@micromag/screen-game-sort 0.3.738 → 0.3.739

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Files changed (2) hide show
  1. package/es/index.js +15 -8
  2. package/package.json +2 -2
package/es/index.js CHANGED
@@ -1,15 +1,15 @@
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  import { useIntl, FormattedMessage, defineMessage } from 'react-intl';
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- import _objectSpread from '@babel/runtime/helpers/objectSpread2';
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  import _defineProperty from '@babel/runtime/helpers/defineProperty';
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  import _toConsumableArray from '@babel/runtime/helpers/toConsumableArray';
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  import _slicedToArray from '@babel/runtime/helpers/slicedToArray';
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+ import _objectSpread from '@babel/runtime/helpers/objectSpread2';
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  import { useSprings, animated } from '@react-spring/web';
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  import { useDrag } from '@use-gesture/react';
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  import classNames from 'classnames';
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  import isString from 'lodash/isString';
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  import shuffle from 'lodash/shuffle';
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  import PropTypes from 'prop-types';
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- import React, { useState, useRef, useEffect, useCallback } from 'react';
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+ import React, { useMemo, useState, useRef, useEffect, useCallback } from 'react';
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  import { PropTypes as PropTypes$1 } from '@micromag/core';
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  import { ScreenElement } from '@micromag/core/components';
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  import { useScreenSize, useScreenRenderContext, useViewerContext, useViewerWebView, usePlaybackContext, usePlaybackMediaRef } from '@micromag/core/contexts';
@@ -74,10 +74,10 @@ var defaultProps = {
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  active: true,
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  className: null
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  };
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- var zzzz = function zzzz(_ref) {
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+ var GameSort = function GameSort(_ref) {
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  var layout = _ref.layout,
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  heading = _ref.heading,
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- items = _ref.items,
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+ initialItems = _ref.items,
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  spacing = _ref.spacing,
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  itemsLayout = _ref.itemsLayout,
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  itemsBoxStyle = _ref.itemsBoxStyle,
@@ -135,6 +135,13 @@ var zzzz = function zzzz(_ref) {
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  footerHeight = _useDimensionObserver4 === void 0 ? 0 : _useDimensionObserver4;
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  var trackingEnabled = isView;
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  var trackEvent = useTrackScreenEvent('game-sort');
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+ var items = useMemo(function () {
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+ return (initialItems || []).map(function (item, itemIndex) {
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+ return _objectSpread({
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+ id: itemIndex
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+ }, item);
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+ });
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+ }, [initialItems]);
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  var _useState = useState(isView ? shuffle(items || []) : items || []),
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  _useState2 = _slicedToArray(_useState, 2),
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  sortedItems = _useState2[0],
@@ -514,8 +521,8 @@ var zzzz = function zzzz(_ref) {
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  className: styles.background
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  }) : null);
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  };
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- zzzz.propTypes = propTypes;
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- zzzz.defaultProps = defaultProps;
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+ GameSort.propTypes = propTypes;
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+ GameSort.defaultProps = defaultProps;
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  // import * as transforms from './transforms/index';
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@@ -539,7 +546,7 @@ var definition = {
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  "value": "Sort game"
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  }]
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  }),
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- component: zzzz,
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+ component: GameSort,
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  layouts: ['top', 'middle', 'bottom'],
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  // transforms,
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  fields: [{
@@ -772,4 +779,4 @@ var definition = {
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  }]
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  };
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- export { zzzz as GameSortScreen, definition as default };
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+ export { GameSort as GameSortScreen, definition as default };
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@micromag/screen-game-sort",
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- "version": "0.3.738",
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+ "version": "0.3.739",
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  "private": false,
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  "description": "",
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  "keywords": [
@@ -87,5 +87,5 @@
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  "access": "public",
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  "registry": "https://registry.npmjs.org/"
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  },
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- "gitHead": "01cf2bc1d2bf4769cb33fb817304c6103e2b60f3"
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+ "gitHead": "3808fe7b593aaed071a4cf42039c17e5a90cc596"
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  }