@microsoft/1ds-post-js 3.1.6 → 3.1.10

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Files changed (60) hide show
  1. package/README.md +2 -1
  2. package/bundle/ms.post-3.1.10.gbl.js +3595 -0
  3. package/bundle/ms.post-3.1.10.gbl.js.map +1 -0
  4. package/bundle/ms.post-3.1.10.gbl.min.js +7 -0
  5. package/bundle/ms.post-3.1.10.gbl.min.js.map +1 -0
  6. package/bundle/ms.post-3.1.10.integrity.json +46 -0
  7. package/bundle/{ms.post-test.js → ms.post-3.1.10.js} +333 -163
  8. package/bundle/ms.post-3.1.10.js.map +1 -0
  9. package/bundle/ms.post-3.1.10.min.js +7 -0
  10. package/bundle/ms.post-3.1.10.min.js.map +1 -0
  11. package/bundle/{ms.post-3.1.6.gbl.js → ms.post.gbl.js} +332 -162
  12. package/bundle/ms.post.gbl.js.map +1 -0
  13. package/bundle/ms.post.gbl.min.js +7 -0
  14. package/bundle/ms.post.gbl.min.js.map +1 -0
  15. package/bundle/ms.post.integrity.json +46 -0
  16. package/bundle/{ms.post-3.1.6.js → ms.post.js} +333 -163
  17. package/bundle/ms.post.js.map +1 -0
  18. package/bundle/ms.post.min.js +7 -0
  19. package/bundle/ms.post.min.js.map +1 -0
  20. package/dist/ms.post.js +149 -89
  21. package/dist/ms.post.js.map +1 -1
  22. package/dist/ms.post.min.js +2 -2
  23. package/dist/ms.post.min.js.map +1 -1
  24. package/dist-esm/src/BatchNotificationActions.js +1 -1
  25. package/dist-esm/src/ClockSkewManager.js +1 -1
  26. package/dist-esm/src/Constants.d.ts +24 -0
  27. package/dist-esm/src/Constants.js +30 -0
  28. package/dist-esm/src/Constants.js.map +1 -0
  29. package/dist-esm/src/DataModels.d.ts +11 -2
  30. package/dist-esm/src/DataModels.js +1 -1
  31. package/dist-esm/src/EventBatch.d.ts +5 -2
  32. package/dist-esm/src/EventBatch.js +35 -15
  33. package/dist-esm/src/EventBatch.js.map +1 -1
  34. package/dist-esm/src/HttpManager.d.ts +1 -1
  35. package/dist-esm/src/HttpManager.js +121 -79
  36. package/dist-esm/src/HttpManager.js.map +1 -1
  37. package/dist-esm/src/Index.js +1 -1
  38. package/dist-esm/src/KillSwitch.js +1 -1
  39. package/dist-esm/src/PostChannel.js +10 -8
  40. package/dist-esm/src/PostChannel.js.map +1 -1
  41. package/dist-esm/src/RetryPolicy.js +1 -1
  42. package/dist-esm/src/Serializer.js +1 -1
  43. package/dist-esm/src/typings/XDomainRequest.js +1 -1
  44. package/package.json +3 -3
  45. package/src/Constants.ts +27 -0
  46. package/src/DataModels.ts +13 -3
  47. package/src/EventBatch.ts +47 -14
  48. package/src/HttpManager.ts +155 -85
  49. package/src/PostChannel.ts +9 -6
  50. package/bundle/ms.post-3.1.6.gbl.js.map +0 -1
  51. package/bundle/ms.post-3.1.6.gbl.min.js +0 -7
  52. package/bundle/ms.post-3.1.6.gbl.min.js.map +0 -1
  53. package/bundle/ms.post-3.1.6.integrity.json +0 -46
  54. package/bundle/ms.post-3.1.6.js.map +0 -1
  55. package/bundle/ms.post-3.1.6.min.js +0 -7
  56. package/bundle/ms.post-3.1.6.min.js.map +0 -1
  57. package/bundle/ms.post-test.integrity.json +0 -26
  58. package/bundle/ms.post-test.js.map +0 -1
  59. package/bundle/ms.post-test.min.js +0 -7
  60. package/bundle/ms.post-test.min.js.map +0 -1
@@ -1 +1 @@
1
- {"version":3,"file":"PostChannel.js.map","sources":["PostChannel.js"],"sourcesContent":["import { __extends } from \"tslib\";\r\n/**\r\n* PostManager.ts\r\n* @author Abhilash Panwar (abpanwar); Hector Hernandez (hectorh); Nev Wylie (newylie)\r\n* @copyright Microsoft 2018-2020\r\n*/\r\nimport { BaseTelemetryPlugin, EventLatency, EventsDiscardedReason, isValueAssigned, addPageUnloadEventListener, addPageHideEventListener, addPageShowEventListener, setProcessTelemetryTimings, isWindowObjectAvailable, arrForEach, LoggingSeverity, _ExtendedInternalMessageId, doPerf, objForEachKey, optimizeObject, isChromium, getWindow, } from \"@microsoft/1ds-core-js\";\r\nimport { RT_PROFILE, NRT_PROFILE, BE_PROFILE, } from \"./DataModels\";\r\nimport { EventBatch } from \"./EventBatch\";\r\nimport HttpManager from \"./HttpManager\";\r\nimport RetryPolicy from \"./RetryPolicy\";\r\nimport dynamicProto from \"@microsoft/dynamicproto-js\";\r\nvar FlushCheckTimer = 0.250; // This needs to be in seconds, so this is 250ms\r\nvar MaxNumberEventPerBatch = 500;\r\nvar EventsDroppedAtOneTime = 20;\r\nvar MaxSendAttempts = 6;\r\nvar MaxBackoffCount = 4;\r\nvar globalContext = isWindowObjectAvailable ? window : this;\r\nvar MaxConnections = 2;\r\nvar MaxRetries = 1;\r\nvar strEventsDiscarded = \"eventsDiscarded\";\r\nvar strOverrideInstrumentationKey = \"overrideInstrumentationKey\";\r\n/**\r\n * Class that manages adding events to inbound queues and batching of events\r\n * into requests.\r\n */\r\nvar PostChannel = /** @class */ (function (_super) {\r\n __extends(PostChannel, _super);\r\n function PostChannel() {\r\n var _this = _super.call(this) || this;\r\n _this.identifier = \"PostChannel\";\r\n _this.priority = 1011;\r\n _this.version = '3.1.6';\r\n var _config;\r\n var _isTeardownCalled = false;\r\n var _flushCallbackQueue = [];\r\n var _flushCallbackTimerId = null;\r\n var _paused = false;\r\n var _immediateQueueSize = 0;\r\n var _immediateQueueSizeLimit = 500;\r\n var _queueSize = 0;\r\n var _queueSizeLimit = 10000;\r\n var _profiles = {};\r\n var _currentProfile = RT_PROFILE;\r\n var _scheduledTimerId = null;\r\n var _immediateTimerId = null;\r\n var _currentBackoffCount = 0;\r\n var _timerCount = 0;\r\n var _xhrOverride;\r\n var _httpManager;\r\n var _batchQueues = {};\r\n var _autoFlushEventsLimit;\r\n // either MaxBatchSize * (1+ Max Connections) or _queueLimit / 6 (where 3 latency Queues [normal, realtime, cost deferred] * 2 [allow half full -- allow for retry])\r\n var _autoFlushBatchLimit;\r\n var _delayedBatchSendLatency = -1;\r\n var _delayedBatchReason;\r\n var _optimizeObject = true;\r\n var _isPageUnloadTriggered = false;\r\n dynamicProto(PostChannel, _this, function (_self, _base) {\r\n _initializeProfiles();\r\n _clearQueues();\r\n _setAutoLimits();\r\n _httpManager = new HttpManager(MaxNumberEventPerBatch, MaxConnections, MaxRetries, {\r\n requeue: _requeueEvents,\r\n send: _sendingEvent,\r\n sent: _eventsSentEvent,\r\n drop: _eventsDropped,\r\n rspFail: _eventsResponseFail,\r\n oth: _otherEvent\r\n });\r\n // Special internal method to allow the DebugPlugin to hook embedded objects\r\n _self[\"_getDbgPlgTargets\"] = function () {\r\n return [_httpManager];\r\n };\r\n _self.initialize = function (coreConfig, core, extensions) {\r\n doPerf(core, function () { return \"PostChannel:initialize\"; }, function () {\r\n var extendedCore = core;\r\n _base.initialize(coreConfig, core, extensions);\r\n _self.setInitialized(false);\r\n var ctx = _self._getTelCtx();\r\n coreConfig.extensionConfig[_self.identifier] = coreConfig.extensionConfig[_self.identifier] || {};\r\n _config = ctx.getExtCfg(_self.identifier);\r\n _self._setTimeoutOverride = _config.setTimeoutOverride ? _config.setTimeoutOverride : setTimeout.bind(globalContext);\r\n _self._clearTimeoutOverride = _config.clearTimeoutOverride ? _config.clearTimeoutOverride : clearTimeout.bind(globalContext);\r\n // Only try and use the optimizeObject() if this appears to be a chromium based browser and it has not been explicitly disabled\r\n _optimizeObject = !_config.disableOptimizeObj && isChromium();\r\n var existingGetWParamMethod = extendedCore.getWParam;\r\n extendedCore.getWParam = function () {\r\n var wparam = 0;\r\n if (_config.ignoreMc1Ms0CookieProcessing) {\r\n wparam = wparam | 2;\r\n }\r\n return wparam | existingGetWParamMethod();\r\n };\r\n if (_config.eventsLimitInMem > 0) {\r\n _queueSizeLimit = _config.eventsLimitInMem;\r\n }\r\n if (_config.immediateEventLimit > 0) {\r\n _immediateQueueSizeLimit = _config.immediateEventLimit;\r\n }\r\n if (_config.autoFlushEventsLimit > 0) {\r\n _autoFlushEventsLimit = _config.autoFlushEventsLimit;\r\n }\r\n _setAutoLimits();\r\n if (_config.httpXHROverride && _config.httpXHROverride.sendPOST) {\r\n _xhrOverride = _config.httpXHROverride;\r\n }\r\n if (isValueAssigned(coreConfig.anonCookieName)) {\r\n _httpManager.addQueryStringParameter(\"anoncknm\", coreConfig.anonCookieName);\r\n }\r\n _httpManager.sendHook = _config.payloadPreprocessor;\r\n _httpManager.sendListener = _config.payloadListener;\r\n // Override endpointUrl if provided in Post config\r\n var endpointUrl = _config.overrideEndpointUrl ? _config.overrideEndpointUrl : coreConfig.endpointUrl;\r\n _self._notificationManager = coreConfig.extensionConfig.NotificationManager;\r\n _httpManager.initialize(endpointUrl, _self.core, _self, _xhrOverride, _config);\r\n function _handleUnloadEvents(evt) {\r\n var theEvt = evt || getWindow().event; // IE 8 does not pass the event\r\n if (theEvt.type !== \"beforeunload\") {\r\n // Only set the unload trigger if not beforeunload event as beforeunload can be cancelled while the other events can't\r\n _isPageUnloadTriggered = true;\r\n _httpManager.setUnloading(_isPageUnloadTriggered);\r\n }\r\n _releaseAllQueues(2 /* SendBeacon */, 2 /* Unload */);\r\n }\r\n // When running in Web browsers try to send all telemetry if page is unloaded\r\n addPageUnloadEventListener(_handleUnloadEvents);\r\n addPageHideEventListener(_handleUnloadEvents);\r\n addPageShowEventListener(function (evt) {\r\n // Handle the page becoming visible again\r\n _isPageUnloadTriggered = false;\r\n _httpManager.setUnloading(_isPageUnloadTriggered);\r\n });\r\n _self.setInitialized(true);\r\n }, function () { return ({ coreConfig: coreConfig, core: core, extensions: extensions }); });\r\n };\r\n _self.processTelemetry = function (ev, itemCtx) {\r\n setProcessTelemetryTimings(ev, _self.identifier);\r\n itemCtx = _self._getTelCtx(itemCtx);\r\n // Get the channel instance from the current request/instance\r\n var channelConfig = itemCtx.getExtCfg(_self.identifier);\r\n // DisableTelemetry was defined in the config provided during initialization\r\n var disableTelemetry = !!_config.disableTelemetry;\r\n if (channelConfig) {\r\n // DisableTelemetry is defined in the config for this request/instance\r\n disableTelemetry = disableTelemetry || !!channelConfig.disableTelemetry;\r\n }\r\n var event = ev;\r\n if (!disableTelemetry && !_isTeardownCalled) {\r\n // Override iKey if provided in Post config if provided for during initialization\r\n if (_config[strOverrideInstrumentationKey]) {\r\n event.iKey = _config[strOverrideInstrumentationKey];\r\n }\r\n // Override iKey if provided in Post config if provided for this instance\r\n if (channelConfig && channelConfig[strOverrideInstrumentationKey]) {\r\n event.iKey = channelConfig[strOverrideInstrumentationKey];\r\n }\r\n _addEventToQueues(event, true);\r\n if (_isPageUnloadTriggered) {\r\n // Unload event has been received so we need to try and flush new events\r\n _releaseAllQueues(2 /* SendBeacon */, 2 /* Unload */);\r\n }\r\n else {\r\n _scheduleTimer();\r\n }\r\n }\r\n _self.processNext(event, itemCtx);\r\n };\r\n function _addEventToQueues(event, append) {\r\n // If send attempt field is undefined we should set it to 0.\r\n if (!event.sendAttempt) {\r\n event.sendAttempt = 0;\r\n }\r\n // Add default latency\r\n if (!event.latency) {\r\n event.latency = EventLatency.Normal;\r\n }\r\n // Remove extra AI properties if present\r\n if (event.ext && event.ext[\"trace\"]) {\r\n delete (event.ext[\"trace\"]);\r\n }\r\n if (event.ext && event.ext[\"user\"] && event.ext[\"user\"][\"id\"]) {\r\n delete (event.ext[\"user\"][\"id\"]);\r\n }\r\n // v8 performance optimization for iterating over the keys\r\n if (_optimizeObject) {\r\n event.ext = optimizeObject(event.ext);\r\n if (event.baseData) {\r\n event.baseData = optimizeObject(event.baseData);\r\n }\r\n if (event.data) {\r\n event.data = optimizeObject(event.data);\r\n }\r\n }\r\n if (event.sync) {\r\n // If the transmission is backed off then do not send synchronous events.\r\n // We will convert these events to Real time latency instead.\r\n if (_currentBackoffCount || _paused) {\r\n event.latency = EventLatency.RealTime;\r\n event.sync = false;\r\n }\r\n else {\r\n // Log the event synchronously\r\n if (_httpManager) {\r\n // v8 performance optimization for iterating over the keys\r\n if (_optimizeObject) {\r\n event = optimizeObject(event);\r\n }\r\n _httpManager.sendSynchronousBatch(EventBatch.create(event.iKey, [event]), event.sync === true ? 1 /* Synchronous */ : event.sync, 3 /* SyncEvent */);\r\n return;\r\n }\r\n }\r\n }\r\n var evtLatency = event.latency;\r\n var queueSize = _queueSize;\r\n var queueLimit = _queueSizeLimit;\r\n if (evtLatency === EventLatency.Immediate) {\r\n queueSize = _immediateQueueSize;\r\n queueLimit = _immediateQueueSizeLimit;\r\n }\r\n var eventDropped = false;\r\n // Only add the event if the queue isn't full or it's a direct event (which don't add to the queue sizes)\r\n if (queueSize < queueLimit) {\r\n eventDropped = !_addEventToProperQueue(event, append);\r\n }\r\n else {\r\n var dropLatency = EventLatency.Normal;\r\n var dropNumber = EventsDroppedAtOneTime;\r\n if (evtLatency === EventLatency.Immediate) {\r\n // Only drop other immediate events as they are not technically sharing the general queue\r\n dropLatency = EventLatency.Immediate;\r\n dropNumber = 1;\r\n }\r\n // Drop old event from lower or equal latency\r\n eventDropped = true;\r\n if (_dropEventWithLatencyOrLess(event.iKey, event.latency, dropLatency, dropNumber)) {\r\n eventDropped = !_addEventToProperQueue(event, append);\r\n }\r\n }\r\n if (eventDropped) {\r\n // Can't drop events from current queues because the all the slots are taken by queues that are being flushed.\r\n _notifyEvents(strEventsDiscarded, [event], EventsDiscardedReason.QueueFull);\r\n }\r\n }\r\n _self.setEventQueueLimits = function (eventLimit, autoFlushLimit) {\r\n _queueSizeLimit = eventLimit > 0 ? eventLimit : 10000;\r\n _autoFlushEventsLimit = autoFlushLimit > 0 ? autoFlushLimit : 0;\r\n _setAutoLimits();\r\n // We only do this check here as during normal event addition if the queue is > then events start getting dropped\r\n var doFlush = _queueSize > eventLimit;\r\n if (!doFlush && _autoFlushBatchLimit > 0) {\r\n // Check the auto flush max batch size\r\n for (var latency = EventLatency.Normal; !doFlush && latency <= EventLatency.RealTime; latency++) {\r\n var batchQueue = _batchQueues[latency];\r\n if (batchQueue && batchQueue.batches) {\r\n arrForEach(batchQueue.batches, function (theBatch) {\r\n if (theBatch && theBatch.count() >= _autoFlushBatchLimit) {\r\n // If any 1 batch is > than the limit then trigger an auto flush\r\n doFlush = true;\r\n }\r\n });\r\n }\r\n }\r\n }\r\n _performAutoFlush(true, doFlush);\r\n };\r\n _self.teardown = function () {\r\n _releaseAllQueues(2 /* SendBeacon */, 2 /* Unload */);\r\n _isTeardownCalled = true;\r\n _httpManager.teardown();\r\n };\r\n _self.pause = function () {\r\n _clearScheduledTimer();\r\n _paused = true;\r\n _httpManager.pause();\r\n };\r\n _self.resume = function () {\r\n _paused = false;\r\n _httpManager.resume();\r\n _scheduleTimer();\r\n };\r\n _self.addResponseHandler = function (responseHandler) {\r\n _httpManager._responseHandlers.push(responseHandler);\r\n };\r\n _self._loadTransmitProfiles = function (profiles) {\r\n _resetTransmitProfiles();\r\n objForEachKey(profiles, function (profileName, profileValue) {\r\n var profLen = profileValue.length;\r\n if (profLen >= 2) {\r\n var directValue = (profLen > 2 ? profileValue[2] : 0);\r\n profileValue.splice(0, profLen - 2);\r\n // Make sure if a higher latency is set to not send then don't send lower latency\r\n if (profileValue[1] < 0) {\r\n profileValue[0] = -1;\r\n }\r\n // Make sure each latency is multiple of the latency higher then it. If not a multiple\r\n // we round up so that it becomes a multiple.\r\n if (profileValue[1] > 0 && profileValue[0] > 0) {\r\n var timerMultiplier = profileValue[0] / profileValue[1];\r\n profileValue[0] = Math.ceil(timerMultiplier) * profileValue[1];\r\n }\r\n // Add back the direct profile timeout\r\n if (directValue >= 0 && profileValue[1] >= 0 && directValue > profileValue[1]) {\r\n // Make sure if it's not disabled (< 0) then make sure it's not larger than RealTime\r\n directValue = profileValue[1];\r\n }\r\n profileValue.push(directValue);\r\n _profiles[profileName] = profileValue;\r\n }\r\n });\r\n };\r\n _self.flush = function (async, callback, sendReason) {\r\n if (async === void 0) { async = true; }\r\n if (!_paused) {\r\n // Clear the normal schedule timer as we are going to try and flush ASAP\r\n _clearScheduledTimer();\r\n sendReason = sendReason || 1 /* ManualFlush */;\r\n if (async) {\r\n // Move all queued events to the HttpManager\r\n _queueBatches(EventLatency.Normal, 0 /* Batched */, sendReason);\r\n // All events (should) have been queue -- lets just make sure the queue counts are correct to avoid queue exhaustion (previous bug #9685112)\r\n _resetQueueCounts();\r\n if (_flushCallbackTimerId == null) {\r\n _flushCallbackTimerId = _createTimer(function () {\r\n _flushImpl(callback, sendReason);\r\n }, 0);\r\n }\r\n else {\r\n // Even if null (no callback) this will ensure after the flushImpl finishes waiting\r\n // for a completely idle connection it will attempt to re-flush any queued events on the next cycle\r\n _flushCallbackQueue.push(callback);\r\n }\r\n }\r\n else {\r\n // Now cause all queued events to be sent synchronously\r\n _sendEventsForLatencyAndAbove(EventLatency.Normal, 1 /* Synchronous */, sendReason);\r\n if (callback !== null && callback !== undefined) {\r\n callback();\r\n }\r\n }\r\n }\r\n };\r\n _self.setMsaAuthTicket = function (ticket) {\r\n _httpManager.addHeader(\"AuthMsaDeviceTicket\", ticket);\r\n };\r\n _self.hasEvents = _hasEvents;\r\n _self._setTransmitProfile = function (profileName) {\r\n if (_currentProfile !== profileName && _profiles[profileName] !== undefined) {\r\n _clearScheduledTimer();\r\n _currentProfile = profileName;\r\n _scheduleTimer();\r\n }\r\n };\r\n /**\r\n * Batch and send events currently in the queue for the given latency.\r\n * @param latency - Latency for which to send events.\r\n */\r\n function _sendEventsForLatencyAndAbove(latency, sendType, sendReason) {\r\n var queued = _queueBatches(latency, sendType, sendReason);\r\n // Always trigger the request as while the post channel may not have queued additional events, the httpManager may already have waiting events\r\n _httpManager.sendQueuedRequests(sendType, sendReason);\r\n return queued;\r\n }\r\n function _hasEvents() {\r\n return _queueSize > 0;\r\n }\r\n /**\r\n * Try to schedule the timer after which events will be sent. If there are\r\n * no events to be sent, or there is already a timer scheduled, or the\r\n * http manager doesn't have any idle connections this method is no-op.\r\n */\r\n function _scheduleTimer() {\r\n // If we had previously attempted to send requests, but the http manager didn't have any idle connections then the requests where delayed\r\n // so try and requeue then again now\r\n if (_delayedBatchSendLatency >= 0 && _queueBatches(_delayedBatchSendLatency, 0 /* Batched */, _delayedBatchReason)) {\r\n _httpManager.sendQueuedRequests(0 /* Batched */, _delayedBatchReason);\r\n }\r\n if (_immediateQueueSize > 0 && !_immediateTimerId && !_paused) {\r\n // During initialization _profiles enforce that the direct [2] is less than real time [1] timer value\r\n // If the immediateTimeout is disabled the immediate events will be sent with Real Time events\r\n var immediateTimeOut = _profiles[_currentProfile][2];\r\n if (immediateTimeOut >= 0) {\r\n _immediateTimerId = _createTimer(function () {\r\n _immediateTimerId = null;\r\n // Only try to send direct events\r\n _sendEventsForLatencyAndAbove(EventLatency.Immediate, 0 /* Batched */, 1 /* NormalSchedule */);\r\n _scheduleTimer();\r\n }, immediateTimeOut);\r\n }\r\n }\r\n // During initialization the _profiles enforce that the normal [0] is a multiple of the real time [1] timer value\r\n var timeOut = _profiles[_currentProfile][1];\r\n if (!_scheduledTimerId && !_flushCallbackTimerId && timeOut >= 0 && !_paused) {\r\n if (_hasEvents()) {\r\n _scheduledTimerId = _createTimer(function () {\r\n _scheduledTimerId = null;\r\n _sendEventsForLatencyAndAbove(_timerCount === 0 ? EventLatency.RealTime : EventLatency.Normal, 0 /* Batched */, 1 /* NormalSchedule */);\r\n // Increment the count for next cycle\r\n _timerCount++;\r\n _timerCount %= 2;\r\n _scheduleTimer();\r\n }, timeOut);\r\n }\r\n else {\r\n _timerCount = 0;\r\n }\r\n }\r\n }\r\n _self._backOffTransmission = function () {\r\n if (_currentBackoffCount < MaxBackoffCount) {\r\n _currentBackoffCount++;\r\n _clearScheduledTimer();\r\n _scheduleTimer();\r\n }\r\n };\r\n _self._clearBackOff = function () {\r\n if (_currentBackoffCount) {\r\n _currentBackoffCount = 0;\r\n _clearScheduledTimer();\r\n _scheduleTimer();\r\n }\r\n };\r\n function _createTimer(theTimerFunc, timeOut) {\r\n // If the transmission is backed off make the timer at least 1 sec to allow for back off.\r\n if (timeOut === 0 && _currentBackoffCount) {\r\n timeOut = 1;\r\n }\r\n var timerMultiplier = 1000;\r\n if (_currentBackoffCount) {\r\n timerMultiplier = RetryPolicy.getMillisToBackoffForRetry(_currentBackoffCount - 1);\r\n }\r\n return _self._setTimeoutOverride(theTimerFunc, timeOut * timerMultiplier);\r\n }\r\n function _clearScheduledTimer() {\r\n if (_scheduledTimerId !== null) {\r\n _self._clearTimeoutOverride(_scheduledTimerId);\r\n _scheduledTimerId = null;\r\n _timerCount = 0;\r\n }\r\n }\r\n // Try to send all queued events using beacons if available\r\n function _releaseAllQueues(sendType, sendReason) {\r\n _clearScheduledTimer();\r\n // Cancel all flush callbacks\r\n if (_flushCallbackTimerId) {\r\n _self._clearTimeoutOverride(_flushCallbackTimerId);\r\n _flushCallbackTimerId = null;\r\n }\r\n if (!_paused) {\r\n // Queue all the remaining requests to be sent. The requests will be sent using HTML5 Beacons if they are available.\r\n _sendEventsForLatencyAndAbove(EventLatency.Normal, sendType, sendReason);\r\n }\r\n }\r\n /**\r\n * Add empty queues for all latencies in the inbound queues map. This is called\r\n * when Transmission Manager is being flushed. This ensures that new events added\r\n * after flush are stored separately till we flush the current events.\r\n */\r\n function _clearQueues() {\r\n _batchQueues[EventLatency.Immediate] = {\r\n batches: [],\r\n iKeyMap: {}\r\n };\r\n _batchQueues[EventLatency.RealTime] = {\r\n batches: [],\r\n iKeyMap: {}\r\n };\r\n _batchQueues[EventLatency.CostDeferred] = {\r\n batches: [],\r\n iKeyMap: {}\r\n };\r\n _batchQueues[EventLatency.Normal] = {\r\n batches: [],\r\n iKeyMap: {}\r\n };\r\n }\r\n function _getEventBatch(iKey, latency, create) {\r\n var batchQueue = _batchQueues[latency];\r\n if (!batchQueue) {\r\n latency = EventLatency.Normal;\r\n batchQueue = _batchQueues[latency];\r\n }\r\n var eventBatch = batchQueue.iKeyMap[iKey];\r\n if (!eventBatch && create) {\r\n eventBatch = EventBatch.create(iKey);\r\n batchQueue.batches.push(eventBatch);\r\n batchQueue.iKeyMap[iKey] = eventBatch;\r\n }\r\n return eventBatch;\r\n }\r\n function _performAutoFlush(isAsync, doFlush) {\r\n // Only perform the auto flush check if the httpManager has an idle connection and we are not in a backoff situation\r\n if (_httpManager.canSendRequest() && !_currentBackoffCount) {\r\n if (_autoFlushEventsLimit > 0 && _queueSize > _autoFlushEventsLimit) {\r\n // Force flushing\r\n doFlush = true;\r\n }\r\n if (doFlush && _flushCallbackTimerId == null) {\r\n // Auto flush the queue\r\n _self.flush(isAsync, null, 20 /* MaxQueuedEvents */);\r\n }\r\n }\r\n }\r\n function _addEventToProperQueue(event, append) {\r\n // v8 performance optimization for iterating over the keys\r\n if (_optimizeObject) {\r\n event = optimizeObject(event);\r\n }\r\n var latency = event.latency;\r\n var eventBatch = _getEventBatch(event.iKey, latency, true);\r\n if (eventBatch.addEvents([event], append)) {\r\n if (latency !== EventLatency.Immediate) {\r\n _queueSize++;\r\n // Check for auto flushing based on total events in the queue, but not for requeued or retry events\r\n if (append && event.sendAttempt === 0) {\r\n // Force the flushing of the batch if the batch (specific iKey / latency combination) reaches it's auto flush limit\r\n _performAutoFlush(!event.sync, _autoFlushBatchLimit > 0 && eventBatch.count() >= _autoFlushBatchLimit);\r\n }\r\n }\r\n else {\r\n // Direct events don't need auto flushing as they are scheduled (by default) for immediate delivery\r\n _immediateQueueSize++;\r\n }\r\n return true;\r\n }\r\n return false;\r\n }\r\n function _dropEventWithLatencyOrLess(iKey, latency, currentLatency, dropNumber) {\r\n while (currentLatency <= latency) {\r\n var eventBatch = _getEventBatch(iKey, latency, true);\r\n if (eventBatch && eventBatch.count() > 0) {\r\n // Dropped oldest events from lowest possible latency\r\n var droppedEvents = eventBatch.split(0, dropNumber);\r\n var droppedCount = droppedEvents.count();\r\n if (droppedCount > 0) {\r\n if (currentLatency === EventLatency.Immediate) {\r\n _immediateQueueSize -= droppedCount;\r\n }\r\n else {\r\n _queueSize -= droppedCount;\r\n }\r\n _notifyBatchEvents(strEventsDiscarded, [droppedEvents], EventsDiscardedReason.QueueFull);\r\n return true;\r\n }\r\n }\r\n currentLatency++;\r\n }\r\n // Unable to drop any events -- lets just make sure the queue counts are correct to avoid exhaustion\r\n _resetQueueCounts();\r\n return false;\r\n }\r\n /**\r\n * Internal helper to reset the queue counts, used as a backstop to avoid future queue exhaustion errors\r\n * that might occur because of counting issues.\r\n */\r\n function _resetQueueCounts() {\r\n var immediateQueue = 0;\r\n var normalQueue = 0;\r\n var _loop_1 = function (latency) {\r\n var batchQueue = _batchQueues[latency];\r\n if (batchQueue && batchQueue.batches) {\r\n arrForEach(batchQueue.batches, function (theBatch) {\r\n if (latency === EventLatency.Immediate) {\r\n immediateQueue += theBatch.count();\r\n }\r\n else {\r\n normalQueue += theBatch.count();\r\n }\r\n });\r\n }\r\n };\r\n for (var latency = EventLatency.Normal; latency <= EventLatency.Immediate; latency++) {\r\n _loop_1(latency);\r\n }\r\n _queueSize = normalQueue;\r\n _immediateQueueSize = immediateQueue;\r\n }\r\n function _queueBatches(latency, sendType, sendReason) {\r\n var eventsQueued = false;\r\n var isAsync = sendType === 0 /* Batched */;\r\n // Only queue batches (to the HttpManager) if this is a sync request or the httpManager has an idle connection\r\n // Thus keeping the events within the PostChannel until the HttpManager has a connection available\r\n // This is so we can drop \"old\" events if the queue is getting full because we can't successfully send events\r\n if (!isAsync || _httpManager.canSendRequest()) {\r\n doPerf(_self.core, function () { return \"PostChannel._queueBatches\"; }, function () {\r\n var droppedEvents = [];\r\n var latencyToProcess = EventLatency.Immediate;\r\n while (latencyToProcess >= latency) {\r\n var batchQueue = _batchQueues[latencyToProcess];\r\n if (batchQueue && batchQueue.batches && batchQueue.batches.length > 0) {\r\n arrForEach(batchQueue.batches, function (theBatch) {\r\n // Add the batch to the http manager to send the requests\r\n if (!_httpManager.addBatch(theBatch)) {\r\n // The events from this iKey are being dropped (killed)\r\n droppedEvents = droppedEvents.concat(theBatch.events());\r\n }\r\n else {\r\n eventsQueued = eventsQueued || (theBatch && theBatch.count() > 0);\r\n }\r\n if (latencyToProcess === EventLatency.Immediate) {\r\n _immediateQueueSize -= theBatch.count();\r\n }\r\n else {\r\n _queueSize -= theBatch.count();\r\n }\r\n });\r\n // Remove all batches from this Queue\r\n batchQueue.batches = [];\r\n batchQueue.iKeyMap = {};\r\n }\r\n latencyToProcess--;\r\n }\r\n if (droppedEvents.length > 0) {\r\n _notifyEvents(strEventsDiscarded, droppedEvents, EventsDiscardedReason.KillSwitch);\r\n }\r\n if (eventsQueued && _delayedBatchSendLatency >= latency) {\r\n // We have queued events at the same level as the delayed values so clear the setting\r\n _delayedBatchSendLatency = -1;\r\n _delayedBatchReason = 0 /* Undefined */;\r\n }\r\n }, function () { return ({ latency: latency, sendType: sendType, sendReason: sendReason }); }, !isAsync);\r\n }\r\n else {\r\n // remember the min latency so that we can re-trigger later\r\n _delayedBatchSendLatency = _delayedBatchSendLatency >= 0 ? Math.min(_delayedBatchSendLatency, latency) : latency;\r\n _delayedBatchReason = Math.max(_delayedBatchReason, sendReason);\r\n }\r\n return eventsQueued;\r\n }\r\n /**\r\n * This is the callback method is called as part of the manual flushing process.\r\n * @param callback\r\n * @param sendReason\r\n */\r\n function _flushImpl(callback, sendReason) {\r\n // Add any additional queued events and cause all queued events to be sent asynchronously\r\n _sendEventsForLatencyAndAbove(EventLatency.Normal, 0 /* Batched */, sendReason);\r\n _waitForIdleManager(function () {\r\n // Only called AFTER the httpManager does not have any outstanding requests\r\n if (callback) {\r\n callback();\r\n }\r\n if (_flushCallbackQueue.length > 0) {\r\n _flushCallbackTimerId = _createTimer(function () { return _flushImpl(_flushCallbackQueue.shift(), sendReason); }, 0);\r\n }\r\n else {\r\n // No more flush requests\r\n _flushCallbackTimerId = null;\r\n if (_hasEvents()) {\r\n // We still have events, so restart the normal timer schedule\r\n _scheduleTimer();\r\n }\r\n }\r\n });\r\n }\r\n function _waitForIdleManager(callback) {\r\n if (_httpManager.isCompletelyIdle()) {\r\n callback();\r\n }\r\n else {\r\n _flushCallbackTimerId = _createTimer(function () {\r\n _waitForIdleManager(callback);\r\n }, FlushCheckTimer);\r\n }\r\n }\r\n /**\r\n * Resets the transmit profiles to the default profiles of Real Time, Near Real Time\r\n * and Best Effort. This removes all the custom profiles that were loaded.\r\n */\r\n function _resetTransmitProfiles() {\r\n _clearScheduledTimer();\r\n _initializeProfiles();\r\n _currentProfile = RT_PROFILE;\r\n _scheduleTimer();\r\n }\r\n function _initializeProfiles() {\r\n _profiles = {};\r\n _profiles[RT_PROFILE] = [2, 1, 0];\r\n _profiles[NRT_PROFILE] = [6, 3, 0];\r\n _profiles[BE_PROFILE] = [18, 9, 0];\r\n }\r\n /**\r\n * The notification handler for requeue events\r\n * @ignore\r\n */\r\n function _requeueEvents(batches, reason) {\r\n var droppedEvents = [];\r\n arrForEach(batches, function (theBatch) {\r\n if (theBatch && theBatch.count() > 0) {\r\n arrForEach(theBatch.events(), function (theEvent) {\r\n if (theEvent) {\r\n // Check if the request being added back is for a sync event in which case mark it no longer a sync event\r\n if (theEvent.sync) {\r\n theEvent.latency = EventLatency.Immediate;\r\n theEvent.sync = false;\r\n }\r\n if (theEvent.sendAttempt < MaxSendAttempts) {\r\n // Reset the event timings\r\n setProcessTelemetryTimings(theEvent, _self.identifier);\r\n _addEventToQueues(theEvent, false);\r\n }\r\n else {\r\n droppedEvents.push(theEvent);\r\n }\r\n }\r\n });\r\n }\r\n });\r\n if (droppedEvents.length > 0) {\r\n _notifyEvents(strEventsDiscarded, droppedEvents, EventsDiscardedReason.NonRetryableStatus);\r\n }\r\n if (_isPageUnloadTriggered) {\r\n // Unload event has been received so we need to try and flush new events\r\n _releaseAllQueues(2 /* SendBeacon */, 2 /* Unload */);\r\n }\r\n }\r\n function _callNotification(evtName, theArgs) {\r\n var manager = (_self._notificationManager || {});\r\n var notifyFunc = manager[evtName];\r\n if (notifyFunc) {\r\n try {\r\n notifyFunc.apply(manager, theArgs);\r\n }\r\n catch (e) {\r\n _self.diagLog().throwInternal(LoggingSeverity.CRITICAL, _ExtendedInternalMessageId.NotificationException, evtName + \" notification failed: \" + e);\r\n }\r\n }\r\n }\r\n function _notifyEvents(evtName, theEvents) {\r\n var extraArgs = [];\r\n for (var _i = 2; _i < arguments.length; _i++) {\r\n extraArgs[_i - 2] = arguments[_i];\r\n }\r\n if (theEvents && theEvents.length > 0) {\r\n _callNotification(evtName, [theEvents].concat(extraArgs));\r\n }\r\n }\r\n function _notifyBatchEvents(evtName, batches) {\r\n var extraArgs = [];\r\n for (var _i = 2; _i < arguments.length; _i++) {\r\n extraArgs[_i - 2] = arguments[_i];\r\n }\r\n if (batches && batches.length > 0) {\r\n arrForEach(batches, function (theBatch) {\r\n if (theBatch && theBatch.count() > 0) {\r\n _callNotification(evtName, [theBatch.events()].concat(extraArgs));\r\n }\r\n });\r\n }\r\n }\r\n /**\r\n * The notification handler for when batches are about to be sent\r\n * @ignore\r\n */\r\n function _sendingEvent(batches, reason, isSyncRequest) {\r\n if (batches && batches.length > 0) {\r\n _callNotification(\"eventsSendRequest\", [(reason >= 1000 /* SendingUndefined */ && reason <= 1999 /* SendingEventMax */ ?\r\n reason - 1000 /* SendingUndefined */ :\r\n 0 /* Undefined */), isSyncRequest !== true]);\r\n }\r\n }\r\n /**\r\n * This event represents that a batch of events have been successfully sent and a response received\r\n * @param batches The notification handler for when the batches have been successfully sent\r\n * @param reason For this event the reason will always be EventBatchNotificationReason.Complete\r\n */\r\n function _eventsSentEvent(batches, reason) {\r\n _notifyBatchEvents(\"eventsSent\", batches, reason);\r\n // Try and schedule the processing timer if we have events\r\n _scheduleTimer();\r\n }\r\n function _eventsDropped(batches, reason) {\r\n _notifyBatchEvents(strEventsDiscarded, batches, (reason >= 8000 /* EventsDropped */ && reason <= 8999 /* EventsDroppedMax */ ?\r\n reason - 8000 /* EventsDropped */ :\r\n EventsDiscardedReason.Unknown));\r\n }\r\n function _eventsResponseFail(batches) {\r\n _notifyBatchEvents(strEventsDiscarded, batches, EventsDiscardedReason.NonRetryableStatus);\r\n // Try and schedule the processing timer if we have events\r\n _scheduleTimer();\r\n }\r\n function _otherEvent(batches, reason) {\r\n _notifyBatchEvents(strEventsDiscarded, batches, EventsDiscardedReason.Unknown);\r\n // Try and schedule the processing timer if we have events\r\n _scheduleTimer();\r\n }\r\n function _setAutoLimits() {\r\n if (!_config || !_config.disableAutoBatchFlushLimit) {\r\n _autoFlushBatchLimit = Math.max(MaxNumberEventPerBatch * (MaxConnections + 1), _queueSizeLimit / 6);\r\n }\r\n else {\r\n _autoFlushBatchLimit = 0;\r\n }\r\n }\r\n });\r\n return _this;\r\n }\r\n /**\r\n * Start the queue manager to batch and send events via post.\r\n * @param config - The core configuration.\r\n */\r\n PostChannel.prototype.initialize = function (coreConfig, core, extensions) {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Add an event to the appropriate inbound queue based on its latency.\r\n * @param ev - The event to be added to the queue.\r\n * @param itemCtx - This is the context for the current request, ITelemetryPlugin instances\r\n * can optionally use this to access the current core instance or define / pass additional information\r\n * to later plugins (vs appending items to the telemetry item)\r\n */\r\n PostChannel.prototype.processTelemetry = function (ev, itemCtx) {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Sets the event queue limits at runtime (after initialization), if the number of queued events is greater than the\r\n * eventLimit or autoFlushLimit then a flush() operation will be scheduled.\r\n * @param eventLimit The number of events that can be kept in memory before the SDK starts to drop events. If the value passed is less than or\r\n * equal to zero the value will be reset to the default (10,000).\r\n * @param autoFlushLimit When defined, once this number of events has been queued the system perform a flush() to send the queued events\r\n * without waiting for the normal schedule timers. Passing undefined, null or a value less than or equal to zero will disable the auto flush.\r\n */\r\n PostChannel.prototype.setEventQueueLimits = function (eventLimit, autoFlushLimit) {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Batch all current events in the queues and send them.\r\n */\r\n PostChannel.prototype.teardown = function () {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Pause the transmission of any requests\r\n */\r\n PostChannel.prototype.pause = function () {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Resumes transmission of events.\r\n */\r\n PostChannel.prototype.resume = function () {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Add handler to be executed with request response text.\r\n */\r\n PostChannel.prototype.addResponseHandler = function (responseHanlder) {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Flush to send data immediately; channel should default to sending data asynchronously\r\n * @param async - send data asynchronously when true\r\n * @param callback - if specified, notify caller when send is complete\r\n */\r\n PostChannel.prototype.flush = function (async, callback, sendReason) {\r\n if (async === void 0) { async = true; }\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Set AuthMsaDeviceTicket header\r\n * @param ticket - Ticket value.\r\n */\r\n PostChannel.prototype.setMsaAuthTicket = function (ticket) {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Check if there are any events waiting to be scheduled for sending.\r\n * @returns True if there are events, false otherwise.\r\n */\r\n PostChannel.prototype.hasEvents = function () {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n return false;\r\n };\r\n /**\r\n * Load custom transmission profiles. Each profile should have timers for real time, and normal and can\r\n * optionally specify the immediate latency time in ms (defaults to 0 when not defined). Each profile should\r\n * make sure that a each normal latency timer is a multiple of the real-time latency and the immediate\r\n * is smaller than the real-time.\r\n * Setting the timer value to -1 means that the events for that latency will not be scheduled to be sent.\r\n * Note that once a latency has been set to not send, all latencies below it will also not be sent. The\r\n * timers should be in the form of [normal, high, [immediate]].\r\n * e.g Custom:\r\n * [10,5] - Sets the normal latency time to 10 seconds and real-time to 5 seconds; Immediate will default to 0ms\r\n * [10,5,1] - Sets the normal latency time to 10 seconds and real-time to 5 seconds; Immediate will default to 1ms\r\n * [10,5,0] - Sets the normal latency time to 10 seconds and real-time to 5 seconds; Immediate will default to 0ms\r\n * [10,5,-1] - Sets the normal latency time to 10 seconds and real-time to 5 seconds; Immediate events will not be\r\n * scheduled on their own and but they will be included with real-time or normal events as the first events in a batch.\r\n * This also removes any previously loaded custom profiles.\r\n * @param profiles - A dictionary containing the transmit profiles.\r\n */\r\n PostChannel.prototype._loadTransmitProfiles = function (profiles) {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Set the transmit profile to be used. This will change the transmission timers\r\n * based on the transmit profile.\r\n * @param profileName - The name of the transmit profile to be used.\r\n */\r\n PostChannel.prototype._setTransmitProfile = function (profileName) {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Backs off transmission. This exponentially increases all the timers.\r\n */\r\n PostChannel.prototype._backOffTransmission = function () {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Clears backoff for transmission.\r\n */\r\n PostChannel.prototype._clearBackOff = function () {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n return PostChannel;\r\n}(BaseTelemetryPlugin));\r\nexport default PostChannel;\r\n//# sourceMappingURL=PostChannel.js.map"],"names":[],"mappings":";;;;;AAAA,gFAAkC;AAClC;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;;;;;;;;;;;;;wDAmHM;AACN;AACA;AACA;AACA"}
1
+ {"version":3,"file":"PostChannel.js.map","sources":["PostChannel.js"],"sourcesContent":["import { __extends } from \"tslib\";\r\n/**\r\n* PostManager.ts\r\n* @author Abhilash Panwar (abpanwar); Hector Hernandez (hectorh); Nev Wylie (newylie)\r\n* @copyright Microsoft 2018-2020\r\n*/\r\nimport { BaseTelemetryPlugin, EventLatency, EventsDiscardedReason, isValueAssigned, addPageUnloadEventListener, addPageHideEventListener, addPageShowEventListener, setProcessTelemetryTimings, isWindowObjectAvailable, arrForEach, LoggingSeverity, _ExtendedInternalMessageId, doPerf, objForEachKey, optimizeObject, isChromium, getWindow, } from \"@microsoft/1ds-core-js\";\r\nimport { RT_PROFILE, NRT_PROFILE, BE_PROFILE, } from \"./DataModels\";\r\nimport { EventBatch } from \"./EventBatch\";\r\nimport { HttpManager } from \"./HttpManager\";\r\nimport RetryPolicy from \"./RetryPolicy\";\r\nimport dynamicProto from \"@microsoft/dynamicproto-js\";\r\nimport { strMsaDeviceTicket } from \"./Constants\";\r\nvar FlushCheckTimer = 0.250; // This needs to be in seconds, so this is 250ms\r\nvar MaxNumberEventPerBatch = 500;\r\nvar EventsDroppedAtOneTime = 20;\r\nvar MaxSendAttempts = 6;\r\nvar MaxBackoffCount = 4;\r\nvar globalContext = isWindowObjectAvailable ? window : this;\r\nvar MaxConnections = 2;\r\nvar MaxRetries = 1;\r\nvar strEventsDiscarded = \"eventsDiscarded\";\r\nvar strOverrideInstrumentationKey = \"overrideInstrumentationKey\";\r\n/**\r\n * Class that manages adding events to inbound queues and batching of events\r\n * into requests.\r\n */\r\nvar PostChannel = /** @class */ (function (_super) {\r\n __extends(PostChannel, _super);\r\n function PostChannel() {\r\n var _this = _super.call(this) || this;\r\n _this.identifier = \"PostChannel\";\r\n _this.priority = 1011;\r\n _this.version = '3.1.10';\r\n var _config;\r\n var _isTeardownCalled = false;\r\n var _flushCallbackQueue = [];\r\n var _flushCallbackTimerId = null;\r\n var _paused = false;\r\n var _immediateQueueSize = 0;\r\n var _immediateQueueSizeLimit = 500;\r\n var _queueSize = 0;\r\n var _queueSizeLimit = 10000;\r\n var _profiles = {};\r\n var _currentProfile = RT_PROFILE;\r\n var _scheduledTimerId = null;\r\n var _immediateTimerId = null;\r\n var _currentBackoffCount = 0;\r\n var _timerCount = 0;\r\n var _xhrOverride;\r\n var _httpManager;\r\n var _batchQueues = {};\r\n var _autoFlushEventsLimit;\r\n // either MaxBatchSize * (1+ Max Connections) or _queueLimit / 6 (where 3 latency Queues [normal, realtime, cost deferred] * 2 [allow half full -- allow for retry])\r\n var _autoFlushBatchLimit;\r\n var _delayedBatchSendLatency = -1;\r\n var _delayedBatchReason;\r\n var _optimizeObject = true;\r\n var _isPageUnloadTriggered = false;\r\n dynamicProto(PostChannel, _this, function (_self, _base) {\r\n _initializeProfiles();\r\n _clearQueues();\r\n _setAutoLimits();\r\n _httpManager = new HttpManager(MaxNumberEventPerBatch, MaxConnections, MaxRetries, {\r\n requeue: _requeueEvents,\r\n send: _sendingEvent,\r\n sent: _eventsSentEvent,\r\n drop: _eventsDropped,\r\n rspFail: _eventsResponseFail,\r\n oth: _otherEvent\r\n });\r\n // Special internal method to allow the DebugPlugin to hook embedded objects\r\n _self[\"_getDbgPlgTargets\"] = function () {\r\n return [_httpManager];\r\n };\r\n _self.initialize = function (coreConfig, core, extensions) {\r\n doPerf(core, function () { return \"PostChannel:initialize\"; }, function () {\r\n var extendedCore = core;\r\n _base.initialize(coreConfig, core, extensions);\r\n _self.setInitialized(false);\r\n var ctx = _self._getTelCtx();\r\n coreConfig.extensionConfig[_self.identifier] = coreConfig.extensionConfig[_self.identifier] || {};\r\n _config = ctx.getExtCfg(_self.identifier);\r\n _self._setTimeoutOverride = _config.setTimeoutOverride ? _config.setTimeoutOverride : setTimeout.bind(globalContext);\r\n _self._clearTimeoutOverride = _config.clearTimeoutOverride ? _config.clearTimeoutOverride : clearTimeout.bind(globalContext);\r\n // Only try and use the optimizeObject() if this appears to be a chromium based browser and it has not been explicitly disabled\r\n _optimizeObject = !_config.disableOptimizeObj && isChromium();\r\n var existingGetWParamMethod = extendedCore.getWParam;\r\n extendedCore.getWParam = function () {\r\n var wparam = 0;\r\n if (_config.ignoreMc1Ms0CookieProcessing) {\r\n wparam = wparam | 2;\r\n }\r\n return wparam | existingGetWParamMethod();\r\n };\r\n if (_config.eventsLimitInMem > 0) {\r\n _queueSizeLimit = _config.eventsLimitInMem;\r\n }\r\n if (_config.immediateEventLimit > 0) {\r\n _immediateQueueSizeLimit = _config.immediateEventLimit;\r\n }\r\n if (_config.autoFlushEventsLimit > 0) {\r\n _autoFlushEventsLimit = _config.autoFlushEventsLimit;\r\n }\r\n _setAutoLimits();\r\n if (_config.httpXHROverride && _config.httpXHROverride.sendPOST) {\r\n _xhrOverride = _config.httpXHROverride;\r\n }\r\n if (isValueAssigned(coreConfig.anonCookieName)) {\r\n _httpManager.addQueryStringParameter(\"anoncknm\", coreConfig.anonCookieName);\r\n }\r\n _httpManager.sendHook = _config.payloadPreprocessor;\r\n _httpManager.sendListener = _config.payloadListener;\r\n // Override endpointUrl if provided in Post config\r\n var endpointUrl = _config.overrideEndpointUrl ? _config.overrideEndpointUrl : coreConfig.endpointUrl;\r\n _self._notificationManager = coreConfig.extensionConfig.NotificationManager;\r\n _httpManager.initialize(endpointUrl, _self.core, _self, _xhrOverride, _config);\r\n function _handleUnloadEvents(evt) {\r\n var theEvt = evt || getWindow().event; // IE 8 does not pass the event\r\n if (theEvt.type !== \"beforeunload\") {\r\n // Only set the unload trigger if not beforeunload event as beforeunload can be cancelled while the other events can't\r\n _isPageUnloadTriggered = true;\r\n _httpManager.setUnloading(_isPageUnloadTriggered);\r\n }\r\n _releaseAllQueues(2 /* SendBeacon */, 2 /* Unload */);\r\n }\r\n var excludePageUnloadEvents = coreConfig.disablePageUnloadEvents || [];\r\n // When running in Web browsers try to send all telemetry if page is unloaded\r\n addPageUnloadEventListener(_handleUnloadEvents, excludePageUnloadEvents);\r\n addPageHideEventListener(_handleUnloadEvents, excludePageUnloadEvents);\r\n addPageShowEventListener(function (evt) {\r\n // Handle the page becoming visible again\r\n _isPageUnloadTriggered = false;\r\n _httpManager.setUnloading(_isPageUnloadTriggered);\r\n }, coreConfig.disablePageShowEvents);\r\n _self.setInitialized(true);\r\n }, function () { return ({ coreConfig: coreConfig, core: core, extensions: extensions }); });\r\n };\r\n _self.processTelemetry = function (ev, itemCtx) {\r\n setProcessTelemetryTimings(ev, _self.identifier);\r\n itemCtx = _self._getTelCtx(itemCtx);\r\n // Get the channel instance from the current request/instance\r\n var channelConfig = itemCtx.getExtCfg(_self.identifier);\r\n // DisableTelemetry was defined in the config provided during initialization\r\n var disableTelemetry = !!_config.disableTelemetry;\r\n if (channelConfig) {\r\n // DisableTelemetry is defined in the config for this request/instance\r\n disableTelemetry = disableTelemetry || !!channelConfig.disableTelemetry;\r\n }\r\n var event = ev;\r\n if (!disableTelemetry && !_isTeardownCalled) {\r\n // Override iKey if provided in Post config if provided for during initialization\r\n if (_config[strOverrideInstrumentationKey]) {\r\n event.iKey = _config[strOverrideInstrumentationKey];\r\n }\r\n // Override iKey if provided in Post config if provided for this instance\r\n if (channelConfig && channelConfig[strOverrideInstrumentationKey]) {\r\n event.iKey = channelConfig[strOverrideInstrumentationKey];\r\n }\r\n _addEventToQueues(event, true);\r\n if (_isPageUnloadTriggered) {\r\n // Unload event has been received so we need to try and flush new events\r\n _releaseAllQueues(2 /* SendBeacon */, 2 /* Unload */);\r\n }\r\n else {\r\n _scheduleTimer();\r\n }\r\n }\r\n _self.processNext(event, itemCtx);\r\n };\r\n function _addEventToQueues(event, append) {\r\n // If send attempt field is undefined we should set it to 0.\r\n if (!event.sendAttempt) {\r\n event.sendAttempt = 0;\r\n }\r\n // Add default latency\r\n if (!event.latency) {\r\n event.latency = EventLatency.Normal;\r\n }\r\n // Remove extra AI properties if present\r\n if (event.ext && event.ext[\"trace\"]) {\r\n delete (event.ext[\"trace\"]);\r\n }\r\n if (event.ext && event.ext[\"user\"] && event.ext[\"user\"][\"id\"]) {\r\n delete (event.ext[\"user\"][\"id\"]);\r\n }\r\n // v8 performance optimization for iterating over the keys\r\n if (_optimizeObject) {\r\n event.ext = optimizeObject(event.ext);\r\n if (event.baseData) {\r\n event.baseData = optimizeObject(event.baseData);\r\n }\r\n if (event.data) {\r\n event.data = optimizeObject(event.data);\r\n }\r\n }\r\n if (event.sync) {\r\n // If the transmission is backed off then do not send synchronous events.\r\n // We will convert these events to Real time latency instead.\r\n if (_currentBackoffCount || _paused) {\r\n event.latency = EventLatency.RealTime;\r\n event.sync = false;\r\n }\r\n else {\r\n // Log the event synchronously\r\n if (_httpManager) {\r\n // v8 performance optimization for iterating over the keys\r\n if (_optimizeObject) {\r\n event = optimizeObject(event);\r\n }\r\n _httpManager.sendSynchronousBatch(EventBatch.create(event.iKey, [event]), event.sync === true ? 1 /* Synchronous */ : event.sync, 3 /* SyncEvent */);\r\n return;\r\n }\r\n }\r\n }\r\n var evtLatency = event.latency;\r\n var queueSize = _queueSize;\r\n var queueLimit = _queueSizeLimit;\r\n if (evtLatency === EventLatency.Immediate) {\r\n queueSize = _immediateQueueSize;\r\n queueLimit = _immediateQueueSizeLimit;\r\n }\r\n var eventDropped = false;\r\n // Only add the event if the queue isn't full or it's a direct event (which don't add to the queue sizes)\r\n if (queueSize < queueLimit) {\r\n eventDropped = !_addEventToProperQueue(event, append);\r\n }\r\n else {\r\n var dropLatency = EventLatency.Normal;\r\n var dropNumber = EventsDroppedAtOneTime;\r\n if (evtLatency === EventLatency.Immediate) {\r\n // Only drop other immediate events as they are not technically sharing the general queue\r\n dropLatency = EventLatency.Immediate;\r\n dropNumber = 1;\r\n }\r\n // Drop old event from lower or equal latency\r\n eventDropped = true;\r\n if (_dropEventWithLatencyOrLess(event.iKey, event.latency, dropLatency, dropNumber)) {\r\n eventDropped = !_addEventToProperQueue(event, append);\r\n }\r\n }\r\n if (eventDropped) {\r\n // Can't drop events from current queues because the all the slots are taken by queues that are being flushed.\r\n _notifyEvents(strEventsDiscarded, [event], EventsDiscardedReason.QueueFull);\r\n }\r\n }\r\n _self.setEventQueueLimits = function (eventLimit, autoFlushLimit) {\r\n _queueSizeLimit = eventLimit > 0 ? eventLimit : 10000;\r\n _autoFlushEventsLimit = autoFlushLimit > 0 ? autoFlushLimit : 0;\r\n _setAutoLimits();\r\n // We only do this check here as during normal event addition if the queue is > then events start getting dropped\r\n var doFlush = _queueSize > eventLimit;\r\n if (!doFlush && _autoFlushBatchLimit > 0) {\r\n // Check the auto flush max batch size\r\n for (var latency = EventLatency.Normal; !doFlush && latency <= EventLatency.RealTime; latency++) {\r\n var batchQueue = _batchQueues[latency];\r\n if (batchQueue && batchQueue.batches) {\r\n arrForEach(batchQueue.batches, function (theBatch) {\r\n if (theBatch && theBatch.count() >= _autoFlushBatchLimit) {\r\n // If any 1 batch is > than the limit then trigger an auto flush\r\n doFlush = true;\r\n }\r\n });\r\n }\r\n }\r\n }\r\n _performAutoFlush(true, doFlush);\r\n };\r\n _self.teardown = function () {\r\n _releaseAllQueues(2 /* SendBeacon */, 2 /* Unload */);\r\n _isTeardownCalled = true;\r\n _httpManager.teardown();\r\n };\r\n _self.pause = function () {\r\n _clearScheduledTimer();\r\n _paused = true;\r\n _httpManager.pause();\r\n };\r\n _self.resume = function () {\r\n _paused = false;\r\n _httpManager.resume();\r\n _scheduleTimer();\r\n };\r\n _self.addResponseHandler = function (responseHandler) {\r\n _httpManager._responseHandlers.push(responseHandler);\r\n };\r\n _self._loadTransmitProfiles = function (profiles) {\r\n _resetTransmitProfiles();\r\n objForEachKey(profiles, function (profileName, profileValue) {\r\n var profLen = profileValue.length;\r\n if (profLen >= 2) {\r\n var directValue = (profLen > 2 ? profileValue[2] : 0);\r\n profileValue.splice(0, profLen - 2);\r\n // Make sure if a higher latency is set to not send then don't send lower latency\r\n if (profileValue[1] < 0) {\r\n profileValue[0] = -1;\r\n }\r\n // Make sure each latency is multiple of the latency higher then it. If not a multiple\r\n // we round up so that it becomes a multiple.\r\n if (profileValue[1] > 0 && profileValue[0] > 0) {\r\n var timerMultiplier = profileValue[0] / profileValue[1];\r\n profileValue[0] = Math.ceil(timerMultiplier) * profileValue[1];\r\n }\r\n // Add back the direct profile timeout\r\n if (directValue >= 0 && profileValue[1] >= 0 && directValue > profileValue[1]) {\r\n // Make sure if it's not disabled (< 0) then make sure it's not larger than RealTime\r\n directValue = profileValue[1];\r\n }\r\n profileValue.push(directValue);\r\n _profiles[profileName] = profileValue;\r\n }\r\n });\r\n };\r\n _self.flush = function (async, callback, sendReason) {\r\n if (async === void 0) { async = true; }\r\n if (!_paused) {\r\n // Clear the normal schedule timer as we are going to try and flush ASAP\r\n _clearScheduledTimer();\r\n sendReason = sendReason || 1 /* ManualFlush */;\r\n if (async) {\r\n // Move all queued events to the HttpManager\r\n _queueBatches(EventLatency.Normal, 0 /* Batched */, sendReason);\r\n // All events (should) have been queue -- lets just make sure the queue counts are correct to avoid queue exhaustion (previous bug #9685112)\r\n _resetQueueCounts();\r\n if (_flushCallbackTimerId == null) {\r\n _flushCallbackTimerId = _createTimer(function () {\r\n _flushImpl(callback, sendReason);\r\n }, 0);\r\n }\r\n else {\r\n // Even if null (no callback) this will ensure after the flushImpl finishes waiting\r\n // for a completely idle connection it will attempt to re-flush any queued events on the next cycle\r\n _flushCallbackQueue.push(callback);\r\n }\r\n }\r\n else {\r\n // Now cause all queued events to be sent synchronously\r\n _sendEventsForLatencyAndAbove(EventLatency.Normal, 1 /* Synchronous */, sendReason);\r\n if (callback !== null && callback !== undefined) {\r\n callback();\r\n }\r\n }\r\n }\r\n };\r\n _self.setMsaAuthTicket = function (ticket) {\r\n _httpManager.addHeader(strMsaDeviceTicket, ticket);\r\n };\r\n _self.hasEvents = _hasEvents;\r\n _self._setTransmitProfile = function (profileName) {\r\n if (_currentProfile !== profileName && _profiles[profileName] !== undefined) {\r\n _clearScheduledTimer();\r\n _currentProfile = profileName;\r\n _scheduleTimer();\r\n }\r\n };\r\n /**\r\n * Batch and send events currently in the queue for the given latency.\r\n * @param latency - Latency for which to send events.\r\n */\r\n function _sendEventsForLatencyAndAbove(latency, sendType, sendReason) {\r\n var queued = _queueBatches(latency, sendType, sendReason);\r\n // Always trigger the request as while the post channel may not have queued additional events, the httpManager may already have waiting events\r\n _httpManager.sendQueuedRequests(sendType, sendReason);\r\n return queued;\r\n }\r\n function _hasEvents() {\r\n return _queueSize > 0;\r\n }\r\n /**\r\n * Try to schedule the timer after which events will be sent. If there are\r\n * no events to be sent, or there is already a timer scheduled, or the\r\n * http manager doesn't have any idle connections this method is no-op.\r\n */\r\n function _scheduleTimer() {\r\n // If we had previously attempted to send requests, but the http manager didn't have any idle connections then the requests where delayed\r\n // so try and requeue then again now\r\n if (_delayedBatchSendLatency >= 0 && _queueBatches(_delayedBatchSendLatency, 0 /* Batched */, _delayedBatchReason)) {\r\n _httpManager.sendQueuedRequests(0 /* Batched */, _delayedBatchReason);\r\n }\r\n if (_immediateQueueSize > 0 && !_immediateTimerId && !_paused) {\r\n // During initialization _profiles enforce that the direct [2] is less than real time [1] timer value\r\n // If the immediateTimeout is disabled the immediate events will be sent with Real Time events\r\n var immediateTimeOut = _profiles[_currentProfile][2];\r\n if (immediateTimeOut >= 0) {\r\n _immediateTimerId = _createTimer(function () {\r\n _immediateTimerId = null;\r\n // Only try to send direct events\r\n _sendEventsForLatencyAndAbove(EventLatency.Immediate, 0 /* Batched */, 1 /* NormalSchedule */);\r\n _scheduleTimer();\r\n }, immediateTimeOut);\r\n }\r\n }\r\n // During initialization the _profiles enforce that the normal [0] is a multiple of the real time [1] timer value\r\n var timeOut = _profiles[_currentProfile][1];\r\n if (!_scheduledTimerId && !_flushCallbackTimerId && timeOut >= 0 && !_paused) {\r\n if (_hasEvents()) {\r\n _scheduledTimerId = _createTimer(function () {\r\n _scheduledTimerId = null;\r\n _sendEventsForLatencyAndAbove(_timerCount === 0 ? EventLatency.RealTime : EventLatency.Normal, 0 /* Batched */, 1 /* NormalSchedule */);\r\n // Increment the count for next cycle\r\n _timerCount++;\r\n _timerCount %= 2;\r\n _scheduleTimer();\r\n }, timeOut);\r\n }\r\n else {\r\n _timerCount = 0;\r\n }\r\n }\r\n }\r\n _self._backOffTransmission = function () {\r\n if (_currentBackoffCount < MaxBackoffCount) {\r\n _currentBackoffCount++;\r\n _clearScheduledTimer();\r\n _scheduleTimer();\r\n }\r\n };\r\n _self._clearBackOff = function () {\r\n if (_currentBackoffCount) {\r\n _currentBackoffCount = 0;\r\n _clearScheduledTimer();\r\n _scheduleTimer();\r\n }\r\n };\r\n function _createTimer(theTimerFunc, timeOut) {\r\n // If the transmission is backed off make the timer at least 1 sec to allow for back off.\r\n if (timeOut === 0 && _currentBackoffCount) {\r\n timeOut = 1;\r\n }\r\n var timerMultiplier = 1000;\r\n if (_currentBackoffCount) {\r\n timerMultiplier = RetryPolicy.getMillisToBackoffForRetry(_currentBackoffCount - 1);\r\n }\r\n return _self._setTimeoutOverride(theTimerFunc, timeOut * timerMultiplier);\r\n }\r\n function _clearScheduledTimer() {\r\n if (_scheduledTimerId !== null) {\r\n _self._clearTimeoutOverride(_scheduledTimerId);\r\n _scheduledTimerId = null;\r\n _timerCount = 0;\r\n }\r\n }\r\n // Try to send all queued events using beacons if available\r\n function _releaseAllQueues(sendType, sendReason) {\r\n _clearScheduledTimer();\r\n // Cancel all flush callbacks\r\n if (_flushCallbackTimerId) {\r\n _self._clearTimeoutOverride(_flushCallbackTimerId);\r\n _flushCallbackTimerId = null;\r\n }\r\n if (!_paused) {\r\n // Queue all the remaining requests to be sent. The requests will be sent using HTML5 Beacons if they are available.\r\n _sendEventsForLatencyAndAbove(EventLatency.Normal, sendType, sendReason);\r\n }\r\n }\r\n /**\r\n * Add empty queues for all latencies in the inbound queues map. This is called\r\n * when Transmission Manager is being flushed. This ensures that new events added\r\n * after flush are stored separately till we flush the current events.\r\n */\r\n function _clearQueues() {\r\n _batchQueues[EventLatency.Immediate] = {\r\n batches: [],\r\n iKeyMap: {}\r\n };\r\n _batchQueues[EventLatency.RealTime] = {\r\n batches: [],\r\n iKeyMap: {}\r\n };\r\n _batchQueues[EventLatency.CostDeferred] = {\r\n batches: [],\r\n iKeyMap: {}\r\n };\r\n _batchQueues[EventLatency.Normal] = {\r\n batches: [],\r\n iKeyMap: {}\r\n };\r\n }\r\n function _getEventBatch(iKey, latency, create) {\r\n var batchQueue = _batchQueues[latency];\r\n if (!batchQueue) {\r\n latency = EventLatency.Normal;\r\n batchQueue = _batchQueues[latency];\r\n }\r\n var eventBatch = batchQueue.iKeyMap[iKey];\r\n if (!eventBatch && create) {\r\n eventBatch = EventBatch.create(iKey);\r\n batchQueue.batches.push(eventBatch);\r\n batchQueue.iKeyMap[iKey] = eventBatch;\r\n }\r\n return eventBatch;\r\n }\r\n function _performAutoFlush(isAsync, doFlush) {\r\n // Only perform the auto flush check if the httpManager has an idle connection and we are not in a backoff situation\r\n if (_httpManager.canSendRequest() && !_currentBackoffCount) {\r\n if (_autoFlushEventsLimit > 0 && _queueSize > _autoFlushEventsLimit) {\r\n // Force flushing\r\n doFlush = true;\r\n }\r\n if (doFlush && _flushCallbackTimerId == null) {\r\n // Auto flush the queue\r\n _self.flush(isAsync, null, 20 /* MaxQueuedEvents */);\r\n }\r\n }\r\n }\r\n function _addEventToProperQueue(event, append) {\r\n // v8 performance optimization for iterating over the keys\r\n if (_optimizeObject) {\r\n event = optimizeObject(event);\r\n }\r\n var latency = event.latency;\r\n var eventBatch = _getEventBatch(event.iKey, latency, true);\r\n if (eventBatch.addEvent(event)) {\r\n if (latency !== EventLatency.Immediate) {\r\n _queueSize++;\r\n // Check for auto flushing based on total events in the queue, but not for requeued or retry events\r\n if (append && event.sendAttempt === 0) {\r\n // Force the flushing of the batch if the batch (specific iKey / latency combination) reaches it's auto flush limit\r\n _performAutoFlush(!event.sync, _autoFlushBatchLimit > 0 && eventBatch.count() >= _autoFlushBatchLimit);\r\n }\r\n }\r\n else {\r\n // Direct events don't need auto flushing as they are scheduled (by default) for immediate delivery\r\n _immediateQueueSize++;\r\n }\r\n return true;\r\n }\r\n return false;\r\n }\r\n function _dropEventWithLatencyOrLess(iKey, latency, currentLatency, dropNumber) {\r\n while (currentLatency <= latency) {\r\n var eventBatch = _getEventBatch(iKey, latency, true);\r\n if (eventBatch && eventBatch.count() > 0) {\r\n // Dropped oldest events from lowest possible latency\r\n var droppedEvents = eventBatch.split(0, dropNumber);\r\n var droppedCount = droppedEvents.count();\r\n if (droppedCount > 0) {\r\n if (currentLatency === EventLatency.Immediate) {\r\n _immediateQueueSize -= droppedCount;\r\n }\r\n else {\r\n _queueSize -= droppedCount;\r\n }\r\n _notifyBatchEvents(strEventsDiscarded, [droppedEvents], EventsDiscardedReason.QueueFull);\r\n return true;\r\n }\r\n }\r\n currentLatency++;\r\n }\r\n // Unable to drop any events -- lets just make sure the queue counts are correct to avoid exhaustion\r\n _resetQueueCounts();\r\n return false;\r\n }\r\n /**\r\n * Internal helper to reset the queue counts, used as a backstop to avoid future queue exhaustion errors\r\n * that might occur because of counting issues.\r\n */\r\n function _resetQueueCounts() {\r\n var immediateQueue = 0;\r\n var normalQueue = 0;\r\n var _loop_1 = function (latency) {\r\n var batchQueue = _batchQueues[latency];\r\n if (batchQueue && batchQueue.batches) {\r\n arrForEach(batchQueue.batches, function (theBatch) {\r\n if (latency === EventLatency.Immediate) {\r\n immediateQueue += theBatch.count();\r\n }\r\n else {\r\n normalQueue += theBatch.count();\r\n }\r\n });\r\n }\r\n };\r\n for (var latency = EventLatency.Normal; latency <= EventLatency.Immediate; latency++) {\r\n _loop_1(latency);\r\n }\r\n _queueSize = normalQueue;\r\n _immediateQueueSize = immediateQueue;\r\n }\r\n function _queueBatches(latency, sendType, sendReason) {\r\n var eventsQueued = false;\r\n var isAsync = sendType === 0 /* Batched */;\r\n // Only queue batches (to the HttpManager) if this is a sync request or the httpManager has an idle connection\r\n // Thus keeping the events within the PostChannel until the HttpManager has a connection available\r\n // This is so we can drop \"old\" events if the queue is getting full because we can't successfully send events\r\n if (!isAsync || _httpManager.canSendRequest()) {\r\n doPerf(_self.core, function () { return \"PostChannel._queueBatches\"; }, function () {\r\n var droppedEvents = [];\r\n var latencyToProcess = EventLatency.Immediate;\r\n while (latencyToProcess >= latency) {\r\n var batchQueue = _batchQueues[latencyToProcess];\r\n if (batchQueue && batchQueue.batches && batchQueue.batches.length > 0) {\r\n arrForEach(batchQueue.batches, function (theBatch) {\r\n // Add the batch to the http manager to send the requests\r\n if (!_httpManager.addBatch(theBatch)) {\r\n // The events from this iKey are being dropped (killed)\r\n droppedEvents = droppedEvents.concat(theBatch.events());\r\n }\r\n else {\r\n eventsQueued = eventsQueued || (theBatch && theBatch.count() > 0);\r\n }\r\n if (latencyToProcess === EventLatency.Immediate) {\r\n _immediateQueueSize -= theBatch.count();\r\n }\r\n else {\r\n _queueSize -= theBatch.count();\r\n }\r\n });\r\n // Remove all batches from this Queue\r\n batchQueue.batches = [];\r\n batchQueue.iKeyMap = {};\r\n }\r\n latencyToProcess--;\r\n }\r\n if (droppedEvents.length > 0) {\r\n _notifyEvents(strEventsDiscarded, droppedEvents, EventsDiscardedReason.KillSwitch);\r\n }\r\n if (eventsQueued && _delayedBatchSendLatency >= latency) {\r\n // We have queued events at the same level as the delayed values so clear the setting\r\n _delayedBatchSendLatency = -1;\r\n _delayedBatchReason = 0 /* Undefined */;\r\n }\r\n }, function () { return ({ latency: latency, sendType: sendType, sendReason: sendReason }); }, !isAsync);\r\n }\r\n else {\r\n // remember the min latency so that we can re-trigger later\r\n _delayedBatchSendLatency = _delayedBatchSendLatency >= 0 ? Math.min(_delayedBatchSendLatency, latency) : latency;\r\n _delayedBatchReason = Math.max(_delayedBatchReason, sendReason);\r\n }\r\n return eventsQueued;\r\n }\r\n /**\r\n * This is the callback method is called as part of the manual flushing process.\r\n * @param callback\r\n * @param sendReason\r\n */\r\n function _flushImpl(callback, sendReason) {\r\n // Add any additional queued events and cause all queued events to be sent asynchronously\r\n _sendEventsForLatencyAndAbove(EventLatency.Normal, 0 /* Batched */, sendReason);\r\n _waitForIdleManager(function () {\r\n // Only called AFTER the httpManager does not have any outstanding requests\r\n if (callback) {\r\n callback();\r\n }\r\n if (_flushCallbackQueue.length > 0) {\r\n _flushCallbackTimerId = _createTimer(function () { return _flushImpl(_flushCallbackQueue.shift(), sendReason); }, 0);\r\n }\r\n else {\r\n // No more flush requests\r\n _flushCallbackTimerId = null;\r\n if (_hasEvents()) {\r\n // We still have events, so restart the normal timer schedule\r\n _scheduleTimer();\r\n }\r\n }\r\n });\r\n }\r\n function _waitForIdleManager(callback) {\r\n if (_httpManager.isCompletelyIdle()) {\r\n callback();\r\n }\r\n else {\r\n _flushCallbackTimerId = _createTimer(function () {\r\n _waitForIdleManager(callback);\r\n }, FlushCheckTimer);\r\n }\r\n }\r\n /**\r\n * Resets the transmit profiles to the default profiles of Real Time, Near Real Time\r\n * and Best Effort. This removes all the custom profiles that were loaded.\r\n */\r\n function _resetTransmitProfiles() {\r\n _clearScheduledTimer();\r\n _initializeProfiles();\r\n _currentProfile = RT_PROFILE;\r\n _scheduleTimer();\r\n }\r\n function _initializeProfiles() {\r\n _profiles = {};\r\n _profiles[RT_PROFILE] = [2, 1, 0];\r\n _profiles[NRT_PROFILE] = [6, 3, 0];\r\n _profiles[BE_PROFILE] = [18, 9, 0];\r\n }\r\n /**\r\n * The notification handler for requeue events\r\n * @ignore\r\n */\r\n function _requeueEvents(batches, reason) {\r\n var droppedEvents = [];\r\n arrForEach(batches, function (theBatch) {\r\n if (theBatch && theBatch.count() > 0) {\r\n arrForEach(theBatch.events(), function (theEvent) {\r\n if (theEvent) {\r\n // Check if the request being added back is for a sync event in which case mark it no longer a sync event\r\n if (theEvent.sync) {\r\n theEvent.latency = EventLatency.Immediate;\r\n theEvent.sync = false;\r\n }\r\n if (theEvent.sendAttempt < MaxSendAttempts) {\r\n // Reset the event timings\r\n setProcessTelemetryTimings(theEvent, _self.identifier);\r\n _addEventToQueues(theEvent, false);\r\n }\r\n else {\r\n droppedEvents.push(theEvent);\r\n }\r\n }\r\n });\r\n }\r\n });\r\n if (droppedEvents.length > 0) {\r\n _notifyEvents(strEventsDiscarded, droppedEvents, EventsDiscardedReason.NonRetryableStatus);\r\n }\r\n if (_isPageUnloadTriggered) {\r\n // Unload event has been received so we need to try and flush new events\r\n _releaseAllQueues(2 /* SendBeacon */, 2 /* Unload */);\r\n }\r\n }\r\n function _callNotification(evtName, theArgs) {\r\n var manager = (_self._notificationManager || {});\r\n var notifyFunc = manager[evtName];\r\n if (notifyFunc) {\r\n try {\r\n notifyFunc.apply(manager, theArgs);\r\n }\r\n catch (e) {\r\n _self.diagLog().throwInternal(LoggingSeverity.CRITICAL, _ExtendedInternalMessageId.NotificationException, evtName + \" notification failed: \" + e);\r\n }\r\n }\r\n }\r\n function _notifyEvents(evtName, theEvents) {\r\n var extraArgs = [];\r\n for (var _i = 2; _i < arguments.length; _i++) {\r\n extraArgs[_i - 2] = arguments[_i];\r\n }\r\n if (theEvents && theEvents.length > 0) {\r\n _callNotification(evtName, [theEvents].concat(extraArgs));\r\n }\r\n }\r\n function _notifyBatchEvents(evtName, batches) {\r\n var extraArgs = [];\r\n for (var _i = 2; _i < arguments.length; _i++) {\r\n extraArgs[_i - 2] = arguments[_i];\r\n }\r\n if (batches && batches.length > 0) {\r\n arrForEach(batches, function (theBatch) {\r\n if (theBatch && theBatch.count() > 0) {\r\n _callNotification(evtName, [theBatch.events()].concat(extraArgs));\r\n }\r\n });\r\n }\r\n }\r\n /**\r\n * The notification handler for when batches are about to be sent\r\n * @ignore\r\n */\r\n function _sendingEvent(batches, reason, isSyncRequest) {\r\n if (batches && batches.length > 0) {\r\n _callNotification(\"eventsSendRequest\", [(reason >= 1000 /* SendingUndefined */ && reason <= 1999 /* SendingEventMax */ ?\r\n reason - 1000 /* SendingUndefined */ :\r\n 0 /* Undefined */), isSyncRequest !== true]);\r\n }\r\n }\r\n /**\r\n * This event represents that a batch of events have been successfully sent and a response received\r\n * @param batches The notification handler for when the batches have been successfully sent\r\n * @param reason For this event the reason will always be EventBatchNotificationReason.Complete\r\n */\r\n function _eventsSentEvent(batches, reason) {\r\n _notifyBatchEvents(\"eventsSent\", batches, reason);\r\n // Try and schedule the processing timer if we have events\r\n _scheduleTimer();\r\n }\r\n function _eventsDropped(batches, reason) {\r\n _notifyBatchEvents(strEventsDiscarded, batches, (reason >= 8000 /* EventsDropped */ && reason <= 8999 /* EventsDroppedMax */ ?\r\n reason - 8000 /* EventsDropped */ :\r\n EventsDiscardedReason.Unknown));\r\n }\r\n function _eventsResponseFail(batches) {\r\n _notifyBatchEvents(strEventsDiscarded, batches, EventsDiscardedReason.NonRetryableStatus);\r\n // Try and schedule the processing timer if we have events\r\n _scheduleTimer();\r\n }\r\n function _otherEvent(batches, reason) {\r\n _notifyBatchEvents(strEventsDiscarded, batches, EventsDiscardedReason.Unknown);\r\n // Try and schedule the processing timer if we have events\r\n _scheduleTimer();\r\n }\r\n function _setAutoLimits() {\r\n if (!_config || !_config.disableAutoBatchFlushLimit) {\r\n _autoFlushBatchLimit = Math.max(MaxNumberEventPerBatch * (MaxConnections + 1), _queueSizeLimit / 6);\r\n }\r\n else {\r\n _autoFlushBatchLimit = 0;\r\n }\r\n }\r\n });\r\n return _this;\r\n }\r\n /**\r\n * Start the queue manager to batch and send events via post.\r\n * @param config - The core configuration.\r\n */\r\n PostChannel.prototype.initialize = function (coreConfig, core, extensions) {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Add an event to the appropriate inbound queue based on its latency.\r\n * @param ev - The event to be added to the queue.\r\n * @param itemCtx - This is the context for the current request, ITelemetryPlugin instances\r\n * can optionally use this to access the current core instance or define / pass additional information\r\n * to later plugins (vs appending items to the telemetry item)\r\n */\r\n PostChannel.prototype.processTelemetry = function (ev, itemCtx) {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Sets the event queue limits at runtime (after initialization), if the number of queued events is greater than the\r\n * eventLimit or autoFlushLimit then a flush() operation will be scheduled.\r\n * @param eventLimit The number of events that can be kept in memory before the SDK starts to drop events. If the value passed is less than or\r\n * equal to zero the value will be reset to the default (10,000).\r\n * @param autoFlushLimit When defined, once this number of events has been queued the system perform a flush() to send the queued events\r\n * without waiting for the normal schedule timers. Passing undefined, null or a value less than or equal to zero will disable the auto flush.\r\n */\r\n PostChannel.prototype.setEventQueueLimits = function (eventLimit, autoFlushLimit) {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Batch all current events in the queues and send them.\r\n */\r\n PostChannel.prototype.teardown = function () {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Pause the transmission of any requests\r\n */\r\n PostChannel.prototype.pause = function () {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Resumes transmission of events.\r\n */\r\n PostChannel.prototype.resume = function () {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Add handler to be executed with request response text.\r\n */\r\n PostChannel.prototype.addResponseHandler = function (responseHanlder) {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Flush to send data immediately; channel should default to sending data asynchronously\r\n * @param async - send data asynchronously when true\r\n * @param callback - if specified, notify caller when send is complete\r\n */\r\n PostChannel.prototype.flush = function (async, callback, sendReason) {\r\n if (async === void 0) { async = true; }\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Set AuthMsaDeviceTicket header\r\n * @param ticket - Ticket value.\r\n */\r\n PostChannel.prototype.setMsaAuthTicket = function (ticket) {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Check if there are any events waiting to be scheduled for sending.\r\n * @returns True if there are events, false otherwise.\r\n */\r\n PostChannel.prototype.hasEvents = function () {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n return false;\r\n };\r\n /**\r\n * Load custom transmission profiles. Each profile should have timers for real time, and normal and can\r\n * optionally specify the immediate latency time in ms (defaults to 0 when not defined). Each profile should\r\n * make sure that a each normal latency timer is a multiple of the real-time latency and the immediate\r\n * is smaller than the real-time.\r\n * Setting the timer value to -1 means that the events for that latency will not be scheduled to be sent.\r\n * Note that once a latency has been set to not send, all latencies below it will also not be sent. The\r\n * timers should be in the form of [normal, high, [immediate]].\r\n * e.g Custom:\r\n * [10,5] - Sets the normal latency time to 10 seconds and real-time to 5 seconds; Immediate will default to 0ms\r\n * [10,5,1] - Sets the normal latency time to 10 seconds and real-time to 5 seconds; Immediate will default to 1ms\r\n * [10,5,0] - Sets the normal latency time to 10 seconds and real-time to 5 seconds; Immediate will default to 0ms\r\n * [10,5,-1] - Sets the normal latency time to 10 seconds and real-time to 5 seconds; Immediate events will not be\r\n * scheduled on their own and but they will be included with real-time or normal events as the first events in a batch.\r\n * This also removes any previously loaded custom profiles.\r\n * @param profiles - A dictionary containing the transmit profiles.\r\n */\r\n PostChannel.prototype._loadTransmitProfiles = function (profiles) {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Set the transmit profile to be used. This will change the transmission timers\r\n * based on the transmit profile.\r\n * @param profileName - The name of the transmit profile to be used.\r\n */\r\n PostChannel.prototype._setTransmitProfile = function (profileName) {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Backs off transmission. This exponentially increases all the timers.\r\n */\r\n PostChannel.prototype._backOffTransmission = function () {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Clears backoff for transmission.\r\n */\r\n PostChannel.prototype._clearBackOff = function () {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n return PostChannel;\r\n}(BaseTelemetryPlugin));\r\nexport default PostChannel;\r\n//# sourceMappingURL=PostChannel.js.map"],"names":[],"mappings":";;;;;AAAA,gFAAkC;AAClC;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;;;;;;;;;;;;;wDAmHM;AACN;AACA;AACA;AACA"}
@@ -1,5 +1,5 @@
1
1
  /*
2
- * 1DS JS SDK POST plugin, 3.1.6
2
+ * 1DS JS SDK POST plugin, 3.1.10
3
3
  * Copyright (c) Microsoft and contributors. All rights reserved.
4
4
  * (Microsoft Internal Only)
5
5
  */
@@ -1,5 +1,5 @@
1
1
  /*
2
- * 1DS JS SDK POST plugin, 3.1.6
2
+ * 1DS JS SDK POST plugin, 3.1.10
3
3
  * Copyright (c) Microsoft and contributors. All rights reserved.
4
4
  * (Microsoft Internal Only)
5
5
  */
@@ -1,5 +1,5 @@
1
1
  /*
2
- * 1DS JS SDK POST plugin, 3.1.6
2
+ * 1DS JS SDK POST plugin, 3.1.10
3
3
  * Copyright (c) Microsoft and contributors. All rights reserved.
4
4
  * (Microsoft Internal Only)
5
5
  */
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@microsoft/1ds-post-js",
3
- "version": "3.1.6",
3
+ "version": "3.1.10",
4
4
  "description": "Microsoft Application Insights JavaScript SDK - 1ds-post-js extensions",
5
5
  "author": "Microsoft Application Insights Team",
6
6
  "homepage": "https://github.com/microsoft/ApplicationInsights-JS#readme",
@@ -14,9 +14,9 @@
14
14
  "registry": "https://registry.npmjs.org"
15
15
  },
16
16
  "dependencies": {
17
- "@microsoft/applicationinsights-shims": "^2.0.0",
17
+ "@microsoft/applicationinsights-shims": "^2.0.1",
18
18
  "@microsoft/dynamicproto-js": "^1.1.4",
19
- "@microsoft/1ds-core-js": "3.1.6"
19
+ "@microsoft/1ds-core-js": "3.1.10"
20
20
  },
21
21
  "devDependencies": {
22
22
  "grunt": "^1.4.1",
@@ -0,0 +1,27 @@
1
+ export const Method = "POST";
2
+ export const DisabledPropertyName: string = "Microsoft_ApplicationInsights_BypassAjaxInstrumentation";
3
+
4
+ export const strDropped = "drop";
5
+ export const strSending = "send";
6
+ export const strRequeue = "requeue";
7
+ export const strResponseFail = "rspFail";
8
+ export const strOther = "oth";
9
+
10
+ export const defaultCacheControl = "no-cache, no-store";
11
+ export const defaultContentType = "application/x-json-stream";
12
+ export const strCacheControl = "cache-control";
13
+ export const strContentTypeHeader = "content-type";
14
+ export const strKillTokensHeader = "kill-tokens";
15
+ export const strKillDurationHeader = "kill-duration";
16
+ export const strKillDurationSecondsHeader = "kill-duration-seconds";
17
+ export const strTimeDeltaHeader = "time-delta-millis";
18
+ export const strClientVersion = "client-version";
19
+ export const strClientId = "client-id";
20
+ export const strTimeDeltaToApply = "time-delta-to-apply-millis";
21
+ export const strUploadTime = "upload-time";
22
+ export const strApiKey = "apikey";
23
+ export const strMsaDeviceTicket = "AuthMsaDeviceTicket";
24
+ export const strAuthXToken = "AuthXToken";
25
+ export const strSdkVersion = "sdk-version";
26
+
27
+ export const strMsfpc = "msfpc";
package/src/DataModels.ts CHANGED
@@ -126,8 +126,11 @@ export interface IChannelConfiguration {
126
126
  stringifyObjects?: boolean;
127
127
 
128
128
  /**
129
- * [Optional] Enables support for objects with compound keys which indirectly represent an object eg. event: { "somedata.embeddedvalue": 123 }
130
- * where the "key" of the object contains a "." as part of it's name.
129
+ * [Optional] Enables support for objects with compound keys which indirectly represent an object where the "key" of the object contains a "." as part of it's name.
130
+ * @example
131
+ * ```typescript
132
+ * event: { "somedata.embeddedvalue": 123 }
133
+ * ```
131
134
  */
132
135
  enableCompoundKey?: boolean;
133
136
 
@@ -147,7 +150,14 @@ export interface IChannelConfiguration {
147
150
  * [Optional] Either an array or single value identifying the requested TransportType type that should be used.
148
151
  * This is used during initialization to identify the requested send transport, it will be ignored if a httpXHROverride is provided.
149
152
  */
150
- transports?: number | number[];
153
+ transports?: number | number[];
154
+
155
+ /**
156
+ * [Optional] Avoid adding request headers to the outgoing request that would cause a pre-flight (OPTIONS) request to be sent for each request.
157
+ * This currently defaults to true but will be changed once the collector handles additional settings to allow the browser to better cache any
158
+ * previous OPTIONS response, at which point some of the current dynamic values sent on the query string will be moved to a header.
159
+ */
160
+ avoidOptions?: boolean;
151
161
  }
152
162
 
153
163
  /**
package/src/EventBatch.ts CHANGED
@@ -4,7 +4,27 @@
4
4
  * @copyright Microsoft 2020
5
5
  */
6
6
  import { IPostTransmissionTelemetryItem } from "./DataModels";
7
- import { isNullOrUndefined } from "@microsoft/1ds-core-js";
7
+ import { isNullOrUndefined, isUndefined, isValueAssigned } from "@microsoft/1ds-core-js";
8
+ import { strMsfpc } from "./Constants";
9
+
10
+ function _getEventMsfpc(theEvent: IPostTransmissionTelemetryItem): string {
11
+ let intWeb = ((theEvent.ext || {})["intweb"]);
12
+ if (intWeb && isValueAssigned(intWeb[strMsfpc])) {
13
+ return intWeb[strMsfpc];
14
+ }
15
+
16
+ return null;
17
+ }
18
+
19
+ function _getMsfpc(theEvents: IPostTransmissionTelemetryItem[]): string {
20
+ let msfpc: string = null;
21
+
22
+ for (let lp = 0; msfpc === null && lp < theEvents.length; lp++) {
23
+ msfpc = _getEventMsfpc(theEvents[lp]);
24
+ }
25
+
26
+ return msfpc;
27
+ }
8
28
 
9
29
  /**
10
30
  * This class defines a "batch" events related to a specific iKey, it is used by the PostChannel and HttpManager
@@ -27,6 +47,11 @@ export class EventBatch {
27
47
  */
28
48
  public iKey: () => string;
29
49
 
50
+ /**
51
+ * Returns the first msfpc value from the batch
52
+ */
53
+ public Msfpc:() => string;
54
+
30
55
  /**
31
56
  * Returns the number of events contained in the batch
32
57
  */
@@ -38,10 +63,9 @@ export class EventBatch {
38
63
  * Add all of the events to the current batch, if the max number of events would be exceeded then no
39
64
  * events are added.
40
65
  * @param theEvents - The events that needs to be batched.
41
- * @param append - True (default) add the event to the end of the queue otherwise prepend (used for re-queuing)
42
66
  * @returns The number of events added.
43
67
  */
44
- public addEvents: (theEvents: IPostTransmissionTelemetryItem[], append: boolean) => number;
68
+ public addEvent: (theEvents: IPostTransmissionTelemetryItem) => boolean;
45
69
 
46
70
  /**
47
71
  * Split this batch into 2 with any events > fromEvent returned in the new batch and all other
@@ -59,11 +83,17 @@ export class EventBatch {
59
83
  private constructor(iKey: string, addEvents?: IPostTransmissionTelemetryItem[]) {
60
84
  let events: IPostTransmissionTelemetryItem[] = addEvents ? [].concat(addEvents) : [];
61
85
  let _self = this;
86
+ let _msfpc = _getMsfpc(events);
62
87
 
63
88
  _self.iKey = (): string => {
64
89
  return iKey;
65
90
  };
66
91
 
92
+ _self.Msfpc = (): string => {
93
+ // return the cached value unless it's undefined -- used to avoid cpu
94
+ return _msfpc || "";
95
+ };
96
+
67
97
  _self.count = (): number => {
68
98
  return events.length;
69
99
  };
@@ -72,33 +102,36 @@ export class EventBatch {
72
102
  return events;
73
103
  };
74
104
 
75
- _self.addEvents = (theEvents: IPostTransmissionTelemetryItem[], append = true): number => {
76
- if (theEvents && theEvents.length > 0) {
77
- if (append) {
78
- events = events.concat(theEvents);
79
- } else {
80
- events = theEvents.concat(events);
105
+ _self.addEvent = (theEvent: IPostTransmissionTelemetryItem): boolean => {
106
+ if (theEvent) {
107
+ events.push(theEvent);
108
+ if (!_msfpc) {
109
+ // Not found so try and find one
110
+ _msfpc = _getEventMsfpc(theEvent);
81
111
  }
82
112
 
83
- return theEvents.length;
113
+ return true;
84
114
  }
85
115
 
86
- return 0;
116
+ return false;
87
117
  };
88
118
 
89
119
  _self.split = (fromEvent: number, numEvents?: number) => {
90
120
  // Create a new batch with the same iKey
91
- let newBatch = new EventBatch(iKey);
121
+ let theEvents: IPostTransmissionTelemetryItem[];
92
122
  if (fromEvent < events.length) {
93
123
  let cnt = events.length - fromEvent;
94
124
  if (!isNullOrUndefined(numEvents)) {
95
125
  cnt = numEvents < cnt ? numEvents : cnt;
96
126
  }
97
127
 
98
- newBatch.addEvents(events.splice(fromEvent, cnt), true);
128
+ theEvents = events.splice(fromEvent, cnt);
129
+
130
+ // reset the fetched msfpc value
131
+ _msfpc = _getMsfpc(events);
99
132
  }
100
133
 
101
- return newBatch;
134
+ return new EventBatch(iKey, theEvents);
102
135
  };
103
136
  }
104
137
  }