@metamask-previews/base-data-service 0.1.3-preview-34f2bcbf7 → 0.1.3-preview-aa4ef4666

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@@ -1 +0,0 @@
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Mainly useful for testing so that a constant\n * backoff can be used when mocking timers. Defaults to an instance of\n * ExponentialBackoff.\n */\n backoff?: IBackoffFactory<unknown>;\n /**\n * The length of time (in milliseconds) to pause retries of the action after\n * the number of failures reaches `maxConsecutiveFailures`.\n */\n circuitBreakDuration?: number;\n /**\n * The length of time (in milliseconds) that governs when the service is\n * regarded as degraded (affecting when `onDegraded` is called).\n */\n degradedThreshold?: number;\n /**\n * Predicate function for when an error should be considered a service failure.\n */\n isServiceFailure?: (error: unknown) => boolean;\n /**\n * The maximum number of times that the service is allowed to fail before\n * pausing further retries.\n */\n maxConsecutiveFailures?: number;\n /**\n * The maximum number of times that a failing service should be re-invoked\n * before giving up.\n */\n maxRetries?: number;\n /**\n * The policy used to control when the service should be retried based on\n * either the result of the service or an error that it throws. For instance,\n * you could use this to retry only certain errors. See `handleWhen` and\n * friends from Cockatiel for more.\n */\n retryFilterPolicy?: Policy;\n};\n\n/**\n * The service policy object.\n */\nexport type ServicePolicy = IPolicy & {\n /**\n * The Cockatiel circuit breaker policy that the service policy uses\n * internally.\n */\n circuitBreakerPolicy: CircuitBreakerPolicy;\n /**\n * The amount of time to pause requests to the service if the number of\n * maximum consecutive failures is reached.\n */\n circuitBreakDuration: number;\n /**\n * @returns The state of the underlying circuit.\n */\n getCircuitState: () => CircuitState;\n /**\n * If the circuit is open and ongoing requests are paused, returns the number\n * of milliseconds before the requests will be attempted again. If the circuit\n * is not open, returns null.\n */\n getRemainingCircuitOpenDuration: () => number | null;\n /**\n * Resets the internal circuit breaker policy (if it is open, it will now be\n * closed).\n */\n reset: () => void;\n /**\n * The Cockatiel retry policy that the service policy uses internally.\n */\n retryPolicy: RetryPolicy;\n /**\n * A function which is called when the number of times that the service fails\n * in a row meets the set maximum number of consecutive failures.\n */\n onBreak: CircuitBreakerPolicy['onBreak'];\n /**\n * A function which is called in two circumstances: 1) when the service\n * succeeds before the maximum number of consecutive failures is reached, but\n * takes more time than the `degradedThreshold` to run, or 2) if the service\n * never succeeds before the retry policy gives up and before the maximum\n * number of consecutive failures has been reached.\n */\n onDegraded: CockatielEvent<FailureReason<unknown> | { duration: number }>;\n /**\n * A function which is called when the service succeeds for the first time,\n * or when the service fails enough times to cause the circuit to break and\n * then recovers.\n */\n onAvailable: CockatielEvent<void>;\n /**\n * A function which will be called by the retry policy each time the service\n * fails and the policy kicks off a timer to re-run the service. This is\n * primarily useful in tests where we are mocking timers.\n */\n onRetry: RetryPolicy['onRetry'];\n};\n\n/**\n * Parts of the circuit breaker's internal and external state as necessary in\n * order to compute the time remaining before the circuit will reopen.\n */\ntype InternalCircuitState =\n | {\n state: CircuitState.Open;\n openedAt: number;\n }\n | { state: Exclude<CircuitState, CircuitState.Open> };\n\n/**\n * Availability statuses that the service can be in.\n *\n * Used to keep track of whether the `onAvailable` event should be fired.\n */\nconst AVAILABILITY_STATUSES = {\n Available: 'available',\n Degraded: 'degraded',\n Unavailable: 'unavailable',\n Unknown: 'unknown',\n} as const;\n\n/**\n * Availability statuses that the service can be in.\n *\n * Used to keep track of whether the `onAvailable` event should be fired.\n */\ntype AvailabilityStatus =\n (typeof AVAILABILITY_STATUSES)[keyof typeof AVAILABILITY_STATUSES];\n\n/**\n * The maximum number of times that a failing service should be re-run before\n * giving up.\n */\nexport const DEFAULT_MAX_RETRIES = 3;\n\n/**\n * The maximum number of times that the service is allowed to fail before\n * pausing further retries. This is set to a value such that if given a\n * service that continually fails, the policy needs to be executed 3 times\n * before further retries are paused.\n */\nexport const DEFAULT_MAX_CONSECUTIVE_FAILURES = (1 + DEFAULT_MAX_RETRIES) * 3;\n\n/**\n * The default length of time (in milliseconds) to temporarily pause retries of\n * the service after enough consecutive failures.\n */\nexport const DEFAULT_CIRCUIT_BREAK_DURATION = 30 * 60 * 1000;\n\n/**\n * The default length of time (in milliseconds) that governs when the service is\n * regarded as degraded (affecting when `onDegraded` is called).\n */\nexport const DEFAULT_DEGRADED_THRESHOLD = 5_000;\n\nconst defaultIsServiceFailure = (error: unknown): boolean => {\n if (\n typeof error === 'object' &&\n error !== null &&\n 'httpStatus' in error &&\n typeof error.httpStatus === 'number'\n ) {\n return error.httpStatus >= 500;\n }\n\n // If the error is not an object, or doesn't have a numeric httpStatus\n // property, consider it a service failure (e.g., network errors, timeouts,\n // etc.)\n return true;\n};\n\n/**\n * The circuit breaker policy inside of the Cockatiel library exposes some of\n * its state, but not all of it. Notably, the time that the circuit opened is\n * not publicly accessible. So we have to record this ourselves.\n *\n * This function therefore allows us to obtain the circuit breaker state that we\n * wish we could access.\n *\n * @param state - The public state of a circuit breaker policy.\n * @returns if the circuit is open, the state of the circuit breaker policy plus\n * the time that it opened, otherwise just the circuit state.\n */\nfunction getInternalCircuitState(state: CircuitState): InternalCircuitState {\n if (state === CircuitState.Open) {\n return { state, openedAt: Date.now() };\n }\n return { state };\n}\n\n/**\n * Constructs an object exposing an `execute` method which, given a function —\n * hereafter called the \"service\" — will retry that service with ever increasing\n * delays until it succeeds. If the policy detects too many consecutive\n * failures, it will block further retries until a designated time period has\n * passed; this particular behavior is primarily designed for services that wrap\n * API calls so as not to make needless HTTP requests when the API is down and\n * to be able to recover when the API comes back up. In addition, hooks allow\n * for responding to certain events, one of which can be used to detect when an\n * HTTP request is performing slowly.\n *\n * Internally, this function makes use of the retry and circuit breaker policies\n * from the [Cockatiel](https://www.npmjs.com/package/cockatiel) library; see\n * there for more.\n *\n * @param options - The options to this function. See\n * {@link CreateServicePolicyOptions}.\n * @returns The service policy.\n * @example\n * This function is designed to be used in the context of a service class like\n * this:\n * ``` ts\n * class Service {\n * constructor() {\n * this.#policy = createServicePolicy({\n * maxRetries: 3,\n * retryFilterPolicy: handleWhen((error) => {\n * return error.message.includes('oops');\n * }),\n * maxConsecutiveFailures: 3,\n * circuitBreakDuration: 5000,\n * degradedThreshold: 2000,\n * onBreak: () => {\n * console.log('Circuit broke');\n * },\n * onDegraded: () => {\n * console.log('Service is degraded');\n * },\n * });\n * }\n *\n * async fetch() {\n * return await this.#policy.execute(async () => {\n * const response = await fetch('https://some/url');\n * return await response.json();\n * });\n * }\n * }\n * ```\n */\nexport function createServicePolicy(\n options: CreateServicePolicyOptions = {},\n): ServicePolicy {\n const {\n maxRetries = DEFAULT_MAX_RETRIES,\n retryFilterPolicy = handleAll,\n maxConsecutiveFailures = DEFAULT_MAX_CONSECUTIVE_FAILURES,\n circuitBreakDuration = DEFAULT_CIRCUIT_BREAK_DURATION,\n degradedThreshold = DEFAULT_DEGRADED_THRESHOLD,\n backoff = new ExponentialBackoff(),\n isServiceFailure = defaultIsServiceFailure,\n } = options;\n\n let availabilityStatus: AvailabilityStatus = AVAILABILITY_STATUSES.Unknown;\n\n const retryPolicy = retry(retryFilterPolicy, {\n // Note that although the option here is called \"max attempts\", it's really\n // maximum number of *retries* (attempts past the initial attempt).\n maxAttempts: maxRetries,\n // Retries of the service will be executed following ever increasing delays,\n // determined by a backoff formula.\n backoff,\n });\n const onRetry = retryPolicy.onRetry.bind(retryPolicy);\n\n const consecutiveBreaker = new ConsecutiveBreaker(maxConsecutiveFailures);\n const circuitBreakerPolicy = circuitBreaker(handleWhen(isServiceFailure), {\n // While the circuit is open, any additional invocations of the service\n // passed to the policy (either via automatic retries or by manually\n // executing the policy again) will result in a BrokenCircuitError. This\n // will remain the case until `circuitBreakDuration` passes, after which the\n // service will be allowed to run again. If the service succeeds, the\n // circuit will close, otherwise it will remain open.\n halfOpenAfter: circuitBreakDuration,\n breaker: consecutiveBreaker,\n });\n\n let internalCircuitState: InternalCircuitState = getInternalCircuitState(\n circuitBreakerPolicy.state,\n );\n circuitBreakerPolicy.onStateChange((state) => {\n internalCircuitState = getInternalCircuitState(state);\n });\n\n circuitBreakerPolicy.onBreak(() => {\n availabilityStatus = AVAILABILITY_STATUSES.Unavailable;\n });\n const onBreak = circuitBreakerPolicy.onBreak.bind(circuitBreakerPolicy);\n\n const onDegradedEventEmitter = new CockatielEventEmitter<\n FailureReason<unknown> | { duration: number }\n >();\n const onDegraded = onDegradedEventEmitter.addListener;\n\n const onAvailableEventEmitter = new CockatielEventEmitter<void>();\n const onAvailable = onAvailableEventEmitter.addListener;\n\n retryPolicy.onGiveUp((data) => {\n if (circuitBreakerPolicy.state === CircuitState.Closed) {\n availabilityStatus = AVAILABILITY_STATUSES.Degraded;\n onDegradedEventEmitter.emit(data);\n }\n });\n retryPolicy.onSuccess(({ duration }) => {\n if (circuitBreakerPolicy.state === CircuitState.Closed) {\n if (duration > degradedThreshold) {\n availabilityStatus = AVAILABILITY_STATUSES.Degraded;\n onDegradedEventEmitter.emit({ duration });\n } else if (availabilityStatus !== AVAILABILITY_STATUSES.Available) {\n availabilityStatus = AVAILABILITY_STATUSES.Available;\n onAvailableEventEmitter.emit();\n }\n }\n });\n\n // Every time the retry policy makes an attempt, it executes the circuit\n // breaker policy, which executes the service.\n //\n // Calling:\n //\n // policy.execute(() => {\n // // do what the service does\n // })\n //\n // is equivalent to:\n //\n // retryPolicy.execute(() => {\n // circuitBreakerPolicy.execute(() => {\n // // do what the service does\n // });\n // });\n //\n // So if the retry policy succeeds or fails, it is because the circuit breaker\n // policy succeeded or failed. And if there are any event listeners registered\n // on the retry policy, by the time they are called, the state of the circuit\n // breaker will have already changed.\n const policy = wrap(retryPolicy, circuitBreakerPolicy);\n\n const getRemainingCircuitOpenDuration = (): number | null => {\n if (internalCircuitState.state === CircuitState.Open) {\n return internalCircuitState.openedAt + circuitBreakDuration - Date.now();\n }\n return null;\n };\n\n const getCircuitState = (): CircuitState => {\n return circuitBreakerPolicy.state;\n };\n\n const reset = (): void => {\n // Set the state of the policy to \"isolated\" regardless of its current state\n const { dispose } = circuitBreakerPolicy.isolate();\n // Reset the state to \"closed\"\n dispose();\n\n // Reset the counter on the breaker as well\n consecutiveBreaker.success();\n\n // Re-initialize the availability status so that if the service is executed\n // successfully, onAvailable listeners will be called again\n availabilityStatus = AVAILABILITY_STATUSES.Unknown;\n };\n\n return {\n ...policy,\n circuitBreakerPolicy,\n circuitBreakDuration,\n getCircuitState,\n getRemainingCircuitOpenDuration,\n reset,\n retryPolicy,\n onBreak,\n onDegraded,\n onAvailable,\n onRetry,\n };\n}\n"]}
@@ -1,179 +0,0 @@
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- import { CircuitState } from "cockatiel";
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- import type { CircuitBreakerPolicy, Event as CockatielEvent, FailureReason, IBackoffFactory, IPolicy, Policy, RetryPolicy } from "cockatiel";
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- /**
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- * The options for `createServicePolicy`.
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- */
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- export type CreateServicePolicyOptions = {
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- /**
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- * The backoff strategy to use. Mainly useful for testing so that a constant
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- * backoff can be used when mocking timers. Defaults to an instance of
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- * ExponentialBackoff.
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- */
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- backoff?: IBackoffFactory<unknown>;
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- /**
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- * The length of time (in milliseconds) to pause retries of the action after
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- * the number of failures reaches `maxConsecutiveFailures`.
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- */
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- circuitBreakDuration?: number;
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- /**
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- * The length of time (in milliseconds) that governs when the service is
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- * regarded as degraded (affecting when `onDegraded` is called).
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- */
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- degradedThreshold?: number;
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- /**
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- * Predicate function for when an error should be considered a service failure.
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- */
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- isServiceFailure?: (error: unknown) => boolean;
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- /**
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- * The maximum number of times that the service is allowed to fail before
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- * pausing further retries.
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- */
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- maxConsecutiveFailures?: number;
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- /**
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- * The maximum number of times that a failing service should be re-invoked
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- * before giving up.
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- */
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- maxRetries?: number;
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- /**
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- * The policy used to control when the service should be retried based on
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- * either the result of the service or an error that it throws. For instance,
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- * you could use this to retry only certain errors. See `handleWhen` and
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- * friends from Cockatiel for more.
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- */
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- retryFilterPolicy?: Policy;
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- };
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- /**
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- * The service policy object.
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- */
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- export type ServicePolicy = IPolicy & {
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- /**
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- * The Cockatiel circuit breaker policy that the service policy uses
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- * internally.
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- */
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- circuitBreakerPolicy: CircuitBreakerPolicy;
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- /**
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- * The amount of time to pause requests to the service if the number of
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- * maximum consecutive failures is reached.
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- */
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- circuitBreakDuration: number;
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- /**
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- * @returns The state of the underlying circuit.
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- */
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- getCircuitState: () => CircuitState;
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- /**
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- * If the circuit is open and ongoing requests are paused, returns the number
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- * of milliseconds before the requests will be attempted again. If the circuit
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- * is not open, returns null.
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- */
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- getRemainingCircuitOpenDuration: () => number | null;
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- /**
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- * Resets the internal circuit breaker policy (if it is open, it will now be
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- * closed).
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- */
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- reset: () => void;
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- /**
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- * The Cockatiel retry policy that the service policy uses internally.
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- */
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- retryPolicy: RetryPolicy;
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- /**
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- * A function which is called when the number of times that the service fails
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- * in a row meets the set maximum number of consecutive failures.
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- */
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- onBreak: CircuitBreakerPolicy['onBreak'];
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- /**
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- * A function which is called in two circumstances: 1) when the service
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- * succeeds before the maximum number of consecutive failures is reached, but
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- * takes more time than the `degradedThreshold` to run, or 2) if the service
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- * never succeeds before the retry policy gives up and before the maximum
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- * number of consecutive failures has been reached.
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- */
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- onDegraded: CockatielEvent<FailureReason<unknown> | {
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- duration: number;
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- }>;
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- /**
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- * A function which is called when the service succeeds for the first time,
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- * or when the service fails enough times to cause the circuit to break and
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- * then recovers.
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- */
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- onAvailable: CockatielEvent<void>;
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- /**
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- * A function which will be called by the retry policy each time the service
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- * fails and the policy kicks off a timer to re-run the service. This is
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- * primarily useful in tests where we are mocking timers.
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- */
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- onRetry: RetryPolicy['onRetry'];
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- };
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- /**
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- * The maximum number of times that a failing service should be re-run before
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- * giving up.
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- */
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- export declare const DEFAULT_MAX_RETRIES = 3;
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- /**
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- * The maximum number of times that the service is allowed to fail before
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- * pausing further retries. This is set to a value such that if given a
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- * service that continually fails, the policy needs to be executed 3 times
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- * before further retries are paused.
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- */
117
- export declare const DEFAULT_MAX_CONSECUTIVE_FAILURES: number;
118
- /**
119
- * The default length of time (in milliseconds) to temporarily pause retries of
120
- * the service after enough consecutive failures.
121
- */
122
- export declare const DEFAULT_CIRCUIT_BREAK_DURATION: number;
123
- /**
124
- * The default length of time (in milliseconds) that governs when the service is
125
- * regarded as degraded (affecting when `onDegraded` is called).
126
- */
127
- export declare const DEFAULT_DEGRADED_THRESHOLD = 5000;
128
- /**
129
- * Constructs an object exposing an `execute` method which, given a function —
130
- * hereafter called the "service" — will retry that service with ever increasing
131
- * delays until it succeeds. If the policy detects too many consecutive
132
- * failures, it will block further retries until a designated time period has
133
- * passed; this particular behavior is primarily designed for services that wrap
134
- * API calls so as not to make needless HTTP requests when the API is down and
135
- * to be able to recover when the API comes back up. In addition, hooks allow
136
- * for responding to certain events, one of which can be used to detect when an
137
- * HTTP request is performing slowly.
138
- *
139
- * Internally, this function makes use of the retry and circuit breaker policies
140
- * from the [Cockatiel](https://www.npmjs.com/package/cockatiel) library; see
141
- * there for more.
142
- *
143
- * @param options - The options to this function. See
144
- * {@link CreateServicePolicyOptions}.
145
- * @returns The service policy.
146
- * @example
147
- * This function is designed to be used in the context of a service class like
148
- * this:
149
- * ``` ts
150
- * class Service {
151
- * constructor() {
152
- * this.#policy = createServicePolicy({
153
- * maxRetries: 3,
154
- * retryFilterPolicy: handleWhen((error) => {
155
- * return error.message.includes('oops');
156
- * }),
157
- * maxConsecutiveFailures: 3,
158
- * circuitBreakDuration: 5000,
159
- * degradedThreshold: 2000,
160
- * onBreak: () => {
161
- * console.log('Circuit broke');
162
- * },
163
- * onDegraded: () => {
164
- * console.log('Service is degraded');
165
- * },
166
- * });
167
- * }
168
- *
169
- * async fetch() {
170
- * return await this.#policy.execute(async () => {
171
- * const response = await fetch('https://some/url');
172
- * return await response.json();
173
- * });
174
- * }
175
- * }
176
- * ```
177
- */
178
- export declare function createServicePolicy(options?: CreateServicePolicyOptions): ServicePolicy;
179
- //# sourceMappingURL=createServicePolicy.d.cts.map
@@ -1 +0,0 @@
1
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@@ -1,179 +0,0 @@
1
- import { CircuitState } from "cockatiel";
2
- import type { CircuitBreakerPolicy, Event as CockatielEvent, FailureReason, IBackoffFactory, IPolicy, Policy, RetryPolicy } from "cockatiel";
3
- /**
4
- * The options for `createServicePolicy`.
5
- */
6
- export type CreateServicePolicyOptions = {
7
- /**
8
- * The backoff strategy to use. Mainly useful for testing so that a constant
9
- * backoff can be used when mocking timers. Defaults to an instance of
10
- * ExponentialBackoff.
11
- */
12
- backoff?: IBackoffFactory<unknown>;
13
- /**
14
- * The length of time (in milliseconds) to pause retries of the action after
15
- * the number of failures reaches `maxConsecutiveFailures`.
16
- */
17
- circuitBreakDuration?: number;
18
- /**
19
- * The length of time (in milliseconds) that governs when the service is
20
- * regarded as degraded (affecting when `onDegraded` is called).
21
- */
22
- degradedThreshold?: number;
23
- /**
24
- * Predicate function for when an error should be considered a service failure.
25
- */
26
- isServiceFailure?: (error: unknown) => boolean;
27
- /**
28
- * The maximum number of times that the service is allowed to fail before
29
- * pausing further retries.
30
- */
31
- maxConsecutiveFailures?: number;
32
- /**
33
- * The maximum number of times that a failing service should be re-invoked
34
- * before giving up.
35
- */
36
- maxRetries?: number;
37
- /**
38
- * The policy used to control when the service should be retried based on
39
- * either the result of the service or an error that it throws. For instance,
40
- * you could use this to retry only certain errors. See `handleWhen` and
41
- * friends from Cockatiel for more.
42
- */
43
- retryFilterPolicy?: Policy;
44
- };
45
- /**
46
- * The service policy object.
47
- */
48
- export type ServicePolicy = IPolicy & {
49
- /**
50
- * The Cockatiel circuit breaker policy that the service policy uses
51
- * internally.
52
- */
53
- circuitBreakerPolicy: CircuitBreakerPolicy;
54
- /**
55
- * The amount of time to pause requests to the service if the number of
56
- * maximum consecutive failures is reached.
57
- */
58
- circuitBreakDuration: number;
59
- /**
60
- * @returns The state of the underlying circuit.
61
- */
62
- getCircuitState: () => CircuitState;
63
- /**
64
- * If the circuit is open and ongoing requests are paused, returns the number
65
- * of milliseconds before the requests will be attempted again. If the circuit
66
- * is not open, returns null.
67
- */
68
- getRemainingCircuitOpenDuration: () => number | null;
69
- /**
70
- * Resets the internal circuit breaker policy (if it is open, it will now be
71
- * closed).
72
- */
73
- reset: () => void;
74
- /**
75
- * The Cockatiel retry policy that the service policy uses internally.
76
- */
77
- retryPolicy: RetryPolicy;
78
- /**
79
- * A function which is called when the number of times that the service fails
80
- * in a row meets the set maximum number of consecutive failures.
81
- */
82
- onBreak: CircuitBreakerPolicy['onBreak'];
83
- /**
84
- * A function which is called in two circumstances: 1) when the service
85
- * succeeds before the maximum number of consecutive failures is reached, but
86
- * takes more time than the `degradedThreshold` to run, or 2) if the service
87
- * never succeeds before the retry policy gives up and before the maximum
88
- * number of consecutive failures has been reached.
89
- */
90
- onDegraded: CockatielEvent<FailureReason<unknown> | {
91
- duration: number;
92
- }>;
93
- /**
94
- * A function which is called when the service succeeds for the first time,
95
- * or when the service fails enough times to cause the circuit to break and
96
- * then recovers.
97
- */
98
- onAvailable: CockatielEvent<void>;
99
- /**
100
- * A function which will be called by the retry policy each time the service
101
- * fails and the policy kicks off a timer to re-run the service. This is
102
- * primarily useful in tests where we are mocking timers.
103
- */
104
- onRetry: RetryPolicy['onRetry'];
105
- };
106
- /**
107
- * The maximum number of times that a failing service should be re-run before
108
- * giving up.
109
- */
110
- export declare const DEFAULT_MAX_RETRIES = 3;
111
- /**
112
- * The maximum number of times that the service is allowed to fail before
113
- * pausing further retries. This is set to a value such that if given a
114
- * service that continually fails, the policy needs to be executed 3 times
115
- * before further retries are paused.
116
- */
117
- export declare const DEFAULT_MAX_CONSECUTIVE_FAILURES: number;
118
- /**
119
- * The default length of time (in milliseconds) to temporarily pause retries of
120
- * the service after enough consecutive failures.
121
- */
122
- export declare const DEFAULT_CIRCUIT_BREAK_DURATION: number;
123
- /**
124
- * The default length of time (in milliseconds) that governs when the service is
125
- * regarded as degraded (affecting when `onDegraded` is called).
126
- */
127
- export declare const DEFAULT_DEGRADED_THRESHOLD = 5000;
128
- /**
129
- * Constructs an object exposing an `execute` method which, given a function —
130
- * hereafter called the "service" — will retry that service with ever increasing
131
- * delays until it succeeds. If the policy detects too many consecutive
132
- * failures, it will block further retries until a designated time period has
133
- * passed; this particular behavior is primarily designed for services that wrap
134
- * API calls so as not to make needless HTTP requests when the API is down and
135
- * to be able to recover when the API comes back up. In addition, hooks allow
136
- * for responding to certain events, one of which can be used to detect when an
137
- * HTTP request is performing slowly.
138
- *
139
- * Internally, this function makes use of the retry and circuit breaker policies
140
- * from the [Cockatiel](https://www.npmjs.com/package/cockatiel) library; see
141
- * there for more.
142
- *
143
- * @param options - The options to this function. See
144
- * {@link CreateServicePolicyOptions}.
145
- * @returns The service policy.
146
- * @example
147
- * This function is designed to be used in the context of a service class like
148
- * this:
149
- * ``` ts
150
- * class Service {
151
- * constructor() {
152
- * this.#policy = createServicePolicy({
153
- * maxRetries: 3,
154
- * retryFilterPolicy: handleWhen((error) => {
155
- * return error.message.includes('oops');
156
- * }),
157
- * maxConsecutiveFailures: 3,
158
- * circuitBreakDuration: 5000,
159
- * degradedThreshold: 2000,
160
- * onBreak: () => {
161
- * console.log('Circuit broke');
162
- * },
163
- * onDegraded: () => {
164
- * console.log('Service is degraded');
165
- * },
166
- * });
167
- * }
168
- *
169
- * async fetch() {
170
- * return await this.#policy.execute(async () => {
171
- * const response = await fetch('https://some/url');
172
- * return await response.json();
173
- * });
174
- * }
175
- * }
176
- * ```
177
- */
178
- export declare function createServicePolicy(options?: CreateServicePolicyOptions): ServicePolicy;
179
- //# sourceMappingURL=createServicePolicy.d.mts.map
@@ -1 +0,0 @@
1
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@@ -1,224 +0,0 @@
1
- import { CircuitState, EventEmitter as CockatielEventEmitter, ConsecutiveBreaker, ExponentialBackoff, circuitBreaker, handleAll, handleWhen, retry, wrap } from "cockatiel";
2
- /**
3
- * Availability statuses that the service can be in.
4
- *
5
- * Used to keep track of whether the `onAvailable` event should be fired.
6
- */
7
- const AVAILABILITY_STATUSES = {
8
- Available: 'available',
9
- Degraded: 'degraded',
10
- Unavailable: 'unavailable',
11
- Unknown: 'unknown',
12
- };
13
- /**
14
- * The maximum number of times that a failing service should be re-run before
15
- * giving up.
16
- */
17
- export const DEFAULT_MAX_RETRIES = 3;
18
- /**
19
- * The maximum number of times that the service is allowed to fail before
20
- * pausing further retries. This is set to a value such that if given a
21
- * service that continually fails, the policy needs to be executed 3 times
22
- * before further retries are paused.
23
- */
24
- export const DEFAULT_MAX_CONSECUTIVE_FAILURES = (1 + DEFAULT_MAX_RETRIES) * 3;
25
- /**
26
- * The default length of time (in milliseconds) to temporarily pause retries of
27
- * the service after enough consecutive failures.
28
- */
29
- export const DEFAULT_CIRCUIT_BREAK_DURATION = 30 * 60 * 1000;
30
- /**
31
- * The default length of time (in milliseconds) that governs when the service is
32
- * regarded as degraded (affecting when `onDegraded` is called).
33
- */
34
- export const DEFAULT_DEGRADED_THRESHOLD = 5000;
35
- const defaultIsServiceFailure = (error) => {
36
- if (typeof error === 'object' &&
37
- error !== null &&
38
- 'httpStatus' in error &&
39
- typeof error.httpStatus === 'number') {
40
- return error.httpStatus >= 500;
41
- }
42
- // If the error is not an object, or doesn't have a numeric httpStatus
43
- // property, consider it a service failure (e.g., network errors, timeouts,
44
- // etc.)
45
- return true;
46
- };
47
- /**
48
- * The circuit breaker policy inside of the Cockatiel library exposes some of
49
- * its state, but not all of it. Notably, the time that the circuit opened is
50
- * not publicly accessible. So we have to record this ourselves.
51
- *
52
- * This function therefore allows us to obtain the circuit breaker state that we
53
- * wish we could access.
54
- *
55
- * @param state - The public state of a circuit breaker policy.
56
- * @returns if the circuit is open, the state of the circuit breaker policy plus
57
- * the time that it opened, otherwise just the circuit state.
58
- */
59
- function getInternalCircuitState(state) {
60
- if (state === CircuitState.Open) {
61
- return { state, openedAt: Date.now() };
62
- }
63
- return { state };
64
- }
65
- /**
66
- * Constructs an object exposing an `execute` method which, given a function —
67
- * hereafter called the "service" — will retry that service with ever increasing
68
- * delays until it succeeds. If the policy detects too many consecutive
69
- * failures, it will block further retries until a designated time period has
70
- * passed; this particular behavior is primarily designed for services that wrap
71
- * API calls so as not to make needless HTTP requests when the API is down and
72
- * to be able to recover when the API comes back up. In addition, hooks allow
73
- * for responding to certain events, one of which can be used to detect when an
74
- * HTTP request is performing slowly.
75
- *
76
- * Internally, this function makes use of the retry and circuit breaker policies
77
- * from the [Cockatiel](https://www.npmjs.com/package/cockatiel) library; see
78
- * there for more.
79
- *
80
- * @param options - The options to this function. See
81
- * {@link CreateServicePolicyOptions}.
82
- * @returns The service policy.
83
- * @example
84
- * This function is designed to be used in the context of a service class like
85
- * this:
86
- * ``` ts
87
- * class Service {
88
- * constructor() {
89
- * this.#policy = createServicePolicy({
90
- * maxRetries: 3,
91
- * retryFilterPolicy: handleWhen((error) => {
92
- * return error.message.includes('oops');
93
- * }),
94
- * maxConsecutiveFailures: 3,
95
- * circuitBreakDuration: 5000,
96
- * degradedThreshold: 2000,
97
- * onBreak: () => {
98
- * console.log('Circuit broke');
99
- * },
100
- * onDegraded: () => {
101
- * console.log('Service is degraded');
102
- * },
103
- * });
104
- * }
105
- *
106
- * async fetch() {
107
- * return await this.#policy.execute(async () => {
108
- * const response = await fetch('https://some/url');
109
- * return await response.json();
110
- * });
111
- * }
112
- * }
113
- * ```
114
- */
115
- export function createServicePolicy(options = {}) {
116
- const { maxRetries = DEFAULT_MAX_RETRIES, retryFilterPolicy = handleAll, maxConsecutiveFailures = DEFAULT_MAX_CONSECUTIVE_FAILURES, circuitBreakDuration = DEFAULT_CIRCUIT_BREAK_DURATION, degradedThreshold = DEFAULT_DEGRADED_THRESHOLD, backoff = new ExponentialBackoff(), isServiceFailure = defaultIsServiceFailure, } = options;
117
- let availabilityStatus = AVAILABILITY_STATUSES.Unknown;
118
- const retryPolicy = retry(retryFilterPolicy, {
119
- // Note that although the option here is called "max attempts", it's really
120
- // maximum number of *retries* (attempts past the initial attempt).
121
- maxAttempts: maxRetries,
122
- // Retries of the service will be executed following ever increasing delays,
123
- // determined by a backoff formula.
124
- backoff,
125
- });
126
- const onRetry = retryPolicy.onRetry.bind(retryPolicy);
127
- const consecutiveBreaker = new ConsecutiveBreaker(maxConsecutiveFailures);
128
- const circuitBreakerPolicy = circuitBreaker(handleWhen(isServiceFailure), {
129
- // While the circuit is open, any additional invocations of the service
130
- // passed to the policy (either via automatic retries or by manually
131
- // executing the policy again) will result in a BrokenCircuitError. This
132
- // will remain the case until `circuitBreakDuration` passes, after which the
133
- // service will be allowed to run again. If the service succeeds, the
134
- // circuit will close, otherwise it will remain open.
135
- halfOpenAfter: circuitBreakDuration,
136
- breaker: consecutiveBreaker,
137
- });
138
- let internalCircuitState = getInternalCircuitState(circuitBreakerPolicy.state);
139
- circuitBreakerPolicy.onStateChange((state) => {
140
- internalCircuitState = getInternalCircuitState(state);
141
- });
142
- circuitBreakerPolicy.onBreak(() => {
143
- availabilityStatus = AVAILABILITY_STATUSES.Unavailable;
144
- });
145
- const onBreak = circuitBreakerPolicy.onBreak.bind(circuitBreakerPolicy);
146
- const onDegradedEventEmitter = new CockatielEventEmitter();
147
- const onDegraded = onDegradedEventEmitter.addListener;
148
- const onAvailableEventEmitter = new CockatielEventEmitter();
149
- const onAvailable = onAvailableEventEmitter.addListener;
150
- retryPolicy.onGiveUp((data) => {
151
- if (circuitBreakerPolicy.state === CircuitState.Closed) {
152
- availabilityStatus = AVAILABILITY_STATUSES.Degraded;
153
- onDegradedEventEmitter.emit(data);
154
- }
155
- });
156
- retryPolicy.onSuccess(({ duration }) => {
157
- if (circuitBreakerPolicy.state === CircuitState.Closed) {
158
- if (duration > degradedThreshold) {
159
- availabilityStatus = AVAILABILITY_STATUSES.Degraded;
160
- onDegradedEventEmitter.emit({ duration });
161
- }
162
- else if (availabilityStatus !== AVAILABILITY_STATUSES.Available) {
163
- availabilityStatus = AVAILABILITY_STATUSES.Available;
164
- onAvailableEventEmitter.emit();
165
- }
166
- }
167
- });
168
- // Every time the retry policy makes an attempt, it executes the circuit
169
- // breaker policy, which executes the service.
170
- //
171
- // Calling:
172
- //
173
- // policy.execute(() => {
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- // // do what the service does
175
- // })
176
- //
177
- // is equivalent to:
178
- //
179
- // retryPolicy.execute(() => {
180
- // circuitBreakerPolicy.execute(() => {
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- // // do what the service does
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- // });
183
- // });
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- //
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- // So if the retry policy succeeds or fails, it is because the circuit breaker
186
- // policy succeeded or failed. And if there are any event listeners registered
187
- // on the retry policy, by the time they are called, the state of the circuit
188
- // breaker will have already changed.
189
- const policy = wrap(retryPolicy, circuitBreakerPolicy);
190
- const getRemainingCircuitOpenDuration = () => {
191
- if (internalCircuitState.state === CircuitState.Open) {
192
- return internalCircuitState.openedAt + circuitBreakDuration - Date.now();
193
- }
194
- return null;
195
- };
196
- const getCircuitState = () => {
197
- return circuitBreakerPolicy.state;
198
- };
199
- const reset = () => {
200
- // Set the state of the policy to "isolated" regardless of its current state
201
- const { dispose } = circuitBreakerPolicy.isolate();
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- // Reset the state to "closed"
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- dispose();
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- // Reset the counter on the breaker as well
205
- consecutiveBreaker.success();
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- // Re-initialize the availability status so that if the service is executed
207
- // successfully, onAvailable listeners will be called again
208
- availabilityStatus = AVAILABILITY_STATUSES.Unknown;
209
- };
210
- return {
211
- ...policy,
212
- circuitBreakerPolicy,
213
- circuitBreakDuration,
214
- getCircuitState,
215
- getRemainingCircuitOpenDuration,
216
- reset,
217
- retryPolicy,
218
- onBreak,
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- onDegraded,
220
- onAvailable,
221
- onRetry,
222
- };
223
- }
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- //# sourceMappingURL=createServicePolicy.mjs.map