@metamask-previews/base-controller 9.0.0-preview-d2037635 → 9.0.0-preview-cd26c284
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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type {\n ActionConstraint,\n EventConstraint,\n Messenger,\n MessengerActions,\n MessengerEvents,\n} from '@metamask/messenger';\nimport type { Json, PublicInterface } from '@metamask/utils';\nimport { enablePatches, produceWithPatches, applyPatches, freeze } from 'immer';\nimport type { Draft, Patch } from 'immer';\n\nenablePatches();\n\n/**\n * A type that constrains the state of all controllers.\n *\n * In other words, the narrowest supertype encompassing all controller state.\n */\nexport type StateConstraint = Record<string, Json>;\n\n/**\n * A state change listener.\n *\n * This function will get called for each state change, and is given a copy of\n * the new state along with a set of patches describing the changes since the\n * last update.\n *\n * @param state - The new controller state.\n * @param patches - A list of patches describing any changes (see here for more\n * information: https://immerjs.github.io/immer/docs/patches)\n */\nexport type StateChangeListener<T> = (state: T, patches: Patch[]) => void;\n\n/**\n * An function to derive state.\n *\n * This function will accept one piece of the controller state (one property),\n * and will return some derivation of that state.\n *\n * @param value - A piece of controller state.\n * @returns Something derived from controller state.\n */\nexport type StateDeriver<T extends Json> = (value: T) => Json;\n\n/**\n * State metadata.\n *\n * This metadata describes which parts of state should be persisted, and how to\n * get an anonymized representation of the state.\n */\nexport type StateMetadata<T extends StateConstraint> = {\n [P in keyof T]-?: StatePropertyMetadata<T[P]>;\n};\n\n/**\n * Metadata for a single state property\n */\nexport type StatePropertyMetadata<ControllerState extends Json> = {\n /**\n * Indicates whether this property should be included in debug snapshots attached to Sentry\n * errors.\n *\n * Set this to false if the state may contain personally identifiable information, or if it's\n * too large to include in a debug snapshot.\n */\n includeInDebugSnapshot: boolean | StateDeriver<ControllerState>;\n /**\n * Indicates whether this property should be included in state logs.\n *\n * Set this to false if the data should be kept hidden from support agents (e.g. if it contains\n * secret keys, or personally-identifiable information that is not useful for debugging).\n *\n * We do allow state logs to contain some personally identifiable information to assist with\n * diagnosing errors (e.g. transaction hashes, addresses), but we still attempt to limit the\n * data we expose to what is most useful for helping users.\n */\n includeInStateLogs: boolean | StateDeriver<ControllerState>;\n /**\n * Indicates whether this property should be persisted.\n *\n * If true, the property will be persisted and saved between sessions.\n * If false, the property will not be saved between sessions, and it will always be missing from the `state` constructor parameter.\n */\n persist: boolean | StateDeriver<ControllerState>;\n /**\n * Indicates whether this property is used by the UI.\n *\n * If true, the property will be accessible from the UI.\n * If false, it will be inaccessible from the UI.\n *\n * Making a property accessible to the UI has a performance overhead, so it's better to set this\n * to `false` if it's not used in the UI, especially for properties that can be large in size.\n *\n * Note that we disallow the use of a state derivation function here to preserve type information\n * for the UI (the state deriver type always returns `Json`).\n */\n usedInUi: boolean;\n};\n\n/**\n * A universal supertype of `StateDeriver` types.\n * This type can be assigned to any `StateDeriver` type.\n */\nexport type StateDeriverConstraint = (value: never) => Json;\n\n/**\n * A universal supertype of `StatePropertyMetadata` types.\n * This type can be assigned to any `StatePropertyMetadata` type.\n */\nexport type StatePropertyMetadataConstraint = {\n includeInDebugSnapshot: boolean | StateDeriverConstraint;\n includeInStateLogs: boolean | StateDeriverConstraint;\n persist: boolean | StateDeriverConstraint;\n usedInUi: boolean;\n};\n\n/**\n * A universal supertype of `StateMetadata` types.\n * This type can be assigned to any `StateMetadata` type.\n */\nexport type StateMetadataConstraint = Record<\n string,\n StatePropertyMetadataConstraint\n>;\n\n/**\n * The widest subtype of all controller instances that inherit from `BaseController` (formerly `BaseControllerV2`).\n * Any `BaseController` subclass instance can be assigned to this type.\n */\nexport type BaseControllerInstance = Omit<\n PublicInterface<\n BaseController<\n string,\n StateConstraint,\n // Use `any` to allow any parent to be set.\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n Messenger<string, ActionConstraint, EventConstraint, any>\n >\n >,\n 'metadata'\n> & {\n metadata: StateMetadataConstraint;\n};\n\nexport type ControllerGetStateAction<\n ControllerName extends string,\n ControllerState extends StateConstraint,\n> = {\n type: `${ControllerName}:getState`;\n handler: () => ControllerState;\n};\n\nexport type ControllerStateChangeEvent<\n ControllerName extends string,\n ControllerState extends StateConstraint,\n> = {\n type: `${ControllerName}:stateChange`;\n payload: [ControllerState, Patch[]];\n};\n\nexport type ControllerActions<\n ControllerName extends string,\n ControllerState extends StateConstraint,\n> = ControllerGetStateAction<ControllerName, ControllerState>;\n\nexport type ControllerEvents<\n ControllerName extends string,\n ControllerState extends StateConstraint,\n> = ControllerStateChangeEvent<ControllerName, ControllerState>;\n\n/**\n * Controller class that provides state management, subscriptions, and state metadata\n */\nexport class BaseController<\n ControllerName extends string,\n ControllerState extends StateConstraint,\n ControllerMessenger extends Messenger<\n ControllerName,\n ActionConstraint,\n EventConstraint,\n // Use `any` to allow any parent to be set. `any` is harmless in a type constraint anyway,\n // it's the one totally safe place to use it.\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n any\n >,\n> {\n /**\n * The controller state.\n */\n #internalState: ControllerState;\n\n /**\n * The controller messenger. This is used to interact with other parts of the application.\n */\n protected messenger: ControllerMessenger;\n\n /**\n * The controller messenger.\n *\n * This is the same as the `messenger` property, but has a type that only lets us use\n * actions and events that are part of the `BaseController` class.\n */\n readonly #messenger: Messenger<\n ControllerName,\n ControllerActions<ControllerName, ControllerState>,\n ControllerEvents<ControllerName, ControllerState>\n >;\n\n /**\n * The name of the controller.\n *\n * This is used by the ComposableController to construct a composed application state.\n */\n public readonly name: ControllerName;\n\n public readonly metadata: StateMetadata<ControllerState>;\n\n /**\n * Creates a BaseController instance.\n *\n * @param options - Controller options.\n * @param options.messenger - The controller messenger.\n * @param options.metadata - ControllerState metadata, describing how to \"anonymize\" the state, and which\n * parts should be persisted.\n * @param options.name - The name of the controller, used as a namespace for events and actions.\n * @param options.state - Initial controller state.\n */\n constructor({\n messenger,\n metadata,\n name,\n state,\n }: {\n messenger: ControllerActions<\n ControllerName,\n ControllerState\n >['type'] extends MessengerActions<ControllerMessenger>['type']\n ? ControllerEvents<\n ControllerName,\n ControllerState\n >['type'] extends MessengerEvents<ControllerMessenger>['type']\n ? ControllerMessenger\n : never\n : never;\n metadata: StateMetadata<ControllerState>;\n name: ControllerName;\n state: ControllerState;\n }) {\n // The parameter type validates that the expected actions/events are present\n // We don't have a way to validate the type property because the type is invariant\n this.#messenger = messenger as unknown as Messenger<\n ControllerName,\n ControllerActions<ControllerName, ControllerState>,\n ControllerEvents<ControllerName, ControllerState>\n >;\n this.messenger = messenger;\n this.name = name;\n // Here we use `freeze` from Immer to enforce that the state is deeply\n // immutable. Note that this is a runtime check, not a compile-time check.\n // That is, unlike `Object.freeze`, this does not narrow the type\n // recursively to `Readonly`. The equivalent in Immer is `Immutable`, but\n // `Immutable` does not handle recursive types such as our `Json` type.\n this.#internalState = freeze(state, true);\n this.metadata = metadata;\n\n this.#messenger.registerActionHandler(`${name}:getState`, () => this.state);\n\n this.#messenger.registerInitialEventPayload({\n eventType: `${name}:stateChange`,\n getPayload: () => [this.state, []],\n });\n }\n\n /**\n * Retrieves current controller state.\n *\n * @returns The current state.\n */\n get state() {\n return this.#internalState;\n }\n\n set state(_) {\n throw new Error(\n `Controller state cannot be directly mutated; use 'update' method instead.`,\n );\n }\n\n /**\n * Updates controller state. Accepts a callback that is passed a draft copy\n * of the controller state. If a value is returned, it is set as the new\n * state. Otherwise, any changes made within that callback to the draft are\n * applied to the controller state.\n *\n * @param callback - Callback for updating state, passed a draft state\n * object. Return a new state object or mutate the draft to update state.\n * @returns An object that has the next state, patches applied in the update and inverse patches to\n * rollback the update.\n */\n protected update(\n callback: (state: Draft<ControllerState>) => void | ControllerState,\n ): {\n nextState: ControllerState;\n patches: Patch[];\n inversePatches: Patch[];\n } {\n // We run into ts2589, \"infinite type depth\", if we don't cast\n // produceWithPatches here.\n const [nextState, patches, inversePatches] = (\n produceWithPatches as unknown as (\n state: ControllerState,\n cb: typeof callback,\n ) => [ControllerState, Patch[], Patch[]]\n )(this.#internalState, callback);\n\n // Protect against unnecessary state updates when there is no state diff.\n if (patches.length > 0) {\n this.#internalState = nextState;\n this.#messenger.publish(\n `${this.name}:stateChange` as const,\n nextState,\n patches,\n );\n }\n\n return { nextState, patches, inversePatches };\n }\n\n /**\n * Applies immer patches to the current state. The patches come from the\n * update function itself and can either be normal or inverse patches.\n *\n * @param patches - An array of immer patches that are to be applied to make\n * or undo changes.\n */\n protected applyPatches(patches: Patch[]) {\n const nextState = applyPatches(this.#internalState, patches);\n this.#internalState = nextState;\n this.#messenger.publish(\n `${this.name}:stateChange` as const,\n nextState,\n patches,\n );\n }\n\n /**\n * Prepares the controller for garbage collection. This should be extended\n * by any subclasses to clean up any additional connections or events.\n *\n * The only cleanup performed here is to remove listeners. While technically\n * this is not required to ensure this instance is garbage collected, it at\n * least ensures this instance won't be responsible for preventing the\n * listeners from being garbage collected.\n */\n protected destroy() {\n this.messenger.clearEventSubscriptions(`${this.name}:stateChange`);\n }\n}\n\n/**\n * Use the metadata to derive state according to the given metadata property.\n *\n * @param state - The full controller state.\n * @param metadata - The controller metadata.\n * @param metadataProperty - The metadata property to use to derive state.\n * @param captureException - Reports an error to an error monitoring service.\n * @returns The metadata-derived controller state.\n */\nexport function deriveStateFromMetadata<\n ControllerState extends StateConstraint,\n>(\n state: ControllerState,\n metadata: StateMetadata<ControllerState>,\n metadataProperty: keyof StatePropertyMetadata<Json>,\n captureException?: (error: Error) => void,\n): Record<keyof ControllerState, Json> {\n return (Object.keys(state) as (keyof ControllerState)[]).reduce<\n Record<keyof ControllerState, Json>\n >((derivedState, key) => {\n try {\n const stateMetadata = metadata[key];\n if (!stateMetadata) {\n throw new Error(`No metadata found for '${String(key)}'`);\n }\n const propertyMetadata = stateMetadata[metadataProperty];\n const stateProperty = state[key];\n if (typeof propertyMetadata === 'function') {\n derivedState[key] = propertyMetadata(stateProperty);\n } else if (propertyMetadata) {\n derivedState[key] = stateProperty;\n }\n return derivedState;\n } catch (error) {\n // Capture error without interrupting state-related operations\n // See [ADR core#0016](https://github.com/MetaMask/decisions/blob/main/decisions/core/0016-core-classes-error-reporting.md)\n if (captureException) {\n try {\n captureException(\n error instanceof Error ? error : new Error(String(error)),\n );\n } catch (captureExceptionError) {\n console.error(\n new Error(`Error thrown when calling 'captureException'`),\n captureExceptionError,\n );\n console.error(error);\n }\n } else {\n console.error(error);\n }\n return derivedState;\n }\n }, {} as never);\n}\n"]}
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type {\n ActionConstraint,\n EventConstraint,\n Messenger,\n MessengerActions,\n MessengerEvents,\n} from '@metamask/messenger';\nimport type { Json, PublicInterface } from '@metamask/utils';\nimport { enablePatches, produceWithPatches, applyPatches, freeze } from 'immer';\nimport type { Draft, Patch } from 'immer';\n\nenablePatches();\n\n/**\n * A type that constrains the state of all controllers.\n *\n * In other words, the narrowest supertype encompassing all controller state.\n */\nexport type StateConstraint = Record<string, Json>;\n\n/**\n * A state change listener.\n *\n * This function will get called for each state change, and is given a copy of\n * the new state along with a set of patches describing the changes since the\n * last update.\n *\n * @param state - The new controller state.\n * @param patches - A list of patches describing any changes (see here for more\n * information: https://immerjs.github.io/immer/docs/patches)\n */\nexport type StateChangeListener<Type> = (state: Type, patches: Patch[]) => void;\n\n/**\n * An function to derive state.\n *\n * This function will accept one piece of the controller state (one property),\n * and will return some derivation of that state.\n *\n * @param value - A piece of controller state.\n * @returns Something derived from controller state.\n */\nexport type StateDeriver<Type extends Json> = (value: Type) => Json;\n\n/**\n * State metadata.\n *\n * This metadata describes which parts of state should be persisted, and how to\n * get an anonymized representation of the state.\n */\nexport type StateMetadata<Type extends StateConstraint> = {\n [Key in keyof Type]-?: StatePropertyMetadata<Type[Key]>;\n};\n\n/**\n * Metadata for a single state property\n */\nexport type StatePropertyMetadata<ControllerState extends Json> = {\n /**\n * Indicates whether this property should be included in debug snapshots attached to Sentry\n * errors.\n *\n * Set this to false if the state may contain personally identifiable information, or if it's\n * too large to include in a debug snapshot.\n */\n includeInDebugSnapshot: boolean | StateDeriver<ControllerState>;\n /**\n * Indicates whether this property should be included in state logs.\n *\n * Set this to false if the data should be kept hidden from support agents (e.g. if it contains\n * secret keys, or personally-identifiable information that is not useful for debugging).\n *\n * We do allow state logs to contain some personally identifiable information to assist with\n * diagnosing errors (e.g. transaction hashes, addresses), but we still attempt to limit the\n * data we expose to what is most useful for helping users.\n */\n includeInStateLogs: boolean | StateDeriver<ControllerState>;\n /**\n * Indicates whether this property should be persisted.\n *\n * If true, the property will be persisted and saved between sessions.\n * If false, the property will not be saved between sessions, and it will always be missing from the `state` constructor parameter.\n */\n persist: boolean | StateDeriver<ControllerState>;\n /**\n * Indicates whether this property is used by the UI.\n *\n * If true, the property will be accessible from the UI.\n * If false, it will be inaccessible from the UI.\n *\n * Making a property accessible to the UI has a performance overhead, so it's better to set this\n * to `false` if it's not used in the UI, especially for properties that can be large in size.\n *\n * Note that we disallow the use of a state derivation function here to preserve type information\n * for the UI (the state deriver type always returns `Json`).\n */\n usedInUi: boolean;\n};\n\n/**\n * A universal supertype of `StateDeriver` types.\n * This type can be assigned to any `StateDeriver` type.\n */\nexport type StateDeriverConstraint = (value: never) => Json;\n\n/**\n * A universal supertype of `StatePropertyMetadata` types.\n * This type can be assigned to any `StatePropertyMetadata` type.\n */\nexport type StatePropertyMetadataConstraint = {\n includeInDebugSnapshot: boolean | StateDeriverConstraint;\n includeInStateLogs: boolean | StateDeriverConstraint;\n persist: boolean | StateDeriverConstraint;\n usedInUi: boolean;\n};\n\n/**\n * A universal supertype of `StateMetadata` types.\n * This type can be assigned to any `StateMetadata` type.\n */\nexport type StateMetadataConstraint = Record<\n string,\n StatePropertyMetadataConstraint\n>;\n\n/**\n * The widest subtype of all controller instances that inherit from `BaseController` (formerly `BaseControllerV2`).\n * Any `BaseController` subclass instance can be assigned to this type.\n */\nexport type BaseControllerInstance = Omit<\n PublicInterface<\n BaseController<\n string,\n StateConstraint,\n // Use `any` to allow any parent to be set.\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n Messenger<string, ActionConstraint, EventConstraint, any>\n >\n >,\n 'metadata'\n> & {\n metadata: StateMetadataConstraint;\n};\n\nexport type ControllerGetStateAction<\n ControllerName extends string,\n ControllerState extends StateConstraint,\n> = {\n type: `${ControllerName}:getState`;\n handler: () => ControllerState;\n};\n\nexport type ControllerStateChangeEvent<\n ControllerName extends string,\n ControllerState extends StateConstraint,\n> = {\n type: `${ControllerName}:stateChange`;\n payload: [ControllerState, Patch[]];\n};\n\nexport type ControllerActions<\n ControllerName extends string,\n ControllerState extends StateConstraint,\n> = ControllerGetStateAction<ControllerName, ControllerState>;\n\nexport type ControllerEvents<\n ControllerName extends string,\n ControllerState extends StateConstraint,\n> = ControllerStateChangeEvent<ControllerName, ControllerState>;\n\n/**\n * Controller class that provides state management, subscriptions, and state metadata\n */\nexport class BaseController<\n ControllerName extends string,\n ControllerState extends StateConstraint,\n ControllerMessenger extends Messenger<\n ControllerName,\n ActionConstraint,\n EventConstraint,\n // Use `any` to allow any parent to be set. `any` is harmless in a type constraint anyway,\n // it's the one totally safe place to use it.\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n any\n >,\n> {\n /**\n * The controller state.\n */\n #internalState: ControllerState;\n\n /**\n * The controller messenger. This is used to interact with other parts of the application.\n */\n protected messenger: ControllerMessenger;\n\n /**\n * The controller messenger.\n *\n * This is the same as the `messenger` property, but has a type that only lets us use\n * actions and events that are part of the `BaseController` class.\n */\n readonly #messenger: Messenger<\n ControllerName,\n ControllerActions<ControllerName, ControllerState>,\n ControllerEvents<ControllerName, ControllerState>\n >;\n\n /**\n * The name of the controller.\n *\n * This is used by the ComposableController to construct a composed application state.\n */\n public readonly name: ControllerName;\n\n public readonly metadata: StateMetadata<ControllerState>;\n\n /**\n * Creates a BaseController instance.\n *\n * @param options - Controller options.\n * @param options.messenger - The controller messenger.\n * @param options.metadata - ControllerState metadata, describing how to \"anonymize\" the state, and which\n * parts should be persisted.\n * @param options.name - The name of the controller, used as a namespace for events and actions.\n * @param options.state - Initial controller state.\n */\n constructor({\n messenger,\n metadata,\n name,\n state,\n }: {\n messenger: ControllerActions<\n ControllerName,\n ControllerState\n >['type'] extends MessengerActions<ControllerMessenger>['type']\n ? ControllerEvents<\n ControllerName,\n ControllerState\n >['type'] extends MessengerEvents<ControllerMessenger>['type']\n ? ControllerMessenger\n : never\n : never;\n metadata: StateMetadata<ControllerState>;\n name: ControllerName;\n state: ControllerState;\n }) {\n // The parameter type validates that the expected actions/events are present\n // We don't have a way to validate the type property because the type is invariant\n this.#messenger = messenger as unknown as Messenger<\n ControllerName,\n ControllerActions<ControllerName, ControllerState>,\n ControllerEvents<ControllerName, ControllerState>\n >;\n this.messenger = messenger;\n this.name = name;\n // Here we use `freeze` from Immer to enforce that the state is deeply\n // immutable. Note that this is a runtime check, not a compile-time check.\n // That is, unlike `Object.freeze`, this does not narrow the type\n // recursively to `Readonly`. The equivalent in Immer is `Immutable`, but\n // `Immutable` does not handle recursive types such as our `Json` type.\n this.#internalState = freeze(state, true);\n this.metadata = metadata;\n\n this.#messenger.registerActionHandler(`${name}:getState`, () => this.state);\n\n this.#messenger.registerInitialEventPayload({\n eventType: `${name}:stateChange`,\n getPayload: () => [this.state, []],\n });\n }\n\n /**\n * Retrieves current controller state.\n *\n * @returns The current state.\n */\n get state(): ControllerState {\n return this.#internalState;\n }\n\n set state(_) {\n throw new Error(\n `Controller state cannot be directly mutated; use 'update' method instead.`,\n );\n }\n\n /**\n * Updates controller state. Accepts a callback that is passed a draft copy\n * of the controller state. If a value is returned, it is set as the new\n * state. Otherwise, any changes made within that callback to the draft are\n * applied to the controller state.\n *\n * @param callback - Callback for updating state, passed a draft state\n * object. Return a new state object or mutate the draft to update state.\n * @returns An object that has the next state, patches applied in the update and inverse patches to\n * rollback the update.\n */\n protected update(\n callback: (state: Draft<ControllerState>) => void | ControllerState,\n ): {\n nextState: ControllerState;\n patches: Patch[];\n inversePatches: Patch[];\n } {\n // We run into ts2589, \"infinite type depth\", if we don't cast\n // produceWithPatches here.\n const [nextState, patches, inversePatches] = (\n produceWithPatches as unknown as (\n state: ControllerState,\n callbackFn: typeof callback,\n ) => [ControllerState, Patch[], Patch[]]\n )(this.#internalState, callback);\n\n // Protect against unnecessary state updates when there is no state diff.\n if (patches.length > 0) {\n this.#internalState = nextState;\n this.#messenger.publish(\n `${this.name}:stateChange` as const,\n nextState,\n patches,\n );\n }\n\n return { nextState, patches, inversePatches };\n }\n\n /**\n * Applies immer patches to the current state. The patches come from the\n * update function itself and can either be normal or inverse patches.\n *\n * @param patches - An array of immer patches that are to be applied to make\n * or undo changes.\n */\n protected applyPatches(patches: Patch[]): void {\n const nextState = applyPatches(this.#internalState, patches);\n this.#internalState = nextState;\n this.#messenger.publish(\n `${this.name}:stateChange` as const,\n nextState,\n patches,\n );\n }\n\n /**\n * Prepares the controller for garbage collection. This should be extended\n * by any subclasses to clean up any additional connections or events.\n *\n * The only cleanup performed here is to remove listeners. While technically\n * this is not required to ensure this instance is garbage collected, it at\n * least ensures this instance won't be responsible for preventing the\n * listeners from being garbage collected.\n */\n protected destroy(): void {\n this.messenger.clearEventSubscriptions(`${this.name}:stateChange`);\n }\n}\n\n/**\n * Use the metadata to derive state according to the given metadata property.\n *\n * @param state - The full controller state.\n * @param metadata - The controller metadata.\n * @param metadataProperty - The metadata property to use to derive state.\n * @param captureException - Reports an error to an error monitoring service.\n * @returns The metadata-derived controller state.\n */\nexport function deriveStateFromMetadata<\n ControllerState extends StateConstraint,\n>(\n state: ControllerState,\n metadata: StateMetadata<ControllerState>,\n metadataProperty: keyof StatePropertyMetadata<Json>,\n captureException?: (error: Error) => void,\n): Record<keyof ControllerState, Json> {\n return (Object.keys(state) as (keyof ControllerState)[]).reduce<\n Record<keyof ControllerState, Json>\n >((derivedState, key) => {\n try {\n const stateMetadata = metadata[key];\n if (!stateMetadata) {\n throw new Error(`No metadata found for '${String(key)}'`);\n }\n const propertyMetadata = stateMetadata[metadataProperty];\n const stateProperty = state[key];\n if (typeof propertyMetadata === 'function') {\n derivedState[key] = propertyMetadata(stateProperty);\n } else if (propertyMetadata) {\n derivedState[key] = stateProperty;\n }\n return derivedState;\n } catch (error) {\n // Capture error without interrupting state-related operations\n // See [ADR core#0016](https://github.com/MetaMask/decisions/blob/main/decisions/core/0016-core-classes-error-reporting.md)\n if (captureException) {\n try {\n captureException(\n error instanceof Error ? error : new Error(String(error)),\n );\n } catch (captureExceptionError) {\n console.error(\n new Error(`Error thrown when calling 'captureException'`),\n captureExceptionError,\n );\n console.error(error);\n }\n } else {\n console.error(error);\n }\n return derivedState;\n }\n }, {} as never);\n}\n"]}
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+
{"version":3,"file":"BaseController.d.cts","sourceRoot":"","sources":["../src/BaseController.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,gBAAgB,EAChB,eAAe,EACf,SAAS,EACT,gBAAgB,EAChB,eAAe,EAChB,4BAA4B;AAC7B,OAAO,KAAK,EAAE,IAAI,EAAE,eAAe,EAAE,wBAAwB;AAE7D,OAAO,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,cAAc;AAI1C;;;;GAIG;AACH,MAAM,MAAM,eAAe,GAAG,MAAM,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;AAEnD;;;;;;;;;;GAUG;AACH,MAAM,MAAM,mBAAmB,CAAC,IAAI,IAAI,CAAC,KAAK,EAAE,IAAI,EAAE,OAAO,EAAE,KAAK,EAAE,KAAK,IAAI,CAAC;AAEhF;;;;;;;;GAQG;AACH,MAAM,MAAM,YAAY,CAAC,IAAI,SAAS,IAAI,IAAI,CAAC,KAAK,EAAE,IAAI,KAAK,IAAI,CAAC;AAEpE;;;;;GAKG;AACH,MAAM,MAAM,aAAa,CAAC,IAAI,SAAS,eAAe,IAAI;KACvD,GAAG,IAAI,MAAM,IAAI,CAAC,CAAC,GAAG,qBAAqB,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;CACxD,CAAC;AAEF;;GAEG;AACH,MAAM,MAAM,qBAAqB,CAAC,eAAe,SAAS,IAAI,IAAI;IAChE;;;;;;OAMG;IACH,sBAAsB,EAAE,OAAO,GAAG,YAAY,CAAC,eAAe,CAAC,CAAC;IAChE;;;;;;;;;OASG;IACH,kBAAkB,EAAE,OAAO,GAAG,YAAY,CAAC,eAAe,CAAC,CAAC;IAC5D;;;;;OAKG;IACH,OAAO,EAAE,OAAO,GAAG,YAAY,CAAC,eAAe,CAAC,CAAC;IACjD;;;;;;;;;;;OAWG;IACH,QAAQ,EAAE,OAAO,CAAC;CACnB,CAAC;AAEF;;;GAGG;AACH,MAAM,MAAM,sBAAsB,GAAG,CAAC,KAAK,EAAE,KAAK,KAAK,IAAI,CAAC;AAE5D;;;GAGG;AACH,MAAM,MAAM,+BAA+B,GAAG;IAC5C,sBAAsB,EAAE,OAAO,GAAG,sBAAsB,CAAC;IACzD,kBAAkB,EAAE,OAAO,GAAG,sBAAsB,CAAC;IACrD,OAAO,EAAE,OAAO,GAAG,sBAAsB,CAAC;IAC1C,QAAQ,EAAE,OAAO,CAAC;CACnB,CAAC;AAEF;;;GAGG;AACH,MAAM,MAAM,uBAAuB,GAAG,MAAM,CAC1C,MAAM,EACN,+BAA+B,CAChC,CAAC;AAEF;;;GAGG;AACH,MAAM,MAAM,sBAAsB,GAAG,IAAI,CACvC,eAAe,CACb,cAAc,CACZ,MAAM,EACN,eAAe,EAGf,SAAS,CAAC,MAAM,EAAE,gBAAgB,EAAE,eAAe,EAAE,GAAG,CAAC,CAC1D,CACF,EACD,UAAU,CACX,GAAG;IACF,QAAQ,EAAE,uBAAuB,CAAC;CACnC,CAAC;AAEF,MAAM,MAAM,wBAAwB,CAClC,cAAc,SAAS,MAAM,EAC7B,eAAe,SAAS,eAAe,IACrC;IACF,IAAI,EAAE,GAAG,cAAc,WAAW,CAAC;IACnC,OAAO,EAAE,MAAM,eAAe,CAAC;CAChC,CAAC;AAEF,MAAM,MAAM,0BAA0B,CACpC,cAAc,SAAS,MAAM,EAC7B,eAAe,SAAS,eAAe,IACrC;IACF,IAAI,EAAE,GAAG,cAAc,cAAc,CAAC;IACtC,OAAO,EAAE,CAAC,eAAe,EAAE,KAAK,EAAE,CAAC,CAAC;CACrC,CAAC;AAEF,MAAM,MAAM,iBAAiB,CAC3B,cAAc,SAAS,MAAM,EAC7B,eAAe,SAAS,eAAe,IACrC,wBAAwB,CAAC,cAAc,EAAE,eAAe,CAAC,CAAC;AAE9D,MAAM,MAAM,gBAAgB,CAC1B,cAAc,SAAS,MAAM,EAC7B,eAAe,SAAS,eAAe,IACrC,0BAA0B,CAAC,cAAc,EAAE,eAAe,CAAC,CAAC;AAEhE;;GAEG;AACH,qBAAa,cAAc,CACzB,cAAc,SAAS,MAAM,EAC7B,eAAe,SAAS,eAAe,EACvC,mBAAmB,SAAS,SAAS,CACnC,cAAc,EACd,gBAAgB,EAChB,eAAe,EAIf,GAAG,CACJ;;IAOD;;OAEG;IACH,SAAS,CAAC,SAAS,EAAE,mBAAmB,CAAC;IAczC;;;;OAIG;IACH,SAAgB,IAAI,EAAE,cAAc,CAAC;IAErC,SAAgB,QAAQ,EAAE,aAAa,CAAC,eAAe,CAAC,CAAC;IAEzD;;;;;;;;;OASG;gBACS,EACV,SAAS,EACT,QAAQ,EACR,IAAI,EACJ,KAAK,GACN,EAAE;QACD,SAAS,EAAE,iBAAiB,CAC1B,cAAc,EACd,eAAe,CAChB,CAAC,MAAM,CAAC,SAAS,gBAAgB,CAAC,mBAAmB,CAAC,CAAC,MAAM,CAAC,GAC3D,gBAAgB,CACd,cAAc,EACd,eAAe,CAChB,CAAC,MAAM,CAAC,SAAS,eAAe,CAAC,mBAAmB,CAAC,CAAC,MAAM,CAAC,GAC5D,mBAAmB,GACnB,KAAK,GACP,KAAK,CAAC;QACV,QAAQ,EAAE,aAAa,CAAC,eAAe,CAAC,CAAC;QACzC,IAAI,EAAE,cAAc,CAAC;QACrB,KAAK,EAAE,eAAe,CAAC;KACxB;IA0BD;;;;OAIG;IACH,IAAI,KAAK,IAAI,eAAe,CAE3B;IAED,IAAI,KAAK,CAAC,CAAC,EAJE,eAIF,EAIV;IAED;;;;;;;;;;OAUG;IACH,SAAS,CAAC,MAAM,CACd,QAAQ,EAAE,CAAC,KAAK,EAAE,KAAK,CAAC,eAAe,CAAC,KAAK,IAAI,GAAG,eAAe,GAClE;QACD,SAAS,EAAE,eAAe,CAAC;QAC3B,OAAO,EAAE,KAAK,EAAE,CAAC;QACjB,cAAc,EAAE,KAAK,EAAE,CAAC;KACzB;IAuBD;;;;;;OAMG;IACH,SAAS,CAAC,YAAY,CAAC,OAAO,EAAE,KAAK,EAAE,GAAG,IAAI;IAU9C;;;;;;;;OAQG;IACH,SAAS,CAAC,OAAO,IAAI,IAAI;CAG1B;AAED;;;;;;;;GAQG;AACH,wBAAgB,uBAAuB,CACrC,eAAe,SAAS,eAAe,EAEvC,KAAK,EAAE,eAAe,EACtB,QAAQ,EAAE,aAAa,CAAC,eAAe,CAAC,EACxC,gBAAgB,EAAE,MAAM,qBAAqB,CAAC,IAAI,CAAC,EACnD,gBAAgB,CAAC,EAAE,CAAC,KAAK,EAAE,KAAK,KAAK,IAAI,GACxC,MAAM,CAAC,MAAM,eAAe,EAAE,IAAI,CAAC,CAsCrC"}
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@@ -18,7 +18,7 @@ export type StateConstraint = Record<string, Json>;
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18
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|
* @param patches - A list of patches describing any changes (see here for more
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19
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|
* information: https://immerjs.github.io/immer/docs/patches)
|
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20
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|
*/
|
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|
-
export type StateChangeListener<
|
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21
|
+
export type StateChangeListener<Type> = (state: Type, patches: Patch[]) => void;
|
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22
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|
/**
|
|
23
23
|
* An function to derive state.
|
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24
24
|
*
|
|
@@ -28,15 +28,15 @@ export type StateChangeListener<T> = (state: T, patches: Patch[]) => void;
|
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|
28
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|
* @param value - A piece of controller state.
|
|
29
29
|
* @returns Something derived from controller state.
|
|
30
30
|
*/
|
|
31
|
-
export type StateDeriver<
|
|
31
|
+
export type StateDeriver<Type extends Json> = (value: Type) => Json;
|
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32
|
/**
|
|
33
33
|
* State metadata.
|
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34
34
|
*
|
|
35
35
|
* This metadata describes which parts of state should be persisted, and how to
|
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36
36
|
* get an anonymized representation of the state.
|
|
37
37
|
*/
|
|
38
|
-
export type StateMetadata<
|
|
39
|
-
[
|
|
38
|
+
export type StateMetadata<Type extends StateConstraint> = {
|
|
39
|
+
[Key in keyof Type]-?: StatePropertyMetadata<Type[Key]>;
|
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40
40
|
};
|
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41
41
|
/**
|
|
42
42
|
* Metadata for a single state property
|
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@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"BaseController.d.mts","sourceRoot":"","sources":["../src/BaseController.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,gBAAgB,EAChB,eAAe,EACf,SAAS,EACT,gBAAgB,EAChB,eAAe,EAChB,4BAA4B;AAC7B,OAAO,KAAK,EAAE,IAAI,EAAE,eAAe,EAAE,wBAAwB;AAE7D,OAAO,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,cAAc;AAI1C;;;;GAIG;AACH,MAAM,MAAM,eAAe,GAAG,MAAM,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;AAEnD;;;;;;;;;;GAUG;AACH,MAAM,MAAM,mBAAmB,CAAC,
|
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1
|
+
{"version":3,"file":"BaseController.d.mts","sourceRoot":"","sources":["../src/BaseController.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,gBAAgB,EAChB,eAAe,EACf,SAAS,EACT,gBAAgB,EAChB,eAAe,EAChB,4BAA4B;AAC7B,OAAO,KAAK,EAAE,IAAI,EAAE,eAAe,EAAE,wBAAwB;AAE7D,OAAO,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,cAAc;AAI1C;;;;GAIG;AACH,MAAM,MAAM,eAAe,GAAG,MAAM,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;AAEnD;;;;;;;;;;GAUG;AACH,MAAM,MAAM,mBAAmB,CAAC,IAAI,IAAI,CAAC,KAAK,EAAE,IAAI,EAAE,OAAO,EAAE,KAAK,EAAE,KAAK,IAAI,CAAC;AAEhF;;;;;;;;GAQG;AACH,MAAM,MAAM,YAAY,CAAC,IAAI,SAAS,IAAI,IAAI,CAAC,KAAK,EAAE,IAAI,KAAK,IAAI,CAAC;AAEpE;;;;;GAKG;AACH,MAAM,MAAM,aAAa,CAAC,IAAI,SAAS,eAAe,IAAI;KACvD,GAAG,IAAI,MAAM,IAAI,CAAC,CAAC,GAAG,qBAAqB,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;CACxD,CAAC;AAEF;;GAEG;AACH,MAAM,MAAM,qBAAqB,CAAC,eAAe,SAAS,IAAI,IAAI;IAChE;;;;;;OAMG;IACH,sBAAsB,EAAE,OAAO,GAAG,YAAY,CAAC,eAAe,CAAC,CAAC;IAChE;;;;;;;;;OASG;IACH,kBAAkB,EAAE,OAAO,GAAG,YAAY,CAAC,eAAe,CAAC,CAAC;IAC5D;;;;;OAKG;IACH,OAAO,EAAE,OAAO,GAAG,YAAY,CAAC,eAAe,CAAC,CAAC;IACjD;;;;;;;;;;;OAWG;IACH,QAAQ,EAAE,OAAO,CAAC;CACnB,CAAC;AAEF;;;GAGG;AACH,MAAM,MAAM,sBAAsB,GAAG,CAAC,KAAK,EAAE,KAAK,KAAK,IAAI,CAAC;AAE5D;;;GAGG;AACH,MAAM,MAAM,+BAA+B,GAAG;IAC5C,sBAAsB,EAAE,OAAO,GAAG,sBAAsB,CAAC;IACzD,kBAAkB,EAAE,OAAO,GAAG,sBAAsB,CAAC;IACrD,OAAO,EAAE,OAAO,GAAG,sBAAsB,CAAC;IAC1C,QAAQ,EAAE,OAAO,CAAC;CACnB,CAAC;AAEF;;;GAGG;AACH,MAAM,MAAM,uBAAuB,GAAG,MAAM,CAC1C,MAAM,EACN,+BAA+B,CAChC,CAAC;AAEF;;;GAGG;AACH,MAAM,MAAM,sBAAsB,GAAG,IAAI,CACvC,eAAe,CACb,cAAc,CACZ,MAAM,EACN,eAAe,EAGf,SAAS,CAAC,MAAM,EAAE,gBAAgB,EAAE,eAAe,EAAE,GAAG,CAAC,CAC1D,CACF,EACD,UAAU,CACX,GAAG;IACF,QAAQ,EAAE,uBAAuB,CAAC;CACnC,CAAC;AAEF,MAAM,MAAM,wBAAwB,CAClC,cAAc,SAAS,MAAM,EAC7B,eAAe,SAAS,eAAe,IACrC;IACF,IAAI,EAAE,GAAG,cAAc,WAAW,CAAC;IACnC,OAAO,EAAE,MAAM,eAAe,CAAC;CAChC,CAAC;AAEF,MAAM,MAAM,0BAA0B,CACpC,cAAc,SAAS,MAAM,EAC7B,eAAe,SAAS,eAAe,IACrC;IACF,IAAI,EAAE,GAAG,cAAc,cAAc,CAAC;IACtC,OAAO,EAAE,CAAC,eAAe,EAAE,KAAK,EAAE,CAAC,CAAC;CACrC,CAAC;AAEF,MAAM,MAAM,iBAAiB,CAC3B,cAAc,SAAS,MAAM,EAC7B,eAAe,SAAS,eAAe,IACrC,wBAAwB,CAAC,cAAc,EAAE,eAAe,CAAC,CAAC;AAE9D,MAAM,MAAM,gBAAgB,CAC1B,cAAc,SAAS,MAAM,EAC7B,eAAe,SAAS,eAAe,IACrC,0BAA0B,CAAC,cAAc,EAAE,eAAe,CAAC,CAAC;AAEhE;;GAEG;AACH,qBAAa,cAAc,CACzB,cAAc,SAAS,MAAM,EAC7B,eAAe,SAAS,eAAe,EACvC,mBAAmB,SAAS,SAAS,CACnC,cAAc,EACd,gBAAgB,EAChB,eAAe,EAIf,GAAG,CACJ;;IAOD;;OAEG;IACH,SAAS,CAAC,SAAS,EAAE,mBAAmB,CAAC;IAczC;;;;OAIG;IACH,SAAgB,IAAI,EAAE,cAAc,CAAC;IAErC,SAAgB,QAAQ,EAAE,aAAa,CAAC,eAAe,CAAC,CAAC;IAEzD;;;;;;;;;OASG;gBACS,EACV,SAAS,EACT,QAAQ,EACR,IAAI,EACJ,KAAK,GACN,EAAE;QACD,SAAS,EAAE,iBAAiB,CAC1B,cAAc,EACd,eAAe,CAChB,CAAC,MAAM,CAAC,SAAS,gBAAgB,CAAC,mBAAmB,CAAC,CAAC,MAAM,CAAC,GAC3D,gBAAgB,CACd,cAAc,EACd,eAAe,CAChB,CAAC,MAAM,CAAC,SAAS,eAAe,CAAC,mBAAmB,CAAC,CAAC,MAAM,CAAC,GAC5D,mBAAmB,GACnB,KAAK,GACP,KAAK,CAAC;QACV,QAAQ,EAAE,aAAa,CAAC,eAAe,CAAC,CAAC;QACzC,IAAI,EAAE,cAAc,CAAC;QACrB,KAAK,EAAE,eAAe,CAAC;KACxB;IA0BD;;;;OAIG;IACH,IAAI,KAAK,IAAI,eAAe,CAE3B;IAED,IAAI,KAAK,CAAC,CAAC,EAJE,eAIF,EAIV;IAED;;;;;;;;;;OAUG;IACH,SAAS,CAAC,MAAM,CACd,QAAQ,EAAE,CAAC,KAAK,EAAE,KAAK,CAAC,eAAe,CAAC,KAAK,IAAI,GAAG,eAAe,GAClE;QACD,SAAS,EAAE,eAAe,CAAC;QAC3B,OAAO,EAAE,KAAK,EAAE,CAAC;QACjB,cAAc,EAAE,KAAK,EAAE,CAAC;KACzB;IAuBD;;;;;;OAMG;IACH,SAAS,CAAC,YAAY,CAAC,OAAO,EAAE,KAAK,EAAE,GAAG,IAAI;IAU9C;;;;;;;;OAQG;IACH,SAAS,CAAC,OAAO,IAAI,IAAI;CAG1B;AAED;;;;;;;;GAQG;AACH,wBAAgB,uBAAuB,CACrC,eAAe,SAAS,eAAe,EAEvC,KAAK,EAAE,eAAe,EACtB,QAAQ,EAAE,aAAa,CAAC,eAAe,CAAC,EACxC,gBAAgB,EAAE,MAAM,qBAAqB,CAAC,IAAI,CAAC,EACnD,gBAAgB,CAAC,EAAE,CAAC,KAAK,EAAE,KAAK,KAAK,IAAI,GACxC,MAAM,CAAC,MAAM,eAAe,EAAE,IAAI,CAAC,CAsCrC"}
|
|
@@ -1 +1 @@
|
|
|
1
|
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type {\n ActionConstraint,\n EventConstraint,\n Messenger,\n MessengerActions,\n MessengerEvents,\n} from '@metamask/messenger';\nimport type { Json, PublicInterface } from '@metamask/utils';\nimport { enablePatches, produceWithPatches, applyPatches, freeze } from 'immer';\nimport type { Draft, Patch } from 'immer';\n\nenablePatches();\n\n/**\n * A type that constrains the state of all controllers.\n *\n * In other words, the narrowest supertype encompassing all controller state.\n */\nexport type StateConstraint = Record<string, Json>;\n\n/**\n * A state change listener.\n *\n * This function will get called for each state change, and is given a copy of\n * the new state along with a set of patches describing the changes since the\n * last update.\n *\n * @param state - The new controller state.\n * @param patches - A list of patches describing any changes (see here for more\n * information: https://immerjs.github.io/immer/docs/patches)\n */\nexport type StateChangeListener<T> = (state: T, patches: Patch[]) => void;\n\n/**\n * An function to derive state.\n *\n * This function will accept one piece of the controller state (one property),\n * and will return some derivation of that state.\n *\n * @param value - A piece of controller state.\n * @returns Something derived from controller state.\n */\nexport type StateDeriver<T extends Json> = (value: T) => Json;\n\n/**\n * State metadata.\n *\n * This metadata describes which parts of state should be persisted, and how to\n * get an anonymized representation of the state.\n */\nexport type StateMetadata<T extends StateConstraint> = {\n [P in keyof T]-?: StatePropertyMetadata<T[P]>;\n};\n\n/**\n * Metadata for a single state property\n */\nexport type StatePropertyMetadata<ControllerState extends Json> = {\n /**\n * Indicates whether this property should be included in debug snapshots attached to Sentry\n * errors.\n *\n * Set this to false if the state may contain personally identifiable information, or if it's\n * too large to include in a debug snapshot.\n */\n includeInDebugSnapshot: boolean | StateDeriver<ControllerState>;\n /**\n * Indicates whether this property should be included in state logs.\n *\n * Set this to false if the data should be kept hidden from support agents (e.g. if it contains\n * secret keys, or personally-identifiable information that is not useful for debugging).\n *\n * We do allow state logs to contain some personally identifiable information to assist with\n * diagnosing errors (e.g. transaction hashes, addresses), but we still attempt to limit the\n * data we expose to what is most useful for helping users.\n */\n includeInStateLogs: boolean | StateDeriver<ControllerState>;\n /**\n * Indicates whether this property should be persisted.\n *\n * If true, the property will be persisted and saved between sessions.\n * If false, the property will not be saved between sessions, and it will always be missing from the `state` constructor parameter.\n */\n persist: boolean | StateDeriver<ControllerState>;\n /**\n * Indicates whether this property is used by the UI.\n *\n * If true, the property will be accessible from the UI.\n * If false, it will be inaccessible from the UI.\n *\n * Making a property accessible to the UI has a performance overhead, so it's better to set this\n * to `false` if it's not used in the UI, especially for properties that can be large in size.\n *\n * Note that we disallow the use of a state derivation function here to preserve type information\n * for the UI (the state deriver type always returns `Json`).\n */\n usedInUi: boolean;\n};\n\n/**\n * A universal supertype of `StateDeriver` types.\n * This type can be assigned to any `StateDeriver` type.\n */\nexport type StateDeriverConstraint = (value: never) => Json;\n\n/**\n * A universal supertype of `StatePropertyMetadata` types.\n * This type can be assigned to any `StatePropertyMetadata` type.\n */\nexport type StatePropertyMetadataConstraint = {\n includeInDebugSnapshot: boolean | StateDeriverConstraint;\n includeInStateLogs: boolean | StateDeriverConstraint;\n persist: boolean | StateDeriverConstraint;\n usedInUi: boolean;\n};\n\n/**\n * A universal supertype of `StateMetadata` types.\n * This type can be assigned to any `StateMetadata` type.\n */\nexport type StateMetadataConstraint = Record<\n string,\n StatePropertyMetadataConstraint\n>;\n\n/**\n * The widest subtype of all controller instances that inherit from `BaseController` (formerly `BaseControllerV2`).\n * Any `BaseController` subclass instance can be assigned to this type.\n */\nexport type BaseControllerInstance = Omit<\n PublicInterface<\n BaseController<\n string,\n StateConstraint,\n // Use `any` to allow any parent to be set.\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n Messenger<string, ActionConstraint, EventConstraint, any>\n >\n >,\n 'metadata'\n> & {\n metadata: StateMetadataConstraint;\n};\n\nexport type ControllerGetStateAction<\n ControllerName extends string,\n ControllerState extends StateConstraint,\n> = {\n type: `${ControllerName}:getState`;\n handler: () => ControllerState;\n};\n\nexport type ControllerStateChangeEvent<\n ControllerName extends string,\n ControllerState extends StateConstraint,\n> = {\n type: `${ControllerName}:stateChange`;\n payload: [ControllerState, Patch[]];\n};\n\nexport type ControllerActions<\n ControllerName extends string,\n ControllerState extends StateConstraint,\n> = ControllerGetStateAction<ControllerName, ControllerState>;\n\nexport type ControllerEvents<\n ControllerName extends string,\n ControllerState extends StateConstraint,\n> = ControllerStateChangeEvent<ControllerName, ControllerState>;\n\n/**\n * Controller class that provides state management, subscriptions, and state metadata\n */\nexport class BaseController<\n ControllerName extends string,\n ControllerState extends StateConstraint,\n ControllerMessenger extends Messenger<\n ControllerName,\n ActionConstraint,\n EventConstraint,\n // Use `any` to allow any parent to be set. `any` is harmless in a type constraint anyway,\n // it's the one totally safe place to use it.\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n any\n >,\n> {\n /**\n * The controller state.\n */\n #internalState: ControllerState;\n\n /**\n * The controller messenger. This is used to interact with other parts of the application.\n */\n protected messenger: ControllerMessenger;\n\n /**\n * The controller messenger.\n *\n * This is the same as the `messenger` property, but has a type that only lets us use\n * actions and events that are part of the `BaseController` class.\n */\n readonly #messenger: Messenger<\n ControllerName,\n ControllerActions<ControllerName, ControllerState>,\n ControllerEvents<ControllerName, ControllerState>\n >;\n\n /**\n * The name of the controller.\n *\n * This is used by the ComposableController to construct a composed application state.\n */\n public readonly name: ControllerName;\n\n public readonly metadata: StateMetadata<ControllerState>;\n\n /**\n * Creates a BaseController instance.\n *\n * @param options - Controller options.\n * @param options.messenger - The controller messenger.\n * @param options.metadata - ControllerState metadata, describing how to \"anonymize\" the state, and which\n * parts should be persisted.\n * @param options.name - The name of the controller, used as a namespace for events and actions.\n * @param options.state - Initial controller state.\n */\n constructor({\n messenger,\n metadata,\n name,\n state,\n }: {\n messenger: ControllerActions<\n ControllerName,\n ControllerState\n >['type'] extends MessengerActions<ControllerMessenger>['type']\n ? ControllerEvents<\n ControllerName,\n ControllerState\n >['type'] extends MessengerEvents<ControllerMessenger>['type']\n ? ControllerMessenger\n : never\n : never;\n metadata: StateMetadata<ControllerState>;\n name: ControllerName;\n state: ControllerState;\n }) {\n // The parameter type validates that the expected actions/events are present\n // We don't have a way to validate the type property because the type is invariant\n this.#messenger = messenger as unknown as Messenger<\n ControllerName,\n ControllerActions<ControllerName, ControllerState>,\n ControllerEvents<ControllerName, ControllerState>\n >;\n this.messenger = messenger;\n this.name = name;\n // Here we use `freeze` from Immer to enforce that the state is deeply\n // immutable. Note that this is a runtime check, not a compile-time check.\n // That is, unlike `Object.freeze`, this does not narrow the type\n // recursively to `Readonly`. The equivalent in Immer is `Immutable`, but\n // `Immutable` does not handle recursive types such as our `Json` type.\n this.#internalState = freeze(state, true);\n this.metadata = metadata;\n\n this.#messenger.registerActionHandler(`${name}:getState`, () => this.state);\n\n this.#messenger.registerInitialEventPayload({\n eventType: `${name}:stateChange`,\n getPayload: () => [this.state, []],\n });\n }\n\n /**\n * Retrieves current controller state.\n *\n * @returns The current state.\n */\n get state() {\n return this.#internalState;\n }\n\n set state(_) {\n throw new Error(\n `Controller state cannot be directly mutated; use 'update' method instead.`,\n );\n }\n\n /**\n * Updates controller state. Accepts a callback that is passed a draft copy\n * of the controller state. If a value is returned, it is set as the new\n * state. Otherwise, any changes made within that callback to the draft are\n * applied to the controller state.\n *\n * @param callback - Callback for updating state, passed a draft state\n * object. Return a new state object or mutate the draft to update state.\n * @returns An object that has the next state, patches applied in the update and inverse patches to\n * rollback the update.\n */\n protected update(\n callback: (state: Draft<ControllerState>) => void | ControllerState,\n ): {\n nextState: ControllerState;\n patches: Patch[];\n inversePatches: Patch[];\n } {\n // We run into ts2589, \"infinite type depth\", if we don't cast\n // produceWithPatches here.\n const [nextState, patches, inversePatches] = (\n produceWithPatches as unknown as (\n state: ControllerState,\n cb: typeof callback,\n ) => [ControllerState, Patch[], Patch[]]\n )(this.#internalState, callback);\n\n // Protect against unnecessary state updates when there is no state diff.\n if (patches.length > 0) {\n this.#internalState = nextState;\n this.#messenger.publish(\n `${this.name}:stateChange` as const,\n nextState,\n patches,\n );\n }\n\n return { nextState, patches, inversePatches };\n }\n\n /**\n * Applies immer patches to the current state. The patches come from the\n * update function itself and can either be normal or inverse patches.\n *\n * @param patches - An array of immer patches that are to be applied to make\n * or undo changes.\n */\n protected applyPatches(patches: Patch[]) {\n const nextState = applyPatches(this.#internalState, patches);\n this.#internalState = nextState;\n this.#messenger.publish(\n `${this.name}:stateChange` as const,\n nextState,\n patches,\n );\n }\n\n /**\n * Prepares the controller for garbage collection. This should be extended\n * by any subclasses to clean up any additional connections or events.\n *\n * The only cleanup performed here is to remove listeners. While technically\n * this is not required to ensure this instance is garbage collected, it at\n * least ensures this instance won't be responsible for preventing the\n * listeners from being garbage collected.\n */\n protected destroy() {\n this.messenger.clearEventSubscriptions(`${this.name}:stateChange`);\n }\n}\n\n/**\n * Use the metadata to derive state according to the given metadata property.\n *\n * @param state - The full controller state.\n * @param metadata - The controller metadata.\n * @param metadataProperty - The metadata property to use to derive state.\n * @param captureException - Reports an error to an error monitoring service.\n * @returns The metadata-derived controller state.\n */\nexport function deriveStateFromMetadata<\n ControllerState extends StateConstraint,\n>(\n state: ControllerState,\n metadata: StateMetadata<ControllerState>,\n metadataProperty: keyof StatePropertyMetadata<Json>,\n captureException?: (error: Error) => void,\n): Record<keyof ControllerState, Json> {\n return (Object.keys(state) as (keyof ControllerState)[]).reduce<\n Record<keyof ControllerState, Json>\n >((derivedState, key) => {\n try {\n const stateMetadata = metadata[key];\n if (!stateMetadata) {\n throw new Error(`No metadata found for '${String(key)}'`);\n }\n const propertyMetadata = stateMetadata[metadataProperty];\n const stateProperty = state[key];\n if (typeof propertyMetadata === 'function') {\n derivedState[key] = propertyMetadata(stateProperty);\n } else if (propertyMetadata) {\n derivedState[key] = stateProperty;\n }\n return derivedState;\n } catch (error) {\n // Capture error without interrupting state-related operations\n // See [ADR core#0016](https://github.com/MetaMask/decisions/blob/main/decisions/core/0016-core-classes-error-reporting.md)\n if (captureException) {\n try {\n captureException(\n error instanceof Error ? error : new Error(String(error)),\n );\n } catch (captureExceptionError) {\n console.error(\n new Error(`Error thrown when calling 'captureException'`),\n captureExceptionError,\n );\n console.error(error);\n }\n } else {\n console.error(error);\n }\n return derivedState;\n }\n }, {} as never);\n}\n"]}
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type {\n ActionConstraint,\n EventConstraint,\n Messenger,\n MessengerActions,\n MessengerEvents,\n} from '@metamask/messenger';\nimport type { Json, PublicInterface } from '@metamask/utils';\nimport { enablePatches, produceWithPatches, applyPatches, freeze } from 'immer';\nimport type { Draft, Patch } from 'immer';\n\nenablePatches();\n\n/**\n * A type that constrains the state of all controllers.\n *\n * In other words, the narrowest supertype encompassing all controller state.\n */\nexport type StateConstraint = Record<string, Json>;\n\n/**\n * A state change listener.\n *\n * This function will get called for each state change, and is given a copy of\n * the new state along with a set of patches describing the changes since the\n * last update.\n *\n * @param state - The new controller state.\n * @param patches - A list of patches describing any changes (see here for more\n * information: https://immerjs.github.io/immer/docs/patches)\n */\nexport type StateChangeListener<Type> = (state: Type, patches: Patch[]) => void;\n\n/**\n * An function to derive state.\n *\n * This function will accept one piece of the controller state (one property),\n * and will return some derivation of that state.\n *\n * @param value - A piece of controller state.\n * @returns Something derived from controller state.\n */\nexport type StateDeriver<Type extends Json> = (value: Type) => Json;\n\n/**\n * State metadata.\n *\n * This metadata describes which parts of state should be persisted, and how to\n * get an anonymized representation of the state.\n */\nexport type StateMetadata<Type extends StateConstraint> = {\n [Key in keyof Type]-?: StatePropertyMetadata<Type[Key]>;\n};\n\n/**\n * Metadata for a single state property\n */\nexport type StatePropertyMetadata<ControllerState extends Json> = {\n /**\n * Indicates whether this property should be included in debug snapshots attached to Sentry\n * errors.\n *\n * Set this to false if the state may contain personally identifiable information, or if it's\n * too large to include in a debug snapshot.\n */\n includeInDebugSnapshot: boolean | StateDeriver<ControllerState>;\n /**\n * Indicates whether this property should be included in state logs.\n *\n * Set this to false if the data should be kept hidden from support agents (e.g. if it contains\n * secret keys, or personally-identifiable information that is not useful for debugging).\n *\n * We do allow state logs to contain some personally identifiable information to assist with\n * diagnosing errors (e.g. transaction hashes, addresses), but we still attempt to limit the\n * data we expose to what is most useful for helping users.\n */\n includeInStateLogs: boolean | StateDeriver<ControllerState>;\n /**\n * Indicates whether this property should be persisted.\n *\n * If true, the property will be persisted and saved between sessions.\n * If false, the property will not be saved between sessions, and it will always be missing from the `state` constructor parameter.\n */\n persist: boolean | StateDeriver<ControllerState>;\n /**\n * Indicates whether this property is used by the UI.\n *\n * If true, the property will be accessible from the UI.\n * If false, it will be inaccessible from the UI.\n *\n * Making a property accessible to the UI has a performance overhead, so it's better to set this\n * to `false` if it's not used in the UI, especially for properties that can be large in size.\n *\n * Note that we disallow the use of a state derivation function here to preserve type information\n * for the UI (the state deriver type always returns `Json`).\n */\n usedInUi: boolean;\n};\n\n/**\n * A universal supertype of `StateDeriver` types.\n * This type can be assigned to any `StateDeriver` type.\n */\nexport type StateDeriverConstraint = (value: never) => Json;\n\n/**\n * A universal supertype of `StatePropertyMetadata` types.\n * This type can be assigned to any `StatePropertyMetadata` type.\n */\nexport type StatePropertyMetadataConstraint = {\n includeInDebugSnapshot: boolean | StateDeriverConstraint;\n includeInStateLogs: boolean | StateDeriverConstraint;\n persist: boolean | StateDeriverConstraint;\n usedInUi: boolean;\n};\n\n/**\n * A universal supertype of `StateMetadata` types.\n * This type can be assigned to any `StateMetadata` type.\n */\nexport type StateMetadataConstraint = Record<\n string,\n StatePropertyMetadataConstraint\n>;\n\n/**\n * The widest subtype of all controller instances that inherit from `BaseController` (formerly `BaseControllerV2`).\n * Any `BaseController` subclass instance can be assigned to this type.\n */\nexport type BaseControllerInstance = Omit<\n PublicInterface<\n BaseController<\n string,\n StateConstraint,\n // Use `any` to allow any parent to be set.\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n Messenger<string, ActionConstraint, EventConstraint, any>\n >\n >,\n 'metadata'\n> & {\n metadata: StateMetadataConstraint;\n};\n\nexport type ControllerGetStateAction<\n ControllerName extends string,\n ControllerState extends StateConstraint,\n> = {\n type: `${ControllerName}:getState`;\n handler: () => ControllerState;\n};\n\nexport type ControllerStateChangeEvent<\n ControllerName extends string,\n ControllerState extends StateConstraint,\n> = {\n type: `${ControllerName}:stateChange`;\n payload: [ControllerState, Patch[]];\n};\n\nexport type ControllerActions<\n ControllerName extends string,\n ControllerState extends StateConstraint,\n> = ControllerGetStateAction<ControllerName, ControllerState>;\n\nexport type ControllerEvents<\n ControllerName extends string,\n ControllerState extends StateConstraint,\n> = ControllerStateChangeEvent<ControllerName, ControllerState>;\n\n/**\n * Controller class that provides state management, subscriptions, and state metadata\n */\nexport class BaseController<\n ControllerName extends string,\n ControllerState extends StateConstraint,\n ControllerMessenger extends Messenger<\n ControllerName,\n ActionConstraint,\n EventConstraint,\n // Use `any` to allow any parent to be set. `any` is harmless in a type constraint anyway,\n // it's the one totally safe place to use it.\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n any\n >,\n> {\n /**\n * The controller state.\n */\n #internalState: ControllerState;\n\n /**\n * The controller messenger. This is used to interact with other parts of the application.\n */\n protected messenger: ControllerMessenger;\n\n /**\n * The controller messenger.\n *\n * This is the same as the `messenger` property, but has a type that only lets us use\n * actions and events that are part of the `BaseController` class.\n */\n readonly #messenger: Messenger<\n ControllerName,\n ControllerActions<ControllerName, ControllerState>,\n ControllerEvents<ControllerName, ControllerState>\n >;\n\n /**\n * The name of the controller.\n *\n * This is used by the ComposableController to construct a composed application state.\n */\n public readonly name: ControllerName;\n\n public readonly metadata: StateMetadata<ControllerState>;\n\n /**\n * Creates a BaseController instance.\n *\n * @param options - Controller options.\n * @param options.messenger - The controller messenger.\n * @param options.metadata - ControllerState metadata, describing how to \"anonymize\" the state, and which\n * parts should be persisted.\n * @param options.name - The name of the controller, used as a namespace for events and actions.\n * @param options.state - Initial controller state.\n */\n constructor({\n messenger,\n metadata,\n name,\n state,\n }: {\n messenger: ControllerActions<\n ControllerName,\n ControllerState\n >['type'] extends MessengerActions<ControllerMessenger>['type']\n ? ControllerEvents<\n ControllerName,\n ControllerState\n >['type'] extends MessengerEvents<ControllerMessenger>['type']\n ? ControllerMessenger\n : never\n : never;\n metadata: StateMetadata<ControllerState>;\n name: ControllerName;\n state: ControllerState;\n }) {\n // The parameter type validates that the expected actions/events are present\n // We don't have a way to validate the type property because the type is invariant\n this.#messenger = messenger as unknown as Messenger<\n ControllerName,\n ControllerActions<ControllerName, ControllerState>,\n ControllerEvents<ControllerName, ControllerState>\n >;\n this.messenger = messenger;\n this.name = name;\n // Here we use `freeze` from Immer to enforce that the state is deeply\n // immutable. Note that this is a runtime check, not a compile-time check.\n // That is, unlike `Object.freeze`, this does not narrow the type\n // recursively to `Readonly`. The equivalent in Immer is `Immutable`, but\n // `Immutable` does not handle recursive types such as our `Json` type.\n this.#internalState = freeze(state, true);\n this.metadata = metadata;\n\n this.#messenger.registerActionHandler(`${name}:getState`, () => this.state);\n\n this.#messenger.registerInitialEventPayload({\n eventType: `${name}:stateChange`,\n getPayload: () => [this.state, []],\n });\n }\n\n /**\n * Retrieves current controller state.\n *\n * @returns The current state.\n */\n get state(): ControllerState {\n return this.#internalState;\n }\n\n set state(_) {\n throw new Error(\n `Controller state cannot be directly mutated; use 'update' method instead.`,\n );\n }\n\n /**\n * Updates controller state. Accepts a callback that is passed a draft copy\n * of the controller state. If a value is returned, it is set as the new\n * state. Otherwise, any changes made within that callback to the draft are\n * applied to the controller state.\n *\n * @param callback - Callback for updating state, passed a draft state\n * object. Return a new state object or mutate the draft to update state.\n * @returns An object that has the next state, patches applied in the update and inverse patches to\n * rollback the update.\n */\n protected update(\n callback: (state: Draft<ControllerState>) => void | ControllerState,\n ): {\n nextState: ControllerState;\n patches: Patch[];\n inversePatches: Patch[];\n } {\n // We run into ts2589, \"infinite type depth\", if we don't cast\n // produceWithPatches here.\n const [nextState, patches, inversePatches] = (\n produceWithPatches as unknown as (\n state: ControllerState,\n callbackFn: typeof callback,\n ) => [ControllerState, Patch[], Patch[]]\n )(this.#internalState, callback);\n\n // Protect against unnecessary state updates when there is no state diff.\n if (patches.length > 0) {\n this.#internalState = nextState;\n this.#messenger.publish(\n `${this.name}:stateChange` as const,\n nextState,\n patches,\n );\n }\n\n return { nextState, patches, inversePatches };\n }\n\n /**\n * Applies immer patches to the current state. The patches come from the\n * update function itself and can either be normal or inverse patches.\n *\n * @param patches - An array of immer patches that are to be applied to make\n * or undo changes.\n */\n protected applyPatches(patches: Patch[]): void {\n const nextState = applyPatches(this.#internalState, patches);\n this.#internalState = nextState;\n this.#messenger.publish(\n `${this.name}:stateChange` as const,\n nextState,\n patches,\n );\n }\n\n /**\n * Prepares the controller for garbage collection. This should be extended\n * by any subclasses to clean up any additional connections or events.\n *\n * The only cleanup performed here is to remove listeners. While technically\n * this is not required to ensure this instance is garbage collected, it at\n * least ensures this instance won't be responsible for preventing the\n * listeners from being garbage collected.\n */\n protected destroy(): void {\n this.messenger.clearEventSubscriptions(`${this.name}:stateChange`);\n }\n}\n\n/**\n * Use the metadata to derive state according to the given metadata property.\n *\n * @param state - The full controller state.\n * @param metadata - The controller metadata.\n * @param metadataProperty - The metadata property to use to derive state.\n * @param captureException - Reports an error to an error monitoring service.\n * @returns The metadata-derived controller state.\n */\nexport function deriveStateFromMetadata<\n ControllerState extends StateConstraint,\n>(\n state: ControllerState,\n metadata: StateMetadata<ControllerState>,\n metadataProperty: keyof StatePropertyMetadata<Json>,\n captureException?: (error: Error) => void,\n): Record<keyof ControllerState, Json> {\n return (Object.keys(state) as (keyof ControllerState)[]).reduce<\n Record<keyof ControllerState, Json>\n >((derivedState, key) => {\n try {\n const stateMetadata = metadata[key];\n if (!stateMetadata) {\n throw new Error(`No metadata found for '${String(key)}'`);\n }\n const propertyMetadata = stateMetadata[metadataProperty];\n const stateProperty = state[key];\n if (typeof propertyMetadata === 'function') {\n derivedState[key] = propertyMetadata(stateProperty);\n } else if (propertyMetadata) {\n derivedState[key] = stateProperty;\n }\n return derivedState;\n } catch (error) {\n // Capture error without interrupting state-related operations\n // See [ADR core#0016](https://github.com/MetaMask/decisions/blob/main/decisions/core/0016-core-classes-error-reporting.md)\n if (captureException) {\n try {\n captureException(\n error instanceof Error ? error : new Error(String(error)),\n );\n } catch (captureExceptionError) {\n console.error(\n new Error(`Error thrown when calling 'captureException'`),\n captureExceptionError,\n );\n console.error(error);\n }\n } else {\n console.error(error);\n }\n return derivedState;\n }\n }, {} as never);\n}\n"]}
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