@microsoft/1ds-post-js 3.1.10 → 3.1.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +123 -5
- package/bundle/{ms.post-3.1.10.gbl.js → ms.post-3.1.11.gbl.js} +163 -86
- package/bundle/ms.post-3.1.11.gbl.js.map +1 -0
- package/bundle/ms.post-3.1.11.gbl.min.js +7 -0
- package/bundle/ms.post-3.1.11.gbl.min.js.map +1 -0
- package/bundle/ms.post-3.1.11.integrity.json +46 -0
- package/bundle/{ms.post-3.1.10.js → ms.post-3.1.11.js} +163 -86
- package/bundle/ms.post-3.1.11.js.map +1 -0
- package/bundle/ms.post-3.1.11.min.js +7 -0
- package/bundle/ms.post-3.1.11.min.js.map +1 -0
- package/bundle/ms.post.gbl.js +162 -85
- package/bundle/ms.post.gbl.js.map +1 -1
- package/bundle/ms.post.gbl.min.js +2 -2
- package/bundle/ms.post.gbl.min.js.map +1 -1
- package/bundle/ms.post.integrity.json +17 -17
- package/bundle/ms.post.js +162 -85
- package/bundle/ms.post.js.map +1 -1
- package/bundle/ms.post.min.js +2 -2
- package/bundle/ms.post.min.js.map +1 -1
- package/dist/ms.post.js +101 -47
- package/dist/ms.post.js.map +1 -1
- package/dist/ms.post.min.js +2 -2
- package/dist/ms.post.min.js.map +1 -1
- package/dist-esm/src/BatchNotificationActions.js +1 -1
- package/dist-esm/src/ClockSkewManager.js +1 -1
- package/dist-esm/src/Constants.d.ts +1 -0
- package/dist-esm/src/Constants.js +2 -1
- package/dist-esm/src/Constants.js.map +1 -1
- package/dist-esm/src/DataModels.d.ts +49 -0
- package/dist-esm/src/DataModels.js +1 -1
- package/dist-esm/src/EventBatch.js +1 -1
- package/dist-esm/src/HttpManager.d.ts +1 -1
- package/dist-esm/src/HttpManager.js +63 -24
- package/dist-esm/src/HttpManager.js.map +1 -1
- package/dist-esm/src/Index.js +1 -1
- package/dist-esm/src/KillSwitch.js +1 -1
- package/dist-esm/src/PostChannel.js +51 -28
- package/dist-esm/src/PostChannel.js.map +1 -1
- package/dist-esm/src/RetryPolicy.js +1 -1
- package/dist-esm/src/Serializer.js +1 -1
- package/dist-esm/src/typings/XDomainRequest.js +1 -1
- package/package.json +2 -2
- package/src/Constants.ts +1 -0
- package/src/DataModels.ts +62 -1
- package/src/HttpManager.ts +67 -22
- package/src/PostChannel.ts +56 -28
- package/bundle/ms.post-3.1.10.gbl.js.map +0 -1
- package/bundle/ms.post-3.1.10.gbl.min.js +0 -7
- package/bundle/ms.post-3.1.10.gbl.min.js.map +0 -1
- package/bundle/ms.post-3.1.10.integrity.json +0 -46
- package/bundle/ms.post-3.1.10.js.map +0 -1
- package/bundle/ms.post-3.1.10.min.js +0 -7
- package/bundle/ms.post-3.1.10.min.js.map +0 -1
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{"version":3,"file":"PostChannel.js.map","sources":["PostChannel.js"],"sourcesContent":["import { __extends } from \"tslib\";\r\n/**\r\n* PostManager.ts\r\n* @author Abhilash Panwar (abpanwar); Hector Hernandez (hectorh); Nev Wylie (newylie)\r\n* @copyright Microsoft 2018-2020\r\n*/\r\nimport { BaseTelemetryPlugin, EventLatency, EventsDiscardedReason, isValueAssigned, addPageUnloadEventListener, addPageHideEventListener, addPageShowEventListener, setProcessTelemetryTimings, isWindowObjectAvailable, arrForEach, LoggingSeverity, _ExtendedInternalMessageId, doPerf, objForEachKey, optimizeObject, isChromium, getWindow, } from \"@microsoft/1ds-core-js\";\r\nimport { RT_PROFILE, NRT_PROFILE, BE_PROFILE, } from \"./DataModels\";\r\nimport { EventBatch } from \"./EventBatch\";\r\nimport { HttpManager } from \"./HttpManager\";\r\nimport RetryPolicy from \"./RetryPolicy\";\r\nimport dynamicProto from \"@microsoft/dynamicproto-js\";\r\nimport { strMsaDeviceTicket } from \"./Constants\";\r\nvar FlushCheckTimer = 0.250; // This needs to be in seconds, so this is 250ms\r\nvar MaxNumberEventPerBatch = 500;\r\nvar EventsDroppedAtOneTime = 20;\r\nvar MaxSendAttempts = 6;\r\nvar MaxBackoffCount = 4;\r\nvar globalContext = isWindowObjectAvailable ? window : this;\r\nvar MaxConnections = 2;\r\nvar MaxRetries = 1;\r\nvar strEventsDiscarded = \"eventsDiscarded\";\r\nvar strOverrideInstrumentationKey = \"overrideInstrumentationKey\";\r\n/**\r\n * Class that manages adding events to inbound queues and batching of events\r\n * into requests.\r\n */\r\nvar PostChannel = /** @class */ (function (_super) {\r\n __extends(PostChannel, _super);\r\n function PostChannel() {\r\n var _this = _super.call(this) || this;\r\n _this.identifier = \"PostChannel\";\r\n _this.priority = 1011;\r\n _this.version = '3.1.10';\r\n var _config;\r\n var _isTeardownCalled = false;\r\n var _flushCallbackQueue = [];\r\n var _flushCallbackTimerId = null;\r\n var _paused = false;\r\n var _immediateQueueSize = 0;\r\n var _immediateQueueSizeLimit = 500;\r\n var _queueSize = 0;\r\n var _queueSizeLimit = 10000;\r\n var _profiles = {};\r\n var _currentProfile = RT_PROFILE;\r\n var _scheduledTimerId = null;\r\n var _immediateTimerId = null;\r\n var _currentBackoffCount = 0;\r\n var _timerCount = 0;\r\n var _xhrOverride;\r\n var _httpManager;\r\n var _batchQueues = {};\r\n var _autoFlushEventsLimit;\r\n // either MaxBatchSize * (1+ Max Connections) or _queueLimit / 6 (where 3 latency Queues [normal, realtime, cost deferred] * 2 [allow half full -- allow for retry])\r\n var _autoFlushBatchLimit;\r\n var _delayedBatchSendLatency = -1;\r\n var _delayedBatchReason;\r\n var _optimizeObject = true;\r\n var _isPageUnloadTriggered = false;\r\n dynamicProto(PostChannel, _this, function (_self, _base) {\r\n _initializeProfiles();\r\n _clearQueues();\r\n _setAutoLimits();\r\n _httpManager = new HttpManager(MaxNumberEventPerBatch, MaxConnections, MaxRetries, {\r\n requeue: _requeueEvents,\r\n send: _sendingEvent,\r\n sent: _eventsSentEvent,\r\n drop: _eventsDropped,\r\n rspFail: _eventsResponseFail,\r\n oth: _otherEvent\r\n });\r\n // Special internal method to allow the DebugPlugin to hook embedded objects\r\n _self[\"_getDbgPlgTargets\"] = function () {\r\n return [_httpManager];\r\n };\r\n _self.initialize = function (coreConfig, core, extensions) {\r\n doPerf(core, function () { return \"PostChannel:initialize\"; }, function () {\r\n var extendedCore = core;\r\n _base.initialize(coreConfig, core, extensions);\r\n _self.setInitialized(false);\r\n var ctx = _self._getTelCtx();\r\n coreConfig.extensionConfig[_self.identifier] = coreConfig.extensionConfig[_self.identifier] || {};\r\n _config = ctx.getExtCfg(_self.identifier);\r\n _self._setTimeoutOverride = _config.setTimeoutOverride ? _config.setTimeoutOverride : setTimeout.bind(globalContext);\r\n _self._clearTimeoutOverride = _config.clearTimeoutOverride ? _config.clearTimeoutOverride : clearTimeout.bind(globalContext);\r\n // Only try and use the optimizeObject() if this appears to be a chromium based browser and it has not been explicitly disabled\r\n _optimizeObject = !_config.disableOptimizeObj && isChromium();\r\n var existingGetWParamMethod = extendedCore.getWParam;\r\n extendedCore.getWParam = function () {\r\n var wparam = 0;\r\n if (_config.ignoreMc1Ms0CookieProcessing) {\r\n wparam = wparam | 2;\r\n }\r\n return wparam | existingGetWParamMethod();\r\n };\r\n if (_config.eventsLimitInMem > 0) {\r\n _queueSizeLimit = _config.eventsLimitInMem;\r\n }\r\n if (_config.immediateEventLimit > 0) {\r\n _immediateQueueSizeLimit = _config.immediateEventLimit;\r\n }\r\n if (_config.autoFlushEventsLimit > 0) {\r\n _autoFlushEventsLimit = _config.autoFlushEventsLimit;\r\n }\r\n _setAutoLimits();\r\n if (_config.httpXHROverride && _config.httpXHROverride.sendPOST) {\r\n _xhrOverride = _config.httpXHROverride;\r\n }\r\n if (isValueAssigned(coreConfig.anonCookieName)) {\r\n _httpManager.addQueryStringParameter(\"anoncknm\", coreConfig.anonCookieName);\r\n }\r\n _httpManager.sendHook = _config.payloadPreprocessor;\r\n _httpManager.sendListener = _config.payloadListener;\r\n // Override endpointUrl if provided in Post config\r\n var endpointUrl = _config.overrideEndpointUrl ? _config.overrideEndpointUrl : coreConfig.endpointUrl;\r\n _self._notificationManager = coreConfig.extensionConfig.NotificationManager;\r\n _httpManager.initialize(endpointUrl, _self.core, _self, _xhrOverride, _config);\r\n function _handleUnloadEvents(evt) {\r\n var theEvt = evt || getWindow().event; // IE 8 does not pass the event\r\n if (theEvt.type !== \"beforeunload\") {\r\n // Only set the unload trigger if not beforeunload event as beforeunload can be cancelled while the other events can't\r\n _isPageUnloadTriggered = true;\r\n _httpManager.setUnloading(_isPageUnloadTriggered);\r\n }\r\n _releaseAllQueues(2 /* SendBeacon */, 2 /* Unload */);\r\n }\r\n var excludePageUnloadEvents = coreConfig.disablePageUnloadEvents || [];\r\n // When running in Web browsers try to send all telemetry if page is unloaded\r\n addPageUnloadEventListener(_handleUnloadEvents, excludePageUnloadEvents);\r\n addPageHideEventListener(_handleUnloadEvents, excludePageUnloadEvents);\r\n addPageShowEventListener(function (evt) {\r\n // Handle the page becoming visible again\r\n _isPageUnloadTriggered = false;\r\n _httpManager.setUnloading(_isPageUnloadTriggered);\r\n }, coreConfig.disablePageShowEvents);\r\n _self.setInitialized(true);\r\n }, function () { return ({ coreConfig: coreConfig, core: core, extensions: extensions }); });\r\n };\r\n _self.processTelemetry = function (ev, itemCtx) {\r\n setProcessTelemetryTimings(ev, _self.identifier);\r\n itemCtx = _self._getTelCtx(itemCtx);\r\n // Get the channel instance from the current request/instance\r\n var channelConfig = itemCtx.getExtCfg(_self.identifier);\r\n // DisableTelemetry was defined in the config provided during initialization\r\n var disableTelemetry = !!_config.disableTelemetry;\r\n if (channelConfig) {\r\n // DisableTelemetry is defined in the config for this request/instance\r\n disableTelemetry = disableTelemetry || !!channelConfig.disableTelemetry;\r\n }\r\n var event = ev;\r\n if (!disableTelemetry && !_isTeardownCalled) {\r\n // Override iKey if provided in Post config if provided for during initialization\r\n if (_config[strOverrideInstrumentationKey]) {\r\n event.iKey = _config[strOverrideInstrumentationKey];\r\n }\r\n // Override iKey if provided in Post config if provided for this instance\r\n if (channelConfig && channelConfig[strOverrideInstrumentationKey]) {\r\n event.iKey = channelConfig[strOverrideInstrumentationKey];\r\n }\r\n _addEventToQueues(event, true);\r\n if (_isPageUnloadTriggered) {\r\n // Unload event has been received so we need to try and flush new events\r\n _releaseAllQueues(2 /* SendBeacon */, 2 /* Unload */);\r\n }\r\n else {\r\n _scheduleTimer();\r\n }\r\n }\r\n _self.processNext(event, itemCtx);\r\n };\r\n function _addEventToQueues(event, append) {\r\n // If send attempt field is undefined we should set it to 0.\r\n if (!event.sendAttempt) {\r\n event.sendAttempt = 0;\r\n }\r\n // Add default latency\r\n if (!event.latency) {\r\n event.latency = EventLatency.Normal;\r\n }\r\n // Remove extra AI properties if present\r\n if (event.ext && event.ext[\"trace\"]) {\r\n delete (event.ext[\"trace\"]);\r\n }\r\n if (event.ext && event.ext[\"user\"] && event.ext[\"user\"][\"id\"]) {\r\n delete (event.ext[\"user\"][\"id\"]);\r\n }\r\n // v8 performance optimization for iterating over the keys\r\n if (_optimizeObject) {\r\n event.ext = optimizeObject(event.ext);\r\n if (event.baseData) {\r\n event.baseData = optimizeObject(event.baseData);\r\n }\r\n if (event.data) {\r\n event.data = optimizeObject(event.data);\r\n }\r\n }\r\n if (event.sync) {\r\n // If the transmission is backed off then do not send synchronous events.\r\n // We will convert these events to Real time latency instead.\r\n if (_currentBackoffCount || _paused) {\r\n event.latency = EventLatency.RealTime;\r\n event.sync = false;\r\n }\r\n else {\r\n // Log the event synchronously\r\n if (_httpManager) {\r\n // v8 performance optimization for iterating over the keys\r\n if (_optimizeObject) {\r\n event = optimizeObject(event);\r\n }\r\n _httpManager.sendSynchronousBatch(EventBatch.create(event.iKey, [event]), event.sync === true ? 1 /* Synchronous */ : event.sync, 3 /* SyncEvent */);\r\n return;\r\n }\r\n }\r\n }\r\n var evtLatency = event.latency;\r\n var queueSize = _queueSize;\r\n var queueLimit = _queueSizeLimit;\r\n if (evtLatency === EventLatency.Immediate) {\r\n queueSize = _immediateQueueSize;\r\n queueLimit = _immediateQueueSizeLimit;\r\n }\r\n var eventDropped = false;\r\n // Only add the event if the queue isn't full or it's a direct event (which don't add to the queue sizes)\r\n if (queueSize < queueLimit) {\r\n eventDropped = !_addEventToProperQueue(event, append);\r\n }\r\n else {\r\n var dropLatency = EventLatency.Normal;\r\n var dropNumber = EventsDroppedAtOneTime;\r\n if (evtLatency === EventLatency.Immediate) {\r\n // Only drop other immediate events as they are not technically sharing the general queue\r\n dropLatency = EventLatency.Immediate;\r\n dropNumber = 1;\r\n }\r\n // Drop old event from lower or equal latency\r\n eventDropped = true;\r\n if (_dropEventWithLatencyOrLess(event.iKey, event.latency, dropLatency, dropNumber)) {\r\n eventDropped = !_addEventToProperQueue(event, append);\r\n }\r\n }\r\n if (eventDropped) {\r\n // Can't drop events from current queues because the all the slots are taken by queues that are being flushed.\r\n _notifyEvents(strEventsDiscarded, [event], EventsDiscardedReason.QueueFull);\r\n }\r\n }\r\n _self.setEventQueueLimits = function (eventLimit, autoFlushLimit) {\r\n _queueSizeLimit = eventLimit > 0 ? eventLimit : 10000;\r\n _autoFlushEventsLimit = autoFlushLimit > 0 ? autoFlushLimit : 0;\r\n _setAutoLimits();\r\n // We only do this check here as during normal event addition if the queue is > then events start getting dropped\r\n var doFlush = _queueSize > eventLimit;\r\n if (!doFlush && _autoFlushBatchLimit > 0) {\r\n // Check the auto flush max batch size\r\n for (var latency = EventLatency.Normal; !doFlush && latency <= EventLatency.RealTime; latency++) {\r\n var batchQueue = _batchQueues[latency];\r\n if (batchQueue && batchQueue.batches) {\r\n arrForEach(batchQueue.batches, function (theBatch) {\r\n if (theBatch && theBatch.count() >= _autoFlushBatchLimit) {\r\n // If any 1 batch is > than the limit then trigger an auto flush\r\n doFlush = true;\r\n }\r\n });\r\n }\r\n }\r\n }\r\n _performAutoFlush(true, doFlush);\r\n };\r\n _self.teardown = function () {\r\n _releaseAllQueues(2 /* SendBeacon */, 2 /* Unload */);\r\n _isTeardownCalled = true;\r\n _httpManager.teardown();\r\n };\r\n _self.pause = function () {\r\n _clearScheduledTimer();\r\n _paused = true;\r\n _httpManager.pause();\r\n };\r\n _self.resume = function () {\r\n _paused = false;\r\n _httpManager.resume();\r\n _scheduleTimer();\r\n };\r\n _self.addResponseHandler = function (responseHandler) {\r\n _httpManager._responseHandlers.push(responseHandler);\r\n };\r\n _self._loadTransmitProfiles = function (profiles) {\r\n _resetTransmitProfiles();\r\n objForEachKey(profiles, function (profileName, profileValue) {\r\n var profLen = profileValue.length;\r\n if (profLen >= 2) {\r\n var directValue = (profLen > 2 ? profileValue[2] : 0);\r\n profileValue.splice(0, profLen - 2);\r\n // Make sure if a higher latency is set to not send then don't send lower latency\r\n if (profileValue[1] < 0) {\r\n profileValue[0] = -1;\r\n }\r\n // Make sure each latency is multiple of the latency higher then it. If not a multiple\r\n // we round up so that it becomes a multiple.\r\n if (profileValue[1] > 0 && profileValue[0] > 0) {\r\n var timerMultiplier = profileValue[0] / profileValue[1];\r\n profileValue[0] = Math.ceil(timerMultiplier) * profileValue[1];\r\n }\r\n // Add back the direct profile timeout\r\n if (directValue >= 0 && profileValue[1] >= 0 && directValue > profileValue[1]) {\r\n // Make sure if it's not disabled (< 0) then make sure it's not larger than RealTime\r\n directValue = profileValue[1];\r\n }\r\n profileValue.push(directValue);\r\n _profiles[profileName] = profileValue;\r\n }\r\n });\r\n };\r\n _self.flush = function (async, callback, sendReason) {\r\n if (async === void 0) { async = true; }\r\n if (!_paused) {\r\n // Clear the normal schedule timer as we are going to try and flush ASAP\r\n _clearScheduledTimer();\r\n sendReason = sendReason || 1 /* ManualFlush */;\r\n if (async) {\r\n // Move all queued events to the HttpManager\r\n _queueBatches(EventLatency.Normal, 0 /* Batched */, sendReason);\r\n // All events (should) have been queue -- lets just make sure the queue counts are correct to avoid queue exhaustion (previous bug #9685112)\r\n _resetQueueCounts();\r\n if (_flushCallbackTimerId == null) {\r\n _flushCallbackTimerId = _createTimer(function () {\r\n _flushImpl(callback, sendReason);\r\n }, 0);\r\n }\r\n else {\r\n // Even if null (no callback) this will ensure after the flushImpl finishes waiting\r\n // for a completely idle connection it will attempt to re-flush any queued events on the next cycle\r\n _flushCallbackQueue.push(callback);\r\n }\r\n }\r\n else {\r\n // Now cause all queued events to be sent synchronously\r\n _sendEventsForLatencyAndAbove(EventLatency.Normal, 1 /* Synchronous */, sendReason);\r\n if (callback !== null && callback !== undefined) {\r\n callback();\r\n }\r\n }\r\n }\r\n };\r\n _self.setMsaAuthTicket = function (ticket) {\r\n _httpManager.addHeader(strMsaDeviceTicket, ticket);\r\n };\r\n _self.hasEvents = _hasEvents;\r\n _self._setTransmitProfile = function (profileName) {\r\n if (_currentProfile !== profileName && _profiles[profileName] !== undefined) {\r\n _clearScheduledTimer();\r\n _currentProfile = profileName;\r\n _scheduleTimer();\r\n }\r\n };\r\n /**\r\n * Batch and send events currently in the queue for the given latency.\r\n * @param latency - Latency for which to send events.\r\n */\r\n function _sendEventsForLatencyAndAbove(latency, sendType, sendReason) {\r\n var queued = _queueBatches(latency, sendType, sendReason);\r\n // Always trigger the request as while the post channel may not have queued additional events, the httpManager may already have waiting events\r\n _httpManager.sendQueuedRequests(sendType, sendReason);\r\n return queued;\r\n }\r\n function _hasEvents() {\r\n return _queueSize > 0;\r\n }\r\n /**\r\n * Try to schedule the timer after which events will be sent. If there are\r\n * no events to be sent, or there is already a timer scheduled, or the\r\n * http manager doesn't have any idle connections this method is no-op.\r\n */\r\n function _scheduleTimer() {\r\n // If we had previously attempted to send requests, but the http manager didn't have any idle connections then the requests where delayed\r\n // so try and requeue then again now\r\n if (_delayedBatchSendLatency >= 0 && _queueBatches(_delayedBatchSendLatency, 0 /* Batched */, _delayedBatchReason)) {\r\n _httpManager.sendQueuedRequests(0 /* Batched */, _delayedBatchReason);\r\n }\r\n if (_immediateQueueSize > 0 && !_immediateTimerId && !_paused) {\r\n // During initialization _profiles enforce that the direct [2] is less than real time [1] timer value\r\n // If the immediateTimeout is disabled the immediate events will be sent with Real Time events\r\n var immediateTimeOut = _profiles[_currentProfile][2];\r\n if (immediateTimeOut >= 0) {\r\n _immediateTimerId = _createTimer(function () {\r\n _immediateTimerId = null;\r\n // Only try to send direct events\r\n _sendEventsForLatencyAndAbove(EventLatency.Immediate, 0 /* Batched */, 1 /* NormalSchedule */);\r\n _scheduleTimer();\r\n }, immediateTimeOut);\r\n }\r\n }\r\n // During initialization the _profiles enforce that the normal [0] is a multiple of the real time [1] timer value\r\n var timeOut = _profiles[_currentProfile][1];\r\n if (!_scheduledTimerId && !_flushCallbackTimerId && timeOut >= 0 && !_paused) {\r\n if (_hasEvents()) {\r\n _scheduledTimerId = _createTimer(function () {\r\n _scheduledTimerId = null;\r\n _sendEventsForLatencyAndAbove(_timerCount === 0 ? EventLatency.RealTime : EventLatency.Normal, 0 /* Batched */, 1 /* NormalSchedule */);\r\n // Increment the count for next cycle\r\n _timerCount++;\r\n _timerCount %= 2;\r\n _scheduleTimer();\r\n }, timeOut);\r\n }\r\n else {\r\n _timerCount = 0;\r\n }\r\n }\r\n }\r\n _self._backOffTransmission = function () {\r\n if (_currentBackoffCount < MaxBackoffCount) {\r\n _currentBackoffCount++;\r\n _clearScheduledTimer();\r\n _scheduleTimer();\r\n }\r\n };\r\n _self._clearBackOff = function () {\r\n if (_currentBackoffCount) {\r\n _currentBackoffCount = 0;\r\n _clearScheduledTimer();\r\n _scheduleTimer();\r\n }\r\n };\r\n function _createTimer(theTimerFunc, timeOut) {\r\n // If the transmission is backed off make the timer at least 1 sec to allow for back off.\r\n if (timeOut === 0 && _currentBackoffCount) {\r\n timeOut = 1;\r\n }\r\n var timerMultiplier = 1000;\r\n if (_currentBackoffCount) {\r\n timerMultiplier = RetryPolicy.getMillisToBackoffForRetry(_currentBackoffCount - 1);\r\n }\r\n return _self._setTimeoutOverride(theTimerFunc, timeOut * timerMultiplier);\r\n }\r\n function _clearScheduledTimer() {\r\n if (_scheduledTimerId !== null) {\r\n _self._clearTimeoutOverride(_scheduledTimerId);\r\n _scheduledTimerId = null;\r\n _timerCount = 0;\r\n }\r\n }\r\n // Try to send all queued events using beacons if available\r\n function _releaseAllQueues(sendType, sendReason) {\r\n _clearScheduledTimer();\r\n // Cancel all flush callbacks\r\n if (_flushCallbackTimerId) {\r\n _self._clearTimeoutOverride(_flushCallbackTimerId);\r\n _flushCallbackTimerId = null;\r\n }\r\n if (!_paused) {\r\n // Queue all the remaining requests to be sent. The requests will be sent using HTML5 Beacons if they are available.\r\n _sendEventsForLatencyAndAbove(EventLatency.Normal, sendType, sendReason);\r\n }\r\n }\r\n /**\r\n * Add empty queues for all latencies in the inbound queues map. This is called\r\n * when Transmission Manager is being flushed. This ensures that new events added\r\n * after flush are stored separately till we flush the current events.\r\n */\r\n function _clearQueues() {\r\n _batchQueues[EventLatency.Immediate] = {\r\n batches: [],\r\n iKeyMap: {}\r\n };\r\n _batchQueues[EventLatency.RealTime] = {\r\n batches: [],\r\n iKeyMap: {}\r\n };\r\n _batchQueues[EventLatency.CostDeferred] = {\r\n batches: [],\r\n iKeyMap: {}\r\n };\r\n _batchQueues[EventLatency.Normal] = {\r\n batches: [],\r\n iKeyMap: {}\r\n };\r\n }\r\n function _getEventBatch(iKey, latency, create) {\r\n var batchQueue = _batchQueues[latency];\r\n if (!batchQueue) {\r\n latency = EventLatency.Normal;\r\n batchQueue = _batchQueues[latency];\r\n }\r\n var eventBatch = batchQueue.iKeyMap[iKey];\r\n if (!eventBatch && create) {\r\n eventBatch = EventBatch.create(iKey);\r\n batchQueue.batches.push(eventBatch);\r\n batchQueue.iKeyMap[iKey] = eventBatch;\r\n }\r\n return eventBatch;\r\n }\r\n function _performAutoFlush(isAsync, doFlush) {\r\n // Only perform the auto flush check if the httpManager has an idle connection and we are not in a backoff situation\r\n if (_httpManager.canSendRequest() && !_currentBackoffCount) {\r\n if (_autoFlushEventsLimit > 0 && _queueSize > _autoFlushEventsLimit) {\r\n // Force flushing\r\n doFlush = true;\r\n }\r\n if (doFlush && _flushCallbackTimerId == null) {\r\n // Auto flush the queue\r\n _self.flush(isAsync, null, 20 /* MaxQueuedEvents */);\r\n }\r\n }\r\n }\r\n function _addEventToProperQueue(event, append) {\r\n // v8 performance optimization for iterating over the keys\r\n if (_optimizeObject) {\r\n event = optimizeObject(event);\r\n }\r\n var latency = event.latency;\r\n var eventBatch = _getEventBatch(event.iKey, latency, true);\r\n if (eventBatch.addEvent(event)) {\r\n if (latency !== EventLatency.Immediate) {\r\n _queueSize++;\r\n // Check for auto flushing based on total events in the queue, but not for requeued or retry events\r\n if (append && event.sendAttempt === 0) {\r\n // Force the flushing of the batch if the batch (specific iKey / latency combination) reaches it's auto flush limit\r\n _performAutoFlush(!event.sync, _autoFlushBatchLimit > 0 && eventBatch.count() >= _autoFlushBatchLimit);\r\n }\r\n }\r\n else {\r\n // Direct events don't need auto flushing as they are scheduled (by default) for immediate delivery\r\n _immediateQueueSize++;\r\n }\r\n return true;\r\n }\r\n return false;\r\n }\r\n function _dropEventWithLatencyOrLess(iKey, latency, currentLatency, dropNumber) {\r\n while (currentLatency <= latency) {\r\n var eventBatch = _getEventBatch(iKey, latency, true);\r\n if (eventBatch && eventBatch.count() > 0) {\r\n // Dropped oldest events from lowest possible latency\r\n var droppedEvents = eventBatch.split(0, dropNumber);\r\n var droppedCount = droppedEvents.count();\r\n if (droppedCount > 0) {\r\n if (currentLatency === EventLatency.Immediate) {\r\n _immediateQueueSize -= droppedCount;\r\n }\r\n else {\r\n _queueSize -= droppedCount;\r\n }\r\n _notifyBatchEvents(strEventsDiscarded, [droppedEvents], EventsDiscardedReason.QueueFull);\r\n return true;\r\n }\r\n }\r\n currentLatency++;\r\n }\r\n // Unable to drop any events -- lets just make sure the queue counts are correct to avoid exhaustion\r\n _resetQueueCounts();\r\n return false;\r\n }\r\n /**\r\n * Internal helper to reset the queue counts, used as a backstop to avoid future queue exhaustion errors\r\n * that might occur because of counting issues.\r\n */\r\n function _resetQueueCounts() {\r\n var immediateQueue = 0;\r\n var normalQueue = 0;\r\n var _loop_1 = function (latency) {\r\n var batchQueue = _batchQueues[latency];\r\n if (batchQueue && batchQueue.batches) {\r\n arrForEach(batchQueue.batches, function (theBatch) {\r\n if (latency === EventLatency.Immediate) {\r\n immediateQueue += theBatch.count();\r\n }\r\n else {\r\n normalQueue += theBatch.count();\r\n }\r\n });\r\n }\r\n };\r\n for (var latency = EventLatency.Normal; latency <= EventLatency.Immediate; latency++) {\r\n _loop_1(latency);\r\n }\r\n _queueSize = normalQueue;\r\n _immediateQueueSize = immediateQueue;\r\n }\r\n function _queueBatches(latency, sendType, sendReason) {\r\n var eventsQueued = false;\r\n var isAsync = sendType === 0 /* Batched */;\r\n // Only queue batches (to the HttpManager) if this is a sync request or the httpManager has an idle connection\r\n // Thus keeping the events within the PostChannel until the HttpManager has a connection available\r\n // This is so we can drop \"old\" events if the queue is getting full because we can't successfully send events\r\n if (!isAsync || _httpManager.canSendRequest()) {\r\n doPerf(_self.core, function () { return \"PostChannel._queueBatches\"; }, function () {\r\n var droppedEvents = [];\r\n var latencyToProcess = EventLatency.Immediate;\r\n while (latencyToProcess >= latency) {\r\n var batchQueue = _batchQueues[latencyToProcess];\r\n if (batchQueue && batchQueue.batches && batchQueue.batches.length > 0) {\r\n arrForEach(batchQueue.batches, function (theBatch) {\r\n // Add the batch to the http manager to send the requests\r\n if (!_httpManager.addBatch(theBatch)) {\r\n // The events from this iKey are being dropped (killed)\r\n droppedEvents = droppedEvents.concat(theBatch.events());\r\n }\r\n else {\r\n eventsQueued = eventsQueued || (theBatch && theBatch.count() > 0);\r\n }\r\n if (latencyToProcess === EventLatency.Immediate) {\r\n _immediateQueueSize -= theBatch.count();\r\n }\r\n else {\r\n _queueSize -= theBatch.count();\r\n }\r\n });\r\n // Remove all batches from this Queue\r\n batchQueue.batches = [];\r\n batchQueue.iKeyMap = {};\r\n }\r\n latencyToProcess--;\r\n }\r\n if (droppedEvents.length > 0) {\r\n _notifyEvents(strEventsDiscarded, droppedEvents, EventsDiscardedReason.KillSwitch);\r\n }\r\n if (eventsQueued && _delayedBatchSendLatency >= latency) {\r\n // We have queued events at the same level as the delayed values so clear the setting\r\n _delayedBatchSendLatency = -1;\r\n _delayedBatchReason = 0 /* Undefined */;\r\n }\r\n }, function () { return ({ latency: latency, sendType: sendType, sendReason: sendReason }); }, !isAsync);\r\n }\r\n else {\r\n // remember the min latency so that we can re-trigger later\r\n _delayedBatchSendLatency = _delayedBatchSendLatency >= 0 ? Math.min(_delayedBatchSendLatency, latency) : latency;\r\n _delayedBatchReason = Math.max(_delayedBatchReason, sendReason);\r\n }\r\n return eventsQueued;\r\n }\r\n /**\r\n * This is the callback method is called as part of the manual flushing process.\r\n * @param callback\r\n * @param sendReason\r\n */\r\n function _flushImpl(callback, sendReason) {\r\n // Add any additional queued events and cause all queued events to be sent asynchronously\r\n _sendEventsForLatencyAndAbove(EventLatency.Normal, 0 /* Batched */, sendReason);\r\n _waitForIdleManager(function () {\r\n // Only called AFTER the httpManager does not have any outstanding requests\r\n if (callback) {\r\n callback();\r\n }\r\n if (_flushCallbackQueue.length > 0) {\r\n _flushCallbackTimerId = _createTimer(function () { return _flushImpl(_flushCallbackQueue.shift(), sendReason); }, 0);\r\n }\r\n else {\r\n // No more flush requests\r\n _flushCallbackTimerId = null;\r\n if (_hasEvents()) {\r\n // We still have events, so restart the normal timer schedule\r\n _scheduleTimer();\r\n }\r\n }\r\n });\r\n }\r\n function _waitForIdleManager(callback) {\r\n if (_httpManager.isCompletelyIdle()) {\r\n callback();\r\n }\r\n else {\r\n _flushCallbackTimerId = _createTimer(function () {\r\n _waitForIdleManager(callback);\r\n }, FlushCheckTimer);\r\n }\r\n }\r\n /**\r\n * Resets the transmit profiles to the default profiles of Real Time, Near Real Time\r\n * and Best Effort. This removes all the custom profiles that were loaded.\r\n */\r\n function _resetTransmitProfiles() {\r\n _clearScheduledTimer();\r\n _initializeProfiles();\r\n _currentProfile = RT_PROFILE;\r\n _scheduleTimer();\r\n }\r\n function _initializeProfiles() {\r\n _profiles = {};\r\n _profiles[RT_PROFILE] = [2, 1, 0];\r\n _profiles[NRT_PROFILE] = [6, 3, 0];\r\n _profiles[BE_PROFILE] = [18, 9, 0];\r\n }\r\n /**\r\n * The notification handler for requeue events\r\n * @ignore\r\n */\r\n function _requeueEvents(batches, reason) {\r\n var droppedEvents = [];\r\n arrForEach(batches, function (theBatch) {\r\n if (theBatch && theBatch.count() > 0) {\r\n arrForEach(theBatch.events(), function (theEvent) {\r\n if (theEvent) {\r\n // Check if the request being added back is for a sync event in which case mark it no longer a sync event\r\n if (theEvent.sync) {\r\n theEvent.latency = EventLatency.Immediate;\r\n theEvent.sync = false;\r\n }\r\n if (theEvent.sendAttempt < MaxSendAttempts) {\r\n // Reset the event timings\r\n setProcessTelemetryTimings(theEvent, _self.identifier);\r\n _addEventToQueues(theEvent, false);\r\n }\r\n else {\r\n droppedEvents.push(theEvent);\r\n }\r\n }\r\n });\r\n }\r\n });\r\n if (droppedEvents.length > 0) {\r\n _notifyEvents(strEventsDiscarded, droppedEvents, EventsDiscardedReason.NonRetryableStatus);\r\n }\r\n if (_isPageUnloadTriggered) {\r\n // Unload event has been received so we need to try and flush new events\r\n _releaseAllQueues(2 /* SendBeacon */, 2 /* Unload */);\r\n }\r\n }\r\n function _callNotification(evtName, theArgs) {\r\n var manager = (_self._notificationManager || {});\r\n var notifyFunc = manager[evtName];\r\n if (notifyFunc) {\r\n try {\r\n notifyFunc.apply(manager, theArgs);\r\n }\r\n catch (e) {\r\n _self.diagLog().throwInternal(LoggingSeverity.CRITICAL, _ExtendedInternalMessageId.NotificationException, evtName + \" notification failed: \" + e);\r\n }\r\n }\r\n }\r\n function _notifyEvents(evtName, theEvents) {\r\n var extraArgs = [];\r\n for (var _i = 2; _i < arguments.length; _i++) {\r\n extraArgs[_i - 2] = arguments[_i];\r\n }\r\n if (theEvents && theEvents.length > 0) {\r\n _callNotification(evtName, [theEvents].concat(extraArgs));\r\n }\r\n }\r\n function _notifyBatchEvents(evtName, batches) {\r\n var extraArgs = [];\r\n for (var _i = 2; _i < arguments.length; _i++) {\r\n extraArgs[_i - 2] = arguments[_i];\r\n }\r\n if (batches && batches.length > 0) {\r\n arrForEach(batches, function (theBatch) {\r\n if (theBatch && theBatch.count() > 0) {\r\n _callNotification(evtName, [theBatch.events()].concat(extraArgs));\r\n }\r\n });\r\n }\r\n }\r\n /**\r\n * The notification handler for when batches are about to be sent\r\n * @ignore\r\n */\r\n function _sendingEvent(batches, reason, isSyncRequest) {\r\n if (batches && batches.length > 0) {\r\n _callNotification(\"eventsSendRequest\", [(reason >= 1000 /* SendingUndefined */ && reason <= 1999 /* SendingEventMax */ ?\r\n reason - 1000 /* SendingUndefined */ :\r\n 0 /* Undefined */), isSyncRequest !== true]);\r\n }\r\n }\r\n /**\r\n * This event represents that a batch of events have been successfully sent and a response received\r\n * @param batches The notification handler for when the batches have been successfully sent\r\n * @param reason For this event the reason will always be EventBatchNotificationReason.Complete\r\n */\r\n function _eventsSentEvent(batches, reason) {\r\n _notifyBatchEvents(\"eventsSent\", batches, reason);\r\n // Try and schedule the processing timer if we have events\r\n _scheduleTimer();\r\n }\r\n function _eventsDropped(batches, reason) {\r\n _notifyBatchEvents(strEventsDiscarded, batches, (reason >= 8000 /* EventsDropped */ && reason <= 8999 /* EventsDroppedMax */ ?\r\n reason - 8000 /* EventsDropped */ :\r\n EventsDiscardedReason.Unknown));\r\n }\r\n function _eventsResponseFail(batches) {\r\n _notifyBatchEvents(strEventsDiscarded, batches, EventsDiscardedReason.NonRetryableStatus);\r\n // Try and schedule the processing timer if we have events\r\n _scheduleTimer();\r\n }\r\n function _otherEvent(batches, reason) {\r\n _notifyBatchEvents(strEventsDiscarded, batches, EventsDiscardedReason.Unknown);\r\n // Try and schedule the processing timer if we have events\r\n _scheduleTimer();\r\n }\r\n function _setAutoLimits() {\r\n if (!_config || !_config.disableAutoBatchFlushLimit) {\r\n _autoFlushBatchLimit = Math.max(MaxNumberEventPerBatch * (MaxConnections + 1), _queueSizeLimit / 6);\r\n }\r\n else {\r\n _autoFlushBatchLimit = 0;\r\n }\r\n }\r\n });\r\n return _this;\r\n }\r\n /**\r\n * Start the queue manager to batch and send events via post.\r\n * @param config - The core configuration.\r\n */\r\n PostChannel.prototype.initialize = function (coreConfig, core, extensions) {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Add an event to the appropriate inbound queue based on its latency.\r\n * @param ev - The event to be added to the queue.\r\n * @param itemCtx - This is the context for the current request, ITelemetryPlugin instances\r\n * can optionally use this to access the current core instance or define / pass additional information\r\n * to later plugins (vs appending items to the telemetry item)\r\n */\r\n PostChannel.prototype.processTelemetry = function (ev, itemCtx) {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Sets the event queue limits at runtime (after initialization), if the number of queued events is greater than the\r\n * eventLimit or autoFlushLimit then a flush() operation will be scheduled.\r\n * @param eventLimit The number of events that can be kept in memory before the SDK starts to drop events. If the value passed is less than or\r\n * equal to zero the value will be reset to the default (10,000).\r\n * @param autoFlushLimit When defined, once this number of events has been queued the system perform a flush() to send the queued events\r\n * without waiting for the normal schedule timers. Passing undefined, null or a value less than or equal to zero will disable the auto flush.\r\n */\r\n PostChannel.prototype.setEventQueueLimits = function (eventLimit, autoFlushLimit) {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Batch all current events in the queues and send them.\r\n */\r\n PostChannel.prototype.teardown = function () {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Pause the transmission of any requests\r\n */\r\n PostChannel.prototype.pause = function () {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Resumes transmission of events.\r\n */\r\n PostChannel.prototype.resume = function () {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Add handler to be executed with request response text.\r\n */\r\n PostChannel.prototype.addResponseHandler = function (responseHanlder) {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Flush to send data immediately; channel should default to sending data asynchronously\r\n * @param async - send data asynchronously when true\r\n * @param callback - if specified, notify caller when send is complete\r\n */\r\n PostChannel.prototype.flush = function (async, callback, sendReason) {\r\n if (async === void 0) { async = true; }\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Set AuthMsaDeviceTicket header\r\n * @param ticket - Ticket value.\r\n */\r\n PostChannel.prototype.setMsaAuthTicket = function (ticket) {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Check if there are any events waiting to be scheduled for sending.\r\n * @returns True if there are events, false otherwise.\r\n */\r\n PostChannel.prototype.hasEvents = function () {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n return false;\r\n };\r\n /**\r\n * Load custom transmission profiles. Each profile should have timers for real time, and normal and can\r\n * optionally specify the immediate latency time in ms (defaults to 0 when not defined). Each profile should\r\n * make sure that a each normal latency timer is a multiple of the real-time latency and the immediate\r\n * is smaller than the real-time.\r\n * Setting the timer value to -1 means that the events for that latency will not be scheduled to be sent.\r\n * Note that once a latency has been set to not send, all latencies below it will also not be sent. The\r\n * timers should be in the form of [normal, high, [immediate]].\r\n * e.g Custom:\r\n * [10,5] - Sets the normal latency time to 10 seconds and real-time to 5 seconds; Immediate will default to 0ms\r\n * [10,5,1] - Sets the normal latency time to 10 seconds and real-time to 5 seconds; Immediate will default to 1ms\r\n * [10,5,0] - Sets the normal latency time to 10 seconds and real-time to 5 seconds; Immediate will default to 0ms\r\n * [10,5,-1] - Sets the normal latency time to 10 seconds and real-time to 5 seconds; Immediate events will not be\r\n * scheduled on their own and but they will be included with real-time or normal events as the first events in a batch.\r\n * This also removes any previously loaded custom profiles.\r\n * @param profiles - A dictionary containing the transmit profiles.\r\n */\r\n PostChannel.prototype._loadTransmitProfiles = function (profiles) {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Set the transmit profile to be used. This will change the transmission timers\r\n * based on the transmit profile.\r\n * @param profileName - The name of the transmit profile to be used.\r\n */\r\n PostChannel.prototype._setTransmitProfile = function (profileName) {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Backs off transmission. This exponentially increases all the timers.\r\n */\r\n PostChannel.prototype._backOffTransmission = function () {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Clears backoff for transmission.\r\n */\r\n PostChannel.prototype._clearBackOff = function () {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n return PostChannel;\r\n}(BaseTelemetryPlugin));\r\nexport default PostChannel;\r\n//# sourceMappingURL=PostChannel.js.map"],"names":[],"mappings":";;;;;AAAA,gFAAkC;AAClC;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;;;;;;;;;;;;;wDAmHM;AACN;AACA;AACA;AACA"}
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{"version":3,"file":"PostChannel.js.map","sources":["PostChannel.js"],"sourcesContent":["import { __extends } from \"tslib\";\r\n/**\r\n* PostManager.ts\r\n* @author Abhilash Panwar (abpanwar); Hector Hernandez (hectorh); Nev Wylie (newylie)\r\n* @copyright Microsoft 2018-2020\r\n*/\r\nimport { BaseTelemetryPlugin, EventLatency, EventsDiscardedReason, isValueAssigned, addPageUnloadEventListener, addPageHideEventListener, addPageShowEventListener, setProcessTelemetryTimings, isWindowObjectAvailable, arrForEach, LoggingSeverity, _ExtendedInternalMessageId, doPerf, objForEachKey, optimizeObject, isChromium, getWindow, isNumber, } from \"@microsoft/1ds-core-js\";\r\nimport { RT_PROFILE, NRT_PROFILE, BE_PROFILE, } from \"./DataModels\";\r\nimport { EventBatch } from \"./EventBatch\";\r\nimport { HttpManager } from \"./HttpManager\";\r\nimport RetryPolicy from \"./RetryPolicy\";\r\nimport dynamicProto from \"@microsoft/dynamicproto-js\";\r\nimport { strMsaDeviceTicket } from \"./Constants\";\r\nvar FlushCheckTimer = 0.250; // This needs to be in seconds, so this is 250ms\r\nvar MaxNumberEventPerBatch = 500;\r\nvar EventsDroppedAtOneTime = 20;\r\nvar MaxSendAttempts = 6;\r\nvar MaxSyncUnloadSendAttempts = 2; // Assuming 2 based on beforeunload and unload\r\nvar MaxBackoffCount = 4;\r\nvar globalContext = isWindowObjectAvailable ? window : this;\r\nvar MaxConnections = 2;\r\nvar MaxRequestRetriesBeforeBackoff = 1;\r\nvar strEventsDiscarded = \"eventsDiscarded\";\r\nvar strOverrideInstrumentationKey = \"overrideInstrumentationKey\";\r\nvar strMaxEventRetryAttempts = \"maxEventRetryAttempts\";\r\nvar strMaxUnloadEventRetryAttempts = \"maxUnloadEventRetryAttempts\";\r\n/**\r\n * Class that manages adding events to inbound queues and batching of events\r\n * into requests.\r\n */\r\nvar PostChannel = /** @class */ (function (_super) {\r\n __extends(PostChannel, _super);\r\n function PostChannel() {\r\n var _this = _super.call(this) || this;\r\n _this.identifier = \"PostChannel\";\r\n _this.priority = 1011;\r\n _this.version = '3.1.11';\r\n var _config;\r\n var _isTeardownCalled = false;\r\n var _flushCallbackQueue = [];\r\n var _flushCallbackTimerId = null;\r\n var _paused = false;\r\n var _immediateQueueSize = 0;\r\n var _immediateQueueSizeLimit = 500;\r\n var _queueSize = 0;\r\n var _queueSizeLimit = 10000;\r\n var _profiles = {};\r\n var _currentProfile = RT_PROFILE;\r\n var _scheduledTimerId = null;\r\n var _immediateTimerId = null;\r\n var _currentBackoffCount = 0;\r\n var _timerCount = 0;\r\n var _xhrOverride;\r\n var _httpManager;\r\n var _batchQueues = {};\r\n var _autoFlushEventsLimit;\r\n // either MaxBatchSize * (1+ Max Connections) or _queueLimit / 6 (where 3 latency Queues [normal, realtime, cost deferred] * 2 [allow half full -- allow for retry])\r\n var _autoFlushBatchLimit;\r\n var _delayedBatchSendLatency = -1;\r\n var _delayedBatchReason;\r\n var _optimizeObject = true;\r\n var _isPageUnloadTriggered = false;\r\n var _disableXhrSync = false;\r\n var _maxEventSendAttempts = MaxSendAttempts;\r\n var _maxUnloadEventSendAttempts = MaxSyncUnloadSendAttempts;\r\n dynamicProto(PostChannel, _this, function (_self, _base) {\r\n _initializeProfiles();\r\n _clearQueues();\r\n _setAutoLimits();\r\n _httpManager = new HttpManager(MaxNumberEventPerBatch, MaxConnections, MaxRequestRetriesBeforeBackoff, {\r\n requeue: _requeueEvents,\r\n send: _sendingEvent,\r\n sent: _eventsSentEvent,\r\n drop: _eventsDropped,\r\n rspFail: _eventsResponseFail,\r\n oth: _otherEvent\r\n });\r\n // Special internal method to allow the DebugPlugin to hook embedded objects\r\n _self[\"_getDbgPlgTargets\"] = function () {\r\n return [_httpManager];\r\n };\r\n _self.initialize = function (coreConfig, core, extensions) {\r\n doPerf(core, function () { return \"PostChannel:initialize\"; }, function () {\r\n var extendedCore = core;\r\n _base.initialize(coreConfig, core, extensions);\r\n _self.setInitialized(false);\r\n var ctx = _self._getTelCtx();\r\n coreConfig.extensionConfig[_self.identifier] = coreConfig.extensionConfig[_self.identifier] || {};\r\n _config = ctx.getExtCfg(_self.identifier);\r\n _self._setTimeoutOverride = _config.setTimeoutOverride ? _config.setTimeoutOverride : setTimeout.bind(globalContext);\r\n _self._clearTimeoutOverride = _config.clearTimeoutOverride ? _config.clearTimeoutOverride : clearTimeout.bind(globalContext);\r\n // Only try and use the optimizeObject() if this appears to be a chromium based browser and it has not been explicitly disabled\r\n _optimizeObject = !_config.disableOptimizeObj && isChromium();\r\n _hookWParam(extendedCore);\r\n if (_config.eventsLimitInMem > 0) {\r\n _queueSizeLimit = _config.eventsLimitInMem;\r\n }\r\n if (_config.immediateEventLimit > 0) {\r\n _immediateQueueSizeLimit = _config.immediateEventLimit;\r\n }\r\n if (_config.autoFlushEventsLimit > 0) {\r\n _autoFlushEventsLimit = _config.autoFlushEventsLimit;\r\n }\r\n _disableXhrSync = _config.disableXhrSync;\r\n if (isNumber(_config[strMaxEventRetryAttempts])) {\r\n _maxEventSendAttempts = _config[strMaxEventRetryAttempts];\r\n }\r\n if (isNumber(_config[strMaxUnloadEventRetryAttempts])) {\r\n _maxUnloadEventSendAttempts = _config[strMaxUnloadEventRetryAttempts];\r\n }\r\n _setAutoLimits();\r\n if (_config.httpXHROverride && _config.httpXHROverride.sendPOST) {\r\n _xhrOverride = _config.httpXHROverride;\r\n }\r\n if (isValueAssigned(coreConfig.anonCookieName)) {\r\n _httpManager.addQueryStringParameter(\"anoncknm\", coreConfig.anonCookieName);\r\n }\r\n _httpManager.sendHook = _config.payloadPreprocessor;\r\n _httpManager.sendListener = _config.payloadListener;\r\n // Override endpointUrl if provided in Post config\r\n var endpointUrl = _config.overrideEndpointUrl ? _config.overrideEndpointUrl : coreConfig.endpointUrl;\r\n _self._notificationManager = coreConfig.extensionConfig.NotificationManager;\r\n _httpManager.initialize(endpointUrl, _self.core, _self, _xhrOverride, _config);\r\n var excludePageUnloadEvents = coreConfig.disablePageUnloadEvents || [];\r\n // When running in Web browsers try to send all telemetry if page is unloaded\r\n addPageUnloadEventListener(_handleUnloadEvents, excludePageUnloadEvents);\r\n addPageHideEventListener(_handleUnloadEvents, excludePageUnloadEvents);\r\n addPageShowEventListener(_handleShowEvents, coreConfig.disablePageShowEvents);\r\n _self.setInitialized(true);\r\n }, function () { return ({ coreConfig: coreConfig, core: core, extensions: extensions }); });\r\n };\r\n _self.processTelemetry = function (ev, itemCtx) {\r\n setProcessTelemetryTimings(ev, _self.identifier);\r\n itemCtx = _self._getTelCtx(itemCtx);\r\n // Get the channel instance from the current request/instance\r\n var channelConfig = itemCtx.getExtCfg(_self.identifier);\r\n // DisableTelemetry was defined in the config provided during initialization\r\n var disableTelemetry = !!_config.disableTelemetry;\r\n if (channelConfig) {\r\n // DisableTelemetry is defined in the config for this request/instance\r\n disableTelemetry = disableTelemetry || !!channelConfig.disableTelemetry;\r\n }\r\n var event = ev;\r\n if (!disableTelemetry && !_isTeardownCalled) {\r\n // Override iKey if provided in Post config if provided for during initialization\r\n if (_config[strOverrideInstrumentationKey]) {\r\n event.iKey = _config[strOverrideInstrumentationKey];\r\n }\r\n // Override iKey if provided in Post config if provided for this instance\r\n if (channelConfig && channelConfig[strOverrideInstrumentationKey]) {\r\n event.iKey = channelConfig[strOverrideInstrumentationKey];\r\n }\r\n _addEventToQueues(event, true);\r\n if (_isPageUnloadTriggered) {\r\n // Unload event has been received so we need to try and flush new events\r\n _releaseAllQueues(2 /* SendBeacon */, 2 /* Unload */);\r\n }\r\n else {\r\n _scheduleTimer();\r\n }\r\n }\r\n _self.processNext(event, itemCtx);\r\n };\r\n function _hookWParam(extendedCore) {\r\n var existingGetWParamMethod = extendedCore.getWParam;\r\n extendedCore.getWParam = function () {\r\n var wparam = 0;\r\n if (_config.ignoreMc1Ms0CookieProcessing) {\r\n wparam = wparam | 2;\r\n }\r\n return wparam | existingGetWParamMethod();\r\n };\r\n }\r\n // Moving event handlers out from the initialize closure so that any local variables can be garbage collected\r\n function _handleUnloadEvents(evt) {\r\n var theEvt = evt || getWindow().event; // IE 8 does not pass the event\r\n if (theEvt.type !== \"beforeunload\") {\r\n // Only set the unload trigger if not beforeunload event as beforeunload can be cancelled while the other events can't\r\n _isPageUnloadTriggered = true;\r\n _httpManager.setUnloading(_isPageUnloadTriggered);\r\n }\r\n _releaseAllQueues(2 /* SendBeacon */, 2 /* Unload */);\r\n }\r\n function _handleShowEvents(evt) {\r\n // Handle the page becoming visible again\r\n _isPageUnloadTriggered = false;\r\n _httpManager.setUnloading(_isPageUnloadTriggered);\r\n }\r\n function _addEventToQueues(event, append) {\r\n // If send attempt field is undefined we should set it to 0.\r\n if (!event.sendAttempt) {\r\n event.sendAttempt = 0;\r\n }\r\n // Add default latency\r\n if (!event.latency) {\r\n event.latency = EventLatency.Normal;\r\n }\r\n // Remove extra AI properties if present\r\n if (event.ext && event.ext[\"trace\"]) {\r\n delete (event.ext[\"trace\"]);\r\n }\r\n if (event.ext && event.ext[\"user\"] && event.ext[\"user\"][\"id\"]) {\r\n delete (event.ext[\"user\"][\"id\"]);\r\n }\r\n // v8 performance optimization for iterating over the keys\r\n if (_optimizeObject) {\r\n event.ext = optimizeObject(event.ext);\r\n if (event.baseData) {\r\n event.baseData = optimizeObject(event.baseData);\r\n }\r\n if (event.data) {\r\n event.data = optimizeObject(event.data);\r\n }\r\n }\r\n if (event.sync) {\r\n // If the transmission is backed off then do not send synchronous events.\r\n // We will convert these events to Real time latency instead.\r\n if (_currentBackoffCount || _paused) {\r\n event.latency = EventLatency.RealTime;\r\n event.sync = false;\r\n }\r\n else {\r\n // Log the event synchronously\r\n if (_httpManager) {\r\n // v8 performance optimization for iterating over the keys\r\n if (_optimizeObject) {\r\n event = optimizeObject(event);\r\n }\r\n _httpManager.sendSynchronousBatch(EventBatch.create(event.iKey, [event]), event.sync === true ? 1 /* Synchronous */ : event.sync, 3 /* SyncEvent */);\r\n return;\r\n }\r\n }\r\n }\r\n var evtLatency = event.latency;\r\n var queueSize = _queueSize;\r\n var queueLimit = _queueSizeLimit;\r\n if (evtLatency === EventLatency.Immediate) {\r\n queueSize = _immediateQueueSize;\r\n queueLimit = _immediateQueueSizeLimit;\r\n }\r\n var eventDropped = false;\r\n // Only add the event if the queue isn't full or it's a direct event (which don't add to the queue sizes)\r\n if (queueSize < queueLimit) {\r\n eventDropped = !_addEventToProperQueue(event, append);\r\n }\r\n else {\r\n var dropLatency = EventLatency.Normal;\r\n var dropNumber = EventsDroppedAtOneTime;\r\n if (evtLatency === EventLatency.Immediate) {\r\n // Only drop other immediate events as they are not technically sharing the general queue\r\n dropLatency = EventLatency.Immediate;\r\n dropNumber = 1;\r\n }\r\n // Drop old event from lower or equal latency\r\n eventDropped = true;\r\n if (_dropEventWithLatencyOrLess(event.iKey, event.latency, dropLatency, dropNumber)) {\r\n eventDropped = !_addEventToProperQueue(event, append);\r\n }\r\n }\r\n if (eventDropped) {\r\n // Can't drop events from current queues because the all the slots are taken by queues that are being flushed.\r\n _notifyEvents(strEventsDiscarded, [event], EventsDiscardedReason.QueueFull);\r\n }\r\n }\r\n _self.setEventQueueLimits = function (eventLimit, autoFlushLimit) {\r\n _queueSizeLimit = eventLimit > 0 ? eventLimit : 10000;\r\n _autoFlushEventsLimit = autoFlushLimit > 0 ? autoFlushLimit : 0;\r\n _setAutoLimits();\r\n // We only do this check here as during normal event addition if the queue is > then events start getting dropped\r\n var doFlush = _queueSize > eventLimit;\r\n if (!doFlush && _autoFlushBatchLimit > 0) {\r\n // Check the auto flush max batch size\r\n for (var latency = EventLatency.Normal; !doFlush && latency <= EventLatency.RealTime; latency++) {\r\n var batchQueue = _batchQueues[latency];\r\n if (batchQueue && batchQueue.batches) {\r\n arrForEach(batchQueue.batches, function (theBatch) {\r\n if (theBatch && theBatch.count() >= _autoFlushBatchLimit) {\r\n // If any 1 batch is > than the limit then trigger an auto flush\r\n doFlush = true;\r\n }\r\n });\r\n }\r\n }\r\n }\r\n _performAutoFlush(true, doFlush);\r\n };\r\n _self.teardown = function () {\r\n _releaseAllQueues(2 /* SendBeacon */, 2 /* Unload */);\r\n _isTeardownCalled = true;\r\n _httpManager.teardown();\r\n };\r\n _self.pause = function () {\r\n _clearScheduledTimer();\r\n _paused = true;\r\n _httpManager.pause();\r\n };\r\n _self.resume = function () {\r\n _paused = false;\r\n _httpManager.resume();\r\n _scheduleTimer();\r\n };\r\n _self.addResponseHandler = function (responseHandler) {\r\n _httpManager._responseHandlers.push(responseHandler);\r\n };\r\n _self._loadTransmitProfiles = function (profiles) {\r\n _resetTransmitProfiles();\r\n objForEachKey(profiles, function (profileName, profileValue) {\r\n var profLen = profileValue.length;\r\n if (profLen >= 2) {\r\n var directValue = (profLen > 2 ? profileValue[2] : 0);\r\n profileValue.splice(0, profLen - 2);\r\n // Make sure if a higher latency is set to not send then don't send lower latency\r\n if (profileValue[1] < 0) {\r\n profileValue[0] = -1;\r\n }\r\n // Make sure each latency is multiple of the latency higher then it. If not a multiple\r\n // we round up so that it becomes a multiple.\r\n if (profileValue[1] > 0 && profileValue[0] > 0) {\r\n var timerMultiplier = profileValue[0] / profileValue[1];\r\n profileValue[0] = Math.ceil(timerMultiplier) * profileValue[1];\r\n }\r\n // Add back the direct profile timeout\r\n if (directValue >= 0 && profileValue[1] >= 0 && directValue > profileValue[1]) {\r\n // Make sure if it's not disabled (< 0) then make sure it's not larger than RealTime\r\n directValue = profileValue[1];\r\n }\r\n profileValue.push(directValue);\r\n _profiles[profileName] = profileValue;\r\n }\r\n });\r\n };\r\n _self.flush = function (async, callback, sendReason) {\r\n if (async === void 0) { async = true; }\r\n if (!_paused) {\r\n // Clear the normal schedule timer as we are going to try and flush ASAP\r\n _clearScheduledTimer();\r\n sendReason = sendReason || 1 /* ManualFlush */;\r\n if (async) {\r\n // Move all queued events to the HttpManager\r\n _queueBatches(EventLatency.Normal, 0 /* Batched */, sendReason);\r\n // All events (should) have been queue -- lets just make sure the queue counts are correct to avoid queue exhaustion (previous bug #9685112)\r\n _resetQueueCounts();\r\n if (_flushCallbackTimerId == null) {\r\n _flushCallbackTimerId = _createTimer(function () {\r\n _flushImpl(callback, sendReason);\r\n }, 0);\r\n }\r\n else {\r\n // Even if null (no callback) this will ensure after the flushImpl finishes waiting\r\n // for a completely idle connection it will attempt to re-flush any queued events on the next cycle\r\n _flushCallbackQueue.push(callback);\r\n }\r\n }\r\n else {\r\n // Now cause all queued events to be sent synchronously\r\n _sendEventsForLatencyAndAbove(EventLatency.Normal, 1 /* Synchronous */, sendReason);\r\n if (callback !== null && callback !== undefined) {\r\n callback();\r\n }\r\n }\r\n }\r\n };\r\n _self.setMsaAuthTicket = function (ticket) {\r\n _httpManager.addHeader(strMsaDeviceTicket, ticket);\r\n };\r\n _self.hasEvents = _hasEvents;\r\n _self._setTransmitProfile = function (profileName) {\r\n if (_currentProfile !== profileName && _profiles[profileName] !== undefined) {\r\n _clearScheduledTimer();\r\n _currentProfile = profileName;\r\n _scheduleTimer();\r\n }\r\n };\r\n /**\r\n * Batch and send events currently in the queue for the given latency.\r\n * @param latency - Latency for which to send events.\r\n */\r\n function _sendEventsForLatencyAndAbove(latency, sendType, sendReason) {\r\n var queued = _queueBatches(latency, sendType, sendReason);\r\n // Always trigger the request as while the post channel may not have queued additional events, the httpManager may already have waiting events\r\n _httpManager.sendQueuedRequests(sendType, sendReason);\r\n return queued;\r\n }\r\n function _hasEvents() {\r\n return _queueSize > 0;\r\n }\r\n /**\r\n * Try to schedule the timer after which events will be sent. If there are\r\n * no events to be sent, or there is already a timer scheduled, or the\r\n * http manager doesn't have any idle connections this method is no-op.\r\n */\r\n function _scheduleTimer() {\r\n // If we had previously attempted to send requests, but the http manager didn't have any idle connections then the requests where delayed\r\n // so try and requeue then again now\r\n if (_delayedBatchSendLatency >= 0 && _queueBatches(_delayedBatchSendLatency, 0 /* Batched */, _delayedBatchReason)) {\r\n _httpManager.sendQueuedRequests(0 /* Batched */, _delayedBatchReason);\r\n }\r\n if (_immediateQueueSize > 0 && !_immediateTimerId && !_paused) {\r\n // During initialization _profiles enforce that the direct [2] is less than real time [1] timer value\r\n // If the immediateTimeout is disabled the immediate events will be sent with Real Time events\r\n var immediateTimeOut = _profiles[_currentProfile][2];\r\n if (immediateTimeOut >= 0) {\r\n _immediateTimerId = _createTimer(function () {\r\n _immediateTimerId = null;\r\n // Only try to send direct events\r\n _sendEventsForLatencyAndAbove(EventLatency.Immediate, 0 /* Batched */, 1 /* NormalSchedule */);\r\n _scheduleTimer();\r\n }, immediateTimeOut);\r\n }\r\n }\r\n // During initialization the _profiles enforce that the normal [0] is a multiple of the real time [1] timer value\r\n var timeOut = _profiles[_currentProfile][1];\r\n if (!_scheduledTimerId && !_flushCallbackTimerId && timeOut >= 0 && !_paused) {\r\n if (_hasEvents()) {\r\n _scheduledTimerId = _createTimer(function () {\r\n _scheduledTimerId = null;\r\n _sendEventsForLatencyAndAbove(_timerCount === 0 ? EventLatency.RealTime : EventLatency.Normal, 0 /* Batched */, 1 /* NormalSchedule */);\r\n // Increment the count for next cycle\r\n _timerCount++;\r\n _timerCount %= 2;\r\n _scheduleTimer();\r\n }, timeOut);\r\n }\r\n else {\r\n _timerCount = 0;\r\n }\r\n }\r\n }\r\n _self._backOffTransmission = function () {\r\n if (_currentBackoffCount < MaxBackoffCount) {\r\n _currentBackoffCount++;\r\n _clearScheduledTimer();\r\n _scheduleTimer();\r\n }\r\n };\r\n _self._clearBackOff = function () {\r\n if (_currentBackoffCount) {\r\n _currentBackoffCount = 0;\r\n _clearScheduledTimer();\r\n _scheduleTimer();\r\n }\r\n };\r\n function _createTimer(theTimerFunc, timeOut) {\r\n // If the transmission is backed off make the timer at least 1 sec to allow for back off.\r\n if (timeOut === 0 && _currentBackoffCount) {\r\n timeOut = 1;\r\n }\r\n var timerMultiplier = 1000;\r\n if (_currentBackoffCount) {\r\n timerMultiplier = RetryPolicy.getMillisToBackoffForRetry(_currentBackoffCount - 1);\r\n }\r\n return _self._setTimeoutOverride(theTimerFunc, timeOut * timerMultiplier);\r\n }\r\n function _clearScheduledTimer() {\r\n if (_scheduledTimerId !== null) {\r\n _self._clearTimeoutOverride(_scheduledTimerId);\r\n _scheduledTimerId = null;\r\n _timerCount = 0;\r\n }\r\n }\r\n // Try to send all queued events using beacons if available\r\n function _releaseAllQueues(sendType, sendReason) {\r\n _clearScheduledTimer();\r\n // Cancel all flush callbacks\r\n if (_flushCallbackTimerId) {\r\n _self._clearTimeoutOverride(_flushCallbackTimerId);\r\n _flushCallbackTimerId = null;\r\n }\r\n if (!_paused) {\r\n // Queue all the remaining requests to be sent. The requests will be sent using HTML5 Beacons if they are available.\r\n _sendEventsForLatencyAndAbove(EventLatency.Normal, sendType, sendReason);\r\n }\r\n }\r\n /**\r\n * Add empty queues for all latencies in the inbound queues map. This is called\r\n * when Transmission Manager is being flushed. This ensures that new events added\r\n * after flush are stored separately till we flush the current events.\r\n */\r\n function _clearQueues() {\r\n _batchQueues[EventLatency.Immediate] = {\r\n batches: [],\r\n iKeyMap: {}\r\n };\r\n _batchQueues[EventLatency.RealTime] = {\r\n batches: [],\r\n iKeyMap: {}\r\n };\r\n _batchQueues[EventLatency.CostDeferred] = {\r\n batches: [],\r\n iKeyMap: {}\r\n };\r\n _batchQueues[EventLatency.Normal] = {\r\n batches: [],\r\n iKeyMap: {}\r\n };\r\n }\r\n function _getEventBatch(iKey, latency, create) {\r\n var batchQueue = _batchQueues[latency];\r\n if (!batchQueue) {\r\n latency = EventLatency.Normal;\r\n batchQueue = _batchQueues[latency];\r\n }\r\n var eventBatch = batchQueue.iKeyMap[iKey];\r\n if (!eventBatch && create) {\r\n eventBatch = EventBatch.create(iKey);\r\n batchQueue.batches.push(eventBatch);\r\n batchQueue.iKeyMap[iKey] = eventBatch;\r\n }\r\n return eventBatch;\r\n }\r\n function _performAutoFlush(isAsync, doFlush) {\r\n // Only perform the auto flush check if the httpManager has an idle connection and we are not in a backoff situation\r\n if (_httpManager.canSendRequest() && !_currentBackoffCount) {\r\n if (_autoFlushEventsLimit > 0 && _queueSize > _autoFlushEventsLimit) {\r\n // Force flushing\r\n doFlush = true;\r\n }\r\n if (doFlush && _flushCallbackTimerId == null) {\r\n // Auto flush the queue\r\n _self.flush(isAsync, null, 20 /* MaxQueuedEvents */);\r\n }\r\n }\r\n }\r\n function _addEventToProperQueue(event, append) {\r\n // v8 performance optimization for iterating over the keys\r\n if (_optimizeObject) {\r\n event = optimizeObject(event);\r\n }\r\n var latency = event.latency;\r\n var eventBatch = _getEventBatch(event.iKey, latency, true);\r\n if (eventBatch.addEvent(event)) {\r\n if (latency !== EventLatency.Immediate) {\r\n _queueSize++;\r\n // Check for auto flushing based on total events in the queue, but not for requeued or retry events\r\n if (append && event.sendAttempt === 0) {\r\n // Force the flushing of the batch if the batch (specific iKey / latency combination) reaches it's auto flush limit\r\n _performAutoFlush(!event.sync, _autoFlushBatchLimit > 0 && eventBatch.count() >= _autoFlushBatchLimit);\r\n }\r\n }\r\n else {\r\n // Direct events don't need auto flushing as they are scheduled (by default) for immediate delivery\r\n _immediateQueueSize++;\r\n }\r\n return true;\r\n }\r\n return false;\r\n }\r\n function _dropEventWithLatencyOrLess(iKey, latency, currentLatency, dropNumber) {\r\n while (currentLatency <= latency) {\r\n var eventBatch = _getEventBatch(iKey, latency, true);\r\n if (eventBatch && eventBatch.count() > 0) {\r\n // Dropped oldest events from lowest possible latency\r\n var droppedEvents = eventBatch.split(0, dropNumber);\r\n var droppedCount = droppedEvents.count();\r\n if (droppedCount > 0) {\r\n if (currentLatency === EventLatency.Immediate) {\r\n _immediateQueueSize -= droppedCount;\r\n }\r\n else {\r\n _queueSize -= droppedCount;\r\n }\r\n _notifyBatchEvents(strEventsDiscarded, [droppedEvents], EventsDiscardedReason.QueueFull);\r\n return true;\r\n }\r\n }\r\n currentLatency++;\r\n }\r\n // Unable to drop any events -- lets just make sure the queue counts are correct to avoid exhaustion\r\n _resetQueueCounts();\r\n return false;\r\n }\r\n /**\r\n * Internal helper to reset the queue counts, used as a backstop to avoid future queue exhaustion errors\r\n * that might occur because of counting issues.\r\n */\r\n function _resetQueueCounts() {\r\n var immediateQueue = 0;\r\n var normalQueue = 0;\r\n var _loop_1 = function (latency) {\r\n var batchQueue = _batchQueues[latency];\r\n if (batchQueue && batchQueue.batches) {\r\n arrForEach(batchQueue.batches, function (theBatch) {\r\n if (latency === EventLatency.Immediate) {\r\n immediateQueue += theBatch.count();\r\n }\r\n else {\r\n normalQueue += theBatch.count();\r\n }\r\n });\r\n }\r\n };\r\n for (var latency = EventLatency.Normal; latency <= EventLatency.Immediate; latency++) {\r\n _loop_1(latency);\r\n }\r\n _queueSize = normalQueue;\r\n _immediateQueueSize = immediateQueue;\r\n }\r\n function _queueBatches(latency, sendType, sendReason) {\r\n var eventsQueued = false;\r\n var isAsync = sendType === 0 /* Batched */;\r\n // Only queue batches (to the HttpManager) if this is a sync request or the httpManager has an idle connection\r\n // Thus keeping the events within the PostChannel until the HttpManager has a connection available\r\n // This is so we can drop \"old\" events if the queue is getting full because we can't successfully send events\r\n if (!isAsync || _httpManager.canSendRequest()) {\r\n doPerf(_self.core, function () { return \"PostChannel._queueBatches\"; }, function () {\r\n var droppedEvents = [];\r\n var latencyToProcess = EventLatency.Immediate;\r\n while (latencyToProcess >= latency) {\r\n var batchQueue = _batchQueues[latencyToProcess];\r\n if (batchQueue && batchQueue.batches && batchQueue.batches.length > 0) {\r\n arrForEach(batchQueue.batches, function (theBatch) {\r\n // Add the batch to the http manager to send the requests\r\n if (!_httpManager.addBatch(theBatch)) {\r\n // The events from this iKey are being dropped (killed)\r\n droppedEvents = droppedEvents.concat(theBatch.events());\r\n }\r\n else {\r\n eventsQueued = eventsQueued || (theBatch && theBatch.count() > 0);\r\n }\r\n if (latencyToProcess === EventLatency.Immediate) {\r\n _immediateQueueSize -= theBatch.count();\r\n }\r\n else {\r\n _queueSize -= theBatch.count();\r\n }\r\n });\r\n // Remove all batches from this Queue\r\n batchQueue.batches = [];\r\n batchQueue.iKeyMap = {};\r\n }\r\n latencyToProcess--;\r\n }\r\n if (droppedEvents.length > 0) {\r\n _notifyEvents(strEventsDiscarded, droppedEvents, EventsDiscardedReason.KillSwitch);\r\n }\r\n if (eventsQueued && _delayedBatchSendLatency >= latency) {\r\n // We have queued events at the same level as the delayed values so clear the setting\r\n _delayedBatchSendLatency = -1;\r\n _delayedBatchReason = 0 /* Undefined */;\r\n }\r\n }, function () { return ({ latency: latency, sendType: sendType, sendReason: sendReason }); }, !isAsync);\r\n }\r\n else {\r\n // remember the min latency so that we can re-trigger later\r\n _delayedBatchSendLatency = _delayedBatchSendLatency >= 0 ? Math.min(_delayedBatchSendLatency, latency) : latency;\r\n _delayedBatchReason = Math.max(_delayedBatchReason, sendReason);\r\n }\r\n return eventsQueued;\r\n }\r\n /**\r\n * This is the callback method is called as part of the manual flushing process.\r\n * @param callback\r\n * @param sendReason\r\n */\r\n function _flushImpl(callback, sendReason) {\r\n // Add any additional queued events and cause all queued events to be sent asynchronously\r\n _sendEventsForLatencyAndAbove(EventLatency.Normal, 0 /* Batched */, sendReason);\r\n _waitForIdleManager(function () {\r\n // Only called AFTER the httpManager does not have any outstanding requests\r\n if (callback) {\r\n callback();\r\n }\r\n if (_flushCallbackQueue.length > 0) {\r\n _flushCallbackTimerId = _createTimer(function () { return _flushImpl(_flushCallbackQueue.shift(), sendReason); }, 0);\r\n }\r\n else {\r\n // No more flush requests\r\n _flushCallbackTimerId = null;\r\n if (_hasEvents()) {\r\n // We still have events, so restart the normal timer schedule\r\n _scheduleTimer();\r\n }\r\n }\r\n });\r\n }\r\n function _waitForIdleManager(callback) {\r\n if (_httpManager.isCompletelyIdle()) {\r\n callback();\r\n }\r\n else {\r\n _flushCallbackTimerId = _createTimer(function () {\r\n _waitForIdleManager(callback);\r\n }, FlushCheckTimer);\r\n }\r\n }\r\n /**\r\n * Resets the transmit profiles to the default profiles of Real Time, Near Real Time\r\n * and Best Effort. This removes all the custom profiles that were loaded.\r\n */\r\n function _resetTransmitProfiles() {\r\n _clearScheduledTimer();\r\n _initializeProfiles();\r\n _currentProfile = RT_PROFILE;\r\n _scheduleTimer();\r\n }\r\n function _initializeProfiles() {\r\n _profiles = {};\r\n _profiles[RT_PROFILE] = [2, 1, 0];\r\n _profiles[NRT_PROFILE] = [6, 3, 0];\r\n _profiles[BE_PROFILE] = [18, 9, 0];\r\n }\r\n /**\r\n * The notification handler for requeue events\r\n * @ignore\r\n */\r\n function _requeueEvents(batches, reason) {\r\n var droppedEvents = [];\r\n var maxSendAttempts = _maxEventSendAttempts;\r\n if (_isPageUnloadTriggered) {\r\n // If a page unlaod has been triggered reduce the number of times we try to \"retry\"\r\n maxSendAttempts = _maxUnloadEventSendAttempts;\r\n }\r\n arrForEach(batches, function (theBatch) {\r\n if (theBatch && theBatch.count() > 0) {\r\n arrForEach(theBatch.events(), function (theEvent) {\r\n if (theEvent) {\r\n // Check if the request being added back is for a sync event in which case mark it no longer a sync event\r\n if (theEvent.sync) {\r\n theEvent.latency = EventLatency.Immediate;\r\n theEvent.sync = false;\r\n }\r\n if (theEvent.sendAttempt < maxSendAttempts) {\r\n // Reset the event timings\r\n setProcessTelemetryTimings(theEvent, _self.identifier);\r\n _addEventToQueues(theEvent, false);\r\n }\r\n else {\r\n droppedEvents.push(theEvent);\r\n }\r\n }\r\n });\r\n }\r\n });\r\n if (droppedEvents.length > 0) {\r\n _notifyEvents(strEventsDiscarded, droppedEvents, EventsDiscardedReason.NonRetryableStatus);\r\n }\r\n if (_isPageUnloadTriggered) {\r\n // Unload event has been received so we need to try and flush new events\r\n _releaseAllQueues(2 /* SendBeacon */, 2 /* Unload */);\r\n }\r\n }\r\n function _callNotification(evtName, theArgs) {\r\n var manager = (_self._notificationManager || {});\r\n var notifyFunc = manager[evtName];\r\n if (notifyFunc) {\r\n try {\r\n notifyFunc.apply(manager, theArgs);\r\n }\r\n catch (e) {\r\n _self.diagLog().throwInternal(LoggingSeverity.CRITICAL, _ExtendedInternalMessageId.NotificationException, evtName + \" notification failed: \" + e);\r\n }\r\n }\r\n }\r\n function _notifyEvents(evtName, theEvents) {\r\n var extraArgs = [];\r\n for (var _i = 2; _i < arguments.length; _i++) {\r\n extraArgs[_i - 2] = arguments[_i];\r\n }\r\n if (theEvents && theEvents.length > 0) {\r\n _callNotification(evtName, [theEvents].concat(extraArgs));\r\n }\r\n }\r\n function _notifyBatchEvents(evtName, batches) {\r\n var extraArgs = [];\r\n for (var _i = 2; _i < arguments.length; _i++) {\r\n extraArgs[_i - 2] = arguments[_i];\r\n }\r\n if (batches && batches.length > 0) {\r\n arrForEach(batches, function (theBatch) {\r\n if (theBatch && theBatch.count() > 0) {\r\n _callNotification(evtName, [theBatch.events()].concat(extraArgs));\r\n }\r\n });\r\n }\r\n }\r\n /**\r\n * The notification handler for when batches are about to be sent\r\n * @ignore\r\n */\r\n function _sendingEvent(batches, reason, isSyncRequest) {\r\n if (batches && batches.length > 0) {\r\n _callNotification(\"eventsSendRequest\", [(reason >= 1000 /* SendingUndefined */ && reason <= 1999 /* SendingEventMax */ ?\r\n reason - 1000 /* SendingUndefined */ :\r\n 0 /* Undefined */), isSyncRequest !== true]);\r\n }\r\n }\r\n /**\r\n * This event represents that a batch of events have been successfully sent and a response received\r\n * @param batches The notification handler for when the batches have been successfully sent\r\n * @param reason For this event the reason will always be EventBatchNotificationReason.Complete\r\n */\r\n function _eventsSentEvent(batches, reason) {\r\n _notifyBatchEvents(\"eventsSent\", batches, reason);\r\n // Try and schedule the processing timer if we have events\r\n _scheduleTimer();\r\n }\r\n function _eventsDropped(batches, reason) {\r\n _notifyBatchEvents(strEventsDiscarded, batches, (reason >= 8000 /* EventsDropped */ && reason <= 8999 /* EventsDroppedMax */ ?\r\n reason - 8000 /* EventsDropped */ :\r\n EventsDiscardedReason.Unknown));\r\n }\r\n function _eventsResponseFail(batches) {\r\n _notifyBatchEvents(strEventsDiscarded, batches, EventsDiscardedReason.NonRetryableStatus);\r\n // Try and schedule the processing timer if we have events\r\n _scheduleTimer();\r\n }\r\n function _otherEvent(batches, reason) {\r\n _notifyBatchEvents(strEventsDiscarded, batches, EventsDiscardedReason.Unknown);\r\n // Try and schedule the processing timer if we have events\r\n _scheduleTimer();\r\n }\r\n function _setAutoLimits() {\r\n if (!_config || !_config.disableAutoBatchFlushLimit) {\r\n _autoFlushBatchLimit = Math.max(MaxNumberEventPerBatch * (MaxConnections + 1), _queueSizeLimit / 6);\r\n }\r\n else {\r\n _autoFlushBatchLimit = 0;\r\n }\r\n }\r\n });\r\n return _this;\r\n }\r\n /**\r\n * Start the queue manager to batch and send events via post.\r\n * @param config - The core configuration.\r\n */\r\n PostChannel.prototype.initialize = function (coreConfig, core, extensions) {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Add an event to the appropriate inbound queue based on its latency.\r\n * @param ev - The event to be added to the queue.\r\n * @param itemCtx - This is the context for the current request, ITelemetryPlugin instances\r\n * can optionally use this to access the current core instance or define / pass additional information\r\n * to later plugins (vs appending items to the telemetry item)\r\n */\r\n PostChannel.prototype.processTelemetry = function (ev, itemCtx) {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Sets the event queue limits at runtime (after initialization), if the number of queued events is greater than the\r\n * eventLimit or autoFlushLimit then a flush() operation will be scheduled.\r\n * @param eventLimit The number of events that can be kept in memory before the SDK starts to drop events. If the value passed is less than or\r\n * equal to zero the value will be reset to the default (10,000).\r\n * @param autoFlushLimit When defined, once this number of events has been queued the system perform a flush() to send the queued events\r\n * without waiting for the normal schedule timers. Passing undefined, null or a value less than or equal to zero will disable the auto flush.\r\n */\r\n PostChannel.prototype.setEventQueueLimits = function (eventLimit, autoFlushLimit) {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Batch all current events in the queues and send them.\r\n */\r\n PostChannel.prototype.teardown = function () {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Pause the transmission of any requests\r\n */\r\n PostChannel.prototype.pause = function () {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Resumes transmission of events.\r\n */\r\n PostChannel.prototype.resume = function () {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Add handler to be executed with request response text.\r\n */\r\n PostChannel.prototype.addResponseHandler = function (responseHanlder) {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Flush to send data immediately; channel should default to sending data asynchronously\r\n * @param async - send data asynchronously when true\r\n * @param callback - if specified, notify caller when send is complete\r\n */\r\n PostChannel.prototype.flush = function (async, callback, sendReason) {\r\n if (async === void 0) { async = true; }\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Set AuthMsaDeviceTicket header\r\n * @param ticket - Ticket value.\r\n */\r\n PostChannel.prototype.setMsaAuthTicket = function (ticket) {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Check if there are any events waiting to be scheduled for sending.\r\n * @returns True if there are events, false otherwise.\r\n */\r\n PostChannel.prototype.hasEvents = function () {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n return false;\r\n };\r\n /**\r\n * Load custom transmission profiles. Each profile should have timers for real time, and normal and can\r\n * optionally specify the immediate latency time in ms (defaults to 0 when not defined). Each profile should\r\n * make sure that a each normal latency timer is a multiple of the real-time latency and the immediate\r\n * is smaller than the real-time.\r\n * Setting the timer value to -1 means that the events for that latency will not be scheduled to be sent.\r\n * Note that once a latency has been set to not send, all latencies below it will also not be sent. The\r\n * timers should be in the form of [normal, high, [immediate]].\r\n * e.g Custom:\r\n * [10,5] - Sets the normal latency time to 10 seconds and real-time to 5 seconds; Immediate will default to 0ms\r\n * [10,5,1] - Sets the normal latency time to 10 seconds and real-time to 5 seconds; Immediate will default to 1ms\r\n * [10,5,0] - Sets the normal latency time to 10 seconds and real-time to 5 seconds; Immediate will default to 0ms\r\n * [10,5,-1] - Sets the normal latency time to 10 seconds and real-time to 5 seconds; Immediate events will not be\r\n * scheduled on their own and but they will be included with real-time or normal events as the first events in a batch.\r\n * This also removes any previously loaded custom profiles.\r\n * @param profiles - A dictionary containing the transmit profiles.\r\n */\r\n PostChannel.prototype._loadTransmitProfiles = function (profiles) {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Set the transmit profile to be used. This will change the transmission timers\r\n * based on the transmit profile.\r\n * @param profileName - The name of the transmit profile to be used.\r\n */\r\n PostChannel.prototype._setTransmitProfile = function (profileName) {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Backs off transmission. This exponentially increases all the timers.\r\n */\r\n PostChannel.prototype._backOffTransmission = function () {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n /**\r\n * Clears backoff for transmission.\r\n */\r\n PostChannel.prototype._clearBackOff = function () {\r\n // @DynamicProtoStub - DO NOT add any code as this will be removed during packaging\r\n };\r\n return PostChannel;\r\n}(BaseTelemetryPlugin));\r\nexport default PostChannel;\r\n//# sourceMappingURL=PostChannel.js.map"],"names":[],"mappings":";;;;;AAAA,gFAAkC;AAClC;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;;;;;;;;;;;;;wDAmHM;AACN;AACA;AACA;AACA"}
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@microsoft/1ds-post-js",
|
|
3
|
-
"version": "3.1.
|
|
3
|
+
"version": "3.1.11",
|
|
4
4
|
"description": "Microsoft Application Insights JavaScript SDK - 1ds-post-js extensions",
|
|
5
5
|
"author": "Microsoft Application Insights Team",
|
|
6
6
|
"homepage": "https://github.com/microsoft/ApplicationInsights-JS#readme",
|
|
@@ -16,7 +16,7 @@
|
|
|
16
16
|
"dependencies": {
|
|
17
17
|
"@microsoft/applicationinsights-shims": "^2.0.1",
|
|
18
18
|
"@microsoft/dynamicproto-js": "^1.1.4",
|
|
19
|
-
"@microsoft/1ds-core-js": "3.1.
|
|
19
|
+
"@microsoft/1ds-core-js": "3.1.11"
|
|
20
20
|
},
|
|
21
21
|
"devDependencies": {
|
|
22
22
|
"grunt": "^1.4.1",
|
package/src/Constants.ts
CHANGED
|
@@ -23,5 +23,6 @@ export const strApiKey = "apikey";
|
|
|
23
23
|
export const strMsaDeviceTicket = "AuthMsaDeviceTicket";
|
|
24
24
|
export const strAuthXToken = "AuthXToken";
|
|
25
25
|
export const strSdkVersion = "sdk-version";
|
|
26
|
+
export const strNoResponseBody = "NoResponseBody";
|
|
26
27
|
|
|
27
28
|
export const strMsfpc = "msfpc";
|
package/src/DataModels.ts
CHANGED
|
@@ -14,6 +14,8 @@ export interface IPayloadData {
|
|
|
14
14
|
urlString: string;
|
|
15
15
|
data: Uint8Array | string;
|
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16
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headers?: { [name: string]: string };
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+
timeout?: number;
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+
disableXhrSync?: boolean;
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17
19
|
}
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|
/**
|
|
@@ -69,32 +71,43 @@ export interface IChannelConfiguration {
|
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69
71
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|
70
72
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/**
|
|
71
73
|
* [Optional] The HTTP override that should be used to send requests, as an IXHROverride object.
|
|
74
|
+
* By default during the unload of a page or if the event specifies that it wants to use sendBeacon() or sync fetch (with keep-alive),
|
|
75
|
+
* this override will NOT be called. You can now change this behavior by enabling the 'alwaysUseXhrOverride' configuration value.
|
|
76
|
+
* The payload data (first argument) now also includes any configured 'timeout' (defaults to undefined) and whether you should avoid
|
|
77
|
+
* creating any synchronous XHR requests 'disableXhrSync' (defaults to false/undefined)
|
|
72
78
|
*/
|
|
73
79
|
httpXHROverride?: IXHROverride;
|
|
80
|
+
|
|
74
81
|
/**
|
|
75
82
|
* Override for Instrumentation key
|
|
76
83
|
*/
|
|
77
84
|
overrideInstrumentationKey?: string;
|
|
85
|
+
|
|
78
86
|
/**
|
|
79
87
|
* Override for Endpoint where telemetry data is sent
|
|
80
88
|
*/
|
|
81
89
|
overrideEndpointUrl?: string;
|
|
90
|
+
|
|
82
91
|
/**
|
|
83
92
|
* The master off switch. Do not send any data if set to TRUE
|
|
84
93
|
*/
|
|
85
94
|
disableTelemetry?: boolean;
|
|
95
|
+
|
|
86
96
|
/**
|
|
87
97
|
* MC1 and MS0 cookies will not be returned from Collector endpoint.
|
|
88
98
|
*/
|
|
89
99
|
ignoreMc1Ms0CookieProcessing?: boolean;
|
|
100
|
+
|
|
90
101
|
/**
|
|
91
102
|
* Override for setTimeout
|
|
92
103
|
*/
|
|
93
104
|
setTimeoutOverride?: typeof setTimeout;
|
|
105
|
+
|
|
94
106
|
/**
|
|
95
107
|
* Override for clearTimeout
|
|
96
108
|
*/
|
|
97
109
|
clearTimeoutOverride?: typeof clearTimeout;
|
|
110
|
+
|
|
98
111
|
/**
|
|
99
112
|
* [Optional] POST channel preprocessing function. Can be used to gzip the payload before transmission and to set the appropriate
|
|
100
113
|
* Content-Encoding header. The preprocessor is explicitly not called during teardown when using the sendBeacon() API.
|
|
@@ -150,7 +163,7 @@ export interface IChannelConfiguration {
|
|
|
150
163
|
* [Optional] Either an array or single value identifying the requested TransportType type that should be used.
|
|
151
164
|
* This is used during initialization to identify the requested send transport, it will be ignored if a httpXHROverride is provided.
|
|
152
165
|
*/
|
|
153
|
-
transports?: number | number[];
|
|
166
|
+
transports?: number | number[];
|
|
154
167
|
|
|
155
168
|
/**
|
|
156
169
|
* [Optional] Avoid adding request headers to the outgoing request that would cause a pre-flight (OPTIONS) request to be sent for each request.
|
|
@@ -158,6 +171,54 @@ transports?: number | number[];
|
|
|
158
171
|
* previous OPTIONS response, at which point some of the current dynamic values sent on the query string will be moved to a header.
|
|
159
172
|
*/
|
|
160
173
|
avoidOptions?: boolean;
|
|
174
|
+
|
|
175
|
+
/**
|
|
176
|
+
* [Optional] Specify a timeout (in ms) to apply to requests when sending requests using XHR, XDR or fetch requests. Defaults to undefined
|
|
177
|
+
* and therefore the runtime defaults (normally zero for browser environments)
|
|
178
|
+
*/
|
|
179
|
+
xhrTimeout?: number;
|
|
180
|
+
|
|
181
|
+
/**
|
|
182
|
+
* [Optional] When using Xhr for sending requests disable sending as synchronous during unload or synchronous flush.
|
|
183
|
+
* You should enable this feature for IE (when there is no sendBeacon() or fetch (with keep-alive)) and you have clients
|
|
184
|
+
* that end up blocking the UI during page unloading. This will cause ALL XHR requests to be sent asynchronously which
|
|
185
|
+
* during page unload may result in the lose of telemetry.
|
|
186
|
+
*/
|
|
187
|
+
disableXhrSync?: boolean;
|
|
188
|
+
|
|
189
|
+
/**
|
|
190
|
+
* [Optional] By default during unload (or when you specify to use sendBeacon() or sync fetch (with keep-alive) for an event) the SDK
|
|
191
|
+
* ignores any provided httpXhrOverride and attempts to use sendBeacon() or fetch(with keep-alive) when they are available.
|
|
192
|
+
* When this configuration option is true any provided httpXhrOverride will always be used, so any provided httpXhrOverride will
|
|
193
|
+
* also need to "handle" the synchronous unload scenario.
|
|
194
|
+
*/
|
|
195
|
+
alwaysUseXhrOverride?: boolean;
|
|
196
|
+
|
|
197
|
+
/**
|
|
198
|
+
* [Optional] Identifies the number of times any single event will be retried if it receives a failed (retirable) response, this
|
|
199
|
+
* causes the event to be internally "requeued" and resent in the next batch. As each normal batched send request is retried at
|
|
200
|
+
* least once before starting to increase the internal backoff send interval, normally batched events will generally be attempted
|
|
201
|
+
* the next nearest even number of times. This means that the total number of actual send attempts will almost always be even
|
|
202
|
+
* (setting to 5 will cause 6 requests), unless using manual synchronous flushing (calling flush(false)) which is not subject to
|
|
203
|
+
* request level retry attempts.
|
|
204
|
+
* Defaults to 6 times.
|
|
205
|
+
*/
|
|
206
|
+
maxEventRetryAttempts?: number;
|
|
207
|
+
|
|
208
|
+
/**
|
|
209
|
+
* [Optional] Identifies the number of times any single event will be retried if it receives a failed (retriable) response as part
|
|
210
|
+
* of processing / flushing events once a page unload state has been detected, this causes the event to be internally "requeued"
|
|
211
|
+
* and resent in the next batch, which during page unload. Unlike the normal batching process, send requests are never retried,
|
|
212
|
+
* so the value listed here is always the maximum number of attempts for any single event.
|
|
213
|
+
* Defaults to 2 times.
|
|
214
|
+
* Notes:
|
|
215
|
+
* The SDK by default will use the sendBeacon() API if it exists which is treated as a fire and forget successful response, so for
|
|
216
|
+
* environments that support or supply this API the events won't be retried (because they will be deeded to be successfully sent).
|
|
217
|
+
* When an environment (IE) doesn't support sendBeacon(), this will cause multiple synchronous (by default) XMLHttpRequests to be sent,
|
|
218
|
+
* which will block the UI until a response is received. You can disable ALL synchronous XHR requests by setting the 'disableXhrSync'
|
|
219
|
+
* configuration setting and/or changing this value to 0 or 1.
|
|
220
|
+
*/
|
|
221
|
+
maxUnloadEventRetryAttempts?: number;
|
|
161
222
|
}
|
|
162
223
|
|
|
163
224
|
/**
|