAC,CAAC;AACvB,IAAA,MAAM,QAAQ,GAAGA,YAAM,CAAC,OAAO,CAAC;AAChC,IAAA,IAAI,QAAQ,CAAC,OAAO,KAAK,OAAO,EAAE;AAChC,QAAA,QAAQ,CAAC,OAAO,GAAG,OAAO;AAC1B,QAAA,KAAK,CAAC,OAAO,IAAI,CAAC;IACpB;IAEA,QACEC,eAACC,SAAG,EAAA,EACF,GAAG,EAAE,GAAG,EACR,OAAO,EAAC,aAAa,EAAA,GACjB,IAAI,EACR,GAAG,EACD,KAAK,CAAC,OAAO,KAAK;AAChB,cAAE;AACF,cAAEC,iBAAQ,CACNC,mBAAM,CAAC,KAAK,CAAC,OAAO,CAAC,EACrB,QAAQ,KAAK;AACX,kBAAE;AACF,kBAAE,EAAE,kBAAkB,EAAE,GAAG,QAAQ,CAAA,EAAA,CAAI,EAAE,EAC3C,GAAG,CACJ,EAAA,QAAA,EAGN,QAAQ,EAAA,CACL;AAEV,CAAC;AAGH,KAAK,CAAC,WAAW,GAAG,OAAO;;;;"}
@@ -0,0 +1,59 @@
1
+ "use client";
2
+ import { jsx } from 'react/jsx-runtime';
3
+ import { forwardRef, useRef } from 'react';
4
+ import { Box } from '@chakra-ui/react';
5
+ import { mergeCss } from '../../utils/mergeCss.mjs';
6
+ import { shakeX } from './Shake.styles.mjs';
7
+
8
+ /**
9
+ * Shakes once whenever `trigger` changes — the house "no, not that" gesture,
10
+ * for a rejected answer, an invalid field, a refused action.
11
+ *
12
+ * The counterpart to `Pulse`, and the pair has to be kept apart: both replay on
13
+ * a trigger, but a pulse draws the eye to something *good* that landed, and a
14
+ * shake refuses. A shake used as emphasis reads as an error the reader then goes
15
+ * looking for.
16
+ *
17
+ * Replays the same way `Pulse` does — two byte-identical keyframes alternating
18
+ * by play count, because a CSS animation restarts when its name changes. The
19
+ * DOM is left alone, which matters more here than anywhere: a shake fires on a
20
+ * refusal, so the earlier `key`-driven replay took the keyboard focus of the
21
+ * person who had just been told no. The first render never shakes.
22
+ *
23
+ * **Never let this be the only signal.** It is removed entirely under reduced
24
+ * motion, so for some readers nothing happens at all; pair it with colour, an
25
+ * icon, or copy that says the same thing.
26
+ *
27
+ * **Adds one `div` around `children`**, and layout props land on that wrapper
28
+ * rather than on the child. Usually the same result — but the child is no longer
29
+ * a *direct* child of what surrounds it, so animate the inner element instead of
30
+ * wrapping when the parent needs its children directly: a `<tr>` needs `<td>`s,
31
+ * and Ark parts (`Menu.List`, `Tree`) walk their own children for focus and
32
+ * typeahead.
33
+ *
34
+ * ```tsx
35
+ * <Shake trigger={attempts}>
36
+ * <Input aria-invalid={invalid} />
37
+ * </Shake>
38
+ * ```
39
+ */
40
+ const Shake = forwardRef(({ trigger, distance, children, css, ...rest }, ref) => {
41
+ // A play counter rather than the trigger itself, so a value that returns to
42
+ // one it held before still fires — two rejections of the same answer are
43
+ // two events, and keying on the value would swallow the second.
44
+ const plays = useRef(0);
45
+ const previous = useRef(trigger);
46
+ if (previous.current !== trigger) {
47
+ previous.current = trigger;
48
+ plays.current += 1;
49
+ }
50
+ return (jsx(Box, { ref: ref, display: "inline-flex", ...rest, css: plays.current === 0
51
+ ? css
52
+ : mergeCss(shakeX(plays.current), distance === undefined
53
+ ? undefined
54
+ : { '--shake-distance': `${distance}px` }, css), children: children }));
55
+ });
56
+ Shake.displayName = 'Shake';
57
+
58
+ export { Shake };
59
+ //# sourceMappingURL=Shake.mjs.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Shake.mjs","sources":["../../../src/components/Shake/Shake.tsx"],"sourcesContent":[null],"names":["_jsx"],"mappings":";;;;;;;AAQA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA+BG;MACU,KAAK,GAAG,UAAU,CAC7B,CACE,EAAE,OAAO,EAAE,QAAQ,EAAE,QAAQ,EAAE,GAAG,EAAE,GAAG,IAAI,EAAc,EACzD,GAAkC,KAChC;;;;AAIF,IAAA,MAAM,KAAK,GAAG,MAAM,CAAC,CAAC,CAAC;AACvB,IAAA,MAAM,QAAQ,GAAG,MAAM,CAAC,OAAO,CAAC;AAChC,IAAA,IAAI,QAAQ,CAAC,OAAO,KAAK,OAAO,EAAE;AAChC,QAAA,QAAQ,CAAC,OAAO,GAAG,OAAO;AAC1B,QAAA,KAAK,CAAC,OAAO,IAAI,CAAC;IACpB;IAEA,QACEA,IAAC,GAAG,EAAA,EACF,GAAG,EAAE,GAAG,EACR,OAAO,EAAC,aAAa,EAAA,GACjB,IAAI,EACR,GAAG,EACD,KAAK,CAAC,OAAO,KAAK;AAChB,cAAE;AACF,cAAE,QAAQ,CACN,MAAM,CAAC,KAAK,CAAC,OAAO,CAAC,EACrB,QAAQ,KAAK;AACX,kBAAE;AACF,kBAAE,EAAE,kBAAkB,EAAE,GAAG,QAAQ,CAAA,EAAA,CAAI,EAAE,EAC3C,GAAG,CACJ,EAAA,QAAA,EAGN,QAAQ,EAAA,CACL;AAEV,CAAC;AAGH,KAAK,CAAC,WAAW,GAAG,OAAO;;;;"}
@@ -0,0 +1,24 @@
1
+ import type { SystemStyleObject } from '@chakra-ui/react';
2
+ /**
3
+ * The refusal gesture.
4
+ *
5
+ * `motion.base` rather than FactChat's literal 360ms — 60ms adrift and on the
6
+ * scale. Its own comment names the ceiling this has to stay under: past ~450ms
7
+ * a shake stops saying "no" and starts saying "broken".
8
+ *
9
+ * `standard`, deliberately not `overshoot`. Overshoot passes the target and
10
+ * comes back, which reads as bounce, and a bouncy refusal reads as playful.
11
+ * The decay is in the keyframe instead, where it settles *to* centre rather
12
+ * than through it.
13
+ *
14
+ * Removed entirely under reduced motion — and that is why a shake must never be
15
+ * the only signal. Pair it with colour, an icon, or copy that says the same
16
+ * thing, because for some readers this simply will not happen.
17
+ */
18
+ /**
19
+ * A function of the play count — see `pulsePop` for why. The stake is higher
20
+ * here: a shake fires on a refusal, so the remount the earlier version used to
21
+ * replay it would drop the keyboard focus of the person who just got told no.
22
+ */
23
+ export declare const shakeX: (play: number) => SystemStyleObject;
24
+ //# sourceMappingURL=Shake.styles.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Shake.styles.d.ts","sourceRoot":"","sources":["../../../src/components/Shake/Shake.styles.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,kBAAkB,CAAC;AAE1D;;;;;;;;;;;;;;;GAeG;AACH;;;;GAIG;AACH,eAAO,MAAM,MAAM,GAAI,MAAM,MAAM,KAAG,iBAOpC,CAAC"}
@@ -0,0 +1,35 @@
1
+ "use client";
2
+ 'use strict';
3
+
4
+ /**
5
+ * The refusal gesture.
6
+ *
7
+ * `motion.base` rather than FactChat's literal 360ms — 60ms adrift and on the
8
+ * scale. Its own comment names the ceiling this has to stay under: past ~450ms
9
+ * a shake stops saying "no" and starts saying "broken".
10
+ *
11
+ * `standard`, deliberately not `overshoot`. Overshoot passes the target and
12
+ * comes back, which reads as bounce, and a bouncy refusal reads as playful.
13
+ * The decay is in the keyframe instead, where it settles *to* centre rather
14
+ * than through it.
15
+ *
16
+ * Removed entirely under reduced motion — and that is why a shake must never be
17
+ * the only signal. Pair it with colour, an icon, or copy that says the same
18
+ * thing, because for some readers this simply will not happen.
19
+ */
20
+ /**
21
+ * A function of the play count — see `pulsePop` for why. The stake is higher
22
+ * here: a shake fires on a refusal, so the remount the earlier version used to
23
+ * replay it would drop the keyboard focus of the person who just got told no.
24
+ */
25
+ const shakeX = (play) => ({
26
+ animationName: play % 2 === 0 ? 'shake-x-alt' : 'shake-x',
27
+ animationDuration: 'motion.base',
28
+ animationTimingFunction: 'standard',
29
+ animationFillMode: 'both',
30
+ transformOrigin: 'center',
31
+ _motionReduce: { animationName: 'none' },
32
+ });
33
+
34
+ exports.shakeX = shakeX;
35
+ //# sourceMappingURL=Shake.styles.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Shake.styles.js","sources":["../../../src/components/Shake/Shake.styles.ts"],"sourcesContent":[null],"names":[],"mappings":";;;AAEA;;;;;;;;;;;;;;;AAeG;AACH;;;;AAIG;MACU,MAAM,GAAG,CAAC,IAAY,MAAyB;AAC1D,IAAA,aAAa,EAAE,IAAI,GAAG,CAAC,KAAK,CAAC,GAAG,aAAa,GAAG,SAAS;AACzD,IAAA,iBAAiB,EAAE,aAAa;AAChC,IAAA,uBAAuB,EAAE,UAAU;AACnC,IAAA,iBAAiB,EAAE,MAAM;AACzB,IAAA,eAAe,EAAE,QAAQ;AACzB,IAAA,aAAa,EAAE,EAAE,aAAa,EAAE,MAAM,EAAE;AACzC,CAAA;;;;"}
@@ -0,0 +1,33 @@
1
+ "use client";
2
+ /**
3
+ * The refusal gesture.
4
+ *
5
+ * `motion.base` rather than FactChat's literal 360ms — 60ms adrift and on the
6
+ * scale. Its own comment names the ceiling this has to stay under: past ~450ms
7
+ * a shake stops saying "no" and starts saying "broken".
8
+ *
9
+ * `standard`, deliberately not `overshoot`. Overshoot passes the target and
10
+ * comes back, which reads as bounce, and a bouncy refusal reads as playful.
11
+ * The decay is in the keyframe instead, where it settles *to* centre rather
12
+ * than through it.
13
+ *
14
+ * Removed entirely under reduced motion — and that is why a shake must never be
15
+ * the only signal. Pair it with colour, an icon, or copy that says the same
16
+ * thing, because for some readers this simply will not happen.
17
+ */
18
+ /**
19
+ * A function of the play count — see `pulsePop` for why. The stake is higher
20
+ * here: a shake fires on a refusal, so the remount the earlier version used to
21
+ * replay it would drop the keyboard focus of the person who just got told no.
22
+ */
23
+ const shakeX = (play) => ({
24
+ animationName: play % 2 === 0 ? 'shake-x-alt' : 'shake-x',
25
+ animationDuration: 'motion.base',
26
+ animationTimingFunction: 'standard',
27
+ animationFillMode: 'both',
28
+ transformOrigin: 'center',
29
+ _motionReduce: { animationName: 'none' },
30
+ });
31
+
32
+ export { shakeX };
33
+ //# sourceMappingURL=Shake.styles.mjs.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Shake.styles.mjs","sources":["../../../src/components/Shake/Shake.styles.ts"],"sourcesContent":[null],"names":[],"mappings":";AAEA;;;;;;;;;;;;;;;AAeG;AACH;;;;AAIG;MACU,MAAM,GAAG,CAAC,IAAY,MAAyB;AAC1D,IAAA,aAAa,EAAE,IAAI,GAAG,CAAC,KAAK,CAAC,GAAG,aAAa,GAAG,SAAS;AACzD,IAAA,iBAAiB,EAAE,aAAa;AAChC,IAAA,uBAAuB,EAAE,UAAU;AACnC,IAAA,iBAAiB,EAAE,MAAM;AACzB,IAAA,eAAe,EAAE,QAAQ;AACzB,IAAA,aAAa,EAAE,EAAE,aAAa,EAAE,MAAM,EAAE;AACzC,CAAA;;;;"}
@@ -0,0 +1,11 @@
1
+ import type { BoxProps } from '@chakra-ui/react';
2
+ export interface ShakeProps extends Omit<BoxProps, 'translate'> {
3
+ /**
4
+ * Change this to fire one shake. Any changing value works — an attempt
5
+ * counter, a verdict, a timestamp. The first render never shakes.
6
+ */
7
+ trigger: string | number;
8
+ /** Peak horizontal travel in px. Defaults to 6. */
9
+ distance?: number;
10
+ }
11
+ //# sourceMappingURL=Shake.types.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Shake.types.d.ts","sourceRoot":"","sources":["../../../src/components/Shake/Shake.types.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,kBAAkB,CAAC;AAEjD,MAAM,WAAW,UAAW,SAAQ,IAAI,CAAC,QAAQ,EAAE,WAAW,CAAC;IAC7D;;;OAGG;IACH,OAAO,EAAE,MAAM,GAAG,MAAM,CAAC;IACzB,mDAAmD;IACnD,QAAQ,CAAC,EAAE,MAAM,CAAC;CACnB"}
@@ -0,0 +1,3 @@
1
+ export { Shake } from './Shake';
2
+ export type { ShakeProps } from './Shake.types';
3
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/components/Shake/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AAChC,YAAY,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC"}
@@ -1 +1 @@
1
- {"version":3,"file":"Slider.d.ts","sourceRoot":"","sources":["../../../src/components/Slider/Slider.tsx"],"names":[],"mappings":"AAGA,OAAO,EAAE,WAAW,EAAE,MAAM,gBAAgB,CAAC;AAG7C;;;;;;;;GAQG;AACH,eAAO,MAAM,MAAM,wGAiClB,CAAC"}
1
+ {"version":3,"file":"Slider.d.ts","sourceRoot":"","sources":["../../../src/components/Slider/Slider.tsx"],"names":[],"mappings":"AAGA,OAAO,EAAE,WAAW,EAAE,MAAM,gBAAgB,CAAC;AAG7C;;;;;;;;GAQG;AACH,eAAO,MAAM,MAAM,wGAgDlB,CAAC"}
@@ -15,14 +15,14 @@ var SliderControl = require('./SliderControl/SliderControl.js');
15
15
  *
16
16
  * Automatically wraps children in SliderControl if not already wrapped.
17
17
  */
18
- const Slider = React.forwardRef(({ value, defaultValue, onValueChange, children, ...rest }, ref) => {
18
+ const Slider = React.forwardRef(({ value, defaultValue, onValueChange, ariaLabel, children, ...rest }, ref) => {
19
19
  // Check if children already contains SliderControl
20
20
  const hasSliderControl = React.Children.toArray(children).some((child) => React.isValidElement(child) &&
21
21
  (child.type === SliderControl.SliderControl ||
22
22
  child.type?.displayName === 'SliderControl'));
23
23
  // Wrap children in SliderControl if not already wrapped
24
24
  const wrappedChildren = hasSliderControl ? (children) : (jsxRuntime.jsx(SliderControl.SliderControl, { children: children }));
25
- return (jsxRuntime.jsx(react.Slider.Root, { isolation: "isolate", ref: ref, value: value, defaultValue: defaultValue, onValueChange: onValueChange, ...rest, children: wrappedChildren }));
25
+ return (jsxRuntime.jsxs(react.Slider.Root, { isolation: "isolate", ref: ref, value: value, defaultValue: defaultValue, onValueChange: onValueChange, ...rest, children: [ariaLabel && (jsxRuntime.jsx(react.Slider.Label, { srOnly: true, children: ariaLabel })), wrappedChildren] }));
26
26
  });
27
27
  Slider.displayName = 'Slider';
28
28
 
@@ -1 +1 @@
1
- {"version":3,"file":"Slider.js","sources":["../../../src/components/Slider/Slider.tsx"],"sourcesContent":[null],"names":["forwardRef","Children","isValidElement","SliderControl","_jsx","ChakraSlider"],"mappings":";;;;;;;;AAMA;;;;;;;;AAQG;MACU,MAAM,GAAGA,gBAAU,CAC9B,CACE,EAAE,KAAK,EAAE,YAAY,EAAE,aAAa,EAAE,QAAQ,EAAE,GAAG,IAAI,EAAe,EACtE,GAAkC,KAChC;;AAEF,IAAA,MAAM,gBAAgB,GAAGC,cAAQ,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC,IAAI,CACtD,CAAC,KAAK,KACJC,oBAAc,CAAC,KAAK,CAAC;AACrB,SAAC,KAAK,CAAC,IAAI,KAAKC,2BAAa;YAC1B,KAAK,CAAC,IAAY,EAAE,WAAW,KAAK,eAAe,CAAC,CAC1D;;AAGD,IAAA,MAAM,eAAe,GAAG,gBAAgB,IACtC,QAAQ,KAERC,cAAA,CAACD,2BAAa,cAAE,QAAQ,EAAA,CAAiB,CAC1C;AAED,IAAA,QACEC,cAAA,CAACC,YAAY,CAAC,IAAI,EAAA,EAChB,SAAS,EAAC,SAAS,EACnB,GAAG,EAAE,GAAG,EACR,KAAK,EAAE,KAAK,EACZ,YAAY,EAAE,YAAY,EAC1B,aAAa,EAAE,aAAa,EAAA,GACxB,IAAI,EAAA,QAAA,EAEP,eAAe,EAAA,CACE;AAExB,CAAC;AAGH,MAAM,CAAC,WAAW,GAAG,QAAQ;;;;"}
1
+ {"version":3,"file":"Slider.js","sources":["../../../src/components/Slider/Slider.tsx"],"sourcesContent":[null],"names":["forwardRef","Children","isValidElement","SliderControl","_jsx","_jsxs","ChakraSlider"],"mappings":";;;;;;;;AAMA;;;;;;;;AAQG;AACI,MAAM,MAAM,GAAGA,gBAAU,CAC9B,CACE,EACE,KAAK,EACL,YAAY,EACZ,aAAa,EACb,SAAS,EACT,QAAQ,EACR,GAAG,IAAI,EACK,EACd,GAAkC,KAChC;;AAEF,IAAA,MAAM,gBAAgB,GAAGC,cAAQ,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC,IAAI,CACtD,CAAC,KAAK,KACJC,oBAAc,CAAC,KAAK,CAAC;AACrB,SAAC,KAAK,CAAC,IAAI,KAAKC,2BAAa;YAC1B,KAAK,CAAC,IAAY,EAAE,WAAW,KAAK,eAAe,CAAC,CAC1D;;AAGD,IAAA,MAAM,eAAe,GAAG,gBAAgB,IACtC,QAAQ,KAERC,cAAA,CAACD,2BAAa,cAAE,QAAQ,EAAA,CAAiB,CAC1C;IAED,QACEE,gBAACC,YAAY,CAAC,IAAI,EAAA,EAChB,SAAS,EAAC,SAAS,EACnB,GAAG,EAAE,GAAG,EACR,KAAK,EAAE,KAAK,EACZ,YAAY,EAAE,YAAY,EAC1B,aAAa,EAAE,aAAa,KACxB,IAAI,EAAA,QAAA,EAAA,CAOP,SAAS,KACRF,eAACE,YAAY,CAAC,KAAK,EAAA,EAAC,MAAM,kBAAE,SAAS,EAAA,CAAsB,CAC5D,EACA,eAAe,CAAA,EAAA,CACE;AAExB,CAAC;AAGH,MAAM,CAAC,WAAW,GAAG,QAAQ;;;;"}
@@ -1,5 +1,5 @@
1
1
  "use client";
2
- import { jsx } from 'react/jsx-runtime';
2
+ import { jsx, jsxs } from 'react/jsx-runtime';
3
3
  import { forwardRef, Children, isValidElement } from 'react';
4
4
  import { Slider as Slider$1 } from '@chakra-ui/react';
5
5
  import { SliderControl } from './SliderControl/SliderControl.mjs';
@@ -13,14 +13,14 @@ import { SliderControl } from './SliderControl/SliderControl.mjs';
13
13
  *
14
14
  * Automatically wraps children in SliderControl if not already wrapped.
15
15
  */
16
- const Slider = forwardRef(({ value, defaultValue, onValueChange, children, ...rest }, ref) => {
16
+ const Slider = forwardRef(({ value, defaultValue, onValueChange, ariaLabel, children, ...rest }, ref) => {
17
17
  // Check if children already contains SliderControl
18
18
  const hasSliderControl = Children.toArray(children).some((child) => isValidElement(child) &&
19
19
  (child.type === SliderControl ||
20
20
  child.type?.displayName === 'SliderControl'));
21
21
  // Wrap children in SliderControl if not already wrapped
22
22
  const wrappedChildren = hasSliderControl ? (children) : (jsx(SliderControl, { children: children }));
23
- return (jsx(Slider$1.Root, { isolation: "isolate", ref: ref, value: value, defaultValue: defaultValue, onValueChange: onValueChange, ...rest, children: wrappedChildren }));
23
+ return (jsxs(Slider$1.Root, { isolation: "isolate", ref: ref, value: value, defaultValue: defaultValue, onValueChange: onValueChange, ...rest, children: [ariaLabel && (jsx(Slider$1.Label, { srOnly: true, children: ariaLabel })), wrappedChildren] }));
24
24
  });
25
25
  Slider.displayName = 'Slider';
26
26
 
@@ -1 +1 @@
1
- {"version":3,"file":"Slider.mjs","sources":["../../../src/components/Slider/Slider.tsx"],"sourcesContent":[null],"names":["_jsx","ChakraSlider"],"mappings":";;;;;;AAMA;;;;;;;;AAQG;MACU,MAAM,GAAG,UAAU,CAC9B,CACE,EAAE,KAAK,EAAE,YAAY,EAAE,aAAa,EAAE,QAAQ,EAAE,GAAG,IAAI,EAAe,EACtE,GAAkC,KAChC;;AAEF,IAAA,MAAM,gBAAgB,GAAG,QAAQ,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC,IAAI,CACtD,CAAC,KAAK,KACJ,cAAc,CAAC,KAAK,CAAC;AACrB,SAAC,KAAK,CAAC,IAAI,KAAK,aAAa;YAC1B,KAAK,CAAC,IAAY,EAAE,WAAW,KAAK,eAAe,CAAC,CAC1D;;AAGD,IAAA,MAAM,eAAe,GAAG,gBAAgB,IACtC,QAAQ,KAERA,GAAA,CAAC,aAAa,cAAE,QAAQ,EAAA,CAAiB,CAC1C;AAED,IAAA,QACEA,GAAA,CAACC,QAAY,CAAC,IAAI,EAAA,EAChB,SAAS,EAAC,SAAS,EACnB,GAAG,EAAE,GAAG,EACR,KAAK,EAAE,KAAK,EACZ,YAAY,EAAE,YAAY,EAC1B,aAAa,EAAE,aAAa,EAAA,GACxB,IAAI,EAAA,QAAA,EAEP,eAAe,EAAA,CACE;AAExB,CAAC;AAGH,MAAM,CAAC,WAAW,GAAG,QAAQ;;;;"}
1
+ {"version":3,"file":"Slider.mjs","sources":["../../../src/components/Slider/Slider.tsx"],"sourcesContent":[null],"names":["_jsx","_jsxs","ChakraSlider"],"mappings":";;;;;;AAMA;;;;;;;;AAQG;AACI,MAAM,MAAM,GAAG,UAAU,CAC9B,CACE,EACE,KAAK,EACL,YAAY,EACZ,aAAa,EACb,SAAS,EACT,QAAQ,EACR,GAAG,IAAI,EACK,EACd,GAAkC,KAChC;;AAEF,IAAA,MAAM,gBAAgB,GAAG,QAAQ,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC,IAAI,CACtD,CAAC,KAAK,KACJ,cAAc,CAAC,KAAK,CAAC;AACrB,SAAC,KAAK,CAAC,IAAI,KAAK,aAAa;YAC1B,KAAK,CAAC,IAAY,EAAE,WAAW,KAAK,eAAe,CAAC,CAC1D;;AAGD,IAAA,MAAM,eAAe,GAAG,gBAAgB,IACtC,QAAQ,KAERA,GAAA,CAAC,aAAa,cAAE,QAAQ,EAAA,CAAiB,CAC1C;IAED,QACEC,KAACC,QAAY,CAAC,IAAI,EAAA,EAChB,SAAS,EAAC,SAAS,EACnB,GAAG,EAAE,GAAG,EACR,KAAK,EAAE,KAAK,EACZ,YAAY,EAAE,YAAY,EAC1B,aAAa,EAAE,aAAa,KACxB,IAAI,EAAA,QAAA,EAAA,CAOP,SAAS,KACRF,IAACE,QAAY,CAAC,KAAK,EAAA,EAAC,MAAM,kBAAE,SAAS,EAAA,CAAsB,CAC5D,EACA,eAAe,CAAA,EAAA,CACE;AAExB,CAAC;AAGH,MAAM,CAAC,WAAW,GAAG,QAAQ;;;;"}
@@ -7,6 +7,21 @@ export interface SliderProps extends Omit<Slider.RootProps, 'value' | 'defaultVa
7
7
  defaultValue?: number[];
8
8
  /** Callback when slider value changes */
9
9
  onValueChange?: Slider.RootProps['onValueChange'];
10
+ /**
11
+ * Accessible name for the slider, when no visible `Slider.Label` is composed
12
+ * in — a seek bar next to a time display, a volume control beside a mute
13
+ * button.
14
+ *
15
+ * Without it the thumb has **no accessible name**: Zag points each thumb's
16
+ * `aria-labelledby` at a label part, and a composition that does not render
17
+ * one leaves that reference dangling — the control announces as a bare
18
+ * "slider" (KWCAG 2.1 5.3.4.1 레이블 제공, axe `aria-input-field-name`).
19
+ *
20
+ * Rendered as a visually hidden label rather than an `aria-label` array so it
21
+ * works the same whether the slider has one thumb or several, and so the name
22
+ * is in the server-rendered markup.
23
+ */
24
+ ariaLabel?: string;
10
25
  children?: ReactNode;
11
26
  }
12
27
  //# sourceMappingURL=Slider.types.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"Slider.types.d.ts","sourceRoot":"","sources":["../../../src/components/Slider/Slider.types.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,OAAO,CAAC;AAClC,OAAO,EAAE,MAAM,EAAE,MAAM,kBAAkB,CAAC;AAE1C,MAAM,WAAW,WAAY,SAAQ,IAAI,CACvC,MAAM,CAAC,SAAS,EAChB,OAAO,GAAG,cAAc,GAAG,eAAe,CAC3C;IACC,4BAA4B;IAC5B,KAAK,CAAC,EAAE,MAAM,EAAE,CAAC;IACjB,oCAAoC;IACpC,YAAY,CAAC,EAAE,MAAM,EAAE,CAAC;IACxB,yCAAyC;IACzC,aAAa,CAAC,EAAE,MAAM,CAAC,SAAS,CAAC,eAAe,CAAC,CAAC;IAClD,QAAQ,CAAC,EAAE,SAAS,CAAC;CACtB"}
1
+ {"version":3,"file":"Slider.types.d.ts","sourceRoot":"","sources":["../../../src/components/Slider/Slider.types.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,OAAO,CAAC;AAClC,OAAO,EAAE,MAAM,EAAE,MAAM,kBAAkB,CAAC;AAE1C,MAAM,WAAW,WAAY,SAAQ,IAAI,CACvC,MAAM,CAAC,SAAS,EAChB,OAAO,GAAG,cAAc,GAAG,eAAe,CAC3C;IACC,4BAA4B;IAC5B,KAAK,CAAC,EAAE,MAAM,EAAE,CAAC;IACjB,oCAAoC;IACpC,YAAY,CAAC,EAAE,MAAM,EAAE,CAAC;IACxB,yCAAyC;IACzC,aAAa,CAAC,EAAE,MAAM,CAAC,SAAS,CAAC,eAAe,CAAC,CAAC;IAClD;;;;;;;;;;;;;OAaG;IACH,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,QAAQ,CAAC,EAAE,SAAS,CAAC;CACtB"}
@@ -1 +1 @@
1
- {"version":3,"file":"Spinner.d.ts","sourceRoot":"","sources":["../../../src/components/Spinner/Spinner.tsx"],"names":[],"mappings":"AAKA,OAAO,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AAE/C,eAAO,MAAM,OAAO,yGAiBnB,CAAC"}
1
+ {"version":3,"file":"Spinner.d.ts","sourceRoot":"","sources":["../../../src/components/Spinner/Spinner.tsx"],"names":[],"mappings":"AAMA,OAAO,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AAE/C,eAAO,MAAM,OAAO,yGAuBnB,CAAC"}
@@ -5,15 +5,20 @@ var jsxRuntime = require('react/jsx-runtime');
5
5
  var React = require('react');
6
6
  var react = require('@chakra-ui/react');
7
7
  var mergeCss = require('../../utils/mergeCss.js');
8
+ var Spinner_styles = require('./Spinner.styles.js');
8
9
 
9
10
  const Spinner = React.forwardRef(({ css, ...rest }, ref) => {
10
- return (jsxRuntime.jsx(react.Spinner, { color: "primary.main", animationDuration: "0.65s", ref: ref, ...rest,
11
+ return (jsxRuntime.jsx(react.Spinner, { color: "primary.main", ref: ref, ...rest,
11
12
  // The track ring is the only non-animated affordance and can't take a
12
13
  // box outline (SVG-style track), so its color carries the contrast.
13
14
  // bg.muted (gray.100) is ~1.03:1 against the bg.sunken page wash
14
15
  // (gray.50) and vanishes there; bg.track (gray.300) reads on any
15
16
  // background and stays mode-aware.
16
- css: mergeCss.mergeCss({ '--spinner-track-color': 'colors.bg.track' }, css) }));
17
+ // Was a literal `animationDuration="0.65s"`. `spinAnimation` keeps that
18
+ // period exactly and adds the two things the literal could not say:
19
+ // `linear`, and a reduced-motion branch that slows the turn instead of
20
+ // stopping it.
21
+ css: mergeCss.mergeCss({ ...Spinner_styles.spinAnimation, '--spinner-track-color': 'colors.bg.track' }, css) }));
17
22
  });
18
23
  Spinner.displayName = 'Spinner';
19
24
 
@@ -1 +1 @@
1
- {"version":3,"file":"Spinner.js","sources":["../../../src/components/Spinner/Spinner.tsx"],"sourcesContent":[null],"names":["forwardRef","_jsx","ChakraSpinner","mergeCss"],"mappings":";;;;;;;;AAOO,MAAM,OAAO,GAAGA,gBAAU,CAC/B,CAAC,EAAE,GAAG,EAAE,GAAG,IAAI,EAAgB,EAAE,GAAkC,KAAI;AACrE,IAAA,QACEC,cAAA,CAACC,aAAa,EAAA,EACZ,KAAK,EAAC,cAAc,EACpB,iBAAiB,EAAC,OAAO,EACzB,GAAG,EAAE,GAAG,KACJ,IAAI;;;;;;AAMR,QAAA,GAAG,EAAEC,iBAAQ,CAAC,EAAE,uBAAuB,EAAE,iBAAiB,EAAE,EAAE,GAAG,CAAC,EAAA,CAClE;AAEN,CAAC;AAGH,OAAO,CAAC,WAAW,GAAG,SAAS;;;;"}
1
+ {"version":3,"file":"Spinner.js","sources":["../../../src/components/Spinner/Spinner.tsx"],"sourcesContent":[null],"names":["forwardRef","_jsx","ChakraSpinner","mergeCss","spinAnimation"],"mappings":";;;;;;;;;AAQO,MAAM,OAAO,GAAGA,gBAAU,CAC/B,CAAC,EAAE,GAAG,EAAE,GAAG,IAAI,EAAgB,EAAE,GAAkC,KAAI;AACrE,IAAA,QACEC,cAAA,CAACC,aAAa,EAAA,EACZ,KAAK,EAAC,cAAc,EACpB,GAAG,EAAE,GAAG,EAAA,GACJ,IAAI;;;;;;;;;;AAUR,QAAA,GAAG,EAAEC,iBAAQ,CACX,EAAE,GAAGC,4BAAa,EAAE,uBAAuB,EAAE,iBAAiB,EAAE,EAChE,GAAG,CACJ,EAAA,CACD;AAEN,CAAC;AAGH,OAAO,CAAC,WAAW,GAAG,SAAS;;;;"}
@@ -3,15 +3,20 @@ import { jsx } from 'react/jsx-runtime';
3
3
  import { forwardRef } from 'react';
4
4
  import { Spinner as Spinner$1 } from '@chakra-ui/react';
5
5
  import { mergeCss } from '../../utils/mergeCss.mjs';
6
+ import { spinAnimation } from './Spinner.styles.mjs';
6
7
 
7
8
  const Spinner = forwardRef(({ css, ...rest }, ref) => {
8
- return (jsx(Spinner$1, { color: "primary.main", animationDuration: "0.65s", ref: ref, ...rest,
9
+ return (jsx(Spinner$1, { color: "primary.main", ref: ref, ...rest,
9
10
  // The track ring is the only non-animated affordance and can't take a
10
11
  // box outline (SVG-style track), so its color carries the contrast.
11
12
  // bg.muted (gray.100) is ~1.03:1 against the bg.sunken page wash
12
13
  // (gray.50) and vanishes there; bg.track (gray.300) reads on any
13
14
  // background and stays mode-aware.
14
- css: mergeCss({ '--spinner-track-color': 'colors.bg.track' }, css) }));
15
+ // Was a literal `animationDuration="0.65s"`. `spinAnimation` keeps that
16
+ // period exactly and adds the two things the literal could not say:
17
+ // `linear`, and a reduced-motion branch that slows the turn instead of
18
+ // stopping it.
19
+ css: mergeCss({ ...spinAnimation, '--spinner-track-color': 'colors.bg.track' }, css) }));
15
20
  });
16
21
  Spinner.displayName = 'Spinner';
17
22
 
@@ -1 +1 @@
1
- {"version":3,"file":"Spinner.mjs","sources":["../../../src/components/Spinner/Spinner.tsx"],"sourcesContent":[null],"names":["_jsx","ChakraSpinner"],"mappings":";;;;;;AAOO,MAAM,OAAO,GAAG,UAAU,CAC/B,CAAC,EAAE,GAAG,EAAE,GAAG,IAAI,EAAgB,EAAE,GAAkC,KAAI;AACrE,IAAA,QACEA,GAAA,CAACC,SAAa,EAAA,EACZ,KAAK,EAAC,cAAc,EACpB,iBAAiB,EAAC,OAAO,EACzB,GAAG,EAAE,GAAG,KACJ,IAAI;;;;;;AAMR,QAAA,GAAG,EAAE,QAAQ,CAAC,EAAE,uBAAuB,EAAE,iBAAiB,EAAE,EAAE,GAAG,CAAC,EAAA,CAClE;AAEN,CAAC;AAGH,OAAO,CAAC,WAAW,GAAG,SAAS;;;;"}
1
+ {"version":3,"file":"Spinner.mjs","sources":["../../../src/components/Spinner/Spinner.tsx"],"sourcesContent":[null],"names":["_jsx","ChakraSpinner"],"mappings":";;;;;;;AAQO,MAAM,OAAO,GAAG,UAAU,CAC/B,CAAC,EAAE,GAAG,EAAE,GAAG,IAAI,EAAgB,EAAE,GAAkC,KAAI;AACrE,IAAA,QACEA,GAAA,CAACC,SAAa,EAAA,EACZ,KAAK,EAAC,cAAc,EACpB,GAAG,EAAE,GAAG,EAAA,GACJ,IAAI;;;;;;;;;;AAUR,QAAA,GAAG,EAAE,QAAQ,CACX,EAAE,GAAG,aAAa,EAAE,uBAAuB,EAAE,iBAAiB,EAAE,EAChE,GAAG,CACJ,EAAA,CACD;AAEN,CAAC;AAGH,OAAO,CAAC,WAAW,GAAG,SAAS;;;;"}
@@ -0,0 +1,23 @@
1
+ import type { SystemStyleObject } from '@chakra-ui/react';
2
+ /**
3
+ * The spinner's turn.
4
+ *
5
+ * Lives here rather than in `theme/animationStyles` because a rotation on a
6
+ * loop is this component's business and nothing else's — the shared vocabulary
7
+ * is for the intents more than one component reaches for. The tokens it reads
8
+ * (`motion.loop.*`) are still the global scale; it is the *composition* that is
9
+ * local.
10
+ *
11
+ * `linear`, and this is the one place where the curve is not a preference: an
12
+ * eased rotation decelerates into 360° and accelerates out of 0°, but those are
13
+ * the same position, so the eye sees a stutter once per turn. A loop that
14
+ * returns to its own start has no seam only if the rate is constant.
15
+ *
16
+ * Under reduced motion it keeps turning, at roughly a third of the speed.
17
+ * Reduced motion for a loop is not `duration: 0` — a finite transition can be
18
+ * zeroed because its end state survives, but a frozen spinner reads as a hung
19
+ * request rather than a working one, and it is the only thing on screen
20
+ * asserting the request is still alive. Slower is the concession.
21
+ */
22
+ export declare const spinAnimation: SystemStyleObject;
23
+ //# sourceMappingURL=Spinner.styles.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Spinner.styles.d.ts","sourceRoot":"","sources":["../../../src/components/Spinner/Spinner.styles.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,kBAAkB,CAAC;AAE1D;;;;;;;;;;;;;;;;;;;GAmBG;AACH,eAAO,MAAM,aAAa,EAAE,iBAS3B,CAAC"}
@@ -0,0 +1,36 @@
1
+ "use client";
2
+ 'use strict';
3
+
4
+ /**
5
+ * The spinner's turn.
6
+ *
7
+ * Lives here rather than in `theme/animationStyles` because a rotation on a
8
+ * loop is this component's business and nothing else's — the shared vocabulary
9
+ * is for the intents more than one component reaches for. The tokens it reads
10
+ * (`motion.loop.*`) are still the global scale; it is the *composition* that is
11
+ * local.
12
+ *
13
+ * `linear`, and this is the one place where the curve is not a preference: an
14
+ * eased rotation decelerates into 360° and accelerates out of 0°, but those are
15
+ * the same position, so the eye sees a stutter once per turn. A loop that
16
+ * returns to its own start has no seam only if the rate is constant.
17
+ *
18
+ * Under reduced motion it keeps turning, at roughly a third of the speed.
19
+ * Reduced motion for a loop is not `duration: 0` — a finite transition can be
20
+ * zeroed because its end state survives, but a frozen spinner reads as a hung
21
+ * request rather than a working one, and it is the only thing on screen
22
+ * asserting the request is still alive. Slower is the concession.
23
+ */
24
+ const spinAnimation = {
25
+ // Chakra's `spin` keyframe (0deg → 360deg) rather than one of ours: it is
26
+ // already exactly right, and redefining a keyframe we did not author would
27
+ // silently retime every Chakra component that reaches for it.
28
+ animationName: 'spin',
29
+ animationDuration: 'motion.loop.turn',
30
+ animationTimingFunction: 'linear',
31
+ animationIterationCount: 'infinite',
32
+ _motionReduce: { animationDuration: 'motion.loop.sweep' },
33
+ };
34
+
35
+ exports.spinAnimation = spinAnimation;
36
+ //# sourceMappingURL=Spinner.styles.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Spinner.styles.js","sources":["../../../src/components/Spinner/Spinner.styles.ts"],"sourcesContent":[null],"names":[],"mappings":";;;AAEA;;;;;;;;;;;;;;;;;;;AAmBG;AACI,MAAM,aAAa,GAAsB;;;;AAI9C,IAAA,aAAa,EAAE,MAAM;AACrB,IAAA,iBAAiB,EAAE,kBAAkB;AACrC,IAAA,uBAAuB,EAAE,QAAQ;AACjC,IAAA,uBAAuB,EAAE,UAAU;AACnC,IAAA,aAAa,EAAE,EAAE,iBAAiB,EAAE,mBAAmB,EAAE;;;;;"}
@@ -0,0 +1,34 @@
1
+ "use client";
2
+ /**
3
+ * The spinner's turn.
4
+ *
5
+ * Lives here rather than in `theme/animationStyles` because a rotation on a
6
+ * loop is this component's business and nothing else's — the shared vocabulary
7
+ * is for the intents more than one component reaches for. The tokens it reads
8
+ * (`motion.loop.*`) are still the global scale; it is the *composition* that is
9
+ * local.
10
+ *
11
+ * `linear`, and this is the one place where the curve is not a preference: an
12
+ * eased rotation decelerates into 360° and accelerates out of 0°, but those are
13
+ * the same position, so the eye sees a stutter once per turn. A loop that
14
+ * returns to its own start has no seam only if the rate is constant.
15
+ *
16
+ * Under reduced motion it keeps turning, at roughly a third of the speed.
17
+ * Reduced motion for a loop is not `duration: 0` — a finite transition can be
18
+ * zeroed because its end state survives, but a frozen spinner reads as a hung
19
+ * request rather than a working one, and it is the only thing on screen
20
+ * asserting the request is still alive. Slower is the concession.
21
+ */
22
+ const spinAnimation = {
23
+ // Chakra's `spin` keyframe (0deg → 360deg) rather than one of ours: it is
24
+ // already exactly right, and redefining a keyframe we did not author would
25
+ // silently retime every Chakra component that reaches for it.
26
+ animationName: 'spin',
27
+ animationDuration: 'motion.loop.turn',
28
+ animationTimingFunction: 'linear',
29
+ animationIterationCount: 'infinite',
30
+ _motionReduce: { animationDuration: 'motion.loop.sweep' },
31
+ };
32
+
33
+ export { spinAnimation };
34
+ //# sourceMappingURL=Spinner.styles.mjs.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Spinner.styles.mjs","sources":["../../../src/components/Spinner/Spinner.styles.ts"],"sourcesContent":[null],"names":[],"mappings":";AAEA;;;;;;;;;;;;;;;;;;;AAmBG;AACI,MAAM,aAAa,GAAsB;;;;AAI9C,IAAA,aAAa,EAAE,MAAM;AACrB,IAAA,iBAAiB,EAAE,kBAAkB;AACrC,IAAA,uBAAuB,EAAE,QAAQ;AACjC,IAAA,uBAAuB,EAAE,UAAU;AACnC,IAAA,aAAa,EAAE,EAAE,iBAAiB,EAAE,mBAAmB,EAAE;;;;;"}
@@ -0,0 +1,43 @@
1
+ import { SwapTransitionProps } from './SwapTransition.types';
2
+ /**
3
+ * Swaps one piece of content for another with a directional slide — the house
4
+ * gesture for moving between steps of a sequence, or between records in the
5
+ * same frame.
6
+ *
7
+ * The outgoing content leaves *against* the travel direction, so the pair reads
8
+ * as one movement rather than as two things passing each other.
9
+ *
10
+ * ## One element, and the children are yours
11
+ *
12
+ * Two rules this has to keep, both learned by breaking them:
13
+ *
14
+ * **It renders a single box.** Everything the caller passes lands on the element
15
+ * that actually animates, so a wrapper told to fill — `display="flex" flex={1}
16
+ * minH={0}`, the shape a full-height pane needs — still fills. An earlier
17
+ * version stacked the two states in a grid cell and put the children one level
18
+ * further in; the sizing props stopped reaching them, and a pane that should
19
+ * have filled its column collapsed to content height with the action bar riding
20
+ * up under it. The two states are mutually exclusive anyway — only ever one of
21
+ * them is on screen — so the cell they were sharing bought nothing.
22
+ *
23
+ * **It renders `children` directly, never a copy.** The same earlier version
24
+ * held the subtree in state and rendered that instead, refreshing it from an
25
+ * effect keyed on `transitionKey` — so content that changed *without* a new key
26
+ * never reached the screen. A radio that was picked stayed unpicked, and the
27
+ * interface read as dead. A component that stands between a caller and its own
28
+ * children has to be transparent to every render that is not a swap.
29
+ *
30
+ * What it does keep is one snapshot of the outgoing subtree, for as long as the
31
+ * exit takes. That is unavoidable without an animation library: React has
32
+ * already been told to render the new content, and the old content still has to
33
+ * leave. It is fifteen lines and one `setTimeout`, and it is the only reason
34
+ * `framer-motion` looked necessary for this file.
35
+ *
36
+ * ```tsx
37
+ * <SwapTransition transitionKey={step}>
38
+ * {STEPS[step]}
39
+ * </SwapTransition>
40
+ * ```
41
+ */
42
+ export declare const SwapTransition: import("react").ForwardRefExoticComponent<SwapTransitionProps & import("react").RefAttributes<HTMLDivElement>>;
43
+ //# sourceMappingURL=SwapTransition.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"SwapTransition.d.ts","sourceRoot":"","sources":["../../../src/components/SwapTransition/SwapTransition.tsx"],"names":[],"mappings":"AAaA,OAAO,EAAE,mBAAmB,EAAE,MAAM,wBAAwB,CAAC;AAE7D;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAuCG;AACH,eAAO,MAAM,cAAc,gHAwE1B,CAAC"}