@micjanic/recursive-grid 1.0.2 → 1.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/dist/{CanvasPool-BvJplAOp.js → CanvasPool-D2Uot4VE.js} +16 -15
- package/dist/CanvasPool-D2Uot4VE.js.map +1 -0
- package/dist/{PixiApp-D4xu0PT4.js → PixiApp-BHmY2ZMg.js} +8806 -8672
- package/dist/PixiApp-BHmY2ZMg.js.map +1 -0
- package/dist/{SharedSystems-CZFehVPl.js → SharedSystems-D2AiAlOX.js} +246 -221
- package/dist/SharedSystems-D2AiAlOX.js.map +1 -0
- package/dist/{WebGLRenderer-BYTBSbn-.js → WebGLRenderer-olc8u2PI.js} +95 -93
- package/dist/WebGLRenderer-olc8u2PI.js.map +1 -0
- package/dist/{WebGPURenderer-fP-CMMNL.js → WebGPURenderer-CVyBksYf.js} +12 -11
- package/dist/WebGPURenderer-CVyBksYf.js.map +1 -0
- package/dist/{browserAll-qgahyZIY.js → browserAll-BuBdO9TO.js} +74 -58
- package/dist/browserAll-BuBdO9TO.js.map +1 -0
- package/dist/recursive-grid.es.js +1 -1
- package/dist/recursive-grid.umd.js +276 -181
- package/dist/recursive-grid.umd.js.map +1 -1
- package/dist/{webworkerAll-CI8_Z7rX.js → webworkerAll-pikqGfAy.js} +1277 -742
- package/dist/webworkerAll-pikqGfAy.js.map +1 -0
- package/package.json +6 -4
- package/dist/CanvasPool-BvJplAOp.js.map +0 -1
- package/dist/PixiApp-D4xu0PT4.js.map +0 -1
- package/dist/SharedSystems-CZFehVPl.js.map +0 -1
- package/dist/WebGLRenderer-BYTBSbn-.js.map +0 -1
- package/dist/WebGPURenderer-fP-CMMNL.js.map +0 -1
- package/dist/browserAll-qgahyZIY.js.map +0 -1
- package/dist/webworkerAll-CI8_Z7rX.js.map +0 -1
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import { S as U, E as d, B, w as m, D as S,
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import { S as U, E as d, B, w as m, D as S, N as K, x as Be, s as F, t as b, a7 as Ae, k as $, a8 as Ne, b as p, V as H, j as A, i as N, l as O, M as z, a9 as Y, aa as ye, ab as Ce, ac as q, ad as Ie, A as De, R as Ge, e as T } from "./PixiApp-BHmY2ZMg.js";
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import { b as Z } from "./colorToUniform-C2jGzNe1.js";
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import { e as Ue, G as Fe, c as Oe, b as Pe, U as Me, R as Le, B as Q, d as y, f as He, S as we, a as Ve } from "./SharedSystems-
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import { e as Ue, G as Fe, c as Oe, b as Pe, U as Me, R as Le, B as Q, d as y, f as He, S as we, a as Ve } from "./SharedSystems-D2AiAlOX.js";
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class J {
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constructor() {
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let Xe = P;
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var
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var D = /* @__PURE__ */ ((t) => (t[t.RGBA = 6408] = "RGBA", t[t.RGB = 6407] = "RGB", t[t.RG = 33319] = "RG", t[t.RED = 6403] = "RED", t[t.RGBA_INTEGER = 36249] = "RGBA_INTEGER", t[t.RGB_INTEGER = 36248] = "RGB_INTEGER", t[t.RG_INTEGER = 33320] = "RG_INTEGER", t[t.RED_INTEGER = 36244] = "RED_INTEGER", t[t.ALPHA = 6406] = "ALPHA", t[t.LUMINANCE = 6409] = "LUMINANCE", t[t.LUMINANCE_ALPHA = 6410] = "LUMINANCE_ALPHA", t[t.DEPTH_COMPONENT = 6402] = "DEPTH_COMPONENT", t[t.DEPTH_STENCIL = 34041] = "DEPTH_STENCIL", t))(D || {}), re = /* @__PURE__ */ ((t) => (t[t.TEXTURE_2D = 3553] = "TEXTURE_2D", t[t.TEXTURE_CUBE_MAP = 34067] = "TEXTURE_CUBE_MAP", t[t.TEXTURE_2D_ARRAY = 35866] = "TEXTURE_2D_ARRAY", t[t.TEXTURE_CUBE_MAP_POSITIVE_X = 34069] = "TEXTURE_CUBE_MAP_POSITIVE_X", t[t.TEXTURE_CUBE_MAP_NEGATIVE_X = 34070] = "TEXTURE_CUBE_MAP_NEGATIVE_X", t[t.TEXTURE_CUBE_MAP_POSITIVE_Y = 34071] = "TEXTURE_CUBE_MAP_POSITIVE_Y", t[t.TEXTURE_CUBE_MAP_NEGATIVE_Y = 34072] = "TEXTURE_CUBE_MAP_NEGATIVE_Y", t[t.TEXTURE_CUBE_MAP_POSITIVE_Z = 34073] = "TEXTURE_CUBE_MAP_POSITIVE_Z", t[t.TEXTURE_CUBE_MAP_NEGATIVE_Z = 34074] = "TEXTURE_CUBE_MAP_NEGATIVE_Z", t))(re || {}), h = /* @__PURE__ */ ((t) => (t[t.UNSIGNED_BYTE = 5121] = "UNSIGNED_BYTE", t[t.UNSIGNED_SHORT = 5123] = "UNSIGNED_SHORT", t[t.UNSIGNED_SHORT_5_6_5 = 33635] = "UNSIGNED_SHORT_5_6_5", t[t.UNSIGNED_SHORT_4_4_4_4 = 32819] = "UNSIGNED_SHORT_4_4_4_4", t[t.UNSIGNED_SHORT_5_5_5_1 = 32820] = "UNSIGNED_SHORT_5_5_5_1", t[t.UNSIGNED_INT = 5125] = "UNSIGNED_INT", t[t.UNSIGNED_INT_10F_11F_11F_REV = 35899] = "UNSIGNED_INT_10F_11F_11F_REV", t[t.UNSIGNED_INT_2_10_10_10_REV = 33640] = "UNSIGNED_INT_2_10_10_10_REV", t[t.UNSIGNED_INT_24_8 = 34042] = "UNSIGNED_INT_24_8", t[t.UNSIGNED_INT_5_9_9_9_REV = 35902] = "UNSIGNED_INT_5_9_9_9_REV", t[t.BYTE = 5120] = "BYTE", t[t.SHORT = 5122] = "SHORT", t[t.INT = 5124] = "INT", t[t.FLOAT = 5126] = "FLOAT", t[t.FLOAT_32_UNSIGNED_INT_24_8_REV = 36269] = "FLOAT_32_UNSIGNED_INT_24_8_REV", t[t.HALF_FLOAT = 36193] = "HALF_FLOAT", t))(h || {});
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uint8x2: h.UNSIGNED_BYTE,
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uint8x4: h.UNSIGNED_BYTE,
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sint8x2: h.BYTE,
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unorm8x2: h.UNSIGNED_BYTE,
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snorm8x2: h.BYTE,
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uint16x2: h.UNSIGNED_SHORT,
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uint16x4: h.UNSIGNED_SHORT,
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sint16x2: h.SHORT,
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snorm16x2: h.SHORT,
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snorm16x4: h.SHORT,
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float16x2: h.HALF_FLOAT,
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float16x4: h.HALF_FLOAT,
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float32: h.FLOAT,
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float32x2: h.FLOAT,
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float32x3: h.FLOAT,
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float32x4: h.FLOAT,
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uint32: h.UNSIGNED_INT,
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uint32x4: h.UNSIGNED_INT,
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sint32: h.INT,
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sint32x4: h.INT
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function We(t) {
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return w[t] ?? w.float32;
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const u = e.buffers;
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c = n.createVertexArray(), n.bindVertexArray(c);
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return this.activateVao(e, r), o[r._key] = c, o[a] = c, n.bindVertexArray(null), c;
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}
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e.indexBuffer && n.bind(e.indexBuffer);
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a !== f && (n.bind(_), a = f);
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const v = K(u.format), L = We(u.format);
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}
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const { gl: i } = this._renderer, a = this._activeGeometry, o = je[e || a.topology];
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if (n ?? (n = a.instanceCount), a.indexBuffer) {
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const c = a.indexBuffer.data.BYTES_PER_ELEMENT, u = c === 2 ? i.UNSIGNED_SHORT : i.UNSIGNED_INT;
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} else n !== 1 ? i.drawArraysInstanced(o, s || 0, r || a.getSize(), n) : i.drawArrays(o, s || 0, r || a.getSize());
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return this;
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}
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/** Unbind/reset everything. */
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this._renderer = null, this.gl = null, this._activeVao = null, this._activeGeometry = null, this._geometryVaoHash = null;
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this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS), this.maxBatchableTextures = Ne(this.maxTextures, e);
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const i = this._renderTargetSystem, a = e.colorTexture, o = i.getGpuRenderTarget(e);
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var tS = r.texture;
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@@ -1188,7 +1190,7 @@ function C(t) {
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e[r] = !1;
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return e;
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}
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-
function
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+
function fe(t, e) {
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switch (t) {
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case "float":
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return 0;
|
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@@ -1379,7 +1381,7 @@ function it(t, e) {
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type: c,
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size: i.size,
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isArray: o,
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value:
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+
value: fe(c, i.size)
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};
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return r;
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@@ -1416,7 +1418,7 @@ function ot(t, e) {
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const u = e._uniformData[c];
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a[c] = {
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location: t.getUniformLocation(n, c),
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-
value:
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+
value: fe(u.type, u.size)
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};
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}
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return new et(n, a);
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@@ -1463,8 +1465,8 @@ class de {
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a || this._renderer.ubo.updateUniformGroup(e);
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const o = e.buffer, c = n.updateBuffer(o), u = n.freeLocationForBufferBase(c);
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if (a) {
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const { offset:
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+
const { offset: f, size: l } = e;
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f === 0 && l === o.data.byteLength ? n.bindBufferBase(c, u) : n.bindBufferRange(c, u, f);
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} else n.getLastBindBaseLocation(c) !== u && n.bindBufferBase(c, u);
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const _ = this._activeProgram._uniformBlockData[r].index;
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i.uniformBlockBindings[s] !== u && (i.uniformBlockBindings[s] = u, this._renderer.gl.uniformBlockBinding(i.program, _, u));
|
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@@ -1490,7 +1492,7 @@ class de {
|
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destroy() {
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for (const e of Object.keys(this._programDataHash))
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this._programDataHash[e].destroy(), this._programDataHash[e] = null;
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-
this._programDataHash = null;
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+
this._programDataHash = null, this._shaderSyncFunctions = null, this._activeProgram = null, this._renderer = null, this._gl = null;
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}
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/**
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* Creates a function that can be executed that will sync the shader as efficiently as possible.
|
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@@ -1727,7 +1729,7 @@ me.extension = {
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|
],
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name: "uniformGroup"
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|
};
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|
-
function
|
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+
function ht(t) {
|
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|
const e = {};
|
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|
if (e.normal = [t.ONE, t.ONE_MINUS_SRC_ALPHA], e.add = [t.ONE, t.ONE], e.multiply = [t.DST_COLOR, t.ONE_MINUS_SRC_ALPHA, t.ONE, t.ONE_MINUS_SRC_ALPHA], e.screen = [t.ONE, t.ONE_MINUS_SRC_COLOR, t.ONE, t.ONE_MINUS_SRC_ALPHA], e.none = [0, 0], e["normal-npm"] = [t.SRC_ALPHA, t.ONE_MINUS_SRC_ALPHA, t.ONE, t.ONE_MINUS_SRC_ALPHA], e["add-npm"] = [t.SRC_ALPHA, t.ONE, t.ONE, t.ONE], e["screen-npm"] = [t.SRC_ALPHA, t.ONE_MINUS_SRC_COLOR, t.ONE, t.ONE_MINUS_SRC_ALPHA], e.erase = [t.ZERO, t.ONE_MINUS_SRC_ALPHA], !(t instanceof S.get().getWebGLRenderingContext()))
|
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|
e.min = [t.ONE, t.ONE, t.ONE, t.ONE, t.MIN, t.MIN], e.max = [t.ONE, t.ONE, t.ONE, t.ONE, t.MAX, t.MAX];
|
|
@@ -1737,15 +1739,15 @@ function ft(t) {
|
|
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1737
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|
}
|
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|
return e;
|
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|
}
|
|
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|
-
const
|
|
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|
+
const ft = 0, lt = 1, dt = 2, mt = 3, Et = 4, bt = 5, Ee = class G {
|
|
1741
1743
|
constructor(e) {
|
|
1742
|
-
this._invertFrontFace = !1, this.gl = null, this.stateId = 0, this.polygonOffset = 0, this.blendMode = "none", this._blendEq = !1, this.map = [], this.map[
|
|
1744
|
+
this._invertFrontFace = !1, this.gl = null, this.stateId = 0, this.polygonOffset = 0, this.blendMode = "none", this._blendEq = !1, this.map = [], this.map[ft] = this.setBlend, this.map[lt] = this.setOffset, this.map[dt] = this.setCullFace, this.map[mt] = this.setDepthTest, this.map[Et] = this.setFrontFace, this.map[bt] = this.setDepthMask, this.checks = [], this.defaultState = U.for2d(), e.renderTarget.onRenderTargetChange.add(this);
|
|
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|
}
|
|
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|
onRenderTargetChange(e) {
|
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|
this._invertFrontFace = !e.isRoot, this._cullFace ? this.setFrontFace(this._frontFace) : this._frontFaceDirty = !0;
|
|
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|
}
|
|
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|
contextChange(e) {
|
|
1748
|
-
this.gl = e, this.blendModesMap =
|
|
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|
+
this.gl = e, this.blendModesMap = ht(e), this.resetState();
|
|
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|
}
|
|
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|
/**
|
|
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|
* Sets the current state
|
|
@@ -1883,7 +1885,7 @@ Ee.extension = {
|
|
|
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|
let St = Ee;
|
|
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|
class pt {
|
|
1885
1887
|
constructor(e) {
|
|
1886
|
-
this.target = re.TEXTURE_2D, this.texture = e, this.width = -1, this.height = -1, this.type =
|
|
1888
|
+
this.target = re.TEXTURE_2D, this.texture = e, this.width = -1, this.height = -1, this.type = h.UNSIGNED_BYTE, this.internalFormat = D.RGBA, this.format = D.RGBA, this.samplerType = 0;
|
|
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|
}
|
|
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|
}
|
|
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|
const gt = {
|
|
@@ -2056,7 +2058,7 @@ const gt = {
|
|
|
2056
2058
|
t.resource
|
|
2057
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|
), e.width = a, e.height = o;
|
|
2058
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|
}
|
|
2059
|
-
},
|
|
2061
|
+
}, Tt = {
|
|
2060
2062
|
id: "video",
|
|
2061
2063
|
upload(t, e, r, s) {
|
|
2062
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|
if (!t.isValid) {
|
|
@@ -2078,7 +2080,7 @@ const gt = {
|
|
|
2078
2080
|
}, W = {
|
|
2079
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|
linear: 9729,
|
|
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|
nearest: 9728
|
|
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|
-
},
|
|
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|
+
}, vt = {
|
|
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|
linear: {
|
|
2083
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|
linear: 9987,
|
|
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|
nearest: 9985
|
|
@@ -2087,7 +2089,7 @@ const gt = {
|
|
|
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|
linear: 9986,
|
|
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|
nearest: 9984
|
|
2089
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|
}
|
|
2090
|
-
},
|
|
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|
+
}, I = {
|
|
2091
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|
"clamp-to-edge": 33071,
|
|
2092
2094
|
repeat: 10497,
|
|
2093
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|
"mirror-repeat": 33648
|
|
@@ -2104,12 +2106,12 @@ const gt = {
|
|
|
2104
2106
|
function j(t, e, r, s, n, i, a, o) {
|
|
2105
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|
const c = i;
|
|
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2108
|
if (!o || t.addressModeU !== "repeat" || t.addressModeV !== "repeat" || t.addressModeW !== "repeat") {
|
|
2107
|
-
const u =
|
|
2108
|
-
e[n](c, e.TEXTURE_WRAP_S, u), e[n](c, e.TEXTURE_WRAP_T, _), e.TEXTURE_WRAP_R && e[n](c, e.TEXTURE_WRAP_R,
|
|
2109
|
+
const u = I[a ? "clamp-to-edge" : t.addressModeU], _ = I[a ? "clamp-to-edge" : t.addressModeV], f = I[a ? "clamp-to-edge" : t.addressModeW];
|
|
2110
|
+
e[n](c, e.TEXTURE_WRAP_S, u), e[n](c, e.TEXTURE_WRAP_T, _), e.TEXTURE_WRAP_R && e[n](c, e.TEXTURE_WRAP_R, f);
|
|
2109
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|
}
|
|
2110
2112
|
if ((!o || t.magFilter !== "linear") && e[n](c, e.TEXTURE_MAG_FILTER, W[t.magFilter]), r) {
|
|
2111
2113
|
if (!o || t.mipmapFilter !== "linear") {
|
|
2112
|
-
const u =
|
|
2114
|
+
const u = vt[t.minFilter][t.mipmapFilter];
|
|
2113
2115
|
e[n](c, e.TEXTURE_MIN_FILTER, u);
|
|
2114
2116
|
}
|
|
2115
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|
} else
|
|
@@ -2356,7 +2358,7 @@ class Se {
|
|
|
2356
2358
|
this.managedTextures = [], this._glTextures = /* @__PURE__ */ Object.create(null), this._glSamplers = /* @__PURE__ */ Object.create(null), this._boundTextures = [], this._activeTextureLocation = -1, this._boundSamplers = /* @__PURE__ */ Object.create(null), this._uploads = {
|
|
2357
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|
image: be,
|
|
2358
2360
|
buffer: gt,
|
|
2359
|
-
video:
|
|
2361
|
+
video: Tt,
|
|
2360
2362
|
compressed: xt
|
|
2361
2363
|
}, this._premultiplyAlpha = !1, this._useSeparateSamplers = !1, this._renderer = e, this._renderer.renderableGC.addManagedHash(this, "_glTextures"), this._renderer.renderableGC.addManagedHash(this, "_glSamplers");
|
|
2362
2364
|
}
|
|
@@ -2491,7 +2493,7 @@ class Se {
|
|
|
2491
2493
|
), { pixels: new Uint8ClampedArray(a.buffer), width: n, height: i };
|
|
2492
2494
|
}
|
|
2493
2495
|
destroy() {
|
|
2494
|
-
this.managedTextures.slice().forEach((e) => this.onSourceDestroy(e)), this.managedTextures = null, this._renderer = null;
|
|
2496
|
+
this.managedTextures.slice().forEach((e) => this.onSourceDestroy(e)), this.managedTextures = null, this._glTextures = null, this._glSamplers = null, this._boundTextures = null, this._boundSamplers = null, this._mapFormatToInternalFormat = null, this._mapFormatToType = null, this._mapFormatToFormat = null, this._uploads = null, this._renderer = null;
|
|
2495
2497
|
}
|
|
2496
2498
|
resetState() {
|
|
2497
2499
|
this._activeTextureLocation = -1, this._boundTextures.fill(b.EMPTY.source), this._boundSamplers = /* @__PURE__ */ Object.create(null);
|
|
@@ -2524,7 +2526,7 @@ class pe {
|
|
|
2524
2526
|
glProgram: n,
|
|
2525
2527
|
resources: {
|
|
2526
2528
|
localUniforms: r,
|
|
2527
|
-
batchSamplers:
|
|
2529
|
+
batchSamplers: Ie(s)
|
|
2528
2530
|
}
|
|
2529
2531
|
});
|
|
2530
2532
|
}
|
|
@@ -2536,11 +2538,11 @@ class pe {
|
|
|
2536
2538
|
n.groups[0] = i.globalUniforms.bindGroup, i.state.set(e.state), i.shader.bind(n), i.geometry.bind(o.geometry, n.glProgram);
|
|
2537
2539
|
const u = c.instructions;
|
|
2538
2540
|
for (let _ = 0; _ < c.instructionSize; _++) {
|
|
2539
|
-
const
|
|
2540
|
-
if (
|
|
2541
|
-
for (let l = 0; l <
|
|
2542
|
-
i.texture.bind(
|
|
2543
|
-
i.geometry.draw(
|
|
2541
|
+
const f = u[_];
|
|
2542
|
+
if (f.size) {
|
|
2543
|
+
for (let l = 0; l < f.textures.count; l++)
|
|
2544
|
+
i.texture.bind(f.textures.textures[l], l);
|
|
2545
|
+
i.geometry.draw(f.topology, f.size, f.start);
|
|
2544
2546
|
}
|
|
2545
2547
|
}
|
|
2546
2548
|
}
|
|
@@ -2603,7 +2605,7 @@ ge.extension = {
|
|
|
2603
2605
|
],
|
|
2604
2606
|
name: "mesh"
|
|
2605
2607
|
};
|
|
2606
|
-
const
|
|
2608
|
+
const It = [
|
|
2607
2609
|
...we,
|
|
2608
2610
|
_e,
|
|
2609
2611
|
$e,
|
|
@@ -2611,7 +2613,7 @@ const Dt = [
|
|
|
2611
2613
|
oe,
|
|
2612
2614
|
ee,
|
|
2613
2615
|
Se,
|
|
2614
|
-
|
|
2616
|
+
he,
|
|
2615
2617
|
se,
|
|
2616
2618
|
me,
|
|
2617
2619
|
de,
|
|
@@ -2619,19 +2621,19 @@ const Dt = [
|
|
|
2619
2621
|
St,
|
|
2620
2622
|
ce,
|
|
2621
2623
|
ie
|
|
2622
|
-
],
|
|
2623
|
-
|
|
2624
|
-
|
|
2625
|
-
|
|
2626
|
-
|
|
2627
|
-
class Pt extends
|
|
2624
|
+
], Dt = [...Ve], Gt = [J, ge, pe], Re = [], xe = [], Te = [];
|
|
2625
|
+
T.handleByNamedList(d.WebGLSystem, Re);
|
|
2626
|
+
T.handleByNamedList(d.WebGLPipes, xe);
|
|
2627
|
+
T.handleByNamedList(d.WebGLPipesAdaptor, Te);
|
|
2628
|
+
T.add(...It, ...Dt, ...Gt);
|
|
2629
|
+
class Pt extends De {
|
|
2628
2630
|
constructor() {
|
|
2629
2631
|
const e = {
|
|
2630
2632
|
name: "webgl",
|
|
2631
2633
|
type: Ge.WEBGL,
|
|
2632
2634
|
systems: Re,
|
|
2633
2635
|
renderPipes: xe,
|
|
2634
|
-
renderPipeAdaptors:
|
|
2636
|
+
renderPipeAdaptors: Te
|
|
2635
2637
|
};
|
|
2636
2638
|
super(e);
|
|
2637
2639
|
}
|
|
@@ -2639,4 +2641,4 @@ class Pt extends Ie {
|
|
|
2639
2641
|
export {
|
|
2640
2642
|
Pt as WebGLRenderer
|
|
2641
2643
|
};
|
|
2642
|
-
//# sourceMappingURL=WebGLRenderer-
|
|
2644
|
+
//# sourceMappingURL=WebGLRenderer-olc8u2PI.js.map
|