@mehshekari/gsap-motion 4.3.0 → 4.4.2

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@@ -1,110 +1,110 @@
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- "use client";
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-
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- import { useGSAP } from "@gsap/react";
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- import gsap from "gsap";
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- import { useCallback, useRef } from "react";
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-
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- /**
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- * Starting point for a component-scoped GSAP timeline.
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- *
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- * Copy it into the project's hooks folder or next to the component that owns
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- * it, rename it, and replace the timeline body. The structure is the part worth
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- * keeping: plugin registration at module scope, a scoped `useGSAP`, a
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- * `matchMedia` branch that treats reduced motion as a design rather than an off
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- * switch, and an explicit teardown for the things the GSAP context does not
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- * own.
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- *
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- * Worth typechecking where the skill is installed: add the skill's `template/`
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- * folder to `tsconfig.json`'s `include`. TypeScript's globs skip dot-directories
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- * such as `.claude/`, and an example that has quietly stopped compiling is worse
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- * than none.
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- */
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- gsap.registerPlugin(useGSAP);
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-
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- /** One place for the numbers, so retiming is not a hunt through the body. */
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- const TIMING = {
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- enter: 0.8,
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- stagger: 0.08,
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- hold: 0.4,
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- } as const;
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-
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- export function useTimeline() {
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- const rootRef = useRef<HTMLDivElement>(null);
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-
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- /**
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- * Kept on a ref rather than returned directly: the timeline is built inside
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- * the effect, and a caller that wants to replay it needs a stable handle that
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- * does not exist until then.
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- */
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- const timelineRef = useRef<gsap.core.Timeline | null>(null);
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-
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- useGSAP(
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- () => {
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- /**
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- * `matchMedia` rather than a one-off query, because a visitor can change
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- * the preference or the viewport while the component is mounted. GSAP
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- * reverts the losing branch and builds the other one; a plain `if` leaves
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- * the first animation running forever.
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- */
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- const mm = gsap.matchMedia();
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-
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- mm.add(
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- {
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- motion: "(prefers-reduced-motion: no-preference)",
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- reduced: "(prefers-reduced-motion: reduce)",
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- },
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- (context) => {
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- const { reduced } = context.conditions as Record<string, boolean>;
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-
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- /**
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- * The reduced branch must set the END state, not merely skip the
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- * tween. A `from` that never runs leaves its target at the authored
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- * start — which hides the content rather than calming it. This is the
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- * most common reduced-motion bug there is.
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- */
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- if (reduced) {
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- gsap.set("[data-item]", { autoAlpha: 1, y: 0 });
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- return;
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- }
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-
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- timelineRef.current = gsap
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- .timeline({ defaults: { ease: "power3.out" } })
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- .from("[data-item]", {
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- y: 32,
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- autoAlpha: 0,
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- duration: TIMING.enter,
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- stagger: TIMING.stagger,
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- })
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- /**
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- * Positions, not delays. `<` starts a child with the previous one
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- * and survives a duration change upstream, where `-=0.3` silently
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- * drifts.
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- */
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- .to("[data-accent]", { scaleX: 1, duration: 0.5 }, "<0.2");
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- },
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- );
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-
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- /**
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- * Nothing is returned, and that is deliberate. `matchMedia` registers
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- * itself with whatever GSAP context is active when it is constructed, so
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- * this one is reverted along with every tween above — as are Observer,
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- * Draggable, SplitText and ScrollTrigger when built in here.
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- *
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- * What a context never sees is the rest: timers, raw `addEventListener`,
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- * ResizeObserver, Three.js disposal. Return a cleanup for those.
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- */
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- },
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- { scope: rootRef },
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- );
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-
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- /**
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- * Playing a timeline that already exists creates nothing, so this needs no
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- * `contextSafe` — the context already owns it. Wrapping it would also be a
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- * lint error, because `contextSafe` runs during render and reading a ref
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- * there is what React forbids. Reserve `contextSafe` for a handler that
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- * *creates* a tween.
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- */
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- const replay = useCallback(() => timelineRef.current?.restart(), []);
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-
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- return { rootRef, replay };
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- }
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+ "use client";
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+
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+ import { useGSAP } from "@gsap/react";
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+ import gsap from "gsap";
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+ import { useCallback, useRef } from "react";
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+
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+ /**
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+ * Starting point for a component-scoped GSAP timeline.
9
+ *
10
+ * Copy it into the project's hooks folder or next to the component that owns
11
+ * it, rename it, and replace the timeline body. The structure is the part worth
12
+ * keeping: plugin registration at module scope, a scoped `useGSAP`, a
13
+ * `matchMedia` branch that treats reduced motion as a design rather than an off
14
+ * switch, and an explicit teardown for the things the GSAP context does not
15
+ * own.
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+ *
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+ * Worth typechecking where the skill is installed: add the skill's `template/`
18
+ * folder to `tsconfig.json`'s `include`. TypeScript's globs skip dot-directories
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+ * such as `.claude/`, and an example that has quietly stopped compiling is worse
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+ * than none.
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+ */
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+ gsap.registerPlugin(useGSAP);
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+
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+ /** One place for the numbers, so retiming is not a hunt through the body. */
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+ const TIMING = {
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+ enter: 0.8,
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+ stagger: 0.08,
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+ hold: 0.4,
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+ } as const;
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+
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+ export function useTimeline() {
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+ const rootRef = useRef<HTMLDivElement>(null);
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+
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+ /**
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+ * Kept on a ref rather than returned directly: the timeline is built inside
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+ * the effect, and a caller that wants to replay it needs a stable handle that
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+ * does not exist until then.
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+ */
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+ const timelineRef = useRef<gsap.core.Timeline | null>(null);
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+
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+ useGSAP(
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+ () => {
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+ /**
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+ * `matchMedia` rather than a one-off query, because a visitor can change
45
+ * the preference or the viewport while the component is mounted. GSAP
46
+ * reverts the losing branch and builds the other one; a plain `if` leaves
47
+ * the first animation running forever.
48
+ */
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+ const mm = gsap.matchMedia();
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+
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+ mm.add(
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+ {
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+ motion: "(prefers-reduced-motion: no-preference)",
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+ reduced: "(prefers-reduced-motion: reduce)",
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+ },
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+ (context) => {
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+ const { reduced } = context.conditions as Record<string, boolean>;
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+
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+ /**
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+ * The reduced branch must set the END state, not merely skip the
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+ * tween. A `from` that never runs leaves its target at the authored
62
+ * start — which hides the content rather than calming it. This is the
63
+ * most common reduced-motion bug there is.
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+ */
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+ if (reduced) {
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+ gsap.set("[data-item]", { autoAlpha: 1, y: 0 });
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+ return;
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+ }
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+
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+ timelineRef.current = gsap
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+ .timeline({ defaults: { ease: "power3.out" } })
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+ .from("[data-item]", {
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+ y: 32,
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+ autoAlpha: 0,
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+ duration: TIMING.enter,
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+ stagger: TIMING.stagger,
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+ })
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+ /**
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+ * Positions, not delays. `<` starts a child with the previous one
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+ * and survives a duration change upstream, where `-=0.3` silently
81
+ * drifts.
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+ */
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+ .to("[data-accent]", { scaleX: 1, duration: 0.5 }, "<0.2");
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+ },
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+ );
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+
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+ /**
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+ * Nothing is returned, and that is deliberate. `matchMedia` registers
89
+ * itself with whatever GSAP context is active when it is constructed, so
90
+ * this one is reverted along with every tween above — as are Observer,
91
+ * Draggable, SplitText and ScrollTrigger when built in here.
92
+ *
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+ * What a context never sees is the rest: timers, raw `addEventListener`,
94
+ * ResizeObserver, Three.js disposal. Return a cleanup for those.
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+ */
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+ },
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+ { scope: rootRef },
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+ );
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+
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+ /**
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+ * Playing a timeline that already exists creates nothing, so this needs no
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+ * `contextSafe` — the context already owns it. Wrapping it would also be a
103
+ * lint error, because `contextSafe` runs during render and reading a ref
104
+ * there is what React forbids. Reserve `contextSafe` for a handler that
105
+ * *creates* a tween.
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+ */
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+ const replay = useCallback(() => timelineRef.current?.restart(), []);
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+
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+ return { rootRef, replay };
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+ }