@mgdis/mg-components 6.12.0 → 6.13.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (120) hide show
  1. package/dist/cjs/{index-DyUB3KmT.js → index-CwjAofQ1.js} +3 -3
  2. package/dist/cjs/{index-DyUB3KmT.js.map → index-CwjAofQ1.js.map} +1 -1
  3. package/dist/cjs/loader.cjs.js +1 -1
  4. package/dist/cjs/mg-action-more_37.cjs.entry.js +229 -57
  5. package/dist/cjs/mg-action-more_37.cjs.entry.js.map +1 -1
  6. package/dist/cjs/mg-alert.cjs.entry.js +1 -1
  7. package/dist/cjs/mg-components.cjs.js +1 -1
  8. package/dist/cjs/mg-input-combobox.cjs.entry.js +39 -17
  9. package/dist/cjs/mg-input-combobox.cjs.entry.js.map +1 -1
  10. package/dist/cjs/mg-input-combobox.entry.cjs.js.map +1 -1
  11. package/dist/cjs/mg-input-rich-text-editor.cjs.entry.js +35 -17
  12. package/dist/cjs/mg-input-rich-text-editor.cjs.entry.js.map +1 -1
  13. package/dist/cjs/mg-input-rich-text-editor.entry.cjs.js.map +1 -1
  14. package/dist/cjs/mg-loader.cjs.entry.js +1 -1
  15. package/dist/collection/components/molecules/inputs/mg-input-checkbox/mg-input-checkbox-paginated/mg-input-checkbox-paginated.js +2 -1
  16. package/dist/collection/components/molecules/inputs/mg-input-checkbox/mg-input-checkbox-paginated/mg-input-checkbox-paginated.js.map +1 -1
  17. package/dist/collection/components/molecules/inputs/mg-input-checkbox/mg-input-checkbox.js +49 -6
  18. package/dist/collection/components/molecules/inputs/mg-input-checkbox/mg-input-checkbox.js.map +1 -1
  19. package/dist/collection/components/molecules/inputs/mg-input-combobox/mg-input-combobox.js +38 -16
  20. package/dist/collection/components/molecules/inputs/mg-input-combobox/mg-input-combobox.js.map +1 -1
  21. package/dist/collection/components/molecules/inputs/mg-input-date/mg-input-date.js +39 -5
  22. package/dist/collection/components/molecules/inputs/mg-input-date/mg-input-date.js.map +1 -1
  23. package/dist/collection/components/molecules/inputs/mg-input-numeric/mg-input-numeric.js +41 -6
  24. package/dist/collection/components/molecules/inputs/mg-input-numeric/mg-input-numeric.js.map +1 -1
  25. package/dist/collection/components/molecules/inputs/mg-input-password/mg-input-password.js +39 -4
  26. package/dist/collection/components/molecules/inputs/mg-input-password/mg-input-password.js.map +1 -1
  27. package/dist/collection/components/molecules/inputs/mg-input-radio/mg-input-radio.js +40 -4
  28. package/dist/collection/components/molecules/inputs/mg-input-radio/mg-input-radio.js.map +1 -1
  29. package/dist/collection/components/molecules/inputs/mg-input-rich-text-editor/mg-input-rich-text-editor.js +51 -16
  30. package/dist/collection/components/molecules/inputs/mg-input-rich-text-editor/mg-input-rich-text-editor.js.map +1 -1
  31. package/dist/collection/components/molecules/inputs/mg-input-select/mg-input-select.js +39 -4
  32. package/dist/collection/components/molecules/inputs/mg-input-select/mg-input-select.js.map +1 -1
  33. package/dist/collection/components/molecules/inputs/mg-input-text/mg-input-text.js +19 -7
  34. package/dist/collection/components/molecules/inputs/mg-input-text/mg-input-text.js.map +1 -1
  35. package/dist/collection/components/molecules/inputs/mg-input-textarea/mg-input-textarea.js +39 -4
  36. package/dist/collection/components/molecules/inputs/mg-input-textarea/mg-input-textarea.js.map +1 -1
  37. package/dist/collection/components/molecules/inputs/mg-input-toggle/mg-input-toggle.js +40 -6
  38. package/dist/collection/components/molecules/inputs/mg-input-toggle/mg-input-toggle.js.map +1 -1
  39. package/dist/collection/components/molecules/mg-form/mg-form.js +23 -1
  40. package/dist/collection/components/molecules/mg-form/mg-form.js.map +1 -1
  41. package/dist/components/index3.js +1 -1
  42. package/dist/components/index3.js.map +1 -1
  43. package/dist/components/mg-form.js +9 -1
  44. package/dist/components/mg-form.js.map +1 -1
  45. package/dist/components/mg-input-checkbox-paginated2.js +2 -1
  46. package/dist/components/mg-input-checkbox-paginated2.js.map +1 -1
  47. package/dist/components/mg-input-checkbox.js +34 -7
  48. package/dist/components/mg-input-checkbox.js.map +1 -1
  49. package/dist/components/mg-input-combobox.js +38 -16
  50. package/dist/components/mg-input-combobox.js.map +1 -1
  51. package/dist/components/mg-input-date.js +24 -6
  52. package/dist/components/mg-input-date.js.map +1 -1
  53. package/dist/components/mg-input-numeric.js +24 -5
  54. package/dist/components/mg-input-numeric.js.map +1 -1
  55. package/dist/components/mg-input-password.js +24 -5
  56. package/dist/components/mg-input-password.js.map +1 -1
  57. package/dist/components/mg-input-radio.js +25 -5
  58. package/dist/components/mg-input-radio.js.map +1 -1
  59. package/dist/components/mg-input-rich-text-editor.js +35 -16
  60. package/dist/components/mg-input-rich-text-editor.js.map +1 -1
  61. package/dist/components/mg-input-select2.js +24 -5
  62. package/dist/components/mg-input-select2.js.map +1 -1
  63. package/dist/components/mg-input-text2.js +19 -7
  64. package/dist/components/mg-input-text2.js.map +1 -1
  65. package/dist/components/mg-input-textarea.js +24 -5
  66. package/dist/components/mg-input-textarea.js.map +1 -1
  67. package/dist/components/mg-input-toggle.js +25 -7
  68. package/dist/components/mg-input-toggle.js.map +1 -1
  69. package/dist/components/mg-popover-content2.js +1 -1
  70. package/dist/components/mg-popover-content2.js.map +1 -1
  71. package/dist/components/mg-table.js +1 -1
  72. package/dist/components/mg-table.js.map +1 -1
  73. package/dist/esm/{index-CwZ2wzxw.js → index-Bv7NHR-W.js} +3 -3
  74. package/dist/esm/{index-CwZ2wzxw.js.map → index-Bv7NHR-W.js.map} +1 -1
  75. package/dist/esm/loader.js +1 -1
  76. package/dist/esm/mg-action-more_37.entry.js +229 -57
  77. package/dist/esm/mg-action-more_37.entry.js.map +1 -1
  78. package/dist/esm/mg-alert.entry.js +1 -1
  79. package/dist/esm/mg-components.js +1 -1
  80. package/dist/esm/mg-input-combobox.entry.js +39 -17
  81. package/dist/esm/mg-input-combobox.entry.js.map +1 -1
  82. package/dist/esm/mg-input-rich-text-editor.entry.js +35 -17
  83. package/dist/esm/mg-input-rich-text-editor.entry.js.map +1 -1
  84. package/dist/esm/mg-loader.entry.js +1 -1
  85. package/dist/mg-components/mg-components.esm.js +1 -1
  86. package/dist/mg-components/mg-input-combobox.entry.esm.js.map +1 -1
  87. package/dist/mg-components/mg-input-rich-text-editor.entry.esm.js.map +1 -1
  88. package/dist/mg-components/{p-3853afb5.entry.js → p-19cbc6e6.entry.js} +3 -3
  89. package/dist/mg-components/p-19cbc6e6.entry.js.map +1 -0
  90. package/dist/mg-components/p-269e2a80.entry.js +2 -0
  91. package/dist/mg-components/p-269e2a80.entry.js.map +1 -0
  92. package/dist/mg-components/p-2dea7d37.entry.js +2 -0
  93. package/dist/mg-components/p-2dea7d37.entry.js.map +1 -0
  94. package/dist/mg-components/{p-da1e7950.entry.js → p-415f14fb.entry.js} +2 -2
  95. package/dist/mg-components/{p-CwZ2wzxw.js → p-Bv7NHR-W.js} +2 -2
  96. package/dist/mg-components/{p-CwZ2wzxw.js.map → p-Bv7NHR-W.js.map} +1 -1
  97. package/dist/mg-components/{p-d711941b.entry.js → p-fe974d2b.entry.js} +2 -2
  98. package/dist/types/components/molecules/inputs/mg-input-checkbox/mg-input-checkbox.d.ts +4 -0
  99. package/dist/types/components/molecules/inputs/mg-input-combobox/mg-input-combobox.d.ts +1 -1
  100. package/dist/types/components/molecules/inputs/mg-input-date/mg-input-date.d.ts +4 -0
  101. package/dist/types/components/molecules/inputs/mg-input-numeric/mg-input-numeric.d.ts +6 -2
  102. package/dist/types/components/molecules/inputs/mg-input-password/mg-input-password.d.ts +4 -0
  103. package/dist/types/components/molecules/inputs/mg-input-radio/mg-input-radio.d.ts +4 -0
  104. package/dist/types/components/molecules/inputs/mg-input-rich-text-editor/mg-input-rich-text-editor.d.ts +4 -0
  105. package/dist/types/components/molecules/inputs/mg-input-select/mg-input-select.d.ts +4 -0
  106. package/dist/types/components/molecules/inputs/mg-input-text/mg-input-text.d.ts +1 -1
  107. package/dist/types/components/molecules/inputs/mg-input-textarea/mg-input-textarea.d.ts +4 -0
  108. package/dist/types/components/molecules/inputs/mg-input-toggle/mg-input-toggle.d.ts +9 -4
  109. package/dist/types/components/molecules/mg-form/mg-form.d.ts +4 -0
  110. package/dist/types/components.d.ts +47 -6
  111. package/ide/intellij/web-types.json +21 -17
  112. package/ide/vscode/html-custom-data.json +14 -14
  113. package/package.json +17 -22
  114. package/dist/mg-components/p-3853afb5.entry.js.map +0 -1
  115. package/dist/mg-components/p-5a05b1da.entry.js +0 -2
  116. package/dist/mg-components/p-5a05b1da.entry.js.map +0 -1
  117. package/dist/mg-components/p-74b5112a.entry.js +0 -2
  118. package/dist/mg-components/p-74b5112a.entry.js.map +0 -1
  119. /package/dist/mg-components/{p-da1e7950.entry.js.map → p-415f14fb.entry.js.map} +0 -0
  120. /package/dist/mg-components/{p-d711941b.entry.js.map → p-fe974d2b.entry.js.map} +0 -0
@@ -1 +1 @@
1
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{ Component, Element, Event, h, Prop, EventEmitter, State, Watch, Method } from '@stencil/core';\nimport { ClassList, allItemsAreString, isValidString, toString } from '@mgdis/core-ui-helpers/dist/utils';\nimport { RadioOption } from './mg-input-radio.conf';\nimport { type EventType, classReadonly, type TooltipPosition, classDisabled, classFieldset } from '../mg-input/mg-input.conf';\nimport { initLocales } from '../../../../locales';\n\n/**\n * type Option validation function\n * @param option - radio option\n * @returns radio option type is valid\n */\nconst isOption = (option: unknown): option is RadioOption =>\n typeof option === 'object' && typeof (option as RadioOption).title === 'string' && (option as RadioOption).value !== undefined;\n\n@Component({\n tag: 'mg-input-radio',\n styleUrl: '../../../../../node_modules/@mgdis/styles/dist/components/mg-input-radio.css',\n shadow: true,\n})\nexport class MgInputRadio {\n /************\n * Internal *\n ************/\n\n // HTML selector\n private inputs: HTMLInputElement[] = [];\n\n // classes\n private readonly classVerticalList = 'mg-c-input--vertical-list';\n\n // Locales\n private messages;\n\n // hasDisplayedError (triggered by blur event)\n private hasDisplayedError = false;\n private handlerInProgress: EventType;\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgInputRadioElement;\n\n /**\n * Component value\n */\n @Prop({ mutable: true }) value: any; // eslint-disable-line @typescript-eslint/no-explicit-any\n @Watch('value')\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n watchValue(newValue: any): void {\n if (allItemsAreString(this.items) && typeof newValue === 'string') {\n this.readonlyValue = newValue;\n } else if (Array.isArray(this.items) && this.items.every(isOption)) {\n this.readonlyValue = this.items.find(item => item.value === newValue)?.title;\n } else {\n this.readonlyValue = null;\n }\n this.valueChange.emit(newValue);\n }\n\n /**\n * Items are the possible options to select\n */\n @Prop() items!: string[] | RadioOption[];\n @Watch('items')\n validateItems(newValue: string[] | RadioOption[]): void {\n // Validate if items have required min length\n if (typeof newValue === 'object' && newValue.length < 2) {\n throw new Error(`<mg-input-radio> prop \"items\" require at least 2 items. Passed value: ${toString(newValue)}.`);\n }\n // String array\n else if (allItemsAreString(newValue as string[])) {\n this.options = newValue.map(item => ({ title: item, value: item, disabled: this.disabled }));\n }\n // Object array\n else if (newValue && (newValue as RadioOption[]).every(item => isOption(item))) {\n this.options = newValue as RadioOption[];\n } else {\n throw new Error(`<mg-input-radio> prop \"items\" is required and all items must be the same type, string or RadioOption. Passed value: ${toString(newValue)}.`);\n }\n }\n\n /**\n * Identifier is used for the element ID (id is a reserved prop in Stencil.js)\n */\n @Prop() identifier!: string;\n\n /**\n * Input name\n * If not set the value equals the identifier\n */\n @Prop() name: string = this.identifier;\n\n /**\n * Input label\n */\n @Prop() label!: string;\n\n /**\n * Define if label is displayed on top\n */\n @Prop() labelOnTop = false;\n\n /**\n * Define if label is visible\n */\n @Prop() labelHide = false;\n\n /**\n * Define if inputs are display verticaly\n */\n @Prop() inputVerticalList = false;\n @Watch('inputVerticalList')\n watchInputVerticalList(newValue: MgInputRadio['inputVerticalList']): void {\n if (newValue) this.classCollection.add(this.classVerticalList);\n else this.classCollection.delete(this.classVerticalList);\n }\n\n /**\n * Define if input is required\n */\n @Prop() required = false;\n\n /**\n * Define if input is readonly\n */\n @Prop() readonly = false;\n @Watch('readonly')\n watchReadonly(newValue: MgInputRadio['readonly']): void {\n if (newValue) this.classCollection.add(classReadonly);\n else this.classCollection.delete(classReadonly);\n }\n /**\n * Define if input is disabled\n */\n @Prop() disabled = false;\n @Watch('required')\n @Watch('readonly')\n @Watch('disabled')\n handleValidityChange(newValue: boolean, _oldValue: boolean, prop: string): void {\n this.inputs.forEach(input => {\n input[prop] = newValue;\n });\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n this.hasDisplayedError = false;\n }\n }\n\n @Watch('disabled')\n watchDisabled(newValue: MgInputRadio['disabled']): void {\n if (newValue) this.classCollection.add(classDisabled);\n else this.classCollection.delete(classDisabled);\n }\n\n /**\n * Add a tooltip message next to the input\n */\n @Prop() tooltip?: string;\n\n /**\n * Define tooltip position\n */\n @Prop() tooltipPosition: TooltipPosition = 'input';\n\n /**\n * Add a help text under the input, usually expected data format and example\n */\n @Prop() helpText?: string;\n\n /**\n * Define input valid state\n */\n @Prop({ mutable: true }) valid: boolean;\n\n /**\n * Define input invalid state\n */\n @Prop({ mutable: true }) invalid: boolean;\n\n /**\n * Component classes\n */\n @State() classCollection: ClassList = new ClassList(['mg-c-input--radio', classFieldset]);\n\n /**\n * Error message to display\n */\n @State() errorMessage: string;\n\n /**\n * Formated items for display\n */\n @State() options: RadioOption[];\n\n /**\n * Value to display in readonly mode\n */\n @State() readonlyValue: string;\n\n /**\n * Emitted event when value change\n */\n @Event({ eventName: 'value-change' }) valueChange: EventEmitter<HTMLMgInputRadioElement['value']>;\n\n /**\n * Emited event when checking validity\n */\n @Event({ eventName: 'input-valid' }) inputValid: EventEmitter<HTMLMgInputRadioElement['valid']>;\n\n /**\n * Display input error if it exists.\n */\n @Method()\n displayError(): Promise<void> {\n // Use `Promise` as requested for stencil method\n // Use `requestAnimationFrame` to ensure:\n // - DOM is fully updated before validation\n // - Async operations are completed\n // - No timing issues with Stencil's render cycle\n // - Keep everything in sync both inside and outside the component\n return new Promise(resolve => {\n requestAnimationFrame(() => {\n this.checkValidity();\n this.setErrorMessage();\n this.hasDisplayedError = this.invalid;\n resolve();\n });\n });\n }\n\n /**\n * Set an error and display a custom error message.\n * This method can be used to set the component's error state from its context by passing a boolean value to the `valid` parameter.\n * It must be paired with an error message to display for the given context.\n * When used to set validity to `false`, you should use this method again to reset the validity to `true`.\n * @param valid - value indicating the validity\n * @param errorMessage - the error message to display\n */\n @Method()\n async setError(valid: MgInputRadio['valid'], errorMessage: string): Promise<void> {\n if (typeof valid !== 'boolean') {\n throw new Error('<mg-input-radio> method \"setError()\" param \"valid\" must be a boolean.');\n } else if (!isValidString(errorMessage)) {\n throw new Error('<mg-input-radio> method \"setError()\" param \"errorMessage\" must be a string.');\n } else {\n this.setValidity(valid);\n this.setErrorMessage(valid ? undefined : errorMessage);\n this.hasDisplayedError = this.invalid;\n }\n }\n\n /**\n * Reset value, validity and error state\n */\n @Method()\n async reset(): Promise<void> {\n if (!this.readonly) {\n this.value = undefined;\n this.checkValidity();\n this.errorMessage = undefined;\n this.hasDisplayedError = false;\n }\n }\n\n /**\n * Method to set validity values\n * @param newValue - valid new value\n */\n private setValidity(newValue: MgInputRadio['valid']) {\n const oldValidValue = this.valid;\n this.valid = newValue;\n this.invalid = !this.valid;\n // We need to send valid event even if it is the same value\n if (this.handlerInProgress === undefined || (this.handlerInProgress === 'blur' && this.valid !== oldValidValue)) this.inputValid.emit(this.valid);\n }\n\n /**\n * Handle input event\n * @param event - input event\n */\n private handleInput = (event: InputEvent & { target: HTMLInputElement }) => {\n this.checkValidity();\n this.value = this.options[event.target.value].value;\n };\n\n /**\n * Handle blur event\n */\n private handleBlur = (): void => {\n this.handlerInProgress = 'blur';\n this.checkValidity();\n this.setErrorMessage();\n // reset guard\n this.handlerInProgress = undefined;\n };\n\n /**\n * Check if input is valid\n */\n private checkValidity = (): void => {\n this.setValidity(this.readonly || this.disabled || this.getInvalidElement() === undefined);\n };\n\n /**\n * Set input error message\n * @param errorMessage - errorMessage override\n */\n private setErrorMessage = (errorMessage?: string): void => {\n const invalidElement = this.getInvalidElement();\n\n // Set error message\n this.errorMessage = undefined;\n if (!this.valid) {\n if (errorMessage !== undefined) {\n this.errorMessage = errorMessage;\n } else if (invalidElement.validity.valueMissing) {\n this.errorMessage = this.messages.errors.required;\n }\n }\n };\n\n /**\n * get invalid element\n * @returns element\n */\n private getInvalidElement = (): HTMLInputElement => this.inputs.find((input: HTMLInputElement) => !input.disabled && !input.readOnly && !input.checkValidity());\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Check if component props are well configured on init\n * @returns timeout\n */\n componentWillLoad(): ReturnType<typeof setTimeout> {\n // Get locales\n this.messages = initLocales(this.element).messages;\n // Validate\n this.validateItems(this.items);\n this.watchInputVerticalList(this.inputVerticalList);\n this.watchReadonly(this.readonly);\n this.watchDisabled(this.disabled);\n this.watchValue(this.value);\n // Check validity when component is ready\n // return a promise to process action only in the FIRST render().\n // https://stenciljs.com/docs/component-lifecycle#componentwillload\n return setTimeout(() => {\n this.checkValidity();\n }, 0);\n }\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n return (\n <mg-input\n label={this.label}\n identifier={this.identifier}\n class={this.classCollection.join()}\n ariaDescribedbyIDs={[]}\n labelOnTop={this.labelOnTop}\n labelHide={this.labelHide}\n required={this.required}\n tooltip={this.tooltip}\n tooltipPosition={this.readonly && !this.value ? 'label' : this.tooltipPosition}\n helpText={this.helpText}\n errorMessage={this.errorMessage}\n >\n {this.readonly ? (\n this.readonlyValue && <b class=\"mg-c-input__readonly-value\">{this.readonlyValue}</b>\n ) : (\n <ul class=\"mg-c-input__input-group-container\" role=\"list\">\n {this.options.map((input, index) => (\n <li key={input.title} class={{ 'mg-c-input__input-group': true, 'mg-c-input__input-group--disabled': this.disabled || input.disabled }}>\n <input\n type=\"radio\"\n id={this.identifier + '_' + index}\n name={this.identifier}\n value={index}\n checked={JSON.stringify(this.value) === JSON.stringify(this.options[index].value)}\n disabled={this.disabled || input.disabled}\n required={this.required}\n onBlur={this.handleBlur}\n onInput={this.handleInput}\n ref={(el: HTMLInputElement) => {\n if (el !== null) this.inputs[index] = el;\n }}\n />\n <label htmlFor={this.identifier + '_' + index}>{input.title}</label>\n </li>\n ))}\n </ul>\n )}\n </mg-input>\n );\n }\n}\n"]}
1
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{ Component, Element, Event, h, Prop, EventEmitter, State, Watch, Method } from '@stencil/core';\nimport { ClassList, allItemsAreString, isValidString, toString } from '@mgdis/core-ui-helpers/dist/utils';\nimport { RadioOption } from './mg-input-radio.conf';\nimport { type EventType, classReadonly, type TooltipPosition, classDisabled, classFieldset } from '../mg-input/mg-input.conf';\nimport { initLocales } from '../../../../locales';\n\n/**\n * type Option validation function\n * @param option - radio option\n * @returns radio option type is valid\n */\nconst isOption = (option: unknown): option is RadioOption =>\n typeof option === 'object' && typeof (option as RadioOption).title === 'string' && (option as RadioOption).value !== undefined;\n\n@Component({\n tag: 'mg-input-radio',\n styleUrl: '../../../../../node_modules/@mgdis/styles/dist/components/mg-input-radio.css',\n shadow: true,\n})\nexport class MgInputRadio {\n /************\n * Internal *\n ************/\n\n // HTML selector\n private inputs: HTMLInputElement[] = [];\n\n // classes\n private readonly classVerticalList = 'mg-c-input--vertical-list';\n\n // Locales\n private messages;\n\n // hasDisplayedError (triggered by blur event)\n private hasDisplayedError = false;\n private handlerInProgress: EventType;\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgInputRadioElement;\n\n /**\n * Component value\n */\n @Prop({ mutable: true }) value: any; // eslint-disable-line @typescript-eslint/no-explicit-any\n @Watch('value')\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n watchValue(newValue: any): void {\n if (allItemsAreString(this.items) && typeof newValue === 'string') {\n this.readonlyValue = newValue;\n } else if (Array.isArray(this.items) && this.items.every(isOption)) {\n this.readonlyValue = this.items.find(item => item.value === newValue)?.title;\n } else {\n this.readonlyValue = null;\n }\n this.valueChange.emit(newValue);\n }\n\n /**\n * Items are the possible options to select\n */\n @Prop() items!: string[] | RadioOption[];\n @Watch('items')\n validateItems(newValue: string[] | RadioOption[]): void {\n // Validate if items have required min length\n if (typeof newValue === 'object' && newValue.length < 2) {\n throw new Error(`<mg-input-radio> prop \"items\" require at least 2 items. Passed value: ${toString(newValue)}.`);\n }\n // String array\n else if (allItemsAreString(newValue as string[])) {\n this.options = newValue.map(item => ({ title: item, value: item, disabled: this.disabled }));\n }\n // Object array\n else if (newValue && (newValue as RadioOption[]).every(item => isOption(item))) {\n this.options = newValue as RadioOption[];\n } else {\n throw new Error(`<mg-input-radio> prop \"items\" is required and all items must be the same type, string or RadioOption. Passed value: ${toString(newValue)}.`);\n }\n }\n\n /**\n * Identifier is used for the element ID (id is a reserved prop in Stencil.js)\n */\n @Prop() identifier!: string;\n\n /**\n * Input name\n * If not set the value equals the identifier\n */\n @Prop() name: string = this.identifier;\n\n /**\n * Input label\n */\n @Prop() label!: string;\n\n /**\n * Define if label is displayed on top\n */\n @Prop() labelOnTop = false;\n\n /**\n * Define if label is visible\n */\n @Prop() labelHide = false;\n\n /**\n * Define if inputs are display verticaly\n */\n @Prop() inputVerticalList = false;\n @Watch('inputVerticalList')\n watchInputVerticalList(newValue: MgInputRadio['inputVerticalList']): void {\n if (newValue) this.classCollection.add(this.classVerticalList);\n else this.classCollection.delete(this.classVerticalList);\n }\n\n /**\n * Define if input is required\n */\n @Prop() required = false;\n\n /**\n * Define if input is readonly\n */\n @Prop() readonly = false;\n @Watch('readonly')\n watchReadonly(newValue: MgInputRadio['readonly']): void {\n if (newValue) this.classCollection.add(classReadonly);\n else this.classCollection.delete(classReadonly);\n }\n /**\n * Define if input is disabled\n */\n @Prop() disabled = false;\n @Watch('required')\n @Watch('readonly')\n @Watch('disabled')\n handleValidityChange(newValue: boolean, _oldValue: boolean, prop: string): void {\n this.inputs.forEach(input => {\n input[prop] = newValue;\n });\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n this.hasDisplayedError = false;\n }\n }\n\n @Watch('disabled')\n watchDisabled(newValue: MgInputRadio['disabled']): void {\n if (newValue) this.classCollection.add(classDisabled);\n else this.classCollection.delete(classDisabled);\n }\n\n /**\n * Add a tooltip message next to the input\n */\n @Prop() tooltip?: string;\n\n /**\n * Define tooltip position\n */\n @Prop() tooltipPosition: TooltipPosition = 'input';\n\n /**\n * Add a help text under the input, usually expected data format and example\n */\n @Prop() helpText?: string;\n\n /**\n * Define input valid state\n */\n @Prop({ mutable: true }) valid: boolean;\n\n /**\n * Define input invalid state\n */\n @Prop({ mutable: true }) invalid: boolean;\n\n /**\n * Component classes\n */\n @State() classCollection: ClassList = new ClassList(['mg-c-input--radio', classFieldset]);\n\n /**\n * Error message to display\n */\n @State() errorMessage: string;\n\n /**\n * Formated items for display\n */\n @State() options: RadioOption[];\n\n /**\n * Value to display in readonly mode\n */\n @State() readonlyValue: string;\n\n /**\n * Emitted event when value change\n */\n @Event({ eventName: 'value-change' }) valueChange: EventEmitter<HTMLMgInputRadioElement['value']>;\n\n /**\n * Emited event when checking validity\n */\n @Event({ eventName: 'input-valid' }) inputValid: EventEmitter<HTMLMgInputRadioElement['valid']>;\n\n /**\n * Set focus on input.\n */\n @Method()\n async setFocus(): Promise<void> {\n if (this.inputs.length > 0) {\n this.inputs[0].focus();\n }\n }\n\n /**\n * Display input error if it exists.\n */\n @Method()\n displayError(): Promise<void> {\n // Use `Promise` as requested for stencil method\n // Use `requestAnimationFrame` to ensure:\n // - DOM is fully updated before validation\n // - Async operations are completed\n // - No timing issues with Stencil's render cycle\n // - Keep everything in sync both inside and outside the component\n return new Promise(resolve => {\n requestAnimationFrame(() => {\n this.checkValidity();\n this.setErrorMessage();\n this.hasDisplayedError = this.invalid;\n resolve();\n });\n });\n }\n\n /**\n * Set an error and display a custom error message.\n * This method can be used to set the component's error state from its context by passing a boolean value to the `valid` parameter.\n * It must be paired with an error message to display for the given context.\n * When used to set validity to `false`, you should use this method again to reset the validity to `true`.\n * @param valid - value indicating the validity\n * @param errorMessage - the error message to display\n */\n @Method()\n async setError(valid: MgInputRadio['valid'], errorMessage: string): Promise<void> {\n if (typeof valid !== 'boolean') {\n throw new Error('<mg-input-radio> method \"setError()\" param \"valid\" must be a boolean.');\n } else if (!isValidString(errorMessage)) {\n throw new Error('<mg-input-radio> method \"setError()\" param \"errorMessage\" must be a string.');\n } else {\n this.setValidity(valid);\n this.setErrorMessage(valid ? undefined : errorMessage);\n this.hasDisplayedError = this.invalid;\n }\n }\n\n /**\n * Reset value, validity and error state\n */\n @Method()\n async reset(): Promise<void> {\n if (!this.readonly) {\n this.value = undefined;\n // Use `Promise` as requested for stencil method\n // Use `requestAnimationFrame` to ensure:\n // - DOM is fully updated before validation\n // - Async operations are completed\n // - No timing issues with Stencil's render cycle\n // - Keep everything in sync both inside and outside the component\n return new Promise(resolve => {\n requestAnimationFrame(() => {\n this.checkValidity();\n this.errorMessage = undefined;\n this.hasDisplayedError = false;\n resolve();\n });\n });\n }\n }\n\n /**\n * Method to set validity values\n * @param newValue - valid new value\n */\n private setValidity(newValue: MgInputRadio['valid']) {\n const oldValidValue = this.valid;\n this.valid = newValue;\n this.invalid = !this.valid;\n // We need to send valid event even if it is the same value\n if (this.handlerInProgress === undefined || (this.handlerInProgress === 'blur' && this.valid !== oldValidValue)) this.inputValid.emit(this.valid);\n }\n\n /**\n * Handle input event\n * @param event - input event\n */\n private handleInput = (event: InputEvent & { target: HTMLInputElement }) => {\n this.checkValidity();\n this.value = this.options[event.target.value].value;\n };\n\n /**\n * Handle blur event\n */\n private handleBlur = (): void => {\n this.handlerInProgress = 'blur';\n this.checkValidity();\n this.setErrorMessage();\n // reset guard\n this.handlerInProgress = undefined;\n };\n\n /**\n * Check if input is valid\n */\n private checkValidity = (): void => {\n this.setValidity(this.readonly || this.disabled || this.getInvalidElement() === undefined);\n };\n\n /**\n * Set input error message\n * @param errorMessage - errorMessage override\n */\n private setErrorMessage = (errorMessage?: string): void => {\n const invalidElement = this.getInvalidElement();\n\n // Set error message\n this.errorMessage = undefined;\n if (!this.valid) {\n if (errorMessage !== undefined) {\n this.errorMessage = errorMessage;\n } else if (invalidElement.validity.valueMissing) {\n this.errorMessage = this.messages.errors.required;\n }\n }\n };\n\n /**\n * get invalid element\n * @returns element\n */\n private getInvalidElement = (): HTMLInputElement => this.inputs.find((input: HTMLInputElement) => !input.disabled && !input.readOnly && !input.checkValidity());\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Check if component props are well configured on init\n * @returns timeout\n */\n componentWillLoad(): ReturnType<typeof setTimeout> {\n // Get locales\n this.messages = initLocales(this.element).messages;\n // Validate\n this.validateItems(this.items);\n this.watchInputVerticalList(this.inputVerticalList);\n this.watchReadonly(this.readonly);\n this.watchDisabled(this.disabled);\n this.watchValue(this.value);\n // Check validity when component is ready\n // return a promise to process action only in the FIRST render().\n // https://stenciljs.com/docs/component-lifecycle#componentwillload\n return setTimeout(() => {\n this.checkValidity();\n }, 0);\n }\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n return (\n <mg-input\n label={this.label}\n identifier={this.identifier}\n class={this.classCollection.join()}\n ariaDescribedbyIDs={[]}\n labelOnTop={this.labelOnTop}\n labelHide={this.labelHide}\n required={this.required}\n tooltip={this.tooltip}\n tooltipPosition={this.readonly && !this.value ? 'label' : this.tooltipPosition}\n helpText={this.helpText}\n errorMessage={this.errorMessage}\n >\n {this.readonly ? (\n this.readonlyValue && <b class=\"mg-c-input__readonly-value\">{this.readonlyValue}</b>\n ) : (\n <ul class=\"mg-c-input__input-group-container\" role=\"list\">\n {this.options.map((input, index) => (\n <li key={input.title} class={{ 'mg-c-input__input-group': true, 'mg-c-input__input-group--disabled': this.disabled || input.disabled }}>\n <input\n type=\"radio\"\n id={this.identifier + '_' + index}\n name={this.identifier}\n value={index}\n checked={JSON.stringify(this.value) === JSON.stringify(this.options[index].value)}\n disabled={this.disabled || input.disabled}\n required={this.required}\n onBlur={this.handleBlur}\n onInput={this.handleInput}\n ref={(el: HTMLInputElement) => {\n if (el !== null) this.inputs[index] = el;\n }}\n />\n <label htmlFor={this.identifier + '_' + index}>{input.title}</label>\n </li>\n ))}\n </ul>\n )}\n </mg-input>\n );\n }\n}\n"]}
@@ -158,6 +158,13 @@ export class MgInputRichTextEditor {
158
158
  throw new Error(`<mg-input-rich-text-editor> props "pattern" and "patternErrorMessage" must be non-empty string and paired. Passed value: "pattern='${toString(this.pattern)}'" and "patternErrorMessage='${toString(this.patternErrorMessage)}'".`);
159
159
  }
160
160
  }
161
+ /**
162
+ * Set focus on input.
163
+ */
164
+ async setFocus() {
165
+ var _a;
166
+ (_a = this.editor) === null || _a === void 0 ? void 0 : _a.focus();
167
+ }
161
168
  /**
162
169
  * Get editor content as HTML
163
170
  * @returns HTML content of the editor
@@ -227,9 +234,20 @@ export class MgInputRichTextEditor {
227
234
  if (!this.readonly) {
228
235
  this.value = '';
229
236
  this.editor.setText('');
230
- this.checkValidity();
231
- this.errorMessage = undefined;
232
- this.hasDisplayedError = false;
237
+ // Use `Promise` as requested for stencil method
238
+ // Use `requestAnimationFrame` to ensure:
239
+ // - DOM is fully updated before validation
240
+ // - Async operations are completed
241
+ // - No timing issues with Stencil's render cycle
242
+ // - Keep everything in sync both inside and outside the component
243
+ return new Promise(resolve => {
244
+ requestAnimationFrame(() => {
245
+ this.checkValidity();
246
+ this.errorMessage = undefined;
247
+ this.hasDisplayedError = false;
248
+ resolve();
249
+ });
250
+ });
233
251
  }
234
252
  }
235
253
  /**
@@ -272,25 +290,25 @@ export class MgInputRichTextEditor {
272
290
  * add listeners and render editor element
273
291
  */
274
292
  componentDidLoad() {
275
- if (this.readonly)
276
- return;
277
- this.editor = defineEditor(this.wrapperElement, {
278
- theme: 'snow',
279
- modules: this.modules,
280
- readOnly: this.readonly || this.disabled,
281
- placeholder: this.placeholder,
282
- value: this.value,
283
- handleTextChange: this.handleTextChange,
284
- handleBlur: this.handleBlur,
285
- handleFocus: this.handleFocus,
286
- });
293
+ if (!this.readonly) {
294
+ this.editor = defineEditor(this.wrapperElement, {
295
+ theme: 'snow',
296
+ modules: this.modules,
297
+ readOnly: this.readonly || this.disabled,
298
+ placeholder: this.placeholder,
299
+ value: this.value,
300
+ handleTextChange: this.handleTextChange,
301
+ handleBlur: this.handleBlur,
302
+ handleFocus: this.handleFocus,
303
+ });
304
+ }
287
305
  }
288
306
  /**
289
307
  * Render
290
308
  * @returns HTML mg-input Element
291
309
  */
292
310
  render() {
293
- return (h("mg-input", { key: '7636809a87a04ebf36f60c0f13152566e3ed45a4', identifier: this.identifier, class: this.classCollection.join(), label: this.label, labelOnTop: this.labelOnTop, labelHide: this.labelHide, required: this.required, tooltip: this.tooltip, tooltipPosition: this.tooltipPosition, helpText: this.helpText, errorMessage: this.hasDisplayedError ? this.errorMessage : undefined }, this.readonly ? (h("div", { class: "mg-c-input__readonly-value", innerHTML: this.value })) : (h("div", { ref: el => {
311
+ return (h("mg-input", { key: 'b11d79ea82720eff4256206374e179efaefa9268', identifier: this.identifier, class: this.classCollection.join(), label: this.label, labelOnTop: this.labelOnTop, labelHide: this.labelHide, required: this.required, tooltip: this.tooltip, tooltipPosition: this.tooltipPosition, helpText: this.helpText, errorMessage: this.hasDisplayedError ? this.errorMessage : undefined }, this.readonly ? (h("div", { class: "mg-c-input__readonly-value", innerHTML: this.value })) : (h("div", { ref: el => {
294
312
  this.wrapperElement = el;
295
313
  }, id: this.identifier, class: "mg-c-input__wrapper" }, h("div", null)))));
296
314
  }
@@ -711,6 +729,23 @@ export class MgInputRichTextEditor {
711
729
  }
712
730
  static get methods() {
713
731
  return {
732
+ "setFocus": {
733
+ "complexType": {
734
+ "signature": "() => Promise<void>",
735
+ "parameters": [],
736
+ "references": {
737
+ "Promise": {
738
+ "location": "global",
739
+ "id": "global::Promise"
740
+ }
741
+ },
742
+ "return": "Promise<void>"
743
+ },
744
+ "docs": {
745
+ "text": "Set focus on input.",
746
+ "tags": []
747
+ }
748
+ },
714
749
  "getHTML": {
715
750
  "complexType": {
716
751
  "signature": "() => Promise<string>",
@@ -1 +1 @@
1
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{ Component, Element, h, Prop, Watch, State, Event, EventEmitter, Method } from '@stencil/core';\nimport { ClassList, isValidString, toString } from '@mgdis/core-ui-helpers/dist/utils';\nimport { classReadonly, type TooltipPosition, classDisabled } from '../mg-input/mg-input.conf';\nimport { initLocales } from '../../../../locales';\nimport { defineEditor, type EditorType, type EditorOptionsType } from './editor';\n\n@Component({\n tag: 'mg-input-rich-text-editor',\n styleUrls: ['./editor/editor.scss', '../../../../../node_modules/@mgdis/styles/dist/components/mg-input-rich-text-editor.css'],\n shadow: true,\n})\nexport class MgInputRichTextEditor {\n /************\n * Internal *\n ************/\n\n // editor\n private editor: EditorType;\n private wrapperElement: HTMLDivElement;\n\n // Locales\n private messages;\n\n // hasDisplayedError (triggered by blur event)\n private hasDisplayedError = false;\n\n // Classes\n private readonly classFocus = 'mg-u-is-focused';\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgInputRichTextEditorElement;\n\n /**\n * Define the value of the editor\n * Can be either HTML string or plain text\n */\n @Prop({ mutable: true }) value = '';\n\n /**\n * Identifier is used for the element ID (id is a reserved prop in Stencil.js)\n */\n @Prop() identifier!: string;\n\n /**\n * Input label\n */\n @Prop() label!: string;\n\n /**\n * Define if label is displayed on top\n */\n @Prop() labelOnTop = false;\n\n /**\n * Define if label is visible\n */\n @Prop() labelHide = false;\n\n /**\n * Input placeholder.\n * It should be a word or short phrase that demonstrates the expected type of data, not a replacement for labels or help text.\n */\n @Prop() placeholder?: string;\n\n /**\n * Define the number of visible text lines for the control\n */\n @Prop() rows = 5;\n\n /**\n * Define if input is required\n */\n @Prop() required = false;\n\n /**\n * Define if the editor is readonly\n */\n @Prop() readonly = false;\n @Watch('readonly')\n watchReadonly(newValue: MgInputRichTextEditor['readonly']): void {\n if (newValue) this.classCollection.add(classReadonly);\n else this.classCollection.delete(classReadonly);\n }\n\n /**\n * Define if input is disabled\n */\n @Prop() disabled = false;\n @Watch('disabled')\n watchDisabled(newValue: MgInputRichTextEditor['disabled']): void {\n if (newValue) {\n this.classCollection.add(classDisabled);\n this.editor?.disable();\n } else {\n this.classCollection.delete(classDisabled);\n this.editor?.enable();\n }\n }\n\n @Watch('required')\n @Watch('readonly')\n @Watch('disabled')\n handleValidityChange(): void {\n if (this.editor !== undefined && this.editor !== null) {\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n this.hasDisplayedError = false;\n }\n }\n }\n\n /**\n * Define input pattern to validate\n * Please refer to the Pattern section in the input documentation for detailed information on using regular expressions in components.\n */\n @Prop() pattern?: string;\n\n /**\n * Define input pattern error message\n */\n @Prop() patternErrorMessage?: string;\n @Watch('pattern')\n @Watch('patternErrorMessage')\n validatePattern(newValue: string): void {\n if (newValue !== undefined && !(isValidString(this.pattern) && isValidString(this.patternErrorMessage))) {\n throw new Error(\n `<mg-input-rich-text-editor> props \"pattern\" and \"patternErrorMessage\" must be non-empty string and paired. Passed value: \"pattern='${toString(this.pattern)}'\" and \"patternErrorMessage='${toString(this.patternErrorMessage)}'\".`,\n );\n }\n }\n\n /**\n * Add a tooltip message next to the input\n */\n @Prop() tooltip?: string;\n\n /**\n * Define tooltip position\n */\n @Prop() tooltipPosition: TooltipPosition = 'input';\n\n /**\n * Add a help text under the input, usually expected data format and example\n */\n @Prop() helpText?: string;\n\n /**\n * Editor modules configuration\n */\n @Prop() modules?: EditorOptionsType['modules'];\n\n /**\n * Define input valid state\n */\n @Prop({ mutable: true }) valid: boolean;\n\n /**\n * Define input invalid state\n */\n @Prop({ mutable: true }) invalid: boolean;\n\n /**\n * Component classes\n */\n @State() classCollection: ClassList = new ClassList(['mg-c-input--rich-text-editor']);\n\n /**\n * Error message to display\n */\n @State() errorMessage: string;\n\n /**\n * Emited event when checking validity\n */\n @Event({ eventName: 'input-valid' }) inputValid: EventEmitter<boolean>;\n\n /**\n * Emited event when value change\n */\n @Event({ eventName: 'value-change' }) valueChange: EventEmitter<string>;\n\n /**\n * Get editor content as HTML\n * @returns HTML content of the editor\n */\n @Method()\n async getHTML(): Promise<string> {\n return new Promise(resolve => {\n requestAnimationFrame(() => {\n resolve(this.editor.getSemanticHTML());\n });\n });\n }\n\n /**\n * Get editor content as plain text\n * @returns Plain text content of the editor\n */\n @Method()\n async getText(): Promise<string> {\n return new Promise(resolve => {\n requestAnimationFrame(() => {\n resolve(this.editor.getText());\n });\n });\n }\n\n /**\n * Display input error if it exists.\n */\n @Method()\n async displayError(): Promise<void> {\n // Use `Promise` as requested for stencil method\n // Use `requestAnimationFrame` to ensure:\n // - DOM is fully updated before validation\n // - Async operations are completed\n // - No timing issues with Stencil's render cycle\n // - Keep everything in sync both inside and outside the component\n return new Promise(resolve => {\n requestAnimationFrame(() => {\n this.checkValidity();\n this.setErrorMessage();\n this.hasDisplayedError = this.invalid;\n resolve();\n });\n });\n }\n\n /**\n * Set an error and display a custom error message.\n * This method can be used to set the component's error state from its context by passing a boolean value to the `valid` parameter.\n * It must be paired with an error message to display for the given context.\n * When used to set validity to `false`, you should use this method again to reset the validity to `true`.\n * @param valid - value indicating the validity\n * @param errorMessage - the error message to display\n */\n @Method()\n async setError(valid: MgInputRichTextEditor['valid'], errorMessage: string): Promise<void> {\n if (typeof valid !== 'boolean') {\n throw new Error('<mg-input-rich-text-editor> method \"setError()\" param \"valid\" must be a boolean.');\n } else if (!isValidString(errorMessage)) {\n throw new Error('<mg-input-rich-text-editor> method \"setError()\" param \"errorMessage\" must be a string.');\n } else {\n this.setValidity(valid);\n this.setErrorMessage(valid ? undefined : errorMessage);\n this.hasDisplayedError = this.invalid;\n }\n }\n\n /**\n * Reset value, validity and error state\n */\n @Method()\n async reset(): Promise<void> {\n if (!this.readonly) {\n this.value = '';\n this.editor.setText('');\n this.checkValidity();\n this.errorMessage = undefined;\n this.hasDisplayedError = false;\n }\n }\n\n /**\n * Check if the field is empty taking into account the value format\n * @returns truthy is value is invalid\n */\n private isEmpty = (): boolean => {\n const textContent = this.getTextContent();\n return !(isValidString(textContent) && textContent !== '\\n');\n };\n\n /**\n * Extract the text without HTML tags from value\n * @returns text content\n */\n private getTextContent = (): string => this.value.replace(/<[^>]*>/g, '').trim();\n\n /**\n * Get pattern validity\n * @returns is pattern valid\n */\n private getPatternValidity = (): boolean => this.pattern === undefined || new RegExp(`^${this.pattern}$`, 'u').test(this.getTextContent());\n\n /**\n * Method to set validity values\n * @param newValue - valid new value\n */\n private setValidity(newValue: MgInputRichTextEditor['valid']) {\n const oldValidValue = this.valid;\n this.valid = newValue;\n this.invalid = !this.valid;\n if (this.valid !== oldValidValue) {\n this.inputValid.emit(this.valid);\n }\n }\n\n /**\n * Check if input is valid\n */\n private checkValidity = (): void => {\n this.setValidity(this.readonly || this.disabled || ((this.required ? !this.isEmpty() : true) && this.getPatternValidity()));\n };\n\n /**\n * Set input error message\n * @param errorMessage - errorMessage override\n */\n private setErrorMessage = (errorMessage?: string): void => {\n this.errorMessage = undefined;\n if (this.valid) return;\n else if (isValidString(errorMessage)) {\n this.errorMessage = errorMessage;\n } else if (this.required && this.isEmpty()) {\n this.errorMessage = this.messages.errors.required;\n } else if (!this.getPatternValidity()) {\n this.errorMessage = this.patternErrorMessage;\n }\n };\n\n /**\n * Handle focus event\n */\n private handleFocus = (): void => {\n this.classCollection.add(this.classFocus);\n this.classCollection = new ClassList(this.classCollection.classes);\n };\n\n /**\n * Handles the blur event on the editor\n * Checks validity and displays error messages if necessary\n */\n private handleBlur = (): void => {\n // Manage focus\n this.classCollection.delete(this.classFocus);\n this.classCollection = new ClassList(this.classCollection.classes);\n\n if (!this.readonly) {\n this.checkValidity();\n this.setErrorMessage();\n if (!this.valid) {\n this.hasDisplayedError = true;\n }\n }\n };\n\n /**\n * Handle `text-change` event\n */\n private handleTextChange = (): void => {\n // Get HTML content\n const htmlContent = this.editor.getSemanticHTML();\n this.value = htmlContent;\n\n // Emit the HTML content for form compatibility\n this.valueChange.emit(htmlContent);\n\n // Check validity but do not display the error message if the error message is already displayed\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n }\n };\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Check if component props are well configured on init\n * @returns timeout\n */\n componentWillLoad(): ReturnType<typeof setTimeout> {\n // Get locales\n this.messages = initLocales(this.element as unknown as HTMLElement).messages;\n this.element.style.setProperty('--mg-c-input-rich-text-editor-rows', this.rows.toString());\n // Validate\n this.validatePattern(this.pattern);\n this.validatePattern(this.patternErrorMessage);\n // Watch\n this.watchReadonly(this.readonly);\n this.watchDisabled(this.disabled);\n\n // Check validity when component is ready\n // return a promise to process action only in the FIRST render().\n // https://stenciljs.com/docs/component-lifecycle#componentwillload\n return setTimeout(() => {\n this.checkValidity();\n }, 0);\n }\n\n /**\n * add listeners and render editor element\n */\n componentDidLoad(): void {\n if (this.readonly) return;\n this.editor = defineEditor(this.wrapperElement, {\n theme: 'snow',\n modules: this.modules,\n readOnly: this.readonly || this.disabled,\n placeholder: this.placeholder,\n value: this.value,\n handleTextChange: this.handleTextChange,\n handleBlur: this.handleBlur,\n handleFocus: this.handleFocus,\n });\n }\n\n /**\n * Render\n * @returns HTML mg-input Element\n */\n render(): HTMLMgInputElement {\n return (\n <mg-input\n identifier={this.identifier}\n class={this.classCollection.join()}\n label={this.label}\n labelOnTop={this.labelOnTop}\n labelHide={this.labelHide}\n required={this.required}\n tooltip={this.tooltip}\n tooltipPosition={this.tooltipPosition}\n helpText={this.helpText}\n errorMessage={this.hasDisplayedError ? this.errorMessage : undefined}\n >\n {this.readonly ? (\n <div class=\"mg-c-input__readonly-value\" innerHTML={this.value}></div>\n ) : (\n <div\n ref={el => {\n this.wrapperElement = el;\n }}\n id={this.identifier}\n class=\"mg-c-input__wrapper\"\n >\n <div></div>\n </div>\n )}\n </mg-input>\n );\n }\n}\n"]}
1
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{ Component, Element, h, Prop, Watch, State, Event, EventEmitter, Method } from '@stencil/core';\nimport { ClassList, isValidString, toString } from '@mgdis/core-ui-helpers/dist/utils';\nimport { classReadonly, type TooltipPosition, classDisabled } from '../mg-input/mg-input.conf';\nimport { initLocales } from '../../../../locales';\nimport { defineEditor, type EditorType, type EditorOptionsType } from './editor';\n\n@Component({\n tag: 'mg-input-rich-text-editor',\n styleUrls: ['./editor/editor.scss', '../../../../../node_modules/@mgdis/styles/dist/components/mg-input-rich-text-editor.css'],\n shadow: true,\n})\nexport class MgInputRichTextEditor {\n /************\n * Internal *\n ************/\n\n // editor\n private editor: EditorType;\n private wrapperElement: HTMLDivElement;\n\n // Locales\n private messages;\n\n // hasDisplayedError (triggered by blur event)\n private hasDisplayedError = false;\n\n // Classes\n private readonly classFocus = 'mg-u-is-focused';\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgInputRichTextEditorElement;\n\n /**\n * Define the value of the editor\n * Can be either HTML string or plain text\n */\n @Prop({ mutable: true }) value = '';\n\n /**\n * Identifier is used for the element ID (id is a reserved prop in Stencil.js)\n */\n @Prop() identifier!: string;\n\n /**\n * Input label\n */\n @Prop() label!: string;\n\n /**\n * Define if label is displayed on top\n */\n @Prop() labelOnTop = false;\n\n /**\n * Define if label is visible\n */\n @Prop() labelHide = false;\n\n /**\n * Input placeholder.\n * It should be a word or short phrase that demonstrates the expected type of data, not a replacement for labels or help text.\n */\n @Prop() placeholder?: string;\n\n /**\n * Define the number of visible text lines for the control\n */\n @Prop() rows = 5;\n\n /**\n * Define if input is required\n */\n @Prop() required = false;\n\n /**\n * Define if the editor is readonly\n */\n @Prop() readonly = false;\n @Watch('readonly')\n watchReadonly(newValue: MgInputRichTextEditor['readonly']): void {\n if (newValue) this.classCollection.add(classReadonly);\n else this.classCollection.delete(classReadonly);\n }\n\n /**\n * Define if input is disabled\n */\n @Prop() disabled = false;\n @Watch('disabled')\n watchDisabled(newValue: MgInputRichTextEditor['disabled']): void {\n if (newValue) {\n this.classCollection.add(classDisabled);\n this.editor?.disable();\n } else {\n this.classCollection.delete(classDisabled);\n this.editor?.enable();\n }\n }\n\n @Watch('required')\n @Watch('readonly')\n @Watch('disabled')\n handleValidityChange(): void {\n if (this.editor !== undefined && this.editor !== null) {\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n this.hasDisplayedError = false;\n }\n }\n }\n\n /**\n * Define input pattern to validate\n * Please refer to the Pattern section in the input documentation for detailed information on using regular expressions in components.\n */\n @Prop() pattern?: string;\n\n /**\n * Define input pattern error message\n */\n @Prop() patternErrorMessage?: string;\n @Watch('pattern')\n @Watch('patternErrorMessage')\n validatePattern(newValue: string): void {\n if (newValue !== undefined && !(isValidString(this.pattern) && isValidString(this.patternErrorMessage))) {\n throw new Error(\n `<mg-input-rich-text-editor> props \"pattern\" and \"patternErrorMessage\" must be non-empty string and paired. Passed value: \"pattern='${toString(this.pattern)}'\" and \"patternErrorMessage='${toString(this.patternErrorMessage)}'\".`,\n );\n }\n }\n\n /**\n * Add a tooltip message next to the input\n */\n @Prop() tooltip?: string;\n\n /**\n * Define tooltip position\n */\n @Prop() tooltipPosition: TooltipPosition = 'input';\n\n /**\n * Add a help text under the input, usually expected data format and example\n */\n @Prop() helpText?: string;\n\n /**\n * Editor modules configuration\n */\n @Prop() modules?: EditorOptionsType['modules'];\n\n /**\n * Define input valid state\n */\n @Prop({ mutable: true }) valid: boolean;\n\n /**\n * Define input invalid state\n */\n @Prop({ mutable: true }) invalid: boolean;\n\n /**\n * Component classes\n */\n @State() classCollection: ClassList = new ClassList(['mg-c-input--rich-text-editor']);\n\n /**\n * Error message to display\n */\n @State() errorMessage: string;\n\n /**\n * Emited event when checking validity\n */\n @Event({ eventName: 'input-valid' }) inputValid: EventEmitter<boolean>;\n\n /**\n * Emited event when value change\n */\n @Event({ eventName: 'value-change' }) valueChange: EventEmitter<string>;\n\n /**\n * Set focus on input.\n */\n @Method()\n async setFocus(): Promise<void> {\n this.editor?.focus();\n }\n\n /**\n * Get editor content as HTML\n * @returns HTML content of the editor\n */\n @Method()\n async getHTML(): Promise<string> {\n return new Promise(resolve => {\n requestAnimationFrame(() => {\n resolve(this.editor.getSemanticHTML());\n });\n });\n }\n\n /**\n * Get editor content as plain text\n * @returns Plain text content of the editor\n */\n @Method()\n async getText(): Promise<string> {\n return new Promise(resolve => {\n requestAnimationFrame(() => {\n resolve(this.editor.getText());\n });\n });\n }\n\n /**\n * Display input error if it exists.\n */\n @Method()\n async displayError(): Promise<void> {\n // Use `Promise` as requested for stencil method\n // Use `requestAnimationFrame` to ensure:\n // - DOM is fully updated before validation\n // - Async operations are completed\n // - No timing issues with Stencil's render cycle\n // - Keep everything in sync both inside and outside the component\n return new Promise(resolve => {\n requestAnimationFrame(() => {\n this.checkValidity();\n this.setErrorMessage();\n this.hasDisplayedError = this.invalid;\n resolve();\n });\n });\n }\n\n /**\n * Set an error and display a custom error message.\n * This method can be used to set the component's error state from its context by passing a boolean value to the `valid` parameter.\n * It must be paired with an error message to display for the given context.\n * When used to set validity to `false`, you should use this method again to reset the validity to `true`.\n * @param valid - value indicating the validity\n * @param errorMessage - the error message to display\n */\n @Method()\n async setError(valid: MgInputRichTextEditor['valid'], errorMessage: string): Promise<void> {\n if (typeof valid !== 'boolean') {\n throw new Error('<mg-input-rich-text-editor> method \"setError()\" param \"valid\" must be a boolean.');\n } else if (!isValidString(errorMessage)) {\n throw new Error('<mg-input-rich-text-editor> method \"setError()\" param \"errorMessage\" must be a string.');\n } else {\n this.setValidity(valid);\n this.setErrorMessage(valid ? undefined : errorMessage);\n this.hasDisplayedError = this.invalid;\n }\n }\n\n /**\n * Reset value, validity and error state\n */\n @Method()\n async reset(): Promise<void> {\n if (!this.readonly) {\n this.value = '';\n this.editor.setText('');\n // Use `Promise` as requested for stencil method\n // Use `requestAnimationFrame` to ensure:\n // - DOM is fully updated before validation\n // - Async operations are completed\n // - No timing issues with Stencil's render cycle\n // - Keep everything in sync both inside and outside the component\n return new Promise(resolve => {\n requestAnimationFrame(() => {\n this.checkValidity();\n this.errorMessage = undefined;\n this.hasDisplayedError = false;\n resolve();\n });\n });\n }\n }\n\n /**\n * Check if the field is empty taking into account the value format\n * @returns truthy is value is invalid\n */\n private isEmpty = (): boolean => {\n const textContent = this.getTextContent();\n return !(isValidString(textContent) && textContent !== '\\n');\n };\n\n /**\n * Extract the text without HTML tags from value\n * @returns text content\n */\n private getTextContent = (): string => this.value.replace(/<[^>]*>/g, '').trim();\n\n /**\n * Get pattern validity\n * @returns is pattern valid\n */\n private getPatternValidity = (): boolean => this.pattern === undefined || new RegExp(`^${this.pattern}$`, 'u').test(this.getTextContent());\n\n /**\n * Method to set validity values\n * @param newValue - valid new value\n */\n private setValidity(newValue: MgInputRichTextEditor['valid']) {\n const oldValidValue = this.valid;\n this.valid = newValue;\n this.invalid = !this.valid;\n if (this.valid !== oldValidValue) {\n this.inputValid.emit(this.valid);\n }\n }\n\n /**\n * Check if input is valid\n */\n private checkValidity = (): void => {\n this.setValidity(this.readonly || this.disabled || ((this.required ? !this.isEmpty() : true) && this.getPatternValidity()));\n };\n\n /**\n * Set input error message\n * @param errorMessage - errorMessage override\n */\n private setErrorMessage = (errorMessage?: string): void => {\n this.errorMessage = undefined;\n if (this.valid) return;\n else if (isValidString(errorMessage)) {\n this.errorMessage = errorMessage;\n } else if (this.required && this.isEmpty()) {\n this.errorMessage = this.messages.errors.required;\n } else if (!this.getPatternValidity()) {\n this.errorMessage = this.patternErrorMessage;\n }\n };\n\n /**\n * Handle focus event\n */\n private handleFocus = (): void => {\n this.classCollection.add(this.classFocus);\n this.classCollection = new ClassList(this.classCollection.classes);\n };\n\n /**\n * Handles the blur event on the editor\n * Checks validity and displays error messages if necessary\n */\n private handleBlur = (): void => {\n // Manage focus\n this.classCollection.delete(this.classFocus);\n this.classCollection = new ClassList(this.classCollection.classes);\n\n if (!this.readonly) {\n this.checkValidity();\n this.setErrorMessage();\n if (!this.valid) {\n this.hasDisplayedError = true;\n }\n }\n };\n\n /**\n * Handle `text-change` event\n */\n private handleTextChange = (): void => {\n // Get HTML content\n const htmlContent = this.editor.getSemanticHTML();\n this.value = htmlContent;\n\n // Emit the HTML content for form compatibility\n this.valueChange.emit(htmlContent);\n\n // Check validity but do not display the error message if the error message is already displayed\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n }\n };\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Check if component props are well configured on init\n * @returns timeout\n */\n componentWillLoad(): ReturnType<typeof setTimeout> {\n // Get locales\n this.messages = initLocales(this.element as unknown as HTMLElement).messages;\n this.element.style.setProperty('--mg-c-input-rich-text-editor-rows', this.rows.toString());\n // Validate\n this.validatePattern(this.pattern);\n this.validatePattern(this.patternErrorMessage);\n // Watch\n this.watchReadonly(this.readonly);\n this.watchDisabled(this.disabled);\n\n // Check validity when component is ready\n // return a promise to process action only in the FIRST render().\n // https://stenciljs.com/docs/component-lifecycle#componentwillload\n return setTimeout(() => {\n this.checkValidity();\n }, 0);\n }\n\n /**\n * add listeners and render editor element\n */\n componentDidLoad(): void {\n if (!this.readonly) {\n this.editor = defineEditor(this.wrapperElement, {\n theme: 'snow',\n modules: this.modules,\n readOnly: this.readonly || this.disabled,\n placeholder: this.placeholder,\n value: this.value,\n handleTextChange: this.handleTextChange,\n handleBlur: this.handleBlur,\n handleFocus: this.handleFocus,\n });\n }\n }\n\n /**\n * Render\n * @returns HTML mg-input Element\n */\n render(): HTMLMgInputElement {\n return (\n <mg-input\n identifier={this.identifier}\n class={this.classCollection.join()}\n label={this.label}\n labelOnTop={this.labelOnTop}\n labelHide={this.labelHide}\n required={this.required}\n tooltip={this.tooltip}\n tooltipPosition={this.tooltipPosition}\n helpText={this.helpText}\n errorMessage={this.hasDisplayedError ? this.errorMessage : undefined}\n >\n {this.readonly ? (\n <div class=\"mg-c-input__readonly-value\" innerHTML={this.value}></div>\n ) : (\n <div\n ref={el => {\n this.wrapperElement = el;\n }}\n id={this.identifier}\n class=\"mg-c-input__wrapper\"\n >\n <div></div>\n </div>\n )}\n </mg-input>\n );\n }\n}\n"]}
@@ -239,6 +239,13 @@ export class MgInputSelect {
239
239
  if (newValue !== undefined)
240
240
  this.classCollection.add(`mg-c-input--width-${this.mgWidth}`);
241
241
  }
242
+ /**
243
+ * Set focus on input.
244
+ */
245
+ async setFocus() {
246
+ var _a;
247
+ (_a = this.input) === null || _a === void 0 ? void 0 : _a.focus();
248
+ }
242
249
  /**
243
250
  * Display input error if it exists.
244
251
  */
@@ -285,9 +292,20 @@ export class MgInputSelect {
285
292
  async reset() {
286
293
  if (!this.readonly) {
287
294
  this.value = null;
288
- this.checkValidity();
289
- this.errorMessage = undefined;
290
- this.hasDisplayedError = false;
295
+ // Use `Promise` as requested for stencil method
296
+ // Use `requestAnimationFrame` to ensure:
297
+ // - DOM is fully updated before validation
298
+ // - Async operations are completed
299
+ // - No timing issues with Stencil's render cycle
300
+ // - Keep everything in sync both inside and outside the component
301
+ return new Promise(resolve => {
302
+ requestAnimationFrame(() => {
303
+ this.checkValidity();
304
+ this.errorMessage = undefined;
305
+ this.hasDisplayedError = false;
306
+ resolve();
307
+ });
308
+ });
291
309
  }
292
310
  }
293
311
  /**
@@ -335,7 +353,7 @@ export class MgInputSelect {
335
353
  * @returns HTML Element
336
354
  */
337
355
  render() {
338
- return (h("mg-input", { key: '0f03bf159be06827dca10a9dbfbaf953a003832d', label: this.label, identifier: this.identifier, class: this.classCollection.join(), ariaDescribedbyIDs: [], labelOnTop: this.labelOnTop, labelHide: this.labelHide, required: this.required, tooltip: this.tooltip, tooltipPosition: this.readonly && this.readonlyValue === null ? 'label' : this.tooltipPosition, helpText: this.helpText, errorMessage: this.errorMessage }, this.readonly ? (this.readonlyValue && h("b", { class: "mg-c-input__readonly-value" }, this.readonlyValue)) : (h("select", { class: "mg-c-input__box", id: this.identifier, name: this.name, title: this.placeholder, disabled: this.disabled, required: this.required, "aria-invalid": (this.invalid === true).toString(), onInput: this.handleInput, onBlur: this.handleBlur, ref: (el) => {
356
+ return (h("mg-input", { key: 'c755e68979b8cb479f409c0ac99d4fc47d1e4c25', label: this.label, identifier: this.identifier, class: this.classCollection.join(), ariaDescribedbyIDs: [], labelOnTop: this.labelOnTop, labelHide: this.labelHide, required: this.required, tooltip: this.tooltip, tooltipPosition: this.readonly && this.readonlyValue === null ? 'label' : this.tooltipPosition, helpText: this.helpText, errorMessage: this.errorMessage }, this.readonly ? (this.readonlyValue && h("b", { class: "mg-c-input__readonly-value" }, this.readonlyValue)) : (h("select", { class: "mg-c-input__box", id: this.identifier, name: this.name, title: this.placeholder, disabled: this.disabled, required: this.required, "aria-invalid": (this.invalid === true).toString(), onInput: this.handleInput, onBlur: this.handleBlur, ref: (el) => {
339
357
  if (el !== null)
340
358
  this.input = el;
341
359
  } }, (!this.placeholderHide || !this.valueExist) && ( // In case passed value does not match any option we display the placeholder
@@ -797,6 +815,23 @@ export class MgInputSelect {
797
815
  }
798
816
  static get methods() {
799
817
  return {
818
+ "setFocus": {
819
+ "complexType": {
820
+ "signature": "() => Promise<void>",
821
+ "parameters": [],
822
+ "references": {
823
+ "Promise": {
824
+ "location": "global",
825
+ "id": "global::Promise"
826
+ }
827
+ },
828
+ "return": "Promise<void>"
829
+ },
830
+ "docs": {
831
+ "text": "Set focus on input.",
832
+ "tags": []
833
+ }
834
+ },
800
835
  "displayError": {
801
836
  "complexType": {
802
837
  "signature": "() => Promise<void>",
@@ -1 +1 @@
1
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{ Component, Element, Event, h, Prop, State, EventEmitter, Watch, Method } from '@stencil/core';\nimport { ClassList, allItemsAreString, isValidString, toString } from '@mgdis/core-ui-helpers/dist/utils';\nimport { SelectOption, OptGroup } from './mg-input-select.conf';\nimport { type TooltipPosition, type Width, type EventType, classReadonly, classDisabled, widths } from '../mg-input/mg-input.conf';\nimport { initLocales } from '../../../../locales';\n\n/**\n * Check if item is a well configured option\n * @param option - select option\n * @returns select option type is valid\n */\nconst isOption = (option: unknown): option is SelectOption => typeof option === 'object' && typeof (option as SelectOption).title === 'string';\n\n/**\n * Check if items[] is SelectOption\n * @param items - select option\n * @returns select option array type is valid\n */\nconst allItemsAreOptions = (items: unknown[]): items is SelectOption[] => Array.isArray(items) && items.every(item => isOption(item));\n\n/**\n * Check if item is a well configured optgroup\n * @param optgroup - select option\n * @returns select optgroup type is valid\n */\nconst isOptGroup = (optgroup: unknown): optgroup is OptGroup =>\n typeof optgroup === 'object' && typeof (optgroup as OptGroup).group === 'string' && allItemsAreOptions((optgroup as OptGroup).options);\n\n/**\n * Group options\n * @param acc - reduce accumulator\n * @param item - item to add\n * @returns grouped options\n */\nconst groupOptions = (acc: (SelectOption | OptGroup)[], { group, title, value, disabled }: SelectOption): (SelectOption | OptGroup)[] => {\n if (group !== undefined) {\n // Check if group is already created\n const optGroup: OptGroup = (acc as OptGroup[]).find(grp => grp.group === group);\n // Add to group\n if (optGroup !== undefined) {\n optGroup.options.push({ title, value, disabled });\n }\n // Create group\n else {\n acc.push({ group, options: [{ title, value, disabled }] });\n }\n } else {\n acc.push({ title, value, disabled });\n }\n return acc;\n};\n\n@Component({\n tag: 'mg-input-select',\n styleUrl: '../../../../../node_modules/@mgdis/styles/dist/components/mg-input-select.css',\n shadow: true,\n})\nexport class MgInputSelect {\n /************\n * Internal *\n ************/\n\n // HTML selector\n private input: HTMLSelectElement;\n\n // Locales\n private messages;\n\n // hasDisplayedError (triggered by blur event)\n private hasDisplayedError = false;\n private handlerInProgress: EventType;\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgInputSelectElement;\n\n /**\n * Component value\n */\n @Prop({ mutable: true }) value: any; // eslint-disable-line @typescript-eslint/no-explicit-any\n @Watch('value')\n validateValue(newValue: MgInputSelect['value']): void {\n if (allItemsAreString(this.items) && typeof newValue === 'string') {\n this.readonlyValue = this.input?.value !== undefined ? this.input.value : newValue;\n } else if (allItemsAreOptions(this.items)) {\n this.readonlyValue = this.items.find(item => item.value === newValue)?.title;\n } else {\n this.readonlyValue = null;\n }\n setTimeout(() => {\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n }\n }, 0);\n this.valueChange.emit(newValue);\n }\n\n /**\n * Items are the possible options to select\n */\n @Prop() items!: (string | SelectOption)[];\n @Watch('items')\n validateItems(newValue: MgInputSelect['items']): void {\n // Empty options\n if (newValue.length === 0) {\n this.options = [];\n }\n // String array\n else if (allItemsAreString(newValue)) {\n if (typeof this.value === 'string') {\n this.valueExist = newValue.includes(this.value);\n }\n this.options = newValue.map(item => ({ title: item, value: item }));\n }\n // Object array\n else if (allItemsAreOptions(newValue)) {\n this.valueExist = newValue.map(item => item.value).includes(this.value);\n // Grouped object options\n if (newValue.some(item => Boolean(item.group))) {\n this.options = newValue.reduce(groupOptions, []);\n }\n // Standart object options\n else {\n this.options = newValue;\n }\n } else {\n throw new Error(\n `<mg-input-select> prop \"items\" is required, can be an empty Array or all items must be the same type: string or Option. Passed value: ${toString(newValue)}.`,\n );\n }\n }\n\n /**\n * Identifier is used for the element ID (id is a reserved prop in Stencil.js)\n */\n @Prop() identifier!: string;\n\n /**\n * Input name\n * If not set the value equals the identifier\n */\n @Prop() name = this.identifier;\n\n /**\n * Input label\n */\n @Prop() label!: string;\n\n /**\n * Define if label is displayed on top\n */\n @Prop() labelOnTop = false;\n\n /**\n * Define if label is visible\n */\n @Prop() labelHide = false;\n\n /**\n * Input placeholder.\n * It should be a word or short phrase that demonstrates the expected type of data, not a replacement for labels or help text.\n */\n @Prop({ mutable: true }) placeholder: string;\n\n /**\n * Option to remove placeholder\n */\n @Prop() placeholderHide = false;\n\n /**\n * Option to disable placeholder\n */\n @Prop() placeholderDisabled = false;\n\n /**\n * Define if input is required\n */\n @Prop() required = false;\n\n /**\n * Define if input is readonly\n */\n @Prop() readonly = false;\n @Watch('readonly')\n watchReadonly(newValue: MgInputSelect['readonly']): void {\n if (newValue) this.classCollection.add(classReadonly);\n else this.classCollection.delete(classReadonly);\n }\n\n /**\n * Define if input is disabled\n */\n @Prop() disabled = false;\n @Watch('required')\n @Watch('readonly')\n @Watch('disabled')\n handleValidityChange(newValue: boolean, _oldValue: boolean, prop: string): void {\n if (this.input !== undefined) {\n this.input[prop] = newValue;\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n this.hasDisplayedError = false;\n }\n }\n }\n\n @Watch('disabled')\n watchDisabled(newValue: MgInputSelect['disabled']): void {\n if (newValue) this.classCollection.add(classDisabled);\n else this.classCollection.delete(classDisabled);\n }\n\n /**\n * Define input width\n */\n @Prop({ reflect: true }) mgWidth: Width;\n @Watch('mgWidth')\n watchMgWidth(newValue: MgInputSelect['mgWidth']): void {\n // reset width class\n widths.forEach(width => {\n this.classCollection.delete(`mg-c-input--width-${width}`);\n });\n // apply new width\n if (newValue !== undefined) this.classCollection.add(`mg-c-input--width-${this.mgWidth}`);\n }\n\n /**\n * Add a tooltip message next to the input\n */\n @Prop() tooltip?: string;\n\n /**\n * Define tooltip position\n */\n @Prop() tooltipPosition: TooltipPosition = 'input';\n\n /**\n * Add a help text under the input, usually expected data format and example\n */\n @Prop() helpText?: string;\n\n /**\n * Define input valid state\n */\n @Prop({ mutable: true }) valid: boolean;\n\n /**\n * Define input invalid state\n */\n @Prop({ mutable: true }) invalid: boolean;\n\n /**\n * Component classes\n */\n @State() classCollection: ClassList = new ClassList(['mg-c-input--select']);\n\n /**\n * Error message to display\n */\n @State() errorMessage: string;\n\n /**\n * Formated items for display\n */\n @State() options: (SelectOption | OptGroup)[];\n\n /**\n * Does value match any item option\n */\n @State() valueExist: boolean;\n\n /**\n * Value to display in readonly mode\n */\n @State() readonlyValue: string;\n\n /**\n * Emited event when value change\n */\n @Event({ eventName: 'value-change' }) valueChange: EventEmitter<HTMLMgInputCheckboxElement['value']>;\n\n /**\n * Emited event when checking validity\n */\n @Event({ eventName: 'input-valid' }) inputValid: EventEmitter<HTMLMgInputCheckboxElement['valid']>;\n\n /**\n * Display input error if it exists.\n */\n @Method()\n displayError(): Promise<void> {\n // Use `Promise` as requested for stencil method\n // Use `requestAnimationFrame` to ensure:\n // - DOM is fully updated before validation\n // - Async operations are completed\n // - No timing issues with Stencil's render cycle\n // - Keep everything in sync both inside and outside the component\n return new Promise(resolve => {\n requestAnimationFrame(() => {\n this.checkValidity();\n this.setErrorMessage();\n this.hasDisplayedError = this.invalid;\n resolve();\n });\n });\n }\n\n /**\n * Set an error and display a custom error message.\n * This method can be used to set the component's error state from its context by passing a boolean value to the `valid` parameter.\n * It must be paired with an error message to display for the given context.\n * When used to set validity to `false`, you should use this method again to reset the validity to `true`.\n * @param valid - value indicating the validity\n * @param errorMessage - the error message to display\n */\n @Method()\n async setError(valid: MgInputSelect['valid'], errorMessage: string): Promise<void> {\n if (typeof valid !== 'boolean') {\n throw new Error('<mg-input-select> method \"setError()\" param \"valid\" must be a boolean.');\n } else if (!isValidString(errorMessage)) {\n throw new Error('<mg-input-select> method \"setError()\" param \"errorMessage\" must be a string.');\n } else {\n this.setValidity(valid);\n this.setErrorMessage(valid ? undefined : errorMessage);\n this.hasDisplayedError = this.invalid;\n }\n }\n\n /**\n * Reset value, validity and error state\n */\n @Method()\n async reset(): Promise<void> {\n if (!this.readonly) {\n this.value = null;\n this.checkValidity();\n this.errorMessage = undefined;\n this.hasDisplayedError = false;\n }\n }\n\n /**\n * Method to set validity values\n * @param newValue - valid new value\n */\n private setValidity(newValue: MgInputSelect['valid']) {\n const oldValidValue = this.valid;\n this.valid = newValue;\n this.invalid = !this.valid;\n // We need to send valid event even if it is the same value\n if (this.handlerInProgress === undefined || (this.handlerInProgress === 'blur' && this.valid !== oldValidValue)) {\n this.inputValid.emit(this.valid);\n }\n }\n\n /**\n * Handle input event\n */\n private handleInput = (): void => {\n if (this.input.value === '') {\n this.value = null;\n } else if (allItemsAreString(this.items) && this.items.includes(this.input.value)) {\n this.value = this.input.value;\n } else if (allItemsAreOptions(this.items) && typeof this.input.value === 'string' && this.items.some(this.isInputValue)) {\n this.value = this.items.find(this.isInputValue).value;\n } else {\n // Add the unknown input.value to the options array as a disabled option before setting it as the new value\n this.options.push({ title: this.input.value, value: this.input.value, disabled: true });\n this.value = this.input.value;\n }\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n }\n };\n\n /**\n * Method to compare item.title with input.value\n * @param item - item to compare with\n * @returns truthy if input.value is an item\n */\n private isInputValue = (item: SelectOption): boolean => item.title === this.input?.value;\n\n /**\n * Handle blur event\n */\n private handleBlur = (): void => {\n this.handlerInProgress = 'blur';\n this.displayError().finally(() => {\n // reset guard\n this.handlerInProgress = undefined;\n });\n };\n\n /**\n * Input value is disabled\n * @returns truthy if input value is disabled\n */\n private isDisabledValue = (): boolean => allItemsAreOptions(this.options) && this.options.find(this.isInputValue)?.disabled === true;\n\n /**\n * Check if input is valid\n */\n private checkValidity = (): void => {\n this.setValidity(!this.isDisabledValue() && (this.readonly || this.disabled || this.input.checkValidity()));\n };\n\n /**\n * Set input error message\n * @param errorMessage - errorMessage override\n */\n private setErrorMessage = (errorMessage?: string): void => {\n // Set error message\n this.errorMessage = undefined;\n if (!this.valid) {\n if (errorMessage !== undefined) {\n this.errorMessage = errorMessage;\n } else if (this.input.validity.valueMissing) {\n this.errorMessage = this.messages.errors.required;\n }\n }\n };\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Check if component props are well configured on init\n * @returns timeout\n */\n componentWillLoad(): ReturnType<typeof setTimeout> {\n // Get locales\n this.messages = initLocales(this.element).messages;\n // Validate\n this.validateItems(this.items);\n this.validateValue(this.value);\n this.watchMgWidth(this.mgWidth);\n this.watchReadonly(this.readonly);\n this.watchDisabled(this.disabled);\n // Set default placeholder\n if (this.placeholder === undefined || this.placeholder === '') {\n this.placeholder = this.messages.input.select.placeholder;\n }\n // Check validity when component is ready\n // return a promise to process action only in the FIRST render().\n // https://stenciljs.com/docs/component-lifecycle#componentwillload\n return setTimeout(() => {\n this.checkValidity();\n }, 0);\n }\n\n /**\n * Render option\n * @param option - to render\n * @returns render option\n */\n private renderOption = (option: SelectOption): HTMLElement => (\n <option key={option.title} value={option.title} selected={JSON.stringify(this.value) === JSON.stringify(option.value)} disabled={option.disabled}>\n {option.title}\n </option>\n );\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n return (\n <mg-input\n label={this.label}\n identifier={this.identifier}\n class={this.classCollection.join()}\n ariaDescribedbyIDs={[]}\n labelOnTop={this.labelOnTop}\n labelHide={this.labelHide}\n required={this.required}\n tooltip={this.tooltip}\n tooltipPosition={this.readonly && this.readonlyValue === null ? 'label' : this.tooltipPosition}\n helpText={this.helpText}\n errorMessage={this.errorMessage}\n >\n {this.readonly ? (\n this.readonlyValue && <b class=\"mg-c-input__readonly-value\">{this.readonlyValue}</b>\n ) : (\n <select\n class=\"mg-c-input__box\"\n id={this.identifier}\n name={this.name}\n title={this.placeholder}\n disabled={this.disabled}\n required={this.required}\n aria-invalid={(this.invalid === true).toString()}\n onInput={this.handleInput}\n onBlur={this.handleBlur}\n ref={(el: HTMLSelectElement) => {\n if (el !== null) this.input = el;\n }}\n >\n {(!this.placeholderHide || !this.valueExist) && ( // In case passed value does not match any option we display the placeholder\n <option value=\"\" disabled={this.placeholderDisabled && this.valueExist}>\n {this.placeholder}\n </option>\n )}\n {this.options.map(option =>\n isOptGroup(option) ? (\n <optgroup label={option.group} key={option.group}>\n {option.options.map(this.renderOption)}\n </optgroup>\n ) : (\n isOption(option) && this.renderOption(option)\n ),\n )}\n </select>\n )}\n </mg-input>\n );\n }\n}\n"]}
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{ Component, Element, Event, h, Prop, State, EventEmitter, Watch, Method } from '@stencil/core';\nimport { ClassList, allItemsAreString, isValidString, toString } from '@mgdis/core-ui-helpers/dist/utils';\nimport { SelectOption, OptGroup } from './mg-input-select.conf';\nimport { type TooltipPosition, type Width, type EventType, classReadonly, classDisabled, widths } from '../mg-input/mg-input.conf';\nimport { initLocales } from '../../../../locales';\n\n/**\n * Check if item is a well configured option\n * @param option - select option\n * @returns select option type is valid\n */\nconst isOption = (option: unknown): option is SelectOption => typeof option === 'object' && typeof (option as SelectOption).title === 'string';\n\n/**\n * Check if items[] is SelectOption\n * @param items - select option\n * @returns select option array type is valid\n */\nconst allItemsAreOptions = (items: unknown[]): items is SelectOption[] => Array.isArray(items) && items.every(item => isOption(item));\n\n/**\n * Check if item is a well configured optgroup\n * @param optgroup - select option\n * @returns select optgroup type is valid\n */\nconst isOptGroup = (optgroup: unknown): optgroup is OptGroup =>\n typeof optgroup === 'object' && typeof (optgroup as OptGroup).group === 'string' && allItemsAreOptions((optgroup as OptGroup).options);\n\n/**\n * Group options\n * @param acc - reduce accumulator\n * @param item - item to add\n * @returns grouped options\n */\nconst groupOptions = (acc: (SelectOption | OptGroup)[], { group, title, value, disabled }: SelectOption): (SelectOption | OptGroup)[] => {\n if (group !== undefined) {\n // Check if group is already created\n const optGroup: OptGroup = (acc as OptGroup[]).find(grp => grp.group === group);\n // Add to group\n if (optGroup !== undefined) {\n optGroup.options.push({ title, value, disabled });\n }\n // Create group\n else {\n acc.push({ group, options: [{ title, value, disabled }] });\n }\n } else {\n acc.push({ title, value, disabled });\n }\n return acc;\n};\n\n@Component({\n tag: 'mg-input-select',\n styleUrl: '../../../../../node_modules/@mgdis/styles/dist/components/mg-input-select.css',\n shadow: true,\n})\nexport class MgInputSelect {\n /************\n * Internal *\n ************/\n\n // HTML selector\n private input: HTMLSelectElement;\n\n // Locales\n private messages;\n\n // hasDisplayedError (triggered by blur event)\n private hasDisplayedError = false;\n private handlerInProgress: EventType;\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgInputSelectElement;\n\n /**\n * Component value\n */\n @Prop({ mutable: true }) value: any; // eslint-disable-line @typescript-eslint/no-explicit-any\n @Watch('value')\n validateValue(newValue: MgInputSelect['value']): void {\n if (allItemsAreString(this.items) && typeof newValue === 'string') {\n this.readonlyValue = this.input?.value !== undefined ? this.input.value : newValue;\n } else if (allItemsAreOptions(this.items)) {\n this.readonlyValue = this.items.find(item => item.value === newValue)?.title;\n } else {\n this.readonlyValue = null;\n }\n setTimeout(() => {\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n }\n }, 0);\n this.valueChange.emit(newValue);\n }\n\n /**\n * Items are the possible options to select\n */\n @Prop() items!: (string | SelectOption)[];\n @Watch('items')\n validateItems(newValue: MgInputSelect['items']): void {\n // Empty options\n if (newValue.length === 0) {\n this.options = [];\n }\n // String array\n else if (allItemsAreString(newValue)) {\n if (typeof this.value === 'string') {\n this.valueExist = newValue.includes(this.value);\n }\n this.options = newValue.map(item => ({ title: item, value: item }));\n }\n // Object array\n else if (allItemsAreOptions(newValue)) {\n this.valueExist = newValue.map(item => item.value).includes(this.value);\n // Grouped object options\n if (newValue.some(item => Boolean(item.group))) {\n this.options = newValue.reduce(groupOptions, []);\n }\n // Standart object options\n else {\n this.options = newValue;\n }\n } else {\n throw new Error(\n `<mg-input-select> prop \"items\" is required, can be an empty Array or all items must be the same type: string or Option. Passed value: ${toString(newValue)}.`,\n );\n }\n }\n\n /**\n * Identifier is used for the element ID (id is a reserved prop in Stencil.js)\n */\n @Prop() identifier!: string;\n\n /**\n * Input name\n * If not set the value equals the identifier\n */\n @Prop() name = this.identifier;\n\n /**\n * Input label\n */\n @Prop() label!: string;\n\n /**\n * Define if label is displayed on top\n */\n @Prop() labelOnTop = false;\n\n /**\n * Define if label is visible\n */\n @Prop() labelHide = false;\n\n /**\n * Input placeholder.\n * It should be a word or short phrase that demonstrates the expected type of data, not a replacement for labels or help text.\n */\n @Prop({ mutable: true }) placeholder: string;\n\n /**\n * Option to remove placeholder\n */\n @Prop() placeholderHide = false;\n\n /**\n * Option to disable placeholder\n */\n @Prop() placeholderDisabled = false;\n\n /**\n * Define if input is required\n */\n @Prop() required = false;\n\n /**\n * Define if input is readonly\n */\n @Prop() readonly = false;\n @Watch('readonly')\n watchReadonly(newValue: MgInputSelect['readonly']): void {\n if (newValue) this.classCollection.add(classReadonly);\n else this.classCollection.delete(classReadonly);\n }\n\n /**\n * Define if input is disabled\n */\n @Prop() disabled = false;\n @Watch('required')\n @Watch('readonly')\n @Watch('disabled')\n handleValidityChange(newValue: boolean, _oldValue: boolean, prop: string): void {\n if (this.input !== undefined) {\n this.input[prop] = newValue;\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n this.hasDisplayedError = false;\n }\n }\n }\n\n @Watch('disabled')\n watchDisabled(newValue: MgInputSelect['disabled']): void {\n if (newValue) this.classCollection.add(classDisabled);\n else this.classCollection.delete(classDisabled);\n }\n\n /**\n * Define input width\n */\n @Prop({ reflect: true }) mgWidth: Width;\n @Watch('mgWidth')\n watchMgWidth(newValue: MgInputSelect['mgWidth']): void {\n // reset width class\n widths.forEach(width => {\n this.classCollection.delete(`mg-c-input--width-${width}`);\n });\n // apply new width\n if (newValue !== undefined) this.classCollection.add(`mg-c-input--width-${this.mgWidth}`);\n }\n\n /**\n * Add a tooltip message next to the input\n */\n @Prop() tooltip?: string;\n\n /**\n * Define tooltip position\n */\n @Prop() tooltipPosition: TooltipPosition = 'input';\n\n /**\n * Add a help text under the input, usually expected data format and example\n */\n @Prop() helpText?: string;\n\n /**\n * Define input valid state\n */\n @Prop({ mutable: true }) valid: boolean;\n\n /**\n * Define input invalid state\n */\n @Prop({ mutable: true }) invalid: boolean;\n\n /**\n * Component classes\n */\n @State() classCollection: ClassList = new ClassList(['mg-c-input--select']);\n\n /**\n * Error message to display\n */\n @State() errorMessage: string;\n\n /**\n * Formated items for display\n */\n @State() options: (SelectOption | OptGroup)[];\n\n /**\n * Does value match any item option\n */\n @State() valueExist: boolean;\n\n /**\n * Value to display in readonly mode\n */\n @State() readonlyValue: string;\n\n /**\n * Emited event when value change\n */\n @Event({ eventName: 'value-change' }) valueChange: EventEmitter<HTMLMgInputCheckboxElement['value']>;\n\n /**\n * Emited event when checking validity\n */\n @Event({ eventName: 'input-valid' }) inputValid: EventEmitter<HTMLMgInputCheckboxElement['valid']>;\n\n /**\n * Set focus on input.\n */\n @Method()\n async setFocus(): Promise<void> {\n this.input?.focus();\n }\n\n /**\n * Display input error if it exists.\n */\n @Method()\n displayError(): Promise<void> {\n // Use `Promise` as requested for stencil method\n // Use `requestAnimationFrame` to ensure:\n // - DOM is fully updated before validation\n // - Async operations are completed\n // - No timing issues with Stencil's render cycle\n // - Keep everything in sync both inside and outside the component\n return new Promise(resolve => {\n requestAnimationFrame(() => {\n this.checkValidity();\n this.setErrorMessage();\n this.hasDisplayedError = this.invalid;\n resolve();\n });\n });\n }\n\n /**\n * Set an error and display a custom error message.\n * This method can be used to set the component's error state from its context by passing a boolean value to the `valid` parameter.\n * It must be paired with an error message to display for the given context.\n * When used to set validity to `false`, you should use this method again to reset the validity to `true`.\n * @param valid - value indicating the validity\n * @param errorMessage - the error message to display\n */\n @Method()\n async setError(valid: MgInputSelect['valid'], errorMessage: string): Promise<void> {\n if (typeof valid !== 'boolean') {\n throw new Error('<mg-input-select> method \"setError()\" param \"valid\" must be a boolean.');\n } else if (!isValidString(errorMessage)) {\n throw new Error('<mg-input-select> method \"setError()\" param \"errorMessage\" must be a string.');\n } else {\n this.setValidity(valid);\n this.setErrorMessage(valid ? undefined : errorMessage);\n this.hasDisplayedError = this.invalid;\n }\n }\n\n /**\n * Reset value, validity and error state\n */\n @Method()\n async reset(): Promise<void> {\n if (!this.readonly) {\n this.value = null;\n // Use `Promise` as requested for stencil method\n // Use `requestAnimationFrame` to ensure:\n // - DOM is fully updated before validation\n // - Async operations are completed\n // - No timing issues with Stencil's render cycle\n // - Keep everything in sync both inside and outside the component\n return new Promise(resolve => {\n requestAnimationFrame(() => {\n this.checkValidity();\n this.errorMessage = undefined;\n this.hasDisplayedError = false;\n resolve();\n });\n });\n }\n }\n\n /**\n * Method to set validity values\n * @param newValue - valid new value\n */\n private setValidity(newValue: MgInputSelect['valid']) {\n const oldValidValue = this.valid;\n this.valid = newValue;\n this.invalid = !this.valid;\n // We need to send valid event even if it is the same value\n if (this.handlerInProgress === undefined || (this.handlerInProgress === 'blur' && this.valid !== oldValidValue)) {\n this.inputValid.emit(this.valid);\n }\n }\n\n /**\n * Handle input event\n */\n private handleInput = (): void => {\n if (this.input.value === '') {\n this.value = null;\n } else if (allItemsAreString(this.items) && this.items.includes(this.input.value)) {\n this.value = this.input.value;\n } else if (allItemsAreOptions(this.items) && typeof this.input.value === 'string' && this.items.some(this.isInputValue)) {\n this.value = this.items.find(this.isInputValue).value;\n } else {\n // Add the unknown input.value to the options array as a disabled option before setting it as the new value\n this.options.push({ title: this.input.value, value: this.input.value, disabled: true });\n this.value = this.input.value;\n }\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n }\n };\n\n /**\n * Method to compare item.title with input.value\n * @param item - item to compare with\n * @returns truthy if input.value is an item\n */\n private isInputValue = (item: SelectOption): boolean => item.title === this.input?.value;\n\n /**\n * Handle blur event\n */\n private handleBlur = (): void => {\n this.handlerInProgress = 'blur';\n this.displayError().finally(() => {\n // reset guard\n this.handlerInProgress = undefined;\n });\n };\n\n /**\n * Input value is disabled\n * @returns truthy if input value is disabled\n */\n private isDisabledValue = (): boolean => allItemsAreOptions(this.options) && this.options.find(this.isInputValue)?.disabled === true;\n\n /**\n * Check if input is valid\n */\n private checkValidity = (): void => {\n this.setValidity(!this.isDisabledValue() && (this.readonly || this.disabled || this.input.checkValidity()));\n };\n\n /**\n * Set input error message\n * @param errorMessage - errorMessage override\n */\n private setErrorMessage = (errorMessage?: string): void => {\n // Set error message\n this.errorMessage = undefined;\n if (!this.valid) {\n if (errorMessage !== undefined) {\n this.errorMessage = errorMessage;\n } else if (this.input.validity.valueMissing) {\n this.errorMessage = this.messages.errors.required;\n }\n }\n };\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Check if component props are well configured on init\n * @returns timeout\n */\n componentWillLoad(): ReturnType<typeof setTimeout> {\n // Get locales\n this.messages = initLocales(this.element).messages;\n // Validate\n this.validateItems(this.items);\n this.validateValue(this.value);\n this.watchMgWidth(this.mgWidth);\n this.watchReadonly(this.readonly);\n this.watchDisabled(this.disabled);\n // Set default placeholder\n if (this.placeholder === undefined || this.placeholder === '') {\n this.placeholder = this.messages.input.select.placeholder;\n }\n // Check validity when component is ready\n // return a promise to process action only in the FIRST render().\n // https://stenciljs.com/docs/component-lifecycle#componentwillload\n return setTimeout(() => {\n this.checkValidity();\n }, 0);\n }\n\n /**\n * Render option\n * @param option - to render\n * @returns render option\n */\n private renderOption = (option: SelectOption): HTMLElement => (\n <option key={option.title} value={option.title} selected={JSON.stringify(this.value) === JSON.stringify(option.value)} disabled={option.disabled}>\n {option.title}\n </option>\n );\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n return (\n <mg-input\n label={this.label}\n identifier={this.identifier}\n class={this.classCollection.join()}\n ariaDescribedbyIDs={[]}\n labelOnTop={this.labelOnTop}\n labelHide={this.labelHide}\n required={this.required}\n tooltip={this.tooltip}\n tooltipPosition={this.readonly && this.readonlyValue === null ? 'label' : this.tooltipPosition}\n helpText={this.helpText}\n errorMessage={this.errorMessage}\n >\n {this.readonly ? (\n this.readonlyValue && <b class=\"mg-c-input__readonly-value\">{this.readonlyValue}</b>\n ) : (\n <select\n class=\"mg-c-input__box\"\n id={this.identifier}\n name={this.name}\n title={this.placeholder}\n disabled={this.disabled}\n required={this.required}\n aria-invalid={(this.invalid === true).toString()}\n onInput={this.handleInput}\n onBlur={this.handleBlur}\n ref={(el: HTMLSelectElement) => {\n if (el !== null) this.input = el;\n }}\n >\n {(!this.placeholderHide || !this.valueExist) && ( // In case passed value does not match any option we display the placeholder\n <option value=\"\" disabled={this.placeholderDisabled && this.valueExist}>\n {this.placeholder}\n </option>\n )}\n {this.options.map(option =>\n isOptGroup(option) ? (\n <optgroup label={option.group} key={option.group}>\n {option.options.map(this.renderOption)}\n </optgroup>\n ) : (\n isOption(option) && this.renderOption(option)\n ),\n )}\n </select>\n )}\n </mg-input>\n );\n }\n}\n"]}
@@ -251,10 +251,11 @@ export class MgInputText {
251
251
  }
252
252
  }
253
253
  /**
254
- * Public method to play input focus
254
+ * Set focus on input.
255
255
  */
256
256
  async setFocus() {
257
- this.input.focus();
257
+ var _a;
258
+ (_a = this.input) === null || _a === void 0 ? void 0 : _a.focus();
258
259
  }
259
260
  /**
260
261
  * Display input error if it exists.
@@ -302,9 +303,20 @@ export class MgInputText {
302
303
  async reset() {
303
304
  if (!this.readonly) {
304
305
  this.value = '';
305
- this.checkValidity();
306
- this.errorMessage = undefined;
307
- this.hasDisplayedError = false;
306
+ // Use `Promise` as requested for stencil method
307
+ // Use `requestAnimationFrame` to ensure:
308
+ // - DOM is fully updated before validation
309
+ // - Async operations are completed
310
+ // - No timing issues with Stencil's render cycle
311
+ // - Keep everything in sync both inside and outside the component
312
+ return new Promise(resolve => {
313
+ requestAnimationFrame(() => {
314
+ this.checkValidity();
315
+ this.errorMessage = undefined;
316
+ this.hasDisplayedError = false;
317
+ resolve();
318
+ });
319
+ });
308
320
  }
309
321
  }
310
322
  /**
@@ -353,7 +365,7 @@ export class MgInputText {
353
365
  * @returns HTML Element
354
366
  */
355
367
  render() {
356
- return (h("mg-input", { key: '2a9455e4b6ea63a275743efd9eb0f19ca84ed6a8', label: this.label, identifier: this.identifier, class: this.classCollection.join(), ariaDescribedbyIDs: [this.characterLeftId], labelOnTop: this.labelOnTop, labelHide: this.labelHide, required: this.required, tooltip: this.tooltip, tooltipPosition: this.readonly && this.value === undefined ? 'label' : this.tooltipPosition, helpText: this.helpText, errorMessage: this.errorMessage }, this.readonly
368
+ return (h("mg-input", { key: '76e332d40fea8e1897da15271989f29d710c6550', label: this.label, identifier: this.identifier, class: this.classCollection.join(), ariaDescribedbyIDs: [this.characterLeftId], labelOnTop: this.labelOnTop, labelHide: this.labelHide, required: this.required, tooltip: this.tooltip, tooltipPosition: this.readonly && this.value === undefined ? 'label' : this.tooltipPosition, helpText: this.helpText, errorMessage: this.errorMessage }, this.readonly
357
369
  ? this.value && this.renderReadonly()
358
370
  : [
359
371
  h("div", { key: "input", class: "mg-c-input__with-character-left", style: {
@@ -921,7 +933,7 @@ export class MgInputText {
921
933
  "return": "Promise<void>"
922
934
  },
923
935
  "docs": {
924
- "text": "Public method to play input focus",
936
+ "text": "Set focus on input.",
925
937
  "tags": []
926
938
  }
927
939
  },