@micheeeeel/yinyangapp 2.3.0 → 2.3.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -146,9 +146,8 @@ export declare class BorderDrawer {
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/** Lifts the "voile terne" on one facette's image, veiling every other one
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* — only one can be unveiled at a time. Driven by the outer spark
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* sweeping across border arcs. Veils *all* others rather than just the
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* previously-tracked index, so
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*
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* (where every image starts unveiled, not just one). */
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* previously-tracked index, so the single-spotlight invariant holds
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* whatever state the ring was left in. */
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revealFacetteImage(segmentIndex: number): void;
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/** Center + radius (pre-scale coordinate space) of a facette's image
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* thumbnail, so labels can be anchored onto the image instead of
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@@ -172,13 +171,13 @@ export declare class BorderDrawer {
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* timers D3. */
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activateSegment(segmentIndex: number, immediate?: boolean): void;
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/** Resets all arc segments to inactive style (e.g. when satellites are
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* folded) and returns to Idle: every facette image goes back to
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*
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* folded) and returns to Idle: every facette image goes back to black and
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* white, exactly like a fresh load. */
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deactivateSegment(): void;
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/**
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*
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*
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-
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/** Veils every facette image — the Idle visual, reached both at true init
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* and whenever no facette is currently active (e.g. after deselecting one
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* via deactivateSegment): no arc is active, so no image is in color. */
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veilAllFacetteImages(): void;
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/**
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* Highlights the source component border arc with a temporary beacon.
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* Used during a component switch when the active action has no visible force field.
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@@ -176,7 +176,7 @@ export declare class ViewInitializer {
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/** Exponent (0-1) applied to each facette's weight ratio (its weight over
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* the heaviest facette's weight) before it scales the thumbnail radius:
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* radius = baseRadius * weightRatio^curve. 1 = linear (proportional to
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* weight,
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* weight, and the strongest shrinkage). Below 1 attenuates
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* the falloff — lighter facettes stay closer to full size — down to 0,
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* where every facette renders at the same full size regardless of weight. */
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facetteImageWeightCurve: number;
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package/package.json
CHANGED