@memori.ai/memori-react 7.23.1 → 7.24.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (112) hide show
  1. package/CHANGELOG.md +31 -0
  2. package/dist/components/ChatBubble/ChatBubble.css +4 -0
  3. package/dist/components/ChatBubble/ChatBubble.js +5 -75
  4. package/dist/components/ChatBubble/ChatBubble.js.map +1 -1
  5. package/dist/components/CompletionProviderStatus/CompletionProviderStatus.js +1 -1
  6. package/dist/components/CompletionProviderStatus/CompletionProviderStatus.js.map +1 -1
  7. package/dist/components/MemoriWidget/MemoriWidget.js +22 -18
  8. package/dist/components/MemoriWidget/MemoriWidget.js.map +1 -1
  9. package/dist/components/UploadButton/UploadButton.js +53 -22
  10. package/dist/components/UploadButton/UploadButton.js.map +1 -1
  11. package/dist/components/WhyThisAnswer/WhyThisAnswer.js +1 -1
  12. package/dist/components/WhyThisAnswer/WhyThisAnswer.js.map +1 -1
  13. package/dist/components/ui/Expandable.d.ts +3 -2
  14. package/dist/components/ui/Expandable.js +35 -20
  15. package/dist/components/ui/Expandable.js.map +1 -1
  16. package/dist/helpers/constants.d.ts +2 -0
  17. package/dist/helpers/constants.js +3 -1
  18. package/dist/helpers/constants.js.map +1 -1
  19. package/dist/helpers/message.d.ts +5 -0
  20. package/dist/helpers/message.js +96 -0
  21. package/dist/helpers/message.js.map +1 -0
  22. package/esm/components/ChatBubble/ChatBubble.css +4 -0
  23. package/esm/components/ChatBubble/ChatBubble.js +6 -76
  24. package/esm/components/ChatBubble/ChatBubble.js.map +1 -1
  25. package/esm/components/CompletionProviderStatus/CompletionProviderStatus.js +1 -1
  26. package/esm/components/CompletionProviderStatus/CompletionProviderStatus.js.map +1 -1
  27. package/esm/components/MemoriWidget/MemoriWidget.js +22 -18
  28. package/esm/components/MemoriWidget/MemoriWidget.js.map +1 -1
  29. package/esm/components/UploadButton/UploadButton.js +53 -22
  30. package/esm/components/UploadButton/UploadButton.js.map +1 -1
  31. package/esm/components/WhyThisAnswer/WhyThisAnswer.js +1 -1
  32. package/esm/components/WhyThisAnswer/WhyThisAnswer.js.map +1 -1
  33. package/esm/components/ui/Expandable.d.ts +3 -2
  34. package/esm/components/ui/Expandable.js +35 -20
  35. package/esm/components/ui/Expandable.js.map +1 -1
  36. package/esm/helpers/constants.d.ts +2 -0
  37. package/esm/helpers/constants.js +2 -0
  38. package/esm/helpers/constants.js.map +1 -1
  39. package/esm/helpers/message.d.ts +5 -0
  40. package/esm/helpers/message.js +89 -0
  41. package/esm/helpers/message.js.map +1 -0
  42. package/package.json +2 -2
  43. package/src/components/Chat/Chat.stories.tsx +16 -0
  44. package/src/components/Chat/__snapshots__/Chat.test.tsx.snap +378 -135
  45. package/src/components/ChatBubble/ChatBubble.css +4 -0
  46. package/src/components/ChatBubble/ChatBubble.tsx +23 -123
  47. package/src/components/ChatBubble/__snapshots__/ChatBubble.test.tsx.snap +84 -30
  48. package/src/components/CompletionProviderStatus/CompletionProviderStatus.tsx +1 -1
  49. package/src/components/CompletionProviderStatus/__snapshots__/CompletionProviderStatus.test.tsx.snap +2 -2
  50. package/src/components/MemoriWidget/MemoriWidget.tsx +15 -9
  51. package/src/components/UploadButton/UploadButton.tsx +71 -31
  52. package/src/components/UploadButton/__snapshots__/UploadButton.test.tsx.snap +1 -1
  53. package/src/components/WhyThisAnswer/WhyThisAnswer.tsx +2 -1
  54. package/src/components/ui/Expandable.stories.tsx +128 -1
  55. package/src/components/ui/Expandable.tsx +44 -22
  56. package/src/helpers/constants.ts +3 -0
  57. package/src/helpers/message.ts +139 -0
  58. package/src/mocks/data.ts +11 -0
  59. package/dist/components/Avatar/AvatarView/AvatarComponent/components/FullbodyAvatar/AnimationController.d.ts +0 -34
  60. package/dist/components/Avatar/AvatarView/AvatarComponent/components/FullbodyAvatar/AnimationController.js +0 -147
  61. package/dist/components/Avatar/AvatarView/AvatarComponent/components/FullbodyAvatar/AnimationController.js.map +0 -1
  62. package/dist/components/Avatar/AvatarView/AvatarComponent/components/FullbodyAvatar/MorhTargetController.d.ts +0 -17
  63. package/dist/components/Avatar/AvatarView/AvatarComponent/components/FullbodyAvatar/MorhTargetController.js +0 -73
  64. package/dist/components/Avatar/AvatarView/AvatarComponent/components/FullbodyAvatar/MorhTargetController.js.map +0 -1
  65. package/dist/components/Avatar/AvatarView/AvatarComponent/components/FullbodyAvatar/constants.d.ts +0 -17
  66. package/dist/components/Avatar/AvatarView/AvatarComponent/components/FullbodyAvatar/constants.js +0 -25
  67. package/dist/components/Avatar/AvatarView/AvatarComponent/components/FullbodyAvatar/constants.js.map +0 -1
  68. package/dist/components/Avatar/AvatarView/AvatarComponent/components/MorphTargetController.d.ts +0 -17
  69. package/dist/components/Avatar/AvatarView/AvatarComponent/components/MorphTargetController.js +0 -76
  70. package/dist/components/Avatar/AvatarView/AvatarComponent/components/MorphTargetController.js.map +0 -1
  71. package/dist/components/Avatar/AvatarView/AvatarComponent/components/PositionController.d.ts +0 -19
  72. package/dist/components/Avatar/AvatarView/AvatarComponent/components/PositionController.js +0 -60
  73. package/dist/components/Avatar/AvatarView/AvatarComponent/components/PositionController.js.map +0 -1
  74. package/dist/components/Avatar/AvatarView/AvatarComponent/components/constants.d.ts +0 -18
  75. package/dist/components/Avatar/AvatarView/AvatarComponent/components/constants.js +0 -26
  76. package/dist/components/Avatar/AvatarView/AvatarComponent/components/constants.js.map +0 -1
  77. package/dist/components/Avatar/AvatarView/AvatarComponent/components/controllers/AnimationController.d.ts +0 -38
  78. package/dist/components/Avatar/AvatarView/AvatarComponent/components/controllers/AnimationController.js +0 -181
  79. package/dist/components/Avatar/AvatarView/AvatarComponent/components/controllers/AnimationController.js.map +0 -1
  80. package/dist/components/Avatar/AvatarView/AvatarComponent/components/fullbodyAvatar.d.ts +0 -26
  81. package/dist/components/Avatar/AvatarView/AvatarComponent/components/fullbodyAvatar.js +0 -166
  82. package/dist/components/Avatar/AvatarView/AvatarComponent/components/fullbodyAvatar.js.map +0 -1
  83. package/dist/helpers/tenant.d.ts +0 -2
  84. package/dist/helpers/tenant.js +0 -40
  85. package/dist/helpers/tenant.js.map +0 -1
  86. package/esm/components/Avatar/AvatarView/AvatarComponent/components/FullbodyAvatar/AnimationController.d.ts +0 -34
  87. package/esm/components/Avatar/AvatarView/AvatarComponent/components/FullbodyAvatar/AnimationController.js +0 -143
  88. package/esm/components/Avatar/AvatarView/AvatarComponent/components/FullbodyAvatar/AnimationController.js.map +0 -1
  89. package/esm/components/Avatar/AvatarView/AvatarComponent/components/FullbodyAvatar/MorhTargetController.d.ts +0 -17
  90. package/esm/components/Avatar/AvatarView/AvatarComponent/components/FullbodyAvatar/MorhTargetController.js +0 -69
  91. package/esm/components/Avatar/AvatarView/AvatarComponent/components/FullbodyAvatar/MorhTargetController.js.map +0 -1
  92. package/esm/components/Avatar/AvatarView/AvatarComponent/components/FullbodyAvatar/constants.d.ts +0 -17
  93. package/esm/components/Avatar/AvatarView/AvatarComponent/components/FullbodyAvatar/constants.js +0 -22
  94. package/esm/components/Avatar/AvatarView/AvatarComponent/components/FullbodyAvatar/constants.js.map +0 -1
  95. package/esm/components/Avatar/AvatarView/AvatarComponent/components/MorphTargetController.d.ts +0 -17
  96. package/esm/components/Avatar/AvatarView/AvatarComponent/components/MorphTargetController.js +0 -72
  97. package/esm/components/Avatar/AvatarView/AvatarComponent/components/MorphTargetController.js.map +0 -1
  98. package/esm/components/Avatar/AvatarView/AvatarComponent/components/PositionController.d.ts +0 -19
  99. package/esm/components/Avatar/AvatarView/AvatarComponent/components/PositionController.js +0 -56
  100. package/esm/components/Avatar/AvatarView/AvatarComponent/components/PositionController.js.map +0 -1
  101. package/esm/components/Avatar/AvatarView/AvatarComponent/components/constants.d.ts +0 -18
  102. package/esm/components/Avatar/AvatarView/AvatarComponent/components/constants.js +0 -23
  103. package/esm/components/Avatar/AvatarView/AvatarComponent/components/constants.js.map +0 -1
  104. package/esm/components/Avatar/AvatarView/AvatarComponent/components/controllers/AnimationController.d.ts +0 -38
  105. package/esm/components/Avatar/AvatarView/AvatarComponent/components/controllers/AnimationController.js +0 -177
  106. package/esm/components/Avatar/AvatarView/AvatarComponent/components/controllers/AnimationController.js.map +0 -1
  107. package/esm/components/Avatar/AvatarView/AvatarComponent/components/fullbodyAvatar.d.ts +0 -26
  108. package/esm/components/Avatar/AvatarView/AvatarComponent/components/fullbodyAvatar.js +0 -163
  109. package/esm/components/Avatar/AvatarView/AvatarComponent/components/fullbodyAvatar.js.map +0 -1
  110. package/esm/helpers/tenant.d.ts +0 -2
  111. package/esm/helpers/tenant.js +0 -36
  112. package/esm/helpers/tenant.js.map +0 -1
@@ -1,73 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.MorphTargetController = void 0;
4
- const three_1 = require("three");
5
- const constants_1 = require("./constants");
6
- class MorphTargetController {
7
- constructor(headMesh) {
8
- this.currentEmotionValues = {};
9
- this.previousEmotionKeys = new Set();
10
- this.headMesh = headMesh;
11
- }
12
- updateMorphTargets(currentTime, emotionMorphTargets, currentViseme, eyeBlink, blinkState) {
13
- if (!this.headMesh.morphTargetDictionary ||
14
- !this.headMesh.morphTargetInfluences) {
15
- return;
16
- }
17
- const blinkValue = this.calculateBlinkValue(currentTime, blinkState, eyeBlink);
18
- const currentEmotionKeys = new Set(Object.keys(emotionMorphTargets));
19
- Object.entries(this.headMesh.morphTargetDictionary).forEach(([key, index]) => {
20
- if (typeof index !== 'number')
21
- return;
22
- let targetValue = 0;
23
- if (currentEmotionKeys.has(key)) {
24
- const targetEmotionValue = emotionMorphTargets[key];
25
- const currentEmotionValue = this.currentEmotionValues[key] || 0;
26
- const newEmotionValue = three_1.MathUtils.lerp(currentEmotionValue, targetEmotionValue * 2.5, constants_1.EMOTION_SMOOTHING);
27
- this.currentEmotionValues[key] = newEmotionValue;
28
- targetValue += newEmotionValue;
29
- }
30
- if (currentViseme && key === currentViseme.name) {
31
- targetValue += currentViseme.weight;
32
- }
33
- if (key === 'eyesClosed' && eyeBlink) {
34
- targetValue += blinkValue;
35
- }
36
- targetValue = three_1.MathUtils.clamp(targetValue, 0, 1);
37
- if (this.headMesh.morphTargetInfluences) {
38
- this.headMesh.morphTargetInfluences[index] = three_1.MathUtils.lerp(this.headMesh.morphTargetInfluences[index] || 0, targetValue, constants_1.VISEME_SMOOTHING);
39
- }
40
- });
41
- this.previousEmotionKeys = currentEmotionKeys;
42
- }
43
- calculateBlinkValue(currentTime, blinkState, eyeBlink) {
44
- if (!eyeBlink)
45
- return 0;
46
- let blinkValue = 0;
47
- if (currentTime >= blinkState.nextBlinkTime && !blinkState.isBlinking) {
48
- blinkState.isBlinking = true;
49
- blinkState.blinkStartTime = currentTime;
50
- blinkState.lastBlinkTime = currentTime;
51
- blinkState.nextBlinkTime =
52
- currentTime +
53
- Math.random() * (constants_1.BLINK_CONFIG.maxInterval - constants_1.BLINK_CONFIG.minInterval) +
54
- constants_1.BLINK_CONFIG.minInterval;
55
- }
56
- if (blinkState.isBlinking) {
57
- const blinkProgress = (currentTime - blinkState.blinkStartTime) / constants_1.BLINK_CONFIG.blinkDuration;
58
- if (blinkProgress <= 0.5) {
59
- blinkValue = blinkProgress * 2;
60
- }
61
- else if (blinkProgress <= 1) {
62
- blinkValue = 2 - blinkProgress * 2;
63
- }
64
- else {
65
- blinkState.isBlinking = false;
66
- blinkValue = 0;
67
- }
68
- }
69
- return blinkValue;
70
- }
71
- }
72
- exports.MorphTargetController = MorphTargetController;
73
- //# sourceMappingURL=MorhTargetController.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"MorhTargetController.js","sourceRoot":"","sources":["../../../../../../../src/components/Avatar/AvatarView/AvatarComponent/components/FullbodyAvatar/MorhTargetController.ts"],"names":[],"mappings":";;;AACA,iCAAkC;AAClC,2CAAgF;AAEhF,MAAa,qBAAqB;IAKhC,YAAY,QAAqB;QAHzB,yBAAoB,GAA2B,EAAE,CAAC;QAClD,wBAAmB,GAAgB,IAAI,GAAG,EAAE,CAAC;QAGnD,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;IAC3B,CAAC;IAED,kBAAkB,CAChB,WAAmB,EACnB,mBAA2C,EAC3C,aAAsD,EACtD,QAAiB,EACjB,UAKC;QAED,IACE,CAAC,IAAI,CAAC,QAAQ,CAAC,qBAAqB;YACpC,CAAC,IAAI,CAAC,QAAQ,CAAC,qBAAqB,EACpC;YACA,OAAO;SACR;QAED,MAAM,UAAU,GAAG,IAAI,CAAC,mBAAmB,CACzC,WAAW,EACX,UAAU,EACV,QAAQ,CACT,CAAC;QACF,MAAM,kBAAkB,GAAG,IAAI,GAAG,CAAC,MAAM,CAAC,IAAI,CAAC,mBAAmB,CAAC,CAAC,CAAC;QAErE,MAAM,CAAC,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,qBAAqB,CAAC,CAAC,OAAO,CACzD,CAAC,CAAC,GAAG,EAAE,KAAK,CAAC,EAAE,EAAE;YACf,IAAI,OAAO,KAAK,KAAK,QAAQ;gBAAE,OAAO;YAEtC,IAAI,WAAW,GAAG,CAAC,CAAC;YAGpB,IAAI,kBAAkB,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE;gBAC/B,MAAM,kBAAkB,GAAG,mBAAmB,CAAC,GAAG,CAAC,CAAC;gBACpD,MAAM,mBAAmB,GAAG,IAAI,CAAC,oBAAoB,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;gBAChE,MAAM,eAAe,GAAG,iBAAS,CAAC,IAAI,CACpC,mBAAmB,EACnB,kBAAkB,GAAG,GAAG,EACxB,6BAAiB,CAClB,CAAC;gBACF,IAAI,CAAC,oBAAoB,CAAC,GAAG,CAAC,GAAG,eAAe,CAAC;gBACjD,WAAW,IAAI,eAAe,CAAC;aAChC;YAGD,IAAI,aAAa,IAAI,GAAG,KAAK,aAAa,CAAC,IAAI,EAAE;gBAC/C,WAAW,IAAI,aAAa,CAAC,MAAM,CAAC;aACrC;YAGD,IAAI,GAAG,KAAK,YAAY,IAAI,QAAQ,EAAE;gBACpC,WAAW,IAAI,UAAU,CAAC;aAC3B;YAGD,WAAW,GAAG,iBAAS,CAAC,KAAK,CAAC,WAAW,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YACjD,IAAI,IAAI,CAAC,QAAQ,CAAC,qBAAqB,EAAE;gBACvC,IAAI,CAAC,QAAQ,CAAC,qBAAqB,CAAC,KAAK,CAAC,GAAG,iBAAS,CAAC,IAAI,CACzD,IAAI,CAAC,QAAQ,CAAC,qBAAqB,CAAC,KAAK,CAAC,IAAI,CAAC,EAC/C,WAAW,EACX,4BAAgB,CACjB,CAAC;aACH;QACH,CAAC,CACF,CAAC;QAEF,IAAI,CAAC,mBAAmB,GAAG,kBAAkB,CAAC;IAChD,CAAC;IAEO,mBAAmB,CACzB,WAAmB,EACnB,UAKC,EACD,QAAiB;QAEjB,IAAI,CAAC,QAAQ;YAAE,OAAO,CAAC,CAAC;QAExB,IAAI,UAAU,GAAG,CAAC,CAAC;QAEnB,IAAI,WAAW,IAAI,UAAU,CAAC,aAAa,IAAI,CAAC,UAAU,CAAC,UAAU,EAAE;YACrE,UAAU,CAAC,UAAU,GAAG,IAAI,CAAC;YAC7B,UAAU,CAAC,cAAc,GAAG,WAAW,CAAC;YACxC,UAAU,CAAC,aAAa,GAAG,WAAW,CAAC;YACvC,UAAU,CAAC,aAAa;gBACtB,WAAW;oBACX,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,wBAAY,CAAC,WAAW,GAAG,wBAAY,CAAC,WAAW,CAAC;oBACrE,wBAAY,CAAC,WAAW,CAAC;SAC5B;QAED,IAAI,UAAU,CAAC,UAAU,EAAE;YACzB,MAAM,aAAa,GACjB,CAAC,WAAW,GAAG,UAAU,CAAC,cAAc,CAAC,GAAG,wBAAY,CAAC,aAAa,CAAC;YACzE,IAAI,aAAa,IAAI,GAAG,EAAE;gBACxB,UAAU,GAAG,aAAa,GAAG,CAAC,CAAC;aAChC;iBAAM,IAAI,aAAa,IAAI,CAAC,EAAE;gBAC7B,UAAU,GAAG,CAAC,GAAG,aAAa,GAAG,CAAC,CAAC;aACpC;iBAAM;gBACL,UAAU,CAAC,UAAU,GAAG,KAAK,CAAC;gBAC9B,UAAU,GAAG,CAAC,CAAC;aAChB;SACF;QAED,OAAO,UAAU,CAAC;IACpB,CAAC;CACF;AAtHD,sDAsHC"}
@@ -1,17 +0,0 @@
1
- import { Vector3, Euler } from 'three';
2
- import { AnimationConfig } from './types';
3
- export declare const AVATAR_POSITION: Vector3;
4
- export declare const AVATAR_ROTATION: Euler;
5
- export declare const AVATAR_POSITION_ZOOMED: Vector3;
6
- export declare const ANIMATION_URLS: {
7
- MALE: string;
8
- FEMALE: string;
9
- };
10
- export declare const BLINK_CONFIG: {
11
- minInterval: number;
12
- maxInterval: number;
13
- blinkDuration: number;
14
- };
15
- export declare const DEFAULT_CONFIG: AnimationConfig;
16
- export declare const EMOTION_SMOOTHING = 0.3;
17
- export declare const VISEME_SMOOTHING = 0.5;
@@ -1,25 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.VISEME_SMOOTHING = exports.EMOTION_SMOOTHING = exports.DEFAULT_CONFIG = exports.BLINK_CONFIG = exports.ANIMATION_URLS = exports.AVATAR_POSITION_ZOOMED = exports.AVATAR_ROTATION = exports.AVATAR_POSITION = void 0;
4
- const three_1 = require("three");
5
- exports.AVATAR_POSITION = new three_1.Vector3(0, -1, 0);
6
- exports.AVATAR_ROTATION = new three_1.Euler(0.175, 0, 0);
7
- exports.AVATAR_POSITION_ZOOMED = new three_1.Vector3(0, -1.45, 0);
8
- exports.ANIMATION_URLS = {
9
- MALE: 'https://assets.memori.ai/api/v2/asset/2c5e88a4-cf62-408b-9ef0-518b099dfcb2.glb',
10
- FEMALE: 'https://assets.memori.ai/api/v2/asset/2adc934b-24b2-45bd-94ad-ffec58d3cb32.glb',
11
- };
12
- exports.BLINK_CONFIG = {
13
- minInterval: 1000,
14
- maxInterval: 5000,
15
- blinkDuration: 150,
16
- };
17
- exports.DEFAULT_CONFIG = {
18
- fadeInDuration: 0.8,
19
- fadeOutDuration: 0.8,
20
- idleCount: 5,
21
- timeScale: 1.0,
22
- };
23
- exports.EMOTION_SMOOTHING = 0.3;
24
- exports.VISEME_SMOOTHING = 0.5;
25
- //# sourceMappingURL=constants.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"constants.js","sourceRoot":"","sources":["../../../../../../../src/components/Avatar/AvatarView/AvatarComponent/components/FullbodyAvatar/constants.ts"],"names":[],"mappings":";;;AAAA,iCAAuC;AAG1B,QAAA,eAAe,GAAG,IAAI,eAAO,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;AACxC,QAAA,eAAe,GAAG,IAAI,aAAK,CAAC,KAAK,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;AACzC,QAAA,sBAAsB,GAAG,IAAI,eAAO,CAAC,CAAC,EAAE,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC;AAElD,QAAA,cAAc,GAAG;IAC5B,IAAI,EAAE,gFAAgF;IACtF,MAAM,EACJ,gFAAgF;CACnF,CAAC;AAEW,QAAA,YAAY,GAAG;IAC1B,WAAW,EAAE,IAAI;IACjB,WAAW,EAAE,IAAI;IACjB,aAAa,EAAE,GAAG;CACnB,CAAC;AAEW,QAAA,cAAc,GAAoB;IAC7C,cAAc,EAAE,GAAG;IACnB,eAAe,EAAE,GAAG;IACpB,SAAS,EAAE,CAAC;IACZ,SAAS,EAAE,GAAG;CACf,CAAC;AAEW,QAAA,iBAAiB,GAAG,GAAG,CAAC;AACxB,QAAA,gBAAgB,GAAG,GAAG,CAAC"}
@@ -1,17 +0,0 @@
1
- import { SkinnedMesh } from 'three';
2
- export declare class MorphTargetController {
3
- private headMesh;
4
- private currentEmotionValues;
5
- private previousEmotionKeys;
6
- constructor(headMesh: SkinnedMesh);
7
- updateMorphTargets(currentTime: number, emotionMorphTargets: Record<string, number>, currentViseme: {
8
- name: string;
9
- weight: number;
10
- } | null, eyeBlink: boolean, blinkState: {
11
- isBlinking: boolean;
12
- lastBlinkTime: number;
13
- nextBlinkTime: number;
14
- blinkStartTime: number;
15
- }): void;
16
- private calculateBlinkValue;
17
- }
@@ -1,76 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.MorphTargetController = void 0;
4
- const three_1 = require("three");
5
- const constants_1 = require("../constants");
6
- class MorphTargetController {
7
- constructor(headMesh) {
8
- this.currentEmotionValues = {};
9
- this.previousEmotionKeys = new Set();
10
- this.headMesh = headMesh;
11
- }
12
- updateMorphTargets(currentTime, emotionMorphTargets, currentViseme, eyeBlink, blinkState) {
13
- if (!this.headMesh.morphTargetDictionary ||
14
- !this.headMesh.morphTargetInfluences) {
15
- console.error('[MorphTargetController] Missing morphTargetDictionary or morphTargetInfluences');
16
- return;
17
- }
18
- const blinkValue = this.calculateBlinkValue(currentTime, blinkState, eyeBlink);
19
- const currentEmotionKeys = new Set(Object.keys(emotionMorphTargets));
20
- Object.entries(this.headMesh.morphTargetDictionary).forEach(([key, index]) => {
21
- if (typeof index !== 'number')
22
- return;
23
- let targetValue = 0;
24
- if (currentEmotionKeys.has(key)) {
25
- const targetEmotionValue = emotionMorphTargets[key];
26
- const currentEmotionValue = this.currentEmotionValues[key] || 0;
27
- const newEmotionValue = three_1.MathUtils.lerp(currentEmotionValue, targetEmotionValue * 3, constants_1.EMOTION_SMOOTHING);
28
- console.log(`[MorphTargetController] Emotion ${key}: current=${currentEmotionValue}, target=${targetEmotionValue}, new=${newEmotionValue}`);
29
- this.currentEmotionValues[key] = newEmotionValue;
30
- targetValue += newEmotionValue;
31
- }
32
- if (currentViseme && key === currentViseme.name) {
33
- targetValue += currentViseme.weight;
34
- }
35
- if (key === 'eyesClosed' && eyeBlink) {
36
- targetValue += blinkValue;
37
- }
38
- targetValue = three_1.MathUtils.clamp(targetValue, 0, 1);
39
- if (this.headMesh.morphTargetInfluences) {
40
- const finalValue = three_1.MathUtils.lerp(this.headMesh.morphTargetInfluences[index] || 0, targetValue, constants_1.VISEME_SMOOTHING);
41
- this.headMesh.morphTargetInfluences[index] = finalValue;
42
- }
43
- });
44
- this.previousEmotionKeys = currentEmotionKeys;
45
- }
46
- calculateBlinkValue(currentTime, blinkState, eyeBlink) {
47
- if (!eyeBlink)
48
- return 0;
49
- let blinkValue = 0;
50
- if (currentTime >= blinkState.nextBlinkTime && !blinkState.isBlinking) {
51
- blinkState.isBlinking = true;
52
- blinkState.blinkStartTime = currentTime;
53
- blinkState.lastBlinkTime = currentTime;
54
- blinkState.nextBlinkTime =
55
- currentTime +
56
- Math.random() * (constants_1.BLINK_CONFIG.maxInterval - constants_1.BLINK_CONFIG.minInterval) +
57
- constants_1.BLINK_CONFIG.minInterval;
58
- }
59
- if (blinkState.isBlinking) {
60
- const blinkProgress = (currentTime - blinkState.blinkStartTime) / constants_1.BLINK_CONFIG.blinkDuration;
61
- if (blinkProgress <= 0.5) {
62
- blinkValue = blinkProgress * 2;
63
- }
64
- else if (blinkProgress <= 1) {
65
- blinkValue = 2 - blinkProgress * 2;
66
- }
67
- else {
68
- blinkState.isBlinking = false;
69
- blinkValue = 0;
70
- }
71
- }
72
- return blinkValue;
73
- }
74
- }
75
- exports.MorphTargetController = MorphTargetController;
76
- //# sourceMappingURL=MorphTargetController.js.map
@@ -1 +0,0 @@
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@@ -1,19 +0,0 @@
1
- import { Vector3 } from 'three';
2
- export declare class AvatarPositionController {
3
- private currentScale;
4
- private targetScale;
5
- private currentPosition;
6
- private basePosition;
7
- private defaultPosition;
8
- private zoomedPosition;
9
- private initialCameraPosition;
10
- constructor(defaultPosition?: Vector3, zoomedPosition?: Vector3, initialCameraZ?: number);
11
- private mapHeightToScale;
12
- private mapDepthToCamera;
13
- updateHeight(heightValue: number, isHalfBody: boolean): void;
14
- updateDepth(depthValue: number, isHalfBody: boolean): number;
15
- updateBasePosition(isZoomed: boolean): void;
16
- updateScale(lerpFactor: number): Vector3;
17
- getPosition(): Vector3;
18
- reset(): void;
19
- }
@@ -1,60 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.AvatarPositionController = void 0;
4
- const three_1 = require("three");
5
- const constants_1 = require("../constants");
6
- class AvatarPositionController {
7
- constructor(defaultPosition = constants_1.AVATAR_POSITION.clone(), zoomedPosition = constants_1.AVATAR_POSITION_ZOOMED.clone(), initialCameraZ = 0.6) {
8
- this.defaultPosition = defaultPosition;
9
- this.zoomedPosition = zoomedPosition;
10
- this.currentScale = new three_1.Vector3(1, 1, 1);
11
- this.targetScale = new three_1.Vector3(1, 1, 1);
12
- this.currentPosition = defaultPosition.clone();
13
- this.basePosition = defaultPosition.clone();
14
- this.initialCameraPosition = new three_1.Vector3(0, 0, initialCameraZ);
15
- }
16
- mapHeightToScale(sliderValue, isHalfBody) {
17
- if (isHalfBody) {
18
- return three_1.MathUtils.lerp(1.4, 2.1, sliderValue / 100);
19
- }
20
- else {
21
- return three_1.MathUtils.lerp(0.5, 1.5, sliderValue / 100);
22
- }
23
- }
24
- mapDepthToCamera(depthValue, isHalfBody) {
25
- const baseZ = this.initialCameraPosition.z;
26
- if (isHalfBody) {
27
- return three_1.MathUtils.lerp(baseZ, baseZ + 3, depthValue / 100);
28
- }
29
- else {
30
- return three_1.MathUtils.lerp(baseZ, baseZ + 3, depthValue / 100);
31
- }
32
- }
33
- updateHeight(heightValue, isHalfBody) {
34
- const heightScale = this.mapHeightToScale(heightValue, isHalfBody);
35
- this.targetScale.set(heightScale, heightScale, heightScale);
36
- }
37
- updateDepth(depthValue, isHalfBody) {
38
- return this.mapDepthToCamera(depthValue, isHalfBody);
39
- }
40
- updateBasePosition(isZoomed) {
41
- const newPosition = isZoomed ? this.zoomedPosition : this.defaultPosition;
42
- this.basePosition.copy(newPosition);
43
- this.currentPosition.copy(newPosition);
44
- }
45
- updateScale(lerpFactor) {
46
- this.currentScale.lerp(this.targetScale, lerpFactor);
47
- return this.currentScale;
48
- }
49
- getPosition() {
50
- return this.currentPosition;
51
- }
52
- reset() {
53
- this.currentScale.set(1, 1, 1);
54
- this.targetScale.set(1, 1, 1);
55
- this.currentPosition.copy(this.defaultPosition);
56
- this.basePosition.copy(this.defaultPosition);
57
- }
58
- }
59
- exports.AvatarPositionController = AvatarPositionController;
60
- //# sourceMappingURL=PositionController.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"PositionController.js","sourceRoot":"","sources":["../../../../../../src/components/Avatar/AvatarView/AvatarComponent/components/PositionController.ts"],"names":[],"mappings":";;;AAAA,iCAA2C;AAC3C,4CAAuE;AAEvE,MAAa,wBAAwB;IASnC,YACE,kBAA2B,2BAAe,CAAC,KAAK,EAAE,EAClD,iBAA0B,kCAAsB,CAAC,KAAK,EAAE,EACxD,iBAAyB,GAAG;QAE5B,IAAI,CAAC,eAAe,GAAG,eAAe,CAAC;QACvC,IAAI,CAAC,cAAc,GAAG,cAAc,CAAC;QACrC,IAAI,CAAC,YAAY,GAAG,IAAI,eAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACzC,IAAI,CAAC,WAAW,GAAG,IAAI,eAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACxC,IAAI,CAAC,eAAe,GAAG,eAAe,CAAC,KAAK,EAAE,CAAC;QAC/C,IAAI,CAAC,YAAY,GAAG,eAAe,CAAC,KAAK,EAAE,CAAC;QAC5C,IAAI,CAAC,qBAAqB,GAAG,IAAI,eAAO,CAAC,CAAC,EAAE,CAAC,EAAE,cAAc,CAAC,CAAC;IACjE,CAAC;IAGO,gBAAgB,CAAC,WAAmB,EAAE,UAAmB;QAE/D,IAAI,UAAU,EAAE;YACd,OAAO,iBAAS,CAAC,IAAI,CAAC,GAAG,EAAE,GAAG,EAAE,WAAW,GAAG,GAAG,CAAC,CAAC;SACpD;aAAM;YACL,OAAO,iBAAS,CAAC,IAAI,CAAC,GAAG,EAAE,GAAG,EAAE,WAAW,GAAG,GAAG,CAAC,CAAC;SACpD;IACH,CAAC;IAGO,gBAAgB,CAAC,UAAkB,EAAE,UAAmB;QAC9D,MAAM,KAAK,GAAG,IAAI,CAAC,qBAAqB,CAAC,CAAC,CAAC;QAC3C,IAAI,UAAU,EAAE;YACd,OAAO,iBAAS,CAAC,IAAI,CAAC,KAAK,EAAE,KAAK,GAAG,CAAC,EAAE,UAAU,GAAG,GAAG,CAAC,CAAC;SAC3D;aAAM;YACL,OAAO,iBAAS,CAAC,IAAI,CAAC,KAAK,EAAE,KAAK,GAAG,CAAC,EAAE,UAAU,GAAG,GAAG,CAAC,CAAC;SAC3D;IACH,CAAC;IAGD,YAAY,CAAC,WAAmB,EAAE,UAAmB;QACnD,MAAM,WAAW,GAAG,IAAI,CAAC,gBAAgB,CAAC,WAAW,EAAE,UAAU,CAAC,CAAC;QACnE,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,WAAW,EAAE,WAAW,EAAE,WAAW,CAAC,CAAC;IAC9D,CAAC;IAGD,WAAW,CAAC,UAAkB,EAAE,UAAmB;QACjD,OAAO,IAAI,CAAC,gBAAgB,CAAC,UAAU,EAAE,UAAU,CAAC,CAAC;IACvD,CAAC;IAGD,kBAAkB,CAAC,QAAiB;QAClC,MAAM,WAAW,GAAG,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,IAAI,CAAC,eAAe,CAAC;QAC1E,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QACpC,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;IACzC,CAAC;IAGD,WAAW,CAAC,UAAkB;QAC5B,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE,UAAU,CAAC,CAAC;QACrD,OAAO,IAAI,CAAC,YAAY,CAAC;IAC3B,CAAC;IAGD,WAAW;QACT,OAAO,IAAI,CAAC,eAAe,CAAC;IAC9B,CAAC;IAGD,KAAK;QACH,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAC/B,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAC9B,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;QAChD,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;IAC/C,CAAC;CACF;AA/ED,4DA+EC"}
@@ -1,18 +0,0 @@
1
- import { Vector3, Euler } from 'three';
2
- import { AnimationConfig } from './FullbodyAvatar/types';
3
- export declare const AVATAR_POSITION: Vector3;
4
- export declare const AVATAR_ROTATION: Euler;
5
- export declare const AVATAR_POSITION_ZOOMED: Vector3;
6
- export declare const SCALE_LERP_FACTOR = 0.1;
7
- export declare const ANIMATION_URLS: {
8
- MALE: string;
9
- FEMALE: string;
10
- };
11
- export declare const BLINK_CONFIG: {
12
- minInterval: number;
13
- maxInterval: number;
14
- blinkDuration: number;
15
- };
16
- export declare const DEFAULT_CONFIG: AnimationConfig;
17
- export declare const EMOTION_SMOOTHING = 0.3;
18
- export declare const VISEME_SMOOTHING = 0.5;
@@ -1,26 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.VISEME_SMOOTHING = exports.EMOTION_SMOOTHING = exports.DEFAULT_CONFIG = exports.BLINK_CONFIG = exports.ANIMATION_URLS = exports.SCALE_LERP_FACTOR = exports.AVATAR_POSITION_ZOOMED = exports.AVATAR_ROTATION = exports.AVATAR_POSITION = void 0;
4
- const three_1 = require("three");
5
- exports.AVATAR_POSITION = new three_1.Vector3(0, -1, 0);
6
- exports.AVATAR_ROTATION = new three_1.Euler(0.175, 0, 0);
7
- exports.AVATAR_POSITION_ZOOMED = new three_1.Vector3(0, -1.45, 0);
8
- exports.SCALE_LERP_FACTOR = 0.1;
9
- exports.ANIMATION_URLS = {
10
- MALE: 'https://assets.memori.ai/api/v2/asset/2c5e88a4-cf62-408b-9ef0-518b099dfcb2.glb',
11
- FEMALE: 'https://assets.memori.ai/api/v2/asset/2adc934b-24b2-45bd-94ad-ffec58d3cb32.glb',
12
- };
13
- exports.BLINK_CONFIG = {
14
- minInterval: 1000,
15
- maxInterval: 5000,
16
- blinkDuration: 150,
17
- };
18
- exports.DEFAULT_CONFIG = {
19
- fadeInDuration: 0.8,
20
- fadeOutDuration: 0.8,
21
- idleCount: 5,
22
- timeScale: 1.0,
23
- };
24
- exports.EMOTION_SMOOTHING = 0.3;
25
- exports.VISEME_SMOOTHING = 0.5;
26
- //# sourceMappingURL=constants.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"constants.js","sourceRoot":"","sources":["../../../../../../src/components/Avatar/AvatarView/AvatarComponent/components/constants.ts"],"names":[],"mappings":";;;AAAA,iCAAuC;AAG1B,QAAA,eAAe,GAAG,IAAI,eAAO,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;AACxC,QAAA,eAAe,GAAG,IAAI,aAAK,CAAC,KAAK,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;AACzC,QAAA,sBAAsB,GAAG,IAAI,eAAO,CAAC,CAAC,EAAE,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC;AAClD,QAAA,iBAAiB,GAAG,GAAG,CAAC;AAExB,QAAA,cAAc,GAAG;IAC5B,IAAI,EAAE,gFAAgF;IACtF,MAAM,EACJ,gFAAgF;CACnF,CAAC;AAEW,QAAA,YAAY,GAAG;IAC1B,WAAW,EAAE,IAAI;IACjB,WAAW,EAAE,IAAI;IACjB,aAAa,EAAE,GAAG;CACnB,CAAC;AAEW,QAAA,cAAc,GAAoB;IAC7C,cAAc,EAAE,GAAG;IACnB,eAAe,EAAE,GAAG;IACpB,SAAS,EAAE,CAAC;IACZ,SAAS,EAAE,GAAG;CACf,CAAC;AAEW,QAAA,iBAAiB,GAAG,GAAG,CAAC;AACxB,QAAA,gBAAgB,GAAG,GAAG,CAAC"}
@@ -1,38 +0,0 @@
1
- import { AnimationState, AnimationConfig } from '../FullbodyAvatar/types';
2
- import { AnimationAction, AnimationMixer } from 'three';
3
- export declare class AnimationController {
4
- private currentState;
5
- private currentAction;
6
- private mixer;
7
- private actions;
8
- private config;
9
- private lastIdleIndex;
10
- private isTransitioning;
11
- private currentIdleLoopCount;
12
- private readonly MAX_IDLE_LOOPS;
13
- private lastAnimationTime;
14
- private isChatAlreadyStarted;
15
- private sequence;
16
- private sequenceIndex;
17
- constructor(mixer: AnimationMixer, actions: Record<string, AnimationAction>, config?: AnimationConfig);
18
- private checkForLoop;
19
- private forceIdleChange;
20
- private getNextIdleAnimation;
21
- playSequence(sequenceString: string): void;
22
- private parseAnimationName;
23
- transitionTo(state: AnimationState, emotionName?: string): void;
24
- update(delta: number): void;
25
- getCurrentState(): AnimationState;
26
- getLoopCount(): number;
27
- setTimeScale(timeScale: number): void;
28
- updateIsChatAlreadyStarted(isChatAlreadyStarted: boolean): void;
29
- getDebugInfo(): {
30
- currentState: AnimationState;
31
- currentIdleIndex: number;
32
- loopCount: number;
33
- currentTime: number;
34
- lastTime: number;
35
- isTransitioning: boolean;
36
- isChatAlreadyStarted: boolean;
37
- };
38
- }
@@ -1,181 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.AnimationController = void 0;
4
- const types_1 = require("../FullbodyAvatar/types");
5
- const three_1 = require("three");
6
- const constants_1 = require("../../constants");
7
- class AnimationController {
8
- constructor(mixer, actions, config = constants_1.DEFAULT_CONFIG) {
9
- this.currentState = types_1.AnimationState.LOADING;
10
- this.currentAction = null;
11
- this.lastIdleIndex = -1;
12
- this.isTransitioning = false;
13
- this.currentIdleLoopCount = 0;
14
- this.MAX_IDLE_LOOPS = constants_1.MAX_IDLE_LOOPS_DEFAULT;
15
- this.lastAnimationTime = 0;
16
- this.isChatAlreadyStarted = false;
17
- this.sequence = null;
18
- this.sequenceIndex = 0;
19
- this.mixer = mixer;
20
- this.actions = actions;
21
- this.config = config;
22
- }
23
- checkForLoop() {
24
- if (!this.currentAction || this.currentState !== types_1.AnimationState.IDLE)
25
- return;
26
- const clip = this.currentAction.getClip();
27
- const currentTime = this.currentAction.time;
28
- if (currentTime < this.lastAnimationTime) {
29
- this.currentIdleLoopCount++;
30
- if (this.currentIdleLoopCount >= this.MAX_IDLE_LOOPS) {
31
- this.forceIdleChange();
32
- }
33
- }
34
- this.lastAnimationTime = currentTime;
35
- }
36
- forceIdleChange() {
37
- this.currentIdleLoopCount = 0;
38
- this.lastAnimationTime = 0;
39
- this.transitionTo(types_1.AnimationState.IDLE);
40
- }
41
- getNextIdleAnimation() {
42
- let nextIndex;
43
- do {
44
- nextIndex = Math.floor(Math.random() * this.config.idleCount) + 1;
45
- } while (nextIndex === this.lastIdleIndex);
46
- if (this.isChatAlreadyStarted && nextIndex === 3) {
47
- nextIndex = this.lastIdleIndex !== 4 ? 4 : 2;
48
- }
49
- this.lastIdleIndex = nextIndex;
50
- const idleAction = this.actions[`Idle${nextIndex}`];
51
- if (!idleAction) {
52
- throw new Error(`Idle animation ${nextIndex} not found`);
53
- }
54
- return idleAction;
55
- }
56
- playSequence(sequenceString) {
57
- const animations = sequenceString.split('->').map(anim => anim.trim());
58
- console.log('[AnimationController] playSequence:', animations);
59
- this.sequence = animations;
60
- this.sequenceIndex = 0;
61
- const firstAnim = this.parseAnimationName(animations[0]);
62
- this.transitionTo(types_1.AnimationState.EMOTION, firstAnim);
63
- }
64
- parseAnimationName(animation) {
65
- const randomMatch = animation.match(/(\w+)\[(\d+),(\d+)\]/);
66
- if (randomMatch) {
67
- const [_, base, min, max] = randomMatch;
68
- const random = Math.floor(Math.random() * (Number(max) - Number(min) + 1)) +
69
- Number(min);
70
- return `${base}${random}`;
71
- }
72
- return animation;
73
- }
74
- transitionTo(state, emotionName) {
75
- if (this.isTransitioning) {
76
- return;
77
- }
78
- this.isTransitioning = true;
79
- try {
80
- let nextAction = null;
81
- switch (state) {
82
- case types_1.AnimationState.LOADING:
83
- nextAction = this.actions[emotionName || 'Loading1'];
84
- this.currentIdleLoopCount = 0;
85
- this.lastAnimationTime = 0;
86
- break;
87
- case types_1.AnimationState.EMOTION:
88
- nextAction = this.actions[emotionName || 'Timore1'];
89
- this.currentIdleLoopCount = 0;
90
- this.lastAnimationTime = 0;
91
- break;
92
- case types_1.AnimationState.IDLE:
93
- nextAction = this.getNextIdleAnimation();
94
- if (this.currentState !== types_1.AnimationState.IDLE) {
95
- this.currentIdleLoopCount = 0;
96
- this.lastAnimationTime = 0;
97
- }
98
- break;
99
- }
100
- if (!nextAction) {
101
- throw new Error(`No animation found for state: ${state}`);
102
- }
103
- if (this.currentAction) {
104
- this.currentAction.fadeOut(this.config.fadeOutDuration);
105
- }
106
- nextAction.reset().fadeIn(this.config.fadeInDuration).play();
107
- nextAction.timeScale = this.config.timeScale;
108
- if (state !== types_1.AnimationState.IDLE) {
109
- nextAction.setLoop(three_1.LoopOnce, 1);
110
- nextAction.clampWhenFinished = true;
111
- }
112
- else {
113
- nextAction.setLoop(Infinity, Infinity);
114
- }
115
- this.currentAction = nextAction;
116
- this.currentState = state;
117
- }
118
- catch (error) {
119
- console.error('[AnimationController] Error during animation transition:', error);
120
- if (state !== types_1.AnimationState.IDLE) {
121
- this.transitionTo(types_1.AnimationState.IDLE);
122
- }
123
- }
124
- finally {
125
- this.isTransitioning = false;
126
- }
127
- }
128
- update(delta) {
129
- if (!this.currentAction)
130
- return;
131
- this.checkForLoop();
132
- if (this.sequence &&
133
- this.currentState === types_1.AnimationState.EMOTION &&
134
- this.currentAction.time >= this.currentAction.getClip().duration * 0.9) {
135
- this.sequenceIndex++;
136
- if (this.sequenceIndex < this.sequence.length) {
137
- const nextAnim = this.parseAnimationName(this.sequence[this.sequenceIndex]);
138
- this.transitionTo(types_1.AnimationState.EMOTION, nextAnim);
139
- }
140
- else {
141
- this.sequence = null;
142
- this.sequenceIndex = 0;
143
- this.transitionTo(types_1.AnimationState.IDLE);
144
- }
145
- }
146
- if (this.currentState !== types_1.AnimationState.IDLE &&
147
- this.currentAction.time >= this.currentAction.getClip().duration * 0.9) {
148
- this.transitionTo(types_1.AnimationState.IDLE);
149
- }
150
- this.mixer.update(delta);
151
- }
152
- getCurrentState() {
153
- return this.currentState;
154
- }
155
- getLoopCount() {
156
- return this.currentIdleLoopCount;
157
- }
158
- setTimeScale(timeScale) {
159
- this.config.timeScale = timeScale;
160
- if (this.currentAction) {
161
- this.currentAction.timeScale = timeScale;
162
- }
163
- }
164
- updateIsChatAlreadyStarted(isChatAlreadyStarted) {
165
- this.isChatAlreadyStarted = isChatAlreadyStarted;
166
- }
167
- getDebugInfo() {
168
- var _a;
169
- return {
170
- currentState: this.currentState,
171
- currentIdleIndex: this.lastIdleIndex,
172
- loopCount: this.currentIdleLoopCount,
173
- currentTime: ((_a = this.currentAction) === null || _a === void 0 ? void 0 : _a.time) || 0,
174
- lastTime: this.lastAnimationTime,
175
- isTransitioning: this.isTransitioning,
176
- isChatAlreadyStarted: this.isChatAlreadyStarted,
177
- };
178
- }
179
- }
180
- exports.AnimationController = AnimationController;
181
- //# sourceMappingURL=AnimationController.js.map
@@ -1 +0,0 @@
1
- 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@@ -1,26 +0,0 @@
1
- interface FullbodyAvatarProps {
2
- url: string;
3
- sex: 'MALE' | 'FEMALE';
4
- onLoaded?: () => void;
5
- currentBaseAction: {
6
- action: string;
7
- weight: number;
8
- };
9
- timeScale: number;
10
- isZoomed?: boolean;
11
- eyeBlink?: boolean;
12
- stopProcessing: () => void;
13
- resetVisemeQueue: () => void;
14
- updateCurrentViseme: (currentTime: number) => {
15
- name: string;
16
- weight: number;
17
- } | null;
18
- smoothMorphTarget?: boolean;
19
- morphTargetSmoothing?: number;
20
- morphTargetInfluences: Record<string, number>;
21
- setMorphTargetDictionary: (morphTargetDictionary: Record<string, number>) => void;
22
- setMorphTargetInfluences: (morphTargetInfluences: Record<string, number>) => void;
23
- emotionMorphTargets: Record<string, number>;
24
- }
25
- export default function FullbodyAvatar({ url, sex, currentBaseAction, timeScale, isZoomed, eyeBlink, updateCurrentViseme, setMorphTargetDictionary, setMorphTargetInfluences, emotionMorphTargets, }: FullbodyAvatarProps): JSX.Element;
26
- export {};