@mgdis/mg-components 5.27.0 → 5.27.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cjs/{index-1d560837.js → index-4b43c17b.js} +23 -23
- package/dist/cjs/index-4b43c17b.js.map +1 -0
- package/dist/cjs/{index-7072369e.js → index-83102ab3.js} +9 -8
- package/dist/cjs/index-83102ab3.js.map +1 -0
- package/dist/cjs/loader.cjs.js +2 -2
- package/dist/cjs/{mg-action-more_35.cjs.entry.js → mg-action-more_36.cjs.entry.js} +414 -80
- package/dist/cjs/mg-action-more_36.cjs.entry.js.map +1 -0
- package/dist/cjs/mg-components.cjs.js +3 -3
- package/dist/cjs/mg-components.cjs.js.map +1 -1
- package/dist/cjs/mg-loader.cjs.entry.js +2 -2
- package/dist/collection/collection-manifest.json +2 -2
- package/dist/collection/components/atoms/mg-button/mg-button.js +4 -1
- package/dist/collection/components/atoms/mg-button/mg-button.js.map +1 -1
- package/dist/collection/components/atoms/mg-card/mg-card.js +4 -1
- package/dist/collection/components/atoms/mg-card/mg-card.js.map +1 -1
- package/dist/collection/components/atoms/mg-input-title/mg-input-title.js +4 -1
- package/dist/collection/components/atoms/mg-input-title/mg-input-title.js.map +1 -1
- package/dist/collection/components/atoms/mg-tag/mg-tag.js +4 -1
- package/dist/collection/components/atoms/mg-tag/mg-tag.js.map +1 -1
- package/dist/collection/components/atoms/mg-tooltip/mg-tooltip-content/mg-tooltip-content.js +4 -1
- package/dist/collection/components/atoms/mg-tooltip/mg-tooltip-content/mg-tooltip-content.js.map +1 -1
- package/dist/collection/components/atoms/mg-tooltip/mg-tooltip.conf.js +1 -0
- package/dist/collection/components/atoms/mg-tooltip/mg-tooltip.conf.js.map +1 -1
- package/dist/collection/components/atoms/mg-tooltip/mg-tooltip.js +13 -3
- package/dist/collection/components/atoms/mg-tooltip/mg-tooltip.js.map +1 -1
- package/dist/collection/components/molecules/inputs/mg-input/mg-input.js +7 -1
- package/dist/collection/components/molecules/inputs/mg-input/mg-input.js.map +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-date/mg-input-date.conf.js +1 -0
- package/dist/collection/components/molecules/inputs/mg-input-date/mg-input-date.conf.js.map +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-date/mg-input-date.js +42 -11
- package/dist/collection/components/molecules/inputs/mg-input-date/mg-input-date.js.map +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-numeric/mg-input-numeric.js +6 -3
- package/dist/collection/components/molecules/inputs/mg-input-numeric/mg-input-numeric.js.map +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-password/mg-input-password.js +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-password/mg-input-password.js.map +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-text/mg-input-text.js +12 -3
- package/dist/collection/components/molecules/inputs/mg-input-text/mg-input-text.js.map +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-toggle/mg-input-toggle.js +5 -1
- package/dist/collection/components/molecules/inputs/mg-input-toggle/mg-input-toggle.js.map +1 -1
- package/dist/collection/components/molecules/menu/mg-menu/mg-menu.js +24 -22
- package/dist/collection/components/molecules/menu/mg-menu/mg-menu.js.map +1 -1
- package/dist/collection/components/molecules/menu/mg-menu-item/mg-menu-item.js +34 -3
- package/dist/collection/components/molecules/menu/mg-menu-item/mg-menu-item.js.map +1 -1
- package/dist/collection/components/molecules/mg-details/mg-details.js +5 -1
- package/dist/collection/components/molecules/mg-details/mg-details.js.map +1 -1
- package/dist/collection/components/molecules/mg-form/mg-form.js +5 -1
- package/dist/collection/components/molecules/mg-form/mg-form.js.map +1 -1
- package/dist/collection/components/molecules/mg-illustrated-message/mg-illustrated-message.js +8 -3
- package/dist/collection/components/molecules/mg-illustrated-message/mg-illustrated-message.js.map +1 -1
- package/dist/collection/components/molecules/mg-item-more/mg-item-more.js +9 -3
- package/dist/collection/components/molecules/mg-item-more/mg-item-more.js.map +1 -1
- package/dist/collection/components/molecules/mg-message/mg-message.js +5 -1
- package/dist/collection/components/molecules/mg-message/mg-message.js.map +1 -1
- package/dist/collection/components/molecules/mg-modal/mg-modal.js +6 -2
- package/dist/collection/components/molecules/mg-modal/mg-modal.js.map +1 -1
- package/dist/collection/components/molecules/mg-panel/mg-panel.js +5 -1
- package/dist/collection/components/molecules/mg-panel/mg-panel.js.map +1 -1
- package/dist/collection/components/molecules/mg-popover/mg-popover-content/mg-popover-content.js +4 -1
- package/dist/collection/components/molecules/mg-popover/mg-popover-content/mg-popover-content.js.map +1 -1
- package/dist/collection/components/molecules/mg-popover/mg-popover.js +5 -1
- package/dist/collection/components/molecules/mg-popover/mg-popover.js.map +1 -1
- package/dist/collection/components/molecules/mg-tabs/mg-tabs.js +4 -1
- package/dist/collection/components/molecules/mg-tabs/mg-tabs.js.map +1 -1
- package/dist/components/index.es.js +22 -22
- package/dist/components/index.es.js.map +1 -1
- package/dist/components/mg-action-more.js +15 -11
- package/dist/components/mg-action-more.js.map +1 -1
- package/dist/components/mg-button2.js +1 -1
- package/dist/components/mg-button2.js.map +1 -1
- package/dist/components/mg-card2.js +1 -1
- package/dist/components/mg-card2.js.map +1 -1
- package/dist/components/mg-details.js +1 -1
- package/dist/components/mg-details.js.map +1 -1
- package/dist/components/mg-form.js +1 -1
- package/dist/components/mg-form.js.map +1 -1
- package/dist/components/mg-illustrated-message.js +3 -3
- package/dist/components/mg-illustrated-message.js.map +1 -1
- package/dist/components/mg-input-date.js +42 -11
- package/dist/components/mg-input-date.js.map +1 -1
- package/dist/components/mg-input-numeric.js +3 -3
- package/dist/components/mg-input-numeric.js.map +1 -1
- package/dist/components/mg-input-password.js +1 -1
- package/dist/components/mg-input-password.js.map +1 -1
- package/dist/components/mg-input-text2.js +9 -3
- package/dist/components/mg-input-text2.js.map +1 -1
- package/dist/components/mg-input-title2.js +1 -1
- package/dist/components/mg-input-title2.js.map +1 -1
- package/dist/components/mg-input-toggle.js +1 -1
- package/dist/components/mg-input-toggle.js.map +1 -1
- package/dist/components/mg-input2.js +1 -1
- package/dist/components/mg-input2.js.map +1 -1
- package/dist/components/mg-item-more.js +1 -339
- package/dist/components/mg-item-more.js.map +1 -1
- package/dist/components/mg-item-more2.js +592 -0
- package/dist/components/mg-item-more2.js.map +1 -0
- package/dist/components/mg-menu-item2.js +27 -5
- package/dist/components/mg-menu-item2.js.map +1 -1
- package/dist/components/mg-menu.js +1 -1
- package/dist/components/mg-message.js +1 -1
- package/dist/components/mg-message.js.map +1 -1
- package/dist/components/mg-modal.js +2 -2
- package/dist/components/mg-modal.js.map +1 -1
- package/dist/components/mg-panel.js +1 -1
- package/dist/components/mg-panel.js.map +1 -1
- package/dist/components/mg-popover-content2.js +1 -1
- package/dist/components/mg-popover-content2.js.map +1 -1
- package/dist/components/mg-popover2.js +1 -1
- package/dist/components/mg-popover2.js.map +1 -1
- package/dist/components/mg-tabs.js +1 -1
- package/dist/components/mg-tabs.js.map +1 -1
- package/dist/components/mg-tag.js +1 -1
- package/dist/components/mg-tag.js.map +1 -1
- package/dist/components/mg-tooltip-content2.js +1 -1
- package/dist/components/mg-tooltip-content2.js.map +1 -1
- package/dist/components/mg-tooltip2.js +10 -3
- package/dist/components/mg-tooltip2.js.map +1 -1
- package/dist/esm/{index-445fc2a0.js → index-c4ed16b2.js} +23 -23
- package/dist/esm/index-c4ed16b2.js.map +1 -0
- package/dist/esm/{index-629a42c7.js → index-d43d1c5d.js} +9 -8
- package/dist/esm/index-d43d1c5d.js.map +1 -0
- package/dist/esm/loader.js +3 -3
- package/dist/esm/{mg-action-more_35.entry.js → mg-action-more_36.entry.js} +401 -68
- package/dist/esm/mg-action-more_36.entry.js.map +1 -0
- package/dist/esm/mg-components.js +4 -4
- package/dist/esm/mg-components.js.map +1 -1
- package/dist/esm/mg-loader.entry.js +2 -2
- package/dist/mg-components/mg-components.esm.js +1 -1
- package/dist/mg-components/mg-components.esm.js.map +1 -1
- package/dist/mg-components/p-350454b9.js +2 -0
- package/dist/mg-components/p-350454b9.js.map +1 -0
- package/dist/mg-components/p-9cdd1bc9.entry.js +2 -0
- package/dist/mg-components/p-9cdd1bc9.entry.js.map +1 -0
- package/dist/mg-components/p-cf0b0988.js +3 -0
- package/dist/mg-components/p-cf0b0988.js.map +1 -0
- package/dist/mg-components/{p-fe347f48.entry.js → p-d4084a15.entry.js} +2 -2
- package/dist/types/components/atoms/mg-button/mg-button.d.ts +3 -0
- package/dist/types/components/atoms/mg-card/mg-card.d.ts +3 -0
- package/dist/types/components/atoms/mg-input-title/mg-input-title.d.ts +3 -0
- package/dist/types/components/atoms/mg-tag/mg-tag.d.ts +3 -0
- package/dist/types/components/atoms/mg-tooltip/mg-tooltip-content/mg-tooltip-content.d.ts +3 -0
- package/dist/types/components/atoms/mg-tooltip/mg-tooltip.conf.d.ts +2 -1
- package/dist/types/components/atoms/mg-tooltip/mg-tooltip.d.ts +4 -0
- package/dist/types/components/molecules/inputs/mg-input/mg-input.d.ts +6 -0
- package/dist/types/components/molecules/inputs/mg-input-date/mg-input-date.conf.d.ts +2 -1
- package/dist/types/components/molecules/inputs/mg-input-date/mg-input-date.d.ts +11 -0
- package/dist/types/components/molecules/inputs/mg-input-numeric/mg-input-numeric.d.ts +3 -0
- package/dist/types/components/molecules/inputs/mg-input-text/mg-input-text.d.ts +3 -0
- package/dist/types/components/molecules/inputs/mg-input-toggle/mg-input-toggle.d.ts +4 -0
- package/dist/types/components/molecules/menu/mg-menu/mg-menu.d.ts +3 -0
- package/dist/types/components/molecules/menu/mg-menu-item/mg-menu-item.d.ts +15 -0
- package/dist/types/components/molecules/mg-popover/mg-popover-content/mg-popover-content.d.ts +3 -0
- package/dist/types/components/molecules/mg-popover/mg-popover.d.ts +4 -0
- package/dist/types/components/molecules/mg-tabs/mg-tabs.d.ts +3 -0
- package/dist/types/components.d.ts +5 -0
- package/ide/intellij/web-types.json +20 -81
- package/ide/vscode/html-custom-data.json +14 -74
- package/package.json +23 -23
- package/dist/cjs/index-1d560837.js.map +0 -1
- package/dist/cjs/index-7072369e.js.map +0 -1
- package/dist/cjs/mg-action-more_35.cjs.entry.js.map +0 -1
- package/dist/cjs/mg-item-more.cjs.entry.js +0 -273
- package/dist/cjs/mg-item-more.cjs.entry.js.map +0 -1
- package/dist/cjs/mg-menu.conf-c291eee6.js +0 -18
- package/dist/cjs/mg-menu.conf-c291eee6.js.map +0 -1
- package/dist/components/mg-menu.conf.js +0 -16
- package/dist/components/mg-menu.conf.js.map +0 -1
- package/dist/components/mg-menu2.js +0 -202
- package/dist/components/mg-menu2.js.map +0 -1
- package/dist/esm/index-445fc2a0.js.map +0 -1
- package/dist/esm/index-629a42c7.js.map +0 -1
- package/dist/esm/mg-action-more_35.entry.js.map +0 -1
- package/dist/esm/mg-item-more.entry.js +0 -269
- package/dist/esm/mg-item-more.entry.js.map +0 -1
- package/dist/esm/mg-menu.conf-9609bcb2.js +0 -16
- package/dist/esm/mg-menu.conf-9609bcb2.js.map +0 -1
- package/dist/mg-components/p-3ebe6845.js +0 -2
- package/dist/mg-components/p-3ebe6845.js.map +0 -1
- package/dist/mg-components/p-6735e4b2.entry.js +0 -2
- package/dist/mg-components/p-6735e4b2.entry.js.map +0 -1
- package/dist/mg-components/p-9dfaa41f.js +0 -3
- package/dist/mg-components/p-9dfaa41f.js.map +0 -1
- package/dist/mg-components/p-b3e0f7b3.entry.js +0 -2
- package/dist/mg-components/p-b3e0f7b3.entry.js.map +0 -1
- package/dist/mg-components/p-fe935e54.js +0 -2
- package/dist/mg-components/p-fe935e54.js.map +0 -1
- /package/dist/mg-components/{p-fe347f48.entry.js.map → p-d4084a15.entry.js.map} +0 -0
package/dist/collection/components/molecules/inputs/mg-input-numeric/mg-input-numeric.js.map
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{ Component, Element, Event, h, Prop, EventEmitter, State, Watch, Method } from '@stencil/core';\nimport { ClassList, isValidString, localeCurrency, localeNumber } from '@mgdis/stencil-helpers';\nimport { types, InputError, type NumericType, type Format, formats } from './mg-input-numeric.conf';\nimport { type TooltipPosition, type Width, Handler, classReadonly, classDisabled, widths } from '../mg-input/mg-input.conf';\nimport { initLocales } from '../../../../locales/';\n\n@Component({\n tag: 'mg-input-numeric',\n styleUrl: '../../../../../node_modules/@mgdis/styles/dist/components/mg-input-numeric.css',\n shadow: true,\n})\nexport class MgInputNumeric {\n /************\n * Internal *\n ************/\n\n // Manage different values\n private storedValue: string;\n private numericValue: number;\n private readonlyValue: string;\n\n // HTML selector\n private input: HTMLInputElement;\n\n // Locales\n private locale: string;\n private messages;\n\n // hasDisplayedError (triggered by blur event)\n private hasDisplayedError = false;\n private handlerInProgress: Handler;\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgInputNumericElement;\n\n /**\n * Component value\n */\n @Prop({ mutable: true, reflect: true }) value: string;\n @Watch('value')\n validateValue(newValue: MgInputNumeric['value']): void {\n // has input value is always render as string we get a stringified value or a '' for nullish value, so we test string type\n if (typeof newValue === 'string') {\n // Split number and decimal\n const [integer, decimal = ''] = newValue.replace('-', '').split(/[.,]/);\n // Regex\n const regex = this.type === 'integer' ? /^-?\\d+$/ : /^-?\\d+(?:[.,]\\d*)?$/;\n // Filter input\n if (this.isValidValue(newValue, regex, integer, decimal)) {\n this.storedValue = newValue;\n } else {\n newValue = this.handleInvalidValue();\n }\n // Set value and input value\n this.updateValues(newValue);\n }\n }\n\n /**\n * Identifier is used for the element ID (id is a reserved prop in Stencil.js)\n */\n @Prop() identifier!: string;\n\n /**\n * Input name\n * If not set the value equals the identifier\n */\n @Prop() name: string = this.identifier;\n\n /**\n * Input label\n */\n @Prop() label!: string;\n\n /**\n * Define if label is displayed on top\n */\n @Prop() labelOnTop?: boolean;\n\n /**\n * Define if label is visible\n */\n @Prop() labelHide = false;\n\n /**\n * Input placeholder.\n * It should be a word or short phrase that demonstrates the expected type of data, not a replacement for labels or help text.\n */\n @Prop() placeholder?: string;\n\n /**\n * Define if input is required\n */\n @Prop() required = false;\n\n /**\n * Define if input is readonly\n */\n @Prop() readonly = false;\n @Watch('readonly')\n watchReadonly(newValue: MgInputNumeric['readonly']): void {\n if (newValue) this.classCollection.add(classReadonly);\n else this.classCollection.delete(classReadonly);\n }\n\n /**\n * Maximum value\n */\n @Prop() max?: number;\n\n /**\n * Minimum value\n */\n @Prop() min?: number;\n\n /**\n * Define if input is disabled\n */\n @Prop() disabled = false;\n @Watch('required')\n @Watch('readonly')\n @Watch('disabled')\n @Watch('min')\n @Watch('max')\n handleValidityChange(newValue: boolean, _oldValue: boolean, prop: string): void {\n if (this.input !== undefined) {\n this.input[prop] = newValue;\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n this.hasDisplayedError = false;\n }\n }\n }\n\n @Watch('disabled')\n watchDisabled(newValue: MgInputNumeric['disabled']): void {\n if (newValue) this.classCollection.add(classDisabled);\n else this.classCollection.delete(classDisabled);\n }\n\n /**\n * Define input width\n */\n @Prop() mgWidth?: Width;\n @Watch('mgWidth')\n watchMgWidth(newValue: MgInputNumeric['mgWidth']): void {\n // reset width class\n widths.forEach(width => {\n this.classCollection.delete(`mg-c-input--width-${width}`);\n });\n\n // apply new width\n if (newValue) this.classCollection.add(`mg-c-input--width-${this.mgWidth}`);\n }\n\n /**\n * Add a tooltip message next to the input\n */\n @Prop() tooltip?: string;\n\n /**\n * Define tooltip position\n */\n @Prop() tooltipPosition: TooltipPosition = 'input';\n\n /**\n * Add a help text under the input, usually expected data format and example\n */\n @Prop() helpText?: string;\n\n /**\n * Define numeric type\n */\n @Prop() type: NumericType = 'decimal';\n @Watch('type')\n validateType(newValue: MgInputNumeric['type']): void {\n if (!types.includes(newValue)) {\n throw new Error(`<mg-input-numeric> prop \"type\" must be one of: ${types.join(', ')}`);\n } else if (newValue === 'currency') {\n this.format = 'currency';\n }\n }\n\n /**\n * Set local formatting.\n * Numbers are formatted based on the locale.\n * When type is set to `currency`, formatting has no effect.\n */\n @Prop({ mutable: true }) format: Format = 'number'; // eslint-disable-line @stencil-community/strict-mutable\n @Watch('format')\n watchFormat(newValue: MgInputNumeric['format']): void {\n if (!formats.includes(newValue)) {\n throw new Error(`<mg-input-numeric> prop \"format\" must be one of: ${formats.join(', ')}`);\n }\n }\n\n /**\n * Define currency\n */\n @Prop() currency = 'USD';\n\n /**\n * Override integer length\n * integer is the number before the decimal point\n */\n @Prop() integerLength = 13;\n @Watch('integerLength')\n validateIntegerLength(newValue: MgInputNumeric['integerLength']): void {\n if (newValue < 1) {\n throw new Error(`<mg-input-numeric> prop \"integer-length\" must be a positive number.`);\n }\n }\n\n /**\n * Override decimal length\n * decimal is the number after the decimal point\n */\n @Prop() decimalLength = 2;\n @Watch('decimalLength')\n validateDecimalLength(newValue: MgInputNumeric['decimalLength']): void {\n if (newValue < 1) {\n throw new Error(`<mg-input-numeric> prop \"decimal-length\" must be a positive number, consider using prop \"type\" to \"integer\" instead.`);\n }\n }\n\n /**\n * Define input pattern to validate\n */\n @Prop({ mutable: true }) valid: boolean;\n\n /**\n * Define input pattern error message\n */\n @Prop({ mutable: true }) invalid: boolean;\n\n /**\n * Component classes\n */\n @State() classCollection: ClassList = new ClassList(['mg-c-input--numeric']);\n\n /**\n * Error message to display\n */\n @State() errorMessage: string;\n\n /**\n * Define if input has focus\n */\n @State() hasFocus: boolean;\n\n /**\n * Emited event when value change\n */\n @Event({ eventName: 'value-change' }) valueChange: EventEmitter<number>;\n\n /**\n * Emited event when checking validity\n */\n @Event({ eventName: 'input-valid' }) inputValid: EventEmitter<HTMLMgInputNumericElement['valid']>;\n\n /**\n * Display input error if it exists.\n */\n @Method()\n async displayError(): Promise<void> {\n this.checkValidity();\n this.setErrorMessage();\n this.hasDisplayedError = this.invalid;\n }\n\n /**\n * Set an error and display a custom error message.\n * This method can be used to set the component's error state from its context by passing a boolean value to the `valid` parameter.\n * It must be paired with an error message to display for the given context.\n * When used to set validity to `false`, you should use this method again to reset the validity to `true`.\n * @param valid - value indicating the validity\n * @param errorMessage - the error message to display\n */\n @Method()\n async setError(valid: MgInputNumeric['valid'], errorMessage: string): Promise<void> {\n if (typeof valid !== 'boolean') {\n throw new Error('<mg-input-numeric> method \"setError()\" param \"valid\" must be a boolean');\n } else if (!isValidString(errorMessage)) {\n throw new Error('<mg-input-numeric> method \"setError()\" param \"errorMessage\" must be a string');\n } else {\n this.setValidity(valid);\n this.setErrorMessage(valid ? undefined : errorMessage);\n this.hasDisplayedError = this.invalid;\n }\n }\n\n /**\n * Method to set validity values\n * @param newValue - valid new value\n */\n private setValidity(newValue: MgInputNumeric['valid']) {\n const oldValidValue = this.valid;\n this.valid = newValue;\n this.invalid = !this.valid;\n // We need to send valid event even if it is the same value\n if (this.handlerInProgress === undefined || (this.handlerInProgress === Handler.BLUR && this.valid !== oldValidValue)) this.inputValid.emit(this.valid);\n }\n\n /**\n * Checks if the given value is valid according to the defined rules.\n * @param value - The input value to validate.\n * @param regex - The regular expression for validation.\n * @param integer - The integer part of the value.\n * @param decimal - The decimal part of the value.\n * @returns Returns true if the value is valid, otherwise false.\n */\n private isValidValue(value: string, regex: RegExp, integer: string, decimal: string): boolean {\n return (\n ['', '-'].includes(value) || (regex.exec(value) !== null && integer.length <= this.integerLength && decimal.length <= (this.type === 'integer' ? 0 : this.decimalLength))\n );\n }\n\n /**\n * Handles invalid input values and returns a corrected value.\n * @returns The corrected value.\n */\n private handleInvalidValue(): string | null {\n return this.storedValue ?? null;\n }\n\n /**\n * Updates the component values based on the validated input value.\n * @param newValue - The validated input value.\n */\n private updateValues(newValue: string | null): void {\n this.value = newValue;\n if (this.input !== undefined) this.input.value = this.value;\n\n this.numericValue = !['', null].includes(this.value) ? parseFloat(this.value.replace(',', '.')) : null;\n this.valueChange.emit(this.numericValue);\n\n this.readonlyValue = this.numericValue !== null ? this.formatValue(this.numericValue) : '';\n }\n\n /**\n * Displayed value in input\n * Change on focus/blur\n * @returns display value\n */\n private displayValue(): MgInputNumeric['value'] | MgInputNumeric['readonlyValue'] {\n return this.hasFocus ? this.value : this.readonlyValue;\n }\n\n /**\n * Handle input event\n */\n private handleInput = (): void => {\n // Check validity\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n }\n this.value = this.input.value;\n };\n\n /**\n * Handle focus event\n */\n private handleFocus = (): void => {\n this.hasFocus = true;\n };\n\n /**\n * Handle blur event\n */\n private handleBlur = (): void => {\n if (this.value === '-') this.value = '';\n // Display Error\n this.handlerInProgress = Handler.BLUR;\n this.displayError().finally(() => {\n // reset guard\n this.handlerInProgress = undefined;\n this.hasFocus = false;\n });\n };\n\n /**\n * Check if input is valid\n */\n private checkValidity = (): void => {\n this.setValidity(this.readonly || this.disabled || this.getInputError() === null);\n };\n\n /**\n * Set input error message\n * @param errorMessage - errorMessage override\n */\n private setErrorMessage = (errorMessage?: string): void => {\n // Set error message\n this.errorMessage = undefined;\n if (!this.valid) {\n const inputError = this.getInputError();\n if (errorMessage !== undefined) {\n this.errorMessage = errorMessage;\n } else if (inputError === InputError.REQUIRED) {\n this.errorMessage = this.messages.errors[inputError];\n } else {\n this.errorMessage = this.messages.errors.numeric[inputError].replace('{min}', `${this.formatValue(this.min)}`).replace('{max}', `${this.formatValue(this.max)}`);\n }\n }\n };\n\n /**\n * Get input error code\n * @returns error code\n */\n private getInputError = (): null | InputError => {\n let inputError = null;\n const hasNotEmptyValues = (toControl: number[]) => !toControl.some(value => [null, undefined].includes(value));\n\n // required\n if (!this.input.checkValidity() && this.input.validity.valueMissing) {\n inputError = InputError.REQUIRED;\n }\n // Min & Max\n else if (hasNotEmptyValues([this.min, this.numericValue]) && this.numericValue < this.min && this.max === undefined) {\n // Only a min value is set\n inputError = InputError.MIN;\n } else if (hasNotEmptyValues([this.max, this.numericValue]) && this.numericValue > this.max && this.min === undefined) {\n // Only a max value is set\n inputError = InputError.MAX;\n } else if (hasNotEmptyValues([this.min, this.max, this.numericValue]) && (this.numericValue < this.min || this.numericValue > this.max)) {\n // both min and max values are set\n inputError = InputError.MINMAX;\n }\n return inputError;\n };\n\n /**\n * Format value based on type\n * @param value - value to format\n * @returns formated local value\n */\n private formatValue = (value: number): string => {\n switch (this.format) {\n case 'number':\n return localeNumber(value, this.locale);\n case 'currency':\n return localeCurrency(value, this.locale, this.currency);\n case 'none':\n return value.toString();\n }\n };\n\n /**\n * Validate append slot\n */\n private validateAppendSlot = (): void => {\n const slotAppendInput: HTMLSlotElement = this.element.querySelector('[slot=\"append-input\"]');\n if (slotAppendInput !== null) {\n this.classCollection.add(slotAppendInput.nodeName === 'MG-BUTTON' ? 'mg-c-input--is-input-group-append' : 'mg-c-input--is-append-input-slot-content');\n }\n };\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Check if component props are well configured on init\n * @returns timeout\n */\n componentWillLoad(): ReturnType<typeof setTimeout> {\n // Get locales\n const locales = initLocales(this.element);\n this.locale = locales.locale;\n this.messages = locales.messages;\n // Validate component config\n this.watchFormat(this.format);\n this.validateType(this.type);\n this.validateIntegerLength(this.integerLength);\n this.validateDecimalLength(this.decimalLength);\n // validate value\n this.validateValue(this.value);\n this.validateAppendSlot();\n this.watchReadonly(this.readonly);\n this.watchDisabled(this.disabled);\n this.watchMgWidth(this.mgWidth);\n // Check validity when component is ready\n // return a promise to process action only in the FIRST render().\n // https://stenciljs.com/docs/component-lifecycle#componentwillload\n return setTimeout(() => {\n this.checkValidity();\n }, 0);\n }\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n return (\n <mg-input\n label={this.label}\n identifier={this.identifier}\n class={this.classCollection.join()}\n ariaDescribedbyIDs={[]}\n labelOnTop={this.labelOnTop}\n labelHide={this.labelHide}\n required={this.required}\n readonlyValue={this.readonlyValue}\n tooltip={this.tooltip}\n tooltipPosition={this.tooltipPosition}\n helpText={this.helpText}\n errorMessage={this.errorMessage}\n >\n <input\n type=\"text\"\n class=\"mg-c-input__box mg-c-input__box--width\"\n value={this.displayValue()}\n id={this.identifier}\n name={this.name}\n placeholder={this.placeholder}\n title={this.placeholder}\n disabled={this.disabled}\n required={this.required}\n aria-invalid={(this.invalid === true).toString()}\n onInput={this.handleInput}\n onFocus={this.handleFocus}\n onBlur={this.handleBlur}\n ref={(el: HTMLInputElement) => {\n if (el !== null) this.input = el;\n }}\n />\n <slot name=\"append-input\"></slot>\n </mg-input>\n );\n }\n}\n"]}
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{ Component, Element, Event, h, Prop, EventEmitter, State, Watch, Method } from '@stencil/core';\nimport { ClassList, isValidString, localeCurrency, localeNumber } from '@mgdis/stencil-helpers';\nimport { types, InputError, type NumericType, type Format, formats } from './mg-input-numeric.conf';\nimport { type TooltipPosition, type Width, Handler, classReadonly, classDisabled, widths } from '../mg-input/mg-input.conf';\nimport { initLocales } from '../../../../locales/';\n\n/**\n * @slot append-input - Content to display next to the input\n */\n@Component({\n tag: 'mg-input-numeric',\n styleUrl: '../../../../../node_modules/@mgdis/styles/dist/components/mg-input-numeric.css',\n shadow: true,\n})\nexport class MgInputNumeric {\n /************\n * Internal *\n ************/\n\n // Manage different values\n private storedValue: string;\n private numericValue: number;\n private readonlyValue: string;\n\n // HTML selector\n private input: HTMLInputElement;\n\n // Locales\n private locale: string;\n private messages;\n\n // hasDisplayedError (triggered by blur event)\n private hasDisplayedError = false;\n private handlerInProgress: Handler;\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgInputNumericElement;\n\n /**\n * Component value\n */\n @Prop({ mutable: true, reflect: true }) value: string;\n @Watch('value')\n validateValue(newValue: MgInputNumeric['value']): void {\n // has input value is always render as string we get a stringified value or a '' for nullish value, so we test string type\n if (typeof newValue === 'string') {\n // Split number and decimal\n const [integer, decimal = ''] = newValue.replace('-', '').split(/[.,]/);\n // Regex\n const regex = this.type === 'integer' ? /^-?\\d+$/ : /^-?\\d+(?:[.,]\\d*)?$/;\n // Filter input\n if (this.isValidValue(newValue, regex, integer, decimal)) {\n this.storedValue = newValue;\n } else {\n newValue = this.handleInvalidValue();\n }\n // Set value and input value\n this.updateValues(newValue);\n }\n }\n\n /**\n * Identifier is used for the element ID (id is a reserved prop in Stencil.js)\n */\n @Prop() identifier!: string;\n\n /**\n * Input name\n * If not set the value equals the identifier\n */\n @Prop() name: string = this.identifier;\n\n /**\n * Input label\n */\n @Prop() label!: string;\n\n /**\n * Define if label is displayed on top\n */\n @Prop() labelOnTop?: boolean;\n\n /**\n * Define if label is visible\n */\n @Prop() labelHide = false;\n\n /**\n * Input placeholder.\n * It should be a word or short phrase that demonstrates the expected type of data, not a replacement for labels or help text.\n */\n @Prop() placeholder?: string;\n\n /**\n * Define if input is required\n */\n @Prop() required = false;\n\n /**\n * Define if input is readonly\n */\n @Prop() readonly = false;\n @Watch('readonly')\n watchReadonly(newValue: MgInputNumeric['readonly']): void {\n if (newValue) this.classCollection.add(classReadonly);\n else this.classCollection.delete(classReadonly);\n }\n\n /**\n * Maximum value\n */\n @Prop() max?: number;\n\n /**\n * Minimum value\n */\n @Prop() min?: number;\n\n /**\n * Define if input is disabled\n */\n @Prop() disabled = false;\n @Watch('required')\n @Watch('readonly')\n @Watch('disabled')\n @Watch('min')\n @Watch('max')\n handleValidityChange(newValue: boolean, _oldValue: boolean, prop: string): void {\n if (this.input !== undefined) {\n this.input[prop] = newValue;\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n this.hasDisplayedError = false;\n }\n }\n }\n\n @Watch('disabled')\n watchDisabled(newValue: MgInputNumeric['disabled']): void {\n if (newValue) this.classCollection.add(classDisabled);\n else this.classCollection.delete(classDisabled);\n }\n\n /**\n * Define input width\n */\n @Prop() mgWidth?: Width;\n @Watch('mgWidth')\n watchMgWidth(newValue: MgInputNumeric['mgWidth']): void {\n // reset width class\n widths.forEach(width => {\n this.classCollection.delete(`mg-c-input--width-${width}`);\n });\n\n // apply new width\n if (newValue) this.classCollection.add(`mg-c-input--width-${this.mgWidth}`);\n }\n\n /**\n * Add a tooltip message next to the input\n */\n @Prop() tooltip?: string;\n\n /**\n * Define tooltip position\n */\n @Prop() tooltipPosition: TooltipPosition = 'input';\n\n /**\n * Add a help text under the input, usually expected data format and example\n */\n @Prop() helpText?: string;\n\n /**\n * Define numeric type\n */\n @Prop() type: NumericType = 'decimal';\n @Watch('type')\n validateType(newValue: MgInputNumeric['type']): void {\n if (!types.includes(newValue)) {\n throw new Error(`<mg-input-numeric> prop \"type\" must be one of: ${types.join(', ')}`);\n } else if (newValue === 'currency') {\n this.format = 'currency';\n }\n }\n\n /**\n * Set local formatting.\n * Numbers are formatted based on the locale.\n * When type is set to `currency`, formatting has no effect.\n */\n @Prop({ mutable: true }) format: Format = 'number'; // eslint-disable-line @stencil-community/strict-mutable\n @Watch('format')\n watchFormat(newValue: MgInputNumeric['format']): void {\n if (!formats.includes(newValue)) {\n throw new Error(`<mg-input-numeric> prop \"format\" must be one of: ${formats.join(', ')}`);\n }\n }\n\n /**\n * Define currency\n */\n @Prop() currency = 'USD';\n\n /**\n * Override integer length\n * integer is the number before the decimal point\n */\n @Prop() integerLength = 13;\n @Watch('integerLength')\n validateIntegerLength(newValue: MgInputNumeric['integerLength']): void {\n if (newValue < 1) {\n throw new Error(`<mg-input-numeric> prop \"integer-length\" must be a positive number.`);\n }\n }\n\n /**\n * Override decimal length\n * decimal is the number after the decimal point\n */\n @Prop() decimalLength = 2;\n @Watch('decimalLength')\n validateDecimalLength(newValue: MgInputNumeric['decimalLength']): void {\n if (newValue < 1) {\n throw new Error(`<mg-input-numeric> prop \"decimal-length\" must be a positive number, consider using prop \"type\" to \"integer\" instead.`);\n }\n }\n\n /**\n * Define input pattern to validate\n */\n @Prop({ mutable: true }) valid: boolean;\n\n /**\n * Define input pattern error message\n */\n @Prop({ mutable: true }) invalid: boolean;\n\n /**\n * Component classes\n */\n @State() classCollection: ClassList = new ClassList(['mg-c-input--numeric']);\n\n /**\n * Error message to display\n */\n @State() errorMessage: string;\n\n /**\n * Define if input has focus\n */\n @State() hasFocus: boolean;\n\n /**\n * Emited event when value change\n */\n @Event({ eventName: 'value-change' }) valueChange: EventEmitter<number>;\n\n /**\n * Emited event when checking validity\n */\n @Event({ eventName: 'input-valid' }) inputValid: EventEmitter<HTMLMgInputNumericElement['valid']>;\n\n /**\n * Display input error if it exists.\n */\n @Method()\n async displayError(): Promise<void> {\n this.checkValidity();\n this.setErrorMessage();\n this.hasDisplayedError = this.invalid;\n }\n\n /**\n * Set an error and display a custom error message.\n * This method can be used to set the component's error state from its context by passing a boolean value to the `valid` parameter.\n * It must be paired with an error message to display for the given context.\n * When used to set validity to `false`, you should use this method again to reset the validity to `true`.\n * @param valid - value indicating the validity\n * @param errorMessage - the error message to display\n */\n @Method()\n async setError(valid: MgInputNumeric['valid'], errorMessage: string): Promise<void> {\n if (typeof valid !== 'boolean') {\n throw new Error('<mg-input-numeric> method \"setError()\" param \"valid\" must be a boolean');\n } else if (!isValidString(errorMessage)) {\n throw new Error('<mg-input-numeric> method \"setError()\" param \"errorMessage\" must be a string');\n } else {\n this.setValidity(valid);\n this.setErrorMessage(valid ? undefined : errorMessage);\n this.hasDisplayedError = this.invalid;\n }\n }\n\n /**\n * Method to set validity values\n * @param newValue - valid new value\n */\n private setValidity(newValue: MgInputNumeric['valid']) {\n const oldValidValue = this.valid;\n this.valid = newValue;\n this.invalid = !this.valid;\n // We need to send valid event even if it is the same value\n if (this.handlerInProgress === undefined || (this.handlerInProgress === Handler.BLUR && this.valid !== oldValidValue)) this.inputValid.emit(this.valid);\n }\n\n /**\n * Checks if the given value is valid according to the defined rules.\n * @param value - The input value to validate.\n * @param regex - The regular expression for validation.\n * @param integer - The integer part of the value.\n * @param decimal - The decimal part of the value.\n * @returns Returns true if the value is valid, otherwise false.\n */\n private isValidValue(value: string, regex: RegExp, integer: string, decimal: string): boolean {\n return (\n ['', '-'].includes(value) || (regex.exec(value) !== null && integer.length <= this.integerLength && decimal.length <= (this.type === 'integer' ? 0 : this.decimalLength))\n );\n }\n\n /**\n * Handles invalid input values and returns a corrected value.\n * @returns The corrected value.\n */\n private handleInvalidValue(): string | null {\n return this.storedValue ?? null;\n }\n\n /**\n * Updates the component values based on the validated input value.\n * @param newValue - The validated input value.\n */\n private updateValues(newValue: string | null): void {\n this.value = newValue;\n if (this.input !== undefined) this.input.value = this.value;\n\n this.numericValue = !['', null].includes(this.value) ? parseFloat(this.value.replace(',', '.')) : null;\n this.valueChange.emit(this.numericValue);\n\n this.readonlyValue = this.numericValue !== null ? this.formatValue(this.numericValue) : '';\n }\n\n /**\n * Displayed value in input\n * Change on focus/blur\n * @returns display value\n */\n private displayValue(): MgInputNumeric['value'] | MgInputNumeric['readonlyValue'] {\n return this.hasFocus ? this.value : this.readonlyValue;\n }\n\n /**\n * Handle input event\n */\n private handleInput = (): void => {\n // Check validity\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n }\n this.value = this.input.value;\n };\n\n /**\n * Handle focus event\n */\n private handleFocus = (): void => {\n this.hasFocus = true;\n };\n\n /**\n * Handle blur event\n */\n private handleBlur = (): void => {\n if (this.value === '-') this.value = '';\n // Display Error\n this.handlerInProgress = Handler.BLUR;\n this.displayError().finally(() => {\n // reset guard\n this.handlerInProgress = undefined;\n this.hasFocus = false;\n });\n };\n\n /**\n * Check if input is valid\n */\n private checkValidity = (): void => {\n this.setValidity(this.readonly || this.disabled || this.getInputError() === null);\n };\n\n /**\n * Set input error message\n * @param errorMessage - errorMessage override\n */\n private setErrorMessage = (errorMessage?: string): void => {\n // Set error message\n this.errorMessage = undefined;\n if (!this.valid) {\n const inputError = this.getInputError();\n if (errorMessage !== undefined) {\n this.errorMessage = errorMessage;\n } else if (inputError === InputError.REQUIRED) {\n this.errorMessage = this.messages.errors[inputError];\n } else {\n this.errorMessage = this.messages.errors.numeric[inputError].replace('{min}', `${this.formatValue(this.min)}`).replace('{max}', `${this.formatValue(this.max)}`);\n }\n }\n };\n\n /**\n * Get input error code\n * @returns error code\n */\n private getInputError = (): null | InputError => {\n let inputError = null;\n const hasNotEmptyValues = (toControl: number[]) => !toControl.some(value => [null, undefined].includes(value));\n\n // required\n if (!this.input.checkValidity() && this.input.validity.valueMissing) {\n inputError = InputError.REQUIRED;\n }\n // Min & Max\n else if (hasNotEmptyValues([this.min, this.numericValue]) && this.numericValue < this.min && this.max === undefined) {\n // Only a min value is set\n inputError = InputError.MIN;\n } else if (hasNotEmptyValues([this.max, this.numericValue]) && this.numericValue > this.max && this.min === undefined) {\n // Only a max value is set\n inputError = InputError.MAX;\n } else if (hasNotEmptyValues([this.min, this.max, this.numericValue]) && (this.numericValue < this.min || this.numericValue > this.max)) {\n // both min and max values are set\n inputError = InputError.MINMAX;\n }\n return inputError;\n };\n\n /**\n * Format value based on type\n * @param value - value to format\n * @returns formated local value\n */\n private formatValue = (value: number): string => {\n switch (this.format) {\n case 'number':\n return localeNumber(value, this.locale, this.type === 'decimal' ? this.decimalLength : undefined);\n case 'currency':\n return localeCurrency(value, this.locale, this.currency);\n case 'none':\n return value.toString();\n }\n };\n\n /**\n * Validate append slot\n */\n private validateAppendSlot = (): void => {\n const slotAppendInput: HTMLSlotElement = this.element.querySelector('[slot=\"append-input\"]');\n if (slotAppendInput !== null) {\n this.classCollection.add(slotAppendInput.nodeName === 'MG-BUTTON' ? 'mg-c-input--is-input-group-append' : 'mg-c-input--is-append-input-slot-content');\n }\n };\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Check if component props are well configured on init\n * @returns timeout\n */\n componentWillLoad(): ReturnType<typeof setTimeout> {\n // Get locales\n const locales = initLocales(this.element);\n this.locale = locales.locale;\n this.messages = locales.messages;\n // Validate component config\n this.watchFormat(this.format);\n this.validateType(this.type);\n this.validateIntegerLength(this.integerLength);\n this.validateDecimalLength(this.decimalLength);\n // validate value\n this.validateValue(this.value);\n this.validateAppendSlot();\n this.watchReadonly(this.readonly);\n this.watchDisabled(this.disabled);\n this.watchMgWidth(this.mgWidth);\n // Check validity when component is ready\n // return a promise to process action only in the FIRST render().\n // https://stenciljs.com/docs/component-lifecycle#componentwillload\n return setTimeout(() => {\n this.checkValidity();\n }, 0);\n }\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n return (\n <mg-input\n label={this.label}\n identifier={this.identifier}\n class={this.classCollection.join()}\n ariaDescribedbyIDs={[]}\n labelOnTop={this.labelOnTop}\n labelHide={this.labelHide}\n required={this.required}\n readonlyValue={this.readonlyValue}\n tooltip={this.tooltip}\n tooltipPosition={this.tooltipPosition}\n helpText={this.helpText}\n errorMessage={this.errorMessage}\n >\n <input\n type=\"text\"\n class=\"mg-c-input__box mg-c-input__box--width\"\n value={this.displayValue()}\n id={this.identifier}\n name={this.name}\n placeholder={this.placeholder}\n title={this.placeholder}\n disabled={this.disabled}\n required={this.required}\n aria-invalid={(this.invalid === true).toString()}\n onInput={this.handleInput}\n onFocus={this.handleFocus}\n onBlur={this.handleBlur}\n ref={(el: HTMLInputElement) => {\n if (el !== null) this.input = el;\n }}\n />\n <slot name=\"append-input\"></slot>\n </mg-input>\n );\n }\n}\n"]}
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@@ -178,7 +178,7 @@ export class MgInputPassword {
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return (h("mg-input", { key: '0743de03e00b3eeeca1e155fefa6fa3fa8dd20e4', label: this.label, identifier: this.identifier, class: this.classCollection.join(), ariaDescribedbyIDs: [], labelOnTop: this.labelOnTop, labelHide: this.labelHide, required: this.required, readonlyValue: this.value !== undefined ? '•'.repeat(this.value.length) : undefined, tooltip: this.tooltip, tooltipPosition: this.tooltipPosition, helpText: this.helpText, errorMessage: this.errorMessage }, h("span", { key: '35c61d84248fe5b65c91afcb932d8e71aa0db71f', class: "mg-c-input__input-group" }, h("input", { key: 'b546544ac71d8d29ea7ac18146faccfdb1d738de', type: this.displayPassword ? 'text' : 'password', class: "mg-c-input__box mg-c-input__box--width", value: this.value, id: this.identifier, name: this.name, placeholder: this.placeholder, title: this.placeholder, disabled: this.disabled, required: this.required, "aria-invalid": (this.invalid === true).toString(), onInput: this.handleInput, onBlur: this.handleBlur, ref: (el) => {
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if (el !== null)
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this.input = el;
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-
} }), h("mg-button", { key: '
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} }), h("mg-button", { key: 'fbe3f10fd8b9626d13d1e8ca9f3355e8af0d573e', label: this.messages.input.password[this.displayPassword ? 'hide' : 'display'], disabled: this.disabled, variant: "flat", class: "mg-c-input__append-button", "is-icon": true, onClick: this.toggleDisplayPassword, "aria-controls": this.identifier }, h("mg-icon", { key: '48f1d7921294675f036439364bc73d1c730573c9', icon: this.displayPassword ? 'eye-slash' : 'eye' })))));
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}
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static get is() { return "mg-input-password"; }
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static get encapsulation() { return "shadow"; }
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package/dist/collection/components/molecules/inputs/mg-input-password/mg-input-password.js.map
CHANGED
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@@ -1 +1 @@
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1
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{ Component, Element, Event, h, Prop, EventEmitter, State, Method, Watch } from '@stencil/core';\nimport { ClassList, isValidString } from '@mgdis/stencil-helpers';\nimport { type TooltipPosition, type Width, Handler, classReadonly, classDisabled, widths } from '../mg-input/mg-input.conf';\nimport { initLocales } from '../../../../locales';\n\n@Component({\n tag: 'mg-input-password',\n styleUrl: '../../../../../node_modules/@mgdis/styles/dist/components/mg-input-password.css',\n shadow: true,\n})\nexport class MgInputPassword {\n /************\n * Internal *\n ************/\n\n // HTML selector\n private input: HTMLInputElement;\n\n // Locales\n private messages;\n\n // hasDisplayedError (triggered by blur event)\n private hasDisplayedError = false;\n private handlerInProgress: Handler;\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgInputPasswordElement;\n\n /**\n * Component value\n */\n @Prop({ mutable: true, reflect: true }) value: string;\n @Watch('value')\n handleValue(newValue: string): void {\n this.valueChange.emit(newValue);\n }\n\n /**\n * Identifier is used for the element ID (id is a reserved prop in Stencil.js)\n */\n @Prop() identifier!: string;\n\n /**\n * Input name\n * If not set the value equals the identifier\n */\n @Prop() name: string = this.identifier;\n\n /**\n * Input label\n */\n @Prop() label!: string;\n\n /**\n * Define if label is displayed on top\n */\n @Prop() labelOnTop?: boolean;\n\n /**\n * Define if label is visible\n */\n @Prop() labelHide = false;\n\n /**\n * Input placeholder.\n * It should be a word or short phrase that demonstrates the expected type of data, not a replacement for labels or help text.\n */\n @Prop() placeholder?: string;\n\n /**\n * Define if input is required\n */\n @Prop() required = false;\n\n /**\n * Define if input is readonly\n */\n @Prop() readonly = false;\n @Watch('readonly')\n watchReadonly(newValue: MgInputPassword['readonly']): void {\n if (newValue) this.classCollection.add(classReadonly);\n else this.classCollection.delete(classReadonly);\n }\n\n /**\n * Define if input is disabled\n */\n @Prop() disabled = false;\n @Watch('required')\n @Watch('readonly')\n @Watch('disabled')\n handleValidityChange(newValue: boolean, _oldValue: boolean, prop: string): void {\n if (this.input !== undefined) {\n this.input[prop] = newValue;\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n this.hasDisplayedError = false;\n }\n }\n }\n\n @Watch('disabled')\n watchDisabled(newValue: MgInputPassword['disabled']): void {\n if (newValue) this.classCollection.add(classDisabled);\n else this.classCollection.delete(classDisabled);\n }\n\n /**\n * Define input width\n */\n @Prop() mgWidth: Width = 'full';\n @Watch('mgWidth')\n watchMgWidth(newValue: MgInputPassword['mgWidth']): void {\n // reset width class\n widths.forEach(width => {\n this.classCollection.delete(`mg-c-input--width-${width}`);\n });\n\n // apply new width\n if (newValue) this.classCollection.add(`mg-c-input--width-${this.mgWidth}`);\n }\n\n /**\n * Add a tooltip message next to the input\n */\n @Prop() tooltip?: string;\n\n /**\n * Define tooltip position\n */\n @Prop() tooltipPosition: TooltipPosition = 'input';\n\n /**\n * Add a help text under the input, usually expected data format and example\n */\n @Prop() helpText?: string;\n\n /**\n * Define input valid state\n */\n @Prop({ mutable: true }) valid: boolean;\n\n /**\n * Define input invalid state\n */\n @Prop({ mutable: true }) invalid: boolean;\n\n /**\n * Component classes\n */\n @State() classCollection: ClassList = new ClassList(['mg-c-input--password']);\n\n /**\n * Error message to display\n */\n @State() errorMessage: string;\n\n /**\n * Indicates if password is displayed or not\n */\n @State() displayPassword = false;\n\n /**\n * Emited event when value change\n */\n @Event({ eventName: 'value-change' }) valueChange: EventEmitter<HTMLMgInputPasswordElement['value']>;\n\n /**\n * Emited event when checking validity\n */\n @Event({ eventName: 'input-valid' }) inputValid: EventEmitter<HTMLMgInputPasswordElement['valid']>;\n\n /**\n * Display input error if it exists.\n */\n @Method()\n async displayError(): Promise<void> {\n this.checkValidity();\n this.setErrorMessage();\n this.hasDisplayedError = this.invalid;\n }\n\n /**\n * Set an error and display a custom error message.\n * This method can be used to set the component's error state from its context by passing a boolean value to the `valid` parameter.\n * It must be paired with an error message to display for the given context.\n * When used to set validity to `false`, you should use this method again to reset the validity to `true`.\n * @param valid - value indicating the validity\n * @param errorMessage - the error message to display\n */\n @Method()\n async setError(valid: MgInputPassword['valid'], errorMessage: string): Promise<void> {\n if (typeof valid !== 'boolean') {\n throw new Error('<mg-input-password> method \"setError()\" param \"valid\" must be a boolean');\n } else if (!isValidString(errorMessage)) {\n throw new Error('<mg-input-password> method \"setError()\" param \"errorMessage\" must be a string');\n } else {\n this.setValidity(valid);\n this.setErrorMessage(valid ? undefined : errorMessage);\n this.hasDisplayedError = this.invalid;\n }\n }\n\n /**\n * Method to set validity values\n * @param newValue - valid new value\n */\n private setValidity(newValue: MgInputPassword['valid']) {\n const oldValidValue = this.valid;\n this.valid = newValue;\n this.invalid = !this.valid;\n // We need to send valid event even if it is the same value\n if (this.handlerInProgress === undefined || (this.handlerInProgress === Handler.BLUR && this.valid !== oldValidValue)) this.inputValid.emit(this.valid);\n }\n\n /**\n * Handle input event\n */\n private handleInput = (): void => {\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n }\n this.value = this.input.value;\n };\n\n /**\n * Handle blur event\n */\n private handleBlur = (): void => {\n this.handlerInProgress = Handler.BLUR;\n this.displayError().finally(() => {\n // reset guard\n this.handlerInProgress = undefined;\n });\n };\n\n /**\n * Toggle display-pasword value\n */\n private toggleDisplayPassword = (): void => {\n this.displayPassword = !this.displayPassword;\n };\n\n /**\n * Check if input is valid\n */\n private checkValidity = (): void => {\n this.setValidity(this.readonly || this.disabled || this.input.checkValidity());\n };\n\n /**\n * Set input error message\n * @param errorMessage - errorMessage override\n */\n private setErrorMessage = (errorMessage?: string): void => {\n // Set error message\n this.errorMessage = undefined;\n if (!this.valid) {\n if (errorMessage !== undefined) {\n this.errorMessage = errorMessage;\n }\n // required\n else if (this.input.validity.valueMissing) {\n this.errorMessage = this.messages.errors.required;\n }\n }\n };\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Check if component props are well configured on init\n * @returns timeout\n */\n componentWillLoad(): ReturnType<typeof setTimeout> {\n // Get locales\n this.messages = initLocales(this.element).messages;\n this.watchReadonly(this.readonly);\n this.watchDisabled(this.disabled);\n this.watchMgWidth(this.mgWidth);\n // Check validity when component is ready\n // return a promise to process action only in the FIRST render().\n // https://stenciljs.com/docs/component-lifecycle#componentwillload\n return setTimeout(() => {\n this.checkValidity();\n }, 0);\n }\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n return (\n <mg-input\n label={this.label}\n identifier={this.identifier}\n class={this.classCollection.join()}\n ariaDescribedbyIDs={[]}\n labelOnTop={this.labelOnTop}\n labelHide={this.labelHide}\n required={this.required}\n readonlyValue={this.value !== undefined ? '•'.repeat(this.value.length) : undefined}\n tooltip={this.tooltip}\n tooltipPosition={this.tooltipPosition}\n helpText={this.helpText}\n errorMessage={this.errorMessage}\n >\n <span class=\"mg-c-input__input-group\">\n <input\n type={this.displayPassword ? 'text' : 'password'}\n class=\"mg-c-input__box mg-c-input__box--width\"\n value={this.value}\n id={this.identifier}\n name={this.name}\n placeholder={this.placeholder}\n title={this.placeholder}\n disabled={this.disabled}\n required={this.required}\n aria-invalid={(this.invalid === true).toString()}\n onInput={this.handleInput}\n onBlur={this.handleBlur}\n ref={(el: HTMLInputElement) => {\n if (el !== null) this.input = el;\n }}\n />\n <mg-button\n label={this.messages.input.password[this.displayPassword ? 'hide' : 'display']}\n disabled={this.disabled}\n variant=\"flat\"\n class=\"mg-c-input__append-button\"\n is-icon\n onClick={this.toggleDisplayPassword}\n >\n <mg-icon icon={this.displayPassword ? 'eye-slash' : 'eye'}></mg-icon>\n </mg-button>\n </span>\n </mg-input>\n );\n }\n}\n"]}
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+
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{ Component, Element, Event, h, Prop, EventEmitter, State, Method, Watch } from '@stencil/core';\nimport { ClassList, isValidString } from '@mgdis/stencil-helpers';\nimport { type TooltipPosition, type Width, Handler, classReadonly, classDisabled, widths } from '../mg-input/mg-input.conf';\nimport { initLocales } from '../../../../locales';\n\n@Component({\n tag: 'mg-input-password',\n styleUrl: '../../../../../node_modules/@mgdis/styles/dist/components/mg-input-password.css',\n shadow: true,\n})\nexport class MgInputPassword {\n /************\n * Internal *\n ************/\n\n // HTML selector\n private input: HTMLInputElement;\n\n // Locales\n private messages;\n\n // hasDisplayedError (triggered by blur event)\n private hasDisplayedError = false;\n private handlerInProgress: Handler;\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgInputPasswordElement;\n\n /**\n * Component value\n */\n @Prop({ mutable: true, reflect: true }) value: string;\n @Watch('value')\n handleValue(newValue: string): void {\n this.valueChange.emit(newValue);\n }\n\n /**\n * Identifier is used for the element ID (id is a reserved prop in Stencil.js)\n */\n @Prop() identifier!: string;\n\n /**\n * Input name\n * If not set the value equals the identifier\n */\n @Prop() name: string = this.identifier;\n\n /**\n * Input label\n */\n @Prop() label!: string;\n\n /**\n * Define if label is displayed on top\n */\n @Prop() labelOnTop?: boolean;\n\n /**\n * Define if label is visible\n */\n @Prop() labelHide = false;\n\n /**\n * Input placeholder.\n * It should be a word or short phrase that demonstrates the expected type of data, not a replacement for labels or help text.\n */\n @Prop() placeholder?: string;\n\n /**\n * Define if input is required\n */\n @Prop() required = false;\n\n /**\n * Define if input is readonly\n */\n @Prop() readonly = false;\n @Watch('readonly')\n watchReadonly(newValue: MgInputPassword['readonly']): void {\n if (newValue) this.classCollection.add(classReadonly);\n else this.classCollection.delete(classReadonly);\n }\n\n /**\n * Define if input is disabled\n */\n @Prop() disabled = false;\n @Watch('required')\n @Watch('readonly')\n @Watch('disabled')\n handleValidityChange(newValue: boolean, _oldValue: boolean, prop: string): void {\n if (this.input !== undefined) {\n this.input[prop] = newValue;\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n this.hasDisplayedError = false;\n }\n }\n }\n\n @Watch('disabled')\n watchDisabled(newValue: MgInputPassword['disabled']): void {\n if (newValue) this.classCollection.add(classDisabled);\n else this.classCollection.delete(classDisabled);\n }\n\n /**\n * Define input width\n */\n @Prop() mgWidth: Width = 'full';\n @Watch('mgWidth')\n watchMgWidth(newValue: MgInputPassword['mgWidth']): void {\n // reset width class\n widths.forEach(width => {\n this.classCollection.delete(`mg-c-input--width-${width}`);\n });\n\n // apply new width\n if (newValue) this.classCollection.add(`mg-c-input--width-${this.mgWidth}`);\n }\n\n /**\n * Add a tooltip message next to the input\n */\n @Prop() tooltip?: string;\n\n /**\n * Define tooltip position\n */\n @Prop() tooltipPosition: TooltipPosition = 'input';\n\n /**\n * Add a help text under the input, usually expected data format and example\n */\n @Prop() helpText?: string;\n\n /**\n * Define input valid state\n */\n @Prop({ mutable: true }) valid: boolean;\n\n /**\n * Define input invalid state\n */\n @Prop({ mutable: true }) invalid: boolean;\n\n /**\n * Component classes\n */\n @State() classCollection: ClassList = new ClassList(['mg-c-input--password']);\n\n /**\n * Error message to display\n */\n @State() errorMessage: string;\n\n /**\n * Indicates if password is displayed or not\n */\n @State() displayPassword = false;\n\n /**\n * Emited event when value change\n */\n @Event({ eventName: 'value-change' }) valueChange: EventEmitter<HTMLMgInputPasswordElement['value']>;\n\n /**\n * Emited event when checking validity\n */\n @Event({ eventName: 'input-valid' }) inputValid: EventEmitter<HTMLMgInputPasswordElement['valid']>;\n\n /**\n * Display input error if it exists.\n */\n @Method()\n async displayError(): Promise<void> {\n this.checkValidity();\n this.setErrorMessage();\n this.hasDisplayedError = this.invalid;\n }\n\n /**\n * Set an error and display a custom error message.\n * This method can be used to set the component's error state from its context by passing a boolean value to the `valid` parameter.\n * It must be paired with an error message to display for the given context.\n * When used to set validity to `false`, you should use this method again to reset the validity to `true`.\n * @param valid - value indicating the validity\n * @param errorMessage - the error message to display\n */\n @Method()\n async setError(valid: MgInputPassword['valid'], errorMessage: string): Promise<void> {\n if (typeof valid !== 'boolean') {\n throw new Error('<mg-input-password> method \"setError()\" param \"valid\" must be a boolean');\n } else if (!isValidString(errorMessage)) {\n throw new Error('<mg-input-password> method \"setError()\" param \"errorMessage\" must be a string');\n } else {\n this.setValidity(valid);\n this.setErrorMessage(valid ? undefined : errorMessage);\n this.hasDisplayedError = this.invalid;\n }\n }\n\n /**\n * Method to set validity values\n * @param newValue - valid new value\n */\n private setValidity(newValue: MgInputPassword['valid']) {\n const oldValidValue = this.valid;\n this.valid = newValue;\n this.invalid = !this.valid;\n // We need to send valid event even if it is the same value\n if (this.handlerInProgress === undefined || (this.handlerInProgress === Handler.BLUR && this.valid !== oldValidValue)) this.inputValid.emit(this.valid);\n }\n\n /**\n * Handle input event\n */\n private handleInput = (): void => {\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n }\n this.value = this.input.value;\n };\n\n /**\n * Handle blur event\n */\n private handleBlur = (): void => {\n this.handlerInProgress = Handler.BLUR;\n this.displayError().finally(() => {\n // reset guard\n this.handlerInProgress = undefined;\n });\n };\n\n /**\n * Toggle display-pasword value\n */\n private toggleDisplayPassword = (): void => {\n this.displayPassword = !this.displayPassword;\n };\n\n /**\n * Check if input is valid\n */\n private checkValidity = (): void => {\n this.setValidity(this.readonly || this.disabled || this.input.checkValidity());\n };\n\n /**\n * Set input error message\n * @param errorMessage - errorMessage override\n */\n private setErrorMessage = (errorMessage?: string): void => {\n // Set error message\n this.errorMessage = undefined;\n if (!this.valid) {\n if (errorMessage !== undefined) {\n this.errorMessage = errorMessage;\n }\n // required\n else if (this.input.validity.valueMissing) {\n this.errorMessage = this.messages.errors.required;\n }\n }\n };\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Check if component props are well configured on init\n * @returns timeout\n */\n componentWillLoad(): ReturnType<typeof setTimeout> {\n // Get locales\n this.messages = initLocales(this.element).messages;\n this.watchReadonly(this.readonly);\n this.watchDisabled(this.disabled);\n this.watchMgWidth(this.mgWidth);\n // Check validity when component is ready\n // return a promise to process action only in the FIRST render().\n // https://stenciljs.com/docs/component-lifecycle#componentwillload\n return setTimeout(() => {\n this.checkValidity();\n }, 0);\n }\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n return (\n <mg-input\n label={this.label}\n identifier={this.identifier}\n class={this.classCollection.join()}\n ariaDescribedbyIDs={[]}\n labelOnTop={this.labelOnTop}\n labelHide={this.labelHide}\n required={this.required}\n readonlyValue={this.value !== undefined ? '•'.repeat(this.value.length) : undefined}\n tooltip={this.tooltip}\n tooltipPosition={this.tooltipPosition}\n helpText={this.helpText}\n errorMessage={this.errorMessage}\n >\n <span class=\"mg-c-input__input-group\">\n <input\n type={this.displayPassword ? 'text' : 'password'}\n class=\"mg-c-input__box mg-c-input__box--width\"\n value={this.value}\n id={this.identifier}\n name={this.name}\n placeholder={this.placeholder}\n title={this.placeholder}\n disabled={this.disabled}\n required={this.required}\n aria-invalid={(this.invalid === true).toString()}\n onInput={this.handleInput}\n onBlur={this.handleBlur}\n ref={(el: HTMLInputElement) => {\n if (el !== null) this.input = el;\n }}\n />\n <mg-button\n label={this.messages.input.password[this.displayPassword ? 'hide' : 'display']}\n disabled={this.disabled}\n variant=\"flat\"\n class=\"mg-c-input__append-button\"\n is-icon\n onClick={this.toggleDisplayPassword}\n aria-controls={this.identifier}\n >\n <mg-icon icon={this.displayPassword ? 'eye-slash' : 'eye'}></mg-icon>\n </mg-button>\n </span>\n </mg-input>\n );\n }\n}\n"]}
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import { ClassList, isValidString } from "@mgdis/stencil-helpers";
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import { Handler, widths, classReadonly, classDisabled } from "../mg-input/mg-input.conf";
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import { initLocales } from "../../../../locales";
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/**
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* Check if datalist options are well structured.
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* @param options - Datalist options to check.
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*/
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const isDatalistOption = (options) => Array.isArray(options) && options.every(option => typeof option === 'string');
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/**
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*/
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export class MgInputText {
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constructor() {
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render() {
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return (h("mg-input", { key: '
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return (h("mg-input", { key: '0bcc765df96b4183f70e03f0579bc64f0d2455d2', label: this.label, identifier: this.identifier, class: this.classCollection.join(), ariaDescribedbyIDs: [this.characterLeftId], labelOnTop: this.labelOnTop, labelHide: this.labelHide, required: this.required, readonlyValue: this.value, tooltip: this.tooltip, tooltipPosition: this.tooltipPosition, helpText: this.helpText, errorMessage: this.errorMessage }, h("div", { key: 'fdbfcdc5be2946e3c25b4ea1bc3e1824a205e4fe', class: "mg-c-input__with-character-left", style: {
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'--mg-character-left-message-length': (this.displayCharacterLeft
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? (this.maxlength - (this.value || '').length).toString().length + this.maxlength.toString().length + 1
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: 0).toString(),
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} }, this.icon !== undefined && h("mg-icon", { icon: this.icon }), h("input", { key: '
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} }, this.icon !== undefined && h("mg-icon", { icon: this.icon }), h("input", { key: '1fa97359a69a9ab7093dbcbe4349638f121931c7', type: this.type, class: "mg-c-input__box mg-c-input__box--width", value: this.value, id: this.identifier, list: this.hasDatalist() ? this.datalistId : undefined, autocomplete: this.hasDatalist() ? 'off' : undefined, name: this.name, placeholder: this.placeholder, title: this.placeholder, maxlength: this.maxlength, disabled: this.disabled, required: this.required, "aria-invalid": (this.invalid === true).toString(), pattern: this.pattern, onInput: this.handleInput, onFocus: this.handleFocus, onBlur: this.handleBlur, ref: (el) => {
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this.input = el;
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-
} }), this.hasDatalist() && (h("datalist", { id: this.datalistId }, this.datalistoptions.map(option => (h("option", { value: option, key: option }))))), this.displayCharacterLeft && this.maxlength > 0 && (h("mg-character-left", { identifier: this.characterLeftId, characters: this.value, maxlength: this.maxlength }))), h("slot", { key: '
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268
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+
} }), this.hasDatalist() && (h("datalist", { id: this.datalistId }, this.datalistoptions.map(option => (h("option", { value: option, key: option }))))), this.displayCharacterLeft && this.maxlength > 0 && (h("mg-character-left", { identifier: this.characterLeftId, characters: this.value, maxlength: this.maxlength }))), h("slot", { key: 'e6e209266d3525fb2dcd3eecf1dc054d2d7750b4', name: "append-input" })));
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260
269
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}
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261
270
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static get is() { return "mg-input-text"; }
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262
271
|
static get encapsulation() { return "shadow"; }
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@@ -1 +1 @@
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1
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-
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{ Component, Event, h, Prop, EventEmitter, State, Element, Method, Watch } from '@stencil/core';\nimport { ClassList, isValidString } from '@mgdis/stencil-helpers';\nimport { TextType } from './mg-input-text.conf';\nimport { type TooltipPosition, type Width, Handler, widths, classReadonly, classDisabled } from '../mg-input/mg-input.conf';\nimport { initLocales } from '../../../../locales';\nimport { IconType } from '../../../../components';\n\nconst isDatalistOption = (options: unknown[]): options is string[] => Array.isArray(options) && options.every(option => typeof option === 'string');\n\n@Component({\n tag: 'mg-input-text',\n styleUrl: '../../../../../node_modules/@mgdis/styles/dist/components/mg-input-text.css',\n shadow: true,\n})\nexport class MgInputText {\n /************\n * Internal *\n ************/\n\n // Classes\n private readonly classFocus = 'mg-u-is-focused';\n private readonly classIsInputGroupAppend = 'mg-c-input--is-input-group-append';\n private readonly classHasIcon = 'mg-c-input--has-icon';\n private readonly classHasButtonsGroupAppend = 'mg-c-input--has-buttons-group-append';\n private readonly classIsAppendInputSlotContent = 'mg-c-input--is-append-input-slot-content';\n\n // IDs\n private characterLeftId;\n private datalistId;\n\n // HTML selector\n private input: HTMLInputElement;\n\n // Locales\n private messages;\n\n // hasDisplayedError (triggered by blur event)\n private hasDisplayedError = false;\n\n private handlerInProgress: Handler;\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgInputTextElement;\n\n /**\n * Component value\n */\n @Prop({ mutable: true, reflect: true }) value: string;\n @Watch('value')\n handleValue(newValue: string): void {\n this.valueChange.emit(newValue);\n }\n\n /**\n * Identifier is used for the element ID (id is a reserved prop in Stencil.js)\n */\n @Prop() identifier!: string;\n\n /**\n * Input name\n * If not set the value equals the identifier\n */\n @Prop() name: string = this.identifier;\n\n /**\n * Input label\n */\n @Prop() label!: string;\n\n /**\n * Input type\n */\n @Prop() type: TextType = 'text';\n\n /**\n * Input icon\n */\n @Prop() icon?: IconType;\n @Watch('icon')\n validateIcon(newValue: string): void {\n if (newValue !== undefined) {\n this.classCollection.add(this.classHasIcon);\n } else {\n this.classCollection.delete(this.classHasIcon);\n }\n }\n\n /**\n * Define if label is displayed on top\n */\n @Prop() labelOnTop?: boolean;\n\n /**\n * Define if label is visible\n */\n @Prop() labelHide = false;\n\n /**\n * Input placeholder.\n * It should be a word or short phrase that demonstrates the expected type of data, not a replacement for labels or help text.\n */\n @Prop() placeholder?: string;\n\n /**\n * Define datalist options\n */\n @Prop() datalistoptions: string[];\n @Watch('datalistoptions')\n validateDatalistoptions(newValue: MgInputText['datalistoptions']) {\n if (Boolean(newValue) && !isDatalistOption(newValue)) {\n throw new Error('<mg-input-text> prop \"datalistoptions\" values must be the same type, string.');\n }\n }\n\n /**\n * Input max length\n */\n @Prop() maxlength = 400;\n\n /**\n * Define if input is required\n */\n @Prop() required = false;\n\n /**\n * Define if input is readonly\n */\n @Prop() readonly = false;\n @Watch('readonly')\n watchReadonly(newValue: MgInputText['readonly']): void {\n if (newValue) this.classCollection.add(classReadonly);\n else this.classCollection.delete(classReadonly);\n }\n\n /**\n * Define if input is disabled\n */\n @Prop() disabled = false;\n @Watch('required')\n @Watch('readonly')\n @Watch('disabled')\n handleValidityChange(newValue: boolean, _oldValue: boolean, prop: string): void {\n if (this.input !== undefined) {\n this.input[prop] = newValue;\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n this.hasDisplayedError = false;\n }\n }\n }\n\n @Watch('disabled')\n watchDisabled(newValue: MgInputText['disabled']): void {\n if (newValue) this.classCollection.add(classDisabled);\n else this.classCollection.delete(classDisabled);\n }\n\n /**\n * Define input width\n */\n @Prop() mgWidth: Width = 'full';\n @Watch('mgWidth')\n watchMgWidth(newValue: MgInputText['mgWidth']): void {\n // reset width class\n widths.forEach(width => {\n this.classCollection.delete(`mg-c-input--width-${width}`);\n });\n\n // apply new width\n if (newValue) this.classCollection.add(`mg-c-input--width-${this.mgWidth}`);\n }\n\n /**\n * Define input pattern to validate\n * Please refer to the Pattern section in the input documentation for detailed information on using regular expressions in components.\n */\n @Prop() pattern?: string;\n\n /**\n * Define input pattern error message\n */\n @Prop() patternErrorMessage?: string;\n @Watch('pattern')\n @Watch('patternErrorMessage')\n validatePattern(newValue: string): void {\n if (newValue !== undefined && !(isValidString(this.pattern) && isValidString(this.patternErrorMessage))) {\n throw new Error('<mg-input-text> props \"pattern\" and \"patternErrorMessage\" must be non-empty string and paired.');\n }\n }\n\n /**\n * Add a tooltip message next to the input\n */\n @Prop() tooltip?: string;\n\n /**\n * Define tooltip position\n */\n @Prop() tooltipPosition: TooltipPosition = 'input';\n\n /**\n * Define if component should display character left\n */\n @Prop() displayCharacterLeft = true;\n\n /**\n * Add a help text under the input, usually expected data format and example\n */\n @Prop() helpText?: string;\n\n /**\n * Define input valid state\n */\n @Prop({ mutable: true }) valid: boolean;\n\n /**\n * Define input invalid state\n */\n @Prop({ mutable: true }) invalid: boolean;\n\n /**\n * Component classes\n */\n @State() classCollection: ClassList = new ClassList(['mg-c-input--text']);\n\n /**\n * Error message to display\n */\n @State() errorMessage: string;\n\n /**\n * Emited event when value change\n */\n @Event({ eventName: 'value-change' }) valueChange: EventEmitter<HTMLMgInputTextElement['value']>;\n\n /**\n * Emited event when checking validity\n */\n @Event({ eventName: 'input-valid' }) inputValid: EventEmitter<HTMLMgInputTextElement['valid']>;\n\n /**\n * Public method to play input focus\n */\n @Method()\n async setFocus(): Promise<void> {\n this.input.focus();\n }\n\n /**\n * Display input error if it exists.\n */\n @Method()\n async displayError(): Promise<void> {\n this.checkValidity();\n this.setErrorMessage();\n this.hasDisplayedError = this.invalid;\n }\n\n /**\n * Set an error and display a custom error message.\n * This method can be used to set the component's error state from its context by passing a boolean value to the `valid` parameter.\n * It must be paired with an error message to display for the given context.\n * When used to set validity to `false`, you should use this method again to reset the validity to `true`.\n * @param valid - value indicating the validity\n * @param errorMessage - the error message to display\n */\n @Method()\n async setError(valid: MgInputText['valid'], errorMessage: string): Promise<void> {\n if (typeof valid !== 'boolean') {\n throw new Error('<mg-input-text> method \"setError()\" param \"valid\" must be a boolean');\n } else if (!isValidString(errorMessage)) {\n throw new Error('<mg-input-text> method \"setError()\" param \"errorMessage\" must be a string');\n } else {\n this.setValidity(valid);\n this.setErrorMessage(valid ? undefined : errorMessage);\n this.hasDisplayedError = this.invalid;\n }\n }\n\n /**\n * Method to set validity values\n * @param newValue - valid new value\n */\n private setValidity(newValue: MgInputText['valid']) {\n const oldValidValue = this.valid;\n this.valid = newValue;\n this.invalid = !this.valid;\n // We need to send valid event even if it is the same value\n if (this.handlerInProgress === undefined || (this.handlerInProgress === Handler.BLUR && this.valid !== oldValidValue)) this.inputValid.emit(this.valid);\n }\n\n /**\n * Handle input event\n */\n private handleInput = (): void => {\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n }\n this.value = this.input.value;\n };\n\n /**\n * Handle focus event\n */\n private handleFocus = (): void => {\n this.classCollection.add(this.classFocus);\n this.classCollection = new ClassList(this.classCollection.classes);\n };\n\n /**\n * Handle blur event\n */\n private handleBlur = (): void => {\n // Manage focus\n this.classCollection.delete(this.classFocus);\n this.classCollection = new ClassList(this.classCollection.classes);\n // Display Error\n this.handlerInProgress = Handler.BLUR;\n this.displayError().finally(() => {\n // reset guard\n this.handlerInProgress = undefined;\n });\n };\n\n /**\n * Check if input is valid\n */\n private checkValidity = (): void => {\n this.setValidity(this.readonly || this.disabled || this.input.checkValidity());\n };\n\n /**\n * Set input error message\n * @param errorMessage - errorMessage override\n */\n private setErrorMessage = (errorMessage?: string): void => {\n // Set error message\n this.errorMessage = undefined;\n // Does have a custom error message\n if (!this.valid && errorMessage !== undefined) {\n this.errorMessage = errorMessage;\n }\n // Does not match pattern\n else if (!this.valid && this.input.validity.patternMismatch) {\n this.errorMessage = this.patternErrorMessage;\n }\n // required\n else if (!this.valid && this.input.validity.valueMissing) {\n this.errorMessage = this.messages.errors.required;\n }\n };\n\n /**\n * Validate append slot\n */\n private validateAppendSlot = (): void => {\n const slotAppendInput: HTMLSlotElement[] = Array.from(this.element.querySelectorAll('[slot=\"append-input\"]'));\n\n if (slotAppendInput.length === 1) {\n this.classCollection.add(slotAppendInput[0].nodeName === 'MG-BUTTON' ? this.classIsInputGroupAppend : this.classIsAppendInputSlotContent);\n } else if (slotAppendInput.filter(slot => slot.nodeName === 'MG-BUTTON').length > 1) {\n this.classCollection.add(this.classIsInputGroupAppend);\n this.classCollection.add(this.classHasButtonsGroupAppend);\n }\n };\n\n /**\n * Method to control datalist display condition\n * @returns true if display condition success\n */\n private hasDatalist = (): boolean => isDatalistOption(this.datalistoptions) && this.datalistoptions.length > 0;\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Check if component props are well configured on init\n * @returns timeout\n */\n componentWillLoad(): ReturnType<typeof setTimeout> {\n // Get locales\n this.messages = initLocales(this.element).messages;\n this.characterLeftId = `${this.identifier}-character-left`;\n this.datalistId = `${this.identifier}-datalist`;\n // Validate\n this.validateIcon(this.icon);\n this.validateDatalistoptions(this.datalistoptions);\n this.validatePattern(this.pattern);\n this.validatePattern(this.patternErrorMessage);\n this.validateAppendSlot();\n this.watchMgWidth(this.mgWidth);\n this.watchReadonly(this.readonly);\n this.watchDisabled(this.disabled);\n // Check validity when component is ready\n // return a promise to process action only in the FIRST render().\n // https://stenciljs.com/docs/component-lifecycle#componentwillload\n return setTimeout(() => {\n this.checkValidity();\n }, 0);\n }\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n return (\n <mg-input\n label={this.label}\n identifier={this.identifier}\n class={this.classCollection.join()}\n ariaDescribedbyIDs={[this.characterLeftId]}\n labelOnTop={this.labelOnTop}\n labelHide={this.labelHide}\n required={this.required}\n readonlyValue={this.value}\n tooltip={this.tooltip}\n tooltipPosition={this.tooltipPosition}\n helpText={this.helpText}\n errorMessage={this.errorMessage}\n >\n <div\n class=\"mg-c-input__with-character-left\"\n style={{\n '--mg-character-left-message-length': (this.displayCharacterLeft\n ? (this.maxlength - (this.value || '').length).toString().length + this.maxlength.toString().length + 1\n : 0\n ).toString(),\n }}\n >\n {this.icon !== undefined && <mg-icon icon={this.icon}></mg-icon>}\n <input\n type={this.type}\n class=\"mg-c-input__box mg-c-input__box--width\"\n value={this.value}\n id={this.identifier}\n list={this.hasDatalist() ? this.datalistId : undefined}\n autocomplete={this.hasDatalist() ? 'off' : undefined}\n name={this.name}\n placeholder={this.placeholder}\n title={this.placeholder}\n maxlength={this.maxlength}\n disabled={this.disabled}\n required={this.required}\n aria-invalid={(this.invalid === true).toString()}\n pattern={this.pattern}\n onInput={this.handleInput}\n onFocus={this.handleFocus}\n onBlur={this.handleBlur}\n ref={(el: HTMLInputElement) => {\n if (el !== null) this.input = el;\n }}\n />\n {this.hasDatalist() && (\n <datalist id={this.datalistId}>\n {this.datalistoptions.map(option => (\n <option value={option} key={option}></option>\n ))}\n </datalist>\n )}\n {this.displayCharacterLeft && this.maxlength > 0 && (\n <mg-character-left identifier={this.characterLeftId} characters={this.value} maxlength={this.maxlength}></mg-character-left>\n )}\n </div>\n <slot name=\"append-input\"></slot>\n </mg-input>\n );\n }\n}\n"]}
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+
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{ Component, Event, h, Prop, EventEmitter, State, Element, Method, Watch } from '@stencil/core';\nimport { ClassList, isValidString } from '@mgdis/stencil-helpers';\nimport { TextType } from './mg-input-text.conf';\nimport { type TooltipPosition, type Width, Handler, widths, classReadonly, classDisabled } from '../mg-input/mg-input.conf';\nimport { initLocales } from '../../../../locales';\nimport { IconType } from '../../../../components';\n\n/**\n * Check if datalist options are well structured.\n *\n * @param options - Datalist options to check.\n * @returns True if datalist is well structured.\n */\nconst isDatalistOption = (options: unknown[]): options is string[] => Array.isArray(options) && options.every(option => typeof option === 'string');\n\n/**\n * @slot append-input - Content to display next to the input\n */\n@Component({\n tag: 'mg-input-text',\n styleUrl: '../../../../../node_modules/@mgdis/styles/dist/components/mg-input-text.css',\n shadow: true,\n})\nexport class MgInputText {\n /************\n * Internal *\n ************/\n\n // Classes\n private readonly classFocus = 'mg-u-is-focused';\n private readonly classIsInputGroupAppend = 'mg-c-input--is-input-group-append';\n private readonly classHasIcon = 'mg-c-input--has-icon';\n private readonly classHasButtonsGroupAppend = 'mg-c-input--has-buttons-group-append';\n private readonly classIsAppendInputSlotContent = 'mg-c-input--is-append-input-slot-content';\n\n // IDs\n private characterLeftId;\n private datalistId;\n\n // HTML selector\n private input: HTMLInputElement;\n\n // Locales\n private messages;\n\n // hasDisplayedError (triggered by blur event)\n private hasDisplayedError = false;\n\n private handlerInProgress: Handler;\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgInputTextElement;\n\n /**\n * Component value\n */\n @Prop({ mutable: true, reflect: true }) value: string;\n @Watch('value')\n handleValue(newValue: string): void {\n this.valueChange.emit(newValue);\n }\n\n /**\n * Identifier is used for the element ID (id is a reserved prop in Stencil.js)\n */\n @Prop() identifier!: string;\n\n /**\n * Input name\n * If not set the value equals the identifier\n */\n @Prop() name: string = this.identifier;\n\n /**\n * Input label\n */\n @Prop() label!: string;\n\n /**\n * Input type\n */\n @Prop() type: TextType = 'text';\n\n /**\n * Input icon\n */\n @Prop() icon?: IconType;\n @Watch('icon')\n validateIcon(newValue: string): void {\n if (newValue !== undefined) {\n this.classCollection.add(this.classHasIcon);\n } else {\n this.classCollection.delete(this.classHasIcon);\n }\n }\n\n /**\n * Define if label is displayed on top\n */\n @Prop() labelOnTop?: boolean;\n\n /**\n * Define if label is visible\n */\n @Prop() labelHide = false;\n\n /**\n * Input placeholder.\n * It should be a word or short phrase that demonstrates the expected type of data, not a replacement for labels or help text.\n */\n @Prop() placeholder?: string;\n\n /**\n * Define datalist options\n */\n @Prop() datalistoptions: string[];\n @Watch('datalistoptions')\n validateDatalistoptions(newValue: MgInputText['datalistoptions']) {\n if (Boolean(newValue) && !isDatalistOption(newValue)) {\n throw new Error('<mg-input-text> prop \"datalistoptions\" values must be the same type, string.');\n }\n }\n\n /**\n * Input max length\n */\n @Prop() maxlength = 400;\n\n /**\n * Define if input is required\n */\n @Prop() required = false;\n\n /**\n * Define if input is readonly\n */\n @Prop() readonly = false;\n @Watch('readonly')\n watchReadonly(newValue: MgInputText['readonly']): void {\n if (newValue) this.classCollection.add(classReadonly);\n else this.classCollection.delete(classReadonly);\n }\n\n /**\n * Define if input is disabled\n */\n @Prop() disabled = false;\n @Watch('required')\n @Watch('readonly')\n @Watch('disabled')\n handleValidityChange(newValue: boolean, _oldValue: boolean, prop: string): void {\n if (this.input !== undefined) {\n this.input[prop] = newValue;\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n this.hasDisplayedError = false;\n }\n }\n }\n\n @Watch('disabled')\n watchDisabled(newValue: MgInputText['disabled']): void {\n if (newValue) this.classCollection.add(classDisabled);\n else this.classCollection.delete(classDisabled);\n }\n\n /**\n * Define input width\n */\n @Prop() mgWidth: Width = 'full';\n @Watch('mgWidth')\n watchMgWidth(newValue: MgInputText['mgWidth']): void {\n // reset width class\n widths.forEach(width => {\n this.classCollection.delete(`mg-c-input--width-${width}`);\n });\n\n // apply new width\n if (newValue) this.classCollection.add(`mg-c-input--width-${this.mgWidth}`);\n }\n\n /**\n * Define input pattern to validate\n * Please refer to the Pattern section in the input documentation for detailed information on using regular expressions in components.\n */\n @Prop() pattern?: string;\n\n /**\n * Define input pattern error message\n */\n @Prop() patternErrorMessage?: string;\n @Watch('pattern')\n @Watch('patternErrorMessage')\n validatePattern(newValue: string): void {\n if (newValue !== undefined && !(isValidString(this.pattern) && isValidString(this.patternErrorMessage))) {\n throw new Error('<mg-input-text> props \"pattern\" and \"patternErrorMessage\" must be non-empty string and paired.');\n }\n }\n\n /**\n * Add a tooltip message next to the input\n */\n @Prop() tooltip?: string;\n\n /**\n * Define tooltip position\n */\n @Prop() tooltipPosition: TooltipPosition = 'input';\n\n /**\n * Define if component should display character left\n */\n @Prop() displayCharacterLeft = true;\n\n /**\n * Add a help text under the input, usually expected data format and example\n */\n @Prop() helpText?: string;\n\n /**\n * Define input valid state\n */\n @Prop({ mutable: true }) valid: boolean;\n\n /**\n * Define input invalid state\n */\n @Prop({ mutable: true }) invalid: boolean;\n\n /**\n * Component classes\n */\n @State() classCollection: ClassList = new ClassList(['mg-c-input--text']);\n\n /**\n * Error message to display\n */\n @State() errorMessage: string;\n\n /**\n * Emited event when value change\n */\n @Event({ eventName: 'value-change' }) valueChange: EventEmitter<HTMLMgInputTextElement['value']>;\n\n /**\n * Emited event when checking validity\n */\n @Event({ eventName: 'input-valid' }) inputValid: EventEmitter<HTMLMgInputTextElement['valid']>;\n\n /**\n * Public method to play input focus\n */\n @Method()\n async setFocus(): Promise<void> {\n this.input.focus();\n }\n\n /**\n * Display input error if it exists.\n */\n @Method()\n async displayError(): Promise<void> {\n this.checkValidity();\n this.setErrorMessage();\n this.hasDisplayedError = this.invalid;\n }\n\n /**\n * Set an error and display a custom error message.\n * This method can be used to set the component's error state from its context by passing a boolean value to the `valid` parameter.\n * It must be paired with an error message to display for the given context.\n * When used to set validity to `false`, you should use this method again to reset the validity to `true`.\n * @param valid - value indicating the validity\n * @param errorMessage - the error message to display\n */\n @Method()\n async setError(valid: MgInputText['valid'], errorMessage: string): Promise<void> {\n if (typeof valid !== 'boolean') {\n throw new Error('<mg-input-text> method \"setError()\" param \"valid\" must be a boolean');\n } else if (!isValidString(errorMessage)) {\n throw new Error('<mg-input-text> method \"setError()\" param \"errorMessage\" must be a string');\n } else {\n this.setValidity(valid);\n this.setErrorMessage(valid ? undefined : errorMessage);\n this.hasDisplayedError = this.invalid;\n }\n }\n\n /**\n * Method to set validity values\n * @param newValue - valid new value\n */\n private setValidity(newValue: MgInputText['valid']) {\n const oldValidValue = this.valid;\n this.valid = newValue;\n this.invalid = !this.valid;\n // We need to send valid event even if it is the same value\n if (this.handlerInProgress === undefined || (this.handlerInProgress === Handler.BLUR && this.valid !== oldValidValue)) this.inputValid.emit(this.valid);\n }\n\n /**\n * Handle input event\n */\n private handleInput = (): void => {\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n }\n this.value = this.input.value;\n };\n\n /**\n * Handle focus event\n */\n private handleFocus = (): void => {\n this.classCollection.add(this.classFocus);\n this.classCollection = new ClassList(this.classCollection.classes);\n };\n\n /**\n * Handle blur event\n */\n private handleBlur = (): void => {\n // Manage focus\n this.classCollection.delete(this.classFocus);\n this.classCollection = new ClassList(this.classCollection.classes);\n // Display Error\n this.handlerInProgress = Handler.BLUR;\n this.displayError().finally(() => {\n // reset guard\n this.handlerInProgress = undefined;\n });\n };\n\n /**\n * Check if input is valid\n */\n private checkValidity = (): void => {\n this.setValidity(this.readonly || this.disabled || this.input.checkValidity());\n };\n\n /**\n * Set input error message\n * @param errorMessage - errorMessage override\n */\n private setErrorMessage = (errorMessage?: string): void => {\n // Set error message\n this.errorMessage = undefined;\n // Does have a custom error message\n if (!this.valid && errorMessage !== undefined) {\n this.errorMessage = errorMessage;\n }\n // Does not match pattern\n else if (!this.valid && this.input.validity.patternMismatch) {\n this.errorMessage = this.patternErrorMessage;\n }\n // required\n else if (!this.valid && this.input.validity.valueMissing) {\n this.errorMessage = this.messages.errors.required;\n }\n };\n\n /**\n * Validate append slot\n */\n private validateAppendSlot = (): void => {\n const slotAppendInput: HTMLSlotElement[] = Array.from(this.element.querySelectorAll('[slot=\"append-input\"]'));\n\n if (slotAppendInput.length === 1) {\n this.classCollection.add(slotAppendInput[0].nodeName === 'MG-BUTTON' ? this.classIsInputGroupAppend : this.classIsAppendInputSlotContent);\n } else if (slotAppendInput.filter(slot => slot.nodeName === 'MG-BUTTON').length > 1) {\n this.classCollection.add(this.classIsInputGroupAppend);\n this.classCollection.add(this.classHasButtonsGroupAppend);\n }\n };\n\n /**\n * Method to control datalist display condition\n * @returns true if display condition success\n */\n private hasDatalist = (): boolean => isDatalistOption(this.datalistoptions) && this.datalistoptions.length > 0;\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Check if component props are well configured on init\n * @returns timeout\n */\n componentWillLoad(): ReturnType<typeof setTimeout> {\n // Get locales\n this.messages = initLocales(this.element).messages;\n this.characterLeftId = `${this.identifier}-character-left`;\n this.datalistId = `${this.identifier}-datalist`;\n // Validate\n this.validateIcon(this.icon);\n this.validateDatalistoptions(this.datalistoptions);\n this.validatePattern(this.pattern);\n this.validatePattern(this.patternErrorMessage);\n this.validateAppendSlot();\n this.watchMgWidth(this.mgWidth);\n this.watchReadonly(this.readonly);\n this.watchDisabled(this.disabled);\n // Check validity when component is ready\n // return a promise to process action only in the FIRST render().\n // https://stenciljs.com/docs/component-lifecycle#componentwillload\n return setTimeout(() => {\n this.checkValidity();\n }, 0);\n }\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n return (\n <mg-input\n label={this.label}\n identifier={this.identifier}\n class={this.classCollection.join()}\n ariaDescribedbyIDs={[this.characterLeftId]}\n labelOnTop={this.labelOnTop}\n labelHide={this.labelHide}\n required={this.required}\n readonlyValue={this.value}\n tooltip={this.tooltip}\n tooltipPosition={this.tooltipPosition}\n helpText={this.helpText}\n errorMessage={this.errorMessage}\n >\n <div\n class=\"mg-c-input__with-character-left\"\n style={{\n '--mg-character-left-message-length': (this.displayCharacterLeft\n ? (this.maxlength - (this.value || '').length).toString().length + this.maxlength.toString().length + 1\n : 0\n ).toString(),\n }}\n >\n {this.icon !== undefined && <mg-icon icon={this.icon}></mg-icon>}\n <input\n type={this.type}\n class=\"mg-c-input__box mg-c-input__box--width\"\n value={this.value}\n id={this.identifier}\n list={this.hasDatalist() ? this.datalistId : undefined}\n autocomplete={this.hasDatalist() ? 'off' : undefined}\n name={this.name}\n placeholder={this.placeholder}\n title={this.placeholder}\n maxlength={this.maxlength}\n disabled={this.disabled}\n required={this.required}\n aria-invalid={(this.invalid === true).toString()}\n pattern={this.pattern}\n onInput={this.handleInput}\n onFocus={this.handleFocus}\n onBlur={this.handleBlur}\n ref={(el: HTMLInputElement) => {\n if (el !== null) this.input = el;\n }}\n />\n {this.hasDatalist() && (\n <datalist id={this.datalistId}>\n {this.datalistoptions.map(option => (\n <option value={option} key={option}></option>\n ))}\n </datalist>\n )}\n {this.displayCharacterLeft && this.maxlength > 0 && (\n <mg-character-left identifier={this.characterLeftId} characters={this.value} maxlength={this.maxlength}></mg-character-left>\n )}\n </div>\n <slot name=\"append-input\"></slot>\n </mg-input>\n );\n }\n}\n"]}
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@@ -9,6 +9,10 @@ import { classDisabled, classReadonly } from "../mg-input/mg-input.conf";
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9
9
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* @returns toggle option type is valid
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10
10
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*/
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11
11
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const isOption = (option) => typeof option === 'object' && typeof option.title === 'string' && option.value !== undefined;
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12
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+
/**
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13
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+
* @slot item-1 - Left option toggle content
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14
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+
* @slot item-2 - Right option toggle content
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15
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+
*/
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16
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export class MgInputToggle {
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13
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constructor() {
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14
18
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/************
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@@ -207,7 +211,7 @@ export class MgInputToggle {
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207
211
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*/
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render() {
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213
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var _a;
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210
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-
return (h("mg-input", { key: '
|
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214
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+
return (h("mg-input", { key: '560cd6ef008109c6dd8cee23d51c019b10feb7ff', label: this.label, helpText: this.helpText, identifier: this.identifier, class: this.classCollection.join(), ariaDescribedbyIDs: [], labelOnTop: this.labelOnTop, labelHide: this.labelHide, required: undefined, readonlyValue: (_a = this.getCheckedItem(this.checked)) === null || _a === void 0 ? void 0 : _a.title, tooltip: !this.readonly && this.tooltip, tooltipPosition: this.tooltipPosition, errorMessage: this.errorMessage }, h("button", { key: '05bdaac2362591a6f9e250fc8703701fc5c91d2d', type: "button", role: "switch", "aria-checked": this.checked.toString(), "aria-readonly": this.disabled || this.readonly, id: this.identifier, class: "mg-c-input__button-toggle", disabled: this.disabled || this.readonly, onClick: this.toggleChecked }, h("span", { key: '395086e1a986767072db4e10b3afc5b4cc650bd8', "aria-hidden": "true", class: "mg-c-input__toggle-item-container" }, h("slot", { key: 'c39a37141d822e8ddfad1505039379b0b14d6490', name: "item-1" })), h("span", { key: 'fcc28290602815ace1d755e7ea1eede7d6fbcc10', "aria-hidden": "true", class: "mg-c-input__toggle-item-container" }, h("slot", { key: '7788fc760df5c002ca621c439902ff44fb7226db', name: "item-2" })))));
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211
215
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}
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212
216
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static get is() { return "mg-input-toggle"; }
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213
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static get encapsulation() { return "shadow"; }
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@@ -1 +1 @@
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1
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-
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eslint-disable @typescript-eslint/explicit-module-boundary-types */\n/* eslint-disable @typescript-eslint/no-explicit-any */\nimport { Component, Event, h, Prop, EventEmitter, State, Watch, Element, Method } from '@stencil/core';\nimport { ClassList, allItemsAreString, isValidString } from '@mgdis/stencil-helpers';\nimport { ToggleValue } from './mg-input-toggle.conf';\nimport { classDisabled, classReadonly, type TooltipPosition } from '../mg-input/mg-input.conf';\n\n/**\n * type Option validation function\n * @param option - radio option\n * @returns toggle option type is valid\n */\nconst isOption = (option: unknown): option is ToggleValue =>\n typeof option === 'object' && typeof (option as ToggleValue).title === 'string' && (option as ToggleValue).value !== undefined;\n\n@Component({\n tag: 'mg-input-toggle',\n styleUrl: '../../../../../node_modules/@mgdis/styles/dist/components/mg-input-toggle.css',\n shadow: true,\n})\nexport class MgInputToggle {\n /************\n * Internal *\n ************/\n\n // Classes\n private readonly classIsActive = 'mg-c-input--toggle-is-active';\n private readonly classOnOff = 'mg-c-input--toggle-on-off';\n private readonly classIcon = 'mg-c-input--toggle-icon';\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgInputToggleElement;\n\n /**\n * Component value\n */\n @Prop({ mutable: true }) value: any;\n @Watch('value')\n handleValue(newValue: any): void {\n // Swich to the right option\n this.setChecked();\n // Emit value-change event\n this.valueChange.emit(newValue);\n }\n\n /**\n * Items are the possible options to select\n */\n @Prop() items!: string[] | ToggleValue[];\n @Watch('items')\n validateItems(newValue: MgInputToggle['items']): void {\n if (typeof newValue === 'object' && this.items.length !== 2) {\n throw new Error('<mg-input-toggle> prop \"items\" require 2 items.');\n }\n // String array\n else if (allItemsAreString(newValue)) {\n this.options = newValue.map(item => ({ title: item, value: item }));\n }\n // Object array\n else if (Array.isArray(newValue) && newValue.every(isOption)) {\n this.options = newValue;\n } else {\n throw new Error('<mg-input-toggle> prop \"items\" is required and all items must be the same type: ToggleValue.');\n }\n }\n\n /**\n * Identifier is used for the element ID (id is a reserved prop in Stencil.js)\n */\n @Prop() identifier!: string;\n\n /**\n * Input name\n * If not set the value equals the identifier\n */\n @Prop() name: string = this.identifier;\n\n /**\n * Input label\n */\n @Prop() label!: string;\n\n /**\n * Define if label is displayed on top\n */\n @Prop() labelOnTop?: boolean;\n\n /**\n * Define if label is visible\n */\n @Prop() labelHide = false;\n\n /**\n * Define if toggle have on/off style\n */\n @Prop() isOnOff = false;\n @Watch('isOnOff')\n watchIsOnOff(newValue: MgInputToggle['isOnOff']): void {\n if (newValue) this.classCollection.add(this.classOnOff);\n else this.classCollection.delete(this.classOnOff);\n }\n\n /**\n * Define if toggle display icon\n */\n @Prop() isIcon = false;\n @Watch('isIcon')\n watchIsIcon(newValue: MgInputToggle['isIcon']): void {\n if (newValue) this.classCollection.add(this.classIcon);\n else this.classCollection.delete(this.classIcon);\n }\n\n /**\n * Define if input is readonly\n */\n @Prop() readonly = false;\n @Watch('readonly')\n watchReadonly(newValue: MgInputToggle['readonly']): void {\n if (newValue) this.classCollection.add(classReadonly);\n else this.classCollection.delete(classReadonly);\n }\n\n /**\n * Define if input is disabled\n */\n @Prop() disabled = false;\n @Watch('disabled')\n watchDisabled(newValue: MgInputToggle['disabled']): void {\n if (newValue) this.classCollection.add(classDisabled);\n else this.classCollection.delete(classDisabled);\n }\n\n /**\n * Add a tooltip message next to the input\n */\n @Prop() tooltip?: string;\n\n /**\n * Define tooltip position\n */\n @Prop() tooltipPosition: TooltipPosition = 'input';\n\n /**\n * Add a help text under the input, usually expected data format and example\n */\n @Prop() helpText?: string;\n\n /**\n * Component classes\n */\n @State() classCollection: ClassList = new ClassList(['mg-c-input--toggle']);\n\n /**\n * Formated items for display\n */\n @State() options: ToggleValue[];\n\n /**\n * Error message to display\n */\n @State() errorMessage: string;\n\n /**\n * Define input valid state\n */\n @State() valid: boolean;\n\n /**\n * Checked internal value\n */\n @State() checked = false;\n @Watch('checked')\n handleChecked(newValue: MgInputToggle['checked']): void {\n // style\n if (newValue) this.classCollection.add(this.classIsActive);\n else this.classCollection.delete(this.classIsActive);\n\n // update value\n this.value = this.getCheckedItem(newValue).value;\n }\n\n /**\n * Emited event when value change\n */\n @Event({ eventName: 'value-change' }) valueChange: EventEmitter<HTMLMgInputToggleElement['value']>;\n\n /**\n * Emited event when checking validity\n */\n @Event({ eventName: 'input-valid' }) inputValid: EventEmitter<boolean>;\n\n /**\n * Set an error and display a custom error message.\n * This method can be used to set the component's error state from its context by passing a boolean value to the `valid` parameter.\n * It must be paired with an error message to display for the given context.\n * When used to set validity to `false`, you should use this method again to reset the validity to `true`.\n * @param valid - value indicating the validity\n * @param errorMessage - the error message to display\n */\n @Method()\n async setError(valid: boolean, errorMessage: string): Promise<void> {\n if (typeof valid !== 'boolean') {\n throw new Error('<mg-input-toggle> method \"setError()\" param \"valid\" must be a boolean');\n } else if (!isValidString(errorMessage)) {\n throw new Error('<mg-input-toggle> method \"setError()\" param \"errorMessage\" must be a string');\n } else {\n this.valid = valid;\n this.inputValid.emit(valid);\n this.setErrorMessage(valid ? undefined : errorMessage);\n }\n }\n\n /**\n * Set input error message\n * @param errorMessage - errorMessage override\n */\n private setErrorMessage = (errorMessage?: string): void => {\n // Set error message\n this.errorMessage = undefined;\n // Does have a custom error message\n if (!this.valid && errorMessage !== undefined) {\n this.errorMessage = errorMessage;\n }\n };\n\n /**\n * Change checked value\n */\n private toggleChecked = (): void => {\n this.checked = !this.checked;\n };\n\n /**\n * Slots validation\n */\n private validateSlots = (): void => {\n const slots = Array.from(this.element.children);\n if (slots.length !== 2) {\n throw new Error('<mg-input-toggle> 2 slots are required.');\n } else if (!this.isIcon) {\n // Due to text-overflow set to ellipsis\n // we need to ensure that slot element have title to display value on mouse over\n slots.forEach(slot => slot.setAttribute('title', slot.textContent));\n }\n };\n\n /**\n * Get checked item\n * @param checked - checked item\n * @returns toggle value\n */\n private getCheckedItem = (checked: MgInputToggle['checked']): ToggleValue => {\n if (this.options?.length === 2) {\n return this.options[checked ? 1 : 0];\n } else {\n return null;\n }\n };\n /**\n * set checked state\n */\n private setChecked(): void {\n const optionTrueValueIndex = this.options.map(option => option.value).findIndex(value => value === true);\n\n if ([0, 1].includes(optionTrueValueIndex)) {\n // has \"value\" props type is not a boolean, it is bind/render as an attributes/props\n // true props will be represent by \"true\" string so we convert it has boolean\n // true attribute will be represent by \"\" string so we convert it has boolean\n // https://stenciljs.com/docs/properties\n if (['', 'true'].includes(this.value as string) && this.options.find(option => option.value) !== undefined) {\n this.value = true;\n }\n\n // when options are boolean values and ordered as [true,false] instead [false,true]\n // we need to reversed the checked value logic\n const selectedValue = this.value === this.options[optionTrueValueIndex].value;\n this.checked = optionTrueValueIndex === 0 ? !selectedValue : selectedValue;\n } else {\n this.checked = this.value === this.options[1].value;\n }\n }\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Check if component props are well configured on init\n */\n componentWillLoad(): void {\n // Check items format\n this.validateItems(this.items);\n // Check slots\n this.validateSlots();\n // init checked value\n this.setChecked();\n // apply handler\n this.watchIsIcon(this.isIcon);\n this.watchIsOnOff(this.isOnOff);\n this.watchReadonly(this.readonly);\n this.watchDisabled(this.disabled);\n }\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n return (\n <mg-input\n label={this.label}\n helpText={this.helpText}\n identifier={this.identifier}\n class={this.classCollection.join()}\n ariaDescribedbyIDs={[]}\n labelOnTop={this.labelOnTop}\n labelHide={this.labelHide}\n required={undefined}\n readonlyValue={this.getCheckedItem(this.checked)?.title}\n tooltip={!this.readonly && this.tooltip}\n tooltipPosition={this.tooltipPosition}\n errorMessage={this.errorMessage}\n >\n <button\n type=\"button\"\n role=\"switch\"\n aria-checked={this.checked.toString()}\n aria-readonly={this.disabled || this.readonly}\n id={this.identifier}\n class=\"mg-c-input__button-toggle\"\n disabled={this.disabled || this.readonly}\n onClick={this.toggleChecked}\n >\n <span aria-hidden=\"true\" class=\"mg-c-input__toggle-item-container\">\n <slot name=\"item-1\"></slot>\n </span>\n <span aria-hidden=\"true\" class=\"mg-c-input__toggle-item-container\">\n <slot name=\"item-2\"></slot>\n </span>\n </button>\n </mg-input>\n );\n }\n}\n"]}
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eslint-disable @typescript-eslint/explicit-module-boundary-types */\n/* eslint-disable @typescript-eslint/no-explicit-any */\nimport { Component, Event, h, Prop, EventEmitter, State, Watch, Element, Method } from '@stencil/core';\nimport { ClassList, allItemsAreString, isValidString } from '@mgdis/stencil-helpers';\nimport { ToggleValue } from './mg-input-toggle.conf';\nimport { classDisabled, classReadonly, type TooltipPosition } from '../mg-input/mg-input.conf';\n\n/**\n * type Option validation function\n * @param option - radio option\n * @returns toggle option type is valid\n */\nconst isOption = (option: unknown): option is ToggleValue =>\n typeof option === 'object' && typeof (option as ToggleValue).title === 'string' && (option as ToggleValue).value !== undefined;\n\n/**\n * @slot item-1 - Left option toggle content\n * @slot item-2 - Right option toggle content\n */\n@Component({\n tag: 'mg-input-toggle',\n styleUrl: '../../../../../node_modules/@mgdis/styles/dist/components/mg-input-toggle.css',\n shadow: true,\n})\nexport class MgInputToggle {\n /************\n * Internal *\n ************/\n\n // Classes\n private readonly classIsActive = 'mg-c-input--toggle-is-active';\n private readonly classOnOff = 'mg-c-input--toggle-on-off';\n private readonly classIcon = 'mg-c-input--toggle-icon';\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgInputToggleElement;\n\n /**\n * Component value\n */\n @Prop({ mutable: true }) value: any;\n @Watch('value')\n handleValue(newValue: any): void {\n // Swich to the right option\n this.setChecked();\n // Emit value-change event\n this.valueChange.emit(newValue);\n }\n\n /**\n * Items are the possible options to select\n */\n @Prop() items!: string[] | ToggleValue[];\n @Watch('items')\n validateItems(newValue: MgInputToggle['items']): void {\n if (typeof newValue === 'object' && this.items.length !== 2) {\n throw new Error('<mg-input-toggle> prop \"items\" require 2 items.');\n }\n // String array\n else if (allItemsAreString(newValue)) {\n this.options = newValue.map(item => ({ title: item, value: item }));\n }\n // Object array\n else if (Array.isArray(newValue) && newValue.every(isOption)) {\n this.options = newValue;\n } else {\n throw new Error('<mg-input-toggle> prop \"items\" is required and all items must be the same type: ToggleValue.');\n }\n }\n\n /**\n * Identifier is used for the element ID (id is a reserved prop in Stencil.js)\n */\n @Prop() identifier!: string;\n\n /**\n * Input name\n * If not set the value equals the identifier\n */\n @Prop() name: string = this.identifier;\n\n /**\n * Input label\n */\n @Prop() label!: string;\n\n /**\n * Define if label is displayed on top\n */\n @Prop() labelOnTop?: boolean;\n\n /**\n * Define if label is visible\n */\n @Prop() labelHide = false;\n\n /**\n * Define if toggle have on/off style\n */\n @Prop() isOnOff = false;\n @Watch('isOnOff')\n watchIsOnOff(newValue: MgInputToggle['isOnOff']): void {\n if (newValue) this.classCollection.add(this.classOnOff);\n else this.classCollection.delete(this.classOnOff);\n }\n\n /**\n * Define if toggle display icon\n */\n @Prop() isIcon = false;\n @Watch('isIcon')\n watchIsIcon(newValue: MgInputToggle['isIcon']): void {\n if (newValue) this.classCollection.add(this.classIcon);\n else this.classCollection.delete(this.classIcon);\n }\n\n /**\n * Define if input is readonly\n */\n @Prop() readonly = false;\n @Watch('readonly')\n watchReadonly(newValue: MgInputToggle['readonly']): void {\n if (newValue) this.classCollection.add(classReadonly);\n else this.classCollection.delete(classReadonly);\n }\n\n /**\n * Define if input is disabled\n */\n @Prop() disabled = false;\n @Watch('disabled')\n watchDisabled(newValue: MgInputToggle['disabled']): void {\n if (newValue) this.classCollection.add(classDisabled);\n else this.classCollection.delete(classDisabled);\n }\n\n /**\n * Add a tooltip message next to the input\n */\n @Prop() tooltip?: string;\n\n /**\n * Define tooltip position\n */\n @Prop() tooltipPosition: TooltipPosition = 'input';\n\n /**\n * Add a help text under the input, usually expected data format and example\n */\n @Prop() helpText?: string;\n\n /**\n * Component classes\n */\n @State() classCollection: ClassList = new ClassList(['mg-c-input--toggle']);\n\n /**\n * Formated items for display\n */\n @State() options: ToggleValue[];\n\n /**\n * Error message to display\n */\n @State() errorMessage: string;\n\n /**\n * Define input valid state\n */\n @State() valid: boolean;\n\n /**\n * Checked internal value\n */\n @State() checked = false;\n @Watch('checked')\n handleChecked(newValue: MgInputToggle['checked']): void {\n // style\n if (newValue) this.classCollection.add(this.classIsActive);\n else this.classCollection.delete(this.classIsActive);\n\n // update value\n this.value = this.getCheckedItem(newValue).value;\n }\n\n /**\n * Emited event when value change\n */\n @Event({ eventName: 'value-change' }) valueChange: EventEmitter<HTMLMgInputToggleElement['value']>;\n\n /**\n * Emited event when checking validity\n */\n @Event({ eventName: 'input-valid' }) inputValid: EventEmitter<boolean>;\n\n /**\n * Set an error and display a custom error message.\n * This method can be used to set the component's error state from its context by passing a boolean value to the `valid` parameter.\n * It must be paired with an error message to display for the given context.\n * When used to set validity to `false`, you should use this method again to reset the validity to `true`.\n * @param valid - value indicating the validity\n * @param errorMessage - the error message to display\n */\n @Method()\n async setError(valid: boolean, errorMessage: string): Promise<void> {\n if (typeof valid !== 'boolean') {\n throw new Error('<mg-input-toggle> method \"setError()\" param \"valid\" must be a boolean');\n } else if (!isValidString(errorMessage)) {\n throw new Error('<mg-input-toggle> method \"setError()\" param \"errorMessage\" must be a string');\n } else {\n this.valid = valid;\n this.inputValid.emit(valid);\n this.setErrorMessage(valid ? undefined : errorMessage);\n }\n }\n\n /**\n * Set input error message\n * @param errorMessage - errorMessage override\n */\n private setErrorMessage = (errorMessage?: string): void => {\n // Set error message\n this.errorMessage = undefined;\n // Does have a custom error message\n if (!this.valid && errorMessage !== undefined) {\n this.errorMessage = errorMessage;\n }\n };\n\n /**\n * Change checked value\n */\n private toggleChecked = (): void => {\n this.checked = !this.checked;\n };\n\n /**\n * Slots validation\n */\n private validateSlots = (): void => {\n const slots = Array.from(this.element.children);\n if (slots.length !== 2) {\n throw new Error('<mg-input-toggle> 2 slots are required.');\n } else if (!this.isIcon) {\n // Due to text-overflow set to ellipsis\n // we need to ensure that slot element have title to display value on mouse over\n slots.forEach(slot => slot.setAttribute('title', slot.textContent));\n }\n };\n\n /**\n * Get checked item\n * @param checked - checked item\n * @returns toggle value\n */\n private getCheckedItem = (checked: MgInputToggle['checked']): ToggleValue => {\n if (this.options?.length === 2) {\n return this.options[checked ? 1 : 0];\n } else {\n return null;\n }\n };\n /**\n * set checked state\n */\n private setChecked(): void {\n const optionTrueValueIndex = this.options.map(option => option.value).findIndex(value => value === true);\n\n if ([0, 1].includes(optionTrueValueIndex)) {\n // has \"value\" props type is not a boolean, it is bind/render as an attributes/props\n // true props will be represent by \"true\" string so we convert it has boolean\n // true attribute will be represent by \"\" string so we convert it has boolean\n // https://stenciljs.com/docs/properties\n if (['', 'true'].includes(this.value as string) && this.options.find(option => option.value) !== undefined) {\n this.value = true;\n }\n\n // when options are boolean values and ordered as [true,false] instead [false,true]\n // we need to reversed the checked value logic\n const selectedValue = this.value === this.options[optionTrueValueIndex].value;\n this.checked = optionTrueValueIndex === 0 ? !selectedValue : selectedValue;\n } else {\n this.checked = this.value === this.options[1].value;\n }\n }\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Check if component props are well configured on init\n */\n componentWillLoad(): void {\n // Check items format\n this.validateItems(this.items);\n // Check slots\n this.validateSlots();\n // init checked value\n this.setChecked();\n // apply handler\n this.watchIsIcon(this.isIcon);\n this.watchIsOnOff(this.isOnOff);\n this.watchReadonly(this.readonly);\n this.watchDisabled(this.disabled);\n }\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n return (\n <mg-input\n label={this.label}\n helpText={this.helpText}\n identifier={this.identifier}\n class={this.classCollection.join()}\n ariaDescribedbyIDs={[]}\n labelOnTop={this.labelOnTop}\n labelHide={this.labelHide}\n required={undefined}\n readonlyValue={this.getCheckedItem(this.checked)?.title}\n tooltip={!this.readonly && this.tooltip}\n tooltipPosition={this.tooltipPosition}\n errorMessage={this.errorMessage}\n >\n <button\n type=\"button\"\n role=\"switch\"\n aria-checked={this.checked.toString()}\n aria-readonly={this.disabled || this.readonly}\n id={this.identifier}\n class=\"mg-c-input__button-toggle\"\n disabled={this.disabled || this.readonly}\n onClick={this.toggleChecked}\n >\n <span aria-hidden=\"true\" class=\"mg-c-input__toggle-item-container\">\n <slot name=\"item-1\"></slot>\n </span>\n <span aria-hidden=\"true\" class=\"mg-c-input__toggle-item-container\">\n <slot name=\"item-2\"></slot>\n </span>\n </button>\n </mg-input>\n );\n }\n}\n"]}
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@@ -1,5 +1,8 @@
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import { h, Host } from "@stencil/core";
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import { Direction, sizes } from "./mg-menu.conf";
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/**
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* @slot - Menu content
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*/
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export class MgMenu {
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constructor() {
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/************
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@@ -38,7 +41,7 @@ export class MgMenu {
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*/
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this.setItemListener = (item, index) => {
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['click', 'focus'].forEach(trigger => {
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item.shadowRoot.querySelector('button,a').addEventListener(trigger, () => {
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this.focusedMenuItem = index;
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// reset expanded on previous active menu item
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(this.getItemMoreMenuItem() ? [...this.menuItems, this.getItemMoreMenuItem()] : this.menuItems).forEach((item, index) => {
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@@ -66,13 +69,21 @@ export class MgMenu {
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* render mg-item-more
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*/
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this.renderMgItemMore = () => {
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if (this.direction !== Direction.HORIZONTAL || this.isChildMenu) {
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return;
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}
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// /!\ externalise item tag name to get a string type and bypass type checking when value is used in next createElement
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// by doing this we prevent stencil to generate a circular dependencies graph at build time with mg-item-more component.
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-
|
|
72
|
-
|
|
73
|
-
|
|
74
|
-
|
|
75
|
-
|
|
77
|
+
let mgItemMore = this.getItemMore();
|
|
78
|
+
if (!mgItemMore) {
|
|
79
|
+
mgItemMore = document.createElement('mg-item-more');
|
|
80
|
+
mgItemMore.addEventListener('item-loaded', this.handleItemLoaded);
|
|
81
|
+
Object.assign(mgItemMore, this.itemmore || {});
|
|
82
|
+
this.element.appendChild(mgItemMore);
|
|
83
|
+
}
|
|
84
|
+
else {
|
|
85
|
+
Object.defineProperties(mgItemMore, this.itemmore || {});
|
|
86
|
+
}
|
|
76
87
|
};
|
|
77
88
|
this.label = undefined;
|
|
78
89
|
this.direction = Direction.HORIZONTAL;
|
|
@@ -125,22 +136,13 @@ export class MgMenu {
|
|
|
125
136
|
this.menuItems = Array.from(this.element.children).filter(child => child.nodeName === 'MG-MENU-ITEM');
|
|
126
137
|
this.isChildMenu = this.element.closest('mg-menu-item') !== null;
|
|
127
138
|
// add mg-item-more to manage OverflowBehavior
|
|
128
|
-
|
|
139
|
+
// when all props, states and DOM are already rendered we can render the mg-item-more
|
|
140
|
+
this.renderMgItemMore();
|
|
141
|
+
// then use mutation observer on children to improve reactivity
|
|
142
|
+
new MutationObserver(() => {
|
|
129
143
|
this.renderMgItemMore();
|
|
130
|
-
|
|
131
|
-
|
|
132
|
-
const mgItemMore = this.getItemMore();
|
|
133
|
-
// prevent infinit loop by exclude mg-item-more deletion entry
|
|
134
|
-
if (entries.some(entry => entry.type === 'childList' && Array.from(entry.removedNodes).some(node => node.nodeName === 'MG-ITEM-MORE')))
|
|
135
|
-
return;
|
|
136
|
-
else if (mgItemMore !== null) {
|
|
137
|
-
// render a new mg-item-more
|
|
138
|
-
mgItemMore.remove();
|
|
139
|
-
mgItemMore.removeEventListener('item-loaded', this.handleItemLoaded);
|
|
140
|
-
this.renderMgItemMore();
|
|
141
|
-
}
|
|
142
|
-
}).observe(this.element, { childList: true, characterData: true, subtree: true });
|
|
143
|
-
}, 0);
|
|
144
|
+
}).observe(this.element, { childList: true });
|
|
145
|
+
});
|
|
144
146
|
}
|
|
145
147
|
/**
|
|
146
148
|
* Add listeners to items
|
|
@@ -153,7 +155,7 @@ export class MgMenu {
|
|
|
153
155
|
* @returns HTML Element
|
|
154
156
|
*/
|
|
155
157
|
render() {
|
|
156
|
-
return (h(Host, { key: '
|
|
158
|
+
return (h(Host, { key: 'cf7e1a8ea713af4019295c4147d3023223fc8a79', role: "list", "aria-label": this.label }, h("slot", { key: 'dcb316d5c13b3b01bfd0c7b891cbd3728a37fa11' })));
|
|
157
159
|
}
|
|
158
160
|
static get is() { return "mg-menu"; }
|
|
159
161
|
static get encapsulation() { return "shadow"; }
|