@metagl/sdk-render 1.0.2 → 1.0.4

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package/README.md CHANGED
@@ -166,6 +166,21 @@ SDK渲染引擎采用模块化架构,包含以下系统:
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  - **测量系统**:用于在三维场景中进行各种测量操作
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  - **3DTiles搜索系统**:处理3D Tiles模型搜索和信息展示
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+ ## 更新日志:
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+ ### V1.0.4 (2026-03-23)
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+ - **CustomPrimitive Cesium 1.132+ 兼容性修复**
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+ - 问题原因:`VertexArray.fromGeometry` 不再支持对象字面量作为默认几何属性
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+ - 解决方案:使用实际的 `Cesium.GeometryAttribute` 实例和正确的 `values` 数组
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+ - 修改文件:`XbsjCustomPrimitive.js` 中的 `createVertexArray` 函数
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+ - 将 `normalAttribute`、`colorAttribute`、`textureCoordinate` 改为使用 `new Cesium.GeometryAttribute(...)`
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+ - **空气质量监测面板科技风格更新**
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+ - 深蓝色渐变背景配发光边框效果
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+ - 动态扫描线和角落装饰
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+ - 大号发光数值配状态指示器
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+ - 改进的排版布局
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+
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  ## 联系方式
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  - **官方文档**:https://sdk.geovisearth.com/
package/README_EN.md CHANGED
@@ -166,6 +166,21 @@ The SDK rendering engine adopts a modular architecture, including the following
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  - **Measurement System**: Performs various measurement operations in 3D scenes
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  - **3DTiles Search System**: Handles 3D Tiles model search and information display
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+ ## Changelog
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+ - Release Date: 2026-03-23
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+ ### V1.0.4 (2026-03-23)
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+ - Fixed CustomPrimitive rendering issue with Cesium 1.132+
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+ - Root cause: `VertexArray.fromGeometry` no longer supports object literals for default geometry attributes
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+ - Solution: Use actual `Cesium.GeometryAttribute` instances with proper `values` arrays
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+ - Modified `createVertexArray` function in `XbsjCustomPrimitive.js`
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+ - Changed `normalAttribute`, `colorAttribute`, `textureCoordinate` to use `new Cesium.GeometryAttribute(...)` instead of object literals
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+ - Updated air quality monitoring panel with modern tech-style design
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+ - Deep blue gradient background with glowing border effects
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+ - Animated scan line and corner decorations
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+ - Large glowing data values with status indicators
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+ - Improved typography and layout
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+
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  ## Contact Information
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  - **Official Documentation**: https://sdk.geovisearth.com/