@mgdis/mg-components 5.21.0 → 5.21.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cjs/{index-8532b5e9.js → index-b4c6ee30.js} +25 -17
- package/dist/cjs/index-b4c6ee30.js.map +1 -0
- package/dist/cjs/loader.cjs.js +2 -2
- package/dist/cjs/mg-action-more_34.cjs.entry.js +42 -21
- package/dist/cjs/mg-action-more_34.cjs.entry.js.map +1 -1
- package/dist/cjs/mg-components.cjs.js +3 -3
- package/dist/cjs/mg-components.cjs.js.map +1 -1
- package/dist/cjs/mg-item-more.cjs.entry.js +1 -1
- package/dist/collection/collection-manifest.json +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-checkbox/mg-input-checkbox-paginated/mg-input-checkbox-paginated.js +25 -8
- package/dist/collection/components/molecules/inputs/mg-input-checkbox/mg-input-checkbox-paginated/mg-input-checkbox-paginated.js.map +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-checkbox/mg-input-checkbox.js +12 -12
- package/dist/collection/components/molecules/inputs/mg-input-checkbox/mg-input-checkbox.js.map +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-date/mg-input-date.js +6 -10
- package/dist/collection/components/molecules/inputs/mg-input-date/mg-input-date.js.map +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-numeric/mg-input-numeric.js +6 -10
- package/dist/collection/components/molecules/inputs/mg-input-numeric/mg-input-numeric.js.map +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-password/mg-input-password.js +6 -10
- package/dist/collection/components/molecules/inputs/mg-input-password/mg-input-password.js.map +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-radio/mg-input-radio.js +6 -10
- package/dist/collection/components/molecules/inputs/mg-input-radio/mg-input-radio.js.map +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-select/mg-input-select.js +6 -10
- package/dist/collection/components/molecules/inputs/mg-input-select/mg-input-select.js.map +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-text/mg-input-text.js +6 -10
- package/dist/collection/components/molecules/inputs/mg-input-text/mg-input-text.js.map +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-textarea/mg-input-textarea.js +6 -10
- package/dist/collection/components/molecules/inputs/mg-input-textarea/mg-input-textarea.js.map +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-toggle/mg-input-toggle.js +6 -10
- package/dist/collection/components/molecules/inputs/mg-input-toggle/mg-input-toggle.js.map +1 -1
- package/dist/collection/components/molecules/mg-action-more/mg-action-more.js +1 -1
- package/dist/collection/components/molecules/mg-action-more/mg-action-more.js.map +1 -1
- package/dist/collection/components/molecules/mg-popover/mg-popover.js +27 -10
- package/dist/collection/components/molecules/mg-popover/mg-popover.js.map +1 -1
- package/dist/collection/utils/behaviors.utils.spec.js +1 -1
- package/dist/collection/utils/behaviors.utils.spec.js.map +1 -1
- package/dist/collection/utils/components.utils.spec.js +1 -1
- package/dist/collection/utils/components.utils.spec.js.map +1 -1
- package/dist/components/mg-action-more.js.map +1 -1
- package/dist/components/mg-input-checkbox-paginated2.js +8 -8
- package/dist/components/mg-input-checkbox-paginated2.js.map +1 -1
- package/dist/components/mg-input-checkbox.js +7 -3
- package/dist/components/mg-input-checkbox.js.map +1 -1
- package/dist/components/mg-popover2.js +27 -10
- package/dist/components/mg-popover2.js.map +1 -1
- package/dist/esm/{index-f34a3a2c.js → index-61c7cfb5.js} +25 -17
- package/dist/esm/index-61c7cfb5.js.map +1 -0
- package/dist/esm/loader.js +3 -3
- package/dist/esm/mg-action-more_34.entry.js +42 -21
- package/dist/esm/mg-action-more_34.entry.js.map +1 -1
- package/dist/esm/mg-components.js +4 -4
- package/dist/esm/mg-components.js.map +1 -1
- package/dist/esm/mg-item-more.entry.js +1 -1
- package/dist/mg-components/mg-components.esm.js +1 -1
- package/dist/mg-components/mg-components.esm.js.map +1 -1
- package/dist/mg-components/{p-ce356bc0.entry.js → p-1c17516a.entry.js} +2 -2
- package/dist/mg-components/p-5b4eb029.entry.js +2 -0
- package/dist/mg-components/p-5b4eb029.entry.js.map +1 -0
- package/dist/mg-components/p-6e7aebeb.js +3 -0
- package/dist/mg-components/p-6e7aebeb.js.map +1 -0
- package/dist/types/components/molecules/inputs/mg-input-checkbox/mg-input-checkbox-paginated/mg-input-checkbox-paginated.d.ts +4 -4
- package/dist/types/components/molecules/mg-action-more/mg-action-more.d.ts +1 -1
- package/dist/types/components/molecules/mg-popover/mg-popover.d.ts +10 -0
- package/dist/types/components.d.ts +10 -2
- package/package.json +6 -6
- package/dist/cjs/index-8532b5e9.js.map +0 -1
- package/dist/esm/index-f34a3a2c.js.map +0 -1
- package/dist/mg-components/p-7444ff40.js +0 -3
- package/dist/mg-components/p-7444ff40.js.map +0 -1
- package/dist/mg-components/p-e591ba8f.entry.js +0 -2
- package/dist/mg-components/p-e591ba8f.entry.js.map +0 -1
- /package/dist/mg-components/{p-ce356bc0.entry.js.map → p-1c17516a.entry.js.map} +0 -0
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@@ -731,17 +731,13 @@ export class MgInputText {
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"complexType": {
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"signature": "(valid: MgInputText['valid'], errorMessage: string) => Promise<void>",
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"parameters": [{
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}],
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"text": "- value indicating the validity"
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"name": "valid",
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"type": "boolean",
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"docs": "- value indicating the validity"
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}, {
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}],
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"text": "- the error message to display"
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"name": "errorMessage",
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"type": "string",
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"docs": "- the error message to display"
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}],
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"references": {
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"Promise": {
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{ Component, Event, h, Prop, EventEmitter, State, Element, Method, Watch } from '@stencil/core';\nimport { MgInput } from '../MgInput';\nimport { Handler, Width } from '../MgInput.conf';\nimport { ClassList, isValidString } from '../../../../utils/components.utils';\nimport { initLocales } from '../../../../locales';\nimport { TextType } from './mg-input-text.conf';\n\nconst isDatalistOption = (options: unknown[]): options is string[] => Array.isArray(options) && options.every(option => typeof option === 'string');\n\n@Component({\n tag: 'mg-input-text',\n styleUrl: '../../../../../node_modules/@mgdis/styles/dist/components/mg-input-text.css',\n shadow: true,\n})\nexport class MgInputText {\n /************\n * Internal *\n ************/\n\n // Classes\n private classFocus = 'mg-u-is-focused';\n private classIsInputGroupAppend = 'mg-c-input--is-input-group-append';\n private classHasIcon = 'mg-c-input--has-icon';\n\n // IDs\n private characterLeftId;\n private datalistId;\n\n // HTML selector\n private input: HTMLInputElement;\n\n // Locales\n private messages;\n\n // hasDisplayedError (triggered by blur event)\n private hasDisplayedError = false;\n\n private handlerInProgress: Handler;\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgInputTextElement;\n\n /**\n * Component value\n */\n @Prop({ mutable: true, reflect: true }) value: string;\n @Watch('value')\n handleValue(newValue: string): void {\n this.valueChange.emit(newValue);\n }\n\n /**\n * Identifier is used for the element ID (id is a reserved prop in Stencil.js)\n */\n @Prop() identifier!: string;\n\n /**\n * Input name\n * If not set the value equals the identifier\n */\n @Prop() name: string = this.identifier;\n\n /**\n * Input label\n */\n @Prop() label!: string;\n\n /**\n * Input type\n */\n @Prop() type: TextType = 'text';\n\n /**\n * Input icon\n */\n @Prop() icon: string;\n @Watch('icon')\n validateIcon(newValue: string): void {\n if (newValue !== undefined) {\n this.classCollection.add(this.classHasIcon);\n } else {\n this.classCollection.delete(this.classHasIcon);\n }\n }\n\n /**\n * Define if label is displayed on top\n */\n @Prop() labelOnTop: boolean;\n\n /**\n * Define if label is visible\n */\n @Prop() labelHide = false;\n\n /**\n * Input placeholder.\n * It should be a word or short phrase that demonstrates the expected type of data, not a replacement for labels or help text.\n */\n @Prop() placeholder: string;\n\n /**\n * Define datalist options\n */\n @Prop() datalistoptions: string[];\n @Watch('datalistoptions')\n validateDatalistoptions(newValue: MgInputText['datalistoptions']) {\n if (Boolean(newValue) && !isDatalistOption(newValue)) {\n throw new Error('<mg-input-text> prop \"datalistoptions\" values must be the same type, string.');\n }\n }\n\n /**\n * Input max length\n */\n @Prop() maxlength = 400;\n\n /**\n * Define if input is required\n */\n @Prop() required = false;\n\n /**\n * Define if input is readonly\n */\n @Prop() readonly = false;\n\n /**\n * Define if input is disabled\n */\n @Prop() disabled = false;\n @Watch('required')\n @Watch('readonly')\n @Watch('disabled')\n handleValidityChange(newValue: boolean, _oldValue: boolean, prop: string): void {\n if (this.input !== undefined) {\n this.input[prop] = newValue;\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n this.hasDisplayedError = false;\n }\n }\n }\n\n /**\n * Define input width\n */\n @Prop() mgWidth: Width = 'full';\n\n /**\n * Define input pattern to validate\n */\n @Prop() pattern: string;\n\n /**\n * Define input pattern error message\n */\n @Prop() patternErrorMessage: string;\n @Watch('pattern')\n @Watch('patternErrorMessage')\n validatePattern(newValue: string): void {\n if (newValue !== undefined && !(isValidString(this.pattern) && isValidString(this.patternErrorMessage))) {\n throw new Error('<mg-input-text> props \"pattern\" and \"patternErrorMessage\" must be non-empty string and paired.');\n }\n }\n\n /**\n * Add a tooltip message next to the input\n */\n @Prop() tooltip: string;\n\n /**\n * Define if component should display character left\n */\n @Prop() displayCharacterLeft = true;\n\n /**\n * Add a help text under the input, usually expected data format and example\n */\n @Prop() helpText: string;\n\n /**\n * Define input valid state\n */\n @Prop({ mutable: true }) valid: boolean;\n\n /**\n * Define input invalid state\n */\n @Prop({ mutable: true }) invalid: boolean;\n\n /**\n * Component classes\n */\n @State() classCollection: ClassList = new ClassList(['mg-c-input--text']);\n\n /**\n * Error message to display\n */\n @State() errorMessage: string;\n\n /**\n * Emited event when value change\n */\n @Event({ eventName: 'value-change' }) valueChange: EventEmitter<HTMLMgInputTextElement['value']>;\n\n /**\n * Emited event when checking validity\n */\n @Event({ eventName: 'input-valid' }) inputValid: EventEmitter<HTMLMgInputTextElement['valid']>;\n\n /**\n * Public method to play input focus\n */\n @Method()\n async setFocus(): Promise<void> {\n this.input.focus();\n }\n\n /**\n * Display input error if it exists.\n */\n @Method()\n async displayError(): Promise<void> {\n this.checkValidity();\n this.setErrorMessage();\n this.hasDisplayedError = this.invalid;\n }\n\n /**\n * Set an error and display a custom error message.\n * This method can be used to set the component's error state from its context by passing a boolean value to the `valid` parameter.\n * It must be paired with an error message to display for the given context.\n * When used to set validity to `false`, you should use this method again to reset the validity to `true`.\n * @param valid - value indicating the validity\n * @param errorMessage - the error message to display\n */\n @Method()\n async setError(valid: MgInputText['valid'], errorMessage: string): Promise<void> {\n if (typeof valid !== 'boolean') {\n throw new Error('<mg-input-text> method \"setError()\" param \"valid\" must be a boolean');\n } else if (!isValidString(errorMessage)) {\n throw new Error('<mg-input-text> method \"setError()\" param \"errorMessage\" must be a string');\n } else {\n this.setValidity(valid);\n this.setErrorMessage(valid ? undefined : errorMessage);\n this.hasDisplayedError = this.invalid;\n }\n }\n\n /**\n * Method to set validity values\n * @param newValue - valid new value\n */\n private setValidity(newValue: MgInputText['valid']) {\n const oldValidValue = this.valid;\n this.valid = newValue;\n this.invalid = !this.valid;\n // We need to send valid event even if it is the same value\n if (this.handlerInProgress === undefined || (this.handlerInProgress === Handler.BLUR && this.valid !== oldValidValue)) this.inputValid.emit(this.valid);\n }\n\n /**\n * Handle input event\n */\n private handleInput = (): void => {\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n }\n this.value = this.input.value;\n };\n\n /**\n * Handle focus event\n */\n private handleFocus = (): void => {\n this.classCollection.add(this.classFocus);\n this.classCollection = new ClassList(this.classCollection.classes);\n };\n\n /**\n * Handle blur event\n */\n private handleBlur = (): void => {\n // Manage focus\n this.classCollection.delete(this.classFocus);\n this.classCollection = new ClassList(this.classCollection.classes);\n // Display Error\n this.handlerInProgress = Handler.BLUR;\n this.displayError().finally(() => {\n // reset guard\n this.handlerInProgress = undefined;\n });\n };\n\n /**\n * Check if input is valid\n */\n private checkValidity = (): void => {\n this.setValidity(this.readonly || this.disabled || (this.input?.checkValidity !== undefined ? this.input.checkValidity() : true));\n };\n\n /**\n * Set input error message\n * @param errorMessage - errorMessage override\n */\n private setErrorMessage = (errorMessage?: string): void => {\n // Set error message\n this.errorMessage = undefined;\n // Does have a custom error message\n if (!this.valid && errorMessage !== undefined) {\n this.errorMessage = errorMessage;\n }\n // Does not match pattern\n else if (!this.valid && this.input.validity.patternMismatch) {\n this.errorMessage = this.patternErrorMessage;\n }\n // required\n else if (!this.valid && this.input.validity.valueMissing) {\n this.errorMessage = this.messages.errors.required;\n }\n };\n\n /**\n * Validate append slot\n */\n private validateAppendSlot = (): void => {\n const slotAppendInput: HTMLSlotElement[] = Array.from(this.element.querySelectorAll('[slot=\"append-input\"]'));\n\n if (slotAppendInput.length === 1) {\n this.classCollection.add(slotAppendInput[0].nodeName === 'MG-BUTTON' ? this.classIsInputGroupAppend : 'mg-c-input--is-append-input-slot-content');\n } else if (slotAppendInput.filter(slot => slot.nodeName === 'MG-BUTTON').length > 1) {\n this.classCollection.add(this.classIsInputGroupAppend);\n this.classCollection.add('mg-c-input--has-buttons-group-append');\n }\n };\n\n /**\n * Methode to control datalist display condition\n * @returns true if display condition success\n */\n private hasDatalist = (): boolean => isDatalistOption(this.datalistoptions) && this.datalistoptions.length > 0;\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Check if component props are well configured on init\n * @returns timeout\n */\n componentWillLoad(): ReturnType<typeof setTimeout> {\n // Get locales\n this.messages = initLocales(this.element).messages;\n this.characterLeftId = `${this.identifier}-character-left`;\n this.datalistId = `${this.identifier}-datalist`;\n // Validate\n this.validateIcon(this.icon);\n this.validateDatalistoptions(this.datalistoptions);\n this.validatePattern(this.pattern);\n this.validatePattern(this.patternErrorMessage);\n this.validateAppendSlot();\n // Check validity when component is ready\n // return a promise to process action only in the FIRST render().\n // https://stenciljs.com/docs/component-lifecycle#componentwillload\n return setTimeout(() => {\n this.checkValidity();\n }, 0);\n }\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n return (\n <MgInput\n identifier={this.identifier}\n classCollection={this.classCollection}\n ariaDescribedbyIDs={[this.characterLeftId]}\n label={this.label}\n labelOnTop={this.labelOnTop}\n labelHide={this.labelHide}\n required={this.required}\n readonly={this.readonly}\n mgWidth={this.mgWidth}\n disabled={this.disabled}\n value={this.value}\n readonlyValue={undefined}\n tooltip={this.tooltip}\n helpText={this.helpText}\n errorMessage={this.errorMessage}\n isFieldset={false}\n >\n <div\n class=\"mg-c-input__with-character-left\"\n style={{\n '--mg-character-left-message-length': (this.displayCharacterLeft\n ? (this.maxlength - (this.value || '').length).toString().length + this.maxlength.toString().length + 1\n : 0\n ).toString(),\n }}\n >\n {this.icon !== undefined && <mg-icon icon={this.icon}></mg-icon>}\n <input\n type={this.type}\n class=\"mg-c-input__box\"\n value={this.value}\n id={this.identifier}\n list={this.hasDatalist() ? this.datalistId : undefined}\n autocomplete={this.hasDatalist() ? 'off' : undefined}\n name={this.name}\n placeholder={this.placeholder}\n title={this.placeholder}\n maxlength={this.maxlength}\n disabled={this.disabled}\n required={this.required}\n aria-invalid={(this.invalid === true).toString()}\n pattern={this.pattern}\n onInput={this.handleInput}\n onFocus={this.handleFocus}\n onBlur={this.handleBlur}\n ref={(el: HTMLInputElement) => {\n if (el !== null) this.input = el;\n }}\n />\n {this.hasDatalist() && (\n <datalist id={this.datalistId}>\n {this.datalistoptions.map(option => (\n <option value={option} key={option}></option>\n ))}\n </datalist>\n )}\n {this.displayCharacterLeft && this.maxlength > 0 && (\n <mg-character-left identifier={this.characterLeftId} characters={this.value} maxlength={this.maxlength}></mg-character-left>\n )}\n </div>\n <slot name=\"append-input\"></slot>\n </MgInput>\n );\n }\n}\n"]}
|
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1
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{ Component, Event, h, Prop, EventEmitter, State, Element, Method, Watch } from '@stencil/core';\nimport { MgInput } from '../MgInput';\nimport { Handler, Width } from '../MgInput.conf';\nimport { ClassList, isValidString } from '../../../../utils/components.utils';\nimport { initLocales } from '../../../../locales';\nimport { TextType } from './mg-input-text.conf';\n\nconst isDatalistOption = (options: unknown[]): options is string[] => Array.isArray(options) && options.every(option => typeof option === 'string');\n\n@Component({\n tag: 'mg-input-text',\n styleUrl: '../../../../../node_modules/@mgdis/styles/dist/components/mg-input-text.css',\n shadow: true,\n})\nexport class MgInputText {\n /************\n * Internal *\n ************/\n\n // Classes\n private classFocus = 'mg-u-is-focused';\n private classIsInputGroupAppend = 'mg-c-input--is-input-group-append';\n private classHasIcon = 'mg-c-input--has-icon';\n\n // IDs\n private characterLeftId;\n private datalistId;\n\n // HTML selector\n private input: HTMLInputElement;\n\n // Locales\n private messages;\n\n // hasDisplayedError (triggered by blur event)\n private hasDisplayedError = false;\n\n private handlerInProgress: Handler;\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgInputTextElement;\n\n /**\n * Component value\n */\n @Prop({ mutable: true, reflect: true }) value: string;\n @Watch('value')\n handleValue(newValue: string): void {\n this.valueChange.emit(newValue);\n }\n\n /**\n * Identifier is used for the element ID (id is a reserved prop in Stencil.js)\n */\n @Prop() identifier!: string;\n\n /**\n * Input name\n * If not set the value equals the identifier\n */\n @Prop() name: string = this.identifier;\n\n /**\n * Input label\n */\n @Prop() label!: string;\n\n /**\n * Input type\n */\n @Prop() type: TextType = 'text';\n\n /**\n * Input icon\n */\n @Prop() icon: string;\n @Watch('icon')\n validateIcon(newValue: string): void {\n if (newValue !== undefined) {\n this.classCollection.add(this.classHasIcon);\n } else {\n this.classCollection.delete(this.classHasIcon);\n }\n }\n\n /**\n * Define if label is displayed on top\n */\n @Prop() labelOnTop: boolean;\n\n /**\n * Define if label is visible\n */\n @Prop() labelHide = false;\n\n /**\n * Input placeholder.\n * It should be a word or short phrase that demonstrates the expected type of data, not a replacement for labels or help text.\n */\n @Prop() placeholder: string;\n\n /**\n * Define datalist options\n */\n @Prop() datalistoptions: string[];\n @Watch('datalistoptions')\n validateDatalistoptions(newValue: MgInputText['datalistoptions']) {\n if (Boolean(newValue) && !isDatalistOption(newValue)) {\n throw new Error('<mg-input-text> prop \"datalistoptions\" values must be the same type, string.');\n }\n }\n\n /**\n * Input max length\n */\n @Prop() maxlength = 400;\n\n /**\n * Define if input is required\n */\n @Prop() required = false;\n\n /**\n * Define if input is readonly\n */\n @Prop() readonly = false;\n\n /**\n * Define if input is disabled\n */\n @Prop() disabled = false;\n @Watch('required')\n @Watch('readonly')\n @Watch('disabled')\n handleValidityChange(newValue: boolean, _oldValue: boolean, prop: string): void {\n if (this.input !== undefined) {\n this.input[prop] = newValue;\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n this.hasDisplayedError = false;\n }\n }\n }\n\n /**\n * Define input width\n */\n @Prop() mgWidth: Width = 'full';\n\n /**\n * Define input pattern to validate\n */\n @Prop() pattern: string;\n\n /**\n * Define input pattern error message\n */\n @Prop() patternErrorMessage: string;\n @Watch('pattern')\n @Watch('patternErrorMessage')\n validatePattern(newValue: string): void {\n if (newValue !== undefined && !(isValidString(this.pattern) && isValidString(this.patternErrorMessage))) {\n throw new Error('<mg-input-text> props \"pattern\" and \"patternErrorMessage\" must be non-empty string and paired.');\n }\n }\n\n /**\n * Add a tooltip message next to the input\n */\n @Prop() tooltip: string;\n\n /**\n * Define if component should display character left\n */\n @Prop() displayCharacterLeft = true;\n\n /**\n * Add a help text under the input, usually expected data format and example\n */\n @Prop() helpText: string;\n\n /**\n * Define input valid state\n */\n @Prop({ mutable: true }) valid: boolean;\n\n /**\n * Define input invalid state\n */\n @Prop({ mutable: true }) invalid: boolean;\n\n /**\n * Component classes\n */\n @State() classCollection: ClassList = new ClassList(['mg-c-input--text']);\n\n /**\n * Error message to display\n */\n @State() errorMessage: string;\n\n /**\n * Emited event when value change\n */\n @Event({ eventName: 'value-change' }) valueChange: EventEmitter<HTMLMgInputTextElement['value']>;\n\n /**\n * Emited event when checking validity\n */\n @Event({ eventName: 'input-valid' }) inputValid: EventEmitter<HTMLMgInputTextElement['valid']>;\n\n /**\n * Public method to play input focus\n */\n @Method()\n async setFocus(): Promise<void> {\n this.input.focus();\n }\n\n /**\n * Display input error if it exists.\n */\n @Method()\n async displayError(): Promise<void> {\n this.checkValidity();\n this.setErrorMessage();\n this.hasDisplayedError = this.invalid;\n }\n\n /**\n * Set an error and display a custom error message.\n * This method can be used to set the component's error state from its context by passing a boolean value to the `valid` parameter.\n * It must be paired with an error message to display for the given context.\n * When used to set validity to `false`, you should use this method again to reset the validity to `true`.\n * @param valid - value indicating the validity\n * @param errorMessage - the error message to display\n */\n @Method()\n async setError(valid: MgInputText['valid'], errorMessage: string): Promise<void> {\n if (typeof valid !== 'boolean') {\n throw new Error('<mg-input-text> method \"setError()\" param \"valid\" must be a boolean');\n } else if (!isValidString(errorMessage)) {\n throw new Error('<mg-input-text> method \"setError()\" param \"errorMessage\" must be a string');\n } else {\n this.setValidity(valid);\n this.setErrorMessage(valid ? undefined : errorMessage);\n this.hasDisplayedError = this.invalid;\n }\n }\n\n /**\n * Method to set validity values\n * @param newValue - valid new value\n */\n private setValidity(newValue: MgInputText['valid']) {\n const oldValidValue = this.valid;\n this.valid = newValue;\n this.invalid = !this.valid;\n // We need to send valid event even if it is the same value\n if (this.handlerInProgress === undefined || (this.handlerInProgress === Handler.BLUR && this.valid !== oldValidValue)) this.inputValid.emit(this.valid);\n }\n\n /**\n * Handle input event\n */\n private handleInput = (): void => {\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n }\n this.value = this.input.value;\n };\n\n /**\n * Handle focus event\n */\n private handleFocus = (): void => {\n this.classCollection.add(this.classFocus);\n this.classCollection = new ClassList(this.classCollection.classes);\n };\n\n /**\n * Handle blur event\n */\n private handleBlur = (): void => {\n // Manage focus\n this.classCollection.delete(this.classFocus);\n this.classCollection = new ClassList(this.classCollection.classes);\n // Display Error\n this.handlerInProgress = Handler.BLUR;\n this.displayError().finally(() => {\n // reset guard\n this.handlerInProgress = undefined;\n });\n };\n\n /**\n * Check if input is valid\n */\n private checkValidity = (): void => {\n this.setValidity(this.readonly || this.disabled || (this.input?.checkValidity !== undefined ? this.input.checkValidity() : true));\n };\n\n /**\n * Set input error message\n * @param errorMessage - errorMessage override\n */\n private setErrorMessage = (errorMessage?: string): void => {\n // Set error message\n this.errorMessage = undefined;\n // Does have a custom error message\n if (!this.valid && errorMessage !== undefined) {\n this.errorMessage = errorMessage;\n }\n // Does not match pattern\n else if (!this.valid && this.input.validity.patternMismatch) {\n this.errorMessage = this.patternErrorMessage;\n }\n // required\n else if (!this.valid && this.input.validity.valueMissing) {\n this.errorMessage = this.messages.errors.required;\n }\n };\n\n /**\n * Validate append slot\n */\n private validateAppendSlot = (): void => {\n const slotAppendInput: HTMLSlotElement[] = Array.from(this.element.querySelectorAll('[slot=\"append-input\"]'));\n\n if (slotAppendInput.length === 1) {\n this.classCollection.add(slotAppendInput[0].nodeName === 'MG-BUTTON' ? this.classIsInputGroupAppend : 'mg-c-input--is-append-input-slot-content');\n } else if (slotAppendInput.filter(slot => slot.nodeName === 'MG-BUTTON').length > 1) {\n this.classCollection.add(this.classIsInputGroupAppend);\n this.classCollection.add('mg-c-input--has-buttons-group-append');\n }\n };\n\n /**\n * Methode to control datalist display condition\n * @returns true if display condition success\n */\n private hasDatalist = (): boolean => isDatalistOption(this.datalistoptions) && this.datalistoptions.length > 0;\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Check if component props are well configured on init\n * @returns timeout\n */\n componentWillLoad(): ReturnType<typeof setTimeout> {\n // Get locales\n this.messages = initLocales(this.element).messages;\n this.characterLeftId = `${this.identifier}-character-left`;\n this.datalistId = `${this.identifier}-datalist`;\n // Validate\n this.validateIcon(this.icon);\n this.validateDatalistoptions(this.datalistoptions);\n this.validatePattern(this.pattern);\n this.validatePattern(this.patternErrorMessage);\n this.validateAppendSlot();\n // Check validity when component is ready\n // return a promise to process action only in the FIRST render().\n // https://stenciljs.com/docs/component-lifecycle#componentwillload\n return setTimeout(() => {\n this.checkValidity();\n }, 0);\n }\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n return (\n <MgInput\n identifier={this.identifier}\n classCollection={this.classCollection}\n ariaDescribedbyIDs={[this.characterLeftId]}\n label={this.label}\n labelOnTop={this.labelOnTop}\n labelHide={this.labelHide}\n required={this.required}\n readonly={this.readonly}\n mgWidth={this.mgWidth}\n disabled={this.disabled}\n value={this.value}\n readonlyValue={undefined}\n tooltip={this.tooltip}\n helpText={this.helpText}\n errorMessage={this.errorMessage}\n isFieldset={false}\n >\n <div\n class=\"mg-c-input__with-character-left\"\n style={{\n '--mg-character-left-message-length': (this.displayCharacterLeft\n ? (this.maxlength - (this.value || '').length).toString().length + this.maxlength.toString().length + 1\n : 0\n ).toString(),\n }}\n >\n {this.icon !== undefined && <mg-icon icon={this.icon}></mg-icon>}\n <input\n type={this.type}\n class=\"mg-c-input__box\"\n value={this.value}\n id={this.identifier}\n list={this.hasDatalist() ? this.datalistId : undefined}\n autocomplete={this.hasDatalist() ? 'off' : undefined}\n name={this.name}\n placeholder={this.placeholder}\n title={this.placeholder}\n maxlength={this.maxlength}\n disabled={this.disabled}\n required={this.required}\n aria-invalid={(this.invalid === true).toString()}\n pattern={this.pattern}\n onInput={this.handleInput}\n onFocus={this.handleFocus}\n onBlur={this.handleBlur}\n ref={(el: HTMLInputElement) => {\n if (el !== null) this.input = el;\n }}\n />\n {this.hasDatalist() && (\n <datalist id={this.datalistId}>\n {this.datalistoptions.map(option => (\n <option value={option} key={option}></option>\n ))}\n </datalist>\n )}\n {this.displayCharacterLeft && this.maxlength > 0 && (\n <mg-character-left identifier={this.characterLeftId} characters={this.value} maxlength={this.maxlength}></mg-character-left>\n )}\n </div>\n <slot name=\"append-input\"></slot>\n </MgInput>\n );\n }\n}\n"]}
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@@ -668,17 +668,13 @@ export class MgInputTextarea {
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"complexType": {
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"signature": "(valid: MgInputTextarea['valid'], errorMessage: string) => Promise<void>",
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"parameters": [{
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}],
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"text": "- value indicating the validity"
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"name": "valid",
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"type": "boolean",
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"docs": "- value indicating the validity"
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}],
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"text": "- the error message to display"
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"name": "errorMessage",
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"type": "string",
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"docs": "- the error message to display"
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}],
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"references": {
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"Promise": {
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package/dist/collection/components/molecules/inputs/mg-input-textarea/mg-input-textarea.js.map
CHANGED
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{ Component, Element, Event, h, Prop, EventEmitter, State, Method, Watch } from '@stencil/core';\nimport { MgInput } from '../MgInput';\nimport { Handler, Width } from '../MgInput.conf';\nimport { ClassList, isValidString } from '../../../../utils/components.utils';\nimport { initLocales } from '../../../../locales';\n\n@Component({\n tag: 'mg-input-textarea',\n styleUrl: '../../../../../node_modules/@mgdis/styles/dist/components/mg-input-textarea.css',\n shadow: true,\n})\nexport class MgInputTextarea {\n /************\n * Internal *\n ************/\n\n // Classes\n private classFocus = 'mg-u-is-focused';\n private classHasDisplayCharacterLeft = 'mg-c-input--has-display-character-left';\n\n // IDs\n private characterLeftId;\n\n // HTML selector\n private input: HTMLTextAreaElement;\n\n // Locales\n private messages;\n\n // hasDisplayedError (triggered by blur event)\n private hasDisplayedError = false;\n private handlerInProgress: Handler;\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgInputTextareaElement;\n\n /**\n * Component value\n */\n @Prop({ mutable: true, reflect: true }) value: string;\n @Watch('value')\n handleValue(newValue: string): void {\n this.checkValidity();\n this.valueChange.emit(newValue);\n }\n\n /**\n * Identifier is used for the element ID (id is a reserved prop in Stencil.js)\n */\n @Prop() identifier!: string;\n\n /**\n * Input name\n * If not set the value equals the identifier\n */\n @Prop() name: string = this.identifier;\n\n /**\n * Input label\n */\n @Prop() label!: string;\n\n /**\n * Define if label is displayed on top\n */\n @Prop() labelOnTop: boolean;\n\n /**\n * Define if label is visible\n */\n @Prop() labelHide = false;\n\n /**\n * Input placeholder.\n * It should be a word or short phrase that demonstrates the expected type of data, not a replacement for labels or help text.\n */\n @Prop() placeholder: string;\n\n /**\n * Input max length\n */\n @Prop() maxlength = 4000;\n\n /**\n * Define if input is required\n */\n @Prop() required = false;\n\n /**\n * Define if input is readonly\n */\n @Prop() readonly = false;\n\n /**\n * Define if input is disabled\n */\n @Prop() disabled = false;\n @Watch('required')\n @Watch('readonly')\n @Watch('disabled')\n handleValidityChange(newValue: boolean, _oldValue: boolean, prop: string): void {\n if (this.input !== undefined) {\n this.input[prop] = newValue;\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n this.hasDisplayedError = false;\n }\n }\n }\n\n /**\n * Define input width\n */\n @Prop() mgWidth: Width = 'full';\n\n /**\n * Define input pattern to validate\n */\n @Prop() pattern: string;\n\n /**\n * Define input pattern error message\n */\n @Prop() patternErrorMessage: string;\n @Watch('pattern')\n @Watch('patternErrorMessage')\n validatePattern(newValue: string): void {\n if (newValue !== undefined && !(isValidString(this.pattern) && isValidString(this.patternErrorMessage))) {\n throw new Error('<mg-input-textarea> props \"pattern\" and \"patternErrorMessage\" must be non-empty string and paired.');\n }\n }\n\n /**\n * Define the number of visible text lines for the control\n */\n @Prop() rows = 3;\n\n /**\n * Add a tooltip message next to the input\n */\n @Prop() tooltip: string;\n\n /**\n * Define if component should display character left\n */\n @Prop() displayCharacterLeft = true;\n @Watch('displayCharacterLeft')\n validateDisplayCharacterLeft(newValue: boolean): void {\n if (newValue) {\n this.classCollection.add(this.classHasDisplayCharacterLeft);\n } else {\n this.classCollection.delete(this.classHasDisplayCharacterLeft);\n }\n }\n\n /**\n * Add a help text under the input, usually expected data format and example\n */\n @Prop() helpText: string;\n\n /**\n * Define input valid state\n */\n @Prop({ mutable: true }) valid: boolean;\n\n /**\n * Define input invalid state\n */\n @Prop({ mutable: true }) invalid: boolean;\n\n /**\n * Define if input is resizable\n */\n @Prop() resizable: 'none' | 'both' | 'horizontal' | 'vertical' = 'none';\n\n /**\n * Component classes\n */\n @State() classCollection: ClassList = new ClassList(['mg-c-input--textarea']);\n\n /**\n * Error message to display\n */\n @State() errorMessage: string;\n\n /**\n * Emited event when value change\n */\n @Event({ eventName: 'value-change' }) valueChange: EventEmitter<HTMLMgInputTextareaElement['value']>;\n\n /**\n * Emited event when checking validity\n */\n @Event({ eventName: 'input-valid' }) inputValid: EventEmitter<HTMLMgInputTextareaElement['valid']>;\n\n /**\n * Display input error if it exists.\n */\n @Method()\n async displayError(): Promise<void> {\n this.checkValidity();\n this.setErrorMessage();\n this.hasDisplayedError = this.invalid;\n }\n\n /**\n * Set an error and display a custom error message.\n * This method can be used to set the component's error state from its context by passing a boolean value to the `valid` parameter.\n * It must be paired with an error message to display for the given context.\n * When used to set validity to `false`, you should use this method again to reset the validity to `true`.\n * @param valid - value indicating the validity\n * @param errorMessage - the error message to display\n */\n @Method()\n async setError(valid: MgInputTextarea['valid'], errorMessage: string): Promise<void> {\n if (typeof valid !== 'boolean') {\n throw new Error('<mg-input-textarea> method \"setError()\" param \"valid\" must be a boolean');\n } else if (!isValidString(errorMessage)) {\n throw new Error('<mg-input-textarea> method \"setError()\" param \"errorMessage\" must be a string');\n } else {\n this.setValidity(valid);\n this.setErrorMessage(valid ? undefined : errorMessage);\n this.hasDisplayedError = this.invalid;\n }\n }\n\n /**\n * Method to set validity values\n * @param newValue - valid new value\n */\n private setValidity(newValue: MgInputTextarea['valid']) {\n const oldValidValue = this.valid;\n this.valid = newValue;\n this.invalid = !this.valid;\n // We need to send valid event even if it is the same value\n if (this.handlerInProgress === undefined || (this.handlerInProgress === Handler.BLUR && this.valid !== oldValidValue)) this.inputValid.emit(this.valid);\n }\n /**\n * Handle input event\n */\n private handleInput = (): void => {\n if (this.hasDisplayedError) {\n this.checkValidity();\n this.setErrorMessage();\n }\n this.value = this.input.value;\n };\n\n /**\n * Handle focus event\n */\n private handleFocus = (): void => {\n this.classCollection.add(this.classFocus);\n this.classCollection = new ClassList(this.classCollection.classes);\n };\n\n /**\n * Handle blur event\n */\n private handleBlur = (): void => {\n // Manage focus\n this.classCollection.delete(this.classFocus);\n this.classCollection = new ClassList(this.classCollection.classes);\n // Display Error\n this.handlerInProgress = Handler.BLUR;\n this.displayError().finally(() => {\n // reset guard\n this.handlerInProgress = undefined;\n });\n };\n\n /**\n * Get pattern validity\n * Pattern is not defined on textarea field: https://developer.mozilla.org/fr/docs/Web/HTML/Element/Textarea\n * @returns is pattern valid\n */\n private getPatternValidity = (): boolean => this.pattern === undefined || new RegExp(`^${this.pattern}$`, 'u').test(this.value);\n\n /**\n * Check if input is valid\n */\n private checkValidity = (): void => {\n this.setValidity(this.readonly || this.disabled || (this.input?.checkValidity !== undefined && this.input.checkValidity() && this.getPatternValidity()));\n };\n\n /**\n * Set input error message\n * @param errorMessage - errorMessage override\n */\n private setErrorMessage = (errorMessage?: string): void => {\n // Set error message\n this.errorMessage = undefined;\n // Does not match pattern\n if (!this.valid) {\n if (errorMessage !== undefined) {\n this.errorMessage = errorMessage;\n } else if (!this.getPatternValidity()) {\n this.errorMessage = this.patternErrorMessage;\n }\n // required\n else if (this.input.validity.valueMissing) {\n this.errorMessage = this.messages.errors.required;\n }\n }\n };\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Check if component props are well configured on init\n * @returns timeout\n */\n componentWillLoad(): ReturnType<typeof setTimeout> {\n // Get locales\n this.messages = initLocales(this.element).messages;\n this.characterLeftId = `${this.identifier}-character-left`;\n // Validate\n this.validateDisplayCharacterLeft(this.displayCharacterLeft);\n this.validatePattern(this.pattern);\n this.validatePattern(this.patternErrorMessage);\n // Check validity when component is ready\n // return a promise to process action only in the FIRST render().\n // https://stenciljs.com/docs/component-lifecycle#componentwillload\n return setTimeout(() => {\n this.checkValidity();\n }, 0);\n }\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n return (\n <MgInput\n identifier={this.identifier}\n classCollection={this.classCollection}\n ariaDescribedbyIDs={[this.characterLeftId]}\n label={this.label}\n labelOnTop={this.labelOnTop}\n labelHide={this.labelHide}\n required={this.required}\n readonly={this.readonly}\n mgWidth={this.mgWidth}\n disabled={this.disabled}\n value={this.value}\n readonlyValue={undefined}\n tooltip={this.tooltip}\n helpText={this.helpText}\n errorMessage={this.errorMessage}\n isFieldset={false}\n >\n <div class=\"mg-c-input__with-character-left\">\n <textarea\n class={{\n 'mg-c-input__box': true,\n 'mg-c-input__box--resizable': this.resizable === 'both',\n 'mg-c-input__box--resizable-horizontal': this.resizable === 'horizontal',\n 'mg-c-input__box--resizable-vertical': this.resizable === 'vertical',\n }}\n value={this.value}\n id={this.identifier}\n name={this.name}\n placeholder={this.placeholder}\n title={this.placeholder}\n rows={this.rows}\n maxlength={this.maxlength}\n disabled={this.disabled}\n required={this.required}\n aria-invalid={(this.invalid === true).toString()}\n onInput={this.handleInput}\n onFocus={this.handleFocus}\n onBlur={this.handleBlur}\n ref={(el: HTMLTextAreaElement) => {\n if (el !== null) this.input = el;\n }}\n ></textarea>\n {this.displayCharacterLeft && this.maxlength > 0 && (\n <mg-character-left identifier={this.characterLeftId} characters={this.value} maxlength={this.maxlength}></mg-character-left>\n )}\n </div>\n </MgInput>\n );\n }\n}\n"]}
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+
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{ Component, Element, Event, h, Prop, EventEmitter, State, Method, Watch } from '@stencil/core';\nimport { MgInput } from '../MgInput';\nimport { Handler, Width } from '../MgInput.conf';\nimport { ClassList, isValidString } from '../../../../utils/components.utils';\nimport { initLocales } from '../../../../locales';\n\n@Component({\n tag: 'mg-input-textarea',\n styleUrl: '../../../../../node_modules/@mgdis/styles/dist/components/mg-input-textarea.css',\n shadow: true,\n})\nexport class MgInputTextarea {\n /************\n * Internal *\n ************/\n\n // Classes\n private classFocus = 'mg-u-is-focused';\n private classHasDisplayCharacterLeft = 'mg-c-input--has-display-character-left';\n\n // IDs\n private characterLeftId;\n\n // HTML selector\n private input: HTMLTextAreaElement;\n\n // Locales\n private messages;\n\n // hasDisplayedError (triggered by blur event)\n private hasDisplayedError = false;\n private handlerInProgress: Handler;\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgInputTextareaElement;\n\n /**\n * Component value\n */\n @Prop({ mutable: true, reflect: true }) value: string;\n @Watch('value')\n handleValue(newValue: string): void {\n this.checkValidity();\n this.valueChange.emit(newValue);\n }\n\n /**\n * Identifier is used for the element ID (id is a reserved prop in Stencil.js)\n */\n @Prop() identifier!: string;\n\n /**\n * Input name\n * If not set the value equals the identifier\n */\n @Prop() name: string = this.identifier;\n\n /**\n * Input label\n */\n @Prop() label!: string;\n\n /**\n * Define if label is displayed on top\n */\n @Prop() labelOnTop: boolean;\n\n /**\n * Define if label is visible\n */\n @Prop() labelHide = false;\n\n /**\n * Input placeholder.\n * It should be a word or short phrase that demonstrates the expected type of data, not a replacement for labels or help text.\n */\n @Prop() placeholder: string;\n\n /**\n * Input max length\n */\n @Prop() maxlength = 4000;\n\n /**\n * Define if input is required\n */\n @Prop() required = false;\n\n /**\n * Define if input is readonly\n */\n @Prop() readonly = false;\n\n /**\n * Define if input is disabled\n */\n @Prop() disabled = false;\n @Watch('required')\n @Watch('readonly')\n @Watch('disabled')\n handleValidityChange(newValue: boolean, _oldValue: boolean, prop: string): void {\n if (this.input !== undefined) {\n this.input[prop] = newValue;\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n this.hasDisplayedError = false;\n }\n }\n }\n\n /**\n * Define input width\n */\n @Prop() mgWidth: Width = 'full';\n\n /**\n * Define input pattern to validate\n */\n @Prop() pattern: string;\n\n /**\n * Define input pattern error message\n */\n @Prop() patternErrorMessage: string;\n @Watch('pattern')\n @Watch('patternErrorMessage')\n validatePattern(newValue: string): void {\n if (newValue !== undefined && !(isValidString(this.pattern) && isValidString(this.patternErrorMessage))) {\n throw new Error('<mg-input-textarea> props \"pattern\" and \"patternErrorMessage\" must be non-empty string and paired.');\n }\n }\n\n /**\n * Define the number of visible text lines for the control\n */\n @Prop() rows = 3;\n\n /**\n * Add a tooltip message next to the input\n */\n @Prop() tooltip: string;\n\n /**\n * Define if component should display character left\n */\n @Prop() displayCharacterLeft = true;\n @Watch('displayCharacterLeft')\n validateDisplayCharacterLeft(newValue: boolean): void {\n if (newValue) {\n this.classCollection.add(this.classHasDisplayCharacterLeft);\n } else {\n this.classCollection.delete(this.classHasDisplayCharacterLeft);\n }\n }\n\n /**\n * Add a help text under the input, usually expected data format and example\n */\n @Prop() helpText: string;\n\n /**\n * Define input valid state\n */\n @Prop({ mutable: true }) valid: boolean;\n\n /**\n * Define input invalid state\n */\n @Prop({ mutable: true }) invalid: boolean;\n\n /**\n * Define if input is resizable\n */\n @Prop() resizable: 'none' | 'both' | 'horizontal' | 'vertical' = 'none';\n\n /**\n * Component classes\n */\n @State() classCollection: ClassList = new ClassList(['mg-c-input--textarea']);\n\n /**\n * Error message to display\n */\n @State() errorMessage: string;\n\n /**\n * Emited event when value change\n */\n @Event({ eventName: 'value-change' }) valueChange: EventEmitter<HTMLMgInputTextareaElement['value']>;\n\n /**\n * Emited event when checking validity\n */\n @Event({ eventName: 'input-valid' }) inputValid: EventEmitter<HTMLMgInputTextareaElement['valid']>;\n\n /**\n * Display input error if it exists.\n */\n @Method()\n async displayError(): Promise<void> {\n this.checkValidity();\n this.setErrorMessage();\n this.hasDisplayedError = this.invalid;\n }\n\n /**\n * Set an error and display a custom error message.\n * This method can be used to set the component's error state from its context by passing a boolean value to the `valid` parameter.\n * It must be paired with an error message to display for the given context.\n * When used to set validity to `false`, you should use this method again to reset the validity to `true`.\n * @param valid - value indicating the validity\n * @param errorMessage - the error message to display\n */\n @Method()\n async setError(valid: MgInputTextarea['valid'], errorMessage: string): Promise<void> {\n if (typeof valid !== 'boolean') {\n throw new Error('<mg-input-textarea> method \"setError()\" param \"valid\" must be a boolean');\n } else if (!isValidString(errorMessage)) {\n throw new Error('<mg-input-textarea> method \"setError()\" param \"errorMessage\" must be a string');\n } else {\n this.setValidity(valid);\n this.setErrorMessage(valid ? undefined : errorMessage);\n this.hasDisplayedError = this.invalid;\n }\n }\n\n /**\n * Method to set validity values\n * @param newValue - valid new value\n */\n private setValidity(newValue: MgInputTextarea['valid']) {\n const oldValidValue = this.valid;\n this.valid = newValue;\n this.invalid = !this.valid;\n // We need to send valid event even if it is the same value\n if (this.handlerInProgress === undefined || (this.handlerInProgress === Handler.BLUR && this.valid !== oldValidValue)) this.inputValid.emit(this.valid);\n }\n /**\n * Handle input event\n */\n private handleInput = (): void => {\n if (this.hasDisplayedError) {\n this.checkValidity();\n this.setErrorMessage();\n }\n this.value = this.input.value;\n };\n\n /**\n * Handle focus event\n */\n private handleFocus = (): void => {\n this.classCollection.add(this.classFocus);\n this.classCollection = new ClassList(this.classCollection.classes);\n };\n\n /**\n * Handle blur event\n */\n private handleBlur = (): void => {\n // Manage focus\n this.classCollection.delete(this.classFocus);\n this.classCollection = new ClassList(this.classCollection.classes);\n // Display Error\n this.handlerInProgress = Handler.BLUR;\n this.displayError().finally(() => {\n // reset guard\n this.handlerInProgress = undefined;\n });\n };\n\n /**\n * Get pattern validity\n * Pattern is not defined on textarea field: https://developer.mozilla.org/fr/docs/Web/HTML/Element/Textarea\n * @returns is pattern valid\n */\n private getPatternValidity = (): boolean => this.pattern === undefined || new RegExp(`^${this.pattern}$`, 'u').test(this.value);\n\n /**\n * Check if input is valid\n */\n private checkValidity = (): void => {\n this.setValidity(this.readonly || this.disabled || (this.input?.checkValidity !== undefined && this.input.checkValidity() && this.getPatternValidity()));\n };\n\n /**\n * Set input error message\n * @param errorMessage - errorMessage override\n */\n private setErrorMessage = (errorMessage?: string): void => {\n // Set error message\n this.errorMessage = undefined;\n // Does not match pattern\n if (!this.valid) {\n if (errorMessage !== undefined) {\n this.errorMessage = errorMessage;\n } else if (!this.getPatternValidity()) {\n this.errorMessage = this.patternErrorMessage;\n }\n // required\n else if (this.input.validity.valueMissing) {\n this.errorMessage = this.messages.errors.required;\n }\n }\n };\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Check if component props are well configured on init\n * @returns timeout\n */\n componentWillLoad(): ReturnType<typeof setTimeout> {\n // Get locales\n this.messages = initLocales(this.element).messages;\n this.characterLeftId = `${this.identifier}-character-left`;\n // Validate\n this.validateDisplayCharacterLeft(this.displayCharacterLeft);\n this.validatePattern(this.pattern);\n this.validatePattern(this.patternErrorMessage);\n // Check validity when component is ready\n // return a promise to process action only in the FIRST render().\n // https://stenciljs.com/docs/component-lifecycle#componentwillload\n return setTimeout(() => {\n this.checkValidity();\n }, 0);\n }\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n return (\n <MgInput\n identifier={this.identifier}\n classCollection={this.classCollection}\n ariaDescribedbyIDs={[this.characterLeftId]}\n label={this.label}\n labelOnTop={this.labelOnTop}\n labelHide={this.labelHide}\n required={this.required}\n readonly={this.readonly}\n mgWidth={this.mgWidth}\n disabled={this.disabled}\n value={this.value}\n readonlyValue={undefined}\n tooltip={this.tooltip}\n helpText={this.helpText}\n errorMessage={this.errorMessage}\n isFieldset={false}\n >\n <div class=\"mg-c-input__with-character-left\">\n <textarea\n class={{\n 'mg-c-input__box': true,\n 'mg-c-input__box--resizable': this.resizable === 'both',\n 'mg-c-input__box--resizable-horizontal': this.resizable === 'horizontal',\n 'mg-c-input__box--resizable-vertical': this.resizable === 'vertical',\n }}\n value={this.value}\n id={this.identifier}\n name={this.name}\n placeholder={this.placeholder}\n title={this.placeholder}\n rows={this.rows}\n maxlength={this.maxlength}\n disabled={this.disabled}\n required={this.required}\n aria-invalid={(this.invalid === true).toString()}\n onInput={this.handleInput}\n onFocus={this.handleFocus}\n onBlur={this.handleBlur}\n ref={(el: HTMLTextAreaElement) => {\n if (el !== null) this.input = el;\n }}\n ></textarea>\n {this.displayCharacterLeft && this.maxlength > 0 && (\n <mg-character-left identifier={this.characterLeftId} characters={this.value} maxlength={this.maxlength}></mg-character-left>\n )}\n </div>\n </MgInput>\n );\n }\n}\n"]}
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@@ -495,17 +495,13 @@ export class MgInputToggle {
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}],
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"text": "- value indicating the validity"
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"name": "valid",
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"type": "boolean",
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"docs": "- value indicating the validity"
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}],
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"text": "- the error message to display"
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"name": "errorMessage",
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"type": "string",
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"docs": "- the error message to display"
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eslint-disable @typescript-eslint/explicit-module-boundary-types */\n/* eslint-disable @typescript-eslint/no-explicit-any */\nimport { Component, Event, h, Prop, EventEmitter, State, Watch, Element, Method } from '@stencil/core';\nimport { MgInput } from '../MgInput';\nimport { ClassList, allItemsAreString, isValidString } from '../../../../utils/components.utils';\nimport { ToggleValue } from './mg-input-toggle.conf';\n\n/**\n * type Option validation function\n * @param option - radio option\n * @returns toggle option type is valid\n */\nconst isOption = (option: ToggleValue): boolean => typeof option === 'object' && typeof option.title === 'string' && option.value !== undefined;\n\n@Component({\n tag: 'mg-input-toggle',\n styleUrl: '../../../../../node_modules/@mgdis/styles/dist/components/mg-input-toggle.css',\n shadow: true,\n})\nexport class MgInputToggle {\n /************\n * Internal *\n ************/\n\n // Classes\n private classReadonly = 'mg-c-input--toggle-readonly';\n private classDisabled = 'mg-c-input--toggle-disabled';\n private classIsActive = 'mg-c-input--toggle-is-active';\n private classOnOff = 'mg-c-input--toggle-on-off';\n private classIcon = 'mg-c-input--toggle-icon';\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgInputToggleElement;\n\n /**\n * Component value\n */\n @Prop({ mutable: true }) value: any;\n @Watch('value')\n handleValue(newValue: any): void {\n // Swich to the right option\n this.setChecked();\n // Emit value-change event\n this.valueChange.emit(newValue);\n }\n\n /**\n * Items are the possible options to select\n */\n @Prop() items!: string[] | ToggleValue[];\n @Watch('items')\n validateItems(newValue: string[] | ToggleValue[]): void {\n if (typeof newValue === 'object' && this.items.length !== 2) {\n throw new Error('<mg-input-toggle> prop \"items\" require 2 items.');\n }\n // String array\n else if (allItemsAreString(newValue as string[])) {\n this.options = (newValue as string[]).map(item => ({ title: item, value: item }));\n }\n // Object array\n else if (newValue && (newValue as ToggleValue[]).every(item => isOption(item))) {\n this.options = newValue as ToggleValue[];\n } else {\n throw new Error('<mg-input-toggle> prop \"items\" is required and all items must be the same type: ToggleValue.');\n }\n }\n\n /**\n * Identifier is used for the element ID (id is a reserved prop in Stencil.js)\n */\n @Prop() identifier!: string;\n\n /**\n * Input name\n * If not set the value equals the identifier\n */\n @Prop() name: string = this.identifier;\n\n /**\n * Input label\n */\n @Prop() label!: string;\n\n /**\n * Define if label is displayed on top\n */\n @Prop() labelOnTop: boolean;\n\n /**\n * Define if label is visible\n */\n @Prop() labelHide = false;\n\n /**\n * Define if toggle have on/off style\n */\n @Prop() isOnOff = false;\n @Watch('isOnOff')\n handleIsOnOff(newValue: boolean): void {\n if (newValue) 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usually expected data format and example\n */\n @Prop() helpText: string;\n\n /**\n * Component classes\n */\n @State() classCollection: ClassList = new ClassList(['mg-c-input--toggle']);\n\n /**\n * Formated items for display\n */\n @State() options: ToggleValue[];\n\n /**\n * Error message to display\n */\n @State() errorMessage: string;\n\n /**\n * Define input valid state\n */\n @State() valid: boolean;\n\n /**\n * Checked internal value\n */\n @State() checked = false;\n @Watch('checked')\n handleChecked(newValue: boolean): void {\n // style\n if (newValue) this.classCollection.add(this.classIsActive);\n else this.classCollection.delete(this.classIsActive);\n\n // update value\n this.value = this.options[newValue ? 1 : 0].value;\n }\n\n /**\n * Emited event when value change\n */\n @Event({ eventName: 'value-change' }) valueChange: EventEmitter<HTMLMgInputToggleElement['value']>;\n\n /**\n * Emited event when checking validity\n */\n @Event({ eventName: 'input-valid' }) inputValid: EventEmitter<boolean>;\n\n /**\n * Set an error and display a custom error message.\n * This method can be used to set the component's error state from its context by passing a boolean value to the `valid` parameter.\n * It must be paired with an error message to display for the given context.\n * When used to set validity to `false`, you should use this method again to reset the validity to `true`.\n * @param valid - value indicating the validity\n * @param errorMessage - the error message to display\n */\n @Method()\n async setError(valid: boolean, errorMessage: string): Promise<void> {\n if (typeof valid !== 'boolean') {\n throw new Error('<mg-input-toggle> method \"setError()\" param \"valid\" must be a boolean');\n } else if (!isValidString(errorMessage)) {\n throw new Error('<mg-input-toggle> method \"setError()\" param \"errorMessage\" must be a string');\n } else {\n this.valid = valid;\n this.inputValid.emit(valid);\n this.setErrorMessage(valid ? undefined : errorMessage);\n }\n }\n\n /**\n * Set input error message\n * @param errorMessage - errorMessage override\n */\n private setErrorMessage = (errorMessage?: string): void => {\n // Set error message\n this.errorMessage = undefined;\n // Does have a custom error message\n if (!this.valid && errorMessage !== undefined) {\n this.errorMessage = errorMessage;\n }\n };\n\n /**\n * Change checked value\n */\n private toggleChecked = (): void => {\n this.checked = !this.checked;\n };\n\n /**\n * Slots validation\n */\n private validateSlots = (): void => {\n const slots = Array.from(this.element.children);\n if (slots.length !== 2) {\n throw new Error('<mg-input-toggle> 2 slots are required.');\n } else if (!this.isIcon) {\n // Due to text-overflow set to ellipsis\n // we need to ensure that slot element have title to display value on mouse over\n slots.forEach(slot => slot.setAttribute('title', slot.textContent));\n }\n };\n\n /**\n * set checked state\n */\n private setChecked(): void {\n const optionTrueValueIndex = this.options.map(option => option.value).findIndex(value => value === true);\n\n if ([0, 1].includes(optionTrueValueIndex)) {\n // has \"value\" props type is not a boolean, it is bind/render as an attributes/props\n // true props will be represent by \"true\" string so we convert it has boolean\n // true attribute will be represent by \"\" string so we convert it has boolean\n // https://stenciljs.com/docs/properties\n if (['', 'true'].includes(this.value as string) && this.options.find(option => option.value) !== undefined) {\n this.value = true;\n }\n\n // when options are boolean values and ordered as [true,false] instead [false,true]\n // we need to reversed the checked value logic\n const selectedValue = this.value === this.options[optionTrueValueIndex].value;\n this.checked = optionTrueValueIndex === 0 ? !selectedValue : selectedValue;\n } else {\n this.checked = this.value === this.options[1].value;\n }\n }\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Check if component props are well configured on init\n */\n componentWillLoad(): void {\n // Check items format\n this.validateItems(this.items);\n // Check slots\n this.validateSlots();\n // init checked value\n this.setChecked();\n // apply handler\n this.handleIsOnOff(this.isOnOff);\n this.handleIsIcon(this.isIcon);\n this.handleReadonly(this.readonly);\n this.handleDisabled(this.disabled);\n }\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n return (\n <MgInput\n identifier={this.identifier}\n classCollection={this.classCollection}\n ariaDescribedbyIDs={[]}\n label={this.label}\n labelOnTop={this.labelOnTop}\n labelHide={this.labelHide}\n required={undefined}\n readonly={undefined}\n mgWidth={undefined}\n disabled={this.disabled}\n value={this.value as string}\n readonlyValue={undefined}\n tooltip={!this.readonly && this.tooltip}\n helpText={this.helpText}\n errorMessage={this.errorMessage}\n isFieldset={false}\n >\n <button\n type=\"button\"\n role=\"switch\"\n aria-checked={this.checked.toString()}\n aria-readonly={this.disabled || this.readonly}\n id={this.identifier}\n class=\"mg-c-input__button-toggle\"\n disabled={this.disabled || this.readonly}\n onClick={this.toggleChecked}\n >\n <span aria-hidden=\"true\" class=\"mg-c-input__toggle-item-container\">\n <slot name=\"item-1\"></slot>\n </span>\n <span aria-hidden=\"true\" class=\"mg-c-input__toggle-item-container\">\n <slot name=\"item-2\"></slot>\n </span>\n </button>\n </MgInput>\n );\n }\n}\n"]}
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eslint-disable @typescript-eslint/explicit-module-boundary-types */\n/* eslint-disable @typescript-eslint/no-explicit-any */\nimport { Component, Event, h, Prop, EventEmitter, State, Watch, Element, Method } from '@stencil/core';\nimport { MgInput } from '../MgInput';\nimport { ClassList, allItemsAreString, isValidString } from '../../../../utils/components.utils';\nimport { ToggleValue } from './mg-input-toggle.conf';\n\n/**\n * type Option validation function\n * @param option - radio option\n * @returns toggle option type is valid\n */\nconst isOption = (option: ToggleValue): boolean => typeof option === 'object' && typeof option.title === 'string' && option.value !== undefined;\n\n@Component({\n tag: 'mg-input-toggle',\n styleUrl: '../../../../../node_modules/@mgdis/styles/dist/components/mg-input-toggle.css',\n shadow: true,\n})\nexport class MgInputToggle {\n /************\n * Internal *\n ************/\n\n // Classes\n private classReadonly = 'mg-c-input--toggle-readonly';\n private classDisabled = 'mg-c-input--toggle-disabled';\n private classIsActive = 'mg-c-input--toggle-is-active';\n private classOnOff = 'mg-c-input--toggle-on-off';\n private classIcon = 'mg-c-input--toggle-icon';\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgInputToggleElement;\n\n /**\n * Component value\n */\n @Prop({ mutable: true }) value: any;\n @Watch('value')\n handleValue(newValue: any): void {\n // Swich to the right option\n this.setChecked();\n // Emit value-change event\n this.valueChange.emit(newValue);\n }\n\n /**\n * Items are the possible options to select\n */\n @Prop() items!: string[] | ToggleValue[];\n @Watch('items')\n validateItems(newValue: string[] | ToggleValue[]): void {\n if (typeof newValue === 'object' && this.items.length !== 2) {\n throw new Error('<mg-input-toggle> prop \"items\" require 2 items.');\n }\n // String array\n else if (allItemsAreString(newValue as string[])) {\n this.options = (newValue as string[]).map(item => ({ title: item, value: item }));\n }\n // Object array\n else if (newValue && (newValue as ToggleValue[]).every(item => isOption(item))) {\n this.options = newValue as ToggleValue[];\n } else {\n throw new Error('<mg-input-toggle> prop \"items\" is required and all items must be the same type: ToggleValue.');\n }\n }\n\n /**\n * Identifier is used for the element ID (id is a reserved prop in Stencil.js)\n */\n @Prop() identifier!: string;\n\n /**\n * Input name\n * If not set the value equals the identifier\n */\n @Prop() name: string = this.identifier;\n\n /**\n * Input label\n */\n @Prop() label!: string;\n\n /**\n * Define if label is displayed on top\n */\n @Prop() labelOnTop: boolean;\n\n /**\n * Define if label is visible\n */\n @Prop() labelHide = false;\n\n /**\n * Define if toggle have on/off style\n */\n @Prop() isOnOff = false;\n @Watch('isOnOff')\n handleIsOnOff(newValue: boolean): void {\n if (newValue) this.classCollection.add(this.classOnOff);\n else this.classCollection.delete(this.classOnOff);\n }\n\n /**\n * Define if toggle display icon\n */\n @Prop() isIcon = false;\n @Watch('isIcon')\n handleIsIcon(newValue: boolean): void {\n if (newValue) this.classCollection.add(this.classIcon);\n else this.classCollection.delete(this.classIcon);\n }\n\n /**\n * Define if input is readonly\n */\n @Prop() readonly = false;\n @Watch('readonly')\n handleReadonly(newValue: boolean): void {\n if (newValue) this.classCollection.add(this.classReadonly);\n else this.classCollection.delete(this.classReadonly);\n }\n\n /**\n * Define if input is disabled\n */\n @Prop() disabled = false;\n @Watch('disabled')\n handleDisabled(newValue: boolean): void {\n if (newValue) this.classCollection.add(this.classDisabled);\n else this.classCollection.delete(this.classDisabled);\n }\n\n /**\n * Add a tooltip message next to the input\n */\n @Prop() tooltip: string;\n\n /**\n * Add a help text under the input, usually expected data format and example\n */\n @Prop() helpText: string;\n\n /**\n * Component classes\n */\n @State() classCollection: ClassList = new ClassList(['mg-c-input--toggle']);\n\n /**\n * Formated items for display\n */\n @State() options: ToggleValue[];\n\n /**\n * Error message to display\n */\n @State() errorMessage: string;\n\n /**\n * Define input valid state\n */\n @State() valid: boolean;\n\n /**\n * Checked internal value\n */\n @State() checked = false;\n @Watch('checked')\n handleChecked(newValue: boolean): void {\n // style\n if (newValue) this.classCollection.add(this.classIsActive);\n else this.classCollection.delete(this.classIsActive);\n\n // update value\n this.value = this.options[newValue ? 1 : 0].value;\n }\n\n /**\n * Emited event when value change\n */\n @Event({ eventName: 'value-change' }) valueChange: EventEmitter<HTMLMgInputToggleElement['value']>;\n\n /**\n * Emited event when checking validity\n */\n @Event({ eventName: 'input-valid' }) inputValid: EventEmitter<boolean>;\n\n /**\n * Set an error and display a custom error message.\n * This method can be used to set the component's error state from its context by passing a boolean value to the `valid` parameter.\n * It must be paired with an error message to display for the given context.\n * When used to set validity to `false`, you should use this method again to reset the validity to `true`.\n * @param valid - value indicating the validity\n * @param errorMessage - the error message to display\n */\n @Method()\n async setError(valid: boolean, errorMessage: string): Promise<void> {\n if (typeof valid !== 'boolean') {\n throw new Error('<mg-input-toggle> method \"setError()\" param \"valid\" must be a boolean');\n } else if (!isValidString(errorMessage)) {\n throw new Error('<mg-input-toggle> method \"setError()\" param \"errorMessage\" must be a string');\n } else {\n this.valid = valid;\n this.inputValid.emit(valid);\n this.setErrorMessage(valid ? undefined : errorMessage);\n }\n }\n\n /**\n * Set input error message\n * @param errorMessage - errorMessage override\n */\n private setErrorMessage = (errorMessage?: string): void => {\n // Set error message\n this.errorMessage = undefined;\n // Does have a custom error message\n if (!this.valid && errorMessage !== undefined) {\n this.errorMessage = errorMessage;\n }\n };\n\n /**\n * Change checked value\n */\n private toggleChecked = (): void => {\n this.checked = !this.checked;\n };\n\n /**\n * Slots validation\n */\n private validateSlots = (): void => {\n const slots = Array.from(this.element.children);\n if (slots.length !== 2) {\n throw new Error('<mg-input-toggle> 2 slots are required.');\n } else if (!this.isIcon) {\n // Due to text-overflow set to ellipsis\n // we need to ensure that slot element have title to display value on mouse over\n slots.forEach(slot => slot.setAttribute('title', slot.textContent));\n }\n };\n\n /**\n * set checked state\n */\n private setChecked(): void {\n const optionTrueValueIndex = this.options.map(option => option.value).findIndex(value => value === true);\n\n if ([0, 1].includes(optionTrueValueIndex)) {\n // has \"value\" props type is not a boolean, it is bind/render as an attributes/props\n // true props will be represent by \"true\" string so we convert it has boolean\n // true attribute will be represent by \"\" string so we convert it has boolean\n // https://stenciljs.com/docs/properties\n if (['', 'true'].includes(this.value as string) && this.options.find(option => option.value) !== undefined) {\n this.value = true;\n }\n\n // when options are boolean values and ordered as [true,false] instead [false,true]\n // we need to reversed the checked value logic\n const selectedValue = this.value === this.options[optionTrueValueIndex].value;\n this.checked = optionTrueValueIndex === 0 ? !selectedValue : selectedValue;\n } else {\n this.checked = this.value === this.options[1].value;\n }\n }\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Check if component props are well configured on init\n */\n componentWillLoad(): void {\n // Check items format\n this.validateItems(this.items);\n // Check slots\n this.validateSlots();\n // init checked value\n this.setChecked();\n // apply handler\n this.handleIsOnOff(this.isOnOff);\n this.handleIsIcon(this.isIcon);\n this.handleReadonly(this.readonly);\n this.handleDisabled(this.disabled);\n }\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n return (\n <MgInput\n identifier={this.identifier}\n classCollection={this.classCollection}\n ariaDescribedbyIDs={[]}\n label={this.label}\n labelOnTop={this.labelOnTop}\n labelHide={this.labelHide}\n required={undefined}\n readonly={undefined}\n mgWidth={undefined}\n disabled={this.disabled}\n value={this.value as string}\n readonlyValue={undefined}\n tooltip={!this.readonly && this.tooltip}\n helpText={this.helpText}\n errorMessage={this.errorMessage}\n isFieldset={false}\n >\n <button\n type=\"button\"\n role=\"switch\"\n aria-checked={this.checked.toString()}\n aria-readonly={this.disabled || this.readonly}\n id={this.identifier}\n class=\"mg-c-input__button-toggle\"\n disabled={this.disabled || this.readonly}\n onClick={this.toggleChecked}\n >\n <span aria-hidden=\"true\" class=\"mg-c-input__toggle-item-container\">\n <slot name=\"item-1\"></slot>\n </span>\n <span aria-hidden=\"true\" class=\"mg-c-input__toggle-item-container\">\n <slot name=\"item-2\"></slot>\n </span>\n </button>\n </MgInput>\n );\n }\n}\n"]}
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{ Component, h, Element, Prop, Watch, State, Host } from '@stencil/core';\nimport { MgActionMoreItemType, MgActionMoreButtonType, MgActionMoreIconType, MgActionMoreMessageType } from './mg-action-more.conf';\nimport { initLocales } from '../../../locales';\nimport { Status } from '../menu/mg-menu-item/mg-menu-item.conf';\nimport { Direction } from '../menu/mg-menu/mg-menu.conf';\nimport { createID } from '../../../utils/components.utils';\n\n/**\n * MgActionMore['items'] type guard\n * @param prop - commponent items prop\n * @returns return true if type is valid\n */\nconst isMgActionMoreItems = (prop: unknown): prop is MgActionMoreItemType[] => {\n const items = prop as MgActionMoreItemType[];\n return typeof items === 'object' && items.every(item => typeof item === 'object' && typeof item.label === 'string' && typeof item.mouseEventHandler === 'function');\n};\n\n/**\n * MgActionMore['button'] type guard\n * @param prop - commponent button prop\n * @returns return true if type is valid\n */\nconst isMgActionMoreButton = (prop: unknown): prop is MgActionMoreButtonType => {\n const button = prop as MgActionMoreButtonType;\n return typeof button === 'object' && typeof button.variant === 'string' && typeof button.isIcon === 'boolean';\n};\n\n/**\n * MgActionMore['icon'] type guard\n * @param prop - commponent icon prop\n * @returns return true if type is valid\n */\nconst isMgActionMoreIcon = (prop: unknown): prop is MgActionMoreIconType => {\n const icon = prop as MgActionMoreIconType;\n return typeof icon === 'object' && typeof icon.icon === 'string';\n};\n\n@Component({\n tag: 'mg-action-more',\n styleUrl: '../../../../node_modules/@mgdis/styles/dist/components/mg-action-more.css',\n shadow: true,\n})\nexport class MgActionMore {\n /************\n * Internal *\n ************/\n\n private readonly name = 'mg-action-more';\n private readonly classBase = 'mg-c-action-more';\n private readonly mgPopoverIdentifier = createID(this.name);\n private messages: MgActionMoreMessageType;\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgActionMoreElement;\n\n /**\n * Define displaied icon\n */\n @Prop({ mutable: true }) icon: MgActionMoreIconType;\n @Watch('icon')\n validateIcon(newValue: MgActionMore['icon']): void {\n if (newValue && !isMgActionMoreIcon(newValue)) {\n throw new Error(`<${this.name}> prop icon must match MgActionMoreIconType.`);\n } else if (!newValue?.icon && Boolean(this.button.isIcon)) {\n this.icon = { icon: 'ellipsis' };\n }\n }\n\n /**\n * Define button properties\n */\n @Prop() button: MgActionMoreButtonType = { variant: 'flat', isIcon: true };\n @Watch('button')\n validateButton(newValue: MgActionMore['button']): void {\n if (newValue && !isMgActionMoreButton(newValue)) {\n throw new Error(`<${this.name}> prop button must match MgActionMoreButtonType.`);\n }\n }\n\n /**\n * Define the menu-items elements\n */\n @Prop() items!: MgActionMoreItemType[];\n @Watch('items')\n validateItems(newValue: MgActionMore['items']): void {\n if (!isMgActionMoreItems(newValue)) {\n throw new Error(`<${this.name}> prop \"items\" is required and all values must be the same type, MgActionMoreItemType.`);\n }\n }\n\n /**\n * Define if chevron is display\n */\n @Prop() displayChevron: boolean;\n @Watch('displayChevron')\n validateDisplayChevron(newValue: MgActionMore['displayChevron']): void {\n if (newValue && this.button.isIcon === true) {\n throw new Error(`<${this.name}> prop \"displayChevron\" can't be used with a 'button\" prop \"isIcon\" attribute.`);\n }\n }\n /**\n * Menu expanded state\n */\n @State() expanded = false;\n\n /************\n * Methods *\n ***********/\n\n /**\n * Toggle expanded props\n */\n private toggleExpanded = (): void => {\n this.expanded = !this.expanded;\n };\n\n /**\n * Handle popover display change value\n * @param event - display change updated value\n */\n private handleDisplayChange = (event: CustomEvent): void => {\n this.expanded = event.detail;\n };\n\n /**\n * Button click handler\n */\n private handleButton = (): void => {\n this.toggleExpanded();\n };\n\n /**\n * Item click handler\n * @param event - click event\n * @param customHandler - item['mouseEventHandler']\n */\n private handleItemClick = (event: MouseEvent, customHandler: MgActionMoreItemType['mouseEventHandler']) => {\n this.expanded = false;\n customHandler(event);\n };\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Validate props\n */\n componentWillLoad(): void {\n this.messages = initLocales(this.element).messages.actionMore as MgActionMoreMessageType;\n this.validateItems(this.items);\n this.validateButton(this.button);\n this.validateIcon(this.icon);\n this.validateDisplayChevron(this.displayChevron);\n }\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n const buttonLabel = this.button.label || this.messages.label;\n const buttonContent = [buttonLabel];\n\n if (!this.button.isIcon && this.displayChevron) {\n buttonContent.push(\n <span\n class={{\n [`${this.classBase}__chevron`]: true,\n [`${this.classBase}__chevron--rotate`]: this.expanded === true,\n }}\n >\n <mg-icon icon=\"chevron-down\" size=\"small\"></mg-icon>\n </span>,\n );\n }\n\n return (\n <Host data-mg-popover-guard={this.mgPopoverIdentifier}>\n <span class=\"mg-action-more\">\n <mg-popover identifier={this.mgPopoverIdentifier} display={this.expanded} onDisplay-change={this.handleDisplayChange}>\n <mg-button variant={this.button.variant} isIcon={this.button.isIcon} disabled={this.button.disabled} type=\"button\" label={buttonLabel} onClick={this.handleButton}>\n {this.icon && <mg-icon {...this.icon}></mg-icon>}\n {!this.button.isIcon && buttonContent}\n </mg-button>\n <div slot=\"content\">\n <mg-menu direction={Direction.VERTICAL} label={this.messages.label}>\n {this.items.map(item => (\n // eslint-disable-next-line react/jsx-no-bind\n <mg-menu-item key={item.label} status={item.status || Status.VISIBLE} onClick={e => this.handleItemClick(e, item.mouseEventHandler)} href={item.href}>\n {item.icon && <mg-icon icon={item.icon} slot=\"image\"></mg-icon>}\n <span slot=\"label\">{item.label}</span>\n {item.badge?.label && <mg-badge label={item.badge.label} value={item.badge.value} slot=\"information\" variant=\"text-color\"></mg-badge>}\n </mg-menu-item>\n ))}\n </mg-menu>\n </div>\n </mg-popover>\n </span>\n </Host>\n );\n }\n}\n"]}
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{ Component, h, Element, Prop, Watch, State, Host } from '@stencil/core';\nimport { MgActionMoreItemType, MgActionMoreButtonType, MgActionMoreIconType, MgActionMoreMessageType } from './mg-action-more.conf';\nimport { initLocales } from '../../../locales';\nimport { Status } from '../menu/mg-menu-item/mg-menu-item.conf';\nimport { Direction } from '../menu/mg-menu/mg-menu.conf';\nimport { createID } from '../../../utils/components.utils';\n\n/**\n * MgActionMore['items'] type guard\n * @param prop - commponent items prop\n * @returns return true if type is valid\n */\nconst isMgActionMoreItems = (prop: unknown): prop is MgActionMoreItemType[] => {\n const items = prop as MgActionMoreItemType[];\n return typeof items === 'object' && items.every(item => typeof item === 'object' && typeof item.label === 'string' && typeof item.mouseEventHandler === 'function');\n};\n\n/**\n * MgActionMore['button'] type guard\n * @param prop - commponent button prop\n * @returns return true if type is valid\n */\nconst isMgActionMoreButton = (prop: unknown): prop is MgActionMoreButtonType => {\n const button = prop as MgActionMoreButtonType;\n return typeof button === 'object' && typeof button.variant === 'string' && typeof button.isIcon === 'boolean';\n};\n\n/**\n * MgActionMore['icon'] type guard\n * @param prop - commponent icon prop\n * @returns return true if type is valid\n */\nconst isMgActionMoreIcon = (prop: unknown): prop is MgActionMoreIconType => {\n const icon = prop as MgActionMoreIconType;\n return typeof icon === 'object' && typeof icon.icon === 'string';\n};\n\n@Component({\n tag: 'mg-action-more',\n styleUrl: '../../../../node_modules/@mgdis/styles/dist/components/mg-action-more.css',\n shadow: true,\n})\nexport class MgActionMore {\n /************\n * Internal *\n ************/\n\n private readonly name = 'mg-action-more';\n private readonly classBase = 'mg-c-action-more';\n private readonly mgPopoverIdentifier = createID(this.name);\n private messages: MgActionMoreMessageType;\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgActionMoreElement;\n\n /**\n * Define displayed icon\n */\n @Prop({ mutable: true }) icon: MgActionMoreIconType;\n @Watch('icon')\n validateIcon(newValue: MgActionMore['icon']): void {\n if (newValue && !isMgActionMoreIcon(newValue)) {\n throw new Error(`<${this.name}> prop icon must match MgActionMoreIconType.`);\n } else if (!newValue?.icon && Boolean(this.button.isIcon)) {\n this.icon = { icon: 'ellipsis' };\n }\n }\n\n /**\n * Define button properties\n */\n @Prop() button: MgActionMoreButtonType = { variant: 'flat', isIcon: true };\n @Watch('button')\n validateButton(newValue: MgActionMore['button']): void {\n if (newValue && !isMgActionMoreButton(newValue)) {\n throw new Error(`<${this.name}> prop button must match MgActionMoreButtonType.`);\n }\n }\n\n /**\n * Define the menu-items elements\n */\n @Prop() items!: MgActionMoreItemType[];\n @Watch('items')\n validateItems(newValue: MgActionMore['items']): void {\n if (!isMgActionMoreItems(newValue)) {\n throw new Error(`<${this.name}> prop \"items\" is required and all values must be the same type, MgActionMoreItemType.`);\n }\n }\n\n /**\n * Define if chevron is display\n */\n @Prop() displayChevron: boolean;\n @Watch('displayChevron')\n validateDisplayChevron(newValue: MgActionMore['displayChevron']): void {\n if (newValue && this.button.isIcon === true) {\n throw new Error(`<${this.name}> prop \"displayChevron\" can't be used with a 'button\" prop \"isIcon\" attribute.`);\n }\n }\n /**\n * Menu expanded state\n */\n @State() expanded = false;\n\n /************\n * Methods *\n ***********/\n\n /**\n * Toggle expanded props\n */\n private toggleExpanded = (): void => {\n this.expanded = !this.expanded;\n };\n\n /**\n * Handle popover display change value\n * @param event - display change updated value\n */\n private handleDisplayChange = (event: CustomEvent): void => {\n this.expanded = event.detail;\n };\n\n /**\n * Button click handler\n */\n private handleButton = (): void => {\n this.toggleExpanded();\n };\n\n /**\n * Item click handler\n * @param event - click event\n * @param customHandler - item['mouseEventHandler']\n */\n private handleItemClick = (event: MouseEvent, customHandler: MgActionMoreItemType['mouseEventHandler']) => {\n this.expanded = false;\n customHandler(event);\n };\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Validate props\n */\n componentWillLoad(): void {\n this.messages = initLocales(this.element).messages.actionMore as MgActionMoreMessageType;\n this.validateItems(this.items);\n this.validateButton(this.button);\n this.validateIcon(this.icon);\n this.validateDisplayChevron(this.displayChevron);\n }\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n const buttonLabel = this.button.label || this.messages.label;\n const buttonContent = [buttonLabel];\n\n if (!this.button.isIcon && this.displayChevron) {\n buttonContent.push(\n <span\n class={{\n [`${this.classBase}__chevron`]: true,\n [`${this.classBase}__chevron--rotate`]: this.expanded === true,\n }}\n >\n <mg-icon icon=\"chevron-down\" size=\"small\"></mg-icon>\n </span>,\n );\n }\n\n return (\n <Host data-mg-popover-guard={this.mgPopoverIdentifier}>\n <span class=\"mg-action-more\">\n <mg-popover identifier={this.mgPopoverIdentifier} display={this.expanded} onDisplay-change={this.handleDisplayChange}>\n <mg-button variant={this.button.variant} isIcon={this.button.isIcon} disabled={this.button.disabled} type=\"button\" label={buttonLabel} onClick={this.handleButton}>\n {this.icon && <mg-icon {...this.icon}></mg-icon>}\n {!this.button.isIcon && buttonContent}\n </mg-button>\n <div slot=\"content\">\n <mg-menu direction={Direction.VERTICAL} label={this.messages.label}>\n {this.items.map(item => (\n // eslint-disable-next-line react/jsx-no-bind\n <mg-menu-item key={item.label} status={item.status || Status.VISIBLE} onClick={e => this.handleItemClick(e, item.mouseEventHandler)} href={item.href}>\n {item.icon && <mg-icon icon={item.icon} slot=\"image\"></mg-icon>}\n <span slot=\"label\">{item.label}</span>\n {item.badge?.label && <mg-badge label={item.badge.label} value={item.badge.value} slot=\"information\" variant=\"text-color\"></mg-badge>}\n </mg-menu-item>\n ))}\n </mg-menu>\n </div>\n </mg-popover>\n </span>\n </Host>\n );\n }\n}\n"]}
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@@ -8,10 +8,8 @@ export class MgPopover {
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if (!this.disabled && event.target.closest('mg-popover') !== this.element && (closestElement === null || closestElement === void 0 ? void 0 : closestElement.dataset.mgPopoverGuard) !== this.identifier) {
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if (!this.disabled && event.target.closest('mg-popover') !== this.element && !event.target.closest(`[data-mg-popover-guard="${this.identifier}"]`))
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}
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};
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* Show popover
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};
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/**
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* Set popper listeners
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* @param newValue - if true enable popper listners
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this.setPopperListeners = (newValue) => {
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this.popper.setOptions(options => (Object.assign(Object.assign({}, options), { modifiers: [...options.modifiers, { name: 'eventListeners', enabled: newValue }] })));
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};
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* Manage all clickOustside listeners
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this.manageClickOutsideListeners = (action) => {
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// AND as shawdowDom content is not include on windows listeners `event.target` we need to include popover guard content DOM if it's a web-component
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const guardChildren = Array.from(((_b = (_a = document.querySelector(`[data-mg-popover-guard="${this.identifier}"]`)) === null || _a === void 0 ? void 0 : _a.shadowRoot) === null || _b === void 0 ? void 0 : _b.children) || new Set());
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{ Component, Element, Host, h, Prop, Watch, EventEmitter, Event } from '@stencil/core';\nimport { createID, getWindows } from '../../../utils/components.utils';\nimport { Instance as PopperInstance, createPopper, Placement } from '@popperjs/core';\n\n@Component({\n tag: 'mg-popover',\n styleUrl: '../../../../node_modules/@mgdis/styles/dist/components/mg-popover.css',\n shadow: true,\n})\nexport class MgPopover {\n /************\n * Internal *\n ************/\n\n private popper: PopperInstance;\n private mgPopover: HTMLElement;\n private mgPopoverContent: HTMLMgPopoverContentElement;\n private windows: Window[];\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgPopoverElement;\n\n /**\n * Sets an `id` attribute.\n * Needed by the input for accessibility `aria-decribedby`.\n */\n @Prop() identifier: string = createID('mg-popover');\n @Watch('identifier')\n validateIdentifier(): void {\n // use renderPopoverContent to update popover-content id\n this.renderPopoverContent();\n }\n\n /**\n * Popover placement\n */\n @Prop() placement: Placement = 'bottom';\n\n /**\n * Hide popover arrow\n */\n @Prop() arrowHide = false;\n @Watch('arrowHide')\n validateArrowHide(newValue: MgPopover['arrowHide']): void {\n if (newValue) this.mgPopoverContent.dataset.arrowHide = '';\n else delete this.mgPopoverContent.dataset.arrowHide;\n }\n\n /**\n * Define if popover has a cross button\n */\n @Prop() closeButton = false;\n @Watch('closeButton')\n validateCloseButton(newValue: MgPopover['closeButton']): void {\n this.mgPopoverContent.closeButton = newValue;\n }\n\n /**\n * Display popover\n */\n @Prop({ mutable: true }) display = false;\n @Watch('display')\n handleDisplay(newValue: boolean): void {\n if (newValue) {\n this.show();\n } else {\n this.hide();\n }\n this.displayChange.emit(newValue);\n }\n\n /**\n * Disable popover\n */\n @Prop() disabled = false;\n\n /**\n * Emited event when display value change\n */\n @Event({ eventName: 'display-change' }) displayChange: EventEmitter<HTMLMgPopoverElement['display']>;\n\n /**\n * Check if clicked outside of component\n * @param event - mouse event\n */\n private clickOutside = (event: MouseEvent & { target: HTMLElement }): void => {\n const closestElement: HTMLElement = event.target.closest(`[data-mg-popover-guard]`);\n if (!this.disabled && event.target.closest('mg-popover') !== this.element && closestElement?.dataset.mgPopoverGuard !== this.identifier) {\n this.display = false;\n }\n };\n\n /**\n * Show popover\n */\n private show = (): void => {\n // Make the popover visible\n this.mgPopover.dataset.show = '';\n // Enable the event listeners\n this.popper.setOptions(options => ({\n ...options,\n modifiers: [...options.modifiers, { name: 'eventListeners', enabled: true }],\n }));\n // hide when click outside\n // setTimeout is used to prevent event to trigger after creation\n setTimeout(() => {\n this.windows.forEach((localWindow: Window) => {\n localWindow.addEventListener('click', this.clickOutside, false);\n });\n });\n };\n\n /**\n * Hide popover\n */\n private hide = (): void => {\n // Hide the popover\n this.mgPopover.removeAttribute('data-show');\n // Disable the event listeners\n this.popper.setOptions(options => ({\n ...options,\n modifiers: [...options.modifiers, { name: 'eventListeners', enabled: false }],\n }));\n // Remove event listener\n this.windows.forEach((localWindow: Window) => {\n localWindow.removeEventListener('click', this.clickOutside, false);\n });\n };\n\n /**\n * Handle content hide event\n */\n private handleHideContent = (): void => {\n this.display = false;\n };\n\n /**\n * Render popover content element\n */\n private renderPopoverContent = (): void => {\n const mgPopoverContent = this.element.querySelector('mg-popover-content');\n if (mgPopoverContent === null) {\n this.mgPopoverContent = document.createElement('mg-popover-content');\n this.mgPopoverContent.setAttribute('slot', 'content');\n this.mgPopoverContent.setAttribute('id', this.identifier);\n this.mgPopoverContent.addEventListener('hide-content', this.handleHideContent);\n\n const arrow = document.createElement('div');\n arrow.setAttribute('slot', 'arrow');\n arrow.dataset.popperArrow = '';\n this.mgPopoverContent.appendChild(arrow);\n\n // insert elements in DOM\n ['[slot=\"title\"]', '[slot=\"content\"]:not(mg-popover-content)'].forEach(slotType => {\n Array.from(this.element.querySelectorAll(slotType)).forEach(slot => {\n this.mgPopoverContent.appendChild(slot);\n });\n });\n this.element.appendChild(this.mgPopoverContent);\n } else {\n mgPopoverContent.setAttribute('id', this.identifier);\n }\n };\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * update popper position after props change on component did update hook to benefit from render ended\n */\n componentDidUpdate(): void {\n this.popper.update();\n }\n\n /**\n * Check if component props are well configured on init\n */\n componentWillLoad(): void {\n // Get windows to attach events\n this.windows = getWindows(window);\n // render mg-popover-content slot\n this.renderPopoverContent();\n this.validateCloseButton(this.closeButton);\n this.validateIdentifier();\n this.validateArrowHide(this.arrowHide);\n }\n\n /**\n * Check if component props are well configured on init\n */\n componentDidLoad(): void {\n // Get popover content\n this.mgPopover = this.element.querySelector(`#${this.identifier}`);\n\n //Get interactive element (first element without slot attribute)\n const interactiveElement: HTMLElement = this.element.querySelector(':not([slot])');\n // Add aria attributes\n interactiveElement.setAttribute('aria-controls', this.identifier);\n interactiveElement.setAttribute('aria-expanded', `${this.display}`);\n\n // Create popperjs popover\n this.popper = createPopper(interactiveElement, this.mgPopover, {\n placement: this.placement,\n strategy: 'fixed',\n modifiers: [\n {\n name: 'offset',\n options: {\n offset: [0, 0],\n },\n },\n {\n name: 'flip',\n options: {\n fallbackPlacements: ['auto'],\n },\n },\n ],\n });\n\n // add resize observer\n [interactiveElement, this.element.querySelector('mg-popover-content')].forEach(element => {\n new ResizeObserver(() => {\n this.popper.update();\n }).observe(element);\n });\n\n // Add events to toggle display\n interactiveElement.addEventListener('click', () => {\n if (!this.disabled) this.display = !this.display;\n });\n\n // Add events to hide popover\n this.element.addEventListener('keydown', e => {\n if (!this.disabled && e.code === 'Escape') {\n this.display = false;\n interactiveElement.focus();\n }\n });\n\n this.handleDisplay(this.display);\n }\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n return (\n <Host>\n <slot></slot>\n <slot name=\"content\"></slot>\n </Host>\n );\n }\n}\n"]}
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{ Component, Element, Host, h, Prop, Watch, EventEmitter, Event } from '@stencil/core';\nimport { createID, getWindows } from '../../../utils/components.utils';\nimport { Instance as PopperInstance, createPopper, Placement } from '@popperjs/core';\n\n@Component({\n tag: 'mg-popover',\n styleUrl: '../../../../node_modules/@mgdis/styles/dist/components/mg-popover.css',\n shadow: true,\n})\nexport class MgPopover {\n /************\n * Internal *\n ************/\n\n private popper: PopperInstance;\n private mgPopover: HTMLElement;\n private mgPopoverContent: HTMLMgPopoverContentElement;\n private windows: Window[];\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgPopoverElement;\n\n /**\n * Sets an `id` attribute.\n * Needed by the input for accessibility `aria-decribedby`.\n */\n @Prop() identifier: string = createID('mg-popover');\n @Watch('identifier')\n validateIdentifier(): void {\n // use renderPopoverContent to update popover-content id\n this.renderPopoverContent();\n }\n\n /**\n * Popover placement\n */\n @Prop() placement: Placement = 'bottom';\n\n /**\n * Hide popover arrow\n */\n @Prop() arrowHide = false;\n @Watch('arrowHide')\n validateArrowHide(newValue: MgPopover['arrowHide']): void {\n if (newValue) this.mgPopoverContent.dataset.arrowHide = '';\n else delete this.mgPopoverContent.dataset.arrowHide;\n }\n\n /**\n * Define if popover has a cross button\n */\n @Prop() closeButton = false;\n @Watch('closeButton')\n validateCloseButton(newValue: MgPopover['closeButton']): void {\n this.mgPopoverContent.closeButton = newValue;\n }\n\n /**\n * Display popover\n */\n @Prop({ mutable: true }) display = false;\n @Watch('display')\n handleDisplay(newValue: boolean): void {\n if (newValue) {\n this.show();\n } else {\n this.hide();\n }\n this.displayChange.emit(newValue);\n }\n\n /**\n * Disable popover\n */\n @Prop() disabled = false;\n\n /**\n * Emited event when display value change\n */\n @Event({ eventName: 'display-change' }) displayChange: EventEmitter<HTMLMgPopoverElement['display']>;\n\n /**\n * Check if clicked outside of component\n * @param event - mouse event\n */\n private clickOutside = (event: MouseEvent & { target: HTMLElement }): void => {\n if (!this.disabled && event.target.closest('mg-popover') !== this.element && !event.target.closest(`[data-mg-popover-guard=\"${this.identifier}\"]`)) this.display = false;\n };\n\n /**\n * Show popover\n */\n private show = (): void => {\n // Make the popover visible\n this.mgPopover.dataset.show = '';\n // Enable the event listeners\n this.setPopperListeners(true);\n // hide when click outside\n // setTimeout is used to prevent event to trigger after creation\n setTimeout(() => {\n this.manageClickOutsideListeners('addEventListener');\n });\n };\n\n /**\n * Hide popover\n */\n private hide = (): void => {\n // Hide the popover\n this.mgPopover.removeAttribute('data-show');\n // Disable the event listeners\n this.setPopperListeners(false);\n // Remove event listener\n this.manageClickOutsideListeners('removeEventListener');\n };\n\n /**\n * Set popper listeners\n * @param newValue - if true enable popper listners\n */\n private setPopperListeners = (newValue: boolean): void => {\n this.popper.setOptions(options => ({\n ...options,\n modifiers: [...options.modifiers, { name: 'eventListeners', enabled: newValue }],\n }));\n };\n\n /**\n * Manage all clickOustside listeners\n * @param action top process on elements listeners\n */\n private manageClickOutsideListeners = (action: 'removeEventListener' | 'addEventListener'): void => {\n // clickOutside listeners need to bind windows\n // AND as shawdowDom content is not include on windows listeners `event.target` we need to include popover guard content DOM if it's a web-component\n // by doing this we can get and parse all needeed document DOM elements in clickOutside callback event.details.\n // This result in the givern junction :\n // Windows > document > [data-mg-popover-guard] + [data-mg-popover-guard] > shadowRoot = Windows > document > [data-mg-popover-guard] > shadowRoot\n const guardChildren = Array.from(document.querySelector(`[data-mg-popover-guard=\"${this.identifier}\"]`)?.shadowRoot?.children || new Set());\n [...guardChildren, ...this.windows].forEach((element: Window | HTMLElement) => {\n element[action]('click', this.clickOutside, false);\n });\n };\n\n /**\n * Handle content hide event\n */\n private handleHideContent = (): void => {\n this.display = false;\n };\n\n /**\n * Render popover content element\n */\n private renderPopoverContent = (): void => {\n const mgPopoverContent = this.element.querySelector('mg-popover-content');\n if (mgPopoverContent === null) {\n this.mgPopoverContent = document.createElement('mg-popover-content');\n this.mgPopoverContent.setAttribute('slot', 'content');\n this.mgPopoverContent.setAttribute('id', this.identifier);\n this.mgPopoverContent.addEventListener('hide-content', this.handleHideContent);\n\n const arrow = document.createElement('div');\n arrow.setAttribute('slot', 'arrow');\n arrow.dataset.popperArrow = '';\n this.mgPopoverContent.appendChild(arrow);\n\n // insert elements in DOM\n ['[slot=\"title\"]', '[slot=\"content\"]:not(mg-popover-content)'].forEach(slotType => {\n Array.from(this.element.querySelectorAll(slotType)).forEach(slot => {\n this.mgPopoverContent.appendChild(slot);\n });\n });\n this.element.appendChild(this.mgPopoverContent);\n } else {\n mgPopoverContent.setAttribute('id', this.identifier);\n }\n };\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * update popper position after props change on component did update hook to benefit from render ended\n */\n componentDidUpdate(): void {\n this.popper.update();\n }\n\n /**\n * Check if component props are well configured on init\n */\n componentWillLoad(): void {\n // Get windows to attach events\n this.windows = getWindows(window);\n // render mg-popover-content slot\n this.renderPopoverContent();\n this.validateCloseButton(this.closeButton);\n this.validateIdentifier();\n this.validateArrowHide(this.arrowHide);\n }\n\n /**\n * Check if component props are well configured on init\n */\n componentDidLoad(): void {\n // Get popover content\n this.mgPopover = this.element.querySelector(`#${this.identifier}`);\n\n //Get interactive element (first element without slot attribute)\n const interactiveElement: HTMLElement = this.element.querySelector(':not([slot])');\n // Add aria attributes\n interactiveElement.setAttribute('aria-controls', this.identifier);\n interactiveElement.setAttribute('aria-expanded', `${this.display}`);\n\n // Create popperjs popover\n this.popper = createPopper(interactiveElement, this.mgPopover, {\n placement: this.placement,\n strategy: 'fixed',\n modifiers: [\n {\n name: 'offset',\n options: {\n offset: [0, 0],\n },\n },\n {\n name: 'flip',\n options: {\n fallbackPlacements: ['auto'],\n },\n },\n ],\n });\n\n // add resize observer\n [interactiveElement, this.element.querySelector('mg-popover-content')].forEach(element => {\n new ResizeObserver(() => {\n this.popper.update();\n }).observe(element);\n });\n\n // Add events to toggle display\n interactiveElement.addEventListener('click', () => {\n if (!this.disabled) this.display = !this.display;\n });\n\n // Add events to hide popover\n this.element.addEventListener('keydown', e => {\n if (!this.disabled && e.code === 'Escape') {\n this.display = false;\n interactiveElement.focus();\n }\n });\n\n this.handleDisplay(this.display);\n }\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n return (\n <Host>\n <slot></slot>\n <slot name=\"content\"></slot>\n </Host>\n );\n }\n}\n"]}
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@@ -50,7 +50,7 @@ describe('behavior.utils', () => {
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expect(page.root).toMatchSnapshot();
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});
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});
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-
test('
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test('Should fire disconnect callback', () => {
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const behavior = new OverflowBehavior(h("div", null), () => h("span", null));
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const spy = jest.spyOn(behavior._resizeObserver, 'disconnect');
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behavior.disconnect();
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