@mgdis/mg-components 5.20.0 → 5.21.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cjs/{index-8532b5e9.js → index-b4c6ee30.js} +25 -17
- package/dist/cjs/index-b4c6ee30.js.map +1 -0
- package/dist/cjs/loader.cjs.js +2 -2
- package/dist/cjs/mg-action-more_34.cjs.entry.js +268 -219
- package/dist/cjs/mg-action-more_34.cjs.entry.js.map +1 -1
- package/dist/cjs/mg-components.cjs.js +3 -3
- package/dist/cjs/mg-components.cjs.js.map +1 -1
- package/dist/cjs/mg-item-more.cjs.entry.js +31 -16
- package/dist/cjs/mg-item-more.cjs.entry.js.map +1 -1
- package/dist/collection/assets/icons/index.js +189 -189
- package/dist/collection/assets/icons/index.js.map +1 -1
- package/dist/collection/collection-manifest.json +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-checkbox/mg-input-checkbox-paginated/mg-input-checkbox-paginated.js +25 -8
- package/dist/collection/components/molecules/inputs/mg-input-checkbox/mg-input-checkbox-paginated/mg-input-checkbox-paginated.js.map +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-checkbox/mg-input-checkbox.js +12 -12
- package/dist/collection/components/molecules/inputs/mg-input-checkbox/mg-input-checkbox.js.map +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-date/mg-input-date.js +6 -10
- package/dist/collection/components/molecules/inputs/mg-input-date/mg-input-date.js.map +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-numeric/mg-input-numeric.js +6 -10
- package/dist/collection/components/molecules/inputs/mg-input-numeric/mg-input-numeric.js.map +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-password/mg-input-password.js +6 -10
- package/dist/collection/components/molecules/inputs/mg-input-password/mg-input-password.js.map +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-radio/mg-input-radio.js +6 -10
- package/dist/collection/components/molecules/inputs/mg-input-radio/mg-input-radio.js.map +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-select/mg-input-select.js +6 -10
- package/dist/collection/components/molecules/inputs/mg-input-select/mg-input-select.js.map +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-text/mg-input-text.js +6 -10
- package/dist/collection/components/molecules/inputs/mg-input-text/mg-input-text.js.map +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-textarea/mg-input-textarea.js +6 -10
- package/dist/collection/components/molecules/inputs/mg-input-textarea/mg-input-textarea.js.map +1 -1
- package/dist/collection/components/molecules/inputs/mg-input-toggle/mg-input-toggle.js +6 -10
- package/dist/collection/components/molecules/inputs/mg-input-toggle/mg-input-toggle.js.map +1 -1
- package/dist/collection/components/molecules/menu/mg-menu-item/mg-menu-item.js +1 -1
- package/dist/collection/components/molecules/menu/mg-menu-item/mg-menu-item.js.map +1 -1
- package/dist/collection/components/molecules/mg-action-more/mg-action-more.js +1 -1
- package/dist/collection/components/molecules/mg-action-more/mg-action-more.js.map +1 -1
- package/dist/collection/components/molecules/mg-form/mg-form.conf.js +9 -0
- package/dist/collection/components/molecules/mg-form/mg-form.conf.js.map +1 -0
- package/dist/collection/components/molecules/mg-form/mg-form.js +81 -8
- package/dist/collection/components/molecules/mg-form/mg-form.js.map +1 -1
- package/dist/collection/components/molecules/mg-item-more/mg-item-more.js +30 -15
- package/dist/collection/components/molecules/mg-item-more/mg-item-more.js.map +1 -1
- package/dist/collection/components/molecules/mg-popover/mg-popover.js +27 -10
- package/dist/collection/components/molecules/mg-popover/mg-popover.js.map +1 -1
- package/dist/collection/utils/behaviors.utils.spec.js +5 -1
- package/dist/collection/utils/behaviors.utils.spec.js.map +1 -1
- package/dist/collection/utils/components.utils.spec.js +1 -1
- package/dist/collection/utils/components.utils.spec.js.map +1 -1
- package/dist/components/mg-action-more.js.map +1 -1
- package/dist/components/mg-form.js +40 -8
- package/dist/components/mg-form.js.map +1 -1
- package/dist/components/mg-icon2.js +189 -189
- package/dist/components/mg-icon2.js.map +1 -1
- package/dist/components/mg-input-checkbox-paginated2.js +8 -8
- package/dist/components/mg-input-checkbox-paginated2.js.map +1 -1
- package/dist/components/mg-input-checkbox.js +7 -3
- package/dist/components/mg-input-checkbox.js.map +1 -1
- package/dist/components/mg-item-more.js +30 -15
- package/dist/components/mg-item-more.js.map +1 -1
- package/dist/components/mg-menu-item2.js +2 -2
- package/dist/components/mg-menu-item2.js.map +1 -1
- package/dist/components/mg-popover2.js +27 -10
- package/dist/components/mg-popover2.js.map +1 -1
- package/dist/esm/{index-f34a3a2c.js → index-61c7cfb5.js} +25 -17
- package/dist/esm/index-61c7cfb5.js.map +1 -0
- package/dist/esm/loader.js +3 -3
- package/dist/esm/mg-action-more_34.entry.js +268 -219
- package/dist/esm/mg-action-more_34.entry.js.map +1 -1
- package/dist/esm/mg-components.js +4 -4
- package/dist/esm/mg-components.js.map +1 -1
- package/dist/esm/mg-item-more.entry.js +31 -16
- package/dist/esm/mg-item-more.entry.js.map +1 -1
- package/dist/mg-components/mg-components.esm.js +1 -1
- package/dist/mg-components/mg-components.esm.js.map +1 -1
- package/dist/mg-components/p-1c17516a.entry.js +2 -0
- package/dist/mg-components/p-1c17516a.entry.js.map +1 -0
- package/dist/mg-components/p-5b4eb029.entry.js +2 -0
- package/dist/mg-components/p-5b4eb029.entry.js.map +1 -0
- package/dist/mg-components/p-6e7aebeb.js +3 -0
- package/dist/mg-components/p-6e7aebeb.js.map +1 -0
- package/dist/types/components/molecules/inputs/mg-input-checkbox/mg-input-checkbox-paginated/mg-input-checkbox-paginated.d.ts +4 -4
- package/dist/types/components/molecules/mg-action-more/mg-action-more.d.ts +1 -1
- package/dist/types/components/molecules/mg-form/mg-form.conf.d.ts +16 -0
- package/dist/types/components/molecules/mg-form/mg-form.d.ts +18 -1
- package/dist/types/components/molecules/mg-item-more/mg-item-more.d.ts +13 -7
- package/dist/types/components/molecules/mg-popover/mg-popover.d.ts +10 -0
- package/dist/types/components.d.ts +28 -2
- package/package.json +7 -7
- package/dist/cjs/index-8532b5e9.js.map +0 -1
- package/dist/esm/index-f34a3a2c.js.map +0 -1
- package/dist/mg-components/p-629454f7.entry.js +0 -2
- package/dist/mg-components/p-629454f7.entry.js.map +0 -1
- package/dist/mg-components/p-7444ff40.js +0 -3
- package/dist/mg-components/p-7444ff40.js.map +0 -1
- package/dist/mg-components/p-e0fb0f3c.entry.js +0 -2
- package/dist/mg-components/p-e0fb0f3c.entry.js.map +0 -1
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{ Component, Event, h, Prop, EventEmitter, State, Element, Method, Watch } from '@stencil/core';\nimport { MgInput } from '../MgInput';\nimport { Handler, Width } from '../MgInput.conf';\nimport { ClassList, isValidString } from '../../../../utils/components.utils';\nimport { initLocales } from '../../../../locales';\nimport { TextType } from './mg-input-text.conf';\n\nconst isDatalistOption = (options: unknown[]): options is string[] => Array.isArray(options) && options.every(option => typeof option === 'string');\n\n@Component({\n tag: 'mg-input-text',\n styleUrl: '../../../../../node_modules/@mgdis/styles/dist/components/mg-input-text.css',\n shadow: true,\n})\nexport class MgInputText {\n /************\n * Internal *\n ************/\n\n // Classes\n private classFocus = 'mg-u-is-focused';\n private classIsInputGroupAppend = 'mg-c-input--is-input-group-append';\n private classHasIcon = 'mg-c-input--has-icon';\n\n // IDs\n private characterLeftId;\n private datalistId;\n\n // HTML selector\n private input: HTMLInputElement;\n\n // Locales\n private messages;\n\n // hasDisplayedError (triggered by blur event)\n private hasDisplayedError = false;\n\n private handlerInProgress: Handler;\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgInputTextElement;\n\n /**\n * Component value\n */\n @Prop({ mutable: true, reflect: true }) value: string;\n @Watch('value')\n handleValue(newValue: string): void {\n this.valueChange.emit(newValue);\n }\n\n /**\n * Identifier is used for the element ID (id is a reserved prop in Stencil.js)\n */\n @Prop() identifier!: string;\n\n /**\n * Input name\n * If not set the value equals the identifier\n */\n @Prop() name: string = this.identifier;\n\n /**\n * Input label\n */\n @Prop() label!: string;\n\n /**\n * Input type\n */\n @Prop() type: TextType = 'text';\n\n /**\n * Input icon\n */\n @Prop() icon: string;\n @Watch('icon')\n validateIcon(newValue: string): void {\n if (newValue !== undefined) {\n this.classCollection.add(this.classHasIcon);\n } else {\n this.classCollection.delete(this.classHasIcon);\n }\n }\n\n /**\n * Define if label is displayed on top\n */\n @Prop() labelOnTop: boolean;\n\n /**\n * Define if label is visible\n */\n @Prop() labelHide = false;\n\n /**\n * Input placeholder.\n * It should be a word or short phrase that demonstrates the expected type of data, not a replacement for labels or help text.\n */\n @Prop() placeholder: string;\n\n /**\n * Define datalist options\n */\n @Prop() datalistoptions: string[];\n @Watch('datalistoptions')\n validateDatalistoptions(newValue: MgInputText['datalistoptions']) {\n if (Boolean(newValue) && !isDatalistOption(newValue)) {\n throw new Error('<mg-input-text> prop \"datalistoptions\" values must be the same type, string.');\n }\n }\n\n /**\n * Input max length\n */\n @Prop() maxlength = 400;\n\n /**\n * Define if input is required\n */\n @Prop() required = false;\n\n /**\n * Define if input is readonly\n */\n @Prop() readonly = false;\n\n /**\n * Define if input is disabled\n */\n @Prop() disabled = false;\n @Watch('required')\n @Watch('readonly')\n @Watch('disabled')\n handleValidityChange(newValue: boolean, _oldValue: boolean, prop: string): void {\n if (this.input !== undefined) {\n this.input[prop] = newValue;\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n this.hasDisplayedError = false;\n }\n }\n }\n\n /**\n * Define input width\n */\n @Prop() mgWidth: Width = 'full';\n\n /**\n * Define input pattern to validate\n */\n @Prop() pattern: string;\n\n /**\n * Define input pattern error message\n */\n @Prop() patternErrorMessage: string;\n @Watch('pattern')\n @Watch('patternErrorMessage')\n validatePattern(newValue: string): void {\n if (newValue !== undefined && !(isValidString(this.pattern) && isValidString(this.patternErrorMessage))) {\n throw new Error('<mg-input-text> props \"pattern\" and \"patternErrorMessage\" must be non-empty string and paired.');\n }\n }\n\n /**\n * Add a tooltip message next to the input\n */\n @Prop() tooltip: string;\n\n /**\n * Define if component should display character left\n */\n @Prop() displayCharacterLeft = true;\n\n /**\n * Add a help text under the input, usually expected data format and example\n */\n @Prop() helpText: string;\n\n /**\n * Define input valid state\n */\n @Prop({ mutable: true }) valid: boolean;\n\n /**\n * Define input invalid state\n */\n @Prop({ mutable: true }) invalid: boolean;\n\n /**\n * Component classes\n */\n @State() classCollection: ClassList = new ClassList(['mg-c-input--text']);\n\n /**\n * Error message to display\n */\n @State() errorMessage: string;\n\n /**\n * Emited event when value change\n */\n @Event({ eventName: 'value-change' }) valueChange: EventEmitter<HTMLMgInputTextElement['value']>;\n\n /**\n * Emited event when checking validity\n */\n @Event({ eventName: 'input-valid' }) inputValid: EventEmitter<HTMLMgInputTextElement['valid']>;\n\n /**\n * Public method to play input focus\n */\n @Method()\n async setFocus(): Promise<void> {\n this.input.focus();\n }\n\n /**\n * Display input error if it exists.\n */\n @Method()\n async displayError(): Promise<void> {\n this.checkValidity();\n this.setErrorMessage();\n this.hasDisplayedError = this.invalid;\n }\n\n /**\n * Set an error and display a custom error message.\n * This method can be used to set the component's error state from its context by passing a boolean value to the `valid` parameter.\n * It must be paired with an error message to display for the given context.\n * When used to set validity to `false`, you should use this method again to reset the validity to `true`.\n * @param valid - value indicating the validity\n * @param errorMessage - the error message to display\n */\n @Method()\n async setError(valid: MgInputText['valid'], errorMessage: string): Promise<void> {\n if (typeof valid !== 'boolean') {\n throw new Error('<mg-input-text> method \"setError()\" param \"valid\" must be a boolean');\n } else if (!isValidString(errorMessage)) {\n throw new Error('<mg-input-text> method \"setError()\" param \"errorMessage\" must be a string');\n } else {\n this.setValidity(valid);\n this.setErrorMessage(valid ? undefined : errorMessage);\n this.hasDisplayedError = this.invalid;\n }\n }\n\n /**\n * Method to set validity values\n * @param newValue - valid new value\n */\n private setValidity(newValue: MgInputText['valid']) {\n const oldValidValue = this.valid;\n this.valid = newValue;\n this.invalid = !this.valid;\n // We need to send valid event even if it is the same value\n if (this.handlerInProgress === undefined || (this.handlerInProgress === Handler.BLUR && this.valid !== oldValidValue)) this.inputValid.emit(this.valid);\n }\n\n /**\n * Handle input event\n */\n private handleInput = (): void => {\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n }\n this.value = this.input.value;\n };\n\n /**\n * Handle focus event\n */\n private handleFocus = (): void => {\n this.classCollection.add(this.classFocus);\n this.classCollection = new ClassList(this.classCollection.classes);\n };\n\n /**\n * Handle blur event\n */\n private handleBlur = (): void => {\n // Manage focus\n this.classCollection.delete(this.classFocus);\n this.classCollection = new ClassList(this.classCollection.classes);\n // Display Error\n this.handlerInProgress = Handler.BLUR;\n this.displayError().finally(() => {\n // reset guard\n this.handlerInProgress = undefined;\n });\n };\n\n /**\n * Check if input is valid\n */\n private checkValidity = (): void => {\n this.setValidity(this.readonly || this.disabled || (this.input?.checkValidity !== undefined ? this.input.checkValidity() : true));\n };\n\n /**\n * Set input error message\n * @param errorMessage - errorMessage override\n */\n private setErrorMessage = (errorMessage?: string): void => {\n // Set error message\n this.errorMessage = undefined;\n // Does have a custom error message\n if (!this.valid && errorMessage !== undefined) {\n this.errorMessage = errorMessage;\n }\n // Does not match pattern\n else if (!this.valid && this.input.validity.patternMismatch) {\n this.errorMessage = this.patternErrorMessage;\n }\n // required\n else if (!this.valid && this.input.validity.valueMissing) {\n this.errorMessage = this.messages.errors.required;\n }\n };\n\n /**\n * Validate append slot\n */\n private validateAppendSlot = (): void => {\n const slotAppendInput: HTMLSlotElement[] = Array.from(this.element.querySelectorAll('[slot=\"append-input\"]'));\n\n if (slotAppendInput.length === 1) {\n this.classCollection.add(slotAppendInput[0].nodeName === 'MG-BUTTON' ? this.classIsInputGroupAppend : 'mg-c-input--is-append-input-slot-content');\n } else if (slotAppendInput.filter(slot => slot.nodeName === 'MG-BUTTON').length > 1) {\n this.classCollection.add(this.classIsInputGroupAppend);\n this.classCollection.add('mg-c-input--has-buttons-group-append');\n }\n };\n\n /**\n * Methode to control datalist display condition\n * @returns true if display condition success\n */\n private hasDatalist = (): boolean => isDatalistOption(this.datalistoptions) && this.datalistoptions.length > 0;\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Check if component props are well configured on init\n * @returns timeout\n */\n componentWillLoad(): ReturnType<typeof setTimeout> {\n // Get locales\n this.messages = initLocales(this.element).messages;\n this.characterLeftId = `${this.identifier}-character-left`;\n this.datalistId = `${this.identifier}-datalist`;\n // Validate\n this.validateIcon(this.icon);\n this.validateDatalistoptions(this.datalistoptions);\n this.validatePattern(this.pattern);\n this.validatePattern(this.patternErrorMessage);\n this.validateAppendSlot();\n // Check validity when component is ready\n // return a promise to process action only in the FIRST render().\n // https://stenciljs.com/docs/component-lifecycle#componentwillload\n return setTimeout(() => {\n this.checkValidity();\n }, 0);\n }\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n return (\n <MgInput\n identifier={this.identifier}\n classCollection={this.classCollection}\n ariaDescribedbyIDs={[this.characterLeftId]}\n label={this.label}\n labelOnTop={this.labelOnTop}\n labelHide={this.labelHide}\n required={this.required}\n readonly={this.readonly}\n mgWidth={this.mgWidth}\n disabled={this.disabled}\n value={this.value}\n readonlyValue={undefined}\n tooltip={this.tooltip}\n helpText={this.helpText}\n errorMessage={this.errorMessage}\n isFieldset={false}\n >\n <div\n class=\"mg-c-input__with-character-left\"\n style={{\n '--mg-character-left-message-length': (this.displayCharacterLeft\n ? (this.maxlength - (this.value || '').length).toString().length + this.maxlength.toString().length + 1\n : 0\n ).toString(),\n }}\n >\n {this.icon !== undefined && <mg-icon icon={this.icon}></mg-icon>}\n <input\n type={this.type}\n class=\"mg-c-input__box\"\n value={this.value}\n id={this.identifier}\n list={this.hasDatalist() ? this.datalistId : undefined}\n autocomplete={this.hasDatalist() ? 'off' : undefined}\n name={this.name}\n placeholder={this.placeholder}\n title={this.placeholder}\n maxlength={this.maxlength}\n disabled={this.disabled}\n required={this.required}\n aria-invalid={(this.invalid === true).toString()}\n pattern={this.pattern}\n onInput={this.handleInput}\n onFocus={this.handleFocus}\n onBlur={this.handleBlur}\n ref={(el: HTMLInputElement) => {\n if (el !== null) this.input = el;\n }}\n />\n {this.hasDatalist() && (\n <datalist id={this.datalistId}>\n {this.datalistoptions.map(option => (\n <option value={option} key={option}></option>\n ))}\n </datalist>\n )}\n {this.displayCharacterLeft && this.maxlength > 0 && (\n <mg-character-left identifier={this.characterLeftId} characters={this.value} maxlength={this.maxlength}></mg-character-left>\n )}\n </div>\n <slot name=\"append-input\"></slot>\n </MgInput>\n );\n }\n}\n"]}
|
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1
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{ Component, Event, h, Prop, EventEmitter, State, Element, Method, Watch } from '@stencil/core';\nimport { MgInput } from '../MgInput';\nimport { Handler, Width } from '../MgInput.conf';\nimport { ClassList, isValidString } from '../../../../utils/components.utils';\nimport { initLocales } from '../../../../locales';\nimport { TextType } from './mg-input-text.conf';\n\nconst isDatalistOption = (options: unknown[]): options is string[] => Array.isArray(options) && options.every(option => typeof option === 'string');\n\n@Component({\n tag: 'mg-input-text',\n styleUrl: '../../../../../node_modules/@mgdis/styles/dist/components/mg-input-text.css',\n shadow: true,\n})\nexport class MgInputText {\n /************\n * Internal *\n ************/\n\n // Classes\n private classFocus = 'mg-u-is-focused';\n private classIsInputGroupAppend = 'mg-c-input--is-input-group-append';\n private classHasIcon = 'mg-c-input--has-icon';\n\n // IDs\n private characterLeftId;\n private datalistId;\n\n // HTML selector\n private input: HTMLInputElement;\n\n // Locales\n private messages;\n\n // hasDisplayedError (triggered by blur event)\n private hasDisplayedError = false;\n\n private handlerInProgress: Handler;\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgInputTextElement;\n\n /**\n * Component value\n */\n @Prop({ mutable: true, reflect: true }) value: string;\n @Watch('value')\n handleValue(newValue: string): void {\n this.valueChange.emit(newValue);\n }\n\n /**\n * Identifier is used for the element ID (id is a reserved prop in Stencil.js)\n */\n @Prop() identifier!: string;\n\n /**\n * Input name\n * If not set the value equals the identifier\n */\n @Prop() name: string = this.identifier;\n\n /**\n * Input label\n */\n @Prop() label!: string;\n\n /**\n * Input type\n */\n @Prop() type: TextType = 'text';\n\n /**\n * Input icon\n */\n @Prop() icon: string;\n @Watch('icon')\n validateIcon(newValue: string): void {\n if (newValue !== undefined) {\n this.classCollection.add(this.classHasIcon);\n } else {\n this.classCollection.delete(this.classHasIcon);\n }\n }\n\n /**\n * Define if label is displayed on top\n */\n @Prop() labelOnTop: boolean;\n\n /**\n * Define if label is visible\n */\n @Prop() labelHide = false;\n\n /**\n * Input placeholder.\n * It should be a word or short phrase that demonstrates the expected type of data, not a replacement for labels or help text.\n */\n @Prop() placeholder: string;\n\n /**\n * Define datalist options\n */\n @Prop() datalistoptions: string[];\n @Watch('datalistoptions')\n validateDatalistoptions(newValue: MgInputText['datalistoptions']) {\n if (Boolean(newValue) && !isDatalistOption(newValue)) {\n throw new Error('<mg-input-text> prop \"datalistoptions\" values must be the same type, string.');\n }\n }\n\n /**\n * Input max length\n */\n @Prop() maxlength = 400;\n\n /**\n * Define if input is required\n */\n @Prop() required = false;\n\n /**\n * Define if input is readonly\n */\n @Prop() readonly = false;\n\n /**\n * Define if input is disabled\n */\n @Prop() disabled = false;\n @Watch('required')\n @Watch('readonly')\n @Watch('disabled')\n handleValidityChange(newValue: boolean, _oldValue: boolean, prop: string): void {\n if (this.input !== undefined) {\n this.input[prop] = newValue;\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n this.hasDisplayedError = false;\n }\n }\n }\n\n /**\n * Define input width\n */\n @Prop() mgWidth: Width = 'full';\n\n /**\n * Define input pattern to validate\n */\n @Prop() pattern: string;\n\n /**\n * Define input pattern error message\n */\n @Prop() patternErrorMessage: string;\n @Watch('pattern')\n @Watch('patternErrorMessage')\n validatePattern(newValue: string): void {\n if (newValue !== undefined && !(isValidString(this.pattern) && isValidString(this.patternErrorMessage))) {\n throw new Error('<mg-input-text> props \"pattern\" and \"patternErrorMessage\" must be non-empty string and paired.');\n }\n }\n\n /**\n * Add a tooltip message next to the input\n */\n @Prop() tooltip: string;\n\n /**\n * Define if component should display character left\n */\n @Prop() displayCharacterLeft = true;\n\n /**\n * Add a help text under the input, usually expected data format and example\n */\n @Prop() helpText: string;\n\n /**\n * Define input valid state\n */\n @Prop({ mutable: true }) valid: boolean;\n\n /**\n * Define input invalid state\n */\n @Prop({ mutable: true }) invalid: boolean;\n\n /**\n * Component classes\n */\n @State() classCollection: ClassList = new ClassList(['mg-c-input--text']);\n\n /**\n * Error message to display\n */\n @State() errorMessage: string;\n\n /**\n * Emited event when value change\n */\n @Event({ eventName: 'value-change' }) valueChange: EventEmitter<HTMLMgInputTextElement['value']>;\n\n /**\n * Emited event when checking validity\n */\n @Event({ eventName: 'input-valid' }) inputValid: EventEmitter<HTMLMgInputTextElement['valid']>;\n\n /**\n * Public method to play input focus\n */\n @Method()\n async setFocus(): Promise<void> {\n this.input.focus();\n }\n\n /**\n * Display input error if it exists.\n */\n @Method()\n async displayError(): Promise<void> {\n this.checkValidity();\n this.setErrorMessage();\n this.hasDisplayedError = this.invalid;\n }\n\n /**\n * Set an error and display a custom error message.\n * This method can be used to set the component's error state from its context by passing a boolean value to the `valid` parameter.\n * It must be paired with an error message to display for the given context.\n * When used to set validity to `false`, you should use this method again to reset the validity to `true`.\n * @param valid - value indicating the validity\n * @param errorMessage - the error message to display\n */\n @Method()\n async setError(valid: MgInputText['valid'], errorMessage: string): Promise<void> {\n if (typeof valid !== 'boolean') {\n throw new Error('<mg-input-text> method \"setError()\" param \"valid\" must be a boolean');\n } else if (!isValidString(errorMessage)) {\n throw new Error('<mg-input-text> method \"setError()\" param \"errorMessage\" must be a string');\n } else {\n this.setValidity(valid);\n this.setErrorMessage(valid ? undefined : errorMessage);\n this.hasDisplayedError = this.invalid;\n }\n }\n\n /**\n * Method to set validity values\n * @param newValue - valid new value\n */\n private setValidity(newValue: MgInputText['valid']) {\n const oldValidValue = this.valid;\n this.valid = newValue;\n this.invalid = !this.valid;\n // We need to send valid event even if it is the same value\n if (this.handlerInProgress === undefined || (this.handlerInProgress === Handler.BLUR && this.valid !== oldValidValue)) this.inputValid.emit(this.valid);\n }\n\n /**\n * Handle input event\n */\n private handleInput = (): void => {\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n }\n this.value = this.input.value;\n };\n\n /**\n * Handle focus event\n */\n private handleFocus = (): void => {\n this.classCollection.add(this.classFocus);\n this.classCollection = new ClassList(this.classCollection.classes);\n };\n\n /**\n * Handle blur event\n */\n private handleBlur = (): void => {\n // Manage focus\n this.classCollection.delete(this.classFocus);\n this.classCollection = new ClassList(this.classCollection.classes);\n // Display Error\n this.handlerInProgress = Handler.BLUR;\n this.displayError().finally(() => {\n // reset guard\n this.handlerInProgress = undefined;\n });\n };\n\n /**\n * Check if input is valid\n */\n private checkValidity = (): void => {\n this.setValidity(this.readonly || this.disabled || (this.input?.checkValidity !== undefined ? this.input.checkValidity() : true));\n };\n\n /**\n * Set input error message\n * @param errorMessage - errorMessage override\n */\n private setErrorMessage = (errorMessage?: string): void => {\n // Set error message\n this.errorMessage = undefined;\n // Does have a custom error message\n if (!this.valid && errorMessage !== undefined) {\n this.errorMessage = errorMessage;\n }\n // Does not match pattern\n else if (!this.valid && this.input.validity.patternMismatch) {\n this.errorMessage = this.patternErrorMessage;\n }\n // required\n else if (!this.valid && this.input.validity.valueMissing) {\n this.errorMessage = this.messages.errors.required;\n }\n };\n\n /**\n * Validate append slot\n */\n private validateAppendSlot = (): void => {\n const slotAppendInput: HTMLSlotElement[] = Array.from(this.element.querySelectorAll('[slot=\"append-input\"]'));\n\n if (slotAppendInput.length === 1) {\n this.classCollection.add(slotAppendInput[0].nodeName === 'MG-BUTTON' ? this.classIsInputGroupAppend : 'mg-c-input--is-append-input-slot-content');\n } else if (slotAppendInput.filter(slot => slot.nodeName === 'MG-BUTTON').length > 1) {\n this.classCollection.add(this.classIsInputGroupAppend);\n this.classCollection.add('mg-c-input--has-buttons-group-append');\n }\n };\n\n /**\n * Methode to control datalist display condition\n * @returns true if display condition success\n */\n private hasDatalist = (): boolean => isDatalistOption(this.datalistoptions) && this.datalistoptions.length > 0;\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Check if component props are well configured on init\n * @returns timeout\n */\n componentWillLoad(): ReturnType<typeof setTimeout> {\n // Get locales\n this.messages = initLocales(this.element).messages;\n this.characterLeftId = `${this.identifier}-character-left`;\n this.datalistId = `${this.identifier}-datalist`;\n // Validate\n this.validateIcon(this.icon);\n this.validateDatalistoptions(this.datalistoptions);\n this.validatePattern(this.pattern);\n this.validatePattern(this.patternErrorMessage);\n this.validateAppendSlot();\n // Check validity when component is ready\n // return a promise to process action only in the FIRST render().\n // https://stenciljs.com/docs/component-lifecycle#componentwillload\n return setTimeout(() => {\n this.checkValidity();\n }, 0);\n }\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n return (\n <MgInput\n identifier={this.identifier}\n classCollection={this.classCollection}\n ariaDescribedbyIDs={[this.characterLeftId]}\n label={this.label}\n labelOnTop={this.labelOnTop}\n labelHide={this.labelHide}\n required={this.required}\n readonly={this.readonly}\n mgWidth={this.mgWidth}\n disabled={this.disabled}\n value={this.value}\n readonlyValue={undefined}\n tooltip={this.tooltip}\n helpText={this.helpText}\n errorMessage={this.errorMessage}\n isFieldset={false}\n >\n <div\n class=\"mg-c-input__with-character-left\"\n style={{\n '--mg-character-left-message-length': (this.displayCharacterLeft\n ? (this.maxlength - (this.value || '').length).toString().length + this.maxlength.toString().length + 1\n : 0\n ).toString(),\n }}\n >\n {this.icon !== undefined && <mg-icon icon={this.icon}></mg-icon>}\n <input\n type={this.type}\n class=\"mg-c-input__box\"\n value={this.value}\n id={this.identifier}\n list={this.hasDatalist() ? this.datalistId : undefined}\n autocomplete={this.hasDatalist() ? 'off' : undefined}\n name={this.name}\n placeholder={this.placeholder}\n title={this.placeholder}\n maxlength={this.maxlength}\n disabled={this.disabled}\n required={this.required}\n aria-invalid={(this.invalid === true).toString()}\n pattern={this.pattern}\n onInput={this.handleInput}\n onFocus={this.handleFocus}\n onBlur={this.handleBlur}\n ref={(el: HTMLInputElement) => {\n if (el !== null) this.input = el;\n }}\n />\n {this.hasDatalist() && (\n <datalist id={this.datalistId}>\n {this.datalistoptions.map(option => (\n <option value={option} key={option}></option>\n ))}\n </datalist>\n )}\n {this.displayCharacterLeft && this.maxlength > 0 && (\n <mg-character-left identifier={this.characterLeftId} characters={this.value} maxlength={this.maxlength}></mg-character-left>\n )}\n </div>\n <slot name=\"append-input\"></slot>\n </MgInput>\n );\n }\n}\n"]}
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@@ -668,17 +668,13 @@ export class MgInputTextarea {
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"complexType": {
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"signature": "(valid: MgInputTextarea['valid'], errorMessage: string) => Promise<void>",
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"parameters": [{
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}],
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"text": "- value indicating the validity"
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"name": "valid",
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"type": "boolean",
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"docs": "- value indicating the validity"
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}],
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"text": "- the error message to display"
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"name": "errorMessage",
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"type": "string",
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"docs": "- the error message to display"
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}],
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"references": {
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"Promise": {
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package/dist/collection/components/molecules/inputs/mg-input-textarea/mg-input-textarea.js.map
CHANGED
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{ Component, Element, Event, h, Prop, EventEmitter, State, Method, Watch } from '@stencil/core';\nimport { MgInput } from '../MgInput';\nimport { Handler, Width } from '../MgInput.conf';\nimport { ClassList, isValidString } from '../../../../utils/components.utils';\nimport { initLocales } from '../../../../locales';\n\n@Component({\n tag: 'mg-input-textarea',\n styleUrl: '../../../../../node_modules/@mgdis/styles/dist/components/mg-input-textarea.css',\n shadow: true,\n})\nexport class MgInputTextarea {\n /************\n * Internal *\n ************/\n\n // Classes\n private classFocus = 'mg-u-is-focused';\n private classHasDisplayCharacterLeft = 'mg-c-input--has-display-character-left';\n\n // IDs\n private characterLeftId;\n\n // HTML selector\n private input: HTMLTextAreaElement;\n\n // Locales\n private messages;\n\n // hasDisplayedError (triggered by blur event)\n private hasDisplayedError = false;\n private handlerInProgress: Handler;\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgInputTextareaElement;\n\n /**\n * Component value\n */\n @Prop({ mutable: true, reflect: true }) value: string;\n @Watch('value')\n handleValue(newValue: string): void {\n this.checkValidity();\n this.valueChange.emit(newValue);\n }\n\n /**\n * Identifier is used for the element ID (id is a reserved prop in Stencil.js)\n */\n @Prop() identifier!: string;\n\n /**\n * Input name\n * If not set the value equals the identifier\n */\n @Prop() name: string = this.identifier;\n\n /**\n * Input label\n */\n @Prop() label!: string;\n\n /**\n * Define if label is displayed on top\n */\n @Prop() labelOnTop: boolean;\n\n /**\n * Define if label is visible\n */\n @Prop() labelHide = false;\n\n /**\n * Input placeholder.\n * It should be a word or short phrase that demonstrates the expected type of data, not a replacement for labels or help text.\n */\n @Prop() placeholder: string;\n\n /**\n * Input max length\n */\n @Prop() maxlength = 4000;\n\n /**\n * Define if input is required\n */\n @Prop() required = false;\n\n /**\n * Define if input is readonly\n */\n @Prop() readonly = false;\n\n /**\n * Define if input is disabled\n */\n @Prop() disabled = false;\n @Watch('required')\n @Watch('readonly')\n @Watch('disabled')\n handleValidityChange(newValue: boolean, _oldValue: boolean, prop: string): void {\n if (this.input !== undefined) {\n this.input[prop] = newValue;\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n this.hasDisplayedError = false;\n }\n }\n }\n\n /**\n * Define input width\n */\n @Prop() mgWidth: Width = 'full';\n\n /**\n * Define input pattern to validate\n */\n @Prop() pattern: string;\n\n /**\n * Define input pattern error message\n */\n @Prop() patternErrorMessage: string;\n @Watch('pattern')\n @Watch('patternErrorMessage')\n validatePattern(newValue: string): void {\n if (newValue !== undefined && !(isValidString(this.pattern) && isValidString(this.patternErrorMessage))) {\n throw new Error('<mg-input-textarea> props \"pattern\" and \"patternErrorMessage\" must be non-empty string and paired.');\n }\n }\n\n /**\n * Define the number of visible text lines for the control\n */\n @Prop() rows = 3;\n\n /**\n * Add a tooltip message next to the input\n */\n @Prop() tooltip: string;\n\n /**\n * Define if component should display character left\n */\n @Prop() displayCharacterLeft = true;\n @Watch('displayCharacterLeft')\n validateDisplayCharacterLeft(newValue: boolean): void {\n if (newValue) {\n this.classCollection.add(this.classHasDisplayCharacterLeft);\n } else {\n this.classCollection.delete(this.classHasDisplayCharacterLeft);\n }\n }\n\n /**\n * Add a help text under the input, usually expected data format and example\n */\n @Prop() helpText: string;\n\n /**\n * Define input valid state\n */\n @Prop({ mutable: true }) valid: boolean;\n\n /**\n * Define input invalid state\n */\n @Prop({ mutable: true }) invalid: boolean;\n\n /**\n * Define if input is resizable\n */\n @Prop() resizable: 'none' | 'both' | 'horizontal' | 'vertical' = 'none';\n\n /**\n * Component classes\n */\n @State() classCollection: ClassList = new ClassList(['mg-c-input--textarea']);\n\n /**\n * Error message to display\n */\n @State() errorMessage: string;\n\n /**\n * Emited event when value change\n */\n @Event({ eventName: 'value-change' }) valueChange: EventEmitter<HTMLMgInputTextareaElement['value']>;\n\n /**\n * Emited event when checking validity\n */\n @Event({ eventName: 'input-valid' }) inputValid: EventEmitter<HTMLMgInputTextareaElement['valid']>;\n\n /**\n * Display input error if it exists.\n */\n @Method()\n async displayError(): Promise<void> {\n this.checkValidity();\n this.setErrorMessage();\n this.hasDisplayedError = this.invalid;\n }\n\n /**\n * Set an error and display a custom error message.\n * This method can be used to set the component's error state from its context by passing a boolean value to the `valid` parameter.\n * It must be paired with an error message to display for the given context.\n * When used to set validity to `false`, you should use this method again to reset the validity to `true`.\n * @param valid - value indicating the validity\n * @param errorMessage - the error message to display\n */\n @Method()\n async setError(valid: MgInputTextarea['valid'], errorMessage: string): Promise<void> {\n if (typeof valid !== 'boolean') {\n throw new Error('<mg-input-textarea> method \"setError()\" param \"valid\" must be a boolean');\n } else if (!isValidString(errorMessage)) {\n throw new Error('<mg-input-textarea> method \"setError()\" param \"errorMessage\" must be a string');\n } else {\n this.setValidity(valid);\n this.setErrorMessage(valid ? undefined : errorMessage);\n this.hasDisplayedError = this.invalid;\n }\n }\n\n /**\n * Method to set validity values\n * @param newValue - valid new value\n */\n private setValidity(newValue: MgInputTextarea['valid']) {\n const oldValidValue = this.valid;\n this.valid = newValue;\n this.invalid = !this.valid;\n // We need to send valid event even if it is the same value\n if (this.handlerInProgress === undefined || (this.handlerInProgress === Handler.BLUR && this.valid !== oldValidValue)) this.inputValid.emit(this.valid);\n }\n /**\n * Handle input event\n */\n private handleInput = (): void => {\n if (this.hasDisplayedError) {\n this.checkValidity();\n this.setErrorMessage();\n }\n this.value = this.input.value;\n };\n\n /**\n * Handle focus event\n */\n private handleFocus = (): void => {\n this.classCollection.add(this.classFocus);\n this.classCollection = new ClassList(this.classCollection.classes);\n };\n\n /**\n * Handle blur event\n */\n private handleBlur = (): void => {\n // Manage focus\n this.classCollection.delete(this.classFocus);\n this.classCollection = new ClassList(this.classCollection.classes);\n // Display Error\n this.handlerInProgress = Handler.BLUR;\n this.displayError().finally(() => {\n // reset guard\n this.handlerInProgress = undefined;\n });\n };\n\n /**\n * Get pattern validity\n * Pattern is not defined on textarea field: https://developer.mozilla.org/fr/docs/Web/HTML/Element/Textarea\n * @returns is pattern valid\n */\n private getPatternValidity = (): boolean => this.pattern === undefined || new RegExp(`^${this.pattern}$`, 'u').test(this.value);\n\n /**\n * Check if input is valid\n */\n private checkValidity = (): void => {\n this.setValidity(this.readonly || this.disabled || (this.input?.checkValidity !== undefined && this.input.checkValidity() && this.getPatternValidity()));\n };\n\n /**\n * Set input error message\n * @param errorMessage - errorMessage override\n */\n private setErrorMessage = (errorMessage?: string): void => {\n // Set error message\n this.errorMessage = undefined;\n // Does not match pattern\n if (!this.valid) {\n if (errorMessage !== undefined) {\n this.errorMessage = errorMessage;\n } else if (!this.getPatternValidity()) {\n this.errorMessage = this.patternErrorMessage;\n }\n // required\n else if (this.input.validity.valueMissing) {\n this.errorMessage = this.messages.errors.required;\n }\n }\n };\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Check if component props are well configured on init\n * @returns timeout\n */\n componentWillLoad(): ReturnType<typeof setTimeout> {\n // Get locales\n this.messages = initLocales(this.element).messages;\n this.characterLeftId = `${this.identifier}-character-left`;\n // Validate\n this.validateDisplayCharacterLeft(this.displayCharacterLeft);\n this.validatePattern(this.pattern);\n this.validatePattern(this.patternErrorMessage);\n // Check validity when component is ready\n // return a promise to process action only in the FIRST render().\n // https://stenciljs.com/docs/component-lifecycle#componentwillload\n return setTimeout(() => {\n this.checkValidity();\n }, 0);\n }\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n return (\n <MgInput\n identifier={this.identifier}\n classCollection={this.classCollection}\n ariaDescribedbyIDs={[this.characterLeftId]}\n label={this.label}\n labelOnTop={this.labelOnTop}\n labelHide={this.labelHide}\n required={this.required}\n readonly={this.readonly}\n mgWidth={this.mgWidth}\n disabled={this.disabled}\n value={this.value}\n readonlyValue={undefined}\n tooltip={this.tooltip}\n helpText={this.helpText}\n errorMessage={this.errorMessage}\n isFieldset={false}\n >\n <div class=\"mg-c-input__with-character-left\">\n <textarea\n class={{\n 'mg-c-input__box': true,\n 'mg-c-input__box--resizable': this.resizable === 'both',\n 'mg-c-input__box--resizable-horizontal': this.resizable === 'horizontal',\n 'mg-c-input__box--resizable-vertical': this.resizable === 'vertical',\n }}\n value={this.value}\n id={this.identifier}\n name={this.name}\n placeholder={this.placeholder}\n title={this.placeholder}\n rows={this.rows}\n maxlength={this.maxlength}\n disabled={this.disabled}\n required={this.required}\n aria-invalid={(this.invalid === true).toString()}\n onInput={this.handleInput}\n onFocus={this.handleFocus}\n onBlur={this.handleBlur}\n ref={(el: HTMLTextAreaElement) => {\n if (el !== null) this.input = el;\n }}\n ></textarea>\n {this.displayCharacterLeft && this.maxlength > 0 && (\n <mg-character-left identifier={this.characterLeftId} characters={this.value} maxlength={this.maxlength}></mg-character-left>\n )}\n </div>\n </MgInput>\n );\n }\n}\n"]}
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+
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{ Component, Element, Event, h, Prop, EventEmitter, State, Method, Watch } from '@stencil/core';\nimport { MgInput } from '../MgInput';\nimport { Handler, Width } from '../MgInput.conf';\nimport { ClassList, isValidString } from '../../../../utils/components.utils';\nimport { initLocales } from '../../../../locales';\n\n@Component({\n tag: 'mg-input-textarea',\n styleUrl: '../../../../../node_modules/@mgdis/styles/dist/components/mg-input-textarea.css',\n shadow: true,\n})\nexport class MgInputTextarea {\n /************\n * Internal *\n ************/\n\n // Classes\n private classFocus = 'mg-u-is-focused';\n private classHasDisplayCharacterLeft = 'mg-c-input--has-display-character-left';\n\n // IDs\n private characterLeftId;\n\n // HTML selector\n private input: HTMLTextAreaElement;\n\n // Locales\n private messages;\n\n // hasDisplayedError (triggered by blur event)\n private hasDisplayedError = false;\n private handlerInProgress: Handler;\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgInputTextareaElement;\n\n /**\n * Component value\n */\n @Prop({ mutable: true, reflect: true }) value: string;\n @Watch('value')\n handleValue(newValue: string): void {\n this.checkValidity();\n this.valueChange.emit(newValue);\n }\n\n /**\n * Identifier is used for the element ID (id is a reserved prop in Stencil.js)\n */\n @Prop() identifier!: string;\n\n /**\n * Input name\n * If not set the value equals the identifier\n */\n @Prop() name: string = this.identifier;\n\n /**\n * Input label\n */\n @Prop() label!: string;\n\n /**\n * Define if label is displayed on top\n */\n @Prop() labelOnTop: boolean;\n\n /**\n * Define if label is visible\n */\n @Prop() labelHide = false;\n\n /**\n * Input placeholder.\n * It should be a word or short phrase that demonstrates the expected type of data, not a replacement for labels or help text.\n */\n @Prop() placeholder: string;\n\n /**\n * Input max length\n */\n @Prop() maxlength = 4000;\n\n /**\n * Define if input is required\n */\n @Prop() required = false;\n\n /**\n * Define if input is readonly\n */\n @Prop() readonly = false;\n\n /**\n * Define if input is disabled\n */\n @Prop() disabled = false;\n @Watch('required')\n @Watch('readonly')\n @Watch('disabled')\n handleValidityChange(newValue: boolean, _oldValue: boolean, prop: string): void {\n if (this.input !== undefined) {\n this.input[prop] = newValue;\n this.checkValidity();\n if (this.hasDisplayedError) {\n this.setErrorMessage();\n this.hasDisplayedError = false;\n }\n }\n }\n\n /**\n * Define input width\n */\n @Prop() mgWidth: Width = 'full';\n\n /**\n * Define input pattern to validate\n */\n @Prop() pattern: string;\n\n /**\n * Define input pattern error message\n */\n @Prop() patternErrorMessage: string;\n @Watch('pattern')\n @Watch('patternErrorMessage')\n validatePattern(newValue: string): void {\n if (newValue !== undefined && !(isValidString(this.pattern) && isValidString(this.patternErrorMessage))) {\n throw new Error('<mg-input-textarea> props \"pattern\" and \"patternErrorMessage\" must be non-empty string and paired.');\n }\n }\n\n /**\n * Define the number of visible text lines for the control\n */\n @Prop() rows = 3;\n\n /**\n * Add a tooltip message next to the input\n */\n @Prop() tooltip: string;\n\n /**\n * Define if component should display character left\n */\n @Prop() displayCharacterLeft = true;\n @Watch('displayCharacterLeft')\n validateDisplayCharacterLeft(newValue: boolean): void {\n if (newValue) {\n this.classCollection.add(this.classHasDisplayCharacterLeft);\n } else {\n this.classCollection.delete(this.classHasDisplayCharacterLeft);\n }\n }\n\n /**\n * Add a help text under the input, usually expected data format and example\n */\n @Prop() helpText: string;\n\n /**\n * Define input valid state\n */\n @Prop({ mutable: true }) valid: boolean;\n\n /**\n * Define input invalid state\n */\n @Prop({ mutable: true }) invalid: boolean;\n\n /**\n * Define if input is resizable\n */\n @Prop() resizable: 'none' | 'both' | 'horizontal' | 'vertical' = 'none';\n\n /**\n * Component classes\n */\n @State() classCollection: ClassList = new ClassList(['mg-c-input--textarea']);\n\n /**\n * Error message to display\n */\n @State() errorMessage: string;\n\n /**\n * Emited event when value change\n */\n @Event({ eventName: 'value-change' }) valueChange: EventEmitter<HTMLMgInputTextareaElement['value']>;\n\n /**\n * Emited event when checking validity\n */\n @Event({ eventName: 'input-valid' }) inputValid: EventEmitter<HTMLMgInputTextareaElement['valid']>;\n\n /**\n * Display input error if it exists.\n */\n @Method()\n async displayError(): Promise<void> {\n this.checkValidity();\n this.setErrorMessage();\n this.hasDisplayedError = this.invalid;\n }\n\n /**\n * Set an error and display a custom error message.\n * This method can be used to set the component's error state from its context by passing a boolean value to the `valid` parameter.\n * It must be paired with an error message to display for the given context.\n * When used to set validity to `false`, you should use this method again to reset the validity to `true`.\n * @param valid - value indicating the validity\n * @param errorMessage - the error message to display\n */\n @Method()\n async setError(valid: MgInputTextarea['valid'], errorMessage: string): Promise<void> {\n if (typeof valid !== 'boolean') {\n throw new Error('<mg-input-textarea> method \"setError()\" param \"valid\" must be a boolean');\n } else if (!isValidString(errorMessage)) {\n throw new Error('<mg-input-textarea> method \"setError()\" param \"errorMessage\" must be a string');\n } else {\n this.setValidity(valid);\n this.setErrorMessage(valid ? undefined : errorMessage);\n this.hasDisplayedError = this.invalid;\n }\n }\n\n /**\n * Method to set validity values\n * @param newValue - valid new value\n */\n private setValidity(newValue: MgInputTextarea['valid']) {\n const oldValidValue = this.valid;\n this.valid = newValue;\n this.invalid = !this.valid;\n // We need to send valid event even if it is the same value\n if (this.handlerInProgress === undefined || (this.handlerInProgress === Handler.BLUR && this.valid !== oldValidValue)) this.inputValid.emit(this.valid);\n }\n /**\n * Handle input event\n */\n private handleInput = (): void => {\n if (this.hasDisplayedError) {\n this.checkValidity();\n this.setErrorMessage();\n }\n this.value = this.input.value;\n };\n\n /**\n * Handle focus event\n */\n private handleFocus = (): void => {\n this.classCollection.add(this.classFocus);\n this.classCollection = new ClassList(this.classCollection.classes);\n };\n\n /**\n * Handle blur event\n */\n private handleBlur = (): void => {\n // Manage focus\n this.classCollection.delete(this.classFocus);\n this.classCollection = new ClassList(this.classCollection.classes);\n // Display Error\n this.handlerInProgress = Handler.BLUR;\n this.displayError().finally(() => {\n // reset guard\n this.handlerInProgress = undefined;\n });\n };\n\n /**\n * Get pattern validity\n * Pattern is not defined on textarea field: https://developer.mozilla.org/fr/docs/Web/HTML/Element/Textarea\n * @returns is pattern valid\n */\n private getPatternValidity = (): boolean => this.pattern === undefined || new RegExp(`^${this.pattern}$`, 'u').test(this.value);\n\n /**\n * Check if input is valid\n */\n private checkValidity = (): void => {\n this.setValidity(this.readonly || this.disabled || (this.input?.checkValidity !== undefined && this.input.checkValidity() && this.getPatternValidity()));\n };\n\n /**\n * Set input error message\n * @param errorMessage - errorMessage override\n */\n private setErrorMessage = (errorMessage?: string): void => {\n // Set error message\n this.errorMessage = undefined;\n // Does not match pattern\n if (!this.valid) {\n if (errorMessage !== undefined) {\n this.errorMessage = errorMessage;\n } else if (!this.getPatternValidity()) {\n this.errorMessage = this.patternErrorMessage;\n }\n // required\n else if (this.input.validity.valueMissing) {\n this.errorMessage = this.messages.errors.required;\n }\n }\n };\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Check if component props are well configured on init\n * @returns timeout\n */\n componentWillLoad(): ReturnType<typeof setTimeout> {\n // Get locales\n this.messages = initLocales(this.element).messages;\n this.characterLeftId = `${this.identifier}-character-left`;\n // Validate\n this.validateDisplayCharacterLeft(this.displayCharacterLeft);\n this.validatePattern(this.pattern);\n this.validatePattern(this.patternErrorMessage);\n // Check validity when component is ready\n // return a promise to process action only in the FIRST render().\n // https://stenciljs.com/docs/component-lifecycle#componentwillload\n return setTimeout(() => {\n this.checkValidity();\n }, 0);\n }\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n return (\n <MgInput\n identifier={this.identifier}\n classCollection={this.classCollection}\n ariaDescribedbyIDs={[this.characterLeftId]}\n label={this.label}\n labelOnTop={this.labelOnTop}\n labelHide={this.labelHide}\n required={this.required}\n readonly={this.readonly}\n mgWidth={this.mgWidth}\n disabled={this.disabled}\n value={this.value}\n readonlyValue={undefined}\n tooltip={this.tooltip}\n helpText={this.helpText}\n errorMessage={this.errorMessage}\n isFieldset={false}\n >\n <div class=\"mg-c-input__with-character-left\">\n <textarea\n class={{\n 'mg-c-input__box': true,\n 'mg-c-input__box--resizable': this.resizable === 'both',\n 'mg-c-input__box--resizable-horizontal': this.resizable === 'horizontal',\n 'mg-c-input__box--resizable-vertical': this.resizable === 'vertical',\n }}\n value={this.value}\n id={this.identifier}\n name={this.name}\n placeholder={this.placeholder}\n title={this.placeholder}\n rows={this.rows}\n maxlength={this.maxlength}\n disabled={this.disabled}\n required={this.required}\n aria-invalid={(this.invalid === true).toString()}\n onInput={this.handleInput}\n onFocus={this.handleFocus}\n onBlur={this.handleBlur}\n ref={(el: HTMLTextAreaElement) => {\n if (el !== null) this.input = el;\n }}\n ></textarea>\n {this.displayCharacterLeft && this.maxlength > 0 && (\n <mg-character-left identifier={this.characterLeftId} characters={this.value} maxlength={this.maxlength}></mg-character-left>\n )}\n </div>\n </MgInput>\n );\n }\n}\n"]}
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@@ -495,17 +495,13 @@ export class MgInputToggle {
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}],
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"text": "- value indicating the validity"
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"name": "valid",
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"type": "boolean",
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"docs": "- value indicating the validity"
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}],
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"text": "- the error message to display"
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"name": "errorMessage",
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"type": "string",
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"docs": "- the error message to display"
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eslint-disable @typescript-eslint/explicit-module-boundary-types */\n/* eslint-disable @typescript-eslint/no-explicit-any */\nimport { Component, Event, h, Prop, EventEmitter, State, Watch, Element, Method } from '@stencil/core';\nimport { MgInput } from '../MgInput';\nimport { ClassList, allItemsAreString, isValidString } from '../../../../utils/components.utils';\nimport { ToggleValue } from './mg-input-toggle.conf';\n\n/**\n * type Option validation function\n * @param option - radio option\n * @returns toggle option type is valid\n */\nconst isOption = (option: ToggleValue): boolean => typeof option === 'object' && typeof option.title === 'string' && option.value !== undefined;\n\n@Component({\n tag: 'mg-input-toggle',\n styleUrl: '../../../../../node_modules/@mgdis/styles/dist/components/mg-input-toggle.css',\n shadow: true,\n})\nexport class MgInputToggle {\n /************\n * Internal *\n ************/\n\n // Classes\n private classReadonly = 'mg-c-input--toggle-readonly';\n private classDisabled = 'mg-c-input--toggle-disabled';\n private classIsActive = 'mg-c-input--toggle-is-active';\n private classOnOff = 'mg-c-input--toggle-on-off';\n private classIcon = 'mg-c-input--toggle-icon';\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgInputToggleElement;\n\n /**\n * Component value\n */\n @Prop({ mutable: true }) value: any;\n @Watch('value')\n handleValue(newValue: any): void {\n // Swich to the right option\n this.setChecked();\n // Emit value-change event\n this.valueChange.emit(newValue);\n }\n\n /**\n * Items are the possible options to select\n */\n @Prop() items!: string[] | ToggleValue[];\n @Watch('items')\n validateItems(newValue: string[] | ToggleValue[]): void {\n if (typeof newValue === 'object' && this.items.length !== 2) {\n throw new Error('<mg-input-toggle> prop \"items\" require 2 items.');\n }\n // String array\n else if (allItemsAreString(newValue as string[])) {\n this.options = (newValue as string[]).map(item => ({ title: item, value: item }));\n }\n // Object array\n else if (newValue && (newValue as ToggleValue[]).every(item => isOption(item))) {\n this.options = newValue as ToggleValue[];\n } else {\n throw new Error('<mg-input-toggle> prop \"items\" is required and all items must be the same type: ToggleValue.');\n }\n }\n\n /**\n * Identifier is used for the element ID (id is a reserved prop in Stencil.js)\n */\n @Prop() identifier!: string;\n\n /**\n * Input name\n * If not set the value equals the identifier\n */\n @Prop() name: string = this.identifier;\n\n /**\n * Input label\n */\n @Prop() label!: string;\n\n /**\n * Define if label is displayed on top\n */\n @Prop() labelOnTop: boolean;\n\n /**\n * Define if label is visible\n */\n @Prop() labelHide = false;\n\n /**\n * Define if toggle have on/off style\n */\n @Prop() isOnOff = false;\n @Watch('isOnOff')\n handleIsOnOff(newValue: boolean): void {\n if (newValue) 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usually expected data format and example\n */\n @Prop() helpText: string;\n\n /**\n * Component classes\n */\n @State() classCollection: ClassList = new ClassList(['mg-c-input--toggle']);\n\n /**\n * Formated items for display\n */\n @State() options: ToggleValue[];\n\n /**\n * Error message to display\n */\n @State() errorMessage: string;\n\n /**\n * Define input valid state\n */\n @State() valid: boolean;\n\n /**\n * Checked internal value\n */\n @State() checked = false;\n @Watch('checked')\n handleChecked(newValue: boolean): void {\n // style\n if (newValue) this.classCollection.add(this.classIsActive);\n else this.classCollection.delete(this.classIsActive);\n\n // update value\n this.value = this.options[newValue ? 1 : 0].value;\n }\n\n /**\n * Emited event when value change\n */\n @Event({ eventName: 'value-change' }) valueChange: EventEmitter<HTMLMgInputToggleElement['value']>;\n\n /**\n * Emited event when checking validity\n */\n @Event({ eventName: 'input-valid' }) inputValid: EventEmitter<boolean>;\n\n /**\n * Set an error and display a custom error message.\n * This method can be used to set the component's error state from its context by passing a boolean value to the `valid` parameter.\n * It must be paired with an error message to display for the given context.\n * When used to set validity to `false`, you should use this method again to reset the validity to `true`.\n * @param valid - value indicating the validity\n * @param errorMessage - the error message to display\n */\n @Method()\n async setError(valid: boolean, errorMessage: string): Promise<void> {\n if (typeof valid !== 'boolean') {\n throw new Error('<mg-input-toggle> method \"setError()\" param \"valid\" must be a boolean');\n } else if (!isValidString(errorMessage)) {\n throw new Error('<mg-input-toggle> method \"setError()\" param \"errorMessage\" must be a string');\n } else {\n this.valid = valid;\n this.inputValid.emit(valid);\n this.setErrorMessage(valid ? undefined : errorMessage);\n }\n }\n\n /**\n * Set input error message\n * @param errorMessage - errorMessage override\n */\n private setErrorMessage = (errorMessage?: string): void => {\n // Set error message\n this.errorMessage = undefined;\n // Does have a custom error message\n if (!this.valid && errorMessage !== undefined) {\n this.errorMessage = errorMessage;\n }\n };\n\n /**\n * Change checked value\n */\n private toggleChecked = (): void => {\n this.checked = !this.checked;\n };\n\n /**\n * Slots validation\n */\n private validateSlots = (): void => {\n const slots = Array.from(this.element.children);\n if (slots.length !== 2) {\n throw new Error('<mg-input-toggle> 2 slots are required.');\n } else if (!this.isIcon) {\n // Due to text-overflow set to ellipsis\n // we need to ensure that slot element have title to display value on mouse over\n slots.forEach(slot => slot.setAttribute('title', slot.textContent));\n }\n };\n\n /**\n * set checked state\n */\n private setChecked(): void {\n const optionTrueValueIndex = this.options.map(option => option.value).findIndex(value => value === true);\n\n if ([0, 1].includes(optionTrueValueIndex)) {\n // has \"value\" props type is not a boolean, it is bind/render as an attributes/props\n // true props will be represent by \"true\" string so we convert it has boolean\n // true attribute will be represent by \"\" string so we convert it has boolean\n // https://stenciljs.com/docs/properties\n if (['', 'true'].includes(this.value as string) && this.options.find(option => option.value) !== undefined) {\n this.value = true;\n }\n\n // when options are boolean values and ordered as [true,false] instead [false,true]\n // we need to reversed the checked value logic\n const selectedValue = this.value === this.options[optionTrueValueIndex].value;\n this.checked = optionTrueValueIndex === 0 ? !selectedValue : selectedValue;\n } else {\n this.checked = this.value === this.options[1].value;\n }\n }\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Check if component props are well configured on init\n */\n componentWillLoad(): void {\n // Check items format\n this.validateItems(this.items);\n // Check slots\n this.validateSlots();\n // init checked value\n this.setChecked();\n // apply handler\n this.handleIsOnOff(this.isOnOff);\n this.handleIsIcon(this.isIcon);\n this.handleReadonly(this.readonly);\n this.handleDisabled(this.disabled);\n }\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n return (\n <MgInput\n identifier={this.identifier}\n classCollection={this.classCollection}\n ariaDescribedbyIDs={[]}\n label={this.label}\n labelOnTop={this.labelOnTop}\n labelHide={this.labelHide}\n required={undefined}\n readonly={undefined}\n mgWidth={undefined}\n disabled={this.disabled}\n value={this.value as string}\n readonlyValue={undefined}\n tooltip={!this.readonly && this.tooltip}\n helpText={this.helpText}\n errorMessage={this.errorMessage}\n isFieldset={false}\n >\n <button\n type=\"button\"\n role=\"switch\"\n aria-checked={this.checked.toString()}\n aria-readonly={this.disabled || this.readonly}\n id={this.identifier}\n class=\"mg-c-input__button-toggle\"\n disabled={this.disabled || this.readonly}\n onClick={this.toggleChecked}\n >\n <span aria-hidden=\"true\" class=\"mg-c-input__toggle-item-container\">\n <slot name=\"item-1\"></slot>\n </span>\n <span aria-hidden=\"true\" class=\"mg-c-input__toggle-item-container\">\n <slot name=\"item-2\"></slot>\n </span>\n </button>\n </MgInput>\n );\n }\n}\n"]}
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eslint-disable @typescript-eslint/explicit-module-boundary-types */\n/* eslint-disable @typescript-eslint/no-explicit-any */\nimport { Component, Event, h, Prop, EventEmitter, State, Watch, Element, Method } from '@stencil/core';\nimport { MgInput } from '../MgInput';\nimport { ClassList, allItemsAreString, isValidString } from '../../../../utils/components.utils';\nimport { ToggleValue } from './mg-input-toggle.conf';\n\n/**\n * type Option validation function\n * @param option - radio option\n * @returns toggle option type is valid\n */\nconst isOption = (option: ToggleValue): boolean => typeof option === 'object' && typeof option.title === 'string' && option.value !== undefined;\n\n@Component({\n tag: 'mg-input-toggle',\n styleUrl: '../../../../../node_modules/@mgdis/styles/dist/components/mg-input-toggle.css',\n shadow: true,\n})\nexport class MgInputToggle {\n /************\n * Internal *\n ************/\n\n // Classes\n private classReadonly = 'mg-c-input--toggle-readonly';\n private classDisabled = 'mg-c-input--toggle-disabled';\n private classIsActive = 'mg-c-input--toggle-is-active';\n private classOnOff = 'mg-c-input--toggle-on-off';\n private classIcon = 'mg-c-input--toggle-icon';\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgInputToggleElement;\n\n /**\n * Component value\n */\n @Prop({ mutable: true }) value: any;\n @Watch('value')\n handleValue(newValue: any): void {\n // Swich to the right option\n this.setChecked();\n // Emit value-change event\n this.valueChange.emit(newValue);\n }\n\n /**\n * Items are the possible options to select\n */\n @Prop() items!: string[] | ToggleValue[];\n @Watch('items')\n validateItems(newValue: string[] | ToggleValue[]): void {\n if (typeof newValue === 'object' && this.items.length !== 2) {\n throw new Error('<mg-input-toggle> prop \"items\" require 2 items.');\n }\n // String array\n else if (allItemsAreString(newValue as string[])) {\n this.options = (newValue as string[]).map(item => ({ title: item, value: item }));\n }\n // Object array\n else if (newValue && (newValue as ToggleValue[]).every(item => isOption(item))) {\n this.options = newValue as ToggleValue[];\n } else {\n throw new Error('<mg-input-toggle> prop \"items\" is required and all items must be the same type: ToggleValue.');\n }\n }\n\n /**\n * Identifier is used for the element ID (id is a reserved prop in Stencil.js)\n */\n @Prop() identifier!: string;\n\n /**\n * Input name\n * If not set the value equals the identifier\n */\n @Prop() name: string = this.identifier;\n\n /**\n * Input label\n */\n @Prop() label!: string;\n\n /**\n * Define if label is displayed on top\n */\n @Prop() labelOnTop: boolean;\n\n /**\n * Define if label is visible\n */\n @Prop() labelHide = false;\n\n /**\n * Define if toggle have on/off style\n */\n @Prop() isOnOff = false;\n @Watch('isOnOff')\n handleIsOnOff(newValue: boolean): void {\n if (newValue) this.classCollection.add(this.classOnOff);\n else this.classCollection.delete(this.classOnOff);\n }\n\n /**\n * Define if toggle display icon\n */\n @Prop() isIcon = false;\n @Watch('isIcon')\n handleIsIcon(newValue: boolean): void {\n if (newValue) this.classCollection.add(this.classIcon);\n else this.classCollection.delete(this.classIcon);\n }\n\n /**\n * Define if input is readonly\n */\n @Prop() readonly = false;\n @Watch('readonly')\n handleReadonly(newValue: boolean): void {\n if (newValue) this.classCollection.add(this.classReadonly);\n else this.classCollection.delete(this.classReadonly);\n }\n\n /**\n * Define if input is disabled\n */\n @Prop() disabled = false;\n @Watch('disabled')\n handleDisabled(newValue: boolean): void {\n if (newValue) this.classCollection.add(this.classDisabled);\n else this.classCollection.delete(this.classDisabled);\n }\n\n /**\n * Add a tooltip message next to the input\n */\n @Prop() tooltip: string;\n\n /**\n * Add a help text under the input, usually expected data format and example\n */\n @Prop() helpText: string;\n\n /**\n * Component classes\n */\n @State() classCollection: ClassList = new ClassList(['mg-c-input--toggle']);\n\n /**\n * Formated items for display\n */\n @State() options: ToggleValue[];\n\n /**\n * Error message to display\n */\n @State() errorMessage: string;\n\n /**\n * Define input valid state\n */\n @State() valid: boolean;\n\n /**\n * Checked internal value\n */\n @State() checked = false;\n @Watch('checked')\n handleChecked(newValue: boolean): void {\n // style\n if (newValue) this.classCollection.add(this.classIsActive);\n else this.classCollection.delete(this.classIsActive);\n\n // update value\n this.value = this.options[newValue ? 1 : 0].value;\n }\n\n /**\n * Emited event when value change\n */\n @Event({ eventName: 'value-change' }) valueChange: EventEmitter<HTMLMgInputToggleElement['value']>;\n\n /**\n * Emited event when checking validity\n */\n @Event({ eventName: 'input-valid' }) inputValid: EventEmitter<boolean>;\n\n /**\n * Set an error and display a custom error message.\n * This method can be used to set the component's error state from its context by passing a boolean value to the `valid` parameter.\n * It must be paired with an error message to display for the given context.\n * When used to set validity to `false`, you should use this method again to reset the validity to `true`.\n * @param valid - value indicating the validity\n * @param errorMessage - the error message to display\n */\n @Method()\n async setError(valid: boolean, errorMessage: string): Promise<void> {\n if (typeof valid !== 'boolean') {\n throw new Error('<mg-input-toggle> method \"setError()\" param \"valid\" must be a boolean');\n } else if (!isValidString(errorMessage)) {\n throw new Error('<mg-input-toggle> method \"setError()\" param \"errorMessage\" must be a string');\n } else {\n this.valid = valid;\n this.inputValid.emit(valid);\n this.setErrorMessage(valid ? undefined : errorMessage);\n }\n }\n\n /**\n * Set input error message\n * @param errorMessage - errorMessage override\n */\n private setErrorMessage = (errorMessage?: string): void => {\n // Set error message\n this.errorMessage = undefined;\n // Does have a custom error message\n if (!this.valid && errorMessage !== undefined) {\n this.errorMessage = errorMessage;\n }\n };\n\n /**\n * Change checked value\n */\n private toggleChecked = (): void => {\n this.checked = !this.checked;\n };\n\n /**\n * Slots validation\n */\n private validateSlots = (): void => {\n const slots = Array.from(this.element.children);\n if (slots.length !== 2) {\n throw new Error('<mg-input-toggle> 2 slots are required.');\n } else if (!this.isIcon) {\n // Due to text-overflow set to ellipsis\n // we need to ensure that slot element have title to display value on mouse over\n slots.forEach(slot => slot.setAttribute('title', slot.textContent));\n }\n };\n\n /**\n * set checked state\n */\n private setChecked(): void {\n const optionTrueValueIndex = this.options.map(option => option.value).findIndex(value => value === true);\n\n if ([0, 1].includes(optionTrueValueIndex)) {\n // has \"value\" props type is not a boolean, it is bind/render as an attributes/props\n // true props will be represent by \"true\" string so we convert it has boolean\n // true attribute will be represent by \"\" string so we convert it has boolean\n // https://stenciljs.com/docs/properties\n if (['', 'true'].includes(this.value as string) && this.options.find(option => option.value) !== undefined) {\n this.value = true;\n }\n\n // when options are boolean values and ordered as [true,false] instead [false,true]\n // we need to reversed the checked value logic\n const selectedValue = this.value === this.options[optionTrueValueIndex].value;\n this.checked = optionTrueValueIndex === 0 ? !selectedValue : selectedValue;\n } else {\n this.checked = this.value === this.options[1].value;\n }\n }\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Check if component props are well configured on init\n */\n componentWillLoad(): void {\n // Check items format\n this.validateItems(this.items);\n // Check slots\n this.validateSlots();\n // init checked value\n this.setChecked();\n // apply handler\n this.handleIsOnOff(this.isOnOff);\n this.handleIsIcon(this.isIcon);\n this.handleReadonly(this.readonly);\n this.handleDisabled(this.disabled);\n }\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n return (\n <MgInput\n identifier={this.identifier}\n classCollection={this.classCollection}\n ariaDescribedbyIDs={[]}\n label={this.label}\n labelOnTop={this.labelOnTop}\n labelHide={this.labelHide}\n required={undefined}\n readonly={undefined}\n mgWidth={undefined}\n disabled={this.disabled}\n value={this.value as string}\n readonlyValue={undefined}\n tooltip={!this.readonly && this.tooltip}\n helpText={this.helpText}\n errorMessage={this.errorMessage}\n isFieldset={false}\n >\n <button\n type=\"button\"\n role=\"switch\"\n aria-checked={this.checked.toString()}\n aria-readonly={this.disabled || this.readonly}\n id={this.identifier}\n class=\"mg-c-input__button-toggle\"\n disabled={this.disabled || this.readonly}\n onClick={this.toggleChecked}\n >\n <span aria-hidden=\"true\" class=\"mg-c-input__toggle-item-container\">\n <slot name=\"item-1\"></slot>\n </span>\n <span aria-hidden=\"true\" class=\"mg-c-input__toggle-item-container\">\n <slot name=\"item-2\"></slot>\n </span>\n </button>\n </MgInput>\n );\n }\n}\n"]}
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@@ -178,7 +178,7 @@ export class MgMenuItem {
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}
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validateDirection(newValue) {
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// manage menu items style depending to parent menu horientation
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this.element.setAttribute(
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+
this.element.setAttribute('data-style-direction', newValue);
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this.navigationButtonClassList.add(`${this.navigationButton}--${newValue}`);
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// manage all sub levels child menu-items level with data-level attribut
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184
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if (this.isDirection(Direction.VERTICAL, newValue)) {
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@@ -1 +1 @@
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1
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{ Component, h, Prop, State, Host, Watch, Element, Event, EventEmitter } from '@stencil/core';\nimport { ClassList, createID, isValidString } from '../../../../utils/components.utils';\nimport { initLocales } from '../../../../locales';\nimport { Direction } from '../mg-menu/mg-menu.conf';\nimport { Status } from './mg-menu-item.conf';\nimport type { MessageType } from '../../mg-item-more/mg-item-more.conf';\nimport type { MenuSizeType } from '../mg-menu/mg-menu.conf';\nimport type { DirectionType } from './mg-menu-item.conf';\nimport type { MgPopover } from '../../mg-popover/mg-popover';\n\n@Component({\n tag: 'mg-menu-item',\n styleUrl: '../../../../../node_modules/@mgdis/styles/dist/components/mg-menu-item.css',\n shadow: true,\n})\nexport class MgMenuItem {\n /************\n * Internal *\n ************/\n\n private readonly name = 'mg-menu-item';\n private readonly navigationButton = 'mg-c-menu-item__navigation-button';\n private badgeLabel: string;\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgMenuItemElement;\n\n /************\n * Props *\n ************/\n\n /**\n * Identifier is used to control mg-popover\n */\n @Prop() identifier = createID('mg-menu-item');\n\n /**\n * Define menu-item href\n * when defined menu-item contain an anchor instead of button\n */\n @Prop() href: string;\n\n /**\n * Define menu-item status.\n */\n @Prop({ reflect: true, mutable: true }) status: Status = Status.VISIBLE;\n @Watch('status')\n validateStatus(newValue: MgMenuItem['status'], oldValue?: MgMenuItem['status']): void {\n if (oldValue !== undefined) {\n this.navigationButtonClassList.delete(`${this.navigationButton}--${oldValue}`);\n }\n this.navigationButtonClassList.add(`${this.navigationButton}--${newValue}`);\n this.statusChange.emit(newValue);\n }\n\n /**\n * Define menu-item content expanded.\n */\n @Prop({ mutable: true }) expanded = false;\n @Watch('expanded')\n validateExpanded(newValue: MgMenuItem['expanded']): void {\n if (typeof newValue !== 'boolean') throw new Error(`<${this.name}> prop \"expanded\" must be a boolean.`);\n\n // if menu-item has sub-menu we have to apply some updates:\n if (this.hasChildren) {\n const subItems = Array.from(this.element.querySelectorAll(this.name));\n if (!newValue) {\n // - when main menu item is NOT expanded we need NOT expanded sub-items and NOT expanded sub-content\n subItems.forEach(item => {\n item.expanded = false;\n });\n } else if (this.element.querySelector(`${this.name}[status=\"${Status.ACTIVE}\"]`) !== null) {\n // - when expanded and contain an active item parents are expended too\n subItems.forEach(item => {\n if (this.hasStatus(item, Status.ACTIVE)) {\n item.expanded = true;\n }\n });\n }\n }\n }\n\n /**********\n * Events *\n *********/\n\n /**\n * Emited event when status change\n */\n @Event({ eventName: 'status-change' }) statusChange: EventEmitter<HTMLMgMenuItemElement['status']>;\n\n /**\n * Emited event when item is loaded\n */\n @Event({ eventName: 'item-loaded' }) itemLoaded: EventEmitter<void>;\n\n /**********\n * States *\n *********/\n\n /**\n * Define menu-item size.\n */\n @State() size: MenuSizeType = 'regular';\n @Watch('size')\n validateSize(newValue: MgMenuItem['size'], oldValue?: MgMenuItem['size']): void {\n this.navigationButtonClassList.delete(`${this.navigationButton}--size-${oldValue}`);\n this.navigationButtonClassList.add(`${this.navigationButton}--size-${newValue}`);\n }\n\n /**\n * Component button classes\n */\n @State() navigationButtonClassList: ClassList = new ClassList([this.navigationButton]);\n\n /**\n * Parent menu direction\n */\n @State() direction: DirectionType;\n @Watch('direction')\n validateDirection(newValue: MgMenuItem['direction']): void {\n // manage menu items style depending to parent menu horientation\n this.element.setAttribute(`data-style-direction-${newValue}`, '');\n this.navigationButtonClassList.add(`${this.navigationButton}--${newValue}`);\n // manage all sub levels child menu-items level with data-level attribut\n if (this.isDirection(Direction.VERTICAL, newValue)) {\n Array.from(this.element.querySelectorAll('mg-menu-item')).forEach(item => {\n item.dataset.level = `${(Number(item.dataset.level) || 1) + 1}`;\n });\n }\n }\n\n /**\n * Does component is in main menu\n */\n @State() isInMainMenu: boolean;\n\n /**\n * Does element is item-more\n */\n @State() isItemMore: boolean;\n\n /**\n * Does component have children.\n */\n @State() hasChildren = false;\n @Watch('hasChildren')\n validateHasChildren(newValue: boolean): void {\n if (newValue && this.element.href !== undefined) {\n throw new Error(`<${this.name}> prop \"href\" is unauthorizied when element is a parent.`);\n }\n }\n\n /**\n * Does component should display notification badge.\n */\n @State() displayNotificationBadge: boolean;\n\n /***********\n * Methods *\n **********/\n\n /**\n * Toggle expanded prop value\n */\n private toggleExpanded = (): void => {\n this.expanded = !this.expanded;\n };\n\n /**\n * Does an Element have given Status\n * @param mgMenuItemElement - to parse\n * @param status - to check\n * @returns true if element with status is found\n */\n private hasStatus = (mgMenuItemElement: HTMLMgMenuItemElement, status: MgMenuItem['status']): boolean => mgMenuItemElement.status === status;\n\n /**\n * Is component contextual direction match the given direction\n * @param direction - in parent menu\n * @param compareWith - direction to compare with. Default: `this.direction`\n * @returns true is direction match the direction propertie\n */\n private isDirection = (direction: MgMenuItem['direction'], compareWith = this.direction): boolean => direction === compareWith;\n\n /**\n * Update displayNotificationBadge\n * current component notification badge have priority over the slot badge when submenu contain badge\n */\n private updateDisplayNotificationBadge = (): void => {\n const childMenu = this.element.querySelector('mg-menu');\n this.displayNotificationBadge =\n childMenu !== null &&\n Array.from(childMenu.children).some((subItem: HTMLMgMenuItemElement) => subItem.querySelector('mg-badge') !== null && subItem.getAttribute('hidden') === null);\n };\n\n /**\n * Method to control if one of component children have active status\n * @returns truthy if component has active child\n */\n private hasActiveChild = (): boolean =>\n Array.from(this.element.querySelector('mg-menu')?.children || []).some(\n (element: HTMLMgMenuItemElement) => element.nodeName === 'MG-MENU-ITEM' && this.hasStatus(element, Status.ACTIVE) && element.getAttribute('hidden') === null,\n );\n\n /**\n * Validate slots\n * @param guard - prevent action with guard. Default: false.\n */\n private validateSlot = (guard = false): void => {\n // slot title AND metadata validation\n // add title on label AND metada slots due to text-overflow on these element\n if (Array.from(this.element.children).find(child => child.getAttribute('slot') === 'label') === undefined) throw new Error(`<${this.name}> slot \"label\" is required.`);\n ['label', 'metadata'].forEach(slot => {\n Array.from(this.element.querySelectorAll(`[slot=\"${slot}\"]`)).forEach(element => {\n if (!isValidString(element.textContent)) throw new Error(`<${this.name}> slot \"${slot}\" must have text content.`);\n if ((guard && element.getAttribute('title') === null) || !guard) element.setAttribute('title', element.textContent);\n });\n });\n };\n\n /**\n * Update status\n * @param guard - status to exclude from process in addition to [Status.HIDDEN, Status.DISABLED] . Default: [].\n */\n private updateStatus = (guard = []): void => {\n if (![Status.HIDDEN, Status.DISABLED, ...guard].includes(this.status)) {\n this.status = this.hasActiveChild() ? Status.ACTIVE : Status.VISIBLE;\n }\n };\n\n /**\n * Init event-listeners\n */\n private initListeners = (): void => {\n // manage first sub-level menu-items\n Array.from(this.element.querySelector('mg-menu')?.children || []).forEach(item => {\n if (item.nodeName === 'MG-MENU-ITEM') {\n // manage child menu listener\n item.addEventListener('status-change', () => {\n this.updateStatus();\n });\n }\n });\n };\n\n /**\n * Get mg-popover identifier\n * @returns generated mg-popover identifier\n */\n private getPopoverIdentifier = (): MgPopover['identifier'] => `${this.identifier}-popover`;\n\n /**\n * Render popover clickoutside guard for content slot\n */\n private updatePopoverGuard(): void {\n if (this.displayPopover())\n Array.from(this.element.children)\n .filter((child: HTMLElement) => child.getAttribute('slot') === null && child.nodeName !== 'MG-MENU' && Boolean(child.dataset))\n .forEach((slot: HTMLElement) => (slot.dataset.mgPopoverGuard = this.getPopoverIdentifier()));\n }\n\n /**\n * Condition to know if component should display a mg-popover\n * @returns truthy if component display popover\n */\n private displayPopover = (): boolean => this.isDirection(Direction.HORIZONTAL) && this.hasChildren && this.href === undefined;\n\n /************\n * Handlers *\n ************/\n\n /**\n * Handle interacrtive element click\n * @param event - click on element\n */\n private handleElementCLick = (event: MouseEvent): void => {\n if ((this.hasChildren && !this.isInMainMenu) || this.status === Status.DISABLED) {\n event.preventDefault();\n event.stopPropagation();\n }\n\n // toggle expanded when mg-menu-item has child items\n if (this.hasChildren) this.toggleExpanded();\n };\n\n /**\n * Handle popover element display-change event\n * @param event - popover display event\n */\n private handlePopoverDisplay = (event: CustomEvent): void => {\n this.expanded = event.detail;\n };\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Validate props\n */\n componentWillLoad(): void {\n // has children items that is NOT [slot='image' | 'information' | 'label' | 'metadata'] element\n // we store only matching elements\n this.hasChildren = Array.from(this.element.children).some(child => !['image', 'information', 'label', 'metadata'].includes(child.getAttribute('slot')));\n this.badgeLabel = (initLocales(this.element).messages as { plusMenu: MessageType }).plusMenu.badgeLabel;\n this.isItemMore = this.element.dataset.overflowMore !== undefined;\n\n // Validate props\n this.validateStatus(this.status);\n this.validateExpanded(this.expanded);\n\n // Validate states\n this.validateSize(this.size);\n }\n\n /**\n * Check if component slots configuration\n * @returns timeout\n */\n componentDidLoad(): ReturnType<typeof setTimeout> {\n // validation\n this.validateSlot(true);\n\n // update props and states after componentDidLoad hook\n // return a promise to process action only in the FIRST render().\n // https://stenciljs.com/docs/component-lifecycle#componentwillload\n return setTimeout(() => {\n // define menu-item context states\n const menu = this.element.closest('mg-menu');\n this.direction = this.isItemMore || menu === null ? Direction.HORIZONTAL : menu.direction;\n this.isInMainMenu = menu !== null && this.element.parentElement.closest('mg-menu-item') === null;\n if (menu?.size !== undefined) this.size = menu.size;\n\n if (this.isItemMore) this.size = this.element.dataset.size as MgMenuItem['size'];\n\n // when main menu item contain an active item it will get the active style\n // AND if item is in vertical menu it will be expanded\n if (this.hasActiveChild() && this.isInMainMenu) this.expanded = this.isDirection(Direction.VERTICAL);\n\n this.updateStatus([Status.ACTIVE]);\n this.updateDisplayNotificationBadge();\n this.updatePopoverGuard();\n\n // manage child dom changes with mutationObserver and listzners\n this.initListeners();\n\n // emit loaded event when component is fully loaded\n this.itemLoaded.emit();\n\n new MutationObserver(mutationsList => {\n if (mutationsList.some(mutation => mutation.attributeName === 'hidden')) this.updateStatus();\n if (mutationsList.some(mutation => mutation.type === 'characterData')) this.validateSlot();\n this.updateDisplayNotificationBadge();\n }).observe(this.element, { attributes: true, childList: true, characterData: true, subtree: true });\n }, 0);\n }\n\n /**\n * Render ineractive element\n * @returns HTML Element\n */\n private renderInteractiveElement(): HTMLElement {\n const TagName: string = this.href !== undefined ? 'a' : 'button';\n return (\n <TagName\n href={this.href}\n class={this.navigationButtonClassList.join()}\n tabindex={[Status.DISABLED, Status.HIDDEN].includes(this.status) ? -1 : undefined}\n disabled={this.status === Status.DISABLED}\n hidden={this.status === Status.HIDDEN}\n aria-expanded={this.hasChildren && this.expanded.toString()}\n aria-current={this.status === Status.ACTIVE && 'page'}\n onClick={this.handleElementCLick}\n >\n <slot name=\"image\"></slot>\n <div class={`${this.navigationButton}-center`}>\n <div class={`${this.navigationButton}-text-content`}>\n <slot name=\"label\"></slot>\n {!this.displayNotificationBadge && <slot name=\"information\"></slot>}\n {this.displayNotificationBadge && (\n <span class={`${this.navigationButton}-text-content-notification`}>\n <mg-badge label={this.badgeLabel} value=\"!\" variant=\"text-color\" slot=\"information\"></mg-badge>\n </span>\n )}\n </div>\n {this.size !== 'regular' && <slot name=\"metadata\"></slot>}\n </div>\n {this.hasChildren && this.href === undefined && (\n <span\n class={{\n [`${this.navigationButton}-chevron`]: true,\n [`${this.navigationButton}-chevron--rotate`]: this.expanded === true,\n }}\n >\n <mg-icon icon=\"chevron-down\" size=\"small\"></mg-icon>\n </span>\n )}\n </TagName>\n );\n }\n\n /**\n * Render slot\n * @returns HTML Element\n */\n private renderSlot = (): HTMLElement => <slot></slot>;\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n const getContainerClasses = () => ({\n ['mg-c-menu-item__collapse-container']: true,\n ['mg-c-menu-item__collapse-container--first-level']: (this.isInMainMenu || this.isItemMore) && this.isDirection(Direction.HORIZONTAL),\n });\n\n return (\n <Host role={this.isItemMore ? 'presentation' : 'listitem'}>\n {this.displayPopover() ? (\n <mg-popover display={this.expanded} placement=\"bottom-start\" arrowHide={true} onDisplay-change={this.handlePopoverDisplay} identifier={this.getPopoverIdentifier()}>\n {this.renderInteractiveElement()}\n <div class={getContainerClasses()} slot=\"content\">\n {this.renderSlot()}\n </div>\n </mg-popover>\n ) : (\n [\n this.renderInteractiveElement(),\n <div key=\"vertical-container\" class={getContainerClasses()} hidden={!this.expanded}>\n {this.renderSlot()}\n </div>,\n ]\n )}\n </Host>\n );\n }\n}\n"]}
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{ Component, h, Prop, State, Host, Watch, Element, Event, EventEmitter } from '@stencil/core';\nimport { ClassList, createID, isValidString } from '../../../../utils/components.utils';\nimport { initLocales } from '../../../../locales';\nimport { Direction } from '../mg-menu/mg-menu.conf';\nimport { Status } from './mg-menu-item.conf';\nimport type { MessageType } from '../../mg-item-more/mg-item-more.conf';\nimport type { MenuSizeType } from '../mg-menu/mg-menu.conf';\nimport type { DirectionType } from './mg-menu-item.conf';\nimport type { MgPopover } from '../../mg-popover/mg-popover';\n\n@Component({\n tag: 'mg-menu-item',\n styleUrl: '../../../../../node_modules/@mgdis/styles/dist/components/mg-menu-item.css',\n shadow: true,\n})\nexport class MgMenuItem {\n /************\n * Internal *\n ************/\n\n private readonly name = 'mg-menu-item';\n private readonly navigationButton = 'mg-c-menu-item__navigation-button';\n private badgeLabel: string;\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgMenuItemElement;\n\n /************\n * Props *\n ************/\n\n /**\n * Identifier is used to control mg-popover\n */\n @Prop() identifier = createID('mg-menu-item');\n\n /**\n * Define menu-item href\n * when defined menu-item contain an anchor instead of button\n */\n @Prop() href: string;\n\n /**\n * Define menu-item status.\n */\n @Prop({ reflect: true, mutable: true }) status: Status = Status.VISIBLE;\n @Watch('status')\n validateStatus(newValue: MgMenuItem['status'], oldValue?: MgMenuItem['status']): void {\n if (oldValue !== undefined) {\n this.navigationButtonClassList.delete(`${this.navigationButton}--${oldValue}`);\n }\n this.navigationButtonClassList.add(`${this.navigationButton}--${newValue}`);\n this.statusChange.emit(newValue);\n }\n\n /**\n * Define menu-item content expanded.\n */\n @Prop({ mutable: true }) expanded = false;\n @Watch('expanded')\n validateExpanded(newValue: MgMenuItem['expanded']): void {\n if (typeof newValue !== 'boolean') throw new Error(`<${this.name}> prop \"expanded\" must be a boolean.`);\n\n // if menu-item has sub-menu we have to apply some updates:\n if (this.hasChildren) {\n const subItems = Array.from(this.element.querySelectorAll(this.name));\n if (!newValue) {\n // - when main menu item is NOT expanded we need NOT expanded sub-items and NOT expanded sub-content\n subItems.forEach(item => {\n item.expanded = false;\n });\n } else if (this.element.querySelector(`${this.name}[status=\"${Status.ACTIVE}\"]`) !== null) {\n // - when expanded and contain an active item parents are expended too\n subItems.forEach(item => {\n if (this.hasStatus(item, Status.ACTIVE)) {\n item.expanded = true;\n }\n });\n }\n }\n }\n\n /**********\n * Events *\n *********/\n\n /**\n * Emited event when status change\n */\n @Event({ eventName: 'status-change' }) statusChange: EventEmitter<HTMLMgMenuItemElement['status']>;\n\n /**\n * Emited event when item is loaded\n */\n @Event({ eventName: 'item-loaded' }) itemLoaded: EventEmitter<void>;\n\n /**********\n * States *\n *********/\n\n /**\n * Define menu-item size.\n */\n @State() size: MenuSizeType = 'regular';\n @Watch('size')\n validateSize(newValue: MgMenuItem['size'], oldValue?: MgMenuItem['size']): void {\n this.navigationButtonClassList.delete(`${this.navigationButton}--size-${oldValue}`);\n this.navigationButtonClassList.add(`${this.navigationButton}--size-${newValue}`);\n }\n\n /**\n * Component button classes\n */\n @State() navigationButtonClassList: ClassList = new ClassList([this.navigationButton]);\n\n /**\n * Parent menu direction\n */\n @State() direction: DirectionType;\n @Watch('direction')\n validateDirection(newValue: MgMenuItem['direction']): void {\n // manage menu items style depending to parent menu horientation\n this.element.setAttribute('data-style-direction', newValue);\n this.navigationButtonClassList.add(`${this.navigationButton}--${newValue}`);\n // manage all sub levels child menu-items level with data-level attribut\n if (this.isDirection(Direction.VERTICAL, newValue)) {\n Array.from(this.element.querySelectorAll('mg-menu-item')).forEach(item => {\n item.dataset.level = `${(Number(item.dataset.level) || 1) + 1}`;\n });\n }\n }\n\n /**\n * Does component is in main menu\n */\n @State() isInMainMenu: boolean;\n\n /**\n * Does element is item-more\n */\n @State() isItemMore: boolean;\n\n /**\n * Does component have children.\n */\n @State() hasChildren = false;\n @Watch('hasChildren')\n validateHasChildren(newValue: boolean): void {\n if (newValue && this.element.href !== undefined) {\n throw new Error(`<${this.name}> prop \"href\" is unauthorizied when element is a parent.`);\n }\n }\n\n /**\n * Does component should display notification badge.\n */\n @State() displayNotificationBadge: boolean;\n\n /***********\n * Methods *\n **********/\n\n /**\n * Toggle expanded prop value\n */\n private toggleExpanded = (): void => {\n this.expanded = !this.expanded;\n };\n\n /**\n * Does an Element have given Status\n * @param mgMenuItemElement - to parse\n * @param status - to check\n * @returns true if element with status is found\n */\n private hasStatus = (mgMenuItemElement: HTMLMgMenuItemElement, status: MgMenuItem['status']): boolean => mgMenuItemElement.status === status;\n\n /**\n * Is component contextual direction match the given direction\n * @param direction - in parent menu\n * @param compareWith - direction to compare with. Default: `this.direction`\n * @returns true is direction match the direction propertie\n */\n private isDirection = (direction: MgMenuItem['direction'], compareWith = this.direction): boolean => direction === compareWith;\n\n /**\n * Update displayNotificationBadge\n * current component notification badge have priority over the slot badge when submenu contain badge\n */\n private updateDisplayNotificationBadge = (): void => {\n const childMenu = this.element.querySelector('mg-menu');\n this.displayNotificationBadge =\n childMenu !== null &&\n Array.from(childMenu.children).some((subItem: HTMLMgMenuItemElement) => subItem.querySelector('mg-badge') !== null && subItem.getAttribute('hidden') === null);\n };\n\n /**\n * Method to control if one of component children have active status\n * @returns truthy if component has active child\n */\n private hasActiveChild = (): boolean =>\n Array.from(this.element.querySelector('mg-menu')?.children || []).some(\n (element: HTMLMgMenuItemElement) => element.nodeName === 'MG-MENU-ITEM' && this.hasStatus(element, Status.ACTIVE) && element.getAttribute('hidden') === null,\n );\n\n /**\n * Validate slots\n * @param guard - prevent action with guard. Default: false.\n */\n private validateSlot = (guard = false): void => {\n // slot title AND metadata validation\n // add title on label AND metada slots due to text-overflow on these element\n if (Array.from(this.element.children).find(child => child.getAttribute('slot') === 'label') === undefined) throw new Error(`<${this.name}> slot \"label\" is required.`);\n ['label', 'metadata'].forEach(slot => {\n Array.from(this.element.querySelectorAll(`[slot=\"${slot}\"]`)).forEach(element => {\n if (!isValidString(element.textContent)) throw new Error(`<${this.name}> slot \"${slot}\" must have text content.`);\n if ((guard && element.getAttribute('title') === null) || !guard) element.setAttribute('title', element.textContent);\n });\n });\n };\n\n /**\n * Update status\n * @param guard - status to exclude from process in addition to [Status.HIDDEN, Status.DISABLED] . Default: [].\n */\n private updateStatus = (guard = []): void => {\n if (![Status.HIDDEN, Status.DISABLED, ...guard].includes(this.status)) {\n this.status = this.hasActiveChild() ? Status.ACTIVE : Status.VISIBLE;\n }\n };\n\n /**\n * Init event-listeners\n */\n private initListeners = (): void => {\n // manage first sub-level menu-items\n Array.from(this.element.querySelector('mg-menu')?.children || []).forEach(item => {\n if (item.nodeName === 'MG-MENU-ITEM') {\n // manage child menu listener\n item.addEventListener('status-change', () => {\n this.updateStatus();\n });\n }\n });\n };\n\n /**\n * Get mg-popover identifier\n * @returns generated mg-popover identifier\n */\n private getPopoverIdentifier = (): MgPopover['identifier'] => `${this.identifier}-popover`;\n\n /**\n * Render popover clickoutside guard for content slot\n */\n private updatePopoverGuard(): void {\n if (this.displayPopover())\n Array.from(this.element.children)\n .filter((child: HTMLElement) => child.getAttribute('slot') === null && child.nodeName !== 'MG-MENU' && Boolean(child.dataset))\n .forEach((slot: HTMLElement) => (slot.dataset.mgPopoverGuard = this.getPopoverIdentifier()));\n }\n\n /**\n * Condition to know if component should display a mg-popover\n * @returns truthy if component display popover\n */\n private displayPopover = (): boolean => this.isDirection(Direction.HORIZONTAL) && this.hasChildren && this.href === undefined;\n\n /************\n * Handlers *\n ************/\n\n /**\n * Handle interacrtive element click\n * @param event - click on element\n */\n private handleElementCLick = (event: MouseEvent): void => {\n if ((this.hasChildren && !this.isInMainMenu) || this.status === Status.DISABLED) {\n event.preventDefault();\n event.stopPropagation();\n }\n\n // toggle expanded when mg-menu-item has child items\n if (this.hasChildren) this.toggleExpanded();\n };\n\n /**\n * Handle popover element display-change event\n * @param event - popover display event\n */\n private handlePopoverDisplay = (event: CustomEvent): void => {\n this.expanded = event.detail;\n };\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Validate props\n */\n componentWillLoad(): void {\n // has children items that is NOT [slot='image' | 'information' | 'label' | 'metadata'] element\n // we store only matching elements\n this.hasChildren = Array.from(this.element.children).some(child => !['image', 'information', 'label', 'metadata'].includes(child.getAttribute('slot')));\n this.badgeLabel = (initLocales(this.element).messages as { plusMenu: MessageType }).plusMenu.badgeLabel;\n this.isItemMore = this.element.dataset.overflowMore !== undefined;\n\n // Validate props\n this.validateStatus(this.status);\n this.validateExpanded(this.expanded);\n\n // Validate states\n this.validateSize(this.size);\n }\n\n /**\n * Check if component slots configuration\n * @returns timeout\n */\n componentDidLoad(): ReturnType<typeof setTimeout> {\n // validation\n this.validateSlot(true);\n\n // update props and states after componentDidLoad hook\n // return a promise to process action only in the FIRST render().\n // https://stenciljs.com/docs/component-lifecycle#componentwillload\n return setTimeout(() => {\n // define menu-item context states\n const menu = this.element.closest('mg-menu');\n this.direction = this.isItemMore || menu === null ? Direction.HORIZONTAL : menu.direction;\n this.isInMainMenu = menu !== null && this.element.parentElement.closest('mg-menu-item') === null;\n if (menu?.size !== undefined) this.size = menu.size;\n\n if (this.isItemMore) this.size = this.element.dataset.size as MgMenuItem['size'];\n\n // when main menu item contain an active item it will get the active style\n // AND if item is in vertical menu it will be expanded\n if (this.hasActiveChild() && this.isInMainMenu) this.expanded = this.isDirection(Direction.VERTICAL);\n\n this.updateStatus([Status.ACTIVE]);\n this.updateDisplayNotificationBadge();\n this.updatePopoverGuard();\n\n // manage child dom changes with mutationObserver and listzners\n this.initListeners();\n\n // emit loaded event when component is fully loaded\n this.itemLoaded.emit();\n\n new MutationObserver(mutationsList => {\n if (mutationsList.some(mutation => mutation.attributeName === 'hidden')) this.updateStatus();\n if (mutationsList.some(mutation => mutation.type === 'characterData')) this.validateSlot();\n this.updateDisplayNotificationBadge();\n }).observe(this.element, { attributes: true, childList: true, characterData: true, subtree: true });\n }, 0);\n }\n\n /**\n * Render ineractive element\n * @returns HTML Element\n */\n private renderInteractiveElement(): HTMLElement {\n const TagName: string = this.href !== undefined ? 'a' : 'button';\n return (\n <TagName\n href={this.href}\n class={this.navigationButtonClassList.join()}\n tabindex={[Status.DISABLED, Status.HIDDEN].includes(this.status) ? -1 : undefined}\n disabled={this.status === Status.DISABLED}\n hidden={this.status === Status.HIDDEN}\n aria-expanded={this.hasChildren && this.expanded.toString()}\n aria-current={this.status === Status.ACTIVE && 'page'}\n onClick={this.handleElementCLick}\n >\n <slot name=\"image\"></slot>\n <div class={`${this.navigationButton}-center`}>\n <div class={`${this.navigationButton}-text-content`}>\n <slot name=\"label\"></slot>\n {!this.displayNotificationBadge && <slot name=\"information\"></slot>}\n {this.displayNotificationBadge && (\n <span class={`${this.navigationButton}-text-content-notification`}>\n <mg-badge label={this.badgeLabel} value=\"!\" variant=\"text-color\" slot=\"information\"></mg-badge>\n </span>\n )}\n </div>\n {this.size !== 'regular' && <slot name=\"metadata\"></slot>}\n </div>\n {this.hasChildren && this.href === undefined && (\n <span\n class={{\n [`${this.navigationButton}-chevron`]: true,\n [`${this.navigationButton}-chevron--rotate`]: this.expanded === true,\n }}\n >\n <mg-icon icon=\"chevron-down\" size=\"small\"></mg-icon>\n </span>\n )}\n </TagName>\n );\n }\n\n /**\n * Render slot\n * @returns HTML Element\n */\n private renderSlot = (): HTMLElement => <slot></slot>;\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n const getContainerClasses = () => ({\n ['mg-c-menu-item__collapse-container']: true,\n ['mg-c-menu-item__collapse-container--first-level']: (this.isInMainMenu || this.isItemMore) && this.isDirection(Direction.HORIZONTAL),\n });\n\n return (\n <Host role={this.isItemMore ? 'presentation' : 'listitem'}>\n {this.displayPopover() ? (\n <mg-popover display={this.expanded} placement=\"bottom-start\" arrowHide={true} onDisplay-change={this.handlePopoverDisplay} identifier={this.getPopoverIdentifier()}>\n {this.renderInteractiveElement()}\n <div class={getContainerClasses()} slot=\"content\">\n {this.renderSlot()}\n </div>\n </mg-popover>\n ) : (\n [\n this.renderInteractiveElement(),\n <div key=\"vertical-container\" class={getContainerClasses()} hidden={!this.expanded}>\n {this.renderSlot()}\n </div>,\n ]\n )}\n </Host>\n );\n }\n}\n"]}
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{ Component, h, Element, Prop, Watch, State, Host } from '@stencil/core';\nimport { MgActionMoreItemType, MgActionMoreButtonType, MgActionMoreIconType, MgActionMoreMessageType } from './mg-action-more.conf';\nimport { initLocales } from '../../../locales';\nimport { Status } from '../menu/mg-menu-item/mg-menu-item.conf';\nimport { Direction } from '../menu/mg-menu/mg-menu.conf';\nimport { createID } from '../../../utils/components.utils';\n\n/**\n * MgActionMore['items'] type guard\n * @param prop - commponent items prop\n * @returns return true if type is valid\n */\nconst isMgActionMoreItems = (prop: unknown): prop is MgActionMoreItemType[] => {\n const items = prop as MgActionMoreItemType[];\n return typeof items === 'object' && items.every(item => typeof item === 'object' && typeof item.label === 'string' && typeof item.mouseEventHandler === 'function');\n};\n\n/**\n * MgActionMore['button'] type guard\n * @param prop - commponent button prop\n * @returns return true if type is valid\n */\nconst isMgActionMoreButton = (prop: unknown): prop is MgActionMoreButtonType => {\n const button = prop as MgActionMoreButtonType;\n return typeof button === 'object' && typeof button.variant === 'string' && typeof button.isIcon === 'boolean';\n};\n\n/**\n * MgActionMore['icon'] type guard\n * @param prop - commponent icon prop\n * @returns return true if type is valid\n */\nconst isMgActionMoreIcon = (prop: unknown): prop is MgActionMoreIconType => {\n const icon = prop as MgActionMoreIconType;\n return typeof icon === 'object' && typeof icon.icon === 'string';\n};\n\n@Component({\n tag: 'mg-action-more',\n styleUrl: '../../../../node_modules/@mgdis/styles/dist/components/mg-action-more.css',\n shadow: true,\n})\nexport class MgActionMore {\n /************\n * Internal *\n ************/\n\n private readonly name = 'mg-action-more';\n private readonly classBase = 'mg-c-action-more';\n private readonly mgPopoverIdentifier = createID(this.name);\n private messages: MgActionMoreMessageType;\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgActionMoreElement;\n\n /**\n * Define displaied icon\n */\n @Prop({ mutable: true }) icon: MgActionMoreIconType;\n @Watch('icon')\n validateIcon(newValue: MgActionMore['icon']): void {\n if (newValue && !isMgActionMoreIcon(newValue)) {\n throw new Error(`<${this.name}> prop icon must match MgActionMoreIconType.`);\n } else if (!newValue?.icon && Boolean(this.button.isIcon)) {\n this.icon = { icon: 'ellipsis' };\n }\n }\n\n /**\n * Define button properties\n */\n @Prop() button: MgActionMoreButtonType = { variant: 'flat', isIcon: true };\n @Watch('button')\n validateButton(newValue: MgActionMore['button']): void {\n if (newValue && !isMgActionMoreButton(newValue)) {\n throw new Error(`<${this.name}> prop button must match MgActionMoreButtonType.`);\n }\n }\n\n /**\n * Define the menu-items elements\n */\n @Prop() items!: MgActionMoreItemType[];\n @Watch('items')\n validateItems(newValue: MgActionMore['items']): void {\n if (!isMgActionMoreItems(newValue)) {\n throw new Error(`<${this.name}> prop \"items\" is required and all values must be the same type, MgActionMoreItemType.`);\n }\n }\n\n /**\n * Define if chevron is display\n */\n @Prop() displayChevron: boolean;\n @Watch('displayChevron')\n validateDisplayChevron(newValue: MgActionMore['displayChevron']): void {\n if (newValue && this.button.isIcon === true) {\n throw new Error(`<${this.name}> prop \"displayChevron\" can't be used with a 'button\" prop \"isIcon\" attribute.`);\n }\n }\n /**\n * Menu expanded state\n */\n @State() expanded = false;\n\n /************\n * Methods *\n ***********/\n\n /**\n * Toggle expanded props\n */\n private toggleExpanded = (): void => {\n this.expanded = !this.expanded;\n };\n\n /**\n * Handle popover display change value\n * @param event - display change updated value\n */\n private handleDisplayChange = (event: CustomEvent): void => {\n this.expanded = event.detail;\n };\n\n /**\n * Button click handler\n */\n private handleButton = (): void => {\n this.toggleExpanded();\n };\n\n /**\n * Item click handler\n * @param event - click event\n * @param customHandler - item['mouseEventHandler']\n */\n private handleItemClick = (event: MouseEvent, customHandler: MgActionMoreItemType['mouseEventHandler']) => {\n this.expanded = false;\n customHandler(event);\n };\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Validate props\n */\n componentWillLoad(): void {\n this.messages = initLocales(this.element).messages.actionMore as MgActionMoreMessageType;\n this.validateItems(this.items);\n this.validateButton(this.button);\n this.validateIcon(this.icon);\n this.validateDisplayChevron(this.displayChevron);\n }\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n const buttonLabel = this.button.label || this.messages.label;\n const buttonContent = [buttonLabel];\n\n if (!this.button.isIcon && this.displayChevron) {\n buttonContent.push(\n <span\n class={{\n [`${this.classBase}__chevron`]: true,\n [`${this.classBase}__chevron--rotate`]: this.expanded === true,\n }}\n >\n <mg-icon icon=\"chevron-down\" size=\"small\"></mg-icon>\n </span>,\n );\n }\n\n return (\n <Host data-mg-popover-guard={this.mgPopoverIdentifier}>\n <span class=\"mg-action-more\">\n <mg-popover identifier={this.mgPopoverIdentifier} display={this.expanded} onDisplay-change={this.handleDisplayChange}>\n <mg-button variant={this.button.variant} isIcon={this.button.isIcon} disabled={this.button.disabled} type=\"button\" label={buttonLabel} onClick={this.handleButton}>\n {this.icon && <mg-icon {...this.icon}></mg-icon>}\n {!this.button.isIcon && buttonContent}\n </mg-button>\n <div slot=\"content\">\n <mg-menu direction={Direction.VERTICAL} label={this.messages.label}>\n {this.items.map(item => (\n // eslint-disable-next-line react/jsx-no-bind\n <mg-menu-item key={item.label} status={item.status || Status.VISIBLE} onClick={e => this.handleItemClick(e, item.mouseEventHandler)} href={item.href}>\n {item.icon && <mg-icon icon={item.icon} slot=\"image\"></mg-icon>}\n <span slot=\"label\">{item.label}</span>\n {item.badge?.label && <mg-badge label={item.badge.label} value={item.badge.value} slot=\"information\" variant=\"text-color\"></mg-badge>}\n </mg-menu-item>\n ))}\n </mg-menu>\n </div>\n </mg-popover>\n </span>\n </Host>\n );\n }\n}\n"]}
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{ Component, h, Element, Prop, Watch, State, Host } from '@stencil/core';\nimport { MgActionMoreItemType, MgActionMoreButtonType, MgActionMoreIconType, MgActionMoreMessageType } from './mg-action-more.conf';\nimport { initLocales } from '../../../locales';\nimport { Status } from '../menu/mg-menu-item/mg-menu-item.conf';\nimport { Direction } from '../menu/mg-menu/mg-menu.conf';\nimport { createID } from '../../../utils/components.utils';\n\n/**\n * MgActionMore['items'] type guard\n * @param prop - commponent items prop\n * @returns return true if type is valid\n */\nconst isMgActionMoreItems = (prop: unknown): prop is MgActionMoreItemType[] => {\n const items = prop as MgActionMoreItemType[];\n return typeof items === 'object' && items.every(item => typeof item === 'object' && typeof item.label === 'string' && typeof item.mouseEventHandler === 'function');\n};\n\n/**\n * MgActionMore['button'] type guard\n * @param prop - commponent button prop\n * @returns return true if type is valid\n */\nconst isMgActionMoreButton = (prop: unknown): prop is MgActionMoreButtonType => {\n const button = prop as MgActionMoreButtonType;\n return typeof button === 'object' && typeof button.variant === 'string' && typeof button.isIcon === 'boolean';\n};\n\n/**\n * MgActionMore['icon'] type guard\n * @param prop - commponent icon prop\n * @returns return true if type is valid\n */\nconst isMgActionMoreIcon = (prop: unknown): prop is MgActionMoreIconType => {\n const icon = prop as MgActionMoreIconType;\n return typeof icon === 'object' && typeof icon.icon === 'string';\n};\n\n@Component({\n tag: 'mg-action-more',\n styleUrl: '../../../../node_modules/@mgdis/styles/dist/components/mg-action-more.css',\n shadow: true,\n})\nexport class MgActionMore {\n /************\n * Internal *\n ************/\n\n private readonly name = 'mg-action-more';\n private readonly classBase = 'mg-c-action-more';\n private readonly mgPopoverIdentifier = createID(this.name);\n private messages: MgActionMoreMessageType;\n\n /**************\n * Decorators *\n **************/\n\n /**\n * Get component DOM element\n */\n @Element() element: HTMLMgActionMoreElement;\n\n /**\n * Define displayed icon\n */\n @Prop({ mutable: true }) icon: MgActionMoreIconType;\n @Watch('icon')\n validateIcon(newValue: MgActionMore['icon']): void {\n if (newValue && !isMgActionMoreIcon(newValue)) {\n throw new Error(`<${this.name}> prop icon must match MgActionMoreIconType.`);\n } else if (!newValue?.icon && Boolean(this.button.isIcon)) {\n this.icon = { icon: 'ellipsis' };\n }\n }\n\n /**\n * Define button properties\n */\n @Prop() button: MgActionMoreButtonType = { variant: 'flat', isIcon: true };\n @Watch('button')\n validateButton(newValue: MgActionMore['button']): void {\n if (newValue && !isMgActionMoreButton(newValue)) {\n throw new Error(`<${this.name}> prop button must match MgActionMoreButtonType.`);\n }\n }\n\n /**\n * Define the menu-items elements\n */\n @Prop() items!: MgActionMoreItemType[];\n @Watch('items')\n validateItems(newValue: MgActionMore['items']): void {\n if (!isMgActionMoreItems(newValue)) {\n throw new Error(`<${this.name}> prop \"items\" is required and all values must be the same type, MgActionMoreItemType.`);\n }\n }\n\n /**\n * Define if chevron is display\n */\n @Prop() displayChevron: boolean;\n @Watch('displayChevron')\n validateDisplayChevron(newValue: MgActionMore['displayChevron']): void {\n if (newValue && this.button.isIcon === true) {\n throw new Error(`<${this.name}> prop \"displayChevron\" can't be used with a 'button\" prop \"isIcon\" attribute.`);\n }\n }\n /**\n * Menu expanded state\n */\n @State() expanded = false;\n\n /************\n * Methods *\n ***********/\n\n /**\n * Toggle expanded props\n */\n private toggleExpanded = (): void => {\n this.expanded = !this.expanded;\n };\n\n /**\n * Handle popover display change value\n * @param event - display change updated value\n */\n private handleDisplayChange = (event: CustomEvent): void => {\n this.expanded = event.detail;\n };\n\n /**\n * Button click handler\n */\n private handleButton = (): void => {\n this.toggleExpanded();\n };\n\n /**\n * Item click handler\n * @param event - click event\n * @param customHandler - item['mouseEventHandler']\n */\n private handleItemClick = (event: MouseEvent, customHandler: MgActionMoreItemType['mouseEventHandler']) => {\n this.expanded = false;\n customHandler(event);\n };\n\n /*************\n * Lifecycle *\n *************/\n\n /**\n * Validate props\n */\n componentWillLoad(): void {\n this.messages = initLocales(this.element).messages.actionMore as MgActionMoreMessageType;\n this.validateItems(this.items);\n this.validateButton(this.button);\n this.validateIcon(this.icon);\n this.validateDisplayChevron(this.displayChevron);\n }\n\n /**\n * Render\n * @returns HTML Element\n */\n render(): HTMLElement {\n const buttonLabel = this.button.label || this.messages.label;\n const buttonContent = [buttonLabel];\n\n if (!this.button.isIcon && this.displayChevron) {\n buttonContent.push(\n <span\n class={{\n [`${this.classBase}__chevron`]: true,\n [`${this.classBase}__chevron--rotate`]: this.expanded === true,\n }}\n >\n <mg-icon icon=\"chevron-down\" size=\"small\"></mg-icon>\n </span>,\n );\n }\n\n return (\n <Host data-mg-popover-guard={this.mgPopoverIdentifier}>\n <span class=\"mg-action-more\">\n <mg-popover identifier={this.mgPopoverIdentifier} display={this.expanded} onDisplay-change={this.handleDisplayChange}>\n <mg-button variant={this.button.variant} isIcon={this.button.isIcon} disabled={this.button.disabled} type=\"button\" label={buttonLabel} onClick={this.handleButton}>\n {this.icon && <mg-icon {...this.icon}></mg-icon>}\n {!this.button.isIcon && buttonContent}\n </mg-button>\n <div slot=\"content\">\n <mg-menu direction={Direction.VERTICAL} label={this.messages.label}>\n {this.items.map(item => (\n // eslint-disable-next-line react/jsx-no-bind\n <mg-menu-item key={item.label} status={item.status || Status.VISIBLE} onClick={e => this.handleItemClick(e, item.mouseEventHandler)} href={item.href}>\n {item.icon && <mg-icon icon={item.icon} slot=\"image\"></mg-icon>}\n <span slot=\"label\">{item.label}</span>\n {item.badge?.label && <mg-badge label={item.badge.label} value={item.badge.value} slot=\"information\" variant=\"text-color\"></mg-badge>}\n </mg-menu-item>\n ))}\n </mg-menu>\n </div>\n </mg-popover>\n </span>\n </Host>\n );\n }\n}\n"]}
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/**
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* List of all possibles roles
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*/
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export const roles = ['form', 'search', 'none', 'presentation'];
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/**
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* List of all possibles required message status
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*/
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export const requiredMessageStatus = ['default', 'hide'];
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//# sourceMappingURL=mg-form.conf.js.map
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{"version":3,"file":"mg-form.conf.js","sourceRoot":"","sources":["../../../../src/components/molecules/mg-form/mg-form.conf.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,MAAM,CAAC,MAAM,KAAK,GAAG,CAAC,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,cAAc,CAAU,CAAC;AAOzE;;GAEG;AACH,MAAM,CAAC,MAAM,qBAAqB,GAAG,CAAC,SAAS,EAAE,MAAM,CAAU,CAAC","sourcesContent":["/**\n * List of all possibles roles\n */\nexport const roles = ['form', 'search', 'none', 'presentation'] as const;\n\n/**\n * Aria Role type from roles\n */\nexport type AriaRoleType = (typeof roles)[number];\n\n/**\n * List of all possibles required message status\n */\nexport const requiredMessageStatus = ['default', 'hide'] as const;\n\n/**\n * RequiredMessageStatus type from requiredMessageStatus\n */\nexport type RequiredMessageStatusType = (typeof requiredMessageStatus)[number];\n"]}
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