@meursyphus/flitter 2.0.0-alpha.6 → 2.0.0-alpha.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/index.cjs +17 -3
- package/index.d.cts +4 -0
- package/index.d.ts +4 -0
- package/index.global.js +17 -3
- package/index.js +17 -3
- package/package.json +1 -1
package/index.cjs
CHANGED
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@@ -123,7 +123,13 @@ var SceneBuilder = class {
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123
123
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}
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124
124
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render(ctx) {
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125
125
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for (const { x, y, picture } of __privateGet(this, _pictures)) {
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126
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-
ctx.drawImage(
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126
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+
ctx.drawImage(
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127
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+
picture.toImage(),
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128
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+
x,
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129
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+
y,
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130
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+
picture.size.width,
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131
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+
picture.size.height
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132
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+
);
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127
133
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}
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128
134
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}
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129
135
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addPicture(props) {
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@@ -140,6 +146,12 @@ var Picture = class {
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toImage() {
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return __privateGet(this, _source);
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142
148
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}
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149
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+
get size() {
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150
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return {
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151
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+
width: __privateGet(this, _source).width / window.devicePixelRatio,
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152
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+
height: __privateGet(this, _source).height / window.devicePixelRatio
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153
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+
};
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154
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+
}
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143
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};
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_source = new WeakMap();
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var _source2;
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@@ -151,8 +163,9 @@ var PictureRecorder = class {
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constructor(paintBounds) {
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__privateAdd(this, _source2, void 0);
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__privateSet(this, _source2, document.createElement("canvas"));
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154
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-
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155
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-
__privateGet(this, _source2).
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166
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+
const dpr = window.devicePixelRatio;
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167
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+
__privateGet(this, _source2).width = paintBounds.width * dpr;
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168
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+
__privateGet(this, _source2).height = paintBounds.height * dpr;
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156
169
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}
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170
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/**
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* @implements: This function is still incomplete. So It needs paintSize temporarily. Once completed, it will intercept the CanvasRenderingContext2D API
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@@ -161,6 +174,7 @@ var PictureRecorder = class {
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*/
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createCanvasContext() {
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const ctx = __privateGet(this, _source2).getContext("2d");
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177
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+
ctx.scale(window.devicePixelRatio, window.devicePixelRatio);
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return ctx;
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}
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endRecording() {
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package/index.d.cts
CHANGED
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@@ -3540,6 +3540,10 @@ declare class Picture {
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3540
3540
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#private;
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3541
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constructor(source: HTMLCanvasElement);
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3542
3542
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toImage(): CanvasImageSource;
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3543
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+
get size(): {
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3544
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width: number;
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3545
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height: number;
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3546
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};
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3543
3547
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}
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3544
3548
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declare class CanvasPaintingContext {
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package/index.d.ts
CHANGED
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@@ -3540,6 +3540,10 @@ declare class Picture {
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3540
3540
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#private;
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3541
3541
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constructor(source: HTMLCanvasElement);
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3542
3542
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toImage(): CanvasImageSource;
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3543
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+
get size(): {
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3544
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+
width: number;
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3545
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+
height: number;
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3546
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};
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3543
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}
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3544
3548
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declare class CanvasPaintingContext {
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package/index.global.js
CHANGED
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@@ -304,7 +304,13 @@
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}
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render(ctx) {
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306
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for (const { x, y, picture } of __privateGet(this, _pictures)) {
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307
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-
ctx.drawImage(
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307
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ctx.drawImage(
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308
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picture.toImage(),
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309
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x,
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310
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y,
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picture.size.width,
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312
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picture.size.height
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313
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);
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308
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}
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}
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addPicture(props) {
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@@ -321,6 +327,12 @@
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toImage() {
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return __privateGet(this, _source);
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}
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330
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get size() {
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331
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return {
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width: __privateGet(this, _source).width / window.devicePixelRatio,
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333
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height: __privateGet(this, _source).height / window.devicePixelRatio
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334
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};
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335
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}
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};
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_source = new WeakMap();
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var _source2;
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@@ -332,8 +344,9 @@
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332
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constructor(paintBounds) {
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333
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__privateAdd(this, _source2, void 0);
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__privateSet(this, _source2, document.createElement("canvas"));
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335
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-
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336
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-
__privateGet(this, _source2).
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347
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const dpr = window.devicePixelRatio;
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348
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__privateGet(this, _source2).width = paintBounds.width * dpr;
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349
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__privateGet(this, _source2).height = paintBounds.height * dpr;
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337
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}
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/**
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* @implements: This function is still incomplete. So It needs paintSize temporarily. Once completed, it will intercept the CanvasRenderingContext2D API
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@@ -342,6 +355,7 @@
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342
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*/
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createCanvasContext() {
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344
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const ctx = __privateGet(this, _source2).getContext("2d");
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358
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ctx.scale(window.devicePixelRatio, window.devicePixelRatio);
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return ctx;
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346
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}
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endRecording() {
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package/index.js
CHANGED
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@@ -123,7 +123,13 @@ var SceneBuilder = class {
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123
123
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}
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124
124
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render(ctx) {
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125
125
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for (const { x, y, picture } of __privateGet(this, _pictures)) {
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126
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-
ctx.drawImage(
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126
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+
ctx.drawImage(
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127
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+
picture.toImage(),
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128
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+
x,
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129
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+
y,
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130
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+
picture.size.width,
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131
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+
picture.size.height
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132
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+
);
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127
133
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}
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128
134
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}
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129
135
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addPicture(props) {
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@@ -140,6 +146,12 @@ var Picture = class {
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140
146
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toImage() {
|
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141
147
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return __privateGet(this, _source);
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142
148
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}
|
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149
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+
get size() {
|
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150
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+
return {
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151
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+
width: __privateGet(this, _source).width / window.devicePixelRatio,
|
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152
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+
height: __privateGet(this, _source).height / window.devicePixelRatio
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153
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+
};
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154
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+
}
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143
155
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};
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144
156
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_source = new WeakMap();
|
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145
157
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var _source2;
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@@ -151,8 +163,9 @@ var PictureRecorder = class {
|
|
|
151
163
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constructor(paintBounds) {
|
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152
164
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__privateAdd(this, _source2, void 0);
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153
165
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__privateSet(this, _source2, document.createElement("canvas"));
|
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154
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-
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155
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-
__privateGet(this, _source2).
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166
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+
const dpr = window.devicePixelRatio;
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167
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+
__privateGet(this, _source2).width = paintBounds.width * dpr;
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168
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+
__privateGet(this, _source2).height = paintBounds.height * dpr;
|
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156
169
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}
|
|
157
170
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/**
|
|
158
171
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* @implements: This function is still incomplete. So It needs paintSize temporarily. Once completed, it will intercept the CanvasRenderingContext2D API
|
|
@@ -161,6 +174,7 @@ var PictureRecorder = class {
|
|
|
161
174
|
*/
|
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162
175
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createCanvasContext() {
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163
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const ctx = __privateGet(this, _source2).getContext("2d");
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177
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+
ctx.scale(window.devicePixelRatio, window.devicePixelRatio);
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164
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return ctx;
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165
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}
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endRecording() {
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package/package.json
CHANGED