@micrio/client 7.0.9 → 7.0.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/micrio.min.d.ts +38 -5
- package/micrio.min.js +2 -2
- package/package.json +1 -1
package/micrio.min.d.ts
CHANGED
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@@ -711,7 +711,7 @@ declare module '@micrio/client' {
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archive?: string;
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archiveLayerOffset?: number;
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revisions?: Record<string, Record<string, any>>;
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-
settings?:
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settings?: Record<string, any>;
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id?: string;
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name?: string;
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grid?: {
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@@ -1852,6 +1852,10 @@ declare module '@micrio/client' {
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export const VIEWPORT_MARGIN_PCT = 0.05;
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/** Default camera polar angle in radians (0 = side view, π/2 = directly overhead) */
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export const DEFAULT_CAMERA_PHI: number;
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/** When true, page margins without a texture are discarded instead of drawn as
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* transparent: they no longer block the pages behind them and you can see
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* through to the underlying spread. */
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export const SEE_THROUGH_MARGINS = false;
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/** RGB tint for the front face of each page */
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export const FRONT_COLOR: [number, number, number];
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/** RGB tint for the back face of each page */
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@@ -2029,11 +2033,20 @@ declare module '@micrio/client' {
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export class PaperRenderer {
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#private;
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_tiltShiftEnabled: boolean;
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/** When true, page margins without a texture are discarded (see-through) instead of drawn as transparent, so pages behind remain visible. */
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_seeThroughMargins: boolean;
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constructor(gl: WebGL2RenderingContext);
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_initialize(meshes: PaperMesh[]): void;
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_setPageTextures(pageIndex: number, frontBitmap: TexImageSource, backBitmap: TexImageSource): void;
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_setPageHiResTexture(pageIdx: number, side: 0 | 1, slot: 0 | 1, bitmap: ImageBitmap): void;
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_setPageBlend(pageIdx: number, frontBlendA: number, frontBlendB: number, backBlendA: number, backBlendB: number): void;
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/**
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* Sets the per-page texture regions (see the fragment shader): each page's
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* front/back texture only occupies a sub-rectangle `[uMin, vMin, fU, fV]` of
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* the page UV space. Pass regions of `(0, 0, 1, 1)` to stretch textures over
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* the whole page. Each array has `4 · pageCount` floats.
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*/
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_setAspectRegions(frontRegions: Float32Array, backRegions: Float32Array): void;
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_evictPageHiRes(pageIdx: number, side: 0 | 1, slot: 0 | 1): void;
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_getCanvas(): HTMLCanvasElement;
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_setLightingPreset(name: string, params: Record<string, number>): void;
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@@ -2143,8 +2156,8 @@ declare module '@micrio/client' {
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_gravity: number;
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_gravityEnabled: boolean;
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}
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export function
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export function
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export function isSolverReady(): boolean;
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export function initSolver(meshes: PaperMesh[], pageCount: number): Promise<void>;
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export function dispatchSolve(subDt: number, activeIndices: number[], substeps: number, solverSettings: SolverSettings, meshes: PaperMesh[], progress: Float32Array, totalStackHeight: number, pageCount: number, pageThickness: number): void;
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export class IIIFTextureManager {
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@@ -2184,6 +2197,18 @@ declare module '@micrio/client' {
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/** World-space direction of increasing image v (not normalized). */
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_tangentV: Vec3;
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}
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/**
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* The sub-rectangle of a page's UV space in which a texture is displayed with
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* its native aspect ratio. `uMin`/`vMin` are the lower-left corner and
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* `fU`/`fV` the fraction of the page's u/v range the texture occupies. A region
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* of `(0, 0, 1, 1)` stretches the texture over the whole page.
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*/
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export interface TexRegion {
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uMin: number;
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vMin: number;
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fU: number;
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fV: number;
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}
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/**
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* Returns the world-space position, surface normal and UV tangents of a
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* relative texture coordinate (u, v) on a page mesh, using the mesh's *current*
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@@ -2194,14 +2219,18 @@ declare module '@micrio/client' {
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* 1 = back face (sampled with the U axis mirrored on a single-grid PaperMesh,
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* or on the separate back-face grid of a CoverMesh).
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*
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* `region` restricts the image to a sub-rectangle of the page (see
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* {@link TexRegion}); the tangents are scaled accordingly. When omitted the
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* image is stretched over the whole page.
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*
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* Returns null when (u, v) falls outside [0, 1].
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*/
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export function uvToWorldPosition(mesh: PaperMesh, u: number, v: number, side: 0 | 1): UvWorldResult | null;
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export function uvToWorldPosition(mesh: PaperMesh, u: number, v: number, side: 0 | 1, region?: TexRegion | null): UvWorldResult | null;
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/**
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* Like `uvToWorldPosition` but returns only the interpolated world-space
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* position, skipping the surface normal and tangent computation.
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*/
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export function sampleMeshPosition(mesh: PaperMesh, u: number, v: number, side: 0 | 1): Vec3 | null;
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export function sampleMeshPosition(mesh: PaperMesh, u: number, v: number, side: 0 | 1, region?: TexRegion | null): Vec3 | null;
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/**
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* Projects a world-space point through the given view-projection matrix to CSS
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* pixel coordinates relative to the canvas top-left. Returns null when the point
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@@ -2237,6 +2266,10 @@ declare module '@micrio/client' {
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_tiltShift?: boolean;
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_lightingPreset?: string;
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_useIndividualAspects?: boolean;
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/** When true, page margins without a texture are discarded instead of drawn as
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* transparent: they no longer block the pages behind them and you can see
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* through to the underlying spread. */
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_seeThroughMargins?: boolean;
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_startPageIdx?: number;
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/** Base URL for the IIIF image server (hi-res streaming). */
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_iiifBaseUrl?: string;
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