@mgdis/mg-components 6.12.0 → 6.13.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cjs/loader.cjs.js +1 -1
- package/dist/cjs/mg-action-more_37.cjs.entry.js +211 -45
- package/dist/cjs/mg-action-more_37.cjs.entry.js.map +1 -1
- package/dist/cjs/mg-components.cjs.js +1 -1
- package/dist/cjs/mg-input-combobox.cjs.entry.js +38 -16
- package/dist/cjs/mg-input-combobox.cjs.entry.js.map +1 -1
- package/dist/cjs/mg-input-combobox.entry.cjs.js.map +1 -1
- package/dist/cjs/mg-input-rich-text-editor.cjs.entry.js +33 -15
- package/dist/cjs/mg-input-rich-text-editor.cjs.entry.js.map +1 -1
- package/dist/cjs/mg-input-rich-text-editor.entry.cjs.js.map +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-checkbox/mg-input-checkbox-paginated/mg-input-checkbox-paginated.js +2 -1
- package/dist/collection/components/molecules/inputs/mg-input-checkbox/mg-input-checkbox-paginated/mg-input-checkbox-paginated.js.map +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-checkbox/mg-input-checkbox.js +42 -5
- package/dist/collection/components/molecules/inputs/mg-input-checkbox/mg-input-checkbox.js.map +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-combobox/mg-input-combobox.js +38 -16
- package/dist/collection/components/molecules/inputs/mg-input-combobox/mg-input-combobox.js.map +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-date/mg-input-date.js +39 -5
- package/dist/collection/components/molecules/inputs/mg-input-date/mg-input-date.js.map +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-numeric/mg-input-numeric.js +41 -6
- package/dist/collection/components/molecules/inputs/mg-input-numeric/mg-input-numeric.js.map +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-password/mg-input-password.js +39 -4
- package/dist/collection/components/molecules/inputs/mg-input-password/mg-input-password.js.map +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-radio/mg-input-radio.js +40 -4
- package/dist/collection/components/molecules/inputs/mg-input-radio/mg-input-radio.js.map +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-rich-text-editor/mg-input-rich-text-editor.js +51 -16
- package/dist/collection/components/molecules/inputs/mg-input-rich-text-editor/mg-input-rich-text-editor.js.map +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-select/mg-input-select.js +39 -4
- package/dist/collection/components/molecules/inputs/mg-input-select/mg-input-select.js.map +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-text/mg-input-text.js +19 -7
- package/dist/collection/components/molecules/inputs/mg-input-text/mg-input-text.js.map +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-textarea/mg-input-textarea.js +39 -4
- package/dist/collection/components/molecules/inputs/mg-input-textarea/mg-input-textarea.js.map +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-toggle/mg-input-toggle.js +40 -6
- package/dist/collection/components/molecules/inputs/mg-input-toggle/mg-input-toggle.js.map +1 -1
- package/dist/collection/components/molecules/mg-form/mg-form.js +23 -1
- package/dist/collection/components/molecules/mg-form/mg-form.js.map +1 -1
- package/dist/components/mg-form.js +9 -1
- package/dist/components/mg-form.js.map +1 -1
- package/dist/components/mg-input-checkbox-paginated2.js +2 -1
- package/dist/components/mg-input-checkbox-paginated2.js.map +1 -1
- package/dist/components/mg-input-checkbox.js +26 -5
- package/dist/components/mg-input-checkbox.js.map +1 -1
- package/dist/components/mg-input-combobox.js +38 -16
- package/dist/components/mg-input-combobox.js.map +1 -1
- package/dist/components/mg-input-date.js +23 -5
- package/dist/components/mg-input-date.js.map +1 -1
- package/dist/components/mg-input-numeric.js +23 -4
- package/dist/components/mg-input-numeric.js.map +1 -1
- package/dist/components/mg-input-password.js +23 -4
- package/dist/components/mg-input-password.js.map +1 -1
- package/dist/components/mg-input-radio.js +24 -4
- package/dist/components/mg-input-radio.js.map +1 -1
- package/dist/components/mg-input-rich-text-editor.js +34 -15
- package/dist/components/mg-input-rich-text-editor.js.map +1 -1
- package/dist/components/mg-input-select2.js +23 -4
- package/dist/components/mg-input-select2.js.map +1 -1
- package/dist/components/mg-input-text2.js +18 -6
- package/dist/components/mg-input-text2.js.map +1 -1
- package/dist/components/mg-input-textarea.js +23 -4
- package/dist/components/mg-input-textarea.js.map +1 -1
- package/dist/components/mg-input-toggle.js +24 -6
- package/dist/components/mg-input-toggle.js.map +1 -1
- package/dist/components/mg-table.js +1 -1
- package/dist/components/mg-table.js.map +1 -1
- package/dist/esm/loader.js +1 -1
- package/dist/esm/mg-action-more_37.entry.js +211 -45
- package/dist/esm/mg-action-more_37.entry.js.map +1 -1
- package/dist/esm/mg-components.js +1 -1
- package/dist/esm/mg-input-combobox.entry.js +38 -16
- package/dist/esm/mg-input-combobox.entry.js.map +1 -1
- package/dist/esm/mg-input-rich-text-editor.entry.js +33 -15
- package/dist/esm/mg-input-rich-text-editor.entry.js.map +1 -1
- package/dist/mg-components/mg-components.esm.js +1 -1
- package/dist/mg-components/mg-input-combobox.entry.esm.js.map +1 -1
- package/dist/mg-components/mg-input-rich-text-editor.entry.esm.js.map +1 -1
- package/dist/mg-components/p-3e92299a.entry.js +2 -0
- package/dist/mg-components/p-3e92299a.entry.js.map +1 -0
- package/dist/mg-components/p-c907ddac.entry.js +2 -0
- package/dist/mg-components/p-c907ddac.entry.js.map +1 -0
- package/dist/mg-components/{p-3853afb5.entry.js → p-e7a7c651.entry.js} +2 -2
- package/dist/mg-components/p-e7a7c651.entry.js.map +1 -0
- package/dist/types/components/molecules/inputs/mg-input-checkbox/mg-input-checkbox.d.ts +4 -0
- package/dist/types/components/molecules/inputs/mg-input-combobox/mg-input-combobox.d.ts +1 -1
- package/dist/types/components/molecules/inputs/mg-input-date/mg-input-date.d.ts +4 -0
- package/dist/types/components/molecules/inputs/mg-input-numeric/mg-input-numeric.d.ts +6 -2
- package/dist/types/components/molecules/inputs/mg-input-password/mg-input-password.d.ts +4 -0
- package/dist/types/components/molecules/inputs/mg-input-radio/mg-input-radio.d.ts +4 -0
- package/dist/types/components/molecules/inputs/mg-input-rich-text-editor/mg-input-rich-text-editor.d.ts +4 -0
- package/dist/types/components/molecules/inputs/mg-input-select/mg-input-select.d.ts +4 -0
- package/dist/types/components/molecules/inputs/mg-input-text/mg-input-text.d.ts +1 -1
- package/dist/types/components/molecules/inputs/mg-input-textarea/mg-input-textarea.d.ts +4 -0
- package/dist/types/components/molecules/inputs/mg-input-toggle/mg-input-toggle.d.ts +9 -4
- package/dist/types/components/molecules/mg-form/mg-form.d.ts +4 -0
- package/dist/types/components.d.ts +47 -6
- package/ide/intellij/web-types.json +21 -17
- package/ide/vscode/html-custom-data.json +14 -14
- package/package.json +20 -20
- package/dist/mg-components/p-3853afb5.entry.js.map +0 -1
- package/dist/mg-components/p-5a05b1da.entry.js +0 -2
- package/dist/mg-components/p-5a05b1da.entry.js.map +0 -1
- package/dist/mg-components/p-74b5112a.entry.js +0 -2
- package/dist/mg-components/p-74b5112a.entry.js.map +0 -1
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{ Component, Event, h, Prop, EventEmitter, State, Element, Method, Watch } from '@stencil/core';\nimport { allItemsAreString, ClassList, isValidString, toString } from '@mgdis/core-ui-helpers/dist/utils';\nimport { helpTextTypes, type OptionType, type TextType, textTypes } from './mg-input-text.conf';\nimport { type TooltipPosition, type Width, type EventType, widths, classReadonly, classDisabled } from '../mg-input/mg-input.conf';\nimport { initLocales } from '../../../../locales';\nimport { IconType } from '../../../../components';\n\n/**\n * Check if object is an option\n * @param option - object to validate\n * @returns true id object is an option\n */\n\nconst isOption = (option: unknown): option is OptionType =>\n typeof option === 'object' && typeof (option as OptionType).title === 'string' && (option as OptionType).value !== undefined;\n\n/**\n * Check if datalist options are well structured.\n * @param options - Datalist options to check.\n * @returns True if datalist is well structured.\n */\nconst isDatalistOptions = (options: unknown[]): options is string[] => allItemsAreString(options) || (Array.isArray(options) && options.every(isOption));\n\n/**\n * @slot append-input - Content to display next to the input\n */\n@Component({\n tag: 'mg-input-text',\n styleUrl: '../../../../../node_modules/@mgdis/styles/dist/components/mg-input-text.css',\n shadow: true,\n})\nexport class MgInputText {\n /************\n * Internal *\n ************/\n\n // Classes\n private readonly classFocus = 'mg-u-is-focused';\n private readonly classIsInputGroupAppend = 'mg-c-input--is-input-group-append';\n private readonly classHasIcon = 'mg-c-input--has-icon';\n private readonly classHasButtonsGroupAppend = 'mg-c-input--has-buttons-group-append';\n private readonly classIsAppendInputSlotContent = 'mg-c-input--is-append-input-slot-content';\n\n // IDs\n private characterLeftId: string;\n private datalistId: string;\n private slotContent: string;\n\n // HTML selector\n private input: HTMLInputElement;\n\n // Locales\n private messages;\n\n // hasDisplayedError (triggered by blur event)\n private hasDisplayedError = false;\n\n private handlerInProgress: EventType;\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgInputTextElement;\n\n /**\n * Component value\n */\n @Prop({ mutable: true, reflect: true }) value: any; // eslint-disable-line @typescript-eslint/no-explicit-any\n @Watch('value')\n handleValue(newValue: string): void {\n if (this.datalistoptions?.every(isOption)) {\n this.valueChange.emit(this.datalistoptions.find(option => option.title === newValue)?.value || newValue);\n } else {\n this.valueChange.emit(newValue);\n }\n }\n\n /**\n * Identifier is used for the element ID (id is a reserved prop in Stencil.js)\n */\n @Prop() identifier!: string;\n\n /**\n * Input name\n * If not set the value equals the identifier\n */\n @Prop() name: string = this.identifier;\n\n /**\n * Input label\n */\n @Prop() label!: string;\n\n /**\n * Define if label is displayed on top\n */\n @Prop() labelOnTop = false;\n\n /**\n * Define if label is visible\n */\n @Prop() labelHide = false;\n\n /**\n * Input type\n */\n @Prop() type: TextType = 'text';\n @Watch('type')\n validateType(newValue: TextType): void {\n if (!textTypes.includes(newValue)) {\n throw new Error(`<mg-input-text> prop \"type\" must be one of the following values: ${textTypes.join(', ')}. Passed value: ${newValue}.`);\n }\n }\n\n /**\n * Input icon\n */\n @Prop() icon?: IconType;\n @Watch('icon')\n validateIcon(newValue: string): void {\n if (newValue !== undefined) {\n this.classCollection.add(this.classHasIcon);\n } else {\n this.classCollection.delete(this.classHasIcon);\n }\n }\n\n /**\n * Input placeholder.\n * It should be a word or short phrase that demonstrates the expected type of data, not a replacement for labels or help text.\n */\n @Prop() placeholder?: string;\n\n /**\n * Define datalist options\n */\n @Prop() datalistoptions: string[] | OptionType[];\n @Watch('datalistoptions')\n validateDatalistoptions(newValue: MgInputText['datalistoptions']) {\n if (Boolean(newValue) && !isDatalistOptions(newValue)) {\n throw new Error(`<mg-input-text> prop \"datalistoptions\" values must be the same type, string or OptionType. Passed value: ${toString(newValue)}.`);\n }\n }\n\n /**\n * Input max length\n */\n @Prop() maxlength = 400;\n\n /**\n * Define if input is required\n */\n @Prop() required = false;\n\n /**\n * Define if input is readonly\n */\n @Prop() readonly = false;\n @Watch('readonly')\n watchReadonly(newValue: MgInputText['readonly']): void {\n if (newValue) this.classCollection.add(classReadonly);\n else this.classCollection.delete(classReadonly);\n }\n\n /**\n * Define if input is disabled\n */\n @Prop() disabled = false;\n @Watch('required')\n @Watch('readonly')\n @Watch('disabled')\n handleValidityChange(newValue: boolean, _oldValue: boolean, prop: string): void {\n if (this.input !== undefined) {\n this.input[prop] = newValue;\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n this.hasDisplayedError = false;\n }\n }\n }\n\n @Watch('disabled')\n watchDisabled(newValue: MgInputText['disabled']): void {\n if (newValue) this.classCollection.add(classDisabled);\n else this.classCollection.delete(classDisabled);\n }\n\n /**\n * Define input width\n */\n @Prop() mgWidth: Width = 'full';\n @Watch('mgWidth')\n watchMgWidth(newValue: MgInputText['mgWidth']): void {\n // reset width class\n widths.forEach(width => {\n this.classCollection.delete(`mg-c-input--width-${width}`);\n });\n // apply new width\n if (newValue !== undefined) this.classCollection.add(`mg-c-input--width-${this.mgWidth}`);\n }\n\n /**\n * Define input pattern to validate\n * Please refer to the Pattern section in the input documentation for detailed information on using regular expressions in components.\n */\n @Prop() pattern?: string;\n\n /**\n * Define input pattern error message\n */\n @Prop() patternErrorMessage?: string;\n @Watch('pattern')\n @Watch('patternErrorMessage')\n watchPattern(): void {\n this.validatePattern();\n }\n\n /**\n * Add a tooltip message next to the input\n */\n @Prop() tooltip?: string;\n\n /**\n * Define tooltip position\n */\n @Prop() tooltipPosition: TooltipPosition = 'input';\n\n /**\n * Define if component should display character left\n */\n @Prop() characterLeftHide = false;\n\n /**\n * Add a help text under the input, usually expected data format and example\n */\n @Prop({ mutable: true }) helpText?: string;\n @Watch('helpText')\n watchHelpText(newValue: string): void {\n if (!isValidString(newValue) && (helpTextTypes as unknown as string).includes(this.type)) {\n this.helpText = this.messages.input.text.helpText[this.type];\n }\n }\n\n /**\n * Define input valid state\n */\n @Prop({ mutable: true }) valid: boolean;\n\n /**\n * Define input invalid state\n */\n @Prop({ mutable: true }) invalid: boolean;\n\n /**\n * Component classes\n */\n @State() classCollection: ClassList = new ClassList(['mg-c-input--text']);\n\n /**\n * Error message to display\n */\n @State() errorMessage: string;\n\n /**\n * Emited event when value change\n */\n @Event({ eventName: 'value-change' }) valueChange: EventEmitter<HTMLMgInputTextElement['value']>;\n\n /**\n * Emited event when checking validity\n */\n @Event({ eventName: 'input-valid' }) inputValid: EventEmitter<HTMLMgInputTextElement['valid']>;\n\n /**\n * Public method to play input focus\n */\n @Method()\n async setFocus(): Promise<void> {\n this.input.focus();\n }\n\n /**\n * Display input error if it exists.\n */\n @Method()\n displayError(): Promise<void> {\n // Use `Promise` as requested for stencil method\n // Use `requestAnimationFrame` to ensure:\n // - DOM is fully updated before validation\n // - Async operations are completed\n // - No timing issues with Stencil's render cycle\n // - Keep everything in sync both inside and outside the component\n return new Promise(resolve => {\n requestAnimationFrame(() => {\n this.checkValidity();\n this.setErrorMessage();\n this.hasDisplayedError = this.invalid;\n resolve();\n });\n });\n }\n\n /**\n * Set an error and display a custom error message.\n * This method can be used to set the component's error state from its context by passing a boolean value to the `valid` parameter.\n * It must be paired with an error message to display for the given context.\n * When used to set validity to `false`, you should use this method again to reset the validity to `true`.\n * @param valid - value indicating the validity\n * @param errorMessage - the error message to display\n */\n @Method()\n async setError(valid: MgInputText['valid'], errorMessage: string): Promise<void> {\n if (typeof valid !== 'boolean') {\n throw new Error('<mg-input-text> method \"setError()\" param \"valid\" must be a boolean.');\n } else if (!isValidString(errorMessage)) {\n throw new Error('<mg-input-text> method \"setError()\" param \"errorMessage\" must be a string.');\n } else {\n this.setValidity(valid);\n this.setErrorMessage(valid ? undefined : errorMessage);\n this.hasDisplayedError = this.invalid;\n }\n }\n\n /**\n * Reset value, validity and error state\n */\n @Method()\n async reset(): Promise<void> {\n if (!this.readonly) {\n this.value = '';\n this.checkValidity();\n this.errorMessage = undefined;\n this.hasDisplayedError = false;\n }\n }\n\n /**\n * Method to set validity values\n * @param newValue - valid new value\n */\n private setValidity(newValue: MgInputText['valid']) {\n const oldValidValue = this.valid;\n this.valid = newValue;\n this.invalid = !this.valid;\n // We need to send valid event even if it is the same value\n if (this.handlerInProgress === undefined || (this.handlerInProgress === 'blur' && this.valid !== oldValidValue)) this.inputValid.emit(this.valid);\n }\n\n /**\n * Validate pattern configuration\n */\n private validatePattern = (): void => {\n if (\n (this.pattern !== undefined || this.patternErrorMessage !== undefined) && // At least one is defined\n (!isValidString(this.pattern) || (!(helpTextTypes as unknown as string).includes(this.type) && !isValidString(this.patternErrorMessage))) // Both must be defined\n ) {\n throw new Error(\n `<mg-input-text> props \"pattern\" and \"patternErrorMessage\" must be non-empty string and paired. Passed value: \"pattern='${this.pattern}'\" and \"patternErrorMessage='${this.patternErrorMessage}'\".`,\n );\n }\n };\n\n /**\n * Handle input event\n */\n private handleInput = (): void => {\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n }\n this.value = this.input.value;\n };\n\n /**\n * Handle focus event\n */\n private handleFocus = (): void => {\n this.classCollection.add(this.classFocus);\n this.classCollection = new ClassList(this.classCollection.classes);\n };\n\n /**\n * Handle blur event\n */\n private handleBlur = (): void => {\n // Manage focus\n this.classCollection.delete(this.classFocus);\n this.classCollection = new ClassList(this.classCollection.classes);\n // Display Error\n this.handlerInProgress = 'blur';\n this.displayError().finally(() => {\n // reset guard\n this.handlerInProgress = undefined;\n });\n };\n\n /**\n * Check if input is valid\n */\n private checkValidity = (): void => {\n this.setValidity(this.readonly || this.disabled || this.input.checkValidity());\n };\n\n /**\n * Set input error message\n * @param errorMessage - errorMessage override\n */\n private setErrorMessage = (errorMessage?: string): void => {\n // Set error message\n this.errorMessage = undefined;\n // Does have a custom error message\n if (!this.valid && errorMessage !== undefined) {\n this.errorMessage = errorMessage;\n }\n // Does not match type (email, emails, tel, url, etc.)\n else if (!this.valid && this.input.validity.typeMismatch) {\n this.errorMessage = this.messages.input.text.errors.typeMismatch[this.type];\n }\n // Does not match pattern\n else if (!this.valid && this.input.validity.patternMismatch) {\n this.errorMessage = this.patternErrorMessage ?? this.messages.input.text.errors.typeMismatch[this.type];\n }\n // required\n else if (!this.valid && this.input.validity.valueMissing) {\n this.errorMessage = this.messages.errors.required;\n }\n };\n\n /**\n * Validate append slot\n */\n private validateAppendSlot = (): void => {\n const slotAppendInput: HTMLSlotElement[] = Array.from(this.element.querySelectorAll('[slot=\"append-input\"]'));\n\n if (slotAppendInput.length === 1) {\n if (slotAppendInput[0].nodeName === 'MG-BUTTON') {\n this.classCollection.add(this.classIsInputGroupAppend);\n } else {\n this.classCollection.add(this.classIsAppendInputSlotContent);\n this.slotContent = slotAppendInput[0].textContent;\n }\n } else if (slotAppendInput.filter(slot => slot.nodeName === 'MG-BUTTON').length > 1) {\n this.classCollection.add(this.classIsInputGroupAppend);\n this.classCollection.add(this.classHasButtonsGroupAppend);\n }\n };\n\n /**\n * Method to control datalist display condition\n * @returns true if display condition success\n */\n private hasDatalist = (): boolean => isDatalistOptions(this.datalistoptions) && this.datalistoptions.length > 0;\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Check if component props are well configured on init\n * @returns timeout\n */\n componentWillLoad(): ReturnType<typeof setTimeout> {\n // Get locales\n this.messages = initLocales(this.element).messages;\n this.characterLeftId = `${this.identifier}-character-left`;\n this.datalistId = `${this.identifier}-datalist`;\n // Validate\n this.validateIcon(this.icon);\n this.validateDatalistoptions(this.datalistoptions);\n this.watchPattern();\n this.validateAppendSlot();\n this.watchMgWidth(this.mgWidth);\n this.watchReadonly(this.readonly);\n this.watchDisabled(this.disabled);\n this.validateType(this.type);\n this.watchHelpText(this.helpText);\n // Check validity when component is ready\n // return a promise to process action only in the FIRST render().\n // https://stenciljs.com/docs/component-lifecycle#componentwillload\n return setTimeout(() => {\n this.checkValidity();\n }, 0);\n }\n\n /**\n * Renders the readonly content of the input component.\n * @returns The readonly content element.\n */\n private renderReadonly = (): HTMLElement => {\n return this.slotContent !== undefined ? (\n <span class=\"mg-c-input__readonly-value\">\n <b>{this.value}</b>\n {this.slotContent}\n </span>\n ) : (\n <b class=\"mg-c-input__readonly-value\">{this.value}</b>\n );\n };\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n return (\n <mg-input\n label={this.label}\n identifier={this.identifier}\n class={this.classCollection.join()}\n ariaDescribedbyIDs={[this.characterLeftId]}\n labelOnTop={this.labelOnTop}\n labelHide={this.labelHide}\n required={this.required}\n tooltip={this.tooltip}\n tooltipPosition={this.readonly && this.value === undefined ? 'label' : this.tooltipPosition}\n helpText={this.helpText}\n errorMessage={this.errorMessage}\n >\n {this.readonly\n ? this.value && this.renderReadonly()\n : [\n <div\n key=\"input\"\n class=\"mg-c-input__with-character-left\"\n style={{\n '--mg-c-character-left-message-length': (!this.characterLeftHide ? this.maxlength.toString().length * 2 + 1 : 0).toString(),\n }}\n >\n {this.icon !== undefined && <mg-icon icon={this.icon}></mg-icon>}\n <input\n type={this.type === 'emails' ? 'email' : this.type}\n multiple={this.type === 'emails'}\n class=\"mg-c-input__box mg-c-input__box--width\"\n value={this.value}\n id={this.identifier}\n list={this.hasDatalist() ? this.datalistId : undefined}\n autocomplete={this.hasDatalist() ? 'off' : undefined}\n name={this.name}\n placeholder={this.placeholder}\n title={this.placeholder}\n maxlength={this.maxlength}\n disabled={this.disabled}\n required={this.required}\n aria-invalid={(this.invalid === true).toString()}\n pattern={this.pattern}\n onInput={this.handleInput}\n onFocus={this.handleFocus}\n onBlur={this.handleBlur}\n ref={(el: HTMLInputElement) => {\n if (el !== null) this.input = el;\n }}\n />\n {this.hasDatalist() && (\n <datalist id={this.datalistId}>\n {this.datalistoptions.map(option => (\n <option value={isOption(option) ? option.title : option} key={option}></option>\n ))}\n </datalist>\n )}\n {!this.characterLeftHide && this.maxlength > 0 && (\n <mg-character-left identifier={this.characterLeftId} characters={this.value} maxlength={this.maxlength}></mg-character-left>\n )}\n </div>,\n <slot key=\"slot\" name=\"append-input\"></slot>,\n ]}\n </mg-input>\n );\n }\n}\n"]}
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1
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+
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{ Component, Event, h, Prop, EventEmitter, State, Element, Method, Watch } from '@stencil/core';\nimport { allItemsAreString, ClassList, isValidString, toString } from '@mgdis/core-ui-helpers/dist/utils';\nimport { helpTextTypes, type OptionType, type TextType, textTypes } from './mg-input-text.conf';\nimport { type TooltipPosition, type Width, type EventType, widths, classReadonly, classDisabled } from '../mg-input/mg-input.conf';\nimport { initLocales } from '../../../../locales';\nimport { IconType } from '../../../../components';\n\n/**\n * Check if object is an option\n * @param option - object to validate\n * @returns true id object is an option\n */\n\nconst isOption = (option: unknown): option is OptionType =>\n typeof option === 'object' && typeof (option as OptionType).title === 'string' && (option as OptionType).value !== undefined;\n\n/**\n * Check if datalist options are well structured.\n * @param options - Datalist options to check.\n * @returns True if datalist is well structured.\n */\nconst isDatalistOptions = (options: unknown[]): options is string[] => allItemsAreString(options) || (Array.isArray(options) && options.every(isOption));\n\n/**\n * @slot append-input - Content to display next to the input\n */\n@Component({\n tag: 'mg-input-text',\n styleUrl: '../../../../../node_modules/@mgdis/styles/dist/components/mg-input-text.css',\n shadow: true,\n})\nexport class MgInputText {\n /************\n * Internal *\n ************/\n\n // Classes\n private readonly classFocus = 'mg-u-is-focused';\n private readonly classIsInputGroupAppend = 'mg-c-input--is-input-group-append';\n private readonly classHasIcon = 'mg-c-input--has-icon';\n private readonly classHasButtonsGroupAppend = 'mg-c-input--has-buttons-group-append';\n private readonly classIsAppendInputSlotContent = 'mg-c-input--is-append-input-slot-content';\n\n // IDs\n private characterLeftId: string;\n private datalistId: string;\n private slotContent: string;\n\n // HTML selector\n private input: HTMLInputElement;\n\n // Locales\n private messages;\n\n // hasDisplayedError (triggered by blur event)\n private hasDisplayedError = false;\n\n private handlerInProgress: EventType;\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgInputTextElement;\n\n /**\n * Component value\n */\n @Prop({ mutable: true, reflect: true }) value: any; // eslint-disable-line @typescript-eslint/no-explicit-any\n @Watch('value')\n handleValue(newValue: string): void {\n if (this.datalistoptions?.every(isOption)) {\n this.valueChange.emit(this.datalistoptions.find(option => option.title === newValue)?.value || newValue);\n } else {\n this.valueChange.emit(newValue);\n }\n }\n\n /**\n * Identifier is used for the element ID (id is a reserved prop in Stencil.js)\n */\n @Prop() identifier!: string;\n\n /**\n * Input name\n * If not set the value equals the identifier\n */\n @Prop() name: string = this.identifier;\n\n /**\n * Input label\n */\n @Prop() label!: string;\n\n /**\n * Define if label is displayed on top\n */\n @Prop() labelOnTop = false;\n\n /**\n * Define if label is visible\n */\n @Prop() labelHide = false;\n\n /**\n * Input type\n */\n @Prop() type: TextType = 'text';\n @Watch('type')\n validateType(newValue: TextType): void {\n if (!textTypes.includes(newValue)) {\n throw new Error(`<mg-input-text> prop \"type\" must be one of the following values: ${textTypes.join(', ')}. Passed value: ${newValue}.`);\n }\n }\n\n /**\n * Input icon\n */\n @Prop() icon?: IconType;\n @Watch('icon')\n validateIcon(newValue: string): void {\n if (newValue !== undefined) {\n this.classCollection.add(this.classHasIcon);\n } else {\n this.classCollection.delete(this.classHasIcon);\n }\n }\n\n /**\n * Input placeholder.\n * It should be a word or short phrase that demonstrates the expected type of data, not a replacement for labels or help text.\n */\n @Prop() placeholder?: string;\n\n /**\n * Define datalist options\n */\n @Prop() datalistoptions: string[] | OptionType[];\n @Watch('datalistoptions')\n validateDatalistoptions(newValue: MgInputText['datalistoptions']) {\n if (Boolean(newValue) && !isDatalistOptions(newValue)) {\n throw new Error(`<mg-input-text> prop \"datalistoptions\" values must be the same type, string or OptionType. Passed value: ${toString(newValue)}.`);\n }\n }\n\n /**\n * Input max length\n */\n @Prop() maxlength = 400;\n\n /**\n * Define if input is required\n */\n @Prop() required = false;\n\n /**\n * Define if input is readonly\n */\n @Prop() readonly = false;\n @Watch('readonly')\n watchReadonly(newValue: MgInputText['readonly']): void {\n if (newValue) this.classCollection.add(classReadonly);\n else this.classCollection.delete(classReadonly);\n }\n\n /**\n * Define if input is disabled\n */\n @Prop() disabled = false;\n @Watch('required')\n @Watch('readonly')\n @Watch('disabled')\n handleValidityChange(newValue: boolean, _oldValue: boolean, prop: string): void {\n if (this.input !== undefined) {\n this.input[prop] = newValue;\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n this.hasDisplayedError = false;\n }\n }\n }\n\n @Watch('disabled')\n watchDisabled(newValue: MgInputText['disabled']): void {\n if (newValue) this.classCollection.add(classDisabled);\n else this.classCollection.delete(classDisabled);\n }\n\n /**\n * Define input width\n */\n @Prop() mgWidth: Width = 'full';\n @Watch('mgWidth')\n watchMgWidth(newValue: MgInputText['mgWidth']): void {\n // reset width class\n widths.forEach(width => {\n this.classCollection.delete(`mg-c-input--width-${width}`);\n });\n // apply new width\n if (newValue !== undefined) this.classCollection.add(`mg-c-input--width-${this.mgWidth}`);\n }\n\n /**\n * Define input pattern to validate\n * Please refer to the Pattern section in the input documentation for detailed information on using regular expressions in components.\n */\n @Prop() pattern?: string;\n\n /**\n * Define input pattern error message\n */\n @Prop() patternErrorMessage?: string;\n @Watch('pattern')\n @Watch('patternErrorMessage')\n watchPattern(): void {\n this.validatePattern();\n }\n\n /**\n * Add a tooltip message next to the input\n */\n @Prop() tooltip?: string;\n\n /**\n * Define tooltip position\n */\n @Prop() tooltipPosition: TooltipPosition = 'input';\n\n /**\n * Define if component should display character left\n */\n @Prop() characterLeftHide = false;\n\n /**\n * Add a help text under the input, usually expected data format and example\n */\n @Prop({ mutable: true }) helpText?: string;\n @Watch('helpText')\n watchHelpText(newValue: string): void {\n if (!isValidString(newValue) && (helpTextTypes as unknown as string).includes(this.type)) {\n this.helpText = this.messages.input.text.helpText[this.type];\n }\n }\n\n /**\n * Define input valid state\n */\n @Prop({ mutable: true }) valid: boolean;\n\n /**\n * Define input invalid state\n */\n @Prop({ mutable: true }) invalid: boolean;\n\n /**\n * Component classes\n */\n @State() classCollection: ClassList = new ClassList(['mg-c-input--text']);\n\n /**\n * Error message to display\n */\n @State() errorMessage: string;\n\n /**\n * Emited event when value change\n */\n @Event({ eventName: 'value-change' }) valueChange: EventEmitter<HTMLMgInputTextElement['value']>;\n\n /**\n * Emited event when checking validity\n */\n @Event({ eventName: 'input-valid' }) inputValid: EventEmitter<HTMLMgInputTextElement['valid']>;\n\n /**\n * Set focus on input.\n */\n @Method()\n async setFocus(): Promise<void> {\n this.input?.focus();\n }\n\n /**\n * Display input error if it exists.\n */\n @Method()\n displayError(): Promise<void> {\n // Use `Promise` as requested for stencil method\n // Use `requestAnimationFrame` to ensure:\n // - DOM is fully updated before validation\n // - Async operations are completed\n // - No timing issues with Stencil's render cycle\n // - Keep everything in sync both inside and outside the component\n return new Promise(resolve => {\n requestAnimationFrame(() => {\n this.checkValidity();\n this.setErrorMessage();\n this.hasDisplayedError = this.invalid;\n resolve();\n });\n });\n }\n\n /**\n * Set an error and display a custom error message.\n * This method can be used to set the component's error state from its context by passing a boolean value to the `valid` parameter.\n * It must be paired with an error message to display for the given context.\n * When used to set validity to `false`, you should use this method again to reset the validity to `true`.\n * @param valid - value indicating the validity\n * @param errorMessage - the error message to display\n */\n @Method()\n async setError(valid: MgInputText['valid'], errorMessage: string): Promise<void> {\n if (typeof valid !== 'boolean') {\n throw new Error('<mg-input-text> method \"setError()\" param \"valid\" must be a boolean.');\n } else if (!isValidString(errorMessage)) {\n throw new Error('<mg-input-text> method \"setError()\" param \"errorMessage\" must be a string.');\n } else {\n this.setValidity(valid);\n this.setErrorMessage(valid ? undefined : errorMessage);\n this.hasDisplayedError = this.invalid;\n }\n }\n\n /**\n * Reset value, validity and error state\n */\n @Method()\n async reset(): Promise<void> {\n if (!this.readonly) {\n this.value = '';\n // Use `Promise` as requested for stencil method\n // Use `requestAnimationFrame` to ensure:\n // - DOM is fully updated before validation\n // - Async operations are completed\n // - No timing issues with Stencil's render cycle\n // - Keep everything in sync both inside and outside the component\n return new Promise(resolve => {\n requestAnimationFrame(() => {\n this.checkValidity();\n this.errorMessage = undefined;\n this.hasDisplayedError = false;\n resolve();\n });\n });\n }\n }\n\n /**\n * Method to set validity values\n * @param newValue - valid new value\n */\n private setValidity(newValue: MgInputText['valid']) {\n const oldValidValue = this.valid;\n this.valid = newValue;\n this.invalid = !this.valid;\n // We need to send valid event even if it is the same value\n if (this.handlerInProgress === undefined || (this.handlerInProgress === 'blur' && this.valid !== oldValidValue)) this.inputValid.emit(this.valid);\n }\n\n /**\n * Validate pattern configuration\n */\n private validatePattern = (): void => {\n if (\n (this.pattern !== undefined || this.patternErrorMessage !== undefined) && // At least one is defined\n (!isValidString(this.pattern) || (!(helpTextTypes as unknown as string).includes(this.type) && !isValidString(this.patternErrorMessage))) // Both must be defined\n ) {\n throw new Error(\n `<mg-input-text> props \"pattern\" and \"patternErrorMessage\" must be non-empty string and paired. Passed value: \"pattern='${this.pattern}'\" and \"patternErrorMessage='${this.patternErrorMessage}'\".`,\n );\n }\n };\n\n /**\n * Handle input event\n */\n private handleInput = (): void => {\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n }\n this.value = this.input.value;\n };\n\n /**\n * Handle focus event\n */\n private handleFocus = (): void => {\n this.classCollection.add(this.classFocus);\n this.classCollection = new ClassList(this.classCollection.classes);\n };\n\n /**\n * Handle blur event\n */\n private handleBlur = (): void => {\n // Manage focus\n this.classCollection.delete(this.classFocus);\n this.classCollection = new ClassList(this.classCollection.classes);\n // Display Error\n this.handlerInProgress = 'blur';\n this.displayError().finally(() => {\n // reset guard\n this.handlerInProgress = undefined;\n });\n };\n\n /**\n * Check if input is valid\n */\n private checkValidity = (): void => {\n this.setValidity(this.readonly || this.disabled || this.input.checkValidity());\n };\n\n /**\n * Set input error message\n * @param errorMessage - errorMessage override\n */\n private setErrorMessage = (errorMessage?: string): void => {\n // Set error message\n this.errorMessage = undefined;\n // Does have a custom error message\n if (!this.valid && errorMessage !== undefined) {\n this.errorMessage = errorMessage;\n }\n // Does not match type (email, emails, tel, url, etc.)\n else if (!this.valid && this.input.validity.typeMismatch) {\n this.errorMessage = this.messages.input.text.errors.typeMismatch[this.type];\n }\n // Does not match pattern\n else if (!this.valid && this.input.validity.patternMismatch) {\n this.errorMessage = this.patternErrorMessage ?? this.messages.input.text.errors.typeMismatch[this.type];\n }\n // required\n else if (!this.valid && this.input.validity.valueMissing) {\n this.errorMessage = this.messages.errors.required;\n }\n };\n\n /**\n * Validate append slot\n */\n private validateAppendSlot = (): void => {\n const slotAppendInput: HTMLSlotElement[] = Array.from(this.element.querySelectorAll('[slot=\"append-input\"]'));\n\n if (slotAppendInput.length === 1) {\n if (slotAppendInput[0].nodeName === 'MG-BUTTON') {\n this.classCollection.add(this.classIsInputGroupAppend);\n } else {\n this.classCollection.add(this.classIsAppendInputSlotContent);\n this.slotContent = slotAppendInput[0].textContent;\n }\n } else if (slotAppendInput.filter(slot => slot.nodeName === 'MG-BUTTON').length > 1) {\n this.classCollection.add(this.classIsInputGroupAppend);\n this.classCollection.add(this.classHasButtonsGroupAppend);\n }\n };\n\n /**\n * Method to control datalist display condition\n * @returns true if display condition success\n */\n private hasDatalist = (): boolean => isDatalistOptions(this.datalistoptions) && this.datalistoptions.length > 0;\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Check if component props are well configured on init\n * @returns timeout\n */\n componentWillLoad(): ReturnType<typeof setTimeout> {\n // Get locales\n this.messages = initLocales(this.element).messages;\n this.characterLeftId = `${this.identifier}-character-left`;\n this.datalistId = `${this.identifier}-datalist`;\n // Validate\n this.validateIcon(this.icon);\n this.validateDatalistoptions(this.datalistoptions);\n this.watchPattern();\n this.validateAppendSlot();\n this.watchMgWidth(this.mgWidth);\n this.watchReadonly(this.readonly);\n this.watchDisabled(this.disabled);\n this.validateType(this.type);\n this.watchHelpText(this.helpText);\n // Check validity when component is ready\n // return a promise to process action only in the FIRST render().\n // https://stenciljs.com/docs/component-lifecycle#componentwillload\n return setTimeout(() => {\n this.checkValidity();\n }, 0);\n }\n\n /**\n * Renders the readonly content of the input component.\n * @returns The readonly content element.\n */\n private renderReadonly = (): HTMLElement => {\n return this.slotContent !== undefined ? (\n <span class=\"mg-c-input__readonly-value\">\n <b>{this.value}</b>\n {this.slotContent}\n </span>\n ) : (\n <b class=\"mg-c-input__readonly-value\">{this.value}</b>\n );\n };\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n return (\n <mg-input\n label={this.label}\n identifier={this.identifier}\n class={this.classCollection.join()}\n ariaDescribedbyIDs={[this.characterLeftId]}\n labelOnTop={this.labelOnTop}\n labelHide={this.labelHide}\n required={this.required}\n tooltip={this.tooltip}\n tooltipPosition={this.readonly && this.value === undefined ? 'label' : this.tooltipPosition}\n helpText={this.helpText}\n errorMessage={this.errorMessage}\n >\n {this.readonly\n ? this.value && this.renderReadonly()\n : [\n <div\n key=\"input\"\n class=\"mg-c-input__with-character-left\"\n style={{\n '--mg-c-character-left-message-length': (!this.characterLeftHide ? this.maxlength.toString().length * 2 + 1 : 0).toString(),\n }}\n >\n {this.icon !== undefined && <mg-icon icon={this.icon}></mg-icon>}\n <input\n type={this.type === 'emails' ? 'email' : this.type}\n multiple={this.type === 'emails'}\n class=\"mg-c-input__box mg-c-input__box--width\"\n value={this.value}\n id={this.identifier}\n list={this.hasDatalist() ? this.datalistId : undefined}\n autocomplete={this.hasDatalist() ? 'off' : undefined}\n name={this.name}\n placeholder={this.placeholder}\n title={this.placeholder}\n maxlength={this.maxlength}\n disabled={this.disabled}\n required={this.required}\n aria-invalid={(this.invalid === true).toString()}\n pattern={this.pattern}\n onInput={this.handleInput}\n onFocus={this.handleFocus}\n onBlur={this.handleBlur}\n ref={(el: HTMLInputElement) => {\n if (el !== null) this.input = el;\n }}\n />\n {this.hasDatalist() && (\n <datalist id={this.datalistId}>\n {this.datalistoptions.map(option => (\n <option value={isOption(option) ? option.title : option} key={option}></option>\n ))}\n </datalist>\n )}\n {!this.characterLeftHide && this.maxlength > 0 && (\n <mg-character-left identifier={this.characterLeftId} characters={this.value} maxlength={this.maxlength}></mg-character-left>\n )}\n </div>,\n <slot key=\"slot\" name=\"append-input\"></slot>,\n ]}\n </mg-input>\n );\n }\n}\n"]}
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@@ -178,6 +178,13 @@ export class MgInputTextarea {
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this.classCollection.add(this.classDisplayCharacterLeft);
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}
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}
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+
/**
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* Set focus on input.
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*/
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+
async setFocus() {
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+
var _a;
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+
(_a = this.input) === null || _a === void 0 ? void 0 : _a.focus();
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}
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/**
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* Display input error if it exists.
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*/
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@@ -224,9 +231,20 @@ export class MgInputTextarea {
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async reset() {
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if (!this.readonly) {
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this.value = '';
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-
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+
// Use `Promise` as requested for stencil method
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// Use `requestAnimationFrame` to ensure:
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// - DOM is fully updated before validation
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// - Async operations are completed
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// - No timing issues with Stencil's render cycle
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// - Keep everything in sync both inside and outside the component
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+
return new Promise(resolve => {
|
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241
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+
requestAnimationFrame(() => {
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+
this.checkValidity();
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+
this.errorMessage = undefined;
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+
this.hasDisplayedError = false;
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resolve();
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});
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});
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}
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}
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/**
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@@ -271,7 +289,7 @@ export class MgInputTextarea {
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* @returns HTML Element
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*/
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render() {
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274
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-
return (h("mg-input", { key: '
|
|
292
|
+
return (h("mg-input", { key: '7bcbb8d4ca3244f2278ebad0b85f83be0187a996', label: this.label, identifier: this.identifier, class: this.classCollection.join(), ariaDescribedbyIDs: [this.characterLeftId], labelOnTop: this.labelOnTop, labelHide: this.labelHide, required: this.required, tooltip: this.tooltip, tooltipPosition: this.readonly && this.value === undefined ? 'label' : this.tooltipPosition, helpText: this.helpText, errorMessage: this.errorMessage }, this.readonly ? (this.value && h("b", { class: "mg-c-input__readonly-value" }, this.value)) : (h("div", { class: "mg-c-input__with-character-left" }, h("textarea", { class: {
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'mg-c-input__box': true,
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'mg-c-input__box--width': true,
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'mg-c-input__box--resizable': this.resizable === 'both',
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@@ -791,6 +809,23 @@ export class MgInputTextarea {
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809
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}
|
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792
810
|
static get methods() {
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793
811
|
return {
|
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812
|
+
"setFocus": {
|
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|
+
"complexType": {
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814
|
+
"signature": "() => Promise<void>",
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815
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+
"parameters": [],
|
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816
|
+
"references": {
|
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817
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+
"Promise": {
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818
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+
"location": "global",
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819
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+
"id": "global::Promise"
|
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820
|
+
}
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821
|
+
},
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822
|
+
"return": "Promise<void>"
|
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+
},
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|
+
"docs": {
|
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825
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+
"text": "Set focus on input.",
|
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"tags": []
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|
+
}
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+
},
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"displayError": {
|
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795
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"complexType": {
|
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"signature": "() => Promise<void>",
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package/dist/collection/components/molecules/inputs/mg-input-textarea/mg-input-textarea.js.map
CHANGED
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@@ -1 +1 @@
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1
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-
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{ Component, Element, Event, h, Prop, EventEmitter, State, Method, Watch } from '@stencil/core';\nimport { ClassList, isValidString, toString } from '@mgdis/core-ui-helpers/dist/utils';\nimport { type TooltipPosition, type Width, type EventType, widths, classReadonly, classDisabled } from '../mg-input/mg-input.conf';\nimport { initLocales } from '../../../../locales';\n\n@Component({\n tag: 'mg-input-textarea',\n styleUrl: '../../../../../node_modules/@mgdis/styles/dist/components/mg-input-textarea.css',\n shadow: true,\n})\nexport class MgInputTextarea {\n /************\n * Internal *\n ************/\n\n // Classes\n private readonly classFocus = 'mg-u-is-focused';\n private readonly classDisplayCharacterLeft = 'mg-c-input--display-character-left';\n\n // IDs\n private characterLeftId;\n\n // HTML selector\n private input: HTMLTextAreaElement;\n\n // Locales\n private messages;\n\n // hasDisplayedError (triggered by blur event)\n private hasDisplayedError = false;\n private handlerInProgress: EventType;\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgInputTextareaElement;\n\n /**\n * Component value\n */\n @Prop({ mutable: true, reflect: true }) value: string;\n @Watch('value')\n handleValue(newValue: string): void {\n this.checkValidity();\n this.valueChange.emit(newValue);\n }\n\n /**\n * Identifier is used for the element ID (id is a reserved prop in Stencil.js)\n */\n @Prop() identifier!: string;\n\n /**\n * Input name\n * If not set the value equals the identifier\n */\n @Prop() name: string = this.identifier;\n\n /**\n * Input label\n */\n @Prop() label!: string;\n\n /**\n * Define if label is displayed on top\n */\n @Prop() labelOnTop = false;\n\n /**\n * Define if label is visible\n */\n @Prop() labelHide = false;\n\n /**\n * Input placeholder.\n * It should be a word or short phrase that demonstrates the expected type of data, not a replacement for labels or help text.\n */\n @Prop() placeholder?: string;\n\n /**\n * Input max length\n */\n @Prop() maxlength = 4000;\n\n /**\n * Define if input is required\n */\n @Prop() required = false;\n\n /**\n * Define if input is readonly\n */\n @Prop() readonly = false;\n @Watch('readonly')\n watchReadonly(newValue: MgInputTextarea['readonly']): void {\n if (newValue) this.classCollection.add(classReadonly);\n else this.classCollection.delete(classReadonly);\n }\n\n /**\n * Define if input is disabled\n */\n @Prop() disabled = false;\n @Watch('required')\n @Watch('readonly')\n @Watch('disabled')\n handleValidityChange(newValue: boolean, _oldValue: boolean, prop: string): void {\n if (this.input !== undefined) {\n this.input[prop] = newValue;\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n this.hasDisplayedError = false;\n }\n }\n }\n\n @Watch('disabled')\n validateDisabled(newValue: MgInputTextarea['disabled']): void {\n if (newValue) this.classCollection.add(classDisabled);\n else this.classCollection.delete(classDisabled);\n }\n\n /**\n * Define input width\n */\n @Prop() mgWidth: Width = 'full';\n @Watch('mgWidth')\n watchMgWidth(newValue: MgInputTextarea['mgWidth']): void {\n // reset width class\n widths.forEach(width => {\n this.classCollection.delete(`mg-c-input--width-${width}`);\n });\n\n // apply new width\n if (newValue !== undefined) this.classCollection.add(`mg-c-input--width-${this.mgWidth}`);\n }\n\n /**\n * Define input pattern to validate\n * Please refer to the Pattern section in the input documentation for detailed information on using regular expressions in components.\n */\n @Prop() pattern?: string;\n\n /**\n * Define input pattern error message\n */\n @Prop() patternErrorMessage?: string;\n @Watch('pattern')\n @Watch('patternErrorMessage')\n validatePattern(newValue: string): void {\n if (newValue !== undefined && !(isValidString(this.pattern) && isValidString(this.patternErrorMessage))) {\n throw new Error(\n `<mg-input-textarea> props \"pattern\" and \"patternErrorMessage\" must be non-empty string and paired. Passed value: \"pattern='${toString(this.pattern)}'\" and \"patternErrorMessage='${toString(this.patternErrorMessage)}'\".`,\n );\n }\n }\n\n /**\n * Define the number of visible text lines for the control\n */\n @Prop() rows = 3;\n\n /**\n * Add a tooltip message next to the input\n */\n @Prop() tooltip?: string;\n\n /**\n * Define tooltip position\n */\n @Prop() tooltipPosition: TooltipPosition = 'input';\n\n /**\n * Define if component should display character left\n */\n @Prop() characterLeftHide = false;\n @Watch('characterLeftHide')\n validatecharacterLeftHide(newValue: boolean): void {\n if (newValue) {\n this.classCollection.delete(this.classDisplayCharacterLeft);\n } else {\n this.classCollection.add(this.classDisplayCharacterLeft);\n }\n }\n\n /**\n * Add a help text under the input, usually expected data format and example\n */\n @Prop() helpText?: string;\n\n /**\n * Define if input is resizable\n */\n @Prop() resizable: 'none' | 'both' | 'horizontal' | 'vertical' = 'none';\n\n /**\n * Define input valid state\n */\n @Prop({ mutable: true }) valid: boolean;\n\n /**\n * Define input invalid state\n */\n @Prop({ mutable: true }) invalid: boolean;\n\n /**\n * Component classes\n */\n @State() classCollection: ClassList = new ClassList(['mg-c-input--textarea']);\n\n /**\n * Error message to display\n */\n @State() errorMessage: string;\n\n /**\n * Emited event when value change\n */\n @Event({ eventName: 'value-change' }) valueChange: EventEmitter<HTMLMgInputTextareaElement['value']>;\n\n /**\n * Emited event when checking validity\n */\n @Event({ eventName: 'input-valid' }) inputValid: EventEmitter<HTMLMgInputTextareaElement['valid']>;\n\n /**\n * Display input error if it exists.\n */\n @Method()\n displayError(): Promise<void> {\n // Use `Promise` as requested for stencil method\n // Use `requestAnimationFrame` to ensure:\n // - DOM is fully updated before validation\n // - Async operations are completed\n // - No timing issues with Stencil's render cycle\n // - Keep everything in sync both inside and outside the component\n return new Promise(resolve => {\n requestAnimationFrame(() => {\n this.checkValidity();\n this.setErrorMessage();\n this.hasDisplayedError = this.invalid;\n resolve();\n });\n });\n }\n\n /**\n * Set an error and display a custom error message.\n * This method can be used to set the component's error state from its context by passing a boolean value to the `valid` parameter.\n * It must be paired with an error message to display for the given context.\n * When used to set validity to `false`, you should use this method again to reset the validity to `true`.\n * @param valid - value indicating the validity\n * @param errorMessage - the error message to display\n */\n @Method()\n async setError(valid: MgInputTextarea['valid'], errorMessage: string): Promise<void> {\n if (typeof valid !== 'boolean') {\n throw new Error('<mg-input-textarea> method \"setError()\" param \"valid\" must be a boolean.');\n } else if (!isValidString(errorMessage)) {\n throw new Error('<mg-input-textarea> method \"setError()\" param \"errorMessage\" must be a string.');\n } else {\n this.setValidity(valid);\n this.setErrorMessage(valid ? undefined : errorMessage);\n this.hasDisplayedError = this.invalid;\n }\n }\n\n /**\n * Reset value, validity and error state\n */\n @Method()\n async reset(): Promise<void> {\n if (!this.readonly) {\n this.value = '';\n this.checkValidity();\n this.errorMessage = undefined;\n this.hasDisplayedError = false;\n }\n }\n\n /**\n * Method to set validity values\n * @param newValue - valid new value\n */\n private setValidity(newValue: MgInputTextarea['valid']) {\n const oldValidValue = this.valid;\n this.valid = newValue;\n this.invalid = !this.valid;\n // We need to send valid event even if it is the same value\n if (this.handlerInProgress === undefined || (this.handlerInProgress === 'blur' && this.valid !== oldValidValue)) this.inputValid.emit(this.valid);\n }\n /**\n * Handle input event\n */\n private handleInput = (): void => {\n if (this.hasDisplayedError) {\n this.checkValidity();\n this.setErrorMessage();\n }\n this.value = this.input.value;\n };\n\n /**\n * Handle focus event\n */\n private handleFocus = (): void => {\n this.classCollection.add(this.classFocus);\n this.classCollection = new ClassList(this.classCollection.classes);\n };\n\n /**\n * Handle blur event\n */\n private handleBlur = (): void => {\n // Manage focus\n this.classCollection.delete(this.classFocus);\n this.classCollection = new ClassList(this.classCollection.classes);\n // Display Error\n this.handlerInProgress = 'blur';\n this.displayError().finally(() => {\n // reset guard\n this.handlerInProgress = undefined;\n });\n };\n\n /**\n * Get pattern validity\n * Pattern is not defined on textarea field: https://developer.mozilla.org/fr/docs/Web/HTML/Element/Textarea\n * @returns is pattern valid\n */\n private getPatternValidity = (): boolean => this.pattern === undefined || new RegExp(`^${this.pattern}$`, 'u').test(this.value);\n\n /**\n * Check if input is valid\n */\n private checkValidity = (): void => {\n this.setValidity(this.readonly || this.disabled || (this.input.checkValidity() && this.getPatternValidity()));\n };\n\n /**\n * Set input error message\n * @param errorMessage - errorMessage override\n */\n private setErrorMessage = (errorMessage?: string): void => {\n // Set error message\n this.errorMessage = undefined;\n // Does not match pattern\n if (!this.valid) {\n if (errorMessage !== undefined) {\n this.errorMessage = errorMessage;\n } else if (!this.getPatternValidity()) {\n this.errorMessage = this.patternErrorMessage;\n }\n // required\n else if (this.input.validity.valueMissing) {\n this.errorMessage = this.messages.errors.required;\n }\n }\n };\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Check if component props are well configured on init\n * @returns timeout\n */\n componentWillLoad(): ReturnType<typeof setTimeout> {\n // Get locales\n this.messages = initLocales(this.element).messages;\n this.characterLeftId = `${this.identifier}-character-left`;\n // Validate\n this.validatecharacterLeftHide(this.characterLeftHide);\n this.validatePattern(this.pattern);\n this.validatePattern(this.patternErrorMessage);\n this.watchMgWidth(this.mgWidth);\n this.watchReadonly(this.readonly);\n this.validateDisabled(this.disabled);\n\n // Check validity when component is ready\n // return a promise to process action only in the FIRST render().\n // https://stenciljs.com/docs/component-lifecycle#componentwillload\n return setTimeout(() => {\n this.checkValidity();\n }, 0);\n }\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n return (\n <mg-input\n label={this.label}\n identifier={this.identifier}\n class={this.classCollection.join()}\n ariaDescribedbyIDs={[this.characterLeftId]}\n labelOnTop={this.labelOnTop}\n labelHide={this.labelHide}\n required={this.required}\n tooltip={this.tooltip}\n tooltipPosition={this.readonly && this.value === undefined ? 'label' : this.tooltipPosition}\n helpText={this.helpText}\n errorMessage={this.errorMessage}\n >\n {this.readonly ? (\n this.value && <b class=\"mg-c-input__readonly-value\">{this.value}</b>\n ) : (\n <div class=\"mg-c-input__with-character-left\">\n <textarea\n class={{\n 'mg-c-input__box': true,\n 'mg-c-input__box--width': true,\n 'mg-c-input__box--resizable': this.resizable === 'both',\n 'mg-c-input__box--resizable-horizontal': this.resizable === 'horizontal',\n 'mg-c-input__box--resizable-vertical': this.resizable === 'vertical',\n }}\n value={this.value}\n id={this.identifier}\n name={this.name}\n placeholder={this.placeholder}\n title={this.placeholder}\n rows={this.rows}\n maxlength={this.maxlength}\n disabled={this.disabled}\n required={this.required}\n aria-invalid={(this.invalid === true).toString()}\n onInput={this.handleInput}\n onFocus={this.handleFocus}\n onBlur={this.handleBlur}\n ref={(el: HTMLTextAreaElement) => {\n if (el !== null) this.input = el;\n }}\n ></textarea>\n {!this.characterLeftHide && this.maxlength > 0 && (\n <mg-character-left identifier={this.characterLeftId} characters={this.value} maxlength={this.maxlength}></mg-character-left>\n )}\n </div>\n )}\n </mg-input>\n );\n }\n}\n"]}
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1
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+
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{ Component, Element, Event, h, Prop, EventEmitter, State, Method, Watch } from '@stencil/core';\nimport { ClassList, isValidString, toString } from '@mgdis/core-ui-helpers/dist/utils';\nimport { type TooltipPosition, type Width, type EventType, widths, classReadonly, classDisabled } from '../mg-input/mg-input.conf';\nimport { initLocales } from '../../../../locales';\n\n@Component({\n tag: 'mg-input-textarea',\n styleUrl: '../../../../../node_modules/@mgdis/styles/dist/components/mg-input-textarea.css',\n shadow: true,\n})\nexport class MgInputTextarea {\n /************\n * Internal *\n ************/\n\n // Classes\n private readonly classFocus = 'mg-u-is-focused';\n private readonly classDisplayCharacterLeft = 'mg-c-input--display-character-left';\n\n // IDs\n private characterLeftId;\n\n // HTML selector\n private input: HTMLTextAreaElement;\n\n // Locales\n private messages;\n\n // hasDisplayedError (triggered by blur event)\n private hasDisplayedError = false;\n private handlerInProgress: EventType;\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgInputTextareaElement;\n\n /**\n * Component value\n */\n @Prop({ mutable: true, reflect: true }) value: string;\n @Watch('value')\n handleValue(newValue: string): void {\n this.checkValidity();\n this.valueChange.emit(newValue);\n }\n\n /**\n * Identifier is used for the element ID (id is a reserved prop in Stencil.js)\n */\n @Prop() identifier!: string;\n\n /**\n * Input name\n * If not set the value equals the identifier\n */\n @Prop() name: string = this.identifier;\n\n /**\n * Input label\n */\n @Prop() label!: string;\n\n /**\n * Define if label is displayed on top\n */\n @Prop() labelOnTop = false;\n\n /**\n * Define if label is visible\n */\n @Prop() labelHide = false;\n\n /**\n * Input placeholder.\n * It should be a word or short phrase that demonstrates the expected type of data, not a replacement for labels or help text.\n */\n @Prop() placeholder?: string;\n\n /**\n * Input max length\n */\n @Prop() maxlength = 4000;\n\n /**\n * Define if input is required\n */\n @Prop() required = false;\n\n /**\n * Define if input is readonly\n */\n @Prop() readonly = false;\n @Watch('readonly')\n watchReadonly(newValue: MgInputTextarea['readonly']): void {\n if (newValue) this.classCollection.add(classReadonly);\n else this.classCollection.delete(classReadonly);\n }\n\n /**\n * Define if input is disabled\n */\n @Prop() disabled = false;\n @Watch('required')\n @Watch('readonly')\n @Watch('disabled')\n handleValidityChange(newValue: boolean, _oldValue: boolean, prop: string): void {\n if (this.input !== undefined) {\n this.input[prop] = newValue;\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n this.hasDisplayedError = false;\n }\n }\n }\n\n @Watch('disabled')\n validateDisabled(newValue: MgInputTextarea['disabled']): void {\n if (newValue) this.classCollection.add(classDisabled);\n else this.classCollection.delete(classDisabled);\n }\n\n /**\n * Define input width\n */\n @Prop() mgWidth: Width = 'full';\n @Watch('mgWidth')\n watchMgWidth(newValue: MgInputTextarea['mgWidth']): void {\n // reset width class\n widths.forEach(width => {\n this.classCollection.delete(`mg-c-input--width-${width}`);\n });\n\n // apply new width\n if (newValue !== undefined) this.classCollection.add(`mg-c-input--width-${this.mgWidth}`);\n }\n\n /**\n * Define input pattern to validate\n * Please refer to the Pattern section in the input documentation for detailed information on using regular expressions in components.\n */\n @Prop() pattern?: string;\n\n /**\n * Define input pattern error message\n */\n @Prop() patternErrorMessage?: string;\n @Watch('pattern')\n @Watch('patternErrorMessage')\n validatePattern(newValue: string): void {\n if (newValue !== undefined && !(isValidString(this.pattern) && isValidString(this.patternErrorMessage))) {\n throw new Error(\n `<mg-input-textarea> props \"pattern\" and \"patternErrorMessage\" must be non-empty string and paired. Passed value: \"pattern='${toString(this.pattern)}'\" and \"patternErrorMessage='${toString(this.patternErrorMessage)}'\".`,\n );\n }\n }\n\n /**\n * Define the number of visible text lines for the control\n */\n @Prop() rows = 3;\n\n /**\n * Add a tooltip message next to the input\n */\n @Prop() tooltip?: string;\n\n /**\n * Define tooltip position\n */\n @Prop() tooltipPosition: TooltipPosition = 'input';\n\n /**\n * Define if component should display character left\n */\n @Prop() characterLeftHide = false;\n @Watch('characterLeftHide')\n validatecharacterLeftHide(newValue: boolean): void {\n if (newValue) {\n this.classCollection.delete(this.classDisplayCharacterLeft);\n } else {\n this.classCollection.add(this.classDisplayCharacterLeft);\n }\n }\n\n /**\n * Add a help text under the input, usually expected data format and example\n */\n @Prop() helpText?: string;\n\n /**\n * Define if input is resizable\n */\n @Prop() resizable: 'none' | 'both' | 'horizontal' | 'vertical' = 'none';\n\n /**\n * Define input valid state\n */\n @Prop({ mutable: true }) valid: boolean;\n\n /**\n * Define input invalid state\n */\n @Prop({ mutable: true }) invalid: boolean;\n\n /**\n * Component classes\n */\n @State() classCollection: ClassList = new ClassList(['mg-c-input--textarea']);\n\n /**\n * Error message to display\n */\n @State() errorMessage: string;\n\n /**\n * Emited event when value change\n */\n @Event({ eventName: 'value-change' }) valueChange: EventEmitter<HTMLMgInputTextareaElement['value']>;\n\n /**\n * Emited event when checking validity\n */\n @Event({ eventName: 'input-valid' }) inputValid: EventEmitter<HTMLMgInputTextareaElement['valid']>;\n\n /**\n * Set focus on input.\n */\n @Method()\n async setFocus(): Promise<void> {\n this.input?.focus();\n }\n\n /**\n * Display input error if it exists.\n */\n @Method()\n displayError(): Promise<void> {\n // Use `Promise` as requested for stencil method\n // Use `requestAnimationFrame` to ensure:\n // - DOM is fully updated before validation\n // - Async operations are completed\n // - No timing issues with Stencil's render cycle\n // - Keep everything in sync both inside and outside the component\n return new Promise(resolve => {\n requestAnimationFrame(() => {\n this.checkValidity();\n this.setErrorMessage();\n this.hasDisplayedError = this.invalid;\n resolve();\n });\n });\n }\n\n /**\n * Set an error and display a custom error message.\n * This method can be used to set the component's error state from its context by passing a boolean value to the `valid` parameter.\n * It must be paired with an error message to display for the given context.\n * When used to set validity to `false`, you should use this method again to reset the validity to `true`.\n * @param valid - value indicating the validity\n * @param errorMessage - the error message to display\n */\n @Method()\n async setError(valid: MgInputTextarea['valid'], errorMessage: string): Promise<void> {\n if (typeof valid !== 'boolean') {\n throw new Error('<mg-input-textarea> method \"setError()\" param \"valid\" must be a boolean.');\n } else if (!isValidString(errorMessage)) {\n throw new Error('<mg-input-textarea> method \"setError()\" param \"errorMessage\" must be a string.');\n } else {\n this.setValidity(valid);\n this.setErrorMessage(valid ? undefined : errorMessage);\n this.hasDisplayedError = this.invalid;\n }\n }\n\n /**\n * Reset value, validity and error state\n */\n @Method()\n async reset(): Promise<void> {\n if (!this.readonly) {\n this.value = '';\n // Use `Promise` as requested for stencil method\n // Use `requestAnimationFrame` to ensure:\n // - DOM is fully updated before validation\n // - Async operations are completed\n // - No timing issues with Stencil's render cycle\n // - Keep everything in sync both inside and outside the component\n return new Promise(resolve => {\n requestAnimationFrame(() => {\n this.checkValidity();\n this.errorMessage = undefined;\n this.hasDisplayedError = false;\n resolve();\n });\n });\n }\n }\n\n /**\n * Method to set validity values\n * @param newValue - valid new value\n */\n private setValidity(newValue: MgInputTextarea['valid']) {\n const oldValidValue = this.valid;\n this.valid = newValue;\n this.invalid = !this.valid;\n // We need to send valid event even if it is the same value\n if (this.handlerInProgress === undefined || (this.handlerInProgress === 'blur' && this.valid !== oldValidValue)) this.inputValid.emit(this.valid);\n }\n /**\n * Handle input event\n */\n private handleInput = (): void => {\n if (this.hasDisplayedError) {\n this.checkValidity();\n this.setErrorMessage();\n }\n this.value = this.input.value;\n };\n\n /**\n * Handle focus event\n */\n private handleFocus = (): void => {\n this.classCollection.add(this.classFocus);\n this.classCollection = new ClassList(this.classCollection.classes);\n };\n\n /**\n * Handle blur event\n */\n private handleBlur = (): void => {\n // Manage focus\n this.classCollection.delete(this.classFocus);\n this.classCollection = new ClassList(this.classCollection.classes);\n // Display Error\n this.handlerInProgress = 'blur';\n this.displayError().finally(() => {\n // reset guard\n this.handlerInProgress = undefined;\n });\n };\n\n /**\n * Get pattern validity\n * Pattern is not defined on textarea field: https://developer.mozilla.org/fr/docs/Web/HTML/Element/Textarea\n * @returns is pattern valid\n */\n private getPatternValidity = (): boolean => this.pattern === undefined || new RegExp(`^${this.pattern}$`, 'u').test(this.value);\n\n /**\n * Check if input is valid\n */\n private checkValidity = (): void => {\n this.setValidity(this.readonly || this.disabled || (this.input.checkValidity() && this.getPatternValidity()));\n };\n\n /**\n * Set input error message\n * @param errorMessage - errorMessage override\n */\n private setErrorMessage = (errorMessage?: string): void => {\n // Set error message\n this.errorMessage = undefined;\n // Does not match pattern\n if (!this.valid) {\n if (errorMessage !== undefined) {\n this.errorMessage = errorMessage;\n } else if (!this.getPatternValidity()) {\n this.errorMessage = this.patternErrorMessage;\n }\n // required\n else if (this.input.validity.valueMissing) {\n this.errorMessage = this.messages.errors.required;\n }\n }\n };\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Check if component props are well configured on init\n * @returns timeout\n */\n componentWillLoad(): ReturnType<typeof setTimeout> {\n // Get locales\n this.messages = initLocales(this.element).messages;\n this.characterLeftId = `${this.identifier}-character-left`;\n // Validate\n this.validatecharacterLeftHide(this.characterLeftHide);\n this.validatePattern(this.pattern);\n this.validatePattern(this.patternErrorMessage);\n this.watchMgWidth(this.mgWidth);\n this.watchReadonly(this.readonly);\n this.validateDisabled(this.disabled);\n\n // Check validity when component is ready\n // return a promise to process action only in the FIRST render().\n // https://stenciljs.com/docs/component-lifecycle#componentwillload\n return setTimeout(() => {\n this.checkValidity();\n }, 0);\n }\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n return (\n <mg-input\n label={this.label}\n identifier={this.identifier}\n class={this.classCollection.join()}\n ariaDescribedbyIDs={[this.characterLeftId]}\n labelOnTop={this.labelOnTop}\n labelHide={this.labelHide}\n required={this.required}\n tooltip={this.tooltip}\n tooltipPosition={this.readonly && this.value === undefined ? 'label' : this.tooltipPosition}\n helpText={this.helpText}\n errorMessage={this.errorMessage}\n >\n {this.readonly ? (\n this.value && <b class=\"mg-c-input__readonly-value\">{this.value}</b>\n ) : (\n <div class=\"mg-c-input__with-character-left\">\n <textarea\n class={{\n 'mg-c-input__box': true,\n 'mg-c-input__box--width': true,\n 'mg-c-input__box--resizable': this.resizable === 'both',\n 'mg-c-input__box--resizable-horizontal': this.resizable === 'horizontal',\n 'mg-c-input__box--resizable-vertical': this.resizable === 'vertical',\n }}\n value={this.value}\n id={this.identifier}\n name={this.name}\n placeholder={this.placeholder}\n title={this.placeholder}\n rows={this.rows}\n maxlength={this.maxlength}\n disabled={this.disabled}\n required={this.required}\n aria-invalid={(this.invalid === true).toString()}\n onInput={this.handleInput}\n onFocus={this.handleFocus}\n onBlur={this.handleBlur}\n ref={(el: HTMLTextAreaElement) => {\n if (el !== null) this.input = el;\n }}\n ></textarea>\n {!this.characterLeftHide && this.maxlength > 0 && (\n <mg-character-left identifier={this.characterLeftId} characters={this.value} maxlength={this.maxlength}></mg-character-left>\n )}\n </div>\n )}\n </mg-input>\n );\n }\n}\n"]}
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return (h("mg-input", { key: '2e92c411cfa6fdcbcc6ed0546eed6e804ed4d9cb', label: this.label, helpText: this.helpText, identifier: this.identifier, class: this.classCollection.join(), ariaDescribedbyIDs: [], labelOnTop: this.labelOnTop, labelHide: this.labelHide, required: undefined, tooltip: this.tooltip, tooltipPosition: this.tooltipPosition, errorMessage: this.errorMessage }, this.readonly ? (checkedItem && h("b", { class: "mg-c-input__readonly-value" }, checkedItem.title)) : (h("button", { type: "button", role: "switch", "aria-checked": this.checked.toString(), "aria-readonly": this.disabled || this.readonly, id: this.identifier, class: "mg-c-input__button-toggle", disabled: this.disabled || this.readonly, onClick: this.toggleChecked, ref: el => {
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} }, h("span", { "aria-hidden": "true", class: "mg-c-input__toggle-item-container" }, h("slot", { name: "item-1" })), h("span", { "aria-hidden": "true", class: "mg-c-input__toggle-item-container" }, h("slot", { name: "item-2" }))))));
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@@ -1 +1 @@
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-
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{ Component, Event, h, Prop, EventEmitter, State, Watch, Element, Method } from '@stencil/core';\nimport { ClassList, allItemsAreString, isValidString, toString } from '@mgdis/core-ui-helpers/dist/utils';\nimport { ToggleValue } from './mg-input-toggle.conf';\nimport { classDisabled, classReadonly, type TooltipPosition } from '../mg-input/mg-input.conf';\n\n/**\n * type Option validation function\n * @param option - radio option\n * @returns toggle option type is valid\n */\nconst isOption = (option: unknown): option is ToggleValue =>\n typeof option === 'object' && typeof (option as ToggleValue).title === 'string' && (option as ToggleValue).value !== undefined;\n\n/**\n * @slot item-1 - Left option toggle content\n * @slot item-2 - Right option toggle content\n */\n@Component({\n tag: 'mg-input-toggle',\n styleUrl: '../../../../../node_modules/@mgdis/styles/dist/components/mg-input-toggle.css',\n shadow: true,\n})\nexport class MgInputToggle {\n /************\n * Internal *\n ************/\n\n // Classes\n private readonly classIsActive = 'mg-c-input--toggle-is-active';\n private readonly classOnOff = 'mg-c-input--toggle-on-off';\n private readonly classIcon = 'mg-c-input--toggle-icon';\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgInputToggleElement;\n\n /**\n * Component value\n */\n @Prop({ mutable: true }) value: any; // eslint-disable-line @typescript-eslint/no-explicit-any\n @Watch('value')\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n handleValue(newValue: any): void {\n // Swich to the right option\n this.setChecked();\n // Emit value-change event\n this.valueChange.emit(newValue);\n }\n\n /**\n * Items are the possible options to select\n */\n @Prop() items!: string[] | ToggleValue[];\n @Watch('items')\n validateItems(newValue: MgInputToggle['items']): void {\n if (typeof newValue === 'object' && this.items.length !== 2) {\n throw new Error(`<mg-input-toggle> prop \"items\" require 2 items. Passed value: ${toString(newValue)}.`);\n }\n // String array\n else if (allItemsAreString(newValue)) {\n this.options = newValue.map(item => ({ title: item, value: item }));\n }\n // Object array\n else if (Array.isArray(newValue) && newValue.every(isOption)) {\n this.options = newValue;\n } else {\n throw new Error(`<mg-input-toggle> prop \"items\" is required and all items must be the same type: ToggleValue. Passed value: ${toString(newValue)}.`);\n }\n }\n\n /**\n * Identifier is used for the element ID (id is a reserved prop in Stencil.js)\n */\n @Prop() identifier!: string;\n\n /**\n * Input name\n * If not set the value equals the identifier\n */\n @Prop() name: string = this.identifier;\n\n /**\n * Input label\n */\n @Prop() label!: string;\n\n /**\n * Define if label is displayed on top\n */\n @Prop() labelOnTop = false;\n\n /**\n * Define if label is visible\n */\n @Prop() labelHide = false;\n\n /**\n * Define if toggle have on/off style\n */\n @Prop() isOnOff = false;\n @Watch('isOnOff')\n watchIsOnOff(newValue: MgInputToggle['isOnOff']): void {\n if (newValue) this.classCollection.add(this.classOnOff);\n else this.classCollection.delete(this.classOnOff);\n }\n\n /**\n * Define if toggle display icon\n */\n @Prop() isIcon = false;\n @Watch('isIcon')\n watchIsIcon(newValue: MgInputToggle['isIcon']): void {\n if (newValue) this.classCollection.add(this.classIcon);\n else this.classCollection.delete(this.classIcon);\n }\n\n /**\n * Define if input is readonly\n */\n @Prop() readonly = false;\n @Watch('readonly')\n watchReadonly(newValue: MgInputToggle['readonly']): void {\n if (newValue) this.classCollection.add(classReadonly);\n else this.classCollection.delete(classReadonly);\n }\n\n /**\n * Define if input is disabled\n */\n @Prop() disabled = false;\n @Watch('disabled')\n watchDisabled(newValue: MgInputToggle['disabled']): void {\n if (newValue) this.classCollection.add(classDisabled);\n else this.classCollection.delete(classDisabled);\n }\n\n /**\n * Add a tooltip message next to the input\n */\n @Prop() tooltip?: string;\n\n /**\n * Define tooltip position\n */\n @Prop() tooltipPosition: TooltipPosition = 'input';\n\n /**\n * Add a help text under the input, usually expected data format and example\n */\n @Prop() helpText?: string;\n\n /**\n * Component classes\n */\n @State() classCollection: ClassList = new ClassList(['mg-c-input--toggle']);\n\n /**\n * Formated items for display\n */\n @State() options: ToggleValue[];\n\n /**\n * Error message to display\n */\n @State() errorMessage: string;\n\n /**\n * Define input valid state\n */\n @State() valid: boolean;\n\n /**\n * Checked internal value\n */\n @State() checked = false;\n @Watch('checked')\n handleChecked(newValue: MgInputToggle['checked']): void {\n // style\n if (newValue) this.classCollection.add(this.classIsActive);\n else this.classCollection.delete(this.classIsActive);\n\n // update value\n this.value = this.getCheckedItem(newValue).value;\n }\n\n /**\n * Emited event when value change\n */\n @Event({ eventName: 'value-change' }) valueChange: EventEmitter<HTMLMgInputToggleElement['value']>;\n\n /**\n * Emited event when checking validity\n */\n @Event({ eventName: 'input-valid' }) inputValid: EventEmitter<boolean>;\n\n /**\n * Set an error and display a custom error message.\n * This method can be used to set the component's error state from its context by passing a boolean value to the `valid` parameter.\n * It must be paired with an error message to display for the given context.\n * When used to set validity to `false`, you should use this method again to reset the validity to `true`.\n * @param valid - value indicating the validity\n * @param errorMessage - the error message to display\n */\n @Method()\n async setError(valid: boolean, errorMessage: string): Promise<void> {\n if (typeof valid !== 'boolean') {\n throw new Error('<mg-input-toggle> method \"setError()\" param \"valid\" must be a boolean.');\n } else if (!isValidString(errorMessage)) {\n throw new Error('<mg-input-toggle> method \"setError()\" param \"errorMessage\" must be a string.');\n } else {\n this.valid = valid;\n this.inputValid.emit(valid);\n this.setErrorMessage(valid ? undefined : errorMessage);\n }\n }\n\n /**\n * Set input error message\n * @param errorMessage - errorMessage override\n */\n private setErrorMessage = (errorMessage?: string): void => {\n // Set error message\n this.errorMessage = undefined;\n // Does have a custom error message\n if (!this.valid && errorMessage !== undefined) {\n this.errorMessage = errorMessage;\n }\n };\n\n /**\n * Reset value, validity, error and visual state\n */\n @Method()\n async reset(): Promise<void> {\n if (!this.readonly) {\n this.value = this.options[0].value;\n this.errorMessage = undefined;\n this.valid = undefined;\n this.setChecked();\n }\n }\n\n /**\n * Change checked value\n */\n private toggleChecked = (): void => {\n this.checked = !this.checked;\n };\n\n /**\n * Slots validation\n */\n private validateSlots = (): void => {\n const slots = Array.from(this.element.children);\n if (slots.length !== 2) {\n throw new Error('<mg-input-toggle> 2 slots are required.');\n } else if (!this.isIcon) {\n // Due to text-overflow set to ellipsis\n // we need to ensure that slot element have title to display value on mouse over\n slots.forEach(slot => slot.setAttribute('title', slot.textContent));\n }\n };\n\n /**\n * Get checked item\n * @param checked - checked item\n * @returns toggle value\n */\n private getCheckedItem = (checked: MgInputToggle['checked']): ToggleValue => {\n if (this.options?.length === 2) {\n return this.options[checked ? 1 : 0];\n } else {\n return null;\n }\n };\n /**\n * set checked state\n */\n private setChecked(): void {\n const optionTrueValueIndex = this.options.map(option => option.value).findIndex(value => value === true);\n\n if ([0, 1].includes(optionTrueValueIndex)) {\n // has \"value\" props type is not a boolean, it is bind/render as an attributes/props\n // true props will be represent by \"true\" string so we convert it has boolean\n // true attribute will be represent by \"\" string so we convert it has boolean\n // https://stenciljs.com/docs/properties\n if (['', 'true'].includes(this.value as string) && this.options.find(option => option.value) !== undefined) {\n this.value = true;\n }\n\n // when options are boolean values and ordered as [true,false] instead [false,true]\n // we need to reversed the checked value logic\n const selectedValue = this.value === this.options[optionTrueValueIndex].value;\n this.checked = optionTrueValueIndex === 0 ? !selectedValue : selectedValue;\n } else {\n this.checked = this.value === this.options[1].value;\n }\n }\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Check if component props are well configured on init\n */\n componentWillLoad(): void {\n // Check items format\n this.validateItems(this.items);\n // Check slots\n this.validateSlots();\n // init checked value\n this.setChecked();\n // apply handler\n this.watchIsIcon(this.isIcon);\n this.watchIsOnOff(this.isOnOff);\n this.watchReadonly(this.readonly);\n this.watchDisabled(this.disabled);\n }\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n const checkedItem = this.getCheckedItem(this.checked);\n return (\n <mg-input\n label={this.label}\n helpText={this.helpText}\n identifier={this.identifier}\n class={this.classCollection.join()}\n ariaDescribedbyIDs={[]}\n labelOnTop={this.labelOnTop}\n labelHide={this.labelHide}\n required={undefined}\n tooltip={this.tooltip}\n tooltipPosition={this.tooltipPosition}\n errorMessage={this.errorMessage}\n >\n {this.readonly ? 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************/\n\n private button: HTMLButtonElement;\n // Classes\n private readonly classIsActive = 'mg-c-input--toggle-is-active';\n private readonly classOnOff = 'mg-c-input--toggle-on-off';\n private readonly classIcon = 'mg-c-input--toggle-icon';\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgInputToggleElement;\n\n /**\n * Component value\n */\n @Prop({ mutable: true }) value: any; // eslint-disable-line @typescript-eslint/no-explicit-any\n @Watch('value')\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n handleValue(newValue: any): void {\n // Swich to the right option\n this.setChecked();\n // Emit value-change event\n this.valueChange.emit(newValue);\n }\n\n /**\n * Items are the possible options to select\n */\n @Prop() items!: string[] | ToggleValue[];\n @Watch('items')\n validateItems(newValue: MgInputToggle['items']): void {\n if (typeof newValue === 'object' && this.items.length !== 2) {\n throw new Error(`<mg-input-toggle> prop \"items\" require 2 items. Passed value: ${toString(newValue)}.`);\n }\n // String array\n else if (allItemsAreString(newValue)) {\n this.options = newValue.map(item => ({ title: item, value: item }));\n }\n // Object array\n else if (Array.isArray(newValue) && newValue.every(isOption)) {\n this.options = newValue;\n } else {\n throw new Error(`<mg-input-toggle> prop \"items\" is required and all items must be the same type: ToggleValue. Passed value: ${toString(newValue)}.`);\n }\n }\n\n /**\n * Identifier is used for the element ID (id is a reserved prop in Stencil.js)\n */\n @Prop() identifier!: string;\n\n /**\n * Input name\n * If not set the value equals the identifier\n */\n @Prop() name: string = this.identifier;\n\n /**\n * Input label\n */\n @Prop() label!: string;\n\n /**\n * Define if label is displayed on top\n */\n @Prop() labelOnTop = false;\n\n /**\n * Define if label is visible\n */\n @Prop() labelHide = false;\n\n /**\n * Define if toggle have on/off style\n */\n @Prop() isOnOff = false;\n @Watch('isOnOff')\n watchIsOnOff(newValue: MgInputToggle['isOnOff']): void {\n if (newValue) this.classCollection.add(this.classOnOff);\n else this.classCollection.delete(this.classOnOff);\n }\n\n /**\n * Define if toggle display icon\n */\n @Prop() isIcon = false;\n @Watch('isIcon')\n watchIsIcon(newValue: MgInputToggle['isIcon']): void {\n if (newValue) this.classCollection.add(this.classIcon);\n else this.classCollection.delete(this.classIcon);\n }\n\n /**\n * Define if input is readonly\n */\n @Prop() readonly = false;\n @Watch('readonly')\n watchReadonly(newValue: MgInputToggle['readonly']): void {\n if (newValue) this.classCollection.add(classReadonly);\n else this.classCollection.delete(classReadonly);\n }\n\n /**\n * Define if input is disabled\n */\n @Prop() disabled = false;\n @Watch('disabled')\n watchDisabled(newValue: MgInputToggle['disabled']): void {\n if (newValue) this.classCollection.add(classDisabled);\n else this.classCollection.delete(classDisabled);\n }\n\n /**\n * Add a tooltip message next to the input\n */\n @Prop() tooltip?: string;\n\n /**\n * Define tooltip position\n */\n @Prop() tooltipPosition: TooltipPosition = 'input';\n\n /**\n * Add a help text under the input, usually expected data format and example\n */\n @Prop() helpText?: string;\n\n /**\n * Component classes\n */\n @State() classCollection: ClassList = new ClassList(['mg-c-input--toggle']);\n\n /**\n * Formated items for display\n */\n @State() options: ToggleValue[];\n\n /**\n * Error message to display\n */\n @State() errorMessage: string;\n\n /**\n * Define input valid state\n */\n @State() valid: boolean;\n\n /**\n * Checked internal value\n */\n @State() checked = false;\n @Watch('checked')\n handleChecked(newValue: MgInputToggle['checked']): void {\n // style\n if (newValue) this.classCollection.add(this.classIsActive);\n else this.classCollection.delete(this.classIsActive);\n\n // update value\n this.value = this.getCheckedItem(newValue).value;\n }\n\n /**\n * Emited event when value change\n */\n @Event({ eventName: 'value-change' }) valueChange: EventEmitter<HTMLMgInputToggleElement['value']>;\n\n /**\n * Emited event when checking validity\n */\n @Event({ eventName: 'input-valid' }) inputValid: EventEmitter<boolean>;\n\n /**\n * Set focus on input.\n */\n @Method()\n async setFocus(): Promise<void> {\n this.button?.focus();\n }\n\n /**\n * Set an error and display a custom error message.\n * This method can be used to set the component's error state from its context by passing a boolean value to the `valid` parameter.\n * It must be paired with an error message to display for the given context.\n * When used to set validity to `false`, you should use this method again to reset the validity to `true`.\n * @param valid - value indicating the validity\n * @param errorMessage - the error message to display\n */\n @Method()\n async setError(valid: boolean, errorMessage: string): Promise<void> {\n if (typeof valid !== 'boolean') {\n throw new Error('<mg-input-toggle> method \"setError()\" param \"valid\" must be a boolean.');\n } else if (!isValidString(errorMessage)) {\n throw new Error('<mg-input-toggle> method \"setError()\" param \"errorMessage\" must be a string.');\n } else {\n this.valid = valid;\n this.inputValid.emit(valid);\n this.setErrorMessage(valid ? undefined : errorMessage);\n }\n }\n\n /**\n * Reset value, validity, error and visual state\n */\n @Method()\n async reset(): Promise<void> {\n if (!this.readonly) {\n this.value = this.options[0].value;\n this.setChecked();\n // Use `Promise` as requested for stencil method\n // Use `requestAnimationFrame` to ensure:\n // - DOM is fully updated before validation\n // - Async operations are completed\n // - No timing issues with Stencil's render cycle\n // - Keep everything in sync both inside and outside the component\n return new Promise(resolve => {\n requestAnimationFrame(() => {\n this.errorMessage = undefined;\n resolve();\n });\n });\n }\n }\n\n /**\n * Set input error message\n * @param errorMessage - errorMessage override\n */\n private setErrorMessage = (errorMessage?: string): void => {\n // Set error message\n this.errorMessage = undefined;\n // Does have a custom error message\n if (!this.valid && errorMessage !== undefined) {\n this.errorMessage = errorMessage;\n }\n };\n\n /**\n * Change checked value\n */\n private toggleChecked = (): void => {\n this.checked = !this.checked;\n };\n\n /**\n * Slots validation\n */\n private validateSlots = (): void => {\n const slots = Array.from(this.element.children);\n if (slots.length !== 2) {\n throw new Error('<mg-input-toggle> 2 slots are required.');\n } else if (!this.isIcon) {\n // Due to text-overflow set to ellipsis\n // we need to ensure that slot element have title to display value on mouse over\n slots.forEach(slot => slot.setAttribute('title', slot.textContent));\n }\n };\n\n /**\n * Get checked item\n * @param checked - checked item\n * @returns toggle value\n */\n private getCheckedItem = (checked: MgInputToggle['checked']): ToggleValue => {\n if (this.options?.length === 2) {\n return this.options[checked ? 1 : 0];\n } else {\n return null;\n }\n };\n /**\n * set checked state\n */\n private setChecked(): void {\n const optionTrueValueIndex = this.options.map(option => option.value).findIndex(value => value === true);\n\n if ([0, 1].includes(optionTrueValueIndex)) {\n // has \"value\" props type is not a boolean, it is bind/render as an attributes/props\n // true props will be represent by \"true\" string so we convert it has boolean\n // true attribute will be represent by \"\" string so we convert it has boolean\n // https://stenciljs.com/docs/properties\n if (['', 'true'].includes(this.value as string) && this.options.find(option => option.value) !== undefined) {\n this.value = true;\n }\n\n // when options are boolean values and ordered as [true,false] instead [false,true]\n // we need to reversed the checked value logic\n const selectedValue = this.value === this.options[optionTrueValueIndex].value;\n this.checked = optionTrueValueIndex === 0 ? !selectedValue : selectedValue;\n } else {\n this.checked = this.value === this.options[1].value;\n }\n }\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Check if component props are well configured on init\n */\n componentWillLoad(): void {\n // Check items format\n this.validateItems(this.items);\n // Check slots\n this.validateSlots();\n // init checked value\n this.setChecked();\n // apply handler\n this.watchIsIcon(this.isIcon);\n this.watchIsOnOff(this.isOnOff);\n this.watchReadonly(this.readonly);\n this.watchDisabled(this.disabled);\n }\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n const checkedItem = this.getCheckedItem(this.checked);\n return (\n <mg-input\n label={this.label}\n helpText={this.helpText}\n identifier={this.identifier}\n class={this.classCollection.join()}\n ariaDescribedbyIDs={[]}\n labelOnTop={this.labelOnTop}\n labelHide={this.labelHide}\n required={undefined}\n tooltip={this.tooltip}\n tooltipPosition={this.tooltipPosition}\n errorMessage={this.errorMessage}\n >\n {this.readonly ? (\n checkedItem && <b class=\"mg-c-input__readonly-value\">{checkedItem.title}</b>\n ) : (\n <button\n type=\"button\"\n role=\"switch\"\n aria-checked={this.checked.toString()}\n aria-readonly={this.disabled || this.readonly}\n id={this.identifier}\n class=\"mg-c-input__button-toggle\"\n disabled={this.disabled || this.readonly}\n onClick={this.toggleChecked}\n ref={el => {\n if (el !== null) this.button = el;\n }}\n >\n <span aria-hidden=\"true\" class=\"mg-c-input__toggle-item-container\">\n <slot name=\"item-1\"></slot>\n </span>\n <span aria-hidden=\"true\" class=\"mg-c-input__toggle-item-container\">\n <slot name=\"item-2\"></slot>\n </span>\n </button>\n )}\n </mg-input>\n );\n }\n}\n"]}
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@@ -172,6 +172,8 @@ export class MgForm {
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await input.reset();
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/*************
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@@ -192,6 +194,11 @@ export class MgForm {
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// Set button form identifier
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this.mgButtons.forEach(mgButton => {
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mgButton.setAttribute('form', this.identifier);
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}
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});
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this.setMgInputs();
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@@ -224,7 +231,7 @@ export class MgForm {
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* @returns HTML Element
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*/
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render() {
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-
return (h("form", { key: '
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+
return (h("form", { key: '6330085d26ecd493eab3fd0fd63344ce1a00e589', class: this.classCollection.join(), id: this.identifier, name: this.name, onSubmit: this.handleFormSubmit, role: this.ariaRole }, this.requiredMessageText && h("p", { key: '386adf6d3ee2d0d8ec6adf791da8f21a6fb6ac11', innerHTML: this.requiredMessageText }), h("slot", { key: '5349f004f644b4e02e1c5da27f49df4efacac016' }), !this.readonly && !this.disabled && h("slot", { key: '2ed9817b514033c89933751a3dc00ed668331b68', name: "actions" })));
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}
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static get is() { return "mg-form"; }
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static get encapsulation() { return "shadow"; }
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@@ -472,6 +479,21 @@ export class MgForm {
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"resolved": "boolean",
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"references": {}
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}
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+
}, {
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+
"method": "formReset",
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+
"name": "form-reset",
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+
"bubbles": true,
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+
"cancelable": true,
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"composed": true,
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+
"docs": {
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+
"tags": [],
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"text": "Emitted event on form reset"
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},
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+
"complexType": {
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+
"original": "boolean",
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"resolved": "boolean",
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+
"references": {}
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+
}
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}];
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}
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static get methods() {
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