@mhmo91/schmancy 0.9.18 → 0.9.19

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (59) hide show
  1. package/dist/agent/index.es-Dymj8REP.js +489 -0
  2. package/dist/agent/index.es-Dymj8REP.js.map +1 -0
  3. package/dist/agent/schmancy.agent.js +70 -557
  4. package/dist/agent/schmancy.agent.js.map +1 -1
  5. package/dist/badge.cjs +1 -1
  6. package/dist/badge.js +1 -1
  7. package/dist/content-drawer.cjs +1 -1
  8. package/dist/content-drawer.js +1 -1
  9. package/dist/{flow-BGkHnOnd.js.map → flow-BPDtbhLe.js.map} +1 -1
  10. package/dist/{flow-ClAJ6Qby.cjs.map → flow-Dn9AZktE.cjs.map} +1 -1
  11. package/dist/handover/agent-runtime-followups.md +1 -1
  12. package/dist/handover/agent-runtime-v1.md +3 -3
  13. package/dist/index.cjs +1 -1
  14. package/dist/index.es-BgmFX1JM.cjs +1 -0
  15. package/dist/index.es-BgmFX1JM.cjs.map +1 -0
  16. package/dist/index.es-CLyb_o3Y.js +489 -0
  17. package/dist/index.es-CLyb_o3Y.js.map +1 -0
  18. package/dist/index.js +4 -4
  19. package/dist/nav-drawer.cjs +1 -1
  20. package/dist/nav-drawer.js +1 -1
  21. package/dist/navigation-bar.cjs +1 -1
  22. package/dist/navigation-bar.js +1 -1
  23. package/dist/{splash-screen-COg3Z6n8.js.map → splash-screen-BHgb3c3Q.js.map} +1 -1
  24. package/dist/{splash-screen-C9HqX2nR.cjs.map → splash-screen-DteUfSV3.cjs.map} +1 -1
  25. package/dist/splash-screen.cjs +1 -1
  26. package/dist/splash-screen.js +1 -1
  27. package/dist/{src-C7niWYur.js → src-BGj6ufWS.js} +4 -4
  28. package/dist/{src-C7niWYur.js.map → src-BGj6ufWS.js.map} +1 -1
  29. package/dist/{src-I4M33WK2.cjs → src-BPKGdQdp.cjs} +1 -1
  30. package/dist/{src-I4M33WK2.cjs.map → src-BPKGdQdp.cjs.map} +1 -1
  31. package/dist/{table-B-DsOqzT.cjs → table-DFlJhG5E.cjs} +1 -1
  32. package/dist/{table-B-DsOqzT.cjs.map → table-DFlJhG5E.cjs.map} +1 -1
  33. package/dist/{table-hBEZRxM_.js → table-Dwt66SR6.js} +1 -1
  34. package/dist/{table-hBEZRxM_.js.map → table-Dwt66SR6.js.map} +1 -1
  35. package/dist/table.cjs +1 -1
  36. package/dist/table.js +1 -1
  37. package/dist/teleport.cjs +1 -1
  38. package/dist/teleport.js +1 -1
  39. package/dist/typewriter.cjs +123 -1
  40. package/dist/typewriter.cjs.map +1 -0
  41. package/dist/typewriter.js +214 -2
  42. package/dist/typewriter.js.map +1 -0
  43. package/dist/{utils-xBXLvebz.js.map → utils-Bp2jhyZc.js.map} +1 -1
  44. package/dist/{utils-2qrmPb78.cjs.map → utils-CBPQvxNW.cjs.map} +1 -1
  45. package/dist/utils.cjs +1 -1
  46. package/dist/utils.js +1 -1
  47. package/package.json +1 -1
  48. package/src/typewriter/typewriter.ts +26 -4
  49. package/types/src/typewriter/typewriter.d.ts +4 -1
  50. package/dist/typewriter-DyN7xa0n.js +0 -701
  51. package/dist/typewriter-DyN7xa0n.js.map +0 -1
  52. package/dist/typewriter-LK0S4NEr.cjs +0 -123
  53. package/dist/typewriter-LK0S4NEr.cjs.map +0 -1
  54. /package/dist/{flow-BGkHnOnd.js → flow-BPDtbhLe.js} +0 -0
  55. /package/dist/{flow-ClAJ6Qby.cjs → flow-Dn9AZktE.cjs} +0 -0
  56. /package/dist/{splash-screen-COg3Z6n8.js → splash-screen-BHgb3c3Q.js} +0 -0
  57. /package/dist/{splash-screen-C9HqX2nR.cjs → splash-screen-DteUfSV3.cjs} +0 -0
  58. /package/dist/{utils-xBXLvebz.js → utils-Bp2jhyZc.js} +0 -0
  59. /package/dist/{utils-2qrmPb78.cjs → utils-CBPQvxNW.cjs} +0 -0
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.es-CLyb_o3Y.js","names":["#buildOptions","#setUpCursor","#generateQueue","#attachCursor","#fire","#removeNode","#elementIsInput","#generateTemporaryOptionQueueItems","#type","#getPace","#queueAndReturn","#derivedCursorPosition","#move","#updateOptions","#delete","#empty","#allChars","#fireItemWithContext","#wait","#prepLoop","#shouldRenderCursor","#maybeAppendPause","#addSplitPause","#prependHardcodedStrings","#isInput"],"sources":["../node_modules/typeit/dist/index.es.js"],"sourcesContent":["// TypeIt by Alex MacArthur - https://typeitjs.com\nconst isArray = (thing) => Array.isArray(thing);\n\nconst asArray = (value) => isArray(value) ? value : [value];\n\nlet Queue = function(initialItems) {\n let add = function(steps) {\n asArray(steps).forEach((step) => {\n return _q.set(Symbol(step.char?.innerText), buildQueueItem({ ...step }));\n });\n return this;\n };\n let getTypeable = () => rawValues().filter((value) => value.typeable);\n let set = function(index, item) {\n let keys = [..._q.keys()];\n _q.set(keys[index], buildQueueItem(item));\n };\n let buildQueueItem = (queueItem) => {\n queueItem.shouldPauseCursor = function() {\n return Boolean(this.typeable || this.cursorable || this.deletable);\n };\n return queueItem;\n };\n let reset = function() {\n _q.forEach((item) => delete item.done);\n };\n let wipe = function() {\n _q = /* @__PURE__ */ new Map();\n add(initialItems);\n };\n let getQueue = () => _q;\n let rawValues = () => Array.from(_q.values());\n let destroy = (key) => _q.delete(key);\n let getPendingQueueItems = () => {\n const pending = [];\n for (let [, value] of getQueue()) {\n if (!value.done) {\n pending.push(value);\n }\n }\n return pending;\n };\n let getItems = (all = false) => all ? rawValues() : rawValues().filter((i) => !i.done);\n let done = (key, shouldDestroy = false) => shouldDestroy ? _q.delete(key) : _q.get(key).done = true;\n let _q = /* @__PURE__ */ new Map();\n add(initialItems);\n return {\n add,\n set,\n wipe,\n done,\n reset,\n destroy,\n getItems,\n getQueue,\n getTypeable,\n getPendingQueueItems\n };\n};\n\nconst DATA_ATTRIBUTE = \"data-typeit-id\";\nconst CURSOR_CLASS = \"ti-cursor\";\nconst END = \"END\";\nconst DEFAULT_STATUSES = {\n started: false,\n completed: false,\n frozen: false,\n destroyed: false\n};\nconst DEFAULT_OPTIONS = {\n breakLines: true,\n cursor: {\n autoPause: true,\n autoPauseDelay: 500,\n animation: {\n frames: [0, 0, 1].map((n) => {\n return { opacity: n };\n }),\n options: {\n iterations: Infinity,\n easing: \"steps(2, start)\",\n fill: \"forwards\"\n }\n }\n },\n cursorChar: \"|\",\n cursorSpeed: 1e3,\n deleteSpeed: null,\n html: true,\n lifeLike: true,\n loop: false,\n loopDelay: 750,\n nextStringDelay: 750,\n speed: 100,\n startDelay: 250,\n startDelete: false,\n strings: [],\n waitUntilVisible: false,\n beforeString: () => {\n },\n afterString: () => {\n },\n beforeStep: () => {\n },\n afterStep: () => {\n },\n afterComplete: () => {\n }\n};\nconst PLACEHOLDER_CSS = `[${DATA_ATTRIBUTE}]:before {content: '.'; display: inline-block; width: 0; visibility: hidden;}`;\n\nconst createElement = (el) => document.createElement(el);\n\nconst createTextNode = (content) => document.createTextNode(content);\n\nconst appendStyleBlock = (styles, id = \"\") => {\n let styleBlock = createElement(\"style\");\n styleBlock.id = id;\n styleBlock.appendChild(createTextNode(styles));\n document.head.appendChild(styleBlock);\n};\n\nconst calculateDelay = (delayArg) => {\n if (!isArray(delayArg)) {\n delayArg = [delayArg / 2, delayArg / 2];\n }\n return delayArg;\n};\n\nconst randomInRange = (value, range) => {\n return Math.abs(\n Math.random() * (value + range - (value - range)) + (value - range)\n );\n};\n\nlet range = (val) => val / 2;\nfunction calculatePace(options) {\n let { speed, deleteSpeed, lifeLike } = options;\n deleteSpeed = deleteSpeed !== null ? deleteSpeed : speed / 3;\n return lifeLike ? [\n randomInRange(speed, range(speed)),\n randomInRange(deleteSpeed, range(deleteSpeed))\n ] : [speed, deleteSpeed];\n}\n\nconst toArray = (val) => Array.from(val);\n\nlet expandTextNodes = (element) => {\n [...element.childNodes].forEach((child) => {\n if (child.nodeValue) {\n [...child.nodeValue].forEach((c) => {\n child.parentNode.insertBefore(createTextNode(c), child);\n });\n child.remove();\n return;\n }\n expandTextNodes(child);\n });\n return element;\n};\n\nconst getParsedBody = (content) => {\n let doc = document.implementation.createHTMLDocument();\n doc.body.innerHTML = content;\n return expandTextNodes(doc.body);\n};\n\nfunction walkElementNodes(element, shouldReverse = false, shouldIncludeCursor = false) {\n let cursor = element.querySelector(`.${CURSOR_CLASS}`);\n let walker = document.createTreeWalker(element, NodeFilter.SHOW_ALL, {\n acceptNode: (node) => {\n if (cursor && shouldIncludeCursor) {\n if (node.classList?.contains(CURSOR_CLASS)) {\n return NodeFilter.FILTER_ACCEPT;\n }\n if (cursor.contains(node)) {\n return NodeFilter.FILTER_REJECT;\n }\n }\n return node.classList?.contains(CURSOR_CLASS) ? NodeFilter.FILTER_REJECT : NodeFilter.FILTER_ACCEPT;\n }\n });\n let nextNode;\n let nodes = [];\n while (nextNode = walker.nextNode()) {\n if (!nextNode.originalParent) {\n nextNode.originalParent = nextNode.parentNode;\n }\n nodes.push(nextNode);\n }\n return shouldReverse ? nodes.reverse() : nodes;\n}\nfunction chunkStringAsHtml(string) {\n return walkElementNodes(getParsedBody(string));\n}\nfunction maybeChunkStringAsHtml(str, asHtml = true) {\n return asHtml ? chunkStringAsHtml(str) : toArray(str).map(createTextNode);\n}\n\nconst cleanUpSkipped = ({\n index,\n newIndex,\n queueItems,\n cleanUp\n}) => {\n for (let i = index + 1; i < newIndex + 1; i++) {\n cleanUp(queueItems[i][0]);\n }\n};\n\nconst isNumber = (value) => Number.isInteger(value);\n\nconst countStepsToSelector = ({\n queueItems,\n selector,\n cursorPosition,\n to\n}) => {\n if (isNumber(selector)) {\n return selector * -1;\n }\n let isMovingToEnd = new RegExp(END, \"i\").test(to);\n let selectorIndex = selector ? [...queueItems].reverse().findIndex(({ char }) => {\n let parentElement = char.parentElement;\n let parentMatches = parentElement.matches(selector);\n if (isMovingToEnd && parentMatches) {\n return true;\n }\n return parentMatches && parentElement.firstChild.isSameNode(char);\n }) : -1;\n if (selectorIndex < 0) {\n selectorIndex = isMovingToEnd ? 0 : queueItems.length - 1;\n }\n let offset = isMovingToEnd ? 0 : 1;\n return selectorIndex - cursorPosition + offset;\n};\n\nconst destroyTimeouts = (timeouts) => {\n timeouts.forEach(clearTimeout);\n return [];\n};\n\nconst duplicate = (value, times) => new Array(times).fill(value);\n\nlet beforePaint = (cb) => {\n return new Promise((resolve) => {\n requestAnimationFrame(async () => {\n resolve(await cb());\n });\n });\n};\n\nlet getAnimationFromElement = (element) => {\n return element?.getAnimations().find((animation) => {\n return animation.id === element.dataset.tiAnimationId;\n });\n};\n\nlet setCursorAnimation = ({\n cursor,\n frames,\n options\n}) => {\n let animation = cursor.animate(frames, options);\n animation.pause();\n animation.id = cursor.dataset.tiAnimationId;\n beforePaint(() => {\n beforePaint(() => {\n animation.play();\n });\n });\n return animation;\n};\n\nlet rebuildCursorAnimation = ({\n cursor,\n options,\n cursorOptions\n}) => {\n if (!cursor || !cursorOptions) return;\n let animation = getAnimationFromElement(cursor);\n let oldCurrentTime;\n if (animation) {\n options.delay = animation.effect.getComputedTiming().delay;\n oldCurrentTime = animation.currentTime;\n animation.cancel();\n }\n let newAnimation = setCursorAnimation({\n cursor,\n frames: cursorOptions.animation.frames,\n options\n });\n if (oldCurrentTime) {\n newAnimation.currentTime = oldCurrentTime;\n }\n return newAnimation;\n};\n\nlet execute = (queueItem) => queueItem.func?.call(null);\nlet fireItem = async ({\n index,\n queueItems,\n wait,\n cursor,\n cursorOptions\n}) => {\n let queueItem = queueItems[index][1];\n let instantQueue = [];\n let tempIndex = index;\n let futureItem = queueItem;\n let shouldBeGrouped = () => futureItem && !futureItem.delay;\n let shouldPauseCursor = queueItem.shouldPauseCursor() && cursorOptions.autoPause;\n while (shouldBeGrouped()) {\n instantQueue.push(futureItem);\n shouldBeGrouped() && tempIndex++;\n futureItem = queueItems[tempIndex] ? queueItems[tempIndex][1] : null;\n }\n if (instantQueue.length) {\n await beforePaint(async () => {\n for (let q of instantQueue) {\n await execute(q);\n }\n });\n return tempIndex - 1;\n }\n let animation = getAnimationFromElement(cursor);\n let options;\n if (animation) {\n options = {\n ...animation.effect.getComputedTiming(),\n delay: shouldPauseCursor ? cursorOptions.autoPauseDelay : 0\n };\n }\n await wait(async () => {\n if (animation && shouldPauseCursor) {\n animation.cancel();\n }\n await beforePaint(() => {\n execute(queueItem);\n });\n }, queueItem.delay);\n await rebuildCursorAnimation({\n cursor,\n options,\n cursorOptions\n });\n return index;\n};\n\nconst fireWhenVisible = (element, func) => {\n let observer = new IntersectionObserver(\n (entries, observer2) => {\n entries.forEach((entry) => {\n if (entry.isIntersecting) {\n func();\n observer2.unobserve(element);\n }\n });\n },\n { threshold: 1 }\n );\n observer.observe(element);\n};\n\nconst generateHash = () => Math.random().toString().substring(2, 9);\n\nconst isInput = (el) => {\n return \"value\" in el;\n};\n\nlet getAllChars = (element) => {\n if (isInput(element)) {\n return toArray(element.value);\n }\n return walkElementNodes(element, true).filter(\n (c) => !(c.childNodes.length > 0)\n );\n};\n\nlet handleFunctionalArg = (arg) => {\n return typeof arg === \"function\" ? arg() : arg;\n};\n\nlet select = (selector, element = document, all = false) => {\n return element[`querySelector${all ? \"All\" : \"\"}`](selector);\n};\n\nlet isBodyElement = (node) => /body/i.test(node?.tagName);\n\nlet insertIntoElement = (originalTarget, character) => {\n if (isInput(originalTarget)) {\n originalTarget.value = `${originalTarget.value}${character.textContent}`;\n return;\n }\n character.innerHTML = \"\";\n let target = isBodyElement(character.originalParent) ? originalTarget : (\n // If we add one-off fresh elements, there will be no\n // \"originalParent\", so always fall back to the default target.\n character.originalParent || originalTarget\n );\n let cursorNode = select(\".\" + CURSOR_CLASS, target) || null;\n if (cursorNode && cursorNode.parentElement !== target) {\n target = cursorNode.parentElement;\n }\n target.insertBefore(character, cursorNode);\n};\n\nconst isNonVoidElement = (el) => /<(.+)>(.*?)<\\/(.+)>/.test(el.outerHTML);\n\nconst merge = (originalObj, newObj) => Object.assign({}, originalObj, newObj);\n\nlet processCursorOptions = (cursorOptions) => {\n if (typeof cursorOptions === \"object\") {\n let newOptions = {};\n let { frames: defaultFrames, options: defaultOptions } = DEFAULT_OPTIONS.cursor.animation;\n newOptions.animation = cursorOptions.animation || {};\n newOptions.animation.frames = cursorOptions.animation?.frames || defaultFrames;\n newOptions.animation.options = merge(\n defaultOptions,\n cursorOptions.animation?.options || {}\n );\n newOptions.autoPause = cursorOptions.autoPause ?? DEFAULT_OPTIONS.cursor.autoPause;\n newOptions.autoPauseDelay = cursorOptions.autoPauseDelay || DEFAULT_OPTIONS.cursor.autoPauseDelay;\n return newOptions;\n }\n if (cursorOptions === true) {\n return DEFAULT_OPTIONS.cursor;\n }\n return cursorOptions;\n};\n\nconst removeNode = (node, rootElement) => {\n if (!node) return;\n let nodeParent = node.parentNode;\n let nodeToRemove = nodeParent.childNodes.length > 1 || nodeParent.isSameNode(rootElement) ? (\n // This parent still needs to exist.\n node\n ) : (\n // There's nothing else in there, so just delete the entire thing.\n // By doing this, we clean up markup as we go along.\n nodeParent\n );\n nodeToRemove.remove();\n};\n\nconst repositionCursor = (element, allChars, newCursorPosition) => {\n let nodeToInsertBefore = allChars[newCursorPosition - 1];\n let cursor = select(`.${CURSOR_CLASS}`, element);\n element = nodeToInsertBefore?.parentNode || element;\n element.insertBefore(cursor, nodeToInsertBefore || null);\n};\n\nfunction selectorToElement(thing) {\n return typeof thing === \"string\" ? select(thing) : thing;\n}\n\nlet cursorFontStyles = {\n \"font-family\": \"\",\n \"font-weight\": \"\",\n \"font-size\": \"\",\n \"font-style\": \"\",\n \"line-height\": \"\",\n color: \"\",\n transform: \"translateX(-.125em)\"\n};\nlet setCursorStyles = (id, element) => {\n let rootSelector = `[${DATA_ATTRIBUTE}='${id}']`;\n let cursorSelector = `${rootSelector} .${CURSOR_CLASS}`;\n let computedStyles = getComputedStyle(element);\n let customProperties = Object.entries(cursorFontStyles).reduce(\n (accumulator, [item, value]) => {\n return `${accumulator} ${item}: var(--ti-cursor-${item}, ${value || computedStyles[item]});`;\n },\n \"\"\n );\n appendStyleBlock(\n `${cursorSelector} { display: inline-block; width: 0; ${customProperties} }`,\n id\n );\n};\n\nfunction splitOnBreak(str) {\n return str.replace(/<!--(.+?)-->/g, \"\").trim().split(/<br(?:\\s*?)(?:\\/)?>/);\n}\n\nlet updateCursorPosition = (steps, cursorPosition, printedCharacters) => {\n return Math.min(\n Math.max(cursorPosition + steps, 0),\n printedCharacters.length\n );\n};\n\nlet wait = (callback, delay, timeouts) => {\n return new Promise((resolve) => {\n let cb = async () => {\n await callback();\n resolve();\n };\n timeouts.push(setTimeout(cb, delay || 0));\n });\n};\n\nclass TypeIt {\n element;\n timeouts;\n cursorPosition;\n predictedCursorPosition;\n statuses = {\n started: false,\n completed: false,\n frozen: false,\n destroyed: false,\n firing: false\n };\n opts;\n id;\n queue;\n cursor;\n flushCallback = null;\n unfreeze = () => {\n };\n constructor(element, options = {}) {\n this.opts = merge(DEFAULT_OPTIONS, options);\n this.element = selectorToElement(element);\n this.timeouts = [];\n this.cursorPosition = 0;\n this.unfreeze = () => {\n };\n this.predictedCursorPosition = null;\n this.statuses = merge({}, DEFAULT_STATUSES);\n this.id = generateHash();\n this.queue = Queue([{ delay: this.opts.startDelay }]);\n this.#buildOptions(options);\n this.cursor = this.#setUpCursor();\n this.element.dataset.typeitId = this.id;\n appendStyleBlock(PLACEHOLDER_CSS);\n if (this.opts.strings.length) {\n this.#generateQueue();\n }\n }\n /**\n * Can only be called once.\n */\n go() {\n if (this.statuses.started) {\n return this;\n }\n this.#attachCursor();\n if (!this.opts.waitUntilVisible) {\n this.#fire();\n return this;\n }\n fireWhenVisible(this.element, this.#fire.bind(this));\n return this;\n }\n destroy(shouldRemoveCursor = true) {\n this.timeouts = destroyTimeouts(this.timeouts);\n handleFunctionalArg(shouldRemoveCursor) && this.cursor && this.#removeNode(this.cursor);\n this.statuses.destroyed = true;\n }\n reset(rebuild) {\n !this.is(\"destroyed\") && this.destroy();\n if (rebuild) {\n this.queue.wipe();\n rebuild(this);\n } else {\n this.queue.reset();\n }\n this.cursorPosition = 0;\n for (let property in this.statuses) {\n this.statuses[property] = false;\n }\n this.element[this.#elementIsInput() ? \"value\" : \"innerHTML\"] = \"\";\n return this;\n }\n is = function(key) {\n return this.statuses[key];\n };\n type(string, actionOpts = {}) {\n string = handleFunctionalArg(string);\n let { instant } = actionOpts;\n let bookEndQueueItems = this.#generateTemporaryOptionQueueItems(actionOpts);\n let chars = maybeChunkStringAsHtml(string, this.opts.html);\n let charsAsQueueItems = chars.map((char) => {\n return {\n func: () => this.#type(char),\n char,\n delay: instant || isNonVoidElement(char) ? 0 : this.#getPace(),\n typeable: char.nodeType === Node.TEXT_NODE\n };\n });\n let itemsToQueue = [\n bookEndQueueItems[0],\n { func: async () => await this.opts.beforeString(string, this) },\n ...charsAsQueueItems,\n { func: async () => await this.opts.afterString(string, this) },\n bookEndQueueItems[1]\n ];\n return this.#queueAndReturn(itemsToQueue, actionOpts);\n }\n break(actionOpts = {}) {\n return this.#queueAndReturn(\n {\n func: () => this.#type(createElement(\"BR\")),\n typeable: true\n },\n actionOpts\n );\n }\n move(movementArg, actionOpts = {}) {\n movementArg = handleFunctionalArg(movementArg);\n let bookEndQueueItems = this.#generateTemporaryOptionQueueItems(actionOpts);\n let { instant, to } = actionOpts;\n let numberOfSteps = countStepsToSelector({\n queueItems: this.queue.getTypeable(),\n selector: movementArg === null ? \"\" : movementArg,\n to,\n cursorPosition: this.#derivedCursorPosition\n });\n let directionalStep = numberOfSteps < 0 ? -1 : 1;\n this.predictedCursorPosition = this.#derivedCursorPosition + numberOfSteps;\n return this.#queueAndReturn(\n [\n bookEndQueueItems[0],\n ...duplicate(\n {\n func: () => this.#move(directionalStep),\n delay: instant ? 0 : this.#getPace(),\n cursorable: true\n },\n Math.abs(numberOfSteps)\n ),\n bookEndQueueItems[1]\n ],\n actionOpts\n );\n }\n exec(func, actionOpts = {}) {\n let bookEndQueueItems = this.#generateTemporaryOptionQueueItems(actionOpts);\n return this.#queueAndReturn(\n [bookEndQueueItems[0], { func: () => func(this) }, bookEndQueueItems[1]],\n actionOpts\n );\n }\n options(opts, actionOpts = {}) {\n opts = handleFunctionalArg(opts);\n this.#updateOptions(opts);\n return this.#queueAndReturn({}, actionOpts);\n }\n pause(milliseconds, actionOpts = {}) {\n return this.#queueAndReturn(\n { delay: handleFunctionalArg(milliseconds) },\n actionOpts\n );\n }\n delete(numCharacters = null, actionOpts = {}) {\n numCharacters = handleFunctionalArg(numCharacters);\n let bookEndQueueItems = this.#generateTemporaryOptionQueueItems(actionOpts);\n let num = numCharacters;\n let { instant, to } = actionOpts;\n let typeableQueueItems = this.queue.getTypeable();\n let rounds = (() => {\n if (num === null) {\n return typeableQueueItems.length;\n }\n if (isNumber(num)) {\n return num;\n }\n return countStepsToSelector({\n queueItems: typeableQueueItems,\n selector: num,\n cursorPosition: this.#derivedCursorPosition,\n to\n });\n })();\n return this.#queueAndReturn(\n [\n bookEndQueueItems[0],\n ...duplicate(\n {\n func: this.#delete.bind(this),\n delay: instant ? 0 : this.#getPace(1),\n deletable: true\n },\n rounds\n ),\n bookEndQueueItems[1]\n ],\n actionOpts\n );\n }\n freeze() {\n this.statuses.frozen = true;\n }\n /**\n * Like `.go()`, but more... \"off the grid.\"\n *\n * - won't trigger `afterComplete` callback\n * - items won't be replayed after `.reset()`\n *\n * When called, all non-done items will be \"flushed\" --\n * that is, executed, but not remembered.\n */\n flush(cb = null) {\n this.flushCallback = cb || this.flushCallback;\n if (this.statuses.firing) {\n return this;\n }\n this.#attachCursor();\n this.#fire(false).then(() => {\n if (this.queue.getPendingQueueItems().length > 0) {\n return this.flush();\n }\n this.flushCallback();\n this.flushCallback = null;\n });\n return this;\n }\n getQueue() {\n return this.queue;\n }\n getOptions() {\n return this.opts;\n }\n updateOptions(options) {\n return this.#updateOptions(options);\n }\n getElement() {\n return this.element;\n }\n empty(actionOpts = {}) {\n return this.#queueAndReturn({ func: this.#empty.bind(this) }, actionOpts);\n }\n async #empty() {\n if (this.#elementIsInput()) {\n this.element.value = \"\";\n return;\n }\n this.#allChars.forEach(this.#removeNode.bind(this));\n return;\n }\n /**\n * Execute items in the queue.\n *\n * @param remember If false, each queue item will be destroyed once executed.\n * @returns\n */\n async #fire(remember = true) {\n this.statuses.started = true;\n this.statuses.firing = true;\n let cleanUp = (qKey) => {\n this.queue.done(qKey, !remember);\n };\n try {\n let queueItems = [...this.queue.getQueue()];\n for (let index = 0; index < queueItems.length; index++) {\n let [queueKey, queueItem] = queueItems[index];\n if (queueItem.done) continue;\n if (!queueItem.deletable || queueItem.deletable && this.#allChars.length) {\n let newIndex = await this.#fireItemWithContext(index, queueItems);\n cleanUpSkipped({\n index,\n newIndex,\n queueItems,\n cleanUp\n });\n index = newIndex;\n }\n cleanUp(queueKey);\n }\n if (!remember) {\n this.statuses.firing = false;\n return this;\n }\n this.statuses.completed = true;\n this.statuses.firing = false;\n await this.opts.afterComplete(this);\n if (!this.opts.loop) {\n throw \"\";\n }\n let delay = this.opts.loopDelay;\n this.#wait(async () => {\n await this.#prepLoop(delay[0]);\n this.#fire();\n }, delay[1]);\n } catch (e) {\n }\n this.statuses.firing = false;\n return this;\n }\n async #move(step) {\n this.cursorPosition = updateCursorPosition(\n step,\n this.cursorPosition,\n this.#allChars\n );\n repositionCursor(this.element, this.#allChars, this.cursorPosition);\n }\n /**\n * 1. Reset queue.\n * 2. Reset initial pause.\n */\n async #prepLoop(delay) {\n let derivedCursorPosition = this.#derivedCursorPosition;\n derivedCursorPosition && await this.#move({ value: derivedCursorPosition });\n let queueItems = this.#allChars.map((c) => {\n return [\n Symbol(),\n {\n func: this.#delete.bind(this),\n delay: this.#getPace(1),\n deletable: true,\n shouldPauseCursor: () => true\n }\n ];\n });\n for (let index = 0; index < queueItems.length; index++) {\n await this.#fireItemWithContext(index, queueItems);\n }\n this.queue.reset();\n this.queue.set(0, { delay });\n }\n #fireItemWithContext(index, queueItems) {\n return fireItem({\n index,\n queueItems,\n wait: this.#wait.bind(this),\n cursor: this.cursor,\n cursorOptions: this.opts.cursor\n });\n }\n async #wait(callback, delay, silent = false) {\n if (this.statuses.frozen) {\n await new Promise((resolve) => {\n this.unfreeze = () => {\n this.statuses.frozen = false;\n resolve();\n };\n });\n }\n silent || await this.opts.beforeStep(this);\n await wait(callback, delay, this.timeouts);\n silent || await this.opts.afterStep(this);\n }\n /**\n * Attach it to the DOM so, along with the required CSS transition.\n */\n async #attachCursor() {\n !this.#elementIsInput() && this.cursor && this.element.appendChild(this.cursor);\n if (this.#shouldRenderCursor) {\n setCursorStyles(this.id, this.element);\n this.cursor.dataset.tiAnimationId = this.id;\n let { animation } = this.opts.cursor;\n let { frames, options } = animation;\n setCursorAnimation({\n frames,\n cursor: this.cursor,\n options: {\n duration: this.opts.cursorSpeed,\n ...options\n }\n });\n }\n }\n #elementIsInput() {\n return isInput(this.element);\n }\n #queueAndReturn(steps, opts) {\n this.queue.add(steps);\n this.#maybeAppendPause(opts);\n return this;\n }\n #maybeAppendPause(opts = {}) {\n let delay = opts.delay;\n delay && this.queue.add({ delay });\n }\n #generateTemporaryOptionQueueItems(newOptions = {}) {\n return [\n { func: () => this.#updateOptions(newOptions) },\n { func: () => this.#updateOptions(this.opts) }\n ];\n }\n async #updateOptions(opts) {\n this.opts = merge(this.opts, opts);\n }\n /**\n * Based on provided strings, generate a TypeIt queue\n * to be fired for each character in the string.\n */\n #generateQueue() {\n let strings = this.opts.strings.filter((string) => !!string);\n strings.forEach((string, index) => {\n this.type(string);\n if (index + 1 === strings.length) {\n return;\n }\n let splitItems = this.opts.breakLines ? [{ func: () => this.#type(createElement(\"BR\")), typeable: true }] : duplicate(\n {\n func: this.#delete.bind(this),\n delay: this.#getPace(1)\n },\n this.queue.getTypeable().length\n );\n this.#addSplitPause(splitItems);\n });\n }\n #buildOptions = (options) => {\n this.opts.cursor = processCursorOptions(\n options.cursor ?? DEFAULT_OPTIONS.cursor\n );\n this.opts.strings = this.#prependHardcodedStrings(\n asArray(this.opts.strings)\n );\n this.opts = merge(this.opts, {\n html: !this.#isInput && this.opts.html,\n nextStringDelay: calculateDelay(this.opts.nextStringDelay),\n loopDelay: calculateDelay(this.opts.loopDelay)\n });\n };\n #prependHardcodedStrings(strings) {\n let existingMarkup = this.element.innerHTML;\n if (!existingMarkup) {\n return strings;\n }\n this.element.innerHTML = \"\";\n if (this.opts.startDelete) {\n this.element.innerHTML = existingMarkup;\n expandTextNodes(this.element);\n this.#addSplitPause(\n duplicate(\n {\n func: this.#delete.bind(this),\n delay: this.#getPace(1),\n deletable: true\n },\n this.#allChars.length\n )\n );\n return strings;\n }\n return splitOnBreak(existingMarkup).concat(strings);\n }\n /**\n * Provided it's a non-form element and the options is provided,\n * set up the cursor element for the animation.\n */\n #setUpCursor() {\n if (this.#isInput) {\n return null;\n }\n let cursor = createElement(\"span\");\n cursor.className = CURSOR_CLASS;\n if (!this.#shouldRenderCursor) {\n cursor.style.visibility = \"hidden\";\n return cursor;\n }\n cursor.innerHTML = getParsedBody(this.opts.cursorChar).innerHTML;\n return cursor;\n }\n #addSplitPause(items) {\n let delay = this.opts.nextStringDelay;\n this.queue.add([{ delay: delay[0] }, ...items, { delay: delay[1] }]);\n }\n #type(char) {\n insertIntoElement(this.element, char);\n }\n #delete() {\n if (!this.#allChars.length) return;\n if (this.#isInput) {\n this.element.value = this.element.value.slice(0, -1);\n } else {\n this.#removeNode(this.#allChars[this.cursorPosition]);\n }\n }\n #removeNode(node) {\n removeNode(node, this.element);\n }\n #getPace(index = 0) {\n return calculatePace(this.opts)[index];\n }\n get #derivedCursorPosition() {\n return this.predictedCursorPosition ?? this.cursorPosition;\n }\n get #isInput() {\n return isInput(this.element);\n }\n get #shouldRenderCursor() {\n return !!this.opts.cursor && !this.#isInput;\n }\n get #allChars() {\n return getAllChars(this.element);\n }\n}\n\nexport { TypeIt as default };\n"],"x_google_ignoreList":[0],"mappings":"AACA,IAAM,KAAW,MAAU,MAAM,QAAQ,EAAA,EAEnC,KAAW,MAAU,EAAQ,EAAA,GAAS,IAAQ,CAAC,EAAA,EAyD/C,IAAiB,kBACjB,IAAe,aAEf,IAAmB;CACvB,SAAA,CAAS;CACT,WAAA,CAAW;CACX,QAAA,CAAQ;CACR,WAAA,CAAW;CAAA,EAEP,IAAkB;CACtB,YAAA,CAAY;CACZ,QAAQ;EACN,WAAA,CAAW;EACX,gBAAgB;EAChB,WAAW;GACT,QAAQ;IAAC;IAAG;IAAG;IAAA,CAAG,KAAK,OACd,EAAE,SAAS,GAAA,EAAA;GAEpB,SAAS;IACP,YAAY;IACZ,QAAQ;IACR,MAAM;IAAA;GAAA;EAAA;CAIZ,YAAY;CACZ,aAAa;CACb,aAAa;CACb,MAAA,CAAM;CACN,UAAA,CAAU;CACV,MAAA,CAAM;CACN,WAAW;CACX,iBAAiB;CACjB,OAAO;CACP,YAAY;CACZ,aAAA,CAAa;CACb,SAAS,EAAA;CACT,kBAAA,CAAkB;CAClB,oBAAA;CAEA,mBAAA;CAEA,kBAAA;CAEA,iBAAA;CAEA,qBAAA;CAAA,EAGI,IAAkB,IAAI,EAAA,gFAEtB,KAAiB,MAAO,SAAS,cAAc,EAAA,EAE/C,KAAkB,MAAY,SAAS,eAAe,EAAA,EAEtD,KAAoB,GAAQ,IAAK,OAAA;CACrC,IAAI,IAAa,EAAc,QAAA;AAC/B,GAAW,KAAK,GAChB,EAAW,YAAY,EAAe,EAAA,CAAA,EACtC,SAAS,KAAK,YAAY,EAAA;GAGtB,KAAkB,OACjB,EAAQ,EAAA,KACX,IAAW,CAAC,IAAW,GAAG,IAAW,EAAA,GAEhC,IAGH,KAAiB,GAAO,MACrB,KAAK,IACV,KAAK,QAAA,IAAY,IAAQ,KAAS,IAAQ,OAAW,IAAQ,GAAA,EAI7D,KAAS,MAAQ,IAAM,GAUrB,KAAW,MAAQ,MAAM,KAAK,EAAA,EAEhC,KAAmB,OACrB,CAAA,GAAI,EAAQ,WAAA,CAAY,SAAS,MAAA;AAC/B,KAAI,EAAM,UAKR,QAJA,CAAA,GAAI,EAAM,UAAA,CAAW,SAAS,MAAA;AAC5B,IAAM,WAAW,aAAa,EAAe,EAAA,EAAI,EAAA;GAAA,EAAA,KAEnD,EAAM,QAAA;AAGR,GAAgB,EAAA;EAAA,EAEX,IAGH,KAAiB,MAAA;CACrB,IAAI,IAAM,SAAS,eAAe,oBAAA;AAElC,QADA,EAAI,KAAK,YAAY,GACd,EAAgB,EAAI,KAAA;;AAG7B,SAAS,EAAiB,GAAS,IAAA,CAAgB,GAAO,IAAA,CAAsB,GAAA;CAC9E,IAcI,GAdA,IAAS,EAAQ,cAAc,IAAI,IAAA,EACnC,IAAS,SAAS,iBAAiB,GAAS,WAAW,UAAU,EACnE,aAAa,MAAA;AACX,MAAI,KAAU,GAAqB;AACjC,OAAI,EAAK,WAAW,SAAS,EAAA,CAC3B,QAAO,WAAW;AAEpB,OAAI,EAAO,SAAS,EAAA,CAClB,QAAO,WAAW;;AAGtB,SAAO,EAAK,WAAW,SAAS,EAAA,GAAgB,WAAW,gBAAgB,WAAW;IAAA,CAAA,EAItF,IAAQ,EAAA;AACZ,QAAO,IAAW,EAAO,UAAA,EAClB,CACH,EAAS,mBAAiB,EAAS,YAErC,EAAM,KAAK,EAAA;AAEb,QAAO,IAAgB,EAAM,SAAA,GAAY;;AAK3C,SAAS,EAAuB,GAAK,IAAA,CAAS,GAAA;AAC5C,QAAO,IAHA,EAAiB,EAGU,EAAA,CAAA,GAAO,EAAQ,EAAA,CAAK,IAAI,EAAA;;AAG5D,IAAM,KAAA,EACJ,OAAA,GACA,UAAA,GACA,YAAA,GACA,SAAA,QAAA;AAEA,MAAK,IAAI,IAAI,IAAQ,GAAG,IAAI,IAAW,GAAG,IACxC,GAAQ,EAAW,GAAG,GAAA;GAIpB,KAAY,MAAU,OAAO,UAAU,EAAA,EAEvC,KAAA,EACJ,YAAA,GACA,UAAA,GACA,gBAAA,GACA,IAAA,QAAA;AAEA,KAAI,EAAS,EAAA,CACX,QAAA,KAAO;CAET,IAAI,KAAgB,gBAAI,OA/Jd,OA+J0B,IAAA,EAAK,KAAK,EAAA,EAC1C,IAAgB,IAAW,CAAA,GAAI,EAAA,CAAY,SAAA,CAAU,WAAA,EAAa,MAAA,QAAA;EACpE,IAAI,IAAgB,EAAK,eACrB,IAAgB,EAAc,QAAQ,EAAA;AAC1C,SAAA,EAAA,CAAI,KAAA,CAAiB,MAGd,KAAiB,EAAc,WAAW,WAAW,EAAA;GAAA,GAAA;AAM9D,QAJI,IAAgB,MAClB,IAAgB,IAAgB,IAAI,EAAW,SAAS,IAGnD,IAAgB,IADV;GAST,KAAa,GAAO,MAAc,MAAM,EAAA,CAAO,KAAK,EAAA,EAEtD,KAAe,MACV,IAAI,SAAS,MAAA;AAClB,uBAAsB,YAAA;AACpB,IAAA,MAAc,GAAA,CAAA;GAAA;EAAA,EAKhB,KAA2B,MACtB,GAAS,eAAA,CAAgB,MAAM,MAC7B,EAAU,OAAO,EAAQ,QAAQ,cAAA,EAIxC,KAAA,EACF,QAAA,GACA,QAAA,GACA,SAAA,QAAA;CAEA,IAAI,IAAY,EAAO,QAAQ,GAAQ,EAAA;AAQvC,QAPA,EAAU,OAAA,EACV,EAAU,KAAK,EAAO,QAAQ,eAC9B,QAAA;AACE,UAAA;AACE,KAAU,MAAA;IAAA;GAAA,EAGP;GA2BL,KAAW,MAAc,EAAU,MAAM,KAAK,KAAA,EAC9C,IAAW,OAAA,EACb,OAAA,GACA,YAAA,GACA,MAAA,GACA,QAAA,GACA,eAAA,QAAA;CAEA,IAAI,IAAY,EAAW,GAAO,IAC9B,IAAe,EAAA,EACf,IAAY,GACZ,IAAa,GACb,UAAwB,KAAA,CAAe,EAAW,OAClD,IAAoB,EAAU,mBAAA,IAAuB,EAAc;AACvE,QAAO,GAAA,EACL,GAAa,KAAK,EAAA,EAClB,GAAA,IAAqB,KACrB,IAAa,EAAW,KAAa,EAAW,GAAW,KAAK;AAElE,KAAI,EAAa,OAMf,QAAA,MALM,EAAY,YAAA;AAChB,OAAK,IAAI,KAAK,EAAA,OACN,EAAQ,EAAA;GAAA,EAGX,IAAY;CAErB,IACI,GADA,IAAY,EAAwB,EAAA;AAqBxC,QAnBI,MACF,IAAU;EAAA,GACL,EAAU,OAAO,mBAAA;EACpB,OAAO,IAAoB,EAAc,iBAAiB;EAAA,GAAA,MAGxD,EAAK,YAAA;AACL,OAAa,KACf,EAAU,QAAA,EAAA,MAEN,QAAA;AACJ,KAAQ,EAAA;IAAA;IAET,EAAU,MAAA,EAAA,QAlEX,EACF,QAAA,GACA,SAAA,GACA,eAAA,QAAA;AAEA,MAAA,CAAK,KAAA,CAAW,EAAe;EAC/B,IACI,GADA,IAAY,EAAwB,EAAA;AAEpC,QACF,EAAQ,QAAQ,EAAU,OAAO,mBAAA,CAAoB,OACrD,IAAiB,EAAU,aAC3B,EAAU,QAAA;EAEZ,IAAI,IAAe,EAAmB;GACpC,QAAA;GACA,QAAQ,EAAc,UAAU;GAChC,SAAA;GAAA,CAAA;AAKF,SAHI,MACF,EAAa,cAAc,IAEtB;IA8CsB;EAC3B,QAAA;EACA,SAAA;EACA,eAAA;EAAA,CAAA,EAEK;GAoBH,KAAW,MACR,WAAW,GAYhB,KAAuB,MACH,OAAR,KAAQ,aAAa,GAAA,GAAQ,GAGzC,KAAU,GAAU,IAAU,UAAU,IAAA,CAAM,MACzC,EAAQ,mBAAgB,IAAM,QAAQ,KAAM,EAAA,EAyB/C,KAAS,GAAa,MAAW,OAAO,OAAO,EAAA,EAAI,GAAa,EAAA,EA+ClE,IAAmB;CACrB,eAAe;CACf,eAAe;CACf,aAAa;CACb,cAAc;CACd,eAAe;CACf,OAAO;CACP,WAAW;CAAA,EAuCP,IAAN,MAAA;CACE;CACA;CACA;CACA;CACA,WAAW;EACT,SAAA,CAAS;EACT,WAAA,CAAW;EACX,QAAA,CAAQ;EACR,WAAA,CAAW;EACX,QAAA,CAAQ;EAAA;CAEV;CACA;CACA;CACA;CACA,gBAAgB;CAChB,iBAAA;CAEA,YAAY,GAAS,IAAU,EAAA,EAAA;EArEjC,IAA2B;AAsEvB,OAAK,OAAO,EAAM,GAAiB,EAAA,EACnC,KAAK,UAtEiB,QADC,IAuEU,MAtEX,WAAW,EAAO,EAAA,GAAS,GAuEjD,KAAK,WAAW,EAAA,EAChB,KAAK,iBAAiB,GACtB,KAAK,iBAAA,IAEL,KAAK,0BAA0B,MAC/B,KAAK,WAAW,EAAM,EAAA,EAAI,EAAA,EAC1B,KAAK,KAtKkB,KAAK,QAAA,CAAS,UAAA,CAAW,UAAU,GAAG,EAAA,EAuK7D,KAAK,QA9gBG,SAAS,GAAA;GACnB,IAAI,IAAM,SAAS,GAAA;AAIjB,WAHA,EAAQ,EAAA,CAAO,SAAS,MACf,EAAG,IAAI,OAAO,EAAK,MAAM,UAAA,EAAY,EAAe,EAAA,GAAK,GAAA,CAAA,CAAA,CAAA,EAE3D;MAOL,KAAkB,OACpB,EAAU,oBAAoB,WAAA;AAC5B,WAAO,GAAQ,KAAK,YAAY,KAAK,cAAc,KAAK;MAEnD,IASL,UAAiB,GACjB,UAAkB,MAAM,KAAK,EAAG,QAAA,CAAA,EAahC,oBAAqB,IAAI,KAAA;AAE7B,UADA,EAAI,EAAA,EACG;IACL,KAAA;IACA,KAnCQ,SAAS,GAAO,GAAA;KACxB,IAAI,IAAO,CAAA,GAAI,EAAG,MAAA,CAAA;AAClB,OAAG,IAAI,EAAK,IAAQ,EAAe,EAAA,CAAA;;IAkCnC,MAvBS,WAAA;AACT,yBAAqB,IAAI,KAAA,EACzB,EAAI,EAAA;;IAsBJ,OAPU,GAAK,IAAA,CAAgB,MAAU,IAAgB,EAAG,OAAO,EAAA,GAAO,EAAG,IAAI,EAAA,CAAK,OAAA,CAAO;IAQ7F,OA5BU,WAAA;AACV,OAAG,SAAS,MAAA,OAAgB,EAAK,KAAA;;IA4BjC,UApBa,MAAQ,EAAG,OAAO,EAAA;IAqB/B,WAXc,IAAA,CAAM,MAAU,IAAM,GAAA,GAAc,GAAA,CAAY,QAAQ,MAAA,CAAO,EAAE,KAAA;IAY/E,UAAA;IACA,mBA3CsB,GAAA,CAAY,QAAQ,MAAU,EAAM,SAAA;IA4C1D,4BAvBE;KACF,IAAM,IAAU,EAAA;AAChB,UAAK,IAAA,GAAO,MAAU,GAAA,CACf,GAAM,QACT,EAAQ,KAAK,EAAA;AAGjB,YAAO;;IAAA;IA2eY,CAAC,EAAE,OAAO,KAAK,KAAK,YAAA,CAAA,CAAA,EACvC,MAAA,EAAmB,EAAA,EACnB,KAAK,SAAS,MAAA,GAAA,EACd,KAAK,QAAQ,QAAQ,WAAW,KAAK,IACrC,EAAiB,EAAA,EACb,KAAK,KAAK,QAAQ,UACpB,MAAA,GAAA;;CAMJ,KAAA;AACE,SAAI,KAAK,SAAS,UACT,QAET,MAAA,GAAA,EACK,KAAK,KAAK,oBAvMM,IA2ML,KAAK,SA3MS,IA2MA,MAAA,EAAW,KAAK,KAAA,EA/LhD,IAXmB,sBAChB,GAAS,MAAA;AACR,KAAQ,SAAS,MAAA;AACX,MAAM,mBACR,GAAA,EACA,EAAU,UAAU,EAAA;KAAA;KAI1B,EAAE,WAAW,GAAA,CAAA,CAEN,QAAQ,EAAA,EAgMR,SAJL,MAAA,GAAA,EACO;MAzMY,GAAS;;CA8MhC,QAAQ,IAAA,CAAqB,GAAA;AAC3B,OAAK,YAA2B,KAAK,SA9T9B,QAAQ,aAAA,EACV,EAAA,GA8TL,EAAoB,EAAA,IAAuB,KAAK,UAAU,MAAA,EAAiB,KAAK,OAAA,EAChF,KAAK,SAAS,YAAA,CAAY;;CAE5B,MAAM,GAAA;AAAA,GACH,KAAK,GAAG,YAAA,IAAgB,KAAK,SAAA,EAC1B,KACF,KAAK,MAAM,MAAA,EACX,EAAQ,KAAA,IAER,KAAK,MAAM,OAAA,EAEb,KAAK,iBAAiB;AACtB,OAAK,IAAI,KAAY,KAAK,SACxB,MAAK,SAAS,KAAA,CAAY;AAG5B,SADA,KAAK,QAAQ,MAAA,GAAA,GAAyB,UAAU,eAAe,IACxD;;CAET,KAAK,SAAS,GAAA;AACZ,SAAO,KAAK,SAAS;;CAEvB,KAAK,GAAQ,IAAa,EAAA,EAAA;AACxB,MAAS,EAAoB,EAAA;EAC7B,IAAA,EAAI,SAAE,MAAY,GACd,IAAoB,MAAA,EAAwC,EAAA,EAE5D,IADQ,EAAuB,GAAQ,KAAK,KAAK,KAAA,CACvB,KAAK,MAAA;AACjC,UAAO;IACL,YAAY,MAAA,EAAW,EAAA;IACvB,MAAA;IACA,OAAO,MApLW,IAoLiB,GApLV,sBAAsB,KAAK,EAAG,UAAA,IAoLZ,IAAI,MAAA,GAAA;IAC/C,UAAU,EAAK,aAAa,KAAK;IAAA;OArLf;IAAA,EAwLlB,IAAe;GACjB,EAAkB;GAClB,EAAE,MAAM,YAAA,MAAkB,KAAK,KAAK,aAAa,GAAQ,KAAA,EAAA;GAAA,GACtD;GACH,EAAE,MAAM,YAAA,MAAkB,KAAK,KAAK,YAAY,GAAQ,KAAA,EAAA;GACxD,EAAkB;GAAA;AAEpB,SAAO,MAAA,EAAqB,GAAc,EAAA;;CAE5C,MAAM,IAAa,EAAA,EAAA;AACjB,SAAO,MAAA,EACL;GACE,YAAY,MAAA,EAAW,EAAc,KAAA,CAAA;GACrC,UAAA,CAAU;GAAA,EAEZ,EAAA;;CAGJ,KAAK,GAAa,IAAa,EAAA,EAAA;AAC7B,MAAc,EAAoB,EAAA;EAClC,IAAI,IAAoB,MAAA,EAAwC,EAAA,EAAA,EAC5D,SAAE,GAAA,IAAS,MAAO,GAClB,IAAgB,EAAqB;GACvC,YAAY,KAAK,MAAM,aAAA;GACvB,UAAU,MAAgB,OAAO,KAAK;GACtC,IAAA;GACA,gBAAgB,MAAA;GAAA,CAAA,EAEd,IAAkB,IAAgB,IAAA,KAAS;AAE/C,SADA,KAAK,0BAA0B,MAAA,IAA8B,GACtD,MAAA,EACL;GACE,EAAkB;GAAA,GACf,EACD;IACE,YAAY,MAAA,EAAW,EAAA;IACvB,OAAO,IAAU,IAAI,MAAA,GAAA;IACrB,YAAA,CAAY;IAAA,EAEd,KAAK,IAAI,EAAA,CAAA;GAEX,EAAkB;GAAA,EAEpB,EAAA;;CAGJ,KAAK,GAAM,IAAa,EAAA,EAAA;EACtB,IAAI,IAAoB,MAAA,EAAwC,EAAA;AAChE,SAAO,MAAA,EACL;GAAC,EAAkB;GAAI,EAAE,YAAY,EAAK,KAAA,EAAA;GAAS,EAAkB;GAAA,EACrE,EAAA;;CAGJ,QAAQ,GAAM,IAAa,EAAA,EAAA;AAGzB,SAFA,IAAO,EAAoB,EAAA,EAC3B,MAAA,EAAoB,EAAA,EACb,MAAA,EAAqB,EAAA,EAAI,EAAA;;CAElC,MAAM,GAAc,IAAa,EAAA,EAAA;AAC/B,SAAO,MAAA,EACL,EAAE,OAAO,EAAoB,EAAA,EAAA,EAC7B,EAAA;;CAGJ,OAAO,IAAgB,MAAM,IAAa,EAAA,EAAA;AACxC,MAAgB,EAAoB,EAAA;EACpC,IAAI,IAAoB,MAAA,EAAwC,EAAA,EAC5D,IAAM,GAAA,EACN,SAAE,GAAA,IAAS,MAAO,GAClB,IAAqB,KAAK,MAAM,aAAA,EAChC,IACE,MAAQ,OACH,EAAmB,SAExB,EAAS,EAAA,GACJ,IAEF,EAAqB;GAC1B,YAAY;GACZ,UAAU;GACV,gBAAgB,MAAA;GAChB,IAAA;GAAA,CAAA;AAGJ,SAAO,MAAA,EACL;GACE,EAAkB;GAAA,GACf,EACD;IACE,MAAM,MAAA,EAAa,KAAK,KAAA;IACxB,OAAO,IAAU,IAAI,MAAA,EAAc,EAAA;IACnC,WAAA,CAAW;IAAA,EAEb,EAAA;GAEF,EAAkB;GAAA,EAEpB,EAAA;;CAGJ,SAAA;AACE,OAAK,SAAS,SAAA,CAAS;;CAWzB,MAAM,IAAK,MAAA;AAET,SADA,KAAK,gBAAgB,KAAM,KAAK,eAC5B,KAAK,SAAS,WAGlB,MAAA,GAAA,EACA,MAAA,EAAA,CAAW,EAAA,CAAO,WAAA;AAChB,OAAI,KAAK,MAAM,sBAAA,CAAuB,SAAS,EAC7C,QAAO,KAAK,OAAA;AAEd,QAAK,eAAA,EACL,KAAK,gBAAgB;IAAA,GARd;;CAYX,WAAA;AACE,SAAO,KAAK;;CAEd,aAAA;AACE,SAAO,KAAK;;CAEd,cAAc,GAAA;AACZ,SAAO,MAAA,EAAoB,EAAA;;CAE7B,aAAA;AACE,SAAO,KAAK;;CAEd,MAAM,IAAa,EAAA,EAAA;AACjB,SAAO,MAAA,EAAqB,EAAE,MAAM,MAAA,EAAY,KAAK,KAAA,EAAA,EAAS,EAAA;;CAEhE,OAAA,IAAA;AACM,QAAA,GAAA,GACF,KAAK,QAAQ,QAAQ,KAGvB,MAAA,EAAe,QAAQ,MAAA,EAAiB,KAAK,KAAA,CAAA;;CAS/C,OAAA,EAAY,IAAA,CAAW,GAAA;AACrB,OAAK,SAAS,UAAA,CAAU,GACxB,KAAK,SAAS,SAAA,CAAS;EACvB,IAAI,KAAW,MAAA;AACb,QAAK,MAAM,KAAK,GAAA,CAAO,EAAA;;AAEzB,MAAA;GACE,IAAI,IAAa,CAAA,GAAI,KAAK,MAAM,UAAA,CAAA;AAChC,QAAK,IAAI,IAAQ,GAAG,IAAQ,EAAW,QAAQ,KAAS;IACtD,IAAA,CAAK,GAAU,KAAa,EAAW;AACvC,QAAA,CAAI,EAAU,MAAd;AACA,SAAA,CAAK,EAAU,aAAa,EAAU,aAAa,MAAA,EAAe,QAAQ;MACxE,IAAI,IAAA,MAAiB,MAAA,EAA0B,GAAO,EAAA;AACtD,QAAe;OACb,OAAA;OACA,UAAA;OACA,YAAA;OACA,SAAA;OAAA,CAAA,EAEF,IAAQ;;AAEV,OAAQ,EAXY;;;AAatB,OAAA,CAAK,EAEH,QADA,KAAK,SAAS,SAAA,CAAS,GAChB;AAKT,OAHA,KAAK,SAAS,YAAA,CAAY,GAC1B,KAAK,SAAS,SAAA,CAAS,GAAA,MACjB,KAAK,KAAK,cAAc,KAAA,EAAA,CACzB,KAAK,KAAK,KACb,OAAM;GAER,IAAI,IAAQ,KAAK,KAAK;AACtB,SAAA,EAAW,YAAA;AAAA,UACH,MAAA,EAAe,EAAM,GAAA,EAC3B,MAAA,GAAA;MACC,EAAM,GAAA;UACF;AAGT,SADA,KAAK,SAAS,SAAA,CAAS,GAChB;;CAET,OAAA,EAAY,GAAA;EAjTV,IAAwB,GAAO,GAAgB;AAkT/C,OAAK,kBAlTmB,IAmTtB,GAnT6B,IAoT7B,KAAK,gBApTwC,IAqT7C,MAAA,GApTG,KAAK,IACV,KAAK,IAAI,IAAiB,GAAO,EAAA,EACjC,EAAkB,OAAA,KA3CI,GAAS,GAAU,MAAA;GAC3C,IAAI,IAAqB,EAAS,IAAoB,IAClD,IAAS,EAAO,IAAI,KAAgB,EAAA;AAAA,IACxC,IAAU,GAAoB,cAAc,GACpC,aAAa,GAAQ,KAAsB,KAAA;KA2VhC,KAAK,SAAS,MAAA,GAAgB,KAAK,eAAA;;CAMtD,OAAA,EAAgB,GAAA;EACd,IAAI,IAAwB,MAAA;AAC5B,OAAA,MAA+B,MAAA,EAAW,EAAE,OAAO,GAAA,CAAA;EACnD,IAAI,IAAa,MAAA,EAAe,KAAK,MAC5B,CACL,QAAA,EACA;GACE,MAAM,MAAA,EAAa,KAAK,KAAA;GACxB,OAAO,MAAA,EAAc,EAAA;GACrB,WAAA,CAAW;GACX,yBAAA,CAAyB;GAAA,CAAA,CAAA;AAI/B,OAAK,IAAI,IAAQ,GAAG,IAAQ,EAAW,QAAQ,IAAA,OACvC,MAAA,EAA0B,GAAO,EAAA;AAEzC,OAAK,MAAM,OAAA,EACX,KAAK,MAAM,IAAI,GAAG,EAAE,OAAA,GAAA,CAAA;;CAEtB,GAAqB,GAAO,GAAA;AAC1B,SAAO,EAAS;GACd,OAAA;GACA,YAAA;GACA,MAAM,MAAA,EAAW,KAAK,KAAA;GACtB,QAAQ,KAAK;GACb,eAAe,KAAK,KAAK;GAAA,CAAA;;CAG7B,OAAA,EAAY,GAAU,GAAO,IAAA,CAAS,GAAA;AAChC,OAAK,SAAS,UAAA,MACV,IAAI,SAAS,MAAA;AACjB,QAAK,iBAAA;AACH,SAAK,SAAS,SAAA,CAAS,GACvB,GAAA;;IAAA,EAIN,KAAA,MAAgB,KAAK,KAAK,WAAW,KAAA,EAAA,QA5V7B,GAAU,GAAO,MACpB,IAAI,SAAS,MAAA;AAKlB,KAAS,KAAK,WAJL,YAAA;AAAA,UACD,GAAA,EACN,GAAA;MAE2B,KAAS,EAAA,CAAA;IAAA,EAuV3B,GAAU,GAAO,KAAK,SAAA,EACjC,KAAA,MAAgB,KAAK,KAAK,UAAU,KAAA;;CAKtC,OAAA,IAAA;AAEE,MAAA,CADC,MAAA,GAAA,IAA0B,KAAK,UAAU,KAAK,QAAQ,YAAY,KAAK,OAAA,EACpE,MAAA,GAA0B;AAhY9B,KAAmB,GAAI,MAAA;IAEzB,IAAI,IAAiB,IADE,EAAA,IAAmB,EAAA,MACD,KACrC,IAAiB,iBAAiB,EAAA;AAOtC,MACE,GAAG,EAAA,sCAPkB,OAAO,QAAQ,EAAA,CAAkB,QACrD,GAAA,CAAc,GAAM,OACZ,GAAG,EAAA,GAAe,EAAA,oBAAyB,EAAA,IAAS,KAAS,EAAe,GAAA,KAErF,GAAA,CAAA,KAIA,EAAA;MAqXkB,KAAK,IAAI,KAAK,QAAA,EAC9B,KAAK,OAAO,QAAQ,gBAAgB,KAAK;GACzC,IAAA,EAAI,WAAE,MAAc,KAAK,KAAK,QAAA,EAC1B,QAAE,GAAA,SAAQ,MAAY;AAC1B,KAAmB;IACjB,QAAA;IACA,QAAQ,KAAK;IACb,SAAS;KACP,UAAU,KAAK,KAAK;KAAA,GACjB;KAAA;IAAA,CAAA;;;CAKX,KAAA;AACE,SAAO,EAAQ,KAAK,QAAA;;CAEtB,GAAgB,GAAO,GAAA;AAGrB,SAFA,KAAK,MAAM,IAAI,EAAA,EACf,MAAA,EAAuB,EAAA,EAChB;;CAET,GAAkB,IAAO,EAAA,EAAA;EACvB,IAAI,IAAQ,EAAK;AACjB,OAAS,KAAK,MAAM,IAAI,EAAE,OAAA,GAAA,CAAA;;CAE5B,GAAmC,IAAa,EAAA,EAAA;AAC9C,SAAO,CACL,EAAE,YAAY,MAAA,EAAoB,EAAA,EAAA,EAClC,EAAE,YAAY,MAAA,EAAoB,KAAK,KAAA,EAAA,CAAA;;CAG3C,OAAA,EAAqB,GAAA;AACnB,OAAK,OAAO,EAAM,KAAK,MAAM,EAAA;;CAM/B,KAAA;EACE,IAAI,IAAU,KAAK,KAAK,QAAQ,QAAQ,MAAA,CAAA,CAAa,EAAA;AACrD,IAAQ,SAAS,GAAQ,MAAA;AAEvB,OADA,KAAK,KAAK,EAAA,EACN,IAAQ,MAAM,EAAQ,OACxB;GAEF,IAAI,IAAa,KAAK,KAAK,aAAa,CAAC;IAAE,YAAY,MAAA,EAAW,EAAc,KAAA,CAAA;IAAQ,UAAA,CAAU;IAAA,CAAA,GAAU,EAC1G;IACE,MAAM,MAAA,EAAa,KAAK,KAAA;IACxB,OAAO,MAAA,EAAc,EAAA;IAAA,EAEvB,KAAK,MAAM,aAAA,CAAc,OAAA;AAE3B,SAAA,EAAoB,EAAA;IAAA;;CAGxB,MAAiB,MAAA;AACf,OAAK,KAAK,WAhfc,MAAA;AAC1B,OAA6B,OAAlB,KAAkB,UAAU;IACrC,IAAI,IAAa,EAAA,EAAA,EACX,QAAQ,GAAe,SAAS,MAAmB,EAAgB,OAAO;AAShF,WARA,EAAW,YAAY,EAAc,aAAa,EAAA,EAClD,EAAW,UAAU,SAAS,EAAc,WAAW,UAAU,GACjE,EAAW,UAAU,UAAU,EAC7B,GACA,EAAc,WAAW,WAAW,EAAA,CAAA,EAEtC,EAAW,YAAY,EAAc,aAAa,EAAgB,OAAO,WACzE,EAAW,iBAAiB,EAAc,kBAAkB,EAAgB,OAAO,gBAC5E;;AAET,UAAA,CAAsB,MAAlB,IACK,EAAgB,SAElB;KAgeH,EAAQ,UAAU,EAAgB,OAAA,EAEpC,KAAK,KAAK,UAAU,MAAA,EAClB,EAAQ,KAAK,KAAK,QAAA,CAAA,EAEpB,KAAK,OAAO,EAAM,KAAK,MAAM;GAC3B,MAAA,CAAO,MAAA,KAAiB,KAAK,KAAK;GAClC,iBAAiB,EAAe,KAAK,KAAK,gBAAA;GAC1C,WAAW,EAAe,KAAK,KAAK,UAAA;GAAA,CAAA;;CAGxC,GAAyB,GAAA;EACvB,IAAI,IAAiB,KAAK,QAAQ;AAClC,SAAK,KAGL,KAAK,QAAQ,YAAY,IACrB,KAAK,KAAK,eACZ,KAAK,QAAQ,YAAY,GACzB,EAAgB,KAAK,QAAA,EACrB,MAAA,EACE,EACE;GACE,MAAM,MAAA,EAAa,KAAK,KAAA;GACxB,OAAO,MAAA,EAAc,EAAA;GACrB,WAAA,CAAW;GAAA,EAEb,MAAA,EAAe,OAAA,CAAA,EAGZ,MAzcS,IA2cE,GA1cf,EAAI,QAAQ,iBAAiB,GAAA,CAAI,MAAA,CAAO,MAAM,sBAAA,EA0cf,OAAO,EAAA,IAlBlC;MAzbS;;CAidpB,KAAA;AACE,MAAI,MAAA,EACF,QAAO;EAET,IAAI,IAAS,EAAc,OAAA;AAE3B,SADA,EAAO,YAAY,GACd,MAAA,KAIL,EAAO,YAAY,EAAc,KAAK,KAAK,WAAA,CAAY,WAChD,MAJL,EAAO,MAAM,aAAa,UACnB;;CAKX,GAAe,GAAA;EACb,IAAI,IAAQ,KAAK,KAAK;AACtB,OAAK,MAAM,IAAI;GAAC,EAAE,OAAO,EAAM,IAAA;GAAA,GAAS;GAAO,EAAE,OAAO,EAAM,IAAA;GAAA,CAAA;;CAEhE,GAAM,GAAA;AA9jBJ,IAAqB,GAAgB,MAAA;AACvC,OAAI,EAAQ,EAAA,CAEV,QAAA,MADA,EAAe,QAAQ,GAAG,EAAe,QAAQ,EAAU;AAG7D,KAAU,YAAY;GACtB,IAAI,KARe,IAQQ,EAAU,gBART,QAAQ,KAAK,GAAM,QAAA,GAQQ,IAGrD,EAAU,kBAAkB;GAX5B,IAAiB;GAanB,IAAI,IAAa,EAAO,MAAM,GAAc,EAAA,IAAW;AACnD,QAAc,EAAW,kBAAkB,MAC7C,IAAS,EAAW,gBAEtB,EAAO,aAAa,GAAW,EAAA;KAgjBX,KAAK,SAAS,EAAA;;CAElC,KAAA;AACO,QAAA,EAAe,WAChB,MAAA,IACF,KAAK,QAAQ,QAAQ,KAAK,QAAQ,MAAM,MAAM,GAAA,GAAG,GAEjD,MAAA,EAAiB,MAAA,EAAe,KAAK,gBAAA;;CAGzC,GAAY,GAAA;AA/hBR,IAAc,GAAM,MAAA;AACxB,OAAA,CAAK,EAAM;GACX,IAAI,IAAa,EAAK;AAAA,IACH,EAAW,WAAW,SAAS,KAAK,EAAW,WAAW,EAAA,GAE3E,IAIA,GAEW,QAAA;KAqhBA,GAAM,KAAK,QAAA;;CAExB,GAAS,IAAQ,GAAA;AACf,SA10BJ,SAAuB,GAAA;GACrB,IAAA,EAAI,OAAE,GAAA,aAAO,GAAA,UAAa,MAAa;AAEvC,UADA,IAAc,MAAgB,OAAqB,IAAQ,IAAtB,GAC9B,IAAW,CAChB,EAAc,GAAO,EAAM,EAAA,CAAA,EAC3B,EAAc,GAAa,EAAM,EAAA,CAAA,CAAA,GAC/B,CAAC,GAAO,EAAA;IAo0BW,KAAK,KAAA,CAAM;;CAElC,KAAA,IAAA;AACE,SAAO,KAAK,2BAA2B,KAAK;;CAE9C,KAAA,IAAA;AACE,SAAO,EAAQ,KAAK,QAAA;;CAEtB,KAAA,IAAA;AACE,SAAA,CAAA,CAAS,KAAK,KAAK,UAAA,CAAW,MAAA;;CAEhC,KAAA,IAAA;AACE,SA5mBe,IA4mBI,KAAK,SA3mBtB,EAAQ,EAAA,GACH,EAAQ,EAAQ,MAAA,GAElB,EAAiB,GAAA,CAAS,EAAA,CAAM,QACpC,MAAA,EAAQ,EAAE,WAAW,SAAS,GAAA;MALhB;;;AAAA,SAAA,KAAA"}
package/dist/index.js CHANGED
@@ -14,7 +14,7 @@ import { n as Ke, t as qe } from "./theme.service-cOfPrtfe.js";
14
14
  import { n as Je, r as Ye, t as Xe } from "./layout-fjM1DWlF.js";
15
15
  import { t as Ze } from "./magnetic-BhXebqF3.js";
16
16
  import { DragDirective as Qe, DropDirective as $e, animateText as et, color as tt, confirmClick as nt, cycleText as rt, depthOfField as it, drag as at, drop as ot, gravity as st, intersect as ct, liquid as lt, livingBorder as ut, longPress as dt, nebula as ft, reveal as pt, ripple as mt, typewriter as ht } from "./directives.js";
17
- import { C as gt, E as _t, S as vt, T as yt, _ as bt, a as xt, b as St, c as Ct, d as wt, f as Tt, g as Et, h as Dt, i as Ot, l as kt, m as At, n as jt, o as Mt, p as Nt, r as Pt, s as Ft, t as It, u as Lt, v as Rt, w as zt, x as X, y as Bt } from "./src-C7niWYur.js";
17
+ import { C as gt, E as _t, S as vt, T as yt, _ as bt, a as xt, b as St, c as Ct, d as wt, f as Tt, g as Et, h as Dt, i as Ot, l as kt, m as At, n as jt, o as Mt, p as Nt, r as Pt, s as Ft, t as It, u as Lt, v as Rt, w as zt, x as X, y as Bt } from "./src-BGj6ufWS.js";
18
18
  import { t as Vt } from "./boat-Dw8TmOzN.js";
19
19
  import { SchmancyButton as Ht, SchmnacyIconButton as Ut } from "./button.js";
20
20
  import { SchmancyAreaChart as Wt, SchmancyPills as Gt, catmullRomSpline as Kt, easeOutCubic as qt, hexToRgba as Jt } from "./charts.js";
@@ -59,15 +59,15 @@ import { t as fr } from "./theme.interface-Buged9Cg.js";
59
59
  import { t as pr } from "./select-wFDKDLQI.js";
60
60
  import { SchmancySlide as mr, SchmancySlider as hr } from "./slider.js";
61
61
  import { SchmancyStep as gr, SchmancyStepsContainer as _r, StepsController as vr, stepsContext as yr } from "./steps.js";
62
- import { n as br, t as xr } from "./table-hBEZRxM_.js";
62
+ import { n as br, t as xr } from "./table-Dwt66SR6.js";
63
63
  import { a as Sr, c as Cr, i as wr, l as Tr, n as Er, o as Dr, r as Or, s as kr, t as Ar } from "./theme-Cq_c9IO3.js";
64
64
  import { tooltip as jr } from "./tooltip.js";
65
65
  import { SchmancyTree as Mr } from "./tree.js";
66
66
  import { SchmancyEvents as Nr } from "./types.js";
67
67
  import { t as Pr } from "./intersection-BrXp4YTO.js";
68
- import { t as Fr } from "./typewriter-DyN7xa0n.js";
68
+ import { TypewriterElement as Fr } from "./typewriter.js";
69
69
  import { SchmancyTypography as Ir } from "./typography.js";
70
- import { t as Lr } from "./utils-xBXLvebz.js";
70
+ import { t as Lr } from "./utils-Bp2jhyZc.js";
71
71
  import { SchmancyBreadcrumb as Rr, SchmancyBreadcrumbItem as zr } from "./breadcrumb.js";
72
72
  import { SchmancyKbd as Br } from "./kbd.js";
73
73
  import { SchmancySkeleton as Vr } from "./skeleton.js";
@@ -1 +1 @@
1
- Object.defineProperty(exports,Symbol.toStringTag,{value:`Module`});const e=require(`./src-I4M33WK2.cjs`);exports.$drawer=e.m,Object.defineProperty(exports,`SchmancyDrawerAppbar`,{enumerable:!0,get:function(){return e.p}}),exports.SchmancyDrawerNavbarMode=e.u,exports.SchmancyDrawerNavbarState=e.d,Object.defineProperty(exports,`SchmancyNavigationDrawer`,{enumerable:!0,get:function(){return e.l}}),Object.defineProperty(exports,`SchmancyNavigationDrawerContent`,{enumerable:!0,get:function(){return e.f}}),Object.defineProperty(exports,`SchmancyNavigationDrawerSidebar`,{enumerable:!0,get:function(){return e.c}}),exports.schmancyNavDrawer=e.h;
1
+ Object.defineProperty(exports,Symbol.toStringTag,{value:`Module`});const e=require(`./src-BPKGdQdp.cjs`);exports.$drawer=e.m,Object.defineProperty(exports,`SchmancyDrawerAppbar`,{enumerable:!0,get:function(){return e.p}}),exports.SchmancyDrawerNavbarMode=e.u,exports.SchmancyDrawerNavbarState=e.d,Object.defineProperty(exports,`SchmancyNavigationDrawer`,{enumerable:!0,get:function(){return e.l}}),Object.defineProperty(exports,`SchmancyNavigationDrawerContent`,{enumerable:!0,get:function(){return e.f}}),Object.defineProperty(exports,`SchmancyNavigationDrawerSidebar`,{enumerable:!0,get:function(){return e.c}}),exports.schmancyNavDrawer=e.h;
@@ -1,2 +1,2 @@
1
- import { c as e, d as t, f as n, h as r, l as i, m as a, p as o, u as s } from "./src-C7niWYur.js";
1
+ import { c as e, d as t, f as n, h as r, l as i, m as a, p as o, u as s } from "./src-BGj6ufWS.js";
2
2
  export { a as $drawer, o as SchmancyDrawerAppbar, s as SchmancyDrawerNavbarMode, t as SchmancyDrawerNavbarState, i as SchmancyNavigationDrawer, n as SchmancyNavigationDrawerContent, e as SchmancyNavigationDrawerSidebar, r as schmancyNavDrawer };
@@ -1 +1 @@
1
- Object.defineProperty(exports,Symbol.toStringTag,{value:`Module`});const e=require(`./src-I4M33WK2.cjs`);Object.defineProperty(exports,`SchmancyNavigationBar`,{enumerable:!0,get:function(){return e.o}}),Object.defineProperty(exports,`SchmancyNavigationBarItem`,{enumerable:!0,get:function(){return e.s}});
1
+ Object.defineProperty(exports,Symbol.toStringTag,{value:`Module`});const e=require(`./src-BPKGdQdp.cjs`);Object.defineProperty(exports,`SchmancyNavigationBar`,{enumerable:!0,get:function(){return e.o}}),Object.defineProperty(exports,`SchmancyNavigationBarItem`,{enumerable:!0,get:function(){return e.s}});
@@ -1,2 +1,2 @@
1
- import { o as e, s as t } from "./src-C7niWYur.js";
1
+ import { o as e, s as t } from "./src-BGj6ufWS.js";
2
2
  export { e as SchmancyNavigationBar, t as SchmancyNavigationBarItem };
@@ -1 +1 @@
1
- {"version":3,"file":"splash-screen-COg3Z6n8.js","names":[],"sources":["../src/splash-screen/splash-screen.ts"],"sourcesContent":["import { $LitElement } from '@mixins/litElement.mixin'\nimport { css, html } from 'lit'\nimport { customElement, property, state } from 'lit/decorators.js'\nimport { styleMap } from 'lit/directives/style-map.js'\nimport { fromEvent, of, timer, zip } from 'rxjs'\nimport { take, takeUntil, tap } from 'rxjs/operators'\n\nexport type SchmancySplashScreenDoneEvent = CustomEvent<void>\n\n/**\n * Full-viewport splash overlay that dismisses once a minimum duration has\n * elapsed and (optionally) an external `ready` signal has fired. The splash\n * fades out while the underlying app content fades in.\n *\n * Bring-your-own visuals: the `splash` slot is empty by default so the\n * component pulls in no dependencies. Provide a logo, spinner, or\n * animation from the consumer side.\n *\n * @element schmancy-splash-screen\n * @slot splash - Content rendered on the splash layer (logo, spinner, etc.).\n * @slot - Default slot for the actual app content, revealed once dismissed.\n * @fires schmancy-splash-done - `CustomEvent<void>` when the splash dismisses.\n *\n * @example\n * ```html\n * <schmancy-splash-screen min-duration=\"1200\">\n * <my-logo slot=\"splash\"></my-logo>\n * <my-app></my-app>\n * </schmancy-splash-screen>\n * ```\n */\n@customElement('schmancy-splash-screen')\nexport default class SchmancySplashScreen extends $LitElement(css`\n\t:host {\n\t\tdisplay: block;\n\t\tposition: relative;\n\t}\n\n\t.splash-layer {\n\t\tposition: fixed;\n\t\tinset: 0;\n\t\tz-index: 50;\n\t\toverflow: hidden;\n\t\tdisplay: flex;\n\t\talign-items: center;\n\t\tjustify-content: center;\n\t\tbackground: var(\n\t\t\t--schmancy-splash-background,\n\t\t\tvar(--schmancy-sys-color-surface-containerLowest, #000)\n\t\t);\n\t\ttransition: opacity var(--schmancy-splash-transition, 500ms) ease-out;\n\t}\n\n\t.content-layer {\n\t\tdisplay: block;\n\t\twidth: 100%;\n\t\ttransition: opacity var(--schmancy-splash-transition, 500ms) ease-in-out;\n\t}\n`) {\n\t/**\n\t * Minimum duration (ms) the splash layer stays visible. Prevents a flash\n\t * when the app loads faster than expected.\n\t */\n\t@property({ type: Number, attribute: 'min-duration' }) minDuration = 1500\n\n\t/**\n\t * When true, the splash dismisses on the `minDuration` timer alone.\n\t * When false (default), it additionally waits for an external ready signal\n\t * (a `ready` event on this element, or a call to `this.ready()`).\n\t */\n\t@property({ type: Boolean }) auto = false\n\n\t/**\n\t * When true, the splash starts hidden. Use this for imperative control.\n\t */\n\t@property({ type: Boolean, attribute: 'initially-hidden' }) initiallyHidden = false\n\n\t@state() private _visible = true\n\n\tconnectedCallback() {\n\t\tsuper.connectedCallback()\n\n\t\tif (this.initiallyHidden) {\n\t\t\tthis._visible = false\n\t\t\treturn\n\t\t}\n\n\t\tconst readySignal$ = this.auto ? of(null) : fromEvent<Event>(this, 'ready').pipe(take(1))\n\t\tconst minTimer$ = timer(this.minDuration)\n\n\t\tzip(readySignal$, minTimer$)\n\t\t\t.pipe(\n\t\t\t\ttake(1),\n\t\t\t\ttap(() => this._dismiss()),\n\t\t\t\ttakeUntil(this.disconnecting),\n\t\t\t)\n\t\t\t.subscribe()\n\t}\n\n\t/**\n\t * Imperative API: signal that the app is ready and dismiss the splash\n\t * after the minimum duration has elapsed.\n\t */\n\tpublic ready(): void {\n\t\tthis.dispatchEvent(new Event('ready'))\n\t}\n\n\t/**\n\t * Force the splash to show again (e.g. between route transitions).\n\t */\n\tpublic show(): void {\n\t\tthis._visible = true\n\t}\n\n\tprivate _dismiss(): void {\n\t\tthis._visible = false\n\t\tthis.dispatchEvent(\n\t\t\tnew CustomEvent<void>('schmancy-splash-done', {\n\t\t\t\tbubbles: true,\n\t\t\t\tcomposed: true,\n\t\t\t}),\n\t\t)\n\t}\n\n\trender() {\n\t\treturn html`\n\t\t\t<div\n\t\t\t\tclass=\"splash-layer\"\n\t\t\t\taria-hidden=${!this._visible}\n\t\t\t\tstyle=${styleMap({\n\t\t\t\t\topacity: this._visible ? '1' : '0',\n\t\t\t\t\tpointerEvents: this._visible ? 'auto' : 'none',\n\t\t\t\t})}\n\t\t\t>\n\t\t\t\t<slot name=\"splash\"></slot>\n\t\t\t</div>\n\t\t\t<div\n\t\t\t\tclass=\"content-layer\"\n\t\t\t\tstyle=${styleMap({\n\t\t\t\t\topacity: this._visible ? '0' : '1',\n\t\t\t\t\tpointerEvents: this._visible ? 'none' : 'auto',\n\t\t\t\t})}\n\t\t\t>\n\t\t\t\t<slot></slot>\n\t\t\t</div>\n\t\t`\n\t}\n}\n\ndeclare global {\n\tinterface HTMLElementTagNameMap {\n\t\t'schmancy-splash-screen': SchmancySplashScreen\n\t}\n}\n"],"mappings":";;;;;;;AAgCe,IAAA,IAAA,cAAmC,EAAY,CAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;kCA+BK,MAAA,KAAA,OAAA,CAOjC,GAAA,KAAA,kBAAA,CAK0C,GAAA,KAAA,WAAA,CAElD;;CAE5B,oBAAA;AACC,QAAM,mBAAA,EAEF,KAAK,kBACR,KAAK,WAAA,CAAW,IAOjB,EAHqB,KAAK,OAAO,EAAG,KAAA,GAAQ,EAAiB,MAAM,QAAA,CAAS,KAAK,EAAK,EAAA,CAAA,EACpE,EAAM,KAAK,YAAA,CAAA,CAG3B,KACA,EAAK,EAAA,EACL,QAAU,KAAK,UAAA,CAAA,EACf,EAAU,KAAK,cAAA,CAAA,CAEf,WAAA;;CAOH,QAAA;AACC,OAAK,cAAc,IAAI,MAAM,QAAA,CAAA;;CAM9B,OAAA;AACC,OAAK,WAAA,CAAW;;CAGjB,WAAA;AACC,OAAK,WAAA,CAAW,GAChB,KAAK,cACJ,IAAI,YAAkB,wBAAwB;GAC7C,SAAA,CAAS;GACT,UAAA,CAAU;GAAA,CAAA,CAAA;;CAKb,SAAA;AACC,SAAO,CAAI;;;mBAGM,KAAK,SAAA;YACZ,EAAS;GAChB,SAAS,KAAK,WAAW,MAAM;GAC/B,eAAe,KAAK,WAAW,SAAS;GAAA,CAAA,CAAA;;;;;;YAOjC,EAAS;GAChB,SAAS,KAAK,WAAW,MAAM;GAC/B,eAAe,KAAK,WAAW,SAAS;GAAA,CAAA,CAAA;;;;;;;GA7E3C,EAAS;CAAE,MAAM;CAAQ,WAAW;CAAA,CAAA,CAAA,EAAiB,EAAA,WAAA,eAAA,KAAA,EAAA,EAAA,EAAA,CAOrD,EAAS,EAAE,MAAM,SAAA,CAAA,CAAA,EAAU,EAAA,WAAA,QAAA,KAAA,EAAA,EAAA,EAAA,CAK3B,EAAS;CAAE,MAAM;CAAS,WAAW;CAAA,CAAA,CAAA,EAAqB,EAAA,WAAA,mBAAA,KAAA,EAAA,EAAA,EAAA,CAE1D,GAAA,CAAA,EAAO,EAAA,WAAA,YAAA,KAAA,EAAA,EAAA,IAAA,EAAA,CA9CR,EAAc,yBAAA,CAAA,EAAyB,EAAA"}
1
+ {"version":3,"file":"splash-screen-BHgb3c3Q.js","names":[],"sources":["../src/splash-screen/splash-screen.ts"],"sourcesContent":["import { $LitElement } from '@mixins/litElement.mixin'\nimport { css, html } from 'lit'\nimport { customElement, property, state } from 'lit/decorators.js'\nimport { styleMap } from 'lit/directives/style-map.js'\nimport { fromEvent, of, timer, zip } from 'rxjs'\nimport { take, takeUntil, tap } from 'rxjs/operators'\n\nexport type SchmancySplashScreenDoneEvent = CustomEvent<void>\n\n/**\n * Full-viewport splash overlay that dismisses once a minimum duration has\n * elapsed and (optionally) an external `ready` signal has fired. The splash\n * fades out while the underlying app content fades in.\n *\n * Bring-your-own visuals: the `splash` slot is empty by default so the\n * component pulls in no dependencies. Provide a logo, spinner, or\n * animation from the consumer side.\n *\n * @element schmancy-splash-screen\n * @slot splash - Content rendered on the splash layer (logo, spinner, etc.).\n * @slot - Default slot for the actual app content, revealed once dismissed.\n * @fires schmancy-splash-done - `CustomEvent<void>` when the splash dismisses.\n *\n * @example\n * ```html\n * <schmancy-splash-screen min-duration=\"1200\">\n * <my-logo slot=\"splash\"></my-logo>\n * <my-app></my-app>\n * </schmancy-splash-screen>\n * ```\n */\n@customElement('schmancy-splash-screen')\nexport default class SchmancySplashScreen extends $LitElement(css`\n\t:host {\n\t\tdisplay: block;\n\t\tposition: relative;\n\t}\n\n\t.splash-layer {\n\t\tposition: fixed;\n\t\tinset: 0;\n\t\tz-index: 50;\n\t\toverflow: hidden;\n\t\tdisplay: flex;\n\t\talign-items: center;\n\t\tjustify-content: center;\n\t\tbackground: var(\n\t\t\t--schmancy-splash-background,\n\t\t\tvar(--schmancy-sys-color-surface-containerLowest, #000)\n\t\t);\n\t\ttransition: opacity var(--schmancy-splash-transition, 500ms) ease-out;\n\t}\n\n\t.content-layer {\n\t\tdisplay: block;\n\t\twidth: 100%;\n\t\ttransition: opacity var(--schmancy-splash-transition, 500ms) ease-in-out;\n\t}\n`) {\n\t/**\n\t * Minimum duration (ms) the splash layer stays visible. Prevents a flash\n\t * when the app loads faster than expected.\n\t */\n\t@property({ type: Number, attribute: 'min-duration' }) minDuration = 1500\n\n\t/**\n\t * When true, the splash dismisses on the `minDuration` timer alone.\n\t * When false (default), it additionally waits for an external ready signal\n\t * (a `ready` event on this element, or a call to `this.ready()`).\n\t */\n\t@property({ type: Boolean }) auto = false\n\n\t/**\n\t * When true, the splash starts hidden. Use this for imperative control.\n\t */\n\t@property({ type: Boolean, attribute: 'initially-hidden' }) initiallyHidden = false\n\n\t@state() private _visible = true\n\n\tconnectedCallback() {\n\t\tsuper.connectedCallback()\n\n\t\tif (this.initiallyHidden) {\n\t\t\tthis._visible = false\n\t\t\treturn\n\t\t}\n\n\t\tconst readySignal$ = this.auto ? of(null) : fromEvent<Event>(this, 'ready').pipe(take(1))\n\t\tconst minTimer$ = timer(this.minDuration)\n\n\t\tzip(readySignal$, minTimer$)\n\t\t\t.pipe(\n\t\t\t\ttake(1),\n\t\t\t\ttap(() => this._dismiss()),\n\t\t\t\ttakeUntil(this.disconnecting),\n\t\t\t)\n\t\t\t.subscribe()\n\t}\n\n\t/**\n\t * Imperative API: signal that the app is ready and dismiss the splash\n\t * after the minimum duration has elapsed.\n\t */\n\tpublic ready(): void {\n\t\tthis.dispatchEvent(new Event('ready'))\n\t}\n\n\t/**\n\t * Force the splash to show again (e.g. between route transitions).\n\t */\n\tpublic show(): void {\n\t\tthis._visible = true\n\t}\n\n\tprivate _dismiss(): void {\n\t\tthis._visible = false\n\t\tthis.dispatchEvent(\n\t\t\tnew CustomEvent<void>('schmancy-splash-done', {\n\t\t\t\tbubbles: true,\n\t\t\t\tcomposed: true,\n\t\t\t}),\n\t\t)\n\t}\n\n\trender() {\n\t\treturn html`\n\t\t\t<div\n\t\t\t\tclass=\"splash-layer\"\n\t\t\t\taria-hidden=${!this._visible}\n\t\t\t\tstyle=${styleMap({\n\t\t\t\t\topacity: this._visible ? '1' : '0',\n\t\t\t\t\tpointerEvents: this._visible ? 'auto' : 'none',\n\t\t\t\t})}\n\t\t\t>\n\t\t\t\t<slot name=\"splash\"></slot>\n\t\t\t</div>\n\t\t\t<div\n\t\t\t\tclass=\"content-layer\"\n\t\t\t\tstyle=${styleMap({\n\t\t\t\t\topacity: this._visible ? '0' : '1',\n\t\t\t\t\tpointerEvents: this._visible ? 'none' : 'auto',\n\t\t\t\t})}\n\t\t\t>\n\t\t\t\t<slot></slot>\n\t\t\t</div>\n\t\t`\n\t}\n}\n\ndeclare global {\n\tinterface HTMLElementTagNameMap {\n\t\t'schmancy-splash-screen': SchmancySplashScreen\n\t}\n}\n"],"mappings":";;;;;;;AAgCe,IAAA,IAAA,cAAmC,EAAY,CAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;kCA+BK,MAAA,KAAA,OAAA,CAOjC,GAAA,KAAA,kBAAA,CAK0C,GAAA,KAAA,WAAA,CAElD;;CAE5B,oBAAA;AACC,QAAM,mBAAA,EAEF,KAAK,kBACR,KAAK,WAAA,CAAW,IAOjB,EAHqB,KAAK,OAAO,EAAG,KAAA,GAAQ,EAAiB,MAAM,QAAA,CAAS,KAAK,EAAK,EAAA,CAAA,EACpE,EAAM,KAAK,YAAA,CAAA,CAG3B,KACA,EAAK,EAAA,EACL,QAAU,KAAK,UAAA,CAAA,EACf,EAAU,KAAK,cAAA,CAAA,CAEf,WAAA;;CAOH,QAAA;AACC,OAAK,cAAc,IAAI,MAAM,QAAA,CAAA;;CAM9B,OAAA;AACC,OAAK,WAAA,CAAW;;CAGjB,WAAA;AACC,OAAK,WAAA,CAAW,GAChB,KAAK,cACJ,IAAI,YAAkB,wBAAwB;GAC7C,SAAA,CAAS;GACT,UAAA,CAAU;GAAA,CAAA,CAAA;;CAKb,SAAA;AACC,SAAO,CAAI;;;mBAGM,KAAK,SAAA;YACZ,EAAS;GAChB,SAAS,KAAK,WAAW,MAAM;GAC/B,eAAe,KAAK,WAAW,SAAS;GAAA,CAAA,CAAA;;;;;;YAOjC,EAAS;GAChB,SAAS,KAAK,WAAW,MAAM;GAC/B,eAAe,KAAK,WAAW,SAAS;GAAA,CAAA,CAAA;;;;;;;GA7E3C,EAAS;CAAE,MAAM;CAAQ,WAAW;CAAA,CAAA,CAAA,EAAiB,EAAA,WAAA,eAAA,KAAA,EAAA,EAAA,EAAA,CAOrD,EAAS,EAAE,MAAM,SAAA,CAAA,CAAA,EAAU,EAAA,WAAA,QAAA,KAAA,EAAA,EAAA,EAAA,CAK3B,EAAS;CAAE,MAAM;CAAS,WAAW;CAAA,CAAA,CAAA,EAAqB,EAAA,WAAA,mBAAA,KAAA,EAAA,EAAA,EAAA,CAE1D,GAAA,CAAA,EAAO,EAAA,WAAA,YAAA,KAAA,EAAA,EAAA,IAAA,EAAA,CA9CR,EAAc,yBAAA,CAAA,EAAyB,EAAA"}
@@ -1 +1 @@
1
- {"version":3,"file":"splash-screen-C9HqX2nR.cjs","names":[],"sources":["../src/splash-screen/splash-screen.ts"],"sourcesContent":["import { $LitElement } from '@mixins/litElement.mixin'\nimport { css, html } from 'lit'\nimport { customElement, property, state } from 'lit/decorators.js'\nimport { styleMap } from 'lit/directives/style-map.js'\nimport { fromEvent, of, timer, zip } from 'rxjs'\nimport { take, takeUntil, tap } from 'rxjs/operators'\n\nexport type SchmancySplashScreenDoneEvent = CustomEvent<void>\n\n/**\n * Full-viewport splash overlay that dismisses once a minimum duration has\n * elapsed and (optionally) an external `ready` signal has fired. The splash\n * fades out while the underlying app content fades in.\n *\n * Bring-your-own visuals: the `splash` slot is empty by default so the\n * component pulls in no dependencies. Provide a logo, spinner, or\n * animation from the consumer side.\n *\n * @element schmancy-splash-screen\n * @slot splash - Content rendered on the splash layer (logo, spinner, etc.).\n * @slot - Default slot for the actual app content, revealed once dismissed.\n * @fires schmancy-splash-done - `CustomEvent<void>` when the splash dismisses.\n *\n * @example\n * ```html\n * <schmancy-splash-screen min-duration=\"1200\">\n * <my-logo slot=\"splash\"></my-logo>\n * <my-app></my-app>\n * </schmancy-splash-screen>\n * ```\n */\n@customElement('schmancy-splash-screen')\nexport default class SchmancySplashScreen extends $LitElement(css`\n\t:host {\n\t\tdisplay: block;\n\t\tposition: relative;\n\t}\n\n\t.splash-layer {\n\t\tposition: fixed;\n\t\tinset: 0;\n\t\tz-index: 50;\n\t\toverflow: hidden;\n\t\tdisplay: flex;\n\t\talign-items: center;\n\t\tjustify-content: center;\n\t\tbackground: var(\n\t\t\t--schmancy-splash-background,\n\t\t\tvar(--schmancy-sys-color-surface-containerLowest, #000)\n\t\t);\n\t\ttransition: opacity var(--schmancy-splash-transition, 500ms) ease-out;\n\t}\n\n\t.content-layer {\n\t\tdisplay: block;\n\t\twidth: 100%;\n\t\ttransition: opacity var(--schmancy-splash-transition, 500ms) ease-in-out;\n\t}\n`) {\n\t/**\n\t * Minimum duration (ms) the splash layer stays visible. Prevents a flash\n\t * when the app loads faster than expected.\n\t */\n\t@property({ type: Number, attribute: 'min-duration' }) minDuration = 1500\n\n\t/**\n\t * When true, the splash dismisses on the `minDuration` timer alone.\n\t * When false (default), it additionally waits for an external ready signal\n\t * (a `ready` event on this element, or a call to `this.ready()`).\n\t */\n\t@property({ type: Boolean }) auto = false\n\n\t/**\n\t * When true, the splash starts hidden. Use this for imperative control.\n\t */\n\t@property({ type: Boolean, attribute: 'initially-hidden' }) initiallyHidden = false\n\n\t@state() private _visible = true\n\n\tconnectedCallback() {\n\t\tsuper.connectedCallback()\n\n\t\tif (this.initiallyHidden) {\n\t\t\tthis._visible = false\n\t\t\treturn\n\t\t}\n\n\t\tconst readySignal$ = this.auto ? of(null) : fromEvent<Event>(this, 'ready').pipe(take(1))\n\t\tconst minTimer$ = timer(this.minDuration)\n\n\t\tzip(readySignal$, minTimer$)\n\t\t\t.pipe(\n\t\t\t\ttake(1),\n\t\t\t\ttap(() => this._dismiss()),\n\t\t\t\ttakeUntil(this.disconnecting),\n\t\t\t)\n\t\t\t.subscribe()\n\t}\n\n\t/**\n\t * Imperative API: signal that the app is ready and dismiss the splash\n\t * after the minimum duration has elapsed.\n\t */\n\tpublic ready(): void {\n\t\tthis.dispatchEvent(new Event('ready'))\n\t}\n\n\t/**\n\t * Force the splash to show again (e.g. between route transitions).\n\t */\n\tpublic show(): void {\n\t\tthis._visible = true\n\t}\n\n\tprivate _dismiss(): void {\n\t\tthis._visible = false\n\t\tthis.dispatchEvent(\n\t\t\tnew CustomEvent<void>('schmancy-splash-done', {\n\t\t\t\tbubbles: true,\n\t\t\t\tcomposed: true,\n\t\t\t}),\n\t\t)\n\t}\n\n\trender() {\n\t\treturn html`\n\t\t\t<div\n\t\t\t\tclass=\"splash-layer\"\n\t\t\t\taria-hidden=${!this._visible}\n\t\t\t\tstyle=${styleMap({\n\t\t\t\t\topacity: this._visible ? '1' : '0',\n\t\t\t\t\tpointerEvents: this._visible ? 'auto' : 'none',\n\t\t\t\t})}\n\t\t\t>\n\t\t\t\t<slot name=\"splash\"></slot>\n\t\t\t</div>\n\t\t\t<div\n\t\t\t\tclass=\"content-layer\"\n\t\t\t\tstyle=${styleMap({\n\t\t\t\t\topacity: this._visible ? '0' : '1',\n\t\t\t\t\tpointerEvents: this._visible ? 'none' : 'auto',\n\t\t\t\t})}\n\t\t\t>\n\t\t\t\t<slot></slot>\n\t\t\t</div>\n\t\t`\n\t}\n}\n\ndeclare global {\n\tinterface HTMLElementTagNameMap {\n\t\t'schmancy-splash-screen': SchmancySplashScreen\n\t}\n}\n"],"mappings":"mQAgCe,IAAA,EAAA,cAAmC,EAAA,EAAY,EAAA,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;kDA+BK,KAAA,KAAA,KAAA,CAOjC,EAAA,KAAA,gBAAA,CAK0C,EAAA,KAAA,SAAA,CAElD,EAE5B,mBAAA,CACC,MAAM,mBAAA,CAEF,KAAK,gBACR,KAAK,SAAA,CAAW,GAOjB,EAAA,EAAA,KAHqB,KAAK,MAAA,EAAA,EAAA,IAAU,KAAA,EAAK,EAAA,EAAA,WAAoB,KAAM,QAAA,CAAS,MAAA,EAAA,EAAA,MAAU,EAAA,CAAA,EAAG,EAAA,EAAA,OACjE,KAAK,YAAA,CAAA,CAG3B,MAAA,EAAA,EAAA,MACK,EAAA,EAAE,EAAA,EAAA,SACG,KAAK,UAAA,CAAA,EAAW,EAAA,EAAA,WAChB,KAAK,cAAA,CAAA,CAEf,WAAA,CAOH,OAAA,CACC,KAAK,cAAc,IAAI,MAAM,QAAA,CAAA,CAM9B,MAAA,CACC,KAAK,SAAA,CAAW,EAGjB,UAAA,CACC,KAAK,SAAA,CAAW,EAChB,KAAK,cACJ,IAAI,YAAkB,uBAAwB,CAC7C,QAAA,CAAS,EACT,SAAA,CAAU,EAAA,CAAA,CAAA,CAKb,QAAA,CACC,MAAO,GAAA,IAAI;;;mBAGM,KAAK,SAAA;2BACH,CAChB,QAAS,KAAK,SAAW,IAAM,IAC/B,cAAe,KAAK,SAAW,OAAS,OAAA,CAAA,CAAA;;;;;;2BAOxB,CAChB,QAAS,KAAK,SAAW,IAAM,IAC/B,cAAe,KAAK,SAAW,OAAS,OAAA,CAAA,CAAA;;;;0BA7ElC,CAAE,KAAM,OAAQ,UAAW,eAAA,CAAA,CAAA,CAAiB,EAAA,UAAA,cAAA,IAAA,GAAA,CAAA,EAAA,EAAA,EAAA,EAAA,EAAA,UAO5C,CAAE,KAAM,QAAA,CAAA,CAAA,CAAU,EAAA,UAAA,OAAA,IAAA,GAAA,CAAA,EAAA,EAAA,EAAA,EAAA,EAAA,UAKlB,CAAE,KAAM,QAAS,UAAW,mBAAA,CAAA,CAAA,CAAqB,EAAA,UAAA,kBAAA,IAAA,GAAA,CAAA,EAAA,EAAA,EAAA,EAAA,EAAA,QAAA,CAAA,CAEnD,EAAA,UAAA,WAAA,IAAA,GAAA,CAAA,EAAA,EAAA,EAAA,EAAA,EAAA,EAAA,eA9CM,yBAAA,CAAA,CAAyB,EAAA"}
1
+ {"version":3,"file":"splash-screen-DteUfSV3.cjs","names":[],"sources":["../src/splash-screen/splash-screen.ts"],"sourcesContent":["import { $LitElement } from '@mixins/litElement.mixin'\nimport { css, html } from 'lit'\nimport { customElement, property, state } from 'lit/decorators.js'\nimport { styleMap } from 'lit/directives/style-map.js'\nimport { fromEvent, of, timer, zip } from 'rxjs'\nimport { take, takeUntil, tap } from 'rxjs/operators'\n\nexport type SchmancySplashScreenDoneEvent = CustomEvent<void>\n\n/**\n * Full-viewport splash overlay that dismisses once a minimum duration has\n * elapsed and (optionally) an external `ready` signal has fired. The splash\n * fades out while the underlying app content fades in.\n *\n * Bring-your-own visuals: the `splash` slot is empty by default so the\n * component pulls in no dependencies. Provide a logo, spinner, or\n * animation from the consumer side.\n *\n * @element schmancy-splash-screen\n * @slot splash - Content rendered on the splash layer (logo, spinner, etc.).\n * @slot - Default slot for the actual app content, revealed once dismissed.\n * @fires schmancy-splash-done - `CustomEvent<void>` when the splash dismisses.\n *\n * @example\n * ```html\n * <schmancy-splash-screen min-duration=\"1200\">\n * <my-logo slot=\"splash\"></my-logo>\n * <my-app></my-app>\n * </schmancy-splash-screen>\n * ```\n */\n@customElement('schmancy-splash-screen')\nexport default class SchmancySplashScreen extends $LitElement(css`\n\t:host {\n\t\tdisplay: block;\n\t\tposition: relative;\n\t}\n\n\t.splash-layer {\n\t\tposition: fixed;\n\t\tinset: 0;\n\t\tz-index: 50;\n\t\toverflow: hidden;\n\t\tdisplay: flex;\n\t\talign-items: center;\n\t\tjustify-content: center;\n\t\tbackground: var(\n\t\t\t--schmancy-splash-background,\n\t\t\tvar(--schmancy-sys-color-surface-containerLowest, #000)\n\t\t);\n\t\ttransition: opacity var(--schmancy-splash-transition, 500ms) ease-out;\n\t}\n\n\t.content-layer {\n\t\tdisplay: block;\n\t\twidth: 100%;\n\t\ttransition: opacity var(--schmancy-splash-transition, 500ms) ease-in-out;\n\t}\n`) {\n\t/**\n\t * Minimum duration (ms) the splash layer stays visible. Prevents a flash\n\t * when the app loads faster than expected.\n\t */\n\t@property({ type: Number, attribute: 'min-duration' }) minDuration = 1500\n\n\t/**\n\t * When true, the splash dismisses on the `minDuration` timer alone.\n\t * When false (default), it additionally waits for an external ready signal\n\t * (a `ready` event on this element, or a call to `this.ready()`).\n\t */\n\t@property({ type: Boolean }) auto = false\n\n\t/**\n\t * When true, the splash starts hidden. Use this for imperative control.\n\t */\n\t@property({ type: Boolean, attribute: 'initially-hidden' }) initiallyHidden = false\n\n\t@state() private _visible = true\n\n\tconnectedCallback() {\n\t\tsuper.connectedCallback()\n\n\t\tif (this.initiallyHidden) {\n\t\t\tthis._visible = false\n\t\t\treturn\n\t\t}\n\n\t\tconst readySignal$ = this.auto ? of(null) : fromEvent<Event>(this, 'ready').pipe(take(1))\n\t\tconst minTimer$ = timer(this.minDuration)\n\n\t\tzip(readySignal$, minTimer$)\n\t\t\t.pipe(\n\t\t\t\ttake(1),\n\t\t\t\ttap(() => this._dismiss()),\n\t\t\t\ttakeUntil(this.disconnecting),\n\t\t\t)\n\t\t\t.subscribe()\n\t}\n\n\t/**\n\t * Imperative API: signal that the app is ready and dismiss the splash\n\t * after the minimum duration has elapsed.\n\t */\n\tpublic ready(): void {\n\t\tthis.dispatchEvent(new Event('ready'))\n\t}\n\n\t/**\n\t * Force the splash to show again (e.g. between route transitions).\n\t */\n\tpublic show(): void {\n\t\tthis._visible = true\n\t}\n\n\tprivate _dismiss(): void {\n\t\tthis._visible = false\n\t\tthis.dispatchEvent(\n\t\t\tnew CustomEvent<void>('schmancy-splash-done', {\n\t\t\t\tbubbles: true,\n\t\t\t\tcomposed: true,\n\t\t\t}),\n\t\t)\n\t}\n\n\trender() {\n\t\treturn html`\n\t\t\t<div\n\t\t\t\tclass=\"splash-layer\"\n\t\t\t\taria-hidden=${!this._visible}\n\t\t\t\tstyle=${styleMap({\n\t\t\t\t\topacity: this._visible ? '1' : '0',\n\t\t\t\t\tpointerEvents: this._visible ? 'auto' : 'none',\n\t\t\t\t})}\n\t\t\t>\n\t\t\t\t<slot name=\"splash\"></slot>\n\t\t\t</div>\n\t\t\t<div\n\t\t\t\tclass=\"content-layer\"\n\t\t\t\tstyle=${styleMap({\n\t\t\t\t\topacity: this._visible ? '0' : '1',\n\t\t\t\t\tpointerEvents: this._visible ? 'none' : 'auto',\n\t\t\t\t})}\n\t\t\t>\n\t\t\t\t<slot></slot>\n\t\t\t</div>\n\t\t`\n\t}\n}\n\ndeclare global {\n\tinterface HTMLElementTagNameMap {\n\t\t'schmancy-splash-screen': SchmancySplashScreen\n\t}\n}\n"],"mappings":"mQAgCe,IAAA,EAAA,cAAmC,EAAA,EAAY,EAAA,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;kDA+BK,KAAA,KAAA,KAAA,CAOjC,EAAA,KAAA,gBAAA,CAK0C,EAAA,KAAA,SAAA,CAElD,EAE5B,mBAAA,CACC,MAAM,mBAAA,CAEF,KAAK,gBACR,KAAK,SAAA,CAAW,GAOjB,EAAA,EAAA,KAHqB,KAAK,MAAA,EAAA,EAAA,IAAU,KAAA,EAAK,EAAA,EAAA,WAAoB,KAAM,QAAA,CAAS,MAAA,EAAA,EAAA,MAAU,EAAA,CAAA,EAAG,EAAA,EAAA,OACjE,KAAK,YAAA,CAAA,CAG3B,MAAA,EAAA,EAAA,MACK,EAAA,EAAE,EAAA,EAAA,SACG,KAAK,UAAA,CAAA,EAAW,EAAA,EAAA,WAChB,KAAK,cAAA,CAAA,CAEf,WAAA,CAOH,OAAA,CACC,KAAK,cAAc,IAAI,MAAM,QAAA,CAAA,CAM9B,MAAA,CACC,KAAK,SAAA,CAAW,EAGjB,UAAA,CACC,KAAK,SAAA,CAAW,EAChB,KAAK,cACJ,IAAI,YAAkB,uBAAwB,CAC7C,QAAA,CAAS,EACT,SAAA,CAAU,EAAA,CAAA,CAAA,CAKb,QAAA,CACC,MAAO,GAAA,IAAI;;;mBAGM,KAAK,SAAA;2BACH,CAChB,QAAS,KAAK,SAAW,IAAM,IAC/B,cAAe,KAAK,SAAW,OAAS,OAAA,CAAA,CAAA;;;;;;2BAOxB,CAChB,QAAS,KAAK,SAAW,IAAM,IAC/B,cAAe,KAAK,SAAW,OAAS,OAAA,CAAA,CAAA;;;;0BA7ElC,CAAE,KAAM,OAAQ,UAAW,eAAA,CAAA,CAAA,CAAiB,EAAA,UAAA,cAAA,IAAA,GAAA,CAAA,EAAA,EAAA,EAAA,EAAA,EAAA,UAO5C,CAAE,KAAM,QAAA,CAAA,CAAA,CAAU,EAAA,UAAA,OAAA,IAAA,GAAA,CAAA,EAAA,EAAA,EAAA,EAAA,EAAA,UAKlB,CAAE,KAAM,QAAS,UAAW,mBAAA,CAAA,CAAA,CAAqB,EAAA,UAAA,kBAAA,IAAA,GAAA,CAAA,EAAA,EAAA,EAAA,EAAA,EAAA,QAAA,CAAA,CAEnD,EAAA,UAAA,WAAA,IAAA,GAAA,CAAA,EAAA,EAAA,EAAA,EAAA,EAAA,EAAA,eA9CM,yBAAA,CAAA,CAAyB,EAAA"}
@@ -1 +1 @@
1
- require(`./splash-screen-C9HqX2nR.cjs`);
1
+ require(`./splash-screen-DteUfSV3.cjs`);
@@ -1 +1 @@
1
- import "./splash-screen-COg3Z6n8.js";
1
+ import "./splash-screen-BHgb3c3Q.js";
@@ -58,7 +58,7 @@ import "./sheet-LFVo5iN4.js";
58
58
  import "./slider.js";
59
59
  import "./steps.js";
60
60
  import "./surface.js";
61
- import "./table-hBEZRxM_.js";
61
+ import "./table-Dwt66SR6.js";
62
62
  import "./tabs-C7r4TqcX.js";
63
63
  import "./textarea-CS-KdSLz.js";
64
64
  import "./theme-Cq_c9IO3.js";
@@ -66,13 +66,13 @@ import "./theme-button-OJl2ma0u.js";
66
66
  import "./tooltip.js";
67
67
  import "./tree.js";
68
68
  import { SchmancyEvents as d } from "./types.js";
69
- import "./typewriter-DyN7xa0n.js";
69
+ import "./typewriter.js";
70
70
  import "./typography.js";
71
- import "./utils-xBXLvebz.js";
71
+ import "./utils-Bp2jhyZc.js";
72
72
  import "./breadcrumb.js";
73
73
  import "./kbd.js";
74
74
  import "./skeleton.js";
75
- import "./splash-screen-COg3Z6n8.js";
75
+ import "./splash-screen-BHgb3c3Q.js";
76
76
  import "./switch.js";
77
77
  import "./visually-hidden.js";
78
78
  import { BehaviorSubject as f, Observable as ne, Subject as p, bufferTime as re, concatMap as ie, debounceTime as m, delay as ae, distinctUntilChanged as oe, filter as se, from as ce, fromEvent as h, interval as le, map as g, merge as _, of as v, startWith as ue, take as de, takeUntil as y, tap as b, throwIfEmpty as fe, timeout as pe, timer as me, zip as he } from "rxjs";