@meshbench/client 0.0.6 → 0.0.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/device.mjs +8 -0
- package/lib/workbench.mjs +16 -0
- package/package.json +1 -1
package/lib/device.mjs
CHANGED
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@@ -46,6 +46,14 @@ export class Device {
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46
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* Held rather than clicked because the firmware cares: MeshCore wakes a
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* sleeping display on a press and powers the board off on a long one, so a
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* caller times the release itself - or uses `tap`, which does not hold. */
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49
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+
/** Restart the board, the way pressing its own reset button does.
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50
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*
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51
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* Torn down and built again from the same flash: whatever the firmware
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52
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* wrote survives and whatever it held in memory does not. */
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53
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+
async reset() {
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54
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await this._wb.call("board.reset", { node: this.name });
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55
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}
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56
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+
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async press(pin, down = true) {
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await this._wb.call("board.press", { node: this.name, pin, down });
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}
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package/lib/workbench.mjs
CHANGED
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@@ -298,6 +298,22 @@ export class Workbench {
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return (got || {}).tab || "";
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}
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301
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/** Open a node's board view and return the board it is showing.
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*
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* The board in full: its panel, the controls for what it has wired, and what
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304
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* its profile declares beside what the firmware left in the chip. Windowed
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* sessions only, for the same reason window() is, and refused for a node
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* running a host build: there is no board to show. */
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async boardView(node) {
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308
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if (this.isHeadless) {
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309
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throw new Unavailable("node.boardview",
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310
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"this session has no interface attached, so there is nothing to show",
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"unavailable");
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}
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const got = await this.call("node.boardview", { node: String(node) });
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314
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return (got || {}).board || "";
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}
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+
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// ---- the shape -------------------------------------------------------
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get nodes() { return new Nodes(this); }
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